diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index fbad106de..ae72272c2 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -2782,7 +2782,7 @@ toughness=5 [card] name=Anoint with Affliction target=creature|battlefield -auto=transforms((,newability[if compare(poisoncount)~morethan~2 then moveto(myexile)],newability[if compare(opponentpoisoncount)~lessthan~3 then if cantargetcard(*[manacost<=3]|*) then moveto(myxile)])) ueot +auto=transforms((,newability[if compare(poisoncount)~morethan~2 then moveto(myexile)],newability[if compare(opponentpoisoncount)~lessthan~3 then if cantargetcard(*[manacost<=3]|*) then moveto(myexile)])) ueot text=Exile target creature if it has mana value 3 or less. -- Corrupted - Exile that creature instead if its controller has three or more poison counters. mana={1}{B} type=Instant @@ -17686,7 +17686,7 @@ subtype=Aura name=Consuming Tide auto=name(Choose a nonland permanent) target(*[-land]|mybattlefield) transforms((,newability[all(other *[-land]|mybattlefield) moveto(ownerhand)])) oneshot auto=ability$!name(Choose a nonland permanent) name(Choose a nonland permanent) target(*[-land]|mybattlefield) transforms((,newability[all(other *[-land]|mybattlefield) moveto(ownerhand)])) oneshot!$ opponent -auto=if compare(ohandcountplustype:*[-land]:opponentbattlefieldplusendminus1minusend)~morethan~compare(phandcountplustype:*[-land]:mybattlefieldplusendminus1minusend) then draw:1 controller +auto=if compare(ohandcountplustype:*[-land]:opponentbattlefieldplusendminus1minusend)~morethan~compare(phandcountplustype:*[-land]:mybattlefieldplusendminus1minusend) then draw:1 controller text=Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you. mana={2}{U}{U} type=Sorcery @@ -59567,7 +59567,7 @@ toughness=3 [/card] [card] name=Myrkul, Lord of Bones -auto=this(controllerlife <= halfsuptartinglife) indestructible +auto=this(controllerlife <= halfupstartinglife) indestructible auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):may name(Exile and copy) all(trigger[to]) moveto(myexile) and!( clone and!( transforms((removetypes,newability[becomes(enchantment)])) )! )! text=As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible. -- Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types. mana={4}{W}{B}{G} @@ -94920,7 +94920,7 @@ name=Tragic Arrogance auto=if type(artifact[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your artifacts) name(Sacrifice your artifacts) sacrifice notatarget(artifact[-land]|mybattlefield)!$ controller auto=if type(artifact[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's artifacts) name(Sacrifice opponent's artifacts) sacrifice notatarget(artifact[-land]|opponentbattlefield)!$ controller auto=if type(creature[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your creatures) name(Sacrifice your creatures) sacrifice notatarget(creature[-land]|mybattlefield)!$ controller -auto=if type(creature[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's creatures) name(Sacrifice opponent's creatures) sacrifice notatarget(creature[-land]|opponentbattlefield)!$ controller +auto=if type(creature[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's creatures) name(Sacrifice opponent's creatures) sacrifice notatarget(creature[-land]|opponentbattlefield)!$ controller auto=if type(enchantment[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your enchantments) name(Sacrifice your enchantments) sacrifice notatarget(enchantment[-land]|mybattlefield) !$ controller auto=if type(enchantment[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's enchantments) name(Sacrifice opponent's enchantments) sacrifice notatarget(enchantment[-land]|opponentbattlefield)!$ controller auto=if type(planeswalker[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your planeswalkers) name(Sacrifice your planeswalkers) sacrifice notatarget(planeswalker[-land]|mybattlefield)!$ controller diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 9f9bd511a..007f48760 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -76990,7 +76990,7 @@ toughness=1 [/card] [card] name=Mtenda Lion -auto=_ATTACKING_name(pay 1 blue mana nodamage) ability$!pay[[{U}]] fog from(mystored)!$ opponent +auto=_ATTACKING_name(pay 1 blue mana nodamage) ability$!pay[[{U}]] fog from(mysource)!$ opponent text=Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn. mana={G} type=Creature