Bug fixes to Bloomburrow cards
A-Haywire Mite Carrot Cake Mind Drill Assailant Mindwhisker Nightwhorl Hermit Repel Calamity Sonar Strike
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@@ -19,7 +19,7 @@ type=Enchantment
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[/card]
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[card]
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name=A-Haywire Mite
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auto=life:3 controller
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auto=_DIES_life:3 controller
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auto={G}{S}:name(Exile enchantment) target(enchantment[-creature]) moveTo(ownerexile)
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auto={G}{S}:name(Exile artifact) target(artifact[-creature]) moveTo(ownerexile)
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text=When Haywire Mite dies, you gain 3 life. -- {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.
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@@ -15317,9 +15317,9 @@ toughness=1
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[/card]
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[card]
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name=Carrot Cake
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auto=create(rabbit:creature rabbit:1/1 white)
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auto=create(rabbit:creature rabbit:1/1:white)
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auto=_SCRY1_
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auto=@sacrificed(this):create(rabbit:creature rabbit:1/1 white)
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auto=@sacrificed(this):create(rabbit:creature rabbit:1/1:white)
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auto=@sacrificed(this):_SCRY1_
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auto={2}{T}{S}:life:3
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text=When Carrot Cake enters the battlefield and when you sacrifice it, create a 1/1 white Rabbit creature token and scry 1. {2}, {T}, Sacrifice Carrot Cake: You gain 3 life.
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@@ -24018,7 +24018,7 @@ toughness=1
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[card]
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name=Daybreak Chimera
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abilities=flying
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anyzone=foreach(manaW|myBattlefield) changecost(colorless:-1) forcedalive
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anyzone=affinity(*[white]|mybattlefield) reduce({1})
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text=This spell costs {X} less to cast, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts towards your devotion to white.) -- Flying.
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mana={3}{W}{W}
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type=Creature
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@@ -55650,7 +55650,7 @@ toughness=1
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name=Jacked Rabbit
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auto=counter(1/1,X)
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auto=this(X>=5) draw:1
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auto=_ATTACKING_create(rabbit:creature rabbit:1/1 white)*power
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auto=_ATTACKING_create(rabbit:creature rabbit:1/1:white)*power
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text=Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) -- Whenever Jacked Rabbit attacks, create a number of 1/1 white Rabbit creature tokens equal to Jacked Rabbit's power.
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mana={X}{1}{W}
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type=Creature
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@@ -67430,7 +67430,7 @@ type=Sorcery
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[/card]
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[card]
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name=Mind Drill Assailant
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auto=_THRESHOLD_3/0
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auto=aslongas(*|mygraveyard) 3/0 >6
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auto={2}{UB}:_SURVEIL1_
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text=Threshold - As long as seven or more cards are in your graveyard, Mind Drill Assailant gets +3/+0. -- {2}{U/B}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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mana={2}{UB}{UB}
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@@ -67556,7 +67556,7 @@ type=Artifact
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[card]
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name=Mindwhisker
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auto=@each my upkeep:_SURVEIL1_
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auto=_THRESHOLD_lord(creature|opponentBattlefield) -1/-0
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auto=aslongas(*|mygraveyard) lord(creature|opponentBattlefield) -1/-0 >6
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text=At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- Threshold - As long as seven or more cards are in your graveyard, creatures your opponents control get -1/-0.
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mana={2}{U}
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type=Creature
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@@ -72477,8 +72477,8 @@ toughness=2
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[card]
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name=Nightwhorl Hermit
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abilities=vigilance
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auto=_THRESHOLD_1/0
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auto=_THRESHOLD_unblockable
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auto=aslongas(*|mygraveyard) 1/0 >6
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auto=aslongas(*|mygraveyard) unblockable >6
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text=Vigilance -- Threshold - As long as seven or more cards are in your graveyard, Nightwhorl Hermit gets +1/+0 and can't be blocked.
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mana={2}{U}
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type=Creature
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@@ -85715,9 +85715,9 @@ type=Sorcery
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[/card]
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[card]
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name=Repel Calamity
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auto=choice name(power 4 or greater) destroy target(creature[power>=4]) restriction{type(creature[power>=4]|mybattlefield)~morethan~0}
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auto=choice name(toughness 4 or greater) destroy target(creature[toughness>=4]) restriction{type(creature[power>=4]|mybattlefield)~morethan~0}
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restriction=type(creature)~morethan~0
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auto=choice name(power 4 or greater) destroy target(creature[power>=4]) restriction{type(creature[power>=4])~morethan~0}
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auto=choice name(toughness 4 or greater) destroy target(creature[toughness>=4]) restriction{type(creature[toughness>=4])~morethan~0}
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restriction=type(creature)~morethan~0
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text=Destroy target creature with power or toughness 4 or greater.
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mana={1}{W}
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type=Instant
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@@ -99198,8 +99198,8 @@ toughness=1
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[/card]
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[card]
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name=Sonar Strike
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target=creature[attacking;blocking;tap]
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auto=damage:4
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auto=choice name(target attacking or blocking) target(creature[attacking;blocking) damage:4 restriction{type(creature[attacking;blocking])~morethan~0}
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auto=choice name(target tapped creature) target(creature[tapped]) damage:4 restriction{type(creature[tapped])~morethan~0}
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auto=aslongas(bat|myBattlefield) life:3 controller
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text=Sonar Strike deals 4 damage to target attacking, blocking, or tapped creature. You gain 3 life if you control a Bat.
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mana={1}{W}
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@@ -71581,7 +71581,7 @@ toughness=3
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[/card]
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[card]
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name=Marshmist Titan
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autohand=affinity(type:manaB) reduce({1})
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anyzone=affinity(*[black]|mybattlefield) reduce({1})
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text=Marshmist Titan costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
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mana={6}{B}
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type=Creature
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@@ -137626,15 +137626,6 @@ toughness=2
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[/card]
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#Due to card type association, Dryad Arbor is placed at the end. Any other card that associates two super types in this manner should also be placed at the end of the primitive to avoid changeling thinking that "forest" is a creature type. This applies to reconfigure cards as well, to avoid making changelings equipment.
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[card]
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name=Dryad Arbor
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text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.") -- Dryad Arbor is green.
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color=green
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type=Land Creature
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subtype=Forest Dryad
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power=1
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toughness=1
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[/card]
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[card]
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name=Acquisition Octopus
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auto={2}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
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@@ -137713,6 +137704,15 @@ power=3
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toughness=2
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[/card]
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[card]
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name=Dryad Arbor
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text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.") -- Dryad Arbor is green.
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color=green
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type=Land Creature
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subtype=Forest Dryad
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power=1
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toughness=1
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[/card]
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[card]
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name=Komainu Battle Armor
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abilities=menace
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auto={4}:reconfigure
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