New cards, mostly from Streets of New Capenna (SNC) and Dominaria United (DMU)

Light 'Em Up
Quick-Draw Dagger
Cabaretti Charm
Sticky Fingers
Rogues' Gallery
Brazen Upstart
Metropolis Angel
Cement Shoes
For the Family
Case the Joint
Cyberdrive Awakener
Explosive Entry
Return to Action
Gravelighter
Vodalian Hexcatcher
Balduvian Atrocity
Smash to Dust
Sheoldred's Restoration
Squee, Dubious Monarch
Recruitment Officer
Su-Chi Cave Guard
Tatyova, Steward of Tides
Talas Lookout
Bortuk Bonerattle
Floriferous Vinewall
Public Enemy
Revelation of Power
Ironsoul Enforcer
Silkguard
Concord with the Kami
Oxidda Finisher
This commit is contained in:
Eduardo MG
2023-04-15 19:52:02 -06:00
parent c02ee99a87
commit 791733c9bf

View File

@@ -1,6 +1,6 @@
#Bordeline Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programmatically - Thanks to Vitty85 09-04-2023
#I sorted this programmatically - Thanks to Vitty85 15-04-2023
[card]
name=+2 Mace
auto={3}:equip
@@ -5295,6 +5295,18 @@ type=Legendary Land
subtype=Gate
[/card]
[card]
name=Balduvian Atrocity
kicker={R}
abilities=menace
auto=if paid(kicker) then target(creature[manacost<=3]|mygraveyard) transforms((,newability[moveto(mybattlefield)],newability[phaseaction[endofturn] sacrifice all(this)],newability[haste all(this)])) forever
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Menace -- When Balduvian Atrocity enters the battlefield, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
mana={2}{B}
type=Creature
subtype=Phyrexian Berserker
power=2
toughness=3
[/card]
[card]
name=Baleful Ammit
abilities=lifelink
auto=counter(-1/-1) target(creature|mybattlefield)
@@ -9280,6 +9292,17 @@ mana={2}{W}
type=Enchantment
[/card]
[card]
name=Bortuk Bonerattle
auto=if casted(this) then target(creature[manacost<=pbasiclandtypes]|mygraveyard) moveto(myBattlefield)
auto=if casted(this) then target(creature|mygraveyard) moveto(ownerhand)
text=Domain - When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.
mana={4}{B}{G}
type=Legendary Creature
subtype=Troll Shaman
power=4
toughness=4
[/card]
[card]
name=Bosium Strip
auto={3}{T}:name(Can cast instant or sorcery) target(*[instant;sorcery;zpos=type:*:mygraveyard]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot
text={3}, {T}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead.
@@ -9675,6 +9698,17 @@ power=3
toughness=3
[/card]
[card]
name=Brazen Upstart
abilities=vigilance
auto=_DIES_name(Look top 5 cards) reveal:5 optionone name(Get a creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
text=Vigilance -- When Brazen Upstart dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
mana={R}{G}{W}
type=Creature
subtype=Elf Shaman
power=4
toughness=2
[/card]
[card]
name=Break Expectations
auto=choice name(Target opponent) target(*[manacost>=2]|opponenthand) moveto(opponentexile) and!( transforms((,newability[choice name(Colossal Plow) conjure cards(Colossal Plow) zone(myhand)],newability[choice name(Millstone) conjure cards(Millstone) zone(myhand)],newability[choice name(Whirlermaker) conjure cards(Whirlermaker) zone(myhand)],newability[choice name(Magistrate's Scepter) conjure cards(Magistrate's Scepter) zone(myhand)],newability[choice name(Replicating Ring) conjure cards(Replicating Ring) zone(myhand)],newability[choice name(Raiders' Karve) conjure cards(Raiders' Karve) zone(myhand)],newability[choice name(Weapon Rack) conjure cards(Weapon Rack) zone(myhand)],newability[choice name(Relic Amulet) conjure cards(Relic Amulet) zone(myhand)],newability[choice name(Orazca Relic) conjure cards(Orazca Relic) zone(myhand)],newability[choice name(Fifty Feet of Rope) conjure cards(Fifty Feet of Rope) zone(myhand)],newability[choice name(Pyre of Heroes) conjure cards(Pyre of Heroes) zone(myhand)],newability[choice name(Treasure Chest) conjure cards(Treasure Chest) zone(myhand)],newability[choice name(Leather Armor) conjure cards(Leather Armor) zone(myhand)],newability[choice name(Spiked Pit Trap) conjure cards(Spiked Pit Trap) zone(myhand)],newability[choice name(Gingerbrute) conjure cards(Gingerbrute) zone(myhand)])) oneshot )!
auto=choice name(Target yourself) target(*[manacost>=2]|myhand) moveto(myexile) and!( transforms((,newability[choice name(Colossal Plow) conjure cards(Colossal Plow) zone(myhand)],newability[choice name(Millstone) conjure cards(Millstone) zone(myhand)],newability[choice name(Whirlermaker) conjure cards(Whirlermaker) zone(myhand)],newability[choice name(Magistrate's Scepter) conjure cards(Magistrate's Scepter) zone(myhand)],newability[choice name(Replicating Ring) conjure cards(Replicating Ring) zone(myhand)],newability[choice name(Raiders' Karve) conjure cards(Raiders' Karve) zone(myhand)],newability[choice name(Weapon Rack) conjure cards(Weapon Rack) zone(myhand)],newability[choice name(Relic Amulet) conjure cards(Relic Amulet) zone(myhand)],newability[choice name(Orazca Relic) conjure cards(Orazca Relic) zone(myhand)],newability[choice name(Fifty Feet of Rope) conjure cards(Fifty Feet of Rope) zone(myhand)],newability[choice name(Pyre of Heroes) conjure cards(Pyre of Heroes) zone(myhand)],newability[choice name(Treasure Chest) conjure cards(Treasure Chest) zone(myhand)],newability[choice name(Leather Armor) conjure cards(Leather Armor) zone(myhand)],newability[choice name(Spiked Pit Trap) conjure cards(Spiked Pit Trap) zone(myhand)],newability[choice name(Gingerbrute) conjure cards(Gingerbrute) zone(myhand)])) oneshot )!
@@ -10834,6 +10868,15 @@ mana={B}
type=Sorcery
[/card]
[card]
name=Cabaretti Charm
auto=choice damage:type:creature:myBattlefield target(creature,planeswalker)
auto=choice all(creature|myBattlefield) 1/1 && all(creature|mybattlefield) trample
auto=choice create(citizen:creature citizen:1/1:green,white:)*2
text=Choose one - -- - Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. -- - Creatures you control get +1/+1 and gain trample until end of turn. -- - Create two 1/1 green and white Citizen creature tokens.
mana={R}{G}{W}
type=Instant
[/card]
[card]
name=Cabaretti Initiate
auto={2}{R/W}:double strike ueot
text={2}{R/W}: Cabaretti Initiate gains double strike until end of turn.
@@ -11634,6 +11677,15 @@ text=Indestructible -- {T}: Add {1} to your mana pool. -- {5}, {T}: Add five man
type=Land
[/card]
[card]
name=Case the Joint
auto=draw:2
auto=name(Look opponent library) reveal:1 revealzone(opponentlibrary) optionone name(Look) target(*|reveal) moveto(opponentlibrary) optiononeend revealend
auto=name(Look your library) reveal:1 optionone name(Look) target(*|reveal) moveto(mylibrary) optiononeend revealend
text=Draw two cards, then look at the top card of each player's library.
mana={3}{U}
type=Instant
[/card]
[card]
name=Cast Down
target=creature[-legendary]
auto=destroy
@@ -12212,6 +12264,17 @@ power=3
toughness=2
[/card]
[card]
name=Cement Shoes
auto=teach(creature) 3/3
auto=@each my end:tap
auto=teach(creature) doesnotuntap
auto={2}:equip
text=Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature." -- Equipped creature doesn't untap during its controller's untap step. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Cemetery Desecrator
abilities=menace
auto=name(Exile a card) target(*|mygraveyard) moveto(myexile) and!( transforms((,newability[if type(*[counter{any}]|battlefield)~morethan~0 then choice name(Remove X counters) name(Remove X counters) target(*[counter{any}]|battlefield) removesinglecountertype(manacost)],newability[if type(creature|opponentbattlefield)~morethan~0 then choice name(Creature gets -X/-X) name(Creature gets -X/-X) target(creature|opponentbattlefield) -manacost/-manacost ueot])) oneshot )!
@@ -15359,6 +15422,15 @@ mana={3}{W}
type=Enchantment
[/card]
[card]
name=Concord with the Kami
auto=@each my endofturn:if type(Equipment|mybattlefield)~morethan~0,type(creature|mybattlefield)~morethan~0 then may create(spirit:creature spirit:1/1)
auto=@each my endofturn:if type(creature[enchanted]|mybattlefield)~morethan~0 then may draw:1
auto=@each my endofturn:may counter(1/1) target(creature[counter{any}])
text=At the beginning of your end step, choose one or more - -- - Put a +1/+1 counter on target creature with a counter on it. -- - Draw a card if you control an enchanted creature. -- - Create a 1/1 colorless Spirit creature token if you control an equipped creature.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Conductive Current
auto=all(creature|battlefield) damage:3
auto=name(Choose instant or sorcery) target(*[instant;sorcery]|myhand) counter(0/0.1.PerpetualCurrent) notrg
@@ -17715,6 +17787,18 @@ power=1
toughness=1
[/card]
[card]
name=Cyberdrive Awakener
abilities=flying
auto=lord(other creature[artifact]|myBattlefield) flying
auto=all(artifact[-creature]|myBattlefield) transforms((creature,newability[4/4]))
text=Flying -- Other artifact creatures you control have flying. -- When Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.
mana={5}{U}
type=Artifact Creature
subtype=Construct
power=4
toughness=4
[/card]
[card]
name=Cycle of Life
auto={H}:name(Creature becomes 0/1) target(creature[fresh]|mybattlefield) transforms((,newability[becomes(Creature^0/1) uynt],newability[phaseaction[my upkeep once sourceinplay] counter(1/1)])) forever
text=Return Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.
@@ -26030,6 +26114,14 @@ mana={5}{R}
type=Sorcery
[/card]
[card]
name=Explosive Entry
auto=ability$! may destroy target(artifact) !$ controller
auto=ability$! may counter(1/1) target(creature) !$ controller
text=Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Explosive Welcome
target=player,creature,planeswalker
auto=damage:5
@@ -29013,6 +29105,17 @@ power=3
toughness=3
[/card]
[card]
name=Floriferous Vinewall
abilities=defender
auto=reveal:6 optionone name(Get a land) target(land|reveal) moveto(ownerhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
text=Defender -- When Floriferous Vinewall enters the battlefield, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
mana={1}{G}
type=Creature
subtype=Plant Wall
power=0
toughness=2
[/card]
[card]
name=Flourishing Fox
abilities=cycling
auto=@cycled(*|myHand):all(this) counter(1/1)
@@ -29260,6 +29363,14 @@ power=1
toughness=1
[/card]
[card]
name=For the Family
target=creature
auto=if type(creature|mybattlefield)~morethan~3 then 4/4 else 2/2
text=Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
mana={G}
type=Instant
[/card]
[card]
name=Forbidden Friendship
auto=token(Dinosaur For)
auto=token(Human Soldier For)
@@ -34218,6 +34329,17 @@ power=2
toughness=1
[/card]
[card]
name=Gravelighter
abilities=flying
auto=if morbid then draw:1 else ability$! sacrifice notatarget(creature|mybattlefield) !$ controller && ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent
text=Flying -- When Gravelighter enters the battlefield, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature.
mana={2}{B}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Graven Abomination
auto=_ATTACKING_moveto(exile) target(*|opponentgraveyard)
text=Whenever Graven Abomination attacks, exile target card from defending player's graveyard.
@@ -41407,6 +41529,17 @@ power=5
toughness=5
[/card]
[card]
name=Ironsoul Enforcer
auto=@combat(attackedalone) source(this|myBattlefield):target(artifact|mygraveyard) moveTo(mybattlefield)
auto=@combat(attackedalone) source(*[iscommander]|myBattlefield):target(artifact|mygraveyard) moveTo(mybattlefield)
text=Whenever Ironsoul Enforcer or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield.
mana={4}{W}
type=Artifact Creature
subtype=Human Samurai
power=4
toughness=4
[/card]
[card]
name=Irregular Cohort
abilities=changeling
auto=create(Shapeshifter:creature shapeshifter:2/2:colorless:changeling)
@@ -46510,6 +46643,17 @@ mana={3}{W}{B}
type=Enchantment
[/card]
[card]
name=Light 'Em Up
other={1}{R}{S(creature[power>=2]|myBattlefield)} name(Casualty 2)
otherrestriction=type(creature[power>=2]|myBattlefield)~morethan~1
auto=if paid(alternative) then ability$!name(Copy Light 'Em Up) activate castcard(copied noevent named!:Light 'Em Up:!)!$ controller
target=creature,planeswalker
auto=damage:2
text=Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) -- Light 'Em Up deals 2 damage to target creature or planeswalker.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Light Up the Night
flashback={3}{R}
otherrestriction=type(planeswalker|mybattlefield)~morethan~0
@@ -50458,6 +50602,17 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=Metropolis Angel
abilities=flying
auto=@combat(attacking) source(creature[counter{any}]|mybattlefield) turnlimited:draw:1
text=Flying -- Whenever you attack with one or more creatures with counters on them, draw a card.
mana={2}{W}{U}
type=Creature
subtype=Angel Soldier
power=3
toughness=1
[/card]
[card]
name=Metzali, Tower of Triumph
auto={T}:add{G}
auto={T}:add{W}
@@ -57110,6 +57265,17 @@ power=4
toughness=2
[/card]
[card]
name=Oxidda Finisher
anyzone=foreach(Equipment|myBattlefield) changecost(colorless:-1) forcedalive
abilities=trample
text=Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) -- Trample
mana={5}{R}{R}
type=Creature
subtype=Ogre Rebel
power=7
toughness=5
[/card]
[card]
name=Pack Attack
auto=all(creature[attacking]) 1/0
auto=draw:1
@@ -60969,6 +61135,16 @@ power=3
toughness=3
[/card]
[card]
name=Public Enemy
target=creature
auto=teach(creature) transforms((,newability[lord(creature|opponentBattlefield) mustattack]))
auto=@movedTo(mytgt|graveyard) from(battlefield):draw:1 controller
text=Enchant creature -- All creatures attack enchanted creature's controller each combat if able. -- When enchanted creature dies, draw a card.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Pugnacious Pugilist
auto=_ATTACKING_create(devil:creature devil:1/1:red:battleready) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(*[player;creature;planeswalker])])) forever )!
other={3}{R}:name(Blitz)
@@ -61624,6 +61800,18 @@ power=3
toughness=4
[/card]
[card]
name=Quick-Draw Dagger
abilities=flash
auto=rehook target(creature|myBattlefield)
auto=first strike ueot
auto=teach(creature) 1/1
auto={1}:equip
text=Flash -- When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. -- Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Quicken
auto=target(sorcery|myhand) transforms((,newability[flash])) ueot
auto=draw:1 controller
@@ -63416,6 +63604,16 @@ power=1
toughness=1
[/card]
[card]
name=Recruitment Officer
auto={3}{W}:name(look) reveal:4 optionone name(Get a card) target(<1>creature[manacost<=3]|reveal) moveto(ownerhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
text={3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
mana={W}
type=Creature
subtype=Human Soldier
power=2
toughness=1
[/card]
[card]
name=Recycle
auto=phasealter(remove,draw,controller)
auto=@movedTo(*[-land]|mystack):draw:1
@@ -64468,7 +64666,7 @@ name=Return to Action
target=creature
auto=1/0
auto=lifelink
auto=transforms((,newability[inplaytapdeath]))
auto=inplaytapdeath
text=Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."
mana={1}{B}
type=Instant
@@ -64539,6 +64737,16 @@ mana={G}
type=World Enchantment
[/card]
[card]
name=Revelation of Power
target=creature
auto=2/2
auto=if cantargetcard(creature[counter{any}]|battlefield) then flying
auto=if cantargetcard(creature[counter{any}]|battlefield) then lifelink
text=Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
mana={1}{W}
type=Instant
[/card]
[card]
name=Revenge of Ravens
auto=@combat(attacking) source(creature|opponentBattlefield):life:-1 opponent && life:1 controller
text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
@@ -65964,6 +66172,17 @@ type=Enchantment
subtype=Class
[/card]
[card]
name=Rogues' Gallery
auto=ability$!name(return white creature) may name(return white creature) moveto(myhand) target(creature[white]|mygraveyard)!$ controller
auto=ability$!name(return blue creature) may name(return blue creature) moveto(myhand) target(creature[blue]|mygraveyard)!$ controller
auto=ability$!name(return black creature) may name(return black creature) moveto(myhand) target(creature[black]|mygraveyard)!$ controller
auto=ability$!name(return red creature) may name(return red creature) moveto(myhand) target(creature[red]|mygraveyard)!$ controller
auto=ability$!name(return green creature) may name(return green creature) moveto(myhand) target(creature[green]|mygraveyard)!$ controller
text=For each color, return up to one target creature card of that color from your graveyard to your hand.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Rohgahh, Kher Keep Overlord
auto=lord(other kobold|myBattlefield) +2/+2
auto=@movedTo(Kobold|mystack) may pay({2}):create(dragon:creature dragon:4/4:red:flying)
@@ -70892,6 +71111,17 @@ power=2
toughness=4
[/card]
[card]
name=Sheoldred's Restoration
kicker={2}{w}
target=creature|myGraveyard
auto=moveTo(mybattlefield)
auto=if paid(kicker) then transforms((,newability[dynamicability<!manacostlifegain targetcontroller!>])) else transforms((,newability[dynamicability<!manacostlifelose targetcontroller!>]))
abilities=exiledeath
text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life. -- Exile Sheoldred's Restoration.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Sheoldred, the Apocalypse
abilities=deathtouch
auto=@drawof(player):life:2
@@ -71962,6 +72192,18 @@ power=2
toughness=1
[/card]
[card]
name=Silkguard
auto=target(<upto:X>creature|battlefield) counter(1/1)
auto=all(Aura|myBattlefield) opponentshroud
auto=all(Equipment|myBattlefield) opponentshroud
auto=all(creature[geared]|myBattlefield) opponentshroud
auto=all(creature[enchanted]|myBattlefield) opponentshroud
auto=all(creature[counter{any}]|myBattlefield) opponentshroud
text=Put a +1/+1 counter on each of up to X target creatures you control. -- Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)
mana={X}{G}
type=Instant
[/card]
[card]
name=Silumgar Scavenger
abilities=flying
auto=may name(Exploit) exploits target(creature|mybattlefield) && all(this) transforms((,newability[haste])) ueot
@@ -73650,6 +73892,15 @@ power=2
toughness=2
[/card]
[card]
name=Smash to Dust
auto=choice destroy target(artifact)
auto=choice destroy target(creature[defender])
auto=choice damage:1 all(creature|opponentBattlefield)
text=Choose one - -- - Destroy target artifact. -- - Destroy target creature with defender. -- - Smash to Dust deals 1 damage to each creature your opponents control.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Smashing Success
auto=if type(artifact|mybattlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) target(artifact) destroy && token(Treasure Sur)
auto=if type(land|mybattlefield)~morethan~0 then choice name(Destroy land) name(Destroy land) target(land) destroy
@@ -76398,6 +76649,18 @@ power=2
toughness=1
[/card]
[card]
name=Squee, Dubious Monarch
abilities=haste
auto=_ATTACKING_create(goblin:creature goblin:1/1:red:battleready)
retrace={3}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}
text=Haste -- Whenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking. -- You may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.
mana={2}{R}
type=Legendary Creature
subtype=Goblin Noble
power=2
toughness=2
[/card]
[card]
name=Squee, the Immortal
abilities=canplayfromexile,CanPlayFromGraveyard
text=You may cast Squee, the Immortal from your graveyard or from exile.
@@ -77027,6 +77290,17 @@ power=2
toughness=2
[/card]
[card]
name=Sticky Fingers
target=creature
auto=teach(creature) menace
auto=@combatdamaged(player) from(mytgt):token(Treasure sur)
auto=@movedto(mytgt|graveyard) from(Battlefield):draw:1 controller
text=Enchant creature -- Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- When enchanted creature dies, draw a card.
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Stigma Lasher
abilities=wither
auto=@damageof(player) from(this):transforms((,newability[nolifegain])) forever
@@ -77937,6 +78211,18 @@ power=0
toughness=0
[/card]
[card]
name=Su-Chi Cave Guard
abilities=vigilance
auto=_WARD_(4)
auto=_DIES_add{C}{C}{C}{C}{C}{C}{C}{C} doesntempty
text=Vigilance -- Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) -- When Su-Chi Cave Guard dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end.
mana={8}
type=Artifact Creature
subtype=Construct
power=8
toughness=8
[/card]
[card]
name=Subira, Tulzidi Caravanner
abilities=haste
auto={1}:target(other creature[power<=2]) unblockable ueot
@@ -79703,6 +79989,17 @@ mana={4}{G}
type=Sorcery
[/card]
[card]
name=Talas Lookout
abilities=flying
auto=_DIES_name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<2>*|reveal) moveto(mygraveyard) optiontwoend revealend
text=Flying -- When Talas Lookout dies, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
mana={2}{U}{U}
type=Creature
subtype=Human Pirate
power=3
toughness=2
[/card]
[card]
name=Tale's End
target=*[legendary]|stack
auto=fizzle
@@ -80116,6 +80413,17 @@ power=3
toughness=3
[/card]
[card]
name=Tatyova, Steward of Tides
auto=lord(creature[land]|myBattlefield) flying
auto=@movedTo(land|myBattlefield) restriction{type(land|myBattlefield)~morethan~6}:target(land|myBattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste)) forever
text=Land creatures you control have flying. -- Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.
mana={G}{G}{U}
type=Legendary Creature
subtype=Merfolk Druid
power=3
toughness=3
[/card]
[card]
name=Taunt
auto=all(creature|opponentbattlefield) transforms((,newability[phaseaction[my upkeep sourceinplay]:mustattack ueot])) oneshot
text=During target player's next turn, creatures that player controls attack you if able.
@@ -88543,6 +88851,18 @@ power=1
toughness=3
[/card]
[card]
name=Vodalian Hexcatcher
abilities=flash
auto=lord(other merfolk|myBattlefield) 1/1
auto={S(Merfolk|myBattlefield)}:target(*[-creature]|stack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever
text=Flash -- Other Merfolk you control get +1/+1. -- Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Vogar, Necropolis Tyrant
abilities=menace
auto=@movedTo(other creature|graveyard) from(battlefield) restriction{myturnonly}:counter(1/1)