Added last primitives from CMM set, fixed some prmitives, updated missing cards by set list.

This commit is contained in:
Vittorio Alfieri
2023-08-06 16:32:45 +02:00
parent 574ea034e2
commit dacb69721a
4 changed files with 421 additions and 77 deletions

View File

@@ -172,6 +172,16 @@ mana={2}{U}
type=Sorcery
[/card]
[card]
name=Abstruse Archaic
abilities=vigilance
text=Vigilance -- {1}, {T}: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
mana={4}
type=Creature
subtype=Avatar
power=3
toughness=4
[/card]
[card]
name=Commandeer
text=You may exile two blue cards from your hand rather than pay Commandeer's mana cost. -- Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)
mana={5}{U}{U}
@@ -254,6 +264,26 @@ mana={3}
type=Artifact
[/card]
[card]
name=Abstruse Archaic
abilities=vigilance
text=Vigilance -- {1}, {T}: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
mana={4}
type=Creature
subtype=Avatar
power=3
toughness=4
[/card]
[card]
name=Leori, Sparktouched Hunter
abilities=flying,vigilance
text=Flying, vigilance -- Whenever Leori, Sparktouched Hunter deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.
mana={U}{R}{W}
type=Legendary Creature
subtype=Elemental Cat
power=3
toughness=3
[/card]
[card]
name=Divergent Transformations
text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Exile two target creatures. For each of those creatures, its controller reveals cards from the top of his or her library until he or she reveals a creature card, puts that card onto the battlefield, then shuffles the rest into his or her library.
mana={6}{R}
@@ -333,3 +363,13 @@ subtype=Human Wizard
power=3
toughness=4
[/card]
[card]
name=Leori, Sparktouched Hunter
abilities=flying,vigilance
text=Flying, vigilance -- Whenever Leori, Sparktouched Hunter deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.
mana={U}{R}{W}
type=Legendary Creature
subtype=Elemental Cat
power=3
toughness=3
[/card]

View File

@@ -1,7 +1,7 @@
grade=borderline
#Bordeline Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programmatically - Thanks to Vitty85 05-08-2023
#I sorted this programmatically - Thanks to Vitty85 06-08-2023
[card]
name=+2 Mace
auto={3}:equip
@@ -2709,6 +2709,19 @@ mana={B}{R}
type=Sorcery
[/card]
[card]
name=Anikthea, Hand of Erebos
abilities=menace
auto=lord(other creature[enchantment]|myBattlefield) menace
auto=may name(Exile enchantment) target(enchantment[-aura]|mygraveyard) moveto(myexile) and!( clone and!( transforms((Zombie Creature,setpower=3,settoughness=3,newcolors[black])) forever )! )!
auto=_ATTACKING_may name(Exile enchantment) target(enchantment[-aura]|mygraveyard) moveto(myexile) and!( clone and!( transforms((Zombie Creature,setpower=3,settoughness=3,newcolors[black])) forever )! )!
text=Menace -- Other enchantment creatures you control have menace. -- Whenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.
mana={2}{W}{B}{G}
type=Legendary Enchantment Creature
subtype=Demigod
power=4
toughness=4
[/card]
[card]
name=Animal Magnetism
auto=if type(*[creature;zpos<=5]|mylibrary)~morethan~0 then ability$!name(Choose creature card) name(Choose creature card) target(creature[zpos<=5]|opponentlibrary) moveto(opponentBattlefield) and!( moveto(opponentgraveyard) all(*[zpos<=5]|opponentlibrary) )! !$ opponent
auto=if type(*[creature;zpos<=5]|mylibrary)~equalto~0 then ability$!name(Reveal the top five cards) name(Reveal the top five cards) target(<5>*[zpos<=5]|opponentlibrary) moveto(opponentgraveyard)!$ opponent
@@ -3623,17 +3636,6 @@ power=2
toughness=3
[/card]
[card]
name=Archangel Elspeth
auto=counter(0/0,4,loyalty)
auto={C(0/0,+1,Loyalty)}:create(soldier:creature soldier:1/1:white:lifelink)
auto={C(0/0,-2,Loyalty)}:target(creature) counter(1/1,2) && transforms((Angel,newability[flying])) forever
auto={C(0/0,-6,Loyalty)}:moveTo(mybattlefield) all(*[-land;-instant;-sorcery;manacost<=3]|myGraveyard)
text=[+1]: Create a 1/1 white Soldier creature token with lifelink. -- [-2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying. -- [-6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
mana={2}{W}{W}
type=Legendary Planeswalker
subtype=Elspeth
[/card]
[card]
name=Archangel of Strife
abilities=flying
auto=choice name(War) all(creature|myBattlefield) 3/0 && flipacoin winability all(creature|opponentBattlefield) 3/0 winabilityend loseability all(creature|opponentBattlefield) 0/3 loseabilityend flipend
@@ -5599,6 +5601,15 @@ power=4
toughness=4
[/card]
[card]
name=Avacyn
abilities=flying,indestructible,vigilance
color=white
type=Legendary Creature
subtype=Angel
power=8
toughness=9
[/card]
[card]
name=Avacyn's Judgment
abilities=madness
auto=thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller
@@ -7259,20 +7270,6 @@ power=4
toughness=4
[/card]
[card]
name=Battle at the Helvault
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=may name(Exile opponent permanent) target(*[-land&-saga]|opponentbattlefield) (blink)forsrc
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) may name(Exile opponent permanent) name(Exile opponent permanent) target(*[-land&-saga]|opponentbattlefield) (blink)forsrc
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) may name(Exile your permanent) name(Exile your permanent) target(*[-land&-saga]|mybattlefield) (blink)forsrc
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Sacrifice) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Create avacyn) token(Avacyn,Legendary Creature Angel,8/8,flying,vigilance,indestructible,white)
text=(As this Saga enters and after your draw step, add a lore counter.) -- I, II - For each player, exile up to one target non-Saga, nonland permanent that player controls until Battle at the Helvault leaves the battlefield. -- III - Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.
mana={4}{W}{W}
type=Enchantment
subtype=Saga
[/card]
[card]
name=Battle Cry Goblin
auto={1}{R}:name(Goblins get 1/0 and haste) all(goblin|mybattlefield) transforms((,newability[1/0],newability[haste])) ueot
auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:name(Create goblin) token(Goblin,Creature Goblin,1/1,red,battleready)
@@ -7316,6 +7313,20 @@ mana={X}{B}
type=Sorcery
[/card]
[card]
name=Battle at the Helvault
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=may name(Exile opponent permanent) target(*[-land&-saga]|opponentbattlefield) (blink)forsrc
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) may name(Exile opponent permanent) name(Exile opponent permanent) target(*[-land&-saga]|opponentbattlefield) (blink)forsrc
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) may name(Exile your permanent) name(Exile your permanent) target(*[-land&-saga]|mybattlefield) (blink)forsrc
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Sacrifice) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Create avacyn) token(Avacyn)
text=(As this Saga enters and after your draw step, add a lore counter.) -- I, II - For each player, exile up to one target non-Saga, nonland permanent that player controls until Battle at the Helvault leaves the battlefield. -- III - Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.
mana={4}{W}{W}
type=Enchantment
subtype=Saga
[/card]
[card]
name=Battle for Bretagard
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
@@ -13185,6 +13196,14 @@ power=3
toughness=4
[/card]
[card]
name=Calamity of the Titans
restriction=type(creature[colorless]|myhand)~morethan~0
auto=name(Reveal colorless creature) target(creature[colorless]|myhand) transforms((,newability[all(creature[manacost<=manacostminus1minusend]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=manacostminus1minusend]|battlefield) moveto(exile)])) oneshot
text=As an additional cost to cast this spell, reveal a colorless creature card from your hand. -- Exile each creature and planeswalker with mana value less than the revealed card's mana value.
mana={4}{C}{C}
type=Sorcery
[/card]
[card]
name=Calamity's Wake
abilities=exiledeath
auto=emblem transforms((,newability[maxCast(*[-creature])0 opponent],newability[maxCast(*[-creature])0 controller])) ueot
@@ -18164,6 +18183,17 @@ mana={3}
type=Artifact
[/card]
[card]
name=Composer of Spring
auto=@movedto(enchantment|mybattlefield) restriction{type(enchantment|mybattlefield)~lessthan~6}:may name(Put in play) target(land|myhand) moveto(mybattlefield) and!( tap(noevent) )!
auto=@movedto(enchantment|mybattlefield) restriction{type(enchantment|mybattlefield)~morethan~5}:may name(Put in play) target(*[creature;land]|myhand) moveto(mybattlefield) and!( tap(noevent) )!
text=Constellation - Whenever an enchantment enters the battlefield under your control, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped.
mana={1}{G}
type=Creature
subtype=Satyr Bard
power=1
toughness=3
[/card]
[card]
name=Compound Fracture
target=creature
auto=-1/-1 ueot
@@ -23264,6 +23294,14 @@ power=0
toughness=0
[/card]
[card]
name=Descendants' Fury
aicode=activate transforms((,newability[target(*[creature;share!types!]|mylibrary) moveto(mybattlefield) and!( shuffle )!])) oneshot
auto=@combatdamaged(player) from(creature|mybattlefield) turnlimited:may name(Sacrifice creature) target(creature[damager&attacking]|mybattlefield) sacrifice and!( transforms((,newability[name(Reveal from top) reveal:1 revealzone(mylibrary) revealuntil(*[creature;share!types!]|mylibrary) optionone name(Get Creature) target(*[creature;share!types!]|myreveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put on bottom) all(*|myreveal) bottomoflibrary optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mybattlefield) afterrevealedend revealend])) oneshot )!
text=Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Descent into Avernus
auto=@each my upkeep:thisforeach(counter{0/0.1.descent}) create(Treasure) controller
auto=@each my upkeep:thisforeach(counter{0/0.1.descent}) create(Treasure) opponent
@@ -23273,6 +23311,33 @@ mana={2}{R}
type=Enchantment
[/card]
[card]
name=Desecrate Reality
autostack=if type(*[colorless&manacost=0]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 0) name(Exile permanent with mana 0) name(Exile permanent with mana 0) name(Exile permanent with mana 0) target(*[colorless&manacost=0]|opponentbattlefield) moveto(exile)
autostack=if type(*[colorless&manacost=2]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 2) name(Exile permanent with mana 2) name(Exile permanent with mana 2) name(Exile permanent with mana 2) target(*[colorless&manacost=2]|opponentbattlefield) moveto(exile)
autostack=if type(*[colorless&manacost=4]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 4) name(Exile permanent with mana 4) name(Exile permanent with mana 4) name(Exile permanent with mana 4) target(*[colorless&manacost=4]|opponentbattlefield) moveto(exile)
autostack=if type(*[colorless&manacost=6]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 6) name(Exile permanent with mana 6) name(Exile permanent with mana 6) name(Exile permanent with mana 6) target(*[colorless&manacost=6]|opponentbattlefield) moveto(exile)
autostack=if type(*[colorless&manacost=8]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 8) name(Exile permanent with mana 8) name(Exile permanent with mana 8) name(Exile permanent with mana 8) target(*[colorless&manacost=8]|opponentbattlefield) moveto(exile)
autostack=if type(*[colorless&manacost=10]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 10) name(Exile permanent with mana 10) name(Exile permanent with mana 10) name(Exile permanent with mana 10) target(*[colorless&manacost=10]|opponentbattlefield) moveto(exile)
autostack=if type(*[colorless&manacost=12]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 12) name(Exile permanent with mana 12) name(Exile permanent with mana 12) name(Exile permanent with mana 12) target(*[colorless&manacost=12]|opponentbattlefield) moveto(exile)
autostack=if type(*[colorless&manacost=14]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 14) name(Exile permanent with mana 14) name(Exile permanent with mana 14) name(Exile permanent with mana 14) target(*[colorless&manacost=14]|opponentbattlefield) moveto(exile)
autostack=if type(*[colorless&manacost=16]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 16) name(Exile permanent with mana 16) name(Exile permanent with mana 16) name(Exile permanent with mana 16) target(*[colorless&manacost=16]|opponentbattlefield) moveto(exile)
autostack=if type(*[colorless&manacost=18]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 18) name(Exile permanent with mana 18) name(Exile permanent with mana 18) name(Exile permanent with mana 18) target(*[colorless&manacost=18]|opponentbattlefield) moveto(exile)
autostack=if type(*[colorless&manacost>=20]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 20) name(Exile permanent with mana 20) name(Exile permanent with mana 20) name(Exile permanent with mana 20) target(*[colorless&manacost>=20]|opponentbattlefield) moveto(exile)
auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&colorless&manacost=1]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 1) name(Return permanent with mana 1) name(Return permanent with mana 1) name(Return permanent with mana 1) target(*[permanent&colorless&manacost=1]|mygraveyard) moveto(mybattlefield)
auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&colorless&manacost=3]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 3) name(Return permanent with mana 3) name(Return permanent with mana 3) name(Return permanent with mana 3) target(*[permanent&colorless&manacost=3]|mygraveyard) moveto(mybattlefield)
auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&colorless&manacost=5]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 5) name(Return permanent with mana 5) name(Return permanent with mana 5) name(Return permanent with mana 5) target(*[permanent&colorless&manacost=5]|mygraveyard) moveto(mybattlefield)
auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&colorless&manacost=7]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 7) name(Return permanent with mana 7) name(Return permanent with mana 7) name(Return permanent with mana 7) target(*[permanent&colorless&manacost=7]|mygraveyard) moveto(mybattlefield)
auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&colorless&manacost=9]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 9) name(Return permanent with mana 9) name(Return permanent with mana 9) name(Return permanent with mana 9) target(*[permanent&colorless&manacost=9]|mygraveyard) moveto(mybattlefield)
auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&colorless&manacost=11]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 11) name(Return permanent with mana 11) name(Return permanent with mana 11) name(Return permanent with mana 11) target(*[permanent&colorless&manacost=11]|mygraveyard) moveto(mybattlefield)
auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&colorless&manacost=13]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 13) name(Return permanent with mana 13) name(Return permanent with mana 13) name(Return permanent with mana 13) target(*[permanent&colorless&manacost=13]|mygraveyard) moveto(mybattlefield)
auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&colorless&manacost=15]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 15) name(Return permanent with mana 15) name(Return permanent with mana 15) name(Return permanent with mana 15) target(*[permanent&colorless&manacost=15]|mygraveyard) moveto(mybattlefield)
auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&colorless&manacost=17]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 17) name(Return permanent with mana 17) name(Return permanent with mana 17) name(Return permanent with mana 17) target(*[permanent&colorless&manacost=17]|mygraveyard) moveto(mybattlefield)
auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&colorless&manacost>=19]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 19) name(Return permanent with mana 19) name(Return permanent with mana 19) name(Return permanent with mana 19) target(*[permanent&colorless&manacost>=19]|mygraveyard) moveto(mybattlefield)
text=For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.) -- Adamant - If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield.
mana={7}
type=Instant
[/card]
[card]
name=Desecrated Tomb
auto=@movedto(*|mybattlefield,mystack,myhand,mylibrary,mysideboard,myexile,mycommandzone) from(mygraveyard):create(bat:creature bat:1/1:black:flying)
text=Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
@@ -23901,19 +23966,6 @@ mana={1}{U}{B}
type=Instant
[/card]
[card]
name=Dihada, Binder of Wills
abilities=canbecommander
auto=counter(0/0,5,loyalty)
auto={C(0/0,+2,Loyalty)}:target(legendary[creature]) transforms((,newability[vigilance],newability[lifelink],newability[indestructible])) uynt
auto={C(0/0,+2,Loyalty)}:name(No target) donothing
auto={C(0/0,-3,Loyalty)}:name(Reveal the top four) reveal:4 optionone name(Select any number of legendary) target(<anyamount>*[legendary]|reveal) moveto(myhand) optiononeend optiontwo name(Put into your graveyard) all(<4>*|reveal) moveto(mygraveyard) and!(token(Treasure))! optiontwoend revealend
auto={C(0/0,-11,Loyalty)}:moveto(myBattlefield) all(*[-land]) && all(*[-land]) transforms((,newability[untap],newability[haste])) ueot
text=[+2]: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. -- [-3]: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. -- [-11]: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. -- Dihada, Binder of Wills can be your commander.
mana={1}{R}{W}{B}
type=Legendary Planeswalker
subtype=Dihada
[/card]
[card]
name=Diligent Excavator
auto=_CASTHISTORIC_target(player) deplete:2
text=Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.)
@@ -34514,6 +34566,18 @@ mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Flayer of Loyalties
abilities=trample
autostack=name(Gain control) target(creature|battlefield) moveto(mybattlefield) and!( transforms((,setpower=10,settoughness=10,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],newability[haste],newability[trample],newability[@combat(attacking) source(this):name(Annihilate 2) ability$!name(Sacrifice 2 permanents) notatarget(<2>*|mybattlefield) sacrifice !$ opponent])) ueot )!
auto=_ATTACKING_name(Annihilate 2) ability$!name(sacrifice 2 permanents) notatarget(<2>*|mybattlefield) sacrifice !$ opponent
text=When you cast this spell, gain control of target creature until end of turn. Untap that creature. Until end of turn, it has base power and toughness 10/10, and gains trample, annihilator 2, and haste. -- Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) -- Trample
mana={8}{C}{C}
type=Creature
subtype=Eldrazi
power=10
toughness=10
[/card]
[card]
name=Fleet Swallower
auto=_ATTACKING_target(player) deplete:halfuptype:*:targetedpersonslibrary
text=Whenever Fleet Swallower attacks, target player puts the top half of his or her library, rounded up, into his or her graveyard.
@@ -42224,6 +42288,15 @@ power=3
toughness=4
[/card]
[card]
name=Guff Rewrites History
target=*[-land&-enchantment]|opponentbattlefield
auto=moveto(opponentlibrary) and!( transforms((,newability[shuffle],newability[all(*[zpos=findfirsttypenonland]|mylibrary) moveto(myexile) and!( transforms((,newability[may name(Cast exiled card) activate castcard(normal)],newability[all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot )!
auto=name(Shuffle your permanent) target(*[-land&-enchantment]|mybattlefield) moveto(mylibrary) and!( transforms((,newability[shuffle],newability[all(*[zpos=findfirsttypenonland]|mylibrary) moveto(myexile) and!( transforms((,newability[may name(Cast exiled card) activate castcard(normal)],newability[all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot )!
text=For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost.
mana={2}{R}
type=Instant
[/card]
[card]
name=Guiding Bolt
target=creature[power>=4]
auto=destroy
@@ -50836,19 +50909,6 @@ mana={3}
type=Artifact
[/card]
[card]
name=Jared Carthalion
abilities=canbecommander
auto=counter(0/0,5,loyalty)
auto={C(0/0,+1,Loyalty)}:create(Kavu:Creature Kavu:3/3:trample:white:blue:black:red:green)
auto={C(0/0,-3,Loyalty)}:name(counters equal to number of colors) target(<upto:2>creature) transforms((,newability[counter(1/1.mycolnum)]))
auto={C(0/0,-6,Loyalty)}:moveTo(ownerhand) target(*[multicolor]|mygraveyard)
auto={C(0/0,-6,Loyalty)}:name(Return card that's all colors) moveTo(ownerhand) target(*[white&blue&black&red&green]|mygraveyard) && draw:1 && token(Treasure)*2
text=[+1]: Create a 3/3 Kavu creature token with trample that's all colors. -- [-3]: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is. -- [-6]: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens. -- Jared Carthalion can be your commander.
mana={W}{U}{B}{R}{G}
type=Legendary Planeswalker
subtype=Jared
[/card]
[card]
name=Jared Carthalion, True Heir
auto=_MONARCH_OPPONENT_
auto=emblem transforms((,newability[@becomesmonarchof(player):name(You can't become the monarch) _MONARCH_OPPONENT_])) ueot
@@ -54248,17 +54308,6 @@ power=0
toughness=5
[/card]
[card]
name=Koth, Fire of Resistance
auto=counter(0/0,4,loyalty)
auto={C(0/0,+2,Loyalty)}:target(mountain[basic]|myLibrary) moveTo(ownerhand)
auto={C(0/0,-3,Loyalty)}:target(creature) damage:type:Mountain:mybattlefield
auto={C(0/0,-7,Loyalty)}:emblem transforms((,newability[@movedTo(mountain|myBattlefield):damage:4 target(anytarget)])) forever dontremove
text=[+2]: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle. -- [-3]: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control. -- [-7]: You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target."
mana={2}{R}{R}
type=Legendary Planeswalker
subtype=Koth
[/card]
[card]
name=Kotori, Pilot Prodigy
auto=lord(vehicle|myBattlefield) transforms((,newability[{crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1}],newability[{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1}]))
auto=@each my combatbegins:name(Artifact creature gains lifelink and vigilance) target(artifact[creature]|myBattlefield) transforms((,newability[lifelink],newability[vigilance])) ueot
@@ -64686,6 +64735,18 @@ power=4
toughness=4
[/card]
[card]
name=Narci, Fable Singer
abilities=lifelink
auto=@sacrificed(enchantment|mybattlefield):name(Draw a card) draw:1 controller
auto=@sacrificed(saga|myBattlefield):name(Gain life) all(trigger[to]) name(Gain life) transforms((,newability[lifeleech:-manacost opponent])) oneshot
text=Lifelink -- Whenever you sacrifice an enchantment, draw a card. -- Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value.
mana={1}{W}{B}{G}
type=Legendary Creature
subtype=Human Bard
power=3
toughness=3
[/card]
[card]
name=Narfi, Betrayer King
auto=lord(other *[zombie;snow]|mybattlefield) 1/1
autograveyard={i}{i}{i}:moveto(mybattlefield) and!( tap(noevent) )!
@@ -67981,6 +68042,37 @@ power=4
toughness=5
[/card]
[card]
name=Omarthis, Ghostfire Initiate
auto=counter(1/1,halfpaid)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~1}:name(Manifest 1 card) manifest all(*[zpos<=1]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~2}:name(Manifest 2 cards) manifest all(*[zpos<=2]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~3}:name(Manifest 3 cards) manifest all(*[zpos<=3]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~4}:name(Manifest 4 cards) manifest all(*[zpos<=4]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~5}:name(Manifest 5 cards) manifest all(*[zpos<=5]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~6}:name(Manifest 6 cards) manifest all(*[zpos<=6]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~7}:name(Manifest 7 cards) manifest all(*[zpos<=7]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~8}:name(Manifest 8 cards) manifest all(*[zpos<=8]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~9}:name(Manifest 9 cards) manifest all(*[zpos<=9]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~10}:name(Manifest 10 cards) manifest all(*[zpos<=10]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~11}:name(Manifest 11 cards) manifest all(*[zpos<=11]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~12}:name(Manifest 12 cards) manifest all(*[zpos<=12]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~13}:name(Manifest 13 cards) manifest all(*[zpos<=13]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~14}:name(Manifest 14 cards) manifest all(*[zpos<=14]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~15}:name(Manifest 15 cards) manifest all(*[zpos<=15]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~16}:name(Manifest 16 cards) manifest all(*[zpos<=16]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~17}:name(Manifest 17 cards) manifest all(*[zpos<=17]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~18}:name(Manifest 18 cards) manifest all(*[zpos<=18]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~19}:name(Manifest 19 cards) manifest all(*[zpos<=19]|mylibrary)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~morethan~19}:name(Manifest 20 cards) manifest all(*[zpos<=20]|mylibrary)
auto=@counteradded(1/1) from(other creature[colorless]|mybattlefield):may name(Put 1/1 counter) counter(1/1)
text=Omarthis, Ghostfire Initiate enters the battlefield with X +1/+1 counters on it. -- Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis. -- When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it.
mana={X}{X}
type=Legendary Creature
subtype=Spirit Naga
power=0
toughness=0
[/card]
[card]
name=Omen Hawker
auto={T}:name(Add mana) add{C}{U}
text={T}: Add {C}{U}. Spend this mana only to activate abilities.
@@ -79438,6 +79530,18 @@ mana={2}{B}
type=Instant
[/card]
[card]
name=Rise of the Eldrazi
abilities=nofizzle,exiledeath
target=*|battlefield
auto=destroy
auto=turns:+1 controller
auto=choice name(You draw 4 cards) draw:4 controller
auto=choice name(Opponent draws 4 cards) draw:4 opponent
text=This spell can't be countered. -- Destroy target permanent. Target player draws four cards. Take an extra turn after this one. -- Exile Rise of the Eldrazi.
mana={9}{C}{C}{C}
type=Sorcery
[/card]
[card]
name=Rise of the Witch-king
auto=ability$!name(Sacrifice a creature) name(Sacrifice a creature) sacrifice notatarget(creature|mybattlefield)!$ opponent
auto=name(Sacrifice a creature) target(creature|mybattlefield) sacrifice and!( transforms((,newability[may name(Return another permanent) target(other *[-instant;-sorcery]|mygraveyard) moveTo(mybattlefield)])) oneshot )!
@@ -80978,6 +81082,17 @@ power=1
toughness=1
[/card]
[card]
name=Rukarumel, Biologist
auto=chooseatype transforms((,newability[lord(sliver|mybattlefield) becomes(chosentype)],newability[lord(creature[-token]|myzones) becomes(chosentype)])) forever chooseend
auto={3}{T}:name(Create sliver) token(Sliver)
text=As Rukarumel, Biologist enters the battlefield, choose a creature type. -- Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. -- {3}, {T}: Create a 1/1 colorless Sliver creature token.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Rumbling Aftershocks
auto=@movedTo(*[kicked=1]|myStack):may name(Deal 1 damage) target(creature) damage:1
auto=@movedTo(*[kicked=2]|myStack):may name(Deal 2 damage) target(creature) damage:2
@@ -88344,6 +88459,37 @@ power=4
toughness=4
[/card]
[card]
name=Skittering Cicada
abilities=flash
auto=lord(*[colorless]|mycastingzone) asflash
auto=@movedTo(*[colorless&manacost=1]|mystack):name(Gains x/x and trample) transforms((,newability[1/1],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=2]|mystack):name(Gains x/x and trample) transforms((,newability[2/2],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=3]|mystack):name(Gains x/x and trample) transforms((,newability[3/3],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=4]|mystack):name(Gains x/x and trample) transforms((,newability[4/4],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=5]|mystack):name(Gains x/x and trample) transforms((,newability[5/5],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=6]|mystack):name(Gains x/x and trample) transforms((,newability[6/6],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=7]|mystack):name(Gains x/x and trample) transforms((,newability[7/7],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=8]|mystack):name(Gains x/x and trample) transforms((,newability[8/8],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=9]|mystack):name(Gains x/x and trample) transforms((,newability[9/9],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=10]|mystack):name(Gains x/x and trample) transforms((,newability[10/10],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=11]|mystack):name(Gains x/x and trample) transforms((,newability[11/11],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=12]|mystack):name(Gains x/x and trample) transforms((,newability[12/12],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=13]|mystack):name(Gains x/x and trample) transforms((,newability[13/13],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=14]|mystack):name(Gains x/x and trample) transforms((,newability[14/14],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=15]|mystack):name(Gains x/x and trample) transforms((,newability[15/15],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=16]|mystack):name(Gains x/x and trample) transforms((,newability[16/16],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=17]|mystack):name(Gains x/x and trample) transforms((,newability[17/17],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=18]|mystack):name(Gains x/x and trample) transforms((,newability[18/18],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost=19]|mystack):name(Gains x/x and trample) transforms((,newability[19/19],newability[trample])) ueot
auto=@movedTo(*[colorless&manacost>=20]|mystack):name(Gains x/x and trample) transforms((,newability[20/20],newability[trample])) ueot
text=Flash -- You may cast colorless spells as though they had flash. -- Whenever you cast a colorless spell, until end of turn, Skittering Cicada gains trample and gets +X/+X, where X is that spell's mana value.
mana={3}
type=Creature
subtype=Insect
power=2
toughness=2
[/card]
[card]
name=Skittering Crustacean
auto=this(cantargetcard(*[-monstrous]) {6}{U}:becomes(monstrous) forever && counter(1/1,4) && transforms((,newability[opponentshroud])) forever
text={6}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- As long as Skittering Crustacean is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
@@ -89296,6 +89442,13 @@ power=3
toughness=2
[/card]
[card]
name=Sliver
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
name=Sliver Army
color=black
type=Creature
@@ -89304,6 +89457,39 @@ power=0
toughness=0
[/card]
[card]
name=Sliver Gravemother
abilities=nolegend
auto=lord(sliver|myBattlefield) nolegend
autograveyard={5}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason,haste,mustattack) )! asSorcery
auto=lord(sliver[manacost=0]|mygraveyard) transforms((,newability[{0}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=1]|mygraveyard) transforms((,newability[{1}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=2]|mygraveyard) transforms((,newability[{2}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=3]|mygraveyard) transforms((,newability[{3}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=4]|mygraveyard) transforms((,newability[{4}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=5]|mygraveyard) transforms((,newability[{5}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=6]|mygraveyard) transforms((,newability[{6}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=7]|mygraveyard) transforms((,newability[{7}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=8]|mygraveyard) transforms((,newability[{8}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=9]|mygraveyard) transforms((,newability[{9}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=10]|mygraveyard) transforms((,newability[{10}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=11]|mygraveyard) transforms((,newability[{11}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=12]|mygraveyard) transforms((,newability[{12}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=13]|mygraveyard) transforms((,newability[{13}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=14]|mygraveyard) transforms((,newability[{14}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=15]|mygraveyard) transforms((,newability[{15}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=16]|mygraveyard) transforms((,newability[{16}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=17]|mygraveyard) transforms((,newability[{17}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=18]|mygraveyard) transforms((,newability[{18}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost=19]|mygraveyard) transforms((,newability[{19}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
auto=lord(sliver[manacost>=20]|mygraveyard) transforms((,newability[{20}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery]))
text=The "legend rule" doesn't apply to Slivers you control. -- Each Sliver creature card in your graveyard has encore {X}, where X is its mana value. -- Encore {5} ({5}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Sliver
power=6
toughness=6
[/card]
[card]
name=Sliver Hive
auto={T}:add{C}
auto=this(variable{type:sliver:myrestrictedcastingzone}>0) {T}:add{W}
@@ -90927,6 +91113,16 @@ power=3
toughness=4
[/card]
[card]
name=Sparkshaper Visionary
auto=@each my combatbegins:may name(Transform planeswalkers) target(<anyamount>planeswalker|myBattlefield) transforms((removeallsubtypes,removeallcolors,newability[becomes(Creature Bird^3/3^blue) ueot],newability[opponentshroud],newability[flying],newability[@combatdamaged(player) from(this):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend])) ueot
text=At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.)
mana={2}{U}
type=Creature
subtype=Human Wizard
power=0
toughness=5
[/card]
[card]
name=Sparktongue Dragon
abilities=flying
auto=may pay({2}{r}):damage:3 target(anytarget)
@@ -93515,6 +93711,16 @@ power=0
toughness=0
[/card]
[card]
name=Stoneforged Blade
abilities=indestructible
auto=teach(creature) 5/5
auto=teach(creature) double strike
auto={0}:equip
text=Indestructible -- Equipped creature gets +5/+5 and has double strike -- Equip {0}.
type=Artifact
subtype=Equipment
[/card]
[card]
name=Stonerise Spirit
abilities=flying
auto={4}{E(*|mygraveyard)}:name(Creature gains flying) target(creature) transforms((,newability[flying])) ueot
@@ -97327,18 +97533,6 @@ power=3
toughness=4
[/card]
[card]
name=Teferi, Temporal Pilgrim
auto=counter(0/0,4,loyalty)
auto=@drawof(player):counter(0/0,1,Loyalty)
auto={C(0/0,0,Loyalty)}:draw:1
auto={C(0/0,-2,Loyalty)}:create(spirit:creature spirit:2/2:blue:vigilance) and!( transforms((,newability[@drawof(player):counter(1/1)])) )!
auto={C(0/0,-12,Loyalty)}:target(opponent) ability$!name(return permanent) notatarget(*|mybattlefield) transforms((,newability[moveTo(ownerHand)],newability[all(other *[-land]|mybattlefield) moveTo(ownerHand) and!(shuffle)!] ))!$ targetedplayer
text=Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. -- [0]: Draw a card. -- [-2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." -- [-12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
mana={3}{U}{U}
type=Legendary Planeswalker
subtype=Teferi
[/card]
[card]
name=Tekuthal, Inquiry Dominus
abilities=flying
auto=@proliferateof(player) except(this):name(Proliferate twice) name(Proliferate twice) notatarget(proliferation) proliferate
@@ -103394,6 +103588,14 @@ power=0
toughness=0
[/card]
[card]
name=Ugin's Mastery
auto=@movedTo(creature[colorless]|mystack):name(Manifest top card) manifest all(*[zpos=1]|mylibrary)
auto=@each my blockers restriction{compare(pwrtotatt)~morethan~5}:name(Turn face-up) target(creature[morph]|mybattlefield) transforms((,newability[morph])) forever
text=Whenever you cast a colorless creature spell, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up.
mana={4}
type=Enchantment
[/card]
[card]
name=Ugluk of the White Hand
auto=@movedTo(creature[-orc&-goblin]|graveyard) from(mybattlefield):name(Put 1/1 counter) counter(1/1)
auto=@movedTo(creature[orc;goblin]|graveyard) from(mybattlefield):name(Put 1/1 counters) counter(1/1,2)
@@ -111894,6 +112096,16 @@ power=2
toughness=1
[/card]
[card]
name=Zhulodok, Void Gorger
auto=@movedto(*[colorless&manacost<=7]|mystack) from(myhand):name(Cascade) all(trigger[to]) name(Cascade) transforms((,newability[activate choice cascade:plibrarycount && activate choice cascade:plibrarycount])) oneshot
text=Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
mana={5}{C}
type=Legendary Creature
subtype=Eldrazi
power=7
toughness=4
[/card]
[card]
name=Zhur-Taa Goblin
auto=choice counter(1/1)
auto=choice aslongas(creature|myBattlefield) haste

View File

@@ -1,6 +1,6 @@
#Planeswalkers Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#We sorted this in alphabetical order - Luruz & Vitty85 05-08-2023
#We sorted this in alphabetical order - Luruz & Vitty85 06-08-2023
[card]
name=Abian, Luvion Usurper
auto=counter(0/0,5,loyalty)
@@ -223,6 +223,17 @@ type=Legendary Planeswalker
subtype=Angrath
[/card]
[card]
name=Archangel Elspeth
auto=counter(0/0,4,loyalty)
auto={C(0/0,+1,Loyalty)}:create(soldier:creature soldier:1/1:white:lifelink)
auto={C(0/0,-2,Loyalty)}:target(creature) counter(1/1,2) && transforms((Angel,newability[flying])) forever
auto={C(0/0,-6,Loyalty)}:moveTo(mybattlefield) all(*[-land;-instant;-sorcery;manacost<=3]|myGraveyard)
text=[+1]: Create a 1/1 white Soldier creature token with lifelink. -- [-2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying. -- [-6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
mana={2}{W}{W}
type=Legendary Planeswalker
subtype=Elspeth
[/card]
[card]
name=Arlinn Kord
auto=counter(0/0,3,loyalty)
backside=Arlinn, Embraced by the Moon
@@ -713,6 +724,18 @@ type=Legendary Planeswalker
subtype=Chandra
[/card]
[card]
name=Commodore Guff
abilities=canbecommander
auto=counter(0/0,5,loyalty)
auto={C(0/0,+1,Loyalty)}:name(+1: Create wizard) token(Wizard,Creature Wizard,1/1,red) and!( transforms((,newability[this(variable{type:planeswalker:myrestrictedcastingzone}>0) {T}:add{R}])) forever )!
auto={C(0/0,-3,Loyalty)}:name(-3: Draw and damage) draw:type:planeswalker:mybattlefield controller && damage:type:planeswalker:mybattlefield opponent
auto=@each my endofturn:name(Put loyalty counter) target(other planeswalker|myBattlefield) counter(0/0,1,Loyalty)
text=At the beginning of your end step, put a loyalty counter on another target planeswalker you control. -- [+1]: Create a 1/1 red Wizard creature token with "{T}: Add {R}. Spend this mana only to cast a planeswalker spell." -- [-3]: You draw X cards and Commodore Guff deals X damage to each opponent, where X is the number of planeswalkers you control. -- Commodore Guff can be your commander.
mana={1}{U}{R}{W}
type=Legendary Planeswalker
subtype=Guff
[/card]
[card]
name=Dack Fayden
auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Target player draws and discards two) target(player) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ targetedplayer
@@ -783,6 +806,19 @@ type=Legendary Planeswalker
subtype=Davriel
[/card]
[card]
name=Dihada, Binder of Wills
abilities=canbecommander
auto=counter(0/0,5,loyalty)
auto={C(0/0,+2,Loyalty)}:target(legendary[creature]) transforms((,newability[vigilance],newability[lifelink],newability[indestructible])) uynt
auto={C(0/0,+2,Loyalty)}:name(No target) donothing
auto={C(0/0,-3,Loyalty)}:name(Reveal the top four) reveal:4 optionone name(Select any number of legendary) target(<anyamount>*[legendary]|reveal) moveto(myhand) optiononeend optiontwo name(Put into your graveyard) all(<4>*|reveal) moveto(mygraveyard) and!(token(Treasure))! optiontwoend revealend
auto={C(0/0,-11,Loyalty)}:moveto(myBattlefield) all(*[-land]) && all(*[-land]) transforms((,newability[untap],newability[haste])) ueot
text=[+2]: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. -- [-3]: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. -- [-11]: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. -- Dihada, Binder of Wills can be your commander.
mana={1}{R}{W}{B}
type=Legendary Planeswalker
subtype=Dihada
[/card]
[card]
name=Domri, Anarch of Bolas
auto=counter(0/0,3,loyalty)
auto=lord(other creature|myBattlefield) 1/0
@@ -1550,6 +1586,19 @@ type=Legendary Planeswalker
subtype=Jace
[/card]
[card]
name=Jared Carthalion
abilities=canbecommander
auto=counter(0/0,5,loyalty)
auto={C(0/0,+1,Loyalty)}:create(Kavu:Creature Kavu:3/3:trample:white:blue:black:red:green)
auto={C(0/0,-3,Loyalty)}:name(counters equal to number of colors) target(<upto:2>creature) transforms((,newability[counter(1/1.mycolnum)]))
auto={C(0/0,-6,Loyalty)}:moveTo(ownerhand) target(*[multicolor]|mygraveyard)
auto={C(0/0,-6,Loyalty)}:name(Return card that's all colors) moveTo(ownerhand) target(*[white&blue&black&red&green]|mygraveyard) && draw:1 && token(Treasure)*2
text=[+1]: Create a 3/3 Kavu creature token with trample that's all colors. -- [-3]: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is. -- [-6]: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens. -- Jared Carthalion can be your commander.
mana={W}{U}{B}{R}{G}
type=Legendary Planeswalker
subtype=Jared
[/card]
[card]
name=Jeska, Thrice Reborn
abilities=canbecommander,partner
auto=counter(0/0,pnumofcommandcast,loyalty)
@@ -1872,6 +1921,17 @@ type=Legendary Planeswalker
subtype=Kiora
[/card]
[card]
name=Koth, Fire of Resistance
auto=counter(0/0,4,loyalty)
auto={C(0/0,+2,Loyalty)}:target(mountain[basic]|myLibrary) moveTo(ownerhand)
auto={C(0/0,-3,Loyalty)}:target(creature) damage:type:Mountain:mybattlefield
auto={C(0/0,-7,Loyalty)}:emblem transforms((,newability[@movedTo(mountain|myBattlefield):damage:4 target(anytarget)])) forever dontremove
text=[+2]: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle. -- [-3]: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control. -- [-7]: You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target."
mana={2}{R}{R}
type=Legendary Planeswalker
subtype=Koth
[/card]
[card]
name=Koth of the Hammer
auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Untap target land and becomes a 4/4 Elemental) untap target(mountain) && transforms((Elemental Creature,setpower=4,settoughness=4,red)) ueot
@@ -3134,6 +3194,18 @@ type=Legendary Planeswalker
subtype=Teferi
[/card]
[card]
name=Teferi, Temporal Pilgrim
auto=counter(0/0,4,loyalty)
auto=@drawof(player):counter(0/0,1,Loyalty)
auto={C(0/0,0,Loyalty)}:draw:1
auto={C(0/0,-2,Loyalty)}:create(spirit:creature spirit:2/2:blue:vigilance) and!( transforms((,newability[@drawof(player):counter(1/1)])) )!
auto={C(0/0,-12,Loyalty)}:target(opponent) ability$!name(return permanent) notatarget(*|mybattlefield) transforms((,newability[moveTo(ownerHand)],newability[all(other *[-land]|mybattlefield) moveTo(ownerHand) and!(shuffle)!] ))!$ targetedplayer
text=Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. -- [0]: Draw a card. -- [-2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." -- [-12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
mana={3}{U}{U}
type=Legendary Planeswalker
subtype=Teferi
[/card]
[card]
name=Teferi, Timebender
auto=counter(0/0,5,loyalty)
auto={C(0/0,2,Loyalty)}:name(+2: Untap target creature or artifact) untap target(artifact,creature)

View File

@@ -2,7 +2,7 @@ grade=unsupported
#The cards in this file are not implemented/incomplete yet.
#Updated Card lists not in primitives (Borderline, Crappy, Unsupported and Missing Cards)
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programatically - Vitty85 05-08-2023
#I sorted this programatically - Vitty85 06-08-2023
[card]
name="Ach! Hans, Run!"
text=At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Remove it from the game at end of turn.
@@ -54,6 +54,16 @@ power=1
toughness=1
[/card]
[card]
name=Abstruse Archaic
abilities=vigilance
text=Vigilance -- {1}, {T}: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
mana={4}
type=Creature
subtype=Avatar
power=3
toughness=4
[/card]
[card]
name=Academy at Tolaria West
text=At the beginning of your end step, if you have no cards in hand, draw seven cards. -- Whenever you roll {C}, discard your hand.
type=Plane
@@ -5938,6 +5948,16 @@ power=2
toughness=2
[/card]
[card]
name=Leori, Sparktouched Hunter
abilities=flying,vigilance
text=Flying, vigilance -- Whenever Leori, Sparktouched Hunter deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.
mana={U}{R}{W}
type=Legendary Creature
subtype=Elemental Cat
power=3
toughness=3
[/card]
[card]
name=Leovold's Operative
text=Draft Leovold's Operative face up. -- As you draft a card, you may draft an additional card from that booster pack. If you do, turn Leovold's Operative face down, then pass the next booster pack without drafting a card from it. (You may look at that booster pack.)
mana={2}{G}