Fix GRN and RIX primitives.

This commit is contained in:
valfieri
2019-10-12 22:17:47 +02:00
parent a46786eb28
commit adee84d60f
2 changed files with 33 additions and 1 deletions

View File

@@ -1519,7 +1519,28 @@ toughness=2
[card]
name=March of the Multitudes
other={convoke} name(Convoke)
auto=create(Soldier:creature Soldier:1/1:white:lifelink)*X
auto=this(X=0) donothing
auto=this(X=1) create(Soldier:creature Soldier:1/1:white:lifelink)
auto=this(X=2) create(Soldier:creature Soldier:1/1:white:lifelink)*2
auto=this(X=3) create(Soldier:creature Soldier:1/1:white:lifelink)*3
auto=this(X=4) create(Soldier:creature Soldier:1/1:white:lifelink)*4
auto=this(X=5) create(Soldier:creature Soldier:1/1:white:lifelink)*5
auto=this(X=6) create(Soldier:creature Soldier:1/1:white:lifelink)*6
auto=this(X=7) create(Soldier:creature Soldier:1/1:white:lifelink)*7
auto=this(X=8) create(Soldier:creature Soldier:1/1:white:lifelink)*8
auto=this(X=9) create(Soldier:creature Soldier:1/1:white:lifelink)*9
auto=this(X=10) create(Soldier:creature Soldier:1/1:white:lifelink)*10
auto=this(X=11) create(Soldier:creature Soldier:1/1:white:lifelink)*11
auto=this(X=12) create(Soldier:creature Soldier:1/1:white:lifelink)*12
auto=this(X=13) create(Soldier:creature Soldier:1/1:white:lifelink)*13
auto=this(X=14) create(Soldier:creature Soldier:1/1:white:lifelink)*14
auto=this(X=15) create(Soldier:creature Soldier:1/1:white:lifelink)*15
auto=this(X=16) create(Soldier:creature Soldier:1/1:white:lifelink)*16
auto=this(X=17) create(Soldier:creature Soldier:1/1:white:lifelink)*17
auto=this(X=18) create(Soldier:creature Soldier:1/1:white:lifelink)*18
auto=this(X=19) create(Soldier:creature Soldier:1/1:white:lifelink)*19
auto=this(X=20) create(Soldier:creature Soldier:1/1:white:lifelink)*20
auto=this(X>20) create(Soldier:creature Soldier:1/1:white:lifelink)*X
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) -- Create X 1/1 white Soldier creature tokens with lifelink.
mana={X}{G}{W}{W}
type=Instant

View File

@@ -1046,6 +1046,17 @@ toughness=2
name=Elenda, the Dusk Rose
abilities=lifelink
auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1)
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=0) donothing
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=1) create(Vampire:creature Vampire:1/1:black:lifelink) controller
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=2) create(Vampire:creature Vampire:1/1:black:lifelink)*2 controller
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=3) create(Vampire:creature Vampire:1/1:black:lifelink)*3 controller
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=4) create(Vampire:creature Vampire:1/1:black:lifelink)*4 controller
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=5) create(Vampire:creature Vampire:1/1:black:lifelink)*5 controller
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=6) create(Vampire:creature Vampire:1/1:black:lifelink)*6 controller
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=7) create(Vampire:creature Vampire:1/1:black:lifelink)*7 controller
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=8) create(Vampire:creature Vampire:1/1:black:lifelink)*8 controller
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=9) create(Vampire:creature Vampire:1/1:black:lifelink)*9 controller
auto=@movedTo(myGraveyard) from(this|battlefield):this(power=10) create(Vampire:creature Vampire:1/1:black:lifelink)*10 controller
text=Lifelink -- Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. -- When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
mana={2}{W}{B}
type=Legendary Creature