Bug fixes and new cards, mostly from Phyrexia: All Will Be One (ONE)

Bulwark
Possessed Skaab
Skymarcher Aspirant
Sadistic Skymarcher
This commit is contained in:
Eduardo MG
2023-04-03 19:49:31 -06:00
parent 2a05bebf5c
commit 6e98c0e19a
2 changed files with 361 additions and 18 deletions

View File

@@ -370,6 +370,18 @@ power=0
toughness=0
[/card]
[card]
name=Adaptive Sporesinger
abilities=vigilance
auto=target(creature|battlefield) transforms((,newability[2/2],newability[vigilance])) ueot
auto=_PROLIFERATE_
text=Vigilance -- When Adaptive Sporesinger enters the battlefield, choose one - -- - Target creature gets +2/+2 and gains vigilance until end of turn. -- - Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={2}{G}
type=Creature
subtype=Phyrexian Druid
power=2
toughness=2
[/card]
[card]
name=Adarkar Unicorn
auto={T}:Add{U}
auto={T}:Add{1}{U}
@@ -8497,6 +8509,15 @@ power=5
toughness=5
[/card]
[card]
name=Blue Sun's Twilight
target=creature[manacost<=prex]
auto=moveTo(mybattlefield)
auto=this(X>=5) clone
text=Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature.
mana={X}{U}{U}
type=Sorcery
[/card]
[card]
name=Blur
target=creature|myBattlefield
auto=moveto(exile) and!(moveto(ownerBattlefield))!
@@ -10890,6 +10911,19 @@ power=5
toughness=5
[/card]
[card]
name=Caldaia Guardian
auto=_DIES_name(Create Citizen) create(citizen:creature citizen:1/1:green:white)*2
auto=@movedTo(graveyard) from(other creature[manacost>=4]|myBattlefield):name(Create Citizen) create(citizen:creature citizen:1/1:green:white)*2
other={2}{G}:name(Blitz)
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,newability[haste],newability[_DIES_draw:1],newability[treason])) forever )! asSorcery
text=Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens. -- Blitz {2}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
mana={3}{G}
type=Creature
subtype=Human Soldier
power=4
toughness=3
[/card]
[card]
name=Caldaia Strongarm
auto=target(creature) counter(1/1,2)
other={3}{G}:name(Blitz)
@@ -25885,6 +25919,14 @@ power=1
toughness=1
[/card]
[card]
name=Experimental Augury
auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
auto=_PROLIFERATE_
text=Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Experimental Frenzy
abilities=showfromtoplibrary,canplayfromlibrarytop
auto=lord(*|myhand) altercost(colorless, 99)
@@ -26076,6 +26118,19 @@ power=2
toughness=4
[/card]
[card]
name=Exuberant Fuseling
abilities=trample
auto=thisforeach(counter{0/0.1.oil}) 1/0
auto=counter(0/0,1,oil)
auto=@movedTo(other artifact,creature|graveyard) from(myBattlefield):counter(0/0,1,oil)
text=Trample -- Exuberant Fuseling gets +1/+0 for each oil counter on it. -- When Exuberant Fuseling enters the battlefield and whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Exuberant Fuseling.
mana={R}
type=Creature
subtype=Phyrexian Goblin Warrior
power=0
toughness=1
[/card]
[card]
name=Exuberant Wolfbear
auto=_ATTACKING_may target(human|myBattlefield) becomes(p/t) ueot
text=Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn.
@@ -27194,6 +27249,14 @@ power=3
toughness=4
[/card]
[card]
name=Feed the Infection
auto=draw:3 && life:-3
auto=this(variable{opponentpoisoncount}>2) life:-3 opponent
text=You draw three cards and you lose 3 life. -- Corrupted - Each opponent who has three or more poison counters loses 3 life.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Feed the Serpent
target=creature,planeswalker
auto=moveTo(exile)
@@ -35924,7 +35987,7 @@ type=Sorcery
[/card]
[card]
name=Hardened Berserker
auto=_ATTACKING_lord(*|mycastingzone):altercost(colorless,-1) oneshot
auto=_ATTACKING_all(*|mycastingzone):altercost(colorless,-1) ueot
text=Whenever Hardened Berserker attacks, the next spell you cast this turn costs {1} less to cast.
mana={2}{R}
type=Creature
@@ -37046,6 +37109,18 @@ power=2
toughness=2
[/card]
[card]
name=Hero of the Dunes
auto=name(target artifact) target(artifact[manacost<=3]|myGraveyard) moveTo(mybattlefield)
auto=name(target creature) target(creature[manacost<=3]|myGraveyard) moveTo(mybattlefield)
auto=lord(creature[[manacost<=3]]|myBattlefield) 1/0
text=When Hero of the Dunes enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. -- Creatures you control with mana value 3 or less get +1/+0.
mana={3}{W}{B}
type=Creature
subtype=Human Soldier
power=3
toughness=2
[/card]
[card]
name=Hero of the Games
auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot
text=Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn.
@@ -39881,6 +39956,14 @@ power=0
toughness=2
[/card]
[card]
name=Incubation Sac
auto=counter(0/0,3,oil)
auto={4}{T}{C(0/0,-1,oil)}:create(phyrexian golem:artifact creature phyrexian golem:3/3) asSorcery
text=Incubation Sac enters the battlefield with three oil counters on it. -- {4}, {T}, Remove an oil counter from Incubation Sac: Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery.
mana={G}
type=Artifact
[/card]
[card]
name=Indatha Crystal
abilities=cycling
auto={T}:Add{W}
@@ -42122,6 +42205,18 @@ mana={G}
type=Instant
[/card]
[card]
name=Jolene, the Plunder Queen
auto=@each my blockers:name(Create treasure) create(Treasure Sur)
auto=@tokencreated(*[Treasure]|myBattlefield):token(Treasure Sur,notrigger)
auto={S(*[Treasure]|myBattlefield)}{S(*[Treasure]|myBattlefield)}{S(*[Treasure]|myBattlefield)}{S(*[Treasure]|myBattlefield)}{S(*[Treasure]|myBattlefield)} restriction{type(*[Treasure]|myBattlefield)~morethan~4}:counter(1/1,5)
text=Whenever a player attacks one or more of your opponents, that attacking player creates a Treasure token. -- If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. -- Sacrifice five Treasures: Put five +1/+1 counters on Jolene.
mana={2}{R}{G}
type=Legendary Creature
subtype=Human Warrior
power=2
toughness=2
[/card]
[card]
name=Jolrael, Mwonvuli Recluse
auto=_SECOND_DRAW_name(Create cat) token(Cat Jol)
auto={4}{G}{G}:name(All creatures becomes X/X) all(creature|mybattlefield) transforms((,setpower=type:*:myHand,settoughness=type:*:myHand)) ueot
@@ -44487,6 +44582,17 @@ power=4
toughness=4
[/card]
[card]
name=Koth, Fire of Resistance
auto=counter(0/0,4,loyalty)
auto={C(0/0,+2,Loyalty)}:target(mountain[basic]|myLibrary) moveTo(ownerhand)
auto={C(0/0,-3,Loyalty)}:target(creature) damage:type:Mountain:mybattlefield
auto={C(0/0,-7,Loyalty)}:emblem transforms((,newability[@movedTo(mountain|myBattlefield):damage:4 target(player^creature^planeswalker)])) forever dontremove
text=[+2]: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle. -- [-3]: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control. -- [-7]: You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target."
mana={2}{R}{R}
type=Legendary Planeswalker
subtype=Koth
[/card]
[card]
name=Kraken Omi
type=Creature
subtype=Kraken
@@ -46868,6 +46974,21 @@ power=3
toughness=2
[/card]
[card]
name=Llanowar Loamspeaker
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
auto={T}:target(land|myBattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste)) ueot asSorcery
text={T}: Add one mana of any color. -- {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
mana={1}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=3
[/card]
[card]
name=Llanowar Scout
auto={T}:moveto(myBattlefield) target(land|myHand)
text={T}: You may put a land card from your hand onto the battlefield.
@@ -48107,6 +48228,15 @@ power=2
toughness=4
[/card]
[card]
name=Maestros Charm
auto=choice reveal:5 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
auto=choice life:-3 opponent && life:3 controller
auto=choice damage:5 target(creature,planeswalker)
text=Choose one - -- - Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard. -- - Each opponent loses 3 life and you gain 3 life. -- - Maestros Charm deals 5 damage to target creature or planeswalker.
mana={U}{B}{R}
type=Instant
[/card]
[card]
name=Maestros Initiate
autograveyard={4}{U/R}{E}:draw:2 && transforms((,newability[target(*|myhand) reject])) forever
text={4}{U/R}, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card.
@@ -50095,6 +50225,17 @@ power=4
toughness=5
[/card]
[card]
name=Mesmerizing Dose
target=creature
auto=tap
auto=_PROLIFERATE_
auto=doesnotuntap
text=Enchant creature -- When Mesmerizing Dose enters the battlefield, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Enchanted creature doesn't untap during its controller's untap step.
mana={1}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Metalworker
auto={T}:foreach(artifact|myhand) add:{2}
text={T}: Reveal any number of artifact cards in your hand. Add {C}{C} for each card revealed this way.
@@ -50210,6 +50351,16 @@ power=2
toughness=2
[/card]
[card]
name=Micromancer
auto=may moveTo(myHand) target(*[instant;sorcery;manacost<=1]|myLibrary)
text=When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Midnight Arsonist
auto=may name(Destroy artifacts) target(<upto:type:vampire:mybattlefield>artifact|battlefield) destroy
text=When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.
@@ -51423,6 +51574,18 @@ power=3
toughness=3
[/card]
[card]
name=Mondrak, Glory Dominus
auto=@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger)
auto={1}{p(W)}{p(W)}{S(other *[artifact;creature]|mybattlefield)}{S(other *[artifact;creature]|mybattlefield)}:counter(0/0.1.Indestructible)
auto=this(counter{0/0.1.Indestructible}) indestructible
text=If one or more tokens would be created under your control, twice that many of those tokens are created instead. -- {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak, Glory Dominus. ({W/P} can be paid with either {W} or 2 life.)
mana={2}{W}{W}
type=Legendary Creature
subtype=Phyrexian Horror
power=4
toughness=4
[/card]
[card]
name=Monk Class
auto=counter(0/0,1,Level)
auto=if thisturn(*|mystack)~equalto~1 then counter(0/0,1,MonkEffect)
@@ -51522,6 +51685,15 @@ power=*
toughness=*
[/card]
[card]
name=Monumental Corruption
target=player
auto=draw:type:artifact:mybattlefield
auto=life:-type:artifact:mybattlefield
text=Target player draws X cards and loses X life, where X is the number of artifacts you control.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Moodmark Painter
auto=target(creature) transforms((,newability[menace],newability[type:creature:mygraveyard/0])) ueot
text=Undergrowth - When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)
@@ -54317,6 +54489,18 @@ power=3
toughness=3
[/card]
[card]
name=Norn's Choirmaster
abilities=first strike,flying
auto=@movetTo(*[iscommander]|myBattlefield):_PROLIFERATE_
auto=@combat(attacking) source(creature[iscommander]|myBattlefield):_PROLIFERATE_
text=Flying, first strike -- Whenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter kind of each kind they already have.)
mana={3}{W}{W}
type=Creature
subtype=Phyrexian Angel
power=5
toughness=4
[/card]
[card]
name=Norn's Wellspring
auto=@movedTo(creature|graveyard) from(mybattlefield):counter(0/0,1,oil)
auto=@movedTo(creature|graveyard) from(mybattlefield):scry:1 scrycore delayed dontshow donothing scrycoreend scryend
@@ -54844,6 +55028,16 @@ mana={1}{B}
type=Instant
[/card]
[card]
name=Obscura Charm
auto=choice target(*[multicolor;manacost<=3;-sorcery;-instant]|mygraveyard) moveTo(mybattlefield) and!(tap(noevent))!
auto=choice target(*[instant;sorcery]|stack) fizzle
auto=choice name(Destroy creature) target(creature[manacost<=3]) destroy
auto=choice name(Destroy planeswalker) target(planeswalker[manacost<=3]) destroy
text=Choose one - -- - Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped. -- - Counter target instant or sorcery spell. -- - Destroy target creature or planeswalker with mana value 3 or less.
mana={W}{U}{B}
type=Instant
[/card]
[card]
name=Obscura Initiate
abilities=flying
auto={1}{W/B}:lifelink ueot
@@ -57260,6 +57454,19 @@ power=1
toughness=2
[/card]
[card]
name=Park Heights Maverick
abilities=dethrone
auto=cantbeblockedby(creature[power<=2])
auto=@combatdamaged(player) from(this):_PROLIFERATE_
auto=_DIES__PROLIFERATE_
text=Dethrone (Whenever this creature attacks the player with the most life or tied for the most life, put a +1/+1 counter on it.) -- Park Heights Maverick can't be blocked by creatures with power 2 or less. -- Whenever Park Heights Maverick deals combat damage to a player or dies, proliferate.
mana={2}{G}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Paroxysm
target=creature
auto=teach(creature) transforms((,newability[@each targetController upkeep:ability$!name(Reveal) reveal:1 optionone name(look first card) target(<1>*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put back) moveto(ownerlibrary) all(*|reveal) optiontwoend revealend!$ controller])) forever
@@ -61142,6 +61349,17 @@ mana={1}{U}{U}
type=Sorcery
[/card]
[card]
name=Queen Allenal of Ruadach
anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive
auto=@tokencreated(creature[token]|myBattlefield):create(soldier:creature soldier:1/1:white:notrigger)
text=Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. -- If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.
mana={G}{W}{W}
type=Legendary Creature
subtype=Elf Noble
power=*
toughness=*
[/card]
[card]
name=Queen Marchesa
abilities=deathtouch,haste
auto=_MONARCH_CONTROLLER_
@@ -64086,6 +64304,16 @@ mana={4}{G}
type=Instant
[/card]
[card]
name=Return to Action
target=creature
auto=1/0
auto=lifelink
auto=transforms((,newability[inplaytapdeath]))
text=Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."
mana={1}{B}
type=Instant
[/card]
[card]
name=Return to Nature
auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) destroy target(artifact)
auto=if type(artifact|enchantment)~morethan~0 then choice name(Destroy enchantment) name(Destroy enchantment) destroy target(enchantment)
@@ -65275,6 +65503,16 @@ power=2
toughness=2
[/card]
[card]
name=Riveteers Charm
auto=choice name(Sacrifice a creature or planeswalker) ability$!sacrifice notatarget(*[creature;planeswalker;manacost=convertedcost:highest:*:myBattlefield]|myBattlefield)!$ target(opponent)
auto=choice all(*[zpos<=3]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
auto=choice name(Exile opponent's graveyard) all(*|opponentgraveyard) moveto(exile)
auto=choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile)
text=Choose one - -- - Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control. -- - Exile the top three cards of your library. Until your next end step, you may play those cards. -- - Exile target player's graveyard.
mana={B}{R}{G}
type=Instant
[/card]
[card]
name=Riveteers Decoy
other={3}{G}:name(Blitz)
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,newability[haste],newability[_DIES_draw:1],newability[treason])) forever )! asSorcery
@@ -66796,6 +67034,9 @@ subtype=Aura
[/card]
[card]
name=Sadistic Skymarcher
otherrestriction=type(*[Vampire]|myhand)~lessthan~2
other={3}{B}
restriction=type(*[Vampire]|myhand)~morethan~1
abilities=flying, lifelink
text=As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}. -- Flying, lifelink
mana={2}{B}
@@ -68175,6 +68416,17 @@ mana={1}{B}
type=Instant
[/card]
[card]
name=Scepter of Celebration
auto=teach(creature) 2/0
auto=teach(creature) trample
auto=@damaged(player) from(mytgt):name(Create Citizen) create(citizen:creature citizen:1/1:green:white)*thatmuch
auto={3}:equip
text=Equipped creature gets +2/+0 and has trample. -- Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens. -- Equip {3}
mana={2}{G}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Scheming Symmetry
auto=ability$!choice name(search a card) notatarget(*|mylibrary) moveto(mylibrary)!$ controller
auto=ability$!choice name(search a card) notatarget(*|mylibrary) moveto(mylibrary)!$ opponent
@@ -70461,6 +70713,15 @@ mana={1}{R}
type=Sorcery
[/card]
[card]
name=Sheoldred's Edict
auto=choice name(opponent sacrifices a nontoken creature) ability$!notAtarget(creature[-token]|myBattlefield) sacrifice!$ opponent
auto=choice name(opponent sacrifices a creature token) ability$!notAtarget(creature[token]|myBattlefield) sacrifice!$ opponent
auto=choice name(opponent sacrifices a planeswalker) ability$!notAtarget(planeswalker|myBattlefield) sacrifice!$ opponent
text=Choose one - -- - Each opponent sacrifices a nontoken creature. -- - Each opponent sacrifices a creature token. -- - Each opponent sacrifices a planeswalker.
mana={1}{B}
type=Instant
[/card]
[card]
name=Sheoldred's Headcleaver
abilities=menace,poisontwotoxic
text=Menace -- Toxic 2 (Players dealt combat damage by this creature also gets two poison counter.)
@@ -72807,7 +73068,7 @@ toughness=2
name=Skymarcher Aspirant
auto=_ASCEND_
auto=@movedto(*|myBattlefield):_ASCEND_
auto=_CITY'S_BLESSING_ flying
auto=_CITY'S_BLESSING_ transforms((,newability[flying]))
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Skymarcher Aspirant has flying as long as you have the city's blessing.
mana={W}
type=Creature
@@ -79508,6 +79769,16 @@ mana={1}{G}
type=Instant
[/card]
[card]
name=Tangleweave Armor
auto=teach(creature) convertedcost:highest:*[iscommander]:myBattlefield/convertedcost:highest:*[iscommander]:myBattlefield
auto={4}:equip
auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black)
text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +X/+X, where X is the greatest mana value among your commanders. -- Equip {4}
mana={2}{G}{G}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Tapping at the Window
flashback={2}{G}
aicode=activate transforms((,newability[if type(creature[zpos<=3]|mylibrary)~equalto~0 then all(*[zpos<=3]|mylibrary) moveto(mygraveyard) else target(creature[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) oneshot
@@ -81469,6 +81740,14 @@ power=3
toughness=3
[/card]
[card]
name=Thirsting Roots
auto=choice target(land[basic]|mylibrary) moveto(myhand)
auto=choice _PROLIFERATE_
text=Choose one - -- - Search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- - Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={G}
type=Sorcery
[/card]
[card]
name=Thirsting Shade
abilities=lifelink
auto={2}{B}:+1/+1
@@ -82488,7 +82767,7 @@ name=Timin, Youthful Geist
abilities=flying,partner
partner=Rhoda, Geist Avenger
auto=_PARTNER_
auto=@each combatbegins:may name(Tap a creature) tap target(creature|battlefield)
auto=@each combatbegins:may name(Tap a creature) tap target(creature|battlefield)
text=Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.) -- Flying -- At the beginning of each combat, tap up to one target creature.
mana={4}{U}
type=Legendary Creature
@@ -85153,6 +85432,18 @@ power=2
toughness=3
[/card]
[card]
name=Unctus, Grand Metatect
auto=lord(other creature[blue]|myBattlefield) transforms((,newability[@tapped(this):_LOOT_]))
auto=lord(other creature[artifact]|myBattlefield) +1/+1
auto={p(U)}:target(creature|myBattlefield) becomes(artifact,blue) ueot asSorcery
text=Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card." -- Other artifact creatures you control get +1/+1. -- {U/P}: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)
mana={1}{U}{U}
type=Legendary Artifact Creature
subtype=Phyrexian Vedalken
power=2
toughness=4
[/card]
[card]
name=Undead Augur
auto=@movedTo(creature[zombie]|graveyard) from(mybattlefield:draw:1 && life:-1
text=Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life.
@@ -85845,6 +86136,18 @@ power=2
toughness=2
[/card]
[card]
name=Urtet, Remnant of Memnarch
auto=@movedTo(Myr|mystack):create(myr:artifact creature myr:1/1)
auto=@each my combatbegins:untap all(myr|myBattlefield)
auto={W}{U}{B}{R}{G}{T}:all(myr|myBattlefield) counter(1/1,3) myturnonly
text=Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token. -- At the beginning of combat on your turn, untap each Myr you control. -- {W}{U}{B}{R}{G}, {T}: Put three +1/+1 counters on each Myr you control. Activate only during your turn.
mana={3}
type=Legendary Artifact Creature
subtype=Myr
power=2
toughness=2
[/card]
[card]
name=Urza's Armor
auto=@damaged(controller):life:1 controller
text=If a source would deal damage to you, prevent 1 of that damage.
@@ -87750,6 +88053,18 @@ mana={4}
type=Artifact
[/card]
[card]
name=Vishgraz, the Doomhive
abilities=menace,poisontoxic
auto=_PHYREXIANMITETOKEN_*3
auto=opponentpoisoncount/opponentpoisoncount nonstatic
text=Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Vishgraz, the Doomhive enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." -- Vishgraz gets +1/+1 for each poison counter your opponents have.
mana={2}{W}{B}{G}
type=Legendary Creature
subtype=Phyrexian Insect
power=3
toughness=3
[/card]
[card]
name=Visions
target=player
aicode=activate all(*[zpos<=5]|targetedpersonslibrary) bottomoflibrary and!( shuffle targetedplayer )!
@@ -89138,6 +89453,15 @@ type=Enchantment
subtype=Class
[/card]
[card]
name=Warlord's Elite
text=As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control.
mana={2}{W}{T(*[artifact;creature;land]|mybattlefield)}{T(*[artifact;creature;land]|mybattlefield)}
type=Creature
subtype=Human Soldier
power=4
toughness=4
[/card]
[card]
name=Warlord's Fury
auto=all(creature|myBattlefield) first strike
auto=draw:1
@@ -89918,6 +90242,14 @@ power=4
toughness=4
[/card]
[card]
name=White Sun's Twilight
auto=this(X>=5) destroy all(creature)
auto=life:X && _PHYREXIANMITETOKEN_*X
text=You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)
mana={X}{W}{W}
type=Sorcery
[/card]
[card]
name=Wicked Akuba
auto=damaged(player) from(this):transforms((,newability[{B}:damage:1 opponent])) ueot
text={B}: Target player dealt damage by Wicked Akuba this turn loses 1 life.
@@ -92075,6 +92407,18 @@ power=4
toughness=3
[/card]
[card]
name=Zealot's Conviction
abilities=flash
target=creature
auto=teach(creature) +1/+1
auto=teach(creature) this(variable{opponentpoisoncount}>2) +1/+0
auto=teach(creature) this(variable{opponentpoisoncount}>2) first strike
text=Flash -- Enchant creature -- Enchanted creature gets +1/+1. -- Corrupted - As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Zegana, Utopian Speaker
auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then draw:1 controller
auto={4}{G}{U}:_ADAPT_(4)

View File

@@ -15677,7 +15677,7 @@ type=Artifact
[/card]
[card]
name=Bulwark
auto=@each opponent upkeep:target(opponent) damage:mathtype:*:myhandminustype:*:opponenthandminusendmathend opponent
auto=@each my upkeep:target(opponent) damage:mathtype:*:myhandminustype:*:opponenthandminusendmathend opponent
text=At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand.
mana={3}{R}{R}
type=Enchantment
@@ -18581,17 +18581,17 @@ type=Artifact
[card]
name=Chalice of the Void
auto=counter(0/0,xx,Charge)
auto=this(counter{0/0.1.Charge}<1) transforms((,newability[@movedTo(*[manacost=0]|stack):choice fizzle all(*[manacost=0]|stack)]))
auto=this(counter{0/0.1.Charge}) transforms((,newability[@movedTo(*[manacost=1]|stack):choice fizzle all(*[manacost=1]|stack)]))
auto=this(counter{0/0.2.Charge}) transforms((,newability[@movedTo(*[manacost=2]|stack):choice fizzle all(*[manacost=2]|stack)]))
auto=this(counter{0/0.3.Charge}) transforms((,newability[@movedTo(*[manacost=3]|stack):choice fizzle all(*[manacost=3]|stack)]))
auto=this(counter{0/0.4.Charge}) transforms((,newability[@movedTo(*[manacost=4]|stack):choice fizzle all(*[manacost=4]|stack)]))
auto=this(counter{0/0.5.Charge}) transforms((,newability[@movedTo(*[manacost=5]|stack):choice fizzle all(*[manacost=5]|stack)]))
auto=this(counter{0/0.6.Charge}) transforms((,newability[@movedTo(*[manacost=6]|stack):choice fizzle all(*[manacost=6]|stack)]))
auto=this(counter{0/0.7.Charge}) transforms((,newability[@movedTo(*[manacost=7]|stack):choice fizzle all(*[manacost=7]|stack)]))
auto=this(counter{0/0.8.Charge}) transforms((,newability[@movedTo(*[manacost=8]|stack):choice fizzle all(*[manacost=8]|stack)]))
auto=this(counter{0/0.9.Charge}) transforms((,newability[@movedTo(*[manacost=9]|stack):choice fizzle all(*[manacost=9]|stack)]))
auto=this(counter{0/0.10.Charge}) transforms((,newability[@movedTo(*[manacost=10]|stack):choice fizzle all(*[manacost=10]|stack)]))
auto=this(counter{0/0.1.Charge}<1) transforms((,newability[@movedTo(*[manacost==0]|stack):choice fizzle all(*[manacost==0]|stack)]))
auto=this(counter{0/0.1.Charge}) transforms((,newability[@movedTo(*[manacost==1]|stack):choice fizzle all(*[manacost==1]|stack)]))
auto=this(counter{0/0.2.Charge}) transforms((,newability[@movedTo(*[manacost==2]|stack):choice fizzle all(*[manacost==2]|stack)]))
auto=this(counter{0/0.3.Charge}) transforms((,newability[@movedTo(*[manacost==3]|stack):choice fizzle all(*[manacost==3]|stack)]))
auto=this(counter{0/0.4.Charge}) transforms((,newability[@movedTo(*[manacost==4]|stack):choice fizzle all(*[manacost==4]|stack)]))
auto=this(counter{0/0.5.Charge}) transforms((,newability[@movedTo(*[manacost==5]|stack):choice fizzle all(*[manacost==5]|stack)]))
auto=this(counter{0/0.6.Charge}) transforms((,newability[@movedTo(*[manacost==6]|stack):choice fizzle all(*[manacost==6]|stack)]))
auto=this(counter{0/0.7.Charge}) transforms((,newability[@movedTo(*[manacost==7]|stack):choice fizzle all(*[manacost==7]|stack)]))
auto=this(counter{0/0.8.Charge}) transforms((,newability[@movedTo(*[manacost==8]|stack):choice fizzle all(*[manacost==8]|stack)]))
auto=this(counter{0/0.9.Charge}) transforms((,newability[@movedTo(*[manacost==9]|stack):choice fizzle all(*[manacost==9]|stack)]))
auto=this(counter{0/0.10.Charge}) transforms((,newability[@movedTo(*[manacost==10]|stack):choice fizzle all(*[manacost==10]|stack)]))
auto=this(counter{0/0.11.Charge}) transforms((,newability[@movedTo(*[manacost=11]|stack):choice fizzle all(*[manacost=11]|stack)]))
auto=this(counter{0/0.12.Charge}) transforms((,newability[@movedTo(*[manacost=12]|stack):choice fizzle all(*[manacost=12]|stack)]))
auto=this(counter{0/0.13.Charge}) transforms((,newability[@movedTo(*[manacost=13]|stack):choice fizzle all(*[manacost=13]|stack)]))
@@ -82704,8 +82704,7 @@ toughness=2
[card]
name=Oracle's Insight
target=creature
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto=teach(creature) {t}:scry:1 scrycore delayed draw:1 scrycoreend scryend
auto=teach(creature) {t}:scry:1 scrycore delayed draw:1 controller scrycoreend scryend
text=Enchant creature -- Enchanted creature has "{T}: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
mana={3}{U}
type=Enchantment
@@ -87882,7 +87881,7 @@ type=Artifact
[/card]
[card]
name=Possessed Skaab
auto=moveto(myhand) target(*[instant;sorcery]|mygraveyard)
auto=moveto(myhand) target(*[creature;instant;sorcery]|mygraveyard)
auto=_DIES_moveto(exile)
text=When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand. -- If Possessed Skaab would die, exile it instead.
mana={3}{U}{B}