Merged and sorted all primitives in their respective files.

This commit is contained in:
valfieri
2020-05-09 15:31:46 +02:00
parent 60b4bb31f5
commit 275eb9e06e
33 changed files with 54058 additions and 55936 deletions

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@@ -70,7 +70,7 @@ id=-473155
rarity=T
[/card]
[card]
primitive=Wolf
primitive=Wolf Gar
id=-473153
rarity=T
[/card]

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@@ -1,674 +0,0 @@
grade=borderline
[card]
name=Regna, the Redeemer
abilities=flying
auto=may moveto(myhand) notatarget(krav, the unredeemed|mylibrary)
auto=@each endofturn restriction{compare(lifegain)~morethan~0}:create(warrior:creature warrior:1/1:white:)*2
text=Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) -- Flying -- At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.
mana={5}{W}
type=Legendary Creature
subtype=Angel
power=4
toughness=4
[/card]
[card]
name=Virtus the Veiled
abilities=deathtouch
auto=may moveto(myhand) notatarget(gorm the great|mylibrary)
auto=@combatdamaged(player) from(this):life:-halfdownopponentlifetotal opponent
text=Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.) -- Deathtouch -- Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up.
mana={2}{B}
type=Legendary Creature
subtype=Azra Assassin
power=1
toughness=1
[/card]
[card]
name=Khorvath Brightflame
abilities=flying,haste
auto=may moveto(myhand) notatarget(sylvia brightspear|mylibrary)
auto=lord(knight|myBattlefield) flying
auto=lord(knight|myBattlefield) haste
text=Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) -- Flying, haste -- Knights your team controls have flying and haste.
mana={5}{R}
type=Legendary Creature
subtype=Dragon
power=3
toughness=4
[/card]
[card]
name=Sylvia Brightspear
abilities=double strike
auto=lord(dragon|myBattlefield) haste double strike
auto=may moveto(myhand) notatarget(khorvath brightflame|mylibrary)
text=Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.) -- Double strike -- Dragons your team controls have double strike.
mana={2}{W}
type=Legendary Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Toothy, Imaginary Friend
auto=may moveto(myhand) notatarget(pir, imaginative rascal|mylibrary)
auto=@drawof(player):counter(1/1)
auto=@movedTo(this|nonbattlezone) from(myBattlefield):thisforeach(counter{1/1,1}) draw:1 controller
text=Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) -- Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. -- When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
mana={3}{U}
type=Legendary Creature
subtype=Illusion
power=1
toughness=1
[/card]
[card]
name=Blaring Recruiter
auto=may moveto(myhand) notatarget(blaring captain|mylibrary)
auto={2}{W}:create(warrior:creature warrior:1/1:white:)
text=Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.) -- {2}{W}: Create a 1/1 white Warrior creature token.
mana={3}{W}
type=Creature
subtype=Elf Warrior
power=2
toughness=2
[/card]
[card]
name=Blaring Captain
auto=may moveto(myhand) notatarget(blaring recruiter|mylibrary)
auto=@combat(attacking) source(this):all(warrior[attacking]) 1/1
text=Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) -- Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.
mana={3}{B}
type=Creature
subtype=Azra Warrior
power=2
toughness=2
[/card]
[card]
name=Chakram Retriever
auto=may moveto(myhand) notatarget(chakram slinger|mylibrary)
auto=@movedTo(*|mystack) restriction{myturnonly}:untap target(creature)
text=Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) -- Whenever you cast a spell during your turn, untap target creature.
mana={4}{U}
type=Creature
subtype=Elemental Hound
power=2
toughness=4
[/card]
[card]
name=Chakram Slinger
auto=may moveto(myhand) notatarget(chakram retriever|mylibrary)
auto={R}{T}:damage:2 target(player)
text=Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.) -- {R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker.
mana={4}{R}
type=Creature
subtype=Human Warrior
power=2
toughness=4
[/card]
[card]
name=Soulblade Corrupter
abilities=deathtouch
auto=may moveto(myhand) notatarget(soulblade renewer|mylibrary)
auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):deathtouch ueot
text=Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) -- Deathtouch -- Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.
mana={4}{B}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Soulblade Renewer
auto=may moveto(myhand) notatarget(soulblade corrupter|mylibrary)
auto=target(<upto:2>other creature|battlefield) counter(1/1)
text=Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) -- When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
mana={4}{G}
type=Creature
subtype=Elf Warrior
power=2
toughness=2
[/card]
[card]
name=Proud Mentor
auto=may moveto(myhand) notatarget(impetuous protege|mylibrary)
auto={W}{T}:tap target(creature)
text=Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) -- {W}, {T}: Tap target creature.
mana={2}{W}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]
[card]
name=Ley Weaver
auto=may moveto(myhand) notatarget(lore weaver|mylibrary)
auto={T}:untap <2>target(land)
text=Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) -- {T}: Untap two target lands.
mana={3}{G}
type=Creature
subtype=Human Druid
power=2
toughness=2
[/card]
[card]
name=Lore Weaver
auto=may moveto(myhand) notatarget(ley weaver|mylibrary)
auto={5}{U}{U}:draw:2 target(player)
text=Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.) -- {5}{U}{U}: Target player draws two cards.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Arena Rector
auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) and! moveTo(myBattlefield) target(planeswalker|myLibrary)!
text=When Arena Rector dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library.
mana={3}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Aurora Champion
auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):tap target(creature)
text=Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature.
mana={2}{W}
type=Creature
subtype=Elf Warrior
power=3
toughness=2
[/card]
[card]
name=Brightling
auto={W}:vigilance ueot
auto={W}:lifelink ueot
auto={W}:moveTo(ownerHand)
auto={1}:1/-1 ueot
auto={1}:-1/1 ueot
text={W}: Brightling gains vigilance until end of turn. -- {W}: Brightling gains lifelink until end of turn. -- {W}: Return Brightling to its owner's hand. -- {1}: Brightling gets +1/-1 or -1/+1 until end of turn.
mana={1}{W}{W}
type=Creature
subtype=Shapeshifter
power=3
toughness=3
[/card]
[card]
name=Bring Down
target=creature[power>=4]
auto=destroy
text=Assist (Another player can pay up to {3} of this spell's cost.) -- Destroy target creature with power 4 or greater.
mana={3}{W}
type=Sorcery
[/card]
[card]
name=Dwarven Lightsmith
auto=all(creature|myBattlefield) 1/1
text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn.
mana={5}{W}
type=Creature
subtype=Dwarf Cleric
power=3
toughness=4
[/card]
[card]
name=Jubilant Mascot
auto=@each my combatbegins:may pay({3}{w}):target(<upto:2>other creature|battlefield) counter(1/1)
text=At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
mana={2}{W}
type=Creature
subtype=Homunculus
power=1
toughness=1
[/card]
[card]
name=Play of the Game
auto=moveto(exile) all(*[-land])
text=Assist (Another player can pay up to {6} of this spell's cost.) -- Exile all nonland permanents.
mana={6}{W}{W}
type=Sorcery
[/card]
[card]
name=Regna's Sanction
auto=counter(1/1) all(creature|myBattlefield)
auto=ability$!name(select untapped creature) notatarget(creature[-tapped]|mybattlefield) transforms((,newability[all(other creature|myBattlefield) tap]))!$ opponent
text=For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.
mana={3}{W}
type=Sorcery
[/card]
[card]
name=Skystreamer
abilities=flying
auto=target(player) life:4
text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters the battlefield, target player gains 4 life.
mana={4}{W}
type=Creature
subtype=Griffin
power=3
toughness=2
[/card]
[card]
name=Together Forever
auto=target(<upto:2>other creature|battlefield) counter(1/1)
auto={1}:target(creature[counter{any}]) transforms((,newability[@movedTo(this|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerHand)])) ueot
text=When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
mana={W}{W}
type=Enchantment
[/card]
[card]
name=Game Plan
auto=moveto(opponentlibrary) all(*|opponenthand)
auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle
auto=draw:7 opponent
auto=moveto(mylibrary) all(*|myhand)
auto=moveto(mylibrary) all(*|mygraveyard) && shuffle
auto=draw:7 controller
auto=moveto(exile)
text=Assist (Another player can pay up to {5} of this spell's cost.) -- Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
mana={5}{U}
type=Sorcery
[/card]
[card]
name=Huddle Up
auto=draw:2
auto=draw:2 target(opponent)
text=Assist (Another player can pay up to {2} of this spell's cost.) -- Two target players each draw a card.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Nimbus Champion
abilities=flying
auto=@combat(attacking) source(this):may moveto(ownerHand) target(creature) if that creature's power is less than,equal the number of warriors your team controls
text=Flying -- Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.
mana={5}{U}
type=Creature
subtype=Avatar Warrior
power=4
toughness=4
[/card]
[card]
name=Out of Bounds
target=*|stack
auto=fizzle
auto=Counter target spell
text=Assist (Another player can pay up to {3} of this spell's cost.) -- Counter target spell.
mana={3}{U}
type=Instant
[/card]
[card]
name=Saltwater Stalwart
auto=@damagefoeof(player) from(this):draw:1 target(player)
text=Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card.
mana={3}{U}
type=Creature
subtype=Merfolk Warrior
power=2
toughness=4
[/card]
[card]
name=Soaring Show-Off
abilities=flying
auto=draw:1
auto=draw:1 opponent
text=Flying -- When Soaring Show-Off enters the battlefield, each player draws a card.
mana={2}{U}
type=Creature
subtype=Bird Warrior
power=2
toughness=2
[/card]
[card]
name=Spellseeker
auto=may moveTo(myHand) target(*[instant;sorcery;manacost<=2]|myLibrary)
text=When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost 2 or less, reveal it, put it into your hand, then shuffle your library.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Spellweaver Duo
auto=may target(creature[tapped]) moveto(ownerhand)
text=Assist (Another player can pay up to {6} of this spell's cost.) -- When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand.
mana={6}{U}
type=Creature
subtype=Human Wizard
power=4
toughness=4
[/card]
[card]
name=Archfiend of Despair
abilities=flying,nolifegainopponent
auto=@each endofturn:life:-oplifelost opponent
text=Flying -- Your opponents can't gain life. -- At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
mana={6}{B}{B}
type=Creature
subtype=Demon
power=6
toughness=6
[/card]
[card]
name=Bloodborn Scoundrels
auto=target(opponent) life:-2
auto=life:2
text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life.
mana={5}{B}
type=Creature
subtype=Vampire Rogue
power=4
toughness=4
[/card]
[card]
name=Fan Favorite
auto={2}:1/1 ueot
text=Assist (Another player can pay up to {3} of this spell's cost.) -- {2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.
mana={3}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=2
[/card]
[card]
name=Gang Up
target=creature[power<=prex]
auto=destroy
text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Destroy target creature with power X or less.
mana={X}{B}
type=Instant
[/card]
[card]
name=Inner Demon
target=creature
auto=teach(creature) +2/+2
auto=teach(creature) flying
auto=transforms((Demon))
auto=all(creature[-Demon]) -2/-2
text=Enchant creature -- Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. -- When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
mana={2}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sickle Dancer
auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield) :1/1 ueot
text=Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.
mana={2}{B}
type=Creature
subtype=Human Warrior
power=3
toughness=2
[/card]
[card]
name=Thrasher Brute
auto=@movedTo(Warrior|mybattlefield) life:-1 opponent
auto=@movedTo(Warrior|mybattlefield) life:1
text=Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life.
mana={3}{B}
type=Creature
subtype=Orc Warrior
power=4
toughness=3
[/card]
[card]
name=Thrilling Encore
auto=moveTo(myBattlefield) all(creature[fresh]|graveyard)
text=Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.
mana={4}{B}
type=Instant
[/card]
[card]
name=Azra Bladeseeker
auto=may ability$!name(discard) reject notatarget(*|myhand)!$ and!(draw:1)!
text=When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.
mana={2}{R}
type=Creature
subtype=Azra Warrior
power=3
toughness=2
[/card]
[card]
name=Bull-Rush Bruiser
auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):first strike ueot
text=Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.
mana={3}{R}
type=Creature
subtype=Minotaur Warrior
power=4
toughness=3
[/card]
[card]
name=Lava-Field Overlord
abilities=flying
auto=damage:4 target(creature|opponentBattlefield)
text=Assist (Another player can pay up to {7} of this spell's cost.) -- Flying -- When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls.
mana={7}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=4
[/card]
[card]
name=Magma Hellion
abilities=trample, haste
text=Assist (Another player can pay up to {6} of this spell's cost.) -- Trample, haste
mana={6}{R}
type=Creature
subtype=Hellion
power=5
toughness=4
[/card]
[card]
name=Najeela, the Blade-Blossom
auto=@combat(attacking) source(creature[warrior]):create(warrior:creature warrior:1/1:white:battleready)
auto={W}{U}{B}{R}{G}:untap all attacking creature they) trample, lifelink, && haste ueot after this phase, there is an additional combat phase activate this ability only during combat
text=Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. -- {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate this ability only during combat.
mana={2}{R}
type=Legendary Creature
subtype=Human Warrior
power=3
toughness=2
[/card]
[card]
name=Stadium Vendors
auto=choice Add{R}{R}
auto=choice Add{W}{W}
auto=choice Add{U}{U}
auto=choice Add{B}{B}
auto=choice Add{G}{G}
text=When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose.
mana={3}{R}
type=Creature
subtype=Goblin
power=3
toughness=3
[/card]
[card]
name=Bramble Sovereign
auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{1}{G}]] clone
text=Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature.
mana={2}{G}{G}
type=Creature
subtype=Dryad
power=4
toughness=4
[/card]
[card]
name=Charging Binox
abilities=trample
text=Assist (Another player can pay up to {7} of this spell's cost.) -- Trample
mana={7}{G}
type=Creature
subtype=Beast
power=7
toughness=5
[/card]
[card]
name=The Crowd Goes Wild
auto=target(<upto:X>creature|battlefield) counter(1/1,1)
auto=all(creature[counter{1/1.1}]) trample
text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Support X. (Put a +1/+1 counter on each of up to X target creatures.) -- Each creature with a +1/+1 counter on it gains trample until end of turn.
mana={X}{G}
type=Sorcery
[/card]
[card]
name=Decorated Champion
auto=@movedTo(other warrior|myBattlefield):counter(1/1)
text=Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion.
mana={1}{G}
type=Creature
subtype=Elf Warrior
power=2
toughness=2
[/card]
[card]
name=Jungle Wayfinder
auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ opponent
auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ controller
text=When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library.
mana={2}{G}
type=Creature
subtype=Elf Warrior
power=3
toughness=3
[/card]
[card]
name=Azra Oddsmaker
auto=@each my combatbegins may ability$!name(discard) reject notatarget(*|myhand)!$:target(creature) transforms((,newability[@combatdamaged(player) from(this):draw:2 controller])) ueot
text=At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
mana={1}{B}{R}
type=Creature
subtype=Azra Warrior
power=3
toughness=3
[/card]
[card]
name=Rushblade Commander
auto=lord(warrior|mybattlefield) haste
text=Warriors your team controls have haste.
mana={B}{R}
type=Creature
subtype=Azra Warrior
power=2
toughness=2
[/card]
[card]
name=Vampire Charmseeker
abilities=flying
auto=target(instant,sorcery,creature|graveyard) moveTo(ownerHand)
text=Assist (Another player can pay up to {6} of this spell's cost.) -- Flying -- When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
mana={6}{U}{B}
type=Creature
subtype=Vampire Wizard
power=3
toughness=4
[/card]
[card]
name=Victory Chimes
auto=@each upkeep:untap
auto={T}:target(player) add{c}
text=Untap Victory Chimes during each other player's untap step. -- {T}: A player of your choice adds {C}.
mana={3}
type=Artifact
[/card]
[card]
name=Bountiful Promenade
auto=tap(noevent)
auto={T}:Add{G}
auto={T}:Add{W}
text=Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {G} or {W}.
type=Land
[/card]
[card]
name=Luxury Suite
auto=tap(noevent)
auto={T}:Add{B}
auto={T}:Add{R}
text=Luxury Suite enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {B} or {R}.
type=Land
[/card]
[card]
name=Morphic Pool
auto=tap(noevent)
auto={T}:Add{U}
auto={T}:Add{B}
text=Morphic Pool enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {U} or {B}.
type=Land
[/card]
[card]
name=Sea of Clouds
auto=tap(noevent)
auto={T}:Add{W}
auto={T}:Add{U}
text=Sea of Clouds enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {W} or {U}.
type=Land
[/card]
[card]
name=Spire Garden
auto=tap(noevent)
auto={T}:Add{R}
auto={T}:Add{G}
text=Spire Garden enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {R} or {G}.
type=Land
[/card]

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@@ -1,419 +0,0 @@
grade=borderline
[card]
name=Arahbo, Roar of the World
auto=@each my combatbegins:target(other cat|myBattlefield) 3/3 ueot
auto=@combat(attacking) source(cat|mybattlefield):all(trigger[to]) pay[[{1}{G}{W}]] trample && dynamicability<!mytgt powerpumpboth!>
text=Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. -- Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.
mana={3}{G}{W}
type=Legendary Creature
subtype=Cat Avatar
power=5
toughness=5
[/card]
[card]
name=Balan, Wandering Knight
auto=this(gear > 1) double strike
auto={1}{W}:all(equipment|mybattlefield) newhook
text=First strike -- Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. -- {1}{W}: Attach all Equipment you control to Balan.
mana={2}{W}{W}
type=Legendary Creature
subtype=Cat Knight
power=3
toughness=3
[/card]
[card]
name=Bloodforged Battle-Axe
auto=teach(creature) 2/0
auto=teach(creature) @combatdamaged(player) from(mytgt):clone all(this)
auto={2}:equip
text=Equipped creature gets +2/+0. -- Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. -- Equip {2}
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Bloodline Necromancer
abilities=lifelink
auto=may target(creature[vampire;wizard]|mygraveyard) moveTo(mybattlefield)
text=Lifelink -- When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
mana={4}{B}
type=Creature
subtype=Vampire Wizard
power=3
toughness=2
[/card]
[card]
name=Bloodsworn Steward
abilities=flying
text=Flying -- Commander creatures you control get +2/+2 and have haste.
mana={2}{R}{R}
type=Creature
subtype=Vampire Knight
power=4
toughness=4
[/card]
[card]
name=Boneyard Scourge
abilities=flying
autograveyard=@moveTo(creature[Dragon]|mygraveyard) from (myBattlefield): aslongas(this|mygraveyard) may pay{1}{B}: moveTo(myBattlefield) target(Boneyard Scourge|mygraveyard)
text=Flying -- Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield.
mana={2}{B}{B}
type=Creature
subtype=Zombie Dragon
power=4
toughness=3
[/card]
[card]
name=Crimson Honor Guard
abilities=trample
auto=@each my end:damage:4 controller
auto=@each opponent end:damage:4 opponent
text=Trample -- At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander.
mana={3}{R}{R}
type=Creature
subtype=Vampire Knight
power=4
toughness=5
[/card]
[card]
name=Curse of Bounty
target=player
auto=@combat(attacking) source(creature|myBattlefield) restriction(once):untap all(*[-land]|myBattlefield)
text=Enchant player -- Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.
mana={1}{G}
type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Curse of Disturbance
target=player
auto=@combat(attacking) source(creature|myBattlefield) restriction(once):create(zombie:creature zombie:2/2:black)
text=Enchant player -- Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
mana={2}{B}
type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Curse of Opulence
target=player
auto=@combat(attacking) source(creature|myBattlefield) restriction(once):token(435451)
text=Enchant player -- Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color." Each opponent attacking that player does the same.
mana={R}
type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Curse of Verbosity
target=player
auto=@combat(attacking) source(creature|myBattlefield) restriction(once):draw:1
text=Enchant player -- Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
mana={2}{U}
type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Curse of Vitality
target=player
auto=@combat(attacking) source(creature|myBattlefield) restriction(once):life:2
text=Enchant player -- Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
mana={2}{W}
type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Disrupt Decorum
auto=mustattack all(creature|opponentBattlefield) uynt
text=Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Edgar Markov
abilities=first strike,haste
auto=@movedTo(nother Vampire|mystack):create(vampire:creature vampire:1/1:black)
auto=@combat(attacking) source(this):counter(1/1) all(vampire|myBattlefield)
text=Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. -- First strike, haste -- Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
mana={3}{R}{W}{B}
type=Legendary Creature
subtype=Vampire Knight
power=4
toughness=4
[/card]
[card]
name=Fractured Identity
target=*[-land]
auto=moveto(exile)
auto=clone
text=Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
mana={3}{W}{U}
type=Sorcery
[/card]
[card]
name=Galecaster Colossus
auto={T(wizard|myBattlefield)}:target(*[-land]|opponentBattlefield) moveTo(ownerHand)
text=Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.
mana={5}{U}{U}
type=Creature
subtype=Giant Wizard
power=5
toughness=6
[/card]
[card]
name=Hammer of Nazahn
auto={4}:equip
auto=teach(creature) indestructible && 2/0
auto=@may rehook
auto=@movedto(artifact[Equipment]|mybattlefield):may all(trigger[to]) rehook
text=Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. -- Equipped creature gets +2/+0 and has indestructible. -- Equip {4}
mana={4}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Hungry Lynx
abilities=deathtouch
auto=lord(cat|myBattlefield) protection from(rat)
auto=@each my endofturn:create(rat:rat creature:1/1:black:deathtouch) opponent
auto=@movedTo(rat|graveyard) from(battlefield):counter(1/1) all(cat|myBattlefield)
text=Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) -- At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. -- Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
mana={1}{G}
type=Creature
subtype=Cat
power=2
toughness=2
[/card]
[card]
name=Inalla, Archmage Ritualist
auto=@movedto(other wizard[-token]|mybattlefield):all(trigger[to]) pay[[{1}]] clone with(unearth,haste)
auto={T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:target(player) life:-7
text=Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. -- Tap five untapped Wizards you control: Target player loses 7 life.
mana={2}{U}{B}{R}
type=Legendary Creature
subtype=Human Wizard
power=4
toughness=5
[/card]
[card]
name=Kess, Dissident Mage
abilities=flying
auto={0}:target(instant,sorcery|mygraveyard) tempflashback ueot myTurnOnly limit:1
text=Flying -- During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead.
mana={1}{U}{B}{R}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=4
[/card]
[card]
name=Kindred Boon
auto=chooseatype transforms((,newability[{1}{W}:target(creature[chosentype]|myBattlefield) counter(0/0.1.divinity)])) forever chooseend
auto=lord(creature[counter{0/0.1.divinity}]) indestructible
text=As Kindred Boon enters the battlefield, choose a creature type. -- {1}{W}: Put a divinity counter on target creature you control of the chosen type. -- Each creature you control with a divinity counter on it has indestructible.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Kindred Charge
auto=chooseatype clone with(treason,haste) all(creature[chosentype]|mybattlefield) chooseend
text=Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Kindred Discovery
auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|mybattlefield)}:draw:1], newability[@combat(attacking) source(creature[chosentype]|mybattlefield)}:draw:1])) forever chooseend
text=As Kindred Discovery enters the battlefield, choose a creature type. -- Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Kindred Dominance
auto=chooseatype destroy all(creature[-chosentype]) chooseend
text=Choose a creature type. Destroy all creatures that aren't of the chosen type.
mana={5}{B}{B}
type=Sorcery
[/card]
[card]
name=Licia, Sanguine Tribune
abilities=first strike,lifelink
anyzone=this(variable{lifegain}=1) changecost(colorless:-1) forcedalive
anyzone=this(variable{lifegain}=2) changecost(colorless:-2) forcedalive
anyzone=this(variable{lifegain}=3) changecost(colorless:-3) forcedalive
anyzone=this(variable{lifegain}=4) changecost(colorless:-4) forcedalive
anyzone=this(variable{lifegain}=5) changecost(colorless:-5) forcedalive
anyzone=this(variable{lifegain}=6) changecost(colorless:-6) forcedalive
anyzone=this(variable{lifegain}=7) changecost(colorless:-7) forcedalive
anyzone=this(variable{lifegain}=8) changecost(colorless:-8) forcedalive
anyzone=this(variable{lifegain}=9) changecost(colorless:-9) forcedalive
auto={L:5}:counter(1/1,3) myTurnOnly limit:1
text=This spell costs {1} less to cast for each 1 life you gained this turn. -- First strike, lifelink -- Pay 5 life: Put three +1/+1 counters on Licia, Sanguine Tribune. Activate this ability only during your turn and only once each turn.
mana={5}{R}{W}{B}
type=Legendary Creature
subtype=Vampire Soldier
power=4
toughness=4
[/card]
[card]
name=Mathas, Fiend Seeker
abilities=menace
auto=@each my endofturn:target(creature|opponentBattlefield) (transforms((,newability[counter(0/0.1.Bounty)], newability[@movedto(this|mygraveyard):draw:1 opponent && life:2 opponent)]))
text=Menace -- At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."
mana={R}{W}{B}
type=Legendary Creature
subtype=Vampire
power=3
toughness=3
[/card]
[card]
name=Mirri, Weatherlight Duelist
abilities=first strike
auto=aslongas(this[tapped]) lord(creature[-attacking]|opponentbattlefield) cantattack
auto=aslongas(this[tapped]) lord(creature[-attacking]|opponentbattlefield) cantpwattack
auto=@combat(attacking) source(this):aslongas(creature[blocking]|opponentBattlefield) lord(creature[-blocking]|opponentbattlefield) cantblock
text=First strike -- Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. -- As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.
mana={1}{G}{W}
type=Legendary Creature
subtype=Cat Warrior
power=3
toughness=2
[/card]
[card]
name=Nazahn, Revered Bladesmith
auto=choice moveTo(myHand) target(equipment[-Hammer of Nazahn]|myLibrary)
auto=choice moveTo(myBattlefield) target(Hammer of Nazahn|myLibrary)
auto=@combat(attacking) source(creature[geared]|mybattlefield):may tap target(creature|opponentBattlefield)
text=When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle your library. -- Whenever an equipped creature you control attacks, you may tap target creature defending player controls.
mana={4}{G}{W}
type=Legendary Creature
subtype=Cat Artificer
power=5
toughness=4
[/card]
[card]
name=Patron of the Vein
abilities=flying
auto=destroy target(creature|opponentBattlefield)
auto=@movedTo(creature|graveyard) from(opponentbattlefield):all(trigger[from]) moveto(exile) && counter(1/1)all(vampire|myBattlefield)
text=Flying -- When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. -- Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
mana={4}{B}{B}
type=Creature
subtype=Vampire Shaman
power=4
toughness=4
[/card]
[card]
name=Qasali Slingers
abilities=reach
auto=may destroy target(artifact,enchantment)
auto=@movedTo(cat|myBattlefield):may destroy target(artifact,enchantment)
text=Reach -- Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment.
mana={4}{G}
type=Creature
subtype=Cat Warrior
power=3
toughness=5
[/card]
[card]
name=Ramos, Dragon Engine
abilities=flying
auto=@movedTo(*[white]|mystack):counter(1/1)
auto=@movedTo(*[blue]|mystack):counter(1/1)
auto=@movedTo(*[black]|mystack):counter(1/1)
auto=@movedTo(*[red]|mystack):counter(1/1)
auto=@movedTo(*[green]|mystack):counter(1/1)
auto={C(1/1,-5)}:Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} limit:1
text=Flying -- Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. -- Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate this ability only once each turn.
mana={6}
type=Legendary Artifact Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Scalelord Reckoner
abilities=flying
auto=@targeted(dragon|mybattlefield):destroy target(*[-land]|opponentbattlefield)
text=Flying -- Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
mana={3}{W}{W}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Territorial Hellkite
abilities=flying,haste
auto=@combat(attacking) source(this):frozen
text=Flying, haste -- At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.
mana={2}{R}{R}
type=Creature
subtype=Dragon
power=6
toughness=5
[/card]
[card]
name=The Ur-Dragon
abilities=flying
auto=lord(dragon|mycastingzone) altercost( colorless,-1)
auto=@combat (attacking[dragon]|myBattlefield):draw:type:creature(dragon[attacking]):mybattlefield controller && moveTo(myBattlefield) target(*|myhand)
text=Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. -- Flying -- Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
mana={4}{W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Dragon Avatar
power=10
toughness=10
[/card]
[card]
name=Traverse the Outlands
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]<power:highest:*:mybattlefield>|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]<power:highest:*:mybattlefield>|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<power:highest:*:mybattlefield>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle your library.
mana={4}{G}
type=Sorcery
[/card]
[card]
name=Wasitora, Nekoru Queen
abilities=flying,trample
auto=@combatdamaged(player) from(this):if type(creature|opponentBattlefield)~morethan~0 then ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent else create(cat dragon:creature cat dragon:3/3:black:red:green:flying)
text=Flying, trample -- Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying.
mana={2}{B}{R}{G}
type=Legendary Creature
subtype=Cat Dragon
power=5
toughness=4
[/card]

View File

@@ -1,331 +0,0 @@
grade=borderline
[card]
name=Empyrial Storm
auto=create(Angel:creature Angel:4/4:white:flying)
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. -- Create a 4/4 white Angel creature token with flying.
mana={4}{W}{W}
type=Sorcery
[/card]
[card]
name=Heavenly Blademaster
abilities=flying, double strike
auto=may target(<anyamount>aura|battlefield) newhook
auto=may target(<anyamount>equipment|battlefield) newhook
auto=thisforeach(aura) lord(other creature|myBattlefield) 1/1
auto=thisforeach(gear) lord(other creature|myBattlefield) 1/1
auto=lord(other creature|myBattlefield) +1/+1 for each aura and equipment attached to heavenly blademaster
text=Flying, double strike -- When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it. -- Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.
mana={5}{W}
type=Creature
subtype=Angel
power=3
toughness=6
[/card]
[card]
name=Loyal Unicorn
abilities=vigilance
text=Vigilance -- Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
mana={3}{W}
type=Creature
subtype=Unicorn
power=3
toughness=4
[/card]
[card]
name=Magus of the Balance
auto={4}{W}{T}{S}:auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ controller && if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ opponent && if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ controller && if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ opponent && if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ controller && if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ opponent
text={4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
mana={1}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Echo Storm
target=artifact
auto=clone
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Create a token that's a copy of target artifact.
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Ever-Watching Threshold
auto=auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0} draw:1
text=Whenever an opponent attacks you and/or a planeswalker you control with one or more creatures, draw a card.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Loyal Drake
abilities=flying
text=Flying -- Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card.
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=2
[/card]
[card]
name=Octopus Umbra
abilities=totemarmor
target=creature
auto=teach(creature) transforms((,newability[@combat(attacking) source(this):may tap target(creature)]))
auto=teach(creature) becomes(,8/8)
text=Enchant creature -- Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
mana={3}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Bloodtracker
abilities=flying
auto={B}{L:2}:counter(1/1)
auto=@movedTo(this|nonbattlezone) from(battlefield):thisforeach(counter{1/1,1}) draw:1 controller
text=Flying -- {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. -- When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.
mana={3}{B}
type=Creature
subtype=Vampire Wizard
power=2
toughness=2
[/card]
[card]
name=Loyal Subordinate
abilities=menace
text=Menace -- Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
mana={2}{B}
type=Creature
subtype=Zombie
power=3
toughness=1
[/card]
[card]
name=Night Incarnate
abilities=deathtouch
other={3}{B} name(Evoke)
auto=@movedTo(this|nonbattlezone) from(battlefield):all(creature) -3/-3 ueot
auto=alternative sacrifice
text=Deathtouch -- When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={4}{B}
type=Creature
subtype=Elemental
power=3
toughness=4
[/card]
[card]
name=Fury Storm
target=*[instant;sorcery]|stack
auto=castcard(copied noevent)
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Copy target instant or sorcery spell. You may choose new targets for the copy.
mana={2}{R}{R}
type=Instant
[/card]
[card]
name=Loyal Apprentice
abilities=flying, haste
text=Haste -- Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
mana={1}{R}
type=Creature
subtype=Human Artificer
power=2
toughness=1
[/card]
[card]
name=Nesting Dragon
abilities=flying
auto=@movedTo(land|myBattlefield):token(dragon egg)
text=Flying -- Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'"
mana={3}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=4
[/card]
[card]
name=Varchild, Betrayer of Kjeldor
auto=@combatdamaged(player) from(this):create(Survivor:Creature Survivor:1/1:red)*thatmuch opponent
auto=lord(survivor|opponentBattlefield) cantblock
auto=lord(survivor|opponentBattlefield) cantattack
auto=@movedTo(this|nonbattlezone) from(mybattlefield):moveTo(myBattlefield) all(survivor)
text=Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. -- Survivors your opponents control can't block, and they can't attack you or a planeswalker you control. -- When Varchild leaves the battlefield, gain control of all Survivors.
mana={2}{R}
type=Legendary Creature
subtype=Human Knight
power=3
toughness=3
[/card]
[card]
name=Crash of Rhino Beetles
abilities=trample
auto=aslongas(land|myBattlefield)~morethan~9 10/10
text=Trample -- Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.
mana={4}{G}
type=Creature
subtype=Insect
power=5
toughness=5
[/card]
[card]
name=Loyal Guardian
abilities=trample
text=Trample -- Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
mana={4}{G}
type=Creature
subtype=Rhino
power=4
toughness=4
[/card]
[card]
name=Turntimber Sower
auto=@@movedto(land|mygraveyard):create(plant:creature plant:0/1:green:)
auto={G}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(land|mygraveyard) moveto(ownerhand)
text=Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. -- {G}, Sacrifice three creatures: Return target land card from your graveyard to your hand.
mana={2}{G}
type=Creature
subtype=Elf Druid
power=3
toughness=3
[/card]
[card]
name=Whiptongue Hydra
abilities=reach
auto=@movedto(creature[flying]|graveyard):counter(1/1) oneshot
auto=destroy all(creature[flying])
text=Reach -- When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.
mana={5}{G}
type=Creature
subtype=Lizard Hydra
power=4
toughness=4
[/card]
[card]
name=Arixmethes, Slumbering Isle
auto=tap(noevent)
auto=counter(0/0,5,Slumber)
auto=this(counter{0/0.1.Slumber}>=1) transforms((removetypes,newability[becomes(Legendary Land)]))
auto=this(counter{0/0.1.Slumber}<1) transforms((Legendary Creature))
auto=@movedTo(*|mystack):may counter(0/0,-1,Slumber)
auto={T}:Add{G}{U}
text=Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. -- As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) -- Whenever you cast a spell, you may remove a slumber counter from Arixmethes. -- {T}: Add {G}{U}.
mana={2}{G}{U}
type=Legendary Creature
subtype=Kraken
power=12
toughness=12
[/card]
[card]
name=Kestia, the Cultivator
bestow={3}{G}{W}{U}
auto=bestow bstw
auto=bestow teach(creature) 4/4
auto=@combat(attacking) source(creature[enchanted]|myBattlefield):draw:1
auto=@combat(attacking) source(creature[enchantment]|myBattlefield):draw:1
text=Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +4/+4. -- Whenever an enchanted creature or enchantment creature you control attacks, draw a card.
mana={1}{G}{W}{U}
type=Legendary Enchantment Creature
subtype=Nymph
power=4
toughness=4
[/card]
[card]
name=Thantis, the Warweaver
abilities=vigilance, reach
auto=lord(creature) mustattack
auto=@combat(attacking) source(creature|opponentBattlefield):counter(1/1)
text=Vigilance, reach -- All creatures attack each combat if able. -- Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver.
mana={3}{B}{R}{G}
type=Legendary Creature
subtype=Spider
power=5
toughness=5
[/card]
[card]
name=Tuvasa the Sunlit
auto=foreach(enchantment|mybattlefield) 1/1
auto=@movedTo(*[enchantment]|mystack) turnlimited:draw:1
text=Tuvasa the Sunlit gets +1/+1 for each enchantment you control. -- Whenever you cast your first enchantment spell each turn, draw a card.
mana={G}{W}{U}
type=Legendary Creature
subtype=Merfolk Shaman
power=1
toughness=1
[/card]
[card]
name=Varina, Lich Queen
auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:draw:type:zombie[attacking]:myBattlefield && transforms((,newability[target(<type:zombie[attacking]:myBattlefield>*|myhand) reject])) forever
auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:life:type:zombie[attacking]:myBattlefield
auto={2}{E(*|mygraveyard)}{E(*|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!( tap(noevent) )!
text=Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. -- {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
mana={1}{W}{U}{B}
type=Legendary Creature
subtype=Zombie Wizard
power=4
toughness=4
[/card]
[card]
name=Windgrace's Judgment
target=*[-land]|opponentBattlefield
auto=destroy
text=For any number of opponents, destroy target nonland permanent that player controls.
mana={3}{B}{G}
type=Instant
[/card]
[card]
name=Ancient Stone Idol
abilities=flash, trample
anyzone=foreach(creature[attacking]|battlefield) changecost(colorless:-1) forcedalive
auto=@movedTo(this|graveyard) from(battlefield):create(construct artifact:creature construct artifact:6/12:colorless:trample)
text=Flash -- This spell costs {1} less to cast for each attacking creature. -- Trample -- When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample.
mana={10}
type=Artifact Creature
subtype=Golem
power=12
toughness=12
[/card]
[card]
name=Geode Golem
abilities=trample
text=Trample -- Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)
mana={5}
type=Artifact Creature
subtype=Golem
power=5
toughness=3
[/card]
[card]
name=Retrofitter Foundry
auto={3}:untap
auto={2}{T}:create(servo artifact:creature servo artifact:1/1:colorless:)
auto={1}{T}[S(Servo|myBattlefield)}:create(thopter artifact:creature thopter artifact:1/1:colorless:flying)
auto={T}[S(Thopter|myBattlefield)}:create(construct artifact:creature construct artifact:4/4:colorless:)
text={3}: Untap Retrofitter Foundry. -- {2}, {T}: Create a 1/1 colorless Servo artifact creature token. -- {1}, {T}, Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying. -- {T}, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token.
mana={1}
type=Artifact
[/card]

View File

@@ -1,340 +0,0 @@
grade=borderline
[card]
name=Grismold, the Dreadsower
abilities=trample
auto=@each my endofturn:token(Plant,Creature Plant,1/1,green)
auto=@each my endofturn:token(Plant,Creature Plant,1/1,green) opponent
auto=@movedTo(graveyard) from(creature[token]|battlefield):counter(1/1,1)
text=Trample -- At the beginning of your end step, each player creates a 1/1 green Plant creature token. -- Whenever a creature token dies, put a +1/+1 counter on Grismold, the Dreadsower.
mana={1}{B}{G}
type=Legendary Creature
subtype=Troll Shaman
power=3
toughness=3
[/card]
[card]
name=Ghired, Conclave Exile
auto=token(Rhino,Creature Rhino,4/4,green,trample)
auto=@combat(attacking) restriction{type(creature[token]|mybattlefield)~morethan~0}:ability$! name(populate) clone notatarget(creature[token]|mybattlefield) ninjutsu !$ controller
text=When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample. -- Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that's a copy of a creature token you control.)
mana={2}{R}{G}{W}
type=Legendary Creature
subtype=Human Shaman
power=2
toughness=5
[/card]
[card]
name=Cliffside Rescuer
abilities=vigilance
auto={T}{S}:protection from(*|opponentbattlefield) && protection from(*|opponenthand) && protection from(*|opponentgraveyard) ueot
text=Vigilance -- {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)
mana={1}{W}
type=Creature
subtype=Kor Soldier
power=2
toughness=2
[/card]
[card]
name=Greven, Predator Captain
abilities=menace
auto=life:lifelost/0
auto=@combat(attacking) source(this):may {S(other creature|mybattlefield)} life:-storedtoughness && draw:storedpower
text=Menace -- Greven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn. -- Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness.
mana={3}{B}{R}
type=Legendary Creature
subtype=Human Warrior
power=5
toughness=5
[/card]
[card]
name=Exotic Orchard
auto=this(variable{plandg}>0) {t}:out{g}
auto=this(variable{plandu}>0) {t}:out{u}
auto=this(variable{plandr}>0) {t}:out{r}
auto=this(variable{plandb}>0) {t}:out{b}
auto=this(variable{plandw}>0) {t}:out{w}
text={T}: Add one mana of any color that a land an opponent controls could produce.
type=Land
[/card]
[card]
name=Doomed Artisan
auto=all(creature[sculpture]|mybattlefield) cantattack
auto=all(creature[sculpture]|mybattlefield) cantpwattack
auto=all(creature[sculpture]|mybattlefield) cantblock
auto=@each my endofturn:token(Sculpture,Creature Sculpture,type:creature[sculpture]:battlefield/type:creature[sculpture]:battlefield,artifact)
text=Sculptures you control can't attack or block. -- At the beginning of your end step, create a colorless Sculpture artifact creature token with "This creature's power and toughness are each equal to the number of Sculptures you control."
mana={2}{W}
type=Creature
subtype=Human Artificer
power=1
toughness=1
[/card]
[card]
name=Selesnya Eulogist
target=creature|mygraveyard
auto={2}{G}:target(creature|mygraveyard) moveto(exile) && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller
auto={2}{G}:target(creature|opponentgraveyard) moveto(exile) && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller
text={2}{G}: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)
mana={2}{G}
type=Creature
subtype=Centaur Druid
power=3
toughness=3
[/card]
[card]
name=Atla Palani, Nest Tender
auto={2}{T}:token(Egg,Creature Egg,0/1,green,defender)
auto=@movedTo(creature[egg]|graveyard) from(mybattlefield):Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
text={2}, {T}: Create a 0/1 green Egg creature token with defender. -- Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
mana={1}{R}{G}{W}
type=Legendary Creature
subtype=Human Shaman
power=2
toughness=3
[/card]
[card]
name=Gerrard, Weatherlight Hero
abilities=first strike
auto=@movedTo(this|graveyard) from(battlefield):moveto(exile) && moveTo(myBattlefield) all(creature[fresh]|graveyard) && moveTo(myBattlefield) all(artifact[fresh]|graveyard)
text=First strike -- When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.
mana={2}{R}{W}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Mass Diminish
target=player
auto=lord(creature|targetedpersonsbattlefield) transforms((,setpower=1,settoughness=1)) ueot
flashback={3}{U}
text=Until your next turn, creatures target player controls have base power and toughness 1/1. -- Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Pramikon, Sky Rampart
abilities=flying,defender
text=Flying, defender -- As Pramikon, Sky Rampart enters the battlefield, choose left or right. -- Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent.
mana={U}{R}{W}
type=Legendary Creature
subtype=Wall
power=1
toughness=5
[/card]
[card]
name=Song of the Worldsoul
auto=@movedTo(*|mystack):ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller
text=Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.)
mana={4}{W}{W}
type=Enchantment
[/card]
[card]
name=Sevinne's Reclamation
target=creature,artifact,planeswalker,enchantment,land[manacost<=3]|mygraveyard
auto=moveTo(mybattlefield)
auto=if gravecast then all(trigger[to]<1>) transforms((,newability[may name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever
flashback={4}{W}
text=Return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. -- Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={2}{W}
type=Sorcery
[/card]
[card]
name=Plaguecrafter
auto=restriction{type(creature|myBattlefield)~morethan~0}:ability$!sacrifice notatarget(creature|mybattlefield)!$ controller
auto=restriction{type(creature|opponentBattlefield)~morethan~0}:ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent
auto=restriction{type(creature|myBattlefield)~lessthan~1}:transforms((,newability[target(*|myhand) reject])) controller
auto=restriction{type(creature|opponentBattlefield)~lessthan~1}:ability$!name(discard) reject notatarget(*|myhand)!$ opponent
text=When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
mana={2}{B}
type=Creature
subtype=Human Shaman
power=3
toughness=2
[/card]
[card]
name=Kadena's Silencer
autofaceup=fizzle all(*|stack) target(opponent)
facedown={3}
autofacedown={1}{U}:morph
autofaceup=counter(1/1,1)
text=When Kadena's Silencer is turned face up, counter all abilities your opponents control. -- Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
mana={1}{U}
type=Creature
subtype=Naga Wizard
power=2
toughness=1
[/card]
[card]
name=Thalia's Geistcaller
abilities=lifelink
auto=@movedTo(*|stack) from(mygraveyard):token(Spirit,Creature Spirit,1/1,white,flying)
auto={S(creature[spirit]|myBattlefield)}:indestructible ueot
text=Lifelink -- Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying. -- Sacrifice a Spirit: Thalia's Geistcaller gains indestructible until end of turn.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=3
toughness=1
[/card]
[card]
name=Volrath, the Shapestealer
auto=@each my combatbegins:target(creature) counter(-1/-1)
auto={1}:copy target(creature[counter{any}]) ueot
text=At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature. -- {1}: Until your next turn, Volrath, the Shapestealer becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ability.
mana={2}{B}{G}{U}
type=Legendary Creature
subtype=Shapeshifter
power=7
toughness=5
[/card]
[card]
name=Empowered Autogenerator
auto=tap(noevent)
auto={T}:counter(0/0,1,Charge) all(this) && name(Add white mana) thisforeach(counter{0/0,1,Charge}) add{W}
auto={T}:counter(0/0,1,Charge) all(this) && name(Add blue mana) thisforeach(counter{0/0,1,Charge}) add{U}
auto={T}:counter(0/0,1,Charge) all(this) && name(Add black mana) thisforeach(counter{0/0,1,Charge}) add{B}
auto={T}:counter(0/0,1,Charge) all(this) && name(Add red mana) thisforeach(counter{0/0,1,Charge}) add{R}
auto={T}:counter(0/0,1,Charge) all(this) && name(Add green mana) thisforeach(counter{0/0,1,Charge}) add{G}
text=Empowered Autogenerator enters the battlefield tapped. -- {T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.
mana={4}
type=Artifact
[/card]
[card]
name=Nightmare Unmaking
auto=choice moveto(exile) all(creature[power >type:*:myhand])
auto=choice moveto(exile) all(creature[power <type:*:myhand])
text=Choose one — -- • Exile each creature with power greater than the number of cards in your hand. -- • Exile each creature with power less than the number of cards in your hand.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Backdraft Hellkite
abilities=flying
auto=@combat(attacking) all(instant,sorcery|mygraveyard) tempflashback ueot
text=Flying -- Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
mana={3}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Anje's Ravager
abilities=madness,mustattack
autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
auto=@combat(attacking) reject all(*|myhand) && draw:3
text=Anje's Ravager attacks each combat if able. -- Whenever Anje's Ravager attacks, discard your hand, then draw three cards. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={2}{R}
type=Creature
subtype=Vampire Berserker
power=3
toughness=3
[/card]
[card]
name=Idol of Oblivion
auto={T}:draw:1 restriction{thisturn(creature[token]|mybattlefield)~morethan~0}
auto={8}{T}{S}:token(Eldrazi,Creature Eldrazi,10/10,colorless)
text={T}: Draw a card. Activate this ability only if you created a token this turn. -- {8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.
mana={2}
type=Artifact
[/card]
[card]
name=Scaretiller
auto=@tapped(this):choice may moveto(myBattlefield) and!(tap(noevent))! target(land|myhand)
auto=@tapped(this):choice may moveto(myBattlefield) and!(tap(noevent))! target(land|mygraveyard)
text=Whenever Scaretiller becomes tapped, choose one — -- • You may put a land card from your hand onto the battlefield tapped. -- • Return target land card from your graveyard to the battlefield tapped.
mana={4}
type=Artifact Creature
subtype=Scarecrow
power=1
toughness=4
[/card]
[card]
name=Sanctum of Eternity
auto={T}:add{1}
auto={2}{T}:moveTo(myHand) target(creature[commander]|mybattlefield) myTurnOnly
text={T}: Add {1}. -- {2}, {T}: Return target commander you own from the battlefield to your hand. Activate this ability only during your turn.
type=Land
[/card]
[card]
name=Bone Miser
auto=@discarded(creature|myhand):token(Zombie,Creature Zombie,2/2,black)
auto=@discarded(land|myhand):add{B}{B}
auto=@discarded(*{-land,-creature}|myhand):draw:1
text=Whenever you discard a creature card, create a 2/2 black Zombie creature token. -- Whenever you discard a land card, add {B}{B}. -- Whenever you discard a noncreature, nonland card, draw a card.
mana={4}{B}
type=Creature
subtype=Zombie Wizard
power=4
toughness=4
[/card]
[card]
name=Archfiend of Spite
abilities=flying,madness
autoexile=restriction{discarded} pay({3}{B}{B}) name(pay 3BB to cast) activate name(pay 2G to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
auto=@damaged(this):life:-thatmuch opponent donothing?sacrifice notatarget(*|mybattlefield)!$ opponent
text=Flying -- Whenever a source an opponent controls deals damage to Archfiend of Spite, that source's controller loses that much life unless they sacrifice that many permanents. -- Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={5}{B}{B}
type=Creature
subtype=Demon
power=6
toughness=6
[/card]
[card]
name=Curse of Fool's Wisdom
abilities=madness
target=player
auto=@drawn(targetedplayer):may life:-2 opponent
auto=@drawn(targetedplayer):may life:2 controller
autoexile=restriction{discarded} pay({3}{B}) name(pay 3B to cast) activate name(pay 2G to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
text=Enchant player -- Whenever enchanted player draws a card, they lose 2 life and you gain 2 life. -- Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={4}{B}{B}
type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Mire in Misery
target=opponent
auto=ability$!name(sacrifice) notatarget(*[creature,enchantment]|myBattlefield) sacrifice!$ opponent
text=Each opponent sacrifices a creature or enchantment.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Full Flowering
auto=thisforeach(X) clone notatarget(creature[token]|mybattlefield) !$ controller
text=Populate X times. (To populate, create a token that's a copy of a creature token you control. Do this X times.)
mana={X}{X}{G}
type=Sorcery
[/card]
[card]
name=Ohran Frostfang
auto=lord(creature[attacking]|mybattlefield) deathtouch
auto=@combatdamaged(player) from(creature|myBattlefield):draw:1
text=Attacking creatures you control have deathtouch. -- Whenever a creature you control deals combat damage to a player, draw a card.
mana={3}{G}{G}
type=Snow Creature
subtype=Snake
power=2
toughness=6
[/card]
[card]
name=Dockside Extortionist
auto=foreach(type:*[artifact,enchantment]:opponentbattlefield) token(435451)
text=When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with " {T}, Sacrifice this artifact: Add one mana of any color.")
mana={1}{R}
type=Creature
subtype=Goblin Pirate
power=1
toughness=2
[/card]
[card]
name=Ignite the Future
flashback={7}{R}
auto=moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=3]|mylibrary)
auto=if gravecast then changecost(colorless:-3) && changecost(R:-1)
text=Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs. -- Flashback {7}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={3}{R}
type=Sorcery
[/card]

View File

@@ -1,231 +0,0 @@
grade=unsupported
[card]
name=Commander's Insignia
text=Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Road of Return
text=Choose one — -- • Return target permanent card from your graveyard to your hand. -- • Put your commander into your hand from the command zone. -- Entwine 2 (Choose both if you pay the entwine cost.)
mana={G}{G}
type=Sorcery
[/card]
[card]
name=Anje Falkenrath
text=Haste -- {T}, Discard a card: Draw a card. -- Whenever you discard a card, if it has madness, untap Anje Falkenrath.
mana={1}{B}{R}
type=Legendary Creature
subtype=Vampire
power=1
toughness=3
[/card]
[card]
name=Voice of Many
text=When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you.
mana={2}{G}{G}
type=Creature
subtype=Elf Druid
power=3
toughness=3
[/card]
[card]
name=Chainer, Nightmare Adept
text=Discard a card: You may cast a creature card from your graveyard this turn. Activate this ability only once each turn. -- Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn.
mana={2}{B}{R}
type=Legendary Creature
subtype=Human Minion
power=3
toughness=2
[/card]
[card]
name=Elsha of the Infinite
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- You may look at the top card of your library any time. -- You may cast the top card of your library if it's a noncreature, nonland card, and you may cast it as though it had flash.
mana={2}{U}{R}{W}
type=Legendary Creature
subtype=Djinn Monk
power=3
toughness=3
[/card]
[card]
name=Leadership Vacuum
text=Target player returns each commander they control from the battlefield to the command zone. -- Draw a card.
mana={2}{U}
type=Instant
[/card]
[card]
name=Bloodthirsty Blade
text=Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate this ability only any time you could cast a sorcery.
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Thought Sponge
text=Flash -- Thought Sponge enters the battlefield with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn. -- When Thought Sponge dies, draw cards equal to its power.
mana={3}{U}
type=Creature
subtype=Sponge
power=1
toughness=1
[/card]
[card]
name=Sudden Substitution
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Wall of Stolen Identity
text=You may have Wall of Stolen Identity enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity.
mana={3}{U}
type=Creature
subtype=Shapeshifter Wall
power=0
toughness=0
[/card]
[card]
name=Marisi, Breaker of the Coil
text=Your opponents can't cast spells during combat. -- Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
mana={1}{R}{G}{W}
type=Legendary Creature
subtype=Cat Warrior
power=5
toughness=4
[/card]
[card]
name=Kadena, Slinking Sorcerer
text=The first face-down creature spell you cast each turn costs {3} less to cast. -- Whenever a face-down creature enters the battlefield under your control, draw a card.
mana={1}{B}{G}{U}
type=Legendary Creature
subtype=Naga Wizard
power=3
toughness=3
[/card]
[card]
name=Mandate of Peace
restriction=during battle
auto=ueot maxCast(*)0 opponent
text=Cast this spell only during combat. -- Your opponents can't cast spells this turn. -- End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Rayami, First of the Fallen
text=If a nontoken creature would die, exile that card with a blood counter on it instead. -- As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
mana={1}{B}{G}{U}
type=Legendary Creature
subtype=Vampire
power=5
toughness=4
[/card]
[card]
name=Tahngarth, First Mate
text=Tahngarth, First Mate can't be blocked by more than one creature. -- Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker.
mana={2}{R}{G}
type=Legendary Creature
subtype=Minotaur Warrior
power=5
toughness=5
[/card]
[card]
name=Sevinne, the Chronoclasm
text=Prevent all damage that would be dealt to Sevinne, the Chronoclasm. -- Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy.
mana={2}{U}{R}{W}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Aeon Engine
text=Aeon Engine enters the battlefield tapped. -- {T}, Exile Aeon Engine: Reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.)
mana={5}
type=Artifact
[/card]
[card]
name=Thieving Amalgam
text=At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.
mana={5}{B}{B}
type=Creature
subtype=Ape Snake
power=6
toughness=7
[/card]
[card]
name=Pendant of Prosperity
text=Pendant of Prosperity enters the battlefield under the control of an opponent of your choice. -- {2}, {T}: Draw a card, then you may put a land card from your hand onto the battlefield. Pendant of Prosperity's owner draws a card, then that player may put a land card from their hand onto the battlefield.
mana={3}
type=Artifact
[/card]
[card]
name=Scroll of Fate
text={T}: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
mana={3}
type=Artifact
[/card]
[card]
name=Gift of Doom
text=Enchant creature -- Enchanted creature has deathtouch and indestructible. -- Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for 3 . Turn it face up any time for its morph cost.) -- As Gift of Doom is turned face up, you may attach it to a creature.
mana={4}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=K'rrik, Son of Yawgmoth
text=(Phyrexian {B} can be paid with either {B} or 2 life.) -- Lifelink -- For each {B} in a cost, you may pay 2 life rather than pay that mana. -- Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.
mana={4}{Phyrexian B}{Phyrexian B}{Phyrexian B}
type=Legendary Creature
subtype=Horror Minion
power=2
toughness=2
[/card]
[card]
name=Apex Altisaur
text=When Apex Altisaur enters the battlefield, it fights up to one target creature you don't control. -- Enrage — Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control.
mana={7}{G}{G}
type=Creature
subtype=Dinosaur
power=10
toughness=10
[/card]
[card]
name=Hate Mirage
text=Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Ghired's Belligerence
text=Ghired's Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.)
mana={X}{R}{R}
type=Sorcery
[/card]
[card]
name=Skyfire Phoenix
text=Flying, haste -- When you cast your commander, return Skyfire Phoenix from your graveyard to the battlefield.
mana={2}{R}{R}
type=Creature
subtype=Phoenix
power=3
toughness=3
[/card]
[card]
name=Wildfire Devils
text=When Wildfire Devils enters the battlefield and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost.
mana={3}{R}
type=Creature
subtype=Devil
power=4
toughness=2
[/card]
[card]
name=Tectonic Hellion
abilities=haste
text=Haste -- Whenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands.
mana={5}{R}{R}
type=Creature
subtype=Hellion
power=8
toughness=5
[/card]

View File

@@ -1,871 +0,0 @@
grade=borderline
[card]
name=Crystalline Resonance
auto=@cycled(*|myHand):copy target(other *|battlefield) uynt and!( @cycled(*|myHand):copy target(other *|battlefield) uynt )!
text=Whenever you cycle a card, you may have Crystalline Resonance become a copy of another target permanent until your next turn, except it has this ability.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Ukkima, Stalking Shadow
abilities=hiddenface,unblockable
aicode=activate moveTo(myhand) target(Cazur, Ruthless Stalker|mylibrary)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Cazur, Ruthless Stalker|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Cazur, Ruthless Stalker|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=@movedto(this|nonbattlezone):damage:storedpower target(opponent) && life:storedpower controller
text=Partner with Cazur, Ruthless Stalker (When this creature enters the battlefield, target player may put Cazur into their hand from their library, then shuffle.) -- Ukkima, Stalking Shadow cant be blocked. -- When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power.
mana={1}{U}{B}
type=Legendary Creature
subtype=Whale Wolf
power=2
toughness=2
[/card]
[card]
name=Vitality Hunter
abilities=lifelink
auto=this(cantargetcard(*[-monstrous]) {X}{W}{W}:becomes(monstrous) forever && newability[counter(0/0,1,Lifelink) && (lifelink)forever target(<upto:X>creature)]
text=Lifelink -- {X}{W}{W}: Monstrosity X. (If this creature isnt monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- When Vitality Hunter becomes monstrous, put a lifelink counter on each of up to X target creatures.
mana={3}{W}
type=Creature
subtype=Nightmare
power=3
toughness=4
[/card]
[card]
name=Ravenous Gigantotherium
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,3) all(this)
auto=damage:damage:<upto:storedpower> target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>
text=Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) -- When Ravenous Gigantotherium enters the battlefield, it deals X damage divided as you choose among up to X target creatures, where X is its power. Each of those creatures deals damage equal to its power to Ravenous Gigantotherium.
mana={5}{G}{G}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Jirina Kudro
auto=token(Human Soldier Jir)*foreach(creature[commander]|myStack)
auto=lord(other creature[Human]|myBattlefield) 2/0
text=When Jirina Kudro enters the battlefield, create a 1/1 white Human Soldier creature token for each time youve cast a commander from the command zone this game. -- Other Humans you control get +2/+0.
mana={1}{R}{W}{B}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Human Soldier Jir
type=Creature
subtype=Human
power=1
toughnss=1
color=white
[/card]
[card]
name=Etali, Primal Storm
auto=@combat(attacking) source(this):Reveal:1 revealzone(mylibrary) revealuntil(*|mylibrary) optionone choice name(Cast Card) target(*|reveal) moveto(mylibrary) and!(may castcard(normal))! optiononeend optiontwo target(<1>*|reveal) bottomoflibrary and!(all(*|reveal) bottomoflibrary)! optiontwoend revealend
auto=@combat(attacking) source(this):Reveal:1 revealzone(opponentlibrary) revealuntil(*|opponentlibrary) optionone choice name(Cast Card) target(*|reveal) moveto(opponentlibrary) and!(may castcard(normal))! optiononeend optiontwo target(<1>*|reveal) bottomoflibrary and!(all(*|reveal) bottomoflibrary)! optiontwoend revealend
text=Whenever Etali, Primal Storm attacks, exile the top card of each players library, then you may cast any number of spells from among those cards without paying their mana costs.
mana={4}{R}{R}
type=Legendary Creature
subtype=Elder Dinosaur
power=6
toughness=6
[/card]
[card]
name=Decoy Gambit
auto=transforms((,newability[pay[[{Draw:1 controller}]] name(Draw a card) donothing?moveTo(ownerHand) target(creature)])) oneshot
text=For each opponent, choose up to one target creature that player controls, then return that creature to its owners hand unless its controller has you draw a card.
mana={2}{U}
type=Instant
[/card]
[card]
name=Kalamax, the Stormsire
auto=@movedto(instant|mystack) sourcetap restriction{thisturn(instant|mystack)~lessthan~2}:castcard(copied noevent)
auto=@copied target(instant|Stak):all(trigger[this]) counter(1/1)
text=Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy. -- Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.
mana={1}{G}{U}{R}
type=Legendary Creature
subtype=Elemental Dinosaur
power=4
toughness=4
[/card]
[card]
name=Bonder's Ornament
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
auto={4}{T}:if type(artifact[Bonder's Ornament]|myBattlefield) then draw:1 controller && if type(artifact[Bonder's Ornament]|opponentBattlefield) then draw:1 controller
text={T}: Add one mana of any color. -- {4}, {T}: Each player who controls a permanent named Bonders Ornament draws a card.
mana={3}
type=Artifact
[/card]
[card]
name=Twinning Staff
auto=@castcard(copied noevent): castcard(copied noevent) and!(castcard(copied noevent))! target(*|stack)
auto={7}{T}:name(copy target instant or sorcery) castcard(copied noevent) target(*[instant;sorcery]|stack)
text=If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy. -- {7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
mana={3}
type=Artifact
[/card]
[card]
name=Kelsien, the Plague
abilities=Vigilance,haste
anyzone=type:alterexperience:nonbattlezone/type:alterexperience:nonbattlezone cdaactive
auto={T}:damage:1 target(creature|opponentBattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):alterexperience:1 controller
text=Vigilance, haste -- Kelsien, the Plague gets +1/+1 for each experience counter you have. -- {T}: Kelsien deals 1 damage to target creature you dont control. When that creature dies this turn, you get an experience counter.
mana={R}{W}{B}
type=Legendary Creature
subtype=Human Assasin
power=2
toughness=2
[/card]
[card]
name=Sanctuary Blade
auto=teach(creature) 2/0
auto=teach(creature) protection from(chosencolor)
auto=@targeted(creature) from(this|myBattlefield):chosencolor chosencolorend
text=As Sanctuary Blade becomes attached to a creature, choose a color. -- Equipped creature gets +2/+0 and has protection from the last chosen color. -- Equip {3}
auto={3}:equip
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Call the Coppercoats
auto=foreach(creature|opponentBattlefield) token(Soldier Call)
text=Strive — This spell costs {1}{W} more to cast for each target beyond the first. -- Choose any number of target opponents. Create X 1/1 white Human soldier creature tokens, where X is the number of creatures those opponents control.
mana={2}{W}
type=Instant
[/card]
[card]
name=Soldier Call
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]
[card]
name=Dismantling Wave
target=artifact,enchantment
auto=destroy
autohand=__CYCLING__({6}{W}{W})
autohand=@cycled(this|hand):destroy all(artifact,enchantment)
text=For each opponent, destroy up to one target artifact or enchantment that player controls. -- Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) -- When you cycle Dismantling Wave, destroy all artifacts and enchantments.
mana={2}{W}
type=Sorcery
[/card]
[card]
name=Cartographer's Hawk
abilities=flying
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(plains|myLibrary)
auto=@combatdamageof(player) from(this):restriction{type(land|opponentBattlefield)~morethan~type(land|myBattlefield)}:moveTo(this|myHand) && name(search card) reveal:plibrarycount optionone name(choose card) target(plains|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=Flying -- When Cartographers Hawk deals combat damage to a player who controls more lands than you, return it to its owners hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
mana={1}{W}
type=Creature
subtype=Bird
power=2
toughness=1
[/card]
[card]
name=Herald of the Forgotten
abilities=flying
auto=if casted(this) then moveTo(myBattlefield) target(<anyamount>artifact,enchantment,land,creature[__cycling__]|myGraveyard)
text=Flying -- When Herald of the Forgotten enters the battlefield, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield.
mana={6}{W}{W}
type=Creature
subtype=Cat Beast
power=6
toughness=6
[/card]
[card]
name=Flawless Maneuver
auto=all(creature|myBattlefield) indestructible ueot
other={0} name(Cast without Paying its Mana Cost)
otherrestriction=type(commander|mybattlefield)~morethan~0
text=If you control a commander, you may cast this spell without paying its mana cost. -- Creatures you control gain indestructible until end of turn.
mana={2}{W}
type=Instant
[/card]
[card]
name=Brallin, Skyshark Rider
abilities=hiddenface
aicode=activate moveTo(myhand) target(Shabraz, the Skyshark|mylibrary)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Shabraz, the Skyshark|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Shabraz, the Skyshark|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=@discarded(*|myHand):all(this) counter(1/1,1) && damage:1 opponent
auto={R}:target(creature[Shark]) trample ueot
text=Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) -- Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. / {R}: Target Shark gains trample until end of turn.
mana={3}{R}
type=Legendary Creature
subtype=Human Shaman
power=3
toughness=3
[/card]
[card]
name=Verge Rangers
abilities=showfromtoplibrary,first strike
auto=restriction{type(land|opponentBattlefield)~morethan~type(land|myBattlefield)}:canplaylandlibrarytop
text=First strike -- You may look at the top card of your library any time. -- As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)
mana={2}{W}
type=Creature
subtype=Human Scout
power=3
toughness=3
[/card]
[card]
name=Martial Impetus
target=creature
auto=mustattack
auto=1/1
auto=@combat(attacking) source(this):all(creature[attacking]|myBattlefield) 1/1 ueot
text=Enchant creature -- Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, each other creature thats attacking one of your opponents gets +1/+1 until end of turn.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Lavabrink Floodgates
auto={T}:Add{R}{R}
auto=@each my upkeep:may counter(0/0,1,Doom) all(this) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) damage:6 all(creature) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) sacrifice
auto=@each my upkeep:may counter(0/0,-1,Doom) all(this)
auto=@each opponent upkeep:may counter(0/0,1,Doom) all(this) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) damage:6 all(creature) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) sacrifice
auto=@each opponent upkeep:may counter(0/0,-1,Doom) all(this)
text=: Add {R}{R}. -- At the beginning of each players upkeep, that player may put a doom counter on Lavabrink Floodgates or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice it. When you do, it deals 6 damage to each creature.
mana={3}{R}
type=Artifact
[/card]
[card]
name=Avenging Huntbonder
abilities=Double Strike
auto=@combat(attacking) source(this):newability[counter(0/0,1,Double Strike) && (double strike)forever target(other creature[attacking])]
text=Double strike -- Whenever Avenging Huntbonder attacks, put a double strike counter on another target attacking creature.
mana={3}{W}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Shiny Impetus
target=creature
auto=mustattack
auto=2/2
auto=@combat(attacking) source(this):token(Treasure Shi)
text=Enchant creature -- Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, each other creature thats attacking one of your opponents gets +1/+1 until end of turn.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Treasure Shi
auto={T}{S}:add{W}
auto={T}{S}:add{U}
auto={T}{S}:add{B}
auto={T}{S}:add{R}
auto={T}{S}:add{G}
text={T}, Sacrifice this artifact: Add one mana of any color.
type=Artifact
[/card]
[card]
name=Cryptic Trilobite
auto=counter(1/1,XX)
auto={C(1/1,-1)}:Add{C}{C}
auto={1}{T}:counter(1/1,1)
text=Cryptic Trilobite enters the battlefield with X +1/+1 counters on it. -- Remove a +1/+1 counter from Cryptic Trilobite: Add {C}{C}. Spend this mana only to activate abilities. -- {1}, {T}: Put a +1/+1 counter on Cryptic Trilobite.
mana={X}{X}
type=Creature
subtype=Trilobite
power=0
toughness=0
[/card]
[card]
name=Molten Echoes
auto=chooseatype transforms((,newability[@movedTo(creature[chosentype,-token]|myBattlefield)}:all(trigger[to]) clone with(treason,haste)])) chooseend
text=As Molten Echoes enters the battlefield, choose a creature type. -- Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token thats a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Surly Badgersaur
auto=@discarded(*[creature]|myHand):all(this) counter(1/1,1)
auto=@discarded(*[land]|myHand):token(Treasure Sur)
auto=@discarded(*[-creature,-land]|myHand):name(Fight target creature you don't control) dynamicability<!powerstrike!> target(creature|opponentBattlefield)
text=Whenever you discard a creature card, put a +1/+1 counter on Surly Badgersaur. -- Whenever you discard a land card, create a treasure token. (Its an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”) -- Whenever you discard a noncreature, nonland card, Surly Badgersaur fights up to one target creature you dont control.
mana={3}{R}
type=Creature
subtype=Badger Dinosaur
power=3
toughness=3
[/card]
[card]
name=Treasure Sur
auto={T}{S}:add{W}
auto={T}{S}:add{U}
auto={T}{S}:add{B}
auto={T}{S}:add{R}
auto={T}{S}:add{G}
text={T}, Sacrifice this artifact: Add one mana of any color.
type=Artifact
[/card]
[card]
name=Spellpyre Phoenix
abilities=flying
auto=moveTo(myHand) target(*[instant;sorcery{_cycling_}|myGravyeard)
autograveyard=if type(@cycled(*|myHand)~morethan~2 then moveTo(myhand) target(Spellpyre Phoenix|myGraveyard))
text=Flying -- When Spellpyre Phoenix enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. -- At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand.
mana={3}{R}{R}
type=Creature
subtype=Phoenix
power=4
toughness=2
[/card]
[card]
name=Trynn, Champion of Freedom
abilities=hiddenface
aicode=activate moveTo(myhand) target(Silvar, Devourer of the Free|mylibrary)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Silvar, Devourer of the Free|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Silvar, Devourer of the Free|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then token(Soldier Try)
text=Partner with Silvar, Devourer of the Free (When this creature enters the battlefield, target player may put Silvar into their hand from their library, then shuffle.) -- At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token.
mana={3}{W}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Soldier Try
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]
[card]
name=Curious Herd
auto=name(choose opponent) notatarget(opponent) deplete:0 && token(Beast Cur)*foreach(artifact|opponentBattlefield)
text=Choose target opponent. You create X 3/3 green Beast creature tokens, where X is the number of artifacts that player controls.
mana={3}{G}
type=Instant
[/card]
[card]
name=Beast Cur
type=Creature
subtype=Beast
power=3
toughness=3
color=green
[/card]
[card]
name=Capricopian
auto=counter(1/1,X)
auto={2}:restriction{combatbeginsonly} all(this) counter(1/1)
text=Capricopian enters the battlefield with X +1/+1 counters on it. -- {2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It cant attack its controller.)
mana={X}{G}
type=Creature
subtype=Goat Hydra
power=0
toughness=0
[/card]
[card]
name=Garna, the Bloodflame
abilities=flash
auto=moveTo(myHand) all(creature[fresh]|graveyard)
auto=lord(other creature|myBattlefield) haste
text=Flash -- When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. -- Other creatures you control have haste.
mana={3}{B}{R}
type=Legendary Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Obscuring Haze
auto=preventAllCombatDamage from(creature|opponentbattlefield) ueot
other={0} name(Cast without Paying its Mana Cost)
otherrestriction=type(commander|mybattlefield)~morethan~0
text=If you control a commander, you may cast this spell without paying its mana cost. -- Prevent all damage that would be dealt this turn by creatures your opponents control.
mana={2}{G}
type=Instant
[/card]
[card]
name=Haldan, Avid Arcanist
abilities=hiddenface,canplayfromexile
aicode=activate moveTo(myhand) target(Pako, Arcane Retriever|mylibrary)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Pako, Arcane Retriever|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Pako, Arcane Retriever|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=lord(*[-creature]|mycastingzone) transforms((,newability[anytypeofmana]))
text=Partner with Pako, Arcane Retriever (When this creature enters the battlefield, target player may put Pako into their hand from their library, then shuffle.) -- You may play noncreature cards from exile with fetch counters on them if you exiled them, and you may spend mana as though it were mana of any color to cast those spells.
mana={2}{U}
type=Legendary Creature
subtype=Human Wizard
power=1
toughness=4
[/card]
[card]
name=Glademuse
auto=@movedTo(*|opponentStack): restriction{opponentturnonly} then draw:1 opponent
auto=@movedTo(*|myStack): restriction{opponentturnonly} then draw:1 controller
text=Whenever a player casts a spell, if its not their turn, that player draws a card.
mana={2}{G}
type=Creature
subtype=Beast
power=2
toughness=4
[/card]
[card]
name=Predatory Impetus
target=creature
auto=mustattack,lure
auto=3/3
text=Enchant creature -- Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
mana={4}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Frontier Warmonger
auto=lord(creature[attacking]|myBattlefield) menace ueot
text=Whenever one or more creatures attack an opponent or a planeswalker an opponent controls, those creatures gain menace until end of turn.
mana={3}{R}
type=Creature
subtype=Human Warrior
power=4
toughness=4
[/card]
[card]
name=Netherborn Altar
auto={T}:counter(0/0,1,Soul) && transforms((,newability[moveTo(myHand) target(commander|sideboard)] && life:-3 foreach(counter{0/0,1,Soul}) all(this) controller))
text={T}, Put a soul counter on Netherborn Altar: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on Netherborn Altar.
mana={1}{B}
type=Artifact
[/card]
[card]
name=Species Specialist
auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|myGraveyard)}:may draw:1 controller])) forever chooseend
text=As Species Specialist enters the battlefield, choose a creature type. -- Whenever a creature of the chosen type dies, you may draw a card.
mana={2}{B}{B}
type=Creature
subtype=Human Warrior
power=2
toughness=3
[/card]
[card]
name=Heirloom Blade
auto=teach(creature) 3/1
auto=teach(creature) transforms((,newability[@movedto(mygraveyard) from(this|mybattlefield):Reveal:1 revealzone(mylibrary) revealuntil(creature[share!subtype!]|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(myHand) optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend]))
auto={1}:equip
text=Equipped creature gets +3/+1. -- Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. -- Equip {1}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Parasitic Impetus
target=creature
auto=mustattack
auto=2/2
auto=@combat(attacking) source(this):life:-2 controller && life:2 opponent
text=Enchant creature -- Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Portal Mage
abilities=flash
auto=phasealter(remove,combatbhases,controller) && nextphasealter(add,combatphases,controller,after<combatends>)
text=Flash -- When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It cant attack its controller or its controllers planeswalkers.)
mana={2}{U}
type=Creature
subtype=Human Wizard
Power=2
toughness=2
[/card]
[card]
name=Agitator Ant
auto=@each my endofturn:target(creature|mybattlefield) counter(1/1,2) && target(creature|opponentbattlefield) counter(1/1,2)
auto=lord(creature[counter{1/1}]|battlefield) mustattack
text=At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
mana={2}{R}
type=Creature
subtype=Insect
power=2
toughness=2
[/card]
[card]
name=Titan Hunter
auto=@each my end:restriction{-morbid}:life:-4 controller
auto=@each opponent end:restriction{-morbid}:life:-4 opponent
auto={1}{B}{S(creature|myBattlefield}:life:4 controller
text=At the beginning of each players end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player. -- {1}{B}, Sacrifice a creature: You gain 4 life.
mana={4}{B}
type=Creature
subtype=Human Warrior
power=4
toughness=5
[/card]
[card]
name=Fireflux Squad
auto=@combat(attacking) source(this):may moveTo(myExile) target(other creature[attacking]|myBattlefield) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(mybattlefield) && transforms((,haste,attacking)) forever optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend
text=Haste -- Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
mana={3}{R}
type=Creature
subtype=Human Soldier
power=4
toughness=3
[/card]
[card]
name=Deflecting Swat
target=*|stack
auto=castcard(copied noevent)
other={0} name(Cast without Paying its Mana Cost)
otherrestriction=type(commander|mybattlefield)~morethan~0
text=If you control a commander, you may cast this spell without paying its mana cost. / You may choose new targets for target spell or ability.
mana={2}{R}
type=Instant
[/card]
[card]
name=Cazur, Ruthless Stalker
abilities=hiddenface
aicode=activate moveTo(myhand) target(Ukkima, Stalking Shadow|mylibrary)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Ukkima, Stalking Shadow|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Ukkima, Stalking Shadow|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=@combatdamaged(player) from(creature|myBattlefield):all(trigger[from]) counter(1/1)
text=Partner with Ukkima, Stalking Shadow (When this creature enters the battlefield, target player may put Ukkima into their hand from their library, then shuffle.) -- Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.
mana={3}{G}
type=Legendary Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Deadly Rollick
target=creature
auto=moveTo(exile)
other={0} name(Cast without Paying its Mana Cost)
otherrestriction=type(commander|mybattlefield)~morethan~0
text=If you control a commander, you may cast this spell without paying its mana cost. -- Exile target creature.
mana={3}{B}
type=Instant
[/card]
[card]
name=Daring Fiendbonder
abilities=haste,mustattack
autograveyard={1}{B}{E}:newability[counter(0/0,1,Indestructible) && (indestructible)forever target(creature)]
text=Haste -- Daring Fiendbonder attacks each combat if able. -- {1}{B}, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate this ability only any time you could cast a sorcery.
mana={3}{B}
type=Creature
subtype=Human Warlock
power=5
toughness=1
[/card]
[card]
name=Xyris, the Writhing Storm
abilities=flying
auto=@drawfoeof(player):token(Snake Xyr)
auto=@damagefoeof(player) from(this):draw:storedpower controller && draw:storedpower opponent
text=Flying -- Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token. -- Whenever Xyris, the Writhing Storm deals combat damage to a player, you and that player each draw that many cards.
mana={2}{G}{U}{R}
type=Legendary Creature
subtype=Snake Leviathan
power=3
toughness=5
[/card]
[card]
name=Snake Xyr
type=Creature
subtype=Snake
power=1
toughnss=1
color=green
[/card]
[card]
name=New Perspectives
auto=draw:3 controller
auto=aslongas(*|myHand)~morethan~6 then all(_cycling_|mycastinzone) altercost(colorless,-99)
text=When New Perspectives enters the battlefield, draw three cards. -- As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs.
mana={5}{U}
type=Enchantment
[/card]
[card]
name=Ethereal Forager
abilities=flying
auto=@combat(attacking) source(this):may moveTo(ownerHand) target(instant,sorcery|myExile)
text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Flying -- Whenever Ethereal Forager attacks, you may return an instant or sorcery card exiled with Ethereal Forager to its owners hand.
mana={4}{U}{U}
other={delve} name(Delve)
type=Creature
subtype=Elemental Whale
power=3
toughness=3
[/card]
[card]
name=Eon Frolicker
abilities=flying
auto=if casted(this) then turns:+1 opponent && protecction from(*) uynt && all(planeswalker|myBattlefield) protecction from(*) uynt
text=Flying -- When Eon Frolicker enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control cant be targeted, dealt damage, or enchanted by anything controlled by that player.)
mana={2}{U}{U}
type=Creature
subtype=Elemental Otter
power=5
toughness=5
[/card]
[card]
name=Nascent Metamorph
auto=@combat(attacking,blocking) source(this):Reveal:1 revealzone(opponentLibrary) revealuntil(creature|opponentLibrary) optionone donothing optiononeend optiontwo name(Copy) target(creature|reveal) copy and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealedend revealend
text=Whenever Nascent Metamorph attacks or blocks, target opponent reveals cards from the top of their library until they reveal a creature card. Nascent Metamorph becomes a copy of that card until end of turn. Then that player puts all cards revealed this way on the bottom of their library in a random order.
mana={1}{U}
type=Creature
subtype=Shapeshifter
power=1
toughness=1
[/card]
[card]
name=Fierce Guardianship
target=*[-creature]|stack
auto=fizzle
other={0} name(Cast without Paying its Mana Cost)
otherrestriction=type(commander|mybattlefield)~morethan~0
text=If you control a commander, you may cast this spell without paying its mana cost. -- Counter target noncreature spell.
mana={2}{U}
type=Instant
[/card]
[card]
name=Pako, Arcane Retriever
abilities=hiddenface,haste
aicode=activate moveTo(myhand) target(Haldan, Avid Arcanist|mylibrary)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Haldan, Avid Arcanist|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Haldan, Avid Arcanist|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=@combat(attacking) source(this):NOTCODED
text=Partner with Haldan, Avid Arcanist -- Haste -- Whenever Pako, Arcane Retriever attacks, exile the top card of each players library and put a fetch counter on each of them. Put a +1/+1 counter on Pako for each noncreature card exiled this way.
mana={3}{R}{G}
type=Legendary Creature
subtype=Elemental Hound
power=3
toughness=3
[/card]
[card]
name=Psychic Impetus
target=creature
auto=mustattack
auto=2/2
auto=@combat(attacking) source(this):scry:2 scrycore delayed dontshow donothing scrycoreend scryend
text=Enchant creature -- Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, you scry 2.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Silvar, Devourer of the Free
abilities=hiddenface,menace
aicode=activate moveTo(myhand) target(Trynn, Champion of Freedom|mylibrary)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Trynn, Champion of Freedom|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Trynn, Champion of Freedom|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto={S(Human|myBattlefield)}:all(this) counter(1/1) && indestructible ueot
text=Partner with Trynn, Champion of Freedom (When this creature enters the battlefield, target player may put Trynn into their hand from their library, then shuffle.) -- Menace -- Sacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn.
mana={3}{B}{R}
type=Legendary Creature
subtype=Cat Nightmare
power=4
toughness=2
[/card]
[card]
name=Saproling Art
type=Creature
subtype=Saproling
power=1
toughnss=1
color=green
[/card]
[card]
name=Boneyard Mycodrax
anyzone=type:creature:myGraveyard/type:creature:myGraveyard cdaactive
autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,type:creature:myGraveyard) target(creature) asSorcery
text=Boneyard Mycodraxs power and toughness are each equal to the number of other creature cards in your graveyard. -- Scavenge {4}{B} ({4}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this cards power on target creature. Scavenge only as a sorcery.)
mana={2}{B}
type=Creature
subtype=Fungus
power=*
toughness=*
[/card]
[card]
name=Shabraz, the Skyshark
abilities=hiddenface
aicode=activate moveTo(myhand) target(Brallin, Skyshark Rider|mylibrary)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Brallin, Skyshark Rider|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Brallin, Skyshark Rider|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=@drawof(player:all(this) counter(1/1,1) && life:1 controller
auto={WU}:target(creature[Human]) flying ueot
text=Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) -- Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. -- {R}: Target Shark gains trample until end of turn.
mana={3}{W}{U}
type=Legendary Creature
subtype=Shark Bird
power=3
toughness=3
[/card]
[card]
name=Tidal Barracuda
auto=lord(*[-land]|myhand,mylibrary,mygraveyard,myexile) asflash
auto=aslongas restriction{during my turn} then maxCast(*|opponentHand,opponentLibrary,opponentGraveyard,opponentExile)0
text=Any player may cast spells as though they had flash. -- Your opponents cant cast spells during your turn.
mana={3}{U}
type=Creature
subtype=Fish
power=3
toughness=4
[/card]
[card]
name=Drake Tal
abilities=flying
type=Creature
subtype=Drake
power=2
toughness=2
color=blue
[/card]
[card]
name=Dredge the Mire
target=creature|opponentGraveyard
auto=moveTo(myBattlefield)
text=Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Nikara, Lair Scavenger
abilities=menace
auto=may moveto(myhand) target(Yannik, Scavenging Sentinel|mylibrary)
auto=@movedTo(other creature[counter{1/1<anyamount>}]|nonbattlezone) from(mybattlefield):draw:1 && life:-1 controller
text=Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.) -- Menace -- Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.
mana={2}{B}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Odric, Master Tactician
abilities=first strike
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~2}:target(<anyamount>creature|battlefield) mustblock ueot all(other creature) cantblock ueot
text=First strike (This creature deals combat damage before creatures without first strike.) -- Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
mana={2}{W}{W}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=4
[/card]
[card]
name=Unexpectedly Absent
target=*[-land]
auto=this(X=0) moveto(ownerlibrary)
auto=this(X=1) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller
auto=this(X=2) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller
auto=this(X=3) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller
auto=this(X=4) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller
auto=this(X=5) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller
auto=this(X=6) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller
auto=this(X=7) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller
auto=this(X=8) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller
auto=this(X=9) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller
auto=this(X=10) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller
text=Put target nonland permanent into its owner's library just beneath the top X cards of that library.
mana={X}{W}{W}
type=Instant
[/card]
[card]
name=Profane Command
auto=choice name(Life and Return) life:-X target(player) && moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard)
auto=choice name(Life and -X/-X) life:-X target(player) && -X/-X target(creature) ueot
auto=choice name(Life and Fear) life:-X target(player) && target(<upto:X>creature|battlefield) fear ueot
auto=choice name(Return and -X/-X) moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) && -X/-X target(creature) ueot
auto=choice name(Return and Fear) moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) && target(<upto:X>creature|battlefield) fear ueot
auto=choice name(-X/-X and Fear) -X/-X target(creature) ueot && target(<upto:X>creature|battlefield) fear ueot
text=Choose two — -- • Target player loses X life. -- • Return target creature card with converted mana cost X or less from your graveyard to the battlefield. -- • Target creature gets -X/-X until end of turn. -- • Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
mana={X}{B}{B}
type=Sorcery
[/card]
[card]
name=Archon of Valor's Reach
abilities=flying,vigilance,trample
auto=chooseatype transforms((,newability[maxCast(*[chosentype])0 controller],newability[maxCast(*[chosentype])0 opponent])) chooseend
text=Flying, vigilance, trample -- As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker. -- Players can't cast spells of the chosen type.
mana={4}{G}{W}
type=Creature
subtype=Archon
power=5
toughness=6
[/card]
[card]
name=Yannik, Scavenging Sentinel
abilities=vigilance
auto=may moveto(myhand) target(Nikara, Lair Scavenger|mylibrary)
auto=(blink)forsrc target(other creature|mybattlefield) && target(creature) counter(1/1,storedpower)
text=Partner with Nikara, Lair Scavenger -- Vigilance -- When Yannik, Scavenging Sentinel enters the battlefield, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power.
mana={2}{G}{W}
type=Legendary Creature
subtype=Hyena Beast
power=3
toughness=3
[/card]
[card]
name=Bird Mig
abilities=flying
type=Creature
subtype=Bird
power=1
toughnss=1
color=white
[/card]
[card]
name=Find // Finality
other={4}{B}{G} name(Finality)
auto=ifnot paid(alternative) then moveto(myhand) target(<upto:2>creature|mygraveyard)
auto=if paid(alternative) then may counter(1/1,2) target(creature|myBattlefield) && all(creature) -4/-4 ueot
text=Return up to two target creature cards from your graveyard to your hand. // You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
mana={BG}{BG}
type=Sorcery
[/card]
[card]
name=Akim, the Soaring Wind
abilities=flying
auto=@movedTo(*[token]|myBattlefield):token(Bird,creature Bird,1/1,white,flying) limit:1
auto={3}{U}{R}{W}:all(creature[token]|myBattlefield)) double strike ueot
text=Flying -- Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. -- {3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn.
mana={2}{U}{R}{W}
type=Legendary Creature
subtype=Bird Dinosaur
power=3
toughness=4
[/card]
[card]
name=Strength of the Tajuru
target=creature
auto=counter(1/1,X)
auto=kicker target(other creature) counter(1/1,kicked)*X
kicker=multi{1}
text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) / Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
mana={X}{G}{G}
type=Instant
[/card]
[card]
name=Beast Saw
type=Creature
subtype=Beast
power=3
toughnss=3
color=green
[/card]
[card]
name=Insect Hor
abilities=flying,deathtouch
type=Creature
subtype=Insect
power=1
toughness=1
color=green
[/card]
[card]
name=Beast Hun
type=Creature
subtype=Beast
power=4
toughnss=4
color=green
[/card]

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@@ -1,119 +0,0 @@
grade=unsupported
[card]
name=Sawtusk Demolisher
text=Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Trample -- Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token.
mana={4}{G}{G}
type=Creature
subtype=Beast
power=6
toughness=6
[/card]
[card]
name=Slippery Bogbonder
abilities=flash,hexproof
auto=target(creature) counter(0/0,1,Hexproof)
text=Flash -- Hexproof -- When Slippery Bogbonder enters the battlefield, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.
mana={3}{G}
type=Creature
subtype=Human Druid
power=3
toughness=3
[/card]
[card]
name=Gavi, Nest Warden
text=You may pay {0} rather than pay the cycling cost of the first card you cycle each turn. -- Whenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token.
mana={2}{U}{R}{W}
type=Legendary Creature
subtype=Human Shaman
power=2
toughness=5
[/card]
[card]
name=Selective Adaptation
text=Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.
mana={4}{G}{G}
type=Sorcery
[/card]
[card]
name=Kathril, Aspect Warper
text=When Kathril, Aspect Warper enters the battlefield, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on Kathril for each counter put on a creature this way.
mana={2}{W}{B}{G}
type=Legendary Creature
subtype=Nightmare Insect
power=3
toughness=3
[/card]
[card]
name=Manascape Refractor
text=Manascape Refractor enters the battlefield tapped. -- Manascape Refractor has all activated abilities of all lands on the battlefield. -- You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor's abilities.
mana={3}
type=Artifact
[/card]
[card]
name=Otrimi, the Ever-Playful
text=Mutate {1}{B}{G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Trample -- Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.
mana={3}{B}{G}{U}
type=Legendary Creature
subtype=Nightmare Beast
power=6
toughness=6
[/card]
[card]
name=Nesting Grounds
auto={T}:add{1}
text={T}: Add {1}. -- {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate this ability only any time you could cast a sorcery.
type=Land
[/card]
[card]
name=Path of Ancestry
text=Path of Ancestry enters the battlefield tapped. -- {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.
type=Land
[/card]
[card]
name=Mindleecher
text=Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled.
mana={4}{B}{B}
type=Creature
subtype=Nightmare
power=5
toughness=5
[/card]
[card]
name=Abandoned Sarcophagus
text=You may cast spells that have cycling from your graveyard. -- If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
mana={3}
type=Artifact
[/card]
[card]
name=Tayam, Luminous Enigma
text=Each other creature you control enters the battlefield with an additional vigilance counter on it. -- {3}, Remove three counters from among creatures you control: Put the top three cards of your library into your graveyard, then return a permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
mana={1}{W}{B}{G}
type=Legendary Creature
subtype=Nightmare Beast
power=3
toughness=3
[/card]
[card]
name=Zaxara, the Exemplary
abilities=deathtouch
auto={T}:add{W}{W}
auto={T}:add{B}{B}
auto={T}:add{G}{G}
auto={T}:add{R}{R}
auto={T}:add{U}{U}
text=Deathtouch -- {T}: Add two mana of any one color. -- Whenever you cast a spell with {X} in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it.
mana={1}{B}{G}{U}
type=Legendary Creature
subtype=Nightmare Hydra
power=2
toughness=3
[/card]
[card]
name=Souvenir Snatcher
text=Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, gain control of target noncreature artifact.
mana={4}{U}
type=Creature
subtype=Bird
power=4
toughness=4
[/card]

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grade=unsupported
[card]
name=Dance of the Manse
text=Return up to X target artifact and/or non-Aura enchantment cards each with converted mana cost X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
mana={X}{W}{U}
type=Sorcery
[/card]
[card]
name=Arcane Signet
text={T}: Add one mana of any color in your commander's color identity.
mana={2}
type=Artifact
[/card]
[card]
name=Robber of the Rich
text=Reach, haste -- Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
mana={1}{R}
type=Creature
subtype=Human Archer Rogue
power=2
toughness=2
[/card]
[card]
name=Fervent Champion
text=First strike, haste -- Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn. -- Equip abilities you activate that target Fervent Champion cost 3 less to activate.
mana={R}
type=Creature
subtype=Human Knight
power=1
toughness=1
[/card]
[card]
name=Fires of Invention
text=You can cast spells only during your turn and you can cast no more than two spells each turn. -- You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Sorcerous Spyglass
text=As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
mana={2}
type=Artifact
[/card]
[card]
name=Specter's Shriek
text=Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand.
mana={B}
type=Sorcery
[/card]
[card]
name=Covetous Urge
text=Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
mana={UB}{UB}{UB}{UB}
type=Sorcery
[/card]

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@@ -1,292 +0,0 @@
grade=borderline
[card]
name=Mu Yanling
auto=counter(0/0,5,loyalty)
auto={C(0/0,2,Loyalty)}:name(+2: Target creature can't be blocked) unblockable target(creature)
auto={C(0/0,-3,Loyalty)}:name(-3: Draw two cards) draw:2 controller
auto={C(0/0,-10,Loyalty)}:name(-10: Tap all creatures and take and extra turn) tap all(creature|opponentbattlefield) && turns:+1 controller
text=+2: Target creature can't be blocked this turn. -- -3: Draw two cards. -- -10: Tap all creatures your opponents control. You take an extra turn after this one.
mana={4}{U}{U}
type=Legendary Planeswalker
subtype=Yanling
[/card]
[card]
name=Mowu
type=Token Legendary Creature
subtype=Hound
power=3
toughness=3
[/card]
[card]
name=Colorful Feiyi Sparrow
abilities=flying
text=Flying. (This creature can't be blocked except by creatures with flying or reach.)
mana={1}{W}
type=Creature
subtype=Bird
power=1
toughness=3
[/card]
[card]
name=Purple-Crystal Crab
auto=@movedTo(this|graveyard) from(battlefield): draw:1
text=When Purple-Crystal Crab dies, draw a card.
mana={1}{U}
type=Creature
subtype=Crab
power=1
toughness=1
[/card]
[card]
name=Vivid Flying Fish
auto=lord(Vivid Flying Fish[attacking]|myBattlefield) flying
text=Vivid Flying Fish has flying as long as it's attacking. (It can't be blocked except by creatures with flying or reach.)
mana={1}{U}
type=Creature
subtype=Fish Lizard
power=1
toughness=1
[/card]
[card]
name=Heavenly Qilin
abilities=flying
auto=@combat(attacking) source(this):flying target(other creature|myBattlefield) ueot
text=Flying. (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.
mana={2}{W}
type=Creature
subtype=Kiri
power=2
toughness=2
[/card]
[card]
name=Armored Whirl Turtle
mana={2}{U}
type=Creature
subtype=Turtle
power=0
toughness=5
[/card]
[card]
name=Nine-Tail White Fox
auto=@combatdamaged(player) from(this):draw:1 controller
text=Whenever Nine-Tail White Fox deals combate damage to a player, draw a card.
mana={2}{U}
type=Creature
subtype=Fox Spirit
power=2
toughness=2
[/card]
[card]
name=Earth-Origin Yak
auto=choice all(creature|mybattlefield) 1/1 ueot
text=When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn.
mana={3}{W}
type=Creature
subtype=Ox
power=2
toughness=4
[/card]
[card]
name=Moon-Eating Dog
auto=aslongas(planeswalker[Yanling]|mybattlefield) flying
text=As long as you control a Yanling planeswalker, Moon-Eating Dog has flying. (It can't be blocked except by creatures with flying or reach.)
mana={3}{U}
type=Creature
subtype=Hound
power=3
toughness=3
[/card]
[card]
name=Stormcloud Spirit
abilities=flying
text=Flying. (This creature can't be blocked except by creatures with flying or reach.)
mana={3}{U}{U}
type=Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Ancestor Dragon
abilities=flying
auto=@each blockers:life:type:creature[attacking]:mybattlefield controller
text=Flying. -- Whenever one o more creatures you control attack, you gain 1 life for each attacking creature.
mana={4}{W}{W}
type=Creature
subtype=Dragon
power=5
toughness=6
[/card]
[card]
name=Qilin's Blessing
target=creature
auto=2/2
text=Target creature gets +2/+2 until end of turn.
mana={W}
type=Instant
[/card]
[card]
name=Drown in Shapelessness
target=creature
auto=moveTo(ownerHand)
text=Return target creature to its owner's hand.
mana={1}{U}
type=Instant
[/card]
[card]
name=Dragon's Presence
target=creature[attacking;blocking]
auto=damage:5
text=Dragon's Presence deals 5 damage to target attacking or blocking creature.
mana={2}{W}
type=Instant
[/card]
[card]
name=Rhythmic Water Vortex
target=<upto:2>creature
auto=moveTo(ownerhand)
auto=may moveto(myhand) target(Mu Yanling|mylibrary,mygraveyard) && shuffle
text=Return up to two target creatures to their owner's hand. -- Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle it.
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Jiang Yanggu
auto=counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +2/+2 until end of turn.) target(creature) 2/2 ueot
auto={C(0/0,-1,Loyalty)}:name(-1: Create a legendary 3/3 green Mowu creature token) restriction{type(Mowu|myBattlefield)~lessthan~1}:token(Mowu)
auto={C(0/0,-5,Loyalty)}:name(-5: Target creature gains trample and +X/+X until end of turn.) target(creature) foreach(land|myBattlefield) 1/1 && trample ueot
text=+1: Target creature gets +2/+2 until end of turn. -- -1: If you don't control a creature named Mowu, create a legendary 3/3 green Hound creature token named Mowu. -- -5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.
mana={4}{G}
type=Legendary Planeswalker
subtype=Yanggu
[/card]
[card]
name=Leopard-Spotted Jiao
mana={1}{R}
type=Creature
subtype=Beast
power=3
toughness=1
[/card]
[card]
name=Feiyi Snake
abilities=reach
text=Reach (This creature can block creatures with flying.)
mana={1}{G}
type=Creature
subtype=Snake
power=2
toughness=1
[/card]
[card]
name=Sacred White Deer
auto=aslongas(planeswalker[Yanggu]|mybattlefield) {3}{G}{T}:life:4
text={3}{G},{T}: You gain 4 life. Activate this ability only if you control a Yanggu planeswalker.
mana={1}{G}
type=Creature
subtype=Elk
power=2
toughness=2
[/card]
[card]
name=Reckless Pangolin
auto=@combat(attacking) source(this):all(this) 1/1 ueot
text=Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn.
mana={2}{G}
type=Creature
subtype=Pangolin
power=2
toughness=2
[/card]
[card]
name=Ferocious Zheng
mana={2}{G}{G}
type=Creature
subtype=Cat Beast
power=4
toughness=4
[/card]
[card]
name=Fire-Omen Crane
abilities=flying
auto=@combat(attacking) source(this):damage:1 target(creature|opponentBattlefield)
text=Flying. (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls.
mana={3}{R}{R}
type=Creature
subtype=Bird Spirit
power=3
toughness=3
[/card]
[card]
name=Screeching Phoenix
abilities=flying
auto={2}{R}:all(creature|mybattlefield) 1/0 ueot
text=Flying. -- {2}{R}: Creatures you control get +1/+0 until end of turn.
mana={4}{R}{R}
type=Creature
subtype=Phoenix
power=4
toughness=4
[/card]
[card]
name=Earthshaking Si
abilities=trample
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
mana={5}{G}
type=Creature
subtype=Beast
power=5
toughness=5
[/card]
[card]
name=Hardened-Scale Armor
target=creature
auto=3/3
text=Enchant creature. -- Enchanted creature gets +3/+3.
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Breath of Fire
target=creature
auto=damage:2
text=Breath of Fire deals 2 damage to target creature.
mana={1}{R}
type=Instant
[/card]
[card]
name=Aggressive Instinct
target=creature|mybattlefield
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike!>])) forever
text=Target creature you control deals damage equal to its power to target creature you don't control.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Confidence from Strength
target=creature
auto=4/4
auto=trample
text=Target creature gets +4/+4 and gains trample until end of turn.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Journey for the Elixir
aicode=activate target(land[basic]|mylibrary,mygraveyard) moveto(myhand)
auto=name(search a basic land card) Reveal:type:*:mylibrary,mygraveyard revealzone(mylibrary,mygraveyard) optionone name(choose a basic land card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary,mygraveyard) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=may moveto(myhand) target(Jiang Yanggu|mylibrary,mygraveyard) && shuffle
text=Search your library and graveyard for a basic land card and a card named Jiang Yanggu, reveal them, put them into your hand, then shuffle your library.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Cleansing Screech
target=creature,player,planeswalker
auto=damage:4
text=Cleansing Screech deals 4 damage to any target.
mana={4}{R}
type=Sorcery
[/card]

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grade=unsupported
[card]
name=Chandra's Regulator
text=Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay 1. If you do, copy that ability. You may choose new targets for the copy. -- {1}, {T}, Discard a Mountain card or a red card: Draw a card.
mana={1}{R}
type=Legendary Artifact
[/card]
[card]
name=Scheming Symmetry
text=Choose two target players. Each of them searches their library for a card, then shuffles their library and puts that card on top of it.
mana={B}
type=Sorcery
[/card]
[card]
name=Thunderkin Awakener
text=Haste -- Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step.
mana={1}{R}
type=Creature
subtype=Elemental Shaman
power=1
toughness=2
[/card]
[card]
name=Ajani, Strength of the Pride
text=+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. -- 2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." -- 0: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.
mana={2}{W}{W}
type=Legendary Planeswalker
subtype=Ajani
[/card]
[card]
name=Repeated Reverberation
text=When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.
mana={2}{R}{R}
type=Instant
[/card]
[card]
name=Chandra, Acolyte of Flame
auto=counter(0/0,4,loyalty)
auto={C(0/0,0,Loyalty)}:target(planeswalker[red]|myBattlefield) counter(0/0,1,loyalty)
auto={C(0/0,0,Loyalty)}:token(Elemental,Creature Elemental,1/1,red,haste)*2
auto={C(0/0,-2,Loyalty)}:
text=0: Put a loyalty counter on each red planeswalker you control. -- 0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. -- -2: You may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard. If that card would be put into your graveyard this turn, exile it instead.
mana={1}{R}{R}
type=Legendary Planeswalker
subtype=Chandra
[/card]
[card]
name=Kethis, the Hidden Hand
text=Legendary spells you cast cost {1} less to cast. -- Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard."
mana={W}{B}{G}
type=Legendary Creature
subtype=Elf Advisor
power=3
toughness=4
[/card]
[card]
name=Blightbeetle
abilities=protection from green
text=Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.) -- Creatures your opponents control can't have +1/+1 counters put on them.
mana={1}{B}
type=Creature
subtype=Insect
power=1
toughness=1
[/card]
[card]
name=Diviner's Lockbox
text={1}, {T}: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate this ability only any time you could cast a sorcery.
mana={4}
type=Artifact
[/card]
[card]
name=Bag of Holding
text=Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. -- {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
mana={1}
type=Artifact
[/card]
[card]
name=Yarok, the Desecrated
text=Deathtouch, lifelink -- If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
mana={2}{B}{G}{U}
type=Legendary Creature
subtype=Elemental Horror
power=3
toughness=5
[/card]
[card]
name=Embodiment of Agonies
text=Flying, deathtouch -- Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, {2}{B} and {1}{B}{B} are different mana costs.)
mana={1}{B}{B}
type=Creature
subtype=Demon
power=0
toughness=0
[/card]
[card]
name=Tale's End
text=Counter target activated ability, triggered ability, or legendary spell.
mana={1}{U}
type=Instant
[/card]
[card]
name=Veil of Summer
text=Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
mana={G}
type=Instant
[/card]
[card]
name=Aether Gust
text=Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library.
mana={1}{U}
type=Instant
[/card]

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grade=unsupported
[card]
name=Force of Rage
text=If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost. -- Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.
mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Everdream
text=Draw a card. -- Splice onto instant or sorcery {2}{U} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Eyekite
abilities=flying
text=Flying -- Eyekite gets +2/+0 as long as you've drawn two or more cards this turn.
mana={1}{U}
type=Creature
subtype=Drake
power=1
toughness=2
[/card]
[card]
name=Throatseeker
text=Unblocked attacking Ninjas you control have lifelink.
mana={2}{B}
type=Creature
subtype=Vampire Ninja
power=3
toughness=2
[/card]
[card]
name=Aria of Flame
text=When Aria of Flame enters the battlefield, each opponent gains 10 life. -- Whenever you cast an instant or sorcery spell, put a verse counter on Aria of Flame, then it deals damage equal to the number of verse counters on it to target player or planeswalker.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Sisay, Weatherlight Captain
text=Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. -- {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with converted mana cost less than Sisay's power, put that card onto the battlefield, then shuffle your library.
mana={2}{W}
type=Legendary Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Cabal Therapist
text=Menace -- At the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.
mana={B}
type=Creature
subtype=Horror
power=1
toughness=1
[/card]
[card]
name=The First Sliver
autostack=if casted(this) then cascade:plibrarycount
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- Sliver spells you cast have cascade.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Sliver
power=7
toughness=7
[/card]
[card]
name=Watcher for Tomorrow
text=Hideaway (This creature enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Kaya's Guile
text=Choose two — -- • Each opponent sacrifices a creature. -- • Exile all cards from each opponent's graveyard. -- • Create a 1/1 white and black Spirit creature token with flying. -- • You gain 4 life. -- Entwine 3 (Choose all if you pay the entwine cost.)
mana={1}{W}{B}
type=Instant
[/card]
[card]
name=Hogaak, Arisen Necropolis
text=You can't spend mana to cast this spell. -- Convoke, delve (Each creature you tap while casting this spell pays for 1 or one mana of that creature's color. Each card you exile from your graveyard pays for {1}.) -- You may cast Hogaak, Arisen Necropolis from your graveyard. -- Trample
mana={5}{BG}{BG}
type=Legendary Creature
subtype=Avatar
power=8
toughness=8
[/card]
[card]
name=Winds of Abandon
abilities=overload
other={4}{W}{W} name(Overload)
target=creature|opponentbattlefield
auto=moveto(exile)
text=Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle their libraries. -- Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Valiant Changeling
abilities=changeling,double strike
text=This spell costs {1} less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than {5}. -- Changeling (This card is every creature type.) -- Double strike
mana={5}{W}{W}
type=Creature
subtype=Shapeshifter
power=3
toughness=3
[/card]
[card]
name=Soulherder
text=Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder. -- At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
mana={1}{W}{U}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Wrenn and Six
auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:moveto(myhand) target(land|mygraveyard)
auto={C(0/0,-1,Loyalty)}:damage:1 target(creature,player)
auto={C(0/0,-7,Loyalty)}:emblem transforms((,newability[lord(*[instant;sorcery]|mygraveyard) retrace])) forever dontremove
text=+1: Return up to one target land card from your graveyard to your hand. -- 1: Wrenn and Six deals 1 damage to any target. -- 7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.)
mana={R}{G}
type=Legendary Planeswalker
subtype=Wrenn
[/card]
[card]
name=Unsettled Mariner
abilities=changeling
auto=@targeted(*|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever
text=Changeling (This card is every creature type.) -- Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
mana={W}{U}
type=Creature
subtype=Shapeshifter
power=2
toughness=2
[/card]
[card]
name=Face of Divinity
auto=teach(creature) 2/2
text=Enchant creature -- Enchanted creature gets +2/+2. -- As long as another Aura is attached to enchanted creature, it has first strike and lifelink.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mirrodin Besieged
text=As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian. -- • Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token. -- • Phyrexian — At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=On Thin Ice
text=Enchant snow land you control -- When On Thin Ice enters the battlefield, exile target creature an opponent controls until On Thin Ice leaves the battlefield.
mana={W}
type=Snow Enchantment
subtype=Aura
[/card]
[card]
name=Unbound Flourishing
text=Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. -- Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=String of Disappearances
text=Return target creature to its owner's hand. Then that creature's controller may pay {U}{U}. If the player does, they may copy this spell and may choose a new target for that copy.
mana={U}
type=Instant
[/card]
[card]
name=Stream of Thought
target=<upto:4>*|mygraveyard
auto=deplete:4
auto=deplete:4 opponent
auto=moveTo(ownerlibrary) && shuffle
text=Target player puts the top four cards of their library into their graveyard. You shuffle up to four cards from your graveyard into your library. -- Replicate {2}{U}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
mana={U}
type=Sorcery
[/card]

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@@ -1,546 +0,0 @@
grade=borderline
[card]
name=Abu Jafar
auto=@movedto(this|graveyard) from(battlefield):bury all(creature[blocking;blocked])
text=When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They cant be regenerated.
mana={W}
type=Creature
subtype=Human
power=0
toughness=1
[/card]
[card]
name=Gideon Jura
auto=counter(0/0,6,loyalty)
auto={C(0/0,2,Loyalty)}:name (Creatures attack Guideon Jura) all(creature|opponentbattlefield) mustattack (Gideon Jura) ueot
auto={C(0/0,-2,Loyalty)}:name (Destroy target tapped creature) destroy target(creature[tapped])
auto={C(0/0,0,Loyalty)}:name (Transforms Gideon to 6/6) this(becomes(Planeswalker Creature Human Soldier,6/6) and!( transforms((,newability[preventalldamage to this])) ueot
text=+2: During target opponents next turn, creatures that player controls attack Gideon Jura if able. -- 2: Destroy target tapped creature. -- 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature thats still a planeswalker. Prevent all damage that would be dealt to him this turn.
mana={3}{W}{W}
type=Legendary Planeswalker
subtype=Gideon
[/card]
[card]
name=Militia Bugler
abilities=vigilance
auto=reveal:4 optionone name(Look at the top four cards...) target(<4>creature[power<2]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]
[card]
name=Watcher of the Roost
abilities=flying
facedown={3}
autofacedown={target(*[white]|myhand)}:morph
autofaceup=life:2 controller
text=Flying -- Morph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Watcher of the Roost is turned face up, you gain 2 life.
mana={2}{W}
type=Creature
subtype=Bird Soldier
power=2
toughness=1
[/card]
[card]
name=Aether Storm
auto=maxCast(creature)0 opponent
auto=maxCast(creature)0 controller
auto={L:4}:bury(this) opponent
auto={L:4}:bury(this) controller
text=Creature spells cant be cast. -- Pay 4 life: Destroy Aether Storm. It cant be regenerated. Any player may activate this ability.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Chief Engineer
auto=lord(artifact|myhand,mylibrary,mygraveyard,myexile,mysideboard) convoke
text=Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creatures color.)
mana={1}{U}
type=Creature
subtype=Vedalken Artificer
power=1
toughness=3
[/card]
[card]
name=Jace, Cunning Castaway
auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:name (Whenever a creature deals combat...) @each combatdamage restriction{opponentdamagedbycombat}:draw:1 controller then reject target(*|myhand) ueot
auto={C(0/0,-2,Loyalty)}:name (Create a 2/2 blue Illusion...) token(Illusion,Creature Illusion,2/2) and!( transforms((,newability[@targeted(this):sacrifice])) forever )!
auto={C(0/0,-5,Loyalty)}:name (Create two tokens of Jace Cunning Castaway) clone all(this) with([-Legendary])*2
text=+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. -- -2: Create a 2/2 blue Illusion creature token with “When this creature becomes the target of a spell, sacrifice it.” -- -5: Create two tokens that are copies of Jace, Cunning Castaway, except theyre not legendary.
mana={1}{U}{U}
type=Legendary Planeswalker
subtype=Jace
[/card]
[card]
name=Phyrexian Metamorph
auto=may copy NotATarget(creature,artifact) transform(artifact) forever
text=({U/P} can be paid with either {U} or 2 life.) -- You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except its an artifact in addition to its other types.
mana={3}{P(U)}
type=Artifact Creature
subtype=Shapeshifter
power=0
toughness=0
[/card]
[card]
name=Reality Shift
target=creature
auto=moveto(exile)
auto=manifest all(*[zpos=1]|mylibrary) controller
text=Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If its a creature card, it can be turned face up any time for its mana cost.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Sage-Eye Avengers
auto=@movedTo(*[-creature]|mystack):1/1 ueot
auto=@combat(attacking) source(this): may moveTo(ownerhand) target(creature[power<=this])
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Sage-Eye Avengers attacks, you may return target creature to its owners hand if its power is less than Sage-Eye Avengerss power.
mana={4}{U}{U}
type=Creature
subtype=Djinn Monk
power=4
toughness=5
[/card]
[card]
name=Saheeli's Artistry
auto=choice clone target(artifact)
auto=choice clone target(creature) && transforms(artifact) forever
auto=choice clone target(artifact) then clone target(creature) && transforms(artifact) forever
text=Choose one or both — • Create a token thats a copy of target artifact. • Create a token thats a copy of target creature, except its an artifact in addition to its other types.
mana={4}{U}{U}
type=Sorcery
[/card]
[card]
name=Shipbreaker Kraken
auto=this(cantargetcard(*[-monstrous]) {6}{U}{U}:becomes(monstrous) forever && counter(1/1,4) && transforms((,newability[aslongas(Shipbreaker Kraken|myBattlefield) tap target(upto<4>[creature]|battlefield)frozen])) forever
text={6}{U}{U}: Monstrosity 4. (If this creature isnt monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures dont untap during their controllers untap steps for as long as you control Shipbreaker Kraken.
mana={4}{U}{U}
type=Creature
subtype=Kraken
power=6
toughness=6
[/card]
[card]
name=True-Name Nemesis
auto=name(choose opponent) notatarget(opponent) deplete:0
auto=protection from(*)
text=As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature cant be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
mana={1}{U}{U}
type=Creature
subtype=Merfolk Rogue
power=3
toughness=1
[/card]
[card]
name=Unsubstantiate
auto=choice target(creature|battlefield) moveTo(ownerHand)
auto=choice target(*[-land]|stack) moveTo(ownerHand)
text=Return target spell or creature to its owners hand.
mana={1}{U}
type=Instant
[/card]
[card]
name=Killing Wave
auto=all (creature) transforms((,newability[upcost[{L:X}] sacrifice]))
text=For each creature, its controller sacrifices it unless they pay X life.
mana={X}{B}
type=Sorcery
[/card]
[card]
name=Liliana, Untouched by Death
auto=counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:name (Put the top three cards of your library...) deplete:3:@movedTo(creature[zombie]|mygraveyard):life:-2 opponent && life:2 controller
auto={C(0/0,-2,Loyalty)}:name (Target creature gets -X/-X until end...) target(creature) foreach(zombie) -1/-1
auto={C(0/0,-3,Loyalty)}:name (Yoy may cast Zombie cards...) (creature[zombie]|myGraveyard) CanPlayFromGraveyard
text=+1: Put the top three cards of your library into your graveyard. If at least one of them is a Zombie card, each opponent loses 2 life and you gain 2 life. -- -2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. -- -3: You may cast Zombie cards from your graveyard this turn.
mana={2}{B}{B}
type=Legendary Planeswalker
subtype=Liliana
[/card]
[card]
name=Necropolis Fiend
abilities=flying
auto={X}{T}{E<X>(*|myGraveyard)}: target(creature) -X/-X ueot
text=Flying -- Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
mana={7}{B}{B}
other={delve} name(Delve)
type=Creature
subtype=Demon
power=4
toughness=5
[/card]
[card]
name=Ruthless Ripper
abilities=deathtouch
facedown={3}
autofacedown={target(*[black]|myhand)}:morph
autofaceup=target(player) life:-2
text=Deathtouch -- Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Ruthless Ripper is turned face up, target player loses 2 life.
mana={B}
type=Creature
subtype=Human Assassin
power=1
toughness=1
[/card]
[card]
name=Yixlid Jailer
auto=lord(*|graveyard) loseabilities
text=Cards in graveyards lose all abilities.
mana={1}{B}
type=Creature
subtype=Zombie Wizard
power=2
toughness=1
[/card]
[card]
name=Brass's Bounty
auto=foreach(land|mybattlefield) token(Treasure,Artifact) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )!
text=For each land you control, create a Treasure token. (Its an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
mana={6}{R}
type=Sorcery
[/card]
[card]
name=Burning Sun's Avatar
auto=damage:3 target(opponent,planeswalker) && damage:3 target(creature|battlefield)
text=When Burning Suns Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
mana={3}{R}{R}{R}
type=Creature
subtype=Dinosaur Avatar
power=6
toughness=6
[/card]
[card]
name=Comet Storm
auto=kicker damage:X target(creature,player,planeswalker)
kicker=multi{1}
target=creature,player,planeswalker
auto=damage:X
text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
mana={X}{R}{R}
type=Instant
[/card]
[card]
name=Flamerush Rider
other={2}{R}{R} name(Dash)
auto=@combat(attacking) source(this):clone((other creature[attacking;tapped]) with(unearth,haste[attacking]))
text=Whenever Flamerush Rider attacks, create a token thats a copy of another target attacking creature and thats tapped and attacking. Exile the token at end of combat. -- Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and its returned from the battlefield to its owners hand at the beginning of the next end step.)
mana={4}{R}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Exquisite Firecraft
target=creature,player,planeswalker
auto=damage:4
auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then nofizzle
text=Exquisite Firecraft deals 4 damage to any target. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell cant be countered.
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
name=Forked Lightning
target=creature
auto=damage:1
auto=damage:1 target(creature)
auto=ability$!name(1 damage to target creature) choice target(creature) damage:1!$ controller
auto=ability$!name(1 damage to target creature) choice target(creature) damage:1!$ controller
text=Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Scent of Cinder
auto={T}:target(<anyamount>[red]|myhand) transforms((,newability[foreach(*[red]|reveal) damage:1 target(creature,player,planeswalker)]))
text=Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Wildfire Eternal
auto=@combat(blocked) source(this):life:-4 opponent
auto=@combat(notblocked) source(this):target(*[instant;sorcery]|myHand) and! ( activate castcard(normal) )!
text=Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) -- Whenever Wildfire Eternal attacks and isnt blocked, you may cast an instant or sorcery card from your hand without paying its mana cost.
mana={3}{R}
type=Creature
subtype=Zombie Jackal Cleric
power=1
toughness=4
[/card]
[card]
name=Arashin War Beast
auto=@combatdamagefoeof(creature[blocking]) from(this):manifest all(*[zpos=1]|mylibrary)
text=Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if its a creature card.)
mana={5}{G}{G}
type=Creature
subtype=Beast
power=6
toughness=6
[/card]
[card]
name=Elvish Rejuvenator
aicode=activate moveTo(myBattlefield) tap(noevent) target(land|myLibrary)
auto=name(Reveal Cards) Reveal:5 revealzone(mylibrary) revealuntil(land|mylibrary) optionone choice name(Put a land card) target(land|reveal) moveto(mybattlefield) tap(noevent) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
text=When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
mana={2}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=1
[/card]
[card]
name=Eureka
auto=moveto(ownerbattlefield) notatarget(<anyamount>*[creature;artifact;enchantment;land;planeswalker]|myhand)
auto=ability$! moveto(ownerbattlefield) notatarget(<anyamount>*[creature;artifact;enchantment;land;planeswalker]|myhand) !$ opponent
text=Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Foe-Razer Regent
abilities=flying
auto=@movedTo(this|mybattlefield) from(myHand):all(trigger[to]) transforms((,newability[choice name(Fight target creature you don't control) dynamicability<!powerstrike!> target(creature|opponentBattlefield)])) forever
auto=@lord(creature|mybattlefield) dynamicability<!powerstrike!> target(creature|opponentBattlefield):all(trigger[to]) endofturn:counter(1/1,2)
text=Flying -- When Foe-Razer Regent enters the battlefield, you may have it fight target creature you dont control. -- Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.
mana={5}{G}{G}
type=Creature
subtype=Dragon
power=4
toughness=5
[/card]
[card]
name=Nessian Wilds Ravager
abilities=flying
auto=ability$!choice name(Tribute 6) all(mystored) counter(1/1,6) _ choice name(May fight another target creature) may transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot opponent !$ opponent
text=Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.) -- When Nessian Wilds Ravager enters the battlefield, if tribute wasnt paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)
mana={4}{G}{G}
type=Creature
subtype=Hydra
power=6
toughness=6
[/card]
[card]
name=Ramunap Excavator
auto=lord(land|mygraveyard) CanPlayFromGraveyard
text=You may play land cards from your graveyard.
mana={2}{G}
type=Creature
subtype=Naga Cleric
power=2
toughness=3
[/card]
[card]
name=Scapeshift
auto={S<anyamount>(land|myBattlefield)}:ability$!moveto(myBattlefield) and!(tap(noevent))! notatarget(<anyamount>land|mylibrary)!$ controller && shuffle
text=Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle your library.
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Tinder Wall
abilities=defender
auto={S}:add {R}{R}
auto={R}{S}:damage:2 target(creature[blocked])
text=Defender (This creature cant attack.) -- Sacrifice Tinder Wall: Add {R}{R}. -- {R}, Sacrifice Tinder Wall: It deals 2 damage to target creature its blocking.
mana={G}
type=Creature
subtype=Plant Wall
power=0
toughness=3
[/card]
[card]
name=Breaking // Entering
auto=choice {U}{B}:deplete:8 target(player)
auto=choice {4}{B}{R}:target(creature|graveyard) moveTo(mybattlefield) && transforms((,newability,haste)) ueot
auto=choice {U}{B}{4}{B}{R}:deplete:8 target(player) then target(creature|graveyard) moveTo(mybattlefield) && transforms((,newability,haste)) ueot
text=Target player puts the top eight cards of their library into their graveyard. -- Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. -- Fuse (You may cast one or both halves of this card from your hand.)
mana={0}
type=Sorcery
[/card]
[card]
name=Dimir Charm
auto=choice target(sorcery|stack) fizzle
auto=choice destroy target(creature[power<=2])
auto=choice target(player) name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
text=Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target players library. Put one back and the rest into that players graveyard.
mana={U}{B}
type=Instant
[/card]
[card]
name=Fire // Ice
auto=choice {1}{R}:damage:1 target(creature,player,planeswalker) && damage:1 target(creature,player,planeswalker)
auto=choice {1}{U}:tap target(*|battlefield) && draw:1 controller
text=Fire deals 2 damage divided as you choose among one or two targets. -- Tap target permanent. Draw a card.
mana={0}
type=Instant
[/card]
[card]
name=Izzet Charm
auto=choice target(*[-creature]|stack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
auto=choice target(creature) damage:2
auto=choice draw:2 controller then reject:2 target(*|myhand)
text=Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.
mana={U}{R}
type=Instant
[/card]
[card]
name=Karador, Ghost Chieftain
anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive
auto=lord(creature[maxCast(creature)1]|mygraveyard) canPlayFromGraveyard
text=This spell costs {1} less to cast for each creature card in your graveyard. -- During each of your turns, you may cast one creature card from your graveyard.
mana={5}{B}{G}{W}
type=Legendary Creature
subtype=Centaur Spirit
power=3
toughness=4
[/card]
[card]
name=Life // Death
auto=choice {G}:lord(land|myBattlefield) becomes(Creature,1/1) ueot
auto=choice {1}{B}:target (creature|myGraveyard) moveTo(myBattlefield) then life:-manacost controller
text=All lands you control become 1/1 creatures until end of turn. Theyre still lands. -- Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.
mana={0}
type=Sorcery
[/card]
[card]
name=Nightveil Specter
abilities=flying
auto=@combatdamaged(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)))! all(*[zpos=1]|mylibrary)
text=Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library. -- You may play cards exiled with Nightveil Specter.
mana={UB}{UB}{UB}
type=Creature
subtype=Specter
power=2
toughness=3
[/card]
[card]
name=Rakdos Firewheeler
auto=damage:2 target(opponent)
auto=damage:2 target(creature,planeswalker|opponentbattlefield)
text=When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
mana={B}{B}{R}{R}
type=Creature
subtype=Human Rogue
power=4
toughness=3
[/card]
[card]
name=Simic Ascendancy
auto={1}{G}{U}:counter(1/1,1) target(creature|myBattlefield)
auto=@<anyamount>counter(1/1,1) target(creature|myBattlefield):<anyamount>counter(0/0,1,growth) all(this)
auto=@each my upkeep:this(counter{0/0.1.growth}>=20)while wingame
text={1}{G}{U}: Put a +1/+1 counter on target creature you control. -- Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. -- At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
mana={G}{U}
type=Enchantment
[/card]
[card]
name=Vexing Shusher
abilities=nofizzle
auto={RG}: target(*[-land]|stack) nofizzle
text=This spell cant be countered. -- {R/G}: Target spell cant be countered.
mana={RG}{RG}
type=Creature
subtype=Goblin Shaman
power=2
toughness=2
[/card]
[card]
name=Blight Herder
auto=@movedTo(*|mystack):may ([upto <2>*] moveTo(opponentgraveyard) from (opponentexile)) then token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*3
text=When you cast this spell, you may put two cards your opponents own from exile into their owners graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have “Sacrifice this creature: Add {C}.”
mana={5}
type=Creature
subtype=Eldrazi Processor
power=4
toughness=5
[/card]
[card]
name=Dragon Throne of Tarkir
auto={3}:equip
auto=teach(creature) defender
auto=teach(creature) {2}{T}:lord(other creature|myBattlefield) dynamicability<!mytgt powerpumpboth!> ueot
text=Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creatures power." -- Equip {3}
mana={4}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Gate Colossus
anyzone=foreach(land[Gate]|myBattlefield) changecost(colorless:-1) forcedalive
auto=cantbeblockedby(creature[power>=2])
autograveyard=@movedTo(land[Gate]|myBattlefield):may moveTo(myLibray)
text=This spell costs {1} less to cast for each Gate you control. -- Gate Colossus cant be blocked by creatures with power 2 or less. -- Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.
mana={8}
type=Artifact Creature
subtype=Construct
power=8
toughness=8
[/card]
[card]
name=Gleemox
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
text={T}: Add one mana of any color to your mana pool. -- This card is banned.
mana={0}
type=Artifact
[/card]
[card]
name=Metalworker
auto={T}:target(<anyamount>[artifact]|myhand) transforms((,newability[foreach(artifact|reveal) add: {2}]))
text={T}: Reveal any number of artifact cards in your hand. Add {C}{C} for each card revealed this way.
mana={3}
type=Artifact Creature
subtype=Construct
power=1
toughness=2
[/card]
[card]
name=Pathrazer of Ulamog
abilities=menace
abilities=oneblocker
auto=@combat(attacking) source(this):name(Annihilate 3) ability$!name(sacrifice) notatarget(<3>*|mybattlefield) sacrifice!$ opponent
text=Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) -- Pathrazer of Ulamog cant be blocked except by three or more creatures.
mana={11}
type=Creature
subtype=Eldrazi
power=9
toughness=9
[/card]
[card]
name=Steel Hellkite
abilities=flying
auto={2}:1/0 ueot
@combatdamaged(player) from(this):phaseaction<postbattle> may {X}:destroy all(*[-land;manacost=X]) opponent limit:1
text=Flying -- {2}: Steel Hellkite gets +1/+0 until end of turn. -- {X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.
mana={6}
type=Artifact Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Winter Orb
auto=aslongas sourcenottap:lord(land) doesnotuntap
auto=@each my untap:untap notatarget(land|mybattlefield)
auto=@each opponent untap:ability$!name(untap land) untap notatarget(land|mybattlefield)!$ opponent
text=As long as Winter Orb is untapped, players cant untap more than one land during their untap steps.
mana={2}
type=Artifact
[/card]
[card]
name=Maze's End
auto=tap(noevent)
auto={T}:Add {1}
aicode=activate moveTo(myBattlefield) target(land[Gate]|myLibrary)
auto={H(this|mybattlefield)}{3}{T}:=name(search a gate) reveal:plibrarycount optionone name(choose gate) target(land[Gate]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend then aslongas(Selesnya Guildgate,Izzet Guildgate,Golgari Guildgate, Dimir Guildgate,Boros Guildgate,Simic Guildgate,Rakdos Guildgate,Orzhov Guildgate,Gruul Guildgate,Azorius Guildgate|myBattlefield) while wingame
text=Mazes End enters the battlefield tapped. -- {T}:Add {C}. -- {3},{T},Return Mazes End to its owners hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
type=Land
[/card]

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grade=unsupported
[card]
name=Bronzehide Lion
text={G}{W}: Bronzehide Lion gains indestructible until end of turn. -- When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and " {G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
mana={G}{W}
type=Creature
subtype=Cat
power=3
toughness=3
[/card]
[card]
name=Kroxa, Titan of Death's Hunger
text=When Kroxa enters the battlefield, sacrifice it unless it escaped. -- Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. -- Escape— {B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={B}{R}
type=Legendary Creature
subtype=Elder Giant
power=6
toughness=6
[/card]
[card]
name=Whirlwind Denial
text=For each spell and ability your opponents control, counter it unless its controller pays 4 .
mana={2}{U}
type=Instant
[/card]
[card]
name=Uro, Titan of Nature's Wrath
text=When Uro enters the battlefield, sacrifice it unless it escaped. -- Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. -- Escape— {G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={1}{G}{U}
type=Legendary Creature
subtype=Elder Giant
power=6
toughness=6
[/card]
[card]
name=Atris, Oracle of Half-Truths
text=Menace -- When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
mana={2}{U}{B}
type=Legendary Creature
subtype=Human Advisor
power=3
toughness=2
[/card]
[card]
name=Altar of the Pantheon
text=Your devotion to each color and each combination of colors is increased by one. -- {T}: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.
mana={3}
type=Artifact
[/card]
[card]
name=Tectonic Giant
text=Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one — -- • Tectonic Giant deals 3 damage to each opponent. -- • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
mana={2}{R}{R}
type=Creature
subtype=Elemental Giant
power=3
toughness=4
[/card]
[card]
name=Medomai's Prophecy
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -- I — Scry 2. -- II — Choose a card name. -- III — When you cast a spell with the chosen name for the first time this turn, draw two cards. -- IV — Look at the top card of each player's library.
mana={1}{U}
type=Enchantment
subtype=Saga
[/card]
[card]
name=Ilysian Caryatid
text={T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
mana={1}{G}
type=Creature
subtype=Plant
power=1
toughness=1
[/card]
[card]
name=Allure of the Unknown
text=Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
mana={3}{B}{R}
type=Sorcery
[/card]
[card]
name=Haktos the Unscarred
text=Haktos the Unscarred attacks each combat if able. -- As Haktos enters the battlefield, choose 2, 3, or 4 at random. -- Haktos has protection from each converted mana cost other than the chosen number.
mana={R}{R}{W}{W}
type=Legendary Creature
subtype=Human Warrior
power=6
toughness=1
[/card]
[card]
name=The Binding of the Titans
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Each player puts the top three cards of their library into their graveyard. -- II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life. -- III — Return target creature or land card from your graveyard to your hand.
mana={1}{G}
type=Enchantment
subtype=Saga
[/card]
[card]
name=Protean Thaumaturge
text=Constellation — Whenever an enchantment enters the battlefield under your control, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Heroes of the Revel
text=When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn.
mana={4}{R}
type=Creature
subtype=Satyr Soldier
power=4
toughness=4
[/card]
[card]
name=Dawn Evangel
text=Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with converted mana cost 2 or less from your graveyard to your hand.
mana={2}{W}
type=Enchantment Creature
subtype=Human Cleric
power=2
toughness=3
[/card]

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@@ -1,155 +0,0 @@
grade=unsupported
[card]
name=Alexander Clamilton
text=Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.) -- {1}{R}, {T}: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.
mana={2}{U}
type=Legendary Creature
subtype=Clamfolk Advisor Rebel
power=0
toughness=4
[/card]
[card]
name=Syr Cadian, Knight Owl
text=Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.) -- {W}: Syr Cadian, Knight Owl gains vigilance until end of turn. Activate this ability only from sunrise to sunset. -- {B}: Syr Cadian, Knight Owl gains flying until end of turn. Activate this ability only from sunset to sunrise.
mana={3}{W}{W}
type=Legendary Creature
subtype=Bird Knight
power=4
toughness=4
[/card]
[card]
name=Rings a Bell
text=As Rings a Bell enters the battlefield, choose a word with four or more letters. -- After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card.
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Infernius Spawnington III, Esq.
text=Flying, first strike, trample, haste -- This spell costs {3} less to cast for each card you've revealed this turn. -- When Infernius Spawnington III, Esq. enters the battlefield, you may say "I'm here." If you do, it deals 3 damage to target player.
mana={10}{B}
type=Creature
subtype=Demon Beast Grandchild
power=9
toughness=9
[/card]
[card]
name=Strutting Turkey
text=When this creature enters the battlefield, exile target creature card with converted mana cost 2 or less from your graveyard. If it has augment, combine it with a host you control. Otherwise, put it onto the battlefield.
mana={3}{W}
type=Host Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Surgeon General Commander
text=Whenever you augment, enchant, or mutate a creature you control, draw a card. -- {T}: Add {W}, {U}, {B}, {R}, or {G}.
mana={3}{G}
type=Legendary Creature
subtype=Wombat Bat Chameleon
power=3
toughness=3
[/card]
[card]
name=Boomstacker
text=As Boomstacker enters the battlefield and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.) -- Boomstacker gets +1/+1 for each die in its stack. -- Boomstacker attacks each combat if able. -- When the stack falls, sacrifice Boomstacker.
mana={2}{R}
type=Creature
subtype=Goblin Artificer
power=0
toughness=0
[/card]
[card]
name=Who // What // When // Where // Why
text=Who -- oXoW -- Instant -- Target player gains X life. -- // -- What -- o2oR -- Instant -- Destroy target artifact. -- // -- When -- o2oU -- Instant -- Counter target creature spell. -- // -- Where -- o3oB -- Instant -- Destroy target land. -- // -- Why -- o1oG -- Instant -- Destroy target enchantment.
type=Instant
[/card]
[card]
name=Underdome
text={T}: Add {X}. -- {T}: Add one mana of any color. Spend this mana only to pay silver-bordered costs.
type=Land
[/card]
[card]
name=Yet Another Aether Vortex
text=All creatures have haste. -- Players play with the top card of their libraries revealed. -- Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.
mana={3}{R}{R}
type=Enchantment
[/card]
[card]
name=Bat-
text=Flying -- At the beginning of each end step, if an opponent lost 3 or more life this turn, -- Augment {1}{B} ({1}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
type=Creature
subtype=Bat
power=+1
toughness=+1
[/card]
[card]
name=Chicken à la King
text=Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.) -- Tap an untapped Bird you control: Roll a six-sided die. (Like now.)
mana={1}{U}{U}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Abstract Iguanart
text=Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on Abstract Iguanart.
mana={1}{R}
type=Creature
subtype=Art Lizard
power=1
toughness=1
[/card]
[card]
name=Flavor Judge
text={T}: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice Flavor Judge and counter that spell or ability.
mana={1}{W}
type=Creature
subtype=Bird Advisor
power=2
toughness=2
[/card]
[card]
name=B.O.B. (Bevy of Beebles)
text=As B.O.B. enters the battlefield, create four 1/1 blue Beeble creature tokens. -- The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.) -- +1: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand. -- 1: Draw a card.
mana={3}{U}{U}
type=Legendary Planeswalker
subtype=B.O.B.
[/card]
[card]
name=Pippa, Duchess of Dice
text={2}{G}, {T}: Roll a six-sided die. It becomes a green Die creature token with power and toughness each equal to its result. -- {2}{U}, {T}: Reroll any die. (Activate this ability only any time it makes sense.)
mana={2}{G}
type=Legendary Creature
subtype=Human Noble
power=2
toughness=2
[/card]
[card]
name=Acornelia, Fashionable Filcher
text=Whenever you cast a spell with a squirrel in its art, you get (an acorn counter). -- Whenever a Squirrel you control enters the battlefield or dies, you get. -- {2}{B}, Pay {X} : Target creature gets -X/-X until end of turn. -- {G}, Pay {X} : Target creature gets +X/+X until end of turn.
mana={3}{B}
type=Legendary Creature
subtype=Squirrel
power=3
toughness=3
[/card]
[card]
name=Stet, Draconic Proofreader
text=Flying -- Whenever Stet, Draconic Proofreader attacks, you may exile a card from your graveyard. When you do, Stet, Draconic Proofreader deals 4 damage to any target whose name begins with the same letter as the exiled card. -- {W}: Delete the first letter of target permanent or player's name until end of turn.
mana={4}{R}{R}
type=Legendary Creature
subtype=Dragon Bureaucrat
power=4
toughness=4
[/card]
[card]
name=Spirit of the Season
text=When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
mana={1}{G}{G}
type=Creature
subtype=Treefolk Spirit
power=3
toughness=3
[/card]

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@@ -2,6 +2,8 @@ grade=crappy
##the following are not added becuase they are not choosen discard.
###1. Decimate should only be castable if there are 4 legal targets.###
###2. Decimate should fizzle if 1 or more of the 4 targets become illegal or cease to exist.###
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programatically so the other comments are removed except for AUTO_DEFINE - Vitty85 09-05-2020
[card]
name=Decimate
auto=ability$!destroy target(artifact)!$ controller

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@@ -37998,16 +37998,6 @@ text=You may play an additional land this turn. -- Draw a card.
mana={1}{G}
type=Sorcery
[/card]
#[card]
#name=Explorer's Scope
#auto={1}:equip
#aicode=activate transforms((,newability[moveto(mybattlefield) and!(tap(noevent))! all(land[zpos=1]|mylibrary)])) ueot
#auto=@combat(attacking) source(mytgt):reveal:1 optionone target(land|reveal) moveto(mybattlefield) and!(tap(noevent))! optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
#text=Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
#mana={1}
#type=Artifact
#subtype=Equipment
#[/card]
[card]
name=Explosive Apparatus
auto={3}{T}{s}:damage:2 target(other *[creature;player])

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