Bug fixes, _SCAVENGE_ need to be reverted, dislike of aicode it produces bugs and is hard to test
Moment of Triumph Teysa, Envoy of Ghosts Repeal Mask of Memory Hushwing Gryff Drudge Spell Wicked Guardian Helvault Shessra, Death's Whisper
This commit is contained in:
@@ -765,7 +765,7 @@ toughness=2
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[/card]
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[card]
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name=Aethershield Artificer
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auto=@each my combatbegins:target(artifact creature|myBattlefield) 2/2 && indestructible ueot
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auto=@each my combatbegins:target(artifact[creature]|myBattlefield) 2/2 && indestructible ueot
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text=At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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mana={3}{W}
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type=Creature
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@@ -4563,7 +4563,7 @@ name=Autonomous Assembler
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abilities=vigilance
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other={1}{W} name(prototype)
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auto=if paid(alternative) then becomes(,2/2,white)
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auto={1}{T}:counter(1/1) target(assembly-worker|myBattlefield)
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auto={1}{T}:counter(1/1) target(Assembly-Worker|myBattlefield)
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text=Prototype {1}{W} - 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Vigilance -- {1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control.
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mana={5}
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type=Artifact Creature
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@@ -12977,8 +12977,8 @@ type=Sorcery
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[/card]
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[card]
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name=Charge of the Mites
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auto=choose damage:type:creature:myBattlefield target(creature,planeswalker)
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auto=choose _PHYREXIANMITETOKEN_*2
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auto=choice damage:type:creature:myBattlefield target(creature,planeswalker)
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auto=choice _PHYREXIANMITETOKEN_*2
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text=Choose one - -- - Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker. -- - Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.)
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mana={2}{W}
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type=Instant
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@@ -15002,7 +15002,7 @@ type=Land
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[/card]
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[card]
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name=Command the Dreadhorde
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target=<anyamount>*[creature;planeswalker]|myGraveyard
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target=<anyamount>*[creature;planeswalker]|graveyard
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auto=moveto(myBattlefield) and!(transforms((,newability[dynamicability<!manacostlifestrike targetcontroller!>])))!
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text=Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.
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mana={4}{B}{B}
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@@ -29473,7 +29473,7 @@ name=Fortified Beachhead
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auto=if compare(type:Soldier:myhand)~equalto~0 then tap(noevent)
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auto={T}:Add{W}
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auto={T}:Add{U}
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auto={5}{T}:all(soldiers|myBattlefield) 1/1 ueot
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auto={5}{T}:all(soldier|myBattlefield) 1/1 ueot
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text=As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier. -- {T}: Add {W} or {U}. -- {5}, {T}: Soldiers you control get +1/+1 until end of turn.
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type=Land
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[/card]
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@@ -36835,8 +36835,8 @@ subtype=Equipment
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[/card]
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[card]
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name=Helvault
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auto={1}{T}:(blink)forsrc target(*|mybattlefield)
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auto={7}{T}:(blink)forsrc target(*|opponentbattlefield)
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auto={1}{T}:(blink)forsrc target(creature|mybattlefield)
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auto={7}{T}:(blink)forsrc target(creature|opponentbattlefield)
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text={1}, {T}: Exile target creature you control. -- {7}, {T}: Exile target creature you don't control. -- When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.
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mana={3}
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type=Legendary Artifact
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@@ -38691,7 +38691,7 @@ toughness=2
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[/card]
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[card]
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name=Hushwing Gryff
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abilities=flash,lifelink,noentertrg
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abilities=flash,flying,noentertrg
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text=Flash -- Flying -- Creatures entering the battlefield don't cause abilities to trigger.
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mana={2}{W}
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type=Creature
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@@ -51403,7 +51403,8 @@ type=Instant
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[/card]
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[card]
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name=Moment of Triumph
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auto=target(creature) 2/2 ueot
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target=creature
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auto=2/2
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auto=life:2 controller
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text=Target creature gets +2/+2 until end of turn. You gain 2 life.
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mana={W}
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@@ -53568,7 +53569,7 @@ type=Sorcery
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[card]
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name=New Horizons
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target=land
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auto=counter(1/1) target(creature)
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auto=counter(1/1) target(creature|myBattlefield)
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auto=teach(land) {T}:add{G}{G}
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auto=teach(land) {T}:add{W}{W}
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auto=teach(land) {T}:add{U}{U}
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@@ -53800,8 +53801,8 @@ type=Instant
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[card]
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name=Nightpack Ambusher
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abilities=flash
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auto=lord(other wolves|myBattlefield) 1/1
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auto=lord(other werewolves|myBattlefield) 1/1
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auto=lord(other wolf|myBattlefield) 1/1
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auto=lord(other werewolf|myBattlefield) 1/1
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auto=@each my endofturn restriction{thisturn(*|mystack)~lessthan~1}:_WOLFTOKEN_
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text=Flash -- Other Wolves and Werewolves you control get +1/+1. -- At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
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mana={2}{G}{G}
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@@ -70522,7 +70523,7 @@ toughness=1
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[card]
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name=Shessra, Death's Whisper
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auto=name(Creature must block) target(creature) transforms((,newability[mustblock])) ueot
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auto=@each my endofturn restriction{morbid}:name(Pay 2 and draw) pay({2}) name(Pay 2 and draw) draw:1 controller
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auto=@each my endofturn restriction{morbid}:may name(Pay 2 and draw) life:-2 && draw:1 controller
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text=Bewitching Whispers - When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able. -- Whispers of the Grave - At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.
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mana={2}{B}{G}
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type=Legendary Creature
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@@ -73625,7 +73626,7 @@ toughness=1
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[/card]
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[card]
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name=Soldevi Sentry
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auto={1}:regenerate && draw:1 opponent
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auto={1}:regenerate && may draw:1 opponent
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text={1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.
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mana={1}
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type=Artifact Creature
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@@ -76053,8 +76054,8 @@ type=Artifact
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[/card]
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[card]
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name=Staff of Titania
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auto=teach(creature) type:Forests:myBattlefield/type:Forests:myBattlefield
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auto=_ATTACKING_create(Dryad Arbor)
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auto=teach(creature) type:Forest:myBattlefield/type:Forest:myBattlefield nonstatic
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auto=teach(creature) transforms((,newability[_ATTACKING_create(Dryad Arbor)]))
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auto={3}:equip
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text=Equipped creature gets +X/+X, where X is the number of Forests you control. -- Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.) -- Equip {3}
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mana={2}
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@@ -79273,8 +79274,8 @@ type=Sorcery
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[card]
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name=Take to the Streets
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auto=all(creature|myBattlefield) 2/2 ueot
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auto=all(citizens|myBattlefield) 1/1 ueot
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auto=all(citizens|myBattlefield) vigilance ueot
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auto=all(citizen|myBattlefield) 1/1 ueot
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auto=all(citizen|myBattlefield) vigilance ueot
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text=Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.
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mana={4}{G}
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type=Sorcery
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@@ -82487,7 +82488,7 @@ name=Timin, Youthful Geist
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abilities=flying,partner
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partner=Rhoda, Geist Avenger
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auto=_PARTNER_
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auto=@each combatbegins:may name(Tap a creature) target(creature|battlefield) tap
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auto=@each combatbegins:may name(Tap a creature) tap target(creature|battlefield)
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text=Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.) -- Flying -- At the beginning of each combat, tap up to one target creature.
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mana={4}{U}
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type=Legendary Creature
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@@ -86158,7 +86159,7 @@ type=Sorcery
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[card]
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name=Valiant Knight
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auto=lord(other knight|myBattlefield) +1/+1
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auto={3}{W}{W}:all(knights|myBattlefield) double strike ueot
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auto={3}{W}{W}:all(knight|myBattlefield) double strike ueot
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text=Other Knights you control get +1/+1. -- {3}{W}{W}: Knights you control gain double strike until end of turn.
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mana={3}{W}
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type=Creature
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@@ -89304,7 +89305,6 @@ toughness=2
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[/card]
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[card]
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name=Watchers of the Dead
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auto=target(<upto:2>*|mygraveyard) (blink) && moveto(exile) all(*|mygraveyard)
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auto=ability$!target(<upto:2>*|mygraveyard) (blink) && moveto(exile) all(*|mygraveyard)!$ opponent
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text=Exile Watchers of the Dead: Each opponent chooses two cards in his or her graveyard and exiles the rest.
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mana={2}
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@@ -89929,7 +89929,7 @@ toughness=2
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[/card]
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[card]
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name=Wicked Guardian
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auto=may ability$!name(damage) damage:2 target(other creature|myBattlefield) and!(draw:1) controller!$
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auto= ability$!name(damage) may target(other creature|myBattlefield) damage:2 && draw:1 controller !$ controller
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text=When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card.
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mana={3}{B}
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type=Creature
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@@ -92016,7 +92016,7 @@ toughness=4
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[/card]
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[card]
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name=Zar Ojanen, Scion of Efrava
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auto=@tapped(this):all(creature[toughness<=pbasiclandtypesminus1minusend]|myBattlefield) counter(1/1)
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auto=@tapped(this):all(creature[toughness<=pbasiclandtypes]|myBattlefield) counter(1/1)
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text=Domain - Whenever Zar Ojanen, Scion of Efrava becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
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mana={3}{G}{W}
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type=Legendary Creature
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@@ -31994,7 +31994,7 @@ type=Instant
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[/card]
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[card]
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name=Dreg Mangler
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autograveyard=_SCAVENGE_({3}{B}{G}{E})
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autograveyard={3}{B}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery
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abilities=haste
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text=Haste -- Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
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mana={1}{B}{G}
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@@ -32604,7 +32604,7 @@ toughness=1
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[card]
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name=Drudge Spell
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auto=@movedTo(this|nonbattlezone) from(battlefield):bury all(skeleton[token])
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auto={B}{E(*|mygraveyard)}{E(*|mygraveyard)}:token(-2915)
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auto={B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:token(-2915)
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text={B}, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has "{B}: Regenerate this creature." -- When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
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mana={B}{B}
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type=Enchantment
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@@ -71673,7 +71673,7 @@ subtype=Aura
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[/card]
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[card]
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name=Mask of Memory
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auto=@damaged(player) from(mytgt):may draw:2 && transforms((,newability[target(*|myhand) reject])) forever
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auto=@combatdamaged(player) from(mytgt):may draw:2 && transforms((,newability[target(*|myhand) reject])) forever
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text=Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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auto={1}:equip
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mana={2}
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@@ -94118,7 +94118,7 @@ type=Sorcery
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[/card]
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[card]
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name=Repeal
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auto=moveTo(ownerhand) target(*[manacost=X])
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auto=moveTo(ownerhand) target(*[-land;manacost=X])
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auto=draw:1 controller
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text=Return target nonland permanent with mana value X to its owner's hand. -- Draw a card.
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mana={X}{U}
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@@ -102045,7 +102045,6 @@ toughness=3
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name=Select for Inspection
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target=creature[tapped]
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auto=moveto(ownerhand)
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aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
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auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
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text=Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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mana={U}
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@@ -108153,7 +108152,7 @@ toughness=1
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[/card]
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[card]
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name=Slitherhead
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autograveyard=_SCAVENGE_({E})
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autograveyard={E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery
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text=Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
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mana={BG}
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type=Creature
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@@ -118597,7 +118596,6 @@ toughness=1
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name=Tel-Jilad Justice
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target=artifact
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auto=destroy
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aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
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auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
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text=Destroy target artifact. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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mana={1}{G}
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@@ -119463,7 +119461,7 @@ toughness=3
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name=Teysa, Envoy of Ghosts
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abilities=Vigilance
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auto=protection from(creature)
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auto=@combatdamaged(player) from(creature):all(trigger[from]) destroy && token(Spirit,Creature Spirit,1/1,white,black,flying)
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auto=@combatdamaged(player) from(creature|opponentBattlefield):all(trigger[from]) destroy && token(Spirit,Creature Spirit,1/1,white,black,flying)
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text=Vigilance, protection from creatures -- Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
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mana={5}{W}{B}
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type=Legendary Creature
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