Bug fixes and cards from The Big Score (BIG)

Bug fixes:
Drakuseth, Maw of Flames
Springleaf Drum
Ghost of Ramirez DePietro not supported
Martyr of Bones was crashing the game
Corrupt Court Official
Aggravated Assault
Slaughter Pact, Pact of Negation removed due to making opponent lose
The Mycotyrant
spectacle doesn't seem to work with macros

Cards from The Big Score (BIG):
Angel of Indemnity
Angelic Sell-Sword
Cactus Preserve
Dead Before Sunrise
Vengeful Regrowth
Oltec Matterweaver
Simulacrum Synthesizer
Harvester of Misery
Hostile Investigator
Generous Plunderer
Legion Extruder
Molten Duplication
Sandstorm Salvager
Pest Control
Lost Jitte
Lotus Ring
This commit is contained in:
Eduardo MG
2024-05-13 18:58:22 -06:00
parent 705e1444e0
commit b20484c7de
3 changed files with 230 additions and 88 deletions

View File

@@ -251,6 +251,9 @@
# Goblin Token
#AUTO_DEFINE _GOBLINTOKEN_ create(Goblin:Creature Goblin:1/1:red)
# Gnome Token
#AUTO_DEFINE _GNOMETOKEN_ create(gnome artifact:creature gnome artifact:1/1)
# Insect Token
#AUTO_DEFINE _INSECTTOKEN_ create(Insect:Creature Insect:1/1:green)

View File

@@ -1,6 +1,6 @@
#Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programmatically - Thanks to Vitty85 06-05-2024
#I sorted this programmatically - Thanks to Vitty85 13-05-2024
[card]
name=+2 Mace
auto={3}:equip
@@ -2548,6 +2548,18 @@ power=5
toughness=4
[/card]
[card]
name=Angel of Indemnity
abilities=flying,lifelink
auto=target(*[-instant;-sorcery;manacost<=4]|myGraveyard) moveTo(mybattlefield)
autograveyard={6}{W}{W}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
text=Flying, lifelink -- When Angel of Indemnity enters the battlefield, return target permanent card with mana value 4 or less from your graveyard to the battlefield. -- Encore {6}{W}{W} ({6}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
mana={5}{W}
type=Creature
subtype=Angel Warrior
power=5
toughness=5
[/card]
[card]
name=Angel of Salvation
abilities=flash,flying
other={convoke} name(Convoke)
@@ -2790,6 +2802,19 @@ power=4
toughness=4
[/card]
[card]
name=Angelic Sell-Sword
abilities=flying,vigilance
auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
auto=@movedTo(other creature[-token]|myBattlefield):create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
auto=_ATTACKING_aslongas(Angelic Sell-Sword[attacking;power>=6]|myBattlefield):draw:1
text=Flying, vigilance -- Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." -- Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.
mana={4}{W}
type=Creature
subtype=Angel Mercenary
power=4
toughness=4
[/card]
[card]
name=Angelic Sleuth
abilities=flying
auto=@movedto(other *[counter{any}]|nonbattlezone) from(mybattlefield):name(Create clue) token(Clue) controller
@@ -4682,7 +4707,7 @@ type=Instant
[/card]
[card]
name=Arrogant Outlaw
auto=if _SPECTACLE_ then life:-2 opponent && life:2 controller
auto=if compare(oplifelost)~morethan~0 then life:-2 opponent && life:2 controller
text=When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
mana={2}{B}
type=Creature
@@ -7557,7 +7582,7 @@ type=Enchantment
[/card]
[card]
name=Bat Whisperer
auto=if _SPECTACLE_ then token(Bat,Creature Bat,1/1,flying,black)
auto=if compare(oplifelost)~morethan~0 then token(Bat,Creature Bat,1/1,flying,black)
text=When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
mana={3}{B}
type=Creature
@@ -8165,8 +8190,8 @@ subtype=Saga
[card]
name=Belbe, Corrupted Observer
text=At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.)
auto=@each my secondmain restriction{_SPECTACLE_}:add{C}{C}
auto=@each opponent secondmain restriction{_SPECTACLE_}:add{C}{C} opponent
auto=@each my secondmain restriction{compare(oplifelost)~morethan~0}:add{C}{C}
auto=@each opponent secondmain restriction{compare(oplifelost)~morethan~0}:add{C}{C} opponent
mana={B}{G}
type=Legendary Creature
subtype=Phyrexian Zombie Elf
@@ -9278,7 +9303,7 @@ auto=damage:1 controller
auto=draw:1
text=Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.
other={2}{B} name(Spectacle)
otherrestriction=_SPECTACLE_
otherrestriction=compare(oplifelost)~morethan~0
mana={4}{B}
type=Creature
subtype=Human Rogue
@@ -10634,7 +10659,7 @@ subtype=Equipment
[card]
name=Bloodtithe Collector
abilities=flying
auto=if _SPECTACLE_ then ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ opponent
auto=if compare(oplifelost)~morethan~0 then ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ opponent
text=Flying -- When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card.
mana={4}{B}
type=Creature
@@ -13703,6 +13728,20 @@ mana={5}{B}{B}
type=Enchantment
[/card]
[card]
name=Cactus Preserve
auto=tapped
auto=this(variable{plandw}>0) {T}:out{W}
auto=this(variable{plandu}>0) {T}:out{U}
auto=this(variable{plandb}>0) {T}:out{B}
auto=this(variable{plandr}>0) {T}:out{R}
auto=this(variable{plandg}>0) {T}:out{G}
auto=this(variable{plandc}>0) {T}:out{1}
auto={3}:becomes(Plant Creature,convertedcost:highest:*[iscommander]:myBattlefield/convertedcost:highest:*[iscommander]:myBattlefield,gren,reach) ueot
text=Cactus Preserve enters the battlefield tapped. -- {T}: Add one mana of any type that a land you control could produce. -- {3}: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.
type=Land
subtype=Desert
[/card]
[card]
name=Cactusfolk Sureshot
abilities=reach
auto=_WARD_(2)
@@ -22840,6 +22879,14 @@ mana={R}
type=Instant
[/card]
[card]
name=Dead Before Sunrise
auto=all(Assassin,Mercenary,Pirate,Rogue,Warlock|mybattlefield) 1/0
auto=all(Assassin,Mercenary,Pirate,Rogue,Warlock|mybattlefield) transforms((,newability[{T}:target(creature) dynamicability<!powerstrike!>])) ueot
text=Until end of turn, outlaw creatures you control get +1/+0 and gain "{T}: This creature deals damage equal to its power to target creature." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
mana={3}{R}
type=Instant
[/card]
[card]
name=Dead Man's Chest
target=creature|opponentbattlefield
auto=@movedTo(mytgt|graveyard) from(battlefield):all(*[-land;zpos<=p]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever])) forever )!
@@ -22863,7 +22910,7 @@ target=<upto:2>creature|mygraveyard
auto=moveTo(ownerHand)
text=Spectacle {1}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Return up to two target creature cards from your graveyard to your hand.
other={1}{B} name(Spectacle)
otherrestriction=_SPECTACLE_
otherrestriction=compare(oplifelost)~morethan~0
mana={3}{B}
type=Sorcery
[/card]
@@ -26813,7 +26860,7 @@ color=blue
[card]
name=Drakuseth, Maw of Flames
abilities=flying
auto=_ATTACKING_may name(Deals 3 damages to each of up to two other targets) name(Deals 3 damages to each of up to two other targets) damage:3 target(<2>anytarget)
auto=_ATTACKING_may name(Deals 3 damages to each of up to two other targets) name(Deals 3 damages to each of up to two other targets) damage:3 target(<upto:2>anytarget)
auto=_ATTACKING_name(Deals 4 damages to any target) name(Deals 4 damage to any target) damage:4 target(anytarget)
text=Flying -- Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.
mana={4}{R}{R}{R}
@@ -27463,7 +27510,7 @@ target=player
auto=name(Choose and discard) target(*[-land]|targetedpersonshand) reject
text=Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Target player reveals their hand. You choose a nonland card from it. That player discards that card.
other={B} name(Spectacle)
otherrestriction=_SPECTACLE_
otherrestriction=compare(oplifelost)~morethan~0
mana={2}{B}
type=Sorcery
[/card]
@@ -30758,7 +30805,7 @@ subtype=Lesson
[/card]
[card]
name=Envoy of Okinec Ahau
auto={4}{W}:create(gnome artifact:creature gnome artifact:1/1:colorless)
auto={4}{W}:_GNOMETOKEN_
text={4}{W}: Create a 1/1 colorless Gnome artifact creature token.
mana={2}{W}
type=Creature
@@ -33419,7 +33466,7 @@ toughness=1
[/card]
[card]
name=Falkenrath Pit Fighter
auto={1}{R}{D(*|myhand)}{S(vampire|myBattlefield)}:name(Draw 2 cards) draw:2 controller restriction{_SPECTACLE_}
auto={1}{R}{D(*|myhand)}{S(vampire|myBattlefield)}:name(Draw 2 cards) draw:2 controller restriction{compare(oplifelost)~morethan~0}
text={1}{R}, Discard a card, sacrifice a Vampire: Draw two cards. Activate this ability only if an opponent lost life this turn.
type=Creature
subtype=Vampire Warrior
@@ -33603,7 +33650,7 @@ toughness=2
[/card]
[card]
name=Famished Foragers
auto=if _SPECTACLE_ then add{R}{R}{R}
auto=if compare(oplifelost)~morethan~0 then add{R}{R}{R}
auto={2}{R}:name(Draw a card) draw:1 controller
text=When Famished Foragers enters the battlefield, if an opponent lost life this turn, add {R}{R}{R}. -- {2}{R}, Discard a card: Draw a card.
type=Creature
@@ -36194,7 +36241,7 @@ type=Sorcery
name=Florian, Voldaren Scion
abilities=first strike
aicode=activate target(*[zpos<=oplifelost]|mylibrary) moveto(ownerHand) and!( transforms((,newability[canplayfromexile],newability[all(*[zpos<=oplifelost]|myLibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot )!
auto=@each my secondmain restriction{_SPECTACLE_}:name(Look top card) reveal:oplifelost optionone name(Exile 1 card) target(*|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|myreveal) bottomoflibrary )! optiontwoend revealend
auto=@each my secondmain restriction{compare(oplifelost)~morethan~0}:name(Look top card) reveal:oplifelost optionone name(Exile 1 card) target(*|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|myreveal) bottomoflibrary )! optiontwoend revealend
text=First strike -- At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
type=Legendary Creature
subtype=Vampire Noble
@@ -38971,6 +39018,18 @@ power=1
toughness=4
[/card]
[card]
name=Generous Plunderer
abilities=menace
auto=@each my upkeep:may create(Treasure) && target(opponent) ability$!create(Treasure) and!( tap(noevent) )! opponent!$
auto=_ATTACKING_damage:type:artifact:opponentBattlefield opponent
text=Menace -- At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token. -- Whenever Generous Plunderer attacks, it deals damage to defending player equal to the number of artifacts they control.
mana={1}{R}
type=Creature
subtype=Human Rogue
power=2
toughness=2
[/card]
[card]
name=Generous Soul
backside=Beloved Beggar
abilities=flying,vigilance,exiledeath
@@ -39380,18 +39439,6 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=Ghost of Ramirez DePietro
abilities=partner
auto=cantbeblockedby(creature[power>=3])
auto=@combatdamaged(player) from(this):target(*[fresh]|graveyard) moveto(ownerhand)
text=Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. -- Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. -- Partner (You can have two commanders if both have partner.)
mana={2}{U}
type=Legendary Creature
subtype=Spirit Pirate
power=2
toughness=3
[/card]
[card]
name=Ghost-Lit Drifter
abilities=flying
autohand={1}{U}{D}:name(1 creature gains flying) target(creature|battlefield) transforms((,newability[flying])) ueot
@@ -41096,7 +41143,7 @@ toughness=5
[/card]
[card]
name=Gnome-Made Engine
auto=token(Gnome,Artifact Creature Gnome,1/1)
auto=_GNOMETOKEN_
text=When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token.
mana={4}
type=Host Artifact Creature
@@ -44315,7 +44362,7 @@ toughness=3
[card]
name=Gutterbones
auto=tap
autograveyard={1}{B}:moveto(ownerHand) asSorcery restriction{_SPECTACLE_}
autograveyard={1}{B}:moveto(ownerHand) asSorcery restriction{compare(oplifelost)~morethan~0}
text=Gutterbones enters the battlefield tapped. -- {1}{B}: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn.
mana={B}
type=Creature
@@ -44491,7 +44538,7 @@ auto={B}:deathtouch
auto={R}:+2/-2
text=Spectacle {B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- {B}: Hackrobat gains deathtouch until end of turn. -- {R}: Hackrobat gets +2/-2 until end of turn.
other={B}{R} name(Spectacle)
otherrestriction=_SPECTACLE_
otherrestriction=compare(oplifelost)~morethan~0
mana={1}{B}{R}
type=Creature
subtype=Human Rogue
@@ -45491,6 +45538,18 @@ mana={2}{G}
type=Sorcery
[/card]
[card]
name=Harvester of Misery
abilities=menace
auto=all(other creature) -2/-2
autohand={1}{B}{discard}:target(creature) -2/-2 ueot
text=Menace -- When Harvester of Misery enters the battlefield, other creatures get -2/-2 until end of turn. -- {1}{B}, Discard Harvester of Misery: Target creature gets -2/-2 until end of turn.
mana={3}{B}{B}
type=Creature
subtype=Spirit
power=5
toughness=4
[/card]
[card]
name=Harvesttide Assailant
abilities=trample,nightbound
backside=Harvesttide Infiltrator
@@ -47993,6 +48052,17 @@ text={T}: Add {C}. -- {1}, {T}, Sacrifice a creature: Put a soul counter on Host
type=Land
[/card]
[card]
name=Hostile Investigator
auto=name(discard) target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer
auto=@discarded(*|hand) turnLimited:create(Clue)
text=When Hostile Investigator enters the battlefield, target opponent discards a card. -- Whenever one or more players discard one or more cards, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
mana={3}{B}
type=Creature
subtype=Ogre Rogue Detective
power=4
toughness=3
[/card]
[card]
name=Hostile Minotaur
abilities=haste
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
@@ -49417,7 +49487,7 @@ name=Illustrious Wanderglyph
auto=_ASCEND_
auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
auto=_CITY'S_BLESSING_ lord(other creature|myBattlefield) +2/+2
auto=@each upkeep:create(gnome artifact:creature gnome artifact:1/1:colorless)
auto=@each upkeep:_GNOMETOKEN_
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Other artifact creatures you control get +2/+2 as long as you have the city's blessing. -- At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.
mana={4}{W}
type=Artifact Creature
@@ -58042,6 +58112,14 @@ power=2
toughness=2
[/card]
[card]
name=Legion Extruder
auto=damage:2 target(anyTarget)
auto={2}{T}{S(other artifact|mybattlefield)}:create(golem:creature golem artifact:3/3)
text=When Legion Extruder enters the battlefield, it deals 2 damage to any target. -- {2}, {T}, Sacrifice another artifact: Create a 3/3 colorless Golem artifact creature token.
mana={1}{R}
type=Artifact
[/card]
[card]
name=Legion Guildmage
auto={5}{R}{T}:damage:3 each opponent
auto={2}{W}{T}:tap target(other creature)
@@ -58744,7 +58822,7 @@ name=Light Up the Stage
auto=name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )!
text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
other={R} name(Spectacle)
otherrestriction=_SPECTACLE_
otherrestriction=compare(oplifelost)~morethan~0
mana={2}{R}
type=Sorcery
[/card]
@@ -60113,6 +60191,18 @@ mana={1}{U}
type=Enchantment
[/card]
[card]
name=Lost Jitte
auto=@combatdamaged(anytarget) from(mytgt):counter(0/0,1,Charge) all(this)
autoskill={C(0/0,-1,Charge)}:untap target(land)
autoskill={C(0/0,-1,Charge)}:target(creature) cantblock ueot
autoskill={C(0/0,-1,Charge)}:counter(1/1)
auto={1}:equip
text=Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte. -- Remove a charge counter from Lost Jitte: Choose one - -- - Untap target land. -- - Target creature can't block this turn. -- - Put a +1/+1 counter on equipped creature. -- Equip {1}
mana={1}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Lost Legion
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto=_SCRY2_
@@ -60210,6 +60300,22 @@ text=Hexproof -- Lotus Field enters the battlefield tapped. -- When Lotus Field
type=Land
[/card]
[card]
name=Lotus Ring
abilities=indestructible
auto=teach(creature) 3/3
auto=teach(creature) vigilance
auto=teach(creature) transforms((,newability[{T}{S}:add{W}{W}{W}]))
auto=teach(creature) transforms((,newability[{T}{S}:add{U}{U}{U}]))
auto=teach(creature) transforms((,newability[{T}{S}:add{B}{B}{B}]))
auto=teach(creature) transforms((,newability[{T}{S}:add{R}{R}{R}]))
auto=teach(creature) transforms((,newability[{T}{S}:add{G}{G}{G}]))
auto={3}:equip
text=Indestructible -- Equipped creature gets +3/+3 and has vigilance and "{T}, Sacrifice this creature: Add three mana of any one color." -- Equip {3}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Lounge
auto=tapped
auto={T}:Add{B}
@@ -60440,8 +60546,8 @@ type=Sorcery
[card]
name=Ludevic, Necro-Alchemist
abilities=partner
auto=@each my end restriction{_SPECTACLE_}:may draw:1 controller
auto=@each opponent end restriction{_SPECTACLE_}:may draw:1 controller
auto=@each my end restriction{compare(oplifelost)~morethan~0}:may draw:1 controller
auto=@each opponent end restriction{compare(oplifelost)~morethan~0}:may draw:1 controller
text=At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. -- Partner (You can have two commanders if both have partner.)
mana={1}{U}{R}
type=Legendary Creature
@@ -62340,8 +62446,8 @@ toughness=1
[/card]
[card]
name=Martyr of Bones
auto={1}{S}:name(exile from my graveyard) moveto(myexile) target(<type:*[black]:myhand>|mygraveyard)
auto={1}{S}:name(exile from opponent graveyard) moveto(opponentexile) target(<type:*[black]:myhand>|opponentgraveyard)
auto={1}{S}:name(exile from my graveyard) foreach(*[black]|myhand) ability$! moveto(exile) target(*|mygraveyard) !$ controller
auto={1}{S}:name(exile from opponent graveyard) foreach(*[black]|myhand) ability$! moveto(exile) target(*|opponentgraveyard) !$ controller
text={1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.
mana={B}
type=Creature
@@ -65569,6 +65675,14 @@ mana={X}{R}{R}
type=Sorcery
[/card]
[card]
name=Molten Duplication
target=creature,artifact|myBattlefield
auto=clone with(treason,haste) addtype(artifact)
text=Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Molten Echoes
auto=chooseatype transforms((,newability[@movedTo(creature[chosentype;-token]|myBattlefield):all(trigger[to]) clone with(unearth,haste)])) chooseend
text=As Molten Echoes enters the battlefield, choose a creature type. -- Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
@@ -66342,7 +66456,7 @@ toughness=3
[card]
name=Mounted Dreadknight
abilities=trample
auto=if _SPECTACLE_ then counter(1/1)
auto=if compare(oplifelost)~morethan~0 then counter(1/1)
text=Trample -- Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn.
type=Creature
subtype=Vampire Knight
@@ -70885,7 +70999,7 @@ toughness=4
[card]
name=Oltec Cloud Guard
abilities=flying
auto=create(gnome artifact:creature gnome artifact:1/1:colorless)
auto=_GNOMETOKEN_
text=Flying -- When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome artifact creature token.
mana={3}{W}
type=Creature
@@ -70894,6 +71008,17 @@ power=3
toughness=2
[/card]
[card]
name=Oltec Matterweaver
auto=@movedTo(creature|mystack):choice name(Create Gnome) _GNOMETOKEN_
auto=@movedTo(creature|mystack) restriction{type(artifact[token]|myBattlefield)~morethan~0}:choice name(Copy artifact) target(artifact[token]|myBattlefield) clone
text=Whenever you cast a creature spell, choose one - -- - Create a 1/1 colorless Gnome artifact creature token. -- - Create a token that's a copy of target artifact token you control.
mana={2}{W}
type=Creature
subtype=Human Artificer
power=2
toughness=4
[/card]
[card]
name=Omarthis, Ghostfire Initiate
auto=counter(1/1,halfpaid)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~1}:name(Manifest 1 card) manifest all(*[zpos<=1]|mylibrary)
@@ -73938,6 +74063,14 @@ power=5
toughness=6
[/card]
[card]
name=Pest Control
auto=destroy all(*[-land;manacost<=1])
autohand=__CYCLING__({2})
text=Destroy all nonland permanents with mana value 1 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={W}{B}
type=Sorcery
[/card]
[card]
name=Pest Infestation
auto=thisforeach(variable{halfpaid}>0) ability$!may name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy!$ controller
auto=thisforeach(X) token(Pest,Creature Pest,1/1,black,green) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
@@ -78578,7 +78711,7 @@ name=Rafter Demon
auto=if paid(alternative) then ability$!name(discard) target(*|myhand) reject!$ opponent
text=Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card.
other={3}{B}{R} name(Spectacle)
otherrestriction=_SPECTACLE_
otherrestriction=compare(oplifelost)~morethan~0
mana={2}{B}{R}
type=Creature
subtype=Demon
@@ -78963,7 +79096,7 @@ toughness=3
[card]
name=Rakdos, Lord of Riots
abilities=flying,trample
restriction=_SPECTACLE_
restriction=compare(oplifelost)~morethan~0
auto=lord(creature|mycastingzone) transforms((,newability[affinity(variable{oplifelost}) reduce({1})]))
text=You can't cast Rakdos, Lord of Riots unless an opponent lost life this turn. -- Flying, trample -- Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.
mana={B}{B}{R}{R}
@@ -83398,7 +83531,7 @@ auto=if paid(alternative) then reject all(*|myhand) && draw:3
auto=ifnot paid(alternative) then if type(*|myhand)~morethan~0 then ability$! _DISCARD&DRAW_ !$ controller
text=Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards.
other={2}{B}{R} name(Spectacle)
otherrestriction=_SPECTACLE_
otherrestriction=compare(oplifelost)~morethan~0
mana={1}{R}
type=Creature
subtype=Human Shaman
@@ -84322,8 +84455,7 @@ type=Enchantment
name=Rubble Reading
target=land
auto=destroy
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto=_SCRY2_
auto=_SCRY2_ controller
text=Destroy target land. Scry 2.
mana={3}{R}
type=Sorcery
@@ -85970,6 +86102,17 @@ power=4
toughness=4
[/card]
[card]
name=Sandstorm Salvager
auto=create(golem:creature golem artifact:3/3)
auto={2}{T}:all(creature[token]|myBattlefield) transforms((,newability[counter(1/1)],newability[trample ueot])) ueot
text=When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token. -- {2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.
mana={2}{G}
type=Creature
subtype=Human Artificer
power=1
toughness=1
[/card]
[card]
name=Sandstorm Verge
auto={T}:Add{C}
auto={3}{T}:target(creature) cantblock ueot asSorcery
@@ -86630,7 +86773,7 @@ type=Instant
[card]
name=Savage Gorger
abilities=flying
auto=@each my endofturn restriction{_SPECTACLE_}:counter(1/1)
auto=@each my endofturn restriction{compare(oplifelost)~morethan~0}:counter(1/1)
text=Flying -- At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.)
mana={1}{B}{B}
type=Creature
@@ -91683,6 +91826,14 @@ power=0
toughness=1
[/card]
[card]
name=Simulacrum Synthesizer
auto=_SCRY2_
auto=@movedTo(other artifact[manacost>=3]|myBattlefield):create(construct)
text=When Simulacrum Synthesizer enters the battlefield, scry 2. -- Whenever another artifact with mana value 3 or greater enters the battlefield under your control, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
mana={2}{U}
type=Artifact
[/card]
[card]
name=Sin Prodder
abilities=menace
auto=@each my upkeep:name(Reveal top card) all(*[zpos=1]|mylibrary) moveto(opponenthand) and!( transforms((,newability[choice name(Put in opponent hand) moveto(opponenthand)],newability[choice name(put in opponent graveyard) moveto(opponentgraveyard) and!( damage:manacost controller)!])) oneshot )!
@@ -92145,7 +92296,7 @@ target=anytarget
auto=damage:3
text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Skewer the Critics deals 3 damage to any target.
other={R} name(Spectacle)
otherrestriction=_SPECTACLE_
otherrestriction=compare(oplifelost)~morethan~0
mana={2}{R}
type=Sorcery
[/card]
@@ -95040,7 +95191,7 @@ abilities=flying, trample
auto=@each my upkeep:damage:1 controller && damage:1 opponent && if compare(lifetotal)~lessthan~10 then counter(1/1)
text=Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Flying, trample -- At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.
other={1}{B}{B} name(Spectacle)
otherrestriction=_SPECTACLE_
otherrestriction=compare(oplifelost)~morethan~0
mana={2}{B}{B}
type=Creature
subtype=Demon
@@ -95713,7 +95864,7 @@ type=Instant
name=Spikewheel Acrobat
text=Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
other={2}{R} name(Spectacle)
otherrestriction=_SPECTACLE_
otherrestriction=compare(oplifelost)~morethan~0
mana={3}{R}
type=Creature
subtype=Human Rogue
@@ -98261,7 +98412,7 @@ toughness=2
[card]
name=Strefan, Maurer Progenitor
abilities=flying
auto=@each my endofturn restriction{_SPECTACLE_}:name(Create Blood) token(Blood)
auto=@each my endofturn restriction{compare(oplifelost)~morethan~0}:name(Create Blood) token(Blood)
auto=@each my endofturn restriction{compare(plifelost)~morethan~0}:name(Create Blood) token(Blood)
auto=@combat(attacking) source(this) restriction{type(blood|mybattlefield)~morethan~1}:may name(Sacrifice 2 blood) target(<2>blood|myBattlefield) sacrifice && all(this) transforms((,newability[name(Put vampire in play) target(vampire|myhand) moveto(myBattlefield) and!( transforms((,newability[readytofight],newability[indestructible])) ueot )!])) oneshot
text=Flying -- We the beginning of your end step, create a Blood token for each player who lost life this turn. -- Whenever Strefan, Maurer Progenitor attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
@@ -98383,7 +98534,7 @@ type=Instant
[/card]
[card]
name=Stromkirk Bloodthief
auto=@each my endofturn restriction{_SPECTACLE_}:target(vampire|myBattlefield) counter(1/1)
auto=@each my endofturn restriction{compare(oplifelost)~morethan~0}:target(vampire|myBattlefield) counter(1/1)
text=At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.
mana={2}{B}
type=Creature
@@ -102311,7 +102462,7 @@ toughness=4
[card]
name=Teysa, Opulent Oligarch
abilities=deathtouch
auto=@each my endofturn:if _SPECTACLE_ then create(Clue)
auto=@each my endofturn:if compare(oplifelost)~morethan~0 then create(Clue)
auto=@movedTo(graveyard) from(Clue|myBattlefield) turnlimited:create(spirit:creature spirit:1/1:white:black:flying)
text=Deathtouch -- At the beginning of your end step, investigate for each opponent who lost life this turn. -- Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn.
mana={1}{W}{B}
@@ -103387,8 +103538,7 @@ subtype=Sphere
name=The Mycotyrant
abilities=trample
anyzone=type:*[Fungus;Saproling]:myBattlefield/type:*[Fungus;Saproling]:myBattlefield cdaactive
auto=lord(other creature|myBattlefield)
auto=@each my endofturn:foreach(*[-instant;-sorcery;fresh]|mygraveyard) create(fungus:creature fungus:1/1:black:cantblock)
auto=@each my endofturn:foreach(*[-instant;-sorcery&fresh]|mygraveyard) create(fungus:creature fungus:1/1:black:cantblock)
text=Trample -- The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings. -- At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)
mana={1}{B}{G}
type=Legendary Creature
@@ -104327,8 +104477,8 @@ toughness=2
[card]
name=Threefold Thunderhulk
auto=counter(1/1,3)
auto=thisforeach(power>=1) create(gnome artifact:creature gnome artifact:1/1)
auto=_ATTACKING_thisforeach(power>=1) create(gnome artifact:creature gnome artifact:1/1)
auto=thisforeach(power>=1) _GNOMETOKEN_
auto=_ATTACKING_thisforeach(power>=1) _GNOMETOKEN_
auto={2}{S(other artifact|mybattlefield)}:counter(1/1)
text=Threefold Thunderhulk enters the battlefield with three +1/+1 counters on it. -- Whenever Threefold Thunderhulk enters the battlefield or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. -- {2}, Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk.
mana={7}
@@ -105176,7 +105326,7 @@ toughness=3
[/card]
[card]
name=Tinker's Tote
auto=create(gnome artifact:creature gnome artifact:1/1:colorless:)*2
auto=_GNOMETOKEN_*2
auto={W}{S}:life:3
text=When Tinker's Tote enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. -- {W}, Sacrifice Tinker's Tote: You gain 3 life.
mana={2}{W}
@@ -109887,8 +110037,8 @@ toughness=2
[card]
name=Vampire Socialite
abilities=menace
auto=if _SPECTACLE_ then name(All vampires get 1/1 counter) name(All vampires get 1/1 counter) all(other *[vampire]|myBattlefield) counter(1/1)
auto=@movedto(other *[vampire]|mybattlefield) restriction{_SPECTACLE_}:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)
auto=if compare(oplifelost)~morethan~0 then name(All vampires get 1/1 counter) name(All vampires get 1/1 counter) all(other *[vampire]|myBattlefield) counter(1/1)
auto=@movedto(other *[vampire]|mybattlefield) restriction{compare(oplifelost)~morethan~0}:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)
text=Menace (This creature can't be blocked except by two or more creatures.) -- When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. -- As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it.
type=Creature
subtype=Vampire Noble
@@ -110572,6 +110722,15 @@ mana={4}{R}{G}
type=Sorcery
[/card]
[card]
name=Vengeful Regrowth
target=<upto:3>land|myGraveyard
auto=moveTo(battlefield) and!(tap(noevent))! && create(Plant Warrior:creature Plant Warrior:4/2:green:reach)
flashback={6}{G}{G}
text=Return up to three target land cards from your graveyard to the battlefield tapped. Create that many 4/2 green Plant Warrior creature tokens with reach. -- Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={4}{G}{G}
type=Sorcery
[/card]
[card]
name=Vengeful Strangler
abilities=cantblock
backside=Strangling Grasp
@@ -112165,7 +112324,7 @@ type=Sorcery
[/card]
[card]
name=Voldaren Ambusher
auto=if _SPECTACLE_ then may name(Damage creature or planeswalker) damage:type:vampire:mybattlefield target(creature,planeswalker)
auto=if compare(oplifelost)~morethan~0 then may name(Damage creature or planeswalker) damage:type:vampire:mybattlefield target(creature,planeswalker)
text=When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.
mana={2}{R}
type=Creature

View File

@@ -1734,7 +1734,7 @@ toughness=2
[/card]
[card]
name=Aggravated Assault
auto={3}{R}{R}:untap all(creature[attacking]) && nextphasealter(add,combatphaseswithmain,controller,after<this>) asSorcery
auto={3}{R}{R}:untap all(creature) && nextphasealter(add,combatphaseswithmain,controller,after<this>) asSorcery
text={3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.
mana={2}{R}
type=Enchantment
@@ -22789,7 +22789,7 @@ toughness=3
[/card]
[card]
name=Corrupt Court Official
auto=name(discard) target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer MyTurnOnly
auto=name(discard) target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer
text=When Corrupt Court Official enters the battlefield, target opponent discards a card.
mana={1}{B}
type=Creature
@@ -73520,9 +73520,9 @@ type=Artifact
[/card]
[card]
name=Metrognome
autograveyard=while(restriction{discardbyopponent}) token(Gnome,Artifact Creature Gnome,1/1)*4
autoexile=while(restriction{discardbyopponent}) token(Gnome,Artifact Creature Gnome,1/1)*4
auto={4}{T}:token(Gnome,Artifact Creature Gnome,1/1)
autograveyard=while(restriction{discardbyopponent}) _GNOMETOKEN_*4
autoexile=while(restriction{discardbyopponent}) _GNOMETOKEN_*4
auto={4}{T}:_GNOMETOKEN_
text=When a spell or ability an opponent controls causes you to discard Metrognome, put four 1/1 colorless Gnome artifact creature tokens onto the battlefield. -- {4}, {T}: Put a 1/1 colorless Gnome artifact creature token onto the battlefield.
mana={4}
type=Artifact
@@ -83971,16 +83971,6 @@ mana={1}{B}
type=Instant
[/card]
[card]
name=Pact of Negation
target=*|stack
auto=fizzle
auto=if casted(this) then transforms((,newability[upcost[{3}{U}{U};next upkeep] wingame opponent])) forever
color=blue
text=Pact of Negation is blue. -- Counter target spell. -- At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
mana={0}
type=Instant
[/card]
[card]
name=Pact of the Titan
auto=token(Giant,Creature Giant,4/4,red)
auto=if casted(this) then transforms((,newability[upcost[{4}{R};next upkeep] wingame opponent])) forever
@@ -96170,7 +96160,7 @@ toughness=5
name=Rix Maadi Guildmage
auto={B}{R}:name(target creature -1/-1) target(creature[blocking]) -1/-1 ueot
auto={B}{R}:name(target controller life -1) target(controller) life:-1 restriction{compare(lifelost)~morethan~0}
auto={B}{R}:name(target opponent life -1) target(opponent) life:-1 restriction{_SPECTACLE_}
auto={B}{R}:name(target opponent life -1) target(opponent) life:-1 restriction{compare(oplifelost)~morethan~0}
text={B}{R}: Target blocking creature gets -1/-1 until end of turn. -- {B}{R}: Target player who lost life this turn loses 1 life.
mana={B}{R}
type=Creature
@@ -107810,16 +107800,6 @@ power=2
toughness=2
[/card]
[card]
name=Slaughter Pact
target=creature[-black]
auto=destroy
auto=if casted(this) then transforms((,newability[upcost[{2}{B};next upkeep] wingame opponent])) forever
color=black
text=Slaughter Pact is black. -- Destroy target nonblack creature. -- At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
mana={0}
type=Instant
[/card]
[card]
name=Slaughter
target=creature[-black]
auto=bury
@@ -112219,11 +112199,11 @@ toughness=2
[/card]
[card]
name=Springleaf Drum
auto={T}{T(other creature|myBattlefield)}:Add{W}
auto={T}{T(other creature|myBattlefield)}:Add{U}
auto={T}{T(other creature|myBattlefield)}:Add{B}
auto={T}{T(other creature|myBattlefield)}:Add{R}
auto={T}{T(other creature|myBattlefield)}:Add{G}
auto=aslongas(creature[-tapped]|mybattlefield) {T}{T(other creature|myBattlefield)}:Add{W}
auto=aslongas(creature[-tapped]|mybattlefield) {T}{T(other creature|myBattlefield)}:Add{U}
auto=aslongas(creature[-tapped]|mybattlefield) {T}{T(other creature|myBattlefield)}:Add{B}
auto=aslongas(creature[-tapped]|mybattlefield) {T}{T(other creature|myBattlefield)}:Add{R}
auto=aslongas(creature[-tapped]|mybattlefield) {T}{T(other creature|myBattlefield)}:Add{G}
text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
mana={1}
type=Artifact