Major Corrections to WAR and removing crashing cards

Cards that check the colors of mana that lands on the opponent battlefield crashes the game, hard to reproduce but happens often enought that I decided to remove them.

Minor fixes in set and Major fixes in WAR primitives
This commit is contained in:
Eduardo
2019-05-01 17:19:01 -05:00
parent d943778309
commit 8b620627d9
12 changed files with 256 additions and 276 deletions

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@@ -262,7 +262,7 @@ type=Sorcery
[card]
name=Skystreamer
abilities=flying
auto=target(player) 4 life
auto=target(player) life:4
text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters the battlefield, target player gains 4 life.
mana={4}{W}
type=Creature
@@ -408,7 +408,7 @@ toughness=2
[card]
name=Gang Up
target=creature[power<=X]
target=creature[power<=prex]
auto=destroy
text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Destroy target creature with power X or less.
mana={X}{B}

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@@ -1491,7 +1491,7 @@ type=Instant
[card]
name=Arbor Armament
target=creature
target=creature
auto=counter(1/1)
auto=reach
text=Put a +1/+1 counter on target creature. That creature gains reach until end of turn.

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@@ -1062,8 +1062,8 @@ type=Instant
[card]
name=Circuitous Route
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:2>land[basic;gate]|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>land[basic;gate]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:2>*[basic;gate]|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>*[basic;gate]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle your library.
mana={3}{G}
type=Sorcery
@@ -1315,8 +1315,8 @@ toughness=2
name=Crackling Drake
abilities=flying
auto=draw:1
anyzone=pginstantsorcery/4
anyzone=peinstantsorcery/4
anyzone=pginstantsorcery/4 cdaactive
#anyzone=peinstantsorcery/4 cdaactive
text=Flying -- Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. -- When Crackling Drake enters the battlefield, draw a card.
mana={U}{U}{R}{R}
type=Creature

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@@ -30,7 +30,7 @@ name=Angel of Condemnation
abilities=flying, vigilance
auto={2}{W}{T}:(blink)ueot target(other creature|battlefield)
auto=@exerted(this):(blink)forsrc target(other creature|battlefield)
auto=@combat(attacking) source(this):may exert
auto={2}{W}{T}:exert
text=Flying, vigilance -- {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. -- {2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)
mana={2}{W}{W}
type=Creature
@@ -393,7 +393,7 @@ subtype=Aura Curse
[card]
name=Hour of Eternity
target=<upto:X>creature|myGraveyard
target=<upto:prex>creature|myGraveyard
auto=clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )!
auto=moveto(exile)
text=Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
@@ -617,7 +617,7 @@ toughness=*
[card]
name=Banewhip Punisher
auto=may counter(-1/-1,1) target(creature)
auto={B}{S}:destroy target(creature[counter(-1/-1)])
auto={B}{S}:destroy target(creature[counter{-1/-1.1}])
text=When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. -- {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.
mana={2}{B}
type=Creature
@@ -1755,7 +1755,7 @@ subtype=Equipment
[card]
name=God-Pharaoh's Gift
auto=@each my combatbegins:may target(creature|graveyard) clone and!( transforms((Zombie,setpower=4,settoughness=4,black,haste ueot)) forever )! && moveTo(exile)
auto=@each my combatbegins:may target(creature|mygraveyard) clone and!( transforms((Zombie,setpower=4,settoughness=4,black,haste ueot)) forever )! && moveTo(exile)
text=At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
mana={7}
type=Artifact

View File

@@ -927,8 +927,11 @@ toughness=2
[card]
name=Sarkhan's Unsealing
auto=@movedTo(creature[6>=power>=4]|mystack):damage:4 target(creature,player)
auto=@movedTo(creature[power>=7]|mystack):damage:4 opponent && all(creature,planeswalker) damage:1
auto=@movedTo(creature[power=4]|mystack):damage:4 target(creature,player)
auto=@movedTo(creature[power=5]|mystack):damage:4 target(creature,player)
auto=@movedTo(creature[power=6]|mystack):damage:4 target(creature,player)
auto=@movedTo(creature[power>=7]|mystack):damage:4 all(creature,planeswalker|opponentBattlefield)
auto=@movedTo(creature[power>=7]|mystack):damage:4 opponent
text=Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target. -- Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.
mana={3}{R}
type=Enchantment

View File

@@ -256,10 +256,9 @@ type=Enchantment
[card]
name=Crashing Tide
abilities=flash
target=creature
auto=if type(creature[merfolk]|mybattlefield)~lessthan~1 then -flash
auto=target(creature) moveto(ownerhand)
auto=if type(creature[merfolk]|mybattlefield)~morethan~0 then asflash
target=creature
auto=moveTo(ownerhand)
auto=draw:1 controller
text=Crashing Tide has flash as long as you control a Merfolk. -- Return target creature to its owner's hand. -- Draw a card.
mana={2}{U}

View File

@@ -956,7 +956,7 @@ toughness=1
[card]
name=Light Up the Stage
auto=moveto(exile) and!(transforms((,canplayfromexile)))! all(*[zpos<=2]|mylibrary)
auto=moveto(exile) and!(transforms((,canplayfromexile))ueot)! all(*[zpos<=2]|mylibrary)
text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
other={R} name(Spectacle)
otherrestriction=compare(oplifelost)~morethan~0

View File

@@ -34,9 +34,9 @@ subtype=Ajani
[card]
name=Angrath's Rampage
auto=ability$!sacrifice notatarget(artifact|mybattlefield)!$ target(player)
auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ target(player)
auto=ability$!sacrifice notatarget(planeswalker|mybattlefield)!$ target(player)
auto=ability$! name(sacrifices artifact) sacrifice notatarget(artifact|mybattlefield)!$ target(player)
auto=ability$! name(sacrifices creature) sacrifice notatarget(creature|mybattlefield)!$ target(player)
auto=ability$! name(sacrifices planeswalker) sacrifice notatarget(planeswalker|mybattlefield)!$ target(player)
text=Choose one — -- • Target player sacrifices an artifact. -- • Target player sacrifices a creature. -- • Target player sacrifices a planeswalker.
mana={B}{R}
type=Sorcery
@@ -46,7 +46,8 @@ type=Sorcery
name=Angrath, Captain of Chaos
auto=counter(0/0,5,loyalty)
auto=lord(creature|myBattlefield) menace
auto={C(0/0,-2,Loyalty)}:_AMASS_(2)
auto={C(0/0,-2,Loyalty)}:counter(1/1,2) notATarget(army|myBattlefield)
auto={C(0/0,-2,Loyalty)}:create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1,2) notATarget(army|myBattlefield))!
text=Creatures you control have menace. -- -2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
mana={2}{BR}{BR}
type=Legendary Planeswalker
@@ -102,7 +103,7 @@ toughness=5
name=Ashiok, Dream Render
auto=counter(0/0,5,loyalty)
auto=lord(*|opponentlibrary) shroud
auto={C(0/0,-1,Loyalty)}:target(player) deplete:4 && moveTo(exile) all(*|graveyard) opponent
auto={C(0/0,-1,Loyalty)}:target(player) deplete:4 && moveTo(exile) all(*|opponentgraveyard)
text=Spells and abilities your opponents control can't cause their controller to search their library. -- -1: Target player puts the top four cards of their library into their graveyard. Then exile each opponent's graveyard.
mana={1}{UB}{UB}
type=Legendary Planeswalker
@@ -124,7 +125,7 @@ toughness=2
[card]
name=Awakening of Vitu-Ghazi
target=land|myBattlefield
auto=transforms((Vitu-Ghazi,Legendary Elemental Creature,newability[counter(1/1.9)],newability[haste])) forever
auto=transforms((Legendary Elemental Creature, Vitu-Ghazi,newability[counter(1/1.9)],newability[haste])) forever
text=Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
mana={3}{G}{G}
type=Instant
@@ -178,7 +179,7 @@ toughness=4
name=Blast Zone
auto=counter(0/0,1,Charge)
auto={T}:Add{C}
auto={X}{X}{T}:counter(0/0,1,Charge)
auto={X}{X}{T}:counter(0/0,X,Charge)
auto={3}{T}{S}:this(counter{0/0.1.Charge}<1) {T}{S}:destroy all(*[-land;manacost=0])
auto={3}{T}{S}:this(counter{0/0.1.Charge}=) {T}{S}:destroy all(*[-land;manacost=1])
auto={3}{T}{S}:this(counter{0/0.2.Charge}=) {T}{S}:destroy all(*[-land;manacost=2])
@@ -226,8 +227,9 @@ toughness=4
[card]
name=Bolas's Citadel
auto={0}:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(mybattlefield) optiontwoend revealend
auto={T}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}{S(*|myBattlefield)}:life:-10 opponent
abilities=showfromtoplibrary
auto={0}:name(play from top) reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(mybattlefield) optiontwoend revealend
auto={T}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}:life:-10 opponent
text=You may look at the top card of your library any time. -- You may play the top card of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost. -- {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.
mana={3}{B}{B}{B}
type=Legendary Artifact
@@ -294,7 +296,8 @@ toughness=6
[card]
name=Burning Prophet
auto=@movedTo(*[-creature]|mystack):1/0 ueot && _SCRY_(1)
auto=@movedTo(*[-creature]|mystack):1/0 ueot
auto=@movedTo(*[-creature]|mystack):_SCRY_(1)
text=Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.
mana={1}{R}
type=Creature
@@ -372,9 +375,9 @@ type=Instant
[card]
name=Chandra, Fire Artisan
auto=counter(0/0,4,loyalty)
auto=@damaged(this):damage:thatmuch target(creature,player)
auto={C(0/0,1,Loyalty)}:moveto(exile) and!(transforms((,canplayfromexile))ueot)! all(*[zpos=1]|mylibrary) && damage:1 target(creature,player)
auto={C(0/0,-7,Loyalty)}:moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=7]|mylibrary) && damage:7 target(creature,player)
auto=@counterremoved(0/0,1,Loyalty) from(this):damage:1 target(opponent)
auto={C(0/0,1,Loyalty)}:moveto(exile) and!(transforms((,canplayfromexile))ueot)! all(*[zpos=1]|mylibrary)
auto={C(0/0,-7,Loyalty)}:name(ultimate) moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=7]|mylibrary)
text=Whenever one or more loyalty counters are removed from Chandra, Fire Artisan, she deals that much damage to target opponent or planeswalker. -- +1: Exile the top card of your library. You may play it this turn. -- -7: Exile the top seven cards of your library. You may play them this turn.
mana={2}{R}{R}
type=Legendary Planeswalker
@@ -406,9 +409,9 @@ toughness=1
[card]
name=Command the Dreadhorde
target=<anyamount>creature,planeswalker
auto=moveTo(myBattlefield)
target=<anyamount>creature,planeswalker|myGraveyard
auto=life:-manacost controller
auto=moveTo(myBattlefield)
text=Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total converted mana cost of those cards. Put them onto the battlefield under your control.
mana={4}{B}{B}
type=Sorcery
@@ -591,7 +594,7 @@ subtype=Dovin
[card]
name=Dreadhorde Arcanist
abilities=trample
auto=@combat(attacking) source(this):may target(*[instant;sorcery;manacost<=power]|mygraveyard) castcard(restricted)
auto=@combat(attacking) source(this):may target(*[instant;sorcery;manacost<=power]|mygraveyard) castcard(restricted) and!(transforms((,newability[exiledeath])) forever)!
text=Trample -- Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with converted mana cost less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.
mana={1}{R}
type=Creature
@@ -617,7 +620,7 @@ toughness=1
name=Dreadhorde Invasion
auto=@each my upkeep:life:-1
auto=@each my upkeep:_AMASS_(1)
auto=lord(Zombie[token;power>=6;attacking]|myBattlefield) lifelink ueot
auto=lord(Zombie[token;power>=6;attacking]|myBattlefield) lifelink
text=At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
mana={1}{B}
type=Enchantment
@@ -649,7 +652,7 @@ toughness=1
[card]
name=Duskmantle Operative
auto=cantbeblockedby(creature[power<=4])
auto=cantbeblockedby(creature[power>=4])
text=Duskmantle Operative can't be blocked by creatures with power 4 or greater.
mana={1}{B}
type=Creature
@@ -760,24 +763,25 @@ power=1
toughness=1
[/card]
[card]
name=Feather, the Redeemed
abilities=flying
#[card]
#name=Feather, the Redeemed
#abilities=flying
#moveto(exile) &&
auto=@targeted(*|myBattlefield) from(instant,sorcery|mystack):trigger[to] phaseaction[endofturn once] moveTo(ownerhand) ueot
text=Flying -- Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
mana={R}{W}{W}
type=Legendary Creature
subtype=Angel
power=3
toughness=4
[/card]
#auto=@targeted(creature|myBattlefield) from(instant,sorcery|mystack):trigger[to] phaseaction[endofturn once] moveTo(ownerhand) ueot
#auto=@targeted(creature|mybattlefield) from(*[instant;sorcery]|nonbattlezone,stack):all(trigger[to]<1>) moveTo(hand)
#text=Flying -- Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
#mana={R}{W}{W}
#type=Legendary Creature
#subtype=Angel
#power=3
#toughness=4
#[/card]
[card]
name=Finale of Devastation
auto=moveTo(myBattlefield) target(creature[manacost<=X]|myLibrary,myGraveyard)
auto=this(X>=10) all(creature|myBattlefield) haste
auto=this(X>=10) all(creature|myBattlefield) +x/+x
auto=moveTo(myBattlefield) target(creature[manacost<=X]|myLibrary,myGraveyard)
text=Search your library and/or graveyard for a creature card with converted mana cost X or less and put it onto the battlefield. If you search your library this way, shuffle it. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
mana={X}{G}{G}
type=Sorcery
@@ -785,8 +789,9 @@ type=Sorcery
[card]
name=Finale of Eternity
target=<upto:3>creatures[toughness<=X]
auto=this(X>=10) all(creature|mygraveyard) moveto(mybattlefield)
target=<upto:3>creature[toughness<=prex]
auto=destroy
auto=this(prex>=10) all(creature|mygraveyard) moveto(mybattlefield)
text=Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.
mana={X}{B}{B}
type=Sorcery
@@ -803,10 +808,9 @@ type=Sorcery
[card]
name=Finale of Promise
target=*[instant;sorcery;manacost<=X]|mygraveyard
target=<upto:2>*[instant;sorcery;manacost<=prex]|mygraveyard
auto=this(X>=10) castcard(normal)
auto=castcard(normal) and!(transforms((,newability[exiledeath])) forever)!
auto=this(X>=10) @movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever
#auto=this(X>=10) @movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever
text=You may cast up to one target instant card and/or sorcery card from your graveyard each with converted mana cost X or less without paying their mana costs. If a card cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.
mana={X}{R}{R}
type=Sorcery
@@ -814,8 +818,10 @@ type=Sorcery
[card]
name=Finale of Revelation
auto=this(X>=10)
auto=draw:x
auto=this(X<10) draw:x
auto=this(X>=10) moveto(myLibrary) all(*|myGraveyard) && shuffle && draw:x
auto=this(X>=10) untap notatarget(<upto:5>land)
autoexile=lord(*|myBattlefield) nomaxhand
auto=moveto(exile)
text=Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. -- Exile Finale of Revelation.
mana={X}{U}{U}
@@ -825,16 +831,16 @@ type=Sorcery
[card]
name=Firemind Vessel
auto=tapped(noevent)
auto={T}:{W}{U}
auto={T}:{W}{B}
auto={T}:{W}{R}
auto={T}:{W}{G}
auto={T}:{U}{B}
auto={T}:{U}{R}
auto={T}:{U}{G}
auto={T}:{B}{R}
auto={T}:{B}{G}
auto={T}:{R}{G}
auto={T}:Add{W}{U}
auto={T}:Add{W}{B}
auto={T}:Add{W}{R}
auto={T}:Add{W}{G}
auto={T}:Add{U}{B}
auto={T}:Add{U}{R}
auto={T}:Add{U}{G}
auto={T}:Add{B}{R}
auto={T}:Add{B}{G}
auto={T}:Add{R}{G}
text=Firemind Vessel enters the battlefield tapped. -- {T}: Add two mana of different colors.
mana={4}
type=Artifact
@@ -864,10 +870,11 @@ type=Instant
name=Gideon Blackblade
auto=counter(0/0,4,loyalty)
auto=this(variable{controllerturn}>0) transforms((Human Soldier Creature,setpower=4,settoughness=4,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot
auto=@each my beginofturn:transforms((Human Soldier Creature,setpower=4,settoughness=4,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot
auto={C(0/0,1,Loyalty)}:target(other creature|myBattlefield) vigilance
auto={C(0/0,1,Loyalty)}:target(other creature|myBattlefield) lifelink
auto={C(0/0,1,Loyalty)}:target(other creature|myBattlefield) indestructible
auto={C(0/0,1,Loyalty)}:donothing
auto={C(0/0,1,Loyalty)}:name(no targets) donothing
auto={C(0/0,-6,Loyalty)}:moveTo(exile) target(*[-land])
text=As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. -- Prevent all damage that would be dealt to Gideon Blackblade during your turn. -- +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. -- -6: Exile target nonland permanent.
mana={1}{W}{W}
@@ -909,8 +916,8 @@ type=Instant
[card]
name=Gideon, the Oathsworn
auto=counter(0/0,4,loyalty)
auto=counter(1/1)
auto={C(0/0,2,Loyalty)}:transforms((Human Soldier Creature,setpower=5,settoughness=5,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot
auto=@each my blockers restriction{type(creature[-gideon&attacking]|myBattlefield)~morethan~1}:counter(1/1) all(creature[-gideon&attacking]|myBattlefield)
auto={C(0/0,2,Loyalty)}:transforms((Human Soldier Creature,setpower=5,settoughness=5,newability[preventAllDamage to(this)])) ueot
auto={C(0/0,-9,Loyalty)}:moveTo(exile) all(creature|opponentBattlefield) && moveTo(exile) all(this)
text=Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. -- +2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.) -- -9: Exile Gideon, the Oathsworn and each creature your opponents control.
mana={4}{W}{W}
@@ -964,16 +971,16 @@ power=5
toughness=6
[/card]
[card]
name=God-Eternal Kefnet
abilities=flying
text=Flying -- You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast. -- When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
mana={2}{U}{U}
type=Legendary Creature
subtype=Zombie God
power=4
toughness=5
[/card]
#[card]
#name=God-Eternal Kefnet
#abilities=flying
#text=Flying -- You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast. -- When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
#mana={2}{U}{U}
#type=Legendary Creature
#subtype=Zombie God
#power=4
#toughness=5
#[/card]
[card]
name=God-Eternal Oketra
@@ -990,7 +997,7 @@ toughness=6
[card]
name=God-Eternal Rhonas
abilities=deathtouch
auto=all(other creature|myBattlefield) power/power ueot
auto=all(other creature|myBattlefield) dynamicability<!mytgt powerpumppow!> ueot
auto=all(other creature|myBattlefield) vigilance ueot
text=Deathtouch -- When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. -- When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
mana={3}{G}{G}
@@ -1024,7 +1031,7 @@ toughness=1
[card]
name=Grim Initiate
abilities=first strike
auto=_DIES__AMASS_(1)
auto=_DIES_if type(army|mybattlefield)~morethan~0 then counter(1/1) notATarget(army|myBattlefield) else create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1) notATarget(army|myBattlefield))!
text=First strike -- When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
mana={R}
type=Creature
@@ -1036,16 +1043,16 @@ toughness=1
[card]
name=Guild Globe
auto=draw:1
auto={2}{T}{S}:{W}{U}
auto={2}{T}{S}:{W}{B}
auto={2}{T}{S}:{W}{R}
auto={2}{T}{S}:{W}{G}
auto={2}{T}{S}:{U}{B}
auto={2}{T}{S}:{U}{R}
auto={2}{T}{S}:{U}{G}
auto={2}{T}{S}:{B}{R}
auto={2}{T}{S}:{B}{G}
auto={2}{T}{S}:{R}{G}
auto={2}{T}{S}:Add{W}{U}
auto={2}{T}{S}:Add{W}{B}
auto={2}{T}{S}:Add{W}{R}
auto={2}{T}{S}:Add{W}{G}
auto={2}{T}{S}:Add{U}{B}
auto={2}{T}{S}:Add{U}{R}
auto={2}{T}{S}:Add{U}{G}
auto={2}{T}{S}:Add{B}{R}
auto={2}{T}{S}:Add{B}{G}
auto={2}{T}{S}:Add{R}{G}
text=When Guild Globe enters the battlefield, draw a card. -- {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors.
mana={2}
type=Artifact
@@ -1083,7 +1090,7 @@ type=Instant
[card]
name=Herald of the Dreadhorde
auto=_DIES__AMASS_(2)
auto=_DIES_if type(army|mybattlefield)~morethan~0 then counter(1/1,2) notATarget(army|myBattlefield) else create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1,2) notATarget(army|myBattlefield))!
text=When Herald of the Dreadhorde dies, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
mana={3}{B}
type=Creature
@@ -1116,7 +1123,7 @@ toughness=3
[card]
name=Huatli, the Sun's Heart
auto=counter(0/0,7,loyalty)
auto=lord(other creature|myBattlefield) combattoughness
auto=lord(creature|myBattlefield) combattoughness
auto={C(0/0,-3,Loyalty)}:life:toughness:highest:creature:myBattlefield
text=Each creature you control assigns combat damage equal to its toughness rather than its power. -- -3: You gain life equal to the greatest toughness among creatures you control.
mana={2}{GW}
@@ -1135,7 +1142,7 @@ type=Instant
[card]
name=Ilharg, the Raze-Boar
abilities=trample
auto=@combat(attacking) source(this):target(creature|myhand) ninjutsu
auto=@combat(attacking) source(this):target(creature|myhand) transforms((,newability[phaseaction[endofturn once] moveTo(hand)],newability[ninjutsu])) forever
text=Trample -- Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. -- When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
mana={3}{R}{R}
type=Legendary Creature
@@ -1148,16 +1155,16 @@ toughness=6
name=Interplanar Beacon
auto=@movedTo(planeswalker|mystack):life:1
auto={T}:Add{C}
auto={1}{T}:{W}{U}
auto={1}{T}:{W}{B}
auto={1}{T}:{W}{R}
auto={1}{T}:{W}{G}
auto={1}{T}:{U}{B}
auto={1}{T}:{U}{R}
auto={1}{T}:{U}{G}
auto={1}{T}:{B}{R}
auto={1}{T}:{B}{G}
auto={1}{T}:{R}{G}
auto={1}{T}:Add{W}{U}
auto={1}{T}:Add{W}{B}
auto={1}{T}:Add{W}{R}
auto={1}{T}:Add{W}{G}
auto={1}{T}:Add{U}{B}
auto={1}{T}:Add{U}{R}
auto={1}{T}:Add{U}{G}
auto={1}{T}:Add{B}{R}
auto={1}{T}:Add{B}{G}
auto={1}{T}:Add{R}{G}
text=Whenever you cast a planeswalker spell, you gain 1 life. -- {T}: Add {C}. -- {1}, {T}: Add two mana of different colors. Spend this mana only to cast planeswalker spells.
type=Land
[/card]
@@ -1235,7 +1242,7 @@ type=Sorcery
[card]
name=Jace, Arcane Strategist
auto=counter(0/0,4,loyalty)
auto=@drawof(player,turnlimited):transforms((,newability[@drawof(player,turnlimited):counter(1/1) target(creature|myBattlefield)]))
auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:counter(1/1) target(creature|myBattlefield)])) ueot
auto={C(0/0,1,Loyalty)}:draw:1
auto={C(0/0,-7,Loyalty)}:all(creature|myBattlefield) unblockable
text=Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control. -- +1: Draw a card. -- -7: Creatures you control can't be blocked this turn.
@@ -1250,7 +1257,7 @@ abilities=cantmilllose
auto=counter(0/0,4,loyalty)
auto=@drawof(player) restriction{type(*|mylibrary)~equalto~0}:wingame
auto={C(0/0,1,Loyalty)}:target(player) deplete:2 && draw:1
auto={C(0/0,-8,Loyalty)}:draw:7 if{type(*|mylibrary)~equalto~0}:wingame
auto={C(0/0,-8,Loyalty)}:name(absolute madman) if type(*|mylibrary)~lessthan~8 then wingame else draw:7
text=If you would draw a card while your library has no cards in it, you win the game instead. -- +1: Target player puts the top two cards of their library into their graveyard. Draw a card. -- -8: Draw seven cards. Then if your library has no cards in it, you win the game.
mana={1}{U}{U}{U}
type=Legendary Planeswalker
@@ -1295,7 +1302,9 @@ name=Karn, the Great Creator
auto=counter(0/0,5,loyalty)
auto=lord(artifact|opponentBattlefield) noactivatedability
auto={C(0/0,1,Loyalty)}:target(artifact[-creature]) dynamicability<!mytgt manacostpumpboth!> transforms((creature,setpower=0,settoughness=0)) ueot
auto={C(0/0,-2,Loyalty)}:moveto(ownerhand) target(artifact|myexile)
auto={C(0/0,1,Loyalty)}:name(+1 No targets) donothing
auto={C(0/0,-2,Loyalty)}:name(from exile) moveto(ownerhand) target(artifact|myexile)
auto={C(0/0,-2,Loyalty)}:name(from sideboard) moveto(ownerhand) target(artifact|mysideboard)
text=Activated abilities of artifacts your opponents control can't be activated. -- +1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. -- -2: You may choose an artifact card you own from outside the game or in exile, reveal that card, and put it into your hand.
mana={4}
type=Legendary Planeswalker
@@ -1305,7 +1314,7 @@ subtype=Karn
[card]
name=Kasmina's Transmutation
target=creature
auto=teach(creature) loseabilities
auto=loseabilities
auto=teach(creature) transforms((,setpower=1,settoughness=1))
text=Enchant creature -- Enchanted creature loses all abilities and has base power and toughness 1/1.
mana={1}{U}
@@ -1370,8 +1379,8 @@ toughness=2
[card]
name=Krenko, Tin Street Kingpin
auto=@combat(attacking) source(this):counter(1/1)
auto=@combat(attacking) source(this):create(goblin:goblin creature:1/1:red)*power
auto=@combat(attacking) source(this):counter(1/1)
text=Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
mana={2}{R}
type=Legendary Creature
@@ -1415,6 +1424,7 @@ toughness=4
[card]
name=Lazotep Plating
auto=_AMASS_(1)
auto=playershroud ueot
auto=all(creature|myBattlefield) opponentshroud
text=Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
mana={1}{U}
@@ -1462,8 +1472,8 @@ name=Liliana, Dreadhorde General
auto=counter(0/0,6,loyalty)
auto=@movedTo(creature|graveyard) from(mybattlefield):draw:1
auto={C(0/0,1,Loyalty)}:create(zombie:creature zombie:2/2:black)
auto={C(0/0,-4,Loyalty)}:sacrifice notatarget(<2>creature|mybattlefield) && ability$! sacrifice notatarget(<2>creature|mybattlefield) !$ opponent
auto={C(0/0,-9,Loyalty)}:if type(creature|opponentbattlefield)~morethan~1 then ability$! sacrifice notatarget(<type:creature:mybattlefieldminus1minusend>creature|mybattlefield) !$ opponent && if type(land|opponentbattlefield)~morethan~1 then ability$! sacrifice notatarget(<type:land:mybattlefieldminus1minusend>land|mybattlefield) !$ opponent
auto={C(0/0,-4,Loyalty)}:sacrifice notatarget(<upto:2>creature|mybattlefield) && ability$! sacrifice notatarget(<2>creature|mybattlefield) !$ opponent
auto={C(0/0,-9,Loyalty)}:ability$! sacrifice notatarget(<type:creature:mybattlefieldminus1minusend>creature|mybattlefield) and!( sacrifice notatarget(<type:land:mybattlefieldminus1minusend>land|mybattlefield) and!( sacrifice notatarget(<type:enchantment:mybattlefieldminus1minusend>enchantment|mybattlefield) and!( sacrifice notatarget(<type:artifact:mybattlefieldminus1minusend>artifact|mybattlefield) and!( sacrifice notatarget(<type:planeswalker:mybattlefieldminus1minusend>planeswalker|mybattlefield))! )! )! !$ opponent
text=Whenever a creature you control dies, draw a card. -- +1: Create a 2/2 black Zombie creature token. -- -4: Each player sacrifices two creatures. -- -9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
mana={4}{B}{B}
type=Legendary Planeswalker
@@ -1472,7 +1482,7 @@ subtype=Liliana
[card]
name=Living Twister
auto={1}{R}{D(*[land])}:damage:2 target(creature,player)
auto={1}{R}{D(land|myhand)}:damage:2 target(creature,player)
auto={G}:target(land[tapped]|myBattlefield) moveto(ownerhand)
text={1}{R}, Discard a land card: Living Twister deals 2 damage to any target. -- {G}: Return a tapped land you control to its owner's hand.
mana={R}{R}{G}
@@ -1485,7 +1495,7 @@ toughness=5
[card]
name=Loxodon Sergeant
abilities=vigilance
auto=all(other creature|myBattlefield)) vigilance ueot
auto=all(other creature|myBattlefield) vigilance
text=Vigilance -- When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn.
mana={3}{W}
type=Creature
@@ -1532,8 +1542,8 @@ toughness=2
[card]
name=Massacre Girl
abilities=menace
auto=transforms((,newability[@movedto(creature|graveyard) from(battlefield):all(other creature) -1/-1 ueot])) ueot
auto=all(other creature) -1/-1 ueot
auto=transforms((,newability[@movedto(creature|graveyard) from(battlefield):all(other creature) -1/-1 ueot)) ueot
text=Menace -- When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
mana={3}{B}{B}
type=Legendary Creature
@@ -1594,7 +1604,7 @@ type=Land
[card]
name=Mowu, Loyal Companion
abilities=vigilance,trample
auto=@counteradded(1/1) from(this) turnlimited:counter(1/1)
auto=@counteradded(1/1) from(this) restriction{once}:counter(1/1)
text=Trample, vigilance -- If one or more +1/+1 counters would be put on Mowu, Loyal Companion, that many plus one +1/+1 counters are put on it instead.
mana={3}{G}
type=Legendary Creature
@@ -1625,15 +1635,15 @@ type=Instant
name=Nahiri, Storm of Stone
auto=counter(0/0,6,loyalty)
auto=this(variable{controllerturn}>0) lord(creature|myBattlefield) first strike
auto={C(0/0,-1,Loyalty)}:damage:1 target(creature[tapped])
auto={C(0/0,-2,Loyalty)}:damage:2 target(creature[tapped])
auto={C(0/0,-3,Loyalty)}:damage:3 target(creature[tapped])
auto={C(0/0,-4,Loyalty)}:damage:4 target(creature[tapped])
auto={C(0/0,-5,Loyalty)}:damage:5 target(creature[tapped])
auto={C(0/0,-6,Loyalty)}:damage:6 target(creature[tapped])
auto={C(0/0,-7,Loyalty)}:damage:7 target(creature[tapped])
auto={C(0/0,-8,Loyalty)}:damage:8 target(creature[tapped])
auto={C(0/0,-9,Loyalty)}:damage:9 target(creature[tapped])
auto={C(0/0,-1,Loyalty)}:name(-1 counter) damage:1 target(creature[tapped]) damage:1
auto={C(0/0,-2,Loyalty)}:name(-2 counters) damage:2 target(creature[tapped])
auto={C(0/0,-3,Loyalty)}:name(-3 counters) damage:3 target(creature[tapped])
auto={C(0/0,-4,Loyalty)}:name(-4 counters) damage:4 target(creature[tapped])
auto={C(0/0,-5,Loyalty)}:name(-5 counters) damage:5 target(creature[tapped])
auto={C(0/0,-6,Loyalty)}:name(-6 counters) damage:6 target(creature[tapped])
auto={C(0/0,-7,Loyalty)}:name(-7 counters) damage:7 target(creature[tapped])
auto={C(0/0,-8,Loyalty)}:name(-8 counters) damage:8 target(creature[tapped])
auto={C(0/0,-9,Loyalty)}:name(-9 counters) damage:9 target(creature[tapped])
text=As long as it's your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. -- -X: Nahiri, Storm of Stone deals X damage to target tapped creature.
mana={2}{RW}{RW}
type=Legendary Planeswalker
@@ -1643,7 +1653,8 @@ subtype=Nahiri
[card]
name=Narset's Reversal
target=*[instant;sorcery]|stack
auto=castcard(copied noevent) && fizzleto(ownerHand)
auto=fizzleto(hand)
auto=castcard(copied noevent)
text=Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
mana={U}{U}
type=Instant
@@ -1672,10 +1683,10 @@ type=Sorcery
[card]
name=Nicol Bolas, Dragon-God
auto=counter(0/0,4,loyalty)
auto={C(0/0,0,Loyalty)} copy notatarget(planeswalker) ueot
auto={C(0/0,1,Loyalty)}:draw:1 && ability$!moveto(exile) target(*|myhand)!$ opponent
auto={C(0/0,0,Loyalty)}:clone and!( transforms((,newability[unearth])) )! notatarget(planeswalker)
auto={C(0/0,1,Loyalty)}:draw:1 && ability$!moveto(exile) target(*|myhand,myBattlefield)!$ opponent
auto={C(0/0,-3,Loyalty)}:destroy target(creature,planeswalker)
auto={C(0/0,-8,Loyalty)}:if type(creature[legendary],planeswalker|opponentbattlefield))~lessthan~1 then wingame
auto={C(0/0,-8,Loyalty)}:name(ultimate) if type(creature[legendary]|opponentbattlefield)~lessthan~1 then wingame
text=Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. -- +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. -- -3: Destroy target creature or planeswalker. -- -8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
mana={U}{B}{B}{B}{R}
type=Legendary Planeswalker
@@ -1684,7 +1695,8 @@ subtype=Bolas
[card]
name=Nissa's Triumph
auto=transforms((,newability[if type((planeswalker[Nissa]|mybattlefield))~lessthan~1 then moveTo(myhand) and!(tap(noevent))! target(<upto:2>forest[basic]|myLibrary)],newability[if type((planeswalker[Nissa]|mybattlefield))~morethan~0 then moveTo(myhand) and!(tap(noevent))! target(<upto:3>forest[basic]|myLibrary)])) ueot
auto=transforms((,newability[name(search 2 forests) moveTo(myhand) target(<upto:2>forest[basic]|myLibrary)])) ueot
auto=aslongas(*[nissa]|mybattlefield))>0 transforms((,newability[name(search 3 lands) moveTo(myhand) target(<upto:3>land|myLibrary)])) ueot
text=Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle your library.
mana={G}{G}
type=Sorcery
@@ -1694,8 +1706,8 @@ type=Sorcery
name=Nissa, Who Shakes the World
auto=counter(0/0,5,loyalty)
auto=lord(forest|mybattlefield) transforms((,newability[producecolor:green]))
auto={C(0/0,1,Loyalty)}:target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[vigilance],newability[haste])) forever
auto={C(0/0,-8,Loyalty)}:emblem transforms((,newability[lord(land|myBattlefield) indestructible])) forever dontremove
auto={C(0/0,1,Loyalty)}:target(*[land;-creature]|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[vigilance],newability[haste],newability[untap])) forever
auto={C(0/0,-8,Loyalty)}:reveal:plibrarycount optionone name(choose card) target(<anyamount>land[forest]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(mybattlefield) and!( emblem transforms((,newability[lord(land|myBattlefield) indestructible])) forever dontremove ) forever )! oneshot)! afterrevealedend revealend
text=Whenever you tap a Forest for mana, add an additional {G}. -- +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. -- -8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library.
mana={3}{G}{G}
type=Legendary Planeswalker
@@ -1718,7 +1730,7 @@ toughness=6
name=No Escape
target=creature,planeswalker|stack
auto=fizzleto(exile)
auto=_SCRY_(1)
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -- Scry 1.
mana={2}{U}
type=Instant
@@ -1790,10 +1802,7 @@ toughness=5
[card]
name=Planewide Celebration
auto=Create(citizen:Citizen creature:2/2:white:blue:black:red:green)
auto=moveTo(ownerHand) target(permanent|mygraveyard) moveto(ownerhand)
auto=_PROLIFERATE_
auto=life:4
auto=ability$! choice Create(citizen:Citizen creature:2/2:white:blue:black:red:green) _ choice moveTo(ownerHand) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice _PROLIFERATE_ _choice life:4 !$ controller && ability$! choice Create(citizen:Citizen creature:2/2:white:blue:black:red:green) _ choice moveTo(ownerHand) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice _PROLIFERATE_ _choice life:4 !$ controller && ability$! choice Create(citizen:Citizen creature:2/2:white:blue:black:red:green) _ choice moveTo(ownerHand) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice _PROLIFERATE_ _choice life:4 !$ controller && ability$! choice Create(citizen:Citizen creature:2/2:white:blue:black:red:green) _ choice moveTo(ownerHand) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice _PROLIFERATE_ _choice life:4 !$ controller
text=Choose four. You may choose the same mode more than once. -- • Create a 2/2 Citizen creature token that's all colors. -- • Return target permanent card from your graveyard to your hand. -- • Proliferate. -- • You gain 4 life.
mana={5}{G}{G}
type=Sorcery
@@ -1810,8 +1819,8 @@ type=Instant
[card]
name=Pollenbright Druid
auto=counter(1/1) target(creature)
auto=_PROLIFERATE_
auto=choice counter(1/1) target(creature)
auto=choice _PROLIFERATE_
text=When Pollenbright Druid enters the battlefield, choose one — -- • Put a +1/+1 counter on target creature. -- • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={1}{G}
type=Creature
@@ -1858,8 +1867,7 @@ toughness=1
[card]
name=Prison Realm
auto=(blink)forsrc target(*[-land]|opponentbattlefield)
auto=_SCRY_(1)
auto=(blink)forsrc target(*[creature;planeswalker]|opponentbattlefield)
text=When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. -- When Prison Realm enters the battlefield, scry 1.
mana={2}{W}
type=Enchantment
@@ -1886,17 +1894,17 @@ mana={2}{U}{R}
type=Instant
[/card]
[card]
name=Ral, Storm Conduit
auto=counter(0/0,4,loyalty)
auto=@movedto(*[instant;sorcery]|mystack):damage:1 target(player)
auto={C(0/0,2,Loyalty)}:_SCRY_(1)
auto={C(0/0,-2,Loyalty)}:@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[name(copy spell) activate name(copy spell) castcard(copied noevent)]))
text=Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. -- +2: Scry 1. -- -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
mana={2}{U}{R}
type=Legendary Planeswalker
subtype=Ral
[/card]
#[card]
#name=Ral, Storm Conduit
#auto=counter(0/0,4,loyalty)
#auto=@movedto(*[instant;sorcery]|mystack):damage:1 opponent
#auto={C(0/0,2,Loyalty)}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend
#auto={C(0/0,-2,Loyalty)}:transforms((,newability[@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) name(copy spell) activate name(copy spell) target(instant,sorcery|mystack) castcard(copied noevent)])) ueot
#text=Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. -- +2: Scry 1. -- -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
#mana={2}{U}{R}
#type=Legendary Planeswalker
#subtype=Ral
#[/card]
[card]
name=Rally of Wings
@@ -1926,7 +1934,7 @@ type=Sorcery
[card]
name=Rescuer Sphinx
abilities=flying
auto=may notatarget(-land|myBattlefield) moveto(ownerhand) && counter(1/1)
auto=may target(*[-land]|myBattlefield) moveto(ownerhand) && counter(1/1,1) all(this)
text=Flying -- As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it.
mana={2}{U}{U}
type=Creature
@@ -1972,11 +1980,11 @@ toughness=5
[card]
name=Role Reversal
auto=moveTo(myBattlefield) target(artifact|opponentBattlefield) && moveto(opponentBattlefield) target(artifact|myBattlefield)
auto=moveTo(myBattlefield) target(creature|opponentBattlefield) && moveto(opponentBattlefield) target(creature|myBattlefield)
auto=moveTo(myBattlefield) target(enchantment|opponentBattlefield) && moveto(opponentBattlefield) target(enchantment|myBattlefield)
auto=moveTo(myBattlefield) target(planeswalker|opponentBattlefield) && moveto(opponentBattlefield) target(planeswalker|myBattlefield)
auto=moveTo(myBattlefield) target(land|opponentBattlefield) && moveto(opponentBattlefield) target(land|myBattlefield)
auto=choice name(artifact) moveTo(myBattlefield) target(artifact|opponentBattlefield) and!(moveto(opponentBattlefield) target(artifact|myBattlefield))!
auto=choice name(creature) moveTo(myBattlefield) target(creature|opponentBattlefield) and!(moveto(opponentBattlefield) target(creature|myBattlefield))!
auto=choice name(enchantment) moveTo(myBattlefield) target(enchantment|opponentBattlefield) and!(moveto(opponentBattlefield) target(enchantment|myBattlefield))!
auto=choice name(planeswalker) moveTo(myBattlefield) target(planeswalker|opponentBattlefield) and!(moveto(opponentBattlefield) target(planeswalker|myBattlefield))!
auto=choice name(land) moveTo(myBattlefield) target(land|opponentBattlefield) and!(moveto(opponentBattlefield) target(land|myBattlefield))!
text=Exchange control of two target permanents that share a permanent type.
mana={U}{U}{R}
type=Sorcery
@@ -1985,7 +1993,7 @@ type=Sorcery
[card]
name=Rubblebelt Rioters
abilities=haste
auto=@combat(attacking) source(this):type:highest:power:myBattlefield/0
auto=@combat(attacking) source(this):power:highest:creature:mybattlefield/0
text=Haste -- Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
mana={1}{R}{G}
type=Creature
@@ -2009,7 +2017,7 @@ toughness=3
name=Saheeli, Sublime Artificer
auto=counter(0/0,5,loyalty)
auto=@movedTo(*[-creature]|mystack):create(servo artifact:creature servo artifact:1/1:colorless)
auto={C(0/0,-2,Loyalty)}:target(artifact|myBattlefield) copy target(other artifact,creature|myBattlefield) ueot
auto={C(0/0,-2,Loyalty)}:target(artifact) transforms((,newability[copy target(*[artifact;creature]|mybattlefield)]))
text=Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. -- -2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
mana={1}{UR}{UR}
type=Legendary Planeswalker
@@ -2041,8 +2049,8 @@ subtype=Samut
[card]
name=Sarkhan the Masterless
auto=counter(0/0,5,loyalty)
auto=lord(dragon|myBattlefield) @each blockers:foreach(creature[attacking]|opponentBattlefield) all(creature[attacking]|Battlefield) damage:1
auto={C(0/0,1,Loyalty)}:ueot, all(planeswalker|myBattlefield) becomes a 4/4 red dragon creature && flying
auto=@each blockers:all(creature[attacking]|opponentBattlefield) damage:type:dragon:myBattlefield
auto={C(0/0,1,Loyalty)}:all(planeswalker|myBattlefield) becomes(dragon creature,4/4,red,flying)
auto={C(0/0,-3,Loyalty)}:create(dragon:creature dragon:4/4:red:flying)
text=Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. -- +1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. -- -3: Create a 4/4 red Dragon creature token with flying.
mana={3}{R}{R}
@@ -2084,12 +2092,12 @@ power=2
toughness=3
[/card]
[card]
name=Single Combat
text=Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
mana={3}{W}{W}
type=Sorcery
[/card]
#[card]
#name=Single Combat
#text=Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker #spells until the end of your next turn.
#mana={3}{W}{W}
#type=Sorcery
#[/card]
[card]
name=Sky Theater Strix
@@ -2128,7 +2136,15 @@ name=Sorin, Vengeful Bloodlord
auto=counter(0/0,4,loyalty)
auto=this(variable{controllerturn}>0) lord(creature,planeswalker|myBattlefield) lifelink
auto={C(0/0,2,Loyalty)}:damage:1 target(player,planeswalker)
auto={C(0/0,-1,Loyalty)}:target(creature[manacost<=1]|mygraveyard) moveTo(mybattlefield)
auto={C(0/0,-1,Loyalty)}:name(-1 counter) target(creature[manacost=1]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
auto={C(0/0,-2,Loyalty)}:name(-2 counters) target(creature[manacost=2]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
auto={C(0/0,-3,Loyalty)}:name(-3 counters) target(creature[manacost=3]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
auto={C(0/0,-4,Loyalty)}:name(-4 counters) target(creature[manacost=4]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
auto={C(0/0,-5,Loyalty)}:name(-5 counters) target(creature[manacost=5]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
auto={C(0/0,-6,Loyalty)}:name(-6 counters) target(creature[manacost=6]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
auto={C(0/0,-7,Loyalty)}:name(-7 counters) target(creature[manacost=7]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
auto={C(0/0,-8,Loyalty)}:name(-8 counters) target(creature[manacost=8]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
auto={C(0/0,-9,Loyalty)}:name(-9 counters) target(creature[manacost=9]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
text=As long as it's your turn, creatures and planeswalkers you control have lifelink. -- +2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. -- -X: Return target creature card with converted mana cost X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
mana={2}{W}{B}
type=Legendary Planeswalker
@@ -2137,8 +2153,8 @@ subtype=Sorin
[card]
name=Soul Diviner
auto={T}{C(1/1,-1)}:draw:1
auto={T}{C(0/0,-1,Loyalty)}:draw:1
auto={T}:counter(1/1,-1) notATarget(*[artifact;creature;land;counter{1/1.1}]|myBattlefield)} && draw:1 controller
auto={T}:counter(0/0,-1,Loyalty) notATarget(planeswalker|myBattlefield)} && draw:1 controller
text={T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.
mana={U}{B}
type=Creature
@@ -2149,9 +2165,9 @@ toughness=3
[card]
name=Spark Double
auto=may copy NotATarget(creature,planeswalker) and!( transforms((-legendary)) forever )!
auto=may copy NotATarget(creature) and!( transforms((-legendary)) forever )!
auto=counter(1/1)
auto=counter(0/0,1,Loyalty)
#auto=counter(0/0,1,Loyalty)
text=You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary if that permanent is legendary.
mana={3}{U}
type=Creature
@@ -2164,7 +2180,7 @@ toughness=0
name=Spark Harvest
target=creature,planeswalker
auto=destroy
other={3}{B}{B}
other={3}{B}{B} name(cast for {3}{B}{B})
text=As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. -- Destroy target creature or planeswalker.
mana={B}{S(creature|myBattlefield)}
type=Sorcery
@@ -2258,8 +2274,8 @@ toughness=3
[card]
name=Tamiyo's Epiphany
auto=_SCRY_(4)
auto=draw:2
aicode=activate draw:2 controller
auto=name(Scry) reveal:4 optionone name(Put On Top) target(<upto:4>*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend afterrevealed transforms((,newability[draw:2 controller])) oneshot afterrevealedend revealend
text=Scry 4, then draw two cards.
mana={3}{U}
type=Sorcery
@@ -2279,7 +2295,7 @@ name=Teferi, Time Raveler
auto=counter(0/0,4,loyalty)
auto=this(variable{controllerturn}>0) maxCast(*)0 opponent
auto={C(0/0,1,Loyalty)}:lord(sorcery|mycastingzone) flash uynt
auto={C(0/0,-3,Loyalty)}:target(*[artifact;creature;enchantment) moveTo(ownerhand) && draw:1
auto={C(0/0,-3,Loyalty)}:target(*[artifact;creature;enchantment]) moveTo(ownerhand) && draw:1 controller
text=Each opponent can cast spells only any time they could cast a sorcery. -- +1: Until your next turn, you may cast sorcery spells as though they had flash. -- -3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
mana={1}{W}{U}
type=Legendary Planeswalker
@@ -2345,9 +2361,9 @@ type=Sorcery
[card]
name=The Wanderer
auto=counter(0/0,5,loyalty)
auto=preventallnoncombatdamage to(other *|myBattlefield|myBattlefield)
auto=preventallnoncombatdamage to(other *|myBattlefield)
auto=preventallnoncombatdamage to(controller)
auto={C(0/0,-2,Loyalty)}:exile target(creature[power>=4])
auto={C(0/0,-2,Loyalty)}:moveto(exile) target(creature[power>=4])
text=Prevent all noncombat damage that would be dealt to you and other permanents you control. -- -2: Exile target creature with power 4 or greater.
mana={3}{W}
type=Legendary Planeswalker
@@ -2393,7 +2409,7 @@ toughness=2
name=Tibalt, Rakish Instigator
auto=counter(0/0,5,loyalty)
abilities=nolifegainopponent
auto={C(0/0,-2,Loyalty)}:create(devil:creature devil:1/1:red:@movedTo(this|graveyard) from(battlefield):damage:1 target(creature,player))
auto={C(0/0,-2,Loyalty)}:create(devil:creature devil:1/1:red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(*[creature;player])])) forever )!
text=Your opponents can't gain life. -- -2: Create a 1/1 red Devil creature token with "Whenever this creature dies, it deals 1 damage to any target."
mana={2}{R}
type=Legendary Planeswalker
@@ -2431,9 +2447,9 @@ type=Sorcery
[card]
name=Tolsimir, Friend to Wolves
auto=create(Voja, Friend to Elves:legendary wolf creature:3/3:green:white)
auto=@movedto(wolf|myBattlefield):all(trigger[to]) transforms((,newability[may target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>]))
auto=@movedto(wolf|myBattlefield):life:3
auto=@movedto(wolf|myBattlefield):all(trigger[to]) transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
auto=create(Voja, Friend to Elves:legendary wolf creature:3/3:green:white)
text=When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. -- Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature an opponent controls.
mana={2}{G}{G}{W}
type=Legendary Creature
@@ -2447,7 +2463,7 @@ name=Topple the Statue
target=*
auto=Tap
auto=teach(artifact) destroy
auto=draw:1
auto=draw:1 controller
text=Tap target permanent. If it's an artifact, destroy it. -- Draw a card.
mana={2}{W}
type=Instant
@@ -2488,8 +2504,8 @@ type=Instant
[card]
name=Ugin's Conjurant
auto=counter{1/1,X}
auto=this(counter{1/1.1}>0) phantom
abilities=hydra
auto=counter(1/1,X)
text=Ugin's Conjurant enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant.
mana={X}
type=Creature
@@ -2502,7 +2518,7 @@ toughness=0
name=Ugin, the Ineffable
auto=counter(0/0,4,loyalty)
auto=lord(*[colorless]|mycastingzone) altercost(colorless,-2)
auto={C(0/0,1,Loyalty)}:create(spirit:creature spirit:2/2:colorless)
auto={C(0/0,1,Loyalty)}:create(spirit:creature spirit:2/2:colorless) and!( transforms((,newability[@movedto(this|nonbattlezone):draw:1])])) forever )!
auto={C(0/0,-3,Loyalty)}:destroy target(*[white;blue;black;red;green])
text=Colorless spells you cast cost {2} less to cast. -- +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. -- -3: Destroy target permanent that's one or more colors.
mana={6}
@@ -2533,7 +2549,7 @@ toughness=1
[card]
name=Vivien's Arkbow
auto={X}{T}{D(*|myhand)}:reveal:x optionone target(creature[manacost<=x]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in library) all(*|reveal) moveto(mylibrary) optiontwoend revealend
auto={X}{T}{D(*|myhand)}:reveal:x optionone target(creature[manacost<=x]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend
text={X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
mana={1}{G}
type=Legendary Artifact
@@ -2541,7 +2557,7 @@ type=Legendary Artifact
[card]
name=Vivien's Grizzly
auto={3}{G}:reveal:1 optionone target(creature,planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
auto={3}{G}:reveal:1 optionone target(creature,planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<1>*|reveal) bottomoflibrary optiontwoend revealend
text={3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library.
mana={2}{G}
type=Creature

View File

@@ -469,7 +469,7 @@ toughness=7
[card]
name=Arcane Adaptation
auto=chooseatype lord(creature|mybattlefield,mystack,myhand,mylibrary) transforms((,creature chosentype)) chooseend
auto=chooseatype lord(creature|mybattlefield,mystack,myhand,mylibrary,mysideboard,mygraveyard,myexile) transforms((chosentype)) chooseend
text=As Arcane Adaptation enters the battlefield, choose a creature type. -- Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
mana={2}{U}
type=Enchantment
@@ -478,7 +478,7 @@ type=Enchantment
[card]
name=Chart a Course
auto=draw:2 controller
auto=if type(creature[attacking]) ~lessthan~ 1 then discard(*|myhand)
auto=if type(creature[attacking])~lessthan~1 then discard(*|myhand)
text=Draw two cards. Then discard a card unless you attacked with a creature this turn.
mana={1}{U}
type=Sorcery
@@ -1104,15 +1104,15 @@ power=1
toughness=2
[/card]
[card]
name=Lurking Chupacabra
text=Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.
mana={3}{B}
type=Creature
subtype=Beast Horror
power=2
toughness=3
[/card]
#[card]
#name=Lurking Chupacabra
#text=Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.
#mana={3}{B}
#type=Creature
#subtype=Beast Horror
#power=2
#toughness=3
#[/card]
[card]
name=March of the Drowned
@@ -1962,7 +1962,7 @@ toughness=1
[card]
name=Merfolk Branchwalker
auto=_EXPLORE_
auto=flipacoin winability moverandom(land) from(mylibrary) to(myhand) winabilityend loseability counter(1/1,1) loseabilityend flipend
text=When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={1}{G}
type=Creature

View File

@@ -34,7 +34,7 @@
#AUTO_DEFINE _TREASURE_ create(Treasure:Artifact Treasure:0/0:"{T}, Sacrifice this artifact: Add one mana of any color.") and!( transforms((,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{G}])) forever )!
# Proliferate, still need to target players since the old code doesn't work (*[artifact;creature;...;players]) just let you target creature and player
#AUTO_DEFINE _PROLIFERATE_ notatarget(<anyamount>*) proliferate
#AUTO_DEFINE _PROLIFERATE_ name(proliferate) notatarget(<anyamount>*) proliferate
# Mentor, still not working with enhancements, pump effects
#AUTO_DEFINE _MENTOR_ @combat(attacking) source(this):counter(1/1,1) target(other creature[attacking;power<=pminus1minusend]|myBattlefield)

View File

@@ -60,13 +60,23 @@ name=Karn Liberated
auto=counter(0/0,6,loyalty)
auto={C(0/0,4,Loyalty)}:target(player) ability$!moveto(exile) and!( becomes(tobecast) forever )! target(*|myhand)!$ targetedplayer
auto={C(0/0,-3,Loyalty)}:moveto(exile) and!( becomes(tobecast) forever )! target(*)
auto={C(0/0,-14,Loyalty)}:moveto(ownerlibrary) all(*|opponenthand) && moveto(ownerlibrary) all(*|opponentgraveyard) && moveto(ownerlibrary) all(*|opponentbattlefield) && moveto(ownerlibrary) all(-tobecast,aura,instant,sorcery|opponentexile) && shuffle && draw:7 opponent && lifeset:startinglife opponent && moveto(ownerlibrary) all(*|myhand) && moveto(ownerlibrary) all(*|mygraveyard) && moveto(ownerlibrary) all(*|mybattlefield) && moveto(ownerlibrary) all(-tobecast,aura,instant,sorcery|myexile) && shuffle && draw:7 && lifeset:startinglife && moveto(myBattlefield) all(tobecast|exile) && all(creature|myBattlefield) haste && removemana(*)
auto={C(0/0,-14,Loyalty)}:name(ultimate) moveto(ownerlibrary) all(*|opponenthand) && moveto(ownerlibrary) all(*|opponentgraveyard) && moveto(ownerlibrary) all(*|opponentbattlefield) && moveto(ownerlibrary) all(*[-tobecast;aura;instant;sorcery]|opponentexile) && shuffle && draw:7 opponent && lifeset:startinglife opponent && moveto(ownerlibrary) all(*|myhand) && moveto(ownerlibrary) all(*|mygraveyard) && moveto(ownerlibrary) all(*|mybattlefield) && moveto(ownerlibrary) all(*[-tobecast;aura;instant;sorcery]|myexile) && shuffle && draw:7 && lifeset:startinglife && moveto(myBattlefield) all(tobecast|exile) && all(creature|myBattlefield) haste && removemana(*)
text=+4: Target player exiles a card from their hand. -- -3: Exile target permanent. -- -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.
mana={7}
type=Legendary Planeswalker
subtype=Karn
[/card]
[card]
name=Time Vault
abilities=doesnotuntap
auto=tap(noevent)
auto=@each opponent end sourcetap:may (turns:-1 controller) && untapthis
auto={T}:turns:+1 controller
text=Time Vault enters the battlefield tapped. -- Time Vault doesn't untap during your untap step. -- If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. -- {T}: Take an extra turn after this one.
mana={2}
type=Artifact
[/card]
[card]
name=Akiri, Line-Slinger
abilities=first strike,vigilance
auto=type:artifact:mybattlefield/0 nonstatic
@@ -473,7 +483,7 @@ type=Sorcery
[card]
name=Mogg Infestation
target=player
auto=all(creature|targetedpersonsbattlefield) destroy and!( if cantargetcard(creature|graveyard) then create(Goblin:Creature Goblin:1/1:red)*2 )!
auto=all(creature|targetedpersonsbattlefield) destroy and!( if cantargetcard(creature|graveyard) then create(Goblin:Creature Goblin:1/1:red)*2 targetedpersonsbattlefield)!
mana={3}{R}{R}
type=Sorcery
text=Destroy all creatures target player controls. For each creature that died this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control.

View File

@@ -1153,7 +1153,7 @@ abilities=flying,cantblock
text=Flying -- Aesthir Glider can't block.
mana={3}
type=Artifact Creature
subtype=Bird
subtype=Bird Construct
power=2
toughness=1
[/card]
@@ -3452,7 +3452,7 @@ toughness=5
[/card]
[card]
name=Ancestral Knowledge
auto=cumulativeupcost[{U}] sacrifice
auto=cumulativeupcost[{1}] sacrifice
auto=@movedto(this|nonbattlezone):shuffle controller
aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=10]|mylibrary) moverandom(*[zpos<=10]) from(mylibrary) to(mylibrary)])) ueot
auto=name(look) reveal:10 optionone name(Choose cards to exile) target(<anyamount>*|reveal) moveto(myexile) optiononeend optiontwo name(put on top) target(<10>*|reveal) moveto(mylibrary) optiontwoend revealend
@@ -6949,7 +6949,7 @@ toughness=3
[/card]
[card]
name=Augur of Bolas
aicode=activate target(instant,sorcery[zpos<=3]|mylibrary) moveto(myhand)
aicode=activate target(*[instant;sorcery;zpos<=3]|mylibrary) moveto(myhand)
auto=name(look) reveal:3 optionone name(Get instant or sorcery) target(<upto:1>instant,sorcery|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
text=When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={1}{U}
@@ -7003,7 +7003,7 @@ type=Land
[card]
name=Auntie's Snitch
abilities=cantblock
autograveyard=@combatdamaged(player) from(creature[goblin;rogue]|mybattlefield):may moveto(ownerhand)
autograveyard=@combatdamaged(player) from(*[goblin;rogue]|mybattlefield):may moveto(ownerhand)
other={1}{B} name(Prowl)
otherrestriction=prowl
text=Auntie's Snitch can't block. -- Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) -- Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.
@@ -21091,7 +21091,7 @@ subtype=Aura
[/card]
[card]
name=Cloven Casting
auto=@movedto(instant,sorcery[multicolor]|mystack):all(trigger[to]<1>) transforms((,newability[pay[[{1}]] name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever
auto=@movedto(*[instant;sorcery;multicolor]|mystack):all(trigger[to]<1>) transforms((,newability[pay[[{1}]] name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever
text=Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.
mana={5}{U}{R}
type=Enchantment
@@ -29988,7 +29988,7 @@ toughness=1
[/card]
[card]
name=Disembowel
auto=destroy target(creature[manacost =X])
auto=destroy target(creature[manacost=prex])
text=Destroy target creature with converted mana cost X.
mana={X}{B}
type=Instant
@@ -30630,7 +30630,7 @@ type=Instant
[/card]
[card]
name=Dominate
auto=moveTo(mybattlefield) target(creature[manacost <=X])
auto=moveTo(mybattlefield) target(creature[manacost<=prex])
text=Gain control of target creature with converted mana cost X or less. (This effect lasts indefinitely.)
mana={X}{1}{U}{U}
type=Instant
@@ -35254,7 +35254,7 @@ toughness=1
[/card]
[card]
name=Elvish Soultiller
auto=@movedTo(graveyard) from(battlefield):chooseatype moveTo(mylibrary) all(creature[chosentype]|mygraveyard) chooseend && shuffle
auto=@movedTo(this|graveyard) from(battlefield):chooseatype moveTo(mylibrary) all(creature[chosentype]|mygraveyard) chooseend && shuffle
text=When Elvish Soultiller is put into a graveyard from the battlefield, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
mana={3}{G}{G}
type=Creature
@@ -37872,16 +37872,6 @@ mana={4}{B}
type=Sorcery
[/card]
[card]
name=Exotic Orchard
auto=this(variable{olandg}>0) {t}:out{g}
auto=this(variable{olandu}>0) {t}:out{u}
auto=this(variable{olandr}>0) {t}:out{r}
auto=this(variable{olandb}>0) {t}:out{b}
auto=this(variable{olandw}>0) {t}:out{w}
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
type=Land
[/card]
[card]
name=Expedite
auto=haste
auto=draw:1
@@ -39741,17 +39731,6 @@ power=8
toughness=6
[/card]
[card]
name=Fellwar Stone
auto=this(variable{olandg}) {t}:out{g}
auto=this(variable{olandu}) {t}:out{u}
auto=this(variable{olandr}) {t}:out{r}
auto=this(variable{olandb}) {t}:out{b}
auto=this(variable{olandw}) {t}:out{w}
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
mana={2}
type=Artifact
[/card]
[card]
name=Femeref Archers
auto={T}:damage:4 target(creature[attacking;flying])
text={T}: Femeref Archers deals 4 damage to target attacking creature with flying.
@@ -42833,7 +42812,7 @@ type=Enchantment
[/card]
[card]
name=Forced March
auto=destroy all(creature[manacost <=X])
auto=destroy all(creature[manacost<=X])
text=Destroy all creatures with converted mana cost X or less.
mana={X}{B}{B}{B}
type=Sorcery
@@ -44660,7 +44639,7 @@ type=Land
[/card]
[card]
name=Gamekeeper
auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
text=When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
mana={3}{G}
type=Creature
@@ -45085,7 +45064,7 @@ subtype=Arcane
[/card]
[card]
name=Gaze of Granite
auto=destroy all(*[-land;manacost<=X])
auto=destroy all(*[-land;manacost<=prex])
text=Destroy each nonland permanent with converted mana cost X or less.
mana={X}{B}{B}{G}
type=Sorcery
@@ -45424,7 +45403,7 @@ toughness=0
[card]
name=Genesis Wave
mana={X}{G}{G}{G}
auto=name(Reveal X cards) reveal:X optionone name(Get Any Cards) target(<anyamount>*[manacost <=x]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Discard the rest) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
auto=name(Reveal X cards) reveal:X optionone name(Get Any Cards) target(<anyamount>*[manacost<=x]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Discard the rest) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
type=Sorcery
text=Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
[/card]
@@ -67569,7 +67548,7 @@ name=Liliana, the Last Hope
auto=counter(0/0,3,Loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: loyalty) donothing restriction{compare(cantargetoppocre)~lessthan~1}
auto={C(0/0,1,Loyalty)}:name(+1: dread) target(creature) transforms((,newability[-2/-1])) uynt restriction{compare(cantargetoppocre)~morethan~0}
auto={C(0/0,-2,Loyalty)}:name(-2: Deplete and fetch) may moveto(myhand) target(creature|mygraveyard) && deplete:2
auto={C(0/0,-2,Loyalty)}:name(-2: Deplete and fetch) deplete:2 && moveto(myhand) target(creature|mygraveyard)
auto={C(0/0,-7,Loyalty)}:name(-7: Zombie Overrun) emblem transforms((,newability[phaseactionmulti[my endofturn] foreach(zombie|mybattlefield) create(Zombie:Creature Zombie:2/2:black:tnum.135272) && create(Zombie:Creature Zombie:2/2:black:tnum.135272)*2])) forever dontremove
text=+1: Up to one target creature gets -2/-1 until your next turn. -- -2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- -7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control."
mana={1}{B}{B}
@@ -70478,8 +70457,8 @@ toughness=6
[card]
name=Malfunction
target=*[artifact;creature]
auto=teach(mytgt) tap
auto=teach(mytgt) doesnotuntap
auto=teach(*) tap
auto=teach(*) doesnotuntap
text=Enchant artifact or creature -- When Malfunction enters the battlefield, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step.
mana={3}{U}
type=Enchantment
@@ -75826,7 +75805,7 @@ toughness=6
[/card]
[card]
name=Molder
auto=destroy target(*[artifact;enchantment;manacost <=X])
auto=destroy target(*[artifact;enchantment;manacost<=prex])
auto=life:X
text=Destroy target artifact or enchantment with converted mana cost X. It can't be regenerated. You gain X life.
mana={X}{G}
@@ -82967,8 +82946,8 @@ toughness=5
[card]
name=Oracle of Mul Daya
abilities=showfromtoplibrary
auto=canplaylandlibrarytop
auto=maxPlay(land)+1
auto=canplaylandlibrarytop
text=You may play an additional land on each of your turns. -- Play with the top card of your library revealed. -- You may play the top card of your library if it's a land card.
mana={3}{G}
type=Creature
@@ -91007,20 +90986,6 @@ power=1
toughness=1
[/card]
[card]
name=Quirion Explorer
auto=this(variable{olandg}>0) {t}:out{g}
auto=this(variable{olandu}>0) {t}:out{u}
auto=this(variable{olandr}>0) {t}:out{r}
auto=this(variable{olandb}>0) {t}:out{b}
auto=this(variable{olandw}>0) {t}:out{w}
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
mana={1}{G}
type=Creature
subtype=Elf Druid Scout
power=1
toughness=1
[/card]
[card]
name=Quirion Ranger
auto={H(forest|myBattlefield)}:untap target(creature) limit:1
text=Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.
@@ -93253,7 +93218,7 @@ type=Enchantment
[/card]
[card]
name=Reciprocate
target=creature[controllerdamager]
target=*[controllerdamager]
auto=moveto(exile)
text=Exile target creature that dealt damage to you this turn.
mana={W}
@@ -94367,7 +94332,7 @@ type=Sorcery
[/card]
[card]
name=Repeal
auto=moveTo(ownerhand) target(*[manacost =X])
auto=moveTo(ownerhand) target(*[manacost=X])
auto=draw:1 controller
text=Return target nonland permanent with converted mana cost X to its owner's hand. -- Draw a card.
mana={X}{U}
@@ -112052,7 +112017,7 @@ name=Spiteful Returned
auto=bestow bstw
auto=bestow teach(creature) +1/+1
auto=bestow transforms((,newability[@combat(attacking) source(this):life:-2 opponent])) forever
auto=@combat(attacking) source(this):target(creature|opponentbattlefield) life:-2 opponent
auto=@combat(attacking) source(this):life:-2 opponent
bestow={3}{b}
text=Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life. -- Enchanted creature gets +1/+1.
mana={1}{B}
@@ -113871,7 +113836,7 @@ name=Stirring Wildwood
auto=tap(noevent)
auto={T}:Add{G}
auto={T}:Add{W}
auto={1}{G}{W}:transforms((Elemental Creature,setpower=3,settoughness=4,white,green)) ueot
auto={1}{G}{W}:transforms((Elemental Creature,setpower=3,settoughness=4,white,green,reach)) ueot
text=Stirring Wildwood enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. -- {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
type=Land
[/card]
@@ -116272,8 +116237,9 @@ type=Instant
[/card]
[card]
name=Supply-Line Cranes
abilities=flying
auto=counter(1/1,1) target(creature)
text=When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.
text=Flying -- When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.
mana={3}{W}{W}
type=Creature
subtype=Bird
@@ -117341,20 +117307,6 @@ power=*
toughness=4
[/card]
[card]
name=Sylvok Explorer
auto=this(variable{olandg}>0) {t}:out{g}
auto=this(variable{olandu}>0) {t}:out{u}
auto=this(variable{olandr}>0) {t}:out{r}
auto=this(variable{olandb}>0) {t}:out{b}
auto=this(variable{olandw}>0) {t}:out{w}
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
mana={1}{G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Sylvok Lifestaff
auto=teach(creature) 1/0
auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) life:3 controller
@@ -135189,10 +135141,10 @@ type=Artifact
[/card]
[card]
name=Wirewood Channeler
auto={T}:name(Red) foreach(elf|myBattlefield) add{R}
auto={T}:name(White) foreach(elf|myBattlefield) add{W}
auto={T}:name(Green) foreach(elf|myBattlefield) add{G}
auto={T}:name(Black) foreach(elf|myBattlefield) add{B}
auto={T}:name(Red) foreach(elf) add{R}
auto={T}:name(White) foreach(elf) add{W}
auto={T}:name(Green) foreach(elf) add{G}
auto={T}:name(Black) foreach(elf) add{B}
auto={T}:name(Blue) foreach(elf|myBattlefield) add{U}
text={T}: Add X mana of any one color to your mana pool, where X is the number of Elves on the battlefield.
mana={3}{G}