New Cards, Prototype from BRO very borderline, can't change the mana value of cards on battlefield

Bug fixes:
Springleaf Drum
Sprouting Thrinax
Loyal Gryff
Golden Guardian
Crush Underfoot
Pride of Conquerors
Tower Above
Croaking Counterpart
Luxa River Shrine was crashing the game
This commit is contained in:
Eduardo MG
2023-02-07 16:15:34 -06:00
parent 79e560cc94
commit 81b156ed3b
2 changed files with 543 additions and 32 deletions

View File

@@ -1372,6 +1372,16 @@ power=1
toughness=1
[/card]
[card]
name=Alloy Animist
auto={2}{G}:target(artifact[-creature]|myBattlefield) transforms((Artifact Creature,setpower=4,settoughness=4)) ueot
text={2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
mana={G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Allure of the Unknown
auto=if type(*[-land;zpos<=6]|mylibrary)~morethan~0 then ability$!name(Reveal the top six cards) name(Reveal the top six cards) target(<6>*[zpos<=6]|opponentlibrary) donothing!$ opponent
auto=if type(*[-land;zpos<=6]|mylibrary)~morethan~0 then ability$!name(Choose one) name(Exile and cast) target(*[-land;zpos<=6]|opponentlibrary) moveto(exile) and!( activate castcard(normal) and!( moveto(opponenthand) all(*[zpos<=6]|opponentlibrary) )! )! _ choice name(Exile and don't cast) target(*[-land;zpos<=6]|opponentlibrary) moveto(exile) and!( moveto(opponenthand) all(*[zpos<=6]|opponentlibrary) )! !$ opponent
@@ -2890,6 +2900,18 @@ text={T}: Add {C} to your mana pool. -- {1}, {T}: Until end of turn, creatures y
type=Land
[/card]
[card]
name=Arcane Proxy
other={1}{U}{U} name(prototype)
auto=if paid(alternative) then becomes(,2/1,blue)
auto=if casted(this) then target(*[instant;sorcery;manacost<=power]|mygraveyard) activate castcard(copied)
text=Prototype {1}{U}{U} - 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- When Arcane Proxy enters the battlefield, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.
mana={7}
type=Artifact Creature
subtype=Wizard
power=4
toughness=3
[/card]
[card]
name=Arcane Signet
auto=aslongas(*[iscommander&white]|myzones) {T}:add{W}
auto=aslongas(*[iscommander&blue]|myzones) {T}:add{U}
@@ -3506,6 +3528,14 @@ power=4
toughness=4
[/card]
[card]
name=Argoth, Sanctum of Nature
auto=aslongas(*[creature&legendary&green]|myBattlefield) tap(noevent) <1
auto={T}:Add{G}
auto={2}{G}{G}{T}:create(bear:creature bear:2/2:green)
text=Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature. -- {T}: Add {G}. -- {2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery. -- (Melds with Titania, Voice of Gaea.)
type=Land
[/card]
[card]
name=Argothian Sprite
auto=cantbeblockedby(artifact)
auto={7}:counter(1/1,2)
@@ -3649,6 +3679,13 @@ power=2
toughness=2
[/card]
[card]
name=Arms Race
auto={3}{R}:moveto(mybattlefield) target(artifact|myhand) && transforms((,treason,haste)) forever
text={3}{R}: You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Arms Scavenger
auto=@each my upkeep:name(Draft a card) transforms((,newability[choice name(Boots of Speed) conjure cards(Boots of Speed) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Cliffhaven Kitesail) conjure cards(Cliffhaven Kitesail) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Colossus Hammer) conjure cards(Colossus Hammer) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Dueling Rapier) conjure cards(Dueling Rapier) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Spare Dagger) conjure cards(Spare Dagger) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Tormentor's Helm) conjure cards(Tormentor's Helm) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Goldvein Pick) conjure cards(Goldvein Pick) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Jousting Lance) conjure cards(Jousting Lance) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Mask of Immolation) conjure cards(Mask of Immolation) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Mirror Shield) conjure cards(Mirror Shield) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Relic Axe) conjure cards(Relic Axe) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Rogue's Gloves) conjure cards(Rogue's Gloves) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Scavenged Blade) conjure cards(Scavenged Blade) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Shield of the Realm) conjure cards(Shield of the Realm) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Ceremonial Knife) conjure cards(Ceremonial Knife) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!])) oneshot
text=At the beginning of your upkeep, draft a card from Arms Scavenger's spellbook, then exile it. Until the end of turn, you may play that card.
@@ -4478,6 +4515,19 @@ power=3
toughness=2
[/card]
[card]
name=Autonomous Assembler
abilities=vigilance
other={1}{W} name(prototype)
auto=if paid(alternative) then becomes(,2/2,white)
auto={1}{T}:counter(1/1) target(assembly-worker|myBattlefield)
text=Prototype {1}{W} - 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Vigilance -- {1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control.
mana={5}
type=Artifact Creature
subtype=Assembly-Worker
power=4
toughness=5
[/card]
[card]
name=Autumn Willow
abilities=opponentshroud,shroud
auto={G}:name(Can be target of your spells) transforms((,newability[-shroud])) ueot
@@ -6961,6 +7011,15 @@ type=Land
subtype=Gate
[/card]
[card]
name=Black Market Connections
auto=@each my firstmain:may name(Hire a Mercenary) Create(Shapeshifter:Creature Shapeshifter:3/2:changeling) && life:-3
auto=@each my firstmain:may name(Buy Information) Draw:1 && life:-2
auto=@each my firstmain:may name(Sell Contraband) Create(Treasure sur) && life:-1
text=At the beginning of your precombat main phase, choose one or more - -- - Sell Contraband - Create a Treasure token. You lose 1 life. -- - Buy Information - Draw a card. You lose 2 life. -- - Hire a Mercenary - Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Black Market Tycoon
auto=@each my upkeep:foreach(treasure|myBattlefield) damage:2 controller
auto={T}:token(Treasure sur)
@@ -7577,6 +7636,18 @@ power=1
toughness=1
[/card]
[card]
name=Blitz Automaton
abilities=haste
other={2}{R} name(prototype)
auto=if paid(alternative) then becomes(,3/2,red)
text=Prototype {2}{R} - 3/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Haste
mana={7}
type=Artifact Creature
subtype=Construct
power=6
toughness=4
[/card]
[card]
name=Blitz Leech
abilities=flash
auto=-2/-2 target(creature|opponentbattlefield) ueot && removeallcounters(all)
@@ -7716,6 +7787,14 @@ power=3
toughness=3
[/card]
[card]
name=Blood Money
auto=@movedto(creature|graveyard):create(treasure sur) and!( tap(noevent) )!
auto=destroy all(creature)
text=Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
mana={5}{B}{B}
type=Sorcery
[/card]
[card]
name=Blood Operative
abilities=lifelink
auto=may moveto(exile) target(*|graveyard)
@@ -9037,6 +9116,18 @@ mana={4}
type=Artifact
[/card]
[card]
name=Boulderbranch Golem
other={3}{G} name(prototype)
auto=if paid(alternative) then becomes(,3/3,green)
auto=life:power
text=Prototype {3}{G} - 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- When Boulderbranch Golem enters the battlefield, you gain life equal to its power.
mana={7}
type=Artifact Creature
subtype=Golem
power=6
toughness=5
[/card]
[card]
name=Boulderloft Pathway
auto={T}:add{W}
text={T}: Add {W}. // Branchloft Pathway
@@ -13439,6 +13530,16 @@ type=Land
subtype=Gate
[/card]
[card]
name=Citanul Stalwart
auto={T}{T(artifact,creature|myBattlefield)}:activatechooseacolor add{chosencolor} activatechooseend
text={T}, Tap an untapped artifact or creature you control: Add one mana of any color.
mana={G}
type=Creature
subtype=Elf Druid Soldier
power=1
toughness=1
[/card]
[card]
name=Citizen's Arrest
auto=(blink)forsrc target(creature,planeswalker|opponentbattlefield)
text=When Citizen's Arrest enters the battlefield, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield.
@@ -14121,6 +14222,19 @@ text={2}, Sacrifice this artifact: Draw a card.
type=Artifact Clue
[/card]
[card]
name=Coastal Bulwark
abilities=defender
auto=aslongas(Island|myBattlefield) 2/0
aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot
auto=name(surveil) reveal:1 optionone name(put in graveyard) target(<upto:1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
text=Defender -- Coastal Bulwark gets +2/+0 as long as you control an Island. -- {2}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
mana={2}
type=Artifact Creature
subtype=Wall
power=1
toughness=3
[/card]
[card]
name=Coastline Chimera
abilities=flying
text=Flying -- {1}{W}: Coastline Chimera can block an additional creature this turn.
@@ -14568,6 +14682,19 @@ power=2
toughness=3
[/card]
[card]
name=Combat Thresher
abilities=double strike
other={2}{W} name(prototype)
auto=if paid(alternative) then becomes(,1/1,white)
auto=draw:1
text=Prototype {2}{W} - 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Double strike -- When Combat Thresher enters the battlefield, draw a card.
mana={7}
type=Artifact Creature
subtype=Construct
power=3
toughness=3
[/card]
[card]
name=Combine Chrysalis
auto=lord(creature[token]|myBattlefield) flying
auto={2}{G}{U}{S(*[token]|myBattlefield)}{T}:name(Create beast) token(Beast,Creature Beast,4/4,green) asSorcery
@@ -15862,6 +15989,18 @@ power=*
toughness=4
[/card]
[card]
name=Cradle Clearcutter
other={2}{G} name(prototype)
auto=if paid(alternative) then becomes(,1/3,green)
auto={T}:thisforeach(variable{type:power}>0) add{G}
text=Prototype {2}{G} - 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- {T}: Add an amount of {G} equal to Cradle Clearcutter's power.
mana={6}
type=Artifact Creature
subtype=Golem
power=3
toughness=6
[/card]
[card]
name=Cradle of Safety
abilities=flash
target=creature|myBattlefield
@@ -16223,7 +16362,7 @@ type=Instant
name=Croaking Counterpart
target=creature[-frog]
flashback={3}{G}{U}
auto=clone addtype(frog) and!( transforms((,setpower=1,settoughness=1,green])) forever )!
auto=clone addtype(frog) and!( transforms((,setpower=1,settoughness=1,green)) forever )!
text=Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog. -- Flashback {3}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{G}{U}
type=Sorcery
@@ -18395,6 +18534,20 @@ power=1
toughness=1
[/card]
[card]
name=Deathbloom Ritualist
auto={T}:foreach(creature|mygraveyard) Add{W}
auto={T}:foreach(creature|mygraveyard) Add{U}
auto={T}:foreach(creature|mygraveyard) Add{B}
auto={T}:foreach(creature|mygraveyard) Add{R}
auto={T}:foreach(creature|mygraveyard) Add{G}
text={T}: Add X mana of any one color, where X is the number of creature cards in your graveyard.
mana={3}{B}{G}
type=Creature
subtype=Elf Warlock
power=3
toughness=5
[/card]
[card]
name=Deathbloom Thallid
auto=_DIES_create(saproling:creature saproling:1/1:green:)
text=When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
@@ -19196,6 +19349,19 @@ power=4
toughness=3
[/card]
[card]
name=Depth Charge Colossus
abilities=doesnotuntap
other={4}{U}{U} name(prototype)
auto=if paid(alternative) then becomes(,6/6,blue)
auto={3}:untap
text=Prototype {4}{U}{U} - 6/6 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Depth Charge Colossus doesn't untap during your untap step. -- {3}: Untap Depth Charge Colossus.
mana={9}
type=Artifact Creature
subtype=Dreadnought
power=9
toughness=9
[/card]
[card]
name=Depths of Desire
target=creature
auto=moveto(ownerhand)
@@ -21063,6 +21229,20 @@ power=9
toughness=9
[/card]
[card]
name=Draconic Destiny
target=creature
auto=teach(creature) 1/1
auto=teach(creature) flying
auto=teach(creature) haste
auto=teach(creature) {1}:1/0 ueot
auto=transforms((Dragon))
auto=@movedto(graveyard) from(mytgt|Battlefield):all(this) moveTo(ownerhand)
text=Enchant creature -- Enchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types. -- When enchanted creature dies, return Draconic Destiny to its owner's hand.
mana={1}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Draconic Disciple
auto={T}:Add{W}
auto={T}:Add{U}
@@ -21928,6 +22108,17 @@ mana={3}{B}
type=Sorcery
[/card]
[card]
name=Dredging Claw
auto=teach(creature) 1/0
auto=teach(creature) menace
auto=@movedto(creature|battlefield) from(mygraveyard):may all(trigger[to]) rehook
auto={1}{B}:equip
text=Equipped creature gets +1/+0 and has menace. (It's can't be blocked except by two or more creatures.) -- Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it. -- Equip {1}{B} ({1}{B}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Dregscape Sliver
autograveyard={2}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
auto=lord(sliver|mygraveyard) {2}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
@@ -22691,6 +22882,14 @@ power=2
toughness=2
[/card]
[card]
name=Earth Tremor
target=creature,planeswalker
auto=damage:type:land:myBattlefield
text=Earth Tremor deals damage to target creature or planeswalker equal to the number of lands you control.
mana={3}{R}
type=Instant
[/card]
[card]
name=Earth-Cult Elemental
auto=transforms((,newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot
auto=@dierolled(this) from(controller):name(Opponent sacrifice a permanent) ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) notatarget(*|mybattlefield) sacrifice!$ opponent
@@ -23160,6 +23359,15 @@ text={T}: Add {1} to your mana pool. -- {T}: Add {2} to your mana pool. Spend th
type=Land
[/card]
[card]
name=Eldritch Pact
target=player
auto=draw:type:*:targetedpersonsgraveyard
auto=life:-type:*:targetedpersonsgraveyard
text=Target player draws X cards and loses X life, where X is the number of cards in their graveyard.
mana={6}{B}
type=Sorcery
[/card]
[card]
name=Electric Revelation
flashback={3}{R}
auto=draw:2 controller
@@ -23884,8 +24092,8 @@ type=Land
[card]
name=Emiel the Blessed
auto={3}:name(Move to exile) target(other creature|mybattlefield) moveto(exile) and!(moveto(ownerbattlefield))!
auto=@movedto(other creature[-unicorn]|mybattlefield):name(pay G or W) pay[[{GW}]] name(Pay G or W) counter(1/1) all(trigger[to])
auto=@movedto(other creature[unicorn]|mybattlefield):name(pay G or W) pay[[{GW}]] name(Pay G or W) counter(1/1,2) all(trigger[to])
auto=@movedto(other creature[-unicorn]|mybattlefield):may all(trigger[to]) counter(1/1)
auto=@movedto(other creature[unicorn]|mybattlefield):may counter(1/1,2) all(trigger[to])
text={3}: Exile another target creature you control, then return it to the battlefield under its owner's control. -- Whenever another creature enters the battlefield under your control, you may pay {G} or {W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( {G} or {W} can be paid with either {G} or {W}.)
mana={2}{W}{W}
type=Legendary Creature
@@ -24935,6 +25143,18 @@ power=2
toughness=2
[/card]
[card]
name=Evangel of Synthesis
auto=choice _LOOT_
auto=_SECOND_DRAW_menace ueot
auto=_SECOND_DRAW_1/0 ueot
text=When Evangel of Synthesis enters the battlefield, draw a card, then discard a card. -- As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace.
mana={U}{B}
type=Creature
subtype=Phyrexian Human Cleric
power=2
toughness=3
[/card]
[card]
name=Evasive Action
target=*|stack
auto=if compare(pbasiclandtypes)~equalto~1 then transforms((,newability[pay[[{1}]] name(pay {1} mana) donothing?fizzle])) forever
@@ -26070,6 +26290,31 @@ power=2
toughness=4
[/card]
[card]
name=Fallaji Dragon Engine
abilities=flying
other={2}{R} name(prototype)
auto=if paid(alternative) then becomes(,1/3,red)
auto={2}:1/0 ueot
text=Prototype {2}{R} - 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Flying -- {2}: Fallaji Dragon Engine gets +1/+0 until end of turn.
mana={8}
type=Artifact Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Fallaji Vanguard
abilities=first strike
auto=target(creature) 2/0 ueot
auto=@movedTo(other creature|myBattlefield):target(creature) 2/0 ueot
text=First strike -- Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.
mana={2}{R}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]
[card]
name=Fallen Shinobi
autohand={2}{U}{B}{N}:ninjutsu
auto=@combatdamaged(player) from(this):transforms((,newability[@movedto(*|opponentgraveyard) restriction{thisturn(*|opponentstack)~equalto~2}:all(trigger[to]) may castcard(normal)])) ueot && ingest:2 opponent
@@ -28493,6 +28738,14 @@ power=4
toughness=5
[/card]
[card]
name=Fog of War
auto=life:type:creature:battlefield controller
auto=preventallcombatdamage from(creature[power<=3])
text=You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.
mana={2}{G}
type=Instant
[/card]
[card]
name=Folio of Fancies
abilities=nomaxhand,oppnomaxhand
auto={X}{X}{T}:name(Each player draws cards) name(Each player draws cards) draw:XX all(player)
@@ -29655,6 +29908,16 @@ mana={3}{G}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}
type=Sorcery
[/card]
[card]
name=Gaea's Courser
auto=_ATTACKING_if type(creature|mygraveyard)~morethan~2 then draw:1
text=Whenever Gaea's Courser attacks, if there are three or more creature cards in your graveyard, draw a card.
mana={4}{G}
type=Creature
subtype=Centaur Soldier
power=4
toughness=5
[/card]
[card]
name=Gaea's Gift
target=creature|myBattlefield
auto=reach ueot
@@ -31983,6 +32246,17 @@ power=2
toughness=2
[/card]
[card]
name=Gnarlroot Pallbearer
abilities=trample
auto=target(creature) type:creature:mygraveyard/type:creature:mygraveyard ueot
text=Trample -- When Gnarlroot Pallbearer enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
mana={4}{G}{G}
type=Creature
subtype=Treefolk Druid
power=5
toughness=5
[/card]
[card]
name=Gnarlroot Trapper
auto=this(variable{type:elf:myrestrictedcastingzone}>0) {T}{L:1}:add{G}
auto={T}:target(elf[attacking]|mybattlefield) transforms((,newability[deathtouch])) ueot
@@ -32683,7 +32957,7 @@ subtype=Food
[card]
name=Golden Guardian
abilities=defender
auto={2}:transforms((,newability[name(Fights another creature you control) name(Fights another creature you control) target(other creature|myBattlefield) dynamicability<!powerstrike eachother!>],newability[counter(0/0.1.GoldenFilp)])) ueot
auto={2}:transforms((,newability[name(Fights another creature you control) name(Fights another creature you control) target(other creature|myBattlefield) dynamicability<!powerstrike eachother!>],newability[counter(0/0.1.GoldenFilp)])) ueot restriction{type(other creature|mybattlefield)~morethan~0}
auto=@movedto(creature[counter{0/0.1.GoldenFilp}]|mygraveyard) from(battlefield):name(Return Golden Guardian to the battlefield transformed) name(Return Golden Guardian to the battlefield transformed) all(trigger[to]) name(Return Golden Guardian to the battlefield transformed) transforms((,newability[counter(0/0.1.GoldenFilp)])) forever
auto=@each endofturn:this(counter{0/0.1.GoldenFilp}>=1) removeallcounters(0/0,1,GoldenFilp)
autograveyard=this(counter{0/0.1.GoldenFilp}>=1) flip(Gold-Forge Garrison) forcetype(land)
@@ -33012,6 +33286,18 @@ power=3
toughness=3
[/card]
[card]
name=Goring Warplow
abilities=deathtouch
other={1}{B} name(prototype)
auto=if paid(alternative) then becomes(,1/1,black)
text=Prototype {1}{B} - 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Deathtouch
mana={6}
type=Artifact Creature
subtype=Construct
power=5
toughness=4
[/card]
[card]
name=Gorm the Great
abilities=vigilance,menace,partner
partner=Virtus the Veiled
@@ -35165,6 +35451,18 @@ power=3
toughness=2
[/card]
[card]
name=Harbin, Vanguard Aviator
abilities=flying
auto=@each my blockers restriction{type(Soldier[attacking]|myBattlefield)~morethan~4}:all(creature|myBattlefield) 1/1
auto=@each my blockers restriction{type(Soldier[attacking]|myBattlefield)~morethan~4}:all(creature|myBattlefield) flying
text=Flying -- Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.
mana={W}{U}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=2
[/card]
[card]
name=Harbinger of the Tides
abilities=flash
other={2}{U}{U} name(Cast with flash)
@@ -35904,6 +36202,18 @@ power=2
toughness=2
[/card]
[card]
name=Heavyweight Demolisher
abilities=menace
auto=upcost[{3}] tap
autograveyard={6}{R}{R}:_UNEARTH_
text=Menace -- At the beginning of your upkeep, tap Heavyweight Demolisher unless you pay {3}. -- Unearth {6}{R}{R} ({6}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={7}
type=Artifact Creature
subtype=Construct
power=8
toughness=6
[/card]
[card]
name=Hedgewitch's Mask
auto={2}:equip
auto=teach(creature) 1/1
@@ -36234,7 +36544,7 @@ toughness=4
[card]
name=Herald's Horn
auto=chooseatype transforms(([@each my upkeep:name(Reveal) reveal:1 optionone target(*[chosentype]|reveal) transforms(([may moveTo(myhand)])) oneshot optiononeend optiontwo target(*|reveal) moveto(mylibrary) optiontwoend revealend)])) chooseend
auto=lord(creature[chosentype]|mycastingzone) altercost( colorless,-1)
auto=lord(*[creature;chosentype]|mycastingzone) altercost(colorless,-1)
text=As Herald's Horn enters the battlefield, choose a creature type. -- Creature spells you cast of the chosen type cost {1} less to cast. -- At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
mana={3}
type=Artifact
@@ -36781,6 +37091,17 @@ power=3
toughness=3
[/card]
[card]
name=Hoarding Recluse
abilities=deathtouch,reach
auto=_DIES_may target(*|graveyard) bottomoflibrary
text=Reach, deathtouch -- When Hoarding Recluse dies, put up to one other target card from a graveyard on the bottom of its owner's library.
mana={3}{G}
type=Creature
subtype=Spider
power=2
toughness=3
[/card]
[card]
name=Hobblefiend
abilities=trample
auto={1}{S(other creature|myBattlefield}:counter(1/1) all(this)
@@ -40340,6 +40661,18 @@ mana={2}{W}
type=Instant
[/card]
[card]
name=Iron-Craw Crusher
other={2}{G}{G} name(prototype)
auto=if paid(alternative) then becomes(,2/5,green)
auto=_ATTACKING_target(creature) power/0 ueot
text=Prototype {2}{G}{G} - 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power.
mana={7}
type=Artifact Creature
subtype=Wurm
power=4
toughness=6
[/card]
[card]
name=Ironclad Krovod
mana={3}{W}
type=Creature
@@ -46646,7 +46979,7 @@ toughness=2
[card]
name=Loyal Gryff
abilities=flash,flying
auto=may name(Return a creature) target(other creature|myBattlefield) moveo(ownerhand)
auto=may name(Return a creature) target(other creature|myBattlefield) moveto(ownerhand)
text=Flash -- Flying -- When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand.
type=Creature
subtype=Hippogriff
@@ -47052,7 +47385,7 @@ toughness=2
[card]
name=Luxa River Shrine
auto={1}{T}{counter(0/0,1,brick)}:life:1 controller
auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:life:2 controller
auto=this(counter{0/0.1.brick}>=3) {T}:name(gain 2 life) life:2 controller
text={1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine. -- {T}: You gain 2 life. Activate this ability only if there are three or more brick counters on Luxa River Shrine.
mana={3}
type=Artifact
@@ -48394,6 +48727,14 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=Mask of the Jadecrafter
auto={X}{T}{S}:create(golem artifact:artifact creature golem:X/X)
autograveyard={2}{G}:_UNEARTH_
text={X}, {T}, Sacrifice Mask of the Jadecrafter: Create an X/X colorless Golem artifact creature token. Activate only as a sorcery. -- Unearth {2}{G} ({2}{G}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={2}
type=Artifact
[/card]
[card]
name=Masked Blackguard
abilities=flash
auto={2}{B}:1/1 ueot
@@ -49455,6 +49796,17 @@ power=3
toughness=4
[/card]
[card]
name=Military Discipline
abilities=flash
target=creature
auto=first strike ueot
auto=teach(creature) 1/0
text=Flash -- Enchant creature -- When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn. -- Enchanted creature gets +1/+0.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Militia Bugler
abilities=vigilance
auto=reveal:4 optionone name(Look at the top four cards...) target(<4>creature[power<2]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
@@ -49983,6 +50335,16 @@ power=2
toughness=2
[/card]
[card]
name=Mishra's Domination
target=creature
auto=teach(creature|myBattlefield) 2/2
auto=teach(creature|opponentBattlefield) cantblock
text=Enchant creature -- As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mishra's Foundry
auto={T}:Add{C}
auto={2}:transforms((Artifact Creature Assembly-Worker,setpower=2,settoughness=2)) ueot
@@ -51584,15 +51946,6 @@ mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Naban, Dean of Iteration
text=If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
mana={1}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Nadaar, Selfless Paladin
abilities=vigilance
auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
@@ -53793,6 +54146,15 @@ power=1
toughness=4
[/card]
[card]
name=Obliterating Bolt
target=creature,planeswalker
auto=exiledeath
auto=damage:4
text=Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Oblivion's Hunger
target=creature|myBattlefield
auto=indestructible ueot
@@ -54091,7 +54453,7 @@ toughness=1
[card]
name=Ognis, the Dragon's Lash
abilities=haste
auto=@combat(attacking) source(creature[haste]|mybattlefield):token(Treasure sur)
auto=@combat(attacking) source(creature[haste]|mybattlefield):token(Treasure sur) and!( tap(noevent) )!
text=Haste -- Whenever a creature you control with haste attacks, create a tapped Treasure token.
mana={1}{BR}{R}{RG}
type=Legendary Creature
@@ -56951,6 +57313,18 @@ power=8
toughness=8
[/card]
[card]
name=Phyrexian Dragon Engine
abilities=double strike
autograveyard=@movedTo(this|battlefield) from(mygraveyard):may all(*|myhand) reject && draw:3
autograveyard={3}{R}{R}:_UNEARTH_
text=Double strike -- When Phyrexian Dragon Engine enters the battlefield from your graveyard, you may discard your hand. If you do, draw three cards. -- Unearth {3}{R}{R} -- (Melds with Mishra, Claimed by Gix.)
mana={3}
type=Artifact Creature
subtype=Phyrexian Dragon
power=2
toughness=2
[/card]
[card]
name=Phyrexian Dreadnought
abilities=trample
auto=choice name(Sacrifice this) sacrifice
@@ -58554,7 +58928,7 @@ toughness=2
[card]
name=Pride of Conquerors
auto=_ASCEND_
auto=_CITY'S_BLESSING_ all(creature|mybattlefield) 1/1
auto=choice _CITY'S_BLESSING_ all(creature|mybattlefield) 1/1
auto=all(creature|mybattlefield) 1/1
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.
mana={1}{W}
@@ -59797,6 +60171,15 @@ mana={4}{R}
type=Sorcery
[/card]
[card]
name=Pyrrhic Blast
target=player,creature,planeswalker
auto=damage:storedpower
auto=draw:1 controller
text=As an additional cost to cast this spell, sacrifice a creature. -- Pyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card.
mana={3}{R}{S(creature|myBattlefield)}
type=Instant
[/card]
[card]
name=Pyxis of Pandemonium
auto={T}:name(Exile top cards) all(*[zpos=1]|library) moveto(ownerexile) and!( counter(0/0.1.PyxisExiled) )!
auto={7}{T}:name(Put permanents in play) all(*[-instant;-sorcery;counter{0/0.1.PyxisExiled}]|exile) moveto(ownerbattlefield)
@@ -60207,7 +60590,7 @@ restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside)
auto=teach(creature) 1/0
auto=teach(creature) vigilance
auto=@movedTo(mytgt|graveyard) from(battlefield):name(Return transformed) all(this) name(Return transformed) moveto(mygraveyard) and!( flip(backside) forcetype(Enchantment Aura Curse) )!
auto=@movedTo(mytgt|graveyard) from(battlefield):name(Return transformed) all(this) flip(backside) forcetype(Enchantment Aura Curse) and!( moveto(mybattlefield) )!
text=Enchant creature -- Enchanted creature gets +1/+0 and has vigilance. -- When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent. // Radiant Restraints
mana={W}
type=Enchantment
@@ -61449,6 +61832,18 @@ mana={R}
type=Instant
[/card]
[card]
name=Razorlash Transmogrant
abilities=cantblock
autograveyard={4}{B}{B}:moveTo(battlefield) from(myGraveyard) && counter(1/1)
autograveyard={B}{B}:name(costs 4 less) moveTo(battlefield) from(myGraveyard) && counter(1/1) restriction{type(land[-basic]:opponentBattlefield)~morethan~3}
text=Razorlash Transmogrant can't block. -- {4}{B}{B}: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs {4} less to activate if an opponent controls four or more nonbasic lands.
mana={2}
type=Artifact Creature
subtype=Zombie
power=3
toughness=1
[/card]
[card]
name=Razortide Bridge
abilities=indestructible
auto=tap(noevent)
@@ -62548,6 +62943,18 @@ mana={GU}{GU}
type=Instant
[/card]
[card]
name=Rescue Retriever
abilities=flash
auto=counter(1/1) all(other soldier|myBattlefield)
auto=preventalldamage to(other soldier[attacking]|myBattlefield)
text=Flash -- When Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control. -- Prevent all damage that would be dealt to other attacking Soldiers you control.
mana={3}{W}{W}
type=Creature
subtype=Dog Soldier
power=3
toughness=3
[/card]
[card]
name=Rescue from the Underworld
target=creature|mygraveyard
auto=phaseaction[my upkeep once]:moveto(mybattlefield) && moveTo(mybattlefield) target(creature|mygraveyard)
@@ -65357,6 +65764,18 @@ power=3
toughness=3
[/card]
[card]
name=Rust Goliath
abilities=reach,trample
other={3}{G}{G} name(prototype)
auto=if paid(alternative) then becomes(,3/5,green)
text=Prototype {3}{G}{G} - 3/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Reach, trample
mana={10}
type=Artifact Creature
subtype=Construct
power=10
toughness=10
[/card]
[card]
name=Rust Monster
abilities=first strike
auto={S(artifact|mybattlefield)}:name(Gets 2/0) 2/0 ueot
@@ -65786,6 +66205,16 @@ power=2
toughness=4
[/card]
[card]
name=Salvaged Manaworker
auto={1}:activatechooseacolor add{chosencolor} activatechooseend limit:1
text={1}: Add one mana of any color. Activate only once each turn.
mana={2}
type=Artifact Creature
subtype=Construct
power=1
toughness=3
[/card]
[card]
name=Salvager of Ruin
auto={S}:target(*[-instant;-sorcery;fresh]|mygraveyard) moveto(myhand)
text=Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
@@ -69731,7 +70160,7 @@ toughness=2
[/card]
[card]
name=Shrine Steward
aicode=activate moveTo(myHand) target(*[Aura;Shrine]|myLibrary)
auto=activate moveTo(myHand) target(*[Aura;Shrine]|myLibrary)
text=When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.
mana={5}
type=Artifact Creature
@@ -74339,6 +74768,19 @@ mana={3}{G}
type=Enchantment
[/card]
[card]
name=Spotter Thopter
abilities=flying
other={3}{U} name(prototype)
auto=if paid(alternative) then becomes(,2/3,blue)
auto=scry:power scrycore delayed dontshow donothing scrycoreend scryend
text=Prototype {3}{U} - 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Flying -- When Spotter Thopter enters the battlefield, scry X, where X is its power.
mana={8}
type=Artifact Creature
subtype=Thopter
power=4
toughness=5
[/card]
[card]
name=Spreading Flames
auto=thisforeach(variable{6}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature) damage:1!$ controller
text=Spreading Flames deals 6 damage divided as you choose among any number of target creatures.
@@ -76793,6 +77235,19 @@ power=2
toughness=3
[/card]
[card]
name=Surge Engine
abilities=defender
auto={U}:-defender forever && becomes(unblockable) forever
auto=this(cantargetcard(*[-defender]) {2}{U}:becomes(,5/4,blue) forever
auto=this(cantargetcard(*[blue;-effect]) {4}{U}{U}:draw:3 && becomes(effect) forever
text=Defender -- {U}: Surge Engine loses defender and gains "This creature can't be blocked." -- {2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender. -- {4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once.
mana={2}
type=Artifact Creature
subtype=Construct
power=3
toughness=2
[/card]
[card]
name=Surge Mare
auto=cantbeblockedby(creature[green])
auto=@damagefoeof(player) from(this):may _LOOT_
@@ -78275,6 +78730,17 @@ power=2
toughness=3
[/card]
[card]
name=Taunting Kobold
abilities=haste
auto=_ATTACKING_ _GOAD_ target(creature|opponentBattlefield)
text=Haste -- Whenever Taunting Kobold attacks, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
mana={R}
type=Creature
subtype=Kobold
power=0
toughness=1
[/card]
[card]
name=Tavern Ruffian
abilities=daybound
backside=Tavern Smasher
@@ -78441,6 +78907,18 @@ power=1
toughness=3
[/card]
[card]
name=Teething Wurmlet
auto=aslongas(artifact|mybattlefield) deathtouch >2
auto=@movedTo(artifact|myBattlefield):life:1
auto=@movedTo(artifact|myBattlefield) turnlimited:counter(1/1)
text=Teething Wurmlet has deathtouch as long as you control three or more artifacts. -- Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet.
mana={G}
type=Creature
subtype=Wurm
power=1
toughness=1
[/card]
[card]
name=Teferi's Ageless Insight
auto=replacedraw if compare(currentphase)~equalto~3 then draw:1 noreplace else draw:2 noreplace
text=If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
@@ -78954,6 +79432,18 @@ power=2
toughness=1
[/card]
[card]
name=Terror Ballista
abilities=menace
auto=_ATTACKING_may sacrifice notatarget(other creature|myBattlefield) && transforms((,newability[target(creature|opponentBattlefield) destroy])) ueot
autograveyard={3}{B}{B}:_UNEARTH_
text=Menace -- Whenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls. -- Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={7}
type=Artifact Creature
subtype=Construct
power=5
toughness=3
[/card]
[card]
name=Terror of Mount Velus
abilities=flying,double strike
auto=all(creature|myBattlefield) double strike
@@ -79449,6 +79939,16 @@ type=Enchantment
subtype=Saga
[/card]
[card]
name=The Fall of Kroog
target=opponent
auto=destroy target(land|opponentBattlefield)
auto=damage:3
auto=damage:1 all(creature|opponentBattlefield)
text=Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=The First Eruption
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
@@ -81911,11 +82411,10 @@ toughness=2
[card]
name=Tower Above
target=creature
other={G}{G}{G} name(Pay with 3 green)
auto=4/4 ueot
auto=transforms((,newability[trample ueot],newability[wither ueot],newability[_ATTACKING_target(creature|opponentbattlefield) mustblock ueot])) ueot
text=({2G} can be paid with any two mana or with {G}. This card's mana value is 6.) -- Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)
mana={6}
mana={2G}{2G}{2G}
type=Sorcery
[/card]
[card]
@@ -89322,6 +89821,18 @@ power=1
toughness=1
[/card]
[card]
name=Woodcaller Automaton
other={2}{G}{G} name(prototype)
auto=if paid(alternative) then becomes(,3/3,green)
auto=if casted(this) then target(land|myBattlefield) transforms((Creature Treefolk,setpower=power,settoughness=toughness,newability[untap],newability[haste]))
text=Prototype {2}{G}{G} - 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- When Woodcaller Automaton enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land.
mana={10}
type=Artifact Creature
subtype=Construct
power=8
toughness=8
[/card]
[card]
name=Wooded Ridgeline
auto=tap(noevent)
text=({T}: Add {R} or {G}.) -- Wooded Ridgeline enters the battlefield tapped.

View File

@@ -24332,8 +24332,8 @@ type=Sorcery
[/card]
[card]
name=Crush Underfoot
target=giant|mybattlefield
auto=transforms((,newability[dynamicability<!powerstrike!> target(creature)]))
target=creature[giant]|mybattlefield
auto=transforms((,newability[dynamicability<!powerstrike!> target(creature)])) forever
text=Choose a Giant creature you control. It deals damage equal to its power to target creature.
mana={1}{R}
type=Tribal Instant
@@ -35039,7 +35039,7 @@ toughness=2
[/card]
[card]
name=Elvish Healer
auto={T}:name(prevent damage to creature) target(creature) transforms((,newability[prevent:1)],newability[if cantargetcard(creature[green]) then prevent:1)])) forever
auto={T}:name(prevent damage to creature) target(creature) transforms((,newability[prevent:1],newability[if cantargetcard(creature[green]) then prevent:1])) forever
auto={T}:name(prevent damage to player) target(player) prevent:1
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is green, prevent the next 2 damage instead.
mana={2}{W}
@@ -99310,8 +99310,8 @@ toughness=4
[card]
name=Saskia the Unyielding
abilities=vigilance,haste
auto=choice name(you) transforms((,newability[@combatdamaged(player) from(creature|mybattlefield):all(trigger[from]) damage:thatmuch controller])) forever
auto=choice name(opponent) transforms((,newability[@combatdamaged(player) from(creature|mybattlefield):all(trigger[from]) damage:thatmuch opponent])) forever
auto=choice name(you) transforms((,newability[@combatdamaged(player) from(creature|mybattlefield):all(trigger[from]) damage:thatmuch controller])) forever
text=Vigilance, haste -- As Saskia the Unyielding enters the battlefield, choose a player. -- Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.
mana={B}{R}{G}{W}
type=Legendary Creature
@@ -112185,11 +112185,11 @@ toughness=2
[/card]
[card]
name=Springleaf Drum
auto={T}{T(other creature|myBattlefield)}:Add{W}
auto={T}{T(other creature|myBattlefield)}:Add{U}
auto={T}{T(other creature|myBattlefield)}:Add{B}
auto={T}{T(other creature|myBattlefield)}:Add{R}
auto={T}{T(other creature|myBattlefield)}:Add{G}
auto={T}{T(creature|myBattlefield)}:Add{W}
auto={T}{T(creature|myBattlefield)}:Add{U}
auto={T}{T(creature|myBattlefield)}:Add{B}
auto={T}{T(creature|myBattlefield)}:Add{R}
auto={T}{T(creature|myBattlefield)}:Add{G}
text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
mana={1}
type=Artifact
@@ -112247,7 +112247,7 @@ toughness=2
[/card]
[card]
name=Sprouting Thrinax
auto=@movedTo(this|graveyard):token(Saproling,creature saproling, 1/1,green)*3
auto=_DIES_token(Saproling,creature saproling, 1/1,green)*3
text=When Sprouting Thrinax dies, put three 1/1 green Saproling creature tokens onto the battlefield.
mana={B}{R}{G}
type=Creature