Double square brackets can cause bugs.
Leovold, Emissary of Trest soldevi digger raze-boar returned a card from the graveyard Hatchery Spider is a cast Estrid, the Masked had to create a flavorful workaround Atemsis, All-Seeing not exaclty the effect Nothic Thunderwave crashing and not working any iteration Kuldotha Flamefiend
This commit is contained in:
@@ -1865,7 +1865,7 @@ toughness=1
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[/card]
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[card]
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name=Alms
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auto={1}:moveto(exile) all(*[zpos=1]|mygraveyard) && prevent:1 target(creature)
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auto={1}:moveto(exile) all(*[zpos=type:*:mygraveyardplus1plusend]|mygraveyard) && prevent:1 target(creature)
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text={1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.
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mana={W}
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type=Enchantment
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@@ -5257,7 +5257,7 @@ toughness=1
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[card]
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name=Ashnod's Intervention
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target=creature
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auto=transforms((,newability[2/0],newability[handdeath],newability[counter(0/0.1.AshnodEffect) notrg],newability[phaseaction[end once sourceinplay] removeallcounters(0/0.1.AshnodEffect) notrg])) ueot
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auto=transforms((,newability[2/0],newability[handdeath],newability[counter(0/0.1.AshnodEffect) notrg],newability[@next end:removeallcounters(0/0.1.AshnodEffect) notrg])) ueot
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auto=emblem transforms((,newability[@movedto(creature[counter{0/0.1.AshnodEffect}]|exile) from(battlefield):name(Return to hand) all(trigger[to]) moveto(ownerHand)])) ueot
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text=Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
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mana={B}
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@@ -5546,6 +5546,7 @@ type=Instant
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name=Atemsis, All-Seeing
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abilities=flying
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auto={2}{U}{T}:draw:2 && transforms((,newability[target(*|myhand) reject])) forever
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auto=@damagefoeof(player) from(this) restriction{type(*[-land]|myHand)~morethan~5}:wingame
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text=Flying -- {2}{U}, {T}: Draw two cards, then discard a card. -- Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.
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mana={3}{U}{U}{U}
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type=Legendary Creature
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@@ -8833,7 +8834,7 @@ toughness=1
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[card]
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name=Besmirch
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target=creature
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auto=moveto(mybattlefield) and!( transforms((,newability[phaseaction[end once sourceinplay] moveTo(ownerBattlefield)],newability[untap],newability[haste ueot],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[end next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever )!
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auto=moveto(mybattlefield) and!( transforms((,newability[@next end:moveTo(ownerBattlefield)],newability[untap],newability[haste ueot],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[end next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever )!
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text=Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
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mana={1}{R}{R}
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type=Sorcery
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@@ -26978,7 +26979,7 @@ toughness=3
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[/card]
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[card]
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name=Dominating Vampire
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auto=name(Gain control) target(creature[manacost<=type:vampire:mybattlefield]) moveto(mybattlefield) and!( transforms((,newability[untap],haste,newability[phaseaction[end once sourceinplay] moveto(ownerbattlefield)])) ueot )!
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auto=name(Gain control) target(creature[manacost<=type:vampire:mybattlefield]) moveto(mybattlefield) and!( transforms((,newability[untap],haste,newability[@next end:moveto(ownerbattlefield)])) ueot )!
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text=When Dominating Vampire enters, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.
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mana={1}{R}{R}
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type=Creature
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@@ -26989,7 +26990,7 @@ toughness=3
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[card]
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name=Domineering Will
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target=player
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auto=ability$!name(Gain control) name(Gain control) target(<upto:3>creature[-attacking]|opponentbattlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[mustblock],newability[phaseaction[end once sourceinplay] moveto(ownerbattlefield)])) ueot )! !$ targetedplayer
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auto=ability$!name(Gain control) name(Gain control) target(<upto:3>creature[-attacking]|opponentbattlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[mustblock],newability[@next end:moveto(ownerbattlefield)])) ueot )! !$ targetedplayer
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text=Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
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mana={3}{U}
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type=Instant
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@@ -47214,7 +47215,7 @@ subtype=Desert
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[card]
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name=Hatchery Spider
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abilities=reach
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auto=name(Reveal) reveal:type:creature:mygraveyard revealzone(mylibrary) optionone name(Get green permanent) target(*[green;creature;enchantment;planeswalker;manacost<=type:creature:mygraveyard]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
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autostack=name(Reveal) reveal:type:creature:mygraveyard revealzone(mylibrary) optionone name(Get green permanent) target(*[green;creature;enchantment;planeswalker;manacost<=type:creature:mygraveyard]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
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text=Reach -- Undergrowth - When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
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mana={5}{G}{G}
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type=Creature
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@@ -51062,7 +51063,7 @@ toughness=7
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[card]
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name=Ilharg, the Raze-Boar
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abilities=trample
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auto=_ATTACKING_target(creature|myhand) transforms((,newability[phaseaction[end once sourceinplay] moveTo(hand)],newability[readytofight])) forever
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auto=_ATTACKING_target(creature|myhand) transforms((,newability[@next end:moveTo(hand)],newability[readytofight])) forever
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auto=_DIES_may name(Move back to hand) target(Ilharg^ the Raze-Boar[fresh]|graveyard) placefromthetop(3)
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auto=@movedto(this|exile) from(myBattlefield):may name(Move back to hand) target(Ilharg^ the Raze-Boar[fresh]|exile) placefromthetop(3)
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text=Trample -- Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. -- When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
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@@ -58925,8 +58926,7 @@ toughness=3
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[/card]
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[card]
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name=Kuldotha Flamefiend
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other={4}{R}{R}{S(*[artifact]|mybattlefield)} name(Sacrifice artifact)
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auto=if paid(alternative) then thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller
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auto=may name(Sacrifice an artifact) notatarget(*[artifact]|mybattlefield) sacrifice and!( thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller )!
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text=When Kuldotha Flamefiend enters, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of target creatures and/or players.
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mana={4}{R}{R}
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type=Creature
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@@ -60371,8 +60371,7 @@ toughness=1
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[card]
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name=Leovold, Emissary of Trest
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auto=@drawfoeof(player) restriction{compare(odrewcount)~morethan~1}:name(Opponent can't draw more than 1) transforms((,newability[all(*[zpos=type:*:opponenthand]|opponenthand) moveto(ownerlibrary)])) oneshot
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auto=@movedto(*[instant;sorcery]|opponentstack):may name(Draw a card) draw:1 controller
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auto=@targeted(*|mybattlefield) from(*[-instant;-sorcery]|opponentzones):may name(Draw a card) draw:1 controller
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auto=@targeted(*|mybattlefield) from(*|opponentzones):may draw:1
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text=Each opponent can't draw more than one card each turn. -- Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
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mana={B}{G}{U}
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type=Legendary Creature
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@@ -61033,7 +61032,7 @@ toughness=5
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[/card]
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[card]
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name=Lightshield Array
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auto=@combat(attacking) source(creature|mybattlefield):name(Put 1/1 counter) name(Put 1/1 counter) all(trigger[to]) transforms((,newability[phaseaction[end once sourceinplay] counter(1/1)])) ueot
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auto=@combat(attacking) source(creature|mybattlefield):name(Put 1/1 counter) name(Put 1/1 counter) all(trigger[to]) transforms((,newability[@next end:counter(1/1)])) ueot
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auto={S}:name(Sacrifice) name(Sacrifice) all(creature|myBattlefield) transforms((,hexproof,indestructible)) ueot
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text=At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn. -- Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn.
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type=Enchantment
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@@ -65820,7 +65819,7 @@ toughness=2
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[card]
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name=Mesmerizing Benthid
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auto=aslongas(Illusion|myBattlefield) hexproof
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auto=create(Illusion:creature Illusion:0/2:blue:) and!( transforms((,newability[@combat(blocking) source(this) from(creature):all(trigger[from]) frozen])) forever )!*2
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auto=create(Illusion:creature Illusion:0/2:blue) and!( transforms((,newability[@combat(blocking) source(this) from(creature):all(trigger[from]) frozen])) forever )!*2
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text=When Mesmerizing Benthid enters, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." -- Mesmerizing Benthid has hexproof as long as you control an Illusion.
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mana={3}{U}{U}
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type=Creature
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@@ -66392,7 +66391,7 @@ type=Enchantment
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[card]
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name=Mindlink Mech
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abilities=flying
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auto={0}:name(Copy and crew 1 [1 creature]) target(creature[-legendary&-tapped]|mybattlefield) tap && copy and!( transforms((Artifact Vechicle Creature,setpower=4,settoughness=3,flying,newability[phaseaction[end once sourceinplay] flip(myorigname) undocpy])) ueot )! restriction{compare(crewtotalpower)~morethan~0} limit:1
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auto={0}:name(Copy and crew 1 [1 creature]) target(creature[-legendary&-tapped]|mybattlefield) tap && copy and!( transforms((Artifact Vechicle Creature,setpower=4,settoughness=3,flying,newability[@next end:flip(myorigname) undocpy])) ueot )! restriction{compare(crewtotalpower)~morethan~0} limit:1
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auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) transforms((Artifact Vechicle Creature,setpower=4,settoughness=3,flying)) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
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text=Flying -- Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. -- Crew 1
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mana={2}{U}
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@@ -69895,7 +69894,7 @@ subtype=Aura
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[card]
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name=Nature's Kiss
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target=creature
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auto={1}{E(*[zpos=1]|mygraveyard)}:1/1 ueot
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auto={1}:all(*[zpos=type:*:mygraveyard]|mygraveyard) moveTo(exile) && 1/1 ueot
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text=Enchant creature -- {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.
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mana={1}{G}
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type=Enchantment
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@@ -71809,27 +71808,8 @@ type=Instant
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[/card]
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[card]
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name=Nothic
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(1) from(controller) once:name(Draw 1 card) draw:1 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(2) from(controller) once:name(Draw 1 card) draw:1 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(3) from(controller) once:name(Draw 1 card) draw:1 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(4) from(controller) once:name(Draw 1 card) draw:1 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(5) from(controller) once:name(Draw 1 card) draw:1 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(6) from(controller) once:name(Draw 1 card) draw:1 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(7) from(controller) once:name(Draw 1 card) draw:1 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(8) from(controller) once:name(Draw 1 card) draw:1 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(9) from(controller) once:name(Draw 1 card) draw:1 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(10) from(controller) once:name(Draw 2 cards) draw:2 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(11) from(controller) once:name(Draw 2 cards) draw:2 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(12) from(controller) once:name(Draw 2 cards) draw:2 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(13) from(controller) once:name(Draw 2 cards) draw:2 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(14) from(controller) once:name(Draw 2 cards) draw:2 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(15) from(controller) once:name(Draw 2 cards) draw:2 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(16) from(controller) once:name(Draw 2 cards) draw:2 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(17) from(controller) once:name(Draw 2 cards) draw:2 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(18) from(controller) once:name(Draw 2 cards) draw:2 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(19) from(controller) once:name(Draw 2 cards) draw:2 controller])) oneshot
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auto=all(*[zpos=8]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(20) from(controller) once:name(Draw 7 cards) draw:7 controller])) oneshot
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auto=_DIES_name(Roll a d20) rolld20 20 winability life:-7 controller winabilityend loseability if compare(lastrollresult)~lessthan~10 then life:-1 controller else life:-2 controller loseabilityend rolld20end
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auto=_DIES_name(Roll a d20) rolld20 20 winability draw:7 controller winabilityend loseability if compare(lastrollresult)~lessthan~10 then draw:1 controller else draw:2 controller loseabilityend rolld20end
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text=Weird Insight - When Nothic dies, roll a d20. -- 1-9 | You draw a card and you lose 1 life. -- 10-19 | You draw two cards and you lose 2 life. -- 20 | You draw seven cards and you lose 7 life.
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mana={4}{B}
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type=Creature
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@@ -75288,7 +75268,7 @@ toughness=2
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name=Pack's Betrayal
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target=creature
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aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
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auto=moveto(mybattlefield) and!( transforms((,haste,newability[untap],newability[phaseaction[end once sourceinplay] moveto(ownerbattlefield)])) ueot )!
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auto=moveto(mybattlefield) and!( transforms((,haste,newability[untap],newability[@next end:moveto(ownerbattlefield)])) ueot )!
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auto=if type(*[wolf;werewolf]|mybattlefield)~morethan~0 then name(Scry 2) name(Scry 2) _SCRY2_
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text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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mana={2}{R}
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@@ -81405,7 +81385,7 @@ toughness=1
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[card]
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name=Ragavan, Nimble Pilferer
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other={1}{R} name(Dash)
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auto=if paid(alternative) then transforms((,haste,newability[phaseaction[end once sourceinplay] moveto(ownerhand)])) forever
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auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(ownerhand)])) forever
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auto=@combatdamaged(player) from(this):_TREASURE_
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auto=@combatdamagefoeof(player) from(this):name(Exile top card) name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveTo(ownerexile)])) ueot )!
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auto=@combatdamageof(player) from(this):name(Exile top card) name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[this(cantargetcard(*[-land]|*)) canplayfromexile])) ueot )!
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@@ -82659,7 +82639,7 @@ type=Sorcery
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[/card]
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[card]
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name=Ravenous Rotbelly
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auto=may name(Sacrifice zombies) target(<upto:3>zombie|mybattlefield) sacrifice and!( transforms((,newability[ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) sacrifice!$ opponent])) oneshot )!
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auto=may name(Sacrifice zombies) notatarget(<upto:3>zombie|mybattlefield) sacrifice and!( transforms((,newability[ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) sacrifice!$ opponent])) oneshot )!
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text=When Ravenous Rotbelly enters, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.
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mana={4}{B}
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type=Creature
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@@ -84333,7 +84313,7 @@ type=Sorcery
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[/card]
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[card]
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name=Repository Skaab
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auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Return instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(ownerHand)])) oneshot )!
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auto=may name(Exploit a creature) notatarget(creature|mybattlefield) exploits and!( transforms((,newability[name(Return instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(ownerHand)])) oneshot )!
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text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand.
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mana={3}{U}
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type=Creature
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@@ -93389,15 +93369,6 @@ type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Shield of the Realm
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auto={1}:equip
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auto=teach(creature) transforms((,newability[@targeted(this):prevent:2 all(this)]))
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text=If a source would deal damage to equipped creature, prevent 2 of that damage. -- Equip {1}
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mana={2}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
|
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name=Shield-Wall Sentinel
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abilities=defender
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auto=name(Search creature) target(creature[defender]|mylibrary) moveto(ownerHand) and!( shuffle )!
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@@ -97394,7 +97365,7 @@ toughness=2
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[/card]
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[card]
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name=Soldevi Digger
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auto={2}:all(*[zpos=1]|mygraveyard) bottomoflibrary
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auto={2}:all(*[zpos=type:*:mygraveyardplus1plusend]|mygraveyard) bottomoflibrary
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text={2}: Put the top card of your graveyard on the bottom of your library.
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mana={2}
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type=Artifact
|
||||
@@ -108489,13 +108460,7 @@ subtype=Vehicle
|
||||
power=7
|
||||
toughness=7
|
||||
[/card]
|
||||
[card]
|
||||
name=Thunderwave
|
||||
auto=name(Roll a d20) rolld20 20 winability damage:6 all(creature|opponentbattlefield) winabilityend loseability if compare(lastrollresultplustype:*:myhandplusend)~lessthan~10 then damage:3 all(creature|battlefield) else target(<type:creature:battlefieldminus1minusend>creature|battlefield) damage:3 loseabilityend rolld20end
|
||||
text=Roll a d20. -- 1-9 | Thunderwave deals 3 damage to each creature. -- 10-19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way. -- 20 | Thunderwave deals 6 damage to each creature your opponents control.
|
||||
mana={2}{R}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Thwart the Enemy
|
||||
auto=preventAllCombatDamage from(creature|opponentbattlefield) ueot
|
||||
@@ -120895,8 +120860,8 @@ toughness=4
|
||||
[card]
|
||||
name=Zara, Renegade Recruiter
|
||||
abilities=flying
|
||||
aicode=activate target(creature|opponenthand) moveto(mybattlefield) and!( transforms((,newability[readytofight],newability[phaseaction[end once sourceinplay] moveto(ownerhand)])) forever )!
|
||||
auto=_ATTACKING_reveal:type:*:opponenthand revealzone(opponenthand) optionone name(Reveal) target(creature|reveal) moveto(mybattlefield) and!( transforms((,newability[readytofight],newability[phaseaction[end once sourceinplay] moveto(ownerhand)])) forever )! optiononeend optiontwo all(*|reveal) moveto(opponenthand) optiontwoend revealend
|
||||
aicode=activate target(creature|opponenthand) moveto(mybattlefield) and!( transforms((,newability[readytofight],newability[@next end:moveto(ownerhand)])) forever )!
|
||||
auto=_ATTACKING_reveal:type:*:opponenthand revealzone(opponenthand) optionone name(Reveal) target(creature|reveal) moveto(mybattlefield) and!( transforms((,newability[readytofight],newability[@next end:moveto(ownerhand)])) forever )! optiononeend optiontwo all(*|reveal) moveto(opponenthand) optiontwoend revealend
|
||||
text=Flying -- Whenever Zara, Renegade Recruiter attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.
|
||||
mana={3}{U}{R}
|
||||
type=Legendary Creature
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -996,7 +996,7 @@ name=Estrid, the Masked
|
||||
abilities=canbecommander
|
||||
auto=counter(0/0,3,loyalty)
|
||||
auto={C(0/0,2,Loyalty)}:name(+2: Untap each enchanted permanent) untap all(*[enchanted]|myBattlefield)
|
||||
auto={C(0/0,-1,Loyalty)}:name(-1: Create an Aura Mask) create(Mask Est)
|
||||
auto={C(0/0,-1,Loyalty)}:create(Estrid's Invocation)
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Mill seven cards and return enchantments) deplete:7 controller && moveTo(myBattlefield) all(enchantment|myGraveyard)
|
||||
text=+2: Untap each enchanted permanent you control. -- -1: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and Umbra Armor. -- -7: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards. -- Estrid, the Masked can be your commander.
|
||||
mana={1}{G}{W}{U}
|
||||
@@ -1161,7 +1161,7 @@ auto=counter(0/0,4,loyalty)
|
||||
auto=protection from(*[-instant;-sorcery;counter{0/0.1.corruption}])
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life) life:2 controller && life:-2 opponent
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life and put counter) target(*[creature;planeswalker]|battlefield) counter(0/0,1,corruption) && life:2 controller && life:-2 opponent
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Gain control of creature or planeswalker) target(*[creature;planeswalker]|battlefield) moveto(mybattlefield) and!(transforms((,newability[phaseaction[end once sourceinplay] moveTo(previousbattlefield)],newability[counter(0/0.1.corruption)],newability[untap],haste)) ueot)!
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Gain control of creature or planeswalker) target(*[creature;planeswalker]|battlefield) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[counter(0/0.1.corruption)],newability[untap],haste)) ueot)!
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Gain control of all corrupted) all(*[counter{0/0.1.corruption}]|battlefield) moveto(mybattlefield)
|
||||
text=Protection from permanents with corruption counters on them -- +1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. -- -3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. -- -7: Gain control of each permanent with a corruption counter on it.
|
||||
mana={1}{U}{B}{R}
|
||||
@@ -2263,11 +2263,11 @@ subtype=Nahiri
|
||||
[card]
|
||||
name=Nahiri, the Harbinger
|
||||
auto=counter(0/0,4,loyalty)
|
||||
aicode=activate target(*[artifact;creature]|myLibrary) moveto(myBattlefield) and!( transforms((,haste,newability[phaseaction[end once sourceinplay] moveTo(ownerhand)])) ueot )!
|
||||
aicode=activate target(*[artifact;creature]|myLibrary) moveto(myBattlefield) and!( transforms((,haste,newability[@next end:moveTo(ownerhand)])) ueot )!
|
||||
auto={C(0/0,2,Loyalty)}:name(+2: Don't discard any card) donothing
|
||||
auto={C(0/0,2,Loyalty)}:name(+2: Discard and draw a card) target(*|myHand) reject and!( draw:1 controller )!
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Exile target enchantment, tapped Artifact or Creature) ability$!name(Choose one) choice name(Exile target enchantment) moveTo(exile) target(enchantment) _ choice name(Exile target tapped creature) moveTo(exile) target(creature[tapped]) _ choice name(Exile target tapped artifact) moveTo(exile) target(artifact[tapped])!$ controller
|
||||
auto={C(0/0,-8,Loyalty)}:name(-8: Search a creature or artifact) reveal:plibrarycount optionone name(choose a creature or artifact) target(*[artifact;creature]|reveal) moveTo(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveTo(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!( shuffle )! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(myBattlefield) and!( transforms((,haste,newability[phaseaction[end once sourceinplay] moveTo(ownerhand)])) ueot )! afterrevealedend revealend
|
||||
auto={C(0/0,-8,Loyalty)}:name(-8: Search a creature or artifact) reveal:plibrarycount optionone name(choose a creature or artifact) target(*[artifact;creature]|reveal) moveTo(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveTo(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!( shuffle )! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(myBattlefield) and!( transforms((,haste,newability[@next end:moveTo(ownerhand)])) ueot )! afterrevealedend revealend
|
||||
text=+2: You may discard a card. If you do, draw a card. -- -2: Exile target enchantment, tapped artifact, or tapped creature. -- -8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.
|
||||
mana={2}{R}{W}
|
||||
type=Legendary Planeswalker
|
||||
@@ -3559,7 +3559,7 @@ name=Tibalt, the Fiend-Blooded
|
||||
auto=counter(0/0,2,Loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Draw and discard) draw:1 controller && discard:1 controller
|
||||
auto={C(0/0,-4,Loyalty)}:name(-4: Deal damage to player) target(player) damage:type:*:targetedpersonshand
|
||||
auto={C(0/0,-6,Loyalty)}:name(-6: Gain control of creatures) all(creature|battlefield) moveTo(mybattlefield) and!( transforms((,newability[untap],haste,newability[phaseaction[end once sourceinplay] moveTo(ownerbattlefield)])) ueot )!
|
||||
auto={C(0/0,-6,Loyalty)}:name(-6: Gain control of creatures) all(creature|battlefield) moveTo(mybattlefield) and!( transforms((,newability[untap],haste,newability[@next end:moveTo(ownerbattlefield)])) ueot )!
|
||||
text=+1: Draw a card, then discard a card at random. -- -4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. -- -6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
|
||||
mana={R}{R}
|
||||
type=Legendary Planeswalker
|
||||
@@ -3806,7 +3806,7 @@ subtype=Vraska
|
||||
[card]
|
||||
name=Vronos, Masked Inquisitor
|
||||
auto=counter(0/0,5,loyalty)
|
||||
auto={C(0/0,+1,Loyalty)}:name(+1: Phase out) target(<upto:2>other planeswalker|myBattlefield) transforms((,newability[phaseaction[end once sourceinplay] phaseout])) forever
|
||||
auto={C(0/0,+1,Loyalty)}:name(+1: Phase out) target(<upto:2>other planeswalker|myBattlefield) transforms((,newability[@next end:phaseout])) forever
|
||||
auto={C(0/0,+1,Loyalty)}:name(+1: Don't phase out) donothing
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Return nonland permanent) target(*[-land]|opponentbattlefield) moveto(ownerhand)
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Artifact becomes construct) target(artifact|myBattlefield) transforms((Creature Artifact Construct,setpower=9,settoughness=9,vigilance,indestructible,unblockable)) forever
|
||||
|
||||
Reference in New Issue
Block a user