Fixes to borderline cards mostly and to rules.cpp
-----fix----- magosi, astroblade sinew and steel echo of eons spy network drudge sentinel crash of rhino crashing footfalls kelsien Crumbling Vestige make obsolete desperate cast gravebreaker lamia
This commit is contained in:
@@ -223,7 +223,7 @@ toughness=3
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[card]
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name=Admiral's Order
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target=spell
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auto=if type(creature[attacking]|mybattlefield)~morethan~0 altercost(colorless,-1) altercost(blue,-1)
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auto=if raid altercost(colorless,-1) altercost(blue,-1)
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auto=fizzle
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text=Raid — If you attacked with a creature this turn, you may pay {U} rather than pay this spell's mana cost. -- Counter target spell.
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mana={1}{U}{U}
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@@ -7703,7 +7703,7 @@ type=Sorcery
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[card]
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name=Crash of Rhino Beetles
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abilities=trample
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auto=aslongas(land|myBattlefield)~morethan~9 10/10
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auto=aslongas(land|myBattlefield) 10/10 >9
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text=Trample -- Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.
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mana={4}{G}
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type=Creature
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@@ -7743,9 +7743,12 @@ toughness=4
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[/card]
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[card]
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name=Crashing Footfalls
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suspend(4)={G}
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auto=token(Rhino,creature Rhino,4/4,green,trample)
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auto=token(Rhino,creature Rhino,4/4,green,trample)*2
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text=Suspend {4} — G} (Rather than cast this card from your hand, pay {G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Create two 4/4 green Rhino creature tokens with trample.
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color=green
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restriction=turn:100
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mana={0}
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suspend(4)={G}
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type=Sorcery
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[/card]
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[card]
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@@ -8742,7 +8745,7 @@ toughness=2
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[/card]
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[card]
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name=Deadeye Tormentor
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auto=if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!discard(*|myhand)!$ opponent
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auto=if raid then ability$!discard(*|myhand)!$ opponent
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text=Raid — When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.
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mana={2}{B}
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type=Creature
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@@ -9386,7 +9389,7 @@ type=Instant
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[/card]
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[card]
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name=Desperate Castaways
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auto=aslongas(artifact|mybattlefield)<1 cantattack
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auto=aslongas(artifact|mybattlefield) cantattack <1
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text=Desperate Castaways can't attack unless you control an artifact.
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mana={1}{B}
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type=Creature
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@@ -10794,7 +10797,6 @@ toughness=3
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[/card]
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[card]
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name=Drudge Sentinel
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abilities=indestructible
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auto={3}:tap && indestructible ueot
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text={3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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mana={2}{B}
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@@ -11140,8 +11142,8 @@ flashback={2}{U}
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auto=ability$! moveto(mylibrary) all(*|myhand,mygraveyard) !$ controller
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auto=ability$! moveto(mylibrary) all(*|myhand,mygraveyard) !$ opponent
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auto=shuffle all(player)
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auto=ability$! if type(*|mylibrary)~morethan~6 then may draw:7 _ if type(*|mylibrary)~morethan~5 then may draw:6 _ if type(*|mylibrary)~morethan~4 then may draw:5 _ if type(*|mylibrary)~morethan~3 then may draw:4 _ if type(*|mylibrary)~morethan~2 then may draw:3 _ if type(*|mylibrary)~morethan~1 then may draw:2 _ if type(*|mylibrary)~morethan~0 then may draw:1 !$ opponent
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auto=ability$! if type(*|mylibrary)~morethan~6 then may draw:7 _ if type(*|mylibrary)~morethan~5 then may draw:6 _ if type(*|mylibrary)~morethan~4 then may draw:5 _ if type(*|mylibrary)~morethan~3 then may draw:4 _ if type(*|mylibrary)~morethan~2 then may draw:3 _ if type(*|mylibrary)~morethan~1 then may draw:2 _ if type(*|mylibrary)~morethan~0 then may draw:1 !$ controller
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auto=draw:7 opponent
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auto=draw:7 controller
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text=Each player shuffles their hand and graveyard into their library, then draws seven cards. -- Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={4}{U}{U}
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type=Sorcery
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@@ -13489,7 +13491,7 @@ toughness=1
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name=Firecannon Blast
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target=creature
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auto=damage:3
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auto=if type(creature[attacking]|mybattlefield)~morethan~0 then damage:3
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auto=if raid then damage:3
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text=Firecannon Blast deals 3 damage to target creature. -- Raid — Firecannon Blast deals 6 damage to that creature instead if you attacked with a creature this turn.
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mana={1}{R}{R}
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type=Sorcery
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@@ -16438,8 +16440,7 @@ toughness=1
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[card]
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name=Gravebreaker Lamia
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abilities=lifelink,hiddenface
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aicode=activate moveTo(myhand) target(*|mylibrary)
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auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
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auto=activate moveTo(mygraveyard) target(*|mylibrary)
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auto=lord(*|myGraveyard) changecost(colorless:-1)
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text=Lifelink -- When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle your library. -- Spells you cast from your graveyard cost {1} less to cast.
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mana={4}{B}
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@@ -17518,7 +17519,7 @@ type=Instant
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name=Heartless Pillage
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target=opponent
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auto=ability$!discard(<2>*|myhand)!$ targetedplayer
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auto=if type(creature[attacking]|mybattlefield)~morethan~0 then token(435451)
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auto=if raid then token(435451)
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text=Target opponent discards two cards. -- Raid — If you attacked with a creature this turn, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
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mana={2}{B}
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type=Sorcery
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@@ -20867,7 +20868,7 @@ auto={T}:damage:1 target(creature|opponentBattlefield) transforms((,newability[@
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text=Vigilance, haste -- Kelsien, the Plague gets +1/+1 for each experience counter you have. -- {T}: Kelsien deals 1 damage to target creature you don’t control. When that creature dies this turn, you get an experience counter.
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mana={R}{W}{B}
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type=Legendary Creature
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subtype=Human Assasin
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subtype=Human Assassin
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power=2
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toughness=2
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[/card]
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@@ -23614,7 +23615,7 @@ toughness=3
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[/card]
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[card]
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name=Marauding Looter
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auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 && discard(*|myhand)
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auto=@each my endofturn:if raid then draw:1 && discard(*|myhand)
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text=Raid — At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
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mana={2}{U}{R}
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type=Creature
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@@ -25576,7 +25577,7 @@ type=Sorcery
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[/card]
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[card]
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name=Navigator's Ruin
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auto=@each my endofturn restriction{type(creature[attacking]|mybattlefield)~morethan~0}:deplete:4 opponent
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auto=@each my endofturn restriction{raid}:deplete:4 opponent
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text=Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent puts the top four cards of his or her library into his or her graveyard.
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mana={2}{U}
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type=Enchantment
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@@ -26152,7 +26153,7 @@ toughness=1
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[/card]
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[card]
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name=Nightsquad Commando
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auto=if type(creature[attacking]|mybattlefield)~morethan~0 then token(Human Soldier Nig)
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auto=if raid then token(Human Soldier Nig)
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text=When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token.
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mana={2}{B}
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type=Creature
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@@ -30060,7 +30061,7 @@ type=Sorcery
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[card]
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name=Raiders' Wake
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auto=@discarded(*|opponenthand):life:-2 opponent
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auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!discard(*|myhand)!$ opponent
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auto=@each my endofturn:if raid then ability$!discard(*|myhand)!$ opponent
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text=Whenever an opponent discards a card, that player loses 2 life. -- Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent discards a card.
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mana={3}{B}
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type=Enchantment
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@@ -31087,7 +31088,7 @@ toughness=3
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name=Repeating Barrage
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target=creature,player
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auto=damage:3
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autograveyard={3}{R}{R}restriction{if type(creature[attacking]|mybattlefield)~morethan~0}:moveto(myhand)
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autograveyard={3}{R}{R}restriction{if raid}:moveto(myhand)
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text=Repeating Barrage deals 3 damage to target creature or player. -- Raid — {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate this ability only if you attacked with a creature this turn.
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mana={1}{R}{R}
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type=Sorcery
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@@ -31577,7 +31578,7 @@ toughness=1
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[card]
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name=Rigging Runner
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abilities=first strike
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auto=if type(creature[attacking]|mybattlefield)~morethan~0 then counter(1/1,1)
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auto=if raid then counter(1/1,1)
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text=First strike -- Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.
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mana={R}
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type=Creature
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@@ -32389,7 +32390,7 @@ toughness=3
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[/card]
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[card]
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name=Ruin Raider
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auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 && life:-manacost
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auto=@each my endofturn:if raid then draw:1 && life:-manacost
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text=Raid — At the beginning of your end step, if you attacked with a creature this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost.
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mana={2}{B}
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type=Creature
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@@ -34866,7 +34867,7 @@ toughness=3
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[/card]
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[card]
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name=Shipwreck Looter
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auto=if type(creature[attacking]|mybattlefield)~morethan~0 then may draw:1 && discard(*|myhand)
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auto=if raid then may draw:1 && discard(*|myhand)
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text=Raid — When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
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mana={1}{U}
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type=Creature
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@@ -38184,7 +38185,7 @@ toughness=4
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[card]
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name=Storm Fleet Aerialist
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abilities=flying
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auto=if type(creature[attacking]|mybattlefield)~morethan~0 then counter(1/1,1)
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auto=if raid then counter(1/1,1)
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text=Flying -- Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.
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mana={1}{U}
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type=Creature
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@@ -38194,7 +38195,7 @@ toughness=2
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[/card]
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[card]
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name=Storm Fleet Arsonist
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auto=if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!sacrifice target(creature|mybattlefield)!$ opponent
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auto=if raid then ability$!sacrifice target(creature|mybattlefield)!$ opponent
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text=Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked with a creature this turn, target opponent sacrifices a permanent.
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mana={4}{R}
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type=Creature
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@@ -38204,7 +38205,7 @@ toughness=4
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[/card]
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[card]
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name=Storm Fleet Pyromancer
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auto=if type(creature[attacking]|mybattlefield)~morethan~0 then damage:2 target(creature,player)
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auto=if raid then damage:2 target(creature,player)
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text=Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked with a creature this turn, Storm Fleet Pyromancer deals 2 damage to target creature or player.
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mana={4}{R}
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type=Creature
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@@ -38224,7 +38225,7 @@ toughness=2
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[/card]
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[card]
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name=Storm Fleet Spy
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auto=if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1
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auto=if raid then draw:1
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text=Raid — When Storm Fleet Spy enters the battlefield, if you attacked with a creature this turn, draw a card.
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mana={2}{U}
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type=Creature
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@@ -39125,8 +39126,8 @@ name=Sword of Sinew and Steel
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auto=teach(creature) 2/2
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auto=teach(creature) protection from black
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auto=teach(creature) protection from red
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auto=@combatdamaged(player) from(mytgt):destroy target(planeswalker)
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auto=@combatdamaged(player) from(mytgt):destroy target(artifact)
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auto=@combatdamaged(player) from(mytgt):may destroy target(planeswalker)
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auto=@combatdamaged(player) from(mytgt):may destroy target(artifact)
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auto={2}:equip
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text=Equipped creature gets +2/+2 and has protection from black and from red. -- Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact. -- Equip {2}
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mana={3}
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@@ -40535,7 +40536,7 @@ toughness=1
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[card]
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name=Thopter Spy Network
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auto=@each my upkeep:if type(artifact|mybattlefield)~morethan~0 then token token(Thopter,Artifact Creature Thopter,1/1,flying)
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auto=@each combatdamage restriction{opponentdamagedbycombat}:draw:1 controller
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auto=@each combatdamage restriction{opponentdamagedbycombat}:draw:1 controller limit:1
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text=At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. -- Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
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mana={2}{U}{U}
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type=Enchantment
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@@ -42009,7 +42010,7 @@ name=Trynn, Champion of Freedom
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abilities=hiddenface
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aicode=activate moveTo(myhand) target(Silvar, Devourer of the Free|mylibrary)
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auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Silvar, Devourer of the Free|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Silvar, Devourer of the Free|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
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auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then token(Soldier Try)
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auto=@each my endofturn:if raid then token(Soldier Try)
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text=Partner with Silvar, Devourer of the Free (When this creature enters the battlefield, target player may put Silvar into their hand from their library, then shuffle.) -- At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token.
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mana={3}{W}
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type=Legendary Creature
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@@ -24183,6 +24183,11 @@ type=Land
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name=Crumbling Vestige
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auto={t}:add{c}
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auto=tap(noevent)
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auto=choice add{W}
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auto=choice add{U}
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auto=choice add{B}
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auto=choice add{R}
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auto=choice add{G}
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text=Crumbling Vestige enters the battlefield tapped. -- When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.)
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type=Land
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[/card]
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@@ -69629,7 +69634,7 @@ name=Magosi, the Waterveil
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auto=tap(noevent)
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auto={T}:Add{U}
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auto={U}{T}:counter(0/0,1,Eon) && turns:-1 controller
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auto={T}{C(0/0,-3,Eon)}{H}:turns:+1 controller
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auto={T}{C(0/0,-1,Eon)}{H}:turns:+1 controller
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text=Magosi, the Waterveil enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- {U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn. -- {T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
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type=Land
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[/card]
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@@ -69864,7 +69869,7 @@ type=Sorcery
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[/card]
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[card]
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name=Make Obsolete
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auto=-1/-1 all(creature|opponentbattlefield) ueot
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auto=all(creature|opponentbattlefield) -1/-1 ueot
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text=Creatures your opponents control get -1/-1 until end of turn.
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mana={2}{B}
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type=Instant
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@@ -426,12 +426,12 @@ Player * Rules::loadPlayerHorde(GameObserver* observer, int isAI)
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string lands[] = { "land", "forest", "island", "mountain", "swamp", "plains" };
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const char* const multicolorTribes[] = { "Ally", "Eldrazi", "Elemental", "Golem", "Hound", "Human", "Knight",
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const char* const multicolorTribes[] = { "Ally", "Eldrazi", "Elemental", "Golem", "Dog", "Human", "Knight",
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"Myr", "Samurai", "Shaman", "Shapeshifter", "Sliver", "Soldier", "Spellshaper", "Spirit", "Warrior", "Wizard" };
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const char* const whiteTribes[] = { "Angel", "Bird", "Cat", "cleric", "Griffin", "Kithkin", "Knight", "Soldier", "Spirit", "Wizard" };
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const char* const whiteTribes[] = { "Angel", "Bird", "Cat", "Cleric", "Griffin", "Kithkin", "Knight", "Soldier", "Spirit", "Wizard" };
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const char* const blueTribes[] = { "Artificer", "Bird", "Drake", "Faerie", "Illusion", "Merfolk", "Spirit", "Vedalken", "Wizard", "Zombie" };
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const char* const blackTribes[] = { "Cleric", "Demon", "Faerie", "Horror", "Pirate", "Rat", "Rogue", "Shade", "Skeleton", "Vampire", "Wizard", "Zombie" };
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const char* const redTribes[] = { "Barbarian", "Berserker"," Cat", "Devil", "Dragon", "Goblin", "Minotaur", "Ogre", "Werewolf", "Wizard" };
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const char* const redTribes[] = { "Barbarian", "Berserker", "Cat", "Devil", "Dragon", "Goblin", "Minotaur", "Ogre", "Werewolf", "Wizard" };
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const char* const greenTribes[] = { "Beast", "Cat", "Centaur", "Dinosaur", "Druid", "Elf", "Fungus", "Snake", "Spider", "Treefolk", "Werewolf", "Wizard" };
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int multicolorTribesSize = sizeof(multicolorTribes)/sizeof(multicolorTribes[0]);
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