Exiledeath must come before damage or status reduction, also not necessary to specify ueot on instants and sorceries.
New Cards:
Marisi, Breaker of the Coil
Secret Plans
Updated version to 0.25.5
Maccros for artifact tokens update
Added cards from TDM and TDC
Bug fixes on exert
Changelings have Every Creature Type but should esclude certain types present on creatures like Clue, Equipment, Food, and Treasure
Cards like Prized Unicorn with abilities=lure prevented the opponent from blocking even if Prized Unicorn was not attacking.
Fixed:
Lure stops from blocking even if the creature with lure is not attacking.
Exerted Creatures Can Be Untapped By Clicking On Them.
Cleaned extra spaces and bugs in primitives
Macros for Crew 2
Removed old obsolete card type and changed it to Kindred
New zone mybattlefieldhand for "Behold a Dragon"
Palladia-Mors, the Ruiner
Vanish into Memory
Dakmor Plague and Inferno. all(player,creature) not supported and crashes the game
color=colorless is redundant
Strixhaven: School of Mages (STX) (VARIANTS)
Windbrisk Heights
Orchard Strider
Shefet Monitor
Merfolk Sovereign
Alibou, Ancient Witness
Flesh Allergy
Regal Sliver
name=Pilot token, condition to check if there's a vehicle in your battlefield
Painful Quandary needed a condition to check if the affected player has at least one card in hand
Serpentine Curve shouldn't count itself. Serpentine Curve itself is not yet in your graveyard when you determine the value of X.
Rowen was drawing with nonbasics
Thopter Spy Network
Teferi, Temporal Archmage -10 ability, create an emblem
Exert Influence
Dawnglade Regent effect persisted after dying
Molten Echoes
Undergrowth
Haze of Pollen
Oketra's Avenger
Heliod's Intervention
Aura Barbs
Gravestorm
Inspired Sphinx
Retrofitted Transmogrant
Echoing Assault
Citywide Bust
The set code Y22 has been updated to YMID, now reflecting its official name: Innistrad: Midnight Hunt. Additionally, this set now includes a multiverseid in the database, aligning it with official standards.
Bug fixes:
Astral Drift
Hulking Metamorph
Exorcise
Pain Distributor
Cleansing Wildfire
Jaya, Venerated Firemage
Great Whale
Jolting Merfolk
Sunbird's Invocation removed
Eerie Interlude
Old-Growth Dryads
Enigma Sphinx
All "God-Eternal" that return to deck
Sorin, Imperious Bloodlord
Bug fixes:
Seasoned Dungeoneer
Giggling Skitterspike
Kinetic Augur
Battle of Frost and Fire
Outlaws' Merriment
Ruthless Knave
Overlord of the Balemurk
Malamet War Scribe
Massacre Girl, Known Killer
Slip On the Ring
Eastfarthing Farmer
Shadow Prophecy
Hungry Lynx
Backup Plan - removed, is too buggy and does't do the effect correctly
Special Guests (SPG) DUSKMOURN
Bug fixes:
Backwoods Survivalists
Draconic Intervention
Monstrous Step
Skulking Killer
New cards:
Abandoned Campground
Abhorrent Oculus
Acrobatic Cheerleader
Altanak, the Thrice-Called
Appendage Amalgam
Arabella, Abandoned Doll
Attack-in-the-Box
Balemurk Leech
Balustrade Wurm
Baseball Bat
Bashful Beastie
Bear Trap
Bedhead Beastie
Betrayer's Bargain
Blazemire Verge
Bleeding Woods
Boilerbilges Ripper
Break Down the Door
Broodspinner
Cackling Slasher
Cautious Survivor
Clammy Prowler
Clockwork Percussionist
Commune with Evil
Cracked Skull
Cult Healer
Curator Beastie
Cynical Loner
Daggermaw Megalodon
Dashing Bloodsucker
Defiant Survivor
Deluge of Doom
Demolisher Spawn
Demonic Counsel
Disturbing Mirth
Diversion Specialist
Doomsday Excruciator
Duskmourn's Domination
Emerge from the Cocoon
Enduring Courage
Enduring Curiosity
Enduring Innocence
Enduring Tenacity
Enduring Vitality
Enter the Enigma
Entity Tracker
Erratic Apparition
Etched Cornfield
Exorcise
Fear of Being Hunted
Fear of Exposure
Fear of Failed Tests
Fear of Falling
Fear of Infinity
Fear of Isolation
Fear of Lost Teeth
Fear of Missing Out
Fear of Surveillance
Fear of the Dark
Final Vengeance
Flesh Burrower
Floodfarm Verge
Floodpits Drowner
Formless Genesis
Frantic Strength
Friendly Ghost
Friendly Teddy
Get Out
Ghostly Dancers
Giggling Skitterspike
Give In to Violence
Gleeful Arsonist
Glimmer Seeker
Glimmerburst
Glimmerlight
Gloomlake Verge
Gloomlake Verge
Grasping Longneck
Gremlin Tamer
Hand That Feeds
Hardened Escort
Haunted Screen
Hedge Shredder
Horrid Vigor
House Cartographer
Hushwood Verge
Impossible Inferno
Infernal Phantom
Innocuous Rat
Inquisitive Glimmer
Insidious Fungus
Irreverent Gremlin
Jump Scare
Kaito, Bane of Nightmares
Keys to the House
Kona, Rescue Beastie
Lakeside Shack
Leyline of Hope
Leyline of Mutation
Leyline of Transformation
Lionheart Glimmer
Live or Die
Living Phone
Malevolent Chandelier
Manifest Dread
Marina Vendrell
Marina Vendrell's Grimoire
Metamorphosis Fanatic
Midnight Mayhem
Most Valuable Slayer
Murky Sewer
Neglected Manor
Optimistic Scavenger
Overlord of the Balemurk
Overlord of the Boilerbilges
Overlord of the Floodpits
Overlord of the Hauntwoods
Overlord of the Mistmoors
Patched Plaything
Patchwork Beastie
Peculiar Lighthouse
Peer Past the Veil
Persistent Constrictor
Phenomenon Investigators
Piggy Bank
Piranha Fly
Popular Egotist
Possessed Goat
Ragged Playmate
Raucous Carnival
Razorkin Hordecaller
Razorkin Needlehead
Razortrap Gorge
Redress Fate
Resurrected Cultist
Ripchain Razorkin
Rite of the Moth
Rootwise Survivor
Sadistic Shell Game
Savior of the Small
Say Its Name
Scrabbling Skullcrab
Shardmage's Rescue
Sheltered by Ghosts
Shepherding Spirits
Shrewd Storyteller
Shroudstomper
Skullsnap Nuisance
Slavering Branchsnapper
Soaring Lightbringer
Spectral Snatcher
Spineseeker Centipede
Split Up
Splitskin Doll
Stalked Researcher
Strangled Cemetery
Suspended Sentence
The Jolly Balloon Man
The Swarmweaver
The Wandering Rescuer
Thornspire Verge
Toby, Beastie Befriender
Trapped in the Screen
Tunnel Surveyor
Turn Inside Out
Twist Reality
Twitching Doll
Tyvar, the Pummeler
Unsettling Twins
Unwanted Remake
Ursine Monstrosity
Valgavoth's Faithful
Valgavoth's Lair
Vanish from Sight
Vengeful Possession
Vicious Clown
Vile Mutilator
Violent Urge
Wary Watchdog
Wickerfolk Thresher
Wildfire Wickerfolk
Winter's Intervention
Winter, Misanthropic Guide
Withering Torment
Withering Torment
Changes made to alchemy innistrad to have the correct multiverseid values and better image quality
Nahiri, the Unforgiving
Kaervek's Spite
Ox Drover
Volrath, the Shapestealer
Garna, Bloodfist of Keld
randomCommanderFromFile.txt
The randomcommander from file feature allows players to load a commander deck from a predefined list stored in an external file. Here’s how it works:
File Loading: The game attempts to open a file named commander.txt located in the User/commander/ directory. This file contains a list of possible commander IDs or names.
Default Handling: If the file doesn't exist or is empty, the game creates the file and writes a default commander ID (670972) to it. The file is then re-opened for further processing.
Commander ID Extraction: The game reads each line in the file, ignoring comments (lines starting with #). It validates whether the line is a numeric commander ID. If not, the game tries to convert it from a card name to an ID using function getMTGId().
Filtering and Validation: The game then filters out invalid IDs (e.g., IDs that do not correspond to an existing card in the game's database). If no valid IDs remain, it defaults to using the same commander ID (670972).
Random Selection: Once a list of valid commander IDs is compiled, the game randomly selects one ID from this list to be used as the commander for the player.
Deck Construction: A temporary deck is constructed using the selected commander, along with a predefined number of lands and spells that match the commander's colors.
Summary
The random commander from file feature provides a way to customize and randomize the commander used in a game based on an external file. This adds variety and replayability, as each game can have a different commander selected from the list, allowing for different strategies and experiences.
Loads a player with a randomly selected commander from a specified file.
* This function reads a file ('User/commander/commander.txt') that contains a list of potential commander IDs or names.
* It selects one randomly to be used as the player's commander. If the file doesn't exist, or no valid commanders are found, a default commander ID (670972) is used.
* Can read the commander name and a multiverseID
* Lines that start with '#' are ignored
As long as your life total is less than or equal to half your starting life total, this has indestructible
Agrus Kos, Spirit of Justice
Alloy Animist
Bane, Lord of Darkness
Bhaal, Lord of Murder
Fighter Class
Flamerush Rider
Greasefang, Okiba Boss
Hydroid Krasis
=Ilharg, the Raze-Boar
Mangara, the Diplomat
Myrkul, Lord of Bones
Omo, Queen of Vesuva
Ragavan, Nimble Pilferer
Titania's Song
Vedalken Humiliator
Winota, Joiner of Forces
Zara, Renegade Recruiter
Zoraline, Cosmos Caller
Aethermage's Touch
Dragon Mask
Rakalite
Nahiri, the Harbinger
Had to use the treasure defined as primitive since the Fable of the Mirror-Breaker token won't create a treasure otherwise.
Changes:
Rat Colony
Shadow of the Second Sun
Sphinx of the Second Sun
Viashino is no longer a creature type. The postcombat main phase is now referred to as the second main phase.
Updated Rules.cpp to exclude the Viashino type from random kindred decks.
Bug Fixes:
Fable of the Mirror-Breaker
Rat Colony
Plumb the Forbidden
Oblivion Stone
Due to card type association, Dryad Arbor is placed at the end. Any other card that associates two super types in this manner should also be placed at the end of the primitive to avoid changeling thinking that “forest” is a creature type. This applies to reconfigure cards as well, to avoid making changelings equipment.
Changed ownerHand to just hand, inspecting the source code it is the same
Individual cards bug fixes:
Arbiter of the Ideal have to misspell manifest
Curate Must Draw After Surveil
Deface casting restrictions
Discombobulate
Dovin, Grand Arbiter
Downsize
Dragon Throne Of Tarkir
Dragonshift
Dregs of Sorrow
Elder Spawn
Elvish Mariner
Faerie Mastermind
Fecundity
Finale Of Revelation
Flame Channeler
Flameskull
Frostwalk Bastion frozen ability
Gate To The Afterlife
Invade the City is still on the stack while you count your instant and sorcery cards in your graveyard. It doesn't count itself.
Kabira Evangel doesn't seem to work with a may condition
Krosan Verge
Livewire Lash
Meteor Blast
Midnight Clock
Mindlink Mech
Mirror Match
Morality Shift removed
Overwhelming Encounter removed
Peace Talks removed
Quiet Disrepair removed
Ravenous Gigantotherium removed
Reign Of Chaos
Rout
Sanctuary Blade removed
Sculpted Sunburst
Seeds Of Innocence
Shackles Of Treachery
Shared Summons
Sokenzan Smelter
Valiant Endeavor removed
Vraska, Betrayal's Sting
I had to update the _cards.dat files for The Lord of the Rings: Tales of Middle-earth (LTR) and Tales of Middle-earth Commander (LTC) since they didn't have the correct official multiverse IDs. I'm sorry if this affects past decks, but I had to make these changes because it was difficult to debug cards within the set and obtain their respective tokens.
Hisoka, Minamo Sensei
Ragemonger text
Igneous Inspiration and other instants/serceries that target an opponents permanent
Mind Rake
Keeper of the Accord
Aria Of Flame
Arixmethes, Slumbering Isle, Annoying
Battlefield Scrounger
Bloodchief Ascension
Breathless Knight
Breeches, Brazen Plunderer
Doubling Season
Contaminant Grafter
Cursed Rack was working even after being destroyed
Leovold, Emissary of Trest
soldevi digger
raze-boar returned a card from the graveyard
Hatchery Spider is a cast
Estrid, the Masked had to create a flavorful workaround
Atemsis, All-Seeing not exaclty the effect
Nothic
Thunderwave crashing and not working any iteration
Kuldotha Flamefiend
The effect "Whenever one or more +1/+1 counters are put" should be coded as @totalcounteradded(1/1) to to avoid triggering from a single instance that puts multiple counters.
Updated the BLC file to include the alternative layout cards.
Rakdos the Defiler
Jin-Gitaxias, Progress Tyrant
Jousting Lance
Leaf Drum Controlled By The Ai
Spectacle as a macro causes bugs
Sword of the Paruns
Suit Up
Lurrus of the Dream-Den
Double square brackets was causing bugs.
Changed cards with the effect "Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)"
I had to modify how the _cards.dat files are created to incorporate variant layouts of adventures, aftermath, and split cards. They are now showing in the collection, but you will need to download the images again.
Rootless Yew
Repel Intruders
Resplendent Angel
Karn, Scion of Urza
when this creature dies, put its counters on target creature you control
Shiny Impetus
Witch of the Moors
Parish-Blade Trainee
Enduring Bondwarden
Marauding Maulhorn
I added a condition to energy activation to prevent the AI from hanging, trimmed excessive '9s' in 'infinite' conditions, fixed the Adapt, Mentor, and Amass Orcs macros, and implemented mercenary token macros.
Light of the Legion
Myriad Construct
Sheoldred
Neheb, the Eternal
Complete the Circuit
Return to Nature
Diffusion Sliver
Frost Titan
Death Match
Requiem Angel
Wildwood Scourge
Glasspool Mimic
Adaptive Gemguard
Admiral Brass, Unsinkable
Ajani Fells the Godsire
Archangel of Wrath
Argent Dais
Bitter Chill
Boggart Bog
Boggart Trawler
Brazen Blademaster
Case of the Crimson Pulse
Case of the Filched Falcon
Case of the Gorgon's Kiss
Case of the Locked Hothouse
Case of the Ransacked Lab
Case of the Shattered Pact
Case of the Shifting Visage
Case of the Stashed Skeleton
Case of the Trampled Garden
Case of the Uneaten Feast
Chancellor of Tales
Charnel Serenade
Confounding Riddle
Copycrook
Court of Ardenvale
Court of Embereth
Court of Garenbrig
Crown of the Ages
Deconstruction Hammer
Deep-Cavern Bat
Detective of the Month
Djinn of the Fountain
Dusk Rose Reliquary
Eladamri, Korvecdal
Explorer's Cache
Family Reunion
Final-Word Phantom
Fires of Victory
Flooded Woodlands
Frogmyr Enforcer
Frostfist Strider
Fungal Fortitude
Galvanic Discharge
Garna, Bloodfist of Keld
Ghostfire Slice
Glimpse the Core
Glorifier of Suffering
Goldfury Strider
Gravedig
Guardian of the Forgotten
Guardian of the Great Door
Howling Galefang
Illicit Masquerade
Impede Momentum
In Thrall to the Pit
Inti, Seneschal of the Sun
Itzquinth, Firstborn of Gishath
Jedit Ojanen, Mercenary
Join the Maestros
Keldon Strike Team
Lethal Throwdown
Malleable Impostor
Mistway Spy
Nelly Borca, Impulsive Accuser
Nettling Nuisance
Ocelot Pride
Ogre Chitterlord
Ohabi Caleria
Ojer Pakpatiq, Deepest Epoch
Ondu Knotmaster // Throw a Line
Orazca Puzzle-Door
Perimeter Enforcer
Pirate Hat
Projektor Inspector
Pyretic Rebirth
Queen's Bay Paladin
Ral and the Implicit Maze
Ray of Ruin
Reckless Pyrosurfer
Refurbished Familiar
Relive the Past
Sage of Days
Salt Road Ambushers
Scroll of Fate
Scurry of Gremlins
Shadow Prophecy
Shadow Puppeteers
Shadow of the Second Sun
Shifting Woodland
Shipwreck Sentry
Silverback Elder
Sleep with the Fishes
Song of Stupefaction
Sorin of House Markov
Sorin, Ravenous Neonate
Soulcoil Viper
Stall for Time
Stronghold Arena
Sunfire Torch
Sunshot Militia
Tamiyo, Inquisitive Student
Tamiyo, Seasoned Scholar
Tear Asunder
Temple of Cyclical Time
Tesak, Judith's Hellhound
The Ancient One
Unlucky Drop
Urborg Lhurgoyf
Vein Ripper
Vodalian Mindsinger
Vohar, Vodalian Desecrator
Voja, Jaws of the Conclave
Warhost's Frenzy
Warm Welcome
Waylaying Pirates
Welcome to Sweettooth
Wumpus Aberration
Bug fixes
abilities simplification
Disciples of the Inferno
Blade of the Bloodchief
Grenzo, Havoc Raiser
Belligerent Brontodon
Weight Advantage
Liliana, Death Mage
Garruk's Warsteed
Ashiok's Forerunner
Liliana, Death Mage
New ability "canplayenchantmentlibrarytop" allow to play enchantments from top
sets now include tokens
you no longer draw conspiracy cards in the random
rules file revisions
commander bugs
Eutropia the Twice-Favored
Calculating Lich
Seismic Wave
Rank and File
Professional Face-Breaker
Realmwalker
Phlage, Titan of Fire's Fury
Scent of Cinder
Radagast The Brown for the AI
Flood of Recollection
Samwise the Stouthearted
Blood Aspirant
Anax, Hardened in the Forge
Kairi, the Swirling Sky
Mind Rake
Hungering Hydra
Spearpoint Oread
Rampaging Geoderm
Keeper of the Accord
Electropotence
Orochi Merge-Keeper
IKO(GODZILLA SERIES MONSTERS)
New Cards:
Agency Coroner
Agrus Kos, Spirit of Justice
Anim Pakal, Thousandth Moon
Azlask, the Swelling Scourge
Badlands Revival
Barbed Servitor
Belligerent Yearling
Bloodbraid Challenger
Breathe Your Last
Broodmate Tyrant
Caught Red-Handed
Cayth, Famed Mechanist
Chittering Dispatcher
Clandestine Meddler
Connecting the Dots
Convenient Target
Conversion Apparatus
Copy Land
Culvert Ambusher
Dauntless Dismantler
Desert's Due
Disa the Restless
Dreadmaw's Ire
Dreamtide Whale
Drossclaw
Due Diligence
Echoing Deeps
Ego Drain
Eldrazi Confluence
Eldritch Immunity
Elemental Eruption
Envoy of the Ancestors
Essence Reliquary
Expanding Ooze
Expel the Unworthy
Felonious Rage
Final Act
Flare of Cultivation
Flare of Denial
Flare of Duplication
Flare of Fortitude
Flare of Malice
From the Rubble
Grim Servant
Hexgold Slith
Hideous Taskmaster
Hope-Ender Coatl
Horrid Shadowspinner
Hourglass of the Lost
Incriminating Impetus
Inspired Inventor
Inversion Behemoth
It Doesn't Add Up
Jyoti, Moag Ancient
Kozilek's Unsealing
Kudo, King Among Bears
Lion Umbra
Make Your Move
March of the Canonized
Mine Raider
Necromancy
No Witnesses
Obstinate Gargoyle
Omo, Queen of Vesuva
Person of Interest
Petrifying Meddler
Polygoyf
Prosperity Tycoon
Pugnacious Hammerskull
Pyrogoyf
Reasonable Doubt
Redemption Choir
Repeat Offender
Rubblebelt Braggart
Rune-Brand Juggler
Salvation Colossus
Scalestorm Summoner
Selective Obliteration
Serum Visionary
Shilgengar, Sire of Famine
Siege-Gang Lieutenant
Skoa, Embermage
Skullcap Snail
Spawnbed Protector
Spider Food
Stone Idol Generator
Strix Serenade
Talion's Messenger
Tarmogoyf Nest
Temperamental Oozewagg
Ulamog's Dreadsire
Vanguard of the Rose
Voidpouncer
White Orchid Phantom
Wing It
Shuffle your library changed to shuffle
Attack each turn changed to attack each combat
Dog changed to Jackal in specific cards
Ape changed to Monkey in specific cards
Totem Armor changed to Umbra Armor
Adriana, Captain of the Guard
Anax, Hardened in the Forge
Arbiter of the Ideal had to change the name of the counter
Armament Of Nyx
Ashcoat of the Shadow Swarm
Ashes of the Abhorrent
Captain N'ghathrod
Cement Shoes
Champion of Wits
Charging Cinderhorn
Circle of Solace
Curious Obsession
Deadshot not really supported
Door of Destinies
Eye of Yawgmoth
Fateful Showdown
Fire // Ice
Heirloom Blade
Hunted Bonebrute
Illithid Harvester // Plant Tadpoles nothing works
In Bolas's Clutches and other "Enchant permanet" cards needed a rework
Infernal Harvest
Iymrith, Desert Doom
Jokulhaups didn't destroyed fire-belly ch
Jolene, Plundering Pugilist
Kagemaro, First to Suffer
Keeper of Fables
Kethek, Crucible Goliath
Lost Jitte
Lukka, Bound to Ruin
Metamorphic Alteration
Mimic Vat
Mind Whip
Necromancer's Stockpile
Peace Talks
Preyseizer Dragon
Primal Wellspring
Reaper of Night // Harvest Fear
Skanos Dragonheart
Soldevi Sentry
Support is a may
Vault Plunderer
Vraska, Betrayal's Sting
Winnow
Ward with a macro is causing too many issues
Chainer, Nightmare Adept
Gluntch, the Bestower
Ikra Shidiqi, The Usurper
Impromptu Raid
Incubation Druid
Invasion Of Ravnica
Invasion Of Tarkir
Kinzu Of The Bleak Coven
Kiora Bests The Sea God
Kiora, Master Of The Depths removed, emblem crashes, don't think is posible and card barely works.
Kodama of the East Tree
Kuon, Ogre Ascendant
Magmasaur
Minthara, Merciless Soul
Momentum
Nimbus Champion
Norn's Decree
Notion Rain I know surveil must be before draw but this is better than not drawing
Nyx Herald
One With The Kami
Pact Weapon
Paladin Class
Phage The Untouchable doesn't check if casted from hand
Pondering Mage
Power Surge does damage equal to number of lands
Prosper, Tome-Bound
Puffer Extract
Quest for Ula's Temple
Quintorius, Loremaster
Rabble-Rouser
Rally The Ancestors
Redcap Raiders
Render Inert not really supported
Repel The Darkness and similar cards rework
Saheeli's Silverwing
Salvage Titan
Sensei Golden-Tail
Shared Animosity
Snow Day
Soul Transfer
Spectacular Showdown
Sporeweb Weaver's Last Ability Triggers Just Once, No Matter How Many Things Deal How Much Damage To It At Once (Most Likely Because Two Or More Creatures Blocked It).
Spreading Insurrection
Storm The Citadel
The First Iroan Games
Tinybones, Trinket Thief
Triskaidekaphobia
Visions Of Ruin
Wicked Akuba
Wine of Blood and Iron
Wingmantle Chaplain
Adding colorless to a token is redundant since by default is colorless.
"may pay" is redundant when the cost is mana, it's necessary when the cost is life.
Acolyte of Affliction
Ajani, Strength Of The Pride Shouldn't Be Double Triggers
Akiri, Fearless Voyager
Arena Rector
Arrogant Poet
Artificer's Hex just falls off, removed
Body Snatcher When You Have No Creatures In Hand
Bump In The Night
Cacophony Scamp
Captain Eberhart
Chandra, Hope's Beacon
Deem Worthy
Desecrate Reality
Destructive Tampering
Drake Haven
Dredge The Mire
Explosive Welcome
Fungal Rebirth
Giver of Runes
Glissa's Scorn
Gurgling Anointer
Haunted Angel
Hungry Flames
Hypnotic Cloud
Inniaz, the Gale Force
Jukai Naturalist
Lord Windgrace
Nature's Cloak
Nature's Spiral
Rashmi, Eternities Crafter
Rohgahh, Kher Keep Overlord
So Shiny
Sparktongue Dragon
Sprouting Goblin missing a )
Temple Thief
The Grey Havens
The Mending of Dominaria was shuffling itself
Tolarian Contempt, have to misspell "rejection" on the counter name
Two-Handed Axe // Sweeping Cleave
Urborg Panther
Urza's Sylex
Victory Chimes
Vraska, Swarm's Eminence
Warmonger
Wasteland Strangler bug fix, the effect was lasting forever instead of until end of turn.
Removed "to your mana pool" oracle text since it is deprecated.
Changed:
Cephalid to Octopus
Naga to Snake
Viashino to Lizard
Rakshasas are no longer cats
Crystalline Nautilus
academic dispute
Soulstinger
Crown of Gondor
Fists of Flame
Imperial Aerosaur
Volatile Rig crashes the game
Kiora Bests the Sea God
Holy Frazzle-Cannon
Illustrious Wanderglyph
Stonespeaker Crystal
Slayer of the Wicked
Bug fixes:
Drakuseth, Maw of Flames
Springleaf Drum
Ghost of Ramirez DePietro not supported
Martyr of Bones was crashing the game
Corrupt Court Official
Aggravated Assault
Slaughter Pact, Pact of Negation removed due to making opponent lose
The Mycotyrant
spectacle doesn't seem to work with macros
Cards from The Big Score (BIG):
Angel of Indemnity
Angelic Sell-Sword
Cactus Preserve
Dead Before Sunrise
Vengeful Regrowth
Oltec Matterweaver
Simulacrum Synthesizer
Harvester of Misery
Hostile Investigator
Generous Plunderer
Legion Extruder
Molten Duplication
Sandstorm Salvager
Pest Control
Lost Jitte
Lotus Ring
Bug Fixes:
Fiery Conclusion
Intrusive Packbeast
Last March of the Ents
Kels, Fight Fixer
New cards:
Malcolm, the Eyes
Conduit Pylons
Gold Pan
Harrier Strix
Mirage Mesa
Baron Bertram Graywater
Wylie Duke, Atiin Hero
Form a Posse
Jolene, Plundering Pugilist
Kraum, Violent Cacophony
Lavaspur Boots
Goldvein Hydra
Tinybones, the Pickpocket
Vraska Joins Up
Vial Smasher, Gleeful Grenadier
Bonny Pall, Clearcutter
Akul the Unrepentant
Annie Flash, the Veteran
Rakdos Joins Up
Ruthless Lawbringer
Outlaws' Fury
Cactusfolk Sureshot
Embrace the Unknown
Kirri, Talented Sprout
Yuma, Proud Protector
Rumbleweed
Charred Graverobber
Ghired, Mirror of the Wilds
Vihaan, Goldwaker
Back in Town
Tower Winder
Colossal Rattlewurm
Olivia, Opulent Outlaw
Nimana Skydancer
Puppet Raiser
Irreverent Revelers
Cunning Evasion
Symmetry Matrix is not supported
Glint-Nest Crane
Chaplain of Alms was crashing the game while using macros
Urza's Sylex
Study Break
Rankle and Torbran
Ancient Brass Dragon
Old Flitterfang
Crossway Troublemakers
Protean Hulk
torpor orb and similar cards aren't working
Bug fixes:
Many Partings
Siren reaver
navigation orb
Pestilent Souleater
Confiscation Coup removed since it crashes the game
Speakeasy Server
Heraldic Banner
Morska, Undersea Sleuth
Miner's Guidewing
Sophia, Dogged Detective
Dogged Detective
River Herald Scout
Merchant of Truth
Tangletrove Kelp
On the Trail
Tomik, Wielder of Law
Massacre Girl, Known Killer
Dream Spoilers
Burning Sun Cavalry
Added Special Guests (SPG) set of reprints with special art.
Special Guests are highly desirable, Masters release–level reprints with art and flavor text matched to the flavor of the plane or set they are included in. They have their own set code (SPG) and expansion symbol
March of the Machine: The Aftermath (MAT) card variants.
The previous implementation of the deathtouch ability had a bug that destroyed planeswalkers even with any amount of damage. This has been fixed.
If a player has been dealt 21 points of combat damage by a particular Commander during the game, that player loses a game. The damage rule with commanders was incorrect in counting any type of damage, not only combat damage.
Bug fixes:
Athreos, Shroud-Veiled
Endless Atlas
Natural State
Savage Gorger
Kytheon's Irregulars
Lion Sash
Pyrophobia
Minas Tirith
Sakashima of a Thousand Faces
Kaldheim (KHM) equipment that creates tokens uses an ETB (Enter the Battlefield) ability, not a cast ability.
Cards that use maxCast(anytext)0 simply prevent any type of casting.
The AI sometimes hangs when sacrificing creatures, preventing game continuation. To address this, a restriction has been added to allow only the human player to use this effect.
Other bug fixes:
Doomsday
Perimeter Sergeant
Imposing Grandeur
Sacred armory text
You can now get non-basic lands in random commander, adds more diversity to the mode.
Bug fixes to "Choose one or both" cards
Helm of Kaldra AI just keeps activating the ability
Katsumasa, the Animator
Yidris, Maelstrom Wielder
Prismatic Omen
Retreat to Hagra
Condescend
Unnatural Aggression
Second Breakfast
Kitesail Skirmisher
Ezuri's Predation
Rohgahh, Kher Keep Overlord
Blight-Breath Catoblepas
Devour creatures and similar cards that sacrifice should not target, or else you can't sacrifice permanents with shroud
Cavalier of Night
Titan Hunter
Somberwald Alpha
Irini Sengir
Brand
# White Vampire with lifelink Token
#AUTO_DEFINE _WHITEVAMPIRE_ create(vampire:creature vampire:1/1:white:lifelink)
Added Uchbenbak, the Great Mistake and other cards from WOE and LCI
Bug fixes to:
Aethershield Artificer
Shirei, Shizo's Caretaker still needs some work
The Scarab God
Corpsejack Menace
Lightning Javelin
Furious Bellow
Enemy of Enlightenment
Orcish Captain
Sun-Crested Pterodon
moonlight bargain
Haunted One
Criminal Past
Scion of Halaster
Moldgraf Monstrosity
Ashiok, Nightmare Muse
Thran Spider
Icon of Ancestry
Shark Typhoon
Farid, Enterprising Salvager
Over the Top
Newer Android devices dont have phisical buttons, so added buttons to display menus that have the same behaviour of pressing the back button.
Bug fixes in primitives.
Created macros for Eldrazi Scion and Eldrazi Spawn tokens.
Spelling errors fixing
Akawalli, the Seething Tower
Alaundo the Seer
Basilica Skullbomb
Bishop of Wings
Dark Bargain
Dire Tactics
Goblin Bowling Team
Golos, Tireless Pilgrim
Hive of the Eye Tyrant
Iron Mastiff
Liliana's Defeat
Mist of Stagnation
Mudhole
Multiple Choice
Myconid Spore Tender
Ominous Sphinx
Prying Blade
Solemn Recruit
The Mouth of Sauron
Thwart the Grave
Virulent Swipe
Welkin Guide
Here is a brand new AI commander deck with Graaz the Unstoppable Juggernaut as the commander.
Here is another new commander deck with Shalai and Hallar as the commander.
Keruga, the Macrosage: other permanets so it shouldn't count itself
Mirkwood Spider: extra )
Meria, Scholar of Antiquity: using macro for __PLAY_TOP_FROM_EXILE__
Quarrel's End: was missing the draw 2
Leonin Bladetrap: was missing the {2} activation cost
Strixhaven Stadium: mana ability was not adding a point counter
Gorgon Recluse: should only kill nonblack with their ability
Mass Diminish: should be until your next turn
Akki Battle Squad closing tag
Akki Ronin is not really missing, related to the missing closing tag
Ruthless Technomancer
Blossoming Defense
Ana Sanctuary
Spikefield Hazard
Headless Rider
Mishra's Research Desk
Simian Sling
Still some missing
Cards added:
Fable of the Mirror-Breaker
Reflection of Kiki-Jiki
Okiba Reckoner Raid
Nezumi Road Captain
Era of Enlightenment
Hand of Enlightenment
Befriending the Moths
Imperial Moth
Tales of Master Seshiro
Seshiro's Living Legacy
The Modern Age
Vector Glider
The Shattered States Era
Nameless Conqueror
Bug fixes:
Fry
Liliana, the Last Hope
Brinelin, the Moon Kraken
Some closing brackets and parenthesis were missing. Maybe going on an adventure could be a macros.
Also fixes on:
Soldevi Adnate
Poultrygeist
Goblin Cratermaker
Surveil, like scry, using parameters causes bugs so each value has to be indicated, updated some oracle text on cards that now use surveil.
Bug fixes:
Wolfwillow Haven
Karador, Ghost Chieftain
Ryusei, the Falling Star
Phyrexian Etchings
Pillar Of Flame. Exiles itself when it targets a player
Tuya Bearclaw
Dauthi Mindripper
Dreadfeast Demon not a may
Orzhov Advokist was getting every one of your creatures 2 counters
Baleful Stare
Energy Chamber shouldn't let you choose counters on artifact creatures if there are none on the field
The AI is too willing to sacrifice permanents.
The AI sometimes doesn't use a Planeswalker ability, increasing efficiency.
Gonti, Lord of Luxury. An effect that instructs you to "cast" a card doesn't allow you to play lands.
Rona, Tolarian Obliterator exra )
Oblivion Strike
Steel Seraph
True Love's Kiss
Overloaded Mage-Ring, cards like this crash the game, any permanent trying to copy an instant or sorcery with the syntax activate castcard(copied noevent), doing some testing transforms((,newability[clone])) oneshot seems to be working but you don't get to choose new targets for the copied instant or sorcery.
Karlach, Fury of Avernus
Mummy Paramount
Sunder the Gateway I guess the extra newability[ was a mistake
backgroundpartner was misspelt
Modern Horizons 2 (MH2) to include alternative artwork
Some legends from CLB had a placeholder ability, changed to the implemented backgoundpartner
Bug Fixes:
Carnelian Orb of Dragonkind
Teferi, Temporal Pilgrim -12
Noxious Grasp
Nine-Fingers Keene
Song of the Dryads
This update can help prevent errors and improve the quality of the code within the primitives directory.
Other bug fixes:
Taigam, Sidisi's Hand
Grave Strength
Cry of Contrition
Dread Summons
Old Stickfingers so it doesn't trigger certain cards that care about 1/1 counters
Replaces the use of raw pointers with std::unique_ptr smart pointers, which will automatically manage the memory deallocation for you. It also uses the release() method to transfer ownership of the tempDeck pointer to the Player object. Overall, these changes should help ensure that the code is safer and less prone to memory leaks.
March of the Machine Commander (MOC)
March of the Machine (MOM)
A few others from BRO and ONE
Some old auras that get sacrificed at end of turn if you cast them as if they had flash
fixed Fire Prophecy
NEW:
Umori, the Collector
Rootwire Amalgam
Steel Seraph
Tyrranax Rex
Paladin of Predation
Axgard Artisan
Zephyr Winder
Phyrexian Pegasus
Orthion, Hero of Lavabrink
Surrak and Goreclaw
Angelic Intervention
Pile On
Terror of Towashi
Interdisciplinary Mascot
Fertilid's Favor
Vengeant Earth
Sidar Jabari of Zhalfir
Moira and Teshar
Shalai and Hallar
Vodalian Wave-Knight
Bitterthorn, Nissa's Animus
Herald of Hoofbeats
Chivalric Alliance
Darksteel Splicer
Mistmeadow Vanisher
Death-Greeter's Champion
Hedron Detonator
Pain Distributor
Locthwain Lancer
Schema Thief
Exsanguinator Cavalry
Nesting Dovehawk
Filigree Vector
Conjurer's Mantle
Infernal Sovereign
Firemane Commando
Goro-Goro and Satoru
Katilda and Lier
Slimefoot and Squee
Soar
Armor of Thorns
Grave Servitude
Lightning Reflexes
Spider Climb
Parapet
Mystic Veil
Relic Ward
Titania, Voice of Gaea
Titania, Gaea Incarnate
Professional Face-Breaker
Oracle's Vault
Volcanic Spite
Changed the macros so a token doesn't learn the ability to return from exile while blinked
limited cards with shuffledfoeof or else their effect reproduces for every card in a deck
Liliana Vess, ability description
Domri, Chaos Bringer -8
Research Thief is a mandatory draw
_SERVOTOKEN_ replacements
Wild Magic Surge had unbalanced parenthesis
# Afterlife
#AUTO_DEFINE _AFTERLIFETOKEN_ create(Spirit:Creature Spirit:1/1:white:black:flying)
Kaya, Ghost Assassin was crashing the game
Read the Bones
"Edict like" effects should not target, so you can select creatures with shroud
ALL test successful
Nissa's Defeat
Ornery Dilophosaur
Species Specialist
Phantom Wings
Sun Clasp
Trickster's Talisman sacrifice
Brain in a Jar
Dream Tides untap outside upkeep
Rain of Thorns
Sudden Spoiling
Power Taint,Slow Motion, closed issue #518
Barbed Lightning
Banish into Fable
damage:x all(creature,player) produces a bug that does not damage creatures with hexproof or shroud
Exotic Orchard cannot produce colorless mana on its own. It can only produce mana of a color that a land an opponent controls could produce.
Stitched Mangler
Massive Might
Halana, Kessig Ranger
Animate Wall was falling off
Ram Through
Must be blocked this turn if able, changed previous version since that doesn't reflect the effect of the card, one creature that must be blocked is different to force all creatures opoonent controls to block.
_MUST_BE_BLOCKD_ notice the unique spelling, it is so it doesn't clashes with _BLOCKED_
Daretti, Ingenious Iconoclast -6 ability. Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it
Platoon Dispenser
Bloodline Necromancer
Tawnos, the Toymaker
Simic Manipulator
Urza's Tome
Gargos, Vicious Watcher
Grazilaxx, Illithid Scholar
Growing Rites of Itlimoc
Haywire Mite
Neyith of the Dire Hunt
Raff, Weatherlight Stalwart
The Prismatic Bridge
Gift of the Gargantuan
Typo in successful
Lux Cannon so that the AI can use the destroy ability
Throatseeker
Icingdeath, Frost Tyrant you don't "cast" the token
Insubordination
Infectious Curse
Igneous Elemental
Abu Jafar both?
_ETERNALIZE_
Added bracket balancing checks to the program for opening and closing sequences of parenthesis, square brackets, curly brackets, ,'ability$!' and '!$' characters, as well as for the 'and!(' opening sequence and the ')!' closing sequence.
Sanitization operations removing empty lines and spaces at end of line.
Pious Interdiction so the AI doesn't enchant own creatures.
All 724 Tests Succesful!
Check for balanced square brackets [] and curly brackets {}.
Couldn't check for parentheses since the engine expects unbalanced parenthesis like in cards that have the string "this(cantargetcard" never closes the parentheses, balancing the parentheses makes the cards stop working, best example: Monstrous
All tests passed.
Morbid Opportunist
Ooze Garden
Update some instances of 'puts the top cards of his or her library into his or her graveyard.' into mill cards text.
Using all(player) when applicable.
Check for Balanced Brackets
Liliana, Waker of the Dead does not damage the owner if it doesn't have cards in hand, only opponent
Shipbreaker Kraken
Rockcaster Platoon
Triskaidekaphobia
Cryptolith Fragment
Alpha Status
Flusterstorm
Caldera Hellion
Chronomantic Escape
Hero's Blade
Remember the Fallen
Master of Winds
Lorcan, Warlock Collector now turns revived card into warlock
Lier, Disciple of the Drowned
Seems like the engine didn't like the parametric macros for Scry as it did the ability twice
Balan, Wandering Knight
Alhammarret's Archive
Skyrider Patrol
Xyris, the Writhing Storm
Emiel the Blessed (this card just refuses to work)
Fight as One
Blizzard Brawl
Hermit of the Natterknolls // Lone Wolf of the Natterknolls
Elaborate Firecannon
Tectonic Reformation
Misfortune
Cromat
Leafkin Druid
Cobbled Lancer
Skeletal Scrying
Wingfold Pteron
Zara, Renegade Recruiter was bouncing the creature even if it leaved the play
Mystic Subdual
Champion of Lambholt
Ranger-Captain of Eos
Najeela, the Blade-Blossom
Winter's Rest
Teferi's Time Twist
Shatter Assumptions
Titan's Presence
Boarded Window
Nim Deathmantle still missing rehook
Hollow Specter at least does something now
Urborg Uprising - You can cast Urborg Uprising with no targets if you want to only draw a card.
Grim Captain's Call
Avatar of Growth
Shining Armor
Alchemist's Gift
Jabari's Banner
Open into Wonder
Scroll of the Masters
Aetherflux Reservoir. The first ability counts the spell that caused it to trigger plus any other spells you cast earlier in the turn.
Barrier Breach
Kinjalli's Sunwing
Manglehorn
Angelic Ascension
Secure the Scene
Dance of the Skywise loseabilities, ueot before works(???)
Acorn Catapult was crashing the game
Wirewood Channeler
Return to the Ranks
Harmonious Archon
Rage-Scarred Berserker
Lutri, the Spellchaser
Changed instances of scry for macros
Aetherling (blink)ueot not working
Cartouche of Strength
Quest for Ancient Secrets
Zar Ojanen, Scion of Efrava
Lord of Tresserhorn
Fa'adiyah Seer
Mystifying Maze
Alharu, Solemn Ritualist
Trap Digger
Gideon, Martial Paragon
Fell Flagship
Bone Splinters
Midnight Clock
Rosethorn Halberd
Instill Furor
Modified _ADAPT_ macros to make it clearer
Trusty Retriever
Howl of the Hunt
Urza, Lord High Artificer
Puncturing Blow
Surge Engine
Temporal Machinations
Triumph of Gerrard
Burning Fields
Dragonlord Atarka
Cartouche of Strength
Tortured Existence
Search the Premises
Ordeal of Nylea
Ebondeath, Dracolich
Kraken of the Straits
Cleansing
_KNIGHTTOKEN_
Renown macros
spiritlink is different than lifelin, spiritlink uses the stack and can have multiple instanes
Apostle of Purifying Light
Farewell
Springleaf Drum
Pursued Whale token
Majestic Heliopterus
Bearded Axe
Mercurial Pretender
Vesuva
Kaho, Minamo Historian
You Meet in a Tavern
Gravitic Punch
Lair of the Hydra
Aquamorph Entity
Annihilating Glare
Kithkin Spellduster
Kithkin Zealot
Kjeldoran Gargoyle
Rakavolver
Run Aground
Somberwald Beastmaster
Into the Night draws before discard
Nissa's Pilgrimage
Kithkin Zephyrnaut
Dawn Evangel
Wings of Hubris
Disaster Radius
Chandra's Pyreling
Nature's Will
Thromok the Insatiable not even close to working
Reality Shift
Ferocious Tigorilla
Excavator
Serra's Emissary
token macros
Winter Orb
Imi Statue
Brago, King Eternal is so buggy, it revives cards and reattaches auras
Oketra's Avenger
Efreet Flamepainter
You must still pay the mana cost of the target instant in your graveyard to cast it using Toshiro’s ability.
Neonate's Rush
Grimlock, Dinobot Leader
Mazemind Tome
Grim Discovery
Devout Decree
Hydra's Growth
Wolfrider's Saddle
Bug fixes:
Springleaf Drum
Sprouting Thrinax
Loyal Gryff
Golden Guardian
Crush Underfoot
Pride of Conquerors
Tower Above
Croaking Counterpart
Luxa River Shrine was crashing the game
Ogre Errant
Brightwood Tracker
Visions of Dread ability$! is the correct syntax
14 Creatures Have Been Errata’d To Be Dinosaurs
Demanding Dragon
Remorseless Punishment
Custodi Lich
So Shiny
Stromkirk Bloodthief
Savage Swipe
Curious Herd target
Wand of Denial
Ornate Kanzashi
Map the Wastes
Misdirection
Tithe Taker
Rampant Rejuvenator
Hajar, Loyal Bodyguard
Expendable Lackey
Cutthroat Contender
Demon's Due
Mr. Orfeo, the Boulder
Deal Gone Bad
Topiary Stomper
Brokers Charm
Corpse Explosion
Maestros Initiate
Cleanup Crew
Titania, Nature's Force
Urza, Chief Artificer
Sardian Avenger
Staff of Titania
Mishra, Eminent One
March of Progress
Urza, Prince of Kroog
Zhentarim Bandit
Gray Harbor Merfolk
Insufferable Balladeer
Alora, Merry Thief
Faldorn, Dread Wolf Herald
Gut, True Soul Zealot
Amber Gristle O'Maul
Burakos, Party Leader
Displacer Kitten
Icewind Stalwart
Oji, the Exquisite Blade
Firbolg Flutist
Ancient Copper Dragon
Ancient Bronze Dragon
Ancient Gold Dragon
Ancient Silver Dragon
Coronation of Chaos
Oceanus Dragon
Giant Ankheg
Saddle of the Cavalier
Poison the Blade
Pack Attack
Batterbone
Ormos, Archive Keeper crashes the game while drawing if you have less than 5 cards in library
Primal Command crashed the game
Austere Command not really supported
Shivan Wumpus crashed the game
Go-Shintai of Life's Origin
Diregraf Horde
Unblinking Observer
Cairn Wanderer
Old Man of the Sea
Grow from the Ashes
Scourge of Nel Toth
Faceless Butcher
Portal to Phyrexia
Avenging Druid
Teysa, Envoy of Ghosts
Siege Veteran
Sparring Regimen
Skinwing
Stampede
Collector Ouphe
Terror of Mount Velus
Vizier of the True
Demonic Vigor
Cranial Archive
Hex restrictions
Devastating Dreams crashes
Galestrike
Earthlore
Hatchet Bully
Daretti, Ingenious Iconoclast
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun
Dominate
Orim's Thunder
Errantry
Master of Cruelties
Ochre Jelly
Caller of the Claw
star pupil far from any effect
spectra ward
Chief Engineer
Dark Salvation
Sword of Hearth and Home you should always be able to search the land
Hall of the Bandit Lord
Boseiju, Who Shelters All
spelltwine
Runaway Steam-Kin
Arahbo, Roar of the World
Knight of Old Benalia
Scalelord Reckoner
Insurrection affects also your creatures
Scaretiller
Secrets of the Golden City
Trial of Ambition
Channeler Initiate
Hecatomb
Brash Taunter
Bonder's Ornament
Livio, Oathsworn Sentinel, may exile, still missing aegis counters
Rowan Kenrith not close to actual effect
fecundity is a may
Crypt Rats crashed the game
Sphere of Safety
Fairgrounds Trumpeter still needs the condition at end of turn
Cavalry Drillmaster
Bloodmist Infiltrator
Sudden Demise
Rishkar, Peema Renegade
Glowspore Shaman
Oracle of Bones
Jugan, the Rising Star should be a may
Corrupted Grafstone
Lantern of the Lost
Gadrak, the Crown-Scourge
Underhanded Designs
Raff, Weatherlight Stalwart
Casting of Bones
Storm World
Mogg Infestation
Pathbreaker Ibex
Mantle of the Wolf
Virulent Wound
Slumbering Tora
Balance of Power
Vandalize
Hull Breach
Cunning
Wishclaw Talisman
Bamboozle
Oath of Lieges
Chandra, Bold Pyromancer
Tyvar Kell
Backdraft Hellkite
Fixed equipment that attaches itself to a creature when it enters the battlefield, previously it just keep attaching to a creature after the original holder died as long as there was a creature in your battlefield, the free attach its just once when it enters
Ukkima, Stalking Shadow
Lady Sun
Repel Intruders
Exclusion Ritual
Sheoldred, the Apocalypse
Shuffle effect on original Eldrazi Titans is clearer now when it happens
Replaced 'Put a token onto the battlefield' for 'Create a token' in cards text
Expedite
Purge
Gadrak, the Crown-Scourge
Angelic Exaltation
Proud Wildbonder
Guile threeblockers
Raphael, Fiendish Savior
Portable Hole
Dreamshackle Geist
Windreader Sphinx
Coils of the Medusa crash
Well of Knowledge
Heraldic Banner
Retributive Wand
Valiant Rescuer
Tormod, the Desecrator
Angel of the Dawn
Nylea's Huntmaster
Heliod's Intervention
Adding The Brothers' War (BRO), The Brothers' War Commander (BRC) and The Brothers' War Retro Artifacts (BRR) sets with their official multiverseID, the images for the sets are also updated in the image downloader
Adding more cards from Commander Legends: Battle for Baldur's Gate (CLB)
Adding cards with Blitz from Streets of New Capenna (SNC)
Fell Flagship
Vow of Torment
culling scales
Acrobatic Maneuver
Double Major
Tend the Pests
Demon's Disciple
mystical teachings
reoving cards that crash the game
Oracle's Vault crashes the game
Collective Defiance crashes the game
Rank Officer
Rienne, Angel of Rebirth
Boreal Elemental
Duelcraft Trainer
Mox Lotus
Recruit the Worthy buyback
Worthy Cause buyback
Blast from the Past buyback
Hamlet Vanguard
secure the scene
Dihada, Binder of Wills
Jared Carthalion
Geralf's Masterpiece
Pilgrim of the Ages
Sorted using tools from Vitty85, thanks for your contributions
Tested the cards in crappy and incorporated them into the borderline ones
This does not include any Brothers' War cards since it's not yet released with official multiverseID's
Berserk Murlodont
Urborg Justice
Beledros Witherbloom
Mirror-Mad Phantasm
Phyrexian Metamorph
Mannichi, the Fevered Dream
The Circle of Loyalty
Riot Ringleader
Rionya, Fire Dancer
Etrata, the Silencer
Natural State
squallmonger
Steward of Solidarity
Herald of the Forgotten crashed the game, the modifier * seems to work for this effect since it doesn't do anything while targeting instants or sorceries
Karona, False God
Excavating Anurid
Multiple Choice still neds scry 1 with x>=4
Quarantine Field
Optimus Prime, Inspiring Leader subtype
Gate Colossus
Harmonic Prodigy at least give them their own trigger twice
Faerie Artisans
Liliana, Death Wielder
Greven, Predator Captain
Verazol, the Split Current
Thunderstaff
Mask of Immolation
Purraj of Urborg
Ghired, Conclave Exile
Shatter Assumptions
Brawl-Bash Ogre
Tactical Advantage
The Birth of Meletis
Speaker of the Heavens
Superior Numbers
Flames of the Raze-Boar
Crushing Vines
Rite of Belzenlok
sacrifices should not target or else you can't sacrifice a permanent with shroud
Static Orb
Anje's Ravager
Sethron, Hurloon General
Vigorspore Wurm
coveted jewel
Island Sanctuary
Aeve, Progenitor Ooze
Ravenous Squirrel
Renegade Krasis
Clambassadors
Sarkhan's Dragonfire
geosurge
Syr Faren, the Hengehammer
Fertile Imagination AI doesn't like to target cards in the second option of a reveal
Deadeye Tormentor
Piston-Fist Cyclops
Leapfrog
Burrenton Forge-Tender was crashing the game
damage prevention doesn't work in the stack Burrenton Forge-Tender, Prahv, Spires of Order
Biblioplex Assistant
Rhonas's Monument was crashing the game
Changed counter(-1/-1,1) to counter(-1/-1) since is the same thing with less code
Lord of the Forsaken
Aethersquall Ancient
Traverse the Outlands
Colossus Hammer
Feasting Troll King
Iwamori of the Open Fist
Chainer, Nightmare Adept
said-done
Wall of Corpses
Retrofitter Foundry
Nezahal, Primal Tide
generous gift
Run Away Together
Wulfgar of Icewind Dale
Veyran, Voice of Duality
Icon of Ancestry
Arcane Artisan
Kami of the Painted Road
Promise of Bunrei
macros for casting a historic spell
Pyroceratops
Mirko Vosk, Mind Drinker
Savage Gorger
Heraldic Banner
Blight Herder
Dire Wolf Prowler
Chandra, Roaring Flame
Footfall Crater
Supernatural Rescue
Quicksilver Dagger
mana crypt
scavenged blade and others with the rules "enters the battlefield, attach it to target creature you control"
equipment was just getting equiped for free when the hoked creature died
Soulshift stays as is, implementing it with macros lead to bugs
Farmstead Gleaner
Vizier of Tumbling Sands
Doomed Artisan
Frostveil Ambush
Avacyn, guardian angel crashes
Pithing Needle and similar cards
Chicken Egg
Metalworker
Smothering Tithe
changed donothing' to donothing?
Aetherstorm Roc
Stomp and Howl
Sword of Sinew and Steel
Midnight Clock
Vulshok War Boar
Fendeep Summoner
Dread Summons
Kefnet's Last Word
Crushing Canopy
Genesis Hydra
Pondering Mage
Smell Fear
Tsabo Tavoc
Lithoform Engine
Team Pennant
You get a random legendary creature and get a 99 cards deck at random in the commander colors.
Some limitations by the engine makes you only get cards based on the mana cost of the card, not the full color identity.
Also sometimes you get fewer than 99 cards. Possible that you are getting repeated cards and end up with less than the desired 99?
Special rarity no longer shows basic land types.
Macros _LOOT_ for draw a card, discard a card.
Fixed typos in subttype
removed induced amnesia
Yawgmoth, Thran Physician
Rienne, Angel of Rebirth
Teysa, Envoy of Ghosts
Urza's Avenger
Reincarnation
Diabolic Servitude
Gate to the Afterlife
Tana, the Bloodsower
Also Ranger Type Update
Soulherder blinks a creature I stole from the opponent and returns it back to my battlefield
Klothys, God of Destiny
Rienne, Angel of Rebirth
Cankerous Thirst
magma jet scry
Grifter's Blade
Nightmare Unmaking
Runebound Wolf
Animating Faerie // Bring to Life
Oakshade Stalker
The term "mana value" was introduced in Strixhaven: School of Mages. Thereafter, all cards prior to this set have their oracle text updated to reflect this change.
Emerge only functions for the human player not for the AI.
Fixes to:
Snakeskin Veil
King of the Pride
previous multiverseID was incorrect and caused collisions, will try to not mess with ID established but this set has official multiverseID and they were wrong
A file being borderline really doesn't mean much, also, after some testing, the cards under 'crappy' could be playable
Narfi, Betrayer King
Cavalier of Dawn
Imprisoned in the Moon
Bull's Strength
Bontu the Glorified could attack planeswalkers
Fists of Flame
Barbed-Back Wurm
old rutstein
Delraich restriction
consuming aberration
drowned secrets
ancestral anger
Flood Plain
Bad River
Grasslands
Rocky Tar Pit
Mountain Valley
Basri Ket
Colos Yearling
march of the drowned
Dwarven Bloodboiler
Endling
Open the gates
bolt hound
Silverwing Squadron
Doomskar Oracle
glorious sunrise
river's rebuke
Bound in Gold
daxos of meletis
Thraben Watcher
Prowess of the Fair
As an additional cost to cast this spell, discard a card needed {D(other *|myhand)} restriction.
Ormos, Archive Keeper
eyekite
Inevitable End
sinous striker
Workshop Elders
dressed to kill
Vilis, Broker of Blood
pack leader
inspiring commander
surley badgersaur
Shoal Kraken
semester's end
timmy, power gamer
thrill of posibility
scourge of the throne
Lord of the Forsaken
Skyclave Shade
Smoke
Losheel, Clockwork Schola
Midvast Protector
Foe-Razer Regent
Counters (1/1,1) changed to Counters (1/1) since it's the same with less code.
Macross for Adapt().
Kiora bests the sea god
savior of ollen
Sevinne's Reclamation
Karplusan Hound
cleansing nova
Subterranean Tremors
ancestral blade not attaching to token
etherium spinner token wasn't artifact
Ichthyomorphosis
Jungle Creeper must activate from GY
Lightning Skelemental crashed the game
Vedalken Plotter
Steel-Plume Marshal is only for flying
Venser emblem created by the AI lets the player exile
Markov Purifier was drawing two cards
Jace, Mirror Mage clone was legendary
Enemy of Enlightenment type
Bereaved Survivor type
Suppression Bonds target
Wintermoor Commander effect
Tibalt, Rakish Instigator token damage target
Zurzoth, Chaos Rider token damage target
Dega Sanctuary extra "}"
Ephara's Enlightenment bounce
the caster of Swan Song was getting the swan, still not 100 % accuarate in case you want to counter your card
Estrid, the Masked untap
portal of sanctuary
zacama desc
All that glitters crashed the game
Dread Warlock
Song of the Dryads no need to teach a forest add G
Cavern Lampad
Inspired Ultimatum crashed the game
Sever the Bloodline
Ironroot Warlord
Cauldron Familiar
Feasting Troll King
archway commons
song of the dryads goes to the graveyard after turning the creature into forest
crack open targets
Roc Egg, Dragon Egg,other cards with type Egg
atla palani
wayward sword can attack PW
birthing boughs does not create artifacts
psychic symbiont
syphon essence
saryth hexproof
The Locust God
Pest tokens should be black not blue
Shabraz, the Skyshark
Arlinn Kord
Tovolar, Dire Overlord
mystic skull
golden guardian
blink of an eye
Got arctic treeline in momir, the only cards that should have rarity=L are basic lands or else you get them in momir since they have basic subtypes
storm the festival desc
rise of the ants
dryad's revival shouldn't be able to retrive itself or play with an empty GY
shiny impetus
malevolent hermit
whirlwind of thought
kiora's dismissal description
glorious protector
Aurora Phoenix is not a partner
Bastion Protector auto=lord(creature[iscommander]|mybattlefield) indestructible
Golgari Findbroker auto=target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand)
Ulrich's Kindred auto={3}{G}:target(*[wolf;werewolf;attacking]) indestructible ueot
Hard Evidence
King of the Pride auto=lord(creature[cat]|myBattlefield) 2/1
Lathliss, Dragon Queen auto={1}{R}:all(dragon|myBattlefield) 1/0 ueot
Improved search restriction by type, allow you to search for "enchantment creature" or "legendary artifact", the engine no longer excludes or prevents searching two "types".
Deep Forest Hermit
Elvish Rejuvenator
Force of Virtue
Potion of Healing
Quakefoot Cyclops
the mending of dominaria
titan hunter
valiant knight
Mausoleum Turnkey
Infested Roothold is cast not just ETB
Treasured Find should be exiled
Mu Yanling, Sky Dancer + ability
Legendary creatures that transforms into planeswalkers.
_LANDFALL_
_HEROIC_
If Lotus Field enters the battlefield while you control fewer than two other lands, you must sacrifice each land you control, including Lotus Field.
kykar, winds's fury
Portal of Sanctuary
Arasta of the Endless Web
The Binding of the Titans exiles opponent cards to my zone
miscast
Greenbelt Rampager
increasing ambition
Brago, king eternal no return of the king
enshrined memories
izzet charm loot
said // done
gallia of the endless dance
shatter the sky is green
Arasta of the Endless Web
Nylea, keen-eye puts creature into field instead of hand
lesser masticore
auto=auto replaced for auto
Lady Caleria: Human Archer -> Elf Archer
Ridgescale Tusker: Beast -> Pangolin Beast
Yawgmoth, Thran Physician abilities=protection from(human)
Subtlety targets a spell not a permanent
dwarven mine and other similar lands from Eldraine
Gingerbread Cabin
Idyllic Grange
Mystic Sanctuary
Witch's Cottage
Blinding Radiance
Trial of Ambition should target
grasping scoundrel
Eater of the Dead exiles itself
corpseweft exiles itself
blur of blades
radiant destiny choose a creature type not a color
brush with death
amorphous axe
Excavation Technique
Conqueror's Foothold
shipwreck looter and other cards that loot (draw then discard)
rabid bite
Changed the subtype Hound to Dog
Added Bard and Ranger subtype
Kalitas, Traitor of Ghet
Champion of Stray Souls
Gingerbread Cabin
Idyllic Grange
Barrage Tyrant missing '}'
Lesser Masticore
Gisa and Geralf
Eliminate space in instances of "target ("
stingerfling spider
cliffhaven kitesail
Enlarge
The Akroan War second ability does nothing
Silas Renn, you still have to pay the cost
Urza's Saga shouldn't lose previous abilities
Rocky Tar Pit and similar fetchlands got interrupted
Grand Architect didn't turn creature blue
component pouch
scrapyard recombiner
Harmony of Nature
porcuparrot didn't work with (player,creature,planeswalker), other cards seems to work with that syntaxis
Taranika, Akroan Veteran
Elspeth Conquers Death
Phyrexian Ingester can exile opponents cards
Taborax, Hope's Demise (never use "another" to specify "other" target)
Inniaz, the Gale Force doesn't fly
frost titan
Gustrider Exuberant flying
Kasmina, Enigmatic Mentor crashes the game when the AI tries to use it
Metamorphose should put cards at top of library
Dark-Dweller Oracle missing closing parenthesis
Chandra, Bold Pyromancer -3
Militant Angel before attacks used to create a token
Typos in some operators, (never should be a '=>')
Errors Fixed:
Vicious Rumors doesn't mill
Barrin, Tolarian Archmage should not return itself
Thassa, Deep-Dwelling is wrong
Bruse Tarl, Boorish Herder
Spiteful Sliver targets creatures
Karn, Scion of Urza -2 ability
Grand Master of Flowers was blue
Forsaken Monument has CMC of zero
Shadowspear can't equip
You Happen On a Glade
Disease Carriers
Desperate Castaways
Grim Physician targets a card in graveyard
Legion's Judgment had a typo
Dwarven Mine, no need to tap for red since it's a mountain
Mystic Sanctuary, no need to tap for blue since it's an island
Earthshaker Giant does not work
Ranger-Captain of Eos puts card into play not into hand
Jorn, God of Winter has wrong stats
Enemy of Enlightenment subtype misspell
Heavenly Qilin subtype misspell
Urza's Saga subtype misspell
Spirit of the Aldergard subtype misspell
dire tactics loses life even with human on board
piercing rays taps 2 creatures
shipwreck moray should grant +2/-2
sorin, vampire lord text is wrong
spontaneous artist grants 2 energy
Spinerock Knoll does nothing
Added new keyword to count creature of the same type with both unique and common names, added/fixed primitives form M19 set.
Added new keyword to count creature of the same type with both unique and common names, added/fixed primitives form M19 set.
Added new keyword to count creature of the same type with both unique and common names, added/fixed primitives form M19 set.
Added new keyword to count creature of the same type with both unique and common names, added/fixed primitives form M19 set.
"autocommandzone=" to trigger abilities from Command Zone (e.g. Commander Ninjutsu), added/fixed some primitives, added a new GUI Button to show Player's Sideboard.
Changes tested, fixes to buggy cards or cards that used to crash the game.
Using comma inbetween brackets crashes the game, attributes must be separated by semicolon.
WRONG target(creature[attacking,blocking]|battlefield)
RIGHT target(creature[attacking;blocking]|battlefield)
Removed almost all duplicated primitives fixed life gain loop adding new keyword "except", added PCA/W17/DDR sets and merged the PSP graphic Folder with PC/Android one
Cards that check the colors of mana that lands on the opponent battlefield crashes the game, hard to reproduce but happens often enought that I decided to remove them.
Minor fixes in set and Major fixes in WAR primitives
These are graded as borderline, each set has it's individual txt file, not integrated to the main mtg.txt to make them easier to manage, with the appropiate tools and more testing the files can be integrated.
Includes standard sets(expansions) and supplemental products(masters sets, commander) since Amonkhet.
New set limited ,where you get a deck two random sets.
Still playing with the AI values and hueristics.
Cards fixes. Masters Edition should be named ME1 and the Mythic Edition is MED, the cards multiverse ids are still the same so the decks and references should not change.
Rules for several new game modes and rules
horde, get a random tribe and summon a creature from your deck each turn
paradise, lands tap for all mana
false god, exchange permanents at upkeep
morinfen, lose 1 life for every permanent you control at upkeep, starts at 50 life
I figured a while ago that the cause of the crash was a rendering issue, not an engine issue, since you could copy spells in the stack if you didn't targeted them. The crash was most likely in ActionStack, just had to follow the trace. It doesn't affect anithing else, that line was trying to render something in the stack that's a permanent but it always had bad ptrs.
Game crashes when AI plays a card with cost {X} and that targets a player, this cards can be coded around that restriction and still work as per the rules.
The BIGGEST BUG the game has now is that crashes occur when a PERMANENT TARGETS A SPELL IN THE STACK, sometimes the AI can make this cards work (WTH!?) but never the player.
Effects like mirari and similar could be coded so that you don't target the spell but trigger and copy the source of the trigger, look at the code of mirari for this to be more clear.
This effect used to work for many many years I remember Glen Elendra Archmage being one of my favorite cards back in the day. This bug has been present since god knows when, as early as october 2016: https://wololo.net/forum/viewtopic.php?f=4&t=66296&start=150#p98160
Also freaking Lemures caused the AI to just keep repeating the effect so I put a limit on activations on them.
New rules based on vanguard, 3 new random game modes, one is tribal and one uses any card in the game.
Several corrections and bugs fixes. Cards with x in their cost and that can target any player used to crash the game.
Teaching AI new things and changing values of efficiency.
You can have multiple "Jace" planeswalkers, you can't have two of the exact same name (no two Jace, the mind sculptor).
RNA Guild Kit Set Code: GK2
Ravnica Allegiance Set Code: RNA
Ultimate Box Topper Set Code: PUMA
Ultimate Masters Set Code: UMA
GRN Guild Kit Set Code: GK1
Guilds of Ravnica Set Code: GRN
Commander 2018 Set Code: C18
Core Set 2019 Set Code: M19
Signature
Spellbook: Jace Set Code: SS1
Battlebond Set Code: BBD
Commander Anthology
Volume II Set Code: CM2
Dominaria Set Code: DOM
Duel Decks: Elves
vs. Inventors Set Code: DDU
Masters 25 Set Code: A25
Rivals of Ixalan Set Code: RIX
Unstable Set Code: UST
Explorers of Ixalan Set Code: E02
From the Vault:
Transform Set Code: V17
Iconic Masters Set Code: IMA
Duel Decks: Merfolk
vs. Goblins Set Code: DDT
Ixalan Set Code: XLN
Commander 2017 Set Code: C17
Hour of Devastation Set Code: HOU
Archenemy: Nicol
Bolas Set Code: E01
Commander Anthology Set Code: CMA
Amonkhet Set Code: AKH
Amonkhet
Invocations Set Code: MP2
Duel Decks: Mind
vs. Might Set Code: DDS
Modern Masters 2017 Set Code: MM3
Added the supertype Legendary to Planeswalkers.
When you pay life the code should be {L:1} not just {L} or else the cards ave very buggy.
Several bug fixes, card corrections and typos.
2019-03-26 16:50:34 -06:00
1076 changed files with 696086 additions and 236439 deletions
DebugTrace("An Error Occurred in getting the JNI Environment whie trying to get the system folder location. Defaulting to /mnt/sdcard/net.wagic.app/Wagic");
DebugTrace("An Error Occurred in getting the JNI Environment whie trying to get the system folder location. Defaulting to /mnt/sdcard/net.wagic.app/Wagic");
Info, downloads, discussions and more at http://wololo.net/forum/index.php (archived as of 16 Nov 2022).
Chat with the community on the [**Wagic - MTG Game** Discord](https://discord.com/invite/JHK5pVaK5p) (Feb 2023).
Developer information from the [Wagic Wiki](https://github.com/WagicProject/wagic/wiki) is also included in the [wagic/docs/](docs) folder.
### Sample round play-through video
[](http://www.youtube.com/watch?v=WUFSAPZuDIk)
[](http://www.youtube.com/watch?v=WUFSAPZuDIk)
*Wagic, The Homebrew sample playthrough on YouTube by Rolz73, 6 Feb 2014*
## Sister projects
- [WagicSyntaxPlugin
](https://github.com/Vitty85/WagicSyntaxPlugin), a Wagic developer tool by Vitty85 for [Notepad++](https://notepad-plus-plus.org/downloads/)
- [Forge](https://www.slightlymagic.net/forum/viewforum.php?f=26), a Java-based game engine similar to Wagic ([Source](https://github.com/Card-Forge/forge/))
- [XMage](http://xmage.today/), a Java-based online multiplayer digital CCG ([Source](https://github.com/magefree/mage))
#HINT:combo hold(Dictate of Kruphix|myhand)^cast(Dictate of Kruphix|myhand)^restriction{type(Dictate of Kruphix|mybattlefield)~lessthan~1}^totalmananeeded({1}{U}{U})
#HINT:combo hold(Time of Need|myhand)^cast(Time of Need|myhand) targeting(Shalai and Hallar|mylibrary)^restriction{type(Shalai and Hallar|mybattlefield)~lessthan~1}^totalmananeeded({1}{G})
#HINT:combo hold(Basri's Solidarity|myhand)^until(Shalai and Hallar|mybattlefield)^cast(Basri's Solidarity|myhand)^totalmananeeded({1}{W})
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