Fixed primitives and planeswalkers.
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@@ -7087,9 +7087,8 @@ type=Land
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[/card]
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[card]
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name=Command the Dreadhorde
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target=<anyamount>creature,planeswalker|myGraveyard
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auto=life:-manacost controller
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auto=moveTo(myBattlefield)
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target=<anyamount>*[creature;planeswalker]|myGraveyard
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auto=moveto(myBattlefield) and!(transforms((,newability[dynamicability<!manacostlifestrike targetcontroller!>])))!
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text=Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total converted mana cost of those cards. Put them onto the battlefield under your control.
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mana={4}{B}{B}
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type=Sorcery
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@@ -14091,8 +14090,8 @@ type=Sorcery
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[card]
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name=Force of Despair
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other={E(*[black]|myhand)}
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target=creature[fresh]
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auto=destroy
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otherrestriction=opponentturnonly
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auto=destroy all(creature[fresh])
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text=If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost. -- Destroy all creatures that entered the battlefield this turn.
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mana={1}{B}{B}
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type=Instant
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@@ -30512,7 +30511,7 @@ name=Rankle, Master of Pranks
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abilities=flying,haste
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auto=@combatdamaged(player) from(this):may name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
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auto=@combatdamaged(player) from(this):may name(life and draw) draw:1 controller && draw:1 opponent && life:-1 controller && life:-1 opponent
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auto=@combatdamaged(player) from(this):may name(sacrifice) sacrifice target(creature|mybattlefield) controller and!(sacrifice target(creature|opponentBattlefield) opponent)!
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auto=@combatdamaged(player) from(this):may name(sacrifice) transforms((,newability[ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ controller],newability[ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent])) ueot
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text=Flying, haste -- Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — -- • Each player discards a card. -- • Each player loses 1 life and draws a card. -- • Each player sacrifices a creature.
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mana={2}{B}{B}
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type=Legendary Creature
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@@ -79,7 +79,8 @@ subtype=Ajani
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[card]
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name=Ajani, Inspiring Leader
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auto=counter(0/0,5,loyalty)
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auto={C(0/0,2,Loyalty)}:name(+2: Gain 2 life and target creature gets two +1/+1 counters) target(creature) counter(1/1,2) && life:2
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auto={C(0/0,2,Loyalty)}:name(+2: Gain 2 life without targeting any creature) life:2 controller
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auto={C(0/0,2,Loyalty)}:name(+2: Gain 2 life and target creature gets two +1/+1 counters) target(creature) counter(1/1,2) && life:2 controller
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auto={C(0/0,-3,Loyalty)}:name(-3: Exile target creature and gains life opponent) moveto(exile) target(creature) && life:2 targetController
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auto={C(0/0,-10,Loyalty)}:name(-10: Creatures gain doubles strike and flying) all(creature|myBattlefield) flying && double strike ueot
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text=+2: You gain 2 life. Put two +1/+1 counters on up to one target creature. -- -3: Exile target creature. Its controller gains 2 life. -- -10: Creatures you control gain flying and double strike until end of turn.
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@@ -1437,7 +1438,7 @@ name=Liliana of the Veil
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auto=counter(0/0,3,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
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auto={C(0/0,-2,Loyalty)}:name(-2: sacrifice creature) transforms((,newability[target(player) ability$!name(sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer])) ueot
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auto={C(0/0,-6,Loyalty)}:name(-6: sacrifice half) transforms((,newability[target(player) ability$!name(sacrifice half permanents) notatarget(<halfuptype:*:opponentbattlefield>*|myBattlefield) sacrifice!$ targetedplayer])) ueot
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auto={C(0/0,-6,Loyalty)}:name(-6: sacrifice half) transforms((,newability[target(player) ability$!name(sacrifice half permanents) notatarget(<halfuptype:*:myBattlefield>*|myBattlefield) sacrifice!$ targetedplayer])) ueot
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text=+1: each player discards a card -- -2: target player sacrifices a creature -- -6: an opponent sacrifices half the permanents they control rounded up
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mana={1}{B}{B}
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type=Legendary Planeswalker
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@@ -1446,8 +1447,9 @@ subtype=Liliana
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[card]
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name=Liliana, the Last Hope
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auto=counter(0/0,3,Loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -2/-1) may target(creature) -2/-1 uynt
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auto={C(0/0,-2,Loyalty)}:name(-2: Mils two and return a creature) deplete:2 && moveto(myhand) target(creature|mygraveyard)
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auto={C(0/0,1,Loyalty)}:name(+1: Do not target any creature) donothing
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auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -2/-1) target(creature) -2/-1 uynt
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auto={C(0/0,-2,Loyalty)}:name(-2: Mils two and return a creature) deplete:2 controller && ability$!name(Move to hand) moveto(myhand) target(creature|mygraveyard)!$ controller
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auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Each my end of turn create X 2/2 Zombie plus two) emblem transforms((,newability[phaseactionmulti[my endofturn] foreach(zombie|mybattlefield) create(Zombie:Creature Zombie:2/2:black:tnum.4143881) && create(Zombie:Creature Zombie:2/2:black:tnum.4143881)*2])) forever dontremove
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text=+1: Up to one target creature gets -2/-1 until your next turn. -- -2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- -7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control."
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mana={1}{B}{B}
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@@ -1459,7 +1461,7 @@ name=Liliana, the Necromancer
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auto=counter(0/0,4,Loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Target player loses 2 life) target(player) life:-2 targetedplayer
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auto={C(0/0,-1,Loyalty)}:name(-1: Return target creature from graveyard) moveTo(myHand) target(creature|myGraveyard)
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auto={C(0/0,-7,Loyalty)}:name(-7: Destroy up to two and reanimate also two) destroy target(<upto:2>creature) && ability$|name(Reanimate) moveTo(myBattlefield) target(<upto:2>creature|graveyard)!$ conroller
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auto={C(0/0,-7,Loyalty)}:name(-7: Destroy up to two and reanimate also two) destroy target(<upto:2>creature) && ability$!name(Reanimate) moveTo(myBattlefield) target(<upto:2>creature|graveyard)!$ conroller
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text=+1: Target player loses 2 life. -- −1: Return target creature card from your graveyard to your hand. -- −7: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.
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mana={3}{B}{B}
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type=Legendary Planeswalker
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