Fixed some typos in primitives.
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@@ -2782,7 +2782,7 @@ toughness=5
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[card]
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name=Anoint with Affliction
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target=creature|battlefield
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auto=transforms((,newability[if compare(poisoncount)~morethan~2 then moveto(myexile)],newability[if compare(opponentpoisoncount)~lessthan~3 then if cantargetcard(*[manacost<=3]|*) then moveto(myxile)])) ueot
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auto=transforms((,newability[if compare(poisoncount)~morethan~2 then moveto(myexile)],newability[if compare(opponentpoisoncount)~lessthan~3 then if cantargetcard(*[manacost<=3]|*) then moveto(myexile)])) ueot
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text=Exile target creature if it has mana value 3 or less. -- Corrupted - Exile that creature instead if its controller has three or more poison counters.
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mana={1}{B}
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type=Instant
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@@ -17686,7 +17686,7 @@ subtype=Aura
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name=Consuming Tide
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auto=name(Choose a nonland permanent) target(*[-land]|mybattlefield) transforms((,newability[all(other *[-land]|mybattlefield) moveto(ownerhand)])) oneshot
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auto=ability$!name(Choose a nonland permanent) name(Choose a nonland permanent) target(*[-land]|mybattlefield) transforms((,newability[all(other *[-land]|mybattlefield) moveto(ownerhand)])) oneshot!$ opponent
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auto=if compare(ohandcountplustype:*[-land]:opponentbattlefieldplusendminus1minusend)~morethan~compare(phandcountplustype:*[-land]:mybattlefieldplusendminus1minusend) then draw:1 controller
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auto=if compare(ohandcountplustype:*[-land]:opponentbattlefieldplusendminus1minusend)~morethan~compare(phandcountplustype:*[-land]:mybattlefieldplusendminus1minusend) then draw:1 controller
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text=Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
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mana={2}{U}{U}
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type=Sorcery
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@@ -59567,7 +59567,7 @@ toughness=3
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[/card]
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[card]
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name=Myrkul, Lord of Bones
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auto=this(controllerlife <= halfsuptartinglife) indestructible
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auto=this(controllerlife <= halfupstartinglife) indestructible
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auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):may name(Exile and copy) all(trigger[to]) moveto(myexile) and!( clone and!( transforms((removetypes,newability[becomes(enchantment)])) )! )!
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text=As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible. -- Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
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mana={4}{W}{B}{G}
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@@ -94920,7 +94920,7 @@ name=Tragic Arrogance
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auto=if type(artifact[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your artifacts) name(Sacrifice your artifacts) sacrifice notatarget(<type:artifact[-land]:mybattlefieldminus1minusend>artifact[-land]|mybattlefield)!$ controller
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auto=if type(artifact[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's artifacts) name(Sacrifice opponent's artifacts) sacrifice notatarget(<type:artifact[-land]:opponentbattlefieldminus1minusend>artifact[-land]|opponentbattlefield)!$ controller
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auto=if type(creature[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your creatures) name(Sacrifice your creatures) sacrifice notatarget(<type:creature[-land]:mybattlefieldminus1minusend>creature[-land]|mybattlefield)!$ controller
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auto=if type(creature[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's creatures) name(Sacrifice opponent's creatures) sacrifice notatarget(<type:creature[-land]:opponentbattlefielddminus1minusend>creature[-land]|opponentbattlefield)!$ controller
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auto=if type(creature[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's creatures) name(Sacrifice opponent's creatures) sacrifice notatarget(<type:creature[-land]:opponentbattlefieldminus1minusend>creature[-land]|opponentbattlefield)!$ controller
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auto=if type(enchantment[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your enchantments) name(Sacrifice your enchantments) sacrifice notatarget(<type:enchantment[-land]:mybattlefieldminus1minusend>enchantment[-land]|mybattlefield) !$ controller
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auto=if type(enchantment[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's enchantments) name(Sacrifice opponent's enchantments) sacrifice notatarget(<type:enchantment[-land]:opponentbattlefieldminus1minusend>enchantment[-land]|opponentbattlefield)!$ controller
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auto=if type(planeswalker[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your planeswalkers) name(Sacrifice your planeswalkers) sacrifice notatarget(<type:planeswalker[-land]:mybattlefieldminus1minusend>planeswalker[-land]|mybattlefield)!$ controller
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@@ -76990,7 +76990,7 @@ toughness=1
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[/card]
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[card]
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name=Mtenda Lion
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auto=_ATTACKING_name(pay 1 blue mana nodamage) ability$!pay[[{U}]] fog from(mystored)!$ opponent
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auto=_ATTACKING_name(pay 1 blue mana nodamage) ability$!pay[[{U}]] fog from(mysource)!$ opponent
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text=Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.
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mana={G}
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type=Creature
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