Fix proliferate ability.

This commit is contained in:
Vittorio Alfieri
2021-07-17 02:56:15 +02:00
parent 31ab9edc81
commit 3442e7cb16
3 changed files with 42 additions and 42 deletions

View File

@@ -61,11 +61,11 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
#AUTO_DEFINE _METALCRAFT_ aslongas(artifact|mybattlefield) >2
# Proliferate
#AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notatarget(<anyamount>*) duplicatecounters(single)
#AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) duplicatecounters(single)
# Proliferate, still need to target players since the old code doesn't work (*[artifact;creature;...;players]) just let you target creature and player
#AUTO_DEFINE _OLDPROLIFERATE_ name(Proliferate) notAtarget(<anyamount>*) propagate
#AUTO_DEFINE _OLDOLDPROLIFERATE_ name(proliferate) notatarget(<anyamount>*) proliferate
#AUTO_DEFINE _OLDPROLIFERATE_ name(Proliferate) notAtarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) propagate
#AUTO_DEFINE _OLDOLDPROLIFERATE_ name(proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
# Populate
#AUTO_DEFINE _POPULATE_ name(Populate) clone notAtarget(creature[token]|myBattlefield)

View File

@@ -6623,7 +6623,7 @@ toughness=2
[/card]
[card]
name=Bloom Hulk
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=_PROLIFERATE_
text=When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={3}{G}
type=Creature
@@ -12154,7 +12154,7 @@ type=Enchantment
[/card]
[card]
name=Contentious Plan
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=_PROLIFERATE_
auto=draw:1
text=Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Draw a card.
mana={1}{U}
@@ -12381,7 +12381,7 @@ type=Instant
name=Courage in Crisis
target=creature
auto=counter(1/1)
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=_PROLIFERATE_
text=Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={2}{G}
type=Sorcery
@@ -19547,7 +19547,7 @@ type=Sorcery
[/card]
[card]
name=Evolution Sage
auto=@movedTo(land|myBattlefield):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=@movedTo(land|myBattlefield):_PROLIFERATE_
text=Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={2}{G}
type=Creature
@@ -22348,7 +22348,7 @@ toughness=2
[/card]
[card]
name=Flux Channeler
auto=@movedTo(*[-creature]|mystack):name(Proliferate) NotATarget(<anyamount>) duplicatecounters(single)
auto=@movedTo(*[-creature]|mystack):_PROLIFERATE_
text=Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={2}{U}
type=Creature
@@ -26339,7 +26339,7 @@ toughness=3
[card]
name=Grateful Apparition
abilities=flying
auto=@combatdamaged(player,planeswalker) from(this):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=@combatdamaged(player,planeswalker) from(this):_PROLIFERATE_
text=Flying -- Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={1}{W}
type=Creature
@@ -27229,7 +27229,7 @@ type=Land
[card]
name=Guildpact Informant
abilities=flying
auto=@combatdamaged(player,planeswalker) from(this):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=@combatdamaged(player,planeswalker) from(this):_PROLIFERATE_
text=Flying -- Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={2}{U}
type=Creature
@@ -29552,7 +29552,7 @@ toughness=3
[card]
name=Huatli's Raptor
abilities=vigilance
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=_PROLIFERATE_
text=Vigilance -- When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={G}{W}
type=Creature
@@ -33293,7 +33293,7 @@ toughness=3
[card]
name=Karn's Bastion
auto={T}:Add{C}
auto={4}{T}:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto={4}{T}:_PROLIFERATE_
text={T}: Add {C}. -- {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
type=Land
[/card]
@@ -34138,7 +34138,7 @@ subtype=Saga
[/card]
[card]
name=Kiora's Dambreaker
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=_PROLIFERATE_
text=When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each a counter of each kind already there.)
mana={5}{U}
type=Creature
@@ -38381,7 +38381,7 @@ subtype=Aura
[/card]
[card]
name=Martyr for the Cause
auto=@movedto(this|graveyard) from(battlefield):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=@movedto(this|graveyard) from(battlefield):_PROLIFERATE_
text=When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={1}{W}
type=Creature
@@ -39091,7 +39091,7 @@ toughness=4
name=Merfolk Skydiver
abilities=flying
auto=counter(1/1) target(creature|myBattlefield)
auto={3}{G}{U}:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto={3}{G}{U}:_PROLIFERATE_
text=Flying -- When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. -- {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={G}{U}
type=Creature
@@ -45693,7 +45693,7 @@ toughness=3
[/card]
[card]
name=Planewide Celebration
auto=thisforeach(variable{4}) ability$!name(Choose one) choice name(Create citizen) token(Citizen,Creature Citizen,2/2,white,blue,black,red,green) _ choice name(Return permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single) _choice name(Gain life) life:4 controller!$ controller
auto=thisforeach(variable{4}) ability$!name(Choose one) choice name(Create citizen) token(Citizen,Creature Citizen,2/2,white,blue,black,red,green) _ choice name(Return permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) duplicatecounters(single) _choice name(Gain life) life:4 controller!$ controller
text=Choose four. You may choose the same mode more than once. -- • Create a 2/2 Citizen creature token that's all colors. -- • Return target permanent card from your graveyard to your hand. -- • Proliferate. -- • You gain 4 life.
mana={5}{G}{G}
type=Sorcery
@@ -45850,7 +45850,7 @@ type=Sorcery
[card]
name=Pollenbright Druid
auto=choice counter(1/1) target(creature)
auto=choice name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=choice name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) duplicatecounters(single)
text=When Pollenbright Druid enters the battlefield, choose one — -- • Put a +1/+1 counter on target creature. -- • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={1}{G}
type=Creature
@@ -47443,7 +47443,7 @@ toughness=6
[/card]
[card]
name=Quarry Hauler
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=_PROLIFERATE_
text=When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
mana={3}{G}
type=Creature
@@ -50791,7 +50791,7 @@ type=Sorcery
name=Roalesk, Apex Hybrid
abilities=flying,trample
auto=counter(1/1,2) target(other creature|myBattlefield)
auto=@movedto(this|graveyard) from(battlefield):name(Proliferate) NotATarget(<anyamount>*) transforms((,newability[duplicatecounters(single)],newability[duplicatecounters(single)])) oneshot
auto=@movedto(this|graveyard) from(battlefield):name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) transforms((,newability[duplicatecounters(single)],newability[duplicatecounters(single)])) oneshot
text=Flying, trample -- When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. -- When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
mana={2}{G}{G}{U}
type=Legendary Creature
@@ -57131,7 +57131,7 @@ type=Instant
name=Smell Fear
target=creature|myBattlefield
auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability<!powerstrike eachother!>])) oneshot
auto=notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
auto=_PROLIFERATE_
text=Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Target creature you control fights up to one target creature you don't control.
mana={1}{G}
type=Sorcery
@@ -61587,7 +61587,7 @@ auto={2}:equip
auto=teach(creature) protection from white
auto=teach(creature) protection from blue
auto=teach(creature) 2/2
auto=@combatdamaged(player) from(mytgt):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=@combatdamaged(player) from(mytgt):_PROLIFERATE_
auto=@combatdamaged(player) from(mytgt):target(creature|myBattlefield) counter(1/1)
text=Equipped creature gets +2/+2 and has protection from white and from blue. -- Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Equip {2}
mana={3}
@@ -66616,9 +66616,9 @@ type=Instant
name=Unbounded Potential
other={3}{W} name(Entwine)
auto=ifnot paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(<upto:2>creature|battlefield) counter(1/1)
auto=ifnot paid(alternative) then choice name(Proliferate) name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
auto=ifnot paid(alternative) then choice name(Proliferate) name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) duplicatecounters(single)
auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(<upto:2>creature|battlefield) counter(1/1)
auto=if paid(alternative) then ability$!name(Proliferate) name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate!$ controller
auto=if paid(alternative) then ability$!name(Proliferate) name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) duplicatecounters(single)!$ controller
text=Choose one — -- • Put a +1/+1 counter on each of up to two target creatures. -- • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Entwine {3}{W} (Choose both if you pay the entwine cost.)
mana={1}{W}
type=Instant
@@ -67142,7 +67142,7 @@ type=Instant
[card]
name=Urban Daggertooth
abilities=vigilance
auto=@damaged(this):name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
auto=@damaged(this):_PROLIFERATE_
text=Vigilance -- Enrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={2}{G}{G}
type=Creature
@@ -69581,7 +69581,7 @@ type=Sorcery
name=Wanderer's Strike
target=creature
auto=moveto(exile)
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=_PROLIFERATE_
text=Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={4}{W}
type=Sorcery
@@ -69680,7 +69680,7 @@ auto=@each my firstmain:counter(0/0,1,Lore)
auto=ability$!name(Choose one) choice name(Don't put anything) donothing _ choice name(Put from hand) target(*[zombie;planeswalker]|myhand) moveTo(myBattlefield) _ choice name(Put from graveyard) target(*[zombie;planeswalker]|myGraveyard) moveTo(myBattlefield)!$ controller
auto=ability$!name(Choose one) choice name(Don't put anything) donothing _ choice name(Put from hand) target(*[zombie;planeswalker]|myhand) moveTo(myBattlefield) _ choice name(Put from graveyard) target(*[zombie;planeswalker]|myGraveyard) moveTo(myBattlefield)!$ opponent
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(<anyamount>*[creature;planeswalker]|myBattlefield) transforms((,newability[sacrifice],newability[ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) notatarget(*[creature;planeswalker]|myBattlefield) sacrifice!$ opponent])) oneshot
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(*[Bolas]|battlefield) moveTo(exile) and!( transforms((,newability[notatarget(<anyamount>*) transforms((,newability[duplicatecounters(single)],newability[duplicatecounters(single)],newability[duplicatecounters(single)])) oneshot])) oneshot
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(*[Bolas]|battlefield) moveTo(exile) and!( transforms((,newability[notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) transforms((,newability[duplicatecounters(single)],newability[duplicatecounters(single)],newability[duplicatecounters(single)])) oneshot])) oneshot
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Each player may put a planeswalker or Zombie card from War of the Spark from their hand or graveyard onto the battlefield. -- II — Sacrifice any number of creatures and/or planeswalkers. Each opponent sacrifices that many creatures and/or planeswalkers. -- III — Exile up to one target Bolas. Proliferate three times.
mana={3}{B}
@@ -71605,7 +71605,7 @@ type=Legendary Sorcery
name=Yawgmoth, Thran Physician
abilities=protection from humans
auto={L:1}{S(other creature|mybattlefield)}:target(creature) counter(-1/-1) && draw:1 controller
auto={B}{B}{discard(*|myhand)}:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto={B}{B}{discard(*|myhand)}:_PROLIFERATE_
text=Protection from Humans -- Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. -- {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={2}{B}{B}
type=Legendary Creature

View File

@@ -6778,7 +6778,7 @@ toughness=2
[card]
name=Atraxa, Praetors' Voice
abilities=flying,vigilance,deathtouch,lifelink
auto=@each my end:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=@each my end:_PROLIFERATE_
text=Flying, vigilance, deathtouch, lifelink -- At the beginning of your end step, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
mana={G}{W}{U}{B}
type=Legendary Creature
@@ -22112,7 +22112,7 @@ toughness=1
[card]
name=Contagion Clasp
auto=counter(-1/-1,1) target(creature)
auto={4}{T}:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto={4}{T}:_PROLIFERATE_
text=When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature. -- {4}, Tap: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
mana={2}
type=Artifact
@@ -22120,7 +22120,7 @@ type=Artifact
[card]
name=Contagion Engine
auto=target(player) ability$!name(target player) counter(-1/-1,1) all(creature|mybattlefield)!$ targetedplayer
auto={4}{T}:name(Proliferate) NotATarget(<anyamount>*) transforms((,newability[duplicatecounters(single)],newability[duplicatecounters(single)])) oneshot
auto={4}{T}:name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) transforms((,newability[duplicatecounters(single)],newability[duplicatecounters(single)])) oneshot
text=When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. -- {4},{T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)
mana={6}
type=Artifact
@@ -22570,7 +22570,7 @@ toughness=1
[card]
name=Core Prowler
abilities=infect
auto=@movedto(this|mygraveyard) from(this|mybattlefield):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=@movedto(this|mygraveyard) from(this|mybattlefield):_PROLIFERATE_
text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- When Core Prowler dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
mana={4}
type=Artifact Creature
@@ -43796,7 +43796,7 @@ type=Sorcery
name=Fuel for the Cause
target=*|stack
auto=fizzle
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=_PROLIFERATE_
text=Counter target spell, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
mana={2}{U}{U}
type=Instant
@@ -50233,7 +50233,7 @@ subtype=Equipment
name=Grim Affliction
target=creature
auto=counter(-1/-1,1)
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=_PROLIFERATE_
text=Put a -1/-1 counter on target creature, then proliferate.
mana={2}{B}
type=Instant
@@ -57881,7 +57881,7 @@ toughness=3
[/card]
[card]
name=Inexorable Tide
auto=@movedto(mystack) from(*|myhand):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=@movedto(mystack) from(*|myhand):_PROLIFERATE_
text=Whenever you cast a spell, proliferate.
mana={3}{U}{U}
type=Enchantment
@@ -87047,7 +87047,7 @@ toughness=1
[/card]
[card]
name=Plaguemaw Beast
auto={T}{S(creature|mybattlefield)}:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto={T}{S(creature|mybattlefield)}:_PROLIFERATE_
text={T}, Sacrifice a creature: Proliferate.
mana={3}{G}{G}
type=Creature
@@ -111873,7 +111873,7 @@ toughness=3
name=Spread the Sickness
target=creature
auto=destroy
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=_PROLIFERATE_
text=Destroy target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
mana={4}{B}
type=Sorcery
@@ -112832,7 +112832,7 @@ type=Sorcery
[card]
name=Steady Progress
auto=draw:1 controller
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=_PROLIFERATE_
text=Draw a card, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
mana={2}{U}
type=Instant
@@ -119273,7 +119273,7 @@ type=Sorcery
[card]
name=Tezzeret's Gambit
auto=draw:2 controller
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=_PROLIFERATE_
text=Draw two cards, then proliferate.
color=blue
mana={3}{p(U)}
@@ -120839,7 +120839,7 @@ type=Artifact
[/card]
[card]
name=Throne of Geth
auto={S(artifact|mybattlefield)}{T}:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto={S(artifact|mybattlefield)}{T}:_PROLIFERATE_
text={T},Sacrifice an artifact: Proliferate.
mana={2}
type=Artifact
@@ -120897,7 +120897,7 @@ toughness=1
[card]
name=Thrummingbird
abilities=flying
auto=@combatdamaged(player) from(this):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=@combatdamaged(player) from(this):_PROLIFERATE_
text=Flying -- Whenever Thrummingbird deals combat damage to a player, proliferate.
mana={1}{U}
type=Creature
@@ -129082,7 +129082,7 @@ subtype=Aura
[card]
name=Viral Drake
abilities=flying,infect
auto={3}{U}:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto={3}{U}:_PROLIFERATE_
text=Flying -- Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- {3}{U}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
mana={3}{U}
type=Creature
@@ -130168,7 +130168,7 @@ type=Legendary Land
name=Volt Charge
target=creature,player
auto=damage:3
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
auto=_PROLIFERATE_
text=Volt Charge deals 3 damage to target creature or player. Proliferate.
mana={2}{R}
type=Instant