Fix proliferate ability.
This commit is contained in:
@@ -61,11 +61,11 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
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#AUTO_DEFINE _METALCRAFT_ aslongas(artifact|mybattlefield) >2
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# Proliferate
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#AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notatarget(<anyamount>*) duplicatecounters(single)
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#AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) duplicatecounters(single)
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# Proliferate, still need to target players since the old code doesn't work (*[artifact;creature;...;players]) just let you target creature and player
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#AUTO_DEFINE _OLDPROLIFERATE_ name(Proliferate) notAtarget(<anyamount>*) propagate
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#AUTO_DEFINE _OLDOLDPROLIFERATE_ name(proliferate) notatarget(<anyamount>*) proliferate
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#AUTO_DEFINE _OLDPROLIFERATE_ name(Proliferate) notAtarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) propagate
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#AUTO_DEFINE _OLDOLDPROLIFERATE_ name(proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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# Populate
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#AUTO_DEFINE _POPULATE_ name(Populate) clone notAtarget(creature[token]|myBattlefield)
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@@ -6623,7 +6623,7 @@ toughness=2
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[/card]
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[card]
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name=Bloom Hulk
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auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=_PROLIFERATE_
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text=When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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mana={3}{G}
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type=Creature
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@@ -12154,7 +12154,7 @@ type=Enchantment
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[/card]
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[card]
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name=Contentious Plan
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auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=_PROLIFERATE_
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auto=draw:1
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text=Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Draw a card.
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mana={1}{U}
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@@ -12381,7 +12381,7 @@ type=Instant
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name=Courage in Crisis
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target=creature
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auto=counter(1/1)
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auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=_PROLIFERATE_
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text=Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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mana={2}{G}
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type=Sorcery
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@@ -19547,7 +19547,7 @@ type=Sorcery
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[/card]
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[card]
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name=Evolution Sage
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auto=@movedTo(land|myBattlefield):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=@movedTo(land|myBattlefield):_PROLIFERATE_
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text=Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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mana={2}{G}
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type=Creature
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@@ -22348,7 +22348,7 @@ toughness=2
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[/card]
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[card]
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name=Flux Channeler
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auto=@movedTo(*[-creature]|mystack):name(Proliferate) NotATarget(<anyamount>) duplicatecounters(single)
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auto=@movedTo(*[-creature]|mystack):_PROLIFERATE_
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text=Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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mana={2}{U}
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type=Creature
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@@ -26339,7 +26339,7 @@ toughness=3
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[card]
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name=Grateful Apparition
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abilities=flying
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auto=@combatdamaged(player,planeswalker) from(this):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=@combatdamaged(player,planeswalker) from(this):_PROLIFERATE_
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text=Flying -- Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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mana={1}{W}
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type=Creature
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@@ -27229,7 +27229,7 @@ type=Land
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[card]
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name=Guildpact Informant
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abilities=flying
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auto=@combatdamaged(player,planeswalker) from(this):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=@combatdamaged(player,planeswalker) from(this):_PROLIFERATE_
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text=Flying -- Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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mana={2}{U}
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type=Creature
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@@ -29552,7 +29552,7 @@ toughness=3
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[card]
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name=Huatli's Raptor
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abilities=vigilance
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auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=_PROLIFERATE_
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text=Vigilance -- When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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mana={G}{W}
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type=Creature
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@@ -33293,7 +33293,7 @@ toughness=3
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[card]
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name=Karn's Bastion
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auto={T}:Add{C}
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auto={4}{T}:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto={4}{T}:_PROLIFERATE_
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text={T}: Add {C}. -- {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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type=Land
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[/card]
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@@ -34138,7 +34138,7 @@ subtype=Saga
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[/card]
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[card]
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name=Kiora's Dambreaker
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auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=_PROLIFERATE_
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text=When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each a counter of each kind already there.)
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mana={5}{U}
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type=Creature
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@@ -38381,7 +38381,7 @@ subtype=Aura
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[/card]
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[card]
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name=Martyr for the Cause
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auto=@movedto(this|graveyard) from(battlefield):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=@movedto(this|graveyard) from(battlefield):_PROLIFERATE_
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text=When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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mana={1}{W}
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type=Creature
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@@ -39091,7 +39091,7 @@ toughness=4
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name=Merfolk Skydiver
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abilities=flying
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auto=counter(1/1) target(creature|myBattlefield)
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auto={3}{G}{U}:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto={3}{G}{U}:_PROLIFERATE_
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text=Flying -- When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. -- {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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mana={G}{U}
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type=Creature
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@@ -45693,7 +45693,7 @@ toughness=3
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[/card]
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[card]
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name=Planewide Celebration
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auto=thisforeach(variable{4}) ability$!name(Choose one) choice name(Create citizen) token(Citizen,Creature Citizen,2/2,white,blue,black,red,green) _ choice name(Return permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single) _choice name(Gain life) life:4 controller!$ controller
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auto=thisforeach(variable{4}) ability$!name(Choose one) choice name(Create citizen) token(Citizen,Creature Citizen,2/2,white,blue,black,red,green) _ choice name(Return permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) duplicatecounters(single) _choice name(Gain life) life:4 controller!$ controller
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text=Choose four. You may choose the same mode more than once. -- • Create a 2/2 Citizen creature token that's all colors. -- • Return target permanent card from your graveyard to your hand. -- • Proliferate. -- • You gain 4 life.
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mana={5}{G}{G}
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type=Sorcery
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@@ -45850,7 +45850,7 @@ type=Sorcery
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[card]
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name=Pollenbright Druid
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auto=choice counter(1/1) target(creature)
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auto=choice name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=choice name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) duplicatecounters(single)
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text=When Pollenbright Druid enters the battlefield, choose one — -- • Put a +1/+1 counter on target creature. -- • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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mana={1}{G}
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type=Creature
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@@ -47443,7 +47443,7 @@ toughness=6
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[/card]
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[card]
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name=Quarry Hauler
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auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=_PROLIFERATE_
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text=When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
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mana={3}{G}
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type=Creature
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@@ -50791,7 +50791,7 @@ type=Sorcery
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name=Roalesk, Apex Hybrid
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abilities=flying,trample
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auto=counter(1/1,2) target(other creature|myBattlefield)
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auto=@movedto(this|graveyard) from(battlefield):name(Proliferate) NotATarget(<anyamount>*) transforms((,newability[duplicatecounters(single)],newability[duplicatecounters(single)])) oneshot
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auto=@movedto(this|graveyard) from(battlefield):name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) transforms((,newability[duplicatecounters(single)],newability[duplicatecounters(single)])) oneshot
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text=Flying, trample -- When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. -- When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
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mana={2}{G}{G}{U}
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type=Legendary Creature
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@@ -57131,7 +57131,7 @@ type=Instant
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name=Smell Fear
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target=creature|myBattlefield
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auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability<!powerstrike eachother!>])) oneshot
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auto=notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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auto=_PROLIFERATE_
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text=Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Target creature you control fights up to one target creature you don't control.
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mana={1}{G}
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type=Sorcery
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@@ -61587,7 +61587,7 @@ auto={2}:equip
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auto=teach(creature) protection from white
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auto=teach(creature) protection from blue
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auto=teach(creature) 2/2
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auto=@combatdamaged(player) from(mytgt):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=@combatdamaged(player) from(mytgt):_PROLIFERATE_
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auto=@combatdamaged(player) from(mytgt):target(creature|myBattlefield) counter(1/1)
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text=Equipped creature gets +2/+2 and has protection from white and from blue. -- Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Equip {2}
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mana={3}
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@@ -66616,9 +66616,9 @@ type=Instant
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name=Unbounded Potential
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other={3}{W} name(Entwine)
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auto=ifnot paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(<upto:2>creature|battlefield) counter(1/1)
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auto=ifnot paid(alternative) then choice name(Proliferate) name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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auto=ifnot paid(alternative) then choice name(Proliferate) name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) duplicatecounters(single)
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auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(<upto:2>creature|battlefield) counter(1/1)
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auto=if paid(alternative) then ability$!name(Proliferate) name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate!$ controller
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auto=if paid(alternative) then ability$!name(Proliferate) name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) duplicatecounters(single)!$ controller
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text=Choose one — -- • Put a +1/+1 counter on each of up to two target creatures. -- • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Entwine {3}{W} (Choose both if you pay the entwine cost.)
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mana={1}{W}
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type=Instant
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@@ -67142,7 +67142,7 @@ type=Instant
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[card]
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name=Urban Daggertooth
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abilities=vigilance
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auto=@damaged(this):name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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auto=@damaged(this):_PROLIFERATE_
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text=Vigilance -- Enrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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mana={2}{G}{G}
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type=Creature
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@@ -69581,7 +69581,7 @@ type=Sorcery
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name=Wanderer's Strike
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target=creature
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auto=moveto(exile)
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auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=_PROLIFERATE_
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text=Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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mana={4}{W}
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type=Sorcery
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@@ -69680,7 +69680,7 @@ auto=@each my firstmain:counter(0/0,1,Lore)
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auto=ability$!name(Choose one) choice name(Don't put anything) donothing _ choice name(Put from hand) target(*[zombie;planeswalker]|myhand) moveTo(myBattlefield) _ choice name(Put from graveyard) target(*[zombie;planeswalker]|myGraveyard) moveTo(myBattlefield)!$ controller
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auto=ability$!name(Choose one) choice name(Don't put anything) donothing _ choice name(Put from hand) target(*[zombie;planeswalker]|myhand) moveTo(myBattlefield) _ choice name(Put from graveyard) target(*[zombie;planeswalker]|myGraveyard) moveTo(myBattlefield)!$ opponent
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(<anyamount>*[creature;planeswalker]|myBattlefield) transforms((,newability[sacrifice],newability[ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) notatarget(*[creature;planeswalker]|myBattlefield) sacrifice!$ opponent])) oneshot
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(*[Bolas]|battlefield) moveTo(exile) and!( transforms((,newability[notatarget(<anyamount>*) transforms((,newability[duplicatecounters(single)],newability[duplicatecounters(single)],newability[duplicatecounters(single)])) oneshot])) oneshot
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(*[Bolas]|battlefield) moveTo(exile) and!( transforms((,newability[notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) transforms((,newability[duplicatecounters(single)],newability[duplicatecounters(single)],newability[duplicatecounters(single)])) oneshot])) oneshot
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
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text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Each player may put a planeswalker or Zombie card from War of the Spark from their hand or graveyard onto the battlefield. -- II — Sacrifice any number of creatures and/or planeswalkers. Each opponent sacrifices that many creatures and/or planeswalkers. -- III — Exile up to one target Bolas. Proliferate three times.
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mana={3}{B}
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@@ -71605,7 +71605,7 @@ type=Legendary Sorcery
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name=Yawgmoth, Thran Physician
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abilities=protection from humans
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auto={L:1}{S(other creature|mybattlefield)}:target(creature) counter(-1/-1) && draw:1 controller
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auto={B}{B}{discard(*|myhand)}:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto={B}{B}{discard(*|myhand)}:_PROLIFERATE_
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text=Protection from Humans -- Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. -- {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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mana={2}{B}{B}
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type=Legendary Creature
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@@ -6778,7 +6778,7 @@ toughness=2
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[card]
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name=Atraxa, Praetors' Voice
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abilities=flying,vigilance,deathtouch,lifelink
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auto=@each my end:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=@each my end:_PROLIFERATE_
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text=Flying, vigilance, deathtouch, lifelink -- At the beginning of your end step, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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mana={G}{W}{U}{B}
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type=Legendary Creature
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@@ -22112,7 +22112,7 @@ toughness=1
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[card]
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name=Contagion Clasp
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auto=counter(-1/-1,1) target(creature)
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auto={4}{T}:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto={4}{T}:_PROLIFERATE_
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text=When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature. -- {4}, Tap: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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mana={2}
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type=Artifact
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@@ -22120,7 +22120,7 @@ type=Artifact
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[card]
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name=Contagion Engine
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auto=target(player) ability$!name(target player) counter(-1/-1,1) all(creature|mybattlefield)!$ targetedplayer
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auto={4}{T}:name(Proliferate) NotATarget(<anyamount>*) transforms((,newability[duplicatecounters(single)],newability[duplicatecounters(single)])) oneshot
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auto={4}{T}:name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) transforms((,newability[duplicatecounters(single)],newability[duplicatecounters(single)])) oneshot
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text=When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. -- {4},{T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)
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mana={6}
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type=Artifact
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@@ -22570,7 +22570,7 @@ toughness=1
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[card]
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name=Core Prowler
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abilities=infect
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auto=@movedto(this|mygraveyard) from(this|mybattlefield):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=@movedto(this|mygraveyard) from(this|mybattlefield):_PROLIFERATE_
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text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- When Core Prowler dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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mana={4}
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type=Artifact Creature
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@@ -43796,7 +43796,7 @@ type=Sorcery
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name=Fuel for the Cause
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target=*|stack
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auto=fizzle
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auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
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auto=_PROLIFERATE_
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text=Counter target spell, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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mana={2}{U}{U}
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type=Instant
|
||||
@@ -50233,7 +50233,7 @@ subtype=Equipment
|
||||
name=Grim Affliction
|
||||
target=creature
|
||||
auto=counter(-1/-1,1)
|
||||
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
|
||||
auto=_PROLIFERATE_
|
||||
text=Put a -1/-1 counter on target creature, then proliferate.
|
||||
mana={2}{B}
|
||||
type=Instant
|
||||
@@ -57881,7 +57881,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Inexorable Tide
|
||||
auto=@movedto(mystack) from(*|myhand):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
|
||||
auto=@movedto(mystack) from(*|myhand):_PROLIFERATE_
|
||||
text=Whenever you cast a spell, proliferate.
|
||||
mana={3}{U}{U}
|
||||
type=Enchantment
|
||||
@@ -87047,7 +87047,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Plaguemaw Beast
|
||||
auto={T}{S(creature|mybattlefield)}:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
|
||||
auto={T}{S(creature|mybattlefield)}:_PROLIFERATE_
|
||||
text={T}, Sacrifice a creature: Proliferate.
|
||||
mana={3}{G}{G}
|
||||
type=Creature
|
||||
@@ -111873,7 +111873,7 @@ toughness=3
|
||||
name=Spread the Sickness
|
||||
target=creature
|
||||
auto=destroy
|
||||
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
|
||||
auto=_PROLIFERATE_
|
||||
text=Destroy target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
|
||||
mana={4}{B}
|
||||
type=Sorcery
|
||||
@@ -112832,7 +112832,7 @@ type=Sorcery
|
||||
[card]
|
||||
name=Steady Progress
|
||||
auto=draw:1 controller
|
||||
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
|
||||
auto=_PROLIFERATE_
|
||||
text=Draw a card, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
|
||||
mana={2}{U}
|
||||
type=Instant
|
||||
@@ -119273,7 +119273,7 @@ type=Sorcery
|
||||
[card]
|
||||
name=Tezzeret's Gambit
|
||||
auto=draw:2 controller
|
||||
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
|
||||
auto=_PROLIFERATE_
|
||||
text=Draw two cards, then proliferate.
|
||||
color=blue
|
||||
mana={3}{p(U)}
|
||||
@@ -120839,7 +120839,7 @@ type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Throne of Geth
|
||||
auto={S(artifact|mybattlefield)}{T}:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
|
||||
auto={S(artifact|mybattlefield)}{T}:_PROLIFERATE_
|
||||
text={T},Sacrifice an artifact: Proliferate.
|
||||
mana={2}
|
||||
type=Artifact
|
||||
@@ -120897,7 +120897,7 @@ toughness=1
|
||||
[card]
|
||||
name=Thrummingbird
|
||||
abilities=flying
|
||||
auto=@combatdamaged(player) from(this):name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
|
||||
auto=@combatdamaged(player) from(this):_PROLIFERATE_
|
||||
text=Flying -- Whenever Thrummingbird deals combat damage to a player, proliferate.
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
@@ -129082,7 +129082,7 @@ subtype=Aura
|
||||
[card]
|
||||
name=Viral Drake
|
||||
abilities=flying,infect
|
||||
auto={3}{U}:name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
|
||||
auto={3}{U}:_PROLIFERATE_
|
||||
text=Flying -- Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- {3}{U}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
|
||||
mana={3}{U}
|
||||
type=Creature
|
||||
@@ -130168,7 +130168,7 @@ type=Legendary Land
|
||||
name=Volt Charge
|
||||
target=creature,player
|
||||
auto=damage:3
|
||||
auto=name(Proliferate) NotATarget(<anyamount>*) duplicatecounters(single)
|
||||
auto=_PROLIFERATE_
|
||||
text=Volt Charge deals 3 damage to target creature or player. Proliferate.
|
||||
mana={2}{R}
|
||||
type=Instant
|
||||
|
||||
Reference in New Issue
Block a user