Bug fixes on primitives, borderline and planeswalkers
Changes tested, fixes to buggy cards or cards that used to crash the game. Using comma inbetween brackets crashes the game, attributes must be separated by semicolon. WRONG target(creature[attacking,blocking]|battlefield) RIGHT target(creature[attacking;blocking]|battlefield)
This commit is contained in:
@@ -1767,7 +1767,7 @@ subtype=Trap
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[/card]
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[card]
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name=Arterial Flow
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auto=ability$!name(discard 2 cards) target(*|myhand) reject!$ opponent
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auto=ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent
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auto=aslongas(vampire|myBattlefield) life:-2 opponent
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auto=aslongas(vampire|myBattlefield) life:2
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text=Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
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@@ -1923,7 +1923,7 @@ auto={T}:name(Add X red mana) thisforeach(counter{0/0,1,Charge}) add{R}
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auto={T}:name(Add X green mana) thisforeach(counter{0/0,1,Charge}) add{G}
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kicker=multi{3}
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text=Astral Cornucopia enters the battlefield with X charge counters on it. -- {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
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mana={X}
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mana={0}
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type=Artifact
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[/card]
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[card]
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@@ -3078,7 +3078,7 @@ toughness=5
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[/card]
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[card]
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name=Bellowing Elk
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auto=aslongas(another creature[fresh]|mybattlefield) trample && indestructible
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auto=aslongas(other creature[fresh]|mybattlefield) trample && indestructible
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text=As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible.
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mana={3}{G}
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type=Creature
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@@ -5347,22 +5347,22 @@ subtype=Aura Cartouche
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name=Cascading Cataracts
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abilities=indestructible
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auto={T}:Add{1}
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auto={5}:name(all) add{G}{B}{W}{R}{U}
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auto={5}:name(green) add{G}{G}{G}{G}{G}
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auto={5}:name(black) add{B}{B}{B}{B}{B}
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auto={5}:name(white) add{W}{W}{W}{W}{W}
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auto={5}:name(red) add{R}{R}{R}{R}{R}
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auto={5}:name(blue) add{U}{U}{U}{U}{U}
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auto={5}:name(G/B) add{G}{G}{G}{B}{B}
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auto={5}:name(G/W) add{G}{G}{G}{W}{W}
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auto={5}:name(G/R) add{G}{G}{G}{R}{R}
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auto={5}:name(G/U) add{G}{G}{G}{U}{U}
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auto={5}:name(B/W) add{B}{B}{B}{W}{W}
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auto={5}:name(B/R) add{B}{B}{B}{R}{R}
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auto={5}:name(B/U) add{B}{B}{B}{U}{U}
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auto={5}:name(W/R) add{W}{W}{W}{R}{R}
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auto={5}:name(W/U) add{W}{W}{W}{U}{U}
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auto={5}:name(R/U) add{R}{R}{R}{U}{U}
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auto={5}{T}:name(all) add{G}{B}{W}{R}{U}
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auto={5}{T}:name(green) add{G}{G}{G}{G}{G}
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auto={5}{T}:name(black) add{B}{B}{B}{B}{B}
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auto={5}{T}:name(white) add{W}{W}{W}{W}{W}
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auto={5}{T}:name(red) add{R}{R}{R}{R}{R}
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auto={5}{T}:name(blue) add{U}{U}{U}{U}{U}
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auto={5}{T}:name(G/B) add{G}{G}{G}{B}{B}
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auto={5}{T}:name(G/W) add{G}{G}{G}{W}{W}
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auto={5}{T}:name(G/R) add{G}{G}{G}{R}{R}
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auto={5}{T}:name(G/U) add{G}{G}{G}{U}{U}
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auto={5}{T}:name(B/W) add{B}{B}{B}{W}{W}
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auto={5}{T}:name(B/R) add{B}{B}{B}{R}{R}
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auto={5}{T}:name(B/U) add{B}{B}{B}{U}{U}
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auto={5}{T}:name(W/R) add{W}{W}{W}{R}{R}
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auto={5}{T}:name(W/U) add{W}{W}{W}{U}{U}
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auto={5}{T}:name(R/U) add{R}{R}{R}{U}{U}
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text=Indestructible -- {T}: Add {1} to your mana pool. -- {5}, {T}: Add five mana in any combination of colors to your mana pool.
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type=Land
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[/card]
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@@ -5688,7 +5688,7 @@ toughness=2
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[/card]
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[card]
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name=Cenn's Tactician
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auto={w}{T}:counter(1/1,1) target(creature[soldieri])
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auto={w}{T}:counter(1/1,1) target(creature[soldier])
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text={W}, {T}: Put a +1/+1 counter on target Soldier creature. -- Each creature you control with a +1/+1 counter on it can block an additional creature.
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mana={W}
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type=Creature
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@@ -7189,7 +7189,7 @@ name=Compulsory Rest
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target=creature
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auto=cantattack
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auto=cantblock
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auto={2}{S}:life:2
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auto=teach(creature) {2}{S}:life:2
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text=Enchant creature -- Enchanted creature can't attack or block. -- Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
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mana={1}{W}
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type=Enchantment
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@@ -7793,7 +7793,7 @@ type=Sorcery
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name=Creeping Chill
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auto=damage:3 opponent
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auto=life:3
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autograveyard=@movedTo(this|mygraveyard) from(mylibrary):may moveTo(myBattlefield): damage:3 opponent && life:3 && moveto(exile)
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autograveyard=@movedTo(this|mygraveyard) from(mylibrary):may damage:3 opponent && life:3 && moveto(exile)
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text=Creeping Chill deals 3 damage to each opponent and you gain 3 life. -- When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
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mana={3}{B}
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type=Sorcery
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@@ -9815,7 +9815,7 @@ toughness=1
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[/card]
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[card]
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name=Dire Fleet Captain
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auto=@combat(attacking) source(this):foreach(other pirate[attacking]) 1/1 ueot
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auto=@combat(attacking) source(this):all(this) foreach(other pirate[attacking]) 1/1 ueot
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text=Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
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mana={B}{R}
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type=Creature
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@@ -12232,7 +12232,7 @@ type=Instant
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[/card]
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[card]
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name=Ever-Watching Threshold
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auto=auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0} draw:1
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auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0} draw:1
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text=Whenever an opponent attacks you and/or a planeswalker you control with one or more creatures, draw a card.
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mana={2}{U}
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type=Enchantment
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@@ -13287,8 +13287,8 @@ type=Sorcery
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[/card]
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[card]
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name=Fiery Islet
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auto={T}{L:1}=add {U}
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auto={T}{L:1}=add {R}
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auto={T}{L:1}:Add{U}
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auto={T}{L:1}:Add{R}
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auto={1}{T}{S}:draw:1
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text={T}, Pay 1 life: Add {U} or {R}. -- {1}, {T}, Sacrifice Fiery Islet: Draw a card.
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type=Land
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@@ -15344,11 +15344,11 @@ type=Instant
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name=Gift of Paradise
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target=land
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auto=life:3 controller
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auto={T}:add{G}{G}
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auto={T}:add{B}{B}
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auto={T}:add{W}{W}
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auto={T}:add{R}{R}
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auto={T}:add{U}{U}
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auto=teach(land) {T}:add{G}{G}
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auto=teach(land) {T}:add{W}{W}
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auto=teach(land) {T}:add{U}{U}
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auto=teach(land) {T}:add{B}{B}
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auto=teach(land) {T}:add{R}{R}
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text=Enchant land -- When Gift of Paradise enters the battlefield, you gain 3 life. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool."
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mana={2}{G}
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type=Enchantment
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@@ -15518,7 +15518,7 @@ type=Sorcery
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[/card]
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[card]
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name=Glademuse
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auto=@movedTo(*|opponentStack): restriction{opponentturnonly} then draw:1 opponent
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auto=@movedTo(*|opponentStack): restriction{myturnonly} then draw:1 opponent
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auto=@movedTo(*|myStack): restriction{opponentturnonly} then draw:1 controller
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text=Whenever a player casts a spell, if it’s not their turn, that player draws a card.
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mana={2}{G}
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@@ -15961,7 +15961,7 @@ toughness=2
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[/card]
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[card]
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name=Goblin Engineer
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auto=may moveto(myhand) target(artifact|mylibrary)
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auto=may moveto(mygraveyard) target(artifact|mylibrary)
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auto={R}{T}{S(artifact|myBattlefield)}:target(artifact[manacost<=3]|mygraveyard) moveto(mybattlefield)
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text=When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle your library. -- {R}, {T}, Sacrifice an artifact: Return target artifact card with converted mana cost 3 or less from your graveyard to the battlefield.
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mana={1}{R}
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@@ -18447,8 +18447,8 @@ type=Instant
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[/card]
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[card]
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name=Huddle Up
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auto=draw:2
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auto=draw:2 target(opponent)
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auto=draw:1
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auto=draw:1 target(opponent)
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text=Assist (Another player can pay up to {2} of this spell's cost.) -- Two target players each draw a card.
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mana={2}{U}
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type=Sorcery
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@@ -19789,6 +19789,7 @@ toughness=2
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name=Inspiring Commander
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auto=@movedto(other creature[power<2]|mybattlefield):all(trigger[to]) life:1 controller && draw:1 controller
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text=Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card.
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mana={4}{W}{W}
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type=Creature
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subtype=Human Soldier
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power=1
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@@ -21709,7 +21710,7 @@ toughness=2
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[card]
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name=Labyrinth of Skophos
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auto={T}:Add{C}
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auto={4}{T}:removefromcombat target(creature[attacking,blocking]|battlefield)
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auto={4}{T}:removefromcombat target(creature[attacking;blocking]|battlefield)
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text={T}:Add {C}. -- {4},{T}: Remove target attacking or blocking creature from combat.
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type=Land
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[/card]
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@@ -24826,7 +24827,7 @@ toughness=1
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[/card]
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[card]
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name=Mistford River Turtle
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auto=@combat(attacking) source(this):target(creature[-human,attacking]) unblockable ueot
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auto=@combat(attacking) source(this):target(creature[-human;attacking]) unblockable ueot
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text=Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.
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mana={3}{U}
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type=Creature
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@@ -25488,7 +25489,7 @@ toughness=1
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[/card]
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[card]
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name=Nadir Kraken
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auto=@drawfoeof(player):may pay({1}) draw:1 && counter(1/1,1) all (this) && token(Tentacle,Nad)
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auto=@drawof(player):may pay({1}) counter(1/1,1) all(this) && create(Tentacle:creature Tentacle:1/1:blue)
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text=Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.
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mana={1}{U}{U}
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type=Creature
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@@ -25839,15 +25840,15 @@ toughness=2
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[/card]
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[card]
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name=Nemesis of Mortals
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anyzone=foreach(creature|mygraveyard) altercost(-1,colorless)
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auto=if type(creature|mygraveyard)~equalto~0 then this(cantargetcard(*[-monstrous]) {7}{G}{G}:becomes(monstrous) forever && counter(1/1,5)
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auto=if type(creature|mygraveyard)~equalto~1 then this(cantargetcard(*[-monstrous]) {6}{G}{G}:becomes(monstrous) forever && counter(1/1,5)
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auto=if type(creature|mygraveyard)~equalto~2 then this(cantargetcard(*[-monstrous]) {5}{G}{G}:becomes(monstrous) forever && counter(1/1,5)
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auto=if type(creature|mygraveyard)~equalto~3 then this(cantargetcard(*[-monstrous]) {5}{G}{G}:becomes(monstrous) forever && counter(1/1,5)
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auto=if type(creature|mygraveyard)~equalto~4 then this(cantargetcard(*[-monstrous]) {4}{G}{G}:becomes(monstrous) forever && counter(1/1,5)
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auto=if type(creature|mygraveyard)~equalto~5 then this(cantargetcard(*[-monstrous]) {3}{G}{G}:becomes(monstrous) forever && counter(1/1,5)
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auto=if type(creature|mygraveyard)~equalto~6 then this(cantargetcard(*[-monstrous]) {1}{G}{G}:becomes(monstrous) forever && counter(1/1,5)
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auto=if type(creature|mygraveyard)~morethan~6 then this(cantargetcard(*[-monstrous]) {G}{G}:becomes(monstrous) forever && counter(1/1,5)
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anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive
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#auto=if type(creature|mygraveyard)~equalto~0 then this(cantargetcard(*[-monstrous]) {7}{G}{G}:becomes(monstrous) forever && counter(1/1,5)
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#auto=if type(creature|mygraveyard)~equalto~1 then this(cantargetcard(*[-monstrous]) {6}{G}{G}:becomes(monstrous) forever && counter(1/1,5)
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#auto=if type(creature|mygraveyard)~equalto~2 then this(cantargetcard(*[-monstrous]) {5}{G}{G}:becomes(monstrous) forever && counter(1/1,5)
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#auto=if type(creature|mygraveyard)~equalto~3 then this(cantargetcard(*[-monstrous]) {5}{G}{G}:becomes(monstrous) forever && counter(1/1,5)
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#auto=if type(creature|mygraveyard)~equalto~4 then this(cantargetcard(*[-monstrous]) {4}{G}{G}:becomes(monstrous) forever && counter(1/1,5)
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#auto=if type(creature|mygraveyard)~equalto~5 then this(cantargetcard(*[-monstrous]) {3}{G}{G}:becomes(monstrous) forever && counter(1/1,5)
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#auto=if type(creature|mygraveyard)~equalto~6 then this(cantargetcard(*[-monstrous]) {1}{G}{G}:becomes(monstrous) forever && counter(1/1,5)
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#auto=if type(creature|mygraveyard)~morethan~6 then this(cantargetcard(*[-monstrous]) {G}{G}:becomes(monstrous) forever && counter(1/1,5)
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text=Nemesis of Mortals costs {1} less to cast for each creature card in your graveyard. -- {7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
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mana={4}{G}{G}
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type=Creature
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@@ -26009,13 +26010,12 @@ type=Sorcery
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[card]
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name=New Horizons
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target=land
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auto="{T}: Add two mana of any one color to your mana pool
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auto=counter(1/1,1) target(creature)
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auto={T}:add{G}{G}
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auto={T}:add{B}{B}
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auto={T}:add{W}{W}
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auto={T}:add{R}{R}
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auto={T}:add{U}{U}
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auto=teach(land) {T}:add{G}{G}
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auto=teach(land) {T}:add{W}{W}
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auto=teach(land) {T}:add{U}{U}
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auto=teach(land) {T}:add{B}{B}
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auto=teach(land) {T}:add{R}{R}
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text=Enchant land -- When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool."
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mana={2}{G}
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type=Enchantment
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@@ -26590,8 +26590,8 @@ type=Enchantment
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[/card]
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[card]
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name=Nurturing Peatland
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auto={T}{L:1}=add {G}
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auto={T}{L:1}=add {B}
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auto={T}{L:1}:Add{G}
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auto={T}{L:1}:Add{B}
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auto={1}{T}{S}:draw:1
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text={T}, Pay 1 life: Add {B} or {G}. -- {1}, {T}, Sacrifice Nurturing Peatland: Draw a card.
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type=Land
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@@ -26783,7 +26783,7 @@ type=Legendary Enchantment
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[/card]
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[card]
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name=Oath of Lim-Dul
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auto=auto=@lifelostof(player):name(Choose one) ability$!name(discard cards) choice name(discard cards) discard:storedthatmuch controller _ choice name(sacrifice permanents) sacrifice notatarget(<storedthatmuch>*[-Oath of Lim-Dul]|mybattlefield)!$ controller
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auto=@lifelostof(player):name(Choose one) ability$!name(discard cards) choice name(discard cards) discard:storedthatmuch controller _ choice name(sacrifice permanents) sacrifice notatarget(<storedthatmuch>*[-Oath of Lim-Dul]|mybattlefield)!$ controller
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auto={B}{B}: draw:1 controller
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text=Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dul unless you discard a card. (Damage dealt to you causes you to lose life.) -- {B}{B}: Draw a card.
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mana={3}{B}
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@@ -27765,7 +27765,7 @@ name=Outpost Siege
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aicode=activate target(*|mylibrary) may castcard(restricted)
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auto=choice name(Khans) transforms((,newability[counter(0/0.1.Khans)],newability[@each my upkeep:reveal:1 optionone may castcard(restricted) target(*|reveal) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend])) forever
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auto=choice name(Dragons) transforms((,newability[counter(0/0.1.Dragons)],newability[@movedto(this|nonbattlezone):damage:1 target(*)])) forever
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text=As Palace Siege enters the battlefield, choose Khans or Dragons. -- -- Khans -- At the beginning of your upkeep, return target creature card from your graveyard to your hand. -- -- Dragons -- At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
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text=As Outpost Siege enters the battlefield, choose Khans or Dragons. -- Khans -- At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. -- Dragons -- Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
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mana={3}{R}
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type=Enchantment
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[/card]
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@@ -29639,7 +29639,7 @@ name=Purphoros, Bronze-Blooded
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abilities=indestructible
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auto=this(variable{type:manar}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
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auto=this(variable{type:manar}>4) transforms((Legendary Enchantment Creature))
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auto=lord(creature|myBattlefield) haste
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auto=lord(other creature|myBattlefield) haste
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auto={2}{R}:may moveto(mybattlefield) target(creature,artifact|myhand) && transforms((,treason)) oneshot
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text=Indestructible -- As long as your devotion to red is less than five, Purphoros isn’t a creature. -- Other creatures you control have haste. -- {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
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mana={4}{R}
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@@ -35274,7 +35274,7 @@ toughness=4
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[card]
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name=Silas Renn, Seeker Adept
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abilities=deathtouch
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auto=auto=@combatdamaged(player) from(this):may name(cast card) castcard(normal) target(*[artifact]|mygraveyard)
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auto=@combatdamaged(player) from(this):may name(cast card) castcard(normal) target(*[artifact]|mygraveyard)
|
||||
text=Deathtouch -- Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn. -- Partner (You can have two commanders if both have partner.)
|
||||
mana={1}{U}{B}
|
||||
type=Legendary Artifact Creature
|
||||
@@ -35284,8 +35284,8 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Silent Clearing
|
||||
auto={T}{L:1}=add {W}
|
||||
auto={T}{L:1}=add {B}
|
||||
auto={T}{L:1}:Add{W}
|
||||
auto={T}{L:1}:Add{B}
|
||||
auto={1}{T}{S}:draw:1
|
||||
text={T}, Pay 1 life: Add {W} or {B}. -- {1}, {T}, Sacrifice Silent Clearing: Draw a card.
|
||||
type=Land
|
||||
@@ -36045,7 +36045,7 @@ name=Slaying Fire
|
||||
target=creature,player,planeswalker
|
||||
other={R}{R}{R} name(Adamant)
|
||||
auto=if paid(alternative) then damage:4
|
||||
auto=auto=ifnot paid(alternative) then damage:3
|
||||
auto=ifnot paid(alternative) then damage:3
|
||||
text=Slaying Fire deals 3 damage to any target. -- Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead.
|
||||
mana={2}{R}
|
||||
type=Instant
|
||||
@@ -37699,7 +37699,7 @@ type=Artifact
|
||||
[card]
|
||||
name=Sprite Dragon
|
||||
abilities=flying,haste
|
||||
auto=@movedto(*[-creature]|myStak):counter(1/1,1)
|
||||
auto=@movedto(*[-creature]|myStack):counter(1/1,1)
|
||||
text=Flying, haste -- Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon.
|
||||
mana={U}{R}
|
||||
type=Creature
|
||||
@@ -37796,7 +37796,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Squire's Devotion
|
||||
target=creature
|
||||
target=creature
|
||||
auto=1/1
|
||||
auto=lifelink
|
||||
auto=token(Vampire,creature Vampire,1/1,white,lifelink)
|
||||
@@ -38570,7 +38570,7 @@ toughness=0
|
||||
name=Subira, Tulzidi Caravanner
|
||||
abilities=haste
|
||||
auto={1}:target(other creature[power<=2]) unblockable ueot
|
||||
auto={1}{R}{T}:ability$!name(Discard hand) reject all(*|myHand)!$ controller && transforms((,newability[@combatdamagefoeof(player) from(creature[power<=2]|myBattlefield):draw:1 controller])) ueot
|
||||
auto={1}{R}{T}:reject all(*|myHand) && transforms((,newability[@combatdamagefoeof(player) from(creature[power<=2]|myBattlefield):draw:1 controller])) ueot
|
||||
text=Haste -- {1}: Another target creature with power 2 or less can't be blocked this turn. -- {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
|
||||
mana={2}{R}
|
||||
type=Legendary Creature
|
||||
@@ -38709,8 +38709,8 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Sunbaked Canyon
|
||||
auto={T}{L:1}=add {R}
|
||||
auto={T}{L:1}=add {W}
|
||||
auto={T}{L:1}:Add{R}
|
||||
auto={T}{L:1}:Add{W}
|
||||
auto={1}{T}{S}:draw:1
|
||||
text={T}, Pay 1 life: Add {R} or {W}. -- {1}, {T}, Sacrifice Sunbaked Canyon: Draw a card.
|
||||
type=Land
|
||||
@@ -43230,7 +43230,7 @@ toughness=4
|
||||
[card]
|
||||
name=Vantress Paladin
|
||||
abilities=flying
|
||||
other={1}{B}{B}{B} name(Adamant)
|
||||
other={1}{U}{U}{U} name(Adamant)
|
||||
auto=if paid(alternative) then counter(1/1,1)
|
||||
text=Flying -- Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.
|
||||
mana={3}{U}
|
||||
@@ -43608,27 +43608,27 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Vial Smasher the Fierce
|
||||
auto=@movedto(*[manacost=0]|mystack):damage:0 target(opponent)
|
||||
auto=@movedto(*[manacost=1]|mystack):damage:1 target(opponent)
|
||||
auto=@movedto(*[manacost=2]|mystack):damage:2 target(opponent)
|
||||
auto=@movedto(*[manacost=3]|mystack):damage:3 target(opponent)
|
||||
auto=@movedto(*[manacost=4]|mystack):damage:4 target(opponent)
|
||||
auto=@movedto(*[manacost=5]|mystack):damage:5 target(opponent)
|
||||
auto=@movedto(*[manacost=6]|mystack):damage:6 target(opponent)
|
||||
auto=@movedto(*[manacost=7]|mystack):damage:7 target(opponent)
|
||||
auto=@movedto(*[manacost=8]|mystack):damage:8 target(opponent)
|
||||
auto=@movedto(*[manacost=9]|mystack):damage:9 target(opponent)
|
||||
auto=@movedto(*[manacost=10]|mystack):damage:10 target(opponent)
|
||||
auto=@movedto(*[manacost=11]|mystack):damage:11 target(opponent)
|
||||
auto=@movedto(*[manacost=12]|mystack):damage:12 target(opponent)
|
||||
auto=@movedto(*[manacost=13]|mystack):damage:13 target(opponent)
|
||||
auto=@movedto(*[manacost=14]|mystack):damage:14 target(opponent)
|
||||
auto=@movedto(*[manacost=15]|mystack):damage:15 target(opponent)
|
||||
auto=@movedto(*[manacost=16]|mystack):damage:16 target(opponent)
|
||||
auto=@movedto(*[manacost=17]|mystack):damage:17 target(opponent)
|
||||
auto=@movedto(*[manacost=18]|mystack):damage:18 target(opponent)
|
||||
auto=@movedto(*[manacost=19]|mystack):damage:19 target(opponent)
|
||||
auto=@movedto(*[manacost=20]|mystack):damage:20 target(opponent)
|
||||
auto=@movedto(*[manacost=0]|mystack):damage:0 opponent
|
||||
auto=@movedto(*[manacost=1]|mystack):damage:1 opponent
|
||||
auto=@movedto(*[manacost=2]|mystack):damage:2 opponent
|
||||
auto=@movedto(*[manacost=3]|mystack):damage:3 opponent
|
||||
auto=@movedto(*[manacost=4]|mystack):damage:4 opponent
|
||||
auto=@movedto(*[manacost=5]|mystack):damage:5 opponent
|
||||
auto=@movedto(*[manacost=6]|mystack):damage:6 opponent
|
||||
auto=@movedto(*[manacost=7]|mystack):damage:7 opponent
|
||||
auto=@movedto(*[manacost=8]|mystack):damage:8 opponent
|
||||
auto=@movedto(*[manacost=9]|mystack):damage:9 opponent
|
||||
auto=@movedto(*[manacost=10]|mystack):damage:10 opponent
|
||||
auto=@movedto(*[manacost=11]|mystack):damage:11 opponent
|
||||
auto=@movedto(*[manacost=12]|mystack):damage:12 opponent
|
||||
auto=@movedto(*[manacost=13]|mystack):damage:13 opponent
|
||||
auto=@movedto(*[manacost=14]|mystack):damage:14 opponent
|
||||
auto=@movedto(*[manacost=15]|mystack):damage:15 opponent
|
||||
auto=@movedto(*[manacost=16]|mystack):damage:16 opponent
|
||||
auto=@movedto(*[manacost=17]|mystack):damage:17 opponent
|
||||
auto=@movedto(*[manacost=18]|mystack):damage:18 opponent
|
||||
auto=@movedto(*[manacost=19]|mystack):damage:19 opponent
|
||||
auto=@movedto(*[manacost=20]|mystack):damage:20 opponent
|
||||
text=Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell’s converted mana cost to that player or a planeswalker that player controls. -- Partner (You can have two commanders if both have partner.)
|
||||
mana={1}{B}{R}
|
||||
type=Legendary Creature
|
||||
@@ -44806,8 +44806,8 @@ subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Waterlogged Grove
|
||||
auto={T}{L:1}=add {G}
|
||||
auto={T}{L:1}=add {U}
|
||||
auto={T}{L:1}:Add{G}
|
||||
auto={T}{L:1}:Add{U}
|
||||
auto={1}{T}{S}:draw:1
|
||||
text={T}, Pay 1 life: Add {G} or {U}. -- {1}, {T}, Sacrifice Waterlogged Grove: Draw a card.
|
||||
type=Land
|
||||
|
||||
@@ -2181,7 +2181,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Akroan Hoplite
|
||||
auto=@combat(attacking) source(this):foreach(creature[attacking]|myBattlefield) 1/0 ueot
|
||||
auto=@combat(attacking) source(this):all(this) foreach(creature[attacking]|myBattlefield) 1/0 ueot
|
||||
text=Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
|
||||
mana={W}{R}
|
||||
type=Creature
|
||||
@@ -19985,7 +19985,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Citanul Druid
|
||||
auto=@movedTo(artifact|opponentBattlefield):counter(1/1,1)
|
||||
auto=@movedTo(artifact|opponentstack):counter(1/1,1)
|
||||
text=Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.
|
||||
mana={1}{G}
|
||||
type=Creature
|
||||
@@ -35682,7 +35682,7 @@ auto=this(counter{0/0.1.Level}=1) {T}:transforms((,newability[draw:1],newability
|
||||
auto=this(counter{0/0.1.Level}=2) {T}:transforms((,newability[draw:1],newability[target(*|myhand) reject])) forever
|
||||
auto=this(counter{0/0.1.Level}>2) {T}:draw:1 controller
|
||||
text=Level up {1}{U} -- [Level 1-2] {T}:Draw a card, then discard a card. -- [Level 3+] Draw a card.
|
||||
auto=maxlevel:2
|
||||
auto=maxlevel:3
|
||||
mana={U}
|
||||
type=Creature
|
||||
subtype=Merfolk Wizard
|
||||
@@ -54689,7 +54689,7 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Hive Stirrings
|
||||
auto=token(Sliver,Artifact Creature Sliver,1/1)*2
|
||||
auto=token(Sliver,Creature Sliver,1/1)*2
|
||||
text=Put two 1/1 colorless Sliver creature tokens onto the battlefield.
|
||||
mana={2}{W}
|
||||
type=Sorcery
|
||||
@@ -64538,9 +64538,9 @@ toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Krosan Verge
|
||||
#auto=tap(noevent)
|
||||
auto=tap(noevent)
|
||||
auto={T}:Add{1}
|
||||
auto={2}{T}:name(sacrifice to search) transforms((,newability[ability$! notatarget(forest|mylibrary) moveto(ownerbattlefield) and!(tap(noevent))! !$ controller],newability[ability$! notatarget(plains|mylibrary) moveto(ownerbattlefield) and!(tap(noevent))! !$ controller])) oneshot
|
||||
auto={2}{T}{S}:name(sacrifice to search) transforms((,newability[ability$! notatarget(forest|mylibrary) moveto(ownerbattlefield) and!(tap(noevent))! !$ controller],newability[ability$! notatarget(plains|mylibrary) moveto(ownerbattlefield) and!(tap(noevent))! !$ controller])) oneshot
|
||||
#auto={2}{T}{S}:name(sacrifice to search) transforms((,newability[ability$! name(search forest) notatarget(forest|mylibrary) moveto(ownerbattlefield) and!(tap(noevent))! !$ controller],newability[ability$! name(search plains) notatarget(plains|mylibrary) moveto(ownerbattlefield) and!(tap(noevent))! !$ controller])) oneshot
|
||||
text=Krosan Verge enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library.
|
||||
type=Land
|
||||
@@ -71274,7 +71274,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Marshaling the Troops
|
||||
target=<anyamount>creature[-tapped]
|
||||
target=<anyamount>creature[-tapped]|myBattlefield
|
||||
auto=tap && life:4
|
||||
text=Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
|
||||
mana={1}{G}
|
||||
@@ -116447,7 +116447,7 @@ type=Legendary Artifact
|
||||
name=Sword of the Meek
|
||||
auto={2}:equip
|
||||
auto=teach(creature) 1/2
|
||||
autograveyard=@movedto(creature[power=1;toughness=1]|mybattlefield):may all(trigger[to]) rehook
|
||||
autograveyard=@movedto(creature[power=1;toughness=1]|mybattlefield):may moveTo(myBattlefield) && all(trigger[to]) rehook
|
||||
text=Equipped creature gets +1/+2. -- Equip {2} -- Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.
|
||||
mana={2}
|
||||
type=Artifact
|
||||
|
||||
@@ -736,7 +736,7 @@ subtype=Duck
|
||||
[card]
|
||||
name=Elspeth, Knight-Errant
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 soldier) token(Soldier Els)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 soldier) create(Soldier:creature Soldier:1/1:white)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +3/+3 and flying) 3/3 ueot && flying target(creature) ueot
|
||||
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Permanents becomes indestructible") emblem transforms((,newability[lord(*[artifact;creature;land;enchantment]|mybattlefield) indestructible])) forever dontremove
|
||||
text=+1: Put a 1/1 white Soldier creature token onto the battlefield. -- +1: Target creature gets +3/+3 and gains flying until end of turn. -- -8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible.
|
||||
@@ -747,7 +747,7 @@ subtype=Elspeth
|
||||
[card]
|
||||
name=Elspeth, Sun's Champion
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Create three 1/1 Soldier) token(Soldier Els)*3
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Create three 1/1 Soldier) create(Soldier:creature Soldier:1/1:white)*3
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy all power 4 or more) Destroy all(creature[power>=4]|battlefield)
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Creatures get +2/+2 and flying") emblem transforms((,newability[lord(creature|mybattlefield) 2/2],newability[lord(creature|mybattlefield) flying])) forever dontremove
|
||||
text=+1: Put three 1/1 white Soldier creature tokens onto the battlefield. -- -3: Destroy all creature with power 4 or greater -- -7: You get an emblem with "Creatures you control get +2/+2 and have flying." -- Starting Loyalty 4
|
||||
@@ -953,7 +953,7 @@ name=Gideon Jura
|
||||
auto=counter(0/0,6,loyalty)
|
||||
auto={C(0/0,2,Loyalty)}:name(+2: Creatures attack Guideon Jura) all(creature|opponentbattlefield) mustattack (Gideon Jura) ueot
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Destroy target tapped creature) destroy target(creature[tapped])
|
||||
auto={C(0/0,0,Loyalty)}:name(+0: Transforms Gideon to 6/6) this(becomes(Planeswalker Creature Human Soldier,6/6) and!( transforms((,newability[preventalldamage to this])) ueot
|
||||
auto={C(0/0,0,Loyalty)}:name(+0: Transforms Gideon to 6/6) transforms((Creature Human Soldier,setpower=6,settoughness=6,newability[preventAllDamage to(this)])) ueot
|
||||
text=+2: During target opponent’s next turn, creatures that player controls attack Gideon Jura if able. -- -2: Destroy target tapped creature. -- 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that’s still a planeswalker. Prevent all damage that would be dealt to him this turn.
|
||||
mana={3}{W}{W}
|
||||
type=Legendary Planeswalker
|
||||
@@ -1446,7 +1446,7 @@ subtype=Liliana
|
||||
[card]
|
||||
name=Liliana, the Last Hope
|
||||
auto=counter(0/0,3,Loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -2/-1) target(creature) -2/-1 uynt
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -2/-1) may target(creature) -2/-1 uynt
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Mils two and return a creature) deplete:2 && moveto(myhand) target(creature|mygraveyard)
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Each my end of turn create X 2/2 Zombie plus two) emblem transforms((,newability[phaseactionmulti[my endofturn] foreach(zombie|mybattlefield) create(Zombie:Creature Zombie:2/2:black:tnum.4143881) && create(Zombie:Creature Zombie:2/2:black:tnum.4143881)*2])) forever dontremove
|
||||
text=+1: Up to one target creature gets -2/-1 until your next turn. -- -2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- -7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control."
|
||||
@@ -2311,7 +2311,7 @@ subtype=Tezzeret
|
||||
name=Tezzeret, Cruel Machinist
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1 controller
|
||||
auto={C(0/0,0,Loyalty)}:name(+0: Target artifact becomes 5/5) target(artifact) transforms(Artifact Creature,setpower=5,settoughness=5) uynt
|
||||
auto={C(0/0,0,Loyalty)}:name(+0: Target artifact becomes 5/5) target(artifact) transforms((Artifact Creature,setpower=5,settoughness=5)) uynt
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Manifest any number of cards form your hand) manifest notatarget(<anyamount>*|myHand) and!( transforms((Artifact Creature,setpower=5,settoughness=5) forever )!
|
||||
text=+1: Draw a card. -- 0: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types. -- −7: Put any number of cards from your hand onto the battlefield face down. They’re 5/5 artifact creatures.
|
||||
mana={4}{U}{U}
|
||||
|
||||
Reference in New Issue
Block a user