Fixed Flipwalkers and some macros replacements

Legendary creatures that transforms into planeswalkers.

_LANDFALL_
_HEROIC_

If Lotus Field enters the battlefield while you control fewer than two other lands, you must sacrifice each land you control, including Lotus Field.
This commit is contained in:
Eduardo
2021-08-02 20:38:25 -05:00
parent fb64821e0c
commit 8ab49e021f
4 changed files with 152 additions and 152 deletions

View File

@@ -77,7 +77,7 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
#AUTO_DEFINE _MONSTROSITY_($cost) name(Monstrosity) this(cantargetcard(*[-monstrous]) {$cost}:becomes(monstrous) forever && counter(1/1,$c)
# Heroic
#AUTO_DEFINE _HEROIC_ @targeted(this) from(*[instant;sorcery;enchantment;aura]|myCastingzone):
#AUTO_DEFINE _HEROIC_ @targeted(this) from(*[instant;sorcery;aura]|myCastingzone):
# Outlast
#AUTO_DEFINE _OUTLAST_($cost) {$cost}{$cost}:counter(1/1,1) all(this) asSorcery

View File

@@ -605,7 +605,7 @@ toughness=3
[card]
name=Aesi, Tyrant of Gyre Strait
auto=maxPlay(land)+1
auto=@movedTo(land|myBattlefield):may draw:1 controller
auto=_LANDFALL_may draw:1 controller
text=You may play an additional land on each of your turns. -- Whenever a land enters the battlefield under your control, you may draw a card.
mana={4}{G}{U}
type=Legendary Creature
@@ -4949,7 +4949,7 @@ toughness=3
[card]
name=Battlefield Thaumaturge
auto=lord(instant,sorcery|myhand) altercost(colorless,-1)
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):opponentshroud ueot
auto=_HEROIC_opponentshroud ueot
text=Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. -- Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.
mana={1}{U}
type=Creature
@@ -9812,7 +9812,7 @@ type=Instant
name=Chandra, Fire of Kaladesh
auto=@movedTo(*[red]|mystack):untap all(this)
auto=@movedto(Moonmist|stack):name(Transform Human Shaman) moveto(ownerBattlefield) && flip(Chandra, Roaring Flame)
auto={T}:damage:1 target(player) limit^moveto(ownerBattlefield) && flip(Chandra, Roaring Flame)^3
auto={T}:damage:1 target(player) limit^moveto(exile) and!(moveto(mybattlefield) and!(counter(0/0,4,Loyalty) && flip(Chandra, Roaring Flame) )! )!^3
text=Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. -- {T}: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.
mana={1}{R}{R}
type=Legendary Creature
@@ -19820,7 +19820,7 @@ type=Sorcery
[/card]
[card]
name=Evolution Sage
auto=@movedTo(land|myBattlefield):_PROLIFERATE_
auto=_LANDFALL__PROLIFERATE_
text=Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={2}{G}
type=Creature
@@ -24322,7 +24322,7 @@ toughness=3
[card]
name=Geode Rager
abilities=first strike
auto=@movedto(land|myBattlefield):name(Choose one) ability$!name(Choose one) choice name(Goad opponent creatures) mustattack all(creature|opponentBattlefield) uynt _ choice name(Goad your creatures) mustattack all(creature|myBattlefield) uynt!$ controller
auto=_LANDFALL_name(Choose one) ability$!name(Choose one) choice name(Goad opponent creatures) mustattack all(creature|opponentBattlefield) uynt _ choice name(Goad your creatures) mustattack all(creature|myBattlefield) uynt!$ controller
text=First strike -- Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
mana={4}{R}{R}
type=Creature
@@ -25473,7 +25473,7 @@ type=Instant
[card]
name=Gnarlback Rhino
abilities=trample
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):draw:1 controller
auto=_HEROIC_draw:1 controller
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Whenever you cast a spell that targets Gnarlback Rhino, draw a card.
mana={2}{G}{G}
type=Creature
@@ -29026,7 +29026,7 @@ toughness=2
[/card]
[card]
name=Hero of the Games
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot
auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
text=Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn.
mana={2}{R}
type=Creature
@@ -29037,7 +29037,7 @@ toughness=2
[card]
name=Hero of the Nyxborn
auto=token(Soldier,Creature Human Soldier,1/1,white)
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot
auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
text=When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token. -- Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn.
mana={1}{R}{W}
type=Enchantment Creature
@@ -29047,7 +29047,7 @@ toughness=2
[/card]
[card]
name=Hero of the Pride
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot
auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
text=Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn.
mana={1}{W}
type=Creature
@@ -29058,7 +29058,7 @@ toughness=2
[card]
name=Hero of the Revel
auto=token(Satyr,Creature Satyr,1/1,red,cantblock)
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot
auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
text=When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with “This creature cant block.” -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn.
mana={4}{R}
type=Creature
@@ -29069,7 +29069,7 @@ toughness=4
[card]
name=Hero of the Winds
abilities=flying
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot
auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
text=Flying -- Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn.
mana={3}{W}
type=Creature
@@ -32597,7 +32597,7 @@ type=Sorcery
[/card]
[card]
name=Jace, Vryn's Prodigy
auto=@movedto(Moonmist|stack):name(Transform Human Wizard) flip(Jace, Telepath Unbound
auto=@movedto(Moonmist|stack):name(Transform Human Wizard) flip(Jace, Telepath Unbound)
auto={T}:draw:1 controller && ability$!name(Discard a card) reject notatarget(*|myhand)!$ controller restriction{type(*|mygraveyard)~lessthan~4}
auto={T}:draw:1 controller && ability$!name(Discard a card) reject notatarget(*|myhand)!$ controller && moveto(exile) and!( moveto(mybattlefield) and!( haste && counter(0/0,5,Loyalty) && flip(Jace^ Telepath Unbound) )! )! restriction{type(*|mygraveyard)~morethan~3}
text={T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.
@@ -35425,7 +35425,7 @@ type=Artifact
[card]
name=Kytheon, Hero of Akros
auto=@movedto(Moonmist|stack):name(Transform Human Soldier) moveto(ownerBattlefield) && flip(Gideon, Battle-Forged)
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:moveto(ownerBattlefield) && flip(Gideon, Battle-Forged)
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:moveto(exile) and!( moveto(mybattlefield) and!(counter(0/0,3,Loyalty) && flip(Gideon, Battle-Forged)
auto={2}{W}:all(this) indestructible ueot
text=At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control. -- {2}{W}: Kytheon gains indestructible until end of turn.
mana={W}
@@ -36706,7 +36706,7 @@ type=Instant
name=Liliana, Heretical Healer
abilities=lifelink
auto=@movedto(Moonmist|stack):name(Transform Human Cleric) moveto(ownerBattlefield) && flip(Liliana, Defiant Necromancer)
auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):moveto(ownerBattlefield) && flip(Liliana, Defiant Necromancer) && ability$!name(Create Zombie) token(Zombie,Creature Zombie,2/2,black)!$ controller
auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):moveto(exile) and!( moveto(mybattlefield) and!(counter(0/0,3,Loyalty) && flip(Liliana, Defiant Necromancer) )! )! && ability$!name(Create Zombie) token(Zombie,Creature Zombie,2/2,black)!$ controller
text=Lifelink -- Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield.
mana={1}{B}{B}
type=Legendary Creature
@@ -37449,7 +37449,7 @@ toughness=5
name=Lotus Field
abilities=opponentshroud
auto=tap(noevent)
auto=aslongas(land|mybattlefield) choice target(<2>other land|mybattlefield) sacrifice oneshot >1
auto=aslongas(land|mybattlefield) choice target(<2>land|mybattlefield) sacrifice oneshot >1
auto={T}:Add{W}{W}{W}
auto={T}:Add{U}{U}{U}
auto={T}:Add{B}{B}{B}
@@ -40571,8 +40571,8 @@ type=Instant
[card]
name=Moraug, Fury of Akoum
auto=@combat(attacking) source(creature|myBattlefield):1/0 ueot
auto=@movedTo(land|myBattlefield):nextphasealter(add,combatphaseswithmain,controller,after<this>)
auto=@movedTo(land|myBattlefield):transforms((,newability[@each my combatbegins:untap all(creature|myBattlefield)])) oneshot
auto=_LANDFALL_nextphasealter(add,combatphaseswithmain,controller,after<this>)
auto=_LANDFALL_transforms((,newability[@each my combatbegins:untap all(creature|myBattlefield)])) oneshot
text=Each creature you control gets +1/+0 for each time it has attacked this turn. -- Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
mana={4}{R}{R}
type=Legendary Creature
@@ -41135,7 +41135,7 @@ type=Instant
[card]
name=Mystic Sanctuary
auto=aslongas(other land[island]|myBattlefield) tap(noevent) <3 oneshot
auto=aslongas(other land[island]|myBattlefield) >2 may moveTo(myLibrary) target(instant,sorcery|mygraveyard) once
auto=aslongas(other land[island]|myBattlefield) >2 may moveTo(myLibrary) target(instant,sorcery|mygraveyard) once
text={T}: Add {U}. -- Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. -- When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.
type=Land
subtype=Island
@@ -41315,7 +41315,7 @@ name=Nahiri's Lithoforming
target=<x>land|myBattlefield
auto=transforms((,newability[sacrifice],newability[draw:1])) ueot
auto=maxPlay(land)+1 ueot
auto=emblem transforms((,newability[@movedTo(land|myBattlefield):all(trigger[to]) tap(noevent)])) ueot
auto=emblem transforms((,newability[_LANDFALL_all(trigger[to]) tap(noevent)])) ueot
text=Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.
mana={X}{R}{R}
type=Sorcery
@@ -41890,7 +41890,7 @@ toughness=1
[card]
name=Nesting Dragon
abilities=flying
auto=@movedTo(land|myBattlefield):token(dragon egg)
auto=_LANDFALL_token(dragon egg)
text=Flying -- Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'"
mana={3}{R}{R}
type=Creature
@@ -42114,7 +42114,7 @@ toughness=2
name=Nicol Bolas, the Ravager
abilities=flying
auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent
auto={4}{U}{B}{R}:moveto(ownerBattlefield) && flip(Nicol Bolas, the Arisen) asSorcery
auto={4}{U}{B}{R}:moveto(exile) and!(moveto(mybattlefield) and!(counter(0/0,7,Loyalty) && flip(Nicol Bolas, the Arisen))! )! asSorcery
text=Flying -- When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. -- {4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery.
mana={1}{U}{B}{R}
type=Legendary Creature
@@ -42556,7 +42556,7 @@ subtype=Aura
name=Nissa, Vastwood Seer
aicode=activate target(forest[basic]|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>forest[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=@movedto(land|mybattlefield) restriction{type(land|mybattlefield)~morethan~6}:all(this) moveto(ownerBattlefield) && flip(Nissa, Sage Animist)
auto=@movedto(land|mybattlefield) restriction{type(land|mybattlefield)~morethan~6}:all(this) moveto(exile) and!( moveto(mybattlefield) and!(counter(0/0,3,Loyalty) && flip(Nissa, Sage Animist) )! )!
text=When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library. -- Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
mana={2}{G}
type=Legendary Creature
@@ -42714,7 +42714,7 @@ toughness=2
name=Null Profusion
auto=phasealter(remove,draw,controller)
auto=@movedTo(*[-land]|mystack):draw:1 controller
auto=@movedTo(land|mybattlefield):draw:1 controller
auto=_LANDFALL_draw:1 controller
auto=hmodifer:-5 controller
text=Skip your draw step. -- Whenever you play a card, draw a card. -- Your maximum hand size is two.
mana={4}{B}{B}
@@ -43121,7 +43121,7 @@ auto=@each my combatbegins restriction{compare(power)~equalto~17}:may target(lan
auto=@each my combatbegins restriction{compare(power)~equalto~18}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=18,settoughness=18,trample,haste)) ueot
auto=@each my combatbegins restriction{compare(power)~equalto~19}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=19,settoughness=19,trample,haste)) ueot
auto=@each my combatbegins restriction{compare(power)~morethan~19}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=20,settoughness=20,trample,haste)) ueot
auto=@movedto(land|myBattlefield):counter(1/1) target(creature|mybattlefield)
auto=_LANDFALL_counter(1/1) target(creature|mybattlefield)
text=At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. -- Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.
mana={1}{R}{G}{W}
type=Legendary Creature
@@ -43537,8 +43537,8 @@ toughness=1
[card]
name=Omnath, Locus of the Roil
auto=damage:type:elemental:mybattlefield target(player,creature,planeswalker)
auto=@movedTo(land|myBattlefield):counter(1/1) target(elemental|myBattlefield)
auto=@movedTo(land|myBattlefield):if type(land|mybattlefield)~morethan~7 then draw:1 controller
auto=_LANDFALL_counter(1/1) target(elemental|myBattlefield)
auto=_LANDFALL_if type(land|mybattlefield)~morethan~7 then draw:1 controller
text=When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control. -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.
mana={1}{G}{U}{R}
type=Legendary Creature
@@ -52230,7 +52230,7 @@ toughness=2
[/card]
[card]
name=Sage of Hours
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1)
auto=_HEROIC_counter(1/1)
auto={0}:this(counter{1/1.1}=5) turns:+1 controller && removeallcounters(1/1)
auto={0}:this(counter{1/1.1}=6) turns:+1 controller && removeallcounters(1/1)
auto={0}:this(counter{1/1.1}=7) turns:+1 controller && removeallcounters(1/1)
@@ -57035,7 +57035,7 @@ toughness=3
[card]
name=Skyclave Geopede
abilities=trample
auto=@movedTo(land|myBattlefield):2/2 ueot
auto=_LANDFALL_2/2 ueot
text=Trample -- Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn.
mana={2}{R}
type=Creature
@@ -57046,7 +57046,7 @@ toughness=1
[card]
name=Skyclave Pick-Axe
auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1
auto=teach(creature) transforms((,newability[@movedTo(land|myBattlefield):2/2 ueot]))
auto=teach(creature) transforms((,newability[_LANDFALL_2/2 ueot]))
auto={2}{G}:equip
text=Skyclave Pick-Axe enters the battlefield, attach it to target creature you control. -- Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. -- Equip {2}{G}
mana={G}
@@ -59397,7 +59397,7 @@ type=Legendary Land
[/card]
[card]
name=Spitfire Lagac
auto=@movedTo(land|myBattlefield):damage:1 opponent
auto=_LANDFALL_damage:1 opponent
text=Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.
mana={3}{R}
type=Creature
@@ -62699,7 +62699,7 @@ toughness=2
[/card]
[card]
name=Tatyova, Benthic Druid
auto=@movedTo(land|myBattlefield):life:1 && draw:1
auto=_LANDFALL_life:1 && draw:1
text=Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.
mana={3}{G}{U}
type=Legendary Creature
@@ -63257,7 +63257,7 @@ toughness=*
[card]
name=Territorial Scythecat
abilities=trample
auto=@movedTo(land|myBattlefield):counter(1/1,1)
auto=_LANDFALL_counter(1/1,1)
text=Trample -- Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.
mana={2}{G}
type=Creature
@@ -65096,7 +65096,7 @@ toughness=2
[/card]
[card]
name=Tireless Provisioner
auto=@movedTo(land|myBattlefield):name(Create treasure) token(Treasure Sur)
auto=_LANDFALL_name(Create treasure) token(Treasure Sur)
text=Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.")
mana={2}{G}
type=Creature
@@ -65252,7 +65252,7 @@ type=Enchantment
[card]
name=Toggo, Goblin Weaponsmith
abilities=partner
auto=@movedTo(land|myBattlefield):token(Rock Equipment)
auto=_LANDFALL_token(Rock Equipment)
text=Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}. -- Partner (You can have two commanders if both have partner.)
mana={2}{R}
type=Legendary Creature
@@ -66074,7 +66074,7 @@ toughness=2
[card]
name=Trench Behemoth
auto={H(land|mybattlefield)}:name(Untap and gain hexproof) name(Untap and gain hexproof) transforms((,newability[untap],newability[opponentshroud])) ueot
auto=@movedTo(land|myBattlefield):name(Target creature must attack) name(Target creature must attack) target(creature|opponentbattlefield) transforms((,newability[mustattack])) uynt
auto=_LANDFALL_name(Target creature must attack) name(Target creature must attack) target(creature|opponentbattlefield) transforms((,newability[mustattack])) uynt
text=Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn. -- Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able.
mana={5}{U}{U}
type=Creature
@@ -66271,7 +66271,7 @@ toughness=2
[card]
name=Trove Warden
abilities=vigilance
auto=@movedto(land|myBattlefield):moveto(exile) target(*[manacost<=3]|mygraveyard)
auto=_LANDFALL_moveto(exile) target(*[manacost<=3]|mygraveyard)
auto=_DIES_moveto(ownerbattlefield) target(<anyamount>*[manacost<=3]|myexile)
text=Vigilance -- Landfall — Whenever a land enters the battlefield under your control, exile target permanent card with converted mana cost 3 or less from your graveyard. -- When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.
mana={2}{W}{W}
@@ -67771,7 +67771,7 @@ type=Instant
[/card]
[card]
name=Valakut Exploration
auto=@movedTo(land|myBattlefield):all(*[zpos=1]|myLibrary) moveTo(exile) and!( transforms((,canplayfromexile)) ueot )!
auto=_LANDFALL_all(*[zpos=1]|myLibrary) moveTo(exile) and!( transforms((,canplayfromexile)) ueot )!
auto=@each my endofturn restriction{type(*[fresh]|myExile)~morethan~0}:count(type:*[fresh]:myExile) && moveTo(myGraveyard) all(*[fresh]|myExile) && damage:countedamount opponent
text=Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. -- At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.
mana={2}{R}

View File

@@ -871,7 +871,7 @@ type=Sorcery
[card]
name=Admonition Angel
abilities=flying
auto=@movedto(land|myBattlefield):may (blink)forsrc target(other *[-land]|battlefield)
auto=_LANDFALL_may (blink)forsrc target(other *[-land]|battlefield)
text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. -- When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
mana={3}{W}{W}{W}
type=Creature
@@ -932,7 +932,7 @@ type=Instant
[card]
name=Adventuring Gear
auto={1}:equip
auto=teach(creature) transforms((,newability[@movedTo(land|myBattlefield):2/2 ueot]))
auto=teach(creature) transforms((,newability[_LANDFALL_2/2 ueot]))
text=Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
@@ -1720,7 +1720,7 @@ toughness=1
[card]
name=Agent of the Fates
abilities=deathtouch
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent
auto=_HEROIC_ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent
text=Deathtouch. -- Heroic - Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.
mana={1}{B}{B}
type=Creature
@@ -2107,7 +2107,7 @@ toughness=5
name=Akoum Firebird
abilities=flying,haste,mustattack
text=Flying, haste -- Akoum Firebird attacks each turn if able. -- Landfall -- Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.
autograveyard=@movedto(land|mybattlefield):Pay({4}{R}{R}) name(recover Firebird) moveto(mybattlefield)
autograveyard=_LANDFALL_Pay({4}{R}{R}) name(recover Firebird) moveto(mybattlefield)
mana={2}{R}{R}
type=Creature
subtype=Phoenix
@@ -2147,7 +2147,7 @@ type=Land
[/card]
[card]
name=Akoum Stonewaker
auto=@movedTo(land|myBattlefield):pay({2}{R}) token(Elemental,Creature Elemental,3/1,trample,haste,unearth,red) controller
auto=_LANDFALL_pay({2}{R}) token(Elemental,Creature Elemental,3/1,trample,haste,unearth,red) controller
text=Landfall -- Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.
mana={1}{R}
type=Creature
@@ -2167,7 +2167,7 @@ toughness=1
[/card]
[card]
name=Akroan Conscriptor
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):name(gain control of target creature until end of turn) target(other creature|battlefield) moveTo(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot )!
auto=_HEROIC_name(gain control of target creature until end of turn) target(other creature|battlefield) moveTo(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot )!
text=Heroic -- Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
mana={4}{R}
type=Creature
@@ -2177,7 +2177,7 @@ toughness=2
[/card]
[card]
name=Akroan Crusader
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):token(Soldier,Creature Soldier,1/1,red,haste) controller
auto=_HEROIC_token(Soldier,Creature Soldier,1/1,red,haste) controller
text=Heroic -- Whenever you cast a spell that targets Akroan Crusader, put a 1/1 red Soldier creature token with haste onto the battlefield.
mana={R}
type=Creature
@@ -2219,8 +2219,8 @@ toughness=1
[/card]
[card]
name=Akroan Line Breaker
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):2/0 ueot
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):intimidate ueot
auto=_HEROIC_2/0 ueot
auto=_HEROIC_intimidate ueot
text=Heroic -- Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn.
mana={2}{R}
type=Creature
@@ -2263,7 +2263,7 @@ toughness=2
[card]
name=Akroan Skyguard
abilities=flying
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1)
auto=_HEROIC_counter(1/1,1)
text=Flying. -- Heroic -- Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.
mana={1}{W}
type=Creature
@@ -3355,8 +3355,8 @@ toughness=2
[card]
name=Anax and Cymede
abilities=first strike,vigilance
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):all(creature|myBattlefield) 1/1 ueot
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):all(creature|mybattlefield) trample ueot
auto=_HEROIC_all(creature|myBattlefield) 1/1 ueot
auto=_HEROIC_all(creature|mybattlefield) trample ueot
text=Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
mana={1}{R}{W}
type=Legendary Creature
@@ -4191,7 +4191,7 @@ type=Sorcery
[card]
name=Ankh of Mishra
auto=@movedTo(land|opponentBattlefield):damage:2 opponent
auto=@movedTo(land|myBattlefield):damage:2 controller
auto=_LANDFALL_damage:2 controller
text=Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
mana={2}
type=Artifact
@@ -4301,7 +4301,7 @@ type=Enchantment
[/card]
[card]
name=Anthousa, Setessan Hero
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):target(<upto:3>land) transforms((Creature Warrior,setpower=2,settoughness=2)) ueot
auto=_HEROIC_target(<upto:3>land) transforms((Creature Warrior,setpower=2,settoughness=2)) ueot
text=Heroic - Whenever you cast a spell that targets Anthoussa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.
mana={3}{G}{G}
type=Legendary Creature
@@ -5314,7 +5314,7 @@ toughness=2
[/card]
[card]
name=Architect of the Untamed
auto=@movedTo(land|myBattlefield):alterenergy:1 controller
auto=_LANDFALL_alterenergy:1 controller
auto={e:8}:create(Beast:Artifact Creature Beast:6/6)
text=Whenever a land enters the battlefield under your control, you get {E} (an energy counter). -- Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token.
mana={2}{G}
@@ -5543,7 +5543,7 @@ toughness=2
[/card]
[card]
name=Arena Athlete
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):cantblock target(creature|opponentbattlefield) ueot
auto=_HEROIC_cantblock target(creature|opponentbattlefield) ueot
text=Heroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.
mana={1}{R}
type=Creature
@@ -6386,7 +6386,7 @@ type=Sorcery
[/card]
[card]
name=Ashiok's Adept
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):ability$!name(discard) reject notatarget(*|myhand)!$ opponent
auto=_HEROIC_ability$!name(discard) reject notatarget(*|myhand)!$ opponent
text=Heroic -- Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card.
mana={2}{B}
type=Creature
@@ -7819,7 +7819,7 @@ toughness=1
[card]
name=Avenger of Zendikar
auto=foreach(land|myBattlefield) token(Plant,creature plant, 0/1,green)
auto=@movedTo(land|myBattlefield):may counter(1/1,1) all(plant|myBattlefield)
auto=_LANDFALL_may counter(1/1,1) all(plant|myBattlefield)
text=When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. -- Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
mana={5}{G}{G}
type=Creature
@@ -8640,8 +8640,8 @@ toughness=1
[/card]
[card]
name=Baloth Woodcrasher
auto=@movedTo(land|myBattlefield):4/4 ueot
auto=@movedTo(land|myBattlefield):trample ueot
auto=_LANDFALL_4/4 ueot
auto=_LANDFALL_trample ueot
text=Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.
mana={4}{G}{G}
type=Creature
@@ -9860,7 +9860,7 @@ toughness=2
[card]
name=Battlewise Hoplite
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend
auto=_HEROIC_counter(1/1,1) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Heroic -- Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
mana={W}{U}
type=Creature
@@ -10299,7 +10299,7 @@ toughness=2
[/card]
[card]
name=Belligerent Whiptail
auto=@movedTo(land|myBattlefield):first strike ueot
auto=_LANDFALL_first strike ueot
text=Landfall -- Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.
mana={3}{R}
type=Creature
@@ -12292,7 +12292,7 @@ toughness=2
[/card]
[card]
name=Bloodcrazed Hoplite
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1)
auto=_HEROIC_counter(1/1,1)
auto=@counteradded(1/1) from(this):counter(1/1,-1) target(creature|opponentbattlefield)
text=Heroic -- Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it. -- Whenever a +1/+1 counter is placed on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.
mana={1}{B}
@@ -12450,7 +12450,7 @@ toughness=3
name=Bloodghast
abilities=cantblock
auto=this(opponentlife < 11) haste
autograveyard=@movedTo(land|myBattlefield):may moveTo(mybattlefield)
autograveyard=_LANDFALL_may moveTo(mybattlefield)
text=Bloodghast can't block. -- Bloodghast has haste as long as an opponent has 10 or less life. -- Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
mana={B}{B}
type=Creature
@@ -16338,7 +16338,7 @@ toughness=5
[card]
name=Calcite Snapper
abilities=shroud
auto=@movedTo(land|myBattlefield):may swap ueot
auto=_LANDFALL_may swap ueot
text=Shroud (This creature can't be the target of spells or abilities.) -- Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.
mana={1}{U}{U}
type=Creature
@@ -17672,7 +17672,7 @@ toughness=1
[/card]
[card]
name=Caustic Crawler
auto=@movedTo(land|myBattlefield):may -1/-1 target(creature) ueot
auto=_LANDFALL_may -1/-1 target(creature) ueot
text=Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.
mana={3}{B}{B}
type=Creature
@@ -18059,7 +18059,7 @@ toughness=2
[/card]
[card]
name=Centaur Battlemaster
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,3)
auto=_HEROIC_counter(1/1,3)
text=Heroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.
mana={3}{G}{G}
type=Creature
@@ -19538,7 +19538,7 @@ type=Instant
name=Chorus of the Tides
abilities=flying
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) && name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
auto=_HEROIC_counter(1/1,1) && name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Flying -- Heroic -- Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
mana={3}{U}
type=Creature
@@ -22585,7 +22585,7 @@ toughness=1
[card]
name=Core Prowler
abilities=infect
auto=@movedto(this|mygraveyard) from(this|mybattlefield):_PROLIFERATE_
auto=_DIES__PROLIFERATE_
text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- When Core Prowler dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
mana={4}
type=Artifact Creature
@@ -22831,7 +22831,7 @@ type=Sorcery
[/card]
[card]
name=Cosi's Ravager
auto=@movedTo(land|myBattlefield):may damage:1 target(player)
auto=_LANDFALL_may damage:1 target(player)
text=Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player.
mana={3}{R}
type=Creature
@@ -22997,7 +22997,7 @@ type=Artifact
[card]
name=Courser of Kruphix
abilities=showfromtoplibrary,canplaylandlibrarytop
auto=@movedTo(land|mybattlefield):life:1
auto=_LANDFALL_life:1
text=Play with the top card of your library revealed. -- You may play the top card of your library if it's a land card. -- Whenever a land enters the battlefield under your control, you gain 1 life.
mana={1}{G}{G}
type=Enchantment Creature
@@ -26459,7 +26459,7 @@ toughness=5
[card]
name=Dawnbringer Charioteers
abilities=flying,lifelink
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1)
auto=_HEROIC_counter(1/1,1)
text=Flying, lifelink -- Heroic -- Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.
mana={2}{W}{W}
type=Creature
@@ -34703,7 +34703,7 @@ toughness=3
[/card]
[card]
name=Elite Skirmisher
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):may tap target(creature)
auto=_HEROIC_may tap target(creature)
text=Heroic -- Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.
mana={2}{W}
type=Creature
@@ -35363,7 +35363,7 @@ subtype=Aura
name=Embodiment of Fury
abilities=trample
auto=lord(creature[land]|mybattlefield) trample
auto=@movedTo(land|mybattlefield):target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot
auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot
text=Trample -- Land creatures you control have trample. -- Landfall -- Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
mana={3}{R}
type=Creature
@@ -35375,7 +35375,7 @@ toughness=3
name=Embodiment of Insight
abilities=vigilance
auto=lord(creature[land]|mybattlefield) vigilance
auto=@movedTo(land|mybattlefield):target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot
auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot
text=Vigilance -- Land creatures you control have vigilance. -- Landfall -- Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
mana={4}{G}
type=Creature
@@ -35469,7 +35469,7 @@ type=Instant
[card]
name=Emeria Angel
abilities=flying
auto=@movedTo(land|myBattlefield):may token(Bird,creature bird, 1/1,flying,white)
auto=_LANDFALL_may token(Bird,creature bird, 1/1,flying,white)
text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.
mana={2}{W}{W}
type=Creature
@@ -37173,7 +37173,7 @@ subtype=Aura
name=Eternity Vessel
text=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall -- Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
auto=counter(0/0,lifetotal,Charge)
auto=@movedto(land|myBattlefield):may lifeset:counter{0%0.1.Charge} controller
auto=_LANDFALL_may lifeset:counter{0%0.1.Charge} controller
auto=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. -- Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
mana={6}
type=Artifact
@@ -38260,7 +38260,7 @@ type=Enchantment
[card]
name=Fabled Hero
abilities=double strike
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1)
auto=_HEROIC_counter(1/1,1)
text=Double strike. -- Heroic - Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.
mana={1}{W}{W}
type=Creature
@@ -39339,7 +39339,7 @@ type=Enchantment
[/card]
[card]
name=Favored Hoplite
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) && preventAllDamage to(this) ueot
auto=_HEROIC_counter(1/1,1) && preventAllDamage to(this) ueot
text=Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.
mana={W}
type=Creature
@@ -41534,7 +41534,7 @@ toughness=2
[/card]
[card]
name=Fledgling Griffin
auto=@movedTo(land|myBattlefield):flying ueot
auto=_LANDFALL_flying ueot
text=Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.
mana={1}{W}
type=Creature
@@ -42969,7 +42969,7 @@ name=Forsaken Wastes
abilities=nolifegain,nolifegainopponent
auto=@each my upkeep:life:-1 controller
auto=@each opponent upkeep:life:-1 opponent
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):life:-5 controller
auto=_HEROIC_life:-5 controller
auto=@targeted(this) from(*[instant;sorcery;enchantment]|opponentcastingzone):life:-5 opponent
auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this)
text=Players can't gain life. -- At the beginning of each player's upkeep, that player loses 1 life. -- Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.
@@ -45422,7 +45422,7 @@ type=Instant
[/card]
[card]
name=Geyser Glider
auto=@movedTo(land|myBattlefield):flying ueot
auto=_LANDFALL_flying ueot
text=Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.
mana={3}{R}{R}
type=Creature
@@ -45433,7 +45433,7 @@ toughness=4
[card]
name=Geyserfield Stalker
abilities=menace
auto=@movedto(land|myBattlefield):2/2 ueot
auto=_LANDFALL_2/2 ueot
text=Menace (This creature can't be blocked except by two or more creatures.) -- Landfall -- Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.
mana={4}{B}
type=Creature
@@ -49794,7 +49794,7 @@ toughness=1
[/card]
[card]
name=Grazing Gladehart
auto=@movedTo(land|myBattlefield):may life:2
auto=_LANDFALL_may life:2
text=Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.
mana={2}{G}
type=Creature
@@ -50884,7 +50884,7 @@ type=Land
[card]
name=Grove Rumbler
abilities=trample
auto=@movedTo(land|myBattlefield):2/2 ueot
auto=_LANDFALL_2/2 ueot
text=Trample -- Landfall -- Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
mana={2}{R}{G}
type=Creature
@@ -51765,7 +51765,7 @@ toughness=2
[card]
name=Hagra Crocodile
abilities=cantblock
auto=@movedTo(land|myBattlefield):2/2 ueot
auto=_LANDFALL_2/2 ueot
text=Hagra Crocodile can't block. -- Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.
mana={3}{B}
type=Creature
@@ -53464,7 +53464,7 @@ subtype=Equipment
[/card]
[card]
name=Hedron Crab
auto=@movedTo(land|myBattlefield):deplete:3 target(player)
auto=_LANDFALL_deplete:3 target(player)
text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.
mana={U}
type=Creature
@@ -53493,7 +53493,7 @@ subtype=Equipment
[/card]
[card]
name=Hedron Rover
auto=@movedTo(land|myBattlefield):2/2 ueot
auto=_LANDFALL_2/2 ueot
text=Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.
mana={4}
type=Artifact Creature
@@ -53503,7 +53503,7 @@ toughness=2
[/card]
[card]
name=Hedron Scrabbler
auto=@movedTo(land|myBattlefield):1/1 ueot
auto=_LANDFALL_1/1 ueot
text=Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.
mana={2}
type=Artifact Creature
@@ -54163,7 +54163,7 @@ toughness=3
name=Hero of Iroas
auto=lord(aura|mycastingzone) altercost(colorless,-1)
auto=modbenchant(colorless:-1) controller
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1)
auto=_HEROIC_counter(1/1,1)
text=Aura spells you cast cost 1 less to cast. -- Heroic -- Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
mana={1}{W}
type=Creature
@@ -58979,7 +58979,7 @@ type=Sorcery
[/card]
[card]
name=Ior Ruin Expedition
auto=@movedTo(land|myBattlefield):may counter(0/0,1,Quest)
auto=_LANDFALL_may counter(0/0,1,Quest)
auto={C(0/0,-3,Quest)}{S}:draw:2
text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. -- Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.
mana={1}{U}
@@ -59746,7 +59746,7 @@ toughness=8
[card]
name=Jaddi Offshoot
abilities=defender
auto=@movedTo(land|myBattlefield):life:1 controller
auto=_LANDFALL_life:1 controller
text=Defender -- Landfall -- Whenever a land enters the battlefield under your control, you gain 1 life.
mana={G}
type=Creature
@@ -62666,7 +62666,7 @@ type=Artifact
[/card]
[card]
name=Khalni Heart Expedition
auto=@movedto(land|myBattlefield):counter(0/0,1,Quest)
auto=_LANDFALL_counter(0/0,1,Quest)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:2>land[basic]|myLibrary)
auto={C(0/0,-3,Quest)}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. -- Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
@@ -65158,7 +65158,7 @@ toughness=2
[/card]
[card]
name=Labyrinth Champion
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):damage:2 target(creature,player)
auto=_HEROIC_damage:2 target(creature,player)
text=Heroic - Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to target creature or player.
mana={3}{R}
type=Creature
@@ -65293,7 +65293,7 @@ toughness=2
[/card]
[card]
name=Lagonna-Band Trailblazer
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1)
auto=_HEROIC_counter(1/1,1)
text=Heroic -- Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.
mana={W}
type=Creature
@@ -66373,7 +66373,7 @@ toughness=1
[/card]
[card]
name=Leonin Iconoclast
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):destroy target(Creature[enchantment]|opponentbattlefield)
auto=_HEROIC_destroy target(Creature[enchantment]|opponentbattlefield)
text=Heroic -- Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls.
mana={3}{W}
type=Creature
@@ -68433,7 +68433,7 @@ type=Artifact
[/card]
[card]
name=Lotus Cobra
auto=@movedTo(land|mybattlefield):may name(choose mana) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller
auto=_LANDFALL_may name(choose mana) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller
text=Landfall - Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.
mana={1}{G}
type=Creature
@@ -70086,7 +70086,7 @@ toughness=3
[card]
name=Makindi Sliderunner
abilities=trample
auto=@movedTo(land|myBattlefield):1/1 ueot
auto=_LANDFALL_1/1 ueot
text=Trample -- Landfall -- Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
mana={1}{R}
type=Creature
@@ -72390,7 +72390,7 @@ toughness=3
[card]
name=Meletis Astronomer
aicode=activate target(enchantment[zpos<=3]|mylibrary) moveto(myhand)
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):name(look) reveal:3 optionone name(put in hand) notatarget(<1>*[enchantment]|reveal) moveto(ownerhand) optiononeend optiontwo notatarget(<3>*|reveal) bottomoflibrary optiontwoend revealend
auto=_HEROIC_name(look) reveal:3 optionone name(put in hand) notatarget(<1>*[enchantment]|reveal) moveto(ownerhand) optiononeend optiontwo notatarget(<3>*|reveal) bottomoflibrary optiontwoend revealend
text=Heroic -- Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={1}{U}
type=Creature
@@ -77116,7 +77116,7 @@ toughness=2
[/card]
[card]
name=Murasa Ranger
auto=@movedTo(land|myBattlefield):pay({3}{G}) counter(1/1,2)
auto=_LANDFALL_pay({3}{G}) counter(1/1,2)
text=Landfall -- Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger.
mana={3}{G}
type=Creature
@@ -81275,7 +81275,7 @@ toughness=4
[/card]
[card]
name=Ob Nixilis, the Fallen
auto=@movedTo(land|myBattlefield):may life:-3 target(player) && counter(1/1,3) all(this)
auto=_LANDFALL_may life:-3 target(player) && counter(1/1,3) all(this)
text=Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.
mana={3}{B}{B}
type=Legendary Creature
@@ -82046,7 +82046,7 @@ toughness=3
[/card]
[card]
name=Omnath, Locus of Rage
auto=@movedTo(land|myBattlefield):token(Elemental,Creature Elemental,5/5,red,green) controller
auto=_LANDFALL_token(Elemental,Creature Elemental,5/5,red,green) controller
auto=@movedto(Elemental|graveyard) from(mybattlefield):damage:3 target(creature,player)
text=Landfall -- Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. -- Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.
mana={3}{R}{R}{G}{G}
@@ -82118,7 +82118,7 @@ toughness=4
[card]
name=Ondu Greathorn
abilities=first strike
auto=@movedTo(land|myBattlefield):2/2 ueot
auto=_LANDFALL_2/2 ueot
text=First strike -- Landfall -- Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.
mana={3}{W}
type=Creature
@@ -85560,7 +85560,7 @@ toughness=4
[/card]
[card]
name=Phalanx Leader
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1) all(creature|mybattlefield)
auto=_HEROIC_counter(1/1,1) all(creature|mybattlefield)
text=Heroic - Whenever you cast a spell that targets Phalanx Leader, put a+1/+1 counter on each creature you control.
mana={W}{W}
type=Creature
@@ -85931,7 +85931,7 @@ toughness=5
[/card]
[card]
name=Pheres-Band Thunderhoof
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,2)
auto=_HEROIC_counter(1/1,2)
text=Heroic -- Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.
mana={4}{G}
type=Creature
@@ -87271,7 +87271,7 @@ toughness=6
[card]
name=Plated Geopede
abilities=first strike
auto=@movedTo(land|myBattlefield):2/2 ueot
auto=_LANDFALL_2/2 ueot
text=First strike -- Landfall - Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
mana={1}{R}
type=Creature
@@ -88522,7 +88522,7 @@ toughness=1
name=Primeval Bounty
auto=@movedTo(creature|mystack):token(Beast,Creature Beast,3/3,green) controller
auto=@movedTo(*[-creature]|mystack):counter(1/1,3) target(creature|mybattlefield)
auto=@movedTo(land|myBattlefield):life:3 controller
auto=_LANDFALL_life:3 controller
text=Enchantment. -- Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield. -- Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. -- Whenever a land enters the battlefield under your control, you gain 3 life.
mana={5}{G}
type=Enchantment
@@ -91656,7 +91656,7 @@ toughness=3
[card]
name=Rampaging Baloths
abilities=trample
auto=@movedTo(land|myBattlefield):may token(Beast,Creature Beast,4/4,green)
auto=_LANDFALL_may token(Beast,Creature Beast,4/4,green)
text=Trample -- Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.
mana={4}{G}{G}
type=Creature
@@ -94503,35 +94503,35 @@ type=Instant
[card]
name=Retreat to Coralhelm
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto=@movedTo(land|myBattlefield):name(Choose one) transforms((,newability[choice name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend],newability[choice name(untap creature) target(creature) untap],newability[choice name(tap creature) target(creature) tap])) ueot
auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend],newability[choice name(untap creature) target(creature) untap],newability[choice name(tap creature) target(creature) tap])) ueot
text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- You may tap or untap target creature. -- Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Retreat to Emeria
auto=@movedTo(land|myBattlefield):name(Choose one) transforms((,newability[choice name(Kor Token) create(Kor Ally:Creature Kor Ally:1/1:white) controller],newability[choice name(1/1 ueot) all(creature|mybattlefield) 1/1 ueot])) oneshot
auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Kor Token) create(Kor Ally:Creature Kor Ally:1/1:white) controller],newability[choice name(1/1 ueot) all(creature|mybattlefield) 1/1 ueot])) oneshot
text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- -- Put a 1/1 white Kor Ally creature token onto the battlefield. -- -- Creatures you control get +1/+1 until end of turn.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Retreat to Hagra
auto=@movedTo(land|myBattlefield):name(Choose one) transforms((,newability[choice name(Creature gains 1/0 and deachtouch) 1/0 && deathtouch target(creature)],newability[choice life:-1 opponent && life:1 controller])) oneshot
auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Creature gains 1/0 and deachtouch) 1/0 && deathtouch target(creature)],newability[choice life:-1 opponent && life:1 controller])) oneshot
text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- Target creature gets +1/+0 and gains deathtouch until end of turn. -- Each opponent loses 1 life and you gain 1 life.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Retreat to Kazandu
auto=@movedTo(land|myBattlefield):transforms((,newability[if type(creature|battlefield)~morethan~0 then choice name(Put Counter) name(Put Counter) target(creature) counter(1/1)],newability[choice name(gain 2 life) life:2 controller])) oneshot
auto=_LANDFALL_transforms((,newability[if type(creature|battlefield)~morethan~0 then choice name(Put Counter) name(Put Counter) target(creature) counter(1/1)],newability[choice name(gain 2 life) life:2 controller])) oneshot
text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- -- Put a +1/+1 counter on target creature. -- -- You gain 2 life.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Retreat to Valakut
auto=@movedTo(land|myBattlefield):if type(creature|battlefield)~morethan~0 then transforms((,newability[choice name(2/0) 2/0 target(creature) ueot],newability[choice name(cant block) cantblock target(creature) ueot])) oneshot
auto=_LANDFALL_if type(creature|battlefield)~morethan~0 then transforms((,newability[choice name(2/0) 2/0 target(creature) ueot],newability[choice name(cant block) cantblock target(creature) ueot])) oneshot
text=Landfall - Whenever a land enters the battlefield under your control, choose one - Target creature gets +2/+0 until end of turn. - Target creature can't block this turn.
mana={2}{R}
type=Enchantment
@@ -96326,7 +96326,7 @@ toughness=5
[card]
name=Roil Elemental
abilities=flying
auto=@movedTo(land|myBattlefield):may steal target(creature)
auto=_LANDFALL_may steal target(creature)
text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.
mana={3}{U}{U}{U}
type=Creature
@@ -99215,7 +99215,7 @@ toughness=1
[/card]
[card]
name=Satyr Hoplite
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1)
auto=_HEROIC_counter(1/1,1)
text=Heroic -- Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.
mana={R}
type=Creature
@@ -100637,7 +100637,7 @@ toughness=1
[card]
name=Scrib Nibblers
auto={T}:target(player) moveto(exile) and!( if cantargetcard(*[land]|*) then life:1 controller )! all(*[zpos=1]|targetedpersonslibrary)
auto=@movedTo(land|mybattlefield):untap all(this)
auto=_LANDFALL_untap all(this)
text={T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. -- Landfall -- Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.
mana={2}{B}
type=Creature
@@ -100861,7 +100861,7 @@ toughness=1
[/card]
[card]
name=Scythe Leopard
auto=@movedTo(land|myBattlefield):1/1 ueot
auto=_LANDFALL_1/1 ueot
text=Landfall -- Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.
mana={G}
type=Creature
@@ -101573,7 +101573,7 @@ type=Instant
[/card]
[card]
name=Seed the Land
auto=@movedto(land|myBattlefield):token(Snake,Creature Snake,1/1,green)
auto=_LANDFALL_token(Snake,Creature Snake,1/1,green)
auto=@movedto(land|opponentBattlefield):token(Snake,Creature Snake,1/1,green) opponent
text=Whenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield.
mana={2}{G}{G}
@@ -101702,7 +101702,7 @@ type=Artifact
[/card]
[card]
name=Seer's Sundial
auto=@movedTo(land|mybattlefield):pay({2}) draw:1
auto=_LANDFALL_pay({2}) draw:1
text=Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.
mana={4}
type=Artifact
@@ -102843,7 +102843,7 @@ type=Sorcery
[/card]
[card]
name=Setessan Battle Priest
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):life:2 controller
auto=_HEROIC_life:2 controller
text=Heroic - Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.
mana={1}{W}
type=Creature
@@ -102864,7 +102864,7 @@ toughness=2
[/card]
[card]
name=Setessan Oathsworn
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,2)
auto=_HEROIC_counter(1/1,2)
text=Heroic -- Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn.
mana={1}{G}{G}
type=Creature
@@ -104284,7 +104284,7 @@ toughness=3
[card]
name=Shoal Serpent
abilities=defender
auto=@movedTo(land|myBattlefield):name(loses defender) -defender all(this)
auto=_LANDFALL_name(loses defender) -defender all(this)
text=Defender -- Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.
mana={5}{U}
type=Creature
@@ -108513,7 +108513,7 @@ type=Instant
[/card]
[card]
name=Snapping Creeper
auto=@movedTo(land|myBattlefield):vigilance ueot
auto=_LANDFALL_vigilance ueot
text=Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.
mana={2}{G}
type=Creature
@@ -108533,7 +108533,7 @@ toughness=2
[/card]
[card]
name=Snapping Gnarlid
auto=@movedTo(land|myBattlefield):1/1 ueot
auto=_LANDFALL_1/1 ueot
text=Landfall -- Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.
mana={1}{G}
type=Creature
@@ -109707,7 +109707,7 @@ type=Instant
[/card]
[card]
name=Soul Stair Expedition
auto=@movedTo(land|myBattlefield):may counter(0/0,1,Quest)
auto=_LANDFALL_may counter(0/0,1,Quest)
auto={C(0/0,-3,Quest)}{S}:target(<upto:2>other creature|mygraveyard) moveTo(myhand)
text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition. -- Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.
mana={B}
@@ -111933,7 +111933,7 @@ toughness=5
[/card]
[card]
name=Sporemound
auto=@movedTo(land|myBattlefield):token(Saproling,Creature Saproling, 1/1,green)
auto=_LANDFALL_token(Saproling,Creature Saproling, 1/1,green)
text=Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.
mana={3}{G}{G}
type=Creature
@@ -112886,7 +112886,7 @@ toughness=4
[/card]
[card]
name=Staunch-Hearted Warrior
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,2)
auto=_HEROIC_counter(1/1,2)
text=Heroic - Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.
mana={3}{G}
type=Creature
@@ -113245,7 +113245,7 @@ toughness=4
[/card]
[card]
name=Steppe Lynx
auto=@movedTo(land|myBattlefield):2/2 ueot
auto=_LANDFALL_2/2 ueot
text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
mana={W}
type=Creature
@@ -113819,7 +113819,7 @@ toughness=4
[/card]
[card]
name=Stone-Seeder Hierophant
auto=@movedto(land|myBattlefield):untap
auto=_LANDFALL_untap
auto={T}:untap target(land)
text=Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. -- {T}: Untap target land.
mana={2}{G}{G}
@@ -115782,7 +115782,7 @@ toughness=3
[/card]
[card]
name=Sunspring Expedition
auto=@movedTo(land|myBattlefield):may counter(0/0,1,Quest)
auto=_LANDFALL_may counter(0/0,1,Quest)
auto={C(0/0,-3,Quest)}{S}:life:8
text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. -- Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.
mana={W}
@@ -116093,7 +116093,7 @@ toughness=3
[/card]
[card]
name=Surrakar Marauder
auto=@movedTo(land|myBattlefield):intimidate ueot
auto=_LANDFALL_intimidate ueot
text=Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
mana={1}{B}
type=Creature
@@ -118188,7 +118188,7 @@ toughness=7
[card]
name=Tectonic Instability
auto=@movedTo(land|opponentBattlefield):tap all(land|opponentBattlefield)
auto=@movedTo(land|myBattlefield):tap all(land|myBattlefield)
auto=_LANDFALL_tap all(land|myBattlefield)
text=Whenever a land enters the battlefield, tap all lands its controller controls.
mana={2}{R}
type=Enchantment
@@ -119188,7 +119188,7 @@ type=Instant
[/card]
[card]
name=Territorial Baloth
auto=@movedTo(land|myBattlefield):2/2 ueot
auto=_LANDFALL_2/2 ueot
text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
mana={4}{G}
type=Creature
@@ -119302,7 +119302,7 @@ toughness=2
[/card]
[card]
name=Tethmos High Priest
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard)
auto=_HEROIC_moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard)
text=Heroic -- Whenever you cast a spell that targets Tethmos High Priest, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
mana={2}{W}
type=Creature
@@ -121444,7 +121444,7 @@ toughness=2
name=Tideforce Elemental
auto={U}{T}:tap target(other creature)
auto={U}{T}:untap target(other creature)
auto=@movedTo(land|myBattlefield):may untap
auto=_LANDFALL_may untap
text={U}, {T}: You may tap or untap another target creature. -- Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.
mana={2}{U}
type=Creature
@@ -121900,7 +121900,7 @@ toughness=3
[/card]
[card]
name=Tireless Tracker
auto=@movedto(land|mybattlefield):token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller
auto=_LANDFALL_token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller
auto=@sacrificed(clue|mybattlefield):counter(1/1,1)
text=Whenever a land enters the battlefield under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
mana={2}{G}
@@ -122453,7 +122453,7 @@ toughness=5
[card]
name=Tormented Hero
auto=tap(noevent)
auto=@targeted(this) from(*|mycastingzone):lifeleech:-1 opponent
auto=_HEROIC_lifeleech:-1 opponent
text=Tormented Hero enters the battlefield tapped. -- Heroic - Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.
mana={B}
type=Creature
@@ -124218,7 +124218,7 @@ toughness=1
[/card]
[card]
name=Triton Cavalry
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):may moveTo(ownerhand) target(enchantment|battlefield)
auto=_HEROIC_may moveTo(ownerhand) target(enchantment|battlefield)
text=Heroic -- Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand.
mana={3}{U}
type=Creature
@@ -124228,7 +124228,7 @@ toughness=4
[/card]
[card]
name=Triton Fortune Hunter
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):draw:1 controller
auto=_HEROIC_draw:1 controller
text=Heroic - Whenever you cast a spell that targets Triton Fortune Hunter, draw a card.
mana={2}{U}
type=Creature
@@ -124711,7 +124711,7 @@ type=Instant
[/card]
[card]
name=Tunneling Geopede
auto=@movedTo(land|myBattlefield):damage:1 all(opponent)
auto=_LANDFALL_damage:1 all(opponent)
text=Landfall -- Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.
mana={2}{R}
type=Creature
@@ -124795,7 +124795,7 @@ mana={2}{U}{U}
[card]
name=Turntimber Basilisk
abilities=deathtouch
auto=@movedTo(land|myBattlefield):may setblocker target(creature|opponentbattlefield)
auto=_LANDFALL_may setblocker target(creature|opponentbattlefield)
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Landfall -- Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.
mana={1}{G}{G}
type=Creature
@@ -125701,7 +125701,7 @@ subtype=Island Swamp
[card]
name=Undergrowth Champion
auto=this(counter{1/1.1}>0) phantom
auto=@movedTo(land|myBattlefield):counter(1/1,1)
auto=_LANDFALL_counter(1/1,1)
text=If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. -- Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.
mana={1}{G}{G}
type=Creature
@@ -126899,7 +126899,7 @@ toughness=3
[/card]
[card]
name=Valakut Predator
auto=@movedTo(land|myBattlefield):2/2 ueot
auto=_LANDFALL_2/2 ueot
text=Landfall -- Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.
mana={2}{R}
type=Creature
@@ -127262,7 +127262,7 @@ type=Sorcery
[card]
name=Vanguard of Brimaz
abilities=vigilance
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):token(Cat Soldier,Creature Cat Soldier,1/1,white,vigilance) controller
auto=_HEROIC_token(Cat Soldier,Creature Cat Soldier,1/1,white,vigilance) controller
text=Vigilance -- Heroic -- Whenever you cast a spell that targets Vanguard of Brimaz, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield.
mana={W}{W}
type=Creature
@@ -129126,7 +129126,7 @@ toughness=4
[/card]
[card]
name=Vinelasher Kudzu
auto=@movedTo(land|myBattlefield):counter(1/1,1)
auto=_LANDFALL_counter(1/1,1)
text=Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.
mana={1}{G}
type=Creature
@@ -132189,7 +132189,7 @@ toughness=1
[card]
name=War-Wing Siren
abilities=flying
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1)
auto=_HEROIC_counter(1/1,1)
text=Flying -- Heroic -- Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.
mana={2}{U}
type=Creature
@@ -132485,7 +132485,7 @@ type=Enchantment
[/card]
[card]
name=Wavecrash Triton
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):target(creature|opponentbattlefield) transforms((,newability[tap],newability[frozen])) oneshot
auto=_HEROIC_target(creature|opponentbattlefield) transforms((,newability[tap],newability[frozen])) oneshot
text=Heroic -- Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
mana={2}{U}
type=Creature
@@ -132515,7 +132515,7 @@ toughness=4
[card]
name=Wave-Wing Elemental
abilities=flying
auto=@movedTo(land|myBattlefield):2/2 ueot
auto=_LANDFALL_2/2 ueot
text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.
mana={5}{U}
type=Creature
@@ -134340,7 +134340,7 @@ toughness=3
[card]
name=Windrider Eel
abilities=flying
auto=@movedTo(land|myBattlefield):2/2 ueot
auto=_LANDFALL_2/2 ueot
text=Flying -- Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.
mana={3}{U}
type=Creature
@@ -134587,7 +134587,7 @@ subtype=Shapeshifter
[card]
name=Wingsteed Rider
abilities=flying
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):counter(1/1,1)
auto=_HEROIC_counter(1/1,1)
text=Flying. -- Heroic -- Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.
mana={1}{W}{W}
type=Creature
@@ -136887,7 +136887,7 @@ toughness=2
[/card]
[card]
name=Zektar Shrine Expedition
auto=@movedTo(land|myBattlefield):may counter(0/0,1,Quest)
auto=_LANDFALL_may counter(0/0,1,Quest)
auto={C(0/0,-3,Quest)}{S}:token(Elemental,Creature Elemental,7/1,red,trample,haste,unearth)
text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition. -- Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step.
mana={1}{R}
@@ -136932,7 +136932,7 @@ type=Enchantment
[/card]
[card]
name=Zendikar's Roil
auto=@movedto(land|mybattlefield):token(Elemental,Creature Elemental,2/2,green) controller
auto=_LANDFALL_token(Elemental,Creature Elemental,2/2,green) controller
text=Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield.
mana={3}{G}{G}
type=Enchantment
@@ -137451,7 +137451,7 @@ toughness=2
[/card]
[card]
name=Zo-Zu the Punisher
auto=@movedTo(land|myBattlefield):damage:2 controller
auto=_LANDFALL_damage:2 controller
auto=@movedTo(land|opponentBattlefield):damage:2 opponent
text=Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.
mana={1}{R}{R}

View File

@@ -1622,7 +1622,7 @@ subtype=Liliana
[card]
name=Liliana, Defiant Necromancer
auto=counter(0/0,3,Loyalty)
auto={C(0/0,2,Loyalty)}:name(+2: Each Player Discard) ability$!name(discard) notatarget(*|myhand) reject!$ controller && ability$!name(discard) notatarget(*|myhand) reject!$ opponent
auto={C(0/0,2,Loyalty)}:name(+2: Each Player Discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
auto={C(0/0,-0,Loyalty)}:name(-0: Reanimate nonLegendary creature with manacost 0) moveto(mybattlefield) target(creature[-legendary;manacost=0]|mygraveyard)
auto={C(0/0,-1,Loyalty)}:name(-1: Reanimate nonLegendary creature with manacost 1) moveto(mybattlefield) target(creature[-legendary;manacost=1]|mygraveyard)
auto={C(0/0,-2,Loyalty)}:name(-2: Reanimate nonLegendary creature with manacost 2) moveto(mybattlefield) target(creature[-legendary;manacost=2]|mygraveyard)