Implemented new keyword for creatures which have to be blocked from 3 or more other creatures, added/fixed primitives.

This commit is contained in:
valfieri
2020-12-11 16:41:20 +01:00
parent d2ea81bdbc
commit a753bb0c1b
5 changed files with 344 additions and 324 deletions

View File

@@ -5599,6 +5599,14 @@ mana={W}{W}
type=Instant
[/card]
[card]
name=Browbeat
auto=choice name(You draw) ability$!name(Damage or draw) choice name(Opponent draws) draw:3 opponent _ choice name(Damage 5) damage:5 controller!$ opponent
auto=choice name(Opponent draws) ability$!name(Damage or draw) choice name(Opponent draws) draw:3 opponent _ choice name(Damage 5) damage:5 controller!$ controller
text=Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Brudiclad, Telchor Engineer
auto=lord(creature[token]|myBattlefield) haste
auto=@each my combatbegins:token(Myr,Artifact Creature Myr,1/1) && lord(other creature[token]|myBattlefield) transforms((,newability[becomes clone target(Creature[token]|myBattlefield)]))
@@ -6937,6 +6945,16 @@ mana={1}{R}{W}
type=Instant
[/card]
[card]
name=Chancellor of the Tangle
abilities=reach,vigilance
text=You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G} to your mana pool. -- Vigilance, reach
mana={4}{G}{G}{G}
type=Creature
subtype=Beast
power=6
toughness=7
[/card]
[card]
name=Chandra's Defeat
auto=choice name(target red creature) damage:5 target(creature[red])
auto=choice name(target red planeswalker) damage:5 target(planeswalker[red])
@@ -7366,6 +7384,18 @@ mana={U}
type=Instant
[/card]
[card]
name=Chisei, Heart of Oceans
abilities=flying
auto=@each my upkeep:choice name(Don't remove any counter and sacrifice) sacrifice
auto=@each my upkeep restriction{type(*[counter{any}]|myBattlefield)~morethan~0}:choice name(Remove a counter) removesinglecountertype(1) target(*[counter{any}]|myBattlefield)
text=Flying -- At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.
mana={2}{U}{U}
type=Legendary Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Chittering Harvester
abilities=mutate
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
@@ -7678,6 +7708,13 @@ mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Cleansing
auto=all(land|battlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?destroy])) forever
text=For each land, destroy that land unless any player pays 1 life.
mana={W}{W}{W}
type=Sorcery
[/card]
[card]
name=Cleansing Meditation
auto=aslongas(*|mygraveyard) destroy all(enchantment|opponentbattlefield) >6
auto=aslongas(*|mygraveyard) destroy all(enchantment) <7
@@ -8499,6 +8536,15 @@ mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Conflagrate
flashback={R}{R}
auto=ifnot gravecast then thisforeach(X) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature,player) damage:1!$ controller
auto=if gravecast then all(*|myhand) transforms((,newability[may name(Discard and damage) moveto(mygraveyard) && damage:1 opponent])) ueot
text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. -- Flashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={X}{X}{R}
type=Sorcery
[/card]
[card]
name=Conflux
auto=ability$!name(white card) moveto(myhand) notatarget(*[white]|mylibrary)!$ controller
auto=ability$!name(blue card) moveto(myhand) notatarget(*[blue]|mylibrary)!$ controller
@@ -8761,6 +8807,13 @@ mana={4}{W}
type=Instant
[/card]
[card]
name=Copy Enchantment
auto=may copy target(enchantment|battlefield)
text=You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Coral Commando
mana={2}{U}
type=Creature
@@ -13628,6 +13681,14 @@ power=3
toughness=3
[/card]
[card]
name=Enduring Renewal
auto=replacedraw if type(creature[zpos=1|mylibrary)~morethan~0 then moveto(ownergraveyard) all(*[zpos=1|mylibrary) else draw:1 controller
auto=@movedTo(creature|mygraveyard) from(battlefield):all(trigger[to]) moveTo(myhand)
text=Play with your hand revealed. -- If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. -- Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Enduring Scalelord
abilities=flying
auto=@<anyamount>counter(1/1,1) target(creature|myBattlefield):may counter(1/1,1)
@@ -18410,6 +18471,16 @@ power=1
toughness=1
[/card]
[card]
name=Goblin Flectomancer
auto={S}:target(*[instant;sorcery]|stack) transforms((,newability[fizzle],newability[activate castcard(copied noevent)])) forever
text=Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.
mana={U}{R}{R}
type=Creature
subtype=Goblin Wizard
power=2
toughness=2
[/card]
[card]
name=Goblin Gang Leader
auto=token(Goblin,Creature Goblin,1/1,red)*2
text=When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens.
@@ -18768,9 +18839,8 @@ toughness=2
[/card]
[card]
name=Gorilla Berserkers
abilities=trample,menace
abilities=trample,threeblockers
auto=rampage(2/2,1)
#The restriction blocking by 3 or more creature not fully supported ATM
auto=@combat(attacking) source(this):if type(creature[blocking]|opponentBattlefield)~lessthan~3 then unblockable ueot
text=Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -- Gorilla Berserkers can't be blocked except by three or more creatures.
mana={3}{G}{G}
@@ -18803,6 +18873,13 @@ power=2
toughness=7
[/card]
[card]
name=Gossamer Chains
auto={H}:name(prevent all combat damage that would be dealt by target creature) donothing target(creature[attacking]) && fog to(mytgt) oneshot && fog from(mytgt) oneshot
text=Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
mana={W}{W}
type=Enchantment
[/card]
[card]
name=Govern the Guildless
target=creature[-multicolor]
auto=moveto(mybattlefield)
@@ -18886,6 +18963,16 @@ power=5
toughness=4
[/card]
[card]
name=Grappling Hook
auto={4}:equip
auto=teach(creature) double strike
auto=@combat(attacking) source(mytgt):may name(Target creature must block) name(Target creature must block) target(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot
text=Equipped creature has double strike. -- Whenever equipped creature attacks, you may have target creature block it this turn if able. -- Equip {4}
mana={4}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Grappling Sundew
abilities=defender, reach
auto={4}{G}:indestructible ueot
@@ -18972,6 +19059,15 @@ mana={2}{R}{R}{R}
type=Enchantment
[/card]
[card]
name=Grave Consequences
auto=draw:1 controller
auto=all(*|mygraveyard) transforms((,newability[choice name(Exile) moveto(exile)],newability[choice name(Loose 1 life) life:-1 controller])) ueot
auto=all(*|opponentgraveyard) transforms((,newability[choice name(Exile) moveto(exile)],newability[choice name(Loose 1 life) life:-1 controller])) ueot
text=Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. -- Draw a card.
mana={1}{B}
type=Instant
[/card]
[card]
name=Gravebreaker Lamia
abilities=lifelink,hiddenface
auto=activate moveTo(mygraveyard) target(*|mylibrary)
@@ -19084,6 +19180,19 @@ mana={1}
type=Artifact
[/card]
[card]
name=Grenzo's Rebuttal
auto=token(Ogre,Creature Ogre,4/4,red)
auto=ability$!name(Destroy artifact) name(destroy artifact) target(artifact|opponentBattlefield) destroy!$ controller
auto=ability$!name(Destroy creature) name(destroy creature) target(creature|opponentBattlefield) destroy!$ controller
auto=ability$!name(Destroy land) name(destroy land) target(land|opponentBattlefield) destroy!$ controller
auto=ability$!name(Destroy artifact) name(destroy artifact) target(artifact|opponentBattlefield) destroy!$ opponent
auto=ability$!name(Destroy creature) name(destroy creature) target(creature|opponentBattlefield) destroy!$ opponent
auto=ability$!name(Destroy land) name(destroy land) target(land|opponentBattlefield) destroy!$ opponent
text=Put a 4/4 red Ogre creature token onto the battlefield. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to his or her left. Destroy each permanent chosen this way.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Grenzo's Ruffians
auto=@combat(attacking) source(this):1/1 ueot
text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.
@@ -19094,6 +19203,17 @@ power=2
toughness=2
[/card]
[card]
name=Grenzo, Dungeon Warden
auto=counter(1/1,X)
auto={2}:transforms((,newability[if type(creature[power<=power;zpos=type:*:mylibrary]|mylibrary)~equalto~0 then all(*[zpos=type:*:mylibrary]|mylibrary) moveto(mygraveyard) else all(*[zpos=type:*:mylibrary]|mylibrary) moveto(mygraveyard) and!( moveto(mybattlefield) )!])) oneshot
text=Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. -- {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.
mana={X}{B}{R}
type=Legendary Creature
subtype=Goblin Rogue
power=2
toughness=2
[/card]
[card]
name=Greven, Predator Captain
abilities=menace
auto=life:lifelost/0
@@ -19226,6 +19346,15 @@ mana={1}{B}
type=Sorcery
[/card]
[card]
name=Grip of Amnesia
auto=draw:1 controller
auto=if type(*|opponentGraveyard)~lessthan~10 then ability$!name(Choose one) choice name(Exile all cards from graveyard) all(*|mygraveyard) moveto(exile) _ choice name(Counter your spell) target(*|mystack) fizzle!$ opponent
auto=if type(*|opponentGraveyard)~morethan~9 then ability$!name(Choose one) choice name(Counter your spell) target(*|mystack) fizzle _ choice name(Exile all cards from graveyard) all(*|mygraveyard) moveto(exile)!$ opponent
text=Counter target spell unless its controller exiles all cards from his or her graveyard. -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Grisly Survivor
auto=@discarded(*|myhand):+2/+0 ueot
text=Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.
@@ -19496,6 +19625,17 @@ power=1
toughness=1
[/card]
[card]
name=Guile
abilities=trheeblockers,shufflelibrarydeath
auto={D(instant|myhand)}:target(*|stack) fizzleto(exile) && may activate castcard(copied noevent)
text=Guile can't be blocked except by three or more creatures. -- If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. -- When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={3}{U}{U}{U}
type=Creature
subtype=Elemental Incarnation
power=6
toughness=6
[/card]
[card]
name=Gurmag Drowner
auto=may name(Exploit) sacrifice notatarget(creature|mybattlefield) && name(look) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<4>*|reveal) moveto(graveyard) optiontwoend afterrevealed afterrevealedend revealend
text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
@@ -19569,6 +19709,19 @@ power=0
toughness=0
[/card]
[card]
name=Haakon, Stromgald Scourge
autograveyard={1}{B}{B}:activate castcard(normal)
restriction=type(land|mygraveyard)~morethan~9999
auto=lord(knight|mygraveyard) canPlayFromGraveyard
auto=@movedTo(this|graveyard) from(battlefield):life:-2 controller
text=You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. -- As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. -- When Haakon dies, you lose 2 life.
mana={1}{B}{B}
type=Legendary Creature
subtype=Zombie Knight
power=3
toughness=3
[/card]
[card]
name=Haazda Marshal
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:create(soldier:creature soldier:1/1:white:lifelink)
text=Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.
@@ -22903,6 +23056,17 @@ power=2
toughness=5
[/card]
[card]
name=Ironfist Crusher
facedown={3}
autofacedown={3}{W}:morph
text=Ironfist Crusher can block any number of creatures. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Ironroot Warlord
anyzone=type:creature:myBattlefield/type:creature:myBattlefield cdaactive
auto={3}{G}{W}:token(Soldier,Creature Soldier,1/1,white)
@@ -22985,6 +23149,13 @@ power=1
toughness=1
[/card]
[card]
name=Island Sanctuary
auto=replacedraw ability$!name(Choose one) choice name(Skip draw and become unattackable) lord(creature[-flying;-islandwalk]|opponentBattlefield) cantattack uynt _ choice name(Draw card) draw:1 controller!$ controller
text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Isolate
target=*(manacost=1)
auto=moveto(exile)
@@ -23045,6 +23216,34 @@ power=2
toughness=2
[/card]
[card]
name=Ixidor's Will
target=*|stack
auto=if type(wizard|battlefield)~equalto~0 then transforms((,newability[pay[[{0}]] name(pay 0 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~1 then transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~2 then transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~3 then transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~4 then transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~5 then transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~6 then transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~7 then transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~8 then transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~9 then transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~10 then transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~11 then transforms((,newability[pay[[{22}]] name(pay 22 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~12 then transforms((,newability[pay[[{24}]] name(pay 24 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~13 then transforms((,newability[pay[[{26}]] name(pay 26 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~14 then transforms((,newability[pay[[{28}]] name(pay 28 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~15 then transforms((,newability[pay[[{30}]] name(pay 30 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~16 then transforms((,newability[pay[[{32}]] name(pay 32 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~17 then transforms((,newability[pay[[{34}]] name(pay 34 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~18 then transforms((,newability[pay[[{36}]] name(pay 36 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~19 then transforms((,newability[pay[[{38}]] name(pay 38 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~morethan~19 then transforms((,newability[pay[[{40}]] name(pay 40 mana) donothing?fizzle])) forever
text=Counter target spell unless its controller pays {2} for each Wizard on the battlefield.
mana={2}{U}
type=Instant
[/card]
[card]
name=Izoni, Thousand-Eyed
auto=foreach(creature|mygraveyard) create(insect:creature insect:1/1:black,green:)
auto={B}{G}{S(othercreature|mybattlefield)}:life:1 && draw:1
@@ -23083,6 +23282,18 @@ mana={1}{U}
type=Instant
[/card]
[card]
name=Jace's Mindseeker
abilities=flying
aicode=if type(*[instant;sorcery;zpos<=5]|opponentlibrary)~morethan~0 then activate castcard(normal) target(*[instant;sorcery;zpos<=5]|opponentlibrary) && deplete:4 opponent else deplete:5 opponent
auto=name(Put 5 cards in graveyard) reveal:5 revealzone(opponentlibrary) optionone name(cast an istant or sorcery) target(<1>*[instant;sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put in graveyard) target(<5>*|reveal) moveto(opponentgraveyard) optiontwoend afterrevealed all(tobecast|mylibrary) moveto(opponentGraveyard) and!( activate castcard(normal) )! afterrevealedend revealend
text=Flying -- When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.
mana={4}{U}{U}
type=Creature
subtype=Fish Illusion
power=4
toughness=4
[/card]
[card]
name=Jace's Projection
auto=@drawof(player):counter(1/1)
auto={3}{U}:counter(0/0,1,Loyalty) target(planeswalker[jace])
@@ -23162,6 +23373,18 @@ power=3
toughness=3
[/card]
[card]
name=Jaded Response
restriction=type(creature[blue;black;red;green;white]|mybattlefield)~morethan~0
auto=if type(creature[blue]|mybattlefield)~morethan~0 then choice name(Counter blue spell) target(*[blue]|stack) fizzle
auto=if type(creature[black]|mybattlefield)~morethan~0 then choice name(Counter black spell) target(*[black]|stack) fizzle
auto=if type(creature[red]|mybattlefield)~morethan~0 then choice name(Counter red spell) target(*[red]|stack) fizzle
auto=if type(creature[green]|mybattlefield)~morethan~0 then choice name(Counter green spell) target(*[green]|stack) fizzle
auto=if type(creature[white]|mybattlefield)~morethan~0 then choice name(Counter white spell) target(*[white]|stack) fizzle
text=Counter target spell if it shares a color with a creature you control.
mana={1}{U}
type=Instant
[/card]
[card]
name=Jadelight Ranger
auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) ueot oneshot optiontwoend revealend limit:1
auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) ueot oneshot optiontwoend revealend limit:1
@@ -23276,6 +23499,14 @@ mana={2}{R}
type=Sorcery
[/card]
[card]
name=Jester's Mask
auto=tap(noevent)
auto={1}{T}{S}:count(type:*:opponenthand) && moveto(opponentlibrary) all(*|opponenthand) && reveal:type:*:opponentlibrary revealzone(opponentlibrary) optionone name(Put in hand) target(<countedamount>*|reveal) moveto(opponenthand) optiononeend optiontwo name(Put back) all(*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed shuffle opponent afterrevealedend revealend
text=Jester's Mask enters the battlefield tapped. -- {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library.
mana={5}
type=Artifact
[/card]
[card]
name=Jeweled Lotus
auto={T}{S} restriction{type(*[iscommander]|mycommandzone)~morethan~0}:ability$!name(Choose one) choice name(Add 3 white mana) add{W}{W}{W} _ choice name(Add 3 black mana) add{B}{B}{B} _ choice name(Add 3 green mana) add{G}{G}{G} _ choice name(Add 3 red mana) add{R}{R}{R} _ choice name(Add 3 blue mana) add{U}{U}{U}!$ controller
text={T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander.
@@ -23334,6 +23565,14 @@ mana={3}{G}{W}
type=Instant
[/card]
[card]
name=Joint Assault
target=creature
auto=2/2 ueot
text=Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.
mana={G}
type=Instant
[/card]
[card]
name=Jolrael, Mwonvuli Recluse
auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:token(Cat Jol)])) oneshot
auto={4}{G}{G}:all(creature|mybattlefield) transforms((,setpower=type:*:myHand,settoughness=type:*:myHand)) ueot
@@ -23548,6 +23787,19 @@ text=Jwari Ruins enters the battlefield tapped. -- {T}: Add {U}.
type=Land
[/card]
[card]
name=K'rrik, Son of Yawgmoth
abilities=lifelink
other={4} name(Pay with life)
auto=if paid(alternative) then thisforeach(variable{3}) ability$!name(Pay Life or B) pay[[{B}]] name(Pay B) donothing?life:-2!$ controller
auto=@movedTo(*[black]|mystack):counter(1/1)
text=(Phyrexian {B} can be paid with either {B} or 2 life.) -- Lifelink -- For each {B} in a cost, you may pay 2 life rather than pay that mana. -- Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.
mana={4}{B}{B}{B}
type=Legendary Creature
subtype=Horror Minion
power=2
toughness=2
[/card]
[card]
name=Kaalia, Zenith Seeker
abilities=flying,vigilance
auto=reveal:6 optionone name(Get card) target(<upto:3>*[Angel;Demon;Dragon]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
@@ -27797,97 +28049,7 @@ type=Artifact
[/card]
[card]
name=Medicine Runner
auto=choice name(Don't remove any counter) donothing
auto=choice name(Remove 1/1 counter) counter(1/1,-1) target(*|battlefield)
auto=choice name(Remove Loyalty counter) counter(0/0,-1,Loyalty) target(*|battlefield)
auto=choice name(Remove Flying counter) counter(0/0,-1,Flying) target(*|battlefield)
auto=choice name(Remove Trample counter) counter(0/0,-1,Trample) target(*|battlefield)
auto=choice name(Remove First Strike counter) counter(0/0,-1,First Strike) target(*|battlefield)
auto=choice name(Remove Vigilance counter) counter(0/0,-1,Vigilance) target(*|battlefield)
auto=choice name(Remove Deathtouch counter) counter(0/0,-1,Deathtouch) target(*|battlefield)
auto=choice name(Remove Lifelink counter) counter(0/0,-1,Lifelink) target(*|battlefield)
auto=choice name(Remove Flash counter) counter(0/0,-1,Flash) target(*|battlefield)
auto=choice name(Remove Hexproof counter) counter(0/0,-1,Hexproof) target(*|battlefield)
auto=choice name(Remove Double Strike counter) counter(0/0,-1,Double Strike) target(*|battlefield)
auto=choice name(Remove Charge counter) counter(0/0,-1,Charge) target(*|battlefield)
auto=choice name(Remove Verse counter) counter(0/0,-1,Verse) target(*|battlefield)
auto=choice name(Remove Gold counter) counter(0/0,-1,Gold) target(*|battlefield)
auto=choice name(Remove Storage counter) counter(0/0,-1,Storage) target(*|battlefield)
auto=choice name(Remove Slumber counter) counter(0/0,-1,Slumber) target(*|battlefield)
auto=choice name(Remove Time counter) counter(0/0,-1,Time) target(*|battlefield)
auto=choice name(Remove Coin counter) counter(0/0,-1,Coin) target(*|battlefield)
auto=choice name(Remove Reach counter) counter(0/0,-1,Reach) target(*|battlefield)
auto=choice name(Remove Flood counter) counter(0/0,-1,Flood) target(*|battlefield)
auto=choice name(Remove Menace counter) counter(0/0,-1,Menace) target(*|battlefield)
auto=choice name(Remove Lore counter) counter(0/0,-1,Lore) target(*|battlefield)
auto=choice name(Remove Fury counter) counter(0/0,-1,Fury) target(*|battlefield)
auto=choice name(Remove Bounty counter) counter(0/0,-1,Bounty) target(*|battlefield)
auto=choice name(Remove Egg counter) counter(0/0,-1,Egg) target(*|battlefield)
auto=choice name(Remove Level counter) counter(0/0,-1,Level) target(*|battlefield)
auto=choice name(Remove Doom counter) counter(0/0,-1,Doom) target(*|battlefield)
auto=choice name(Remove Eyeball counter) counter(0/0,-1,Eyeball) target(*|battlefield)
auto=choice name(Remove Brick counter) counter(0/0,-1,Brick) target(*|battlefield)
auto=choice name(Remove Magnet counter) counter(0/0,-1,Magnet) target(*|battlefield)
auto=choice name(Remove Hour counter) counter(0/0,-1,Hour) target(*|battlefield)
auto=choice name(Remove Foreshadow counter) counter(0/0,-1,Foreshadow) target(*|battlefield)
auto=choice name(Remove Redmana counter) counter(0/0,-1,Redmana) target(*|battlefield)
auto=choice name(Remove Growth counter) counter(0/0,-1,Growth) target(*|battlefield)
auto=choice name(Remove Knowledge counter) counter(0/0,-1,Knowledge) target(*|battlefield)
auto=choice name(Remove Landmark counter) counter(0/0,-1,Landmark) target(*|battlefield)
auto=choice name(Remove Wish counter) counter(0/0,-1,Wish) target(*|battlefield)
auto=choice name(Remove Ki counter) counter(0/0,-1,Ki) target(*|battlefield)
auto=choice name(Remove Filibuster counter) counter(0/0,-1,Filibuster) target(*|battlefield)
auto=choice name(Remove Page counter) counter(0/0,-1,Page) target(*|battlefield)
auto=choice name(Remove Muster counter) counter(0/0,-1,Muster) target(*|battlefield)
auto=choice name(Remove Quest counter) counter(0/0,-1,Quest) target(*|battlefield)
auto=choice name(Remove Devotion counter) counter(0/0,-1,Devotion) target(*|battlefield)
auto=choice name(Remove Blood counter) counter(0/0,-1,Blood) target(*|battlefield)
auto=choice name(Remove Death counter) counter(0/0,-1,Death) target(*|battlefield)
auto=choice name(Remove Age counter) counter(0/0,-1,Age) target(*|battlefield)
auto=choice name(Remove Fuse counter) counter(0/0,-1,Fuse) target(*|battlefield)
auto=choice name(Remove Unity counter) counter(0/0,-1,Unity) target(*|battlefield)
auto=choice name(Remove Strife counter) counter(0/0,-1,Strife) target(*|battlefield)
auto=choice name(Remove Ice counter) counter(0/0,-1,Ice) target(*|battlefield)
auto=choice name(Remove Payment counter) counter(0/0,-1,Payment) target(*|battlefield)
auto=choice name(Remove Spore counter) counter(0/0,-1,Spore) target(*|battlefield)
auto=choice name(Remove Infection counter) counter(0/0,-1,Infection) target(*|battlefield)
auto=choice name(Remove Paralyzation counter) counter(0/0,-1,Paralyzation) target(*|battlefield)
auto=choice name(Remove Essence counter) counter(0/0,-1,Essence) target(*|battlefield)
auto=choice name(Remove Blaze counter) counter(0/0,-1,Blaze) target(*|battlefield)
auto=choice name(Remove Wind counter) counter(0/0,-1,Wind) target(*|battlefield)
auto=choice name(Remove Healing counter) counter(0/0,-1,Healing) target(*|battlefield)
auto=choice name(Remove Study counter) counter(0/0,-1,Study) target(*|battlefield)
auto=choice name(Remove Bribe counter) counter(0/0,-1,Bribe) target(*|battlefield)
auto=choice name(Remove Tide counter) counter(0/0,-1,Tide) target(*|battlefield)
auto=choice name(Remove Pressure counter) counter(0/0,-1,Pressure) target(*|battlefield)
auto=choice name(Remove Depletion counter) counter(0/0,-1,Depletion) target(*|battlefield)
auto=choice name(Remove Hoofprint counter) counter(0/0,-1,Hoofprint) target(*|battlefield)
auto=choice name(Remove Credit counter) counter(0/0,-1,Credit) target(*|battlefield)
auto=choice name(Remove Javelin counter) counter(0/0,-1,Javelin) target(*|battlefield)
auto=choice name(Remove Feather counter) counter(0/0,-1,Feather) target(*|battlefield)
auto=choice name(Remove Treasure counter) counter(0/0,-1,Treasure) target(*|battlefield)
auto=choice name(Remove Matrix counter) counter(0/0,-1,Matrix) target(*|battlefield)
auto=choice name(Remove Vitality counter) counter(0/0,-1,Vitality) target(*|battlefield)
auto=choice name(Remove Petal counter) counter(0/0,-1,Petal) target(*|battlefield)
auto=choice name(Remove Eon counter) counter(0/0,-1,Eon) target(*|battlefield)
auto=choice name(Remove Winch counter) counter(0/0,-1,Winch) target(*|battlefield)
auto=choice name(Remove Mine counter) counter(0/0,-1,Mine) target(*|battlefield)
auto=choice name(Remove Divinity counter) counter(0/0,-1,Divinity) target(*|battlefield)
auto=choice name(Remove Theft counter) counter(0/0,-1,Theft) target(*|battlefield)
auto=choice name(Remove Fate counter) counter(0/0,-1,Fate) target(*|battlefield)
auto=choice name(Remove Shield counter) counter(0/0,-1,Shield) target(*|battlefield)
auto=choice name(Remove Plague counter) counter(0/0,-1,Plague) target(*|battlefield)
auto=choice name(Remove Isolation counter) counter(0/0,-1,Isolation) target(*|battlefield)
auto=choice name(Remove Shell counter) counter(0/0,-1,Shell) target(*|battlefield)
auto=choice name(Remove Wage counter) counter(0/0,-1,Wage) target(*|battlefield)
auto=choice name(Remove Corpse counter) counter(0/0,-1,Corpse) target(*|battlefield)
auto=choice name(Remove Hourglass counter) counter(0/0,-1,Hourglass) target(*|battlefield)
auto=choice name(Remove Velocity counter) counter(0/0,-1,Velocity) target(*|battlefield)
auto=choice name(Remove Pain counter) counter(0/0,-1,Pain) target(*|battlefield)
auto=choice name(Remove Currency counter) counter(0/0,-1,Currency) target(*|battlefield)
auto=choice name(Remove Trap counter) counter(0/0,-1,Trap) target(*|battlefield)
auto=choice name(Remove Hatchling counter) counter(0/0,-1,Hatchling) target(*|battlefield)
auto=choice name(Remove Pin counter) counter(0/0,-1,Pin) target(*|battlefield)
auto=if type(*[counter{any}]|battlefield)~morethan~0 then may name(Remove a counter) removesinglecountertype(1) target(*[counter{any}]|battlefield)
text=When Medicine Runner enters the battlefield, you may remove a counter from target permanent.
mana={1}{GW}
type=Creature
@@ -32694,10 +32856,8 @@ toughness=1
[/card]
[card]
name=Pathrazer of Ulamog
abilities=menace
#restriction blocking by 3 or more creature not fully supported ATM
abilities=threeblockers
auto=@combat(attacking) source(this):name(Annihilate 3) ability$!name(sacrifice) notatarget(<3>*|mybattlefield) sacrifice!$ opponent
auto=@combat(attacking) source(this):if type(creature[blocking]|opponentBattlefield)~lessthan~3 then unblockable ueot
text=Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) -- Pathrazer of Ulamog cant be blocked except by three or more creatures.
mana={11}
type=Creature
@@ -33026,9 +33186,8 @@ toughness=5
[/card]
[card]
name=Phyrexian Colossus
abilities=doesnotuntap,menace
abilities=doesnotuntap,threeblockers
auto={L:8}:untap
auto=@combat(attacking) source(this):if type(creature[blocking]|opponentBattlefield)~lessthan~3 then unblockable ueot
text=Phyrexian Colossus doesn't untap during your untap step. -- Pay 8 life: Untap Phyrexian Colossus. -- Phyrexian Colossus can't be blocked except by three or more creatures.
mana={7}
type=Artifact Creature
@@ -42357,8 +42516,7 @@ type=Instant
[card]
name=Sonorous Howlbonder
abilities=menace
#The restriction blocking by 3 or more creature not fully supported ATM
auto=@combat(attacking) source(creature[menace]|myBattlefield):if type(creature[blocking]|opponentBattlefield)~lessthan~thricetype:creature[attacking,menace]:mybattlefield then lord(creature[menace]|myBattlefield) unblockable ueot
auto=lord(creature[menace]|mybattlefield) transforms((,newability[threeblockers]))
text=Menace -- Each creature you control with menace can't be blocked except by three or more creatures.
mana={1}{BR}{BR}
type=Creature
@@ -43130,13 +43288,41 @@ toughness=6
[/card]
[card]
name=Sphinx's Insight
auto=if compare(restriction{assorcery}~morethan~0) then life:2 else
auto=if compare(restriction{assorcery}~morethan~0) then life:2
auto=draw:2
text=Draw two cards. -- Addendum — If you cast this spell during your main phase, you gain 2 life.
mana={2}{W}{U}
type=Instant
[/card]
[card]
name=Spike Cannibal
auto=counter(1/1)
auto=all(other creature|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) target(Spike Cannibal[fresh]|mybattlefield) && counter(1/1.-1) all(this)])) oneshot
auto=all(creature|opponentbattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) target(Spike Cannibal[fresh]|opponentbattlefield) && counter(1/1.-1) all(this)])) oneshot
text=Spike Cannibal enters the battlefield with a +1/+1 counter on it. -- When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.
mana={1}{B}{B}
type=Creature
subtype=Spike
power=0
toughness=0
[/card]
[card]
name=Spike, Tournament Grinder
other={2} name(Pay with life)
auto=if paid(alternative) then thisforeach(variable{2}) ability$!name(Pay Life or B) pay[[{B}]] name(Pay B) donothing?life:-2!$ controller
auto={B}{B}{B}{B}:name(Pay 4 black mana) name(Pay 4 black mana) target(*|mysideboard) moveto(myhand)
auto={B}{B}{B}{L:2}:name(Pay 3 black mana and 2 life) name(Pay 3 black mana and 2 life) target(*|mysideboard) moveto(myhand)
auto={B}{B}{L:4}:name(Pay 2 black mana and 4 life) name(Pay 2 black mana and 4 life) target(*|mysideboard) moveto(myhand)
auto={B}{L:6}:name(Pay 1 black mana and 6 life) name(Pay 1 black mana and 6 life) target(*|mysideboard) moveto(myhand)
auto={L:8}:name(Pay 8 life) target(*|mysideboard) moveto(myhand)
text=(Phyrexian {B} can be paid with either {B} or 2 life.) -- Phyrexian {B} Phyrexian {B} Phyrexian {B} Phyrexian {B}: Choose a card you own from outside the game that has been banned or restricted in a Constructed format, reveal that card, and put it into your hand.
mana={2}{B}{B}
type=Legendary Creature
subtype=Human Gamer
power=1
toughness=1
[/card]
[card]
name=Spike-Tailed Ceratops
text=Spike-Tailed Ceratops can block an additional creature each combat.
mana={4}{G}
@@ -43455,6 +43641,13 @@ mana={B}
type=Instant
[/card]
[card]
name=Spoils of War
auto=if type(*[artifact;creature]|opponentgraveyard)~equalto~compare(X) then name(Distribute 1/1 counters) thisforeach(X) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) counter(1/1)!$ controller
text=X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War. -- Distribute X +1/+1 counters among any number of target creatures.
mana={X}{B}
type=Sorcery
[/card]
[card]
name=Spontaneous Flight
target=creature
auto=2/2 ueot
@@ -43739,6 +43932,19 @@ power=2
toughness=2
[/card]
[card]
name=Squealing Devil
abilities=fear
other={X}{B}{R} name(Pay with B)
auto=ifnot paid(alternative) then sacrifice
auto=target(creature) X/0 ueot
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. -- When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it.
mana={X}{1}{R}
type=Creature
subtype=Devil
power=2
toughness=1
[/card]
[card]
name=Squee, the Immortal
abilities=canplayfromexile
autograveyard=CanPlayFromGraveyard
@@ -49405,6 +49611,21 @@ mana={1}{R}
type=Enchantment
[/card]
[card]
name=Underworld Cerberus
abilities=threeblockers
auto=lord(*|mygraveyard) cantbetargetof(*|opponentzones)
auto=lord(*|mygraveyard) cantbetargetof(*|myzones)
auto=lord(*|opponentgraveyard) cantbetargetof(*|opponentzones)
auto=lord(*|opponentgraveyard) cantbetargetof(*|myzones)
auto=@movedto(this|mygraveyard) from(battlefield):moveto(myexile) all(this) && moveto(myHand) all(creature|myGraveyard) && moveto(opponentHand) all(creature|opponentGraveyard)
text=Underworld Cerberus can't be blocked except by three or more creatures. -- Cards in graveyards can't be the targets of spells or abilities. -- When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.
mana={3}{B}{R}
type=Creature
subtype=Hound
power=6
toughness=6
[/card]
[card]
name=Underworld Charger
abilities=cantblock
autograveyard={4}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{4}{B},exile three) activate castcard(alternative)

View File

@@ -1564,12 +1564,6 @@ power=3
toughness=3
[/card]
[card]
name=Browbeat
text=Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Brown Ouphe
text={1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
mana={G}
@@ -1996,15 +1990,6 @@ mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Chancellor of the Annex
text=You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays {1}. -- Flying -- Whenever an opponent casts a spell, counter it unless that player pays {1}.
mana={4}{W}{W}{W}
type=Creature
subtype=Angel
power=5
toughness=6
[/card]
[card]
name=Chancellor of the Dross
text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way. -- Flying, lifelink
mana={4}{B}{B}{B}
@@ -2170,16 +2155,6 @@ power=1
toughness=1
[/card]
[card]
name=Chisei, Heart of Oceans
abilities=flying
text=Flying -- At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.
mana={2}{U}{U}
type=Legendary Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Chittering Doom
text=Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token.
mana={3}{G}
@@ -2286,12 +2261,6 @@ power=1
toughness=1
[/card]
[card]
name=Cleansing
text=For each land, destroy that land unless any player pays 1 life.
mana={W}{W}{W}
type=Sorcery
[/card]
[card]
name=Clear the Land
text=Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
mana={2}{G}
@@ -2482,13 +2451,6 @@ mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Conflagrate
flashback={R}{R}
text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. -- Flashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={X}{X}{R}
type=Sorcery
[/card]
[card]
name=Confusion in the Ranks
text=Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
mana={3}{R}{R}
@@ -2546,12 +2508,6 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Copy Enchantment
text=You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Corpse Dance
buyback={2}{B}{2}
text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
@@ -3825,12 +3781,6 @@ mana={3}{W}
type=Enchantment
[/card]
[card]
name=Enduring Renewal
text=Play with your hand revealed. -- If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. -- Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Energy Vortex
text=As Energy Vortex enters the battlefield, choose an opponent. -- At the beginning of your upkeep, remove all energy counters from Energy Vortex. -- At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each energy counter on Energy Vortex. -- {X}: Put X energy counters on Energy Vortex. Activate this ability only during your upkeep.
mana={3}{U}{U}
@@ -5235,15 +5185,6 @@ mana={4}
type=Artifact
[/card]
[card]
name=Goblin Flectomancer
text=Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.
mana={U}{R}{R}
type=Creature
subtype=Goblin Wizard
power=2
toughness=2
[/card]
[card]
name=Goblin Flotilla
abilities=islandwalk
text=Islandwalk -- At the beginning of combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
@@ -5409,12 +5350,6 @@ type=Instant
subtype=Arcane
[/card]
[card]
name=Gossamer Chains
text=Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
mana={W}{W}
type=Enchantment
[/card]
[card]
name=Grafdigger's Cage
text=Creature cards can't enter the battlefield from graveyards or libraries. -- Players can't cast cards in graveyards or libraries.
mana={1}
@@ -5453,25 +5388,12 @@ mana={2}{G}
type=Instant
[/card]
[card]
name=Grappling Hook
text=Equipped creature has double strike. -- Whenever equipped creature attacks, you may have target creature block it this turn if able. -- Equip {4}
mana={4}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Grave Betrayal
text=Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
mana={5}{B}{B}
type=Enchantment
[/card]
[card]
name=Grave Consequences
text=Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. -- Draw a card.
mana={1}{B}
type=Instant
[/card]
[card]
name=Grave Servitude
text=You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +3/-1 and is black.
mana={1}{B}
@@ -5540,21 +5462,6 @@ mana={1}{W}
type=Enchantment
[/card]
[card]
name=Grenzo's Rebuttal
text=Put a 4/4 red Ogre creature token onto the battlefield. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to his or her left. Destroy each permanent chosen this way.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Grenzo, Dungeon Warden
text=Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. -- {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.
mana={X}{B}{R}
type=Legendary Creature
subtype=Goblin Rogue
power=2
toughness=2
[/card]
[card]
name=Grenzo, Havoc Raiser
text=Whenever a creature you control deals combat damage to a player, choose one — -- • Goad target creature that player controls. -- • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.
mana={R}{R}
@@ -5585,12 +5492,6 @@ mana={4}
type=Artifact
[/card]
[card]
name=Grip of Amnesia
text=Counter target spell unless its controller exiles all cards from his or her graveyard. -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Grip of Chaos
text=Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)
mana={4}{R}{R}
@@ -5682,15 +5583,6 @@ mana={5}{R}
type=Enchantment
[/card]
[card]
name=Guile
text=Guile can't be blocked except by three or more creatures. -- If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. -- When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={3}{U}{U}{U}
type=Creature
subtype=Elemental Incarnation
power=6
toughness=6
[/card]
[card]
name=Gus
text=Gus comes into play with one +1/+1 counter on it for each game you have lost to your opponent since you last won a Magic game against him or her.
mana={2}{G}
@@ -5719,15 +5611,6 @@ power=6
toughness=6
[/card]
[card]
name=Haakon, Stromgald Scourge
text=You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. -- As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. -- When Haakon dies, you lose 2 life.
mana={1}{B}{B}
type=Legendary Creature
subtype=Zombie Knight
power=3
toughness=3
[/card]
[card]
name=Haazda Shield Mate
text=At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}. -- {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
mana={2}{W}
@@ -6798,21 +6681,6 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Ironfist Crusher
text=Ironfist Crusher can block any number of creatures. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Island Sanctuary
text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Isle of Vesuva
text=Whenever a nontoken creature enters the battlefield, its controller puts a token onto the battlefield that's a copy of that creature. -- Whenever you roll {C}, destroy target creature and all other creatures with the same name as that creature.
type=Plane
@@ -6843,12 +6711,6 @@ text=Hidden agenda (Start the game with this conspiracy face down in the command
type=Conspiracy
[/card]
[card]
name=Ixidor's Will
text=Counter target spell unless its controller pays {2} for each Wizard on the battlefield.
mana={2}{U}
type=Instant
[/card]
[card]
name=Ixidor, Reality Sculptor
text=Face-down creatures get +1/+1. -- {2}{U}: Turn target face-down creature face up.
mana={3}{U}{U}
@@ -6879,16 +6741,6 @@ mana={3}{W}{W}
type=Instant
[/card]
[card]
name=Jace's Mindseeker
abilities=flying
text=Flying -- When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.
mana={4}{U}{U}
type=Creature
subtype=Fish Illusion
power=4
toughness=4
[/card]
[card]
name=Jack-in-the-Mox
text={T}: Roll a six-sided die for Jack-in-the-Mox. On a 1, sacrifice Jack-in-the-Mox and lose 5 life. Otherwise, Jack-in-the-Mox has one of the following effects. Treat this ability as a mana source. -- 2 Add {W} to your mana pool. -- 3 Add {U} to your mana pool. -- 4 Add {B} to your mana pool. -- 5 Add {R} to your mana pool. -- 6 Add {G} to your mana pool.
mana={0}
@@ -6910,12 +6762,6 @@ mana={4}
type=Artifact
[/card]
[card]
name=Jaded Response
text=Counter target spell if it shares a color with a creature you control.
mana={1}{U}
type=Instant
[/card]
[card]
name=Jalum Grifter
text={1}{R}, {T}: Put Jalum Grifter and two lands you control face down in front of target opponent after revealing each card to him or her. Then, rearrange the order of the three cards as often as you wish, keeping them on the table at all times. That opponent then chooses one of those cards. If a land is chosen, destroy target card in play. Otherwise, sacrifice Jalum Grifter.
mana={3}{R}{R}
@@ -6957,12 +6803,6 @@ power=2
toughness=3
[/card]
[card]
name=Jester's Mask
text=Jester's Mask enters the battlefield tapped. -- {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library.
mana={5}
type=Artifact
[/card]
[card]
name=Jester's Scepter
text=When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. -- {2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.
mana={3}
@@ -7015,12 +6855,6 @@ power=1
toughness=2
[/card]
[card]
name=Joint Assault
text=Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.
mana={G}
type=Instant
[/card]
[card]
name=Jotun Grunt
text=Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
mana={1}{W}
@@ -7058,18 +6892,6 @@ mana={3}{U}
type=Sorcery
[/card]
[card]
name=K'rrik, Son of Yawgmoth
abilities=lifelink
other={4}{L:6} name(Pay with life)
auto=@movedTo(*[black]|mystack):counter(1/1)
text=(Phyrexian {B} can be paid with either {B} or 2 life.) -- Lifelink -- For each {B} in a cost, you may pay 2 life rather than pay that mana. -- Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.
mana={4}{B}{B}{B}
type=Legendary Creature
subtype=Horror Minion
power=2
toughness=2
[/card]
[card]
name=Kaboom!
text=Choose any number of target players. For each of those players, reveal cards from the top of your library until you reveal a nonland card. Kaboom deals damage equal to that card's converted mana cost to that player, then you put the revealed cards on the bottom of your library in any order.
mana={4}{R}
@@ -12652,24 +12474,6 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Spike Cannibal
text=Spike Cannibal enters the battlefield with a +1/+1 counter on it. -- When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.
mana={1}{B}{B}
type=Creature
subtype=Spike
power=0
toughness=0
[/card]
[card]
name=Spike, Tournament Grinder
text=(Phyrexian {B} can be paid with either {B} or 2 life.) -- Phyrexian {B} Phyrexian {B} Phyrexian {B} Phyrexian {B}: Choose a card you own from outside the game that has been banned or restricted in a Constructed format, reveal that card, and put it into your hand.
mana={2}{Phyrexian B}{Phyrexian B}
type=Legendary Creature
subtype=Human Gamer
power=1
toughness=1
[/card]
[card]
name=Spire Phantasm
text=Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card. -- Flying -- When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.
mana={2}{U}{U}
@@ -12741,12 +12545,6 @@ mana={4}
type=Artifact
[/card]
[card]
name=Spoils of War
text=X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War. -- Distribute X +1/+1 counters among any number of target creatures.
mana={X}{B}
type=Sorcery
[/card]
[card]
name=Spoils of the Vault
text=Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.
mana={B}
@@ -12781,16 +12579,6 @@ mana={U}
type=Instant
[/card]
[card]
name=Squealing Devil
abilities=fear
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. -- When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it.
mana={1}{R}
type=Creature
subtype=Devil
power=2
toughness=1
[/card]
[card]
name=Squee's Revenge
text=Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.
mana={1}{U}{R}
@@ -14252,15 +14040,6 @@ text={T}: Add {X}. -- {T}: Add one mana of any color. Spend this mana only to pa
type=Land
[/card]
[card]
name=Underworld Cerberus
text=Underworld Cerberus can't be blocked except by three or more creatures. -- Cards in graveyards can't be the targets of spells or abilities. -- When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.
mana={3}{B}{R}
type=Creature
subtype=Hound
power=6
toughness=6
[/card]
[card]
name=Unexpected Potential
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- You may spend mana as though it were mana of any color to cast spells with the chosen name.
type=Conspiracy

View File

@@ -291,7 +291,8 @@ class Constants
PARTNER = 164,
CANBECOMMANDER = 165,
ISCOMMANDER = 166,
NB_BASIC_ABILITIES = 167,
THREEBLOCKERS = 167,
NB_BASIC_ABILITIES = 168,
RARITY_S = 'S', //Special Rarity
RARITY_M = 'M', //Mythics

View File

@@ -197,7 +197,8 @@ const char* Constants::MTGBasicAbilities[] = {
"hasotherkicker", //Kicker cost is expressed with "other" keyword (eg. not mana kicker such as life and/or tap a creature),
"partner", //Has partner ability
"canbecommander", //Can be a commander (eg. some planeswalkers can)
"iscommander" //It's the current commander
"iscommander", //It's the current commander
"threeblockers" //It can be blocked just by 3 creatures or more.
};
map<string,int> Constants::MTGBasicAbilitiesMap;

View File

@@ -2365,6 +2365,24 @@ int MTGBlockRule::receiveEvent(WEvent *e)
}
}
}
}
if (dynamic_cast<WEventBlockersChosen*>(e))
{
//if a card with threeblockers is not blocked by 3 or more, remove any known blockers and attacking as normal.
MTGGameZone * z = p->game->inPlay;
for (int i = 0; i < z->nb_cards; i++)
{
MTGCardInstance * card = z->cards[i];
if (card->isAttacker() && card->has(Constants::THREEBLOCKERS) && card->blockers.size() < 3)
{
while (card->blockers.size())
{
MTGCardInstance * blockingCard = card->blockers.front();
if(blockingCard->getNextOpponent() == card)
blockingCard->toggleDefenser(NULL);
}
}
}
}
return 1;