Fixed/added primitives from older sets.

This commit is contained in:
Vittorio Alfieri
2020-12-22 17:56:49 +01:00
parent 3a8d70ff27
commit d40d6f319e
2 changed files with 143 additions and 60 deletions

View File

@@ -6819,6 +6819,60 @@ power=2
toughness=2
[/card]
[card]
name=Catch // Release
other={4}{R}{W} name(Release)
kicker={4}{R}{W}
auto=if paid(alternative) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ controller
auto=if paid(alternative) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ controller
auto=if paid(alternative) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ controller
auto=if paid(alternative) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ controller
auto=if paid(alternative) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ controller
auto=if paid(alternative) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ opponent
auto=if paid(alternative) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent
auto=if paid(alternative) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ opponent
auto=if paid(alternative) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ opponent
auto=if paid(alternative) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ opponent
auto=ifnot paid(alternative) then target(*|battlefield) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ controller
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ controller
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ controller
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ controller
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ controller
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ opponent
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ opponent
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ opponent
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ opponent
text=kicker Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. // Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. -- -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{U}{R}
type=Sorcery
[/card]
[card]
name=Cast Through Time
auto=@movedTo(*[instant;sorcery]|myStack):all(trigger[to]) transforms((,newability[gainedexiledeath],newability[phaseaction[my upkeep once] counter(0/0.1.PlayExile)])) ueot
auto=@each my upkeep:all(*[instant;sorcery]|myexile) removeallcounters(0/0,-1,PlayExile)
auto=@each my upkeep:foreach(*[counter{0/0.1.PlayExile}]|myexile) ability$!name(Choose one) choice name(Cast card from exile) activate castcard(normal) target(*[instant;sorcery;counter{0/0.1.PlayExile}]|myexile) _ choice name(Don't cast card from exile) donothing!$ controller
text=Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
mana={4}{U}{U}{U}
type=Enchantment
[/card]
[card]
name=Cataclysm
auto=if type(artifact[|mybattlefield)~morethan~1 then ability$!name(Sacrifice artifact) name(Sacrifice artifact) sacrifice notatarget(<type:artifact:mybattlefieldminus1minusend>artifact|mybattlefield)!$ controller
auto=if type(artifact|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice artifact) name(Sacrifice artifact) sacrifice notatarget(<type:artifact:mybattlefieldminus1minusend>artifact|mybattlefield)!$ opponent
auto=if type(creature|mybattlefield)~morethan~1 then ability$!name(Sacrifice creature) name(Sacrifice creature) sacrifice notatarget(<type:creature:mybattlefieldminus1minusend>creature|mybattlefield)!$ controller
auto=if type(creature|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice creature) name(Sacrifice creature) sacrifice notatarget(<type:creature:mybattlefieldminus1minusend>creature|mybattlefield)!$ opponent
auto=if type(enchantment|mybattlefield)~morethan~1 then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) sacrifice notatarget(<type:enchantment:mybattlefieldminus1minusend>enchantment|mybattlefield)!$ controller
auto=if type(enchantment|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) sacrifice notatarget(<type:enchantment:mybattlefieldminus1minusend>enchantment|mybattlefield)!$ opponent
auto=if type(land|mybattlefield)~morethan~1 then ability$!name(Sacrifice land) name(Sacrifice land) sacrifice notatarget(<type:land:mybattlefieldminus1minusend>land|mybattlefield)!$ controller
auto=if type(land|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice land) name(Sacrifice land) sacrifice notatarget(<type:land:mybattlefieldminus1minusend>land|mybattlefield)!$ opponent
auto=if type(planeswalker|mybattlefield)~morethan~0 then ability$!name(Sacrifice planeswalkers) name(Sacrifice planeswalkers) sacrifice notatarget(<type:planeswalker:mybattlefield>planeswalker|mybattlefield)!$ controller
auto=if type(planeswalker|opponentbattlefield)~morethan~0 then ability$!name(Sacrifice planeswalkers) name(Sacrifice planeswalkers) sacrifice notatarget(<type:planeswalker:mybattlefield>planeswalker|mybattlefield)!$ opponent
text=Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
mana={2}{W}{W}
type=Sorcery
[/card]
[card]
name=Cathedral Membrane
abilities=defender
other={1}{L:2} name(Pay 2 Life)
@@ -6949,6 +7003,27 @@ text={T}: Add {1}. -- {1}, {T}: Add one mana of any color. -- {4}, {T}, Sacrific
type=Land
[/card]
[card]
name=Cavern of Souls
auto={T}:add{C}
auto=chooseatype transforms((,newability[@targeted(creature[chosentype]|mystack) from(instant|opponentzones):choice name(Creaure can't be countered) name(Creaure can't be countered) all(instant|opponentzones) fizzle],newability[{T}:add{W} restriction{type(creature[chosentype]|myhand)~morethan~0}],newability[{T}:add{U} restriction{type(creature[chosentype]|myhand)~morethan~0}],newability[{T}:add{R} restriction{type(creature[chosentype]|myhand)~morethan~0}],newability[{T}:add{G} restriction{type(creature[chosentype]|myhand)~morethan~0}],newability[{T}:add{B} restriction{type(creature[chosentype]|myhand)~morethan~0}])) chooseend
text=As Cavern of Souls enters the battlefield, choose a creature type. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
type=Land
[/card]
[card]
name=Caverns of Despair
auto=lord(creature[-counter{0/0.1.CanAttack}]|battlefield) cantattack
auto=lord(creature[-counter{0/0.1.CanBlock}]|battlefield) cantblock
auto=@each my combatbegins:ability$!name(Choose 2 attacking creature) name(Choose 2 attacking creature) target(<2>creature|mybattlefield) counter(0/0,1,CanAttack)!$ controller
auto=@each my combatbegins:ability$!name(Choose 2 blocking creature) name(Choose 2 blocking creature) target(<2>creature|mybattlefield) counter(0/0,1,CanBlock)!$ opponent
auto=@each opponent combatbegins:ability$!name(Choose 2 attacking creature) name(Choose 2 attacking creature) target(<2>creature|mybattlefield) counter(0/0,1,CanAttack)!$ opponent
auto=@each opponent combatbegins:ability$!name(Choose 2 blocking creature) name(Choose 2 blocking creature) target(<2>creature|mybattlefield) counter(0/0,1,CanBlock)!$ controller
auto=@each combatends:all(creature|battlefield) removeallcounters(0/0.1.CanAttack)
auto=@each combatends:all(creature|battlefield) removeallcounters(0/0.1.CanBlock)
text=No more than two creatures can attack each combat. -- No more than two creatures can block each combat.
mana={2}{R}{R}
type=World Enchantment
[/card]
[card]
name=Cavern Whisperer
abilities=menace,mutate
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
@@ -52740,6 +52815,33 @@ mana={2}{U}
type=Enchantment
[/card]
[card]
name=Veiled Sentry
auto=@movedto(*[manacost=0]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=0,settoughness=0)) forever
auto=@movedto(*[manacost=1]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=1,settoughness=1)) forever
auto=@movedto(*[manacost=2]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=2,settoughness=2)) forever
auto=@movedto(*[manacost=3]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=3,settoughness=3)) forever
auto=@movedto(*[manacost=4]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=4,settoughness=4)) forever
auto=@movedto(*[manacost=5]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=5,settoughness=5)) forever
auto=@movedto(*[manacost=6]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=6,settoughness=6)) forever
auto=@movedto(*[manacost=7]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=7,settoughness=7)) forever
auto=@movedto(*[manacost=8]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=8,settoughness=8)) forever
auto=@movedto(*[manacost=9]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=9,settoughness=9)) forever
auto=@movedto(*[manacost=10]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=10,settoughness=10)) forever
auto=@movedto(*[manacost=11]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=11,settoughness=11)) forever
auto=@movedto(*[manacost=12]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=12,settoughness=12)) forever
auto=@movedto(*[manacost=13]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=13,settoughness=13)) forever
auto=@movedto(*[manacost=14]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=14,settoughness=14)) forever
auto=@movedto(*[manacost=15]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=15,settoughness=15)) forever
auto=@movedto(*[manacost=16]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=16,settoughness=16)) forever
auto=@movedto(*[manacost=17]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=17,settoughness=17)) forever
auto=@movedto(*[manacost=18]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=18,settoughness=18)) forever
auto=@movedto(*[manacost=19]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=19,settoughness=19)) forever
auto=@movedto(*[manacost=20]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=20,settoughness=20)) forever
text=When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost.
mana={U}
type=Enchantment
[/card]]
[card]
name=Veiled Shade
auto={1}{B}:1/1 ueot
text={1}{B}: Veiled Shade gets +1/+1 until end of turn.
@@ -53261,6 +53363,18 @@ power=6
toughness=4
[/card]
[card]
name=Vile Manifestation
abilities=cycling
autohand=__CYCLING__({2})
auto=foreach(*[cycling]|mygraveyard) 1/0
text=Vile Manifestation gets +1/+0 for each card with cycling in your graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B}
type=Creature
subtype=Horror
power=0
toughness=4
[/card]
[card]
name=Vilis, Broker of Blood
abilities=flying
auto={B}{L:2}:-1/-1 target(creature) ueot
@@ -53642,6 +53756,14 @@ power=4
toughness=5
[/card]
[card]
name=Voidslime
target=*|stack
auto=fizzle
text=Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
mana={U}{U}{G}
type=Instant
[/card]
[card]
name=Volatile Claws
auto=all(creature|myBattlefield) 2/0
auto=all(creature|myBattlefield) transforms((allsubtypes))
@@ -55731,6 +55853,18 @@ power=0
toughness=0
[/card]
[card]
name=Yosei, the Morning Star
abilities=flying
auto=@movedto(this|graveyard) from(mybattlefield):all(*|opponentbattlefield) frozen
auto=@movedto(this|graveyard) from(mybattlefield):name(Tap up to 5 permanents) name(Tap up to 5 permanents) target(<upto:5>*|opponentbattlefield) tap(noevent)
text=Flying -- When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls.
mana={4}{W}{W}
type=Legendary Creature
subtype=Dragon Spirit
power=5
toughness=5
[/card]
[card]
name=Yuriko, the Tiger's Shadow
autohand={U}{B}{N}:ninjutsu
autocommandzone={U}{B}{N}:ninjutsu
@@ -55790,6 +55924,15 @@ power=1
toughness=1
[/card]
[card]
name=Zagoth Triome
abilities=cycling
auto=tap(noevent)
autohand=__CYCLING__({3})
text=({T}: Add {B}, {G}, or {U}.) -- Zagoth Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.)
type=Land
subtype=Swamp Forest Island
[/card]
[card]
name=Zagras, Thief of Heartbeats
abilities=flying,deathtouch,haste
autoexile=this(variable{calculateparty}=1) changecost(colorless:-1) forcedalive

View File

@@ -1854,46 +1854,17 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Cast Through Time
text=Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
mana={4}{U}{U}{U}
type=Enchantment
[/card]
[card]
name=Cataclysm
text=Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
mana={2}{W}{W}
type=Sorcery
[/card]
[card]
name=Catalyst Stone
text=Flashback costs you pay cost up to {2} less. -- Flashback costs your opponents pay cost {2} more.
mana={2}
type=Artifact
[/card]
[card]
name=Catch // Release
text=Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. -- // -- Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. -- -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{U}{R} // {4}{R}{W}
type=Sorcery // Sorcery
[/card]
[card]
name=Cathedral of Serra
text=White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
type=Land
[/card]
[card]
name=Cavern of Souls
text=As Cavern of Souls enters the battlefield, choose a creature type. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
type=Land
[/card]
[card]
name=Caverns of Despair
text=No more than two creatures can attack each combat. -- No more than two creatures can block each combat.
mana={2}{R}{R}
type=World Enchantment
[/card]
[card]
name=Ceaseless Searblades
text=Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.
mana={3}{R}
@@ -13885,12 +13856,6 @@ type=Instant
subtype=Arcane
[/card]
[card]
name=Veiled Sentry
text=When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost.
mana={U}
type=Enchantment
[/card]
[card]
name=Vengeful Archon
abilities=flying
text=Flying -- {X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player.
@@ -13985,15 +13950,6 @@ power=2{1/2}
toughness=2{1/2}
[/card]
[card]
name=Vile Manifestation
text=Vile Manifestation gets +1/+0 for each card with cycling in your graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B}
type=Creature
subtype=Horror
power=0
toughness=4
[/card]
[card]
name=Vision Charm
text=Choose one — Target player puts the top four cards of his or her library into his or her graveyard; or choose a land type and a basic land type, and each land of the first chosen type becomes the second chosen type until end of turn; or target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)
mana={U}
@@ -14045,12 +14001,6 @@ power=2
toughness=2
[/card]
[card]
name=Voidslime
text=Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
mana={U}{U}{G}
type=Instant
[/card]
[card]
name=Voidstone Gargoyle
abilities=flying
text=Flying -- As Voidstone Gargoyle enters the battlefield, name a nonland card. -- The named card can't be cast. -- Activated abilities of sources with the chosen name can't be activated.
@@ -14757,16 +14707,6 @@ mana={3}{R}{R}
type=Enchantment
[/card]
[card]
name=Yosei, the Morning Star
abilities=flying
text=Flying -- When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls.
mana={4}{W}{W}
type=Legendary Creature
subtype=Dragon Spirit
power=5
toughness=5
[/card]
[card]
name=Your Fate Is Thrice Sealed
text=When you set this scheme in motion, reveal the top three cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand.
type=Scheme