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@@ -596,7 +596,7 @@ name=Aerial Boost
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other={convoke} name(Convoke)
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target=creature
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auto=2/2
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auto=flying
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auto=flying
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text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gets +2/+2 and gains flying until end of turn.
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mana={1}{W}
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type=Instant
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@@ -3245,7 +3245,7 @@ name=Archangel Elspeth
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,+1,Loyalty)}:create(soldier:creature soldier:1/1:white:lifelink)
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auto={C(0/0,-2,Loyalty)}:target(creature) counter(1/1,2) && transforms((Angel,newability[flying])) forever
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auto={C(0/0,-6,Loyalty)}:moveTo(mybattlefield) all(*[-land;-instant;-sorcery;manacost<=3]|myGraveyard)
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auto={C(0/0,-6,Loyalty)}:moveTo(mybattlefield) all(*[-land;-instant;-sorcery;manacost<=3]|myGraveyard)
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text=[+1]: Create a 1/1 white Soldier creature token with lifelink. -- [-2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying. -- [-6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
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mana={2}{W}{W}
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type=Legendary Planeswalker
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@@ -3313,7 +3313,7 @@ toughness=5
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name=Archfiend of Spite
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abilities=flying,madness
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autoexile=restriction{discarded} pay({3}{B}{B}) name(pay 3BB to cast) activate name(pay 2G to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
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auto=_ENRAGE_life:-thatmuch opponent donothing?sacrifice notatarget(*|mybattlefield)!$ opponent
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auto=_ENRAGE_ability$!life:-thatmuch opponent donothing?sacrifice notatarget(*|mybattlefield)!$ opponent
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text=Flying -- Whenever a source an opponent controls deals damage to Archfiend of Spite, that source's controller loses that much life unless they sacrifice that many permanents. -- Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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mana={5}{B}{B}
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type=Creature
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@@ -6437,7 +6437,7 @@ name=Beamtown Beatstick
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auto=teach(creature) 1/0
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auto=teach(creature) menace
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auto=teach(creature) transforms((,newability[@combatdamagefoeof(player) from(this):create(Treasure sur)]))
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auto={2}:equip
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auto={2}:equip
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text=Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) -- Whenever equipped creature deals combat damage to a player or battle, create a Treasure token. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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mana={R}
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type=Artifact
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@@ -7586,7 +7586,7 @@ abilities=flash
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auto=rehook target(creature|myBattlefield)
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auto=indestructible ueot
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auto=teach(creature) 1/0
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auto={1}:equip
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auto={1}:equip
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text=Flash -- When Bladed Battle-Fan enters the battlefield, attach it to target creature you control. That creature gains indestructible until end of turn. -- Equipped creature gets +1/+0. -- Equip {1} ({1} : Attach to target creature you control. Equip only as a sorcery.)
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mana={1}{B}
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type=Artifact
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@@ -7789,7 +7789,7 @@ auto=if paid(alternative) then untap target(<upto:2>creature)
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auto=if paid(alternative) then ability$!name(sacrifice) target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer
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auto=ifnot paid(alternative) then choice name(Player gains life) life:4 controller
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auto=ifnot paid(alternative) then choice name(Untap creatures) untap target(<upto:2>creature)
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auto=ifnot paid(alternative) then choice name(Opponent scrifices creature) target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer
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auto=ifnot paid(alternative) then choice ability$!name(Opponent scrifices creature) target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer
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text=Escalate {2} (Pay this cost for each mode chosen beyond the first.) -- Choose one or more -- Target player gains 4 life. -- Untap up to two target creatures. -- Target opponent sacrifices an attacking creature.
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mana={1}{W}
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type=Instant
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@@ -9974,7 +9974,7 @@ type=Instant
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[/card]
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[card]
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name=Branching Evolution
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auto=@counteradded(1/1) from(creature):counter(1/1) all(trigger[from])
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auto=@counteradded(1/1) from(creature|mybattlefield):target(creature[counter{1/1}]|Battlefield) counter(1/1) notrg
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text=If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
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mana={2}{G}
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type=Enchantment
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@@ -15354,7 +15354,7 @@ type=Sorcery
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name=Collective Nightmare
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other={convoke} name(Convoke)
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target=creature
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auto=-3/-3
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auto=-3/-3
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text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gets -3/-3 until end of turn.
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mana={2}{B}
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type=Instant
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@@ -24946,7 +24946,7 @@ subtype=Saga
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[card]
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name=Elspeth's Smite
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target=*[attacking;blocking]
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auto=exiledeath
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auto=exiledeath
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auto=damage:3
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text=Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.
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mana={W}
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@@ -26288,7 +26288,6 @@ name=Ethereal Escort
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abilities=lifelink
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auto=name(Creature perpetually gains lifelink) target(*|myhand) transforms((,newability[perpetuallifelink])) forever
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auto=_ATTACKING_name(Creature perpetually gains lifelink) target(*|myhand) transforms((,newability[perpetuallifelink])) forever
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auto=@Ethereal Escort enters the battlefield or attackschoose a card in your handperpetually) lifelink
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text=Lifelink -- Whenever Ethereal Escort enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink.
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mana={2}{W}
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type=Creature
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@@ -31511,7 +31510,7 @@ toughness=2
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[card]
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name=Gale's Redirection
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target=*|stack
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auto=fizzleto(exile)
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auto=fizzleto(exile)
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auto=name(Roll a d20) rolld20 20 winability all(*[zpos=type:*:opponentexile]|opponentexile) transforms((,newability[canplayfromexile],newability[zerocast])) forever winabilityend loseability if compare(lastrollresultplusmanacostplusend)~lessthan~15 then all(*[zpos=type:*:opponentexile]|opponentexile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever else all(*[zpos=type:*:opponentexile]|opponentexile) transforms((,newability[canplayfromexile],newability[zerocast])) forever loseabilityend rolld20end
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text=Exile target spell, then roll a d20 and add that spell's mana value. -- 1—14 | You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. -- 15+ | You may cast the exiled card without paying its mana cost for as long as it remains exiled.
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mana={3}{U}{U}
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@@ -32521,7 +32520,7 @@ toughness=3
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name=Ghitu Fire
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target=creature,player
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abilities=flash
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restriction=myturnonly
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restriction=can play sorcery
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other={X}{2}{R} name(Cast as Instant)
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auto=paidmana damage:X
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auto=alternative damage:X
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@@ -38167,7 +38166,7 @@ name=Heliod, the Radiant Dawn
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backside=Heliod, the Warped Eclipse
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restriction=compare(isflipped)~equalto~0
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anyzone={0}:doubleside(backside)
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auto=moveTo(myhand) target(*[enchantment;-god]|mygraveyard)
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auto=moveTo(myhand) target(*[enchantment;-god]|mygraveyard)
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auto={3}{p(U)}:flip(backside) asSorcery
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text=When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand. -- {3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)
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mana={2}{W}{W}
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@@ -39053,7 +39052,7 @@ toughness=3
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[card]
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name=Hobblefiend
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abilities=trample
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auto={1}{S(other creature|myBattlefield}:counter(1/1) all(this)
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auto={1}{S(other creature|myBattlefield)}:counter(1/1) all(this)
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text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- {1}, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend.
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mana={1}{R}
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type=Creature
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@@ -39335,7 +39334,7 @@ auto={T}:add{W}
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auto={T}:add{B}
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auto={T}:add{G}
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auto={T}:add{U}
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auto={2}{T}:name)Exile a card) target(*|graveyard) moveto(exile)
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auto={2}{T}:target(*|graveyard) moveto(exile)
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text={T}: Add one mana of any color. -- {2}, {T}: Exile target card from a graveyard.
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mana={3}
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type=Artifact
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@@ -46171,7 +46170,7 @@ toughness=4
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name=Kor Halberd
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auto=teach(creature) 1/1
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auto=teach(creature) vigilance
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auto={1}:equip
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auto={1}:equip
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text=Equipped creature gets +1/+1 and has vigilance. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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mana={W}
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type=Artifact
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@@ -46443,8 +46442,8 @@ toughness=5
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[card]
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name=Kroxa and Kunoros
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abilities=lifelink,menace,vigilance
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auto=may moveTo(exile) notatarget(<5>*|mygraveyard) and!( target(creature|mygraveyard) moveTo(battlefield) )!
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auto=_ATTACKING_may moveTo(exile) notatarget(<5>*|mygraveyard) and!( target(creature|mygraveyard) moveTo(battlefield) )!
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auto=may moveTo(exile) notatarget(<5>*|mygraveyard) and!( target(creature|mygraveyard) moveTo(battlefield) )! restriction{type(*|mygraveyard)~morethan~5}
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auto=_ATTACKING_may moveTo(exile) notatarget(<5>*|mygraveyard) and!( target(creature|mygraveyard) moveTo(battlefield) )! restriction{type(*|mygraveyard)~morethan~5}
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text=Vigilance, menace, lifelink -- Whenever Kroxa and Kunoros enters the battlefield or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
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mana={3}{R}{W}{B}
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type=Legendary Creature
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@@ -46461,7 +46460,7 @@ auto=if type(*[-land]|opponenthand)~equalto~0 then if type(land|opponenthand)~mo
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auto=if type(*[-land]|opponenthand)~morethan~0 then if type(land|opponenthand)~morethan~0 then ability$!name(Choose one) choice name(Discard non-land card) reject notatarget(*[-land]|myhand) _ choice name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! !$ opponent
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auto=@combat(attacking) source(this) restriction{type(*|opponenthand)~equalto~0}:life:-3 opponent
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auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~morethan~0,type(land|opponenthand)~equalto~0}:ability$!name(Discard non-land) card name(Discard non-land card) reject notatarget(*[-land]|myhand)!$ opponent
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auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~equalto~0,type(land|opponenthand)~morethan~0}:ability$!name(Discard land card) name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! $ opponent
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auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~equalto~0,type(land|opponenthand)~morethan~0}:ability$!name(Discard land card) name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! !$ opponent
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auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~morethan~0,type(land|opponenthand)~morethan~0}:ability$!name(Choose one) choice name(Discard non-land card) reject notatarget(*[-land]|myhand) _ choice name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! !$ opponent
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retrace={B}{B}{R}{R}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)} name(Escape)
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text=When Kroxa enters the battlefield, sacrifice it unless it escaped. -- Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. -- Escape-{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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@@ -52624,7 +52623,7 @@ name=Mirran Banesplitter
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abilities=flash
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auto=name(Attach to creature) rehook target(creature|mybattlefield)
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auto=teach(creature) 2/0
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auto={3}:equip
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auto={3}:equip
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text=Flash -- When Mirran Banesplitter enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+0. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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mana={R}
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type=Artifact
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@@ -55203,7 +55202,7 @@ name=Neheb, the Worthy
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abilities=first strike
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auto=lord(minotaur|mybattlefield) first strike
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auto=aslongas(*|myhand) lord(minotaur|mybattlefield) 2/0 <2
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auto=@combatdamaged(player) from(this):ability$!target(*|myhand) reject$! opponent
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auto=@combatdamaged(player) from(this):ability$!target(*|myhand) reject!$ opponent
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auto=@combatdamaged(player) from(this):transforms((,newability[target(*|myhand) reject])) forever
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text=First strike -- Other Minotaurs you control have first strike. -- As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. -- Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.
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mana={1}{B}{R}
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@@ -57293,9 +57292,9 @@ toughness=3
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[/card]
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[card]
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name=Ojutai's Command
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auto=choice name(Choose 1 and 2) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield && life:4 controller
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auto=choice name(Choose 1 and 3) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield and!( transforms((,newability[name(Counter spell) fizzle target(*|stack)])) oneshot )!
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auto=choice name(Choose 1 and 4) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield && draw:1 controller
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auto=choice name(Choose 1 and 2) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) && life:4 controller
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auto=choice name(Choose 1 and 3) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[name(Counter spell) fizzle target(*|stack)])) oneshot )!
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auto=choice name(Choose 1 and 4) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) && draw:1 controller
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auto=choice name(Choose 2 and 3) life:4 controller && fizzle target(*|stack)
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auto=choice name(Choose 2 and 4) life:4 controller && draw:1 controller
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auto=choice name(Choose 3 and 4) fizzle target(*|stack) && draw:1 controller
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@@ -59518,7 +59517,7 @@ auto=@each my blockers restriction{type(creature[attacking;vigilance]|myBattlefi
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auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;vigilance]|myBattlefield)~morethan~0}:if type(creature[attacking;haste]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
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auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;vigilance]|myBattlefield)~morethan~0}:if type(creature[attacking;first strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
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auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;vigilance]|myBattlefield)~morethan~0}:if type(creature[attacking;double strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
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auto=@each my blockers restriction{type(type(creature[attacking;haste]|myBattlefield)~morethan~1}:flip(Metzali, Tower of Triumph)
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auto=@each my blockers restriction{type(creature[attacking;haste]|myBattlefield)~morethan~1}:flip(Metzali, Tower of Triumph)
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auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;haste]|myBattlefield)~morethan~0}:if type(creature[attacking;vigilance]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
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auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;haste]|myBattlefield)~morethan~0}:if type(creature[attacking;first strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
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auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;haste]|myBattlefield)~morethan~0}:if type(creature[attacking;double strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph)
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@@ -60583,10 +60582,10 @@ type=Instant
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[card]
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name=Pious Interdiction
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target=creature
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auto=life:2 controller
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auto=cantattack
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auto=cantpwattack
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auto=cantblock
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auto=life:2 controller
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text=Enchant creature -- When Pious Interdiction enters the battlefield, you gain 2 life. -- Enchanted creature can't attack or block.
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mana={3}{W}
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type=Enchantment
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@@ -64375,7 +64374,7 @@ name=Ramosian Greatsword
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other={convoke} name(Convoke)
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auto=teach(creature) 3/1
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auto=teach(creature) trample
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auto={2}:equip
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auto={2}:equip
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text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- Equipped creature gets +3/+1 and has trample. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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mana={4}{R}
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type=Artifact
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@@ -65340,7 +65339,7 @@ type=Instant
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name=Reckless Ringleader
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abilities=haste
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auto=name(Creature perpetually gains haste) target(creature|myhand) counter(0/0.1.PerpetualHaste)
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auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualHaste}]) transforms((,newability[haste])) forever dontremove
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auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualHaste}]) haste)) forever dontremove
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text=Haste -- When Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste.
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mana={R}
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type=Creature
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@@ -66211,7 +66210,7 @@ toughness=2
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[card]
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name=Resculpt
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target=artifact,creature
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auto=moveto(exile) and!( transforms((,newability[token(Elemental^Creature Elemental^4/4^blue^red)])) oneshot
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auto=moveto(exile) and!( transforms((,newability[token(Elemental^Creature Elemental^4/4^blue^red)])) )! oneshot
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text=Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
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mana={1}{U}
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type=Instant
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@@ -69813,7 +69812,7 @@ subtype=Shrine
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[/card]
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[card]
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name=Sanctum of Calm Waters
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auto=@each my firstmain:may foreach(*[shrine]|mybattlefield) name(draw a card for each shrine) draw:1 controller && transforms((,newability[target(*|myhand) reject])) oneshot
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auto=@each my firstmain:may foreach(*[shrine]|mybattlefield) name(draw a card for each shrine) _LOOT_
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text=At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.
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mana={3}{U}
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type=Legendary Enchantment
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@@ -70988,7 +70987,7 @@ toughness=6
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name=Scourge of the Skyclaves
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anyzone=-highestlifetotal/-highestlifetotal cdaactive
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kicker={4}{B}
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auto=if paid(kicker) then transforms((,newability[life:-halfuplifetotal controller],newability[life:-halfupopponentlifetotal opponent]
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auto=if paid(kicker) then transforms((,newability[life:-halfuplifetotal controller],newability[life:-halfupopponentlifetotal opponent]))
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auto=20/20
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text=Kicker {4}{B} -- When you cast this spell, if it was kicked, each player loses half their life, rounded up. -- Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.
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mana={1}{B}
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@@ -71665,7 +71664,7 @@ type=Sorcery
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name=Security Bypass
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target=creature
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auto=teach(creature) transforms((,newability[@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~lessthan~2}:all(this) unblockable ueot oneShot]))
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auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):_CONNIVES_])) forever
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auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):_CONNIVES_])) forever
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text=Enchant creature -- As long as enchanted creature is attacking alone, it can't be blocked. -- Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)
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mana={1}{U}
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type=Enchantment
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@@ -75458,8 +75457,8 @@ type=Sorcery
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name=Skyclave Relic
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abilities=indestructible
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kicker={3}
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auto=if paid(kicker) then all(this) clone and!(transforms((,newability[tap(noevent]))!
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auto=if paid(kicker) then all(this) clone and!(transforms((,newability[tap(noevent]))!
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auto=if paid(kicker) then all(this) clone and!(transforms((,newability[tap(noevent)])))!
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auto=if paid(kicker) then all(this) clone and!(transforms((,newability[tap(noevent)])))!
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auto={T}:ability$! name(Add any color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G} !$ controller
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text=Kicker {3} -- Indestructible -- When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. -- {T}: Add one mana of any color.
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mana={3}
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@@ -77900,7 +77899,7 @@ name=Spiked Pit Trap
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abilities=flash
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auto={5}:name(Roll a d20) target(creature|battlefield) counter(0/0,1,SpikedEffect) && all(this) rolld20 20 winability donothing winabilityend rolld20end
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auto=@dierolled(this) from(controller):all(this) sacrifice
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auto=@dierolled(this) from(controller):ability$!name(Deal 5 damage) all(creature[counter{0/0.1.SpikedEffect}]|battlefield) transforms((,newability[damage:5],newability[removeallcounters(0/0.1.SpikedEffect)])) oneshot!controller
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auto=@dierolled(this) from(controller):ability$!name(Deal 5 damage) all(creature[counter{0/0.1.SpikedEffect}]|battlefield) transforms((,newability[damage:5],newability[removeallcounters(0/0.1.SpikedEffect)])) oneshot!$controller
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auto=@dierolled(this) result(10) from(controller):name(Create treasure) token(Treasure Sur)
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auto=@dierolled(this) result(11) from(controller):name(Create treasure) token(Treasure Sur)
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auto=@dierolled(this) result(12) from(controller):name(Create treasure) token(Treasure Sur)
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@@ -78330,7 +78329,7 @@ type=Instant
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[/card]
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[card]
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name=Spoils of War
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auto=if type(*[artifact;creature]|opponentgraveyard)~equalto~compare(X) then name(Distribute 1/1 counters) thisforeach(X) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) counter(1/1)!$ controller
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auto=if type(*[artifact;creature]|opponentgraveyard)~equalto~compare(X) then name(Distribute 1/1 counters) thisforeach(X) ability$! name(Put 1/1 counter) name(Put 1/1 counter) target(creature) counter(1/1) !$ controller
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text=X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War. -- Distribute X +1/+1 counters among any number of target creatures.
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mana={X}{B}
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type=Sorcery
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@@ -81283,9 +81282,9 @@ toughness=2
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[card]
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name=Swallow Whole
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target=creature[tapped]
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auto=moveTo(exile) && counter(1/1) target(creature[tapped]|myBattlefield)
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auto=moveTo(exile) && ability$!counter(1/1) target(creature[tapped]|myBattlefield)!$ controller
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text=As an additional cost to cast this spell, tap an untapped creature you control. -- Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost.
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mana={W}{T(creature|myBattlefield}
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mana={W}{T(creature|myBattlefield)}
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type=Sorcery
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[/card]
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[card]
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@@ -82886,7 +82885,7 @@ type=Instant
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[/card]
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[card]
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name=Teferi's Protege
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auto={1}{U}{T}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) oneshot
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auto={1}{U}{T}:_LOOT_
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text={1}{U}, {T}: Draw a card, then discard a card.
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mana={2}{U}
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type=Creature
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@@ -82914,7 +82913,7 @@ type=Instant
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[/card]
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[card]
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name=Teferi's Tutelage
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auto=draw:1 controller && transforms((,newability[target(*|myhand) reject])) oneshot
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auto=_LOOT_
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auto=@drawof(player):deplete:2 opponent
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text=When Teferi's Tutelage enters the battlefield, draw a card, then discard a card. -- Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
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mana={2}{U}
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@@ -83245,7 +83244,7 @@ toughness=2
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name=Tenured Oilcaster
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abilities=menace
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auto=aslongas(*|opponentGraveyard) 3/0 >7
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auto=@combat(attacking,blocking) source(this):all(player) deplete:1
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auto=@combat(attacking,blocking) source(this):all(player) deplete:1
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text=Menace (This creature can't be blocked except by two or more creatures.) -- Tenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard. -- Whenever Tenured Oilcaster attacks or blocks, each player mills a card.
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mana={3}{B}
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type=Creature
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@@ -87813,7 +87812,7 @@ toughness=4
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[/card]
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[card]
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name=Two-Headed Giant
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auto=_ATTACKING_flipacoin winability transforms((,newability[flipacoin winability double strike winabilityend loseability loseabilityend flipend] winabilityend loseability transforms((,newability[flipacoin winability winabilityend loseability menace loseabilityend flipend] loseabilityend flipend
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auto=_ATTACKING_flipacoin winability transforms((,newability[flipacoin winability double strike winabilityend loseability loseabilityend flipend])) winabilityend loseability transforms((,newability[flipacoin winability winabilityend loseability menace loseabilityend flipend])) loseabilityend flipend
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text=Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.
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mana={2}{R}{R}
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type=Creature
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@@ -88155,7 +88154,7 @@ other={3}{W} name(Entwine)
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auto=ifnot paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(<upto:2>creature|battlefield) counter(1/1)
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auto=ifnot paid(alternative) then choice name(Proliferate) _PROLIFERATE_
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auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(<upto:2>creature|battlefield) counter(1/1)
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auto=if paid(alternative) then ability$!name(Proliferate) _PROLIFERATE_
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auto=if paid(alternative) then _PROLIFERATE_
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text=Choose one -- Put a +1/+1 counter on each of up to two target creatures. -- Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Entwine {3}{W} (Choose both if you pay the entwine cost.)
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mana={1}{W}
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type=Instant
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@@ -90080,27 +90079,27 @@ toughness=3
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name=Vengeful Rebirth
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auto=moveto(myexile) all(this)
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auto=if type(land|mygraveyard)~morethan~0 then choice name(Return land card):target(land|mygraveyard) moveto(myhand)
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auto=if type(*[manacost=0]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 0):target(*[manacost=0] moveto(myhand)
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auto=if type(*[manacost=1]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 1):target(*[manacost=1] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:1!$ controller
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auto=if type(*[manacost=2]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 2):target(*[manacost=2] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:2!$ controller
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auto=if type(*[manacost=3]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 3):target(*[manacost=3] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:3!$ controller
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auto=if type(*[manacost=4]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 4):target(*[manacost=4] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:4!$ controller
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auto=if type(*[manacost=5]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 5):target(*[manacost=5] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:5!$ controller
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auto=if type(*[manacost=6]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 6):target(*[manacost=6] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:6!$ controller
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auto=if type(*[manacost=7]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 7):target(*[manacost=7] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:7!$ controller
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auto=if type(*[manacost=8]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 8):target(*[manacost=8] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:8!$ controller
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auto=if type(*[manacost=9]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 9):target(*[manacost=9] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:9!$ controller
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auto=if type(*[manacost=10]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 10):target(*[manacost=10] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:10!$ controller
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auto=if type(*[manacost=11]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 11):target(*[manacost=11] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:11!$ controller
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auto=if type(*[manacost=12]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 12):target(*[manacost=12] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:12!$ controller
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auto=if type(*[manacost=13]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 13):target(*[manacost=13] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:13!$ controller
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auto=if type(*[manacost=14]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 14):target(*[manacost=14] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:14!$ controller
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auto=if type(*[manacost=15]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 15):target(*[manacost=15] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:15!$ controller
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auto=if type(*[manacost=16]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 16):target(*[manacost=16] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:16!$ controller
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auto=if type(*[manacost=17]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 17):target(*[manacost=17] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:17!$ controller
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auto=if type(*[manacost=18]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 18):target(*[manacost=18] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:18!$ controller
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auto=if type(*[manacost=19]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 19):target(*[manacost=19] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:19!$ controller
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auto=if type(*[manacost>=20]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 20):target(*[manacost>=20] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:20!$ controller
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auto=if type(*[manacost=0]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 0):target(*[manacost=0]|mygraveyard) moveto(myhand)
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auto=if type(*[manacost=1]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 1):target(*[manacost=1]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:1!$ controller
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auto=if type(*[manacost=2]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 2):target(*[manacost=2]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:2!$ controller
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auto=if type(*[manacost=3]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 3):target(*[manacost=3]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:3!$ controller
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auto=if type(*[manacost=4]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 4):target(*[manacost=4]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:4!$ controller
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auto=if type(*[manacost=5]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 5):target(*[manacost=5]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:5!$ controller
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auto=if type(*[manacost=6]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 6):target(*[manacost=6]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:6!$ controller
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auto=if type(*[manacost=7]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 7):target(*[manacost=7]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:7!$ controller
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auto=if type(*[manacost=8]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 8):target(*[manacost=8]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:8!$ controller
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auto=if type(*[manacost=9]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 9):target(*[manacost=9]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:9!$ controller
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auto=if type(*[manacost=10]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 10):target(*[manacost=10]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:10!$ controller
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auto=if type(*[manacost=11]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 11):target(*[manacost=11]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:11!$ controller
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auto=if type(*[manacost=12]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 12):target(*[manacost=12]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:12!$ controller
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auto=if type(*[manacost=13]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 13):target(*[manacost=13]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:13!$ controller
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auto=if type(*[manacost=14]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 14):target(*[manacost=14]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:14!$ controller
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auto=if type(*[manacost=15]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 15):target(*[manacost=15]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:15!$ controller
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auto=if type(*[manacost=16]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 16):target(*[manacost=16]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:16!$ controller
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auto=if type(*[manacost=17]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 17):target(*[manacost=17]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:17!$ controller
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auto=if type(*[manacost=18]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 18):target(*[manacost=18]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:18!$ controller
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auto=if type(*[manacost=19]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 19):target(*[manacost=19]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:19!$ controller
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auto=if type(*[manacost>=20]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 20):target(*[manacost>=20]|mygraveyard) moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:20!$ controller
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text=Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to target creature or player. -- Exile Vengeful Rebirth.
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mana={4}{R}{G}
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type=Sorcery
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@@ -90651,7 +90650,7 @@ toughness=5
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[card]
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name=Vigorspore Wurm
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abilities=oneblocker
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auto=target(creature) transforms((,newability[vigilance],newability[type:creature:mygraveyard/type:creature:mygraveyard]) ueot
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auto=target(creature) transforms((,newability[vigilance],newability[type:creature:mygraveyard/type:creature:mygraveyard])) ueot
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text=Undergrowth - When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. -- Vigorspore Wurm can't be blocked by more than one creature.
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mana={5}{G}
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type=Creature
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@@ -91105,7 +91104,7 @@ toughness=3
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[card]
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name=Vivien's Invocation
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aicode=activate target(creature[zpos<=7]|mylibrary) moveto(mybattlefield) and!(transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike!>])) oneshot)!
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auto=reveal:7 optionone name(Get Creature) target(<1>creature|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike!>])) oneshot)! afterrevealedend revealend
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auto=reveal:7 optionone name(Get Creature) target(<1>creature|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike!>])) oneshot)! )! afterrevealedend revealend
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text=Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls.
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mana={5}{G}{G}
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type=Sorcery
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@@ -92712,7 +92711,7 @@ type=Artifact
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[/card]
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[card]
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name=Weaponize the Monsters
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auto={2}{S(creature|myBattlefield}:damage:2 target(player,creature,planeswalker)
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auto={2}{S(creature|myBattlefield)}:damage:2 target(player,creature,planeswalker)
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text={2}, Sacrifice a creature: Weaponize the Monsters deals 2 damage to any target.
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mana={R}
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type=Enchantment
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@@ -95679,4 +95678,4 @@ type=Legendary Creature
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subtype=Devil
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power=2
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toughness=3
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[/card]
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[/card]
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