Fixed The Great Henge primitive.

This commit is contained in:
valfieri
2020-10-18 19:08:47 +02:00
parent 939dc20855
commit 48bdc6c951

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@@ -44170,7 +44170,7 @@ anyzone=if compare(power:highest:creature:mybattlefield)~equalto~3 then changeco
anyzone=if compare(power:highest:creature:mybattlefield)~equalto~4 then changecost(colorless:-4) forcedalive
anyzone=if compare(power:highest:creature:mybattlefield)~equalto~5 then changecost(colorless:-5) forcedalive
anyzone=if compare(power:highest:creature:mybattlefield)~equalto~6 then changecost(colorless:-6) forcedalive
anyzone=if compare(power:highest:creature:mybattlefield)~equalto~7 then changecost(colorless:-7) forcedalive
anyzone=if compare(power:highest:creature:mybattlefield)~morethan~6 then changecost(colorless:-7) forcedalive
auto={T}:add{G}{G} && life:2 controller
auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) counter(1/1,1) && draw:1 controller
text=This spell costs {X} less to cast, where X is the greatest power among creatures you control. -- {T}: Add {G}{G}. You gain 2 life. -- Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.