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@@ -3689,7 +3689,7 @@ type=Artifact
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name=Arcane Subtraction
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target=creature
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auto=-4/0 ueot
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auto=_LEARN_ controller
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auto=_LEARN_
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text=Target creature gets -4/-0 until end of turn. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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mana={1}{U}
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type=Instant
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@@ -9322,7 +9322,7 @@ subtype=Equipment
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name=Blade of Shared Souls
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auto=teach(creature) transforms((,newability[if cantargetcard(*[-bladed]|*) then may name(Become a copy) name(Become a copy) target(other creature|mybattlefield) copy and!( all(this) transforms((bladed,newability[this(cantargetcard(*[bladed]|*) {0}:name(Copy effect ends) name(Copy effect ends) flip(myorigname) undocpy])) forever )!]))
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auto={2}:equip
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auto=livingweapontoken(Rebel,Creature Rebel,2/2)
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auto=livingweapontoken(Rebel,Creature Rebel,2/2,red)
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text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control. -- Equip {2}
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mana={2}{U}
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type=Artifact
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@@ -9444,7 +9444,7 @@ name=Bladehold War-Whip
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#MISSING: Equip abilities you activate of other Equipment cost {1} less to activate.
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auto=teach(creature) double strike
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auto={3}{R}{W}:equip
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auto=livingweapontoken(Rebel,Rebel,2/2,red)
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auto=livingweapontoken(Rebel,Creature Rebel,2/2,red)
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text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equip abilities you activate of other Equipment cost {1} less to activate. -- Equipped creature has double strike. -- Equip {3}{R}{W}
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mana={1}{R}{W}
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type=Artifact
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@@ -12845,7 +12845,7 @@ toughness=3
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[/card]
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[card]
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name=Bristly Bill, Spine Sower
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auto=@movedTo(land|myBattlefield):target(creature) counter(1/1)
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auto=@movedTo(land|myBattlefield):counter(1/1) target(creature)
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auto={3}{G}{G}:transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot all(creature|myBattlefield)
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text=Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. -- {3}{G}{G}: Double the number of +1/+1 counters on each creature you control.
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mana={1}{G}
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@@ -16124,7 +16124,7 @@ backside=Chandra, Roaring Flame
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restriction=compare(isflipped)~equalto~0
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anyzone={0}:doubleside(backside)
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auto=@movedTo(*[red]|mystack) restriction{compare(isflipped)~equalto~0}:untap
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auto={T}:name(Deal 1 damage) target(player) damage:1 && if compare(totaldmg)~morethan~2 then all(this) moveto(exile) and!( moveto(ownerbattlefield) and!( flip(backside) )! )!
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auto={T}:name(Deal 1 damage) target(player) damage:1 && if compare(oplifelost)~morethan~2 then all(this) moveto(exile) and!( moveto(ownerbattlefield) and!( flip(backside) )! )!
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text=Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. -- {T}: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control. // Chandra, Roaring Flame
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mana={1}{R}{R}
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type=Legendary Creature
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@@ -20905,7 +20905,7 @@ type=Artifact
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[card]
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name=Crown of Gondor
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auto=@movedto(creature[legendary]|mybattlefield) restriction{compare(pmonarch)~equalto~0,compare(omonarch)~equalto~0}:name(Becomes monarch) ability$!_MONARCH_CONTROLLER_!$ controller
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auto=this(variable{pmonarch}>0) {1}:name(Equip as monarch) name(Equip as monarch) name(Equip as monarch) rehook target(creature|mybattlefield)
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auto=this(variable{pmonarch}>0) {1}:name(Equip as monarch) name(Equip as monarch) name(Equip as monarch) rehook target(creature|mybattlefield) asSorcery
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auto={4}:equip
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auto=teach(creature) type:creature:mybattlefield/type:creature:mybattlefield nonstatic
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text=Equipped creature gets +1/+1 for each creature you control. -- When a legendary creature enters the battlefield under your control, if there is no monarch, you become the monarch. -- Equip {4}. This ability costs {3} less to activate if you're the monarch.
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@@ -32546,6 +32546,7 @@ type=Instant
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[card]
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name=Expel from Orazca
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target=*[-land]
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auto=_ASCEND_ controller
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auto=choice name(owner's hand) moveTo(ownerHand)
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auto=_CITY'S_BLESSING_ choice name(owner's library) moveTo(ownerLibrary)
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text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.
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@@ -35697,7 +35698,7 @@ type=Artifact
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name=Fists of Flame
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target=creature
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auto=draw:1 controller
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auto=thisforeach(variable{pdrewcount}>0) 1/1 ueot && trample ueot
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auto=thisforeach(variable{pdrewcount}>0) 1/0 ueot && trample ueot
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text=Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.
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mana={1}{R}
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type=Instant
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@@ -47593,7 +47594,7 @@ toughness=2
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[card]
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name=Holy Frazzle-Cannon
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auto={1}:equip
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auto=teach(creature) transforms((,newability[_ATTACKING_name(Put 1/1 counter) all(other *[creature;share!types!]|myBattlefield) counter(1/1)]))
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auto=teach(creature) transforms((,newability[_ATTACKING_name(Put 1/1 counter) all(*[creature;share!types!]|myBattlefield) counter(1/1)]))
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text=Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it. -- Equip {1}
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color=black,white
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type=Artifact
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@@ -49486,7 +49487,7 @@ toughness=1
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name=Illustrious Wanderglyph
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auto=_ASCEND_
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auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_
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auto=_CITY'S_BLESSING_ lord(other creature|myBattlefield) +2/+2
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auto=_CITY'S_BLESSING_ lord(other creature[artifact]|myBattlefield) +2/+2
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auto=@each upkeep:_GNOMETOKEN_
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text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Other artifact creatures you control get +2/+2 as long as you have the city's blessing. -- At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.
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mana={4}{W}
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@@ -49760,7 +49761,7 @@ subtype=Aura
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[card]
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name=Imperial Aerosaur
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abilities=flying
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auto=target(other creature|mybattlefield) flying ueot && 1/1 ueot
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auto=target(other creature|mybattlefield) transforms((,newability[1/1],newability[flying])) ueot
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text=Flying -- When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.
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mana={3}{W}
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type=Creature
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@@ -55734,8 +55735,9 @@ name=Kiora Bests the Sea God
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auto=token(Kraken Omi)
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auto=counter(0/0,1,Lore)
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auto=@each my firstmain:counter(0/0,1,Lore)
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) tap all(*[-land]|opponentbattlefield) && frozen
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) MoveTo(myBattlefield) target(*|opponentbattlefield) && untap && sacrifice(this)
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) all(*[-land]|opponentbattlefield) transforms((,newability[tap],newability[freeze])) ueot
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(*|opponentbattlefield) moveTo(myBattlefield) and!(untap)!
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
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text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Create an 8/8 blue Kraken creature token with hexproof. -- II - Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step. -- III - Gain control of target permanent an opponent controls. Untap it.
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mana={5}{U}{U}
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type=Enchantment
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@@ -68509,10 +68511,8 @@ toughness=1
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[card]
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name=Neverwinter Hydra
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abilities=trample
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auto=if compare(halfpaid)~morethan~0 then counter(1/1)
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auto=@dierolled(this) from(controller) once:counter(1/1,-1)
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auto=_WARD_(4)
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auto=thisforeach(variable{halfpaid}>0) ability$!name(Roll a d6) name(Roll a d6) all(mysource) rolld6 6 winability counter(1/1.lastrollresult) winabilityend loseability counter(1/1.lastrollresult) loseabilityend rolld6end!$ controller
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auto=thisforeach(variable{halfpaid}) all(this) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end
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text=As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. -- Trample -- Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)
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mana={X}{X}{G}{G}
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type=Creature
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@@ -77621,14 +77621,14 @@ type=Sorcery
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[card]
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name=Pteramander
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abilities=flying
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auto={7}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~0} _ADAPT_(4)
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auto={6}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~1} _ADAPT_(4)
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auto={5}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~2} _ADAPT_(4)
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auto={4}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~3} _ADAPT_(4)
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auto={3}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~4} _ADAPT_(4)
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auto={2}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~5} _ADAPT_(4)
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auto={1}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~6} _ADAPT_(4)
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auto={U}:restriction{type(*[instant;sorcery]|myGraveyard)~morethan~6} _ADAPT_(4)
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auto={7}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~0} name(Adapt 4) this(counter{1/1}<1) transforms((,newability[counter(1/1.4)])) forever
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auto={6}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~1} name(Adapt 4) this(counter{1/1}<1) transforms((,newability[counter(1/1.4)])) forever
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auto={5}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~2} name(Adapt 4) this(counter{1/1}<1) transforms((,newability[counter(1/1.4)])) forever
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auto={4}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~3} name(Adapt 4) this(counter{1/1}<1) transforms((,newability[counter(1/1.4)])) forever
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auto={3}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~4} name(Adapt 4) this(counter{1/1}<1) transforms((,newability[counter(1/1.4)])) forever
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auto={2}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~5} name(Adapt 4) this(counter{1/1}<1) transforms((,newability[counter(1/1.4)])) forever
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auto={1}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~6} name(Adapt 4) this(counter{1/1}<1) transforms((,newability[counter(1/1.4)])) forever
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auto={U}:restriction{type(*[instant;sorcery]|myGraveyard)~morethan~6} name(Adapt 4) this(counter{1/1}<1) transforms((,newability[counter(1/1.4)])) forever
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text=Flying -- {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
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mana={U}
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type=Creature
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@@ -94939,7 +94939,7 @@ subtype=Equipment
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[/card]
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[card]
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name=Soulstinger
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auto=name(Put two -1/-1 counters) name(Put two -1/-1 counters) counter(-1/-1,2) target(creature)
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auto=name(Put two -1/-1 counters) name(Put two -1/-1 counters) counter(-1/-1,2) target(creature|myBattlefield)
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auto=_DIES_this(counter{-1/-1}=1) ability$!name(Put -1/-1 counter) may name(Put -1/-1 counter) target(creature) counter(-1/-1)!$ controller
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auto=_DIES_this(counter{-1/-1}=2) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,2)!$ controller
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auto=_DIES_this(counter{-1/-1}=3) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,3)!$ controller
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@@ -97874,7 +97874,7 @@ subtype=Aura
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[card]
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name=Stonespeaker Crystal
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auto={T}:name(Add 2 mana) add{C}{C}
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auto={2}{T}{S}:name(Draw and exile) transforms((,newability[draw:1 controller],newability[choice name(Exile opponent graveyard) all(*|opponentgraveyard) moveto(exile)],newability[choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile)])) oneshot
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auto={2}{T}{S}:name(Draw and exile) transforms((,newability[draw:1 controller],newability[choice name(Exile opponent graveyard) all(*|opponentgraveyard) moveto(exile)],newability[choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile)],newability[choice name(Exile both graveyards) all(*|graveyard) moveto(exile)])) oneshot
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text={T}: Add {C}{C}. -- {2}, {T}, Sacrifice Stonespeaker Crystal: Exile any number of target players' graveyards. Draw a card.
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mana={4}
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type=Artifact
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