New cards from recent expansions, using _EXPLORES_ macro

Mischievous Pup
Oltec Archaeologists
Marauding Brinefang
Poetic Ingenuity
Grasping Shadows
Relic's Roar
Bennie Bracks, Zoologist
Kindled Heroism
Eriette's Tempting Apple
Xavier Sal, Infested Captain
Out Cold
Long Goodbye
Griffnaut Tracker
Concealed Weapon
Cerebral Confiscation
Seeker of Sunlight
Kinjalli's Dawnrunner
Pathfinding Axejaw
River Herald Guide
This commit is contained in:
Eduardo MG
2024-02-16 13:08:48 -06:00
parent a0b3c00211
commit 353b3b1d7f

View File

@@ -1,7 +1,6 @@
grade=borderline
#Bordeline Primitives Pack for Wagic the Homebrew.
#Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programmatically - Thanks to Vitty85 12-02-2024
#I sorted this programmatically - Thanks to Vitty85 16-02-2024
[card]
name=+2 Mace
auto={3}:equip
@@ -8366,6 +8365,17 @@ power=1
toughness=1
[/card]
[card]
name=Bennie Bracks, Zoologist
other={convoke} name(Convoke)
auto=@each endofturn restriction{type(*[token&fresh]|mybattlefield)~morethan~0}:draw:1
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creatureâ??s color.) -- At the beginning of each end step, if you created a token this turn, draw a card.
mana={3}{W}
type=Legendary Creature
subtype=Elf Druid
power=3
toughness=2
[/card]
[card]
name=Benthic Biomancer
auto={1}{U}:_ADAPT_(1)
auto=@counteradded(1/1) from(this):_LOOT_
@@ -15369,6 +15379,14 @@ power=*
toughness=5
[/card]
[card]
name=Cerebral Confiscation
auto=choice name(opponent discards two cards) target(opponent) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer
auto=choice name(opponent reveals their hand) reject notatarget(*[-land]|opponenthand)
text=Choose one - -- - Target opponent discards two cards. -- - Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Cerebral Vortex
target=player
auto=draw:2
@@ -18800,6 +18818,19 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Concealed Weapon
auto=teach(creature) 3/0
facedown={3}
autofacedown=_WARD_(2)
autofacedown={2}{R}:morph
autofaceup=rehook target(creature|myBattlefield)
auto={1}{R}:equip
text=Equipped creature gets +3/+0. -- Disguise {2}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Concealed Weapon is turned face up, attach it to target creature you control. -- Equip {1}{R}
mana={1}{R}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Concealing Curtains
backside=Revealing Eye
abilities=defender
@@ -30672,6 +30703,16 @@ power=5
toughness=6
[/card]
[card]
name=Eriette's Tempting Apple
auto=target(creature) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto={2}{T}{S}:life:3
auto={2}{T}{S}:target(opponent) life:3
text=When Eriette's Tempting Apple enters the battlefield, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- {2}, {T}, Sacrifice Eriette's Tempting Apple: You gain 3 life. -- {2}, {T}, Sacrifice Eriette's Tempting Apple: Target opponent loses 3 life.
mana={4}
type=Legendary Artifact
subtype=Food
[/card]
[card]
name=Erinis, Gloom Stalker
abilities=deathtouch,backgroundpartner
auto=_ATTACKING_target(land|mygraveyard) moveTo(mybattlefield)
@@ -42347,6 +42388,15 @@ power=1
toughness=1
[/card]
[card]
name=Grasping Shadows
auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) deathtouch ueot
auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) lifelink ueot
auto=@combat(attackedalone) source(creature|myBattlefield):counter(0/0,1,dread)
text=Whenever a creature you control attacks alone, it gains deathtouch and lifelink until end of turn. Put a dread counter on Grasping Shadows. Then if there are three or more dread counters on it, transform it.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Grasping Thrull
abilities=flying
auto=damage:2 opponent
@@ -42933,6 +42983,18 @@ toughness=2
color=white
[/card]
[card]
name=Griffnaut Tracker
abilities=flying
auto=may name(opponent's graveyard) target(<upto:2>*|graveyard) moveTo(exile)
auto=may name(your graveyard) target(<upto:2>*|graveyard) moveTo(exile)
text=Flying -- When Griffnaut Tracker enters the battlefield, exile up to two target cards from a single graveyard.
mana={3}{W}
type=Creature
subtype=Human Detective
power=3
toughness=2
[/card]
[card]
name=Grim Bounty
target=creature,planeswalker
auto=destroy
@@ -54945,6 +55007,16 @@ mana={X}{B}
type=Sorcery
[/card]
[card]
name=Kindled Heroism
target=creature
auto=1/0
auto=first strike
auto=_SCRY1_
text=Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
mana={R}
type=Instant
[/card]
[card]
name=Kindly Ancestor
backside=Ancestor's Embrace
abilities=hasdisturb,lifelink
@@ -55084,6 +55156,18 @@ power=0
toughness=3
[/card]
[card]
name=Kinjalli's Dawnrunner
abilities=double strike
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
auto=_EXPLORES_
text=Double strike -- When Kinjalli's Dawnrunner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={2}{W}
type=Creature
subtype=Human Scout
power=1
toughness=1
[/card]
[card]
name=Kinjalli's Sunwing
abilities=flying
auto=@movedto(creature|opponentbattlefield):tap(noevent) all(trigger)
@@ -59149,6 +59233,15 @@ power=3
toughness=3
[/card]
[card]
name=Long Goodbye
abilities=nofizzle
target=*[creature;planeswalker;manacost<=3]
auto=destroy
text=This spell can't be countered. (This includes by the ward ability.) -- Destroy target creature or planeswalker with mana value 3 or less.
mana={1}{B}
type=Instant
[/card]
[card]
name=Long List of the Ents
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
@@ -61355,6 +61448,17 @@ power=3
toughness=3
[/card]
[card]
name=Marauding Brinefang
auto=_WARD_(3)
autohand=activate moveTo(myHand) target(island|myLibrary)
text=Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) -- Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
mana={5}{U}{U}
type=Creature
subtype=Dinosaur
power=6
toughness=7
[/card]
[card]
name=Marauding Dreadship
abilities=haste
auto=name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )!
@@ -64099,6 +64203,17 @@ power=2
toughness=2
[/card]
[card]
name=Mischievous Pup
abilities=flash
auto=may target(other *|myBattlefield) moveto(ownerhand)
text=Flash -- When Mischievous Pup enters the battlefield, return up to one other target permanent you control to its owner's hand.
mana={2}{W}
type=Creature
subtype=Dog
power=3
toughness=1
[/card]
[card]
name=Misdirection
other={E(other *[blue]|myhand)} name(Exile blue card)
target=*[instant;sorcery;aura]|stack
@@ -70154,6 +70269,17 @@ power=4
toughness=5
[/card]
[card]
name=Oltec Archaeologists
auto=may target(artifact|mygraveyard) moveto(myhand)
auto=may _SCRY3_
text=When Oltec Archaeologists enters the battlefield, choose one - -- - Return target artifact card from your graveyard to your hand. -- - Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
mana={4}{W}
type=Creature
subtype=Human Artificer Scout
power=4
toughness=4
[/card]
[card]
name=Oltec Cloud Guard
abilities=flying
auto=create(gnome artifact:creature gnome artifact:1/1:colorless)
@@ -71546,6 +71672,15 @@ mana={W}
type=Sorcery
[/card]
[card]
name=Out Cold
abilities=nofizzle
target=<upto:2>creature
auto=transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot
text=This spell can't be countered. (This includes by the ward ability.) -- Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.)
mana={3}{U}
type=Instant
[/card]
[card]
name=Out of Bounds
target=*|stack
auto=fizzle
@@ -72761,6 +72896,17 @@ mana={1}{G}
type=Enchantment
[/card]
[card]
name=Pathfinding Axejaw
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
auto=_EXPLORES_
text=When Pathfinding Axejaw enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={3}{G}
type=Creature
subtype=Dinosaur
power=4
toughness=3
[/card]
[card]
name=Pathmaker Initiate
auto={T}:target(creature[power<=2]) unblockable ueot
text={T}: Target creature with power 2 or less can't be blocked this turn.
@@ -74704,6 +74850,14 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=Poetic Ingenuity
auto=@combat(attacking) source(Dinosaur|myBattlefield):create(Treasure)
auto=@movedTo(artifact|mystack) turnlimited:create(dinosaur:creature dinosaur:3/1:red)
text=Whenever one or more Dinosaurs you control attack, create that many Treasure tokens. -- Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Pointed Discussion
auto=draw:2 controller
auto=life:-2 controller
@@ -80318,6 +80472,14 @@ mana={4}
type=Artifact
[/card]
[card]
name=Relic's Roar
target=artifact,creature
auto=transforms((Artifact Creature Dinosaur,setpower=4,settoughness=3)) ueot
text=Until end of turn, target artifact or creature becomes a Dinosaur artifact creature with base power and toughness 4/3 in addition to its other types.
mana={U}
type=Instant
[/card]
[card]
name=Rem Karolus, Stalwart Slayer
abilities=flying,haste
auto=preventalldamage to(controller) from(*|stack)
@@ -82355,6 +82517,18 @@ power=2
toughness=3
[/card]
[card]
name=River Herald Guide
abilities=vigilance
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
auto=_EXPLORES_
text=Vigilance -- When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={2}{G}
type=Creature
subtype=Merfolk Scout
power=3
toughness=1
[/card]
[card]
name=River Heralds' Boon
target=creature
auto=counter(1/1)
@@ -87425,6 +87599,16 @@ power=1
toughness=3
[/card]
[card]
name=Seeker of Sunlight
auto={2}{G}:_EXPLORES_ asSorcery
text={2}{G}: Seeker of Sunlight explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={G}
type=Creature
subtype=Merfolk Scout
power=1
toughness=1
[/card]
[card]
name=Seekers' Squire
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
@@ -114803,6 +114987,17 @@ power=5
toughness=5
[/card]
[card]
name=Xavier Sal, Infested Captain
auto={T}:name(Remove and add counter) target(other creature[counter{any}]|mybattlefield) removesinglecountertype(1) && populate asSorcery
auto={T}{S(other creature|mybattlefield)}:_PROLIFERATE_ asSorcery
text={T}, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.) -- {T}, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={B}{G}{U}
type=Legendary Creature
subtype=Human Fungus Pirate
power=3
toughness=3
[/card]
[card]
name=Xenic Poltergeist
auto={T}:target(artifact[-creature]) transforms((creature,newability[manacost/manacost])) uynt
text={T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.