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@@ -1955,15 +1955,15 @@ type=Sorcery
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[/card]
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[card]
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name=Angrath's Marauders
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auto=@damaged(creature) from(*[instant;sorcery]|mystack,myGraveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(creature) from(*[enchantment;artifact;land;planeswalker]|mybattlefield,myGraveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(creature) from(creature[-Angrath's Marauders]|mybattlefield,myGraveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(creature) from(creature[Angrath's Marauders]|mybattlefield,myGraveyard):thisforeach(variable{thatmuch}) all(trigger[to]) transform((,newability[0/-1])) oneshot
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auto=@damaged(player) from(*[instant;sorcery]|mystack,myGraveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(player) from(*[enchantment;artifact;land;planeswalker]|mybattlefield,myGraveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(player) from(creature[-Angrath's Marauders]|mybattlefield,myGraveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(creature|myBattlefield) from(*[-Angrath's Marauders]|myzones):damage:thatmuch all(trigger[to])
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auto=@damaged(creature|opponentBattlefield) from(*[-Angrath's Marauders]|*):damage:thatmuch all(trigger[to])
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auto=@combatdamaged(creature|opponentBattlefield) from(this):damage:thatmuch all(trigger[to])
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auto=@damageof(player) from(*[-Angrath's Marauders]|myzones):damage:thatmuch controller
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auto=@damagefoeof(player) from(*[-Angrath's Marauders]|*):damage:thatmuch opponent
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auto=@combatdamagefoeof(player) from(this):damage:thatmuch all(trigger[to])
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auto=@counterremoved(duplicateAll) from(planeswalker|opponentBattlefield) restriction{myTurnOnly}:donothing
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auto=@damaged(planeswalker|myBattlefield) from(*[-Angrath's Marauders]|myzones):damage:thatmuch all(trigger[to])
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auto=@damaged(planeswalker|opponentBattlefield) from(*[-Angrath's Marauders]|*):damage:thatmuch all(trigger[to])
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auto=@combatdamaged(planeswalker|opponentBattlefield) from(this):damage:thatmuch all(trigger[to])
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text=If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
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mana={5}{R}{R}
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type=Creature
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@@ -2143,16 +2143,12 @@ type=Enchantment
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[/card]
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[card]
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name=Anthem of Rakdos
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auto=@damaged(creature) from(*[instant;sorcery]|mystack,myGraveyard) restriction{type(*|myhand)~lessthan~1}:damage:thatmuch all(trigger[to])
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auto=@damaged(creature) from(*[enchantment;artifact;land;planeswalker]|mybattlefield,myGraveyard) restriction{type(*|myhand)~lessthan~1}:damage:thatmuch all(trigger[to])
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auto=@damaged(creature) from(creature[-Angrath's Marauders]|mybattlefield,myGraveyard) restriction{type(*|myhand)~lessthan~1}:damage:thatmuch all(trigger[to])
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auto=@damaged(creature) from(creature[Angrath's Marauders]|mybattlefield,myGraveyard) restriction{type(*|myhand)~lessthan~1}:thisforeach(variable{thatmuch}) all(trigger[to]) transform((,newability[0/-1])) oneshot
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auto=@damaged(player) from(*[instant;sorcery]|mystack,myGraveyard) restriction{type(*|myhand)~lessthan~1}:damage:thatmuch all(trigger[to])
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auto=@damaged(player) from(*[enchantment;artifact;land;planeswalker]|mybattlefield,myGraveyard) restriction{type(*|myhand)~lessthan~1}:damage:thatmuch all(trigger[to])
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auto=@damaged(player) from(creature[-Angrath's Marauders]|mybattlefield,myGraveyard) restriction{type(*|myhand)~lessthan~1}:damage:thatmuch all(trigger[to])
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auto=@combatdamagefoeof(player) from(this) restriction{type(*|myhand)~lessthan~1}:damage:thatmuch all(trigger[to])
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auto=@counterremoved(duplicateAll) from(planeswalker|opponentBattlefield) restriction{restriction{type(*|myhand)~lessthan~1},myTurnOnly}:donothing
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auto=lord(creature[attacking]|myBattlefield) 2/0 ueot && damage:1 controller
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auto=@damaged(creature|myBattlefield) from(*[-Anthem of Rakdos]|myzones):damage:thatmuch all(trigger[to])
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auto=@damaged(creature|opponentBattlefield) from(*[-Anthem of Rakdos]|*):damage:thatmuch all(trigger[to])
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auto=@damageof(player) from(*[-Anthem of Rakdos]|myzones):damage:thatmuch controller
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auto=@damagefoeof(player) from(*[-Anthem of Rakdos]|*):damage:thatmuch opponent
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auto=@combat(attacking) source(creature|myBattlefield):name(Attacking creature gets 2/0) all(trigger[to]) transforms((,newability[2/0])) ueot
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auto=@combat(attacking) source(creature|myBattlefield):name(Deal 1 damage) damage:1 controller
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text=Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. -- Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.
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mana={2}{B}{R}{R}
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type=Enchantment
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@@ -9122,9 +9118,12 @@ toughness=3
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[/card]
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[card]
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name=Calamity Bearer
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auto=@damaged(creature) from(*[giant]|myzones):all(trigger[to]) damage:thatmuch
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auto=@damagefoeof(player) from(*[giant]|myzones):damage:thatmuch opponent
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auto=@damaged(creature|myBattlefield) from(*[giant]|myzones):damage:thatmuch all(trigger[to])
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auto=@damaged(creature|opponentBattlefield) from(*[giant]|*):damage:thatmuch all(trigger[to])
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auto=@damageof(player) from(*[giant]|myzones):damage:thatmuch controller
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auto=@damagefoeof(player) from(*[giant]|*):damage:thatmuch opponent
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auto=@damaged(planeswalker|myBattlefield) from(*[giant]|myzones):damage:thatmuch all(trigger[to])
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auto=@damaged(planeswalker|opponentBattlefield) from(*[giant]|*):damage:thatmuch all(trigger[to])
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text=If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
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mana={2}{R}{R}
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type=Creature
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@@ -14654,9 +14653,7 @@ toughness=3
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[card]
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name=Curse of Bloodletting
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target=opponent
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auto=@damaged(targetedplayer) from(*[instant;sorcery]|*):damage:thatmuch opponent
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auto=@damaged(targetedplayer) from(*[creature;artifact;land;planeswalker]|*):damage:thatmuch opponent
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auto=@damaged(targetedplayer) from(enchantment[-Curse of Bloodletting]|*):damage:thatmuch opponent
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auto=@damaged(targetedplayer) from(*[-Curse of Bloodletting]|*):damage:thatmuch opponent
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text=Enchant player -- If a source would deal damage to enchanted player, it deals double that damage to that player instead.
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mana={3}{R}{R}
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type=Enchantment
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@@ -17307,14 +17304,9 @@ toughness=3
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[card]
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name=Dictate of the Twin Gods
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abilities=flash
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auto=@damaged(creature) from(*[instant;sorcery]|Stack,graveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(creature) from(*[creature;artifact;land;planeswalker]|battlefield,graveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(creature) from(enchantment[-Dictate of the Twin Gods]|battlefield,graveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(player) from(*[instant;sorcery]|Stack,graveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(player) from(*[creature;artifact;land;planeswalker]|battlefield,graveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(player) from(enchantment[-Dictate of the Twin Gods]|battlefield,graveyard):damage:thatmuch all(trigger[to])
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auto=@counterremoved(duplicateAll) from(planeswalker|opponentBattlefield) restriction{myTurnOnly}:donothing
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auto=@counterremoved(duplicateAll) from(planeswalker|myBattlefield) restriction{opponentTurnOnly}:donothing
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auto=@damaged(creature) from(*[-Dictate of the Twin Gods]|*):damage:thatmuch all(trigger[to])
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auto=@damaged(player) from(*[-Dictate of the Twin Gods]|*):damage:thatmuch all(trigger[to])
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auto=@damaged(planeswalker) from(*[-Dictate of the Twin Gods]|*):damage:thatmuch all(trigger[to])
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text=Flash -- If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
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mana={3}{R}{R}
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type=Enchantment
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@@ -20695,15 +20687,10 @@ toughness=3
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[card]
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name=Embermaw Hellion
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abilities=trample
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auto=@damaged(*|battlefield) from(*[instant;sorcery;red]|mystack,myGraveyard):all(trigger[to]) transforms((,newability[damage:1])) oneshot
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auto=@damaged(*|battlefield) from(*[enchantment;artifact;land;planeswalker;red]|mybattlefield,myGraveyard):all(trigger[to]) transforms((,newability[damage:1])) oneshot
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auto=@damaged(*|battlefield) from(other creature[red]|mybattlefield,myGraveyard):all(trigger[to]) transforms((,newability[damage:1])) oneshot
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auto=@damagefoeof(player) from(*[instant;sorcery;red]|mystack,myGraveyard):ability$!name(Damage opponent) damage:1 opponent!$ controller
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auto=@damagefoeof(player) from(*[enchantment;artifact;land;planeswalker;red]|mybattlefield,myGraveyard):ability$!name(Damage opponent) damage:1 opponent!$ controller
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auto=@damagefoeof(player) from(other creature[red]|mybattlefield,myGraveyard):ability$!name(Damage opponent) damage:1 opponent!$ controller
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auto=@damageof(player) from(*[instant;sorcery;red]|mystack,myGraveyard):ability$!name(Damage controller) damage:1 controller!$ controller
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auto=@damageof(player) from(*[enchantment;artifact;land;planeswalker;red]|mybattlefield,myGraveyard):ability$!name(Damage controller) damage:1 controller!$ controller
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auto=@damageof(player) from(other creature[red]|mybattlefield,myGraveyard):ability$!name(Damage controller) damage:1 controller!$ controller
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auto=@damaged(*|mybattlefield) from(other *[red]|myzones):all(trigger[to]) damage:1
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auto=@damaged(*|opponentbattlefield) from(other *[red]|*):all(trigger[to]) damage:1
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auto=@damageof(player) from(other *[red]|myzones):damage:1 controller
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auto=@damagefoeof(player) from(other *[red]|*):damage:1 opponent
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text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) -- If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
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mana={3}{R}{R}
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type=Creature
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@@ -23677,10 +23664,8 @@ toughness=3
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[card]
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name=Fiendish Duo
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abilities=First strike
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auto=@damagefoeof(player) from(*[instant;sorcery]|stack,Graveyard):damage:thatmuch all(trigger[to])
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auto=@damagefoeof(player) from(*[enchantment;artifact;land;planeswalker]|battlefield,Graveyard):damage:thatmuch all(trigger[to])
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auto=@damagefoeof(player) from(creature[-Fiendish Duo]|battlefield,Graveyard):damage:thatmuch all(trigger[to])
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auto=@combatdamagefoeof(player) from(this):damage:thatmuch all(trigger[to])
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auto=@damagefoeof(player) from(*[-Fiendish Duo]|myzones):damage:thatmuch opponent
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auto=@combatdamagefoeof(player) from(this):damage:thatmuch opponent
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text=First strike -- If a source would deal damage to an opponent, it deals double that damage to that player instead.
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mana={4}{R}{R}
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type=Creature
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@@ -24052,8 +24037,12 @@ type=Instant
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[/card]
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[card]
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name=Fire Servant
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auto=@damaged(creature) from(*[instant;sorcery;red]|myStack,mygraveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(player) from(*[instant;sorcery;red]|myStack,mygraveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(creature|myBattlefield) from(*[instant;sorcery;red]|myzones):damage:thatmuch all(trigger[to])
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auto=@damaged(creature|opponentBattlefield) from(*[instant;sorcery;red]|*):damage:thatmuch all(trigger[to])
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auto=@damageof(player) from(*[instant;sorcery;red]|myzones):damage:thatmuch controller
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auto=@damagefoeof(player) from(*[instant;sorcery;red]|*):damage:thatmuch opponent
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auto=@damaged(planeswalker|myBattlefield) from(*[instant;sorcery;red]|myzones):damage:thatmuch all(trigger[to])
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auto=@damaged(planeswalker|opponentBattlefield) from(*[instant;sorcery;red]|*):damage:thatmuch all(trigger[to])
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text=If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.
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mana={3}{R}{R}
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type=Creature
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@@ -25947,12 +25936,8 @@ type=Enchantment
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[/card]
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[card]
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name=Furnace of Rath
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auto=@damaged(creature) from(*[instant;sorcery]|stack,Graveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(creature) from(*[creature;artifact;land;planeswalker]|battlefield,Graveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(creature) from(enchantment[-Furnace of Rath]|battlefield,Graveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(player) from(*[instant;sorcery]|stack,Graveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(player) from(*[creature;artifact;land;planeswalker]|battlefield,Graveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(player) from(enchantment[-Furnace of Rath]|battlefield,Graveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(creature) from(*[-Furnace of Rath]|*):damage:thatmuch all(trigger[to])
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auto=@damaged(player) from(*[-Furnace of Rath]|*):damage:thatmuch all(trigger[to])
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text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.
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mana={1}{R}{R}{R}
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type=Enchantment
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@@ -28287,11 +28272,7 @@ type=Sorcery
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[card]
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name=Goblin Goliath
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auto=token(Goblin,Creature Goblin,1/1,red)
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auto={3}{R}{T}:lord(*|mybattlefield) transforms((DoubleActive)) ueot
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auto=@damagefoeof(player) from(*[instant;sorcery]|mystack,myGraveyard) restriction{type(*[DoubleActive]|mybattlefield)~morethan~0}:damage:thatmuch all(trigger[to])
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auto=@damagefoeof(player) from(*[enchantment;artifact;land;planeswalker]|mybattlefield,myGraveyard) restriction{type(*[DoubleActive]|mybattlefield)~morethan~0}:damage:thatmuch all(trigger[to])
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auto=@damagefoeof(player) from(creature[-Goblin Goliath]|mybattlefield,myGraveyard) restriction{type(*[DoubleActive]|mybattlefield)~morethan~0}:damage:thatmuch all(trigger[to])
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auto=@combatdamagefoeof(player) from(this) restriction{type(*[DoubleActive]|mybattlefield)~morethan~0}:damage:thatmuch all(trigger[to])
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auto={3}{R}{T}:name(Double damage) transforms((,newability[@damagefoeof(player) from(*[-Goblin Goliath]|*):damage:thatmuch opponent],newability[@combatdamagefoeof(player) from(this):damage:thatmuch opponent])) ueot
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text=When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have. -- {3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.
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mana={4}{R}{R}
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type=Creature
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@@ -28769,13 +28750,10 @@ type=Artifact Land
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[card]
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name=Goldnight Castigator
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abilities=flying,haste
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auto=@damaged(this) from(*[instant;sorcery]|stack,graveyard):damage:thatmuch all(this)
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auto=@damaged(this) from(*[enchantment;artifact;land;planeswalker]|battlefield,graveyard):damage:thatmuch all(this)
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auto=@damaged(this) from(creature[-Goldnight Castigator]|battlefield,graveyard):damage:thatmuch all(this)
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auto=@combatdamaged(this) from(creature[Goldnight Castigator]|battlefield,graveyard):damage:thatmuch all(this)
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auto=@damageof(player) from(*[instant;sorcery]|mystack,graveyard):damage:thatmuch all(trigger[to])
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auto=@damageof(player) from(*[enchantment;artifact;land;planeswalker]|mybattlefield,graveyard):damage:thatmuch all(trigger[to])
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auto=@damageof(player) from(creature[-Goldnight Castigator]|mybattlefield,graveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(this) from(*[-Goldnight Castigator]|*):damage:thatmuch all(this)
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auto=@combatdamaged(this) from(creature[Goldnight Castigator]|opponentBattlefield):damage:thatmuch all(this)
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auto=@damageof(player) from(*[-Goldnight Castigator]|*):damage:thatmuch all(trigger[to])
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auto=@combatdamageof(player) from(creature[Goldnight Castigator]|opponentBattlefield):damage:thatmuch controller
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text=Flying, haste -- If a source would deal damage to you, it deals double that damage to you instead. -- If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead.
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mana={2}{R}{R}
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type=Creature
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@@ -29234,8 +29212,8 @@ toughness=1
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[/card]
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[card]
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name=Gratuitous Violence
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auto=@damaged(creature) from(creature|mybattlefield,myGraveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(player) from(creature|mybattlefield,myGraveyard):damage:thatmuch all(trigger[to])
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auto=@damaged(creature) from(creature|mybattlefield):damage:thatmuch all(trigger[to])
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auto=@damaged(player) from(creature|mybattlefield):damage:thatmuch all(trigger[to])
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text=If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.
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mana={2}{R}{R}{R}
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type=Enchantment
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@@ -34739,6 +34717,7 @@ auto={2}:equip
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auto=@combatdamageof(player) from(mytgt):damage:thatmuch controller
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auto=@combatdamagefoeof(player) from(mytgt):damage:thatmuch opponent
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auto=@combatdamaged(creature) from(mytgt):all(trigger[to]) damage:thatmuch
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auto=@combatdamaged(planeswalker) from(mytgt):all(trigger[to]) damage:thatmuch
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auto=teach(creature) transforms((,newability[@combatdamaged(this):damage:thatmuch all(this)]))
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text=If equipped creature would deal combat damage, it deals double that damage instead. -- If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. -- Equip {2}
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mana={2}
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@@ -34996,17 +34975,8 @@ name=Insult // Injury
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abilities=hasaftermath
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otherrestriction=type(creature|battlefield)~morethan~0
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flashback={2}{R} name(Injury)
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auto=ifnot paid(flashback) then emblem transforms((,newability[@damaged(creature) from(*[creature;artifact;enchantment;land;planeswalker]|mybattlefield):damage:thatmuch all(trigger[to])])) ueot
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auto=ifnot paid(flashback) then emblem transforms((,newability[@damaged(creature) from(*[creature;artifact;enchantment;land;planeswalker]|mygraveyard):damage:thatmuch all(trigger[to])])) ueot
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auto=ifnot paid(flashback) then emblem transforms((,newability[@damaged(creature) from(*[instant;sorcery]|myStack):damage:thatmuch all(trigger[to])])) ueot
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auto=ifnot paid(flashback) then emblem transforms((,newability[@damaged(creature) from(*[instant;sorcery]|mygraveyard):damage:thatmuch all(trigger[to])])) ueot
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auto=ifnot paid(flashback) then emblem transforms((,newability[@damaged(player) from(*[instant;sorcery]|myStack):damage:thatmuch all(trigger[to])])) ueot
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auto=ifnot paid(flashback) then emblem transforms((,newability[@damaged(player) from(*[instant;sorcery]|mygraveyard):damage:thatmuch all(trigger[to])])) ueot
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auto=ifnot paid(flashback) then emblem transforms((,newability[@damaged(player) from(*[creature;artifact;enchantment;land;planeswalker]|mybattlefield):damage:thatmuch all(trigger[to])])) ueot
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auto=ifnot paid(flashback) then emblem transforms((,newability[@damaged(player) from(*[creature;artifact;enchantment;land;planeswalker]|mygraveyard):damage:thatmuch all(trigger[to])])) ueot
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auto=ifnot paid(flashback) then emblem transforms((,newability[@counterremoved(duplicateAll) from(planeswalker|opponentBattlefield) restriction{myTurnOnly}:donothing])) ueot
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auto=if paid(flashback) then choice name(Damage opponent and target creature) name(Damage opponent and target creature) damage:2 opponent && damage:2 target(creature)
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auto=if paid(flashback) then choice name(Damage yourself and target creature) name(Damage yourself and target creature) damage:2 controller && damage:2 target(creature)
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auto=ifnot paid(flashback) then token(Insult Emblem,Emblem,0/0,shroud,indestructible,notrigger,unearth) and!( transforms((,newability[@damaged(planeswalker|opponentBattlefield) from(*[-Insult Emblem]|*):damage:thatmuch all(trigger[to])],newability[@damaged(creature|opponentBattlefield) from(*[-Insult Emblem]|*):damage:thatmuch all(trigger[to])],newability[@damagefoeof(player) from(*[-Insult Emblem]|*):damage:thatmuch opponent],newability[@damaged(planeswalker|myBattlefield) from(*[-Insult Emblem]|myzones):damage:thatmuch all(trigger[to])],newability[@damaged(creature|myBattlefield) from(*[-Insult Emblem]|myzones):damage:thatmuch all(trigger[to])],newability[@damageof(player) from(*[-Insult Emblem]|myzones):damage:thatmuch controller])) ueot )!
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auto=if paid(flashback) then choice name(Damage creature) name(Damage creature) damage:2 target(creature|battlefield) && ability$!name(Damage player) name(Damage player) damage:2 target(player)!$ controller
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text=Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Injury deals 2 damage to target creature and 2 damage to target player.
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mana={2}{R}
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type=Sorcery
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@@ -52277,12 +52247,18 @@ type=Enchantment
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[/card]
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[card]
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name=Pyromancer's Gauntlet
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auto=@damaged(*|opponentBattlefield) from(instant[red]|myzones):all(trigger[to]) transforms((,newability[damage:2])) oneshot
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auto=@damaged(*|opponentBattlefield) from(sorcery[red]|myzones):all(trigger[to]) transforms((,newability[damage:2])) oneshot
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auto=@damaged(*|opponentBattlefield) from(planeswalker[red]|myzones):all(trigger[to]) transforms((,newability[damage:2])) oneshot
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auto=@damagefoeof(player) from(instant[red]|myzones):name(Damage opponent) damage:2 opponent
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auto=@damagefoeof(player) from(sorcery[red]|myzones):name(Damage opponent) damage:2 opponent
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auto=@damagefoeof(player) from(planeswalker[red]|myzones):name(Damage opponent) damage:2 opponent
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auto=@damaged(*|myBattlefield) from(instant[red]|myzones):all(trigger[to]) damage:2
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auto=@damaged(*|myBattlefield) from(sorcery[red]|myzones):all(trigger[to]) damage:2
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auto=@damaged(*|myBattlefield) from(planeswalker[red]|myzones):all(trigger[to]) damage:2
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auto=@damaged(*|opponentBattlefield) from(instant[red]|*):all(trigger[to]) damage:2
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auto=@damaged(*|opponentBattlefield) from(sorcery[red]|*):all(trigger[to]) damage:2
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auto=@damaged(*|opponentBattlefield) from(planeswalker[red]|*):all(trigger[to]) damage:2
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auto=@damageof(player) from(instant[red]|myzones):damage:2 opponent
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auto=@damageof(player) from(sorcery[red]|myzones):damage:2 opponent
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auto=@damageof(player) from(planeswalker[red]|myzones):damage:2 opponent
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auto=@damagefoeof(player) from(instant[red]|*):damage:2 opponent
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auto=@damagefoeof(player) from(sorcery[red]|*):damage:2 opponent
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auto=@damagefoeof(player) from(planeswalker[red]|*):damage:2 opponent
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text=If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.
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mana={5}
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type=Artifact
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@@ -52296,8 +52272,10 @@ type=Legendary Artifact
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[/card]
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[card]
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name=Pyromancer's Swath
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auto=@damaged(*|opponentBattlefield) from(*[instant;sorcery]|myzones):all(trigger[to]) transforms((,newability[damage:2])) oneshot
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auto=@damagefoeof(player) from(*[instant;sorcery]|myzones):name(Damage opponent) damage:2 opponent
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auto=@damaged(creature|myBattlefield) from(*[instant;sorcery]|myzones):all(trigger[to]) damage:2
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auto=@damaged(creature|opponentBattlefield) from(*[instant;sorcery]|*):all(trigger[to]) damage:2
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auto=@damageof(player) from(*[instant;sorcery]|myzones):damage:2 opponent
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auto=@damagefoeof(player) from(*[instant;sorcery]|*):damage:2 opponent
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auto=@each endofturn:name(Discard hand) all(*|myhand) reject
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text=If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. -- At the beginning of each end step, discard your hand.
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mana={2}{R}
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@@ -52614,11 +52592,8 @@ type=Sorcery
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[/card]
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[card]
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name=Quest for Pure Flame
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auto=@damagefoeof(player) from(*[instant;sorcery]|stack,Graveyard):name(Put Quest counter) counter(0/0.1.quest)
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auto=@damagefoeof(player) from(*[enchantment;artifact;land;planeswalker]|battlefield,Graveyard):name(Put Quest counter) counter(0/0.1.quest)
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auto=@damagefoeof(player) from(creature[-Fiendish Duo]|battlefield,Graveyard):name(Put Quest counter) counter(0/0.1.quest)
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auto=@combatdamagefoeof(player) from(this):damage:name(Put Quest counter) counter(0/0.1.quest)
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auto={S} restriction{compare(hascntquest)~morethan~3}:name(Sacrifice and double damage) emblem transforms((,newability[@damagefoeof(player) from(*[instant;sorcery]|myzones):damage:thatmuch all(trigger[to])],newability[@damagefoeof(player) from(*[creature;artifact;land;planeswalker]|myzones):damage:thatmuch all(trigger[to])],newability[@damagefoeof(player) from(enchantment[-Quest for Pure Flame]|myzones):damage:thatmuch all(trigger[to])])) ueot dontremove
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auto=@damagefoeof(player):may name(Put Quest counter) counter(0/0,1,Quest)
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auto={S} restriction{compare(hascntquest)~morethan~3}:name(Sacrifice and double damage) emblem transforms((,newability[@damaged(creature|myBattlefield) from(*[-Quest for Pure Flame]|myzones):damage:thatmuch all(trigger[to])],newability[@damaged(creature|opponentBattlefield) from(*[-Quest for Pure Flame]|*):damage:thatmuch all(trigger[to])],newability[@damageof(player) from(*[-Quest for Pure Flame]|myzones):damage:thatmuch controller],newability[@damagefoeof(player) from(*[-Quest for Pure Flame]|*):damage:thatmuch opponent],newability[@damaged(planeswalker|myBattlefield) from(*[-Quest for Pure Flame]|myzones):damage:thatmuch all(trigger[to])],newability[@damaged(planeswalker|opponentBattlefield) from(*[-Quest for Pure Flame]|*):damage:thatmuch all(trigger[to])])) ueot dontremove
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text=Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame. -- Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.
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mana={R}
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type=Enchantment
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@@ -54555,7 +54530,7 @@ abilities=flying,haste
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auto=preventalldamage to(controller) from(*|stack)
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auto=preventalldamage to(*|mybattlefield) from(*|stack)
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auto=@damaged(*|opponentbattlefield) from(*|stack):all(trigger[to]) damage:1
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auto=@damagefoeof(player) from(*|stack):ability$!name(Damage opponent) name(Damage opponent) damage:1 opponent!$ controller
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auto=@damagefoeof(player) from(*|stack):damage:1 opponent
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text=Flying, haste -- If a spell would deal damage to you or another permanent you control, prevent that damage. -- If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
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type=Legendary Creature
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subtype=Human Knight
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@@ -69971,10 +69946,10 @@ auto=@each my firstmain:counter(0/0,1,Lore)
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auto=all(*|myhand) reject
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) draw:2 controller
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}=) moveto(myhand) target(*[land;creature]|mygraveyard)
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auto=@damaged(creature|opponentBattlefield) from(*[instant;sorcery;red]|mystack,myGraveyard):this(counter{0/0.3.Lore}=) all(trigger[to]) transforms((,newability[damage:2])) oneshot
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auto=@damaged(creature|opponentBattlefield) from(*[creature;enchantment;artifact;land;planeswalker;red]|mybattlefield,myGraveyard):this(counter{0/0.3.Lore}=) all(trigger[to]) transforms((,newability[damage:2])) oneshot
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auto=@damagefoeof(player) from(*[instant;sorcery;red]|mystack,myGraveyard):this(counter{0/0.3.Lore}=) ability$!name(Damage opponent) damage:2 opponent!$ controller
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auto=@damagefoeof(player) from(*[creature;enchantment;artifact;land;planeswalker;red]|mybattlefield,myGraveyard):this(counter{0/0.3.Lore}=) ability$!name(Damage opponent) damage:2 opponent!$ controller
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auto=@damaged(creature|opponentBattlefield) from(*[-The Flame of Keld;red]|*) restriction{compare(hascntlore)~equalto~3}:all(trigger[to]) damage:2
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auto=@damaged(creature|myBattlefield) from(*[-The Flame of Keld;red]|myzones) restriction{compare(hascntlore)~equalto~3}:all(trigger[to]) damage:2
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auto=@damageof(player) from(*[-The Flame of Keld;red]|myzones) restriction{compare(hascntlore)~equalto~3}:damage:2 controller
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auto=@damagefoeof(player) from(*[-The Flame of Keld;red]|*) restriction{compare(hascntlore)~equalto~3}:damage:2 opponent
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.4.Lore}) sacrifice(this)
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text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Discard your hand. -- II - Draw two cards. -- III - If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.
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mana={1}{R}
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@@ -71767,10 +71742,9 @@ toughness=4
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[/card]
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[card]
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name=Torbran, Thane of Red Fell
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auto=@damaged(creature|opponentBattlefield) from(*[instant;sorcery;red]|mystack,myGraveyard):all(trigger[to]) transforms((,newability[damage:2])) oneshot
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auto=@damaged(creature|opponentBattlefield) from(*[creature;enchantment;artifact;land;planeswalker;red]|mybattlefield,myGraveyard):all(trigger[to]) transforms((,newability[damage:2])) oneshot
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auto=@damagefoeof(player) from(*[instant;sorcery;red]|mystack,myGraveyard):ability$!name(Damage opponent) damage:2 opponent!$ controller
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auto=@damagefoeof(player) from(*[creature;enchantment;artifact;land;planeswalker;red]|mybattlefield,myGraveyard):ability$!name(Damage opponent) damage:2 opponent!$ controller
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auto=@damaged(*|opponentBattlefield) from(*[-Torbran^ Thane of Red Fell;red]|*):all(trigger[to]) damage:2
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auto=@combatdamaged(creature|opponentBattlefield) from(this):all(trigger[to]) damage:2
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auto=@damagefoeof(player) from(*[-Torbran^ Thane of Red Fell;red]|*):damage:2 opponent
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text=If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
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mana={1}{R}{R}{R}
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type=Legendary Creature
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