Added/fixed primitives.
This commit is contained in:
@@ -13,7 +13,8 @@ auto=@each my upkeep restriction{compare(phandcount)~equalto~6}:transforms((,new
|
||||
auto=@each my upkeep restriction{compare(phandcount)~equalto~7}:transforms((,newability[all(*[zpos=genrand7plus1plusend]|myhand) moveto(mygraveyard) and!( counter(0/0.1.RiftEffect) )!])) oneshot
|
||||
auto=@each my upkeep restriction{compare(phandcount)~morethan~7}:transforms((,newability[all(*[zpos=genrand8plus1plusend]|myhand) moveto(mygraveyard) and!( counter(0/0.1.RiftEffect) )!])) oneshot
|
||||
auto=@counteradded(0/0.1.RiftEffect) from(*[-creature]|myGraveyard):all(*[counter{0/0.1.RiftEffect}]|mygraveyard) counter(0/0.-1.RiftEffect)
|
||||
auto=@counteradded(0/0.1.RiftEffect) from(creature|myGraveyard):all(*[counter{0/0.1.RiftEffect}]|mygraveyard) transforms((,newability[counter(0/0.-1.RiftEffect)],newability[flipacoin winability life:-5 opponent winabilityend loseability moveto(myBattlefield) loseabilityend flipend])) oneshot
|
||||
auto=@counteradded(0/0.1.RiftEffect) from(creature|myGraveyard) restriction{compare(opponentlifetotal)~lessthan~6}:all(*[counter{0/0.1.RiftEffect}]|mygraveyard) transforms((,newability[counter(0/0.-1.RiftEffect)],newability[moveto(myBattlefield)])) oneshot
|
||||
auto=@counteradded(0/0.1.RiftEffect) from(creature|myGraveyard) restriction{compare(opponentlifetotal)~morethan~5}:all(*[counter{0/0.1.RiftEffect}]|mygraveyard) transforms((,newability[counter(0/0.-1.RiftEffect)],newability[if compare(genrand2)~equalto~0 then moveto(myBattlefield) else life:-5 opponent])) oneshot
|
||||
text=At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
|
||||
mana={1}{R}{G}
|
||||
type=Enchantment
|
||||
@@ -2826,6 +2827,21 @@ mana={2}{W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Atarka's Command
|
||||
auto=choice name(Opponent can't gain life and deal damage) name(Opponent can't gain life and deal damage) ability$!name(Can't gain life) name(Can't gain life) all(*|mybattlefield) transforms((,newability[nolifegainopponent])) ueot!$ controller && ability$!name(Can't gain life) name(Can't gain life) all(*|opponentbattlefield) transforms((,newability[nolifegain])) ueot!$ controller && ability$!name(Deals 3 damage) name(Deals 3 damage) damage:3 opponent!$ controller
|
||||
auto=if type(land|myhand)~morethan~0 then choice name(Opponent can't gain life and put land in play) name(Opponent can't gain life and put land in play) target(land|myhand) moveto(myBattlefield) && ability$!name(Can't gain life) name(Can't gain life) all(*|mybattlefield) transforms((,newability[nolifegainopponent])) ueot!$ controller && ability$!name(Can't gain life) name(Can't gain life) all(*|opponentbattlefield) transforms((,newability[nolifegain])) ueot!$ controller
|
||||
auto=choice name(Opponent can't gain life and don't put land in play) name(Opponent can't gain life and don't put land in play) ability$!name(Can't gain life) name(Can't gain life) all(*|mybattlefield) transforms((,newability[nolifegainopponent])) ueot!$ controller && ability$!name(Can't gain life) name(Can't gain life) all(*|opponentbattlefield) transforms((,newability[nolifegain])) ueot!$ controller
|
||||
auto=choice name(Opponent can't gain life and creatures get 1/1) name(Opponent can't gain life and creatures get 1/1) ability$!name(Can't gain life) name(Can't gain life) all(*|opponentbattlefield) transforms((,newability[nolifegain])) ueot!$ controller && ability$!name(Creatures gain 1/1 and reach) name(Creatures gain 1/1 and reach) all(creature|mybattlefield) transforms((,newability[nolifegainopponent],newability[1/1],newability[reach])) ueot!$ controller
|
||||
auto=if type(land|myhand)~morethan~0 then choice name(Deal damage and put land in play) name(Deal damage and put land in play) transforms((,newability[damage:3 opponent],newability[may name(Put land in play) target(land|myhand) moveto(mybattlefield)])) oneshot
|
||||
auto=choice name(Deal damage and don't put land in play) name(Deal damage and don't put land in play) damage:3 opponent
|
||||
auto=choice name(Deal damage and creatures get 1/1) name(Deal damage and creatures get 1/1) transforms((,newability[damage:3 opponent],newability[all(creature|mybattlefield) transforms((,newability[1/1],newability[reach])) ueot])) oneshot
|
||||
auto=if type(land|myhand)~morethan~0 then choice name(Creatures get 1/1 and put land in play) name(Creatures get 1/1 and put land in play) target(land|myhand) moveto(myBattlefield) && ability$!name(Creatures gain 1/1 and reach) name(Creatures gain 1/1 and reach) all(creature|mybattlefield) transforms((,newability[1/1],newability[reach])) ueot!$ controller
|
||||
auto=then choice name(Creatures get 1/1 and don't put land in play) name(Creatures get 1/1 and don't put land in play) all(creature|mybattlefield) transforms((,newability[1/1],newability[reach])) ueot
|
||||
text=Choose two — -- • Your opponents can't gain life this turn. -- • Atarka's Command deals 3 damage to each opponent. -- • You may put a land card from your hand onto the battlefield. -- • Creatures you control get +1/+1 and gain reach until end of turn.
|
||||
mana={R}{G}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Atemsis, All-Seeing
|
||||
abilities=flying
|
||||
auto={2}{U}{T}:draw:2 && transforms((,newability[target(*|myhand) reject])) forever
|
||||
@@ -2837,6 +2853,20 @@ power=4
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Athreos, God of Passage
|
||||
abilities=indestructible
|
||||
auto=this(variable{orzhov}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
|
||||
auto=this(variable{orzhov}>6) transforms((Legendary Enchantment Creature))
|
||||
auto=@movedto(other creature|graveyard) from(mybattlefield) restriction{compare(opponentlifetotal)~lessthan~4}:all(trigger[to]) transforms((,newability[moveto(myhand)])) oneshot
|
||||
auto=@movedto(other creature|graveyard) from(mybattlefield) restriction{compare(opponentlifetotal)~morethan~3}:all(trigger[to]) transforms((,newability[if compare(genrand2)~equalto~0 then moveto(myhand) else life:-3 opponent])) oneshot
|
||||
text=Indestructible -- As long as your devotion to white and black is less than seven, Athreos isn't a creature. -- Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
|
||||
mana={1}{W}{B}
|
||||
type=Legendary Enchantment Creature
|
||||
subtype=God
|
||||
power=5
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Athreos, Shroud-Veiled
|
||||
abilities=indestructible
|
||||
auto=this(variable{orzhov}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
|
||||
@@ -2943,6 +2973,14 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Aura Graft
|
||||
target=aura|battlefield
|
||||
auto=moveto(myreveal) and!( transforms((,newability[name(Change target) activate castcard(normal)])) oneshot )!
|
||||
text=Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
|
||||
mana={1}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Aurelia's Fury
|
||||
auto=thisforeach(X) ability$!name(Choose one) choice name(Damage creature) target(creature) damage:1 && tap(noevent) _ choice name(Damage opponent) damage:1 opponent && maxCast(*[-creature])0 opponent ueot _ choice name(Damage yourself) damage:1 controller && maxCast(*[-creature])0 controller ueot _ choice name(Damage planeswalker) target(planeswalker) damage:1!$ controller
|
||||
text=Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
|
||||
@@ -3113,6 +3151,19 @@ power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Avatar of Hope
|
||||
abilities=flying
|
||||
other={W}{W} name(Cast with 3 or less life)
|
||||
otherrestriction=compare(lifetotal)~lessthan~4
|
||||
restriction=compare(lifetotal)~morethan~3
|
||||
text=If you have 3 or less life, Avatar of Hope costs {6} less to cast. -- Flying -- Avatar of Hope can block any number of creatures.
|
||||
mana={6}{W}{W}
|
||||
type=Creature
|
||||
subtype=Avatar
|
||||
power=4
|
||||
toughness=9
|
||||
[/card]
|
||||
[card]
|
||||
name=Aven Eternal
|
||||
abilities=flying
|
||||
auto=_AMASS_(1)
|
||||
@@ -3146,6 +3197,17 @@ power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Aven Mimeomancer
|
||||
abilities=flying
|
||||
auto=@each my upkeep:may name(Put feather counter) target(creature) transforms((,newability[counter(0/0.1.feather)],newability[this(counter{0/0.1.feather}>0) transforms((,setpower=3,settoughness=1,newability[flying]))])) forever
|
||||
text=Flying -- At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it.
|
||||
mana={1}{W}{U}
|
||||
type=Creature
|
||||
subtype=Bird Wizard
|
||||
power=3
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Aven Reedstalker
|
||||
abilities=flash, flying
|
||||
text=Flash -- Flying
|
||||
@@ -3503,6 +3565,15 @@ mana={1}{W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Bag of Holding
|
||||
auto=@discarded(*|myhand):name(Move to exile) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(myexile) and!( counter(0/0.1.BagExiled) )!])) oneshot
|
||||
auto={2}{T}:name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) reject notatarget(*|myhand)])) oneshot
|
||||
auto={4}{T}{S}:name(Return all exiled card) all(*[counter{0/0.1.BagExiled}]|myexile) moveto(ownerhand)
|
||||
text=Whenever you discard a card, exile that card from your graveyard. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
|
||||
mana={1}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Baird, Steward of Argive
|
||||
abilities=vigilance
|
||||
auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:1]))
|
||||
@@ -3590,6 +3661,17 @@ mana={2}{G}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Bane Alley Broker
|
||||
auto={T}:name(Draw and exile) draw:1 controller && transforms((,newability[name(Exile a card) notatarget(*|myhand) moveto(exile) and!( counter(0/0.1.BaneExiled) )!])) oneshot
|
||||
auto={U}{B}{T}:name(Return exiled card) target(*[counter{0/0.1.BaneExiled}]|myexile) moveto(ownerhand)
|
||||
text={T}: Draw a card, then exile a card from your hand face down. -- You may look at cards exiled with Bane Alley Broker. -- {U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand.
|
||||
mana={1}{U}{B}
|
||||
type=Creature
|
||||
subtype=Human Rogue
|
||||
power=0
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Banefire
|
||||
target=creature,player
|
||||
auto=this(X>4) nofizzle
|
||||
@@ -3636,6 +3718,17 @@ mana={S(creature|myBattlefield)}{S(creature|myBattlefield)}{1}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Barbarian Bully
|
||||
auto={0} restriction{compare(opponentlifetotal)~lessthan~5}:name(Discard a random card) discard:1 && all(this) 2/2 ueot
|
||||
auto={0} restriction{compare(opponentlifetotal)~morethan~4}:name(Discard a random card) transforms((,newability[discard:1 controller],newability[if compare(genrand2)~equalto~0 then 2/2 ueot else damage:4 opponent])) oneshot
|
||||
text=Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn.
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
subtype=Human Barbarian
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Barbed Lightning
|
||||
target=player
|
||||
other={4}{R} name(Entwine)
|
||||
@@ -3724,6 +3817,33 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Barrel Down Sokenzan
|
||||
auto=if type(mountain|mybattlefield)~morethan~0 then choice name(Return 1 mountain) name(Return 1 mountain) target(creature) damage:2 && ability$!name(Return 1 mountain) name(Return 1 mountain) target(mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~1 then choice name(Return 2 mountains) name(Return 2 mountains) target(creature) damage:4 && ability$!name(Return 2 mountains) name(Return 2 mountains) target(<2>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~2 then choice name(Return 3 mountains) name(Return 3 mountains) target(creature) damage:6 && ability$!name(Return 3 mountains) name(Return 3 mountains) target(<3>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~3 then choice name(Return 4 mountains) name(Return 4 mountains) target(creature) damage:8 && ability$!name(Return 4 mountains) name(Return 4 mountains) target(<4>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~4 then choice name(Return 5 mountains) name(Return 5 mountains) target(creature) damage:10 && ability$!name(Return 5 mountains) name(Return 5 mountains) target(<5>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~5 then choice name(Return 6 mountains) name(Return 6 mountains) target(creature) damage:12 && ability$!name(Return 6 mountains) name(Return 6 mountains) target(<6>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~6 then choice name(Return 7 mountains) name(Return 7 mountains) target(creature) damage:14 && ability$!name(Return 7 mountains) name(Return 7 mountains) target(<7>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~7 then choice name(Return 8 mountains) name(Return 8 mountains) target(creature) damage:16 && ability$!name(Return 8 mountains) name(Return 8 mountains) target(<8>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~8 then choice name(Return 9 mountains) name(Return 9 mountains) target(creature) damage:18 && ability$!name(Return 9 mountains) name(Return 9 mountains) target(<9>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~9 then choice name(Return 10 mountains) name(Return 10 mountains) target(creature) damage:20 && ability$!name(Return 10 mountains) name(Return 10 mountains) target(<10>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~10 then choice name(Return 11 mountains) name(Return 11 mountains) target(creature) damage:22 && ability$!name(Return 11 mountains) name(Return 11 mountains) target(<11>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~11 then choice name(Return 12 mountains) name(Return 12 mountains) target(creature) damage:24 && ability$!name(Return 12 mountains) name(Return 12 mountains) target(<12>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~12 then choice name(Return 13 mountains) name(Return 13 mountains) target(creature) damage:26 && ability$!name(Return 13 mountains) name(Return 13 mountains) target(<13>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~13 then choice name(Return 14 mountains) name(Return 14 mountains) target(creature) damage:28 && ability$!name(Return 14 mountains) name(Return 14 mountains) target(<14>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~14 then choice name(Return 15 mountains) name(Return 15 mountains) target(creature) damage:30 && ability$!name(Return 15 mountains) name(Return 15 mountains) target(<15>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~15 then choice name(Return 16 mountains) name(Return 16 mountains) target(creature) damage:32 && ability$!name(Return 16 mountains) name(Return 16 mountains) target(<16>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~16 then choice name(Return 17 mountains) name(Return 17 mountains) target(creature) damage:34 && ability$!name(Return 17 mountains) name(Return 17 mountains) target(<17>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~17 then choice name(Return 18 mountains) name(Return 18 mountains) target(creature) damage:36 && ability$!name(Return 18 mountains) name(Return 18 mountains) target(<18>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~18 then choice name(Return 19 mountains) name(Return 19 mountains) target(creature) damage:38 && ability$!name(Return 19 mountains) name(Return 19 mountains) target(<19>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
auto=if type(mountain|mybattlefield)~morethan~19 then choice name(Return 20 mountains) name(Return 20 mountains) target(creature) damage:40 && ability$!name(Return 20 mountains) name(Return 20 mountains) target(<20>mountain|mybattlefield) moveto(myhand)!$ controller
|
||||
text=Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.
|
||||
mana={2}{R}
|
||||
type=Instant
|
||||
subtype=Arcane
|
||||
[/card]
|
||||
[card]
|
||||
name=Barrier Breach
|
||||
target=<upto:3> enchantment
|
||||
auto=moveTo(exile)
|
||||
@@ -4274,6 +4394,19 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Belfry Spirit
|
||||
abilities=flying
|
||||
auto=token(Bat,Creature Bat,1/1,black,flying)*2
|
||||
auto=@movedto(this|graveyard) from(mybattlefield):all(trigger[to]) transforms((,newability[moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) counter(0/0.1.BelfryHaunted)])) oneshot )!])) oneshot
|
||||
autoexile=@movedto(creature[counter{0/0.1.BelfryHaunted}]|graveyard) from(battlefield):token(Bat,Creature Bat,1/1,black,flying)*2
|
||||
text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield.
|
||||
mana={3}{W}{W}
|
||||
type=Creature
|
||||
subtype=Spirit
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Belle of the Brawl
|
||||
abilities=menace
|
||||
auto=@combat(attacking) source(this):lord(other creature[knight]|myBattlefield) 1/0 ueot
|
||||
|
||||
@@ -536,22 +536,6 @@ type=Plane
|
||||
subtype=Kolbahan
|
||||
[/card]
|
||||
[card]
|
||||
name=Atarka's Command
|
||||
text=Choose two — -- • Your opponents can't gain life this turn. -- • Atarka's Command deals 3 damage to each opponent. -- • You may put a land card from your hand onto the battlefield. -- • Creatures you control get +1/+1 and gain reach until end of turn.
|
||||
mana={R}{G}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Athreos, God of Passage
|
||||
abilities=indestructible
|
||||
text=Indestructible -- As long as your devotion to white and black is less than seven, Athreos isn't a creature. -- Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
|
||||
mana={1}{W}{B}
|
||||
type=Legendary Enchantment Creature
|
||||
subtype=God
|
||||
power=5
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Atinlay Igpay
|
||||
text=Oubleday ikestray -- Eneverwhay Atinlay Igpay's ontrollercay eaksspay ay onnay-Igpay-Atinlay ordway, acrificesay Atinlay Igpay.
|
||||
mana={5}{W}
|
||||
@@ -568,12 +552,6 @@ power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Aura Graft
|
||||
text=Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
|
||||
mana={1}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Auratouched Mage
|
||||
text=When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library.
|
||||
mana={5}{W}
|
||||
@@ -595,17 +573,6 @@ mana={G}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Avatar of Hope
|
||||
abilities=flying
|
||||
anyzone=while(controllerlife < 4) changecost(colorless:-6)
|
||||
text=If you have 3 or less life, Avatar of Hope costs {6} less to cast. -- Flying -- Avatar of Hope can block any number of creatures.
|
||||
mana={6}{W}{W}
|
||||
type=Creature
|
||||
subtype=Avatar
|
||||
power=4
|
||||
toughness=9
|
||||
[/card]
|
||||
[card]
|
||||
name=Avatar of Me
|
||||
text=Avatar of Me costs {1} more to play for each ten years you've been alive. -- Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½. -- Avatar of Me's color is the color of your eyes.
|
||||
mana={2}{U}{U}
|
||||
@@ -625,16 +592,6 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Aven Mimeomancer
|
||||
abilities=flying
|
||||
text=Flying -- At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it.
|
||||
mana={1}{W}{U}
|
||||
type=Creature
|
||||
subtype=Bird Wizard
|
||||
power=3
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Aven Mindcensor
|
||||
abilities=flash
|
||||
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- If an opponent would search a library, that player searches the top four cards of that library instead.
|
||||
@@ -745,12 +702,6 @@ power=3{1/2}
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Bag of Holding
|
||||
text=Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. -- {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
|
||||
mana={1}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Balduvian Fallen
|
||||
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way.
|
||||
mana={3}{B}
|
||||
@@ -787,15 +738,6 @@ power=2
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Bane Alley Broker
|
||||
text={T}: Draw a card, then exile a card from your hand face down. -- You may look at cards exiled with Bane Alley Broker. -- {U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand.
|
||||
mana={1}{U}{B}
|
||||
type=Creature
|
||||
subtype=Human Rogue
|
||||
power=0
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Banshee of the Dread Choir
|
||||
text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -- Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.
|
||||
mana={3}{B}{B}
|
||||
@@ -814,15 +756,6 @@ power=1
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Barbarian Bully
|
||||
text=Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn.
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
subtype=Human Barbarian
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Baron Von Count
|
||||
text=Baron Von Count enters the battlefield with a doom counter on "5." -- Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left. -- When the doom counter moves from "1," destroy target player and put that doom counter on "5."
|
||||
mana={1}{B}{R}
|
||||
@@ -832,13 +765,6 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Barrel Down Sokenzan
|
||||
text=Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.
|
||||
mana={2}{R}
|
||||
type=Instant
|
||||
subtype=Arcane
|
||||
[/card]
|
||||
[card]
|
||||
name=Barrin's Unmaking
|
||||
text=Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
|
||||
mana={1}{U}
|
||||
@@ -904,16 +830,6 @@ text=When you set this scheme in motion, destroy all nonland permanents target o
|
||||
type=Scheme
|
||||
[/card]
|
||||
[card]
|
||||
name=Belfry Spirit
|
||||
abilities=flying
|
||||
text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield.
|
||||
mana={3}{W}{W}
|
||||
type=Creature
|
||||
subtype=Spirit
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Bell Borca, Spectral Sergeant
|
||||
text=Note the converted mana cost of each card as it's put into exile. -- Bell Borca, Spectral Sergeant's power is equal to the greatest number noted for it this turn. -- At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
|
||||
mana={2}{R}{W}
|
||||
|
||||
Reference in New Issue
Block a user