Oracle changes and subtypes updates

Shuffle your library changed to shuffle
Attack each turn changed to attack each combat
Dog changed to Jackal in specific cards
Ape changed to Monkey in specific cards
Totem Armor changed to Umbra Armor
This commit is contained in:
Eduardo MG
2024-07-13 11:51:12 -06:00
parent 4fb389e698
commit ccc209d4f2
3 changed files with 565 additions and 565 deletions

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@@ -553,7 +553,7 @@ auto=counter(0/0,5,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Discard hand, exile three from top and cast from exile) discard:type:*:myhand && all(*[zpos<=3]|mylibrary) moveTo(exile) and!( transforms((,newability[canplayfromexile ueot])) ueot )!
auto={C(0/0,1,Loyalty)}:name(+1: Deals 2 damage to any target) damage:2 target(anytarget)
auto={C(0/0,-9,Loyalty)}:name(-9: Search red instants or sorceries, exile them and add six red mana) transforms((,newability[target(<anyamount>*[-permanent&red]|myLibrary^myGraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot],newability[shuffle])) ueot )!],newability[add{R}{R}{R}{R}{R}{R}])) oneshot
text=+1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. -- +1: Chandra, Heart of Fire deals 2 damage to any target. -- 9: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle your library. You may cast them this turn. Add six {R}.
text=+1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. -- +1: Chandra, Heart of Fire deals 2 damage to any target. -- 9: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}.
mana={3}{R}{R}
type=Legendary Planeswalker
subtype=Chandra
@@ -998,7 +998,7 @@ auto=counter(0/0,3,loyalty)
auto={C(0/0,2,Loyalty)}:name(+2: Untap each enchanted permanent) untap all(*[enchanted]|myBattlefield)
auto={C(0/0,-1,Loyalty)}:name(-1: Create an Aura Mask) token(Mask Est)
auto={C(0/0,-7,Loyalty)}:name(-7: Mill seven cards and return enchantments) deplete:7 controller && moveTo(myBattlefield) all(enchantment|myGraveyard)
text=+2: Untap each enchanted permanent you control. -- 1: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and totem armor. -- 7: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards. -- Estrid, the Masked can be your commander.
text=+2: Untap each enchanted permanent you control. -- 1: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and Umbra Armor. -- 7: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards. -- Estrid, the Masked can be your commander.
mana={1}{G}{W}{U}
type=Legendary Planeswalker
subtype=Estrid
@@ -1046,7 +1046,7 @@ aicode=activate target(<5>creature[zpos<=5]|mylibrary) moveto(myhand)
auto={C(0/0,1,Loyalty)}:name(+1: Reveal five and put creatures in hand) reveal:5 optionone target(creature|reveal) moveto(myhand) and!( all(creature|reveal) moveto(myhand) )! optiononeend optiontwo name(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshot optiontwoend revealend
auto={C(0/0,-3,Loyalty)}:name(-3: Put a green creature onto the battlefield) notAtarget(creature[green]|myhand) moveTo(mybattlefield)
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Whenever cast creature, search creature") emblem transforms((,newability[@movedTo(*[creature]|mystack):moveto(mybattlefield) notatarget(creature|mylibrary)])) forever dontremove
text=+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. -- -3: You may put a green creature card from your hand onto the battlefield. -- -7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."
text=+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. -- -3: You may put a green creature card from your hand onto the battlefield. -- -7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."
mana={4}{G}{G}
type=Legendary Planeswalker
subtype=Garruk
@@ -1091,7 +1091,7 @@ backside=Garruk Relentless
auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Wolf) token(Wolf,Creature Wolf,1/1,black,deathtouch)
auto={C(0/0,-1,Loyalty)}{S(creature|myBattlefield)}:name(-1: Search creature) target(creature|mylibrary) moveto(myhand) and!( shuffle )!
auto={C(0/0,-3,Loyalty)}:name(-3: Creatures gets +X/+X and trample) all(creature|mybattlefield) transforms((,newability[trample],newability[type:creature:mygraveyard/type:creature:mygraveyard])) ueot
text=+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -- -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -- -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. // Garruk Relentless
text=+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -- -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. -- -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. // Garruk Relentless
type=Legendary Planeswalker
subtype=Garruk
color=black,green
@@ -1114,7 +1114,7 @@ auto=counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +3/+3 and trample) target(creature) 3/3 ueot && trample ueot
auto={C(0/0,-2,Loyalty)}:name(-2: Create a Beast 3/3) _BEASTTOKEN_ && transforms((,newability[if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then counter(0/0,1,Loyalty) all(this)])) oneshot
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Search a creature") emblem transforms((,newability[@each my endofturn:may target(creature|myLibrary) moveTo(myBattlefield) && shuffle])) forever dontremove
text=+1: Up to one target creature gets +3/+3 and gains trample until end of turn. -- 2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed. -- 7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."
text=+1: Up to one target creature gets +3/+3 and gains trample until end of turn. -- 2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed. -- 7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."
mana={2}{G}{G}
type=Legendary Planeswalker
subtype=Garruk
@@ -2015,7 +2015,7 @@ aicode=activate target(swamp|mylibrary) moveto(myhand)
auto={C(0/0,1,Loyalty)}:name(+1: Search your library for a swamp) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>swamp|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gets +X/+X or -X/-X) ability$!choice name(+X/+X) target(creature) type:swamp:mybattlefield/type:swamp:mybattlefield ueot _ choice name(-X/-X) target(creature) -type:land:mybattlefield/-type:land:mybattlefield ueot!$ controller
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Swamps add four {B}") emblem transforms((,newability[lord(swamp|mybattlefield) {T}:name(Add four {B}) add{B}{B}{B}{B}])) forever dontremove
text=+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library. -- -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. -- -6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
text=+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle. -- -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. -- -6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
mana={2}{B}{B}
type=Legendary Planeswalker
subtype=Liliana
@@ -2073,7 +2073,7 @@ aicode=activate moveto(mylibrary) and!(moveto(mylibrary))! target(*|mylibrary)
auto={C(0/0,1,Loyalty)}:name(+1: Target player discards a card) target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer
auto={C(0/0,-2,Loyalty)}:name(-2: Search a card from library and put on top) reveal:plibrarycount optionone name(choose card) target(*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! afterrevealedend revealend
auto={C(0/0,-8,Loyalty)}:name(-8: Reanimate all creatures) moveTo(mybattlefield) all(creature|graveyard)
text=+1: Target player discards a card. -- -2: Search your library for a card, then shuffle your library and put that card on top of it. -- -8: Put all creature cards in all graveyards onto the battlefield under your control.
text=+1: Target player discards a card. -- -2: Search your library for a card, then shuffle and put that card on top of it. -- -8: Put all creature cards in all graveyards onto the battlefield under your control.
mana={3}{B}{B}
type=Legendary Planeswalker
subtype=Liliana
@@ -2270,7 +2270,7 @@ auto={C(0/0,2,Loyalty)}:name(+2: Don't discard any card) donothing
auto={C(0/0,2,Loyalty)}:name(+2: Discard and draw a card) target(*|myHand) reject and!( draw:1 controller )!
auto={C(0/0,-2,Loyalty)}:name(-2: Exile target enchantment, tapped Artifact or Creature) ability$!name(Choose one) choice name(Exile target enchantment) moveTo(exile) target(enchantment) _ choice name(Exile target tapped creature) moveTo(exile) target(creature[tapped]) _ choice name(Exile target tapped artifact) moveTo(exile) target(artifact[tapped])!$ controller
auto={C(0/0,-8,Loyalty)}:name(-8: Search a creature or artifact) reveal:plibrarycount optionone name(choose a creature or artifact) target(*[artifact;creature]|reveal) moveTo(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveTo(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!( shuffle )! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(myBattlefield) and!( transforms((,newability[haste],newability[phaseaction[endofturn once sourceinplay] moveTo(ownerhand)])) ueot )! afterrevealedend revealend
text=+2: You may discard a card. If you do, draw a card. -- -2: Exile target enchantment, tapped artifact, or tapped creature. -- -8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. It gains haste. Return it to your hand at the beginning of the next end step.
text=+2: You may discard a card. If you do, draw a card. -- -2: Exile target enchantment, tapped artifact, or tapped creature. -- -8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.
mana={2}{R}{W}
type=Legendary Planeswalker
subtype=Nahiri
@@ -2509,7 +2509,7 @@ aicode=activate moveTo(mybattlefield) target(<anyamount>creature[elf]|mylibrary)
auto={C(0/0,1,Loyalty)}:name(+1: Search a Nissa's Chosen) moveTo(mybattlefield) target(Nissa's Chosen|mylibrary)
auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life for each Elf) life:twicetype:elf:mybattlefield controller
auto={C(0/0,-7,Loyalty)}:name(-7: Search any number of Elves) reveal:plibrarycount optionone name(choose card) target(<anyamount>creature[elf]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
text=+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library. -- +1: You gain 2 life for each Elf you control. -- -7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.
text=+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle. -- +1: You gain 2 life for each Elf you control. -- -7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle.
mana={2}{G}{G}
type=Legendary Planeswalker
subtype=Nissa
@@ -2569,7 +2569,7 @@ auto=counter(0/0,5,loyalty)
auto=lord(forest|mybattlefield) transforms((,newability[producecolor:green]))
auto={C(0/0,1,Loyalty)}:name(+1: Put three +1/+1 counters on a target land) target(*[land;-creature]|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[vigilance],newability[haste],newability[untap])) forever
auto={C(0/0,-8,Loyalty)}:name(-8: Search forests and get Emblem: "Indescrutible lands") reveal:plibrarycount optionone name(choose card) target(<anyamount>land[forest]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(mybattlefield) and!( emblem transforms((,newability[lord(land|myBattlefield) indestructible])) forever dontremove ) forever oneshot)! afterrevealedend revealend
text=Whenever you tap a Forest for mana, add an additional {G}. -- +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. -- -8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library.
text=Whenever you tap a Forest for mana, add an additional {G}. -- +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. -- -8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
mana={3}{G}{G}
type=Legendary Planeswalker
subtype=Nissa
@@ -2581,7 +2581,7 @@ aicode=activate moveTo(mybattlefield) target(<anyamount>land[basic]|mylibrary) a
auto={C(0/0,1,Loyalty)}:name(+1: Target land becomes 4/4 Elemental) target(land|mybattlefield) becomes(Elemental Creature,4/4,trample) forever
auto={C(0/0,1,Loyalty)}:name(+1: Untap up to four forests) target(<upto:4>forest|mybattlefield) untap
auto={C(0/0,-7,Loyalty)}:name(-7: Search any number of lands and becomes 4/4 Elementals) reveal:plibrarycount optionone name(choose card) target(<anyamount>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(mybattlefield) and!( becomes(Elemental Creature,4/4,trample) forever )! oneshot)! afterrevealedend revealend
text=+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. -- +1: Untap up to four target Forests. -- -7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.
text=+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. -- +1: Untap up to four target Forests. -- -7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.
mana={3}{G}{G}
type=Legendary Planeswalker
subtype=Nissa
@@ -2757,7 +2757,7 @@ aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,n
auto={C(0/0,1,Loyalty)}:name(+1: Scry and deals 1 damage) _SCRY1_ && damage:1 opponent
auto={C(0/0,-2,Loyalty)}:name(-2: Create a copy of artifact or creature) target(*[creature;artifact]|myBattlefield) clone with(treason,haste) addtype(artifact)
auto={C(0/0,-7,Loyalty)}:name(-7: Search three different artifacts) reveal:plibrarycount optionone name(choose cards) target(<upto:3>artifact|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
text=+1: Scry 1. Saheeli Rai deals 1 damage to each opponent. -- 2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. -- 7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.
text=+1: Scry 1. Saheeli Rai deals 1 damage to each opponent. -- 2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. -- 7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.
mana={1}{U}{R}
type=Legendary Planeswalker
subtype=Saheeli
@@ -2791,7 +2791,7 @@ auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gains double strike) target(creature) transforms((,newability[double strike])) ueot
auto={C(0/0,-2,Loyalty)}:name(-2: Divided 2 damage) thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller ueot
auto={C(0/0,-7,Loyalty)}:name(-7: Search two creature or planeswalker) moveto(mybattlefield) target(<upto:2>*[creature;planeswalker]|mylibrary)
text=+1: Up to one target creature gains double strike until end of turn. -- -2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players. -- -7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library.
text=+1: Up to one target creature gains double strike until end of turn. -- -2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players. -- -7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.
mana={2}{R}{G}
type=Legendary Planeswalker
subtype=Samut
@@ -2813,7 +2813,7 @@ auto=counter(0/0,5,loyalty)
auto={C(0/0,2,Loyalty)}:name(+2: Deals 1 damage to opponent and all his creatures) damage:1 opponent && damage:1 all(creature|opponentBattlefield)
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 4 damage to a player or planeswalker) ability$!name(Choose one) choice name(Damage player) damage:4 target(player) _ choice name(Damage planeswalker) damage:4 target(planeswalker)!$ controller
auto={C(0/0,-9,Loyalty)}:name(-9: Search any number of dragons) moveTo(myBattlefield) target(<anyamount>creature[Dragon]|myLibrary) && shuffle
text=+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control. -- 3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker. -- 9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle your library.
text=+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control. -- 3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker. -- 9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
mana={4}{R}{R}
type=Legendary Planeswalker
subtype=Sarkhan
@@ -2870,7 +2870,7 @@ aicode=activate moveto(myBattlefield) notAtarget(<anyamount>creature[dragon]|myl
auto={C(0/0,1,Loyalty)}:name(+1: Draw card and add mana of any color) draw:1 controller && ability$!name(Choose one) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 4/4 Dragon) token(Dragon,Creature Dragon,4/4,red,flying)
auto={C(0/0,-8,Loyalty)}:name(-8: Search for any number of dragons) reveal:plibrarycount optionone name(choose card) target(<anyamount>creature[dragon]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerbattlefield))! afterrevealedend revealend asSorcery
text=+1: Draw a card, then add one mana of any color. -- -2: Put a 4/4 red Dragon creature token with flying onto the battlefield. -- -8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle your library. -- Starting Loyalty (4)
text=+1: Draw a card, then add one mana of any color. -- -2: Put a 4/4 red Dragon creature token with flying onto the battlefield. -- -8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle. -- Starting Loyalty (4)
mana={2}{G}{U}{R}
type=Legendary Planeswalker
subtype=Sarkhan
@@ -3310,7 +3310,7 @@ auto=counter(0/0,5,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Thopter) _THOPTERTOKEN_
auto={C(0/0,0,Loyalty)}:name(+0: Draw a card or two) if type(artifact|myBattlefield)~morethan~2 then draw:2 controller else draw:1 controller
auto={C(0/0,-9,Loyalty)}:name(-9: Emblem: Each end of turn search a permanent) emblem transforms((,newability[@each my endofturn:moveTo(myBattlefield) target(*[-instant;-sorcery]|myLibrary) && shuffle controller])) forever dontremove
text=+1: Create a 1/1 colorless Thopter artifact creature token with flying. -- 0: Draw a card. If you control three or more artifacts, draw two cards instead. -- 9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle your library."
text=+1: Create a 1/1 colorless Thopter artifact creature token with flying. -- 0: Draw a card. If you control three or more artifacts, draw two cards instead. -- 9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."
mana={3}{U}{U}
type=Legendary Planeswalker
subtype=Tezzeret
@@ -3399,7 +3399,7 @@ auto={C(0/0,-18,Loyalty)}:name(-18: Search an artifact with mana cost 18) target
auto={C(0/0,-19,Loyalty)}:name(-19: Search an artifact with mana cost 19) target(artifact[manacost<=19]|mylibrary) moveTo(mybattlefield)
auto={C(0/0,-20,Loyalty)}:name(-20: Search an artifact with mana cost 20) target(artifact[manacost<=20]|mylibrary) moveTo(mybattlefield)
auto={C(0/0,-5,Loyalty)}:name(-5: Artifacts becomes 5/5) all(artifact|mybattlefield) becomes(Artifact Creature,5/5) ueot
text=+1: Untap up to two target artifacts. -- -X: Search your library for an artifact card with mana value X or less and put it onto the battlefield. Then shuffle your library. -- -5: Artifacts you control become 5/5 artifact creatures until end of turn.
text=+1: Untap up to two target artifacts. -- -X: Search your library for an artifact card with mana value X or less and put it onto the battlefield. Then shuffle. -- -5: Artifacts you control become 5/5 artifact creatures until end of turn.
mana={3}{U}{U}
type=Legendary Planeswalker
subtype=Tezzeret
@@ -3647,7 +3647,7 @@ aicode=activate moveto(myBattlefield) target(creature[manacost<=storedmanacost]|
auto=counter(0/0,3,Loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Create a Creature Beast 3/3) token(Beast Viv)
auto={C(0/0,-2,Loyalty)}:name(-2: Cast a creature to search a lesser creature) emblem transforms((,newability[@movedTo(creature|myStak):moveTo(myBattlefield) target(creature[manacost<=storedmanacost]|myLibrary) && shuffle])) oneshot
text=You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. -- +1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. -- -2: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle your library.
text=You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. -- +1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. -- -2: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
mana={3}{G}{G}
type=Legendary Planeswalker
subtype=Vivien