Eduardo MG 76f5a6b851 Update Rules.cpp
Replaces the use of raw pointers with std::unique_ptr smart pointers, which will automatically manage the memory deallocation for you. It also uses the release() method to transfer ownership of the tempDeck pointer to the Player object. Overall, these changes should help ensure that the code is safer and less prone to memory leaks.
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2021-04-21 11:05:59 +02:00
2013-10-28 15:29:51 -07:00
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2023-03-27 19:16:40 -06:00

#Wagic the Homebrew

Build Status Build status Coverage Status

Description

Wagic, the Homebrew, is a C++ game engine that allows to play card games against an AI on

  • Android (phones and tablets)
  • iOS (iPhone/iPad)
  • Sony PSP
  • Windows desktops
  • MacOS
  • Linux and derivated like Maemo or Meego

It is highly customizable and allows the player to tweak the rules / create their own cards, their own themes, etc...

Info, downloads, discussions and more at http://wololo.net/forum/index.php

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Sample round play-through video

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Languages
C++ 55.1%
C 38.6%
Objective-C 3.4%
Java 1.5%
HTML 0.8%
Other 0.4%