Update AIPlayerBaka.h
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@@ -76,7 +76,6 @@ class AIPlayerBaka: public AIPlayer{
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virtual int chooseBlockers();
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virtual int canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy);
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virtual int effectBadOrGood(MTGCardInstance * card, int mode = MODE_PUTINTOPLAY, TargetChooser * tc = NULL);
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virtual bool shouldAIForceAttack(MTGCardInstance* card, bool globalAttack);
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// returns 1 if the AI algorithm supports a given cost (ex:simple mana cost), 0 otherwise (ex: cost involves Sacrificing a target)
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virtual int CanHandleCost(ManaCost * cost, MTGCardInstance * card = NULL);
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