diff --git a/projects/mtg/bin/Res/sets/ELD/_cards.dat b/projects/mtg/bin/Res/sets/ELD/_cards.dat index e9daa10fc..7fdcdc5a7 100644 --- a/projects/mtg/bin/Res/sets/ELD/_cards.dat +++ b/projects/mtg/bin/Res/sets/ELD/_cards.dat @@ -70,7 +70,7 @@ id=-473155 rarity=T [/card] [card] -primitive=Wolf +primitive=Wolf Gar id=-473153 rarity=T [/card] diff --git a/projects/mtg/bin/Res/sets/primitives/AKH.txt b/projects/mtg/bin/Res/sets/primitives/AKH.txt deleted file mode 100644 index eabbbf493..000000000 --- a/projects/mtg/bin/Res/sets/primitives/AKH.txt +++ /dev/null @@ -1,2501 +0,0 @@ -grade=borderline -## cant code: Glorious End, Vizier of the Menagerie, Anointed Procession, Gideon's Intervention, Trueheart Duelist, Vizier of Remedies, New Perspectives, Sacred Excavation, Dispossess, Shadow of the Grave, Soulstinger, Glorious End, Harsh Mentor, Comply, Embalmer's Tools, Oracle's Vault - -## partial problems## -#Vizier of Many Faces, second clone isnt white -#Naga Vitalist cant do of any color lands produce -#Quarry Hauler cant remove same counters -#aftermath exiledeath? review card -#Gideon, Martial Paragon check later -#Liliana, Death Wielder check later -#aslongas(Desert|mybattlefield,myGraveyard) correct code for desert - -[card] -name=Angel of Sanctions -abilities=flying -auto=may (blink)forsrc target(*[-land]|opponentbattlefield) -autograveyard={5}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=Flying -- When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. -- Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.) -mana={3}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=4 -[/card] - -[card] -name=Anointed Procession -abilities=tokenizer -text=If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. -mana={3}{W} -type=Enchantment -[/card] - -[card] -name=Anointer Priest -auto=@movedto(creature[token]|mybattlefield):life:1 controller -autograveyard={3}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=Whenever a creature token enters the battlefield under your control, you gain 1 life. -- Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] - -[card] -name=Binding Mummy -auto=@movedto(other zombie|mybattlefield):may tap target(artifact,creature) -text=Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature. -mana={1}{W} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] - -[card] -name=Cartouche of Solidarity -target=creature|myBattlefield -auto=1/1 -auto=first strike -auto=token(Warrior,creature Warrior,1/1,white,vigilance) -text=Enchant creature you control -- When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. -- Enchanted creature gets +1/+1 and has first strike. -mana={W} -type=Enchantment -subtype=Aura Cartouche -[/card] - -[card] -name=Cast Out -abilities=flash -auto=blink(*[-land]|opponentbattlefield) forsrc -autohand=__CYCLING__({W}) -text=Flash -- When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. -- Cycling {W} ({W}, Discard this card: Draw a card.) -mana={3}{W} -type=Enchantment -[/card] - -[card] -name=Compulsory Rest -target=creature -auto=cantattack -auto=cantblock -auto={2}{S}:life:2 -text=Enchant creature -- Enchanted creature can't attack or block. -- Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life." -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Devoted Crop-Mate -auto=@exerted(this):moveto(mybattlefield) target(creature[manacost<=2]|mygraveyard) -auto=@combat(attacking) source(this):may exert -text=You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.) -mana={2}{W} -type=Creature -subtype=Human Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Djeru's Resolve -target=creature -auto=untap -auto=preventalldamage to(this) -autohand=__CYCLING__({2}) -text=Untap target creature. Prevent all damage that would be dealt to it this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={W} -type=Instant -[/card] - -[card] -name=Fan Bearer -auto={2}{T}:Tap target(creature) -text={2}, {T}: Tap target creature. -mana={W} -type=Creature -subtype=Zombie -power=1 -toughness=2 -[/card] - -[card] -name=Forsake the Worldly -target=artifact,enchantment -auto=moveto(exile) -autohand=__CYCLING__({2}) -text=Exile target artifact or enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{W} -type=Instant -[/card] - -[card] -name=Gideon of the Trials -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:target(*|battlefield) transforms((,newability[preventalldamage from(this)])) uynt -auto={C(0/0,0,Loyalty)}:name(becomes 4/4) transforms((Creature Human Soldier,setpower=4,settoughness=4,indestructible,newability[preventAllDamage to(this)])) ueot -auto={C(0/0,0,Loyalty)}:emblem transforms((,newability[lord(gideon|mybattlefield) cantlose])) forever dontremove -text=+1: You gain 2 life. -- -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -- -6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total." -text=+1: Until your next turn, prevent all damage target permanent would deal. -- 0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game." -mana={1}{W}{W} -type=Legendary Planeswalker -subtype=Gideon -[/card] - -[card] -name=Glory-Bound Initiate -auto=@exerted(this):transforms((,newability[lifelink],newability[1/3])) ueot -auto=@combat(attacking) source(this):may exert -text=You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.) -mana={1}{W} -type=Creature -subtype=Human Warrior -power=3 -toughness=1 -[/card] - -[card] -name=Gust Walker -auto=@exerted(this):transforms((,newability[flying],newability[1/1])) ueot -auto=@combat(attacking) source(this):may exert -text=You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) -mana={1}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] - -[card] -name=In Oketra's Name -auto=all(zombie|mybattlefield) 2/1 -auto=all(creature[-zombie]|mybattlefield) 1/1 -text=Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Oketra the True -abilities=double strike,indestructible -auto=aslongas(creature|mybattlefield) cantattack <4 -auto=aslongas(creature|mybattlefield) cantblock <4 -auto={3}{W}:token(Warrior,creature Warrior,1/1,white,vigilance) -text=Double strike, indestructible -- Oketra the True can't attack or block unless you control at least three other creatures. -- {3}{W}: Create a 1/1 white Warrior creature token with vigilance. -mana={3}{W} -type=Legendary Creature -subtype=God -power=3 -toughness=6 -[/card] - -[card] -name=Oketra's Attendant -abilities=flying -autohand=__CYCLING__({2}) -autograveyard={3}{W}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Embalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.) -mana={3}{W}{W} -type=Creature -subtype=Bird Soldier -power=3 -toughness=3 -[/card] - -[card] -name=Protection of the Hekma -auto=@damaged(controller):life:1 -text=If a source an opponent controls would deal damage to you, prevent 1 of that damage. -mana={4}{W} -type=Enchantment -[/card] - -[card] -name=Regal Caracal -auto=lord(other cat|mybattlefield) 1/1 -auto=lord(other cat|mybattlefield) lifelink -auto=token(Cat,creature Cat,1/1,white)*2 -text=Other Cats you control get +1/+1 and have lifelink. -- When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink. -mana={3}{W}{W} -type=Creature -subtype=Cat -power=3 -toughness=3 -[/card] - -[card] -name=Rhet-Crop Spearmaster -auto=@exerted(this):transforms((,newability[1/0],newability[firststrike])) ueot -auto=@combat(attacking) source(this):may exert -text=You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.) -mana={2}{W} -type=Creature -subtype=Human Warrior -power=3 -toughness=1 -[/card] - -[card] -name=Sacred Cat -abilities=lifelink -autograveyard={W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=Lifelink -- Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.) -mana={W} -type=Creature -subtype=Cat -power=1 -toughness=1 -[/card] - -[card] -name=Seraph of the Suns -abilities=flying, indestructible -text=Flying -- Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) -mana={5}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] - -[card] -name=Sparring Mummy -auto=untap target(creature) -text=When Sparring Mummy enters the battlefield, untap target creature. -mana={3}{W} -type=Creature -subtype=Zombie -power=3 -toughness=3 -[/card] - -[card] -name=Supply Caravan -auto=if type(creature[tapped]|mybattlefield)~morethan~0 token(Warrior,creature Warrior,1/1,white,vigilance) -text=When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance. -mana={4}{W} -type=Creature -subtype=Camel -power=3 -toughness=5 -[/card] - -[card] -name=Tah-Crop Elite -abilities=flying -auto=@exerted(this):all(creature|myBattlefield) 1/1 -auto=@combat(attacking) source(this):may exert -text=Flying -- You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.) -mana={3}{W} -type=Creature -subtype=Bird Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Those Who Serve -mana={2}{W} -type=Creature -subtype=Zombie -power=2 -toughness=4 -[/card] - -[card] -name=Time to Reflect -target=creature(blocking,blocked) from(zombie) -auto=moveto(exile) -text=Exile target creature that blocked or was blocked by a Zombie this turn. -mana={W} -type=Instant -[/card] - -[card] -name=Trial of Solidarity -auto=all(creature|mybattlefield) 2/1 ueot -auto=all(creature|mybattlefield) vigilance ueot -auto=@movedto(cartouche|mybattlefield):moveto(myhand) -text=When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. -- When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand. -mana={2}{W} -type=Enchantment -[/card] - -[card] -name=Unwavering Initiate -abilities=vigilance -autograveyard={4}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=Vigilance -- Embalm {4}{W} ({4}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.) -mana={2}{W} -type=Creature -subtype=Human Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Winged Shepherd -abilities=flying, vigilance -autohand=__CYCLING__({W}) -text=Flying, vigilance -- Cycling {W} ({W}, Discard this card: Draw a card.) -mana={5}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] - -[card] -name=Angler Drake -abilities=flying -auto=may moveto(ownerhand) target(creature) -text=Flying -- When Angler Drake enters the battlefield, you may return target creature to its owner's hand. -mana={4}{U}{U} -type=Creature -subtype=Drake -power=4 -toughness=4 -[/card] - -[card] -name=As Foretold -auto=@each my upkeep:counter(0/0,1,time) -auto={0}:castcard(normal) notatarget(*[-land;manacost<=counter{0/0.1.time}]|myhand) limit:1 -text=At the beginning of your upkeep, put a time counter on As Foretold. -- Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with converted mana cost X or less, where X is the number of time counters on As Foretold. -mana={2}{U} -type=Enchantment -[/card] - -[card] -name=Aven Initiate -abilities=flying -autograveyard={6}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=Flying -- Embalm {6}{U} ({6}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.) -mana={3}{U} -type=Creature -subtype=Bird Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Cartouche of Knowledge -target=creature|myBattlefield -auto=1/1 -auto=flying -auto=draw:1 controller -text=Enchant creature you control -- When Cartouche of Knowledge enters the battlefield, draw a card. -- Enchanted creature gets +1/+1 and has flying. -mana={1}{U} -type=Enchantment -subtype=Aura Cartouche -[/card] - -[card] -name=Censor -target=*|stack -auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever -autohand=__CYCLING__({U}) -text=Counter target spell unless its controller pays {1}. -- Cycling {U} ({U}, Discard this card: Draw a card.) -mana={1}{U} -type=Instant -[/card] - -[card] -name=Compelling Argument -target=player -auto=deplete:5 targetedplayer -autohand=__CYCLING__({U}) -text=Target player puts the top five cards of his or her library into his or her graveyard. -- Cycling {U} ({U}, Discard this card: Draw a card.) -mana={1}{U} -type=Sorcery -[/card] - -[card] -name=Cryptic Serpent -anyzone=foreach(instant,sorcery|mygraveyard) altercost(-1,colorless) -text=Cryptic Serpent costs {1} less to cast for each instant and sorcery card in your graveyard. -mana={5}{U}{U} -type=Creature -subtype=Serpent -power=6 -toughness=5 -[/card] - -[card] -name=Curator of Mysteries -abilities=flying -auto=@movedto(*|mygraveyard) from(myhand):scry:1 scrycore delayed dontshow donothing scrycoreend scryend -autohand=__CYCLING__({U}) -text=Flying -- Whenever you cycle or discard another card, scry 1. -- Cycling {U} ({U}, Discard this card: Draw a card.) -mana={2}{U}{U} -type=Creature -subtype=Sphinx -power=4 -toughness=4 -[/card] - -[card] -name=Decision Paralysis -target=creature -auto=tap && freeze -text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. -mana={3}{U} -type=Instant -[/card] - -[card] -name=Drake Haven -auto=@movedto(*|mygraveyard) from(myhand):may pay({1}) token(Drake,creature Drake,blue,2/2,flying) -text=Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying. -mana={2}{U} -type=Enchantment -[/card] - -[card] -name=Floodwaters -target=creature -auto=moveto(ownerhand) -autohand=__CYCLING__({2}) -text=Return up to two target creatures to their owners' hands. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={4}{U}{U} -type=Sorcery -[/card] - -[card] -name=Galestrike -target=creature(tapped) -auto=moveto(ownerhand) -auto=draw:1 controller -text=Return target tapped creature to its owner's hand. -- Draw a card. -mana={2}{U} -type=Instant -[/card] - -[card] -name=Glyph Keeper -abilities=flying -auto=@targeted(this) restriction(once):all(trigger[from]) fizzle -autograveyard={5}{U}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=Flying -- Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability. -- Embalm {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.) -mana={3}{U}{U} -type=Creature -subtype=Sphinx -power=5 -toughness=3 -[/card] - -[card] -name=Hekma Sentinels -auto=@movedto(*|mygraveyard) from(myhand):1/1 ueot -text=Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn. -mana={2}{U} -type=Creature -subtype=Human Cleric -power=2 -toughness=3 -[/card] - -[card] -name=Hieroglyphic Illumination -auto=draw:2 controller -autohand=__CYCLING__({U}) -text=Draw two cards. -- Cycling {U} ({U}, Discard this card: Draw a card.) -mana={3}{U} -type=Instant -[/card] - -[card] -name=Illusory Wrappings -target=creature -auto=transforms((,setpower=0,settoughness=2)) forsrc -text=Enchant creature -- Enchanted creature has base power and toughness 0/2. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Kefnet the Mindful -abilities=flying, indestructible -auto=aslongas(*|myhand) cantattack <7 -auto=aslongas(*|myhand) cantblock <7 -auto={3}{U}:draw:1 && transforms((,newability[may moveto(myhand) target(land|mybattlefield)])) ueot -text=Flying, indestructible -- Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. -- {3}{U}: Draw a card, then you may return a land you control to its owner's hand. -mana={2}{U} -type=Legendary Creature -subtype=God -power=5 -toughness=5 -[/card] - -[card] -name=Labyrinth Guardian -auto=@targeted(this) from(*[instant;sorcery;aura]|mycastingzone):sacrifice -auto=@targeted(this) from(*[instant;sorcery;aura]|opponentcastingzone):sacrifice -autograveyard={3}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=When Labyrinth Guardian becomes the target of a spell, sacrifice it. -- Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.) -mana={1}{U} -type=Creature -subtype=Illusion Warrior -power=2 -toughness=3 -[/card] - -[card] -name=Lay Claim -target=artifact,creature,enchantment,land,planeswalker -auto=moveto(mybattlefield) -autohand=__CYCLING__({2}) -text=Enchant permanent -- You control enchanted permanent. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={5}{U}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Naga Oracle -auto=deplete:3 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot -text=When Naga Oracle enters the battlefield, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. -mana={3}{U} -type=Creature -subtype=Naga Cleric -power=2 -toughness=4 -[/card] - -[card] -name=Open into Wonder -target=creature -auto=unblockable -auto=@combatdamaged(player) from(this):draw:1 controller -text=X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." -mana={X}{U}{U} -type=Sorcery -[/card] - -[card] -name=Pull from Tomorrow -auto=draw:X && reject notatarget(*|myhand) -text=Draw X cards, then discard a card. -mana={X}{U}{U} -type=Instant -[/card] - -[card] -name=River Serpent -auto=aslongas(type(*|mygraveyard)~lessthen~5) cantattack -autohand=__CYCLING__({U}) -text=River Serpent can't attack unless there are five or more cards in your graveyard. -- Cycling {U} ({U}, Discard this card: Draw a card.) -mana={5}{U} -type=Creature -subtype=Serpent -power=5 -toughness=5 -[/card] - -[card] -name=Scribe of the Mindful -auto={1}{T}{S}:moveto(myhand) target(instant,sorcery|mygraveyard) -text={1}, {T}, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand. -mana={2}{U} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] - -[card] -name=Seeker of Insight -auto={T} {restriction type(*[-creature]|mystack)~morethan~0}:draw:1 && reject notatarget(*|myhand) -text={T}: Draw a card, then discard a card. Activate this ability only if you've cast a noncreature spell this turn. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] - -[card] -name=Shimmerscale Drake -abilities=flying -autohand=__CYCLING__({2}) -text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={4}{U} -type=Creature -subtype=Drake -power=3 -toughness=4 -[/card] - -[card] -name=Slither Blade -abilities=unblockable -text=Slither Blade can't be blocked. -mana={U} -type=Creature -subtype=Naga Rogue -power=1 -toughness=2 -[/card] - -[card] -name=Tah-Crop Skirmisher -autograveyard={3}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.) -mana={1}{U} -type=Creature -subtype=Naga Warrior -power=2 -toughness=1 -[/card] - -[card] -name=Trial of Knowledge -auto=draw:3 && transforms((,newability[target(*|myhand) reject])) forever -auto=@movedto(cartouche|mybattlefield):moveto(myhand) -text=When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. -- When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand. -mana={3}{U} -type=Enchantment -[/card] - -[card] -name=Vizier of Many Faces -auto=may copy notatarget(creature) -autograveyard={3}{U}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. -- Embalm {3}{U}{U} -mana={2}{U}{U} -type=Creature -subtype=Shapeshifter Cleric -power=0 -toughness=0 -[/card] - -[card] -name=Vizier of Tumbling Sands -auto={T}:untap target(other *|mybattlefield) -autohand=__CYCLING__({1}{U}) -text={T}: Untap another target permanent. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When you cycle Vizier of Tumbling Sands, untap target permanent. -mana={2}{U} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] - -[card] -name=Winds of Rebuke -target=*[-land] -auto=moveto(ownerhand) -auto=deplete:2 controller -auto=deplete:2 opponent -text=Return target nonland permanent to its owner's hand. Each player puts the top two cards of his or her library into his or her graveyard. -mana={1}{U} -type=Instant -[/card] - -[card] -name=Zenith Seeker -abilities=flying -auto=@movedto(*|mygraveyard) from(myhand):target(creature|mybattlefield) flying ueot -text=Flying -- Whenever you cycle or discard a card, target creature gains flying until end of turn. -mana={3}{U} -type=Creature -subtype=Bird Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Archfiend of Ifnir -abilities=flying -auto=@movedto(*|mygraveyard) from(myhand):all(creature|opponentbattlefield) counter(-1/-1,1) -autohand=__CYCLING__({2}) -text=Flying -- Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={3}{B}{B} -type=Creature -subtype=Demon -power=5 -toughness=4 -[/card] - -[card] -name=Baleful Ammit -abilities=lifelink -auto=counter(-1/-1,1) target(creature|mybattlefield) -text=Lifelink -- When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control. -mana={2}{B} -type=Creature -subtype=Crocodile Demon -power=4 -toughness=3 -[/card] - -[card] -name=Blighted Bat -abilities=flying -auto={1}:haste ueot -text=Flying -- {1}: Blighted Bat gains haste until end of turn. -mana={2}{B} -type=Creature -subtype=Zombie Bat -power=2 -toughness=1 -[/card] - -[card] -name=Bone Picker -abilities=flying, deathtouch -autohand=@movedto(*|graveyard) from(battlefield):altercost(colorless,-3) ueot -text=Bone Picker costs {3} less to cast if a creature died this turn. -- Flying, deathtouch -mana={3}{B} -type=Creature -subtype=Bird -power=3 -toughness=2 -[/card] - -[card] -name=Bontu the Glorified -abilities=menace, indestructible, cantattack, cantblock -auto=@movedto(creature|mygraveyard) from(mybattlefield): -cantattack ueot -auto=@movedto(creature|mygraveyard) from(mybattlefield): -cantblock ueot -auto={1}{B}{S(other creature|mybattlefield)}:life:-1 opponent && life:1 controller -text=Menace, indestructible -- Bontu the Glorified can't attack or block unless a creature died under your control this turn. -- {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life. -mana={2}{B} -type=Legendary Creature -subtype=God -power=4 -toughness=6 -[/card] - -[card] -name=Cartouche of Ambition -target=creature|myBattlefield -auto=1/1 -auto=lifelink -auto=may counter(-1/-1,1) target(creature) -text=Enchant creature you control -- When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. -- Enchanted creature gets +1/+1 and has lifelink. -mana={2}{B} -type=Enchantment -subtype=Aura Cartouche -[/card] - -[card] -name=Cruel Reality -target=player -auto=if type(creature,planeswalker|opponentbattlefield)~morethan~0 ability$!name(sacrifice) notatarget(creature,planeswalker|myBattlefield) sacrifice!$ opponent else life:-5 opponent -text=Enchant player -- At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, he or she loses 5 life. -mana={5}{B}{B} -type=Enchantment -subtype=Aura Curse -[/card] - -[card] -name=Cursed Minotaur -abilities=menace -text=Menace (This creature can't be blocked except by two or more creatures.) -mana={2}{B} -type=Creature -subtype=Zombie Minotaur -power=3 -toughness=2 -[/card] - -[card] -name=Doomed Dissenter -auto=@movedTo(this|graveyard) from(battlefield):token(Zombie,creature Zombie,2/2,black) -text=When Doomed Dissenter dies, create a 2/2 black Zombie creature token. -mana={1}{B} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] - -[card] -name=Dread Wanderer -auto=tap -auto={2}{B}{restriction type(*|myhand)~lessthan~2}:moveto(mybattlefield) -text=Dread Wanderer enters the battlefield tapped. -- {2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand. -mana={B} -type=Creature -subtype=Zombie Jackal -power=2 -toughness=1 -[/card] - -[card] -name=Dune Beetle -mana={1}{B} -type=Creature -subtype=Insect -power=1 -toughness=4 -[/card] - -[card] -name=Faith of the Devoted -auto=@movedto(*|mygraveyard) from(myhand):pay({1}) life:2 controller && life:-2 opponent -text=Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life. -mana={2}{B} -type=Enchantment -[/card] - -[card] -name=Festering Mummy -auto=@movedTo(this|graveyard) from(battlefield):may target(creature) counter(-1/-1,1) -text=When Festering Mummy dies, you may put a -1/-1 counter on target creature. -mana={B} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] - -[card] -name=Final Reward -target=creature -auto=moveto(exile) -text=Exile target creature. -mana={4}{B} -type=Instant -[/card] - -[card] -name=Grim Strider -auto=foreach(*|myhand) -1/-1 -text=Grim Strider gets -1/-1 for each card in your hand. -mana={3}{B} -type=Creature -subtype=Horror -power=6 -toughness=6 -[/card] - -[card] -name=Horror of the Broken Lands -auto=@movedto(*|mygraveyard) from(myhand):2/1 ueot -autohand=__CYCLING__({B}) -text=Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn. -- Cycling {B} ({B}, Discard this card: Draw a card.) -mana={4}{B} -type=Creature -subtype=Horror -power=4 -toughness=4 -[/card] - -[card] -name=Lay Bare the Heart -target=opponent -auto=if type(*[-land;-legendary]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else reject notatarget(*[-land;-legendary]|targetedpersonshand) -text=Target opponent reveals his or her hand. You choose a nonlegendary, nonland card from it. That player discards that card. -mana={1}{B} -type=Sorcery -[/card] - -[card] -name=Liliana, Death's Majesty -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:deplete:2 controller && token(Zombie,creature Zombie,2/2,black) -auto={C(0/0,-3,Loyalty)}:moveto(mybattlefield) target(creature|mygraveyard) and!(transforms((Zombie,newcolors[black])) forever)! -auto={C(0/0,-7,Loyalty)}:destroy all(creature[-zombie]) -text=+1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard. -- -3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. -- -7: Destroy all non-Zombie creatures. -mana={3}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] - -[card] -name=Liliana's Mastery -auto=lord(zombie|mybattlefield) 1/1 -auto=token(Zombie,creature Zombie,2/2,black)*2 -text=Zombies you control get +1/+1. -- When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens. -mana={3}{B}{B} -type=Enchantment -[/card] - -[card] -name=Lord of the Accursed -auto=lord(other zombie|mybattlefield) 1/1 -auto={1}{B}{T}:all(zombie|mybattlefield) menace ueot -text=Other Zombies you control get +1/+1. -- {1}{B}, {T}: All Zombies gain menace until end of turn. -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=3 -[/card] - -[card] -name=Miasmic Mummy -auto=reject notatarget(*|myhand) -auto=ability$!notatarget(*|myhand) reject!$ opponent -text=When Miasmic Mummy enters the battlefield, each player discards a card. -mana={1}{B} -type=Creature -subtype=Zombie Jackal -power=2 -toughness=2 -[/card] - -[card] -name=Nest of Scarabs -auto=@counteradded(-1/-1) from(*|mybattlefield):token(Insect,creature Insect,1/1,black) -auto=@counteradded(-1/-1) from(*|mystack):token(Insect,creature Insect,1/1,black) -text=Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens. -mana={2}{B} -type=Enchantment -[/card] - -[card] -name=Painful Lesson -target=player -auto=draw:2 targetedplayer -auto=life:-2 targetedplayer -text=Target player draws two cards and loses 2 life. -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Pitiless Vizier -auto=@movedto(*|mygraveyard) from(myhand):indestructible ueot -text=Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) -mana={3}{B} -type=Creature -subtype=Minotaur Cleric -power=4 -toughness=2 -[/card] - -[card] -name=Plague Belcher -abilities=menace -auto=target(creature|mybattlefield) counter(-1/-1,2) -auto=@movedto(zombie|mygraveyard) from(mybattlefield):life:-1 opponent -text=Menace -- When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever another Zombie you control dies, each opponent loses 1 life. -mana={2}{B} -type=Creature -subtype=Zombie Beast -power=5 -toughness=4 -[/card] - -[card] -name=Ruthless Sniper -auto=@movedto(*|mygraveyard) from(myhand):may pay({1}) counter(-1/-1,1) target(creature) -text=Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature. -mana={B} -type=Creature -subtype=Human Archer -power=1 -toughness=2 -[/card] - -[card] -name=Scarab Feast -auto=choice name(My Graveyard) moveto(exile) target(*|mygraveyard) -auto=choice name(Opponent Graveyard)moveto(exile) target(creature|opponentgraveyard) -autohand=__CYCLING__({B}) -text=Exile up to three target cards from a single graveyard. -- Cycling {B} ({B}, Discard this card: Draw a card.) -mana={B} -type=Instant -[/card] - -[card] -name=Soulstinger -auto=counter(-1/-1,2) target(creature) -#auto=@movedTo(this|graveyard) from(battlefield):target(creature) ability$!foreach counter(-1/-1) counter(-1/-1,1)!$ targetedcreature -text=When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control. -- When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger. -mana={3}{B} -type=Creature -subtype=Scorpion Demon -power=4 -toughness=5 -[/card] - -[card] -name=Splendid Agony -target=creature -auto=counter(-1/-1,1) -auto=counter(-1/-1,1) target(creature) -text=Distribute two -1/-1 counters among one or two target creatures. -mana={2}{B} -type=Instant -[/card] - -[card] -name=Stir the Sands -auto=token(Zombie,creature Zombie,2/2,black)*3 -autohand=@cycled(this|hand):token(Zombie,creature Zombie,2/2,black) -autohand=__CYCLING__({3}{B}) -text=Create three 2/2 black Zombie creature tokens. -- Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.) -- When you cycle Stir the Sands, create a 2/2 black Zombie creature token. -mana={4}{B}{B} -type=Sorcery -[/card] - -[card] -name=Supernatural Stamina -target=creature -auto=2/0 -auto=@movedto(mygraveyard):moveto(mybattlefield) && tap -text=Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." -mana={B} -type=Instant -[/card] - -[card] -name=Trespasser's Curse -target=player -auto=@movedto(creature|opponentbattlefield):life:-1 targetedplayer && life:1 targetedplayer -text=Enchant player -- Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life. -mana={1}{B} -type=Enchantment -subtype=Aura Curse -[/card] - -[card] -name=Trial of Ambition -auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent -auto=@movedto(cartouche|mybattlefield):moveto(myhand) -text=When Trial of Ambition enters the battlefield, target opponent sacrifices a creature. -- When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand. -mana={1}{B} -type=Enchantment -[/card] - -[card] -name=Wander in Death -target=creature|mygraveyard -auto=moveto(myhand) -autohand=__CYCLING__({2}) -text=Return up to two target creature cards from your graveyard to your hand. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Wasteland Scorpion -abilities=deathtouch -autohand=__CYCLING__({2}) -text=Deathtouch -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{B} -type=Creature -subtype=Scorpion -power=2 -toughness=2 -[/card] - -[card] -name=Ahn-Crop Crasher -abilities=haste -auto=@exerted(this):target(creature) cantblock ueot -auto=@combat(attacking) source(this):may exert -text=Haste -- You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.) -mana={2}{R} -type=Creature -subtype=Minotaur Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Battlefield Scavenger -auto=@exerted(creature|myBattlefield):may reject notatarget(*|myhand) and!( draw:1 controller )! -auto=@combat(attacking) source(this):may exert -text=You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, you may discard a card. If you do, draw a card. -mana={1}{R} -type=Creature -subtype=Jackal Rogue -power=2 -toughness=2 -[/card] - -[card] -name=Blazing Volley -auto=damage:1 all(creature|opponentbattlefield) -text=Blazing Volley deals 1 damage to each creature your opponents control. -mana={R} -type=Sorcery -[/card] - -[card] -name=Bloodlust Inciter -auto={T}:target(creature) haste ueot -text={T}: Target creature gains haste until end of turn. -mana={R} -type=Creature -subtype=Human Warrior -power=1 -toughness=1 -[/card] - -[card] -name=Bloodrage Brawler -auto=reject notatarget(*|myhand) -text=When Bloodrage Brawler enters the battlefield, discard a card. -mana={1}{R} -type=Creature -subtype=Minotaur Warrior -power=4 -toughness=3 -[/card] - -[card] -name=By Force -target=artifact -auto=destroy -text=Destroy X target artifacts. -mana={X}{R} -type=Sorcery -[/card] - -[card] -name=Cartouche of Zeal -target=creature|myBattlefield -auto=1/1 -auto=haste -auto=target(creature) cantblock ueot -text=Enchant creature you control -- When Cartouche of Zeal enters the battlefield, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste. -mana={R} -type=Enchantment -subtype=Aura Cartouche -[/card] - -[card] -name=Combat Celebrant -auto=@exerted(this) restriction(once):untap all(other creature|mybattlefield) && nextphasealter(add,combatphases,controller,after) oneshot -auto=@combat(attacking) source(this):may exert -text=If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.) -mana={2}{R} -type=Creature -subtype=Human Warrior -power=4 -toughness=1 -[/card] - -[card] -name=Consuming Fervor -target=creature -auto=3/3 -auto=@each my upkeep:counter(-1/-1,1) -text=Enchant creature -- Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature." -mana={R} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Deem Worthy -target=creature -auto=damage:7 -autohand=__CYCLING__({3}{R}) && damage:2 target(creature) -text=Deem Worthy deals 7 damage to target creature. -- Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) -- When you cycle Deem Worthy, you may have it deal 2 damage to target creature. -mana={4}{R} -type=Instant -[/card] - -[card] -name=Desert Cerodon -autohand=__CYCLING__({R}) -text=Cycling {R} ({R}, Discard this card: Draw a card.) -mana={5}{R} -type=Creature -subtype=Beast -power=6 -toughness=4 -[/card] - -[card] -name=Electrify -target=creature -auto=damage:4 -text=Electrify deals 4 damage to target creature. -mana={3}{R} -type=Instant -[/card] - -[card] -name=Emberhorn Minotaur -auto=@exerted(this):1/1 ueot && menace ueot -auto=@combat(attacking) source(this):may exert -text=You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.) -mana={3}{R} -type=Creature -subtype=Minotaur Warrior -power=4 -toughness=3 -[/card] - -[card] -name=Flameblade Adept -abilities=menace -auto=@moveto(*|mygraveyard) from(myhand):1/0 ueot -text=Menace -- Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn. -mana={R} -type=Creature -subtype=Jackal Warrior -power=1 -toughness=2 -[/card] - -[card] -name=Glorybringer -abilities=flying, haste -auto=@exerted(this):damage:4 target(creature[-dragon]|opponentbattlefield) -auto=@combat(attacking) source(this):may exert -text=Flying, haste -- You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.) -mana={3}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] - -[card] -name=Hazoret the Fervent -abilities=indestructible, haste -auto=aslongas(*|myhand) cantattack >1 -auto=aslongas(*|myhand) cantblock >1 -auto={2}{R}{D(*|myhand)}:damage:2 opponent -text=Indestructible, haste -- Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand. -- {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent. -mana={3}{R} -type=Legendary Creature -subtype=God -power=5 -toughness=4 -[/card] - -[card] -name=Hazoret's Favor -auto=@combat(attacking):may name(2/0 && haste) target(creature|mybattlefield) transforms((,newability[2/0],newability[haste],newability[treason])) ueot -text=At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step. -mana={2}{R} -type=Enchantment -[/card] - -[card] -name=Heart-Piercer Manticore -auto=may sacrifice target(creature|mybattlefield) && dynamicability -autograveyard={5}{R}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player. -- Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.) -mana={2}{R}{R} -type=Creature -subtype=Manticore -power=4 -toughness=3 -[/card] - -[card] -name=Hyena Pack -mana={2}{R}{R} -type=Creature -subtype=Hyena -power=3 -toughness=4 -[/card] - -[card] -name=Limits of Solidarity -target=creature -auto=haste -auto=untap -alias=129767 -autohand=__CYCLING__({2}) -text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={3}{R} -type=Sorcery -[/card] - -[card] -name=Manticore of the Gauntlet -auto=counter(-1/-1,1) target(creature|mybattlefield) -auto=damage:3 opponent -text=When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent. -mana={4}{R} -type=Creature -subtype=Manticore -power=5 -toughness=4 -[/card] - -[card] -name=Minotaur Sureshot -abilities=reach -auto={1}{R}:1/0 -text=Reach (This creature can block creatures with flying.) -- {1}{R}: Minotaur Sureshot gets +1/+0 until end of turn. -mana={2}{R} -type=Creature -subtype=Minotaur Archer -power=2 -toughness=3 -[/card] - -[card] -name=Nef-Crop Entangler -abilities=trample -auto=@exerted(this):1/2 ueot -auto=@combat(attacking) source(this):may exert -text=Trample -- You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.) -mana={1}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=1 -[/card] - -[card] -name=Nimble-Blade Khenra -auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -mana={1}{R} -type=Creature -subtype=Jackal Warrior -power=1 -toughness=3 -[/card] - -[card] -name=Pathmaker Initiate -auto={T}:target(creature[power<=2]) unblockable ueot -text={T}: Target creature with power 2 or less can't be blocked this turn. -mana={1}{R} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] - -[card] -name=Pursue Glory -auto=all(creature[attacking]) 2/0 -autohand=__CYCLING__({2}) -text=Attacking creatures get +2/+0 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={3}{R} -type=Instant -[/card] - -[card] -name=Soul-Scar Mage -auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto=@targeted(creature|opponentbattlefield) from(*|mybattlefield): all(*|mystack) wither ueot -auto=@targeted(creature|opponentbattlefield) from(*|mystack): all(*|mystack) wither ueot -text=Prowess -- If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead. -mana={R} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] - -[card] -name=Sweltering Suns -auto=damage:3 all(creature) -autohand=__CYCLING__({3}) -text=Sweltering Suns deals 3 damage to each creature. -- Cycling {3} ({3}, Discard this card: Draw a card.) -mana={1}{R}{R} -type=Sorcery -[/card] - -[card] -name=Thresher Lizard -auto=aslongas(*|myhand) 1/2 <2 -text=Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand. -mana={2}{R} -type=Creature -subtype=Lizard -power=3 -toughness=2 -[/card] - -[card] -name=Trial of Zeal -auto=damage:3 target(creature,player) -auto=@movedto(cartouche|mybattlefield):moveto(myhand) -text=When Trial of Zeal enters the battlefield, it deals 3 damage to target creature or player. -- When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand. -mana={2}{R} -type=Enchantment -[/card] - -[card] -name=Trueheart Twins -auto=@exerted(creature|myBattlefield):all(creature|mybattlefield) 1/0 ueot -auto=@combat(attacking) source(this):may exert -text=You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, creatures you control get +1/+0 until end of turn. -mana={4}{R} -type=Creature -subtype=Jackal Warrior -power=4 -toughness=4 -[/card] - -[card] -name=Violent Impact -target=artifact,land -auto=destroy -autohand=__CYCLING__({2}) -text=Destroy target artifact or land. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={3}{R} -type=Sorcery -[/card] - -[card] -name=Warfire Javelineer -auto=foreach(instant,sorcery|mygraveyard) damage:1 target(creature|opponentbattlefield) -text=When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. -mana={3}{R} -type=Creature -subtype=Minotaur Warrior -power=2 -toughness=3 -[/card] - -[card] -name=Benefaction of Rhonas -auto=reveal:5 optionone name(get creature) notatarget(creature|reveal) moveto(myhand) optiononeend optiontwo name(get enchantment) notatarget(enchantment|reveal) moveto(myhand) and!(all(*|reveal) moveto(mygraveyard))! optiontwoend revealend -text=Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard. -mana={2}{G} -type=Sorcery -[/card] - -[card] -name=Bitterblade Warrior -auto=@exerted(this):transforms((,newability[deathtouch],newability[1/0])) ueot -auto=@combat(attacking) source(this):may exert -text=You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.) -mana={1}{G} -type=Creature -subtype=Jackal Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Cartouche of Strength -target=creature|myBattlefield -auto=1/1 -auto=trample -auto=may target(creature) transforms((,newability[target(creature) dynamicability])) ueot -text=Enchant creature you control -- When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +1/+1 and has trample. -mana={2}{G} -type=Enchantment -subtype=Aura Cartouche -[/card] - -[card] -name=Champion of Rhonas -auto=@exerted(this):moveto(mybattlefield) target(creature|myhand) -auto=@combat(attacking) source(this):may exert -text=You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.) -mana={3}{G} -type=Creature -subtype=Jackal Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Channeler Initiate -auto=counter(-1/-1,3) target(creature|mybattlefield) -auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add green) counter(-1/-1,-1) && add{G} -auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add blue) counter(-1/-1,-1) && add{U} -auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add black) counter(-1/-1,-1) && add{B} -auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add red) counter(-1/-1,-1) && add{R} -auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add white) counter(-1/-1,-1) && add{W} -text=When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control. -- {T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color to your mana pool. -mana={1}{G} -type=Creature -subtype=Human Druid -power=3 -toughness=4 -[/card] - -[card] -name=Colossapede -mana={4}{G} -type=Creature -subtype=Insect -power=5 -toughness=5 -[/card] - -[card] -name=Crocodile of the Crossing -abilities=haste -auto=counter(-1/-1,1) target(creature|mybattlefield) -text=Haste -- When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control. -mana={3}{G} -type=Creature -subtype=Crocodile -power=5 -toughness=4 -[/card] - -[card] -name=Defiant Greatmaw -auto=counter(-1/-1,2) target(creature|mybattlefield) -auto=@counteradded(-1/-1) from(this):counter(-1/-1,-1) target(other creature|mybattlefield) -text=When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control. -mana={2}{G} -type=Creature -subtype=Hippo -power=4 -toughness=5 -[/card] - -[card] -name=Dissenter's Deliverance -target=artifact -auto=destroy -autohand=__CYCLING__({G}) -text=Destroy target artifact. -- Cycling {G} ({G}, Discard this card: Draw a card.) -mana={1}{G} -type=Instant -[/card] - -[card] -name=Exemplar of Strength -auto=counter(-1/-1,3) target(creature|mybattlefield) -auto=@combat(attacking) source(this){restriction type(this[counter(-1/-1)])~morethan~0}:counter(-1/-1,-1) && life:1 controller -text=When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control. -- Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life. -mana={1}{G} -type=Creature -subtype=Human Warrior -power=4 -toughness=4 -[/card] - -[card] -name=Gift of Paradise -target=land -auto=life:3 controller -auto={T}:add{G}{G} -auto={T}:add{B}{B} -auto={T}:add{W}{W} -auto={T}:add{R}{R} -auto={T}:add{U}{U} -text=Enchant land -- When Gift of Paradise enters the battlefield, you gain 3 life. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Greater Sandwurm -auto=cantbeblockedby(creature[power<=2]) -autohand=__CYCLING__({2}) -text=Greater Sandwurm can't be blocked by creatures with power 2 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={5}{G}{G} -type=Creature -subtype=Wurm -power=7 -toughness=7 -[/card] - -[card] -name=Hapatra's Mark -target=creature -auto=opponentshroud -auto=counter(-1/-1,-20) -text=Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) -mana={G} -type=Instant -[/card] - -[card] -name=Haze of Pollen -auto=preventalldamage -autohand=__CYCLING__({3}) -text=Prevent all combat damage that would be dealt this turn. -- Cycling {3} ({3}, Discard this card: Draw a card.) -mana={1}{G} -type=Instant -[/card] - -[card] -name=Honored Hydra -abilities=trample -autograveyard={3}{G}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=Trample -- Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.) -mana={5}{G} -type=Creature -subtype=Snake Hydra -power=6 -toughness=6 -[/card] - -[card] -name=Hooded Brawler -auto=@exerted(this):2/2 ueot -auto=@combat(attacking) source(this):may exert -text=You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.) -mana={2}{G} -type=Creature -subtype=Naga Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Initiate's Companion -auto=@combatdamaged(player) from(this):untap target(creature,land) -text=Whenever Initiate's Companion deals combat damage to a player, untap target creature or land. -mana={1}{G} -type=Creature -subtype=Cat -power=3 -toughness=1 -[/card] - -[card] -name=Manglehorn -auto=may destroy target(artifact) -auto=@movedto(artifact|opponentbattlefield):tap all(trigger[to]) -text=When Manglehorn enters the battlefield, you may destroy target artifact. -- Artifacts your opponents control enter the battlefield tapped. -mana={2}{G} -type=Creature -subtype=Beast -power=2 -toughness=2 -[/card] - -[card] -name=Naga Vitalist -auto=this(variable{plandg}>0) {t}:out{g} -auto=this(variable{plandu}>0) {t}:out{u} -auto=this(variable{plandr}>0) {t}:out{r} -auto=this(variable{plandb}>0) {t}:out{b} -auto=this(variable{plandw}>0) {t}:out{w} -auto=this(variable{plandc}>0) {t}:out{1} -text={T}: Add to your mana pool one mana of any type that a land you control could produce. -mana={1}{G} -type=Creature -subtype=Naga Druid -power=1 -toughness=2 -[/card] - -[card] -name=Oashra Cultivator -auto={2}{G}{T}{S}:moveto(mybattlefield) target(basic|mylibrary) && tap -text={2}{G}, {T}, Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -mana={G} -type=Creature -subtype=Human Druid -power=0 -toughness=3 -[/card] - -[card] -name=Ornery Kudu -auto=counter(-1/-1,1) target(creature|mybattlefield) -text=When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control. -mana={2}{G} -type=Creature -subtype=Antelope -power=3 -toughness=4 -[/card] - -[card] -name=Pouncing Cheetah -abilities=flash -text=Flash -mana={2}{G} -type=Creature -subtype=Cat -power=3 -toughness=2 -[/card] - -[card] -name=Prowling Serpopard -abilities=nofizzle -text=Prowling Serpopard can't be countered. -- Creature spells you control can't be countered. -mana={1}{G}{G} -type=Creature -subtype=Cat Snake -power=4 -toughness=3 -[/card] - -[card] -name=Quarry Hauler -auto=target(proliferation) proliferate -text=When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. -mana={3}{G} -type=Creature -subtype=Camel -power=4 -toughness=3 -[/card] - -[card] -name=Rhonas the Indomitable -abilities=deathtouch, indestructible -auto=aslongas(other creature[power>=4]|mybattlefield) cantattack <1 -auto=aslongas(other creature[power>=4]|mybattlefield) cantblock <1 -auto={2}{G}:target(other creature|mybattlefield) 2/0 && trample ueot -text=Deathtouch, indestructible -- Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. -- {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn. -mana={2}{G} -type=Legendary Creature -subtype=God -power=5 -toughness=5 -[/card] - -[card] -name=Sandwurm Convergence -auto=lord(creature[flying]|opponentbattlefield) cantattack -auto=@each my endofturn:token(Wurm,creature Wurm,5/5,green) -text=Creatures with flying can't attack you or planeswalkers you control. -- At the beginning of your end step, create a 5/5 green Wurm creature token. -mana={6}{G}{G} -type=Enchantment -[/card] - -[card] -name=Scaled Behemoth -abilities=hexproof -text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -mana={4}{G}{G} -type=Creature -subtype=Crocodile -power=6 -toughness=7 -[/card] - -[card] -name=Shed Weakness -target=creature -auto=2/2 -auto=may counter(-1/-1,-1) -text=Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. -mana={G} -type=Instant -[/card] - -[card] -name=Shefet Monitor -autohand=@movedto(mygraveyard) from(myhand):may moveto(mybattlefield) target(desert|mylibrary) -autohand=__CYCLING__({3}{G}) -text=Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.) -- When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle your library. (Do this before you draw.) -mana={5}{G} -type=Creature -subtype=Lizard -power=6 -toughness=5 -[/card] - -[card] -name=Sixth Sense -target=creature -auto=@combatdamaged(player) from(this):may draw:1 -text=Enchant creature -- Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card." -mana={G} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Stinging Shot -target=creature[flying] -auto=counter(-1/-1,3) -autohand=__CYCLING__({2}) -text=Put three -1/-1 counters on target creature with flying. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={G} -type=Instant -[/card] - -[card] -name=Synchronized Strike -target=creature -auto=untap -auto=2/2 -text=Untap up to two target creatures. They each get +2/+2 until end of turn. -mana={2}{G} -type=Instant -[/card] - -[card] -name=Trial of Strength -auto=token(Beast,creature Beast,4/2,green) -auto=@movedto(cartouche|mybattlefield):moveto(myhand) -text=When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. -- When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand. -mana={2}{G} -type=Enchantment -[/card] - -[card] -name=Vizier of the Menagerie -abilities=showfromtoplibrary -auto=canplaycreaturelibrarytop -auto=lord(creature|mycastingzone) anytypeofmana -text=You may look at the top card of your library. (You may do this at any time.) -- You may cast the top card of your library if it's a creature card. -- You may spend mana as though it were mana of any type to cast creature spells. -mana={3}{G} -type=Creature -subtype=Naga Cleric -power=3 -toughness=4 -[/card] - -[card] -name=Watchful Naga -auto=@exerted(this):draw:1 -auto=@combat(attacking) source(this):may exert -text=You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.) -mana={2}{G} -type=Creature -subtype=Naga Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Ahn-Crop Champion -auto=@exerted(this):untap all(other creature|mybattlefield) -auto=@combat(attacking) source(this):may exert -text=You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.) -mana={2}{G}{W} -type=Creature -subtype=Human Warrior -power=4 -toughness=4 -[/card] - -[card] -name=Aven Wind Guide -abilities=flying, vigilance -auto=lord(token|mybattlefield) flying -auto=lord(token|mybattlefield) vigilance -autograveyard={4}{W}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=Flying, vigilance -- Creature tokens you control have flying and vigilance. -- Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.) -mana={2}{W}{U} -type=Creature -subtype=Bird Warrior -power=2 -toughness=3 -[/card] - -[card] -name=Bounty of the Luxa -auto=@each my firstmain:if type(this[counter(flood)])~morethan~0 ability$!thisforeach(counter{0/0,1,flood}) counter(0/0,-1,flood) && add{1}{G}{U}!$ controller else ability$!counter(0/0,1,flood) && draw:1 controller!$ controller -text=At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {1}{G}{U} to your mana pool. -mana={2}{G}{U} -type=Enchantment -[/card] - -[card] -name=Decimator Beetle -auto=counter(-1/-1,1) target(creature|mybattlefield) -auto=@combat(attacking) source(this):counter(-1/-1,-1) target(creature|mybattlefield) && counter(-1/-1,1) target(creature|opponentbattlefield) -text=When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control. -- Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls. -mana={3}{B}{G} -type=Creature -subtype=Insect -power=4 -toughness=5 -[/card] - -[card] -name=Enigma Drake -abilities=flying -auto=foreach(instant,sorcery|mygraveyard) 1/0 -text=Flying -- Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. -mana={1}{U}{R} -type=Creature -subtype=Drake -power=* -toughness=4 -[/card] - -[card] -name=Hapatra, Vizier of Poisons -auto=@combatdamaged(player) from(this):may counter(-1/-1,1) target(creature) && token(Snake,creature Snake,1/1,green,deathtouch) -text=Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature. -- Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch. -mana={B}{G} -type=Legendary Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] - -[card] -name=Honored Crop-Captain -auto=@combat(attacking) source(this):all(other creature[attacking]) 1/0 ueot -text=Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn. -mana={R}{W} -type=Creature -subtype=Human Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Khenra Charioteer -abilities=trample -auto=lord(other creature|mybattlefield) trample -text=Trample -- Other creatures you control have trample. -mana={1}{R}{G} -type=Creature -subtype=Jackal Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Merciless Javelineer -auto={2}{D(*|myhand)}:counter(-1/-1,1) target(creature) && cantblock ueot -text={2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn. -mana={2}{B}{R} -type=Creature -subtype=Minotaur Warrior -power=4 -toughness=2 -[/card] - -[card] -name=Neheb, the Worthy -abilities=first strike -auto=lord(minotaur|mybattlefield) first strike -auto=aslongas(type(*|myhand)~lessthan~2) lord(minotaur|mybattlefield) 2/0 -auto=@combatdamaged(player) from(this):ability$!target(*|myhand) reject$! opponent -auto=@combatdamaged(player) from(this):transforms((,newability[target(*|myhand) reject])) forever -text=First strike -- Other Minotaurs you control have first strike. -- As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. -- Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card. -mana={1}{B}{R} -type=Legendary Creature -subtype=Minotaur Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Nissa, Steward of Elements -auto=counter(0/0,X,loyalty) -auto={C(0/0,2,Loyalty)}:deplete:2 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot -auto={C(0/0,0,Loyalty)}:flipacoin winability moverandom(creature,land[convertedmanacost<=counter(loyalty)]) from(mylibrary) to(mybattleifeld) winabilityend flipend -auto={C(0/0,-6,Loyalty)}:untap target(land|mybattlefield) && transforms((,creature,setpower=5,settoughness=5,newability[haste],newability[flying])) ueot -text=+2: Scry 2. -- 0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. -- -6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands. -mana={X}{G}{U} -type=Legendary Planeswalker -subtype=Nissa -[/card] - -[card] -name=Samut, Voice of Dissent -abilities=flash, double strike, vigilance, haste -auto=lord(other creature|mybattlefield) haste -auto={W}{T}:untap target(other creature) -text=Flash -- Double strike, vigilance, haste -- Other creatures you control have haste. -- {W}, {T}: Untap another target creature. -mana={3}{R}{G} -type=Legendary Creature -subtype=Human Warrior -power=3 -toughness=4 -[/card] - -[card] -name=Shadowstorm Vizier -abilities=flying -auto=@movedto(*|mygraveyard) from(myhand):1/1 ueot -text=Flying -- Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn. -mana={U}{B} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] - -[card] -name=Temmet, Vizier of Naktamun -auto=@combat(attacking):target(token|mybattlefield) 1/1 ueot && unblockable ueot -autograveyard={3}{W}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. -- Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) -mana={W}{U} -type=Legendary Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] - -[card] -name=Wayward Servant -auto=@movedto(zombie|mybattlefield):life:1 controller && life:-1 opponent -text=Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. -mana={W}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] - -[card] -name=Weaver of Currents -auto={T}:Add{2} -text={T}: Add {1}{1} to your mana pool. -mana={1}{G}{U} -type=Creature -subtype=Naga Druid -power=2 -toughness=2 -[/card] - -[card] -name=Dusk -auto=destroy all(creature[power>=3]) -autograveyard={3}{W}{W}:moveto(myhand) all(creature[power<=2]|mygraveyard) && moveto(exile) -text=Destroy all creatures with power 3 or greater. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand. -mana={2}{W}{W} -type=Sorcery -[/card] - -[card] -name=Commit -target=*[-land] -auto=moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller -autograveyard={4}{U}{U}:moveto(opponentgraveyard) all(*|opponenthand) && moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle && draw:7 opponent && moveto(mygraveyard) all(*|myhand) && moveto(mylibrary) all(*|mygraveyard) && shuffle && draw:7 controller && moveto(exile) -text=Put target spell or nonland permanent into its owner's library second from the top. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) each player shuffles their hand and graveyard into their library and draws seven cards -mana={3}{U} -type=Instant -[/card] - -[card] -name=Never -target=creature,planeswalker -auto=destroy -autograveyard={3}{B}:moveto(exile) target(*|graveyard) && token(Zombie,creature Zombie,2/2,black) && moveto(exile) -text=Destroy target creature or planeswalker. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile target card from a graveyard. Create a 2/2 black Zombie creature token. -mana={1}{B}{B} -type=Sorcery -[/card] - -[card] -name=Insult -auto=@damaged(creature,player) from(*|mybattlefield):damage:thatmuch all(trigger[to]) -auto=@damaged(creature,player) from(*|mystack):damage:thatmuch all(trigger[to]) -autograveyard={2}{R}:damage:2 target(creature) && transforms((,newability[damage:2 controller])) ueot && moveto(exile) -text=Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Injury deals 2 damage to target creature and 2 damage to target player. -mana={2}{R} -type=Sorcery -[/card] - -[card] -name=Mouth -auto=token(Hippo,creature Hippo,3/3,green) -autograveyard={3}{G}:foreach(creature[power>=3]|mybattlefield) draw:1 controller && moveto(exile) -text=Create a 3/3 green Hippo creature token. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw a card for each creature you control with power 3 or greater. -mana={2}{G} -type=Sorcery -[/card] - -[card] -name=Start -auto=token(Warrior,creature Warrior,1/1,white,vigilance)*2 -autograveyard={2}{B}{S(creature|mybattlefield)}:destroy target(creature) && moveto(exile) -text=Create two 1/1 white Warrior creature tokens with vigilance. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) As an additional cost to cast Finish, sacrifice a creature. -- Destroy target creature. -mana={2}{W} -type=Instant -[/card] - -[card] -name=Reduce -target=*|stack -auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever restriction{type(*|stack)~morethan~0} -autograveyard={2}{R}:target(land) freeze && moveto(exile) -text=Counter target spell unless its controller pays {3}. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step. -mana={2}{U} -type=Instant -[/card] - -[card] -name=Destined -target=creature -auto=1/0 -auto=indestructible -autograveyard={3}{G}:target(creature) lure && moveto(exile) -text=Target creature gets +1/+0 and gains indestructible until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so. -mana={1}{B} -type=Instant -[/card] - -[card] -name=Onward -target=creature -auto=power/0 -autograveyard={2}{W}:target(creature) double strike && moveto(exile) -text=Target creature gets +X/+0 until end of turn, where X is its power. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn. -mana={2}{R} -type=Instant -[/card] - -[card] -name=Spring -auto=moveto(mybattlefield) target(basic|mylibrary) && tap -autograveyard={4}{U}{U}:draw:2 controller && moveto(exile) -text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards. -mana={2}{G} -type=Sorcery -[/card] - -[card] -name=Prepare -target=creature -auto=untap -auto=lifelink -auto=2/2 -autograveyard={3}{G}:target(creature) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot && moveto(exile) -text=Untap target creature. It gets +2/+2 and gains lifelink until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Rags -auto=all(creature) -2/-2 ueot -autograveyard={5}{U}{U}:ability$!moveto(opponentbattlefield) target(creature|mybattlefield)!$ opponent && moveto(exile) -text=All creatures get -2/-2 until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature he or she controls. You gain control of those creatures. -mana={2}{B}{B} -type=Sorcery -[/card] - -[card] -name=Cut -target=creature -auto=damage:4 -autograveyard={X}{B}{B}:life:-X opponent -text=Cut deals 4 damage to target creature. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent loses X life. -mana={1}{R} -type=Sorcery -[/card] - -[card] -name=Heaven -auto=damage:X all(creature[flying]) -autograveyard={X}{R}{R}:damage:X all(creature[-flying]) -text=Heaven deals X damage to each creature with flying. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying. -mana={X}{G} -type=Instant -[/card] - -[card] -name=Bontu's Monument -auto=@movedto(creature|mystack):life:-1 opponent && life:1 controller -auto=lord(creature[black]|mycastingzone) altercost(colorless,-1) -text=Black creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life. -mana={3} -type=Legendary Artifact -[/card] - -[card] -name=Edifice of Authority -auto={1}{T}{C(0/0,1,brick)}:target(creature) cantattack ueot -auto=this(counter{0/0.3.brick}) {1}{T}:target(creature) transforms((,newability[cantattack],newability[cantblock],newability[onlymanaability])) ueot -text={1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority. -- {1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate this ability only if there are three or more brick counters on Edifice of Authority. -mana={3} -type=Artifact -[/card] - -[card] -name=Gate to the Afterlife -auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):life:1 controller && may ability$!draw:1 && target(*|myhand) reject!$ controller -text=Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. -- {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard. -mana={3} -type=Artifact -[/card] - -[card] -name=Hazoret's Monument -auto=lord(creature[red]|mycastingzone) altercost(colorless,-1) -auto=@movedto(creature|mystack):may reject notatarget(*|myhand) && draw:1 -text=Red creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, you may discard a card. If you do, draw a card. -mana={3} -type=Legendary Artifact -[/card] - -[card] -name=Honed Khopesh -auto={1}:equip -auto=teach(creature) 1/1 -text=Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Kefnet's Monument -auto=lord(creature[blue]|myhand) altercost(-1,colorless) -auto=@movedto(creature|mystack):target(creature|opponentbattlefield) freeze -text=Blue creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step. -mana={3} -type=Legendary Artifact -[/card] - -[card] -name=Luxa River Shrine -auto={1}{T}{counter(0/0,1,brick)}:life:1 controller -auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:life:2 controller -text={1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine. -- {T}: You gain 2 life. Activate this ability only if there are three or more brick counters on Luxa River Shrine. -mana={3} -type=Artifact -[/card] - -[card] -name=Oketra's Monument -auto=lord(creature[white]|mycastingzone) altercost(colorless,-1) -auto=@movedto(creature|mystack):token(Warrior,creature Warrior,1/1,white,vigilance) -text=White creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance. -mana={3} -type=Legendary Artifact -[/card] - -[card] -name=Oracle's Vault -auto={2}{T}{counter(0/0,1,brick)}:deplete:1 controller -auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:deplete:1 controller -text={2}, {T}: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault. -- {T}: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate this ability only if there are three or more brick counters on Oracle's Vault. -mana={4} -type=Artifact -[/card] - -[card] -name=Pyramid of the Pantheon -auto={2}{T}{counter(0/0,1,brick)}:add{G} -auto={2}{T}{counter(0/0,1,brick)}:add{B} -auto={2}{T}{counter(0/0,1,brick)}:add{W} -auto={2}{T}{counter(0/0,1,brick)}:add{R} -auto={2}{T}{counter(0/0,1,brick)}:add{U} -auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{G}{G}{G} -auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{B}{B}{B} -auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{W}{W}{W} -auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{R}{R}{R} -auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{U}{U}{U} -text={2}, {T}: Add one mana of any color to your mana pool. Put a brick counter on Pyramid of the Pantheon. -- {T}: Add three mana of any one color to your mana pool. Activate this ability only if there are three or more brick counters on Pyramid of the Pantheon. -mana={1} -type=Artifact -[/card] - -[card] -name=Rhonas's Monument -auto=lord(creature[green]|mycastingzone) altercost(colorless,-1) -auto=@movedto(creature|mystack):target(creature|mybattlefield) transforms((,newability[2/2 ueot],newability[trample ueot])) -text=Green creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn. -mana={3} -type=Legendary Artifact -[/card] - -[card] -name=Throne of the God-Pharaoh -auto=@each my endofturn:foreach(creature[tapped]|mybattlefield) life:-1 opponent -text=At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control. -mana={2} -type=Legendary Artifact -[/card] - -[card] -name=Watchers of the Dead -auto=target(*|mygraveyard) (blink) && moveto(exile) all(*|mygraveyard) -auto=ability$!target(*|mygraveyard) (blink) && moveto(exile) all(*|mygraveyard)!$ opponent -text=Exile Watchers of the Dead: Each opponent chooses two cards in his or her graveyard and exiles the rest. -mana={2} -type=Artifact Creature -subtype=Cat -power=2 -toughness=2 -[/card] - -[card] -name=Canyon Slough -auto=tap -autohand=__CYCLING__({2}) -text=({T}: Add {B} or {R} to your mana pool.) -- Canyon Slough enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) -type=Land -subtype=Swamp Mountain -[/card] - -[card] -name=Cascading Cataracts -abilities=indestructible -auto={T}:Add{1} -auto={5}:name(all) add{G}{B}{W}{R}{U} -auto={5}:name(green) add{G}{G}{G}{G}{G} -auto={5}:name(black) add{B}{B}{B}{B}{B} -auto={5}:name(white) add{W}{W}{W}{W}{W} -auto={5}:name(red) add{R}{R}{R}{R}{R} -auto={5}:name(blue) add{U}{U}{U}{U}{U} -auto={5}:name(G/B) add{G}{G}{G}{B}{B} -auto={5}:name(G/W) add{G}{G}{G}{W}{W} -auto={5}:name(G/R) add{G}{G}{G}{R}{R} -auto={5}:name(G/U) add{G}{G}{G}{U}{U} -auto={5}:name(B/W) add{B}{B}{B}{W}{W} -auto={5}:name(B/R) add{B}{B}{B}{R}{R} -auto={5}:name(B/U) add{B}{B}{B}{U}{U} -auto={5}:name(W/R) add{W}{W}{W}{R}{R} -auto={5}:name(W/U) add{W}{W}{W}{U}{U} -auto={5}:name(R/U) add{R}{R}{R}{U}{U} -text=Indestructible -- {T}: Add {1} to your mana pool. -- {5}, {T}: Add five mana in any combination of colors to your mana pool. -type=Land -[/card] - -[card] -name=Cradle of the Accursed -auto={T}:Add{1} -auto={3}{T}{S}:token(Zombie,creature Zombie,2/2,black) assorcery -text={T}: Add {1} to your mana pool. -- {3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery. -type=Land -subtype=Desert -[/card] - -[card] -name=Fetid Pools -auto=tap -autohand=__CYCLING__({2}) -text=({T}: Add {U} or {B} to your mana pool.) -- Fetid Pools enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) -type=Land -subtype=Island Swamp -[/card] - -[card] -name=Grasping Dunes -auto={T}:Add{1} -auto={1}{T}{S}:counter(-1/-1,1) target(creature) assorcery -text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate this ability only any time you could cast a sorcery. -type=Land -subtype=Desert -[/card] - -[card] -name=Irrigated Farmland -auto=tap -autohand=__CYCLING__({2}) -text=({T}: Add {W} or {U} to your mana pool.) -- Irrigated Farmland enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) -type=Land -subtype=Plains Island -[/card] - -[card] -name=Painted Bluffs -auto={T}:Add{1} -auto={1}{T}:add{G} -auto={1}{T}:add{B} -auto={1}{T}:add{W} -auto={1}{T}:add{R} -auto={1}{T}:add{U} -text={T}: Add {1} to your mana pool. -- {1}, {T}: Add one mana of any color to your mana pool. -type=Land -subtype=Desert -[/card] - -[card] -name=Scattered Groves -auto=tap -autohand=__CYCLING__({2}) -text=({T}: Add {G} or {W} to your mana pool.) -- Scattered Groves enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) -type=Land -subtype=Forest Plains -[/card] - -[card] -name=Sheltered Thicket -auto=tap -autohand=__CYCLING__({2}) -text=({T}: Add {R} or {G} to your mana pool.) -- Sheltered Thicket enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) -type=Land -subtype=Mountain Forest -[/card] - -[card] -name=Sunscorched Desert -auto=damage:1 target(player) -auto={T}:Add{1} -text=When Sunscorched Desert enters the battlefield, it deals 1 damage to target player. -- {T}: Add {1} to your mana pool. -type=Land -subtype=Desert -[/card] - -[card] -name=Gideon, Martial Paragon -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:all(creature|mybattlefield) 1/1 && untap -auto={C(0/0,0,Loyalty)}:name(+1: becomes human) transforms((Creature Human Soldier,setpower=5,settoughness=5,indestructible,newability[preventAllDamage to(this)])) ueot -auto={C(0/0,-10,Loyalty)}:all(creature|opponentbattlefield) tap && all(creature|mybattlefield) 2/2 ueot -text=+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn. -- 0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- -10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control. -mana={4}{W} -type=Legendary Planeswalker -subtype=Gideon -[/card] - -[card] -name=Companion of the Trials -abilities=flying -auto={1}{W}{restriction type(gideon|mybattlefield)~morethan~0}:untap target(creature) -text=Flying -- {1}{W}: Untap target creature. Activate this ability only if you control a Gideon planeswalker. -mana={2}{W} -type=Creature -subtype=Bird Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Gideon's Resolve -auto=may moveto(myhand) target(Gideon, Martial Paragon|mylibrary) -auto=lord(creature|mybattlefield) 1/1 -text=When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Creatures you control get +1/+1. -mana={4}{W} -type=Enchantment -[/card] - -[card] -name=Graceful Cat -auto=@combat(attacking) source(this): 1/1 ueot -text=Whenever Graceful Cat attacks, it gets +1/+1 until end of turn. -mana={2}{W} -type=Creature -subtype=Cat -power=2 -toughness=2 -[/card] - -[card] -name=Liliana, Death Wielder -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:counter(-1/-1) target(creature) -auto={C(0/0,-3,Loyalty)}:destroy target(creature[counter{-1/-1}]) -auto={C(0/0,-10,Loyalty)}:moveto(mybattlefield) all(creature|mygraveyard) -text=+2: Put a -1/-1 counter on up to one target creature. -- -3: Destroy target creature with a -1/-1 counter on it. -- -10: Return all creature cards from your graveyard to the battlefield. -mana={5}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] - -[card] -name=Desiccated Naga -auto={3}{B}{restriction type(liliana|mybattlefield)~morethan~0}:life:-2 opponent && life:2 controller -text={3}{B}: Target opponent loses 2 life and you gain 2 life. Activate this ability only if you control a Liliana planeswalker. -mana={2}{B} -type=Creature -subtype=Zombie Naga -power=3 -toughness=2 -[/card] - -[card] -name=Liliana's Influence -auto=counter(-1/-1,1) all(creature|opponentbattlefield) -auto=may moveto(myhand) target(Liliana, Death Wielder|mylibrary) -text=Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={4}{B}{B} -type=Sorcery -[/card] - -[card] -name=Tattered Mummy -auto=@movedTo(this|graveyard) from(battlefield):life:-2 opponent -text=When Tattered Mummy dies, each opponent loses 2 life. -mana={1}{B} -type=Creature -subtype=Zombie Jackal -power=1 -toughness=2 -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/BBD.txt b/projects/mtg/bin/Res/sets/primitives/BBD.txt deleted file mode 100644 index e8ddd8195..000000000 --- a/projects/mtg/bin/Res/sets/primitives/BBD.txt +++ /dev/null @@ -1,674 +0,0 @@ -grade=borderline -[card] -name=Regna, the Redeemer -abilities=flying -auto=may moveto(myhand) notatarget(krav, the unredeemed|mylibrary) -auto=@each endofturn restriction{compare(lifegain)~morethan~0}:create(warrior:creature warrior:1/1:white:)*2 -text=Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) -- Flying -- At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. -mana={5}{W} -type=Legendary Creature -subtype=Angel -power=4 -toughness=4 -[/card] - -[card] -name=Virtus the Veiled -abilities=deathtouch -auto=may moveto(myhand) notatarget(gorm the great|mylibrary) -auto=@combatdamaged(player) from(this):life:-halfdownopponentlifetotal opponent -text=Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.) -- Deathtouch -- Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up. -mana={2}{B} -type=Legendary Creature -subtype=Azra Assassin -power=1 -toughness=1 -[/card] - -[card] -name=Khorvath Brightflame -abilities=flying,haste -auto=may moveto(myhand) notatarget(sylvia brightspear|mylibrary) -auto=lord(knight|myBattlefield) flying -auto=lord(knight|myBattlefield) haste -text=Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) -- Flying, haste -- Knights your team controls have flying and haste. -mana={5}{R} -type=Legendary Creature -subtype=Dragon -power=3 -toughness=4 -[/card] - -[card] -name=Sylvia Brightspear -abilities=double strike -auto=lord(dragon|myBattlefield) haste double strike -auto=may moveto(myhand) notatarget(khorvath brightflame|mylibrary) -text=Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.) -- Double strike -- Dragons your team controls have double strike. -mana={2}{W} -type=Legendary Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] - -[card] -name=Toothy, Imaginary Friend -auto=may moveto(myhand) notatarget(pir, imaginative rascal|mylibrary) -auto=@drawof(player):counter(1/1) -auto=@movedTo(this|nonbattlezone) from(myBattlefield):thisforeach(counter{1/1,1}) draw:1 controller -text=Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) -- Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. -- When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. -mana={3}{U} -type=Legendary Creature -subtype=Illusion -power=1 -toughness=1 -[/card] - -[card] -name=Blaring Recruiter -auto=may moveto(myhand) notatarget(blaring captain|mylibrary) -auto={2}{W}:create(warrior:creature warrior:1/1:white:) -text=Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.) -- {2}{W}: Create a 1/1 white Warrior creature token. -mana={3}{W} -type=Creature -subtype=Elf Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Blaring Captain -auto=may moveto(myhand) notatarget(blaring recruiter|mylibrary) -auto=@combat(attacking) source(this):all(warrior[attacking]) 1/1 -text=Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) -- Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn. -mana={3}{B} -type=Creature -subtype=Azra Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Chakram Retriever -auto=may moveto(myhand) notatarget(chakram slinger|mylibrary) -auto=@movedTo(*|mystack) restriction{myturnonly}:untap target(creature) -text=Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) -- Whenever you cast a spell during your turn, untap target creature. -mana={4}{U} -type=Creature -subtype=Elemental Hound -power=2 -toughness=4 -[/card] - -[card] -name=Chakram Slinger -auto=may moveto(myhand) notatarget(chakram retriever|mylibrary) -auto={R}{T}:damage:2 target(player) -text=Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.) -- {R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker. -mana={4}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=4 -[/card] - -[card] -name=Soulblade Corrupter -abilities=deathtouch -auto=may moveto(myhand) notatarget(soulblade renewer|mylibrary) -auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):deathtouch ueot -text=Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) -- Deathtouch -- Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn. -mana={4}{B} -type=Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Soulblade Renewer -auto=may moveto(myhand) notatarget(soulblade corrupter|mylibrary) -auto=target(other creature|battlefield) counter(1/1) -text=Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) -- When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -mana={4}{G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Proud Mentor -auto=may moveto(myhand) notatarget(impetuous protege|mylibrary) -auto={W}{T}:tap target(creature) -text=Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) -- {W}, {T}: Tap target creature. -mana={2}{W} -type=Creature -subtype=Human Warrior -power=1 -toughness=1 -[/card] - -[card] -name=Ley Weaver -auto=may moveto(myhand) notatarget(lore weaver|mylibrary) -auto={T}:untap <2>target(land) -text=Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) -- {T}: Untap two target lands. -mana={3}{G} -type=Creature -subtype=Human Druid -power=2 -toughness=2 -[/card] - -[card] -name=Lore Weaver -auto=may moveto(myhand) notatarget(ley weaver|mylibrary) -auto={5}{U}{U}:draw:2 target(player) -text=Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.) -- {5}{U}{U}: Target player draws two cards. -mana={3}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Arena Rector -auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) and! moveTo(myBattlefield) target(planeswalker|myLibrary)! -text=When Arena Rector dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library. -mana={3}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=2 -[/card] - -[card] -name=Aurora Champion -auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):tap target(creature) -text=Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature. -mana={2}{W} -type=Creature -subtype=Elf Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Brightling -auto={W}:vigilance ueot -auto={W}:lifelink ueot -auto={W}:moveTo(ownerHand) -auto={1}:1/-1 ueot -auto={1}:-1/1 ueot -text={W}: Brightling gains vigilance until end of turn. -- {W}: Brightling gains lifelink until end of turn. -- {W}: Return Brightling to its owner's hand. -- {1}: Brightling gets +1/-1 or -1/+1 until end of turn. -mana={1}{W}{W} -type=Creature -subtype=Shapeshifter -power=3 -toughness=3 -[/card] - -[card] -name=Bring Down -target=creature[power>=4] -auto=destroy -text=Assist (Another player can pay up to {3} of this spell's cost.) -- Destroy target creature with power 4 or greater. -mana={3}{W} -type=Sorcery -[/card] - -[card] -name=Dwarven Lightsmith -auto=all(creature|myBattlefield) 1/1 -text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. -mana={5}{W} -type=Creature -subtype=Dwarf Cleric -power=3 -toughness=4 -[/card] - -[card] -name=Jubilant Mascot -auto=@each my combatbegins:may pay({3}{w}):target(other creature|battlefield) counter(1/1) -text=At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -mana={2}{W} -type=Creature -subtype=Homunculus -power=1 -toughness=1 -[/card] - -[card] -name=Play of the Game -auto=moveto(exile) all(*[-land]) -text=Assist (Another player can pay up to {6} of this spell's cost.) -- Exile all nonland permanents. -mana={6}{W}{W} -type=Sorcery -[/card] - -[card] -name=Regna's Sanction -auto=counter(1/1) all(creature|myBattlefield) -auto=ability$!name(select untapped creature) notatarget(creature[-tapped]|mybattlefield) transforms((,newability[all(other creature|myBattlefield) tap]))!$ opponent -text=For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest. -mana={3}{W} -type=Sorcery -[/card] - -[card] -name=Skystreamer -abilities=flying -auto=target(player) life:4 -text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters the battlefield, target player gains 4 life. -mana={4}{W} -type=Creature -subtype=Griffin -power=3 -toughness=2 -[/card] - -[card] -name=Together Forever -auto=target(other creature|battlefield) counter(1/1) -auto={1}:target(creature[counter{any}]) transforms((,newability[@movedTo(this|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerHand)])) ueot -text=When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. -mana={W}{W} -type=Enchantment -[/card] - -[card] -name=Game Plan -auto=moveto(opponentlibrary) all(*|opponenthand) -auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle -auto=draw:7 opponent -auto=moveto(mylibrary) all(*|myhand) -auto=moveto(mylibrary) all(*|mygraveyard) && shuffle -auto=draw:7 controller -auto=moveto(exile) -text=Assist (Another player can pay up to {5} of this spell's cost.) -- Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan. -mana={5}{U} -type=Sorcery -[/card] - -[card] -name=Huddle Up -auto=draw:2 -auto=draw:2 target(opponent) -text=Assist (Another player can pay up to {2} of this spell's cost.) -- Two target players each draw a card. -mana={2}{U} -type=Sorcery -[/card] - -[card] -name=Nimbus Champion -abilities=flying -auto=@combat(attacking) source(this):may moveto(ownerHand) target(creature) if that creature's power is less than,equal the number of warriors your team controls -text=Flying -- Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls. -mana={5}{U} -type=Creature -subtype=Avatar Warrior -power=4 -toughness=4 -[/card] - -[card] -name=Out of Bounds -target=*|stack -auto=fizzle -auto=Counter target spell -text=Assist (Another player can pay up to {3} of this spell's cost.) -- Counter target spell. -mana={3}{U} -type=Instant -[/card] - -[card] -name=Saltwater Stalwart -auto=@damagefoeof(player) from(this):draw:1 target(player) -text=Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card. -mana={3}{U} -type=Creature -subtype=Merfolk Warrior -power=2 -toughness=4 -[/card] - -[card] -name=Soaring Show-Off -abilities=flying -auto=draw:1 -auto=draw:1 opponent -text=Flying -- When Soaring Show-Off enters the battlefield, each player draws a card. -mana={2}{U} -type=Creature -subtype=Bird Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Spellseeker -auto=may moveTo(myHand) target(*[instant;sorcery;manacost<=2]|myLibrary) -text=When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost 2 or less, reveal it, put it into your hand, then shuffle your library. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] - -[card] -name=Spellweaver Duo -auto=may target(creature[tapped]) moveto(ownerhand) -text=Assist (Another player can pay up to {6} of this spell's cost.) -- When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand. -mana={6}{U} -type=Creature -subtype=Human Wizard -power=4 -toughness=4 -[/card] - -[card] -name=Archfiend of Despair -abilities=flying,nolifegainopponent -auto=@each endofturn:life:-oplifelost opponent -text=Flying -- Your opponents can't gain life. -- At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) -mana={6}{B}{B} -type=Creature -subtype=Demon -power=6 -toughness=6 -[/card] - -[card] -name=Bloodborn Scoundrels -auto=target(opponent) life:-2 -auto=life:2 -text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life. -mana={5}{B} -type=Creature -subtype=Vampire Rogue -power=4 -toughness=4 -[/card] - -[card] -name=Fan Favorite -auto={2}:1/1 ueot -text=Assist (Another player can pay up to {3} of this spell's cost.) -- {2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability. -mana={3}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] - -[card] -name=Gang Up -target=creature[power<=prex] -auto=destroy -text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Destroy target creature with power X or less. -mana={X}{B} -type=Instant -[/card] - -[card] -name=Inner Demon -target=creature -auto=teach(creature) +2/+2 -auto=teach(creature) flying -auto=transforms((Demon)) -auto=all(creature[-Demon]) -2/-2 -text=Enchant creature -- Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. -- When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn. -mana={2}{B}{B} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Sickle Dancer -auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield) :1/1 ueot -text=Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn. -mana={2}{B} -type=Creature -subtype=Human Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Thrasher Brute -auto=@movedTo(Warrior|mybattlefield) life:-1 opponent -auto=@movedTo(Warrior|mybattlefield) life:1 -text=Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life. -mana={3}{B} -type=Creature -subtype=Orc Warrior -power=4 -toughness=3 -[/card] - -[card] -name=Thrilling Encore -auto=moveTo(myBattlefield) all(creature[fresh]|graveyard) -text=Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn. -mana={4}{B} -type=Instant -[/card] - -[card] -name=Azra Bladeseeker -auto=may ability$!name(discard) reject notatarget(*|myhand)!$ and!(draw:1)! -text=When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card. -mana={2}{R} -type=Creature -subtype=Azra Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Bull-Rush Bruiser -auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):first strike ueot -text=Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn. -mana={3}{R} -type=Creature -subtype=Minotaur Warrior -power=4 -toughness=3 -[/card] - -[card] -name=Lava-Field Overlord -abilities=flying -auto=damage:4 target(creature|opponentBattlefield) -text=Assist (Another player can pay up to {7} of this spell's cost.) -- Flying -- When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls. -mana={7}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=4 -[/card] - -[card] -name=Magma Hellion -abilities=trample, haste -text=Assist (Another player can pay up to {6} of this spell's cost.) -- Trample, haste -mana={6}{R} -type=Creature -subtype=Hellion -power=5 -toughness=4 -[/card] - -[card] -name=Najeela, the Blade-Blossom -auto=@combat(attacking) source(creature[warrior]):create(warrior:creature warrior:1/1:white:battleready) -auto={W}{U}{B}{R}{G}:untap all attacking creature they) trample, lifelink, && haste ueot after this phase, there is an additional combat phase activate this ability only during combat -text=Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. -- {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate this ability only during combat. -mana={2}{R} -type=Legendary Creature -subtype=Human Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Stadium Vendors -auto=choice Add{R}{R} -auto=choice Add{W}{W} -auto=choice Add{U}{U} -auto=choice Add{B}{B} -auto=choice Add{G}{G} -text=When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose. -mana={3}{R} -type=Creature -subtype=Goblin -power=3 -toughness=3 -[/card] - -[card] -name=Bramble Sovereign -auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{1}{G}]] clone -text=Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature. -mana={2}{G}{G} -type=Creature -subtype=Dryad -power=4 -toughness=4 -[/card] - -[card] -name=Charging Binox -abilities=trample -text=Assist (Another player can pay up to {7} of this spell's cost.) -- Trample -mana={7}{G} -type=Creature -subtype=Beast -power=7 -toughness=5 -[/card] - -[card] -name=The Crowd Goes Wild -auto=target(creature|battlefield) counter(1/1,1) -auto=all(creature[counter{1/1.1}]) trample -text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Support X. (Put a +1/+1 counter on each of up to X target creatures.) -- Each creature with a +1/+1 counter on it gains trample until end of turn. -mana={X}{G} -type=Sorcery -[/card] - -[card] -name=Decorated Champion -auto=@movedTo(other warrior|myBattlefield):counter(1/1) -text=Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion. -mana={1}{G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Jungle Wayfinder -auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ opponent -auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ controller -text=When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library. -mana={2}{G} -type=Creature -subtype=Elf Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Azra Oddsmaker -auto=@each my combatbegins may ability$!name(discard) reject notatarget(*|myhand)!$:target(creature) transforms((,newability[@combatdamaged(player) from(this):draw:2 controller])) ueot -text=At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards. -mana={1}{B}{R} -type=Creature -subtype=Azra Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Rushblade Commander -auto=lord(warrior|mybattlefield) haste -text=Warriors your team controls have haste. -mana={B}{R} -type=Creature -subtype=Azra Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Vampire Charmseeker -abilities=flying -auto=target(instant,sorcery,creature|graveyard) moveTo(ownerHand) -text=Assist (Another player can pay up to {6} of this spell's cost.) -- Flying -- When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand. -mana={6}{U}{B} -type=Creature -subtype=Vampire Wizard -power=3 -toughness=4 -[/card] - -[card] -name=Victory Chimes -auto=@each upkeep:untap -auto={T}:target(player) add{c} -text=Untap Victory Chimes during each other player's untap step. -- {T}: A player of your choice adds {C}. -mana={3} -type=Artifact -[/card] - -[card] -name=Bountiful Promenade -auto=tap(noevent) -auto={T}:Add{G} -auto={T}:Add{W} -text=Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {G} or {W}. -type=Land -[/card] - -[card] -name=Luxury Suite -auto=tap(noevent) -auto={T}:Add{B} -auto={T}:Add{R} -text=Luxury Suite enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {B} or {R}. -type=Land -[/card] - -[card] -name=Morphic Pool -auto=tap(noevent) -auto={T}:Add{U} -auto={T}:Add{B} -text=Morphic Pool enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {U} or {B}. -type=Land -[/card] - -[card] -name=Sea of Clouds -auto=tap(noevent) -auto={T}:Add{W} -auto={T}:Add{U} -text=Sea of Clouds enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {W} or {U}. -type=Land -[/card] - -[card] -name=Spire Garden -auto=tap(noevent) -auto={T}:Add{R} -auto={T}:Add{G} -text=Spire Garden enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {R} or {G}. -type=Land -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/C17.txt b/projects/mtg/bin/Res/sets/primitives/C17.txt deleted file mode 100644 index 024a27ac7..000000000 --- a/projects/mtg/bin/Res/sets/primitives/C17.txt +++ /dev/null @@ -1,419 +0,0 @@ -grade=borderline -[card] -name=Arahbo, Roar of the World -auto=@each my combatbegins:target(other cat|myBattlefield) 3/3 ueot -auto=@combat(attacking) source(cat|mybattlefield):all(trigger[to]) pay[[{1}{G}{W}]] trample && dynamicability -text=Eminence β€” At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. -- Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power. -mana={3}{G}{W} -type=Legendary Creature -subtype=Cat Avatar -power=5 -toughness=5 -[/card] - -[card] -name=Balan, Wandering Knight -auto=this(gear > 1) double strike -auto={1}{W}:all(equipment|mybattlefield) newhook -text=First strike -- Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. -- {1}{W}: Attach all Equipment you control to Balan. -mana={2}{W}{W} -type=Legendary Creature -subtype=Cat Knight -power=3 -toughness=3 -[/card] - -[card] -name=Bloodforged Battle-Axe -auto=teach(creature) 2/0 -auto=teach(creature) @combatdamaged(player) from(mytgt):clone all(this) -auto={2}:equip -text=Equipped creature gets +2/+0. -- Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. -- Equip {2} -mana={1} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Bloodline Necromancer -abilities=lifelink -auto=may target(creature[vampire;wizard]|mygraveyard) moveTo(mybattlefield) -text=Lifelink -- When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield. -mana={4}{B} -type=Creature -subtype=Vampire Wizard -power=3 -toughness=2 -[/card] - -[card] -name=Bloodsworn Steward -abilities=flying -text=Flying -- Commander creatures you control get +2/+2 and have haste. -mana={2}{R}{R} -type=Creature -subtype=Vampire Knight -power=4 -toughness=4 -[/card] - -[card] -name=Boneyard Scourge -abilities=flying -autograveyard=@moveTo(creature[Dragon]|mygraveyard) from (myBattlefield): aslongas(this|mygraveyard) may pay{1}{B}: moveTo(myBattlefield) target(Boneyard Scourge|mygraveyard) -text=Flying -- Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield. -mana={2}{B}{B} -type=Creature -subtype=Zombie Dragon -power=4 -toughness=3 -[/card] - -[card] -name=Crimson Honor Guard -abilities=trample -auto=@each my end:damage:4 controller -auto=@each opponent end:damage:4 opponent -text=Trample -- At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander. -mana={3}{R}{R} -type=Creature -subtype=Vampire Knight -power=4 -toughness=5 -[/card] - -[card] -name=Curse of Bounty -target=player -auto=@combat(attacking) source(creature|myBattlefield) restriction(once):untap all(*[-land]|myBattlefield) -text=Enchant player -- Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control. -mana={1}{G} -type=Enchantment -subtype=Aura Curse -[/card] - -[card] -name=Curse of Disturbance -target=player -auto=@combat(attacking) source(creature|myBattlefield) restriction(once):create(zombie:creature zombie:2/2:black) -text=Enchant player -- Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same. -mana={2}{B} -type=Enchantment -subtype=Aura Curse -[/card] - -[card] -name=Curse of Opulence -target=player -auto=@combat(attacking) source(creature|myBattlefield) restriction(once):token(435451) -text=Enchant player -- Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color." Each opponent attacking that player does the same. -mana={R} -type=Enchantment -subtype=Aura Curse -[/card] - -[card] -name=Curse of Verbosity -target=player -auto=@combat(attacking) source(creature|myBattlefield) restriction(once):draw:1 -text=Enchant player -- Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same. -mana={2}{U} -type=Enchantment -subtype=Aura Curse -[/card] - -[card] -name=Curse of Vitality -target=player -auto=@combat(attacking) source(creature|myBattlefield) restriction(once):life:2 -text=Enchant player -- Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same. -mana={2}{W} -type=Enchantment -subtype=Aura Curse -[/card] - -[card] -name=Disrupt Decorum -auto=mustattack all(creature|opponentBattlefield) uynt -text=Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) -mana={2}{R}{R} -type=Sorcery -[/card] - -[card] -name=Edgar Markov -abilities=first strike,haste -auto=@movedTo(nother Vampire|mystack):create(vampire:creature vampire:1/1:black) -auto=@combat(attacking) source(this):counter(1/1) all(vampire|myBattlefield) -text=Eminence β€” Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. -- First strike, haste -- Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control. -mana={3}{R}{W}{B} -type=Legendary Creature -subtype=Vampire Knight -power=4 -toughness=4 -[/card] - -[card] -name=Fractured Identity -target=*[-land] -auto=moveto(exile) -auto=clone -text=Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it. -mana={3}{W}{U} -type=Sorcery -[/card] - -[card] -name=Galecaster Colossus -auto={T(wizard|myBattlefield)}:target(*[-land]|opponentBattlefield) moveTo(ownerHand) -text=Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand. -mana={5}{U}{U} -type=Creature -subtype=Giant Wizard -power=5 -toughness=6 -[/card] - -[card] -name=Hammer of Nazahn -auto={4}:equip -auto=teach(creature) indestructible && 2/0 -auto=@may rehook -auto=@movedto(artifact[Equipment]|mybattlefield):may all(trigger[to]) rehook -text=Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. -- Equipped creature gets +2/+0 and has indestructible. -- Equip {4} -mana={4} -type=Legendary Artifact -subtype=Equipment -[/card] - -[card] -name=Hungry Lynx -abilities=deathtouch -auto=lord(cat|myBattlefield) protection from(rat) -auto=@each my endofturn:create(rat:rat creature:1/1:black:deathtouch) opponent -auto=@movedTo(rat|graveyard) from(battlefield):counter(1/1) all(cat|myBattlefield) -text=Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) -- At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. -- Whenever a Rat dies, put a +1/+1 counter on each Cat you control. -mana={1}{G} -type=Creature -subtype=Cat -power=2 -toughness=2 -[/card] - -[card] -name=Inalla, Archmage Ritualist -auto=@movedto(other wizard[-token]|mybattlefield):all(trigger[to]) pay[[{1}]] clone with(unearth,haste) -auto={T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:target(player) life:-7 -text=Eminence β€” Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. -- Tap five untapped Wizards you control: Target player loses 7 life. -mana={2}{U}{B}{R} -type=Legendary Creature -subtype=Human Wizard -power=4 -toughness=5 -[/card] - -[card] -name=Kess, Dissident Mage -abilities=flying -auto={0}:target(instant,sorcery|mygraveyard) tempflashback ueot myTurnOnly limit:1 -text=Flying -- During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead. -mana={1}{U}{B}{R} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=4 -[/card] - -[card] -name=Kindred Boon -auto=chooseatype transforms((,newability[{1}{W}:target(creature[chosentype]|myBattlefield) counter(0/0.1.divinity)])) forever chooseend -auto=lord(creature[counter{0/0.1.divinity}]) indestructible -text=As Kindred Boon enters the battlefield, choose a creature type. -- {1}{W}: Put a divinity counter on target creature you control of the chosen type. -- Each creature you control with a divinity counter on it has indestructible. -mana={2}{W}{W} -type=Enchantment -[/card] - -[card] -name=Kindred Charge -auto=chooseatype clone with(treason,haste) all(creature[chosentype]|mybattlefield) chooseend -text=Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. -mana={4}{R}{R} -type=Sorcery -[/card] - -[card] -name=Kindred Discovery -auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|mybattlefield)}:draw:1], newability[@combat(attacking) source(creature[chosentype]|mybattlefield)}:draw:1])) forever chooseend -text=As Kindred Discovery enters the battlefield, choose a creature type. -- Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. -mana={3}{U}{U} -type=Enchantment -[/card] - -[card] -name=Kindred Dominance -auto=chooseatype destroy all(creature[-chosentype]) chooseend -text=Choose a creature type. Destroy all creatures that aren't of the chosen type. -mana={5}{B}{B} -type=Sorcery -[/card] - -[card] -name=Licia, Sanguine Tribune -abilities=first strike,lifelink -anyzone=this(variable{lifegain}=1) changecost(colorless:-1) forcedalive -anyzone=this(variable{lifegain}=2) changecost(colorless:-2) forcedalive -anyzone=this(variable{lifegain}=3) changecost(colorless:-3) forcedalive -anyzone=this(variable{lifegain}=4) changecost(colorless:-4) forcedalive -anyzone=this(variable{lifegain}=5) changecost(colorless:-5) forcedalive -anyzone=this(variable{lifegain}=6) changecost(colorless:-6) forcedalive -anyzone=this(variable{lifegain}=7) changecost(colorless:-7) forcedalive -anyzone=this(variable{lifegain}=8) changecost(colorless:-8) forcedalive -anyzone=this(variable{lifegain}=9) changecost(colorless:-9) forcedalive -auto={L:5}:counter(1/1,3) myTurnOnly limit:1 -text=This spell costs {1} less to cast for each 1 life you gained this turn. -- First strike, lifelink -- Pay 5 life: Put three +1/+1 counters on Licia, Sanguine Tribune. Activate this ability only during your turn and only once each turn. -mana={5}{R}{W}{B} -type=Legendary Creature -subtype=Vampire Soldier -power=4 -toughness=4 -[/card] - -[card] -name=Mathas, Fiend Seeker -abilities=menace -auto=@each my endofturn:target(creature|opponentBattlefield) (transforms((,newability[counter(0/0.1.Bounty)], newability[@movedto(this|mygraveyard):draw:1 opponent && life:2 opponent)])) -text=Menace -- At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life." -mana={R}{W}{B} -type=Legendary Creature -subtype=Vampire -power=3 -toughness=3 -[/card] - -[card] -name=Mirri, Weatherlight Duelist -abilities=first strike -auto=aslongas(this[tapped]) lord(creature[-attacking]|opponentbattlefield) cantattack -auto=aslongas(this[tapped]) lord(creature[-attacking]|opponentbattlefield) cantpwattack -auto=@combat(attacking) source(this):aslongas(creature[blocking]|opponentBattlefield) lord(creature[-blocking]|opponentbattlefield) cantblock -text=First strike -- Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. -- As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat. -mana={1}{G}{W} -type=Legendary Creature -subtype=Cat Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Nazahn, Revered Bladesmith -auto=choice moveTo(myHand) target(equipment[-Hammer of Nazahn]|myLibrary) -auto=choice moveTo(myBattlefield) target(Hammer of Nazahn|myLibrary) -auto=@combat(attacking) source(creature[geared]|mybattlefield):may tap target(creature|opponentBattlefield) -text=When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle your library. -- Whenever an equipped creature you control attacks, you may tap target creature defending player controls. -mana={4}{G}{W} -type=Legendary Creature -subtype=Cat Artificer -power=5 -toughness=4 -[/card] - -[card] -name=Patron of the Vein -abilities=flying -auto=destroy target(creature|opponentBattlefield) -auto=@movedTo(creature|graveyard) from(opponentbattlefield):all(trigger[from]) moveto(exile) && counter(1/1)all(vampire|myBattlefield) -text=Flying -- When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. -- Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control. -mana={4}{B}{B} -type=Creature -subtype=Vampire Shaman -power=4 -toughness=4 -[/card] - -[card] -name=Qasali Slingers -abilities=reach -auto=may destroy target(artifact,enchantment) -auto=@movedTo(cat|myBattlefield):may destroy target(artifact,enchantment) -text=Reach -- Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment. -mana={4}{G} -type=Creature -subtype=Cat Warrior -power=3 -toughness=5 -[/card] - -[card] -name=Ramos, Dragon Engine -abilities=flying -auto=@movedTo(*[white]|mystack):counter(1/1) -auto=@movedTo(*[blue]|mystack):counter(1/1) -auto=@movedTo(*[black]|mystack):counter(1/1) -auto=@movedTo(*[red]|mystack):counter(1/1) -auto=@movedTo(*[green]|mystack):counter(1/1) -auto={C(1/1,-5)}:Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} limit:1 -text=Flying -- Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. -- Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate this ability only once each turn. -mana={6} -type=Legendary Artifact Creature -subtype=Dragon -power=4 -toughness=4 -[/card] - -[card] -name=Scalelord Reckoner -abilities=flying -auto=@targeted(dragon|mybattlefield):destroy target(*[-land]|opponentbattlefield) -text=Flying -- Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls. -mana={3}{W}{W} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] - -[card] -name=Territorial Hellkite -abilities=flying,haste -auto=@combat(attacking) source(this):frozen -text=Flying, haste -- At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite. -mana={2}{R}{R} -type=Creature -subtype=Dragon -power=6 -toughness=5 -[/card] - -[card] -name=The Ur-Dragon -abilities=flying -auto=lord(dragon|mycastingzone) altercost( colorless,-1) -auto=@combat (attacking[dragon]|myBattlefield):draw:type:creature(dragon[attacking]):mybattlefield controller && moveTo(myBattlefield) target(*|myhand) -text=Eminence β€” As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. -- Flying -- Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. -mana={4}{W}{U}{B}{R}{G} -type=Legendary Creature -subtype=Dragon Avatar -power=10 -toughness=10 -[/card] - -[card] -name=Traverse the Outlands -aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) -auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle your library. -mana={4}{G} -type=Sorcery -[/card] - -[card] -name=Wasitora, Nekoru Queen -abilities=flying,trample -auto=@combatdamaged(player) from(this):if type(creature|opponentBattlefield)~morethan~0 then ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent else create(cat dragon:creature cat dragon:3/3:black:red:green:flying) -text=Flying, trample -- Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying. -mana={2}{B}{R}{G} -type=Legendary Creature -subtype=Cat Dragon -power=5 -toughness=4 -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/C18.txt b/projects/mtg/bin/Res/sets/primitives/C18.txt deleted file mode 100644 index fa94a8200..000000000 --- a/projects/mtg/bin/Res/sets/primitives/C18.txt +++ /dev/null @@ -1,331 +0,0 @@ -grade=borderline -[card] -name=Empyrial Storm -auto=create(Angel:creature Angel:4/4:white:flying) -text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. -- Create a 4/4 white Angel creature token with flying. -mana={4}{W}{W} -type=Sorcery -[/card] - -[card] -name=Heavenly Blademaster -abilities=flying, double strike -auto=may target(aura|battlefield) newhook -auto=may target(equipment|battlefield) newhook -auto=thisforeach(aura) lord(other creature|myBattlefield) 1/1 -auto=thisforeach(gear) lord(other creature|myBattlefield) 1/1 -auto=lord(other creature|myBattlefield) +1/+1 for each aura and equipment attached to heavenly blademaster -text=Flying, double strike -- When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it. -- Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster. -mana={5}{W} -type=Creature -subtype=Angel -power=3 -toughness=6 -[/card] - -[card] -name=Loyal Unicorn -abilities=vigilance -text=Vigilance -- Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn. -mana={3}{W} -type=Creature -subtype=Unicorn -power=3 -toughness=4 -[/card] - -[card] -name=Magus of the Balance -auto={4}{W}{T}{S}:auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ controller && if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ opponent && if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ controller && if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent && if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(*|myhand) !$ controller && if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(*|myhand) !$ opponent -text={4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. -mana={1}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Echo Storm -target=artifact -auto=clone -text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Create a token that's a copy of target artifact. -mana={3}{U}{U} -type=Sorcery -[/card] - -[card] -name=Ever-Watching Threshold -auto=auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0} draw:1 -text=Whenever an opponent attacks you and/or a planeswalker you control with one or more creatures, draw a card. -mana={2}{U} -type=Enchantment -[/card] - -[card] -name=Loyal Drake -abilities=flying -text=Flying -- Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card. -mana={2}{U} -type=Creature -subtype=Drake -power=2 -toughness=2 -[/card] - -[card] -name=Octopus Umbra -abilities=totemarmor -target=creature -auto=teach(creature) transforms((,newability[@combat(attacking) source(this):may tap target(creature)])) -auto=teach(creature) becomes(,8/8) -text=Enchant creature -- Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) -mana={3}{U}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Bloodtracker -abilities=flying -auto={B}{L:2}:counter(1/1) -auto=@movedTo(this|nonbattlezone) from(battlefield):thisforeach(counter{1/1,1}) draw:1 controller -text=Flying -- {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. -- When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it. -mana={3}{B} -type=Creature -subtype=Vampire Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Loyal Subordinate -abilities=menace -text=Menace -- Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life. -mana={2}{B} -type=Creature -subtype=Zombie -power=3 -toughness=1 -[/card] - -[card] -name=Night Incarnate -abilities=deathtouch -other={3}{B} name(Evoke) -auto=@movedTo(this|nonbattlezone) from(battlefield):all(creature) -3/-3 ueot -auto=alternative sacrifice -text=Deathtouch -- When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) -mana={4}{B} -type=Creature -subtype=Elemental -power=3 -toughness=4 -[/card] - -[card] -name=Fury Storm -target=*[instant;sorcery]|stack -auto=castcard(copied noevent) -text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Copy target instant or sorcery spell. You may choose new targets for the copy. -mana={2}{R}{R} -type=Instant -[/card] - -[card] -name=Loyal Apprentice -abilities=flying, haste -text=Haste -- Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn. -mana={1}{R} -type=Creature -subtype=Human Artificer -power=2 -toughness=1 -[/card] - -[card] -name=Nesting Dragon -abilities=flying -auto=@movedTo(land|myBattlefield):token(dragon egg) -text=Flying -- Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'" -mana={3}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=4 -[/card] - -[card] -name=Varchild, Betrayer of Kjeldor -auto=@combatdamaged(player) from(this):create(Survivor:Creature Survivor:1/1:red)*thatmuch opponent -auto=lord(survivor|opponentBattlefield) cantblock -auto=lord(survivor|opponentBattlefield) cantattack -auto=@movedTo(this|nonbattlezone) from(mybattlefield):moveTo(myBattlefield) all(survivor) -text=Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. -- Survivors your opponents control can't block, and they can't attack you or a planeswalker you control. -- When Varchild leaves the battlefield, gain control of all Survivors. -mana={2}{R} -type=Legendary Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] - -[card] -name=Crash of Rhino Beetles -abilities=trample -auto=aslongas(land|myBattlefield)~morethan~9 10/10 -text=Trample -- Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands. -mana={4}{G} -type=Creature -subtype=Insect -power=5 -toughness=5 -[/card] - -[card] -name=Loyal Guardian -abilities=trample -text=Trample -- Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control. -mana={4}{G} -type=Creature -subtype=Rhino -power=4 -toughness=4 -[/card] - -[card] -name=Turntimber Sower -auto=@@movedto(land|mygraveyard):create(plant:creature plant:0/1:green:) -auto={G}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(land|mygraveyard) moveto(ownerhand) -text=Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. -- {G}, Sacrifice three creatures: Return target land card from your graveyard to your hand. -mana={2}{G} -type=Creature -subtype=Elf Druid -power=3 -toughness=3 -[/card] - -[card] -name=Whiptongue Hydra -abilities=reach -auto=@movedto(creature[flying]|graveyard):counter(1/1) oneshot -auto=destroy all(creature[flying]) -text=Reach -- When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way. -mana={5}{G} -type=Creature -subtype=Lizard Hydra -power=4 -toughness=4 -[/card] - -[card] -name=Arixmethes, Slumbering Isle -auto=tap(noevent) -auto=counter(0/0,5,Slumber) -auto=this(counter{0/0.1.Slumber}>=1) transforms((removetypes,newability[becomes(Legendary Land)])) -auto=this(counter{0/0.1.Slumber}<1) transforms((Legendary Creature)) -auto=@movedTo(*|mystack):may counter(0/0,-1,Slumber) -auto={T}:Add{G}{U} -text=Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. -- As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) -- Whenever you cast a spell, you may remove a slumber counter from Arixmethes. -- {T}: Add {G}{U}. -mana={2}{G}{U} -type=Legendary Creature -subtype=Kraken -power=12 -toughness=12 -[/card] - -[card] -name=Kestia, the Cultivator -bestow={3}{G}{W}{U} -auto=bestow bstw -auto=bestow teach(creature) 4/4 -auto=@combat(attacking) source(creature[enchanted]|myBattlefield):draw:1 -auto=@combat(attacking) source(creature[enchantment]|myBattlefield):draw:1 -text=Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +4/+4. -- Whenever an enchanted creature or enchantment creature you control attacks, draw a card. -mana={1}{G}{W}{U} -type=Legendary Enchantment Creature -subtype=Nymph -power=4 -toughness=4 -[/card] - -[card] -name=Thantis, the Warweaver -abilities=vigilance, reach -auto=lord(creature) mustattack -auto=@combat(attacking) source(creature|opponentBattlefield):counter(1/1) -text=Vigilance, reach -- All creatures attack each combat if able. -- Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver. -mana={3}{B}{R}{G} -type=Legendary Creature -subtype=Spider -power=5 -toughness=5 -[/card] - -[card] -name=Tuvasa the Sunlit -auto=foreach(enchantment|mybattlefield) 1/1 -auto=@movedTo(*[enchantment]|mystack) turnlimited:draw:1 -text=Tuvasa the Sunlit gets +1/+1 for each enchantment you control. -- Whenever you cast your first enchantment spell each turn, draw a card. -mana={G}{W}{U} -type=Legendary Creature -subtype=Merfolk Shaman -power=1 -toughness=1 -[/card] - -[card] -name=Varina, Lich Queen -auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:draw:type:zombie[attacking]:myBattlefield && transforms((,newability[target(*|myhand) reject])) forever -auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:life:type:zombie[attacking]:myBattlefield -auto={2}{E(*|mygraveyard)}{E(*|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!( tap(noevent) )! -text=Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. -- {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token. -mana={1}{W}{U}{B} -type=Legendary Creature -subtype=Zombie Wizard -power=4 -toughness=4 -[/card] - -[card] -name=Windgrace's Judgment -target=*[-land]|opponentBattlefield -auto=destroy -text=For any number of opponents, destroy target nonland permanent that player controls. -mana={3}{B}{G} -type=Instant -[/card] - -[card] -name=Ancient Stone Idol -abilities=flash, trample -anyzone=foreach(creature[attacking]|battlefield) changecost(colorless:-1) forcedalive -auto=@movedTo(this|graveyard) from(battlefield):create(construct artifact:creature construct artifact:6/12:colorless:trample) -text=Flash -- This spell costs {1} less to cast for each attacking creature. -- Trample -- When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample. -mana={10} -type=Artifact Creature -subtype=Golem -power=12 -toughness=12 -[/card] - -[card] -name=Geode Golem -abilities=trample -text=Trample -- Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.) -mana={5} -type=Artifact Creature -subtype=Golem -power=5 -toughness=3 -[/card] - -[card] -name=Retrofitter Foundry -auto={3}:untap -auto={2}{T}:create(servo artifact:creature servo artifact:1/1:colorless:) -auto={1}{T}[S(Servo|myBattlefield)}:create(thopter artifact:creature thopter artifact:1/1:colorless:flying) -auto={T}[S(Thopter|myBattlefield)}:create(construct artifact:creature construct artifact:4/4:colorless:) -text={3}: Untap Retrofitter Foundry. -- {2}, {T}: Create a 1/1 colorless Servo artifact creature token. -- {1}, {T}, Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying. -- {T}, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token. -mana={1} -type=Artifact -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/C19.txt b/projects/mtg/bin/Res/sets/primitives/C19.txt deleted file mode 100644 index 0e837c7d0..000000000 --- a/projects/mtg/bin/Res/sets/primitives/C19.txt +++ /dev/null @@ -1,340 +0,0 @@ -grade=borderline -[card] -name=Grismold, the Dreadsower -abilities=trample -auto=@each my endofturn:token(Plant,Creature Plant,1/1,green) -auto=@each my endofturn:token(Plant,Creature Plant,1/1,green) opponent -auto=@movedTo(graveyard) from(creature[token]|battlefield):counter(1/1,1) -text=Trample -- At the beginning of your end step, each player creates a 1/1 green Plant creature token. -- Whenever a creature token dies, put a +1/+1 counter on Grismold, the Dreadsower. -mana={1}{B}{G} -type=Legendary Creature -subtype=Troll Shaman -power=3 -toughness=3 -[/card] -[card] -name=Ghired, Conclave Exile -auto=token(Rhino,Creature Rhino,4/4,green,trample) -auto=@combat(attacking) restriction{type(creature[token]|mybattlefield)~morethan~0}:ability$! name(populate) clone notatarget(creature[token]|mybattlefield) ninjutsu !$ controller -text=When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample. -- Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that's a copy of a creature token you control.) -mana={2}{R}{G}{W} -type=Legendary Creature -subtype=Human Shaman -power=2 -toughness=5 -[/card] -[card] -name=Cliffside Rescuer -abilities=vigilance -auto={T}{S}:protection from(*|opponentbattlefield) && protection from(*|opponenthand) && protection from(*|opponentgraveyard) ueot -text=Vigilance -- {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) -mana={1}{W} -type=Creature -subtype=Kor Soldier -power=2 -toughness=2 -[/card] -[card] -name=Greven, Predator Captain -abilities=menace -auto=life:lifelost/0 -auto=@combat(attacking) source(this):may {S(other creature|mybattlefield)} life:-storedtoughness && draw:storedpower -text=Menace -- Greven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn. -- Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness. -mana={3}{B}{R} -type=Legendary Creature -subtype=Human Warrior -power=5 -toughness=5 -[/card] -[card] -name=Exotic Orchard -auto=this(variable{plandg}>0) {t}:out{g} -auto=this(variable{plandu}>0) {t}:out{u} -auto=this(variable{plandr}>0) {t}:out{r} -auto=this(variable{plandb}>0) {t}:out{b} -auto=this(variable{plandw}>0) {t}:out{w} -text={T}: Add one mana of any color that a land an opponent controls could produce. -type=Land -[/card] -[card] -name=Doomed Artisan -auto=all(creature[sculpture]|mybattlefield) cantattack -auto=all(creature[sculpture]|mybattlefield) cantpwattack -auto=all(creature[sculpture]|mybattlefield) cantblock -auto=@each my endofturn:token(Sculpture,Creature Sculpture,type:creature[sculpture]:battlefield/type:creature[sculpture]:battlefield,artifact) -text=Sculptures you control can't attack or block. -- At the beginning of your end step, create a colorless Sculpture artifact creature token with "This creature's power and toughness are each equal to the number of Sculptures you control." -mana={2}{W} -type=Creature -subtype=Human Artificer -power=1 -toughness=1 -[/card] -[card] -name=Selesnya Eulogist -target=creature|mygraveyard -auto={2}{G}:target(creature|mygraveyard) moveto(exile) && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller -auto={2}{G}:target(creature|opponentgraveyard) moveto(exile) && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller -text={2}{G}: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.) -mana={2}{G} -type=Creature -subtype=Centaur Druid -power=3 -toughness=3 -[/card] -[card] -name=Atla Palani, Nest Tender -auto={2}{T}:token(Egg,Creature Egg,0/1,green,defender) -auto=@movedTo(creature[egg]|graveyard) from(mybattlefield):Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text={2}, {T}: Create a 0/1 green Egg creature token with defender. -- Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. -mana={1}{R}{G}{W} -type=Legendary Creature -subtype=Human Shaman -power=2 -toughness=3 -[/card] -[card] -name=Gerrard, Weatherlight Hero -abilities=first strike -auto=@movedTo(this|graveyard) from(battlefield):moveto(exile) && moveTo(myBattlefield) all(creature[fresh]|graveyard) && moveTo(myBattlefield) all(artifact[fresh]|graveyard) -text=First strike -- When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn. -mana={2}{R}{W} -type=Legendary Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Mass Diminish -target=player -auto=lord(creature|targetedpersonsbattlefield) transforms((,setpower=1,settoughness=1)) ueot -flashback={3}{U} -text=Until your next turn, creatures target player controls have base power and toughness 1/1. -- Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Pramikon, Sky Rampart -abilities=flying,defender -text=Flying, defender -- As Pramikon, Sky Rampart enters the battlefield, choose left or right. -- Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent. -mana={U}{R}{W} -type=Legendary Creature -subtype=Wall -power=1 -toughness=5 -[/card] -[card] -name=Song of the Worldsoul -auto=@movedTo(*|mystack):ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller -text=Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.) -mana={4}{W}{W} -type=Enchantment -[/card] -[card] -name=Sevinne's Reclamation -target=creature,artifact,planeswalker,enchantment,land[manacost<=3]|mygraveyard -auto=moveTo(mybattlefield) -auto=if gravecast then all(trigger[to]<1>) transforms((,newability[may name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever -flashback={4}{W} -text=Return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. -- Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Plaguecrafter -auto=restriction{type(creature|myBattlefield)~morethan~0}:ability$!sacrifice notatarget(creature|mybattlefield)!$ controller -auto=restriction{type(creature|opponentBattlefield)~morethan~0}:ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent -auto=restriction{type(creature|myBattlefield)~lessthan~1}:transforms((,newability[target(*|myhand) reject])) controller -auto=restriction{type(creature|opponentBattlefield)~lessthan~1}:ability$!name(discard) reject notatarget(*|myhand)!$ opponent -text=When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card. -mana={2}{B} -type=Creature -subtype=Human Shaman -power=3 -toughness=2 -[/card] -[card] -name=Kadena's Silencer -autofaceup=fizzle all(*|stack) target(opponent) -facedown={3} -autofacedown={1}{U}:morph -autofaceup=counter(1/1,1) -text=When Kadena's Silencer is turned face up, counter all abilities your opponents control. -- Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -mana={1}{U} -type=Creature -subtype=Naga Wizard -power=2 -toughness=1 -[/card] -[card] -name=Thalia's Geistcaller -abilities=lifelink -auto=@movedTo(*|stack) from(mygraveyard):token(Spirit,Creature Spirit,1/1,white,flying) -auto={S(creature[spirit]|myBattlefield)}:indestructible ueot -text=Lifelink -- Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying. -- Sacrifice a Spirit: Thalia's Geistcaller gains indestructible until end of turn. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=3 -toughness=1 -[/card] -[card] -name=Volrath, the Shapestealer -auto=@each my combatbegins:target(creature) counter(-1/-1) -auto={1}:copy target(creature[counter{any}]) ueot -text=At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature. -- {1}: Until your next turn, Volrath, the Shapestealer becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ability. -mana={2}{B}{G}{U} -type=Legendary Creature -subtype=Shapeshifter -power=7 -toughness=5 -[/card] -[card] -name=Empowered Autogenerator -auto=tap(noevent) -auto={T}:counter(0/0,1,Charge) all(this) && name(Add white mana) thisforeach(counter{0/0,1,Charge}) add{W} -auto={T}:counter(0/0,1,Charge) all(this) && name(Add blue mana) thisforeach(counter{0/0,1,Charge}) add{U} -auto={T}:counter(0/0,1,Charge) all(this) && name(Add black mana) thisforeach(counter{0/0,1,Charge}) add{B} -auto={T}:counter(0/0,1,Charge) all(this) && name(Add red mana) thisforeach(counter{0/0,1,Charge}) add{R} -auto={T}:counter(0/0,1,Charge) all(this) && name(Add green mana) thisforeach(counter{0/0,1,Charge}) add{G} -text=Empowered Autogenerator enters the battlefield tapped. -- {T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator. -mana={4} -type=Artifact -[/card] -[card] -name=Nightmare Unmaking -auto=choice moveto(exile) all(creature[power >type:*:myhand]) -auto=choice moveto(exile) all(creature[power creature)] -text=Lifelink -- {X}{W}{W}: Monstrosity X. (If this creature isn’t monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- When Vitality Hunter becomes monstrous, put a lifelink counter on each of up to X target creatures. -mana={3}{W} -type=Creature -subtype=Nightmare -power=3 -toughness=4 -[/card] -[card] -name=Ravenous Gigantotherium -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,3) all(this) -auto=damage:damage: target(creature|opponentbattlefield) dynamicability -text=Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) -- When Ravenous Gigantotherium enters the battlefield, it deals X damage divided as you choose among up to X target creatures, where X is its power. Each of those creatures deals damage equal to its power to Ravenous Gigantotherium. -mana={5}{G}{G} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Jirina Kudro -auto=token(Human Soldier Jir)*foreach(creature[commander]|myStack) -auto=lord(other creature[Human]|myBattlefield) 2/0 -text=When Jirina Kudro enters the battlefield, create a 1/1 white Human Soldier creature token for each time you’ve cast a commander from the command zone this game. -- Other Humans you control get +2/+0. -mana={1}{R}{W}{B} -type=Legendary Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Human Soldier Jir -type=Creature -subtype=Human -power=1 -toughnss=1 -color=white -[/card] -[card] -name=Etali, Primal Storm -auto=@combat(attacking) source(this):Reveal:1 revealzone(mylibrary) revealuntil(*|mylibrary) optionone choice name(Cast Card) target(*|reveal) moveto(mylibrary) and!(may castcard(normal))! optiononeend optiontwo target(<1>*|reveal) bottomoflibrary and!(all(*|reveal) bottomoflibrary)! optiontwoend revealend -auto=@combat(attacking) source(this):Reveal:1 revealzone(opponentlibrary) revealuntil(*|opponentlibrary) optionone choice name(Cast Card) target(*|reveal) moveto(opponentlibrary) and!(may castcard(normal))! optiononeend optiontwo target(<1>*|reveal) bottomoflibrary and!(all(*|reveal) bottomoflibrary)! optiontwoend revealend -text=Whenever Etali, Primal Storm attacks, exile the top card of each player’s library, then you may cast any number of spells from among those cards without paying their mana costs. -mana={4}{R}{R} -type=Legendary Creature -subtype=Elder Dinosaur -power=6 -toughness=6 -[/card] -[card] -name=Decoy Gambit -auto=transforms((,newability[pay[[{Draw:1 controller}]] name(Draw a card) donothing?moveTo(ownerHand) target(creature)])) oneshot -text=For each opponent, choose up to one target creature that player controls, then return that creature to its owner’s hand unless its controller has you draw a card. -mana={2}{U} -type=Instant -[/card] -[card] -name=Kalamax, the Stormsire -auto=@movedto(instant|mystack) sourcetap restriction{thisturn(instant|mystack)~lessthan~2}:castcard(copied noevent) -auto=@copied target(instant|Stak):all(trigger[this]) counter(1/1) -text=Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy. -- Whenever you copy an instant spell, put a +1/+1 counter on Kalamax. -mana={1}{G}{U}{R} -type=Legendary Creature -subtype=Elemental Dinosaur -power=4 -toughness=4 -[/card] -[card] -name=Bonder's Ornament -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -auto={4}{T}:if type(artifact[Bonder's Ornament]|myBattlefield) then draw:1 controller && if type(artifact[Bonder's Ornament]|opponentBattlefield) then draw:1 controller -text={T}: Add one mana of any color. -- {4}, {T}: Each player who controls a permanent named Bonder’s Ornament draws a card. -mana={3} -type=Artifact -[/card] -[card] -name=Twinning Staff -auto=@castcard(copied noevent): castcard(copied noevent) and!(castcard(copied noevent))! target(*|stack) -auto={7}{T}:name(copy target instant or sorcery) castcard(copied noevent) target(*[instant;sorcery]|stack) -text=If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy. -- {7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -mana={3} -type=Artifact -[/card] -[card] -name=Kelsien, the Plague -abilities=Vigilance,haste -anyzone=type:alterexperience:nonbattlezone/type:alterexperience:nonbattlezone cdaactive -auto={T}:damage:1 target(creature|opponentBattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):alterexperience:1 controller -text=Vigilance, haste -- Kelsien, the Plague gets +1/+1 for each experience counter you have. -- {T}: Kelsien deals 1 damage to target creature you don’t control. When that creature dies this turn, you get an experience counter. -mana={R}{W}{B} -type=Legendary Creature -subtype=Human Assasin -power=2 -toughness=2 -[/card] -[card] -name=Sanctuary Blade -auto=teach(creature) 2/0 -auto=teach(creature) protection from(chosencolor) -auto=@targeted(creature) from(this|myBattlefield):chosencolor chosencolorend -text=As Sanctuary Blade becomes attached to a creature, choose a color. -- Equipped creature gets +2/+0 and has protection from the last chosen color. -- Equip {3} -auto={3}:equip -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Call the Coppercoats -auto=foreach(creature|opponentBattlefield) token(Soldier Call) -text=Strive β€” This spell costs {1}{W} more to cast for each target beyond the first. -- Choose any number of target opponents. Create X 1/1 white Human soldier creature tokens, where X is the number of creatures those opponents control. -mana={2}{W} -type=Instant -[/card] -[card] -name=Soldier Call -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -color=white -[/card] -[card] -name=Dismantling Wave -target=artifact,enchantment -auto=destroy -autohand=__CYCLING__({6}{W}{W}) -autohand=@cycled(this|hand):destroy all(artifact,enchantment) -text=For each opponent, destroy up to one target artifact or enchantment that player controls. -- Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) -- When you cycle Dismantling Wave, destroy all artifacts and enchantments. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Cartographer's Hawk -abilities=flying -aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(plains|myLibrary) -auto=@combatdamageof(player) from(this):restriction{type(land|opponentBattlefield)~morethan~type(land|myBattlefield)}:moveTo(this|myHand) && name(search card) reveal:plibrarycount optionone name(choose card) target(plains|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Flying -- When Cartographer’s Hawk deals combat damage to a player who controls more lands than you, return it to its owner’s hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library. -mana={1}{W} -type=Creature -subtype=Bird -power=2 -toughness=1 -[/card] -[card] -name=Herald of the Forgotten -abilities=flying -auto=if casted(this) then moveTo(myBattlefield) target(artifact,enchantment,land,creature[__cycling__]|myGraveyard) -text=Flying -- When Herald of the Forgotten enters the battlefield, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield. -mana={6}{W}{W} -type=Creature -subtype=Cat Beast -power=6 -toughness=6 -[/card] -[card] -name=Flawless Maneuver -auto=all(creature|myBattlefield) indestructible ueot -other={0} name(Cast without Paying its Mana Cost) -otherrestriction=type(commander|mybattlefield)~morethan~0 -text=If you control a commander, you may cast this spell without paying its mana cost. -- Creatures you control gain indestructible until end of turn. -mana={2}{W} -type=Instant -[/card] -[card] -name=Brallin, Skyshark Rider -abilities=hiddenface -aicode=activate moveTo(myhand) target(Shabraz, the Skyshark|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Shabraz, the Skyshark|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Shabraz, the Skyshark|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=@discarded(*|myHand):all(this) counter(1/1,1) && damage:1 opponent -auto={R}:target(creature[Shark]) trample ueot -text=Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) -- Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. / {R}: Target Shark gains trample until end of turn. -mana={3}{R} -type=Legendary Creature -subtype=Human Shaman -power=3 -toughness=3 -[/card] -[card] -name=Verge Rangers -abilities=showfromtoplibrary,first strike -auto=restriction{type(land|opponentBattlefield)~morethan~type(land|myBattlefield)}:canplaylandlibrarytop -text=First strike -- You may look at the top card of your library any time. -- As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.) -mana={2}{W} -type=Creature -subtype=Human Scout -power=3 -toughness=3 -[/card] -[card] -name=Martial Impetus -target=creature -auto=mustattack -auto=1/1 -auto=@combat(attacking) source(this):all(creature[attacking]|myBattlefield) 1/1 ueot -text=Enchant creature -- Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, each other creature that’s attacking one of your opponents gets +1/+1 until end of turn. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Lavabrink Floodgates -auto={T}:Add{R}{R} -auto=@each my upkeep:may counter(0/0,1,Doom) all(this) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) damage:6 all(creature) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) sacrifice -auto=@each my upkeep:may counter(0/0,-1,Doom) all(this) -auto=@each opponent upkeep:may counter(0/0,1,Doom) all(this) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) damage:6 all(creature) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) sacrifice -auto=@each opponent upkeep:may counter(0/0,-1,Doom) all(this) -text=: Add {R}{R}. -- At the beginning of each player’s upkeep, that player may put a doom counter on Lavabrink Floodgates or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice it. When you do, it deals 6 damage to each creature. -mana={3}{R} -type=Artifact -[/card] -[card] -name=Avenging Huntbonder -abilities=Double Strike -auto=@combat(attacking) source(this):newability[counter(0/0,1,Double Strike) && (double strike)forever target(other creature[attacking])] -text=Double strike -- Whenever Avenging Huntbonder attacks, put a double strike counter on another target attacking creature. -mana={3}{W}{W} -type=Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] -[card] -name=Shiny Impetus -target=creature -auto=mustattack -auto=2/2 -auto=@combat(attacking) source(this):token(Treasure Shi) -text=Enchant creature -- Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, each other creature that’s attacking one of your opponents gets +1/+1 until end of turn. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Treasure Shi -auto={T}{S}:add{W} -auto={T}{S}:add{U} -auto={T}{S}:add{B} -auto={T}{S}:add{R} -auto={T}{S}:add{G} -text={T}, Sacrifice this artifact: Add one mana of any color. -type=Artifact -[/card] -[card] -name=Cryptic Trilobite -auto=counter(1/1,XX) -auto={C(1/1,-1)}:Add{C}{C} -auto={1}{T}:counter(1/1,1) -text=Cryptic Trilobite enters the battlefield with X +1/+1 counters on it. -- Remove a +1/+1 counter from Cryptic Trilobite: Add {C}{C}. Spend this mana only to activate abilities. -- {1}, {T}: Put a +1/+1 counter on Cryptic Trilobite. -mana={X}{X} -type=Creature -subtype=Trilobite -power=0 -toughness=0 -[/card] -[card] -name=Molten Echoes -auto=chooseatype transforms((,newability[@movedTo(creature[chosentype,-token]|myBattlefield)}:all(trigger[to]) clone with(treason,haste)])) chooseend -text=As Molten Echoes enters the battlefield, choose a creature type. -- Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that’s a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. -mana={2}{R}{R} -type=Enchantment -[/card] -[card] -name=Surly Badgersaur -auto=@discarded(*[creature]|myHand):all(this) counter(1/1,1) -auto=@discarded(*[land]|myHand):token(Treasure Sur) -auto=@discarded(*[-creature,-land]|myHand):name(Fight target creature you don't control) dynamicability target(creature|opponentBattlefield) -text=Whenever you discard a creature card, put a +1/+1 counter on Surly Badgersaur. -- Whenever you discard a land card, create a treasure token. (It’s an artifact with β€œ{T}, Sacrifice this artifact: Add one mana of any color.”) -- Whenever you discard a noncreature, nonland card, Surly Badgersaur fights up to one target creature you don’t control. -mana={3}{R} -type=Creature -subtype=Badger Dinosaur -power=3 -toughness=3 -[/card] -[card] -name=Treasure Sur -auto={T}{S}:add{W} -auto={T}{S}:add{U} -auto={T}{S}:add{B} -auto={T}{S}:add{R} -auto={T}{S}:add{G} -text={T}, Sacrifice this artifact: Add one mana of any color. -type=Artifact -[/card] -[card] -name=Spellpyre Phoenix -abilities=flying -auto=moveTo(myHand) target(*[instant;sorcery{_cycling_}|myGravyeard) -autograveyard=if type(@cycled(*|myHand)~morethan~2 then moveTo(myhand) target(Spellpyre Phoenix|myGraveyard)) -text=Flying -- When Spellpyre Phoenix enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. -- At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand. -mana={3}{R}{R} -type=Creature -subtype=Phoenix -power=4 -toughness=2 -[/card] -[card] -name=Trynn, Champion of Freedom -abilities=hiddenface -aicode=activate moveTo(myhand) target(Silvar, Devourer of the Free|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Silvar, Devourer of the Free|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Silvar, Devourer of the Free|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then token(Soldier Try) -text=Partner with Silvar, Devourer of the Free (When this creature enters the battlefield, target player may put Silvar into their hand from their library, then shuffle.) -- At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token. -mana={3}{W} -type=Legendary Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Soldier Try -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -color=white -[/card] -[card] -name=Curious Herd -auto=name(choose opponent) notatarget(opponent) deplete:0 && token(Beast Cur)*foreach(artifact|opponentBattlefield) -text=Choose target opponent. You create X 3/3 green Beast creature tokens, where X is the number of artifacts that player controls. -mana={3}{G} -type=Instant -[/card] -[card] -name=Beast Cur -type=Creature -subtype=Beast -power=3 -toughness=3 -color=green -[/card] -[card] -name=Capricopian -auto=counter(1/1,X) -auto={2}:restriction{combatbeginsonly} all(this) counter(1/1) -text=Capricopian enters the battlefield with X +1/+1 counters on it. -- {2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can’t attack its controller.) -mana={X}{G} -type=Creature -subtype=Goat Hydra -power=0 -toughness=0 -[/card] -[card] -name=Garna, the Bloodflame -abilities=flash -auto=moveTo(myHand) all(creature[fresh]|graveyard) -auto=lord(other creature|myBattlefield) haste -text=Flash -- When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. -- Other creatures you control have haste. -mana={3}{B}{R} -type=Legendary Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] -[card] -name=Obscuring Haze -auto=preventAllCombatDamage from(creature|opponentbattlefield) ueot -other={0} name(Cast without Paying its Mana Cost) -otherrestriction=type(commander|mybattlefield)~morethan~0 -text=If you control a commander, you may cast this spell without paying its mana cost. -- Prevent all damage that would be dealt this turn by creatures your opponents control. -mana={2}{G} -type=Instant -[/card] -[card] -name=Haldan, Avid Arcanist -abilities=hiddenface,canplayfromexile -aicode=activate moveTo(myhand) target(Pako, Arcane Retriever|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Pako, Arcane Retriever|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Pako, Arcane Retriever|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=lord(*[-creature]|mycastingzone) transforms((,newability[anytypeofmana])) -text=Partner with Pako, Arcane Retriever (When this creature enters the battlefield, target player may put Pako into their hand from their library, then shuffle.) -- You may play noncreature cards from exile with fetch counters on them if you exiled them, and you may spend mana as though it were mana of any color to cast those spells. -mana={2}{U} -type=Legendary Creature -subtype=Human Wizard -power=1 -toughness=4 -[/card] -[card] -name=Glademuse -auto=@movedTo(*|opponentStack): restriction{opponentturnonly} then draw:1 opponent -auto=@movedTo(*|myStack): restriction{opponentturnonly} then draw:1 controller -text=Whenever a player casts a spell, if it’s not their turn, that player draws a card. -mana={2}{G} -type=Creature -subtype=Beast -power=2 -toughness=4 -[/card] -[card] -name=Predatory Impetus -target=creature -auto=mustattack,lure -auto=3/3 -text=Enchant creature -- Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -mana={4}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Frontier Warmonger -auto=lord(creature[attacking]|myBattlefield) menace ueot -text=Whenever one or more creatures attack an opponent or a planeswalker an opponent controls, those creatures gain menace until end of turn. -mana={3}{R} -type=Creature -subtype=Human Warrior -power=4 -toughness=4 -[/card] -[card] -name=Netherborn Altar -auto={T}:counter(0/0,1,Soul) && transforms((,newability[moveTo(myHand) target(commander|sideboard)] && life:-3 foreach(counter{0/0,1,Soul}) all(this) controller)) -text={T}, Put a soul counter on Netherborn Altar: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on Netherborn Altar. -mana={1}{B} -type=Artifact -[/card] -[card] -name=Species Specialist -auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|myGraveyard)}:may draw:1 controller])) forever chooseend -text=As Species Specialist enters the battlefield, choose a creature type. -- Whenever a creature of the chosen type dies, you may draw a card. -mana={2}{B}{B} -type=Creature -subtype=Human Warrior -power=2 -toughness=3 -[/card] -[card] -name=Heirloom Blade -auto=teach(creature) 3/1 -auto=teach(creature) transforms((,newability[@movedto(mygraveyard) from(this|mybattlefield):Reveal:1 revealzone(mylibrary) revealuntil(creature[share!subtype!]|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(myHand) optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend])) -auto={1}:equip -text=Equipped creature gets +3/+1. -- Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. -- Equip {1} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Parasitic Impetus -target=creature -auto=mustattack -auto=2/2 -auto=@combat(attacking) source(this):life:-2 controller && life:2 opponent -text=Enchant creature -- Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Portal Mage -abilities=flash -auto=phasealter(remove,combatbhases,controller) && nextphasealter(add,combatphases,controller,after) -text=Flash -- When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can’t attack its controller or its controller’s planeswalkers.) -mana={2}{U} -type=Creature -subtype=Human Wizard -Power=2 -toughness=2 -[/card] -[card] -name=Agitator Ant -auto=@each my endofturn:target(creature|mybattlefield) counter(1/1,2) && target(creature|opponentbattlefield) counter(1/1,2) -auto=lord(creature[counter{1/1}]|battlefield) mustattack -text=At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) -mana={2}{R} -type=Creature -subtype=Insect -power=2 -toughness=2 -[/card] -[card] -name=Titan Hunter -auto=@each my end:restriction{-morbid}:life:-4 controller -auto=@each opponent end:restriction{-morbid}:life:-4 opponent -auto={1}{B}{S(creature|myBattlefield}:life:4 controller -text=At the beginning of each player’s end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player. -- {1}{B}, Sacrifice a creature: You gain 4 life. -mana={4}{B} -type=Creature -subtype=Human Warrior -power=4 -toughness=5 -[/card] -[card] -name=Fireflux Squad -auto=@combat(attacking) source(this):may moveTo(myExile) target(other creature[attacking]|myBattlefield) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(mybattlefield) && transforms((,haste,attacking)) forever optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend -text=Haste -- Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order. -mana={3}{R} -type=Creature -subtype=Human Soldier -power=4 -toughness=3 -[/card] -[card] -name=Deflecting Swat -target=*|stack -auto=castcard(copied noevent) -other={0} name(Cast without Paying its Mana Cost) -otherrestriction=type(commander|mybattlefield)~morethan~0 -text=If you control a commander, you may cast this spell without paying its mana cost. / You may choose new targets for target spell or ability. -mana={2}{R} -type=Instant -[/card] -[card] -name=Cazur, Ruthless Stalker -abilities=hiddenface -aicode=activate moveTo(myhand) target(Ukkima, Stalking Shadow|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Ukkima, Stalking Shadow|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Ukkima, Stalking Shadow|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=@combatdamaged(player) from(creature|myBattlefield):all(trigger[from]) counter(1/1) -text=Partner with Ukkima, Stalking Shadow (When this creature enters the battlefield, target player may put Ukkima into their hand from their library, then shuffle.) -- Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature. -mana={3}{G} -type=Legendary Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] -[card] -name=Deadly Rollick -target=creature -auto=moveTo(exile) -other={0} name(Cast without Paying its Mana Cost) -otherrestriction=type(commander|mybattlefield)~morethan~0 -text=If you control a commander, you may cast this spell without paying its mana cost. -- Exile target creature. -mana={3}{B} -type=Instant -[/card] -[card] -name=Daring Fiendbonder -abilities=haste,mustattack -autograveyard={1}{B}{E}:newability[counter(0/0,1,Indestructible) && (indestructible)forever target(creature)] -text=Haste -- Daring Fiendbonder attacks each combat if able. -- {1}{B}, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate this ability only any time you could cast a sorcery. -mana={3}{B} -type=Creature -subtype=Human Warlock -power=5 -toughness=1 -[/card] -[card] -name=Xyris, the Writhing Storm -abilities=flying -auto=@drawfoeof(player):token(Snake Xyr) -auto=@damagefoeof(player) from(this):draw:storedpower controller && draw:storedpower opponent -text=Flying -- Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token. -- Whenever Xyris, the Writhing Storm deals combat damage to a player, you and that player each draw that many cards. -mana={2}{G}{U}{R} -type=Legendary Creature -subtype=Snake Leviathan -power=3 -toughness=5 -[/card] -[card] -name=Snake Xyr -type=Creature -subtype=Snake -power=1 -toughnss=1 -color=green -[/card] -[card] -name=New Perspectives -auto=draw:3 controller -auto=aslongas(*|myHand)~morethan~6 then all(_cycling_|mycastinzone) altercost(colorless,-99) -text=When New Perspectives enters the battlefield, draw three cards. -- As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs. -mana={5}{U} -type=Enchantment -[/card] -[card] -name=Ethereal Forager -abilities=flying -auto=@combat(attacking) source(this):may moveTo(ownerHand) target(instant,sorcery|myExile) -text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Flying -- Whenever Ethereal Forager attacks, you may return an instant or sorcery card exiled with Ethereal Forager to its owner’s hand. -mana={4}{U}{U} -other={delve} name(Delve) -type=Creature -subtype=Elemental Whale -power=3 -toughness=3 -[/card] -[card] -name=Eon Frolicker -abilities=flying -auto=if casted(this) then turns:+1 opponent && protecction from(*) uynt && all(planeswalker|myBattlefield) protecction from(*) uynt -text=Flying -- When Eon Frolicker enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can’t be targeted, dealt damage, or enchanted by anything controlled by that player.) -mana={2}{U}{U} -type=Creature -subtype=Elemental Otter -power=5 -toughness=5 -[/card] -[card] -name=Nascent Metamorph -auto=@combat(attacking,blocking) source(this):Reveal:1 revealzone(opponentLibrary) revealuntil(creature|opponentLibrary) optionone donothing optiononeend optiontwo name(Copy) target(creature|reveal) copy and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealedend revealend -text=Whenever Nascent Metamorph attacks or blocks, target opponent reveals cards from the top of their library until they reveal a creature card. Nascent Metamorph becomes a copy of that card until end of turn. Then that player puts all cards revealed this way on the bottom of their library in a random order. -mana={1}{U} -type=Creature -subtype=Shapeshifter -power=1 -toughness=1 -[/card] -[card] -name=Fierce Guardianship -target=*[-creature]|stack -auto=fizzle -other={0} name(Cast without Paying its Mana Cost) -otherrestriction=type(commander|mybattlefield)~morethan~0 -text=If you control a commander, you may cast this spell without paying its mana cost. -- Counter target noncreature spell. -mana={2}{U} -type=Instant -[/card] -[card] -name=Pako, Arcane Retriever -abilities=hiddenface,haste -aicode=activate moveTo(myhand) target(Haldan, Avid Arcanist|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Haldan, Avid Arcanist|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Haldan, Avid Arcanist|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=@combat(attacking) source(this):NOTCODED -text=Partner with Haldan, Avid Arcanist -- Haste -- Whenever Pako, Arcane Retriever attacks, exile the top card of each player’s library and put a fetch counter on each of them. Put a +1/+1 counter on Pako for each noncreature card exiled this way. -mana={3}{R}{G} -type=Legendary Creature -subtype=Elemental Hound -power=3 -toughness=3 -[/card] -[card] -name=Psychic Impetus -target=creature -auto=mustattack -auto=2/2 -auto=@combat(attacking) source(this):scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Enchant creature -- Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, you scry 2. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Silvar, Devourer of the Free -abilities=hiddenface,menace -aicode=activate moveTo(myhand) target(Trynn, Champion of Freedom|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Trynn, Champion of Freedom|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Trynn, Champion of Freedom|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto={S(Human|myBattlefield)}:all(this) counter(1/1) && indestructible ueot -text=Partner with Trynn, Champion of Freedom (When this creature enters the battlefield, target player may put Trynn into their hand from their library, then shuffle.) -- Menace -- Sacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn. -mana={3}{B}{R} -type=Legendary Creature -subtype=Cat Nightmare -power=4 -toughness=2 -[/card] -[card] -name=Saproling Art -type=Creature -subtype=Saproling -power=1 -toughnss=1 -color=green -[/card] -[card] -name=Boneyard Mycodrax -anyzone=type:creature:myGraveyard/type:creature:myGraveyard cdaactive -autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,type:creature:myGraveyard) target(creature) asSorcery -text=Boneyard Mycodrax’s power and toughness are each equal to the number of other creature cards in your graveyard. -- Scavenge {4}{B} ({4}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card’s power on target creature. Scavenge only as a sorcery.) -mana={2}{B} -type=Creature -subtype=Fungus -power=* -toughness=* -[/card] -[card] -name=Shabraz, the Skyshark -abilities=hiddenface -aicode=activate moveTo(myhand) target(Brallin, Skyshark Rider|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Brallin, Skyshark Rider|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Brallin, Skyshark Rider|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=@drawof(player:all(this) counter(1/1,1) && life:1 controller -auto={WU}:target(creature[Human]) flying ueot -text=Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) -- Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. -- {R}: Target Shark gains trample until end of turn. -mana={3}{W}{U} -type=Legendary Creature -subtype=Shark Bird -power=3 -toughness=3 -[/card] -[card] -name=Tidal Barracuda -auto=lord(*[-land]|myhand,mylibrary,mygraveyard,myexile) asflash -auto=aslongas restriction{during my turn} then maxCast(*|opponentHand,opponentLibrary,opponentGraveyard,opponentExile)0 -text=Any player may cast spells as though they had flash. -- Your opponents can’t cast spells during your turn. -mana={3}{U} -type=Creature -subtype=Fish -power=3 -toughness=4 -[/card] -[card] -name=Drake Tal -abilities=flying -type=Creature -subtype=Drake -power=2 -toughness=2 -color=blue -[/card] -[card] -name=Dredge the Mire -target=creature|opponentGraveyard -auto=moveTo(myBattlefield) -text=Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control. -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Nikara, Lair Scavenger -abilities=menace -auto=may moveto(myhand) target(Yannik, Scavenging Sentinel|mylibrary) -auto=@movedTo(other creature[counter{1/1}]|nonbattlezone) from(mybattlefield):draw:1 && life:-1 controller -text=Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.) -- Menace -- Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life. -mana={2}{B} -type=Legendary Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Odric, Master Tactician -abilities=first strike -auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~2}:target(creature|battlefield) mustblock ueot all(other creature) cantblock ueot -text=First strike (This creature deals combat damage before creatures without first strike.) -- Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block. -mana={2}{W}{W} -type=Legendary Creature -subtype=Human Soldier -power=3 -toughness=4 -[/card] -[card] -name=Unexpectedly Absent -target=*[-land] -auto=this(X=0) moveto(ownerlibrary) -auto=this(X=1) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller -auto=this(X=2) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller -auto=this(X=3) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller -auto=this(X=4) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller -auto=this(X=5) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller -auto=this(X=6) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller -auto=this(X=7) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller -auto=this(X=8) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller -auto=this(X=9) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller -auto=this(X=10) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller -text=Put target nonland permanent into its owner's library just beneath the top X cards of that library. -mana={X}{W}{W} -type=Instant -[/card] -[card] -name=Profane Command -auto=choice name(Life and Return) life:-X target(player) && moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) -auto=choice name(Life and -X/-X) life:-X target(player) && -X/-X target(creature) ueot -auto=choice name(Life and Fear) life:-X target(player) && target(creature|battlefield) fear ueot -auto=choice name(Return and -X/-X) moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) && -X/-X target(creature) ueot -auto=choice name(Return and Fear) moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) && target(creature|battlefield) fear ueot -auto=choice name(-X/-X and Fear) -X/-X target(creature) ueot && target(creature|battlefield) fear ueot -text=Choose two β€” -- β€’ Target player loses X life. -- β€’ Return target creature card with converted mana cost X or less from your graveyard to the battlefield. -- β€’ Target creature gets -X/-X until end of turn. -- β€’ Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) -mana={X}{B}{B} -type=Sorcery -[/card] -[card] -name=Archon of Valor's Reach -abilities=flying,vigilance,trample -auto=chooseatype transforms((,newability[maxCast(*[chosentype])0 controller],newability[maxCast(*[chosentype])0 opponent])) chooseend -text=Flying, vigilance, trample -- As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker. -- Players can't cast spells of the chosen type. -mana={4}{G}{W} -type=Creature -subtype=Archon -power=5 -toughness=6 -[/card] -[card] -name=Yannik, Scavenging Sentinel -abilities=vigilance -auto=may moveto(myhand) target(Nikara, Lair Scavenger|mylibrary) -auto=(blink)forsrc target(other creature|mybattlefield) && target(creature) counter(1/1,storedpower) -text=Partner with Nikara, Lair Scavenger -- Vigilance -- When Yannik, Scavenging Sentinel enters the battlefield, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power. -mana={2}{G}{W} -type=Legendary Creature -subtype=Hyena Beast -power=3 -toughness=3 -[/card] -[card] -name=Bird Mig -abilities=flying -type=Creature -subtype=Bird -power=1 -toughnss=1 -color=white -[/card] -[card] -name=Find // Finality -other={4}{B}{G} name(Finality) -auto=ifnot paid(alternative) then moveto(myhand) target(creature|mygraveyard) -auto=if paid(alternative) then may counter(1/1,2) target(creature|myBattlefield) && all(creature) -4/-4 ueot -text=Return up to two target creature cards from your graveyard to your hand. // You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn. -mana={BG}{BG} -type=Sorcery -[/card] -[card] -name=Akim, the Soaring Wind -abilities=flying -auto=@movedTo(*[token]|myBattlefield):token(Bird,creature Bird,1/1,white,flying) limit:1 -auto={3}{U}{R}{W}:all(creature[token]|myBattlefield)) double strike ueot -text=Flying -- Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. -- {3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn. -mana={2}{U}{R}{W} -type=Legendary Creature -subtype=Bird Dinosaur -power=3 -toughness=4 -[/card] -[card] -name=Strength of the Tajuru -target=creature -auto=counter(1/1,X) -auto=kicker target(other creature) counter(1/1,kicked)*X -kicker=multi{1} -text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) / Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them. -mana={X}{G}{G} -type=Instant -[/card] -[card] -name=Beast Saw -type=Creature -subtype=Beast -power=3 -toughnss=3 -color=green -[/card] -[card] -name=Insect Hor -abilities=flying,deathtouch -type=Creature -subtype=Insect -power=1 -toughness=1 -color=green -[/card] -[card] -name=Beast Hun -type=Creature -subtype=Beast -power=4 -toughnss=4 -color=green -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/C20_unsupported.txt b/projects/mtg/bin/Res/sets/primitives/C20_unsupported.txt deleted file mode 100644 index 7efed1529..000000000 --- a/projects/mtg/bin/Res/sets/primitives/C20_unsupported.txt +++ /dev/null @@ -1,119 +0,0 @@ -grade=unsupported -[card] -name=Sawtusk Demolisher -text=Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Trample -- Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token. -mana={4}{G}{G} -type=Creature -subtype=Beast -power=6 -toughness=6 -[/card] -[card] -name=Slippery Bogbonder -abilities=flash,hexproof -auto=target(creature) counter(0/0,1,Hexproof) -text=Flash -- Hexproof -- When Slippery Bogbonder enters the battlefield, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature. -mana={3}{G} -type=Creature -subtype=Human Druid -power=3 -toughness=3 -[/card] -[card] -name=Gavi, Nest Warden -text=You may pay {0} rather than pay the cycling cost of the first card you cycle each turn. -- Whenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token. -mana={2}{U}{R}{W} -type=Legendary Creature -subtype=Human Shaman -power=2 -toughness=5 -[/card] -[card] -name=Selective Adaptation -text=Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard. -mana={4}{G}{G} -type=Sorcery -[/card] -[card] -name=Kathril, Aspect Warper -text=When Kathril, Aspect Warper enters the battlefield, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on Kathril for each counter put on a creature this way. -mana={2}{W}{B}{G} -type=Legendary Creature -subtype=Nightmare Insect -power=3 -toughness=3 -[/card] -[card] -name=Manascape Refractor -text=Manascape Refractor enters the battlefield tapped. -- Manascape Refractor has all activated abilities of all lands on the battlefield. -- You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor's abilities. -mana={3} -type=Artifact -[/card] -[card] -name=Otrimi, the Ever-Playful -text=Mutate {1}{B}{G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Trample -- Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand. -mana={3}{B}{G}{U} -type=Legendary Creature -subtype=Nightmare Beast -power=6 -toughness=6 -[/card] -[card] -name=Nesting Grounds -auto={T}:add{1} -text={T}: Add {1}. -- {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate this ability only any time you could cast a sorcery. -type=Land -[/card] -[card] -name=Path of Ancestry -text=Path of Ancestry enters the battlefield tapped. -- {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. -type=Land -[/card] -[card] -name=Mindleecher -text=Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled. -mana={4}{B}{B} -type=Creature -subtype=Nightmare -power=5 -toughness=5 -[/card] -[card] -name=Abandoned Sarcophagus -text=You may cast spells that have cycling from your graveyard. -- If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead. -mana={3} -type=Artifact -[/card] -[card] -name=Tayam, Luminous Enigma -text=Each other creature you control enters the battlefield with an additional vigilance counter on it. -- {3}, Remove three counters from among creatures you control: Put the top three cards of your library into your graveyard, then return a permanent card with converted mana cost 3 or less from your graveyard to the battlefield. -mana={1}{W}{B}{G} -type=Legendary Creature -subtype=Nightmare Beast -power=3 -toughness=3 -[/card] -[card] -name=Zaxara, the Exemplary -abilities=deathtouch -auto={T}:add{W}{W} -auto={T}:add{B}{B} -auto={T}:add{G}{G} -auto={T}:add{R}{R} -auto={T}:add{U}{U} -text=Deathtouch -- {T}: Add two mana of any one color. -- Whenever you cast a spell with {X} in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it. -mana={1}{B}{G}{U} -type=Legendary Creature -subtype=Nightmare Hydra -power=2 -toughness=3 -[/card] -[card] -name=Souvenir Snatcher -text=Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, gain control of target noncreature artifact. -mana={4}{U} -type=Creature -subtype=Bird -power=4 -toughness=4 -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/DOM.txt b/projects/mtg/bin/Res/sets/primitives/DOM.txt deleted file mode 100644 index 9fb274464..000000000 --- a/projects/mtg/bin/Res/sets/primitives/DOM.txt +++ /dev/null @@ -1,2335 +0,0 @@ -grade=borderline -[card] -name=Adamant Will -target=creature -auto=+2/+2 -auto=indestructible -text=Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -mana={1}{W} -type=Instant -[/card] - -[card] -name=Aven Sentry -abilities=flying -text=Flying -mana={3}{W} -type=Creature -subtype=Bird Soldier -power=3 -toughness=2 -[/card] - -[card] -name=Baird, Steward of Argive -abilities=vigilance -auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:1])) -text=Vigilance -- Creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures. -mana={2}{W}{W} -type=Legendary Creature -subtype=Human Soldier -power=2 -toughness=4 -[/card] - -[card] -name=Benalish Honor Guard -auto=foreach(creature[legendary]|myBattlefield) 1/0 -text=Benalish Honor Guard gets +1/+0 for each legendary creature you control. -mana={1}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] - -[card] -name=Benalish Marshal -auto=lord(other creature|myBattlefield) +1/+1 -text=Other creatures you control get +1/+1. -mana={W}{W}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] - -[card] -name=Blessed Light -target=creature,enchantment. -auto=moveto(exile) -text=Exile target creature or enchantment. -mana={4}{W} -type=Instant -[/card] - -[card] -name=Board the Weatherlight -auto=reveal:5 optionone name(Get historic) target(*[artifact;legendary;saga]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) -mana={1}{W} -type=Sorcery -[/card] - -[card] -name=Call the Cavalry -auto=create(Knight:creature Knight:2/2:white:vigilance)*2 -text=Create two 2/2 white Knight creature tokens with vigilance. -mana={3}{W} -type=Sorcery -[/card] - -[card] -name=Charge -auto=all(other creature|myBattlefield) +1/+1 -text=Creatures you control get +1/+1 until end of turn. -mana={W} -type=Instant -[/card] - -[card] -name=D'Avenant Trapper -auto=@movedTo(*[artifact;legendary;saga]|mystack):tap target(creature|opponentBattlefield) -text=Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.) -mana={2}{W} -type=Creature -subtype=Human Archer -power=3 -toughness=2 -[/card] - -[card] -name=Danitha Capashen, Paragon -abilities=first strike, vigilance, lifelink -auto=lord(aura|mycastingzone) altercost(colorless,-1) -auto=lord(equipment|mycastingzone) altercost(colorless,-1) -text=First strike, vigilance, lifelink -- Aura and Equipment spells you cast cost {1} less to cast. -mana={2}{W} -type=Legendary Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] - -[card] -name=Daring Archaeologist -auto=may target(artifact|mygraveyard) moveto(ownerhand) -auto=@movedTo(*[artifact;legendary;saga]|mystack):counter(1/1) -text=When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. -- Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.) -mana={3}{W} -type=Creature -subtype=Human Artificer -power=3 -toughness=3 -[/card] - -[card] -name=Dauntless Bodyguard -auto={S}:target (creature|myBattlefield) indestructible -text=As Dauntless Bodyguard enters the battlefield, choose another creature you control. -- Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. -mana={W} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -[/card] - -[card] -name=Dub -target=creature -auto=teach(creature) +2/+2 -auto=teach(creature) first strike -auto=transforms((Knight)) -text=Enchant creature -- Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Evra, Halcyon Witness -abilities=lifelink -auto={4}:count(lifetotal) && transforms((,newability[lifeset:p conroller})) forever && all(this) transforms((,setpower=countedamount)) forever -text=Lifelink -- {4}: Exchange your life total with Evra, Halcyon Witness's power. -mana={4}{W}{W} -type=Legendary Creature -subtype=Avatar -power=4 -toughness=4 -[/card] - -[card] -name=Excavation Elephant -kicker={1}{W} -auto=kicker target(artifact|mygraveyard) moveto(ownerhand) -text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand. -mana={4}{W} -type=Creature -subtype=Elephant -power=3 -toughness=5 -[/card] - -[card] -name=Fall of the Thran -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=destroy all(land) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) moveTo(battlefield) notatarget(<2>land|myGraveyard) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(battlefield) notatarget(<2>land|myGraveyard) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I β€” Destroy all lands. -- II, III β€” Each player returns two land cards from their graveyard to the battlefield. -mana={5}{W} -type=Enchantment -subtype=Saga -[/card] - -[card] -name=Healing Grace -target=player,creature -auto=prevent:3 -auto=life:3 -text=Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life. -mana={W} -type=Instant -[/card] - -[card] -name=History of Benalia -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=create(knight:creature knight:2/2:white:vigilance) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(knight:creature knight:2/2:white:vigilance) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[Knight]|myBattlefield) +2/+1 -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II β€” Create a 2/2 white Knight creature token with vigilance. -- III β€” Knights you control get +2/+1 until end of turn. -mana={1}{W}{W} -type=Enchantment -subtype=Saga -[/card] - -[card] -name=Invoke the Divine -target=artifact,enchantment -auto=destroy -auto=life:4 -text=Destroy target artifact or enchantment. You gain 4 life. -mana={2}{W} -type=Instant -[/card] - -[card] -name=Knight of Grace -abilities=first strike -auto=cantbetargetof(*[black]) -auto=aslongas(*[black]|Battlefield) 1/0 -text=First strike -- Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) -- Knight of Grace gets +1/+0 as long as any player controls a black permanent. -mana={1}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] - -[card] -name=Knight of New Benalia -mana={1}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=1 -[/card] - -[card] -name=Kwende, Pride of Femeref -abilities=double strike -auto=lord(other creature[first strike]|myBattlefield) double strike -text=Double strike -- Creatures you control with first strike have double strike. -mana={3}{W} -type=Legendary Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] - -[card] -name=Lyra Dawnbringer -abilities=flying, first strike, lifelink -auto=lord(other angel|myBattlefield) +1/+1 -auto=lord(other angel|myBattlefield) lifelink -text=Flying, first strike, lifelink -- Other Angels you control get +1/+1 and have lifelink. -mana={3}{W}{W} -type=Legendary Creature -subtype=Angel -power=5 -toughness=5 -[/card] - -[card] -name=Mesa Unicorn -abilities=lifelink -text=Lifelink -mana={1}{W} -type=Creature -subtype=Unicorn -power=2 -toughness=2 -[/card] - -[card] -name=On Serra's Wings -target=creature -auto=transforms((legendary)) -auto=teach(creature) +1/+1 -auto=teach(creature) flying -auto=teach(creature) vigilance -auto=teach(creature) lifelink -text=Enchant creature -- Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink. -mana={3}{W} -type=Legendary Enchantment -subtype=Aura -[/card] - -[card] -name=Pegasus Courser -abilities=flying -auto=@combat(attacking) source(this):target(other creature[attaking]) flying ueot -text=Flying -- Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn. -mana={2}{W} -type=Creature -subtype=Pegasus -power=1 -toughness=3 -[/card] - -[card] -name=Sanctum Spirit -abilities=lifelink -auto={D(*[artifact;legendary;saga]|myHand)}:indestructible ueot -text=Lifelink -- Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) -mana={3}{W} -type=Creature -subtype=Spirit -power=3 -toughness=2 -[/card] - -[card] -name=Seal Away -abilities=flash -auto=(blink)forsrc target(creature[tapped]|opponentbattlefield) -text=Flash -- When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield. -mana={1}{W} -type=Enchantment -[/card] - -[card] -name=Sergeant-at-Arms -kicker={2}{W} -auto=kicker create(soldier:creature soldier:1/1:white:)*2 -text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -[/card] - -[card] -name=Serra Disciple -abilities=flying, first strike -auto=@movedTo(*[artifact;legendary;saga]|mystack):+1/+1 ueot -text=Flying, first strike -- Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.) -mana={1}{W} -type=Creature -subtype=Bird Cleric -power=1 -toughness=1 -[/card] - -[card] -name=Shalai, Voice of Plenty -abilities=flying, opponentshroud -auto=lord(other creature|myBattlefield) opponentshroud -auto={4}{G}{G}:counter(1/1) all(creature|myBattlefield) -text=Flying -- You, planeswalkers you control, and other creatures you control have hexproof. -- {4}{G}{G}: Put a +1/+1 counter on each creature you control. -mana={3}{W} -type=Legendary Creature -subtype=Angel -power=3 -toughness=4 -[/card] - -[card] -name=Teshar, Ancestor's Apostle -abilities=flying -auto=@movedTo(*[artifact;legendary;saga]|mystack):target(creature[manacost<=3]|myGraveyard) moveTo(mybattlefield) -text=Flying -- Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.) -mana={3}{W} -type=Legendary Creature -subtype=Bird Cleric -power=2 -toughness=2 -[/card] - -[card] -name=Triumph of Gerrard -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=counter(1/1) target(creature[power=power:highest:creature:myBattlefield]|mybattlefield) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) counter(1/1) target(creature|mybattlefield) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) flying target(creature) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II β€” Put a +1/+1 counter on target creature you control with the greatest power. -- III β€” Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn. -mana={1}{W} -type=Enchantment -subtype=Saga -[/card] - -[card] -name=Urza's Ruinous Blast -auto=moveto(exile) all(*[-legendary;-land]) -auto=Exile all nonland permanents that aren't legendary -text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Exile all nonland permanents that aren't legendary -restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 -mana={4}{W} -type=Legendary Sorcery -[/card] - -[card] -name=Academy Drake -abilities=flying -kicker={4} -auto=kicker counter(1/1,2) -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Flying -- If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it. -mana={2}{U} -type=Creature -subtype=Drake -power=2 -toughness=2 -[/card] - -[card] -name=Academy Journeymage -auto=moveto(ownerHand) target(creature|opponentBattlefield) -text=This spell costs {1} less to cast if you control a Wizard. -- When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand. -other={3}{U} name(reduced by Wizard) -otherrestriction=type(wizard|mybattlefield) -mana={4}{U} -type=Creature -subtype=Human Wizard -power=3 -toughness=2 -[/card] - -[card] -name=The Antiquities War -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(artifact|mybattlefield) becomes(Artifact Creature,5/5) ueot -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II β€” Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- III β€” Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. -mana={3}{U} -type=Enchantment -subtype=Saga -[/card] - -[card] -name=Arcane Flight -target=creature -auto=teach(creature) +1/+1 -auto=teach(creature) flying -text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -mana={U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Artificer's Assistant -abilities=flying -auto=@movedTo(*[artifact;legendary;saga]|mystack):scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -mana={U} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] - -[card] -name=Befuddle -target=creature -auto=-4/-0 -auto=draw:1 -text=Target creature gets -4/-0 until end of turn. -- Draw a card. -mana={2}{U} -type=Instant -[/card] - -[card] -name=Blink of an Eye -kicker={1}{U} -target=*[-land] -auto=moveTo(ownerHand) -auto=kicker draw:1 -text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. -mana={1}{U} -type=Instant -[/card] - -[card] -name=Cloudreader Sphinx -abilities=flying -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={4}{U} -type=Creature -subtype=Sphinx -power=3 -toughness=4 -[/card] - -[card] -name=Cold-Water Snapper -abilities=opponentshroud -text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -mana={5}{U} -type=Creature -subtype=Turtle -power=4 -toughness=5 -[/card] - -[card] -name=Curator's Ward -target=artifact,creature,enchantment,land,planeswalker -auto=teach(mytgt) opponentshroud -auto=teach(*[artifact;legendary;saga]) @movedTo(this|nonbattlezone) from(battlefield):draw:2 -text=Enchant permanent -- Enchanted permanent has hexproof. -- When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.) -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Deep Freeze -target=creature -auto=teach(creature) transforms((,setpower=0,settoughness=4)) -auto=teach(creature) defender -auto=teach(creature) loseabilities -text=Enchant creature -- Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Diligent Excavator -auto=@movedTo(*[artifact;legendary;saga]|mystack):target(player) deplete:2 -text=Whenever you cast a historic spell, target player puts the top two cards of their library into their graveyard. (Artifacts, legendaries, and Sagas are historic.) -mana={1}{U} -type=Creature -subtype=Human Artificer -power=1 -toughness=3 -[/card] - -[card] -name=Homarid Explorer -auto=target(player) deplete:4 -text=When Homarid Explorer enters the battlefield, target player puts the top four cards of their library into their graveyard. -mana={3}{U} -type=Creature -subtype=Homarid Scout -power=3 -toughness=3 -[/card] - -[card] -name=In Bolas's Clutches -target=artifact,creature,enchantment,land,planeswalker -alias=1194 -auto=transforms((legendary)) -text=Enchant permanent -- You control enchanted permanent. -- Enchanted permanent is legendary. -mana={4}{U}{U} -type=Legendary Enchantment -subtype=Aura -[/card] - -[card] -name=Karn's Temporal Sundering -target=player -auto=turns:+1 -auto=may moveto(ownerHand) target(*[-land]) -auto=moveto(exile) -text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering. -restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 -mana={4}{U}{U} -type=Legendary Sorcery -[/card] - -[card] -name=Merfolk Trickster -abilities=flash -auto=target(creature|opponentBattlefield) tap && loseabilities ueot -text=Flash -- When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. -mana={U}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] - -[card] -name=The Mirari Conjecture -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=target(instant|mygraveyard) moveto(ownerhand) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(sorcery|mygraveyard) moveto(ownerhand) -#auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) @movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[castcard(copied noevent)])) forever -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I β€” Return target instant card from your graveyard to your hand. -- II β€” Return target sorcery card from your graveyard to your hand. -- III β€” Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. -mana={4}{U} -type=Enchantment -subtype=Saga -[/card] - -[card] -name=Naban, Dean of Iteration -text=If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -mana={1}{U} -type=Legendary Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] - -[card] -name=Naru Meha, Master Wizard -abilities=flash -auto=castcard(copied noevent) target(*[instant;sorcery]|stack) -auto=lord(other wizard|myBattlefield) +1/+1 -text=Flash -- When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. -- Other Wizards you control get +1/+1. -mana={2}{U}{U} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] - -[card] -name=Precognition Field -auto={3}:moveto(exile) all(*[zpos=1]|mylibrary) -aicode=activate name(look) donothing -auto={0}:name(Look) reveal:1 optionone name(look) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend -text=You may look at the top card of your library any time. -- You may cast the top card of your library if it's an instant or sorcery card. -- {3}: Exile the top card of your library. -mana={3}{U} -type=Enchantment -[/card] - -[card] -name=Relic Runner -auto=@movedTo(*[artifact;legendary;saga]|mystack):unblockable ueot -text=Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.) -mana={1}{U} -type=Creature -subtype=Human Rogue -power=2 -toughness=1 -[/card] - -[card] -name=Sentinel of the Pearl Trident -abilities=flash -auto=may (blink)ueot target(*[artifact;legendary;saga]|myBattlefield) -text=Flash -- When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.) -mana={4}{U} -type=Creature -subtype=Merfolk Soldier -power=3 -toughness=3 -[/card] - -[card] -name=Slinn Voda, the Rising Deep -kicker={1}{U} -auto=kicker moveto(ownerhand) all(creature[-Merfolk;-Kraken;-Leviathan;-Octopus;-Serpent]|battlefield) -text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents. -mana={6}{U}{U} -type=Legendary Creature -subtype=Leviathan -power=8 -toughness=8 -[/card] - -[card] -name=Tempest Djinn -abilities=flying -auto=foreach(island[basic]|myBattlefield) 1/0 -text=Flying -- Tempest Djinn gets +1/+0 for each basic Island you control. -mana={U}{U}{U} -type=Creature -subtype=Djinn -power=0 -toughness=4 -[/card] - -[card] -name=Tetsuko Umezawa, Fugitive -auto=lord(creature[power<=1]|myBattlefield) unblockable -auto=lord(creature[toughness<=1]|myBattlefield) unblockable -text=Creatures you control with power or toughness 1 or less can't be blocked. -mana={1}{U} -type=Legendary Creature -subtype=Human Rogue -power=1 -toughness=3 -[/card] - -[card] -name=Time of Ice -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=target(creature|opponentBattlefield) transforms((,newability[tap],newability[doesnotuntap])) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|opponentBattlefield) freeze -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[tapped]|battlefield) moveTo(ownerHand) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II β€” Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. -- III β€” Return all tapped creatures to their owners' hands. -mana={3}{U} -type=Enchantment -subtype=Saga -[/card] - -[card] -name=Tolarian Scholar -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] - -[card] -name=Unwind -target=*[-creature]|stack -auto=fizzle -auto=untap target(land) -text=Counter target noncreature spell. Untap up to three lands. -mana={2}{U} -type=Instant -[/card] - -[card] -name=Weight of Memory -auto=draw:3 -auto=deplete:3 target(player) -text=Draw three cards. Target player puts the top three cards of their library into their graveyard. -mana={3}{U}{U} -type=Sorcery -[/card] - -[card] -name=Wizard's Retort -auto=This spell costs {1} less to cast if you controlWizard -target=*|stack -auto=fizzle -auto=Counter target spell -text=This spell costs {1} less to cast if you control a Wizard. -- Counter target spell. -other={U}{U} name(reduced by Wizard) -otherrestriction=type(Wizard|myBattlefield) -mana={1}{U}{U} -type=Instant -[/card] - -[card] -name=Blessing of Belzenlok -target=creature -auto=+2/+1 -auto=teach(legendary) lifelink -text=Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn. -mana={B} -type=Instant -[/card] - -[card] -name=Cabal Evangel -mana={1}{B} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] - -[card] -name=Cabal Paladin -auto=@movedTo(*[artifact;legendary;saga]|mystack):damage:2 opponent -text=Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.) -mana={3}{B} -type=Creature -subtype=Human Knight -power=4 -toughness=2 -[/card] - -[card] -name=Caligo Skin-Witch -kicker={3}{B} -auto=kicker ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent -text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards. -mana={1}{B} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] - -[card] -name=Cast Down -target=creature[-legendary] -auto=destroy -text=Destroy target nonlegendary creature. -mana={1}{B} -type=Instant -[/card] - -[card] -name=Chainer's Torment -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=damage:2 opponent && life:2 -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) damage:2 opponent && life:2 -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(nightmare horror:creature nightmare horror:halfdownlifetotal/halfdownlifetotal:black) && life:-halfdownlifetotal -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II β€” Chainer's Torment deals 2 damage to each opponent and you gain 2 life. -- III β€” Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you. -mana={3}{B} -type=Enchantment -subtype=Saga -[/card] - -[card] -name=Dark Bargain -auto=damage:2 -auto=Look at the top three cards of your library Put two of them into your hand -auto=the other into your graveyard Dark Bargain deals 2 damage to you -text=Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you. -mana={3}{B} -type=Instant -[/card] - -[card] -name=Deathbloom Thallid -auto=@movedTo(this|graveyard) from(battlefield):create(saproling:creature saproling:1/1:green:) -text=When Deathbloom Thallid dies, create a 1/1 green Saproling creature token. -mana={2}{B} -type=Creature -subtype=Fungus -power=3 -toughness=2 -[/card] - -[card] -name=Demonic Vigor -target=creature -auto=teach(creature) +1/+1 -auto=teach(creature) When enchanted creature dies return that card to its owner's hand -text=Enchant creature -- Enchanted creature gets +1/+1. -- When enchanted creature dies, return that card to its owner's hand. -mana={B} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Demonlord Belzenlok -abilities=flying, trample -auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land;manacost<=3]|mylibrary) optionone choice name(Get Card) all(*[-land]|reveal) moveto(myhand) and!(damage:1 controller)! optiononeend optiontwo choice all(*|reveal) moveTo(exile) optiontwoend revealend -text=Flying, trample -- When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way. -mana={4}{B}{B} -type=Legendary Creature -subtype=Elder Demon -power=6 -toughness=6 -[/card] - -[card] -name=Divest -target=player -aicode=activate reject notatarget(artifact,creature|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(artifact,creature|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card. -mana={B} -type=Sorcery -[/card] - -[card] -name=Dread Shade -auto={B}:+1/+1 ueot -text={B}: Dread Shade gets +1/+1 until end of turn. -mana={B}{B}{B} -type=Creature -subtype=Shade -power=3 -toughness=3 -[/card] - -[card] -name=Drudge Sentinel -abilities=indestructible -auto={3}:tap && indestructible ueot -text={3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -mana={2}{B} -type=Creature -subtype=Skeleton Warrior -power=2 -toughness=1 -[/card] - -[card] -name=The Eldest Reborn -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=ability$!name(sacrifice) notatarget(creature,planeswalker|myBattlefield) sacrifice!$ opponent -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(discard) reject notatarget(*|myhand)!$ opponent -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(myBattlefield) target(creature,planeswalker|graveyard) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I β€” Each opponent sacrifices a creature or planeswalker. -- II β€” Each opponent discards a card. -- III β€” Put target creature or planeswalker card from a graveyard onto the battlefield under your control. -mana={4}{B} -type=Enchantment -subtype=Saga -[/card] - -[card] -name=Eviscerate -target=creature -auto=destroy -text=Destroy target creature. -mana={3}{B} -type=Sorcery -[/card] - -[card] -name=Feral Abomination -abilities=deathtouch -text=Deathtouch -mana={5}{B} -type=Creature -subtype=Thrull -power=5 -toughness=5 -[/card] - -[card] -name=Final Parting -auto=name(put in hand) moveto(myhand) notatarget(*|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(*|mylibrary))! oneshot -text=Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library. -mana={3}{B}{B} -type=Sorcery -[/card] - -[card] -name=Fungal Infection -target=creature -auto=-1/-1 -auto=create(Saproling:creature Saproling:1/1:green:) -text=Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token. -mana={B} -type=Instant -[/card] - -[card] -name=Josu Vess, Lich Knight -abilities=menace -kicker={5}{B} -auto=kicker create(zombie knight:creature zombie knight:2/2:black:menace)*8 -text=Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) -- Menace -- When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. -mana={2}{B}{B} -type=Legendary Creature -subtype=Zombie Knight -power=4 -toughness=5 -[/card] - -[card] -name=Kazarov, Sengir Pureblood -abilities=flying -auto=@damaged(creature|opponentBattlefield):counter(1/1) -auto={3}{R}:damage:2 target(creature) -text=Flying -- Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood. -- {3}{R}: Kazarov deals 2 damage to target creature. -mana={5}{B}{B} -type=Legendary Creature -subtype=Vampire -power=4 -toughness=4 -[/card] - -[card] -name=Knight of Malice -abilities=first strike -auto=cantbetargetof(*[white]) -auto=aslongas(*[white]|Battlefield) 1/0 -text=First strike -- Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) -- Knight of Malice gets +1/+0 as long as any player controls a white permanent. -mana={1}{B} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] - -[card] -name=Lingering Phantom -autograveyard=@movedTo(*[artifact;legendary;saga]|mystack):may pay({b}):moveto(myhand) all(this) -text=Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) -mana={5}{B} -type=Creature -subtype=Spirit -power=5 -toughness=4 -[/card] - -[card] -name=Phyrexian Scriptures -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=may transforms((artifact,newability[counter(1/1)])) target(creature) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) destroy all(creature[-artifact]) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(exile) all(*|opponentgraveyard) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I β€” Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. -- II β€” Destroy all nonartifact creatures. -- III β€” Exile all cards from all opponents' graveyards. -mana={2}{B}{B} -type=Enchantment -subtype=Saga -[/card] - -[card] -name=Rat Colony -auto=foreach(rat|myBattlefield) 1/0 -text=Rat Colony gets +1/+0 for each other Rat you control. -- A deck can have any number of cards named Rat Colony. -mana={1}{B} -type=Creature -subtype=Rat -power=2 -toughness=1 -[/card] - -[card] -name=Rite of Belzenlok -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=create(cleric:creature cleric:0/1:black:)*2 -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(cleric:creature cleric:0/1:black:)*2 -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(demon:creature demon:6/6:black:flying:trample) and!( transforms((,newability[bury notatarget(other creature|myBattlefield)])))! -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II β€” Create two 0/1 black Cleric creature tokens. -- III β€” Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." -mana={2}{B}{B} -type=Enchantment -subtype=Saga -[/card] - -[card] -name=Settle the Score -target=creature -auto=moveto(exile) -auto=counter(0/0,2,loyalty) target(planeswalker|myBattlefield) -text=Exile target creature. Put two loyalty counters on a planeswalker you control. -mana={2}{B}{B} -type=Sorcery -[/card] - -[card] -name=Soul Salvage -target=creature|mygraveyard -auto=moveTo(ownerHand) -text=Return up to two target creature cards from your graveyard to your hand. -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Stronghold Confessor -abilities=menace -kicker={3} -auto=kicker counter(1/1,2) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Menace (This creature can't be blocked except by two or more creatures.) -- If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it. -mana={B} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] - -[card] -name=Thallid Omnivore -auto={1}{S(other creature|mybattlefield)}:+2/+2 ueot -auto={1}{S(other creature[saproling]|mybattlefield)}:+2/+2 && life:2 -text={1}, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life. -mana={3}{B} -type=Creature -subtype=Fungus -power=3 -toughness=3 -[/card] - -[card] -name=Thallid Soothsayer -auto={2}{S(creature|myBattlefield)}:draw:1 -text={2}, Sacrifice a creature: Draw a card. -mana={3}{B} -type=Creature -subtype=Fungus -power=2 -toughness=3 -[/card] - -[card] -name=Urgoros, the Empty One -abilities=flying -auto=@combatdamaged(player) from(this):ability$!name(discard) reject notatarget(*|myhand)!$ -auto=@combatdamaged(player) from(this):if type(*|opponentHand)~lessthan~1 then draw:1 -text=Flying -- Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card. -mana={4}{B}{B} -type=Legendary Creature -subtype=Specter -power=4 -toughness=3 -[/card] - -[card] -name=Vicious Offering -kicker={S(creature|myBattlefield)} -target=creature -auto=-2/-2 -auto=kicker -3/-3 -text=Kickerβ€”Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) -- Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead. -mana={1}{B} -type=Instant -[/card] - -[card] -name=Whisper, Blood Liturgist -auto={T}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(creature|mygraveyard) moveTo(mybattlefield) -text={T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield. -mana={3}{B} -type=Legendary Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] - -[card] -name=Windgrace Acolyte -abilities=flying -auto=deplete:3 && life:3 -text=Flying -- When Windgrace Acolyte enters the battlefield, put the top three cards of your library into your graveyard and you gain 3 life. -mana={4}{B} -type=Creature -subtype=Cat Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Yargle, Glutton of Urborg -mana={4}{B} -type=Legendary Creature -subtype=Frog Spirit -power=9 -toughness=3 -[/card] - -[card] -name=Yawgmoth's Vile Offering -auto=name(Reanimate and may destroy) target(creature,planeswalker|graveyard) moveTo(myBattlefield) and!(may target(creature,planeswalker) destroy)! -auto=name(Just destroy) destroy target(creature,planeswalker) -auto=moveto(exile) -text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering. -restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 -mana={4}{B} -type=Legendary Sorcery -[/card] - -[card] -name=Champion of the Flame -abilities=trample -auto=thisforeach(auras) 2/2 -auto=thisforeach(gear) 2/2 -text=Trample -- Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. -mana={1}{R} -type=Creature -subtype=Human Warrior -power=1 -toughness=1 -[/card] - -[card] -name=Fervent Strike -target=creature -auto=+1/+0 -auto=first strike -auto=haste -text=Target creature gets +1/+0 and gains first strike and haste until end of turn. -mana={R} -type=Instant -[/card] - -[card] -name=Fiery Intervention -auto=choice damage:5 target(creature) -auto=choice destroy target(artifact) -text=Choose one β€” -- β€’ Fiery Intervention deals 5 damage to target creature. -- β€’ Destroy target artifact. -mana={4}{R} -type=Sorcery -[/card] - -[card] -name=Fight with Fire -kicker={5}{R} -target=creature -auto=damage:5 -auto=Kicker damage:10 -text=Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) -- Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.) -mana={2}{R} -type=Sorcery -[/card] - -[card] -name=Firefist Adept -auto=damage:type:wizard:mybattlefield target(creature|opponentBattlefield) -text=When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control. -mana={4}{R} -type=Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] - -[card] -name=The First Eruption -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=all(creature[-flying]) damage:1 -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=2) add{r}{r} -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) bury notatarget(mountain|mybattlefield) and!(damage:3 all(creature))! -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I β€” The First Eruption deals 1 damage to each creature without flying. -- II β€” Add {R}{R}. -- III β€” Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature. -mana={2}{R} -type=Enchantment -subtype=Saga -[/card] - -[card] -name=Frenzied Rage -target=creature -auto=teach(creature) +2/+1 -auto=teach(creature) menace -text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Ghitu Chronicler -kicker={3}{R} -auto=kicker target(instant,sorcery|mygraveyard) moveto(ownerhand) -text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. -mana={1}{R} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] - -[card] -name=Ghitu Journeymage -auto=aslongas(other wizard|myBattlefield) damage:2 opponent -text=When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent. -mana={2}{R} -type=Creature -subtype=Human Wizard -power=3 -toughness=2 -[/card] - -[card] -name=Ghitu Lavarunner -auto=aslongas(instant,sorcery|myGraveyard) 1/0 >1 -auto=aslongas(instant,sorcery|myGraveyard) haste >1 -text=As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste. -mana={R} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] - -[card] -name=Goblin Barrage -kicker={S(*[artifact;goblin]|mybattlefield)} -target=creature -auto=damage:4 -auto=Kicker damae:4 target(player) -text=Kickerβ€”Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.) -- Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker. -mana={3}{R} -type=Sorcery -[/card] - -[card] -name=Goblin Chainwhirler -abilities=first strike -auto=damage:1 opponent -auto=damage:1 all(creature|opponentBattlefield) -auto=damage:1 all(planeswalker|opponentBattlefield) -text=First strike -- When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control. -mana={R}{R}{R} -type=Creature -subtype=Goblin Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Jaya's Immolating Inferno -target=* -auto=damage:x -text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Jaya's Immolating Inferno deals X damage to each of up to three targets. -restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 -mana={X}{R}{R} -type=Legendary Sorcery -[/card] - -[card] -name=Keldon Overseer -abilities=haste -kicker={3}{R} -auto=kicker ,) control of target(creature ueot untap that creaturehaste ueot -text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Haste -- When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -mana={2}{R} -type=Creature -subtype=Human Warrior -power=3 -toughness=1 -[/card] - -[card] -name=Keldon Raider -auto=may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$ -text=When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card. -mana={2}{R}{R} -type=Creature -subtype=Human Warrior -power=4 -toughness=3 -[/card] - -[card] -name=Keldon Warcaller -auto=@combat(attacking) source(this):counter(0/0,Lore) target(saga|myBattlefield) -text=Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control. -mana={1}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Orcish Vandal -auto={T}{S(artifact|myBattlefield)}:damage:2 target(creature,player) -text={T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target. -mana={1}{R} -type=Creature -subtype=Orc Warrior -power=1 -toughness=1 -[/card] - -[card] -name=Radiating Lightning -target=player -auto=damage:3 -auto=Radiating Lightning deals 3 damage to target player -auto=damage:1 all(creature|targetedpersonsBattlefield) -text=Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls. -mana={3}{R} -type=Instant -[/card] - -[card] -name=Run Amok -target=creature[attacking] -auto=+3/+3 -auto=trample -text=Target attacking creature gets +3/+3 and gains trample until end of turn. -mana={1}{R} -type=Instant -[/card] - -[card] -name=Seismic Shift -target=land -auto=destroy -auto=cantblocktarget(creature) -text=Destroy target land. Up to two target creatures can't block this turn. -mana={3}{R} -type=Sorcery -[/card] - -[card] -name=Shivan Fire -kicker={4} -auto=Kicker damage:2 -target=creature -auto=damage:2 -auto=Shivan Fire deals 2 damage to target creature If this spell was kicked it deals 4 damage to that creature instead -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead. -mana={R} -type=Instant -[/card] - -[card] -name=Squee, the Immortal -abilities=canplayfromexile -autograveyard=CanPlayFromGraveyard -text=You may cast Squee, the Immortal from your graveyard or from exile. -mana={1}{R}{R} -type=Legendary Creature -subtype=Goblin -power=2 -toughness=1 -[/card] - -[card] -name=Two-Headed Giant -auto=@combat(attacking) source(this):flipacoin winability transforms((,newability[flipacoin winability double strike winabilityend loseability loseabilityend flipend] winabilityend loseability transforms((,newability[flipacoin winability winabilityend loseability menace loseabilityend flipend] loseabilityend flipend -text=Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Giant Warrior -power=4 -toughness=4 -[/card] - -[card] -name=Valduk, Keeper of the Flame -auto=@each my combatbegins:thisforeach(auras) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!) -auto=@each my combatbegins:thisforeach(gear) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!) -text=At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. -mana={2}{R} -type=Legendary Creature -subtype=Human Shaman -power=3 -toughness=2 -[/card] - -[card] -name=Verix Bladewing -abilities=flying -kicker={3} -auto=kicker create(Karox Bladewing:creature legendary dragon:4/4:red:dragon:flying) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Flying -- When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying. -mana={2}{R}{R} -type=Legendary Creature -subtype=Dragon -power=4 -toughness=4 -[/card] - -[card] -name=Warcry Phoenix -abilities=flying, haste -autograveyard=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:pay({2}{r}) ninjutsu -text=Flying, haste -- Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking. -mana={3}{R} -type=Creature -subtype=Phoenix -power=2 -toughness=2 -[/card] - -[card] -name=Warlord's Fury -auto=all(creature|myBattlefield) first strike -auto=draw:1 -text=Creatures you control gain first strike until end of turn. -- Draw a card. -mana={R} -type=Sorcery -[/card] - -[card] -name=Wizard's Lightning -target=player,creature -auto=damage:3 -text=This spell costs {2} less to cast if you control a Wizard. -- Wizard's Lightning deals 3 damage to any target. -other={R} (Wizard on my Battlefield) -otherrestriction=type(*[wizard]|mybattlefield) -mana={2}{R} -type=Instant -[/card] - -[card] -name=Adventurous Impulse -auto=reveal:3 optionone name(Get Cards) target(*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -mana={G} -type=Sorcery -[/card] - -[card] -name=Ancient Animus -target=creature|myBattlefield -auto=counter(1/1) -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -restriction=type(creature|opponentbattlefield)~morethan~0 -text=Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) -mana={1}{G} -type=Instant -[/card] - -[card] -name=Arbor Armament -target=creature -auto=counter(1/1) -auto=reach -text=Put a +1/+1 counter on target creature. That creature gains reach until end of turn. -mana={G} -type=Instant -[/card] - -[card] -name=Baloth Gorger -kicker={4} -auto=kicker counter(1/1,3) -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it. -mana={2}{G}{G} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] - -[card] -name=Broken Bond -target=artifact,enchantment -auto=destroy -auto=may moveto(myBattlefield) target(land|myHand) -text=Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield. -mana={1}{G} -type=Sorcery -[/card] - -[card] -name=Corrosive Ooze -auto=@Corrosive Ooze blocks or becomes blocked by an equipped creaturedestroy all equipment attached that creature at end of combat -text=Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat. -mana={1}{G} -type=Creature -subtype=Ooze -power=2 -toughness=2 -[/card] - -[card] -name=Fungal Plots -auto={1}{G}{E(creature|mygraveyard)}:create(saproling:creature saproling:1/1:green:) -auto={S(saproling|myBattlefield)}{S(saproling|myBattlefield)}:life:2 && draw:1 -text={1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. -- Sacrifice two Saprolings: You gain 2 life and draw a card. -mana={1}{G} -type=Enchantment -[/card] - -[card] -name=Gift of Growth -kicker={2} -auto=Kicker 2/2 -target=creature -auto=Untap -auto=+2/+2 -text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead. -mana={1}{G} -type=Instant -[/card] - -[card] -name=Grow from the Ashes -kicker={2} -auto=Kicker {2} -auto=Search your library forbasic land card put it onto the battlefield then shuffle your library If this spell was kicked instead search your library for two basic land cards put them onto the battlefield then shuffle your library -text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Search your library for a basic land card, put it onto the battlefield, then shuffle your library. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library. -mana={2}{G} -type=Sorcery -[/card] - -[card] -name=Grunn, the Lonely King -kicker={3} -auto=kicker counter(1/1,5) -auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~lessthan~2}:dynamicability -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. -- Whenever Grunn attacks alone, double its power and toughness until end of turn. -mana={4}{G}{G} -type=Legendary Creature -subtype=Ape Warrior -power=5 -toughness=5 -[/card] - -[card] -name=Kamahl's Druidic Vow -auto=name(Look) reveal:x optionone name(Get a Card) target(*[legendary;manacost<=x;-instant;-sorcery]|reveal) moveto(myBattlefield) optiononeend optiontwo all(*|reveal) moveto(graveyard) optiontwoend revealend -text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with converted mana cost X or less from among them onto the battlefield. Put the rest into your graveyard. -restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 -mana={X}{G}{G} -type=Legendary Sorcery -[/card] - -[card] -name=Krosan Druid -kicker={4}{G} -auto=kicker life:10 -text=Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) -- When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life. -mana={2}{G} -type=Creature -subtype=Centaur Druid -power=2 -toughness=3 -[/card] - -[card] -name=Llanowar Envoy -auto={1}{G}:Add{W} -auto={1}{G}:Add{U} -auto={1}{G}:Add{B} -auto={1}{G}:Add{R} -auto={1}{G}:Add{G} -text={1}{G}: Add one mana of any color. -mana={2}{G} -type=Creature -subtype=Elf Scout -power=3 -toughness=2 -[/card] - -[card] -name=Llanowar Scout -auto={T}:moveto(myBattlefield) target(land|myHand) -text={T}: You may put a land card from your hand onto the battlefield. -mana={1}{G} -type=Creature -subtype=Elf Scout -power=1 -toughness=3 -[/card] - -[card] -name=Mammoth Spider -abilities=reach -text=Reach -mana={4}{G} -type=Creature -subtype=Spider -power=3 -toughness=5 -[/card] - -[card] -name=Marwyn, the Nurturer -auto=@movedTo(Elf|myBattlefield):counter(1/1) -auto={T}:thisforeach(power>=1) Add{G} -text=Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. -- {T}: Add an amount of {G} equal to Marwyn's power. -mana={2}{G} -type=Legendary Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] - -[card] -name=The Mending of Dominaria -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=deplete:2 -auto=target(creature|mygraveyard) moveto(ownerhand) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|mygraveyard) moveto(ownerhand) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) deplete:2 -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(land|mygraveyard) moveto(battlefield) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II β€” Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- III β€” Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library. -mana={3}{G}{G} -type=Enchantment -subtype=Saga -[/card] - -[card] -name=Multani, Yavimaya's Avatar -abilities=reach, trample -auto=foreach(land|myBattlefield) 1/1 -auto=foreach(land|myGraveyard) 1/1 -autograveyard={1}{G}{H(land|mybattlefield)}{H(land|mybattlefield)}:moveto(ownerhand) -text=Reach, trample -- Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard. -- {1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand. -mana={4}{G}{G} -type=Legendary Creature -subtype=Elemental Avatar -power=0 -toughness=0 -[/card] - -[card] -name=Pierce the Sky -target=creature[flying] -auto=damage:7 -text=Pierce the Sky deals 7 damage to target creature with flying. -mana={1}{G} -type=Instant -[/card] - -[card] -name=Primordial Wurm -mana={4}{G}{G} -type=Creature -subtype=Wurm -power=7 -toughness=6 -[/card] - -[card] -name=Saproling Migration -kicker={4} -auto=kicker create(Saproling:creature Saproling:1/1:green:)*2 -auto=create(Saproling:creature Saproling:1/1:green:)*2 -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead. -mana={1}{G} -type=Sorcery -[/card] - -[card] -name=Song of Freyalise -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=lord(creature|myBattlefield) {T}:Add{W} -auto=lord(creature|myBattlefield) {T}:Add{U} -auto=lord(creature|myBattlefield) {T}:Add{B} -auto=lord(creature|myBattlefield) {T}:Add{R} -auto=lord(creature|myBattlefield) {T}:Add{G} -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) counter(1/1) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) vigilance -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) trample -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) indestructible -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II β€” Until your next turn, creatures you control gain "{T}: Add one mana of any color." -- III β€” Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn. -mana={1}{G} -type=Enchantment -subtype=Saga -[/card] - -[card] -name=Spore Swarm -auto=create(Saproling:creature Saproling:1/1:green:)*3 -text=Create three 1/1 green Saproling creature tokens. -mana={3}{G} -type=Instant -[/card] - -[card] -name=Sporecrown Thallid -auto=lord(other Fungus|myBattlefield) +1/+1 -auto=lord(other Saproling|myBattlefield) +1/+1 -text=Each other creature you control that's a Fungus or Saproling gets +1/+1. -mana={1}{G} -type=Creature -subtype=Fungus -power=2 -toughness=2 -[/card] - -[card] -name=Steel Leaf Champion -auto=cantbeblockedby(creature[power<=2]) -text=Steel Leaf Champion can't be blocked by creatures with power 2 or less. -mana={G}{G}{G} -type=Creature -subtype=Elf Knight -power=5 -toughness=4 -[/card] - -[card] -name=Sylvan Awakening -auto=all(land|mybattlefield) becomes(Elemental Creature,2/2,reach,indestructible,haste) uynt -text=Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands. -mana={2}{G} -type=Sorcery -[/card] - -[card] -name=Territorial Allosaurus -kicker={2}{G} -auto=kicker transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature. -mana={2}{G}{G} -type=Creature -subtype=Dinosaur -power=5 -toughness=5 -[/card] - -[card] -name=Untamed Kavu -abilities=vigilance, trample -kicker={3} -auto=kicker counter(1/1,3) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Vigilance, trample -- If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it. -mana={1}{G} -type=Creature -subtype=Kavu -power=2 -toughness=2 -[/card] - -[card] -name=Wild Onslaught -kicker={4} -auto=kicker all(creature|myBattlefield) counter(1/1) -auto=all(creature|myBattlefield) counter(1/1) -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead. -mana={3}{G} -type=Instant -[/card] - -[card] -name=Yavimaya Sapherd -auto=create(saproling:creature saproling:1/1:green) -text=When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token. -mana={2}{G} -type=Creature -subtype=Fungus -power=2 -toughness=2 -[/card] - -[card] -name=Adeliz, the Cinder Wind -abilities=flying, haste -auto=@movedTo(instant,sorcery|mystack): all(wizard|myBattlefield)) +1/+1 ueot -text=Flying, haste -- Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. -mana={1}{U}{R} -type=Legendary Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Arvad the Cursed -abilities=deathtouch, lifelink -auto=lord(other creature[legendary]|myBattlefield) +2/+2 -text=Deathtouch, lifelink -- Other legendary creatures you control get +2/+2. -mana={3}{W}{B} -type=Legendary Creature -subtype=Vampire Knight -power=3 -toughness=3 -[/card] - -[card] -name=Aryel, Knight of Windgrace -abilities=vigilance -auto={2}{W}{T}:create(knight:creature knight:2/2:white:vigilance) -auto={B}{T}{T(knight|myBattlefield)}:name(creature with power 1) name destroy target(creature[power<=1]) -auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 2) destroy target(creature[power<=2]) -auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 3) destroy target(creature[power<=3]) -auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 4) destroy target(creature[power<=4]) -auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 5) destroy target(creature[power<=5]) -auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 6) destroy target(creature[power<=6]) -auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 7) destroy target(creature[power<=7]) -auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 8) destroy target(creature[power<=8]) -auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 9) destroy target(creature[power<=9]) -auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 10) destroy target(creature[power<=10]) -auto=lord(creature|myBattlefield) creature with power x or less -text=Vigilance -- {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. -- {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. -mana={2}{W}{B} -type=Legendary Creature -subtype=Human Knight -power=4 -toughness=4 -[/card] - -[card] -name=Darigaaz Reincarnated -abilities=flying, trample, haste -autograveyard=@movedto(this|graveyard) from(battlefield):moveTo(exile) && counter(0/0,3,egg) -autoexile=@each my upkeep:counter(0/0,-1,egg) -autoexile=@each my upkeep:this(counter{0/0,1,egg}<1)while moveTo(battlefield) -text=Flying, trample, haste -- If Darigaaz Reincarnated would die, instead exile it with three egg counters on it. -- At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield. -mana={4}{B}{R}{G} -type=Legendary Creature -subtype=Dragon -power=7 -toughness=7 -[/card] - -[card] -name=Jhoira, Weatherlight Captain -auto=@movedTo(*[artifact;legendary;saga]|mystack):draw:1 -text=Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) -mana={2}{U}{R} -type=Legendary Creature -subtype=Human Artificer -power=3 -toughness=3 -[/card] - -[card] -name=Primevals' Glorious Rebirth -auto=moveTo(mybattlefield) all(*[legendary;-sorcery]|mygraveyard) -text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Return all legendary permanent cards from your graveyard to the battlefield. -restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 -mana={5}{W}{B} -type=Legendary Sorcery -[/card] - -[card] -name=Raff Capashen, Ship's Mage -abilities=flash, flying -auto=lord(*[artifact;legendary;saga]|myhand) flash -text=Flash -- Flying -- You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) -mana={2}{W}{U} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] - -[card] -name=Shanna, Sisay's Legacy -auto=cantbetargetof(artifact,creatures,enchantment[-auras],land,planeswalker|opponentbattlefield,opponentgraveyard) -auto=foreach(creature|myBattlefield) 1/1 -text=Shanna, Sisay's Legacy can't be the target of abilities your opponents control. -- Shanna gets +1/+1 for each creature you control. -mana={G}{W} -type=Legendary Creature -subtype=Human Warrior -power=0 -toughness=0 -[/card] - -[card] -name=Slimefoot, the Stowaway -auto=@movedTo(saproling|graveyard) from(mybattlefield):damage:1 each opponent && life:1 -auto={4}:create(saproling:creature saproling:1/1:green:) -text=Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. -- {4}: Create a 1/1 green Saproling creature token. -mana={1}{B}{G} -type=Legendary Creature -subtype=Fungus -power=2 -toughness=3 -[/card] - -[card] -name=Tatyova, Benthic Druid -auto=@movedTo(land|myBattlefield):life:1 && draw:1 -text=Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. -mana={3}{G}{U} -type=Legendary Creature -subtype=Merfolk Druid -power=3 -toughness=3 -[/card] - -[card] -name=Amaranthine Wall -abilities=defender -auto={2}:indestructible ueot -text=Defender -- {2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -mana={4} -type=Artifact Creature -subtype=Wall -power=0 -toughness=6 -[/card] - -[card] -name=Blackblade Reforged -auto=teach(creature) type:land:mybattlefield/type:land:mybattlefield nonstatic -auto={3}:equip target(creature[legendary]|mybattlefield) -auto={7}:equip -text=Equipped creature gets +1/+1 for each land you control. -- Equip legendary creature {3} -- Equip {7} -mana={2} -type=Legendary Artifact -subtype=Equipment -[/card] - -[card] -name=Bloodtallow Candle -auto={6}{T}{S}:target(creature) -5/-5 ueot -text={6}, {T}, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn. -mana={1} -type=Artifact -[/card] - -[card] -name=Forebear's Blade -auto=teach(creature) +3/+0 -auto=teach(creature) vigilance -auto=teach(creature) trample -auto=@movedto(mytgt|graveyard):rehook target(creature|mybattlefield) -auto={3}:equip -text=Equipped creature gets +3/+0 and has vigilance and trample. -- Whenever equipped creature dies, attach Forebear's Blade to target creature you control. -- Equip {3} -mana={3} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Guardians of Koilos -auto=may target(other *[artifact;legendary;saga]|myBattlefield) moveto(ownerHand) -text=When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.) -mana={5} -type=Artifact Creature -subtype=Construct -power=4 -toughness=4 -[/card] - -[card] -name=Helm of the Host -auto=teach(creature) @each my combatbegins:clone(mytgt) with (haste,-legendary) -auto={5}:equip -text=At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. -- Equip {5} -mana={4} -type=Legendary Artifact -subtype=Equipment -[/card] - -[card] -name=Howling Golem -auto=@combat(attacking) source(this):draw:1 -auto=@combat(blocking) source(this):draw:1 -auto=@combat(attacking) source(this):draw:1 opponent -auto=@combat(blocking) source(this):draw:1 opponent -text=Whenever Howling Golem attacks or blocks, each player draws a card. -mana={3} -type=Artifact Creature -subtype=Golem -power=2 -toughness=3 -[/card] - -[card] -name=Jhoira's Familiar -abilities=flying -auto=lord(*[artifact;legendary;saga]|mystack|mycastingzone) altercost(colorless,-1) -text=Flying -- Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.) -mana={4} -type=Artifact Creature -subtype=Bird -power=2 -toughness=2 -[/card] - -[card] -name=Jousting Lance -auto=teach(creature) 2/0 -auto=teach(creature) this(variable{controllerturn}>0) first strike -auto={3}:equip -text=Equipped creature gets +2/+0. -- As long as it's your turn, equipped creature has first strike. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Mishra's Self-Replicator -auto=@movedTo(*[artifact;legendary;saga]|mystack):may pay({1}):clone -text=Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.) -mana={5} -type=Artifact Creature -subtype=Assembly-Worker -power=2 -toughness=2 -[/card] - -[card] -name=Mox Amber -auto=aslongas(creature[white&legendary]) {T}:Add{W} -auto=aslongas(planeswalker[white]) {T}:Add{W} -auto=aslongas(creature[blue&legendary]) {T}:Add{U} -auto=aslongas(planeswalker[blue]) {T}:Add{U} -auto=aslongas(creature[black&legendary]) {T}:Add{B} -auto=aslongas(planeswalker[black]) {T}:Add{B} -auto=aslongas(creature[red&legendary]) {T}:Add{R} -auto=aslongas(planeswalker[red]) {T}:Add{R} -auto=aslongas(creature[green&legendary]) {T}:Add{G} -auto=aslongas(planeswalker[green]) {T}:Add{G} -text={T}: Add one mana of any color among legendary creatures and planeswalkers you control. -mana={0} -type=Legendary Artifact -[/card] - -[card] -name=Pardic Wanderer -abilities=trample -text=Trample -mana={6} -type=Artifact Creature -subtype=Golem -power=5 -toughness=5 -[/card] - -[card] -name=Powerstone Shard -auto={T}:foreach(Powerstone Shard|myBattlefield) add{1} -text={T}: Add {C} for each artifact you control named Powerstone Shard. -mana={3} -type=Artifact -[/card] - -[card] -name=Short Sword -auto=teach(creature) 1/1 -auto={1}:equip -text=Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Skittering Surveyor -auto=target(land[basic]|mylibrary) moveto(myhand) -text=When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -mana={3} -type=Artifact Creature -subtype=Construct -power=1 -toughness=2 -[/card] - -[card] -name=Sorcerer's Wand -auto=teach(creature) {T}:damage:1 target(player) -auto=teach(wizard) {T}:damage:2 target(player) -auto={3}:equip -text=Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage to that player or planeswalker instead." -- Equip {3} -mana={1} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Sparring Construct -auto=@movedTo(this|graveyard) from(battlefield):counter(1/1) target(creature|myBattlefield) -text=When Sparring Construct dies, put a +1/+1 counter on target creature you control. -mana={1} -type=Artifact Creature -subtype=Construct -power=1 -toughness=1 -[/card] - -[card] -name=Thran Temporal Gateway -auto={4}{T}:notatarget(*[artifact;legendary;saga]|myhand) moveTo(mybattlefield) -text={4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.) -mana={4} -type=Legendary Artifact -[/card] - -[card] -name=Traxos, Scourge of Kroog -abilities=trample,doesnotuntap -auto=tap(noevent) -auto=@movedTo(*[artifact;legendary;saga]|mystack):untap -text=Trample -- Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step. -- Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.) -mana={4} -type=Legendary Artifact Creature -subtype=Construct -power=7 -toughness=7 -[/card] - -[card] -name=Urza's Tome -auto={3}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -auto={3}{T} restriction{type(*[artifact;legendary;saga]|mygraveyard)~morethan~0}:draw:1 && exile notatarget(*[artifact;legendary;saga]|mygraveyard) -text={3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) -mana={2} -type=Artifact -[/card] - -[card] -name=Voltaic Servant -auto=@each my endofturn:untap target(artifact) -text=At the beginning of your end step, untap target artifact. -mana={2} -type=Artifact Creature -subtype=Construct -power=1 -toughness=3 -[/card] - -[card] -name=Weatherlight -abilities=flying -aicode=activate target(*[artifact;legendary;saga;zpos<=5]|mylibrary) moveto(myhand) -auto=@combatdamaged(player) from(this):reveal:5 optionone name(Get historic) target(*[artifact;legendary;saga]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend -auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} -auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} -auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} -text=Flying -- Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) -- Crew 3 -mana={4} -type=Legendary Artifact -subtype=Vehicle -power=4 -toughness=5 -[/card] - -[card] -name=Cabal Stronghold -auto={3}{T}:foreach(swamp[basic]|myBattlefield) Add{B} -auto={T}:Add{C} -text={T}: Add {C}. -- {3}, {T}: Add {B} for each basic Swamp you control. -type=Land -[/card] - -[card] -name=Memorial to Folly -auto=tap(noevent) -auto={2}{B}{T}{S}:target(creature|mygraveyard) moveto(ownerhand) -auto={T}:Add{B} -text=Memorial to Folly enters the battlefield tapped. -- {T}: Add {B}. -- {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand. -type=Land -[/card] - -[card] -name=Memorial to Genius -auto=tap(noevent) -auto={4}{U}{T}{S}:draw:2 -auto={T}:Add{U} -text=Memorial to Genius enters the battlefield tapped. -- {T}: Add {U}. -- {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards. -type=Land -[/card] - -[card] -name=Memorial to Glory -auto=tap(noevent) -auto={3}{W}{T}{S}:create(soldier:creature soldier:1/1:white:)*2 -auto={T}:Add{W} -text=Memorial to Glory enters the battlefield tapped. -- {T}: Add {W}. -- {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens. -type=Land -[/card] - -[card] -name=Memorial to Unity -auto=tap(noevent) -auto={2}{G}{T}{S}:auto=@combatdamaged(player) from(this):reveal:3 optionone name(Get creature) target(creature|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend -auto={T}:Add{G} -text=Memorial to Unity enters the battlefield tapped. -- {T}: Add {G}. -- {2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order. -type=Land -[/card] - -[card] -name=Memorial to War -auto=tap(noevent) -auto={4}{R}{T}{S}:destroy target(land) -auto={T}:Add{R} -text=Memorial to War enters the battlefield tapped. -- {T}: Add {R}. -- {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land. -type=Land -[/card] - -[card] -name=Zhalfirin Void -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto={T}:Add{C} -text=When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {C}. -type=Land -[/card] - -[card] -name=Teferi, Timebender -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:untap target(artifact,creature) -auto={C(0/0,2,Loyalty)}:name(no targets) -auto={C(0/0,-3,Loyalty)}:life:2 && draw:2 -auto={C(0/0,-9,Loyalty)}:turns:+1 -text=+2: Untap up to one target artifact or creature. -- βˆ’3: You gain 2 life and draw two cards. -- βˆ’9: Take an extra turn after this one. -mana={4}{W}{U} -type=Legendary Planeswalker -subtype=Teferi -[/card] - -[card] -name=Temporal Machinations -target=creature -auto=moveTo(ownerHand) -auto=aslongas(artifact|myBattlefield) draw:1 -text=Return target creature to its owner's hand. If you control an artifact, draw a card. -mana={2}{U} -type=Sorcery -[/card] - -[card] -name=Niambi, Faithful Healer -text=When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={1}{W}{U} -type=Legendary Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] - -[card] -name=Teferi's Sentinel -auto=aslongas(planeswalker[Teferi]|myBattlefield) +4/+0 -text=As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0. -mana={5} -type=Artifact Creature -subtype=Golem -power=2 -toughness=6 -[/card] - -[card] -name=Chandra, Bold Pyromancer -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Add two red mana and deals 2 damage to target player) add{R}{R} && damage:2 target(player) -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to target creature or planeswalker) damage: 3 target (creature, planeswalker) -auto={C(0/0,-7,Loyalty)}:name(-7: Deals 10 damage to target player and on each his or her creatures and planeswalkers) target(player) damage:10 && damage:10 all(creature|targetedpersonsbattlefield) && damage:10 all(planeswalker|targetedpersonsbattlefield) -text=+1: Add {R}{R}. Chandra, Bold Pyromancer deals 2 damage to target player. -- -3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker. -- -7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control. -mana={4}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] - -[card] -name=Chandra's Outburst -target=player,planeswalker. -auto=damage:4 -text=Chandra's Outburst deals 4 damage to target player or planeswalker. -- Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={3}{R}{R} -type=Sorcery -[/card] - -[card] -name=Karplusan Hound -auto=@combat(attacking) source(this) aslongas(planeswalker[chandra]|myBattlefield):damage:2 target(creature,player) -text=Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target. -mana={3}{R} -type=Creature -subtype=Hound -power=3 -toughness=3 -[/card] - -[card] -name=Pyromantic Pilgrim -abilities=haste -text=Haste (This creature can attack and {T} as soon as it comes under your control.) -mana={2}{R} -type=Creature -subtype=Human Wizard -power=3 -toughness=1 -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/ELD.txt b/projects/mtg/bin/Res/sets/primitives/ELD.txt deleted file mode 100644 index 9ef7646be..000000000 --- a/projects/mtg/bin/Res/sets/primitives/ELD.txt +++ /dev/null @@ -1,2858 +0,0 @@ -grade=borderline -[card] -name=Food -auto={2}{T}{S}:life:3 -text={2}, {T}, Sacrifice this artifact: You gain 3 life. -type=Artifact -subtype=Food -[/card] -[card] -name=Boar -auto=@movedto(ownergraveyard) from(ownerbattlefield):token(-473141) -text=When this creature dies, create a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -type=Creature -subtype=Boar -power=1 -toughness=1 -[/card] -[card] -name=Wolf -auto=@movedto(ownergraveyard) from(ownerbattlefield):counter(0/0,1,loyalty) all(Garruk) -text=When this creature dies, put a loyalty counter on each Garruk you control. -type=Creature -subtype=Wolf -power=2 -toughness=2 -[/card] -[card] -name=Warrior -abilities=trample,haste -text=Trample, Haste -type=Creature -subtype=Human Warrior -power=3 -toughness=1 -[/card] -[card] -name=Cleric -abilities=lifelink,haste -text=Lifelink, Haste -type=Creature -subtype=Human Cleric -power=2 -toughness=1 -[/card] -[card] -name=Rogue -abilities=haste -auto=damage:1 target(player,creature,planeswalker) -text=Haste -- When this creature enters the battlefield, it deals 1 damage to any target -type=Creature -subtype=Human Rogue -power=1 -toughness=2 -[/card] -[card] -name=Kenrith, the Returned King -auto={R}:lord(creature) trample ueot && haste ueot -auto={1}{G}:counter(1/1,1) target(creature|battlefield) -auto={2}{W}:life:5 target(player) -auto={3}{U}:draw:1 target(player) -auto={4}{B}:moveto(mybattlefield) target(creature|mygraveyard) -text={R}: All creatures gain trample and haste until end of turn. -- {1}{G}: Put a +1/+1 counter on target creature. -- {2}{W}: Target player gains 5 life. -- {3}{U}: Target player draws a card. -- {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control. -mana={4}{W} -type=Legendary Creature -subtype=Human Noble -power=5 -toughness=5 -[/card] -[card] -name=Witch's Cottage -auto=aslongas(other land[swamp]|myBattlefield) tap(noevent) <3 oneshot -auto=if this(untapped) may (creature|mygraveyard) moveTo(myLibrary) once -text={T}: Add {B} -- Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. -- When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library. -type=Land -subtype=Swamp -[/card] -[card] -name=Idyllic Grange -auto={T}:add{W} -auto=aslongas(other land[plain]|myBattlefield) tap(noevent) <3 oneshot -auto=if this(untapped) target(creature|myBattlefield) counter(1/1) once -text={T}: Add {W}. -- Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. -- When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control. -type=Land -subtype=Plains -[/card] -[card] -name=Mystic Sanctuary -auto={T}:add{U} -auto=aslongas(other land[island]|myBattlefield) tap(noevent) <3 oneshot -auto=if this(untapped) may (instant,sorcery|mygraveyard) moveTo(myLibrary) once -text={T}: Add {U}. -- Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. -- When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library. -type=Land -subtype=Island -[/card] -[card] -name=Gingerbread Cabin -auto={T}:add{G} -auto=aslongas(other land[forest]|myBattlefield) tap(noevent) <3 oneshot -auto=if this(untapped) token(-473141) once -text={T}: Add {G}. -- Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests. -- When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -type=Land -subtype=Forest -[/card] -[card] -name=Dwarven Mine -auto={T}:add{R} -auto=aslongas(other land[mountain]|myBattlefield) tap(noevent) <3 oneshot -auto=if this(untapped) create(Dwarf:creature Dwarf:1/1:red) once -text={T}: Add {R}. -- Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. -- When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token. -type=Land -subtype=Mountain -[/card] -[card] -name=Castle Ardenvale -auto={T}:add{W} -auto=aslongas(plains|myBattlefield) tap(noevent) <1 oneshot -auto={2}{W}{W}{T}:create(Human:creature Human:1/1:white) -text=Castle Ardenvale enters the battlefield tapped unless you control a Plains. -- {T}: Add {W}. -- {2}{W}{W}, {T}: Create a 1/1 white Human creature token. -type=Land -[/card] -[card] -name=Castle Embereth -auto={T}:add{R} -auto=aslongas(land[mountain]|myBattlefield) tap(noevent) <1 oneshot -auto={1}{R}{R}{T}:all(creature|mybattlefield) 1/0 ueot -text=Castle Embereth enters the battlefield tapped unless you control a Mountain. -- {T}: Add {R}. -- {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn. -type=Land -[/card] -[card] -name=Castle Locthwain -auto={T}:add{B} -auto=aslongas(land[swamp]|myBattlefield) tap(noevent) <1 oneshot -auto={1}{B}{B}{T}:draw:1 && life:-phandcount -text=Castle Locthwain enters the battlefield tapped unless you control a Swamp. -- {T}: Add {B}. -- {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand. -type=Land -[/card] -[card] -name=Castle Vantress -auto={T}:add{U} -auto=aslongas(land[island]|myBattlefield) tap(noevent) <1 oneshot -auto={2}{U}{U}{T}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Castle Vantress enters the battlefield tapped unless you control an Island. -- {T}: Add {U}. -- {2}{U}{U}, {T}: Scry 2. -type=Land -[/card] -[card] -name=Castle Garenbrig -auto={T}:add{G} -auto=aslongas(land[forest]|myBattlefield) tap(noevent) <1 oneshot -auto={2}{G}{G}{T}:add{G}{G}{G}{G}{G}{G} -text=Castle Garenbrig enters the battlefield tapped unless you control a Forest. -- {T}: Add {G}. -- {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures. -type=Land -[/card] -[card] -name=Korvold, Fae-Cursed King -abilities=flying -auto=sacrifice target(*|mybattlefield) -auto=@combat(attacking) source(this):sacrifice target(*|mybattlefield) -auto=@sacrificed(other *|mybattlefield):counter(1/1,1) all(this) && draw:1 -text=Flying -- Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. -- Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. -mana={2}{B}{R}{G} -type=Legendary Creature -subtype=Dragon Noble -power=4 -toughness=4 -[/card] -[card] -name=Syr Gwyn, Hero of Ashvale -abilities=vigilance,menace -auto=@combat(attacking) source(creature[geared]|mybattlefield):draw:1 && life:-1 controller -auto=lord(equipment|mybattlefield) transforms((,newability[{0}:name(Equip Zero to a Knight) rehook target(creature[Knight]|mybattlefield) assorcery])) -text=Vigilance, menace -- Whenever an equipped creature you control attacks, you draw a card and you lose 1 life. -- Equipment you control have equip Knight {0}. -mana={3}{R}{W}{B} -type=Legendary Creature -subtype=Human Knight -power=5 -toughness=5 -[/card] -[card] -name=Thrill of Possibility -auto=draw:2 -text=As an additional cost to cast this spell, discard a card. -- Draw two cards. -mana={1}{R}{D} -type=Instant -[/card] -[card] -name=Syr Carah, the Bold -auto={T}:damage:1 target(creature,player) -auto=@damageof(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) controller -auto=@damagefoeof(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) controller -text=Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. -- {T}: Syr Carah deals 1 damage to any target. -mana={3}{R}{R} -type=Legendary Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Scorching Dragonfire -target=creature,planeswalker -auto=damage:3 -auto=exiledeath -text=Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. -mana={1}{R} -type=Instant -[/card] -[card] -name=Seven Dwarves -auto=foreach(other creature[Seven Dwarves]|myBattlefield) 1/1 -text=Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control. -- A deck can have up to seven cards named Seven Dwarves. -mana={1}{R} -type=Creature -subtype=Dwarf -power=2 -toughness=2 -[/card] -[card] -name=Skullknocker Ogre -auto=@damagefoeof(player) from(this):discard:1 opponent && draw:1 opponent -text=Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card. -mana={3}{R} -type=Creature -subtype=Ogre -power=4 -toughness=3 -[/card] -[card] -name=Mace of the Valiant -auto={3}:equip -auto=teach(creature) vigilance -auto=thisforeach(counter{0/0.1.charge}) 1/1 -auto=@movedTo(creature|myBattlefield):counter(0/0,1,charge) -text=Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. -- Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. -- Equip {3} -mana={2}{W} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Faerie Formation -abilities=flying -auto={3}{U}:create(Faerie:creature Faerie:1/1:blue:flying) && draw:1 -text=Flying -- {3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card. -mana={4}{U} -type=Creature -subtype=Faerie -power=5 -toughness=4 -[/card] -[card] -name=Silverwing Squadron -abilities=flying,vigilance -anyzone=type:creature:battlefield/type:creature:battlefield cdaactive -auto=@combat(attacking) source(this):token(Knight,creature Knight,2/2,white,vigilance) -text=Flying, vigilance -- Silverwing Squadron's power and toughness are each equal to the number of creatures you control. -- Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have. -mana={5}{W} -type=Creature -subtype=Human Knight -power=* -toughness=* -[/card] -[card] -name=Shimmer Dragon -abilities=flying -auto=aslongas(artifact|myBattlefield)~morethan~3 hexproof -auto={T(artifact|myBattlefield)}{T(artifact|myBattlefield)}:draw:1 -text=Flying -- As long as you control four or more artifacts, Shimmer Dragon has hexproof. -- Tap two untapped artifacts you control: Draw a card. -mana={4}{U}{U} -type=Creature -subtype=Dragon -power=5 -toughness=6 -[/card] -[card] -name=Chulane, Teller of Tales -abilities=vigilance -auto=@movedTo(creature|mystack):draw:1 && may moveto(myBattlefield) target(land|myHand) -auto={3}{T}:moveTo(ownerhand) target(other creature|mybattlefield) -text=Vigilance -- Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. -- {3}, {T}: Return target creature you control to its owner's hand. -mana={2}{G}{W}{U} -type=Legendary Creature -subtype=Human Druid -power=2 -toughness=4 -[/card] -[card] -name=Taste of Death -auto=sacrifice notatarget(<3>creature|mybattlefield) -auto=ability$! sacrifice notatarget(<3>creature|mybattlefield) !$ opponent -auto=token(-473141)*3 -text=Each player sacrifices three creatures. You create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Gluttonous Troll -abilities=trample -auto=token(-473141) -auto={1}{G}{S(other *[-land]|mybattlefield)}:+2/+2 ueot -text=Trample -- When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn. -mana={2}{B}{G} -type=Creature -subtype=Troll -power=3 -toughness=3 -[/card] -[card] -name=Knights' Charge -auto=@combat(attacking) source(creature[Knight]|mybattlefield):life:1 controller -auto=@combat(attacking) source(creature[Knight]|mybattlefield):life:-1 opponent -auto={6}{W}{B}{S}:moveTo(mybattlefield) all(creature[Knight]|mygraveyard) -text=Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. -- {6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield. -mana={1}{W}{B} -type=Enchantment -[/card] -[card] -name=Steelbane Hydra -auto=counter(1/1,X) -auto={2}{G}{C(1/1,-1)}:destroy target(*[enchantment;artifact]) -text=Steelbane Hydra enters the battlefield with X +1/+1 counters on it. -- {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment. -mana={X}{G}{G} -type=Creature -subtype=Turtle Hydra -power=0 -toughness=0 -[/card] -[card] -name=Thorn Mammoth -abilities=trample -auto=@movedto(other creature|mybattlefield):transforms((,newability[target(creature|opponentbattlefield) dynamicability])) -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) -text=Trample -- Whenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don't control. -mana={5}{G}{G} -type=Creature -subtype=Elephant -power=6 -toughness=6 -[/card] -[card] -name=Alela, Artful Provocateur -abilities=flying,deathtouch,lifelink -auto=lord(other creature[flying]|myBattlefield) 1/0 -auto=@movedTo(artifact,enchantment|mystack):create(Faerie:creature Faerie:1/1:blue:flying) -text=Flying, deathtouch, lifelink -- Other creatures you control with flying get +1/+0. -- Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. -mana={1}{W}{U}{B} -type=Legendary Creature -subtype=Faerie Warlock -power=2 -toughness=3 -[/card] -[card] -name=Fabled Passage -auto=aslongas(land|myBattlefield)~morethan~2 {T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(untap(noevent))!)! afterrevealedend revealend -auto=aslongas(land|myBattlefield)~lessthan~3 {T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text={T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land. -type=Land -[/card] -[card] -name=Chittering Witch -auto=create(Rat:creature Rat:1/1:black) -auto={1}{B}{S(creature|myBattlefield)}:target(creature) -2/-2 ueot -text=When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. -- {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. -mana={3}{B} -type=Creature -subtype=Human Warlock -power=2 -toughness=2 -[/card] -[card] -name=Embereth Skyblazer -auto=this(variable{controllerturn}>0) flying -auto=@combat(attacking) source(this):pay({2}{R}):all(creature|mybattlefield) 1/0 ueot -text=As long as it's your turn, Embereth Skyblazer has flying. -- Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have. -mana={3}{R} -type=Creature -subtype=Human Knight -power=4 -toughness=3 -[/card] -[card] -name=Embercleave -abilities=flash -anyzone=foreach(creature[attacking]|battlefield) changecost(colorless:-1) forcedalive -auto=teach(creature) double strike -auto=teach(creature) trample -auto=teach(creature) 1/1 -auto={3}:equip -text=Flash -- This spell costs {1} less to cast for each attacking creature you control. -- When Embercleave enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1 and has double strike and trample. -- Equip {3} -mana={4}{R}{R} -type=Legendary Artifact -subtype=Equipment -[/card] -[card] -name=Claim the Firstborn -target=creature[manacost<=3]|opponentbattlefield -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -text=Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn. -mana={R} -type=Sorcery -[/card] -[card] -name=Crystal Slipper -auto=teach(creature) haste -auto=teach(creature) 1/0 -auto={1}:equip -text=Equipped creature gets +1/+0 and has haste. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={1}{R} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Ferocity of the Wilds -auto=all(creature[-human,attacking]|mybattlefield) 1/0 -auto=all(creature[-human,attacking]|mybattlefield) trample -text=Attacking non-Human creatures you control get +1/+0 and have trample. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Burning-Yard Trainer -abilities=trample,haste -auto=target(creature[Knight]|myBattlefield) 2/2 ueot && haste ueot && trample ueot -text=Trample, haste -- When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. -mana={4}{R} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Oko's Hospitality -auto=lord(creature|battlefield) transforms((,setpower=3,settoughness=3)) ueot -auto=moveto(myhand) target(Oko, the Trickster|mylibrary) -auto=moveto(myhand) target(Oko, the Trickster|mygraveyard) -text=Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={3}{G}{U} -type=Instant -[/card] -[card] -name=Brimstone Trebuchet -text=defender,reach -auto={T}:damage:1 opponent -auto=@movedto(creature[knight]|mybattlefield):untap -text=Defender, reach -- {T}: Brimstone Trebuchet deals 1 damage to each opponent. -- Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet. -mana={2}{R} -type=Artifact Creature -subtype=Wall -power=1 -toughness=3 -[/card] -[card] -name=Witch's Oven -auto={T}{S(creature[toughness<4]|myBattlefield)}:token(-473141) -auto={T}{S(creature[toughness>=4]|myBattlefield)}:token(-473141)*2 -text={T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -mana={1} -type=Artifact -[/card] -[card] -name=Weapon Rack -auto=counter(1/1,3) -auto={T}{C(1/1,-1)}:counter(1/1,1) target(creature) asSorcery -text=Weapon Rack enters the battlefield with three +1/+1 counters on it. -- {T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate this ability only any time you could cast a sorcery. -mana={4} -type=Artifact -[/card] -[card] -name=Ogre Errant -auto=@combat(attacking) source(this):target(knight[attacking]) menace ueot -text=Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.) -mana={3}{R} -type=Creature -subtype=Ogre Knight -power=3 -toughness=4 -[/card] -[card] -name=Joust -target=creature|mybattlefield -auto=transforms((,newability[target(creature) dynamicability])) ueot -auto=teach(Knight) 2/1 -text=Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.) -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Mad Ratter -auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:create(Rat:creature Rat:1/1:black)])) ueot -text=Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens. -mana={3}{R} -type=Creature -subtype=Goblin -power=1 -toughness=2 -[/card] -[card] -name=Redcap Raiders -auto=@combat(attacking) source(this):may name(tap non-Human) tap target(creature[-human,-tapped]|myBattlefield) and!(1/1)! ueot -text=Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn. -mana={2}{R} -type=Creature -subtype=Goblin Warrior -power=3 -toughness=2 -[/card] -[card] -name=Redcap Melee -auto=choice name(damage non-red target) damage:4 target(creature[-red],planeswalker[-red]) && ability$!destroy target(land)!$ controller -auto=choice name(damage red target) damage:4 target(creature[red],planeswalker[red]) -text=Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land. -mana={R} -type=Instant -[/card] -[card] -name=Raging Redcap -abilities=double strike -text=Double strike -mana={2}{R} -type=Creature -subtype=Goblin Knight -power=1 -toughness=2 -[/card] -[card] -name=Irencrag Pyromancer -auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:damage:3 target(player,creature,planeswalker)])) ueot -text=Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target. -mana={2}{R} -type=Creature -subtype=Human Wizard -power=0 -toughness=4 -[/card] -[card] -name=Oathsworn Knight -abilities=mustattack,phantom -auto=counter(1/1,4) -text=Oathsworn Knight enters the battlefield with four +1/+1 counters on it. -- Oathsworn Knight attacks each combat if able. -- If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it. -mana={1}{B}{B} -type=Creature -subtype=Human Knight -power=0 -toughness=0 -[/card] -[card] -name=Gingerbrute -abilities=haste -auto={1}:cantbeblockedby(creature[-haste]) -auto={2}{T}{S}:life:3 -text=Haste -- {1}: Gingerbrute can't be blocked this turn except by creatures with haste. -- {2}, {T}, Sacrifice Gingerbrute: You gain 3 life. -mana={1} -type=Artifact Creature -subtype=Food Golem -power=1 -toughness=1 -[/card] -[card] -name=Golden Egg -auto=draw:1 controller -auto={1}{T}:add{G} -auto={1}{T}:add{R} -auto={1}{T}:add{W} -auto={1}{T}:add{U} -auto={1}{T}:add{B} -auto={2}{T}{S}:life:3 controller -text=When Golden Egg enters the battlefield, draw a card. -- {1},{T}, Sacrifice Golden Egg: Add one mana of any color. -- {2}, {T}, Sacrifice Golden Egg: You gain 3 life. -mana={2} -type=Artifact -subtype=Food -[/card] -[card] -name=Enchanted Carriage -auto=create(Mouse:creature Mouse:1/1:white)*2 -auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} -auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} -text=When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={5} -type=Artifact -subtype=Vehicle -power=4 -toughness=4 -[/card] -[card] -name=Inquisitive Puppet -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto={E}:create(Human:creature Human:1/1:white) -text=When Inquisitive Puppet enters the battlefield, scry 1. -- Exile Inquisitive Puppet: Create a 1/1 white Human creature token. -mana={1} -type=Artifact Creature -subtype=Construct -power=0 -toughness=2 -[/card] -[card] -name=Jousting Dummy -auto={3}:1/0 ueot -text={3}: Jousting Dummy gets +1/+0 until end of turn. -mana={2} -type=Artifact Creature -subtype=Scarecrow Knight -power=2 -toughness=1 -[/card] -[card] -name=Piper of the Swarm -auto=lord(rat|mybattlefield) menace -auto={1}{B}{T}:create(Rat:creature Rat:1/1:black) -auto={2}{B}{B}{T}{S(creature[rat]|mybattlefield)}{S(creature[rat]|mybattlefield)}{S(creature[rat]|mybattlefield)}:moveTo(myBattlefield) target(creature) -text=Rats you control have menace. -- {1}{B}, {T}: Create a 1/1 black Rat creature token. -- {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature. -mana={1}{B} -type=Creature -subtype=Human Warlock -power=1 -toughness=3 -[/card] -[card] -name=Searing Barrage -target=creature -other={2}{R}{R}{R} name(Adamant) -auto=damage:5 -auto=if paid(alternative) then damage:3 targetController -text=Searing Barrage deals 5 damage to target creature. -- Adamant β€” If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller. -mana={4}{R} -type=Instant -[/card] -[card] -name=Slaying Fire -target=creature,player,planeswalker -other={R}{R}{R} name(Adamant) -auto=if paid(alternative) then damage:4 -auto=auto=ifnot paid(alternative) then damage:3 -text=Slaying Fire deals 3 damage to any target. -- Adamant β€” If at least three red mana was spent to cast this spell, it deals 4 damage instead. -mana={2}{R} -type=Instant -[/card] -[card] -name=Sundering Stroke -other={R}{R}{R}{R}{R}{R}{R} name(Adamant) -auto=if paid(alternative) then ability$!damage:7 target(creature,player,planeswalker)!$ controller && ability$!damage:7 target(creature,player,planeswalker)!$ controller && ability$!damage:7 target(creature,player,planeswalker)!$ controller -auto=ifnot paid(alternative) then ability$!damage:3 target(creature,player,planeswalker)!$ controller && ability$!damage:2 target(creature,player,planeswalker)!$ controller && ability$!damage:2 target(creature,player,planeswalker)!$ controller -text=Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players. -mana={6}{R} -type=Sorcery -[/card] -[card] -name=Embereth Paladin -abilities=haste -other={1}{R}{R}{R} name(Adamant) -auto=if paid(alternative) then counter(1/1,1) -text=Haste -- Adamant β€” If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it. -mana={3}{R} -type=Creature -subtype=Human Knight -power=4 -toughness=1 -[/card] -[card] -name=Malevolent Noble -auto={2}{S(artifact|myBattlefield)}: counter(1/1,1) -auto={2}{S(creature|myBattlefield)}: counter(1/1,1) -text={2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble. -mana={1}{B} -type=Creature -subtype=Human Noble -power=2 -toughness=2 -[/card] -[card] -name=Crashing Drawbridge -abilities=defender -auto={T}:lord(creature|myBattlefield) haste -text=Defender -- {T}: Creatures you control gain haste until end of turn. -mana={2} -type=Artifact Creature -subtype=Wall -power=0 -toughness=4 -[/card] -[card] -name=Locthwain Paladin -abilities=menace -other={1}{B}{B}{B} name(Adamant) -auto=if paid(alternative) then counter(1/1,1) -text=Menace (This creature can't be blocked except by two or more creatures.) -- Adamant β€” If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it. -mana={3}{B} -type=Creature -subtype=Human Knight -power=3 -toughness=2 -[/card] -[card] -name=Resolute Rider -auto={WB}{WB}:lifelink ueot -auto={WB}{WB}{WB}:indestructible ueot -text={WB}{WB}: Resolute Rider gains lifelink until end of turn. -- {WB}{WB}{WB}: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -mana={WB}{WB}{WB}{WB} -type=Creature -subtype=Human Knight -power=4 -toughness=2 -[/card] -[card] -name=Lost Legion -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={1}{B}{B} -type=Creature -subtype=Spirit Knight -power=2 -toughness=3 -[/card] -[card] -name=Thunderous Snapper -auto=@movedTo(*[manacost>=5]|mystack):draw:1 controller -text=Whenever you cast a spell with converted mana cost 5 or greater, draw a card. -mana={GU}{GU}{GU}{GU} -type=Creature -subtype=Turtle Hydra -power=4 -toughness=4 -[/card] -[card] -name=Wicked Guardian -auto=may ability$!name(damage) damage:2 target(other creature|myBattlefield) and!(draw:1) controller!$ -text=When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card. -mana={3}{B} -type=Creature -subtype=Human Noble -power=4 -toughness=2 -[/card] -[card] -name=Shambling Suit -anyzone=type:*[artifact,enchantment]:myBattlefield/3 cdaactive -text=Shambling Suit's power is equal to the number of artifacts and/or enchantments you control. -mana={3} -type=Artifact Creature -subtype=Construct -power=* -toughness=3 -[/card] -[card] -name=Signpost Scarecrow -abilities=vigilance -auto={2}:add{W} -auto={2}:add{R} -auto={2}:add{U} -auto={2}:add{G} -auto={2}:add{B} -text=Vigilance -- {2}: Add one mana of any color. -mana={4} -type=Artifact Creature -subtype=Scarecrow -power=2 -toughness=4 -[/card] -[card] -name=Wishclaw Talisman -auto=counter(0/0,3,wish) -auto={1}{T}{C(0/0,-1,wish)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend && moveto(opponentBattlefield) myturnonly -text=Wishclaw Talisman enters the battlefield with three wish counters on it. -- {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn. -mana={1}{B} -type=Artifact -[/card] -[card] -name=Roving Keep -abilities=defender -auto={7}:2/0 && trample && canattack ueot -text=Defender -- {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. -mana={7} -type=Artifact Creature -subtype=Wall -power=5 -toughness=7 -[/card] -[card] -name=Tempting Witch -auto=token(-473141) -auto={2}{T}{S(food|myBattlefield)}:life:-3 target(player) -text=When Tempting Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}, {T}, Sacrifice a Food: Target player loses 3 life. -mana={2}{B} -type=Creature -subtype=Human Warlock -power=1 -toughness=3 -[/card] -[card] -name=Scalding Cauldron -auto={3}{T}{S}:damage:3 target(creature) -text={3}, {T}, Sacrifice Scalding Cauldron: It deals 3 damage to target creature. -mana={1} -type=Artifact -[/card] -[card] -name=Bloodhaze Wolverine -auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:1/1 && first strike])) ueot -text=Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn. -mana={1}{R} -type=Creature -subtype=Wolverine -power=2 -toughness=1 -[/card] -[card] -name=Spinning Wheel -auto={T}:add{W} -auto={T}:add{G} -auto={T}:add{U} -auto={T}:add{R} -auto={T}:add{B} -auto={5}{T}:tap target(creature) -text={T}: Add one mana of any color. -- {5}, {T}: Tap target creature. -mana={3} -type=Artifact -[/card] -[card] -name=Stonecoil Serpent -abilities=reach,trample -auto=protection from(*[multicolor]) -auto=counter(1/1,X) -text=Reach, trample, protection from multicolored -- Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. -mana={X} -type=Artifact Creature -subtype=Snake -power=0 -toughness=0 -[/card] -[card] -name=Blow Your House Down -target=creature -auto=cantblock -auto=destroy target(creature[wall]) -text=Up to three target creatures can't block this turn. Destroy any of them that are Walls. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Witch's Vengeance -auto=chooseatype all(creature[chosentype]) -3/-3 ueot chooseend -text=Creatures of the creature type of your choice get -3/-3 until end of turn. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Barge In -auto=target(creature[attacking]) 2/2 ueot -auto=all(creature[-human,attacking]) trample ueot -text=Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn. -mana={R} -type=Instant -[/card] -[card] -name=Sorcerer's Broom -auto=@sacrificed(other *|mybattlefield):ability$!name(pay 3 for copy) pay[[{3}]] name(pay 2 for copy) token(Sorcerer's Broom)!$ controller -text=Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of Sorcerer's Broom. -mana={2} -type=Artifact Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Oko's Accomplices -abilities=flying -text=Flying -mana={2}{U} -type=Creature -subtype=Faerie -power=2 -toughness=3 -[/card] -[card] -name=Oko, the Trickster -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Counters) counter(1/1,2) target(creature|myBattlefield) -auto={C(0/0,0,Loyalty)}:name(0: Copy and Prevent) target(creature|myBattlefield) copy ueot && transforms((,newability[preventAllDamage to(this)])) ueot -auto={C(0/0,-7,Loyalty)}:name(-7: Power and Trample) all(creature|myBattlefield) transforms((,setpower=10,settoughness=10)) ueot && all(creature|myBattlefield) trample ueot -text=+1: Put two +1/+1 counters on up to one target creature you control. -- 0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. -- βˆ’7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample. -mana={4}{G}{U} -type=Legendary Planeswalker -subtype=Oko -[/card] -[card] -name=Bramblefort Fink -auto={8}{restriction type(Oko|mybattlefield)~morethan~0}:transforms((,setpower=10,settoughness=10)) -text={8}: Bramblefort Fink has base power and toughness 10/10 until end of turn. Activate this ability only if you control an Oko planeswalker. -mana={1}{G} -type=Creature -subtype=Ouphe -power=2 -toughness=2 -[/card] -[card] -name=Garrison Griffin -abilities=flying -auto=@combat(attacking) source(this):target(knight|myBattlefield) flying ueot -text=Flying -- Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn. -mana={2}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -[/card] -[card] -name=Rowan's Battleguard -abilities=first strike -auto=aslongas(planeswalker[Rowan]|myBattlefield) +3/+0 -text=First strike -- As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0. -mana={3}{R} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Rowan's Stalwarts -auto=moveto(myhand) target(Rowan, Fearless Sparkmage|mylibrary) -auto=moveto(myhand) target(Rowan, Fearless Sparkmage|mygraveyard) -text=When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={4}{R} -type=Creature -subtype=Human Knight -power=5 -toughness=2 -[/card] -[card] -name=Prophet of the Peak -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=When Prophet of the Peak enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={6} -type=Artifact Creature -subtype=Cat -power=5 -toughness=5 -[/card] -[card] -name=Syr Konrad, the Grim -auto=@movedTo(myGraveyard) from(other creature|*):damage:1 opponent -auto=@movedTo(opponentGraveyard) from(other creature|*):damage:1 opponent -auto=@movedTo(myHand) from(creature|myGraveyard):damage:1 opponent -auto=@movedTo(myLibrary) from(creature|myGraveyard):damage:1 opponent -auto=@movedTo(exile) from(creature|myGraveyard):damage:1 opponent -auto={1}{B}:deplete:1 && deplete:1 opponent -text=Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. -- {1}{B}: Each player puts the top card of their library into their graveyard. -mana={3}{B}{B} -type=Legendary Creature -subtype=Human Knight -power=5 -toughness=4 -[/card] -[card] -name=Revenge of Ravens -auto=@combat(attacking) source(creature|opponentBattlefield):life:-1 opponent && life:1 controller -text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life. -mana={3}{B} -type=Enchantment -[/card] -[card] -name=Locthwain Gargoyle -auto={4}:transforms((,newability[2/0],newability[flying])) ueot -text={4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn. -mana={1} -type=Artifact Creature -subtype=Gargoyle -power=0 -toughness=3 -[/card] -[card] -name=Bog Naughty -abilities=flying -auto={3}{B}{S(food|myBattlefield)}:target(creature) -3/-3 ueot -text=Flying -- {2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn. -mana={3}{B}{B} -type=Creature -subtype=Faerie -power=3 -toughness=3 -[/card] -[card] -name=Shinechaser -abilities=flying,vigilance -auto=aslongas(artifact|myBattlefield) 1/1 -auto=aslongas(enchantment|myBattlefield) 1/1 -text=Flying, vigilance -- Shinechaser gets +1/+1 as long as you control an artifact. -- Shinechaser gets +1/+1 as long as you control an enchantment. -mana={1}{W}{U} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] -name=Cauldron Familiar -auto=life:1 -auto=life:-1 opponent -auto={S(food|myBattlefield)}:moveto(myBattlefield) -text=When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. -- Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. -mana={B} -type=Creature -subtype=Cat -power=1 -toughness=1 -[/card] -[card] -name=Belle of the Brawl -abilities=menace -auto=@combat(attacking) source(this):lord(other creature[knight]|myBattlefield) 1/0 ueot -text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn. -mana={2}{B} -type=Creature -subtype=Human Knight -power=3 -toughness=2 -[/card] -[card] -name=Blacklance Paragon -abilities=flash -auto=target(creature[knight]|myBattlefield) transforms((,newability[deathtouch],newability[lifelink])) ueot -text=Flash -- When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn. -mana={1}{B} -type=Creature -subtype=Human Knight -power=3 -toughness=1 -[/card] -[card] -name=Savvy Hunter -auto=@combat(attacking) source(this):token(-473141) -auto=@combat(blocking) source(this):token(-473141) -auto={S(food|myBattlefield)}{S(food|myBattlefield)}:draw:1 -text=Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice two Foods: Draw a card. -mana={1}{B}{G} -type=Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] -[card] -name=Prized Griffin -abilities=flying -text=Flying -mana={4}{W} -type=Creature -subtype=Griffin -power=3 -toughness=4 -[/card] -[card] -name=Rally for the Throne -auto=create(Human:creature Human:1/1:white)*2 -other={W}{W}{W} name(Adamant) -auto=if paid(alternative) then life:type:creature:mybattlefield controller -text=Create two 1/1 white Human creature tokens. -- Adamant β€” If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control. -mana={2}{W} -type=Instant -[/card] -[card] -name=Wishful Merfolk -abilities=defender -auto={1}{U}:-defender ueot && transforms((Human)) ueot -text=Defender -- {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn. -mana={1}{U} -type=Creature -subtype=Merfolk -power=3 -toughness=2 -[/card] -[card] -name=Inspiring Veteran -auto=lord(other creature[knight]|mybattlefield) 1/1 -text=Other Knights you control get +1/+1. -mana={R}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Hushbringer -abilities=flying,lifelink -auto=@movedto(creature|battlefield):all(trigger) onlymanaability -auto=@movedto(creature|graveyard):all(trigger) onlymanaability -text=Flying, lifelink -- Creatures entering the battlefield or dying don't cause abilities to trigger. -mana={1}{W} -type=Creature -subtype=Faerie -power=1 -toughness=2 -[/card] -[card] -name=Knight of the Keep -mana={2}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=2 -[/card] -[card] -name=Witching Well -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {3}{U}, Sacrifice Witching Well: Draw two cards. -mana={U} -type=Artifact -[/card] -[card] -name=Rowan, Fearless Sparkmage -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Power and First Strike) target(creature) 3/0 ueot && first strike ueot -auto={C(0/0,-2,Loyalty)}:name(-2: Damage) target(creature) damage:1 && cantblock ueot -auto={C(0/0,-9,Loyalty)}:name(-9: Gain Control) all(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot -text=+1: Up to one target creature gets +3/+0 and gains first strike until end of turn. -- βˆ’2: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. -- βˆ’9: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. -mana={3}{R}{R} -type=Legendary Planeswalker -subtype=Rowan -[/card] -[card] -name=The Royal Scions -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Draw and Discard) draw:1 && transforms((,newability[target(*|myhand) reject])) -auto={C(0/0,1,Loyalty)}:name(+1: Power and First Strike) target(creature) 2/0 ueot && first strike ueot && trample ueot -auto={C(0/0,-8,Loyalty)}:name(-8: Draw four cards) draw:4 controller && damage:phandcount target(player,creature,planeswalker) -text=+1: Draw a card, then discard a card. -- +1: Target creature gets +2/+0 and gains first strike and trample until end of turn. -- βˆ’8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand. -mana={1}{U}{R} -type=Legendary Planeswalker -subtype=Will Rowan -[/card] -[card] -name=Vantress Paladin -abilities=flying -other={1}{B}{B}{B} name(Adamant) -auto=if paid(alternative) then counter(1/1,1) -text=Flying -- Adamant β€” If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it. -mana={3}{U} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Improbable Alliance -auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:create(Faerie:creature Faerie:1/1:blue:flying)])) ueot -auto={4}{U}{R}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text=Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. -- {4}{U}{R}: Draw a card, then discard a card. -mana={U}{R} -type=Enchantment -[/card] -[card] -name=Grumgully, the Generous -auto=@movedto(other creature[-human]|myBattlefield):all(trigger[to]) counter(1/1,1) -text=Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. -mana={1}{R}{G} -type=Legendary Creature -subtype=Goblin Shaman -power=3 -toughness=3 -[/card] -[card] -name=Vantress Gargoyle -abilities=flying -auto=aslongas(*|opponentgraveyard) cantattack <7 -auto=aslongas(*|opponentgraveyard) cantpwattack <7 -auto=aslongas(*|myHand) cantblock <4 -auto={T}:deplete:1 && deplete:1 opponent -text=Flying -- Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. -- Vantress Gargoyle can't block unless you have four or more cards in hand. -- {T}: Each player puts the top card of their library into their graveyard. -mana={1}{U} -type=Artifact Creature -subtype=Gargoyle -power=5 -toughness=4 -[/card] -[card] -name=Lochmere Serpent -abilities=flash -auto={U}{S(island|myBattlefield)}:unblockable ueot -auto={B}{S(swamp|myBattlefield)}:draw:1 && life:1 -auto={U}{B}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}:moveto(myhand) asSorcery -text=Flash -- {U}, Sacrifice an Island: Lochmere Serpent can't be blocked this turn. -- {B}, Sacrifice a Swamp: You gain 1 life and draw a card. -- {U}{B}: Exile five target cards from an opponent's graveyard. Return Lochmere Serpent from your graveyard to your hand. Activate this ability only any time you could cast a sorcery. -mana={4}{U}{B} -type=Creature -subtype=Serpent -power=7 -toughness=7 -[/card] -[card] -name=Barrow Witches -auto=moveto(myhand) target(creature[knight]|mygraveyard) -text=When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand. -mana={4}{B} -type=Creature -subtype=Human Warlock -power=3 -toughness=4 -[/card] -[card] -name=Outflank -target=creature[attacking;blocking] -damage:type:creature:mybattlefield -text=Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control. -mana={W} -type=Instant -[/card] -[card] -name=Linden, the Steadfast Queen -abilities=vigilance -auto=@combat(attacking) source(creature[white]|myBattlefield):life:1 -text=Vigilance -- Whenever a white creature you control attacks, you gain 1 life. -mana={W}{W}{W} -type=Legendary Creature -subtype=Human Noble -power=3 -toughness=3 -[/card] -[card] -name=Ayara, First of Locthwain -auto=life:1 -auto=life:-1 opponent -auto=@movedto(other creature[black]|mybattlefield):life:1 -auto=@movedto(other creature[black]|mybattlefield):life:-1 opponent -auto={T}{S(other creature[black]|myBattlefield)}:draw:1 -text=Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. -- {T}, Sacrifice another black creature: Draw a card. -mana={B}{B}{B} -type=Legendary Creature -subtype=Elf Noble -power=2 -toughness=3 -[/card] -[card] -name=Maraleaf Pixie -abilities=flying -auto={T}:add{G} -auto={T}:add{U} -text=Flying -- {T}: Add {G} or {U}. -mana={G}{U} -type=Creature -subtype=Faerie -power=2 -toughness=2 -[/card] -[card] -name=Bake into a Pie -target=creature -auto=destroy -auto=token(-473141) -text=Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -mana={2}{B}{B} -type=Instant -[/card] -[card] -name=Oko, Thief of Crowns -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Food) token(-473141) -auto={C(0/0,1,Loyalty)}:name(+1: Transform Artifact) target(artifact) loseabilities && transforms((,setpower=3,settoughness=3)) && transforms((Elk,green)) -auto={C(0/0,-5,Loyalty)}:name(-5: Exchange) moveto(mybattlefield) target(creature[power<=3]|opponentbattlefield) && moveto(opponentbattlefield) target(*[creature;artifact]|mybattlefield) -text=+2: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- +1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. -- βˆ’5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less. -mana={1}{G}{U} -type=Legendary Planeswalker -subtype=Oko -[/card] -[card] -name=Deathless Knight -abilities=haste -autograveyard=@lifeof(player) turnlimited:moveTo(myhand) -text=Haste -- When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand. -mana={BG}{BG}{BG}{BG} -type=Creature -subtype=Skeleton Knight -power=4 -toughness=2 -[/card] -[card] -name=Foreboding Fruit -other={B}{B}{B} name(Adamant) -auto=if paid(alternative) then token(-473141) -target=player -auto=draw:2 -auto=life:-2 -text=Target player draws two cards and loses 2 life. -- Adamant β€” If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Elite Headhunter -abilities=menace -auto={BR}{BR}{BR}{S(other creature|myBattlefield)}:damage:2 target(creature,planeswalker) -auto={BR}{BR}{BR}{S(artifact|myBattlefield)}:damage:2 target(creature,planeswalker) -text=Menace (This creature can't be blocked except by two or more creatures.) -- {BR}{BR}{BR}, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker. -mana={BR}{BR}{BR}{BR} -type=Creature -subtype=Human Knight -power=2 -toughness=3 -[/card] -[card] -name=Giant's Skewer -auto={3}:equip -auto=teach(creature) 2/1 -auto=teach(creature) @combatdamaged(creature) from(mytgt):token(-473141) -text=Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) -mana={1}{B} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Oakhame Ranger -auto={T}:all(creature|mybattlefield) 1/1 ueot -text={T}: Creatures you control get +1/+1 until end of turn. -mana={GW}{GW}{GW}{GW} -type=Creature -subtype=Elf Knight -power=2 -toughness=2 -[/card] -[card] -name=Lash of Thorns -target=creature -auto=2/1 ueot -auto=deathtouch ueot -text=Target creature gets +2/+1 and gains deathtouch until end of turn. -mana={B} -type=Instant -[/card] -[card] -name=Rampart Smasher -auto=cantbeblockedby(creature[knight;wall]) -text=Rampart Smasher can't be blocked by Knights or Walls. -mana={RG}{RG}{RG}{RG} -type=Creature -subtype=Giant -power=5 -toughness=5 -[/card] -[card] -name=Forever Young -target=creature|mygraveyard -auto=moveTo(mylibrary) -auto=draw:1 controller -text=Put any number of target creature cards from your graveyard on top of your library. -- Draw a card. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Fireborn Knight -abilities=double strike -auto={RW}{RW}{RW}{RW}:1/1 -text=Double strike -- {RW}{RW}{RW}{RW}: Fireborn Knight gets +1/+1 until end of turn. -mana={RW}{RW}{RW}{RW} -type=Creature -subtype=Human Knight -power=2 -toughness=3 -[/card] -[card] -name=Loch Dragon -abilities=flying -auto=may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$ -auto=@combat(attacking) source(this):may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$ -text=Flying -- Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. -mana={UR}{UR}{UR}{UR} -type=Creature -subtype=Dragon -power=3 -toughness=2 -[/card] -[card] -name=Venerable Knight -auto=@movedTo(this|graveyard) from(battlefield):target(creature[knight]|myBattlefield) counter(1/1,1) -text=When Venerable Knight dies, put a +1/+1 counter on target Knight you control. -mana={W} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -[/card] -[card] -name=Worthy Knight -auto=@movedTo(creature[knight]|mystack):create(Human:creature Human:1/1:white) -text=Whenever you cast a Knight spell, create a 1/1 white Human creature token. -mana={1}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Shining Armor -abilities=flash -auto=equip target(creature[knight]|mybattlefield) -auto={3}:equip -auto=teach(creature) 0/2 -auto=teach(creature) vigilance -text=Flash -- When Shining Armor enters the battlefield, attach it to target Knight you control. -- Equipped creature gets +0/+2 and has vigilance. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) -mana={1}{W} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Wintermoor Commander -abilities=deathtouch -anyzone=2/type:creature[knight]:battlefield cdaactive -auto=@combat(attacking) source(this):target(creature[knight]) indestructible ueot -text=Deathtouch -- Wintermoor Commander's toughness is equal to the number of Knights you control. -- Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -mana={W}{B} -type=Creature -subtype=Human Knight -power=2 -toughness=* -[/card] -[card] -name=Silverflame Ritual -other={1}{W}{W}{W} name(Adamant) -auto=all(creature|mybattlefield) counter(1/1,1) -auto=if paid(alternative) then all(creature|mybattlefield) vigilance -text=Put a +1/+1 counter on each creature you control. -- Adamant β€” If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn. -mana={3}{W} -type=Sorcery -[/card] -[card] -name=Epic Downfall -auto=moveTo(exile) target(creature[manacost>=3]|battlefield) -text=Exile target creature with converted mana cost 3 or greater. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Arcanist's Owl -abilities=flying -auto=name(look) reveal:4 optionone name(Get an artifact card) target(<1>*[artifact;enchantment]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Flying -- When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -mana={WU}{WU}{WU}{WU} -type=Artifact Creature -subtype=Bird -power=3 -toughness=3 -[/card] -[card] -name=Stormfist Crusader -abilities=menace -auto=@each my upkeep:life:-1 controller -auto=@each my upkeep:life:-1 opponent -auto=@each my upkeep:draw:1 controller -auto=@each my upkeep:draw:1 opponent -text=Menace -- At the beginning of your upkeep, each player draws a card and loses 1 life. -mana={B}{R} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Cauldron's Gift -target=creature|myGraveyard -other={2}{B}{B}{B} name(Adamant) -auto=if paid(alternative) then deplete:4 controller -auto=may moveto(mybattlefield) && counter(1/1,1) -text=Adamant β€” If at least three black mana was spent to cast this spell, put the top four cards of your library into your graveyard. -- You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it. -mana={4}{B} -type=Sorcery -[/card] -[card] -name=Trapped in the Tower -target=creature[-flying] -auto=cantattack -auto=cantpwattack -auto=cantblock -auto=noactivatedability -text=Enchant creature without flying -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=True Love's Kiss -target=artifact,enchantment -auto=moveto(exile) -auto=draw:1 -text=Exile target artifact or enchantment. -- Draw a card. -mana={2}{W}{W} -type=Instant -[/card] -[card] -name=Eye Collector -abilities=flying -auto=@combatdamaged(player) from(this):deplete:1 controller -auto=@combatdamaged(player) from(this):deplete:1 opponent -text=Flying -- Whenever Eye Collector deals combat damage to a player, each player puts the top card of their library into their graveyard. -mana={B} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] -name=Syr Alin, the Lion's Claw -abilities=first strike -auto=@combat(attacking) source(this):all(other creature|mybattlefield) 1/1 ueot -text=First strike -- Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. -mana={3}{W}{W} -type=Legendary Creature -subtype=Human Knight -power=4 -toughness=4 -[/card] -[card] -name=Festive Funeral -target=creature -auto=foreach(*|mygraveyard) -1/-1 ueot -text=Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. -mana={4}{B} -type=Instant -[/card] -[card] -name=Tall as a Beanstalk -target=creature -auto=teach(creature) +3/+3 -auto=teach(creature) reach -auto=transforms((Giant)) -text=Enchant creature -- Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types. -mana={3}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ardenvale Paladin -other={1}{W}{W}{W} name(Adamant) -auto=if paid(alternative) then counter(1/1,1) -text=Adamant β€” If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it. -mana={3}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=5 -[/card] -[card] -name=All That Glitters -target=creature -auto=type:*[artifact,enchantment]:mybattlefield/type:*[artifact,enchantment]:mybattlefield nonstatic -text=Enchant creature -- Enchanted creature gets +1/+1 for each artifact and/or enchantment you control. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Moonlit Scavengers -auto=restriction type(*[artifact,enchantment]|mybattlefield)~morethan~0 moveto(ownerhand) target(creature) -text=When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. -mana={5}{U} -type=Creature -subtype=Merfolk Rogue -power=4 -toughness=5 -[/card] -[card] -name=Archon of Absolution -abilities=flying,protection from white -auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:1])) -text=Flying -- Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) -- Creatures can't attack you or a planeswalker you control unless their controller pays 1 for each of those creatures. -mana={3}{W} -type=Creature -subtype=Archon -power=3 -toughness=2 -[/card] -[card] -name=Bartered Cow -auto=@movedTo(this|graveyard) from(battlefield):token(-473141) -auto=@movedTo(this|mygraveyard) from(myHand):token(-473141) -text=When Bartered Cow dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -mana={3}{W} -type=Creature -subtype=Ox -power=3 -toughness=3 -[/card] -[card] -name=Beloved Princess -abilities=lifelink -auto=cantbeblockedby(creature[power>=3]) -text=Lifelink -- Beloved Princess can't be blocked by creatures with power 3 or greater. -mana={W} -type=Creature -subtype=Human Noble -power=1 -toughness=1 -[/card] -[card] -name=The Magic Mirror -anyzone=foreach(instant,sorcery|mygraveyard) changecost(colorless:-1) forcedalive -abilities=nomaxhand -auto=@each my upkeep:thisforeach(counter{0/0.1.knowledge}) draw:1 controller -auto=@each my upkeep:counter(0/0,1,knowledge) -text=This spell costs {1} less to cast for each instant and sorcery card in your graveyard. -- You have no maximum hand size. -- At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror. -mana={6}{U}{U}{U} -type=Legendary Artifact -[/card] -[card] -name=Return of the Wildspeaker -auto=choice draw:power:highest:creature[-human]:mybattlefield controller -auto=choice all(creature[-human]|mybattlefield) 3/3 ueot -text=Choose one β€” -- β€’ Draw cards equal to the greatest power among non-Human creatures you control. -- β€’ Non-Human creatures you control get +3/+3 until end of turn. -mana={4}{G} -type=Instant -[/card] -[card] -name=Mantle of Tides -auto={3}:equip -auto=teach(creature) 1/2 -auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:equip target(creature|mybattlefield) -text=Equipped creature gets +1/+2. -- Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control. -- Equip {3} ({3} : Attach to target creature you control. Equip only as a sorcery.) -mana={U} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Into the Story -auto=aslongas(*|opponentgraveyard) altercost(colorless,-3) >6 -auto=draw:4 controller -text=This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. -- Draw four cards. -mana={5}{U}{U} -type=Instant -[/card] -[card] -name=Outmuscle -other={1}{G}{G}{G} name(Adamant) -target=creature|myBattlefield -auto=counter(1/1,1) -auto=if paid(alternative) then indestructible ueot -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) -- Adamant β€” If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Mirrormade -auto=may copy target(*[artifact,enchantment]) -text=You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield. -mana={1}{U}{U} -type=Enchantment -[/card] -[card] -name=Mistford River Turtle -auto=@combat(attacking) source(this):target(creature[-human,attacking]) unblockable ueot -text=Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn. -mana={3}{U} -type=Creature -subtype=Turtle -power=1 -toughness=5 -[/card] -[card] -name=Syr Faren, the Hengehammer -auto=@combat(attacking) source(this):target(creature[attacking]) power/power ueot -text=Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power. -mana={G}{G} -type=Legendary Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Midnight Clock -auto={T}:add{1} -auto={2}{U}:counter(0/0,1,hour) -auto=@each my upkeep:counter(0/0,1,hour) -auto={C(0/0,12,hour)}{E}:moveto(myLibrary) all(*|myGraveyard) && moveto(myLibrary) all(*|myHand) && shuffle && draw:7 controller -text={T}: Add {U}. -- {2}{U}: Put an hour counter on Midnight Clock. -- At the beginning of each upkeep, put an hour counter on Midnight Clock. -- When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock. -mana={2}{U} -type=Artifact -[/card] -[card] -name=Rosethorn Halberd -auto=equip target(creature[-human]|myBattlefield) -auto={5}:equip -auto=teach(creature) 2/1 -text=When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control. -- Equipped creature gets +2/+1. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) -mana={G} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Turn into a Pumpkin -other={1}{U}{U}{U} name(Adamant) -auto=if paid(alternative) then token(-473141) -target=*[-land] -auto=moveto(ownerhand) -auto=draw:1 controller -text=Return target nonland permanent to its owner's hand. Draw a card. -- Adamant β€” If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -mana={3}{U} -type=Instant -[/card] -[card] -name=Faeburrow Elder -abilities=vigilance -auto=aslongas(*[white]|myBattlefield) 1/1 && aslongas(*[blue]|myBattlefield) 1/1 && aslongas(*[black]|myBattlefield) 1/1 && aslongas(*[red]|myBattlefield) 1/1 && aslongas(*[green]|myBattlefield) 1/1 -auto={T}:aslongas(*[white]|myBattlefield) add{W} && aslongas(*[blue]|myBattlefield) add{U} && aslongas(*[black]|myBattlefield) add{B} && aslongas(*[red]|myBattlefield) add{R} && aslongas(*[green]|myBattlefield) add{G} -text=Vigilance -- Faeburrow Elder gets +1/+1 for each color among permanents you control. -- {T}: For each color among permanents you control, add one mana of that color. -mana={1}{G}{W} -type=Creature -subtype=Treefolk Druid -power=0 -toughness=0 -[/card] -[card] -name=Unexplained Vision -other={2}{U}{U}{U} name(Adamant) -auto=if paid(alternative) then scry:3 scrycore delayed dontshow donothing scrycoreend scryend -auto=draw:3 controller -text=Draw three cards. -- Adamant β€” If at least three blue mana was spent to cast this spell, scry 3. -mana={4}{U} -type=Sorcery -[/card] -[card] -name=Drown in the Loch -auto=choice name(Counter Spell) fizzle target(*[manacost<=type:*:opponentGraveyard]|stack) -auto=choice name(Destroy Creature) destroy target(creature[manacost<=type:*:opponentGraveyard]|opponentBattlefield) -text=Choose one β€” -- β€’ Counter target spell with converted mana cost less than or equal to the number of cards in its controller's graveyard. -- β€’ Destroy target creature with converted mana cost less than or equal to the number of cards in its controller's graveyard. -mana={U}{B} -type=Instant -[/card] -[card] -name=Tome Raider -abilities=flying -auto=draw:1 -text=Flying -- When Tome Raider enters the battlefield, draw a card. -mana={2}{U} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] -name=Glass Casket -auto=(blink)forsrc target(creature[manacost<=3]|opponentbattlefield) -text=When Glass Casket enters the battlefield, exile target creature an opponent controls with converted mana cost {3} or less until Glass Casket leaves the battlefield. -mana={1}{W} -type=Artifact -[/card] -[card] -name=Escape to the Wilds -auto=moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=5]|mylibrary) -auto=maxPlay(land)+1 -text=Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. -- You may play an additional land this turn. -mana={3}{R}{G} -type=Sorcery -[/card] -[card] -name=Fortifying Provisions -auto=lord(creature|myBattlefield) 0/1 -auto=token(-473141) -text=Creatures you control get +0/+1. -- When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Happily Ever After -auto=draw:1 controller -auto=draw:1 opponent -auto=life:5 controller -auto=life:5 opponent -auto=@each my upkeep restriction{type(*[white]|myBattlefield)~morethan~0,type(*[black]|myBattlefield)~morethan~0,type(*[green]|myBattlefield)~morethan~0,type(*[blue]|myBattlefield)~morethan~0,type(*[red]|myBattlefield)~morethan~0,type(*[planeswalker]|mybattlefield,myGraveyard)~morethan~0,type(*[land]|mybattlefield,myGraveyard)~morethan~0,type(*[artifact]|mybattlefield,myGraveyard)~morethan~0,type(*[enchantment]|mybattlefield,myGraveyard)~morethan~0,type(*[creature]|mybattlefield,myGraveyard)~morethan~0,type(*[instant;sorcery]|mybattlefield,myGraveyard)~morethan~0,compare(lifetotal)~morethan~19}:winGame controller -text=When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. -- At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Harmonious Archon -abilities=flying -auto=lord(creature[-archon]|battlefield) transforms((,setpower=3,settoughness=3)) forever -auto=create(Human:creature Human:1/1:white)*2 -text=Flying -- Non-Archon creatures have base power and toughness 3/3. -- When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens. -mana={4}{W}{W} -type=Creature -subtype=Archon -power=4 -toughness=5 -[/card] -[card] -name=Run Away Together -auto=moveTo(myHand) target(creature|myBattlefield) -auto=moveTo(opponentHand) target(creature|opponentBattlefield) -text=Choose two target creatures controlled by different players. Return those creatures to their owners' hands. -mana={1}{U} -type=Instant -[/card] -[card] -name=Wildwood Tracker -auto=@combat(attacking) source(this) restriction type(other creature[-human]|mybattlefield)~morethan~0:1/1 ueot -auto=@combat(blocking) source(this) restriction type(other creature[-human]|mybattlefield)~morethan~0:1/1 ueot -text=Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn. -mana={G} -type=Creature -subtype=Elf Warrior -power=1 -toughness=1 -[/card] -[card] -name=Sage of the Falls -auto=may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller -auto=@movedTo(creature[-human]|myBattlefield):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller -text=Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. -mana={4}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=5 -[/card] -[card] -name=Charming Prince -auto=choice scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto=choice life:3 -auto=choice (blink)ueot target(another creature |mybattlefield) -text=When Charming Prince enters the battlefield, choose one β€” -- β€’ Scry 2. -- β€’ You gain 3 life. -- β€’ Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. -mana={1}{W} -type=Creature -subtype=Human Noble -power=2 -toughness=2 -[/card] -[card] -name=Wolf's Quarry -auto=token(-473146)*3 -text=Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -mana={4}{G}{G} -type=Sorcery -[/card] -[card] -name=Garruk, Cursed Huntsman -auto=counter(0/0,5,loyalty) -auto={C(0/0,0,Loyalty)}:name(0: Wolf) token(-473153) -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy) target(creature) destroy && draw:1 controller -auto={C(0/0,-6,Loyalty)}:name(-6: Emblem) emblem transforms((,newability[lord(creature|mybattlefield)trample],newability[lord(creature|mybattlefield) 3/3])) forever dontremove -text=0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." -- βˆ’3: Destroy target creature. Draw a card. -- βˆ’6: You get an emblem with "Creatures you control get +3/+3 and have trample." -mana={4}{B}{G} -type=Legendary Planeswalker -subtype=Garruk -[/card] -[card] -name=Overwhelmed Apprentice -auto=deplete:2 opponent -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=When Overwhelmed Apprentice enters the battlefield, each opponent puts the top two cards of their library into their graveyard. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={U} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -name=Wicked Wolf -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -auto={S(food|myBattlefield)}:counter(1/1,1) && tap(noevent) && indestructible ueot -text=When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control. -- Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it. -mana={2}{G}{G} -type=Creature -subtype=Wolf -power=3 -toughness=3 -[/card] -[card] -name=Wildborn Preserver -abilities=flash,reach -auto=@movedTo(other creature[-human]|myBattlefield):{X}:counter(1/1,X) -text=Flash -- Reach -- Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver. -mana={1}{G} -type=Creature -subtype=Elf Archer -power=2 -toughness=2 -[/card] -[card] -name=Stolen by the Fae -auto=moveto(ownerhand) target(creature[manacost=X]|battlefield) -auto=thisforeach(X) create(Faerie:creature Faerie:1/1:blue:flying) controller -text=Return target creature with converted mana cost X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying. -mana={X}{U}{U} -type=Sorcery -[/card] -[card] -name=Flutterfox -auto=aslongas(artifact|myBattlefield) flying -auto=aslongas(enchantment|myBattlefield) flying -text=As long as you control an artifact or enchantment, Flutterfox has flying. -mana={1}{W} -type=Creature -subtype=Fox -power=2 -toughness=2 -[/card] -[card] -name=Syr Elenora, the Discerning -anyzone=type:*:myhand/4 cdaactive -auto=draw:1 controller -auto=@targeted(this) from(opponentstack):add{2} opponent -text=Syr Elenora, the Discerning's power is equal to the number of cards in your hand. -- When Syr Elenora enters the battlefield, draw a card. -- Spells your opponents cast that target Syr Elenora cost 2 more to cast. -mana={3}{U}{U} -type=Legendary Creature -subtype=Human Knight -power=* -toughness=4 -[/card] -[card] -name=The Circle of Loyalty -anyzone=foreach(creature[knight]|myBattlefield) changecost(colorless:-1) forcedalive -auto=all(creature|mybattlefield) 1/1 -auto=@movedto(*[legendary]|mystack):create(knight:creature knight:2/2:white:vigilance) -auto={3}{W}{T}:create(knight:creature knight:2/2:white:vigilance) -text=This spell costs {1} less to cast for each Knight you control. -- Creatures you control get +1/+1. -- Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. -- {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. -mana={4}{W}{W} -type=Legendary Artifact -[/card] -[card] -name=So Tiny -abilities=flash -target=creature -auto=aslongas(*|opponentgraveyard) -6/0 >=7 -auto=aslongas(*|opponentgraveyard) -2/0 <7 -text=Flash -- Enchant creature -- Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Yorvo, Lord of Garenbrig -auto=counter(1/1,4) -auto=@movedto(other creature[green]|mybattlefield):counter(1/1,1) -text=Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it. -- Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo. -mana={G}{G}{G} -type=Legendary Creature -subtype=Giant Noble -power=0 -toughness=0 -[/card] -[card] -name=Deafening Silence -auto=maxCast(*[-creature])1 -auto=maxCast(*[-creature])1 opponent -text=Each player can't cast more than one noncreature spell each turn. -mana={W} -type=Enchantment -[/card] -[card] -name=Steelgaze Griffin -abilities=flying -auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:2/0])) ueot -text=Flying -- Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn. -mana={4}{U} -type=Creature -subtype=Griffin -power=2 -toughness=4 -[/card] -[card] -name=Garenbrig Squire -auto=@movedTo(creature[adventure]|mystack):1/1 ueot -text=Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.) -mana={1}{G} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Garenbrig Paladin -other={2}{G}{G}{G} name(Adamant) -auto=if paid(alternative) then counter(1/1,1) -auto=cantbeblockedby(creature[power<=2]) -text=Adamant β€” If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it. -- Garenbrig Paladin can't be blocked by creatures with power 2 or less. -mana={4}{G} -type=Creature -subtype=Giant Knight -power=4 -toughness=4 -[/card] -[card] -name=Edgewall Innkeeper -auto=@movedTo(creature[adventure]|mystack):draw:1 controller -text=Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) -mana={G} -type=Creature -subtype=Human Peasant -power=1 -toughness=1 -[/card] -[card] -name=Weaselback Redcap -auto={1}{R}:2/0 ueot -text={1}{R}: Weaselback Redcap gets +2/+0 until end of turn. -mana={R} -type=Creature -subtype=Goblin Knight -power=1 -toughness=1 -[/card] -[card] -name=Beanstalk Giant // Fertile Footsteps -abilities=canplayfromexile -target=land[basic]|mylibrary -other={2}{G} name(Adventure) -anyzone=type:land:myBattlefield/type:land:myBattlefield cdaactive -auto=if paid(alternative) then moveto(mybattlefield) -auto=if paid(alternative) then moveto(exile) all(this) -text=Beanstalk Giant's power and toughness are each equal to the number of lands you control. -- Search your library for a basic land card, put it onto the battlefield, then shuffle your library. (Then exile this card. You may cast the creature later from exile.) -mana={6}{G} -type=Creature -subtype=Giant Adventure -power=* -toughness=* -[/card] -[card] -name=Fierce Witchstalker -abilities=trample -auto=token(-473141) -text=Trample -- When Fierce Witchstalker enters the battlefield, create a Food token. (It's an artifact with "{2} , {T}, Sacrifice this artifact: You gain 3 life.") -mana={2}{G}{G} -type=Creature -subtype=Wolf -power=4 -toughness=4 -[/card] -[card] -name=Feasting Troll King -auto=vigilance,trample -auto=if casted(this) then token(-473141) -text=Vigilance, trample -- When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate this ability only during your turn. -mana={2}{G}{G}{G}{G} -type=Creature -subtype=Troll Noble -power=7 -toughness=6 -[/card] -[card] -name=Fell the Pheasant -target=creature[flying] -auto=damage:5 -auto=token(-473141) -text=Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -mana={1}{G} -type=Instant -[/card] -[card] -name=Steelclaw Lance -auto={3}:equip -auto={1}:equip target(creature[knight]|myBattlefield) -auto=teach(creature) 2/2 -text=Equipped creature gets +2/+2. -- Equip Knight {1} -- Equip {3} -mana={B}{R} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Mysterious Pathlighter -abilities=flying -auto=lord(creature[adventure]|myBattlefield) counter(1/1,1) -text=Flying -- Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) -mana={2}{W} -type=Creature -subtype=Faerie -power=2 -toughness=2 -[/card] -[card] -name=Lucky Clover -auto=@movedto(*[adventure]|mystack) from(mylibrary):all(trigger[to]) castcard(copied noevent) -text=Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy. -mana={2} -type=Artifact -[/card] -[card] -name=The Cauldron of Eternity -anyzone=foreach(creature|mygraveyard) changecost(colorless:-2) forcedalive -auto=@movedTo(graveyard) from(creature|myBattlefield):all(trigger[from]) bottomoflibrary -auto={2}{B}{T}{L:2}:moveTo(myBattlefield) target(creature|mygraveyard) asSorcery -text=This spell costs {2} less to cast for each creature card in your graveyard. -- Whenever a creature you control dies, put it on the bottom of its owner's library. -- {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. -mana={10}{B}{B} -type=Legendary Artifact -[/card] -[card] -name=Wandermare -auto=@movedto(creature[adventure]|mystack) from(mylibrary):counter(1/1,1) -text=Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.) -mana={1}{G}{W} -type=Creature -subtype=Horse -power=3 -toughness=3 -[/card] -[card] -name=Acclaimed Contender -auto=restriction type(other creature[knight]|mybattlefield)~morethan~0:reveal:5 optionone name(Get card) target(aura,knight,equipment,legenday artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -mana={2}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Once and Future -other={1}{G}{G}{G} name(Adamant) -auto=ifnot paid(alternative) then moveto(myHand) target(*|myGraveyard) && moveto(myLibrary) target(*|myGraveyard) && moveto(exile) all(this) -auto=if paid(alternative) then moveto(myHand) target(*|mygraveyard) && moveto(exile) all(this) -text=Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future. -- Adamant β€” If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future. -mana={3}{G} -type=Instant -[/card] -[card] -name=Gadwick, the Wizened -auto=draw:X -auto=@movedTo(*[blue]|mystack):tap target(*[-land]|opponentbattlefield) -text=When Gadwick, the Wizened enters the battlefield, draw X cards. -- Whenever you cast a blue spell, tap target nonland permanent an opponent controls. -mana={X}{U}{U}{U} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -[card] -name=Folio of Fancies -abilities=nomaxhand,oppnomaxhand -auto={X}{X}{T}:draw:X all(player) -auto={2}{U}{T}:deplete:type:*:opponenthand opponent -text=Players have no maximum hand size. -- {X}{X}, {T}: Each player draws X cards. -- {2}{U}, {T}: Each opponent puts a number of cards equal to the number of cards in their hand from the top of their library into their graveyard. -mana={1}{U} -type=Artifact -[/card] -[card] -name=Oakhame Adversary -abilities=deathtouch -auto=aslongas(*[green]|opponentbattlefield) altercost(colorless,-2) >0 -auto=@combatdamaged(player) from(this):draw:1 -text=This spell costs {2} less to cast if an opponent controls a green permanent. -- Deathtouch -- Whenever Oakhame Adversary deals combat damage to a player, draw a card. -mana={3}{G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=3 -[/card] -[card] -name=Frogify -target=creature -auto=teach(creature) loseabilities -auto=teach(creature) transforms((,setpower=1,settoughness=1)) -auto=teach(creature) transforms((,blue,frog)) -text=Enchant creature -- Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.) -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Kenrith's Transformation -target=creature -auto=teach(creature) loseabilities -auto=teach(creature) transforms((,setpower=3,settoughness=3)) -auto=teach(creature) transforms((,green,elk)) -auto=draw:1 controller -text=Enchant creature -- When Kenrith's Transformation enters the battlefield, draw a card. -- Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.) -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Charmed Sleep -target=creature -auto=tap(mytgt) -auto=teach(creature) doesnotuntap -text=Enchant creature -- When Charmed Sleep enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -mana={1}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=The Great Henge -auto=changecost(colorless:-power:highest:*:mybattlefield) forcedalive -auto={T}add{G}{G} && life:2 controller -auto=@movedto(creature[-token]|mybattlefield):all(trigger[from]) counter(1/1,1) && draw:1 -text=This spell costs {X} less to cast, where X is the greatest power among creatures you control. -- {T}: Add {G}{G}. You gain 2 life. -- Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. -mana={7}{G}{G} -type=Legendary Artifact -[/card] -[card] -name=Corridor Monitor -auto=untap target(artifact,creature|myBattlefield) -text=When Corridor Monitor enters the battlefield, untap target artifact or creature you control. -mana={1}{U} -type=Artifact Creature -subtype=Construct -power=1 -toughness=4 -[/card] -[card] -name=Insatiable Appetite -target=creature -other={1}{G}{S(food|myBattlefield)} name(Sacrifice Food) -auto=if paid(alternative) then 5/5 ueot -auto=ifnot paid(alternative) then 3/3 ueot -text=You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn. -mana={1}{G} -type=Instant -[/card] -[card] -name=Giant Opportunity -target=creature -other={2}{G}{S(food|myBattlefield)}{S(food|myBattlefield)} name(Sacrifice Foods) -auto=if paid(alternative) then token(Giant,creature Giant,7/7,green) -auto=ifnot paid(alternative) then token(-473141)*3 -text=You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Faerie Vandal -abilities=flash,flying -auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:counter(1/1,1)])) ueot -text=Flash -- Flying -- Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal. -mana={1}{U} -type=Creature -subtype=Faerie Rogue -power=1 -toughness=2 -[/card] -[card] -name=Maraleaf Rider -auto={S(food|myBattlefield)}:setblocker target(creature|opponentbattlefield) -text=Sacrifice a Food: Target creature blocks Maraleaf Rider this turn if able. -mana={1}{G} -type=Creature -subtype=Elf Knight -power=3 -toughness=1 -[/card] -[card] -name=Didn't Say Please -target=*|stack -auto=fizzle && deplete:3 targetcontroller -text=Counter target spell. Its controller puts the top three cards of their library into their graveyard. -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Keeper of Fables -auto=@each combatdamage restriction{opponentdamagedbycombat}:draw:1 -text=Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. -mana={3}{G}{G} -type=Creature -subtype=Cat -power=4 -toughness=5 -[/card] -[card] -name=Gilded Goose -abilities=flying -auto=token(-473141) -auto={1}{G}{T}:token(-473141) -auto={T}{S(food|myBattlefield)}:add{W} -auto={T}{S(food|myBattlefield)}:add{U} -auto={T}{S(food|myBattlefield)}:add{R} -auto={T}{S(food|myBattlefield)}:add{G} -auto={T}{S(food|myBattlefield)}:add{B} -text=Flying -- When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, {T}: Create a Food token. -- {T}, Sacrifice a Food: Add one mana of any color. -mana={G} -type=Creature -subtype=Bird -power=0 -toughness=2 -[/card] -[card] -name=Emry, Lurker of the Loch -anyzone=foreach(*[artifact]|myBattlefield) changecost(colorless:-1) forcedalive -auto=deplete:4 controller -auto={T}:target(artifact|mygraveyard) canplayfromgraveyard ueot -text=This spell costs {1} less to cast for each artifact you control. -- When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard. -- {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) -mana={2}{U} -type=Legendary Creature -subtype=Merfolk Wizard -power=1 -toughness=2 -[/card] -[card] -name=Garenbrig Carver // Shield's Might -abilities=canplayfromexile,flash -target=creature|battlefield,player -other={1}{G} name(Adventure) -auto=if paid(alternative) then 2/2 ueot -auto=if paid(alternative) then moveto(exile) all(this) -text=Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.) -mana={3}{G} -type=Creature -subtype=Human Warrior Adventure -power=3 -toughness=2 -[/card] -[card] -name=Curious Pair // Treats to Share -abilities=canplayfromexile -other={G} name(Adventure) -auto=if paid(alternative) then token(-473141) && moveto(exile) all(this) -text=Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -mana={1}{G} -type=Creature -subtype=Human Peasant Adventure -power=1 -toughness=3 -[/card] -[card] -name=Flaxen Intruder // Welcome Home -abilities=canplayfromexile -other={5}{G}{G} name(Adventure) -auto=if paid(alternative) then token(Bear,Creature Bear,2/2,green)*3 && moveto(exile) all(this) -auto=@combatdamaged(player) from(this):may sacrifice all(this) && destroy target(*[artifact;enchantment]|battlefield) -text=Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment. -- Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.) -mana={G} -type=Creature -subtype=Human Berserker Adventure -power=1 -toughness=2 -[/card] -[card] -name=Faerie Guidemother // Gift of the Fae -abilities=canplayfromexile,flying -target=creature|battlefield,player -other={1}{W} name(Adventure) -auto=if paid(alternative) then 2/1 ueot -auto=if paid(alternative) then flying ueot -auto=if paid(alternative) then moveto(exile) all(this) -text=Flying -- Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.) -mana={W} -type=Creature -subtype=Faerie Adventure -power=1 -toughness=1 -[/card] -[card] -name=Tuinvale Treefolk // Oaken Boon -abilities=canplayfromexile -other={3}{G} name(Adventure) -target=creature|battlefield,player -auto=if paid(alternative) then counter(1/1,2) -auto=if paid(alternative) then moveto(exile) all(this) -text=Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.) -mana={5}{G} -type=Creature -subtype=Treefolk Druid Adventure -power=6 -toughness=5 -[/card] -[card] -name=Ardenvale Tactician // Dizzying Swoop -abilities=canplayfromexile,flying,flash -target=creature|battlefield,player -other={1}{W} name(Adventure) -auto=if paid(alternative) then tap(noevent) -auto=if paid(alternative) then moveto(exile) all(this) -text=Flying -- Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.) -mana={1}{W}{W} -type=Creature -subtype=Human Knight Adventure -power=2 -toughness=3 -[/card] -[card] -name=Hypnotic Sprite // Mesmeric Glare -abilities=canplayfromexile,flying,flash -target=*[manacost<=3]|stack,player -other={2}{U} name(Adventure) -auto=if paid(alternative) then fizzle -auto=if paid(alternative) then moveto(exile) all(this) -text=Flying -- Counter target spell with converted mana cost 3 or less. (Then exile this card. You may cast the creature later from exile.) -mana={U}{U} -type=Creature -subtype=Faerie Adventure -power=2 -toughness=1 -[/card] -[card] -name=Merfolk Secretkeeper // Venture Deeper -abilities=canplayfromexile -target=player -other={U} name(Adventure) -auto=if paid(alternative) then deplete:4 -auto=if paid(alternative) then moveto(exile) all(this) -text=Target player puts the top four cards of their library into their graveyard. (Then exile this card. You may cast the creature later from exile.) -mana={U} -type=Creature -subtype=Merfolk Wizard Adventure -power=0 -toughness=4 -[/card] -[card] -name=Rosethorn Acolyte // Seasonal Ritual -abilities=canplayfromexile -other={G} name(Adventure) -auto=if paid(alternative) then transforms((,newability[activatechooseacolor add{chosencolor} activatechooseend])) forever asSorcery && moveto(exile) all(this) -auto={T}:add{U} -auto={T}:add{B} -auto={T}:add{R} -auto={T}:add{G} -auto={T}:add{W} -text={T}: Add one mana of any color. -- Add one mana of any color. (Then exile this card. You may cast the creature later from exile.) -mana={2}{G} -type=Creature -subtype=Elf Druid Adventure -power=2 -toughness=3 -[/card] -[card] -name=Giant Killer // Chop Down -abilities=canplayfromexile,flash -target=creature[power>=4],player -other={2}{W} name(Adventure) -auto=if paid(alternative) then destroy -auto=if paid(alternative) then moveto(exile) all(this) -auto={1}{W}{T}:target(creature) tap(noevent) -text={1}{W}, {T}: Tap target creature. -- Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.) -mana={W} -type=Creature -subtype=Human Peasant Adventure -power=1 -toughness=2 -[/card] -[card] -name=Queen of Ice // Rage of Winter -abilities=canplayfromexile -target=creature|battlefield,player -other={1}{U} name(Adventure) -auto=if paid(alternative) then tap -auto=if paid(alternative) then frozen -auto=if paid(alternative) then moveto(exile) all(this) -auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && all(trigger[to]) frozen -text=Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step. -- Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.) -mana={2}{U} -type=Creature -subtype=Human Noble Wizard Adventure -power=2 -toughness=3 -[/card] -[card] -name=Lonesome Unicorn // Rider in Need -abilities=canplayfromexile,vigilance -other={2}{W} name(Adventure) -auto=if paid(alternative) then token(Knight,creature Knight,2/2,white,vigilance) && moveto(exile) all(this) -text=Vigilance -- Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.) -mana={4}{W} -type=Creature -subtype=Unicorn Adventure -power=3 -toughness=3 -[/card] -[card] -name=Foulmire Knight // Profane Insight -abilities=canplayfromexile,deathtouch,flash -other={2}{B} name(Adventure) -auto=if paid(alternative) then draw:1 controller && life:-1 controller && moveto(exile) all(this) -text=Deathtouch -- You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.) -mana={B} -type=Creature -subtype=Zombie Knight Adventure -power=1 -toughness=1 -[/card] -[card] -name=Realm-Cloaked Giant // Cast Off -abilities=canplayfromexile,vigilance -other={3}{W}{W} name(Adventure) -auto=if paid(alternative) then destroy all(creature[-giant]) && moveto(exile) all(this) -text=Vigilance -- Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.) -mana={5}{W}{W} -type=Creature -subtype=Giant Adventure -power=7 -toughness=7 -[/card] -[card] -name=Smitten Swordmaster // Curry Favor -abilities=canplayfromexile,lifelink -other={B} name(Adventure) -auto=if paid(alternative) then life:type:creature[knight]:mybattlefield controller && life:-type:creature[knight]:mybattlefield opponent && moveto(exile) all(this) -text=Lifelink -- You gain X life and each opponent loses X life, where X is the number of Knights you control. -mana={1}{B} -type=Creature -subtype=Human Knight Adventure -power=2 -toughness=1 -[/card] -[card] -name=Rimrock Knight // Boulder Rush -abilities=canplayfromexile,cantblock,flash -target=creature|battlefield,player -other={R} name(Adventure) -auto=if paid(alternative) then 2/0 ueot -auto=if paid(alternative) then moveto(exile) all(this) -text=Rimrock Knight can't block. -- Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.) -mana={1}{R} -type=Creature -subtype=Dwarf Knight Adventure -power=3 -toughness=1 -[/card] -[card] -name=Embereth Shieldbreaker // Battle Display -abilities=canplayfromexile -target=artifact|battlefield,player -other={R} name(Adventure) -auto=if paid(alternative) then destroy -auto=if paid(alternative) then moveto(exile) all(this) -text=Destroy target artifact. (Then exile this card. You may cast the creature later from exile.) -mana={1}{R} -type=Creature -subtype=Human Knight Adventure -power=2 -toughness=1 -[/card] -[card] -name=Bonecrusher Giant // Stomp -abilities=canplayfromexile,flash -target=player,creature,planeswalker -other={1}{R} name(Adventure) -#MISSING: damage can't be prevented -auto=if paid(alternative) then damage:2 -auto=if paid(alternative) then moveto(exile) all(this) -auto=@targeted(this):damage:2 opponent -text=Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. -- Damage can't be prevented this turn. Stomp deals 2 damage to any target. -mana={2}{R} -type=Creature -subtype=Giant Adventure -power=4 -toughness=3 -[/card] -[card] -name=Merchant of the Vale // Haggle -abilities=canplayfromexile,flash -other={R} name(Adventure) -auto=if paid(alternative) then may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$ && moveto(exile) all(this) -auto={2}{R}{D(*|myhand)}:draw:1 -text={2}{R}, Discard a card: Draw a card. -- You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.) -mana={2}{R} -type=Creature -subtype=Human Peasant Adventure -power=2 -toughness=3 -[/card] -[card] -name=Order of Midnight // Alter Fate -abilities=canplayfromexile,flying,cantblock -target=creature|mygraveyard,player -other={1}{B} name(Adventure) -auto=if paid(alternative) then moveto(myhand) -auto=if paid(alternative) then moveto(exile) all(this) -text=Flying -- Order of Midnight can't block. -- Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.) -mana={1}{B} -type=Creature -subtype=Human Knight Adventure -power=2 -toughness=2 -[/card] -[card] -name=Reaper of Night // Harvest Fear -abilities=canplayfromexile -target=opponent -other={3}{B} name(Adventure) -auto=if paid(alternative) then ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer && moveto(exile) all(this) -auto=@combat(attacking) source(this):aslongas(type(*|opponenthand)~lessthan~3) flying -text=Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. -- Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.) -mana={5}{B}{B} -type=Creature -subtype=Specter Adventure -power=4 -toughness=5 -[/card] -[card] -name=Murderous Rider // Swift End -abilities=canplayfromexile,flash,lifelink -target=creature,planeswalker,player -other={1}{B}{B} name(Adventure) -auto=if paid(alternative) then destroy -auto=if paid(alternative) then life:-2 controller -auto=if paid(alternative) then moveto(exile) all(this) -auto=@movedTo(graveyard) from(this|battlefield):all(trigger[from]) bottomoflibrary -text=Lifelink -- When Murderous Rider dies, put it on the bottom of its owner's library. -- Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.) -mana={1}{B}{B} -type=Creature -subtype=Zombie Knight Adventure -power=2 -toughness=3 -[/card] -[card] -name=Shepherd of the Flock // Usher to Safety -abilities=canplayfromexile,flash -target=*|myBattlefield -other={W} name(Adventure) -auto=if paid(alternative) then moveTo(ownerhand) -auto=if paid(alternative) then moveto(exile) all(this) -text=Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.) -mana={1}{W} -type=Creature -subtype=Human Peasant Adventure -power=3 -toughness=1 -[/card] -[card] -name=Silverflame Squire // On Alert -abilities=canplayfromexile,flash -target=creature|battlefield,player -other={2}{W} name(Adventure) -auto=if paid(alternative) then 2/2 ueot -auto=if paid(alternative) then untap -auto=if paid(alternative) then moveto(exile) all(this) -text=Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.) -mana={1}{W} -type=Creature -subtype=Human Soldier Adventure -power=2 -toughness=1 -[/card] -[card] -name=Animating Faerie // Bring to Life -abilities=canplayfromexile,flying -target=*[artifact,-creature]|myBattlefield,player -other={2}{U} name(Adventure) -auto=if paid(alternative) then transforms((,newability[counter(1/1,4)],Artifact Creature,setpower=0,settoughness=0)) -auto=if paid(alternative) then moveto(exile) all(this) -text=Flying -- Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it. -mana={2}{U} -type=Creature -subtype=Faerie Adventure -power=2 -toughness=2 -[/card] -[card] -name=Brazen Borrower // Petty Theft -abilities=canplayfromexile,flash,flying,cloud -target=*[-land]|opponentbattlefield,player -other={1}{U} name(Adventure) -auto=if paid(alternative) then moveTo(ownerHand) -auto=if paid(alternative) then moveto(exile) all(this) -text=Flash -- Flying -- Brazen Borrower can block only creatures with flying. -- Return target nonland permanent an opponent controls to its owner's hand. -mana={1}{U}{U} -type=Creature -subtype=Faerie Rogue Adventure -power=3 -toughness=1 -[/card] -[card] -name=Fae of Wishes // Granted -abilities=canplayfromexile,flying -other={3}{U} name(Adventure) -auto=if paid(alternative) then reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>*[-creature]|reveal) moveto(myhand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend && moveto(exile) all(this) -auto={1}{U}{D(*|myhand)}{D(*|myhand)}:moveTo(ownerhand) -text=Flying -- {1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand. -- You may choose a noncreature card you own from outside the game, reveal it, and put it into your hand. -mana={1}{U} -type=Creature -subtype=Faerie Wizard Adventure -power=1 -toughness=4 -[/card] -[card] -name=Lovestruck Beast // Heart's Desire -abilities=canplayfromexile -other={G} name(Adventure) -auto=if paid(alternative) then create(Human:creature Human:1/1:white) && moveto(exile) all(this) -auto=aslongas(creature[power=1,toughness=1]|mybattlefield) cantattack <1 -text=Lovestruck Beast can't attack unless you control a 1/1 creature. -- Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.) -mana={2}{G} -type=Creature -subtype=Beast Noble Adventure -power=5 -toughness=5 -[/card] -[card] -name=Outlaws' Merriment -auto=@each my upkeep:choice name(warrior) token(-47316011) -auto=@each my upkeep:choice name(cleric) token(-47316012) -auto=@each my upkeep:choice name(rogue) token(-47316013) -text=At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. -- β€’ 3/1 Human Warrior with trample and haste. -- β€’ 2/1 Human Cleric with lifelink and haste. -- β€’ 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target." -mana={1}{R}{W}{W} -type=Enchantment -[/card] -[card] -name=Rankle, Master of Pranks -abilities=flying,haste -auto=@combatdamaged(player) from(this):may name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot -auto=@combatdamaged(player) from(this):may name(life and draw) draw:1 controller && draw:1 opponent && life:-1 controller && life:-1 opponent -auto=@combatdamaged(player) from(this):may name(sacrifice) sacrifice target(creature|mybattlefield) controller and!(sacrifice target(creature|opponentBattlefield) opponent)! -text=Flying, haste -- Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number β€” -- β€’ Each player discards a card. -- β€’ Each player loses 1 life and draws a card. -- β€’ Each player sacrifices a creature. -mana={2}{B}{B} -type=Legendary Creature -subtype=Faerie Rogue -power=3 -toughness=3 -[/card] -[card] -name=Workshop Elders -auto=@each my combatbegins: may target(*[artifact,-creature]|myBattlefield) transforms((,newability[counter(1/1,4)],Artifact Creature,setpower=0,settoughness=0)) -auto=lord(creature[artifact]|myBattlefield) flying -text=Artifact creatures you control have flying. -- At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it. -mana={6}{U} -type=Creature -subtype=Human Artificer -power=4 -toughness=4 -[/card] -[card] -name=Henge Walker -other={W}{W}{W} name(Adamant White) -other={U}{U}{U} name(Adamant Blue) -other={R}{R}{R} name(Adamant Red) -other={G}{G}{G} name(Adamant Green) -other={B}{B}{B} name(Adamant Black) -auto=if paid(alternative) then counter(1/1,1) -text=Adamant β€” If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it. -mana={3} -type=Artifact Creature -subtype=Golem -power=2 -toughness=2 -[/card] -[card] -name=Heraldic Banner -auto=chooseacolor target(creature[chosencolor]|myBattlefield) 1/0 chooseend -auto={T}:add{chosencolor} -text=As Heraldic Banner enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+0. -- {T}: Add one mana of the chosen color. -mana={3} -type=Artifact -[/card] -[card] -name=Clockwork Servant -other={W}{W}{W} name(Adamant White) -other={U}{U}{U} name(Adamant Blue) -other={R}{R}{R} name(Adamant Red) -other={G}{G}{G} name(Adamant Green) -other={B}{B}{B} name(Adamant Black) -auto=if paid(alternative) then draw:1 controller -text=Adamant β€” When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card. -mana={3} -type=Artifact Creature -subtype=Gnome -power=2 -toughness=3 -[/card] -[card] -name=Mystical Dispute -other={U} name(Counter Blue) -auto=if paid(alternative) then name(counter blue spell) target(*[blue]|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever -auto=ifnot paid(alternative) then name(counter spell) target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever -text=This spell costs {2} less to cast if it targets a blue spell. -- Counter target spell unless its controller pays 3 . -mana={2}{U} -type=Instant -[/card] -[card] -name=Trail of Crumbs -auto=token(-473141) -auto=@sacrificed(food|mybattlefield):pay({1}) name(look) reveal:2 optionone name(Get a permanent card) target(<1>*[-instant,-sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend -text=When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Whenever you sacrifice a Food, you may pay 1 . If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Questing Beast -abilities=vigilance,deathtouch,haste -auto=cantbeblockedby(creature[power<=2]) -auto=@combatdamagefoeof(player) from(this):damage:thatmuch target(planeswalker|opponentbattlefield) -#MISSING: damage can't be prevented -text=Vigilance, deathtouch, haste -- Questing Beast can't be blocked by creatures with power 2 or less. -- Combat damage that would be dealt by creatures you control can't be prevented. -- Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. -mana={2}{G}{G} -type=Legendary Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Once Upon a Time -aicode=activate moveto(myhand) target(*[creature;land;zpos<=5]|mylibrary) -auto=name(look) reveal:5 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~lessthan~2}:castcard(this) ueot oneshot -text=If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. -- Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -mana={1}{G} -type=Instant -[/card] -[card] -name=Clackbridge Troll -abilities=trample,haste -auto=create(Goat:creature Goat:0/1:white)*3 opponent -auto=@each my combatbegins restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent && tap (this) && draw:1 controller && life:3 controller -text=Trample, haste -- When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. -- At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card. -mana={3}{B}{B} -type=Creature -subtype=Troll -power=8 -toughness=8 -[/card] -[card] -name=Memory Theft -target=opponent -aicode=activate reject notatarget(*[-land]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-creature;-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend && may moveTo(targetedpersonsgraveyard) target(*[Adventure]) from(targetedpersonsexile) -text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Torbran, Thane of Red Fell -auto=@damage(from) notatarget(*[red]|myBattlefield,myStack,myGraveyard,mySideboard) transforms((,newability[@damage:thatmuchplus2plusend])) -text=If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. -mana={1}{R}{R}{R} -type=Legendary Creature -subtype=Dwarf Noble -power=2 -toughness=4 -[/card] -[card] -name=Opportunistic Dragon -abilities=flying -auto=choice target(human,artifact|opponentBattlefield) moveto(mybattlefield) && transforms((,newability[loseabilities && cantattack cantpwattack cantblock]forsrc)) -text=Flying -- When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. -mana={2}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=3 -[/card] -[card] -name=Irencrag Feat -auto=Add{R}{R}{R}{R}{R}{R}{R} && maxCast(*)1 ueot -text=Add seven {R}. You can cast only one more spell this turn. -mana={1}{R}{R}{R} -type=Sorcery -[/card] -[card] -name=Doom Foretold -auto=@each my upkeep:ability$!if type(*[-land;-token]|myBattlefield)~morethan~0 then sacrifice(*[-land;-token]|myBattlefield) itnot reject life:-2 controller draw:1 life:2 token(Knight,Creature Knight,2/2,white,vigilance) sacrifice(Doom Foretold) !$ opponent -auto=@each my upkeep:ability$!if type(*[-land;-token]|myBattlefield)~morethan~0 then sacrifice(*[-land;-token]|myBattlefield) itnot reject life:-2 controller draw:1 life:2 token(Knight,Creature Knight,2/2,white,vigilance) sacrifice(Doom Foretold) !$ opponent -text=At the beginning of each player’s upkeep, that player sacrifices a nonland, nontoken permanent. If that player can’t, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold. -mana={2}{W}{B} -type=Enchantment -[/card] -[card] -name=Banish into Fable -auto=if casted(this) restriction(type(artifact|myBattlefield)~morethan~0) then copy(Banish into Fable) -auto=if casted(this) restriction(type(enchantment|myBattlefield)~morethan~0) then copy(Banish into Fable) -auto=moveTo(ownerhand) target(*[-land]) && token(Knight,creature Knight,2/2,white,vigilance) controller -text=When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. -- Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance. -mana={4}{W}{U} -type=Instant -[/card] -[card] -name=Tome of Legends -auto=counter(0/0,1,Page) all(this) -auto=@moveTo(creature[Commander]|myBattlefield):conunter(0/0,1,Page) all(this) -auto=@combat (attacking) source(creature[Commander]|myBattlefield):conunter(0/0,1,Page) all(this) -auto={1}{T}{C(0/0,-1,Page)}:Draw:1 controller -text=Tome of Legends enters the battlefield with a page counter on it. -- Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends. -- {1}, {T}, Remove a page counter from Tome of Legends: Draw a card. -mana={2} -type=Artifact -[/card] -[card] -name=Tournament Grounds -auto={T}:Add{1} -auto={T}:Add{equipment,knight:R} -auto={T}:Add{equipment,knight:W} -auto={T}:Add{equipment,knight:B} -text={T}: Add {1}. -- {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell. -type=Land -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/ELD_unsupported.txt b/projects/mtg/bin/Res/sets/primitives/ELD_unsupported.txt deleted file mode 100644 index b0a4fd186..000000000 --- a/projects/mtg/bin/Res/sets/primitives/ELD_unsupported.txt +++ /dev/null @@ -1,55 +0,0 @@ -grade=unsupported -[card] -name=Dance of the Manse -text=Return up to X target artifact and/or non-Aura enchantment cards each with converted mana cost X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types. -mana={X}{W}{U} -type=Sorcery -[/card] -[card] -name=Arcane Signet -text={T}: Add one mana of any color in your commander's color identity. -mana={2} -type=Artifact -[/card] -[card] -name=Robber of the Rich -text=Reach, haste -- Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. -mana={1}{R} -type=Creature -subtype=Human Archer Rogue -power=2 -toughness=2 -[/card] -[card] -name=Fervent Champion -text=First strike, haste -- Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn. -- Equip abilities you activate that target Fervent Champion cost 3 less to activate. -mana={R} -type=Creature -subtype=Human Knight -power=1 -toughness=1 -[/card] -[card] -name=Fires of Invention -text=You can cast spells only during your turn and you can cast no more than two spells each turn. -- You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Sorcerous Spyglass -text=As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. -mana={2} -type=Artifact -[/card] -[card] -name=Specter's Shriek -text=Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand. -mana={B} -type=Sorcery -[/card] -[card] -name=Covetous Urge -text=Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. -mana={UB}{UB}{UB}{UB} -type=Sorcery -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/GRN.txt b/projects/mtg/bin/Res/sets/primitives/GRN.txt deleted file mode 100644 index 79863fb29..000000000 --- a/projects/mtg/bin/Res/sets/primitives/GRN.txt +++ /dev/null @@ -1,2086 +0,0 @@ -grade=borderline - -[card] -name=Venerated Loxodon -other={convoke} name(Convoke) -auto=lord(creature[tapped;-attacking]|myBattlefield) counter(1/1,1) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it. -mana={4}{W} -type=Creature -subtype=Elephant Cleric -power=4 -toughness=4 -[/card] - -[card] -name=Deafening Clarion -auto=choice name(Damage) damage:3 all(creature) -auto=choice name(Lifelink) all(creature|myBattlefield) lifelink ueot -auto=choice name(Damage and Lifelink) damage:3 all(creature) && all(creature|myBattlefield) lifelink ueot -text=Choose one or both β€” -- β€’ Deafening Clarion deals 3 damage to each creature. -- β€’ Creatures you control gain lifelink until end of turn. -mana={1}{R}{W} -type=Sorcery -[/card] - -[card] -name=Flower // Flourish -other={4}{G}{W} name(Flourish) -auto=if paid(alternative) then all(creature|mybattlefield) 2/2 ueot -auto=ifnot paid(alternative) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[basic;forest;plains]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle your library. -- Creatures you control get +2/+2 until end of turn. -mana={GW} -type=Sorcery -[/card] - -[card] -name=Blade Instructor -auto=_MENTOR_ -text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -mana={2}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=1 -[/card] - -[card] -name=Bounty Agent -abilities=vigilance -auto={T}{S}:destroy target(*[legendary;-land;-planeswalker]) -text=Vigilance -- {T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Candlelight Vigil -target=creature -auto=teach(creature) +3/+2 -auto=teach(creature) vigilance -text=Enchant creature -- Enchanted creature gets +3/+2 and has vigilance. -mana={3}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Citywide Bust -auto=destroy all creature[toughness>=4] -text=Destroy all creatures with toughness 4 or greater. -mana={1}{W}{W} -type=Sorcery -[/card] - -[card] -name=Collar the Culprit -target=creature[toughness>=4] -auto=destroy -text=Destroy target creature with toughness 4 or greater. -mana={3}{W} -type=Instant -[/card] - -[card] -name=Conclave Tribunal -other={convoke} name(Convoke) -auto=(blink)forsrc target(*[-land]|opponentbattlefield) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield. -mana={3}{W} -type=Enchantment -[/card] - -[card] -name=Dawn of Hope -auto=@lifeof(player):pay({2}) draw:1 -auto={3}{W}:create(soldier:creature soldier:1/1:white:lifelink) -text=Whenever you gain life, you may pay {2}. If you do, draw a card. -- {3}{W}: Create a 1/1 white Soldier creature token with lifelink. -mana={1}{W} -type=Enchantment -[/card] - -[card] -name=Demotion -target=creature -auto=teach(creature) cantblock -auto=teach(creature) noactivatedability -text=Enchant creature -- Enchanted creature can't block, and its activated abilities can't be activated. -mana={W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Flight of Equenauts -abilities=flying -other={convoke} name(Convoke) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying -mana={7}{W} -type=Creature -subtype=Human Knight -power=4 -toughness=5 -[/card] - -[card] -name=Gird for Battle -target=creature -auto=counter(1/1) -text=Put a +1/+1 counter on each of up to two target creatures. -mana={W} -type=Sorcery -[/card] - -[card] -name=Haazda Marshal -auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:create(soldier:creature soldier:1/1:white:lifelink) -text=Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink. -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] - -[card] -name=Healer's Hawk -abilities=flying, lifelink -text=Flying, lifelink -mana={W} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] - -[card] -name=Hunted Witness -auto=@movedTo(this|graveyard) from(battlefield):create(soldier:creature soldier:1/1:white:lifelink) -text=When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink. -mana={W} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] - -[card] -name=Inspiring Unicorn -auto=@combat(attacking) source(this):all(creature|myBattlefield)) 1/1 ueot -text=Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn. -mana={2}{W}{W} -type=Creature -subtype=Unicorn -power=2 -toughness=2 -[/card] - -[card] -name=Intrusive Packbeast -abilities=vigilance -auto=tap target(creature|opponentBattlefield) -text=Vigilance -- When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control. -mana={4}{W} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] - -[card] -name=Ledev Guardian -other={convoke} name(Convoke) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) -mana={3}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=4 -[/card] - -[card] -name=Light of the Legion -abilities=flying -auto=_MENTOR_ -auto=@movedTo(this|graveyard) from(battlefield):counter(1/1)(creature[white]|myBattlefield) -text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- When Light of the Legion dies, put a +1/+1 counter on each white creature you control. -mana={4}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=5 -[/card] - -[card] -name=Loxodon Restorer -other={convoke} name(Convoke) -auto=life:4 -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Loxodon Restorer enters the battlefield, you gain 4 life. -mana={4}{W}{W} -type=Creature -subtype=Elephant Cleric -power=3 -toughness=4 -[/card] - -[card] -name=Parhelion Patrol -abilities=flying, vigilance -auto=_MENTOR_ -text=Flying, vigilance -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -mana={3}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=3 -[/card] - -[card] -name=Roc Charger -abilities=flying -auto=@combat(attacking) source(this):target(creature[attacking;-flying]) flying ueot -text=Flying -- Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn. -mana={2}{W} -type=Creature -subtype=Bird -power=1 -toughness=3 -[/card] - -[card] -name=Skyline Scout -auto=@combat(attacking) source(this):pay({1}{w}):flying ueot -text=Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn. -mana={1}{W} -type=Creature -subtype=Human Scout -power=2 -toughness=1 -[/card] - -[card] -name=Sunhome Stalwart -abilities=first strike -auto=_MENTOR_ -text=First strike -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Sworn Companions -auto=create(Soldier:creature Soldier:1/1:white:lifelink)*2 -text=Create two 1/1 white Soldier creature tokens with lifelink. -mana={2}{W} -type=Sorcery -[/card] - -[card] -name=Take Heart -target=creature|myBattlefield -auto=+2/+2 -auto=foreach(creature[attacking]|mybattlefield) life:1 -text=Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control. -mana={W} -type=Instant -[/card] - -[card] -name=Tenth District Guard -auto=target(creature) 0/1 ueot -text=When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Capture Sphere -abilities=flash -target=creature -auto=teach(creature) tap -auto=teach(creature) doesnotuntap -text=Flash -- Enchant creature -- When Capture Sphere enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -mana={3}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Chemister's Insight -auto=draw:2 -flashback={3}{U}{D(*|myhand)} -text=Draw two cards. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) -mana={3}{U} -type=Instant -[/card] - -[card] -name=Citywatch Sphinx -abilities=flying -auto=@movedTo(this|graveyard) from(battlefield):name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot -text=Flying -- When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) -mana={5}{U} -type=Creature -subtype=Sphinx -power=5 -toughness=4 -[/card] - -[card] -name=Dazzling Lights -target=creature -auto=-3/-0 -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot -auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Target creature gets -3/-0 until end of turn. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) -mana={U} -type=Instant -[/card] - -[card] -name=Devious Cover-Up -target=*|stack -auto=moveto(exile) -text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library. -mana={2}{U}{U} -type=Instant -[/card] - -[card] -name=Dimir Informant -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot -auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) -mana={2}{U} -type=Creature -subtype=Human Rogue -power=1 -toughness=4 -[/card] - -[card] -name=Dream Eater -abilities=flash, flying -auto=moveTo(ownerHand) target(*[-land]) -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot -auto=name(surveil) reveal:4 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<4>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Flash -- Flying -- When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -mana={4}{U}{U} -type=Creature -subtype=Nightmare Sphinx -power=4 -toughness=3 -[/card] - -[card] -name=Drowned Secrets -auto=@movedTo(blue|mystack):target(player deplete:2 -text=Whenever you cast a blue spell, target player puts the top two cards of their library into their graveyard. -mana={1}{U} -type=Enchantment -[/card] - -[card] -name=Guild Summit -auto=(gate[-tapped]|myBattlefield) draw:1 -auto=@movedTo(*[Gate]|myBattlefield):draw:1 -text=When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. -- Whenever a Gate enters the battlefield under your control, draw a card. -mana={2}{U} -type=Enchantment -[/card] - -[card] -name=Leapfrog -auto=@movedTo(instant,sorcery|mystack) flying ueot -text=Leapfrog has flying as long as you've cast an instant or sorcery spell this turn. -mana={2}{U} -type=Creature -subtype=Frog -power=3 -toughness=1 -[/card] - -[card] -name=Maximize Altitude -target=creature -auto=+1/+1 -auto=flying -flashback={U}{D(*|myhand)} -text=Target creature gets +1/+1 and gains flying until end of turn. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) -mana={U} -type=Sorcery -[/card] - -[card] -name=Murmuring Mystic -auto=@movedTo(instant,sorcery|mystack):create(bird illusion:creature bird illusion:1/1:blue:flying) -text=Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying. -mana={3}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=5 -[/card] - -[card] -name=Muse Drake -abilities=flying -auto=draw:1 -text=Flying -- When Muse Drake enters the battlefield, draw a card. -mana={3}{U} -type=Creature -subtype=Drake -power=1 -toughness=3 -[/card] - -[card] -name=Nightveil Sprite -abilities=flying -auto=@combat(attacking) source(this):name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot -text=Flying -- Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) -mana={1}{U} -type=Creature -subtype=Faerie Rogue -power=1 -toughness=2 -[/card] - -[card] -name=Omnispell Adept -auto={2}{U}{T}:may castcard(normal) notatarget(instant,sorcery|myhand) -text={2}{U}, {T}: You may cast an instant or sorcery card from your hand without paying its mana cost. -mana={4}{U} -type=Creature -subtype=Human Wizard -power=3 -toughness=4 -[/card] - -[card] -name=Passwall Adept -auto={2}{U}:target(creature) unblockable -text={2}{U}: Target creature can't be blocked this turn. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] - -[card] -name=Quasiduplicate -target=creature|myBattlefield -auto=clone -flashback={1}{U}{U}{D(*|myhand)} -text=Create a token that's a copy of target creature you control. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) -mana={1}{U}{U} -type=Sorcery -[/card] - -[card] -name=Radical Idea -auto=draw:1 -flashback={1}{U}{D(*|myhand)} -text=Draw a card. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) -mana={1}{U} -type=Instant -[/card] - -[card] -name=Sinister Sabotage -target=*|stack -auto=fizzle -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot -auto=name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Counter target spell. -- Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) -mana={1}{U}{U} -type=Instant -[/card] - -[card] -name=Unexplained Disappearance -target=creature -auto=moveTo(ownerHand) -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot -auto=name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Return target creature to its owner's hand. -- Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) -mana={1}{U} -type=Instant -[/card] - -[card] -name=Vedalken Mesmerist -auto=@combat(attacking) source(this):target(creature|opponentBattlefield)) -2/-0 ueot -text=Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn. -mana={1}{U} -type=Creature -subtype=Vedalken Wizard -power=2 -toughness=1 -[/card] - -[card] -name=Watcher in the Mist -abilities=flying -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot -auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Flying -- When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) -mana={3}{U}{U} -type=Creature -subtype=Spirit -power=3 -toughness=4 -[/card] - -[card] -name=Wishcoin Crab -mana={3}{U} -type=Creature -subtype=Crab -power=2 -toughness=5 -[/card] - -[card] -name=Barrier of Bones -abilities=defender -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot -auto=name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Defender -- When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) -mana={B} -type=Creature -subtype=Skeleton Wall -power=0 -toughness=3 -[/card] - -[card] -name=Bartizan Bats -abilities=flying -text=Flying -mana={3}{B} -type=Creature -subtype=Bat -power=3 -toughness=1 -[/card] - -[card] -name=Burglar Rat -auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent -text=When Burglar Rat enters the battlefield, each opponent discards a card. -mana={1}{B} -type=Creature -subtype=Rat -power=1 -toughness=1 -[/card] - -[card] -name=Creeping Chill -auto=damage:3 opponent -auto=life:3 -autograveyard=@movedTo(this|mygraveyard) from(mylibrary):may moveTo(myBattlefield): damage:3 opponent && life:3 && moveto(exile) -text=Creeping Chill deals 3 damage to each opponent and you gain 3 life. -- When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. -mana={3}{B} -type=Sorcery -[/card] - -[card] -name=Deadly Visit -target=creature -auto=destroy -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot -auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Destroy target creature. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -mana={3}{B}{B} -type=Sorcery -[/card] - -[card] -name=Doom Whisperer -abilities=flying, trample -auto={L:2}:name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot -text=Flying, trample -- Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) -mana={3}{B}{B} -type=Creature -subtype=Nightmare Demon -power=6 -toughness=6 -[/card] - -[card] -name=Douser of Lights -mana={4}{B} -type=Creature -subtype=Horror -power=4 -toughness=5 -[/card] - -[card] -name=Hired Poisoner -abilities=deathtouch -text=Deathtouch -mana={B} -type=Creature -subtype=Human Assassin -power=1 -toughness=1 -[/card] - -[card] -name=Kraul Swarm -abilities=flying -auto={2}{B}{D(creature|myhand)}:moveto(myhand) all(this) -text=Flying -- {2}{B}, Discard a creature card: Return Kraul Swarm from your graveyard to your hand. -mana={4}{B} -type=Creature -subtype=Insect Warrior -power=4 -toughness=1 -[/card] - -[card] -name=Lotleth Giant -auto=damage:1 target(opponent) type:creature:card:mygraveyard -text=Undergrowth β€” When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard. -mana={6}{B} -type=Creature -subtype=Zombie Giant -power=6 -toughness=5 -[/card] - -[card] -name=Mephitic Vapors -auto=all(creature) -1/-1 -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot -auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=All creatures get -1/-1 until end of turn. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Midnight Reaper -auto=@movedto(other creature[-token]|myGraveyard) from(myBattlefield):damage:1 controller -auto=@movedto(other creature[-token]|myGraveyard) from(myBattlefield):draw:1 controller -text=Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. -mana={2}{B} -type=Creature -subtype=Zombie Knight -power=3 -toughness=2 -[/card] - -[card] -name=Necrotic Wound -target=creature -auto=foreach(creature|mygraveyard) -X/-X -auto=exiledeath -text=Undergrowth β€” Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead. -mana={B} -type=Instant -[/card] - -[card] -name=Pilfering Imp -abilities=flying -auto={1}{B}{T}{S}:target(opponent) notatarget(*[-land]|targetedpersonshand) moveto(graveyard) asSorcery -text=Flying -- {1}{B}, {T}, Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. -mana={B} -type=Creature -subtype=Imp -power=1 -toughness=1 -[/card] - -[card] -name=Ritual of Soot -auto=destroy all(creature[manacost<=3]) -text=Destroy all creatures with converted mana cost 3 or less. -mana={2}{B}{B} -type=Sorcery -[/card] - -[card] -name=Severed Strands -target=creature -auto=destroy -auto=life:storedtoughness controller -text=As an additional cost to cast this spell, sacrifice a creature. -- You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls. -mana={1}{B}{S(creature|mybattlefield)} -type=Sorcery -[/card] - -[card] -name=Spinal Centipede -auto=@movedTo(this|graveyard) from(battlefield):counter(1/1)target(creature|myBattlefield) -text=When Spinal Centipede dies, put a +1/+1 counter on target creature you control. -mana={2}{B} -type=Creature -subtype=Insect -power=3 -toughness=2 -[/card] - -[card] -name=Undercity Necrolisk -auto={1}{S(other creature|mybattlefield)}:counter(1/1) && menace ueot asSorcery -text={1}, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate this ability only any time you could cast a sorcery. (It can't be blocked except by two or more creatures.) -mana={3}{B} -type=Creature -subtype=Zombie Lizard -power=3 -toughness=3 -[/card] - -[card] -name=Veiled Shade -auto={1}{B}:1/1 ueot -text={1}{B}: Veiled Shade gets +1/+1 until end of turn. -mana={2}{B} -type=Creature -subtype=Shade -power=2 -toughness=2 -[/card] - -[card] -name=Arclight Phoenix -abilities=flying, haste -autograveyard=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~morethan~2}:moveTo(mybattlefield) -text=Flying, haste -- At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield. -mana={3}{R} -type=Creature -subtype=Phoenix -power=3 -toughness=2 -[/card] - -[card] -name=Barging Sergeant -abilities=haste -auto=_MENTOR_ -text=Haste -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -mana={4}{R} -type=Creature -subtype=Minotaur Soldier -power=4 -toughness=2 -[/card] - -[card] -name=Book Devourer -abilities=trample -auto=@combatdamaged(player) from(this):all(*|myhand) transforms((,newability[draw:1],newability[reject])])) -text=Trample -- Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards. -mana={5}{R} -type=Creature -subtype=Beast -power=4 -toughness=5 -[/card] - -[card] -name=Command the Storm -target=creature -auto=damage:5 -text=Command the Storm deals 5 damage to target creature. -mana={4}{R} -type=Instant -[/card] - -[card] -name=Cosmotronic Wave -auto=all(creature|opponentBattlefield) damage:1 && cantblock -text=Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn. -mana={3}{R} -type=Sorcery -[/card] - -[card] -name=Direct Current -target=player,creature -auto=damage:2 -auto=Direct Current deals 2 damage to any target -flashback={1}{R}{R}{D(*|myhand)} -text=Direct Current deals 2 damage to any target. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) -mana={1}{R}{R} -type=Sorcery -[/card] - -[card] -name=Electrostatic Field -abilities=defender -auto=@movedTo(instant,sorcery|mystack):electrostatic field damage:1 each opponent -text=Defender -- Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent. -mana={1}{R} -type=Creature -subtype=Wall -power=0 -toughness=4 -[/card] - -[card] -name=Experimental Frenzy -abilities=showfromtoplibrary -auto=canplayfromlibrarytop -auto=lord(*|myhand) altercost(colorless, 99) -auto=maxPlay(land)-99 -auto={3}{R}:destroy all(this) -text=You may look at the top card of your library any time. -- You may play the top card of your library. -- You can't play cards from your hand. -- {3}{R}: Destroy Experimental Frenzy. -mana={3}{R} -type=Enchantment -[/card] - -[card] -name=Fearless Halberdier -mana={2}{R} -type=Creature -subtype=Human Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Fire Urchin -abilities=trample -auto=@movedTo(instant,sorcery|mystack):1/0 ueot -text=Trample -- Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Elemental -power=1 -toughness=3 -[/card] - -[card] -name=Goblin Banneret -auto=_MENTOR_ -auto={1}{R}:2/0 ueot -text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- {1}{R}: Goblin Banneret gets +2/+0 until end of turn. -mana={R} -type=Creature -subtype=Goblin Soldier -power=1 -toughness=1 -[/card] - -[card] -name=Goblin Cratermaker -auto={1}{S}:damage target(creature) -auto={1}{S}:Destroy target(*[colorless;-land]) -text={1}, Sacrifice Goblin Cratermaker: Choose one β€” -- β€’ Goblin Cratermaker deals 2 damage to target creature. -- β€’ Destroy target colorless nonland permanent. -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Goblin Locksmith -auto=@combat(attacking) source(this):all(creature[defender]) cantblock -text=Whenever Goblin Locksmith attacks, creatures with defender can't block this turn. -mana={1}{R} -type=Creature -subtype=Goblin Rogue -power=2 -toughness=1 -[/card] - -[card] -name=Gravitic Punch -target=creature|myBattlefield -auto=target(player) dynamicability -flashback={3}{R}{D(*|myhand)} -text=Target creature you control deals damage equal to its power to target player. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) -mana={3}{R} -type=Sorcery -[/card] - -[card] -name=Hellkite Whelp -abilities=flying -auto=@combat(attacking) source(this):damage:1 target(creature|opponentBattlefield) -text=Flying -- Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls. -mana={4}{R} -type=Creature -subtype=Dragon -power=3 -toughness=3 -[/card] - -[card] -name=Inescapable Blaze -abilities=nofizzle -target=player,creature -auto=damage:6 -text=This spell can't be countered. -- Inescapable Blaze deals 6 damage to any target. -mana={4}{R}{R} -type=Instant -[/card] - -[card] -name=Lava Coil -target=creature -auto=damage:4 -auto=exiledeath -text=Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead. -mana={1}{R} -type=Sorcery -[/card] - -[card] -name=Legion Warboss -auto=_MENTOR_ -auto=@each my combatbegins:create(goblin:creature goblin:1/1:red:haste ueot:mustattack ueot) -text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able. -mana={2}{R} -type=Creature -subtype=Goblin Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Maximize Velocity -target=creature -auto=+1/+1 -auto=haste -flashback={R}{D(*|myhand)} -text=Target creature gets +1/+1 and gains haste until end of turn. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) -mana={R} -type=Sorcery -[/card] - -[card] -name=Ornery Goblin -auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) damage:1 -text=Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature. -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=1 -[/card] - -[card] -name=Rubblebelt Boar -auto=target(creature) 2/0 ueot -text=When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. -mana={3}{R} -type=Creature -subtype=Boar -power=3 -toughness=3 -[/card] - -[card] -name=Runaway Steam-Kin -auto=@movedTo(*[red]|mystack) restriction{(counter(1/1))~lessthan~3}:counter(1/1) -auto={C(1/1,-3)}:Add {R}{R}{R} -text=Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. -- Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}. -mana={1}{R} -type=Creature -subtype=Elemental -power=1 -toughness=1 -[/card] - -[card] -name=Smelt-Ward Minotaur -auto=@movedTo(instant,sorcery|mystack):target(creature|opponentBattlefield) cantblock -text=Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn. -mana={2}{R} -type=Creature -subtype=Minotaur Warrior -power=2 -toughness=3 -[/card] - -[card] -name=Street Riot -auto=this(variable{controllerturn}>0) lord(other creature|myBattlefield) +1/+0 -auto=this(variable{controllerturn}>0) lord(other creature|myBattlefield) trample -text=As long as it's your turn, creatures you control get +1/+0 and have trample. -mana={4}{R} -type=Enchantment -[/card] - -[card] -name=Torch Courier -abilities=haste -auto={S}:target(other creature) haste ueot -text=Haste -- Sacrifice Torch Courier: Another target creature gains haste until end of turn. -mana={R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] - -[card] -name=Wojek Bodyguard -auto=_MENTOR_ -auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap -auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap -text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Wojek Bodyguard can't attack or block alone. -mana={2}{R} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] - -[card] -name=Affectionate Indrik -auto=may target(creature|opponentbattlefield) dynamicability -text=When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) -mana={5}{G} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] - -[card] -name=Arboretum Elemental -abilities=opponentshroud -other={convoke} name(Convoke) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) -mana={7}{G}{G} -type=Creature -subtype=Elemental -power=7 -toughness=5 -[/card] - -[card] -name=Beast Whisperer -auto=@movedTo(creature|mystack):draw:1 -text=Whenever you cast a creature spell, draw a card. -mana={2}{G}{G} -type=Creature -subtype=Elf Druid -power=2 -toughness=3 -[/card] - -[card] -name=Bounty of Might -target=creature -auto=+3/+3 -target=creature -auto=+3/+3 -target=creature -auto=+3/+3 -text=Target creature gets +3/+3 until end of turn. -- Target creature gets +3/+3 until end of turn. -- Target creature gets +3/+3 until end of turn. -mana={4}{G}{G} -type=Instant -[/card] - -[card] -name=Circuitous Route -aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(*[basic;gate]|myLibrary) -auto=name(search card) reveal:plibrarycount optionone name(choose card) target(*[basic;gate]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle your library. -mana={3}{G} -type=Sorcery -[/card] - -[card] -name=Devkarin Dissident -auto={4}{G}:2/2 ueot -text={4}{G}: Devkarin Dissident gets +2/+2 until end of turn. -mana={1}{G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=2 -[/card] - -[card] -name=District Guide -auto=may notatarget(*[basic;gate]|mylibrary) moveto(myhand) -text=When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library. -mana={2}{G} -type=Creature -subtype=Elf Scout -power=2 -toughness=2 -[/card] - -[card] -name=Generous Stray -auto=draw:1 -text=When Generous Stray enters the battlefield, draw a card. -mana={2}{G} -type=Creature -subtype=Cat -power=1 -toughness=2 -[/card] - -[card] -name=Golgari Raiders -abilities=haste -auto=foreach(creature|mygraveyard) counter(1/1) -text=Haste -- Undergrowth β€” Golgari Raiders enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. -mana={3}{G} -type=Creature -subtype=Elf Warrior -power=0 -toughness=0 -[/card] - -[card] -name=Grappling Sundew -abilities=defender, reach -auto={4}{G}:indestructible ueot -text=Defender, reach -- {4}{G}: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.) -mana={1}{G} -type=Creature -subtype=Plant -power=0 -toughness=4 -[/card] - -[card] -name=Kraul Foragers -auto=life:1 type:creature:card:mygraveyard -text=Undergrowth β€” When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard. -mana={4}{G} -type=Creature -subtype=Insect Scout -power=4 -toughness=4 -[/card] - -[card] -name=Pack's Favor -other={convoke} name(Convoke) -target=creature -auto=+3/+3 -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gets +3/+3 until end of turn. -mana={2}{G} -type=Instant -[/card] - -[card] -name=Pause for Reflection -other={convoke} name(Convoke) -auto=preventAllcombatDamage ueot -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Prevent all combat damage that would be dealt this turn. -mana={2}{G} -type=Instant -[/card] - -[card] -name=Portcullis Vine -abilities=defender -auto={2}{T}{S(creature[defender]|myBattlefield)}:draw:1 -text=Defender -- {2}, {T}, Sacrifice a creature with defender: Draw a card. -mana={G} -type=Creature -subtype=Plant Wall -power=0 -toughness=3 -[/card] - -[card] -name=Sprouting Renewal -other={convoke} name(Convoke) -auto=choice create(Elf Knight:creature Elf Knight:2/2:green,white:vigilance) -auto=choice destroy target(artifact,enchantment) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Choose one β€” -- β€’ Create a 2/2 green and white Elf Knight creature token with vigilance. -- β€’ Destroy target artifact or enchantment. -mana={2}{G} -type=Sorcery -[/card] - -[card] -name=Vigorspore Wurm -abilities=oneblocker -auto=foreach(creature|mygraveyard) target(creature) 1/1 && vigilance ueot -text=Undergrowth β€” When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. -- Vigorspore Wurm can't be blocked by more than one creature. -mana={5}{G} -type=Creature -subtype=Wurm -power=6 -toughness=4 -[/card] - -[card] -name=Vivid Revival -target=target(creature[multicolor]|mygraveyard) -auto=moveto(myhand) -auto=exiledeath -text=Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival. -mana={4}{G} -type=Sorcery -[/card] - -[card] -name=Wary Okapi -abilities=vigilance -text=Vigilance -mana={2}{G} -type=Creature -subtype=Antelope -power=3 -toughness=2 -[/card] - -[card] -name=Wild Ceratok -mana={3}{G} -type=Creature -subtype=Rhino -power=4 -toughness=3 -[/card] - -[card] -name=Assassin's Trophy -target=* -auto=destroy -auto=moveto(exile) && ability$!name(search land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!!$ targetcontroller -text=Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. -mana={B}{G} -type=Instant -[/card] - -[card] -name=Aurelia, Exemplar of Justice -abilities=flying -auto=_MENTOR_ -auto=@each my combatbegins:target(creature|myBattlefield) 2/0 ueot -#&& teach(creature[red]) trample && teach(creature[white]) vigilance -text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. -mana={2}{R}{W} -type=Legendary Creature -subtype=Angel -power=2 -toughness=5 -[/card] - -[card] -name=Boros Challenger -auto=_MENTOR_ -auto={2}{R}{W}:1/1 ueot -text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- {2}{R}{W}: Boros Challenger gets +1/+1 until end of turn. -mana={R}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -[/card] - -[card] -name=Camaraderie -auto=life:type:creature:mybattlefield controller && draw:type:creature:mybattlefield controller -auto=all(other creature|myBattlefield) 1/1 -text=You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn. -mana={4}{G}{W} -type=Sorcery -[/card] - -[card] -name=Centaur Peacemaker -auto=life:4 controller -auto=life:4 opponent -text=When Centaur Peacemaker enters the battlefield, each player gains 4 life. -mana={1}{G}{W} -type=Creature -subtype=Centaur Cleric -power=3 -toughness=3 -[/card] - -[card] -name=Chance for Glory -auto=lord(other creature|myBattlefield) indestructible forever -auto=turns:+1 controller -auto=transforms((,newability[@each my upkeep:phaseaction[endofturn once] winGame opponent])) forever -text=Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. -mana={1}{R}{W} -type=Instant -[/card] - -[card] -name=Conclave Cavalier -abilities=vigilance -auto=@movedTo(this|graveyard) from(battlefield):create(elf knight:creature elf knight:2/2:green,white:vigilance)*2 -text=Vigilance -- When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance. -mana={G}{G}{W}{W} -type=Creature -subtype=Centaur Knight -power=4 -toughness=4 -[/card] - -[card] -name=Conclave Guildmage -auto={G}{T}:all(creature|myBattlefield) trample -auto={5}{W}{T}:create(elf knight:creature elf knight:2/2:green,white:vigilance) -text={G}, {T}: Creatures you control gain trample until end of turn. -- {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance. -mana={G}{W} -type=Creature -subtype=Elf Cleric -power=2 -toughness=2 -[/card] - -[card] -name=Crackling Drake -abilities=flying -auto=draw:1 -anyzone=pginstantsorcery/4 cdaactive -#anyzone=peinstantsorcery/4 cdaactive -text=Flying -- Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. -- When Crackling Drake enters the battlefield, draw a card. -mana={U}{U}{R}{R} -type=Creature -subtype=Drake -power=* -toughness=4 -[/card] - -[card] -name=Emmara, Soul of the Accord -auto=@tapped(this):create(soldier:creature soldier:1/1:white:lifelink) -text=Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink. -mana={G}{W} -type=Legendary Creature -subtype=Elf Cleric -power=2 -toughness=2 -[/card] - -[card] -name=Erstwhile Trooper -auto={D(creature|myhand)}:2/2 && trample ueot limit:1 -text=Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn. -mana={1}{B}{G} -type=Creature -subtype=Zombie Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Firemind's Research -auto=@movedTo(instant,sorcery|mystack):counter(0/0,charge) -auto={1}{U}{C(0/0,-2,Charge)}:draw:1 -auto={1}{R}{C(0/0,-5,Charge)}:damage:5 target(creature,player) -text=Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research. -- {1}{U}, Remove two charge counters from Firemind's Research: Draw a card. -- {1}{R}, Remove five charge counters from Firemind's Research: It deals 5 damage to any target. -mana={U}{R} -type=Enchantment -[/card] - -[card] -name=Garrison Sergeant -auto=aslongas(Gate|myBattlefield) double strike -text=Garrison Sergeant has double strike as long as you control a Gate. -mana={3}{R}{W} -type=Creature -subtype=Viashino Soldier -power=3 -toughness=3 -[/card] - -[card] -name=Glowspore Shaman -auto=deplete:3 && may (land|mygraveyard) moveTo(myLibrary) -text=When Glowspore Shaman enters the battlefield, put the top three cards of your library into your graveyard. You may put a land card from your graveyard on top of your library. -mana={B}{G} -type=Creature -subtype=Elf Shaman -power=3 -toughness=1 -[/card] - -[card] -name=Golgari Findbroker -auto=target(*[-instant,-sorcery]|mygraveyard) moveto(ownerhand) -text=When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand. -mana={B}{B}{G}{G} -type=Creature -subtype=Elf Shaman -power=3 -toughness=4 -[/card] - -[card] -name=Hammer Dropper -auto=_MENTOR_ -text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -mana={2}{R}{W} -type=Creature -subtype=Giant Soldier -power=5 -toughness=2 -[/card] - -[card] -name=House Guildmage -auto={1}{U}{T}:target(creature) freeze -auto={2}{B}{T}:name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot -text={1}{U}, {T}: Target creature doesn't untap during its controller's next untap step. -- {2}{B}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -mana={U}{B} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Ionize -target=*|stack -auto=fizzle -auto=damage:2 opponent -text=Counter target spell. Ionize deals 2 damage to that spell's controller. -mana={1}{U}{R} -type=Instant -[/card] - -[card] -name=Izoni, Thousand-Eyed -auto=foreach(creature|mygraveyard) create(insect:creature insect:1/1:black,green:) -auto={B}{G}{S(othercreature|mybattlefield)}:life:1 && draw:1 -text=Undergrowth β€” When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. -- {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. -mana={2}{B}{B}{G}{G} -type=Legendary Creature -subtype=Elf Shaman -power=2 -toughness=3 -[/card] - -[card] -name=Join Shields -auto=all(creature|myBattlefield) untap -auto=all(creature|myBattlefield) hexproof -auto=all(creature|myBattlefield) indestructible -text=Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.) -mana={3}{G}{W} -type=Instant -[/card] - -[card] -name=Justice Strike -target=creature -auto=transforms((,newability[all(this) dynamicability])) ueot -text=Target creature deals damage to itself equal to its power. -mana={R}{W} -type=Instant -[/card] - -[card] -name=Knight of Autumn -auto=choice counter(1/1,2) -auto=choice destroy target(artifact,enchantment) -auto=choice life:4 -text=When Knight of Autumn enters the battlefield, choose one β€” -- β€’ Put two +1/+1 counters on Knight of Autumn. -- β€’ Destroy target artifact or enchantment. -- β€’ You gain 4 life. -mana={1}{G}{W} -type=Creature -subtype=Dryad Knight -power=2 -toughness=1 -[/card] - -[card] -name=Ledev Champion -auto=@combat(attacking) source(this):(creature[-tapped]|mybattlefield) 1/1 -auto={3}{G}{W}:create(soldier:creature soldier:1/1:white:lifelink) -text=Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way. -- {3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink. -mana={1}{G}{W} -type=Creature -subtype=Elf Knight -power=2 -toughness=2 -[/card] - -[card] -name=Legion Guildmage -auto={5}{R}{T}:damage:3 each opponent -auto={2}{W}{T}:tap target(other creature) -text={5}{R}, {T}: Legion Guildmage deals 3 damage to each opponent. -- {2}{W}, {T}: Tap another target creature. -mana={R}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] - -[card] -name=March of the Multitudes -other={convoke} name(Convoke) -auto=this(X=0) donothing -auto=this(X=1) create(Soldier:creature Soldier:1/1:white:lifelink) -auto=this(X=2) create(Soldier:creature Soldier:1/1:white:lifelink)*2 -auto=this(X=3) create(Soldier:creature Soldier:1/1:white:lifelink)*3 -auto=this(X=4) create(Soldier:creature Soldier:1/1:white:lifelink)*4 -auto=this(X=5) create(Soldier:creature Soldier:1/1:white:lifelink)*5 -auto=this(X=6) create(Soldier:creature Soldier:1/1:white:lifelink)*6 -auto=this(X=7) create(Soldier:creature Soldier:1/1:white:lifelink)*7 -auto=this(X=8) create(Soldier:creature Soldier:1/1:white:lifelink)*8 -auto=this(X=9) create(Soldier:creature Soldier:1/1:white:lifelink)*9 -auto=this(X=10) create(Soldier:creature Soldier:1/1:white:lifelink)*10 -auto=this(X=11) create(Soldier:creature Soldier:1/1:white:lifelink)*11 -auto=this(X=12) create(Soldier:creature Soldier:1/1:white:lifelink)*12 -auto=this(X=13) create(Soldier:creature Soldier:1/1:white:lifelink)*13 -auto=this(X=14) create(Soldier:creature Soldier:1/1:white:lifelink)*14 -auto=this(X=15) create(Soldier:creature Soldier:1/1:white:lifelink)*15 -auto=this(X=16) create(Soldier:creature Soldier:1/1:white:lifelink)*16 -auto=this(X=17) create(Soldier:creature Soldier:1/1:white:lifelink)*17 -auto=this(X=18) create(Soldier:creature Soldier:1/1:white:lifelink)*18 -auto=this(X=19) create(Soldier:creature Soldier:1/1:white:lifelink)*19 -auto=this(X=20) create(Soldier:creature Soldier:1/1:white:lifelink)*20 -auto=this(X>20) create(Soldier:creature Soldier:1/1:white:lifelink)*X -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) -- Create X 1/1 white Soldier creature tokens with lifelink. -mana={X}{G}{W}{W} -type=Instant -[/card] - -[card] -name=Molderhulk -anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive -auto=target(land|mygraveyard) moveTo(mybattlefield) -text=Undergrowth β€” This spell costs {1} less to cast for each creature card in your graveyard. -- When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield. -mana={7}{B}{G} -type=Creature -subtype=Fungus Zombie -power=6 -toughness=6 -[/card] - -[card] -name=Nightveil Predator -abilities=flying, deathtouch, opponentshroud -text=Flying, deathtouch -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) -mana={U}{U}{B}{B} -type=Creature -subtype=Vampire -power=3 -toughness=3 -[/card] - -[card] -name=Niv-Mizzet, Parun -abilities=nofizzle, flying -auto=@drawof(player):damage:1 target(creature,player) -auto=@movedTo(instant,sorcery|stack):draw:1 -text=This spell can't be countered. -- Flying -- Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. -- Whenever a player casts an instant or sorcery spell, you draw a card. -mana={U}{U}{U}{R}{R}{R} -type=Legendary Creature -subtype=Dragon Wizard -power=5 -toughness=5 -[/card] - -[card] -name=Notion Rain -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot -auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend -auto=damage:2 -auto=draw:2 -text=Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -mana={1}{U}{B} -type=Sorcery -[/card] - -[card] -name=Ochran Assassin -abilities=deathtouch, lure -text=Deathtouch -- All creatures able to block Ochran Assassin do so. -mana={1}{B}{G} -type=Creature -subtype=Elf Assassin -power=1 -toughness=1 -[/card] - -[card] -name=Rhizome Lurcher -auto=foreach(creature|mygraveyard) counter(1/1) -text=Undergrowth β€” Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard. -mana={2}{B}{G} -type=Creature -subtype=Fungus Zombie -power=2 -toughness=2 -[/card] - -[card] -name=Rosemane Centaur -abilities=vigilance -other={convoke} name(Convoke) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Vigilance -mana={3}{G}{W} -type=Creature -subtype=Centaur Soldier -power=4 -toughness=4 -[/card] - -[card] -name=Sonic Assault -target=creature -auto=tap -auto=damage:2 targetedcontroller -flashback={1}{U}{R}{D(*|myhand)} -text=Tap target creature. Sonic Assault deals 2 damage to that creature's controller. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) -mana={1}{U}{R} -type=Instant -[/card] - -[card] -name=Sumala Woodshaper -auto=target(*[creature;enchantment;zpos<=4]|mylibrary) moveto(myhand) -text=When Sumala Woodshaper enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -mana={2}{G}{W} -type=Creature -subtype=Elf Druid -power=2 -toughness=1 -[/card] - -[card] -name=Swarm Guildmage -auto={4}{B}{T}:all(creature|myBattlefield)) 1/0 && menace ueot -auto={1}{G}{T}:life:2 -text={4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) -- {1}{G}, {T}: You gain 2 life. -mana={B}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -[/card] - -[card] -name=Swathcutter Giant -abilities=vigilance -auto=@combat(attacking) source(this):damage:1 all(creature|opponentBattlefield) -text=Vigilance -- Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls. -mana={4}{R}{W} -type=Creature -subtype=Giant Soldier -power=5 -toughness=5 -[/card] - -[card] -name=Swiftblade Vindicator -abilities=double strike, vigilance, trample -text=Double strike, vigilance, trample -mana={R}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] - -[card] -name=Tajic, Legion's Edge -abilities=haste -auto=_MENTOR_ -auto=lord(other creature|myBattlefield) preventAllNoncombatDamage -auto={R}{W}:first strike ueot -text=Haste -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Prevent all noncombat damage that would be dealt to other creatures you control. -- {R}{W}: Tajic, Legion's Edge gains first strike until end of turn. -mana={1}{R}{W} -type=Legendary Creature -subtype=Human Soldier -power=3 -toughness=2 -[/card] - -[card] -name=Thought Erasure -target=opponent -aicode=activate reject notatarget(*[-land]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot -auto=name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend controller -text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -mana={U}{B} -type=Sorcery -[/card] - -[card] -name=Trostani Discordant -auto=lord(other creature|myBattlefield) +1/+1 -auto=create(soldier:creature soldier:1/1:white:lifelink)*2 -auto=@each my endofturn:moveto(ownerbattlefield) all(creature) -text=Other creatures you control get +1/+1. -- When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. -- At the beginning of your end step, each player gains control of all creatures they own. -mana={3}{G}{W} -type=Legendary Creature -subtype=Dryad -power=1 -toughness=4 -[/card] - -[card] -name=Truefire Captain -auto=_MENTOR_ -auto=@damaged(this):damage:thatmuch target(player) -text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Whenever Truefire Captain is dealt damage, it deals that much damage to target player. -mana={R}{R}{W}{W} -type=Creature -subtype=Human Knight -power=4 -toughness=3 -[/card] - -[card] -name=Undercity Uprising -auto=all(other creature|myBattlefield) deathtouch -target=creature -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -restriction=type(creature|opponentbattlefield)~morethan~0 -text=Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) -mana={2}{B}{G} -type=Sorcery -[/card] - -[card] -name=Underrealm Lich -auto=replacedraw reveal:3 optionone name(Get card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={L:4}:indestructible && tap -text=If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. -- Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it. -mana={3}{B}{G} -type=Creature -subtype=Zombie Elf Shaman -power=4 -toughness=3 -[/card] - -[card] -name=Worldsoul Colossus -auto=counter(1/1,X) -other={convoke} name(Convoke) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Worldsoul Colossus enters the battlefield with X +1/+1 counters on it. -mana={X}{G}{W} -type=Creature -subtype=Elemental -power=0 -toughness=0 -[/card] - -[card] -name=Fresh-Faced Recruit -auto=this(variable{controllerturn}>0) first strike -text=As long as it's your turn, Fresh-Faced Recruit has first strike. -mana={1}{RW} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] - -[card] -name=Piston-Fist Cyclops -abilities=defender -text=Defender -- As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender. -mana={1}{UR}{UR} -type=Creature -subtype=Cyclops -power=4 -toughness=3 -[/card] - -[card] -name=Pitiless Gorgon -abilities=deathtouch -text=Deathtouch -mana={1}{BG}{BG} -type=Creature -subtype=Gorgon -power=2 -toughness=2 -[/card] - -[card] -name=Vernadi Shieldmate -abilities=vigilance -text=Vigilance -mana={1}{GW} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Whisper Agent -abilities=flash -aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot -auto=name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Flash -- When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -mana={1}{UB}{UB} -type=Creature -subtype=Human Rogue -power=3 -toughness=2 -[/card] - -[card] -name=Boros Locket -auto={T}:Add{R} -auto={T}:Add{W} -auto={RW}{RW}{RW}{RW}{T}{S}:draw:2 -text={T}: Add {R} or {W}. -- {R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice Boros Locket: Draw two cards. -mana={3} -type=Artifact -[/card] - -[card] -name=Chamber Sentry -abilities=sunburst -auto=counter(1/1,sunburst,Charge) -auto={1}{T}{C(1/1,-1)}:damage:1 target(creature,player) -auto={2}{T}{C(1/1,-2)}:damage:2 target(creature,player) -auto={3}{T}{C(1/1,-3)}:damage:3 target(creature,player) -auto={4}{T}{C(1/1,-4)}:damage:4 target(creature,player) -auto={5}{T}{C(1/1,-5)}:damage:5 target(creature,player) -auto={6}{T}{C(1/1,-6)}:damage:6 target(creature,player) -auto={7}{T}{C(1/1,-7)}:damage:7 target(creature,player) -auto={8}{T}{C(1/1,-8)}:damage:8 target(creature,player) -auto={9}{T}{C(1/1,-9)}:damage:9 target(creature,player) -auto={10}{T}{C(1/1,-10)}:damage:10 target(creature,player) -auto={11}{T}{C(1/1,-11)}:damage:11 target(creature,player) -auto={12}{T}{C(1/1,-12)}:damage:12 target(creature,player) -auto={13}{T}{C(1/1,-13)}:damage:13 target(creature,player) -auto={14}{T}{C(1/1,-14)}:damage:14 target(creature,player) -auto={15}{T}{C(1/1,-15)}:damage:15 target(creature,player) -auto={16}{T}{C(1/1,-16)}:damage:16 target(creature,player) -auto={17}{T}{C(1/1,-17)}:damage:17 target(creature,player) -auto={18}{T}{C(1/1,-18)}:damage:18 target(creature,player) -auto={19}{T}{C(1/1,-19)}:damage:19 target(creature,player) -auto={20}{T}{C(1/1,-20)}:damage:20 target(creature,player) -autograveyard={W}{U}{B}{R}{G}:moveto(myhand) -text=Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -- {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. -- {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. -mana={X} -type=Artifact Creature -subtype=Construct -power=0 -toughness=0 -[/card] - -[card] -name=Dimir Locket -auto={T}:Add{U} -auto={T}:Add{B} -auto={UB}{UB}{UB}{UB}{T}{S}:draw:2 -text={T}: Add {U} or {B}. -- {U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards. -mana={3} -type=Artifact -[/card] - -[card] -name=Gatekeeper Gargoyle -abilities=flying -auto=foreach(Gate|myBattlefield) counter(1/1) -text=Flying -- Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control. -mana={6} -type=Artifact Creature -subtype=Gargoyle -power=3 -toughness=3 -[/card] - -[card] -name=Glaive of the Guildpact -auto=teach(creature) foreach(Gate|myBattlefield) 1/0 -auto=teach(creature) vigilance -auto=teach(creature) menace -auto={3}:equip -text=Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Golgari Locket -auto={T}:Add{B} -auto={T}:Add{G} -auto={BG}{BG}{BG}{BG}{T}{S}:draw:2 -text={T}: Add {B} or {G}. -- {B/G}{B/G}{B/G}{B/G}, {T}, Sacrifice Golgari Locket: Draw two cards. -mana={3} -type=Artifact -[/card] - -[card] -name=Izzet Locket -auto={T}:Add{U} -auto={T}:Add{R} -auto={UR}{UR}{UR}{UR}{T}{S}:draw:2 -text={T}: Add {U} or {R}. -- {U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice Izzet Locket: Draw two cards. -mana={3} -type=Artifact -[/card] - -[card] -name=Rampaging Monument -abilities=trample -auto=counter(1/1,3) -auto=@movedTo(*[multicolor]|mystack):counter(1/1) -text=Trample -- Rampaging Monument enters the battlefield with three +1/+1 counters on it. -- Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument. -mana={4} -type=Artifact Creature -subtype=Cleric -power=0 -toughness=0 -[/card] - -[card] -name=Selesnya Locket -auto={T}:Add{G} -auto={T}:Add{W} -auto={GW}{GW}{GW}{GW}{T}{S}:draw:2 -text={T}: Add {G} or {W}. -- {G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice Selesnya Locket: Draw two cards. -mana={3} -type=Artifact -[/card] - -[card] -name=Silent Dart -auto={4}{T}{S}:damage:3 target(creature) -text={4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature. -mana={1} -type=Artifact -[/card] - -[card] -name=Wand of Vertebrae -auto={T}:deplete:1 -auto={2}{T}{E}:ability$!choice name(shuffle back) target(*|mygraveyard) moveTo(ownerlibrary) && shuffle!$ -text={T}: Put the top card of your library into your graveyard. -- {2}, {T}, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library. -mana={1} -type=Artifact -[/card] - -[card] -name=Gateway Plaza -auto=tap(noevent) -auto=pay[[{1}]] name(pay 1 mana) donothing?sacrifice -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -text=Gateway Plaza enters the battlefield tapped. -- When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color. -type=Land -subtype=Gate -[/card] - -[card] -name=Ral, Caller of Storms -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:draw:1 -auto={C(0/0,-2,Loyalty)}:damage:1 target(creature,player) && ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller -auto={C(0/0,-7,Loyalty)}:draw:7 && damage:7 all(creature|opponentBattlefield) -text=+1: Draw a card. -- βˆ’2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. -- βˆ’7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control. -mana={4}{U}{R} -type=Legendary Planeswalker -subtype=Ral -[/card] - -[card] -name=Ral's Dispersal -target=creature -auto=moveTo(ownerHand) -text=Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={3}{U}{U} -type=Instant -[/card] - -[card] -name=Precision Bolt -target=player,creature -auto=damage:3 -text=Precision Bolt deals 3 damage to any target. -mana={2}{R} -type=Sorcery -[/card] - -[card] -name=Ral's Staticaster -abilities=trample -auto=@combat(attacking) source(this):if type(planeswalker[ral]|myBattlefield)~morethan~0 then 1/0 foreach(*|hand) ueot -text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn. -mana={2}{U}{R} -type=Creature -subtype=Viashino Wizard -power=3 -toughness=3 -[/card] - -[card] -name=Vraska, Regal Gorgon -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:may counter(1/1) target(creature) && menace ueot -auto={C(0/0,-3,Loyalty)}:destroy target(creature) -auto={C(0/0,-10,Loyalty)}:name(-10 Ultimate) foreach(creature|mygraveyard) counter(1/1) all(creature|myBattlefield) -text=+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn. -- βˆ’3: Destroy target creature. -- βˆ’10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control. -mana={5}{B}{G} -type=Legendary Planeswalker -subtype=Vraska -[/card] - -[card] -name=Kraul Raider -abilities=menace -text=Menace (This creature can't be blocked except by two or more creatures.) -mana={2}{B} -type=Creature -subtype=Insect Warrior -power=2 -toughness=3 -[/card] - -[card] -name=Attendant of Vraska -auto=@movedTo(this|graveyard) from(battlefield):if type(planeswalker[vraska]|myBattlefield)~morethan~0 then life:power -text=When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power. -mana={1}{B}{G} -type=Creature -subtype=Zombie Soldier -power=3 -toughness=3 -[/card] - -[card] -name=Vraska's Stoneglare -target=creature -auto=destroy -text=Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={4}{B}{G} -type=Sorcery -[/card] - -[card] -name=Impervious Greatwurm -abilities=indestructible -other={convoke} name(Convoke) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Indestructible -mana={7}{G}{G}{G} -type=Creature -subtype=Wurm -power=16 -toughness=16 -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/GS1.txt b/projects/mtg/bin/Res/sets/primitives/GS1.txt deleted file mode 100644 index ef8ea8e87..000000000 --- a/projects/mtg/bin/Res/sets/primitives/GS1.txt +++ /dev/null @@ -1,292 +0,0 @@ -grade=borderline -[card] -name=Mu Yanling -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Target creature can't be blocked) unblockable target(creature) -auto={C(0/0,-3,Loyalty)}:name(-3: Draw two cards) draw:2 controller -auto={C(0/0,-10,Loyalty)}:name(-10: Tap all creatures and take and extra turn) tap all(creature|opponentbattlefield) && turns:+1 controller -text=+2: Target creature can't be blocked this turn. -- -3: Draw two cards. -- -10: Tap all creatures your opponents control. You take an extra turn after this one. -mana={4}{U}{U} -type=Legendary Planeswalker -subtype=Yanling -[/card] -[card] -name=Mowu -type=Token Legendary Creature -subtype=Hound -power=3 -toughness=3 -[/card] -[card] -name=Colorful Feiyi Sparrow -abilities=flying -text=Flying. (This creature can't be blocked except by creatures with flying or reach.) -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=3 -[/card] -[card] -name=Purple-Crystal Crab -auto=@movedTo(this|graveyard) from(battlefield): draw:1 -text=When Purple-Crystal Crab dies, draw a card. -mana={1}{U} -type=Creature -subtype=Crab -power=1 -toughness=1 -[/card] -[card] -name=Vivid Flying Fish -auto=lord(Vivid Flying Fish[attacking]|myBattlefield) flying -text=Vivid Flying Fish has flying as long as it's attacking. (It can't be blocked except by creatures with flying or reach.) -mana={1}{U} -type=Creature -subtype=Fish Lizard -power=1 -toughness=1 -[/card] -[card] -name=Heavenly Qilin -abilities=flying -auto=@combat(attacking) source(this):flying target(other creature|myBattlefield) ueot -text=Flying. (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn. -mana={2}{W} -type=Creature -subtype=Kiri -power=2 -toughness=2 -[/card] -[card] -name=Armored Whirl Turtle -mana={2}{U} -type=Creature -subtype=Turtle -power=0 -toughness=5 -[/card] -[card] -name=Nine-Tail White Fox -auto=@combatdamaged(player) from(this):draw:1 controller -text=Whenever Nine-Tail White Fox deals combate damage to a player, draw a card. -mana={2}{U} -type=Creature -subtype=Fox Spirit -power=2 -toughness=2 -[/card] -[card] -name=Earth-Origin Yak -auto=choice all(creature|mybattlefield) 1/1 ueot -text=When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn. -mana={3}{W} -type=Creature -subtype=Ox -power=2 -toughness=4 -[/card] -[card] -name=Moon-Eating Dog -auto=aslongas(planeswalker[Yanling]|mybattlefield) flying -text=As long as you control a Yanling planeswalker, Moon-Eating Dog has flying. (It can't be blocked except by creatures with flying or reach.) -mana={3}{U} -type=Creature -subtype=Hound -power=3 -toughness=3 -[/card] -[card] -name=Stormcloud Spirit -abilities=flying -text=Flying. (This creature can't be blocked except by creatures with flying or reach.) -mana={3}{U}{U} -type=Creature -subtype=Spirit -power=4 -toughness=4 -[/card] -[card] -name=Ancestor Dragon -abilities=flying -auto=@each blockers:life:type:creature[attacking]:mybattlefield controller -text=Flying. -- Whenever one o more creatures you control attack, you gain 1 life for each attacking creature. -mana={4}{W}{W} -type=Creature -subtype=Dragon -power=5 -toughness=6 -[/card] -[card] -name=Qilin's Blessing -target=creature -auto=2/2 -text=Target creature gets +2/+2 until end of turn. -mana={W} -type=Instant -[/card] -[card] -name=Drown in Shapelessness -target=creature -auto=moveTo(ownerHand) -text=Return target creature to its owner's hand. -mana={1}{U} -type=Instant -[/card] -[card] -name=Dragon's Presence -target=creature[attacking;blocking] -auto=damage:5 -text=Dragon's Presence deals 5 damage to target attacking or blocking creature. -mana={2}{W} -type=Instant -[/card] -[card] -name=Rhythmic Water Vortex -target=creature -auto=moveTo(ownerhand) -auto=may moveto(myhand) target(Mu Yanling|mylibrary,mygraveyard) && shuffle -text=Return up to two target creatures to their owner's hand. -- Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle it. -mana={3}{U}{U} -type=Sorcery -[/card] -[card] -name=Jiang Yanggu -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +2/+2 until end of turn.) target(creature) 2/2 ueot -auto={C(0/0,-1,Loyalty)}:name(-1: Create a legendary 3/3 green Mowu creature token) restriction{type(Mowu|myBattlefield)~lessthan~1}:token(Mowu) -auto={C(0/0,-5,Loyalty)}:name(-5: Target creature gains trample and +X/+X until end of turn.) target(creature) foreach(land|myBattlefield) 1/1 && trample ueot -text=+1: Target creature gets +2/+2 until end of turn. -- -1: If you don't control a creature named Mowu, create a legendary 3/3 green Hound creature token named Mowu. -- -5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control. -mana={4}{G} -type=Legendary Planeswalker -subtype=Yanggu -[/card] -[card] -name=Leopard-Spotted Jiao -mana={1}{R} -type=Creature -subtype=Beast -power=3 -toughness=1 -[/card] -[card] -name=Feiyi Snake -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={1}{G} -type=Creature -subtype=Snake -power=2 -toughness=1 -[/card] -[card] -name=Sacred White Deer -auto=aslongas(planeswalker[Yanggu]|mybattlefield) {3}{G}{T}:life:4 -text={3}{G},{T}: You gain 4 life. Activate this ability only if you control a Yanggu planeswalker. -mana={1}{G} -type=Creature -subtype=Elk -power=2 -toughness=2 -[/card] -[card] -name=Reckless Pangolin -auto=@combat(attacking) source(this):all(this) 1/1 ueot -text=Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn. -mana={2}{G} -type=Creature -subtype=Pangolin -power=2 -toughness=2 -[/card] -[card] -name=Ferocious Zheng -mana={2}{G}{G} -type=Creature -subtype=Cat Beast -power=4 -toughness=4 -[/card] -[card] -name=Fire-Omen Crane -abilities=flying -auto=@combat(attacking) source(this):damage:1 target(creature|opponentBattlefield) -text=Flying. (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls. -mana={3}{R}{R} -type=Creature -subtype=Bird Spirit -power=3 -toughness=3 -[/card] -[card] -name=Screeching Phoenix -abilities=flying -auto={2}{R}:all(creature|mybattlefield) 1/0 ueot -text=Flying. -- {2}{R}: Creatures you control get +1/+0 until end of turn. -mana={4}{R}{R} -type=Creature -subtype=Phoenix -power=4 -toughness=4 -[/card] -[card] -name=Earthshaking Si -abilities=trample -text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -mana={5}{G} -type=Creature -subtype=Beast -power=5 -toughness=5 -[/card] -[card] -name=Hardened-Scale Armor -target=creature -auto=3/3 -text=Enchant creature. -- Enchanted creature gets +3/+3. -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Breath of Fire -target=creature -auto=damage:2 -text=Breath of Fire deals 2 damage to target creature. -mana={1}{R} -type=Instant -[/card] -[card] -name=Aggressive Instinct -target=creature|mybattlefield -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) forever -text=Target creature you control deals damage equal to its power to target creature you don't control. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Confidence from Strength -target=creature -auto=4/4 -auto=trample -text=Target creature gets +4/+4 and gains trample until end of turn. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Journey for the Elixir -aicode=activate target(land[basic]|mylibrary,mygraveyard) moveto(myhand) -auto=name(search a basic land card) Reveal:type:*:mylibrary,mygraveyard revealzone(mylibrary,mygraveyard) optionone name(choose a basic land card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary,mygraveyard) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=may moveto(myhand) target(Jiang Yanggu|mylibrary,mygraveyard) && shuffle -text=Search your library and graveyard for a basic land card and a card named Jiang Yanggu, reveal them, put them into your hand, then shuffle your library. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Cleansing Screech -target=creature,player,planeswalker -auto=damage:4 -text=Cleansing Screech deals 4 damage to any target. -mana={4}{R} -type=Sorcery -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/HOU.txt b/projects/mtg/bin/Res/sets/primitives/HOU.txt deleted file mode 100644 index 461d796d4..000000000 --- a/projects/mtg/bin/Res/sets/primitives/HOU.txt +++ /dev/null @@ -1,2044 +0,0 @@ -grade=borderline -## couldn't code: Saving Grace, Fraying Sanity, Supreme Will, Torment of Hailfire, Torment of Scarabs, Vile Manifestation, Sifter Wurm, Abandoned Sarcophagus, Avid Reclaimer - -##experimental code: Neheb, the Eternal - -[card] -name=Act of Heroism -target=creature -auto=untap -auto=2/2 -text=Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Adorned Pouncer -abilities=double strike -autograveyard={3}{W}{W}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery -text=Double strike -- Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.) -mana={1}{W} -type=Creature -subtype=Cat -power=1 -toughness=1 -[/card] - -[card] -name=Angel of Condemnation -abilities=flying, vigilance -auto={2}{W}{T}:(blink)ueot target(other creature|battlefield) -auto=@exerted(this):(blink)forsrc target(other creature|battlefield) -auto={2}{W}{T}:exert -text=Flying, vigilance -- {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. -- {2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.) -mana={2}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] - -[card] -name=Angel of the God-Pharaoh -abilities=flying -autohand=__CYCLING__({2}) -text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={4}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] - -[card] -name=Aven of Enduring Hope -abilities=flying -auto=life:3 -text=Flying -- When Aven of Enduring Hope enters the battlefield, you gain 3 life. -mana={4}{W} -type=Creature -subtype=Bird Cleric -power=3 -toughness=3 -[/card] - -[card] -name=Crested Sunmare -auto=lord(Other Horse|myBattlefield) indestructible -auto=@lifeof(player) turnlimited:transforms((,newability[@next endofturn:token(Horse,creature Horse,5/5,white)])) ueot -text=Other Horses you control have indestructible. -- At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. -mana={3}{W}{W} -type=Creature -subtype=Horse -power=5 -toughness=5 -[/card] - -[card] -name=Dauntless Aven -abilities=flying -auto=@combat(attacking) source(this):untap target(creature|myBattlefield) -text=Flying -- Whenever Dauntless Aven attacks, untap target creature you control. -mana={2}{W} -type=Creature -subtype=Bird Warrior -power=2 -toughness=1 -[/card] - -[card] -name=Desert's Hold -target=creature -auto=cantattack -auto=cantblock -auto=noactivatedability -auto=aslongas(Desert|mybattlefield,myGraveyard) life:3 controller -text=Enchant creature -- When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Disposal Mummy -auto=target(*|opponentgraveyard) moveTo(exile) -text=When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard. -mana={2}{W} -type=Creature -subtype=Zombie Jackal -power=2 -toughness=3 -[/card] - -[card] -name=Djeru, With Eyes Open -abilities=vigilance -auto=activate target(planeswalker|mylibrary) moveto(myhand) -auto=@damaged(planeswalker):counter(0/0,1,Loyalty) all(trigger[to]) -text=Vigilance -- When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library. -- If a source would deal damage to a planeswalker you control, prevent 1 of that damage. -mana={3}{W}{W} -type=Legendary Creature -subtype=Human Warrior -power=4 -toughness=3 -[/card] - -[card] -name=Djeru's Renunciation -target=creature -auto=tap -autohand=__CYCLING__({W}) -text=Tap up to two target creatures. -- Cycling {W} ({W}, Discard this card: Draw a card.) -mana={1}{W} -type=Instant -[/card] - -[card] -name=Dutiful Servants -mana={3}{W} -type=Creature -subtype=Zombie -power=2 -toughness=5 -[/card] - -[card] -name=Gideon's Defeat -target=creature[white;attacking;blocking] -auto=moveto(exile) -auto=if casted(this) then if type(gideon|opponentbattlefield)~morethan~0 life:5 controller -text=Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life. -mana={W} -type=Instant -[/card] - -[card] -name=God-Pharaoh's Faithful -auto=@movedTo(blue;black;red|mystack):life:1 -text=Whenever you cast a blue, black, or red spell, you gain 1 life. -mana={W} -type=Creature -subtype=Human Wizard -power=0 -toughness=4 -[/card] - -[card] -name=Hour of Revelation -auto=destroy all(*[-land]) -other={W}{W}{W} name(Cast for {W}{W}{W}) -otherrestriction=type(*[-land]|battlefield)~morethan~9 -text=Hour of Revelation costs {3} less to cast if there are ten or more nonland permanents on the battlefield. -- Destroy all nonland permanents. -mana={3}{W}{W}{W} -type=Sorcery -[/card] - -[card] -name=Mummy Paramount -auto=@movedto(other Zombie|battlefield):1/1 -text=Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn. -mana={1}{W} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] - -[card] -name=Oketra's Avenger -auto=@exerted(this):preventalldamage to(this) -auto=@combat(attacking) source(this):may exert -text=You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.) -mana={1}{W} -type=Creature -subtype=Human Warrior -power=3 -toughness=1 -[/card] - -[card] -name=Oketra's Last Mercy -auto=lifeset:startinglife -auto=all(land|mybattlefield) frozen -text=Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step. -mana={1}{W}{W} -type=Sorcery -[/card] - -[card] -name=Overwhelming Splendor -target=player -auto=lord(creature|targetedpersonsbattlefield) transforms((,setpower=1,settoughness=1,newability[noactivatedability])) forsrc -auto=onlymanaability -text=Enchant player -- Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. -- Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities. -mana={6}{W}{W} -type=Enchantment -subtype=Aura Curse -[/card] - -[card] -name=Saving Grace -abilities=flash -target=creature|myBattlefield -auto=0/3 -auto=preventalldamage to(*[-this]|mybattlefield) -auto=preventalldamage to(controller) -text=Flash -- Enchant creature you control -- When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. -- Enchanted creature gets +0/+3. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Solemnity -abilities=poisonshroud -auto=countershroud(any) *[-planeswalker]|battlefield -auto=countershroud(any) player -text=Players can't get counters. -- Counters can't be put on artifacts, creatures, enchantments, or lands. -mana={2}{W} -type=Enchantment -[/card] - -[card] -name=Solitary Camel -auto=aslongas(Desert|mybattlefield,myGraveyard) lifelink -text=Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.) -mana={2}{W} -type=Creature -subtype=Camel -power=3 -toughness=2 -[/card] - -[card] -name=Steadfast Sentinel -abilities=vigilance -autograveyard={4}{W}{W}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery -text=Vigilance -- Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.) -mana={3}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=3 -[/card] - -[card] -name=Steward of Solidarity -abilities=vigilance -auto=@exerted(this):token(Warrior,creature Warrior,1/1,white,vigilance) -auto={T}:exert -text={T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.) -mana={1}{W} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Sunscourge Champion -auto=transforms((,newability[life:power controller])) ueot -## the transforms is necessary to trigger the lifegain after the eternalize sets power to 4 ## -autograveyard={2}{W}{W}{D}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery -text=When Sunscourge Champion enters the battlefield, you gain life equal to its power. -- Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) -mana={2}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] - -[card] -name=Unconventional Tactics -target=creature -auto=+3/+3 -auto=flying -autograveyard=@movedto(zombie|mybattlefield):may pay({W}) moveto(myhand) -text=Target creature gets +3/+3 and gains flying until end of turn. -- Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand. -mana={2}{W} -type=Sorcery -[/card] - -[card] -name=Vizier of the True -auto=@exerted(this):tap target(cretaure|opponentbattlefield) -auto=@combat(attacking) source(this):may exert -text=You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, tap target creature an opponent controls. -mana={3}{W} -type=Creature -subtype=Human Cleric -power=3 -toughness=2 -[/card] - -[card] -name=Aerial Guide -abilities=flying -auto=@combat(attacking) source(this):flying target(other creature[attacking]|mybattlefield) -text=Flying -- Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn. -mana={2}{U} -type=Creature -subtype=Drake -power=2 -toughness=2 -[/card] - -[card] -name=Aven Reedstalker -abilities=flash, flying -text=Flash -- Flying -mana={3}{U} -type=Creature -subtype=Bird Warrior -power=2 -toughness=3 -[/card] - -[card] -name=Champion of Wits -auto=may draw:power controller && && transforms((,newability[target(<2>*|myhand) reject])) ueot -autograveyard={5}{U}{U}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery -text=When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. -- Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.) -mana={2}{U} -type=Creature -subtype=Naga Wizard -power=2 -toughness=1 -[/card] - -[card] -name=Countervailing Winds -target=*|stack -auto=if cantargetcard(*|opponentstack) then transforms((,newability[pay[[{value:type:*:opponentgraveyard}]] name(pay {value} mana) donothing?fizzle])) forever else transforms((,newability[pay[[{value:type:*:mygraveyard}]] name(pay {value} mana) donothing?fizzle])) forever -autohand=__CYCLING__({2}) -text=Counter target spell unless its controller pays {1} for each card in your graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{U} -type=Instant -[/card] - -[card] -name=Cunning Survivor -auto=@discarded(*|myhand):1/0 ueot -auto=@discarded(*|myhand):unblockable ueot -text=Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn. -mana={1}{U} -type=Creature -subtype=Human Warrior -power=1 -toughness=3 -[/card] - -[card] -name=Eternal of Harsh Truths -auto=@combat(notblocked) source(this):draw:1 -auto=@combat(blocked,turnlimited) source(this):life:-2 opponent -text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card. -mana={2}{U} -type=Creature -subtype=Zombie Cleric -power=1 -toughness=3 -[/card] - -[card] -name=Fraying Sanity -target=player -auto=@each endofturn:deplete:type:*[fresh]:targetedpersonsgraveyard targetedplayer -text=Enchant player -- At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards put into that graveyard from anywhere this turn. -mana={2}{U} -type=Enchantment -subtype=Aura Curse -[/card] - -[card] -name=Hour of Eternity -target=creature|myGraveyard -auto=clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! -auto=moveto(exile) -text=Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie. -mana={X}{X}{U}{U}{U} -type=Sorcery -[/card] - -[card] -name=Imaginary Threats -target=opponent -auto=all(creature|targetedpersonsbattlefield) mustattack -auto=all(creature|targetedpersonsbattlefield) frozen -autohand=__CYCLING__({2}) -text=Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures he or she controls don't untap. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{U}{U} -type=Instant -[/card] - -[card] -name=Jace's Defeat -target=*[blue]|stack -auto=fizzle -auto=if casted(this) then if type(jace|opponentstack)~morethan~0 then scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Counter target blue spell. If it was a Jace planeswalker spell, scry 2. -mana={1}{U} -type=Instant -[/card] - -[card] -name=Kefnet's Last Word -target=artifact,creature,enchantment -auto=1194 -auto=all(land|mybattlefield) frozen -text=Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step. -mana={2}{U}{U} -type=Sorcery -[/card] - -[card] -name=Nimble Obstructionist -abilities=flash, flying -autohand=__CYCLING__({2}{U}) -auto=@discarded(this):target(*|opponentstack) fizzle -text=Flash -- Flying -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control. -mana={2}{U} -type=Creature -subtype=Bird Wizard -power=3 -toughness=1 -[/card] - -[card] -name=Ominous Sphinx -abilities=flying -auto=@discarded(*|myhand):-2/0 target(creature|opponentBattlefield) -text=Flying -- Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn. -mana={3}{U}{U} -type=Creature -subtype=Sphinx -power=4 -toughness=4 -[/card] - -[card] -name=Proven Combatant -autograveyard={4}{U}{U}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery -text=Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.) -mana={U} -type=Creature -subtype=Human Warrior -power=1 -toughness=1 -[/card] - -[card] -name=Riddleform -auto=@movedTo(*[-creature]|mystack):may transforms((Sphinx Creature,setpower=3,settoughness=3,flying)) ueot -auto={2}{U}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. -- {2}{U}: Scry 1. -mana={1}{U} -type=Enchantment -[/card] - -[card] -name=Seer of the Last Tomorrow -auto={U}{T}{D(*|myhand)}:deplete:3 target(player) -text={U}, {T}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard. -mana={2}{U} -type=Creature -subtype=Naga Cleric -power=1 -toughness=4 -[/card] - -[card] -name=Sinuous Striker -auto={U}:1/1 ueot -autograveyard={3}{U}{U}{D(*|myhand)}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery -text={U}: Sinuous Striker gets +1/-1 until end of turn. -- Eternalize—{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.) -mana={2}{U} -type=Creature -subtype=Naga Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Spellweaver Eternal -auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto=@combat(blocked,turnlimited) source(this):life:-2 opponent -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -mana={1}{U} -type=Creature -subtype=Zombie Naga Wizard -power=2 -toughness=1 -[/card] - -[card] -name=Striped Riverwinder -abilities=opponentshroud -autohand=__CYCLING__({U}) -text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Cycling {U} ({U}, Discard this card: Draw a card.) -mana={6}{U} -type=Creature -subtype=Serpent -power=5 -toughness=5 -[/card] - -[card] -name=Supreme Will -auto=choice transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever target(*|stack) -auto=choice reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Choose one — -- • Counter target spell unless its controller pays {3}. -- • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -mana={2}{U} -type=Instant -[/card] - -[card] -name=Swarm Intelligence -auto=@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[may name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever -text=Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy. -mana={6}{U} -type=Enchantment -[/card] - -[card] -name=Tragic Lesson -auto=draw:2 -auto=choice target(land|mybattlefield) moveto(myhand) -auto=choice D(*|myhand) -text=Draw two cards. Then discard a card unless you return a land you control to its owner's hand. -mana={2}{U} -type=Instant -[/card] - -[card] -name=Unesh, Criosphinx Sovereign -abilities=flying -auto=lord(Sphinx|nonbattlezone) altercost(colorless,-2) -auto=moverandom(*) from(mylibrary) to(myhand) && moverandom(*) from(mylibrary) to(mygraveyard) -auto=@movedto(sphinx|mybattlefield):moverandom(*) from(mylibrary) to(myhand) && moverandom(*) from(mylibrary) to(mygraveyard) -text=Flying -- Sphinx spells you cast cost {2} less to cast. -- Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. -mana={4}{U}{U} -type=Legendary Creature -subtype=Sphinx -power=4 -toughness=4 -[/card] - -[card] -name=Unquenchable Thirst -target=creature -auto=aslongas(Desert|mybattlefield,myGraveyard) tap -auto=doesnotuntap -text=Enchant creature -- When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Accursed Horde -auto={1}{B}:target(creature[zombie;attacking]) indestructible -text={1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) -mana={3}{B} -type=Creature -subtype=Zombie -power=3 -toughness=3 -[/card] - -[card] -name=Ammit Eternal -auto=@combatdamaged(player) from(this):removeallcounters(-1/-1) -auto=@movedTo(*|opponentstack):counter(-1/-1,1) -auto=@combat(blocked,turnlimited) source(this):life:-3 opponent -text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. -- Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it. -mana={2}{B} -type=Creature -subtype=Zombie Crocodile Demon -power=5 -toughness=5 -[/card] - -[card] -name=Apocalypse Demon -abilities=flying -anyzone=type:*:myGraveyard/type:*:myGraveyard cdaactive -auto=@each my upkeep restriction{type(creature|myBattlefield)~morethan~1}:sacrifice notatarget(other creature|mybattlefield) -auto=@each my upkeep restriction{type(creature|myBattlefield)~lessthan~2}:tap -text=Flying -- Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard. -- At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature. -mana={4}{B}{B} -type=Creature -subtype=Demon -power=* -toughness=* -[/card] - -[card] -name=Banewhip Punisher -auto=may counter(-1/-1,1) target(creature) -auto={B}{S}:destroy target(creature[counter{-1/-1.1}]) -text=When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. -- {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it. -mana={2}{B} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Bontu's Last Reckoning -auto=destroy all(creature) -auto=all(land|mybattlefield) frozen -text=Destroy all creatures. Lands you control don't untap during your next untap step. -mana={1}{B}{B} -type=Sorcery -[/card] - -[card] -name=Carrion Screecher -abilities=flying -text=Flying -mana={3}{B} -type=Creature -subtype=Zombie Bird -power=3 -toughness=1 -[/card] - -[card] -name=Doomfall -target=opponent -auto=choice name(sacrifice) ability$!moveto(exile) target(creature|mybattlefield)!$ targetedplayer -auto=choice name(discard) if type(*[-land]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else moveto(exile) notatarget(*[-land]|targetedpersonshand) -text=Choose one — -- • Target opponent exiles a creature he or she controls. -- • Target opponent reveals his or her hand. You choose a nonland card from it. Exile that card. -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Dreamstealer -abilities=menace -auto=@combatdamaged(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent -autograveyard={4}{B}{B}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery -text=Menace -- Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. -- Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) -mana={2}{B} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] - -[card] -name=Grisly Survivor -auto=@discarded(*|myhand):+2/+0 ueot -text=Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn. -mana={2}{B} -type=Creature -subtype=Minotaur Warrior -power=2 -toughness=3 -[/card] - -[card] -name=Hour of Glory -target=creature -auto=moveto(exile) -auto=teach(god) moveto(exile) all(*[share!name!]|opponenthand) -text=Exile target creature. If that creature was a God, its controller reveals his or her hand and exiles all cards from it with the same name as that creature. -mana={3}{B} -type=Instant -[/card] - -[card] -name=Khenra Eternal -auto=@combat(blocked,turnlimited) source(this):life:-1 opponent -text=Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.) -mana={1}{B} -type=Creature -subtype=Zombie Jackal Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Lethal Sting -target=creature|myBattlefield -auto=counter(-1/-1) -auto=destroy target(creature) -text=As an additional cost to cast Lethal Sting, put a -1/-1 counter on a creature you control. -- Destroy target creature. -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Liliana's Defeat -auto=choice name(target black creature) destroy target(creature[black]) -auto=choice name(target black planeswalker) destroy target(planeswalker[black]) -auto=choice name(destroy liliana) destroy target(planeswalker[liliana]) && life:-3 targetcontroller -auto=if type(liliana|opponentbattlefield)~morethan~0 life:-3 opponent -text=Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life. -mana={B} -type=Sorcery -[/card] - -[card] -name=Lurching Rotbeast -autohand=__CYCLING__({B}) -text=Cycling {B} ({B}, Discard this card: Draw a card.) -mana={3}{B} -type=Creature -subtype=Zombie Beast -power=4 -toughness=2 -[/card] - -[card] -name=Marauding Boneslasher -auto=aslongas(other Zombie|myBattlefield) cantblock <1 -text=Marauding Boneslasher can't block unless you control another Zombie. -mana={2}{B} -type=Creature -subtype=Zombie Minotaur -power=3 -toughness=3 -[/card] - -[card] -name=Merciless Eternal -auto={2}{B}{D}:+2/+2 ueot -auto=@combat(blocked,turnlimited) source(this):life:-2 opponent -text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn. -mana={2}{B} -type=Creature -subtype=Zombie Cleric -power=2 -toughness=2 -[/card] - -[card] -name=Moaning Wall -abilities=defender -autohand=__CYCLING__({2}) -text=Defender -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{B} -type=Creature -subtype=Zombie Wall -power=0 -toughness=5 -[/card] - -[card] -name=Razaketh, the Foulblooded -abilities=flying, trample -auto={L:2}{S(other creature|mybattlefield)}:moveto(myhand) target(*|mylibrary) -text=Flying, trample -- Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library. -mana={5}{B}{B}{B} -type=Legendary Creature -subtype=Demon -power=8 -toughness=8 -[/card] - -[card] -name=Razaketh's Rite -auto=moveto(myhand) target(*|mylibrary) -autohand=__CYCLING__({B}) -text=Search your library for a card and put that card into your hand. Then shuffle your library. -- Cycling {B} ({B}, Discard this card: Draw a card.) -mana={3}{B}{B} -type=Sorcery -[/card] - -[card] -name=Ruin Rat -abilities=deathtouch -auto=@movedTo(this|graveyard) from(battlefield):target(*|opponentgraveyard) moveTo(exile) -text=Deathtouch -- When Ruin Rat dies, exile target card from an opponent's graveyard. -mana={1}{B} -type=Creature -subtype=Rat -power=1 -toughness=1 -[/card] - -[card] -name=Scrounger of Souls -abilities=lifelink -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -mana={4}{B} -type=Creature -subtype=Horror -power=3 -toughness=4 -[/card] - -[card] -name=Torment of Hailfire -auto=thisforeach(X) life:-3 opponent -text=Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. -mana={X}{B}{B} -type=Sorcery -[/card] - -[card] -name=Torment of Scarabs -target=player -auto=@each targetedplayer upkeep:ability$!pay[[{L:3}]] name(pay or sacrifice) donothing?sacrifice notatarget(*[-land]|mybattlefield)!$ targetedplayer -text=Enchant player -- At the beginning of enchanted player's upkeep, that player loses 3 life unless he or she sacrifices a nonland permanent or discards a card. -mana={3}{B} -type=Enchantment -subtype=Aura Curse -[/card] - -[card] -name=Torment of Venom -target=creature -auto=counter(-1/-1,3) -auto=ability$!pay[[{L:3}]] name(pay or sacrifice) donothing?sacrifice notatarget(*[-land]|mybattlefield)!$ opponent -text=Put three -1/-1 counters on target creature. Its controller loses 3 life unless he or she sacrifices another nonland permanent or discards a card. -mana={2}{B}{B} -type=Instant -[/card] - -[card] -name=Without Weakness -target=creature|myBattlefield -auto=indestructible -autohand=__CYCLING__({2}) -text=Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{B} -type=Instant -[/card] - -[card] -name=Wretched Camel -auto=@movedTo(this|graveyard) from(battlefield):may target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -#aslongas(Desert|mybattlefield,myGraveyard) -text=When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card. -mana={1}{B} -type=Creature -subtype=Zombie Camel -power=2 -toughness=1 -[/card] - -[card] -name=Abrade -auto=choice damage:3 target(creature) -auto=choice destroy target(artifact) -text=Choose one — -- • Abrade deals 3 damage to target creature. -- • Destroy target artifact. -mana={1}{R} -type=Instant -[/card] - -[card] -name=Blur of Blades -target=creature -auto=(-1/-1,1) -auto=damage:2 targetcontroller -text=Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller. -mana={1}{R} -type=Instant -[/card] - -[card] -name=Burning-Fist Minotaur -abilities=first strike -auto={1}{R}{D(*|myhand)}:2/+0 ueot -text=First strike -- {1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Minotaur Wizard -power=2 -toughness=1 -[/card] - -[card] -name=Chandra's Defeat -auto=choice name(target red creature) damage:5 target(creature[red]) -auto=choice name(target red planeswalker) damage:5 target(planeswalker[red]) -auto=choice name(target Chandra) target(planeswalker[chandra]) damage:5 and!(may reject notatarget(*|myhand) and!( draw:1 controller ))! -text=Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card. -mana={R} -type=Instant -[/card] - -[card] -name=Chaos Maw -auto=damage:3 all(other creature) -text=When Chaos Maw enters the battlefield, it deals 3 damage to each other creature. -mana={5}{R}{R} -type=Creature -subtype=Hellion -power=6 -toughness=6 -[/card] - -[card] -name=Crash Through -auto=all(creature|mybattlefield) trample ueot -auto=draw:1 -text=Creatures you control gain trample until end of turn. -- Draw a card. -mana={R} -type=Sorcery -[/card] - -[card] -name=Defiant Khenra -mana={1}{R} -type=Creature -subtype=Jackal Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Earthshaker Khenra -abilities=haste -auto=target(creature[power<=p]) cantblock ueot -autograveyard={4}{R}{R}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! asSorcery -text=Haste -- When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. -- Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.) -mana={1}{R} -type=Creature -subtype=Jackal Warrior -power=2 -toughness=1 -[/card] - -[card] -name=Fervent Paincaster -auto={T}:damage:1 target(player) -auto=@exerted(this):damage:1 target(creature) -auto={T}:exert -text={T}: Fervent Paincaster deals 1 damage to target player. -- {T}, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.) -mana={2}{R} -type=Creature -subtype=Human Wizard -power=3 -toughness=1 -[/card] - -[card] -name=Firebrand Archer -auto=@movedTo(*[-creature]|mystack):damage:1 opponent -text=Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent. -mana={1}{R} -type=Creature -subtype=Human Archer -power=2 -toughness=1 -[/card] - -[card] -name=Frontline Devastator -auto={1}{R}:1/0 -auto=@combat(blocked,turnlimited) source(this):life:-2 opponent -text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {1}{R}: Frontline Devastator gets +1/+0 until end of turn. -mana={3}{R} -type=Creature -subtype=Zombie Minotaur Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Gilded Cerodon -auto=@combat(attacking) source(this):aslongas(Desert|mybattlefield,myGraveyard) target(creature) cantblock ueot -text=Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn. -mana={4}{R} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] - -[card] -name=Granitic Titan -abilities=menace -autohand=__CYCLING__({2}) -text=Menace -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={4}{R}{R} -type=Creature -subtype=Elemental -power=5 -toughness=4 -[/card] - -[card] -name=Hazoret's Undying Fury -auto=moverandom(*[manacost<=5;-land]) from(mylibrary) to(mybattlefield) -auto=all(land|mybattlefield) frozen -text=Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step. -mana={4}{R}{R} -type=Sorcery -[/card] - -[card] -name=Hour of Devastation -auto=all(creature) -indestructible -auto=damage:5 all(creature) -auto=damage:5 all(planeswalker[-bolas]) -text=All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker. -mana={3}{R}{R} -type=Sorcery -[/card] - -[card] -name=Imminent Doom -auto=counter(0/0,1,doom) -auto=this(counter{0/0.1.doom}) transforms((,newability[@movedTo(*[manacost=1]|mystack):counter(0/0.1.doom)])) -auto=if this(counter{0/0.1.doom}) then transforms((,newability[@movedTo(*[manacost=1]|mystack):damage:1 target(creature;player)])) ueot -auto=this(counter{0/0.2.doom}) transforms((,newability[@movedTo(*[manacost=2]|mystack):counter(0/0.1.doom)])) -auto=if this(counter{0/0.2.doom}) then transforms((,newability[@movedTo(*[manacost=2]|mystack):damage:2 target(creature;player)])) ueot -auto=this(counter{0/0.3.doom}) transforms((,newability[@movedTo(*[manacost=3]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.3.doom}) transforms((,newability[@movedTo(*[manacost=3]|mystack):damage:3 target(creature;player)])) ueot -auto=this(counter{0/0.4.doom}) transforms((,newability[@movedTo(*[manacost=4]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.4.doom}) transforms((,newability[@movedTo(*[manacost=4]|mystack):damage:4 target(creature;player)])) ueot -auto=this(counter{0/0.5.doom}) transforms((,newability[@movedTo(*[manacost=5]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.5.doom}) transforms((,newability[@movedTo(*[manacost=5]|mystack):damage:5 target(creature;player)])) ueot -auto=this(counter{0/0.6.doom}) transforms((,newability[@movedTo(*[manacost=6]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.6.doom}) transforms((,newability[@movedTo(*[manacost=6]|mystack):damage:6 target(creature;player)])) ueot -auto=this(counter{0/0.7.doom}) transforms((,newability[@movedTo(*[manacost=7]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.7.doom}) transforms((,newability[@movedTo(*[manacost=7]|mystack):damage:7 target(creature;player)])) ueot -auto=this(counter{0/0.8.doom}) transforms((,newability[@movedTo(*[manacost=8]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.8.doom}) transforms((,newability[@movedTo(*[manacost=8]|mystack):damage:8 target(creature;player)])) ueot -auto=this(counter{0/0.9.doom}) transforms((,newability[@movedTo(*[manacost=9]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.9.doom}) transforms((,newability[@movedTo(*[manacost=9]|mystack):damage:9 target(creature;player)])) ueot -auto=this(counter{0/0.10.doom}) transforms((,newability[@movedTo(*[manacost=10]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.10.doom}) transforms((,newability[@movedTo(*[manacost=10]|mystack):damage:10 target(creature;player)])) ueot -auto=this(counter{0/0.11.doom}) transforms((,newability[@movedTo(*[manacost=11]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.11.doom}) transforms((,newability[@movedTo(*[manacost=11]|mystack):damage:11 target(creature;player)])) ueot -auto=this(counter{0/0.12.doom}) transforms((,newability[@movedTo(*[manacost=12]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.12.doom}) transforms((,newability[@movedTo(*[manacost=12]|mystack):damage:12 target(creature;player)])) ueot -auto=this(counter{0/0.13.doom}) transforms((,newability[@movedTo(*[manacost=13]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.13.doom}) transforms((,newability[@movedTo(*[manacost=13]|mystack):damage:13 target(creature;player)])) ueot -auto=this(counter{0/0.14.doom}) transforms((,newability[@movedTo(*[manacost=14]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.14.doom}) transforms((,newability[@movedTo(*[manacost=14]|mystack):damage:14 target(creature;player)])) ueot -auto=this(counter{0/0.15.doom}) transforms((,newability[@movedTo(*[manacost=15]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.15.doom}) transforms((,newability[@movedTo(*[manacost=15]|mystack):damage:15 target(creature;player)])) ueot -auto=this(counter{0/0.16.doom}) transforms((,newability[@movedTo(*[manacost=16]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.16.doom}) transforms((,newability[@movedTo(*[manacost=16]|mystack):damage:16 target(creature;player)])) ueot -text=Imminent Doom enters the battlefield with a doom counter on #it. -- Whenever you cast a spell with converted mana cost equal to #the number of doom counters on Imminent Doom, Imminent Doom deals #that much damage to target creature or player. Then put a doom #counter on Imminent Doom. -mana={2}{R} -type=Enchantment -[/card] - -[card] -name=Inferno Jet -target=opponent -auto=damage:6 -autohand=__CYCLING__({2}) -text=Inferno Jet deals 6 damage to target opponent. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={5}{R} -type=Sorcery -[/card] - -[card] -name=Khenra Scrapper -abilities=menace -auto=@exerted(this):2/0 ueot -auto=@combat(attacking) source(this):may exert -text=Menace -- You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.) -mana={2}{R} -type=Creature -subtype=Jackal Warrior -power=2 -toughness=3 -[/card] - -[card] -name=Magmaroth -auto=@movedTo(*[-creature]|mystack):counter(-1/-1,-1) -auto=@each my upkeep:counter(-1/-1,1) -text=At the beginning of your upkeep, put a -1/-1 counter on Magmaroth. -- Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth. -mana={3}{R} -type=Creature -subtype=Elemental -power=5 -toughness=5 -[/card] - -[card] -name=Manticore Eternal -abilities=mustattack -auto=@combat(blocked,turnlimited) source(this):life:-3 opponent -text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Manticore Eternal attacks each combat if able. -mana={3}{R}{R} -type=Creature -subtype=Zombie Manticore -power=5 -toughness=4 -[/card] - -[card] -name=Neheb, the Eternal -auto=@combat(blocked,turnlimited) source(this):life:-3 opponent -auto=@each my secondmain:counter(0/0,oplifelost,redmana) && transforms((,newability[thisforeach(counter{0/0.oplifelost.redmana}) add{R}])) ueot -auto=@each endofturn:removeallcounters(0/0,1,redmana) -text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- At the beginning of your postcombat main phase, add {R} to your mana pool for each 1 life your opponents have lost this turn. -mana={3}{R}{R} -type=Legendary Creature -subtype=Zombie Minotaur Warrior -power=4 -toughness=6 -[/card] - -[card] -name=Open Fire -target=creature,player -auto=damage:3 -text=Open Fire deals 3 damage to target creature or player. -mana={2}{R} -type=Instant -[/card] - -[card] -name=Puncturing Blow -target=creature -auto=damage:5 -auto=exiledeath -text=Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead. -mana={2}{R}{R} -type=Sorcery -[/card] - -[card] -name=Sand Strangler -auto=aslongas(desert|mybattlefield,mygraveyard) damage:3 target(creature) -text=When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature. -mana={3}{R} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] - -[card] -name=Thorned Moloch -abilities=first strike -auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto=@combat(attacking) source(this):first strike ueot -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Thorned Moloch has first strike as long as it's attacking. -mana={2}{R} -type=Creature -subtype=Lizard -power=2 -toughness=2 -[/card] - -[card] -name=Ambuscade -target=creature|myBattlefield -auto=1/0 -auto=damage:power target(creature|opponentbattlefield) -text=Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls. -mana={2}{G} -type=Instant -[/card] - -[card] -name=Beneath the Sands -auto=moveto(mybattlefield) target(land[basic]|mylibrary) and!(tap(noevent))! -autohand=__CYCLING__({2}) -text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{G} -type=Sorcery -[/card] - -[card] -name=Bitterbow Sharpshooters -abilities=vigilance, reach -text=Vigilance, reach -mana={4}{G} -type=Creature -subtype=Jackal Archer -power=4 -toughness=4 -[/card] - -[card] -name=Devotee of Strength -auto={4}{G}:2/2 target(creature) -text={4}{G}: Target creature gets +2/+2 until end of turn. -mana={2}{G} -type=Creature -subtype=Naga Wizard -power=3 -toughness=2 -[/card] - -[card] -name=Dune Diviner -auto={1}{T notatarget(desert|mybattlefield)}:life:1 controller -text={1}, Tap an untapped Desert you control: You gain 1 life. -mana={2}{G} -type=Creature -subtype=Naga Cleric -power=2 -toughness=3 -[/card] - -[card] -name=Feral Prowler -auto=@movedTo(this|graveyard) from(battlefield):draw:1 -text=When Feral Prowler dies, draw a card. -mana={1}{G} -type=Creature -subtype=Cat -power=1 -toughness=3 -[/card] - -[card] -name=Frilled Sandwalla -auto={1}{G}:2/2 limit:1 -text={1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate this ability only once each turn. -mana={G} -type=Creature -subtype=Lizard -power=1 -toughness=1 -[/card] - -[card] -name=Gift of Strength -target=creature -auto=3/3 -auto=reach -text=Target creature gets +3/+3 and gains reach until end of turn. -mana={1}{G} -type=Instant -[/card] - -[card] -name=Harrier Naga -mana={2}{G} -type=Creature -subtype=Naga Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Hope Tender -auto={1}{T}:untap target(land) -auto=@exerted(this):untap target(land) -auto={1}{T}:exert -text={1}, {T}: Untap target land. -- {1}, {T}, Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.) -mana={1}{G} -type=Creature -subtype=Human Druid -power=2 -toughness=2 -[/card] - -[card] -name=Hour of Promise -auto=aslongas(Desert|mybattlefield,myGraveyard) token(Zombie,creature Zombie,2/2,black)*2 >2 -auto=moveto(mybattlefield) target(land|mylibrary) and!(tap(noevent))! -#auto=transforms((,newability[if type(desert|mybattlefield)~morethan~2 then token(Zombie,creature Zombie,2/2,black)])) ueot -text=Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens. -mana={4}{G} -type=Sorcery -[/card] - -[card] -name=Life Goes On -auto=life:4 controller -auto=if morbid then life:4 controller -text=You gain 4 life. If a creature died this turn, you gain 8 life instead. -mana={G} -type=Instant -[/card] - -[card] -name=Majestic Myriarch -auto=foreach(creature|mybattlefield) 2/2 -auto=@each my combatbegins restriction{if type(creature[flying]|mybattlefield)~morethan~0}: flying ueot -auto=@each my combatbegins restriction{if type(creature[first strike]|mybattlefield)~morethan~0}: first strike ueot -auto=@each my combatbegins restriction{if type(creature[double strike]|mybattlefield)~morethan~0}: double strike ueot -auto=@each my combatbegins restriction{if type(creature[deathtouch]|mybattlefield)~morethan~0}: deathtouch ueot -auto=@each my combatbegins restriction{if type(creature[haste]|mybattlefield)~morethan~0}: haste ueot -auto=@each my combatbegins restriction{if type(creature[opponentshroud]|mybattlefield)~morethan~0}: opponentshroud ueot -auto=@each my combatbegins restriction{if type(creature[indestructible]|mybattlefield)~morethan~0}: indestructible ueot -auto=@each my combatbegins restriction{if type(creature[lifelink]|mybattlefield)~morethan~0}: lifelink ueot -auto=@each my combatbegins restriction{if type(creature[menace]|mybattlefield)~morethan~0}: menace ueot -auto=@each my combatbegins restriction{if type(creature[reach]|mybattlefield)~morethan~0}: reach ueot -auto=@each my combatbegins restriction{if type(creature[trample]|mybattlefield)~morethan~0}: trample ueot -auto=@each my combatbegins restriction{if type(creature[vigilance]|mybattlefield)~morethan~0}: vigilance ueot -text=Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. -- At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. -mana={4}{G} -type=Creature -subtype=Chimera -power=* -toughness=* -[/card] - -[card] -name=Nissa's Defeat -target=Forest, green enchantment,,green planeswalker -auto=destroy -auto=if type(nissa|opponentbattlefield)~morethan~0 draw:1 -text=Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card. -mana={2}{G} -type=Sorcery -[/card] - -[card] -name=Oasis Ritualist -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -auto=@exerted(this):choice add{W}{W} -auto=@exerted(this):choice add{U}{U} -auto=@exerted(this):choice add{B}{B} -auto=@exerted(this):choice add{R}{R} -auto=@exerted(this):choice add{G}{G} -auto={T}:exert -text={T}: Add one mana of any color to your mana pool. -- {T}, Exert Oasis Ritualist: Add two mana of any one color to your mana pool. (An exerted creature won't untap during your next untap step.) -mana={3}{G} -type=Creature -subtype=Naga Druid -power=2 -toughness=4 -[/card] - -[card] -name=Overcome -auto=all(creature|myBattlefield) 2/2 ueot -auto=all(creature|myBattlefield) trample ueot -text=Creatures you control get +2/+2 and gain trample until end of turn. -mana={3}{G}{G} -type=Sorcery -[/card] - -[card] -name=Pride Sovereign -auto=foreach(other cat|mybattlefield) 1/1 -auto=@exerted(this):token(Cat,creature Cat,1/1,white,lifelink)*2 -auto={W}{T}:exert -text=Pride Sovereign gets +1/+1 for each other Cat you control. -- {W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.) -mana={2}{G} -type=Creature -subtype=Cat -power=2 -toughness=2 -[/card] - -[card] -name=Quarry Beetle -auto=may moveto(mybattlefield) target(land|mygraveyard) -text=When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield. -mana={4}{G} -type=Creature -subtype=Insect -power=4 -toughness=5 -[/card] - -[card] -name=Rampaging Hippo -abilities=trample -autohand=__CYCLING__({2}) -text=Trample -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={4}{G}{G} -type=Creature -subtype=Hippo -power=5 -toughness=6 -[/card] - -[card] -name=Ramunap Hydra -abilities=vigilance, reach, trample -auto=aslongas(Desert|myBattlefield) 1/1 -auto=aslongas(Desert|myGraveyard) 1/1 -text=Vigilance, reach, trample -- Ramunap Hydra gets +1/+1 as long as you control a Desert. -- Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard. -mana={3}{G} -type=Creature -subtype=Snake Hydra -power=3 -toughness=3 -[/card] - -[card] -name=Resilient Khenra -auto=may target(creature) dynamicability ueot -autograveyard={4}{G}{G}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery -text=When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. -- Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) -mana={1}{G} -type=Creature -subtype=Jackal Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Rhonas's Last Stand -auto=token(Snake,creature Snake,5/4,green) -auto=all(land|mybattlefield) frozen -text=Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step. -mana={G}{G} -type=Sorcery -[/card] - -[card] -name=Rhonas's Stalwart -auto=@exerted(this):1/1 ueot -auto=@exerted(this):cantbeblockedby(power<=2) ueot -auto=@combat(attacking) source(this):may exert -text=You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.) -mana={1}{G} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Sidewinder Naga -auto=aslongas(Desert|myBattlefield,myGraveyard) 1/0 -auto=aslongas(Desert|myBattlefield,myGraveyard) trample -text=As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample. -mana={2}{G} -type=Creature -subtype=Naga Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Sifter Wurm -abilities=trample -auto=scry:3 scrycore delayed life:revealedmana scrycoreend scryend -text=Trample -- When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's converted mana cost. -mana={5}{G}{G} -type=Creature -subtype=Wurm -power=7 -toughness=7 -[/card] - -[card] -name=Tenacious Hunter -auto=aslongas(creature[counter(-1/-1)]|battlefield) vigilance -auto=aslongas(creature[counter(-1/-1)]|battlefield) deathtouch -text=As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch. -mana={2}{G}{G} -type=Creature -subtype=Crocodile -power=4 -toughness=4 -[/card] - -[card] -name=Uncage the Menagerie -auto=moveto(myhand) target(creature[manacost=X]|mylibrary) -text=Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library. -mana={X}{G}{G} -type=Sorcery -[/card] - -[card] -name=Bloodwater Entity -abilities=flying -auto=may moveto(mylibrary) target(instant,sorcery|mygraveyard) -auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library. -mana={1}{U}{R} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] - -[card] -name=The Locust God -abilities=flying, haste -auto=@drawn(controller):token(Insect,creature Insect,1/1,red,blue,flying,haste) -auto={2}{U}{R}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -auto=@movedTo(this|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot -text=Flying -- Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. -- {2}{U}{R}: Draw a card, then discard a card. -- When The Locust God dies, return it to its owner's hand at the beginning of the next end step. -mana={4}{U}{R} -type=Legendary Creature -subtype=God -power=4 -toughness=4 -[/card] - -[card] -name=Nicol Bolas, God-Pharaoh -auto=counter(0/0,7,loyalty) -auto={C(0/0,2,Loyalty)}:moverandom(*[-land]) from(opponentlibrary) to(myhand) && altercost(colorless,blue,green,red,black,white,-15) -auto={C(0/0,1,Loyalty)}:ability$!moveto(exile) target(<2>*|myhand)!$ opponent -auto={C(0/0,-4,Loyalty)}:damage:7 target(creature,player) -auto={C(0/0,-12,Loyalty)}:moveto(exile) all(*[-land]|opponentbattlefield) -text=+2: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost. -- +1: Each opponent exiles two cards from his or her hand. -- -4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent or creature an opponent controls. -- -12: Exile each nonland permanent your opponents control. -mana={4}{U}{B}{R} -type=Legendary Planeswalker -subtype=Bolas -[/card] - -[card] -name=Obelisk Spider -abilities=reach -auto=@combatdamaged(creature) from(this):counter(-1/-1,1) all(trigger[from]) -auto=@counteradded(-1/-1):life:-1 opponent && life:1 controller -text=Reach -- Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature. -- Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life. -mana={1}{B}{G} -type=Creature -subtype=Spider -power=1 -toughness=4 -[/card] - -[card] -name=Resolute Survivors -auto=@exerted(creature|myBattlefield):damage:1 opponent -auto=@exerted(creature|myBattlefield):life:1 -auto=@combat(attacking) source(this):may exert -text=You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life. -mana={1}{R}{W} -type=Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] - -[card] -name=River Hoopoe -abilities=flying -auto={3}{G}{U}:life:2 && draw:1 -text=Flying -- {3}{G}{U}: You gain 2 life and draw a card. -mana={G}{U} -type=Creature -subtype=Bird -power=1 -toughness=3 -[/card] - -[card] -name=Samut, the Tested -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:target(creature) double strike ueot -auto={C(0/0,-2,Loyalty)}:name(split damage) damage:1 target(creature,player) && transforms((,newability[damage:1 target(creature,player)])) ueot -auto={C(0/0,-7,Loyalty)}:moveto(mybattlefield) target(*[creature;planeswalker]|mylibrary) -text=+1: Up to one target creature gains double strike until end of turn. -- -2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players. -- -7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library. -mana={2}{R}{G} -type=Legendary Planeswalker -subtype=Samut -[/card] - -[card] -name=The Scarab God -auto={2}{U}{B}:target(creature|graveyard) clone and!( transforms((Zombie,setpower=4,settoughness=4,black)) forever )! && moveTo(exile) -auto=@each my upkeep:foreach(zombie|mybattlefield) life:-1 opponent -auto=@each my upkeep:reveal:type:zombie:mybattlefield optionone name(Scry) target(<60>*|reveal) moveto(mylibrary) optiononeend revealend -auto=@movedTo(this|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot -text=At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. -- {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. -- When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. -mana={3}{U}{B} -type=Legendary Creature -subtype=God -power=5 -toughness=5 -[/card] - -[card] -name=The Scorpion God -auto=@movedto(graveyard) from(creature[counter{-1/-1}]|battlefield):draw:1 -auto={1}{B}{R}:counter(-1/-1,1) target(other creature) -auto=@movedTo(this|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot -text=Whenever a creature with a -1/-1 counter on it dies, draw a card. -- {1}{B}{R}: Put a -1/-1 counter on another target creature. -- When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step. -mana={3}{B}{R} -type=Legendary Creature -subtype=God -power=6 -toughness=5 -[/card] - -[card] -name=Unraveling Mummy -auto={1}{W}:target(Zombie[attacking]) lifelink -auto={1}{B}:target(Zombie[attacking]) deathtouch -text={1}{W}: Target attacking Zombie gains lifelink until end of turn. -- {1}{B}: Target attacking Zombie gains deathtouch until end of turn. -mana={1}{W}{B} -type=Creature -subtype=Zombie -power=2 -toughness=3 -[/card] - -[card] -name=Farm -target=creature[attacking;blocking] -auto=destroy -autograveyard={3}{E}:draw:2 && transforms((,newability[target(<2>*|myhand) reject])) forever -text=Destroy target attacking or blocking creature. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards. -mana={2}{W} -type=Instant -[/card] - -[card] -name=Consign -target=*[-land] -auto=moveto(ownerhand) -autograveyard={4}{B}{E}:ability$!reject(<2>*|myhand)!$ opponent assorcery -text=Return target nonland permanent to its owner's hand. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target opponent discards two cards. -mana={1}{U} -type=Instant -[/card] - -[card] -name=Claim -target=creature[manacost<=2]|mygraveyard -auto=moveto(mybattlefield) -autograveyard={1}{R}{E}:target(creature) 2/0 ueot && haste ueot assorcery -text=Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gets +2/+0 and gains haste until end of turn. -mana={B} -type=Sorcery -[/card] - -[card] -name=Struggle -target=creature -auto=foreach(land|mybattlefield) damage:1 -autograveyard={1}{G}{E}:moveTo(mylibrary) all(*|mygraveyard) && shuffle && transforms((,newability[moveTo(opponentlibrary) all(*|opponentgraveyard)],newability[ability$!shuffle!$ opponent])) ueot assorcery -text=Struggle deals damage to target creature equal to the number of lands you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles his or her graveyard into his or her library. -mana={2}{R} -type=Instant -[/card] - -[card] -name=Appeal -target=creature -auto=foreach(creature|mybattlefield) 1/1 -auto=trample -autograveyard={1}{W}{E}:all(creature|mybattlefield) vigilance ueot && target(creature|opponentbattlefield) tap assorcery -text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn. -mana={G} -type=Sorcery -[/card] - -[card] -name=Leave -target=*|mybattlefield -auto=moveto(myhand) -autograveyard={3}{R}{E}:target(*|myhand) reject && teach(*) draw:1 controller assorcery -text=Return any number of target permanents you own to your hand. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Reason -auto=deplete:3 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot -autograveyard={4}{G}{E}:flipacoin winability moverandom(creature) from(mylibrary) to(mybattlefield) winabilityend loseability moverandom(*[-creature]) from(mylibrary) to(myhand) loseabilityend flipend assorcery -text=Scry 3. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand. -mana={U} -type=Sorcery -[/card] - -[card] -name=Grind -target=creature -auto=counter(-1/-1,1) -autograveyard={3}{W}{E}:target(creature[counter{-1/-1}]) moveto(exile) assorcery -text=Put a -1/-1 counter on each of up to two target creatures. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile any number of target creatures that have -1/-1 counters on them. -mana={1}{B} -type=Sorcery -[/card] - -[card] -name=Refuse -target=*|stack -auto=damage:manacost -autograveyard={2}{U}{E}:castcard(noevent) target(*|stack) -text=Refuse deals damage to target spell's controller equal to that spell's converted mana cost. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Copy target instant or sorcery spell. You may choose new targets for the copy. -mana={3}{R} -type=Instant -[/card] - -[card] -name=Driven -auto=all(creature|mybattlefeild) trample -auto=all(creature|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):draw:1])) ueot -autograveyard={1}{B}{E}:all(creature|mybattlefield) menace && transforms((,newability[@combatdamaged(player) from(this):ability$!target(*|myhand) reject!$ opponent])) ueot assorcery -text=Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." -mana={1}{G} -type=Sorcery -[/card] - -[card] -name=Crook of Condemnation -auto={1}{T}:target(*|graveyard) moveto(exile) -auto={1}{E}:moveto(exile) all(*|graveyard) -text={1}, {T}: Exile target card from a graveyard. -- {1}, Exile Crook of Condemnation: Exile all cards from all graveyards. -mana={2} -type=Artifact -[/card] - -[card] -name=Dagger of the Worthy -auto=teach(creature) 2/0 -auto=teach(creature) transforms((,newability[@combat(blocked,turnlimited) source(this):life:-1 opponent])) forever -auto={2}:equip -text=Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=God-Pharaoh's Gift -auto=@each my combatbegins:may target(creature|mygraveyard) clone and!( transforms((Zombie,setpower=4,settoughness=4,black,haste ueot)) forever )! && moveTo(exile) -text=At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn. -mana={7} -type=Artifact -[/card] - -[card] -name=Graven Abomination -auto=@combat(attacking) source(this):moveto(exile) target(*|opponentgraveyard) -text=Whenever Graven Abomination attacks, exile target card from defending player's graveyard. -mana={3} -type=Artifact Creature -subtype=Horror -power=3 -toughness=1 -[/card] - -[card] -name=Hollow One -anyzone=@discarded(*|myhand):changecost(colorless:-2) ueot forcedalive -autohand=__CYCLING__({2}) -text=Hollow One costs {2} less to cast for each card you've cycled or discarded this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={5} -type=Artifact Creature -subtype=Golem -power=4 -toughness=4 -[/card] - -[card] -name=Mirage Mirror -auto={2}:copy target(artifact,creature,enchantment,land) ueot -text={2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn. -mana={3} -type=Artifact -[/card] - -[card] -name=Sunset Pyramid -auto=counter(0/0,3,brick) -auto={2}{T}{counter(0/0,-1,brick)}:draw:1 -auto={2}{T}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Sunset Pyramid enters the battlefield with three brick counters on it. -- {2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card. -- {2}, {T}: Scry 1. -mana={2} -type=Artifact -[/card] - -[card] -name=Wall of Forgotten Pharaohs -abilities=defender -auto={T}{restriction type(desert|mybattlefield,mygraveyard)~morethan~0}:damage:1 target(player) -text=Defender -- {T}: Wall of Forgotten Pharaohs deals 1 damage to target player. Activate this ability only if you control a Desert or there is a Desert card in your graveyard. -mana={2} -type=Artifact Creature -subtype=Wall -power=0 -toughness=4 -[/card] - -[card] -name=Crypt of the Eternals -auto=life:1 -auto={T}:Add{1} -auto={1}{T}:Add{U} -auto={1}{T}:Add{B} -auto={1}{T}:Add{R} -text=When Crypt of the Eternals enters the battlefield, you gain 1 life. -- {T}: Add {1} to your mana pool. -- {1}, {T}: Add {U}, {B}, or {R} to your mana pool. -type=Land -[/card] - -[card] -name=Desert of the Fervent -auto=tap -auto={T}:Add{R} -autohand=__CYCLING__({1}{R}) -text=Desert of the Fervent enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -type=Land -subtype=Desert -[/card] - -[card] -name=Desert of the Glorified -auto=tap -auto={T}:Add{B} -autohand=__CYCLING__({1}{B}) -text=Desert of the Glorified enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) -type=Land -subtype=Desert -[/card] - -[card] -name=Desert of the Indomitable -auto=tap -auto={T}:Add{G} -autohand=__CYCLING__({1}{G}) -text=Desert of the Indomitable enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) -type=Land -subtype=Desert -[/card] - -[card] -name=Desert of the Mindful -auto=tap -auto={T}:Add{U} -autohand=__CYCLING__({1}{U}) -text=Desert of the Mindful enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -type=Land -subtype=Desert -[/card] - -[card] -name=Desert of the True -auto=tap -auto={T}:Add{W} -autohand=__CYCLING__({1}{W}) -text=Desert of the True enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -type=Land -subtype=Desert -[/card] - -[card] -name=Dunes of the Dead -auto={T}:Add{1} -auto=@movedto(this|mygraveyard) from(myBattlefield):token(Zombie ,Creature Zombie,2/2,Black) -text={T}: Add {1} to your mana pool. -- When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token. -type=Land -subtype=Desert -[/card] - -[card] -name=Endless Sands -auto={T}:Add{1} -auto={2}{T}:(blink)forsrc target(creature|myBattlefield) -auto={4}{T}{S}:name(Return each creature card exiled with Endless Sands to the battlefield) donothing -text={T}: Add {1} to your mana pool. -- {2}, {T}: Exile target creature you control. -- {4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control. -type=Land -subtype=Desert -[/card] - -[card] -name=Hashep Oasis -auto={1}{G}{G}{T}{S(desert|mybattlefield)}:3/3 target(creature) asSorcery -auto={T}:Add{1} -auto={T}{L:1}:Add{G} -text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {G} to your mana pool. -- {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery. -type=Land -subtype=Desert -[/card] - -[card] -name=Hostile Desert -auto={2}{E(land|mygraveyard)}:transforms((Elemental Creature,setpower=3,settoughness=4)) ueot -auto={T}:Add{1} -text={T}: Add {1} to your mana pool. -- {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land. -type=Land -subtype=Desert -[/card] - -[card] -name=Ifnir Deadlands -auto={2}{B}{B}{T}{S(desert|mybattlefield)}:counter(-1/-1,2) target(creature|opponentbattlefield) asSorcery -auto={T}:Add{1} -auto={T}{L:1}:Add{B} -text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {B} to your mana pool. -- {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate this ability only any time you could cast a sorcery. -type=Land -subtype=Desert -[/card] - -[card] -name=Ipnu Rivulet -auto={1}{U}{T}{S(desert|mybattlefield)}:deplete:4 target(player) -auto={T}:Add{1} -auto={T}{L:1}:Add{U} -text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {U} to your mana pool. -- {1}{U}, {T}, Sacrifice a Desert: Target player puts the top four cards of his or her library into his or her graveyard. -type=Land -subtype=Desert -[/card] - -[card] -name=Ramunap Ruins -auto={2}{R}{R}{T}{S(desert|mybattlefield)}:damage:2 opponent -auto={T}:Add{1} -auto={T}{L:1}:Add{R} -text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {R} to your mana pool. -- {2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent. -type=Land -subtype=Desert -[/card] - -[card] -name=Scavenger Grounds -auto={2}{T}{S(desert|mybattlefield)}:moveto(exile) all(*|graveyard) -auto={T}:Add{1} -text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice a Desert: Exile all cards from all graveyards. -type=Land -subtype=Desert -[/card] - -[card] -name=Shefet Dunes -auto={2}{W}{W}{T}{S(desert|mybattlefield)}:all(creature|mybattlefield) 1/1 asSorcery -auto={T}:Add{1} -auto={T}{L:1}:Add{W} -text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {W} to your mana pool. -- {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate this ability only any time you could cast a sorcery. -type=Land -subtype=Desert -[/card] - -[card] -name=Survivors' Encampment -auto={T}:Add{1} -auto={T}{T(creature|myBattlefield)}:Add{W} -auto={T}{T(creature|myBattlefield)}:Add{U} -auto={T}{T(creature|myBattlefield)}:Add{B} -auto={T}{T(creature|myBattlefield)}:Add{R} -auto={T}{T(creature|myBattlefield)}:Add{G} -text={T}: Add {1} to your mana pool. -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. -type=Land -subtype=Desert -[/card] - -[card] -name=Nissa, Genesis Mage -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:untap target(creature) && transforms((,newability[untap target(land)])) ueot -auto={C(0/0,-3,Loyalty)}:target(creature) 5/5 ueot -auto={C(0/0,-10,Loyalty)}:moverandom(land) from(mylibrary) to(mybattlefield) && moverandom(creature) from(mylibrary) to(mybattlefield) -text=+2: Untap up to two target creatures and up to two target lands. -- -3: Target creature gets +5/+5 until end of turn. -- -10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. -mana={5}{G}{G} -type=Legendary Planeswalker -subtype=Nissa -[/card] - -[card] -name=Avid Reclaimer -auto={T}:Add{G} -auto={T}:Add{U} -text={T}: Add {G} or {U} to your mana pool. If you control a Nissa planeswalker, you gain 2 life. -mana={2}{G} -type=Creature -subtype=Human Druid -power=2 -toughness=2 -[/card] - -[card] -name=Brambleweft Behemoth -abilities=trample -text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) -mana={4}{G}{G} -type=Creature -subtype=Elemental -power=6 -toughness=6 -[/card] - -[card] -name=Nissa's Encouragement -auto=moverandom(Forest) from(mylibrary) to(myhand) -auto=moverandom(Brambleweft Behemoth) from(mylibrary) to(myhand) -auto=moverandom(Nissa, Genesis Mage) from(mylibrary) to(myhand) -text=Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library. -mana={4}{G} -type=Sorcery -[/card] - -[card] -name=Nicol Bolas, the Deceiver -auto=counter(0/0,5,loyalty) -auto={C(0/0,3,Loyalty)}:ability$!choice life:-3 controller choice sacrifice notatarget(*[-land]|mybattlefield) choice target(*|myhand) reject$! opponent -auto={C(0/0,-3,Loyalty)}:destroy target(creature) and!(draw:1)! -auto={C(0/0,-11,Loyalty)}:damage:7 opponent and!(draw:7)! -text=+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. -- -3: Destroy target creature. Draw a card. -- -11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards. -mana={5}{U}{B}{R} -type=Legendary Planeswalker -subtype=Bolas -[/card] - -[card] -name=Wasp of the Bitter End -abilities=flying -auto=@movedTo(planeswalker[Bolas]|mystack):may sacrifice this && destroy target(creature) -text=Flying -- Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature. -mana={1}{B} -type=Creature -subtype=Insect Horror -power=2 -toughness=1 -[/card] - -[card] -name=Zealot of the God-Pharaoh -auto={4}{R}:damage:2 target(opponent) -text={4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent. -mana={3}{R} -type=Creature -subtype=Minotaur Archer -power=4 -toughness=3 -[/card] - -[card] -name=Visage of Bolas -auto=may moveto(myhand) target(Nicol Bolas, the Deceiver|mylibrary) -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -text=When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- {T}: Add {U}, {B}, or {R} to your mana pool. -mana={4} -type=Artifact -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/M19.txt b/projects/mtg/bin/Res/sets/primitives/M19.txt deleted file mode 100644 index 0081327f8..000000000 --- a/projects/mtg/bin/Res/sets/primitives/M19.txt +++ /dev/null @@ -1,1616 +0,0 @@ -grade=borderline -[card] -name=Aegis of the Heavens -target=creature -auto=+1/+7 -text=Target creature gets +1/+7 until end of turn. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Aethershield Artificer -auto=@each my combatbegins:target(artifact creature|myBattlefield)) 2/2 && indestructible ueot -text=At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -mana={3}{W} -type=Creature -subtype=Dwarf Artificer -power=3 -toughness=3 -[/card] - -[card] -name=Ajani, Adversary of Tyrants -auto=counter(0/0,4,loyalty) -auto={C(0/0,+1,Loyalty)}:name(+1: Put a +1/+1 counter on up to two...) target(other creature|battlefield) counter(1/1,1) -auto={C(0/0,-2,Loyalty)}:name(-2: Return target creature from graveyard) moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard) -auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Create three tokens) emblem transforms((,newability[@each my endofturn:create(Cat:Creature Cat:1/1:lifelink:white)*3] )) forever dontremove -text=+1: Put a +1/+1 counter on each of up to two target creatures. -- -2: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- -7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink." -mana={2}{W}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] - -[card] -name=Ajani's Welcome -auto=@movedTo(creature|myBattlefield):life:1 -text=Whenever a creature enters the battlefield under your control, you gain 1 life. -mana={W} -type=Enchantment -[/card] - -[card] -name=Angel of the Dawn -abilities=flying -auto=all(creature|myBattlefield)) 1/1 -auto=all(creature|myBattlefield)) vigilance -text=Flying -- When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn't cause them to tap.) -mana={4}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] - -[card] -name=Cavalry Drillmaster -auto=target(creature) 2/0 && first strike ueot -text=When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) -mana={1}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -[/card] - -[card] -name=Cleansing Nova -auto=alternative destroy all(creature) -auto=alternative destroy all(artifacts,enchantment) -text=Choose one β€” -- β€’ Destroy all creatures. -- β€’ Destroy all artifacts and enchantments. -mana={3}{W}{W} -type=Sorcery -[/card] - -[card] -name=Daybreak Chaplain -abilities=lifelink -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] - -[card] -name=Dwarven Priest -auto=life:1 type:creature:myBattlefield -text=When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control. -mana={3}{W} -type=Creature -subtype=Dwarf Cleric -power=2 -toughness=4 -[/card] - -[card] -name=Gallant Cavalry -abilities=vigilance -auto=create(knight:creature knight:2/2:white:vigilance) -text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance. -mana={3}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] - -[card] -name=Herald of Faith -abilities=flying -auto=@combat(attacking) source(this):life:2 -text=Flying -- Whenever Herald of Faith attacks, you gain 2 life. -mana={3}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=3 -[/card] - -[card] -name=Hieromancer's Cage -auto=(blink)forsrc target(*[-land]|opponentbattlefield) -text=When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield. -mana={3}{W} -type=Enchantment -[/card] - -[card] -name=Isolate -target=*(manacost=1) -auto=moveto(exile) -text=Exile target permanent with converted mana cost 1. -mana={W} -type=Instant -[/card] - -[card] -name=Knight of the Tusk -abilities=vigilance -text=Vigilance (Attacking doesn't cause this creature to tap.) -mana={4}{W}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=7 -[/card] - -[card] -name=Knight's Pledge -target=creature -auto=teach(creature) +2/+2 -text=Enchant creature -- Enchanted creature gets +2/+2. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Lena, Selfless Champion -auto=foreach(creature[-token]|mybattlefield) create(soldier:creature soldier:1/1:white:) -auto={S}:auto=all(other creature[power<=2]|myBattlefield) indestructible ueot -text=When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control. -- Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn. -mana={4}{W}{W} -type=Legendary Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] - -[card] -name=Leonin Vanguard -auto=@each my combatbegins:aslongas(creature|myBattlefield) 1/1 ueot && life:1 >2 -text=At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life. -mana={W} -type=Creature -subtype=Cat Soldier -power=1 -toughness=1 -[/card] - -[card] -name=Leonin Warleader -auto=@combat(attacking) source(this):create(cat:creature cat:1/1:white:lifelink:battleready)*2 -text=Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking. -mana={2}{W}{W} -type=Creature -subtype=Cat Soldier -power=4 -toughness=4 -[/card] - -[card] -name=Loxodon Line Breaker -mana={2}{W} -type=Creature -subtype=Elephant Soldier -power=3 -toughness=2 -[/card] - -[card] -name=Novice Knight -abilities=defender -auto=this(auras) canattack -auto=this(gear) canattack -text=Defender (This creature can't attack.) -- As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender. -mana={W} -type=Creature -subtype=Human Knight -power=2 -toughness=3 -[/card] - -[card] -name=Remorseful Cleric -abilities=flying -auto={S}:auto=moveTo(exile) all(*|targetedpersonsgraveyard) target(player) -text=Flying -- Sacrifice Remorseful Cleric: Exile all cards from target player's graveyard. -mana={1}{W} -type=Creature -subtype=Spirit Cleric -power=2 -toughness=1 -[/card] - -[card] -name=Resplendent Angel -abilities=flying -auto=@each endofturn restriction{compare(lifegain)~morethan~5}:create(angel:creature angel:4/4:white:flying,vigilance) -auto={3}{W}{W}{W}:2/2 && lifelink ueot -text=Flying -- At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. -- {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. -mana={1}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] - -[card] -name=Revitalize -auto=life:3 -auto=draw:1 -text=You gain 3 life. -- Draw a card. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Rustwing Falcon -abilities=flying -text=Flying -mana={W} -type=Creature -subtype=Bird -power=1 -toughness=2 -[/card] - -[card] -name=Shield Mare -auto=cantbeblockedby(creature[red creatures]) -auto=targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):life:3 -text=Shield Mare can't be blocked by red creatures. -- When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. -mana={1}{W}{W} -type=Creature -subtype=Horse -power=2 -toughness=3 -[/card] - -[card] -name=Star-Crowned Stag -auto=@combat(attacking) source(this):tap target(creature|opponentBattlefield) -text=Whenever Star-Crowned Stag attacks, tap target creature defending player controls. -mana={3}{W} -type=Creature -subtype=Elk -power=3 -toughness=3 -[/card] - -[card] -name=Take Vengeance -target=creature[tapped] -auto=destroy -text=Destroy target tapped creature. -mana={1}{W} -type=Sorcery -[/card] - -[card] -name=Trusty Packbeast -auto=target(artifact|mygraveyard) moveto(ownerhand) -text=When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand. -mana={2}{W} -type=Creature -subtype=Beast -power=2 -toughness=3 -[/card] - -[card] -name=Valiant Knight -auto=lord(other knight|myBattlefield) +1/+1 -auto={3}{W}{W}:all(knights|myBattlefield)) double strike ueot -text=Other Knights you control get +1/+1. -- {3}{W}{W}: Knights you control gain double strike until end of turn. -mana={3}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=4 -[/card] - -[card] -name=Aether Tunnel -target=creature -auto=teach(creature) +1/+0 -auto=teach(creature) unblockable -text=Enchant creature -- Enchanted creature gets +1/+0 and can't be blocked. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Aven Wind Mage -abilities=flying -auto=@movedTo(instant,sorcery|mystack):1/1 ueot -text=Flying -- Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn. -mana={2}{U} -type=Creature -subtype=Bird Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Aviation Pioneer -auto=create(thopter artifact:creature thopter artifact:1/1:colorless:flying) -text=When Aviation Pioneer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. -mana={2}{U} -type=Creature -subtype=Human Artificer -power=1 -toughness=2 -[/card] - -[card] -name=Departed -auto=@targeted(this):sacrifice -auto=cantbeblockedby(creature[-spirit]) -auto={3}{U}:target(other creature|myBattlefield) ) cantbeblockedby(creature[-spirit]) -text=When Departed Deckhand becomes the target of a spell, sacrifice it. -- Departed Deckhand can't be blocked except by Spirits. -- {3}{U}: Another target creature you control can't be blocked this turn except by Spirits. -mana={1}{U} -type=Creature -subtype=Spirit Pirate -power=2 -toughness=2 -[/card] - -[card] -name=Dwindle -target=creature -auto=teach(creature) -6/-0 -auto=teach(creature) @combat(blocking) source(mytgt):phaseaction[combatends,sourceinplay] destroy -text=Enchant creature -- Enchanted creature gets -6/-0. -- When enchanted creature blocks, destroy it. (The attacking creature remains blocked.) -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Exclusion Mage -auto=moveto(ownerHand) target(creature|opponentBattlefield) -text=When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Frilled Sea Serpent -auto={5}{U}{U}:unblockable -text={5}{U}{U}: Frilled Sea Serpent can't be blocked this turn. -mana={4}{U}{U} -type=Creature -subtype=Serpent -power=4 -toughness=6 -[/card] - -[card] -name=Gearsmith Prodigy -auto=aslongas(artifact|myBattlefield) +1/+0 -text=Gearsmith Prodigy gets +1/+0 as long as you control an artifact. -mana={U} -type=Creature -subtype=Human Artificer -power=1 -toughness=2 -[/card] - -[card] -name=Metamorphic Alteration -target=creature -auto=teach(mytgt) copy NotATarget(creature) -text=Enchant creature -- As Metamorphic Alteration enters the battlefield, choose a creature. -- Enchanted creature is a copy of the chosen creature. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Mirror Image -auto=may copy NotATarget(creature|myBattlefield) -text=You may have Mirror Image enter the battlefield as a copy of any creature you control. -mana={2}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=0 -[/card] - -[card] -name=Mystic Archaeologist -auto={3}{U}{U}:draw:2 -text={3}{U}{U}: Draw two cards. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] - -[card] -name=One with the Machine -auto=draw:convertedcost:highest:artifact:mybattlefield -text=Draw cards equal to the highest converted mana cost among artifacts you control. -mana={3}{U} -type=Sorcery -[/card] - -[card] -name=Psychic Corrosion -auto=@draw:deplete:2 opponent -text=Whenever you draw a card, each opponent puts the top two cards of their library into their graveyard. -mana={2}{U} -type=Enchantment -[/card] - -[card] -name=Sai, Master Thopterist -auto=@movedTo(artifact|mystack):create(thopter artifact:creature thopter artifact:1/1:colorless:flying) -auto={1}{U}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}:draw:1 -text=Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. -- {1}{U}, Sacrifice two artifacts: Draw a card. -mana={2}{U} -type=Legendary Creature -subtype=Human Artificer -power=1 -toughness=4 -[/card] - -[card] -name=Salvager of Secrets -auto=target(instant,sorcery|mygraveyard) moveto(ownerhand) -text=When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand. -mana={3}{U}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Scholar of Stars -auto=aslongas(artifact|myBattlefield) draw:1 -text=When Scholar of Stars enters the battlefield, if you control an artifact, draw a card. -mana={3}{U} -type=Creature -subtype=Human Artificer -power=3 -toughness=2 -[/card] - -[card] -name=Skilled Animator -auto=target(artifact|myBattlefield) transforms((Artifact Creature,setpower=5,settoughness=5,green)) -text=When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield. -mana={2}{U} -type=Creature -subtype=Human Artificer -power=1 -toughness=3 -[/card] - -[card] -name=Supreme Phantom -abilities=flying -auto=lord(other spirit|myBattlefield) +1/+1 -text=Flying -- Other Spirits you control get +1/+1. -mana={1}{U} -type=Creature -subtype=Spirit -power=1 -toughness=3 -[/card] - -[card] -name=Surge Mare -auto=cantbeblockedby(creature[green]) -auto=@damagefoeof(player) from(this):may draw:1 ability$!name(discard) reject notatarget(*|myhand)!$ -auto={1}{U}:2/-2 ueot -text=Surge Mare can't be blocked by green creatures. -- Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card. -- {1}{U}: Surge Mare gets +2/-2 until end of turn. -mana={U}{U} -type=Creature -subtype=Horse Fish -power=0 -toughness=5 -[/card] - -[card] -name=Uncomfortable Chill -auto=all(creature|opponentBattlefield) -2/-0 -auto=draw:1 -text=Creatures your opponents control get -2/-0 until end of turn. -- Draw a card. -mana={2}{U} -type=Instant -[/card] - -[card] -name=Blood Divination -auto=draw:3 -text=As an additional cost to cast this spell, sacrifice a creature. -- Draw three cards. -mana={3}{B}{S(creature|myBattlefield)} -type=Sorcery -[/card] - -[card] -name=Bogstomper -mana={4}{B}{B} -type=Creature -subtype=Beast -power=6 -toughness=5 -[/card] - -[card] -name=Bone Dragon -abilities=flying -auto={3}{B}{B}:moveto(exile) notatarget(<7>*|mygraveyard):moveto(myBattlefield) && tap -text=Flying -- {3}{B}{B}, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped. -mana={3}{B}{B} -type=Creature -subtype=Dragon Skeleton -power=5 -toughness=4 -[/card] - -[card] -name=Demon of Catastrophes -abilities=flying, trample -text=As an additional cost to cast this spell, sacrifice a creature. -- Flying, trample -mana={2}{B}{B}{S(creature|myBattlefield)} -type=Creature -subtype=Demon -power=6 -toughness=6 -[/card] - -[card] -name=Epicure of Blood -auto=@lifeof(player):life:-1 opponent -text=Whenever you gain life, each opponent loses 1 life. -mana={4}{B} -type=Creature -subtype=Vampire -power=4 -toughness=4 -[/card] - -[card] -name=Fell Specter -abilities=flying -auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ -auto=@discarded(*|opponenthand):life-2 opponent -text=Flying -- When Fell Specter enters the battlefield, target opponent discards a card. -- Whenever an opponent discards a card, that player loses 2 life. -mana={3}{B} -type=Creature -subtype=Specter -power=1 -toughness=3 -[/card] - -[card] -name=Graveyard Marshal -auto={2}{B}{E(creature|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!(tap(noevent))! -text={2}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token. -mana={B}{B} -type=Creature -subtype=Zombie Soldier -power=3 -toughness=2 -[/card] - -[card] -name=Hired Blade -abilities=flash -text=Flash (You may cast this spell any time you could cast an instant.) -mana={2}{B} -type=Creature -subtype=Human Assassin -power=3 -toughness=2 -[/card] - -[card] -name=Infernal Reckoning -target=creature(colorless) -auto=moveto(exile) && life:storedpower -text=Exile target colorless creature. You gain life equal to its power. -mana={B} -type=Instant -[/card] - -[card] -name=Isareth the Awakener -abilities=deathtouch -auto=@combat(attacking) source(this):may {x} :target(creature[manacost<=x] mygraveyard) moveto(mybattlefield) -text=Deathtouch -- Whenever Isareth the Awakener attacks, you may pay {X}. When you do, return target creature card with converted mana cost X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. -mana={1}{B}{B} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] - -[card] -name=Lich's Caress -target=creature -auto=destroy -auto=life:3 controller -text=Destroy target creature. You gain 3 life. -mana={3}{B}{B} -type=Sorcery -[/card] - -[card] -name=Nightmare's Thirst -target=creature -auto=foreach(lifegain) -X/-X -auto=life:1 -text=You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. -mana={B} -type=Instant -[/card] - -[card] -name=Open the Graves -auto=@movedto(creature[-token]|graveyard) from(mybattlefield):create(zombie:creature zombie:2/2:black:) -text=Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token. -mana={3}{B}{B} -type=Enchantment -[/card] - -[card] -name=Plague Mare -auto=cantbeblockedby(creature[white]) -auto=all(creature|opponentBattlefield)) -1/-1 ueot -text=Plague Mare can't be blocked by white creatures. -- When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn. -mana={1}{B}{B} -type=Creature -subtype=Nightmare Horse -power=2 -toughness=2 -[/card] - -[card] -name=Ravenous Harpy -abilities=flying -auto={1}{S(othercreature|mybattlefield)}:counter(1/1) -text=Flying -- {1}, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy. -mana={2}{B} -type=Creature -subtype=Harpy -power=1 -toughness=2 -[/card] - -[card] -name=Skeleton Archer -auto=damage:1 target(creature,player) -text=When Skeleton Archer enters the battlefield, it deals 1 damage to any target. -mana={3}{B} -type=Creature -subtype=Skeleton Archer -power=3 -toughness=3 -[/card] - -[card] -name=Sovereign's Bite -target=player -auto=life:-3 -auto=life:3 controller -text=Target player loses 3 life and you gain 3 life. -mana={1}{B} -type=Sorcery -[/card] - -[card] -name=Stitcher's Supplier -auto=deplete:3 -autograveyard=@movedTo(this|graveyard) from(mybattlefield):deplete:3 -text=When Stitcher's Supplier enters the battlefield or dies, put the top three cards of your library into your graveyard. -mana={B} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] - -[card] -name=Strangling Spores -target=creature -auto=-3/-3 -text=Target creature gets -3/-3 until end of turn. -mana={3}{B} -type=Instant -[/card] - -[card] -name=Two-Headed Zombie -abilities=menace -text=Menace (This creature can't be blocked except by two or more creatures.) -mana={3}{B} -type=Creature -subtype=Zombie -power=4 -toughness=2 -[/card] - -[card] -name=Vampire Neonate -auto={2}{T}:life:-1 opponent && life:1 -text={2}, {T}: Each opponent loses 1 life and you gain 1 life. -mana={B} -type=Creature -subtype=Vampire -power=0 -toughness=3 -[/card] - -[card] -name=Vampire Sovereign -abilities=flying -auto=target(opponent) life:-3 -auto=life:3 controller -text=Flying -- When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life. -mana={3}{B}{B} -type=Creature -subtype=Vampire -power=3 -toughness=4 -[/card] - -[card] -name=Catalyst Elemental -auto={S}:add{R}{R} -text=Sacrifice Catalyst Elemental: Add {R}{R}. -mana={2}{R} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] - -[card] -name=Dark-Dweller Oracle -auto={1}{S(creature|myBattlefield)}:moveto(exile) and!(transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary -text={1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.) -mana={1}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -[/card] - -[card] -name=Demanding Dragon -abilities=flying -auto=damage:5 target(opponent) -text=Flying -- When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. -mana={3}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=5 -[/card] - -[card] -name=Dismissive Pyromancer -auto={R}{T}{D(*|myhand)}:draw:1 -auto={2}{R}{T}{S}:damage:4 target(creature) -text={R}, {T}, Discard a card: Draw a card. -- {2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature. -mana={1}{R} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Fiery Finish -target=creature -auto=damage:7 -text=Fiery Finish deals 7 damage to target creature. -mana={4}{R}{R} -type=Sorcery -[/card] - -[card] -name=Goblin Motivator -auto={T}:target(creature) haste ueot -text={T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.) -mana={R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] - -[card] -name=Goblin Trashmaster -auto=lord(other goblin|myBattlefield) +1/+1 -auto={S(Goblin|myBattlefield)}:destroy target(artifact) -text=Other Goblins you control get +1/+1. -- Sacrifice a Goblin: Destroy target artifact. -mana={2}{R}{R} -type=Creature -subtype=Goblin Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Havoc Devils -abilities=trample -text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -mana={2}{R}{R} -type=Creature -subtype=Devil -power=4 -toughness=3 -[/card] - -[card] -name=Hostile Minotaur -abilities=haste -text=Haste (This creature can attack and {T} as soon as it comes under your control.) -mana={3}{R} -type=Creature -subtype=Minotaur -power=3 -toughness=3 -[/card] - -[card] -name=Inferno Hellion -abilities=trample -auto=@combat(attacking) source(this):phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)! -auto=@combat(blocking) source(this):phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)! -text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library. -mana={3}{R} -type=Creature -subtype=Hellion -power=7 -toughness=3 -[/card] - -[card] -name=Lathliss, Dragon Queen -abilities=flying -auto=@movedTo(Dragon[-token]|myBattlefield):create(dragon:creature dragon:5/5:red:flying) -auto={1}{R}:all(dragons|myBattlefield)) 1/0 ueot -text=Flying -- Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. -- {1}{R}: Dragons you control get +1/+0 until end of turn. -mana={4}{R}{R} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] - -[card] -name=Lightning Mare -abilities=nofizzle -auto=cantbeblockedby(creature[blue]) -auto={1}{R}:1/0 ueot -text=This spell can't be countered. -- Lightning Mare can't be blocked by blue creatures. -- {1}{R}: Lightning Mare gets +1/+0 until end of turn. -mana={R}{R} -type=Creature -subtype=Elemental Horse -power=3 -toughness=1 -[/card] - -[card] -name=Onakke Ogre -mana={2}{R} -type=Creature -subtype=Ogre Warrior -power=4 -toughness=2 -[/card] - -[card] -name=Sarkhan's Unsealing -auto=@movedTo(creature[power=4]|mystack):damage:4 target(creature,player) -auto=@movedTo(creature[power=5]|mystack):damage:4 target(creature,player) -auto=@movedTo(creature[power=6]|mystack):damage:4 target(creature,player) -auto=@movedTo(creature[power>=7]|mystack):damage:4 all(creature,planeswalker|opponentBattlefield) -auto=@movedTo(creature[power>=7]|mystack):damage:4 opponent -text=Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target. -- Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control. -mana={3}{R} -type=Enchantment -[/card] - -[card] -name=Siegebreaker Giant -abilities=trample -auto={3}{R}:target(creature) cantblock -text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- {3}{R}: Target creature can't block this turn. -mana={3}{R}{R} -type=Creature -subtype=Giant Warrior -power=6 -toughness=3 -[/card] - -[card] -name=Sparktongue Dragon -abilities=flying -auto=may pay({2}{r}):damage:3 target(creature,player) -text=Flying -- When Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target. -mana={3}{R}{R} -type=Creature -subtype=Dragon -power=3 -toughness=3 -[/card] - -[card] -name=Spit Flame -target=creature -auto=damage:4 -autograveyard=@movedTo(Dragon|myBattlefield):may pay({R}) moveto(myhand) all(this) -text=Spit Flame deals 4 damage to target creature. -- Whenever a Dragon enters the battlefield under your control, you may pay {R}. If you do, return Spit Flame from your graveyard to your hand. -mana={2}{R} -type=Instant -[/card] - -[card] -name=Thud -target=player,creature -auto=damage:storedpower -text=As an additional cost to cast this spell, sacrifice a creature. -- Thud deals damage equal to the sacrificed creature's power to any target. -mana={R}{S(creature|mybattlefield)} -type=Sorcery -[/card] - -[card] -name=Viashino Pyromancer -auto=damage:2 target(player) -text=When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker. -mana={1}{R} -type=Creature -subtype=Viashino Wizard -power=2 -toughness=1 -[/card] - -[card] -name=Volley Veteran -auto=damage:type:goblin:mybattlefield target(creature|opponentBattlefield) -text=When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control. -mana={3}{R} -type=Creature -subtype=Goblin Warrior -power=4 -toughness=2 -[/card] - -[card] -name=Bristling Boar -abilities=oneblocker -text=Bristling Boar can't be blocked by more than one creature. -mana={3}{G} -type=Creature -subtype=Boar -power=4 -toughness=3 -[/card] - -[card] -name=Colossal Majesty -auto=@each my upkeep:aslongas(creature[power>=4]|myBattlefield) draw:1 -text=At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card. -mana={2}{G} -type=Enchantment -[/card] - -[card] -name=Declare Dominance -target=creature -auto=+3/+3 -auto=lure -text=Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so. -mana={3}{G}{G} -type=Sorcery -[/card] - -[card] -name=Druid of Horns -auto=@targeted(this) from(Aura|mycastingzone):create(beast:creature beast:3/3:green:) -text=Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token. -mana={3}{G} -type=Creature -subtype=Human Druid -power=2 -toughness=3 -[/card] - -[card] -name=Dryad Greenseeker -auto={T}:reveal:1 optionone if type(land|reveal)~morethan~0 then target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text={T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. -mana={1}{G} -type=Creature -subtype=Dryad -power=1 -toughness=3 -[/card] - -[card] -name=Elvish Clancaller -auto=lord(other elf|myBattlefield) +1/+1 -auto={4}{G}{G}{T}:moveto(mybattlefield) target(Elvish Clancaller|mylibrary) -text=Other Elves you control get +1/+1. -- {4}{G}{G}, {T}: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle your library. -mana={G}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] - -[card] -name=Gigantosaurus -mana={G}{G}{G}{G}{G} -type=Creature -subtype=Dinosaur -power=10 -toughness=10 -[/card] - -[card] -name=Goreclaw, Terror of Qal Sisma -auto=lord(creature[power>=4]|mycastingzone) altercost(colorless,-2) -auto=@combat(attacking) source(this):all(creature[power>=4]|myBattlefield) 1/1 ueot -auto=@combat(attacking) source(this):all(creature[power>=4]|myBattlefield) trample ueot -text=Creature spells you cast with power 4 or greater cost {2} less to cast. -- Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. -mana={3}{G} -type=Legendary Creature -subtype=Bear -power=4 -toughness=3 -[/card] - -[card] -name=Greenwood Sentinel -abilities=vigilance -text=Vigilance (Attacking doesn't cause this creature to tap.) -mana={1}{G} -type=Creature -subtype=Elf Scout -power=2 -toughness=2 -[/card] - -[card] -name=Hungering Hydra -abilities=oneblocker -auto=counter(1/1,X) -auto=@damaged(this):counter(1/1)*thatmuch -text=Hungering Hydra enters the battlefield with X +1/+1 counters on it. -- Hungering Hydra can't be blocked by more than one creature. -- Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) -mana={X}{G} -type=Creature -subtype=Hydra -power=0 -toughness=0 -[/card] - -[card] -name=Prodigious Growth -target=creature -auto=teach(creature) +7/+7 -auto=teach(creature) trample -text=Enchant creature -- Enchanted creature gets +7/+7 and has trample. -mana={4}{G}{G} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Rhox Oracle -auto=draw:1 -text=When Rhox Oracle enters the battlefield, draw a card. -mana={4}{G} -type=Creature -subtype=Rhino Monk -power=4 -toughness=2 -[/card] - -[card] -name=Root Snare -auto=preventAllcombatDamage ueot -text=Prevent all combat damage that would be dealt this turn. -mana={1}{G} -type=Instant -[/card] - -[card] -name=Talons of Wildwood -target=creature -auto=teach(creature) +1/+1 -auto=teach(creature) trample -autograveyard={2}{G}:moveto(myhand) -text=Enchant creature -- Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) -- {2}{G}: Return Talons of Wildwood from your graveyard to your hand. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Thorn Lieutenant -auto=@targeted(this) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):create(elf warrior:creature elf warrior:1/1:green:) -auto={5}{G}:4/4 ueot -text=Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. -- {5}{G}: Thorn Lieutenant gets +4/+4 until end of turn. -mana={1}{G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=3 -[/card] - -[card] -name=Vigilant Baloth -abilities=vigilance -text=Vigilance (Attacking doesn't cause this creature to tap.) -mana={3}{G}{G} -type=Creature -subtype=Beast -power=5 -toughness=5 -[/card] - -[card] -name=Vine Mare -abilities=opponentshroud -auto=cantbeblockedby(creature[black]) -text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Vine Mare can't be blocked by black creatures. -mana={2}{G}{G} -type=Creature -subtype=Elemental Horse -power=5 -toughness=3 -[/card] - -[card] -name=Aerial Engineer -auto=aslongas(artifact|myBattlefield) +2/+0 -auto=aslongas(artifact|myBattlefield) flying -text=As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. -mana={2}{W}{U} -type=Creature -subtype=Human Artificer -power=2 -toughness=4 -[/card] - -[card] -name=Arcades, the Strategist -abilities=flying, vigilance -auto=@movedTo(creature[defender]|myBattlefield):draw:1 -auto=lord(creature[defender]|mybattlefield) combattoughness -auto=lord(creature[defender]|mybattlefield) canattack -text=Flying, vigilance -- Whenever a creature with defender enters the battlefield under your control, draw a card. -- Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. -mana={1}{G}{W}{U} -type=Legendary Creature -subtype=Elder Dragon -power=3 -toughness=5 -[/card] - -[card] -name=Brawl-Bash Ogre -abilities=menace -auto=@combat(attacking) source(this):may {S(other creature|mybattlefield)} 2/2 ueot -text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn. -mana={2}{B}{R} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Chromium, the Mutable -abilities=flash, nofizzle, flying -auto={D(*|myhand)}:transforms((Human Creature,setpower=1,settoughness=1,opponentshroud,unblockable,blue)) ueot -text=Flash -- This spell can't be countered. -- Flying -- Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn. -mana={4}{W}{U}{B} -type=Legendary Creature -subtype=Elder Dragon -power=7 -toughness=7 -[/card] - -[card] -name=Draconic Disciple -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -auto={7}{T}{S}:create(dragon:creature dragon:5/5:red:flying) -text={T}: Add one mana of any color. -- {7}, {T}, Sacrifice Draconic Disciple: Create a 5/5 red Dragon creature token with flying. -mana={1}{R}{G} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] - -[card] -name=Heroic Reinforcements -auto=lord(other creature|myBattlefield) +1/+1 -auto=lord(other creature|myBattlefield) haste -auto=create(Soldier:creature Soldier:1/1:white:)*2 -text=Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.) -mana={2}{R}{W} -type=Sorcery -[/card] - -[card] -name=Nicol Bolas, the Arisen -auto={C(0/0,2,Loyalty)}:draw:2 -auto={C(0/0,-3,Loyalty)}:damage:10 target(creature,planeswalker) -auto={C(0/0,-4,Loyalty)}:target(creature,planeswalker|graveyard) moveto(myBattlefield) -auto={C(0/0,-12,Loyalty)}:moveTo(exile) all(*[zpos<=type:*:opponentlibraryminus1minusend]|library) target(player) -text=+2: Draw two cards. -- βˆ’3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker. -- βˆ’4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control. -- βˆ’12: Exile all but the bottom card of target player's library. -type=Legendary Planeswalker -subtype=Bolas -[/card] - -[card] -name=Nicol Bolas, the Ravager -abilities=flying -auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent -auto={4}{U}{B}{R}:moveto(exile) and!( transforms((,newability[moveto(ownerbattlefield)],newability[counter(0/0.7.loyalty)])) forever )! -auto=this(counter{0/0.1.loyalty}) flip(Nicol Bolas, the Arisen) asSorcery -text=Flying -- When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. -- {4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery. -mana={1}{U}{B}{R} -type=Legendary Creature -subtype=Elder Dragon -power=4 -toughness=4 -[/card] - -[card] -name=Palladia-Mors, the Ruiner -abilities=flying, opponentshroud, vigilance, trample -auto=@damaged(this):-opponentshroud forever -text=Flying, vigilance, trample -- Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet. -mana={3}{R}{G}{W} -type=Legendary Creature -subtype=Elder Dragon -power=6 -toughness=6 -[/card] - -[card] -name=Poison-Tip Archer -abilities=deathtouch, reach -auto=@movedTo(other creature|graveyard) from(battlefield):life:-1 opponent -text=Reach (This creature can block creatures with flying.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Whenever another creature dies, each opponent loses 1 life. -mana={2}{B}{G} -type=Creature -subtype=Elf Archer -power=2 -toughness=3 -[/card] - -[card] -name=Psychic Symbiont -abilities=flying -auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ && draw:1 -text=Flying -- When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card. -mana={4}{U}{B} -type=Creature -subtype=Nightmare Horror -power=3 -toughness=3 -[/card] - -[card] -name=Regal Bloodlord -abilities=flying -auto=@each endofturn restriction{compare(lifegain)}:create(bat:creature bat:1/1:black:flying) -text=Flying -- At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. -mana={3}{W}{B} -type=Creature -subtype=Vampire Soldier -power=2 -toughness=4 -[/card] - -[card] -name=Satyr Enchanter -auto=@movedTo(enchantment|mystack):draw:1 -text=Whenever you cast an enchantment spell, draw a card. -mana={1}{G}{W} -type=Creature -subtype=Satyr Druid -power=2 -toughness=2 -[/card] - -[card] -name=Skyrider Patrol -abilities=flying -auto=@each my combatbegins:may pay({g}{u}):target(other creature|myBattlefield) counter(1/1) and!(flying)! -#&& flying ueot -text=Flying -- At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. -mana={2}{G}{U} -type=Creature -subtype=Elf Scout -power=2 -toughness=3 -[/card] - -[card] -name=Arcane Encyclopedia -auto={3}{T}:draw:1 -text={3}, {T}: Draw a card. -mana={3} -type=Artifact -[/card] - -[card] -name=Desecrated Tomb -auto=@movedTo(*[-mygraveyard]) from(mygraveyard):create(bat:creature bat:1/1:black:flying) -text=Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying. -mana={3} -type=Artifact -[/card] - -[card] -name=Diamond Mare -auto=chooseacolor transforms((,newability[@movedTo(*[chosencolor]|mystack):life:1])) forever chooseend -text=As Diamond Mare enters the battlefield, choose a color. -- Whenever you cast a spell of the chosen color, you gain 1 life. -mana={2} -type=Artifact Creature -subtype=Horse -power=1 -toughness=3 -[/card] - -[card] -name=Dragon's Hoard -auto=@movedTo(*[Dragon]|myBattlefield):counter(0/0,1,gold) -auto={T}{C(0/0,-1,gold)}:draw:1 -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -text=Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard. -- {T}, Remove a gold counter from Dragon's Hoard: Draw a card. -- {T}: Add one mana of any color. -mana={3} -type=Artifact -[/card] - -[card] -name=Fountain of Renewal -auto=@each my upkeep:life:1 -auto={3}{S}:draw:1 -text=At the beginning of your upkeep, you gain 1 life. -- {3}, Sacrifice Fountain of Renewal: Draw a card. -mana={1} -type=Artifact -[/card] - -[card] -name=Gearsmith Guardian -auto=aslongas(creature[blue]|myBattlefield) +2/+0 -text=Gearsmith Guardian gets +2/+0 as long as you control a blue creature. -mana={5} -type=Artifact Creature -subtype=Construct -power=3 -toughness=5 -[/card] - -[card] -name=Marauder's Axe -auto=teach(creature) 2/0 -auto={2}:equip -text=Equipped creature gets +2/+0. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Meteor Golem -auto=destroy target(*[-land]|opponentbattlefield) -text=When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. -mana={7} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 -[/card] - -[card] -name=Sigiled Sword of Valeron -auto=teach(creature) +2/+0 -auto=teach(creature) vigilance -auto=transforms((Knight)) -auto={3}:equip -text=Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. -- Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. -- Equip {3} -mana={3} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Skyscanner -abilities=flying -auto=draw:1 -text=Flying -- When Skyscanner enters the battlefield, draw a card. -mana={3} -type=Artifact Creature -subtype=Thopter -power=1 -toughness=1 -[/card] - -[card] -name=Suspicious Bookcase -abilities=defender -auto={3}{T}:target(creature) unblockable -text=Defender (This creature can't attack.) -- {3}, {T}: Target creature can't be blocked this turn. -mana={2} -type=Artifact Creature -subtype=Wall -power=0 -toughness=4 -[/card] - -[card] -name=Court Cleric -abilities=lifelink -auto=aslongas(planeswalker[ajani]|myBattlefield) +1/+1 -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Court Cleric gets +1/+1 as long as you control an Ajani planeswalker. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] - -[card] -name=Serra's Guardian -abilities=flying, vigilance -auto=lord(other creature|myBattlefield) vigilance -text=Flying -- Vigilance (Attacking doesn't cause this creature to tap.) -- Other creatures you control have vigilance. -mana={4}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=5 -[/card] - -[card] -name=Silverbeak Griffin -abilities=flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -mana={W}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -[/card] - -[card] -name=Riddlemaster Sphinx -abilities=flying -auto=may moveto(ownerHand) target(creature|opponentBattlefield) -text=Flying -- When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand. -mana={4}{U}{U} -type=Creature -subtype=Sphinx -power=5 -toughness=5 -[/card] - -[card] -name=Tezzeret's Strider -auto=aslongas(planeswalker[tezzeret]|myBattlefield) menace -text=As long as you control a Tezzeret planeswalker, Tezzeret's Strider has menace. (It can't be blocked except by two or more creatures.) -mana={3} -type=Artifact Creature -subtype=Golem -power=3 -toughness=1 -[/card] - -[card] -name=Arisen Gorgon -auto=aslongas(planeswalker[liliana]|myBattlefield) deathtouch -text=Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.) -mana={1}{B}{B} -type=Creature -subtype=Zombie Gorgon -power=3 -toughness=3 -[/card] - -[card] -name=Gravewaker -abilities=flying -auto={5}{B}{B}:target(creature|mygraveyard) moveTo(battlefield) && tap -text=Flying -- {5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped. -mana={4}{B}{B} -type=Creature -subtype=Bird Spirit -power=5 -toughness=5 -[/card] - -[card] -name=Kargan Dragonrider -auto=aslongas(dragon|myBattlefield) flying -text=As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.) -mana={1}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Vivien of the Arkbow -auto=counter(0/0,5,loyalty) -auto={C(0/0,+2,Loyalty)}:name(+2: Put two counters) target(creature) counter(1/1.2) -auto={C(0/0,-3,Loyalty)}:name(-3: Target creature deals) target(creature|myBattlefield) transforms((,newability[dynamicability target(creature|opponentBattlefield)])) forever -auto={C(0/0,-9,Loyalty)}:name(-9: Creatures my control get...) all(creature|myBattlefield) 4/4 && trample -text=+2: Put two +1/+1 counters on up to one target creature. -- -3: Target creature you control deals damage equal to its power to target creature you don't control. -- -9: Creatures you control get +4/+4 and gain trample until end of turn. -mana={4}{G}{G} -type=Legendary Planeswalker -subtype=Vivien -[/card] - -[card] -name=Aggressive Mammoth -abilities=trample -auto=lord(other creature|myBattlefield) trample -text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Other creatures you control have trample. -mana={3}{G}{G}{G} -type=Creature -subtype=Elephant -power=8 -toughness=8 -[/card] - -[card] -name=Ursine Champion -auto={5}{G}:3/3 && transforms((bear berserker)) ueot limit:1 -text={5}{G}: Ursine Champion gets +3/+3 and becomes a Bear Berserker until end of turn. Activate this ability only once each turn. -mana={1}{G} -type=Creature -subtype=Human Berserker -power=2 -toughness=2 -[/card] - -[card] -name=Nexus of Fate -auto=turns:+1 controller -autograveyard=moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle -text=Take an extra turn after this one. -- If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. -mana={5}{U}{U} -type=Instant -[/card] - -[card] -name=Sun Sentinel -abilities=vigilance -text=Vigilance (Attacking doesn't cause this creature to tap.) -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/M20.txt b/projects/mtg/bin/Res/sets/primitives/M20.txt deleted file mode 100644 index 98e733753..000000000 --- a/projects/mtg/bin/Res/sets/primitives/M20.txt +++ /dev/null @@ -1,1686 +0,0 @@ -grade=borderline -[card] -name=Cloudkin Seer -abilities=flying -auto=draw:1 -text=Flying -- When Cloudkin Seer enters the battlefield, draw a card. -mana={2}{U} -type=Creature -subtype=Elemental Wizard -power=2 -toughness=1 -[/card] -[card] -name=Fry -abilities=nofizzle -target=creature,planeswalker[white;blue] -auto=damage:6 -text=This spell can't be countered. -- Fry deals 5 damage to target creature or planeswalker that's white or blue. -mana={1}{R} -type=Instant -[/card] -[card] -name=Growth Cycle -target=creature -auto=3/3 -auto=foreach(Growth Cycle|graveyard) 2/2 -text=Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard. -mana={1}{G} -type=Instant -[/card] -[card] -name=Cavalier of Gales -abilities=flying -auto=draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot -autograveyard=moveTo(ownerlibrary) && shuffle then scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. -- When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2. -mana={2}{U}{U}{U} -type=Creature -subtype=Elemental Knight -power=5 -toughness=5 -[/card] -[card] -name=Cerulean Drake -abilities=flying,protection from red -auto={S}:target(*|stack) fizzle -text=Flying -- Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.) -- Sacrifice Cerulean Drake: Counter target spell that targets you. -mana={1}{U} -type=Creature -subtype=Drake -power=1 -toughness=1 -[/card] -[card] -name=Brineborn Cutthroat -ability=flash -auto=@movedto(*|stack) from(*|myhand) restriction{opponentturnonly}:counter(1/1,1) -text=Flash (You may cast this spell any time you could cast an instant.) -- Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat. -mana={1}{U} -type=Creature -subtype=Merfolk Pirate -power=2 -toughness=1 -[/card] -[card] -name=Ferocious Pup -auto=create(wolf:creature wolf:2/2:green) -text=When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token. -mana={2}{G} -type=Creature -subtype=Wolf -power=0 -toughness=1 -[/card] -[card] -name=Captivating Gyre -target=creature -auto=moveTo(ownerhand) -text=Return up to three target creatures to their owners' hands. -mana={4}{U}{U} -type=Sorcery -[/card] -[card] -name=Gargos, Vicious Watcher -abilities=vigilance -auto=lord(*[hydra]|mycastingzone) altercost(colorless, -4) -auto=@targeted(creature|mybattlefield):transforms((,newability[target(creature|opponentbattlefield) dynamicability])) -text=Vigilance -- Hydra spells you cast cost {4} less to cast. -- Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control. -mana={3}{G}{G}{G} -type=Legendary Creature -subtype=Hydra -power=8 -toughness=7 -[/card] -[card] -name=Eternal Isolation -target=creature[power>=4] -auto=bottomoflibrary -text=Put target creature with power 4 or greater on the bottom of its owner's library. -mana={1}{W} -type=Sorcery -[/card] -[card] -name=Elvish Reclaimer -aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land|myLibrary) -auto=aslongas(land|myGraveyard) 2/2 >2 -auto={2}{T}{S(land|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard. -- {2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle your library. -mana={G} -type=Creature -subtype=Elf Warrior -power=1 -toughness=2 -[/card] -[card] -name=Boreal Elemental -abilities=flying -auto=@targeted(this) from(opponentstack):add{2} opponent -text=Flying -- Spells your opponents cast that target Boreal Elemental cost {2} more to cast. -mana={4}{U} -type=Creature -sybtype=Elemental -power=3 -toughness=4 -[/card] -[card] -name=Devout Decree -target=creature[red,black],planeswalker[red,black] -auto=moveTo(exile) -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={1}{W} -type=Sorcery -[/card] -[card] -name=Atemsis, All-Seeing -abilities=flying -auto={2}{U}{T}:draw:2 && transforms((,newability[target(*|myhand) reject])) forever -text=Flying -- {2}{U}, {T}: Draw two cards, then discard a card. -- Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different converted mana costs are revealed this way, that player loses the game. -mana={3}{U}{U}{U} -type=Legendary Creature -subtype=Sphinx -power=4 -toughness=5 -[/card] -[card] -name=Destructive Digger -auto={3}{T}{S(*[artifact;land]|mybattlefield)}:draw:1 -text={3}, {T}, Sacrifice an artifact or land: Draw a card. -mana={2}{R} -type=Creature -subtype=Goblin -power=3 -toughness=2 -[/card] -[card] -name=Cavalier of Thorns -abilities=reach -auto=reveal:5 optionone name(Get land) target(land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) && moveto(mylibrary) target(*|mygraveyard) -text=Reach -- When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. -- When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library. -mana={2}{G}{G}{G} -type=Creature -subtype=Elemental Knight -power=5 -toughness=6 -[/card] -[card] -name=Dawning Angel -abilities=flying -auto=life:4 -text=Flying -- When Dawning Angel enters the battlefield, you gain 4 life. -mana={4}{W} -type=Creature -subtype=Angel -power=3 -toughness=2 -[/card] -[card] -name=Daggersail Aeronaut -auto=this(variable{controllerturn}>0) flying -text=As long as it's your turn, Daggersail Aeronaut has flying. -mana={3}{R} -type=Creature -subtype=Goblin -power=3 -toughness=2 -[/card] -[card] -name=Brightwood Tracker -auto={5}{G}{T}:name(look) reveal:4 optionone name(Get a creature card) target(<1>*creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text={5}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -mana={3}{G} -type=Creature -subtype=Elf Scout -power=3 -toughness=4 -[/card] -[card] -name=Brought Back -auto=moveTo(myBattlefield) target(*[fresh;-instant;-sorcery]|mygraveyard) and!(tap(noevent))! -text=Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped. -mana={W}{W} -type=Instant -[/card] -[card] -name=Cavalier of Dawn -abilities=vigilance -auto=@movedTo(graveyard) from(this|battlefield):moveTo(myhand) target(artifact,enchantment|mygraveyard) -auto=choice target(*[-land]|mybattlefield) destroy && token(Golem,Artifact Creature Golem,3/3) -auto=choice target(*[-land]|opponentbattlefield) destroy && token(Golem,Artifact Creature Golem,3/3) && moveto(opponentbattlefield) target(golem|mybattlefield) -text=Vigilance -- When Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token. -- When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand. -mana={2}{W}{W}{W} -type=Creature -subtype=Elemental Knight -power=4 -toughness=6 -[/card] -[card] -name=Flame Sweep -auto=damage:2 all(creature|opponentbattlefield) -auto=damage:2 all(creature[-flying]|mybattlefield) -text=Flame Sweep deals 2 damage to each creature except for creatures you control with flying. -mana={2}{R} -type=Instant -[/card] -[card] -name=Nimble Birdsticker -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={2}{R} -type=Creature -subtype=Goblin -power=2 -toughness=3 -[/card] -[card] -name=Immortal Phoenix -abilities=flying -auto=@movedTo(this|graveyard) from(battlefield):all(trigger[to]) moveto(ownerhand) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Immortal Phoenix dies, return it to its owner's hand. -mana={4}{R}{R} -type=Creature -subtype=Phoenix -power=5 -toughness=3 -[/card] -[card] -name=Gauntlets of Light -target=creature -auto=0/2 -auto=teach(creature) {2}{W}:untap -auto=combattoughness -text=Enchant creature -- Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. -- Enchanted creature has "{2}{W}: Untap this creature." -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Drakuseth, Maw of Flames -auto=damage:4 target(creature,player) -auto=damage:3 target(creature,player) -auto=damage:3 target(creature,player) -text=Flying -- Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets. -mana={4}{R}{R}{R} -type=Legendary Creature -subtype=Dragon -power=7 -toughness=7 -[/card] -[card] -name=Engulfing Eruption -auto=damage:5 target(creature) -text=Engulfing Eruption deals 5 damage to target creature. -mana={2}{R}{R} -type=Sorcery -[/card] -[card] -name=Masterful Replication -auto=choice token(Golem,Artifact Creature Golem,3/3)*2 -auto=choice all(other artifact) transforms((,newability[copy target(*[artifact]|mybattlefield)])) -text=Choose one — -- • Create two 3/3 colorless Golem artifact creature tokens. -- • Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn. -mana={5}{U} -type=Instant -[/card] -[card] -name=Hard Cover -target=creature -auto=0/2 -auto=teach(creature) {T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text=Enchant creature -- Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card." -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Nightpack Ambusher -abilities=flash -auto=lord(other wolves|myBattlefield) 1/1 -auto=lord(other werewolves|myBattlefield) 1/1 -auto=@each my end restriction{thisturn(*|mystack)~lessthan~1}:create(wolf:creature wolf:2/2:green) -text=Flash -- Other Wolves and Werewolves you control get +1/+1. -- At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token. -Mana={2}{G}{G} -type=Creature -subtype=Wolf -power=4 -toughness=4 -[/card] -[card] -name=Flood of Tears -auto=moveTo(ownerhand) all(*[-land]) -auto=restriction(type(*[-token;-land;-instant;-sorcery]|myHand)~morethan~ 3): may moveTo(myBattlefield) target(*[-instant;-sorcery]|myHand) -text=Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield. -mana={4}{U}{U} -type=Sorcery -[/card] -[card] -name=Infuriate -auto=3/2 target(creature) ueot -text=Target creature gets +3/+2 until end of turn. -mana={R} -type=Instant -[/card] -[card] -name=Leafkin Druid -auto={T}:restriction {type(creature|mybattlefield)~lessthan~4} Add{G} -auto={T}:restriction {type(creature|mybattlefield)~morethan~3} Add{G}{G} -text={T}: Add {G}. If you control four or more creatures, add {G}{G} instead. -mana={1}{G} -type=Creature -subtype=Elemental Druid -power=0 -toughness=3 -[/card -[card] -name=Hanged Executioner -abilities=flying -auto=create(Spirit:creature Spirit:1/1:white:flying) -auto={3}{W}:moveTo(exile) target(creature) && moveTo(exile) all(this) -text=Flying -- When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. -- {3}{W}, Exile Hanged Executioner: Exile target creature. -mana={2}{W} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Healer of the Glade -auto=life:3 -text=When Healer of the Glade enters the battlefield, you gain 3 life. -mana={G} -type=Creature -subtype=Elemental -power=1 -toughness=2 -[/card] -[card] -name=Herald of the Sun -abilities=flying -auto={3}{W}:counter(1/1,1) target(other creature[flying]|mybattlefield) -text=Flying -- {3}{W}: Put a +1/+1 counter on another target creature with flying. -mana={4}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Goblin Smuggler -abilities=haste -auto={T}:target(other creature[power<=2]|battlefield) unblockable ueot -text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- {T}: Another target creature with power 2 or less can't be blocked this turn. -mana={2}{R} -type=Creature -subtype=Goblin Rogue -power=2 -toughness=2 -[/card] -[card] -name=Howling Giant -abilities=reach -auto=create(Wolf:creature Wolf:2/2:green) -text=Reach (This creature can block creatures with flying.) -- When Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens. -mana={5}{G}{G} -type=Creature -subtype=Giant Druid -power=5 -toughness=5 -[/card] -[card] -name=Glint-Horn Buccaneer -abilities=haste -auto=@discard(controller):damage:1 opponent -auto=this(attacking) {1}{R}{D(*|myhand)}:draw:1 controller -text=Haste -- Whenever you discard a card, Glint-Horn Buccaneer deals 1 damage to each opponent. -- {1}{R}, Discard a card: Draw a card. Activate this ability only if Glint-Horn Buccaneer is attacking. -mana={1}{R}{R} -type=Creature -subtype=Minotaur Pirate -power=2 -toughness=4 -[/card] -[card] -name=Goblin Bird-Grabber -auto={R}:restriction{if type(creature[flying]|mybattlefield)~morethan~0}: flying ueot -text={R}: Goblin Bird-Grabber gains flying until end of turn. Activate this ability only if you control a creature with flying. -mana={1}{R} -type=Creature -subtype=Goblin -power=2 -toughness=1 -[/card] -[card] -name=Woodland Mystic -auto={T}:Add {G} -text={T}: Add {G}. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Loxodon Lifechanter -auto=may lifeset:toughnesstotalinplay controller -auto={5}{W}:lifetotal/lifetotal ueot -text=When Loxodon Lifechanter enters the battlefield, you may have your life total become the total toughness of creatures you control. -- {5}{W}: Loxodon Lifechanter gets +X/+X until end of turn, where X is your life total. -mana={5}{W} -type=Creature -subtype=Elephant Cleric -power=4 -toughness=6 -[/card] -[card] -name=TreasureArtifactToken -auto={T}{S}:add{W} -auto={T}{S}:add{U} -auto={T}{S}:add{B} -auto={T}{S}:add{R} -auto={T}{S}:add{G} -text={T}, Sacrifice this artifact: Add one mana of any color. -type=Artifact -[/card] -[card] -name=Rapacious Dragon -abilities=flying -auto=token(435451)*2 -text=Flying -- When Rapacious Dragon enters the battlefield, create two Treasure tokens. (They're artifacts with " {T}, Sacrifice this artifact: Add one mana of any color.") -mana={4}{R} -type=Creature -subtype=Dragon -power=3 -toughness=3 -[/card] -[card] -name=Reckless Air Strike -auto=choice damage:2 target(creature[flying]) -auto=choice destroy target(artifact) -text=Choose one — -- • Reckless Air Strike deals 3 damage to target creature with flying. -- • Destroy target artifact. -mana={R} -type=Sorcery -[/card] -[card] -name=Pack Mastiff -auto={1}{R}:all(creature[myname]|myBattlefield) 1/0 ueot -text={1}{R}: Each creature you control named Pack Mastiff gets +1/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Hound -power=2 -toughness=2 -[/card] -[card] -name=Mask of Immolation -auto=livingweapontoken(Elemental,Creature Elemental,1/1,red) -auto={2}:equip -auto=teach(creature) {S}:damage:1 target(creature,player) -text=When Mask of Immolation enters the battlefield, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it. -- Equipped creature has "Sacrifice this creature: It deals 1 damage to any target." -- Equip {2} ({2} : Attach to target creature you control. Equip only as a sorcery.) -mana={1}{R} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Marauding Raptor -auto=lord(creature|mycastingzone) altercost(colorless, -1) -auto=@movedto(creature|myBattlefield):all(trigger) damage:2 && if cantargetcard(creature[dinosaur]) then 2/0 ueot])) -text=Creature spells you cast cost {1} less to cast. -- Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Dinosaur -power=2 -toughness=3 -[/card] -[card] -name=Sorcerer of the Fang -auto={5}{B}{T}:damage:2 target(opponent,planeswalker) -text={5}{B}, {T}: Sorcerer of the Fang deals 2 damage to target opponent or planeswalker. -mana={1}{B} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] -[card] -name=Drawn from Dreams -aicode=activate target(*[zpos<=7]|mylibrary) moveto(ownerhand) -auto=name(look) reveal:7 optionone name(Get two card) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] -name=Leyline of Abundance -abilities=leyline -auto=@tappedformana(creature|myBattlefield):add{G} -auto={6}{G}{G}:all(creature|mybattlefield) counter(1/1,1) -text=If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield. -- Whenever you tap a creature for mana, add an additional {G}. -- {6}{G}{G}: Put a +1/+1 counter on each creature you control. -mana={2}{G}{G} -type=Enchantment -[/card] -[card] -name=Lavakin Brawler -auto=@combat(attacking) source(this):all(this) foreach(elemental|myBattlefield) 1/0 ueot -text=Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control. -mana={3}{R} -type=Creature -subtype=Elemental Warrior -power=2 -toughness=4 -[/card] -[card] -name=Rotting Regisaur -auto=@each my upkeep:reject notatarget(*|myhand) -text=At the beginning of your upkeep, discard a card. -mana={2}{B} -type=Creature -subtype=Zombie Dinosaur -power=7 -toughness=6 -[/card] -[card] -name=Noxious Grasp -target=creature[white;green],planeswalker[white;green] -auto=destroy -auto=life:1 -text=Destroy target creature or planeswalker that's green or white. You gain 1 life. -mana={1}{B} -type=Instant -[/card] -[card] -name=Vivien's Crocodile -auto=aslongas(vivien planeswalker|mybattlefield) 1/1 -text=Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker. -mana={2}{G} -type=Creature -subtype=Crocodile Spirit -power=3 -toughness=3 -[/card] -[card] -name=Manifold Key -auto={1}{T}:untap target(other artifact) -auto={3}{T}:unblockable target(creature) ueot -text={1}, {T}: Untap another target artifact. -- {3}, {T}: Target creature can't be blocked this turn. -mana={1} -type=Artifact -[/card] -[card] -name=Retributive Wand -auto={3}{T}:damage 1 target(creature,player) -auto=@movedto(this|graveyard) from(mybattlefield):damage 5 target(creature,player) -text={3}, {T}: Retributive Wand deals 1 damage to any target. -- When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target. -mana={3} -type=Artifact -[/card] -[card] -name=Imperial Outrider -text= -mana={3}{W} -type=Creature -subtype=Human Knight -power=1 -toughness=5 -[/card] -[card] -name=Unchained Berserker -abilities=protection from white -auto=this(attacking) 2/0 -text=Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) -- Unchained Berserker gets +2/+0 as long as it's attacking. -mana={1}{R} -type=Creature -subtype=Human Berserker -power=1 -toughness=1 -[/card] -[card] -name=Scampering Scorcher -auto=token(Elemental,Creature Elemental,1/1,red)*2 -auto=lord(creature[elemental]|myBattlefield) haste -text=When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) -mana={3}{R} -type=Creature -subtype=Elemental -power=1 -toughness=1 -[/card] -[card] -name=Yarok's Fenlurker -auto=target(opponent) ability$!moveto(exile) and!( becomes(tobecast) forever )! target(*|myhand)!$ targetedplayer -auto={2}{B}:1/1 ueot -text=When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand. -- {2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn. -mana={B}{B} -type=Creature -subtype=Horror -power=1 -toughness=1 -[/card] -[card] -name=Aerial Assault -target=creature[tapped] -auto=destroy -auto=life:type:creature[flying]:battlefield controller -text=Destroy target tapped creature. You gain 1 life for each creature you control with flying. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Vampire of the Dire Moon -abilities=deathtouch,lifelink -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -mana={B} -type=Creature -subtype=Vampire -power=1 -toughness=1 -[/card] -[card] -name=Dark Remedy -target=creature -auto=1/3 -text=Target creature gets +1/+3 until end of turn. -mana={1}{B} -type=Instant -[/card] -[card] -name=Apostle of Purifying Light -abilities=protection from black -target=*|graveyard -auto={2}:moveto(exile) -text=Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.) -- {2}: Exile target card from a graveyard. -mana={1}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=1 -[/card] -[card] -name=Ogre Siegebreaker -auto={2}{B}{R}:destroy target(creature[damaged]) -text={2}{B}{R}: Destroy target creature that was dealt damage this turn. -mana={2}{B}{R} -type=Creature -subtype=Ogre Berserker -power=4 -toughness=3 -[/card] -[card] -name=Lightning Stormkin -abilities=flying,haste -text=Flying -- Haste (This creature can attack and {T} as soon as it comes under your control.) -mana={U}{R} -type=Creature -subtype=Elemental Wizard -power=2 -toughness=2 -[/card] -[card] -name=Moldervine Reclamation -auto=@movedTo(creature|mygraveyard) from(battlefield):life:1 && draw:1 -text=Whenever a creature you control dies, you gain 1 life and draw a card. -mana={3}{B}{G} -type=Enchantment -[/card] -[card] -name=Savannah Sage -auto=life:2 controller -text=When Savannah Sage enters the battlefield, you gain 2 life. -mana={1}{W} -type=Creature -subtype=Cat Cleric -power=2 -toughness=2 -[/card] -[card] -name=Ironroot Warlord -anyzone=type:creature:myBattlefield/type:creature:myBattlefield cdaactive -auto={3}{G}{W}:token(Soldier,Creature Soldier,1/1,white) -text=Ironroot Warlord's power is equal to the number of creatures you control. -- {3}{G}{W}: Create a 1/1 white Soldier creature token. -mana={1}{G}{W} -type=Creature -subtype=Treefolk Soldier -power=* -toughness=5 -[/card] -[card] -name=Creeping Trailblazer -auto=lord(other creature[elemental]|myBattlefield) 1/0 -auto={2}{R}{G}::all(this) foreach(elemental|myBattlefield) 1/1 ueot -text=Other Elementals you control get +1/+0. -- {2}{R}{G}: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control. -mana={R}{G} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] -[card] -name=Thirsting Bloodlord -auto=lord(other vampire|myBattlefield) +1/+1 -text=Other Vampires you control get +1/+1. -mana={2}{B}{B} -type=Creature -subtype=Vampire -power=3 -toughness=3 -[/card] -[card] -name=Spectral Sailor -abilities=flash,flying -auto={3}{U}:draw:1 -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- {3}{U}: Draw a card. -mana={U} -type=Creature -subtype=Spirit Pirate -power=1 -toughness=1 -[/card] -[card] -name=Thicket Crasher -abilities=trample -auto=lord(creature[elemental]|mybattlefield) trample <1 -text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Other Elementals you control have trample. -mana={3}{G} -type=Creature -subtype=Elemental Rhino -power=4 -toughness=3 -[/card] -[card] -name=Winged Words -auto=draw:2 -autohand=aslongas(creature[flying]|mybattlefield) altercost(colorless,-1) -text=This spell costs {1} less to cast if you control a creature with flying. -- Draw two cards. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Wakeroot Elemental -auto={G}{G}{G}{G}{G}:target(land) transforms((Elemental Creature,setpower=5,settoughness=5,newability[haste],newability[untap])) -text={G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.) -mana={4}{G}{G} -type=Creature -subtype=Elemental -power=5 -toughness=5 -[/card] -[card] -name=Yarok's Wavecrasher -auto=moveTo(ownerhand) notatarget(other creature|myBattlefield) -text=When Yarok's Wavecrasher enters the battlefield, return another creature you control to its owner's hand. -mana={3}{U} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] -name=Audacious Thief -auto=@combat(notblocked) source(this):draw:1 && life:-1 -text=Whenever Audacious Thief attacks, you draw a card and you lose 1 life. -mana={2}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] -[card] -name=Agonizing Syphon -auto=damage:3 target(creature,player) && life:3 -text=Agonizing Syphon deals 3 damage to any target and you gain 3 life. -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Squad Captain -abilities=vigilance -auto=foreach(other creature|mybattlefield)counter(1/1,1) -text=Vigilance (Attacking doesn't cause this creature to tap.) -- Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control. -mana={4}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Lotus Field -abilities=opponentshroud -auto=tap(noevent) -auto=moveto(graveyard) notatarget(land|mybattlefield) && moveto(graveyard) notatarget(land|mybattlefield) -auto={T}:Add{B}{B}{B} -auto={T}:Add{G}{G}{G} -auto={T}:Add{R}{R}{R} -auto={T}:Add{U}{U}{U} -auto={T}:Add{W}{W}{W} -text=Hexproof -- Lotus Field enters the battlefield tapped. -- When Lotus Field enters the battlefield, sacrifice two lands. -- {T}: Add three mana of any one color. -type=Land -[/card] -[card] -name=Steadfast Sentry -abilities=vigilance -auto=@movedTo(this|graveyard) from(battlefield):counter(1/1) target(creature|myBattlefield) -text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Steadfast Sentry dies, put a +1/+1 counter on target creature you control. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=2 -[/card] -[card] -name=Moat Piranhas -abilities=defender -text=Defender (This creature can't attack.) -mana={1}{U} -type=Creature -subtype=Fish -power=3 -toughness=3 -[/card] -[card] -name=Shared Summons -aicode=activate target(creature[-share!name!]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(creature[-share!name!]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle your library. -mana={3}{G}{G} -type=Instant -[/card] -[card] -name=Silverback Shaman -abilities=trample -auto=@movedTo(this|graveyard) from(battlefield):draw:1 -text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- When Silverback Shaman dies, draw a card. -mana={3}{G}{G} -type=Creature -subtype=Ape Shaman -power=5 -toughness=4 -[/card] -[card] -name=Wildfire Elemental -auto=@noncombatdamagefoeof(player):all(creature|mybattlefield) 1/0 ueot -text=Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Elemental -power=3 -toughness=3 -[/card] -[card] -name=Gnarlback Rhino -abilities=trample -auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):draw:1 controller -text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Whenever you cast a spell that targets Gnarlback Rhino, draw a card. -mana={2}{G}{G} -type=Creature -subtype=Rhino -power=4 -toughness=4 -[/card] -[card] -name=Tomebound Lich -abilities=deathtouch,lifelink -auto=draw:1 && transforms((,newability[target(*|myhand) reject])) -auto=@combatdamaged(player) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card. -mana={1}{U}{B} -type=Creature -subtype=Zombie Wizard -power=1 -toughness=3 -[/card] -[card] -name=Skyknight Vanguard -abilities=flying -auto=@combat(attacking) source(this):token(Soldier,Creature Soldier,1/1,white,battleready) -text=Flying -- Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking. -mana={R}{W} -type=Creature -subtype=Human Knight -power=1 -toughness=2 -[/card] -[card] -name=Colossus Hammer -target=creature -auto=teach(creature) 10/10 -auto=teach(creature) -flying -auto={8}:equip -text=Equipped creature gets +10/+10 and loses flying. -- Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Pyroclastic Elemental -auto={1}{R}{R}:damage:1 target(player) -text={1}{R}{R}: Pyroclastic Elemental deals 1 damage to target player. -mana={3}{R}{R} -type=Creature -subtype=Elemental -power=5 -toughness=4 -[/card] -[card] -name=Celestial Messenger -abilities=flash,flying -auto=aslongas(Yanling planeswalker|mybattlefield) 1/1 -text=Flash (You may cast this card any time you could cast an instant.) -- Flying -- Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker. -mana={2}{U}{U} -type=Creature -subtype=Bird Spirit -power=3 -toughness=2 -[/card] -[card] -name=Waterkin Shaman -auto=@movedto(creature[flying]|mybattlefield):1/1 ueot -text=Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn. -mana={1}{U} -type=Creature -subtype=Elemental Shaman -power=2 -toughness=1 -[/card] -[card] -name=Dread Presence -auto=@movedTo(Swamp|myBattlefield):name(choose one) transforms((,newability[choice name(Draw and Lose Life) draw:1 controller && life:-1 controller],newability[choice name(Damage and Gain Life) life:2 controller && damage:2 opponent])) -text=Whenever a Swamp enters the battlefield under your control, choose one — -- • You draw a card and you lose 1 life. -- • Dread Presence deals 2 damage to any target and you gain 2 life. -mana={3}{B} -type=Creature -subtype=Nightmare -power=3 -toughness=3 -[/card] -[card] -name=Empyrean Eagle -abilities=flying -auto=lord(creature[flying]|mybattlefield) 1/1 -text=Flying -- Other creatures you control with flying get +1/+1. -mana={1}{W}{U} -type=Creature -subtype=Bird Spirit -power=2 -toughness=3 -[/card] -[card] -name=Blood Burglar -auto=this(variable{controllerturn}>0) lifelink -text=As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.) -mana={1}{B} -type=Creature -subtype=Vampire Rogue -power=2 -toughness=2 -[/card] -[card] -name=Bloodthirsty Aerialist -abilities=flying -auto=@lifeof(player): counter(1/1,1) -text=Flying -- Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist. -mana={1}{B}{B} -type=Creature -subtype=Vampire Rogue -power=2 -toughness=3 -[/card] -[card] -name=Bloodsoaked Altar -auto={T}{L:2}{D(*|myhand){S(creature|mybattlefield)}:token(Demon,Creature Demon,5/5,black,flying) -text={T}, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate this ability only any time you could cast a sorcery. -mana={4}{B}{B} -type=Artifact -[/card] -[card] -name=Chandra's Embercat -auto={T}:add {R} -text={T}: Add {R}. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell. -mana={1}{R} -type=Creature -subtype=Elemental Cat -power=2 -toughness=2 -[/card] -[card] -name=Bishop of Wings -auto=life:4 controller -auto=@movedTo(creature[angel]|graveyard) from(mybattlefield):create(Spirit:creature Spirit:1/1:white:flying) -text=Whenever an Angel enters the battlefield under your control, you gain 4 life. -- Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying. -mana={W}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=4 -[/card] -[card] -name=Unholy Indenture -target=creature -auto=@movedTo(mytgt|graveyard) from(battlefield):transforms((,newability[moveTo(mybattlefield)],newability[counter(1/1)])) -text=Enchant creature -- When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Vilis, Broker of Blood -abilities=flying -auto={B}{L:2}:-1/-1 target(creature) ueot -auto=@damageof(player):draw:thatmuch controller -text=Flying -- {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. -- Whenever you lose life, draw that many cards. (Damage causes loss of life.) -mana={5}{B}{B}{B} -type=Legendary Creature -subtype=Demon -power=8 -toughness=8 -[/card] -[card] -name=Vengeful Warchief -auto=@lifelostof(player) restriction{compare(thatmuch)~equalto~compare(lifelost)} turnlimited:1/1 -text=Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.) -mana={4}{B} -type=Creature -subtype=Orc Warrior -power=4 -toughness=4 -[/card] -[card] -name=Ancestral Blade -auto=livingweapontoken(Soldier,Creature Soldier,1/1,white) -auto=teach(creature) 1/1 -auto={1}:equip -text=When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. -- Equipped creature gets +1/+1. -- Equip {1} ({1} : Attach to target creature you control. Equip only as a sorcery.) -mana={1}{W} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Cryptic Caves -auto={T}:add {1} -auto=aslongas(land|myBattlefield){1}{T}{S}:draw:1 >4 -text={T}: Add {1}. -- {1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate this ability only if you control five or more lands. -type=Land -[/card] -[card] -name=Scorch Spitter -auto=@combat(notblocked) source(this):damage:1 opponent -text=Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking. -mana={R} -type=Creature -subtype=Elemental Lizard -power=1 -toughness=1 -[/card] -[card] -name=Leyline of Combustion -abilities=leyline -auto=@targeted(*|mybattlefield) from(*|opponentbattlefield):damage:2 opponent -auto=@targeted(*|mybattlefield) from(*|opponenthand):damage:2 opponent -auto=@targeted(player) from(*|opponentbattlefield):damage:2 opponent -auto=@targeted(player) from(*|opponenthand):damage:2 opponent -text=If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield. -- Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player. -mana={2}{R}{R} -type=Enchantment -[/card] -[card] -name=Battalion Foot Soldier -auto=may moveto(myhand) target(Battalion Foot Soldier|mylibrary) -text=When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle your library. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Boneclad Necromancer -auto=may moveTo(Exile) target(creature|graveyard) && create(zombie:creature zombie:2/2:black) -text=When Boneclad Necromancer enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token. -mana={3}{B}{B} -type=Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -[card] -name=Kykar, Wind's Fury -abilities=flying -auto=@movedTo(*[-creature]|mystack):create(Spirit:creature Spirit:1/1:white:flying) -auto=[S(Spirit|myBattlefield)}:add {R} -text=Flying -- Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. -- Sacrifice a Spirit: Add {R}. -mana={1}{U}{R}{W} -type=Legendary Creature -subtype=Bird Wizard -power=3 -toughness=3 -[/card] -[card] -name=Blood for Bones -auto=ability$!notatarget(creature|mygraveyard) moveto(mybattlefield)!$ controller -auto=ability$!notatarget(creature|mygraveyard) moveto(myhand)!$ controller -text=As an additional cost to cast this spell, sacrifice a creature. -- Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand. -mana={3}{B}{S(creature|myBattlefield)} -type=Sorcery -[/card] -[card] -name=Omnath, Locus of the Roil -target=creature,opponent -auto=damage:type:elemental:mybattlefield -auto=@movedTo(land|myBattlefield):counter(1/1) target(elemental|myBattlefield) -auto=@movedTo(land|myBattlefield):if type(land|mybattlefield)~morethan~7 then draw:1 controller -text=When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control. -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card. -mana={1}{G}{U}{R} -type=Legendary Creature -subtype=Elemental -power=3 -toughness=3 -[/card] -[card] -name=Knight of the Ebon Legion -auto={2}{B}:deathtouch && 3/3 -auto=@each my endofturn foelost(4):1/1 -text={2}{B}: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn. -- At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.) -mana={B} -type=Creature -subtype=Vampire Knight -power=1 -toughness=2 -[/card] -[card] -name=Diamond Knight -abilities=vigilance -auto=chooseacolor transforms((,newability[@movedTo(*[chosencolor]|mystack):1/1])) forever chooseend -text=Vigilance (Attacking doesn't cause this creature to tap.) -- As Diamond Knight enters the battlefield, choose a color. -- Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight. -mana={3} -type=Artifact Creature -subtype=Knight -power=1 -toughness=1 -[/card] -[card] -name=Corpse Knight -auto=@movedto(other creature|mybattlefield):life:-1 opponent -text=Whenever another creature enters the battlefield under your control, each opponent loses 1 life. -mana={W}{B} -type=Creature -subtype=Zombie Knight -power=2 -toughness=2 -[/card] -[card] -name=Thought Distortion -abilities=nofizzle -auto=target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) -auto=moveto(exile) all(*[-creature;-land]|opponenthand) -auto=moveto(exile) all(*[-creature;-land]|opponentgraveyard) -text=This spell can't be countered. -- Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Salvager of Ruin -auto={S}:target(*[-instant,-sorcery,fresh]|mygraveyard) moveto(myhand) -text=Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. -mana={3} -type=Artifact Creature -subtype=Construct -power=2 -toughness=1 -[/card] -[card] -name=Barkhide Troll -auto=counter(1/1,1) -auto={1}{C(1/1,-1)}:opponentshroud ueot -text=Barkhide Troll enters the battlefield with a +1/+1 counter on it. -- {1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -mana={G}{G} -type=Creature -subtype=Troll -power=2 -toughness=2 -[/card] -[card] -name=Chandra, Novice Pyromancer -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:all(creature[elemental]|mybattlefield) 2/0 ueot -auto={C(0/0,-1,Loyalty)}:add {R}{R} -auto={C(0/0,-2,Loyalty)}:damage:2 target(creature,player) -text=+1: Elementals you control get +2/+0 until end of turn. -- -1: Add {R}{R}. -- -2: Chandra, Novice Pyromancer deals 2 damage to any target. -mana={3}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Flame's Fury -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:damage:2 target(creature,player) -auto={C(0/0,-2,Loyalty)}:damage:4 target(creature) && damage:2 targetController -auto={C(0/0,-8,Loyalty)}:damage:10 target(player) && damage:10 targetController && damage:10 all(creature|targetedpersonsbattlefield) -text=+1: Chandra, Flame's Fury deals 2 damage to any target. -- -2: Chandra, Flame's Fury deals 4 damage to target creature and 2 damage to that creature's controller. -- -8: Chandra, Flame's Fury deals 10 damage to target player and each creature that player controls. -mana={4}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Sorin, Vampire Lord -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:target(creature) 2/0 ueot -auto={C(0/0,-2,Loyalty)}:damage:4 target(creature,player) && life:4 controller -auto={C(0/0,-8,Loyalty)}:all(creature[vampire]|mybattlefield) transforms((,newability[{T}:moveTo(mybattlefield) target(creature)]) ueot -text=+1: Up to one target creature gets +2/+0 until end of turn. -- -2: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life. -- -8: Until end of turn, each Vampire you control gains " {T}: Gain control of target creature." -mana={4}{B}{B} -type=Legendary Planeswalker -subtype=Sorin -[/card] -[card] -name=Mu Yanling, Sky Dancer -auto=counter(0/0,2,loyalty) -auto={C(0/0,2,Loyalty)}:target(creature) 2/0 && -flying ueot -auto={C(0/0,-3,Loyalty)}:create(Elemental Bird:creature Elemental Bird:4/4:blue:flying) -auto={C(0/0,-8,Loyalty)}:all(island|mybattlefield) transforms((,newability[{T}:draw:1) forever -text=+2: Until your next turn, up to one target creature gets -2/-0 and loses flying. -- -3: Create a 4/4 blue Elemental Bird creature token with flying. -- -8: You get an emblem with "Islands you control have ‘ {T}: Draw a card.'" -mana={1}{U}{U} -type=Legendary Planeswalker -subtype=Yanling -[/card] -[card] -name=Vivien, Nature's Avenger -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:target(creature) counter(1/1,3) -auto={C(0/0,-1,Loyalty)}:Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-6,Loyalty)}:target(creature) 10/10 && trample ueot -text=+1: Put three +1/+1 counters on up to one target creature. -- -1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. -- -6: Target creature gets +10/+10 and gains trample until end of turn. -mana={4}{G}{G} -type=Legendary Planeswalker -subtype=Vivien -[/card] -[card] -name=Ajani, Inspiring Leader -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:target(creature) counter(1/1,2) && life:2 -auto={C(0/0,-3,Loyalty)}:moveto(exile) target(creature) && life:2 targetController -auto={C(0/0,-10,Loyalty)}:all(creature|myBattlefield) flying && double strike ueot -text=+2: You gain 2 life. Put two +1/+1 counters on up to one target creature. -- -3: Exile target creature. Its controller gains 2 life. -- -10: Creatures you control gain flying and double strike until end of turn. -mana={4}{W}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] -[card] -name=Mu Yanling, Celestial Wind -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:target(creature) -5/0 ueot -auto={C(0/0,-3,Loyalty)}:target(<2>creature) moveTo(ownerhand) -auto={C(0/0,-7,Loyalty)}:all(creature[flying]|myBattlefield) 5/5 ueot -text=+1: Until your next turn, up to one target creature gets -5/-0. -- -3: Return up to two target creatures to their owners' hands. -- -7: Creatures you control with flying get +5/+5 until end of turn. -mana={4}{U}{U} -type=Legendary Planeswalker -subtype=Yanling -[/card -[card] -name=Chandra, Awakened Inferno -auto=nofizzle -auto=counter(0/0,6,loyalty) -auto={C(0/0,2,Loyalty)}:@each opponent upkeep:damage:1 target(opponent) forever -auto={C(0/0,-3,Loyalty)}:damage:3 all(creature[-elemental]) -auto={C(0/0,-X,Loyalty)}:damage:X target(creature,planeswalker) exiledeath ueot -text=This spell can't be countered. -- +2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." -- -3: Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature. -- -X: Chandra, Awakened Inferno deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. -mana={4}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Sorin, Imperious Bloodlord -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:target(creature|myBattlefield) deathtouch ueot && lifelink ueot && restriction{type(creature[vampire]) counter(1/1) -auto={C(0/0,1,Loyalty)}:[S(vampire|myBattlefield)}:damage:3 target(creature,player) && life:3 controller -auto={C(0/0,-3,Loyalty)}:moveto(myBattlefield) target(creature[vampire]|myHand) -text=+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. -- +1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. -- -3: You may put a Vampire creature card from your hand onto the battlefield. -mana={2}{B} -type=Legendary Planeswalker -subtype=Sorin -[/card] -[card] -name=Vivien, Arkbow Ranger -auto=counter(0/0,4,loyalty) -aicode=activate target(creature|mysideboard) moveto(myhand) -auto={C(0/0,1,Loyalty)}:target(creature|myBattlefield) counter(1/1) -auto={C(0/0,-3,Loyalty)}:transforms((,newability[dynamicability target(creature,planeswalker)])) target(creates|myBattlefield) -auto={C(0/0,-5,Loyalty)}:name(search card) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>creature|reveal) moveto(myhand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend -text=+1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn. -- -3: Target creature you control deals damage equal to its power to target creature or planeswalker. -- -5: You may choose a creature card you own from outside the game, reveal it, and put it into your hand. -mana={1}{G}{G}{G} -type=Legendary Planeswalker -subtype=Vivien -[/card] -[card] -name=Sorin's Guide -auto=may moveto(myhand) target(Sorin, Vampire Lord|mylibrary) -auto=may moveto(myhand) target(Sorin, Vampire Lord|mygraveyard) -text=When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={3}{B}{B} -type=Creature -subtype=Vampire -power=4 -toughness=2 -[/card] -[card] -name=Ethereal Elk -abilities=trample -auto=may moveto(myhand) target(Vivien, Nature's Avenger|mylibrary) -auto=may moveto(myhand) target(Vivien, Nature's Avenger|mygraveyard) -text=Trample -- When Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={3}{G}{G} -type=Creature -subtype=Elk Spirit -power=3 -toughness=3 -[/card] -[card] -name=Savage Gorger -otherrestriction=compare(oplifelost)~morethan~0 -auto=@each my endofturn:counter(1/1) -text=Flying -- At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.) -mana={1}{B}{B} -type=Creature -subtype=Vampire -power=1 -toughness=1 -[/card] -[card] -name=Golos, Tireless Pilgrim -aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(*[land]|myLibrary) -auto=name(search land) reveal:plibrarycount optionone name(choose card) target(*[land]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -auto={2}{W}{U}{B}{R}{G}:moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=3]|mylibrary) castcard(normal) -text=When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle your library. -- {2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs. -mana={5} -type=Legendary Artifact Creature -subtype=Scout -power=3 -toughness=5 -[/card] -[card] -name=Scholar of the Ages -auto=moveto(myhand) target( *[instant,sorcery]|mygraveyard) -text=When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand. -mana={5}{U}{U} -type=Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -[card] -name=Shifting Ceratops -abilities=protection from blue -auto=nofizzle -auto={G}:flying -auto={G}:trample -auto={G}:haste -text=This spell can't be countered. -- Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) -- {G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn. -mana={2}{G}{G} -type=Creature -subtype=Dinosaur -power=5 -toughness=4 -[/card] -[card] -name=Octoprophet -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=When Octoprophet enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={3}{U} -type=Creature -subtype=Octopus -power=3 -toughness=3 -[/card] -[card] -name=Season of Growth -auto=@movedto(creature|mybattlefield):scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=@targeted(creature|myBattlefield) from(instant,sorcery|mystack):draw:1 -auto=@targeted(creature|mybattlefield) from(*[instant;sorcery]|nonbattlezone,stack):draw:1 -text=Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- Whenever you cast a spell that targets a creature you control, draw a card. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Portal of Sanctuary -target=creature|battlefield -auto={1}{T}:transforms((,newability[moveto(ownerhand) all(mychild)],newability[moveto(ownerhand)])) myturnonly -text={1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate this ability only during your turn. -mana={2}{U} -type=Artifact -[/card] -[card] -name=Overgrowth Elemental -auto=target(another creature[elemental]) counter(1/1,1) -auto=@movedto(other creature[elemental]|graveyard) from(mybattlefield):counter(1/1,1) -auto=@movedto(other creature|graveyard) from(mybattlefield):life:1 -text=When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control. -- Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental. -mana={2}{G} -type=Creature -subtype=Elemental -power=3 -toughness=2 -[/card] -[card] -name=Field of the Dead -auto=tap(noevent) -auto={T}:add {1} -auto=aslongas(land|myBattlefield) create(zombie:creature zombie:2/2:black) >7 -auto=aslongas(land|myBattlefield) @movedTo(land|myBattlefield):create(zombie:creature zombie:2/2:black) >7 -text=Field of the Dead enters the battlefield tapped. -- {T}: Add {1}. -- Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token. -type=Land -[/card] -[card] -name=Sephara, Sky's Blade -abilities=flying,lifelink -auto=lord(Other creature[flying]|myBattlefield) indestructible -other={W}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T(creature|mybattlefield)} name({W} and Tap four Untapped Creatures) -text=You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. -- Flying, lifelink -- Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.) -mana={4}{W}{W}{W} -type=Legendary Creature -subtype=Angel -power=7 -toughness=7 -[/card] -[card] -name=Rienne, Angel of Rebirth -abilities=flying -auto=lord(creature[multicolor]|myBattlefield) 1/0 -auto=@movedTo(creature[multicolor]|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot -text=Flying -- Other multicolored creatures you control get +1/+0. -- Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step. -mana={2}{R}{G}{W} -type=Legendary Creature -subtype=Angel -power=5 -toughness=4 -[/card] -[card] -name=Wolfrider's Saddle -auto=livingweapontoken(Wolf,Creature Wolf,2/2,green) -auto={3}:equip -auto=teach(creature) 1/1 -auto=teach(creature) oneblocker -text=When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it. -- Equipped creature gets +1/+1 and can't be blocked by more than one creature. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) -mana={3}{G} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Agent of Treachery -target=*|opponentBattlefield -auto=moveTo(myBattlefield) -auto=aslongas(*|myBattlefield) draw:3 >2 -text=When Agent of Treachery enters the battlefield, gain control of target permanent. -- At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. -mana={5}{U}{U} -type=Creature -subtype=Human Rogue -power=2 -toughness=3 -[/card] -[card] -name=Voracious Hydra -abilities=trample -auto=counter(1/1,X) -auto=choice thisforeach(counter{1/1.1}) counter(1/1,1) -auto=choice transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=Trample -- Voracious Hydra enters the battlefield with X +1/+1 counters on it. -- When Voracious Hydra enters the battlefield, choose one — -- • Double the number of +1/+1 counters on Voracious Hydra. -- • Voracious Hydra fights target creature you don't control. -mana={X}{G}{G} -type=Creature -subtype=Hydra -power=0 -toughness=1 -[/card] -[card] -name=Starfield Mystic -auto=lord(enchantment|mycastingzone) altercost(colorless,-1) -auto=@movedTo(enchantment|mygraveyard) from(battlefield):counter(1/1,1) -text=Enchantment spells you cast cost {1} less to cast. -- Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic. -mana={1}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Chandra's Flame Wave -target=player -auto=damage:2 -auto=damage:2 all(creature|targetedpersonsBattlefield) -auto=moveto(myhand) target(Chandra's Flame Wave|mylibrary) -auto=moveto(myhand) target(Chandra's Flame Wave|mygraveyard) -text=Chandra's Flame Wave deals 2 damage to target player and each creature that player controls. Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Yanling's Harbinger -abilities=flying -auto=moveto(myhand) target(Mu Yanling, Celestial Wind|mylibrary) -auto=moveto(myhand) target(Mu Yanling, Celestial Wind|mygraveyard) -text=Flying -- When Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={3}{U}{U} -type=Creature -subtype=Bird -power=2 -toughness=4 -[/card] -[card] -name=Goldmane Griffin -abilities=flying,vigilance -auto=moveto(myhand) target(Ajani, Inspiring Leader|mylibrary) -auto=moveto(myhand) target(Ajani, Inspiring Leader|mygraveyard) -text=Flying, vigilance -- When Goldmane Griffin enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Inspiring Leader, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={3}{W}{W} -type=Creature -subtype=Griffin -power=3 -toughness=2 -[/card] -[card] -name=Gruesome Scourger -auto=damage:type:creature:mybattlefield target(planeswalker,opponent) -text=When Gruesome Scourger enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control. -mana={3}{B}{B} -type=Creature -subtype=Orc Warrior -power=3 -toughness=3 -[/card] -[card] -name=Angelic Guardian -abilities=flying -auto=@combat(attacking) source(creature|myBattlefield):all(creature[attacking]|mybattlefield) indestructible ueot -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) -mana={4}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=5 -[/card] -[card] -name=Woodland Champion -auto=@movedTo(token|myBattlefield) counter(1/1,1) -text=Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion. -mana={1}{G} -type=Creature -subtype=Elf Scout -power=2 -toughness=2 -[/card] -[card] -name=Icon of Ancestry -aicode=activate target(creature[zpos<=3]|mylibrary) moveto(myhand) -auto={3}{T}:name(look) reveal:3 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -auto=chooseatype lord(creature[chosentype]) 1/1 chooseend -text=As Icon of Ancestry enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -mana={3} -type=Artifact -[/card] -[card] -name=Pattern Matcher -aicode=activate moveTo(myBattlefield) target(creature[share!name!]|myLibrary) -auto=name(search card) reveal:plibrarycount optionone name(choose card) target(creature[share!name!]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle your library. -mana={4} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 -[/card] -[card] -name=Mystic Forge -auto={T}{L:1}:moveto(exile) all(*[zpos=1]|mylibrary) -aicode=activate name(look) donothing -auto={0}:name(Look) reveal:1 optionone name(look) target(<1>*[artifact,-land,-white,-red,-blue,-green,-black]|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend -text=You may look at the top card of your library any time. -- You may cast the top card of your library if it's an artifact card or a colorless nonland card. -- {T}, Pay 1 life: Exile the top card of your library. -mana={4} -type=Artifact -[/card] -[card] -name=Risen Reef -auto=reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) and!(tap(noevent))! optiononeend optiontwo target(<1>*|reveal) moveto(ownerhand) optiontwoend revealend -auto=@movedto(other creature[elemental]|mybattlefield):reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) and!(tap(noevent))! optiononeend optiontwo target(<1>*|reveal) moveto(ownerhand) optiontwoend revealend -text=Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. -mana={1}{G}{U} -type=Creature -subtype=Elemental -power=1 -toughness=1 -[/card] -[card] -name=Gorging Vulture -abilities=flying -auto=reveal:4 revealzone(mylibrary) optionone all(*|reveal) moveto(ownergraveyard) and!( if cantargetcard(creature|*) then life:1 target(player))! optiononeend revealend -text=Flying -- When Gorging Vulture enters the battlefield, put the top four cards of your library into your graveyard. You gain 1 life for each creature card put into your graveyard this way. -mana={2}{B} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Angel of Vitality -abilities=flying -auto=this(controllerlife > 24) 2/2 -auto=@lifeof(player) except(Angel of Vitality): life:1 -text=Flying -- If you would gain life, you gain that much life plus 1 instead. -- Angel of Vitality gets +2/+2 as long as you have 25 or more life. -mana={2}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -[/card] -[card] -name=Twinblade Paladin -auto=@lifeof(player): counter(1/1) -auto=this(controllerlife > 24) double strike -text=Whenever you gain life, put a +1/+1 counter on Twinblade Paladin. -- As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.) -mana={3}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Cavalier of Flame -auto={1}{R}:all(creature|myBattlefield)) 1/0 && haste ueot -auto=target(*|myhand) reject && teach(*) draw:1 controller assorcery -auto=@movedTo(this|graveyard) from(battlefield):damage:type:land:mygraveyard opponent -auto=@movedTo(this|graveyard) from(battlefield):damage:type:land:mygraveyard all(planeswalker|opponentbattlefield) -text={1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. -- When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards. -- When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard. -mana={2}{R}{R}{R} -type=Creature -subtype=Elemental Knight -power=6 -toughness=5 -[/card] -[card] -name=Cavalier of Night -abilities=lifelink -other={2}{B}{B}{B}{S(other creature|mybattlefield)} name(sacrifice) -auto=if paid(alternative) then destroy target(creature|opponentBattlefield) -auto=@movedTo(this|mygraveyard) from(myBattlefield):moveTo(myBattlefield) target(creature[manacost<=3]|mygraveyard) -text=Lifelink -- When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. -- When Cavalier of Night dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. -mana={2}{B}{B}{B} -type=Creature -subtype=Elemental Knight -power=4 -toughness=5 -[/card] -[card] -name=Kaalia, Zenith Seeker -abilities=flying,vigilance -auto=reveal:6 optionone name(Get card) target(*[Angel;Demon;Dragon]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend -text=Flying, vigilance -- When Kaalia, Zenith Seeker enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order. -mana={R}{W}{B} -type=Legendary Creature -subtype=Human Cleric -power=3 -toughness=3 -[/card] -[card] -name=Legion's End -target=creature[manacost<=2]|opponentbattlefield -auto=moveto(exile) -auto=all(*[share!name!]|targetcontrollerbattlefield) moveto(exile) -auto=donothing notatarget(*|targetcontrollerhand) -auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) -auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Exile target creature an opponent controls with converted mana cost 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard. -mana={1}{B} -type=Sorcery -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/M20_unsupported.txt b/projects/mtg/bin/Res/sets/primitives/M20_unsupported.txt deleted file mode 100644 index 99e03afeb..000000000 --- a/projects/mtg/bin/Res/sets/primitives/M20_unsupported.txt +++ /dev/null @@ -1,113 +0,0 @@ -grade=unsupported -[card] -name=Chandra's Regulator -text=Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay 1. If you do, copy that ability. You may choose new targets for the copy. -- {1}, {T}, Discard a Mountain card or a red card: Draw a card. -mana={1}{R} -type=Legendary Artifact -[/card] -[card] -name=Scheming Symmetry -text=Choose two target players. Each of them searches their library for a card, then shuffles their library and puts that card on top of it. -mana={B} -type=Sorcery -[/card] -[card] -name=Thunderkin Awakener -text=Haste -- Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step. -mana={1}{R} -type=Creature -subtype=Elemental Shaman -power=1 -toughness=2 -[/card] -[card] -name=Ajani, Strength of the Pride -text=+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. -- βˆ’2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." -- 0: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control. -mana={2}{W}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] -[card] -name=Repeated Reverberation -text=When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies. -mana={2}{R}{R} -type=Instant -[/card] -[card] -name=Chandra, Acolyte of Flame -auto=counter(0/0,4,loyalty) -auto={C(0/0,0,Loyalty)}:target(planeswalker[red]|myBattlefield) counter(0/0,1,loyalty) -auto={C(0/0,0,Loyalty)}:token(Elemental,Creature Elemental,1/1,red,haste)*2 -auto={C(0/0,-2,Loyalty)}: -text=0: Put a loyalty counter on each red planeswalker you control. -- 0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. -- -2: You may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard. If that card would be put into your graveyard this turn, exile it instead. -mana={1}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Kethis, the Hidden Hand -text=Legendary spells you cast cost {1} less to cast. -- Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard." -mana={W}{B}{G} -type=Legendary Creature -subtype=Elf Advisor -power=3 -toughness=4 -[/card] -[card] -name=Blightbeetle -abilities=protection from green -text=Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.) -- Creatures your opponents control can't have +1/+1 counters put on them. -mana={1}{B} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Diviner's Lockbox -text={1}, {T}: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate this ability only any time you could cast a sorcery. -mana={4} -type=Artifact -[/card] -[card] -name=Bag of Holding -text=Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. -- {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand. -mana={1} -type=Artifact -[/card] -[card] -name=Yarok, the Desecrated -text=Deathtouch, lifelink -- If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -mana={2}{B}{G}{U} -type=Legendary Creature -subtype=Elemental Horror -power=3 -toughness=5 -[/card] -[card] -name=Embodiment of Agonies -text=Flying, deathtouch -- Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, {2}{B} and {1}{B}{B} are different mana costs.) -mana={1}{B}{B} -type=Creature -subtype=Demon -power=0 -toughness=0 -[/card] -[card] -name=Tale's End -text=Counter target activated ability, triggered ability, or legendary spell. -mana={1}{U} -type=Instant -[/card] -[card] -name=Veil of Summer -text=Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) -mana={G} -type=Instant -[/card] -[card] -name=Aether Gust -text=Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library. -mana={1}{U} -type=Instant -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/MH1.txt b/projects/mtg/bin/Res/sets/primitives/MH1.txt deleted file mode 100644 index ca33bcffd..000000000 --- a/projects/mtg/bin/Res/sets/primitives/MH1.txt +++ /dev/null @@ -1,1905 +0,0 @@ -grade=borderline -[card] -name=Bogardan Dragonheart -auto={S(other creature|mybattlefield)}:becomes(Creature Dragon,4/4,flying,haste) ueot -text=Sacrifice another creature: Until end of turn, Bogardan Dragonheart becomes a Dragon with base power and toughness 4/4, flying, and haste. -mana={2}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Bladeback Sliver -abilities=hellbent -auto=aslongas(*|myhand) lord(sliver|myBattlefield) {T}:damage:1 target(player,planeswalker) <1 -text=Hellbent β€” As long as you have no cards in hand, Sliver creatures you control have " {T}: This creature deals 1 damage to target player or planeswalker." -mana={1}{R} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Goblin Champion -abilities=haste,exalted -text=Haste -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -mana={R} -type=Creature -subtype=Goblin Warrior -power=0 -toughness=1 -[/card] -[card] -name=Sunbaked Canyon -auto={T}{L:1}=add {R} -auto={T}{L:1}=add {W} -auto={1}{T}{S}:draw:1 -text={T}, Pay 1 life: Add {R} or {W}. -- {1}, {T}, Sacrifice Sunbaked Canyon: Draw a card. -type=Land -[/card] -[card] -name=Waterlogged Grove -auto={T}{L:1}=add {G} -auto={T}{L:1}=add {U} -auto={1}{T}{S}:draw:1 -text={T}, Pay 1 life: Add {G} or {U}. -- {1}, {T}, Sacrifice Waterlogged Grove: Draw a card. -type=Land -[/card] -[card] -name=Nurturing Peatland -auto={T}{L:1}=add {G} -auto={T}{L:1}=add {B} -auto={1}{T}{S}:draw:1 -text={T}, Pay 1 life: Add {B} or {G}. -- {1}, {T}, Sacrifice Nurturing Peatland: Draw a card. -type=Land -[/card] -[card] -name=Silent Clearing -auto={T}{L:1}=add {W} -auto={T}{L:1}=add {B} -auto={1}{T}{S}:draw:1 -text={T}, Pay 1 life: Add {W} or {B}. -- {1}, {T}, Sacrifice Silent Clearing: Draw a card. -type=Land -[/card] -[card] -name=Fiery Islet -auto={T}{L:1}=add {U} -auto={T}{L:1}=add {R} -auto={1}{T}{S}:draw:1 -text={T}, Pay 1 life: Add {U} or {R}. -- {1}, {T}, Sacrifice Fiery Islet: Draw a card. -type=Land -[/card] -[card] -name=Prismatic Vista -auto={L:1}{T}{S}:notatarget(land[basic]|mylibrary) moveto(mybattlefield) -text={T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle your library. -type=Land -[/card] -[card] -name=Goatnap -target=creature|opponentbattlefield -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! && if cantargetcard(goat) then 3/0 ueot -text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Fists of Flame -target=creature -auto=draw:1 -auto=thisforeach(variable{pdrewcount}>0) 1/1 ueot && trample ueot -text=Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. -mana={1}{R} -type=Instant -[/card] -[card] -name=Geomancer's Gambit -target=land -auto=draw:1 -auto=destroy && ability$!name(search land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!!$ targetcontroller -text=Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. -- Draw a card. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Cleaving Sliver -auto=lord(sliver|mybattlefield) 2/0 -text=Sliver creatures you control get +2/+0. -mana={3}{R} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Hall of Heliod's Generosity -auto={T}:add {1} -auto={1}{W}{T}:moveTo(mylibrary) target(enchantment|mygraveyard) -text={T}: Add {1}. -- {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library. -type=Legendary Land -[/card] -[card] -name=Goblin Oriflamme -auto=lord(creature[attacking]|mybattlefield) 1/0 -text=Attacking creatures you control get +1/+0. -mana={1}{R} -type=Enchantment -[/card] -[card] -name=Pashalik Mons -auto=@movedto(other creature[goblin]|graveyard) from(mybattlefield):damage:1 target(creature,player) -auto=@movedto(this|graveyard) from(mybattlefield):damage:1 target(creature,player) -auto={3}{R}{S(creature[goblin]|myBattlefield)}:token(Goblin,Creature Goblin,1/1,red)*2 -text=Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. -- {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens. -mana={2}{R} -type=Legendary Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] -[card] -name=Ore-Scale Guardian -abilities=flying,haste -autohand=affinity(land|mygraveyard) reduce({1}) -text=This spell costs {1} less to cast for each land card in your graveyard. -- Flying, haste -mana={5}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Planebound Accomplice -auto={R}:may moveto(myBattlefield) target(planeswalker|myHand) && treason -text={R}: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step. -mana={2}{R} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] -[card] -name=Igneous Elemental -target=creature -autohand=if type(land|mygraveyard)~morethan~0 then reduce({1}) -auto=may damage:2 -text=This spell costs {2} less to cast if there is a land card in your graveyard. -- When Igneous Elemental enters the battlefield, you may have it deal 2 damage to target creature. -mana={4}{R}{R} -type=Creature -subtype=Elemental -power=4 -toughness=3 -[/card] -[card] -name=Orcish Hellraiser -auto=upcost[{R};next upkeep] sacrifice -auto=@movedTo(this|graveyard) from(battlefield):choice damage:2 target(planeswalker,player) -text=Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Orcish Hellraiser dies, it deals 2 damage to target player or planeswalker. -mana={1}{R} -type=Creature -subtype=Orc Warrior -power=3 -toughness=2 -[/card] -[card] -name=Magmatic Sinkhole -other={delve} name(Delve) -auto=damage:2 target(planeswalker,creature) -text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Magmatic Sinkhole deals 5 damage to target creature or planeswalker. -mana={5}{R} -type=Instant -[/card] -[card] -name=Goblin War Party -other={2}{R} name(Entwine) -auto=if paid(alternative) then create(Goblin:Creature Goblin:1/1:red) && all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) haste ueot -auto=ifnot paid(alternative) then transforms((,newability[choice create(Goblin:Creature Goblin:1/1:red)],newability[choice all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) haste ueot])) -text=Choose one β€” -- β€’ Create three 1/1 red Goblin creature tokens. -- β€’ Creatures you control get +1/+1 and gain haste until end of turn. -- Entwine {2}{R} (Choose both if you pay the entwine cost.) -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Hollowhead Sliver -auto=lord(sliver|mybattlefield) {T}{D(*|myhand)}:draw:1 -text=Sliver creatures you control have " {T}, Discard a card: Draw a card." -mana={2}{R} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Amorphous Axe -target=creature -auto={3}:equip -auto=teach(creature) +3/+0 -auto=transforms((allsubtypes)) -text=Equipped creature gets +3/+0 and is every creature type. -- Equip {3} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Mob -other={convoke} name(Convoke) -target=creature -auto=destroy -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- Destroy target creature. -mana={4}{B} -type=Instant -[/card] -[card] -name=Cunning Evasion -auto=@combat(blocked) source(creature|mybattlefield):all(trigger[to]) moveTo(ownerHand) -text=Whenever a creature you control becomes blocked, you may return it to its owner's hand. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=Plague Engineer -abilities=deathtouch -auto=chooseatype lord(creature[chosentype]) -1/-1 chooseend -text=Deathtouch -- As Plague Engineer enters the battlefield, choose a creature type. -- Creatures of the chosen type your opponents control get -1/-1. -mana={2}{B} -type=Creature -subtype=Carrier -power=2 -toughness=2 -[/card] -[card] -name=Ninja of the New Moon -autohand={3}{B}{N}:ninjutsu -text=Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -mana={3}{B}{B} -type=Creature -subtype=Spirit Ninja -power=6 -toughness=3 -[/card] -[card] -name=Altar of Dementia -auto={S(creature|mybattlefield)}:name(deplete player) target(player) deplete:storedpower -text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of their library into their graveyard. -mana={2} -type=Artifact -[/card] -[card] -name=Sadistic Obsession -target=creature -auto=teach(creature) {B}{T}:counter(-1/-1,1) target(creature) -text=Enchant creature -- Enchanted creature has "{B}, {T}: Put a -1/-1 counter on target creature." -mana={3}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Return from Extinction -auto=choice moveto(myhand) target(creature|mygraveyard) -auto=choice moveto(myhand) target(<2>creature[share!types!]|mygraveyard) -text=Choose one β€” -- β€’ Return target creature card from your graveyard to your hand. -- β€’ Return two target creature cards that share a creature type from your graveyard to your hand. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Mox Tantalite -suspend(3)={0} -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -text=Suspend 3 β€” {0} (Rather than cast this card from your hand, pay 0 and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- {T}: Add one mana of any color. -type=Artifact -[/card] -[card] -name=Lesser Masticore -abilities=persist -target=creature -auto={4}:damage:1 -text=As an additional cost to cast this spell, discard a card. {4}: Lesser Masticore deals 1 damage to target creature. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={2}{discard(*|myhand)} -type=Artifact Creature -subtype=Masticore -power=2 -toughness=2 -[/card] -[card] -name=Silumgar Scavenger -abilities=flying -auto=may name(Exploit) sacrifice notatarget(creature|mybattlefield) && transforms((,newability[target(creature|battlefield) haste])) ueot -auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1,1) -text=Flying -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature. -mana={4}{B} -type=Creature -subtype=Zombie Bird -power=2 -toughness=3 -[/card] -[card] -name=Sword of Sinew and Steel -auto=teach(creature) 2/2 -auto=teach(creature) protection from black -auto=teach(creature) protection from red -auto=@combatdamaged(player) from(mytgt):destroy target(planeswalker) -auto=@combatdamaged(player) from(mytgt):destroy target(artifact) -auto={2}:equip -text=Equipped creature gets +2/+2 and has protection from black and from red. -- Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact. -- Equip {2} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Shatter Assumptions -aicode=activate choice reject all(*[-land][-white][-blue][-green][-black][-red]|targetedpersonshand) -aicode=activate choice reject all(*[multicolor]|targetedpersonshand) -auto=choice reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*|reveal) transforms((,newability[moveto(ownerhand) and!( reject )! all(*[-land][-white][-blue][-green][-black][-red]|reveal)])) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -auto=choice reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*|reveal) transforms((,newability[moveto(ownerhand) and!( reject )! all(*[multicolor]|reveal)])) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Choose one β€” -- β€’ Target opponent reveals their hand and discards all colorless nonland cards. -- β€’ Target opponent reveals their hand and discards all multicolored cards. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Scrapyard Recombiner -modular=2 -auto={T}{S(artifact|myBattlefield)}:moveto(myhand) target(creature[construct]|mylibrary) -text=Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- {T}, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle your library. -mana={3} -type=Artifact Creature -subtype=Construct -power=0 -toughness=0 -[/card] -[card] -name=Putrid Goblin -abilities=persist -text=Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={1}{B} -type=Creature -subtype=Zombie Goblin -power=2 -toughness=2 -[/card] -[card] -name=Farmstead Gleaner -abilities=doesnotuntap -auto={2}{Q}:counter(1,1) -text=Farmstead Gleaner doesn't untap during your untap step. -- {2}, Untap: Put a +1/+1 counter on Farmstead Gleaner. ( Untap is the untap symbol.) -mana={3} -type=Artifact Creature -subtype=Scarecrow -power=2 -toughness=2 -[/card] -[card] -name=Birthing Boughs -auto={4}{T}:token(Shapeshifter,artifact creature Shapeshifter,2/2,changeling) -text={4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.) -mana={3} -type=Artifact -[/card] -[card] -name=Ransack the Lab -aicode=activate target(*[zpos<=3]|mylibrary) moveto(myhand) -auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on graveyard) target(<3>*|reveal) mygraveyard optiontwoend revealend -text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Rank Officer -auto=if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(token(Zombie,creature Zombie,black,2/2))! !$ controller -auto={1}{B}{T}{E(creature|mygraveyard)}::life:-3 opponent -text=When Rank Officer enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token. -- {1}{B}, {T}, Exile a creature card from your graveyard: Each opponent loses 2 life. -mana={3}{B} -type=Creature -subtype=Zombie Soldier -power=3 -toughness=1 -[/card] -[card] -name=Fountain of Ichor -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -auto={3}:transforms((Dinosaur Artifact Creature,setpower=3,settoughness=3)) ueot -text={T}: Add one mana of any color. -- {3}: Fountain of Ichor becomes a 3/3 Dinosaur artifact creature until end of turn. -mana={3} -type=Artifact -[/card] -[card] -name=Smiting Helix -auto=damage:3 target(player,creature) -auto=life:3 controller -flashback={R}{W} -text=Smiting Helix deals 3 damage to any target and you gain 3 life. -- Flashback {R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Talisman of Conviction -auto={T}:add {1} -auto={T}:add {R} and!( damage:1 controller )! -auto={T}:add {W} and!( damage:1 controller )! -text={T}: Add {1}. -- {T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you. -mana={2} -type=Artifact -[/card] -[card] -name=Sling-Gang Lieutenant -auto=token(Goblin,creature goblin, 1/1,red)*2 -auto={S(goblin|myBattlefield)}:life:-1 opponent && life:1 controller -text=When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. -- Sacrifice a Goblin: Target player loses 1 life and you gain 1 life. -mana={3}{B} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Sword of Truth and Justice -auto={2}:equip -auto=teach(creature) protection from white -auto=teach(creature) protection from blue -auto=teach(creature) 2/2 -auto=@combatdamaged(player) from(mytgt):notatarget(*[artifact;creature;enchantment;land;planeswalker;player]) proliferate -auto=@combatdamaged(player) from(mytgt):target(creature|myBattlefield) counter(1/1) -text=Equipped creature gets +2/+2 and has protection from white and from blue. -- Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Equip {2} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Cave of Temptation -auto={T}:add {1} -auto={1}{T}:Add{W} -auto={1}{T}:Add{U} -auto={1}{T}:Add{B} -auto={1}{T}:Add{R} -auto={1}{T}:Add{G} -auto={4}{T}{S}:target(creature|myBattlefield) counter(1/1,2) asSorcery -text={T}: Add {1}. -- {1}, {T}: Add one mana of any color. -- {4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate this ability only any time you could cast a sorcery. -type=Land -[/card] -[card] -name=Yawgmoth, Thran Physician -abilities=protection from humans -auto={L:1}{S(other creature|mybattlefield)}:target(creature) counter(-1/-1) && draw:1 controller -auto={B}{B}{discard(*|myhand)}:notatarget(*[artifact;creature;enchantment;land;planeswalker;player]) proliferate -text=Protection from Humans -- Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. -- {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -mana={2}{B}{B} -type=Legendary Creature -subtype=Human Cleric -power=2 -toughness=4 -[/card] -[card] -name=Warteye Witch -auto=@movedTo(creature|graveyard) from(mybattlefield:scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Whenever Warteye Witch or another creature you control dies, scry 1. -mana={2}{B} -type=Creature -subtype=Goblin Shaman -power=3 -toughness=2 -[/card] -[card] -name=Alpine Guide -auto=target(land[mountain]|mylibrary) moveto(myhand) -auto=@movedTo(this|nonbattlezone) from(battlefield):target(land[mountain]|mybattlefield) sacrifice -text=When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle your library. -- Alpine Guide attacks each combat if able. -- When Alpine Guide leaves the battlefield, sacrifice a Mountain. -mana={2}{R} -type=Snow Creature -subtype=Human Scout -power=3 -toughness=3 -[/card] -[card] -name=Undead Augur -auto=@movedTo(creature[zombie]|graveyard) from(mybattlefield:draw:1 && life:-1 -text=Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life. -mana={B}{B} -type=Creature -subtype=Zombie Wizard -power=2 -toughness=2 -[/card] -[card] -name=Talisman of Hierarchy -auto={T}:add {1} -auto={T}:add {B} and!( damage:1 controller )! -auto={T}:add {W} and!( damage:1 controller )! -text={T}: Add {1}. -- {T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you. -mana={2} -type=Artifact -[/card] -[card] -name=Umezawa's Charm -auto=choice target(creature) 2/2 ueot -auto=choice target(creature) -1/-1 ueot -auto=choice life:2 -text=Choose one β€” -- β€’ Target creature gets +2/+2 until end of turn. -- β€’ Target creature gets -1/-1 until end of turn. -- β€’ You gain 2 life. -mana={1}{B} -type=Instant -[/card] -[card] -name=Talisman of Curiosity -auto={T}:add {1} -auto={T}:add {G} and!( damage:1 controller )! -auto={T}:add {U} and!( damage:1 controller )! -text={T}: Add {1}. -- {T}: Add {G} or {U}. Talisman of Curiosity deals 1 damage to you. -mana={2} -type=Artifact -[/card] -[card] -name=Talisman of Resilience -auto={T}:add {1} -auto={T}:add {G} and!( damage:1 controller )! -auto={T}:add {B} and!( damage:1 controller )! -text={T}: Add {1}. -- {T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you. -mana={2} -type=Artifact -[/card] -[card] -name=Talisman of Creativity -auto={T}:add {1} -auto={T}:add {R} and!( damage:1 controller )! -auto={T}:add {U} and!( damage:1 controller )! -text={T}: Add {1}. -- {T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you. -mana={2} -type=Artifact -[/card] -[card] -name=Venomous Changeling -abilities=deathtouch,changeling -text=Changeling (This card is every creature type.) -- Deathtouch -mana={2}{B} -type=Creature -subtype=Shapeshifter -power=1 -toughness=3 -[/card] -[card] -name=Universal Automaton -abilities=changeling -text=Changeling (This card is every creature type.) -mana={1} -type=Artifact Creature -subtype=Shapeshifter -power=1 -toughness=1 -[/card] -[card] -name=Segovian Angel -abilities=flying,vigilance -text=Flying, vigilance -mana={W} -type=Creature -subtype=Angel -power=1 -toughness=1 -[/card] -[card] -name=Rhox Veteran -auto=@combat(attacking) source(this):all(other creature[attacking]) 1/0 ueot -auto=@combat(attacking) source(this):target(creature|opponentBattlefield) tap(noevent) -text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- Whenever Rhox Veteran attacks, tap target creature an opponent controls. -mana={3}{W} -type=Creature -subtype=Rhino Soldier -power=2 -toughness=4 -[/card] -[card] -name=Azra Smokeshaper -autohand={1}{B}{N}:ninjutsu -auto=target(creature) indestructible ueot -text=Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn. -mana={3}{B} -type=Creature -subtype=Azra Ninja -power=3 -toughness=3 -[/card] -[card] -name=Settle Beyond Reality -auto=alternative target(creature|opponentbattlefield) moveto(exile) -auto=alternative target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))! -text=Choose one or both β€” -- β€’ Exile target creature you don't control. -- β€’ Exile target creature you control, then return it to the battlefield under its owner's control. -mana={4}{W} -type=Sorcery -[/card] -[card] -name=Serra the Benevolent -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:target(creature[flying) 1/1 ueot -auto={C(0/0,-3,Loyalty)}:token(Angel,Creature Angel,4/4,flying,white,vigilance) -auto={C(0/0,-6,Loyalty)}:if type(creature[power>=4]|mybattlefield)~morethan~0 then this(controllerlife >= 1) transforms((,newability[reduceto:1])) forever -text=+2: Creatures you control with flying get +1/+1 until end of turn. -- βˆ’3: Create a 4/4 white Angel creature token with flying and vigilance. -- βˆ’6: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead." -mana={2}{W}{W} -type=Legendary Planeswalker -subtype=Serra -[/card] -[card] -name=Ranger-Captain of Eos -auto={S}:maxCast(*[-creature])0 target(opponent) -auto=target(creature[manacost<=1]|mylibrary) moveto(mybattlefield) -text=When Ranger-Captain of Eos enters the battlefield, you may search your library for a creature card with converted mana cost 1 or less, reveal it, put it into your hand, then shuffle your library. -- Sacrifice Ranger-Captain of Eos: Your opponents can't cast noncreature spells this turn. -mana={1}{W}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Reprobation -target=creature -auto=loseabilities -auto=transforms((,setpower=0,settoughness=1)) -auto=transforms((coward)) -text=Enchant creature -- Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.) -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Collected Conjuring -aicode=activate target(sorcery[manacost<=3;zpos<=6]|mylibrary) moveto(mybattlefield) -auto=name(Look) reveal:6 optionone name(Get 2 sorcery) target(sorcery[manacost<=3]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend -text=Exile the top six cards of your library. You may cast up to two sorcery cards with converted mana cost 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order. -mana={2}{U}{R} -type=Sorcery -[/card] -[card] -name=Fallen Shinobi -autohand={2}{U}{B}{N}:ninjutsu -auto=@combatdamaged(player) from(this):transforms((,newability[@movedto(*|opponentgraveyard) restriction{thisturn(*|opponentstack)~equalto~2}:all(trigger[to]) may castcard(normal)])) ueot && ingest:2 opponent -text=Ninjutsu {2}{U}{B} -- ({2}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs. -mana={3}{U}{B} -type=Creature -subtype=Zombie Ninja -power=5 -toughness=4 -[/card] -[card] -name=Winter's Rest -target=creature -auto=teach(creature) tap -auto=aslongas(*[snow]|myBattlefield)~morethan~0 teach(creature) doesnotuntap -text=Enchant creature -- When Winter's Rest enters the battlefield, tap enchanted creature. -- As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step. -mana={1}{U} -type=Snow Enchantment -subtype=Aura -[/card] -[card] -name=Recruit the Worthy -buyback={3} -auto=create(soldier:creature soldier:1/1:white) -text=Buyback {3} (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.) -- Create a 1/1 white Soldier creature token. -mana={W} -type=Instant -[/card] -[card] -name=Windcaller Aven -abilities=flying -autohand={U}{cycle}:name(cycling) draw:1 controller -autohand=@cycled(this|hand):target(creature) flying ueot -text=Flying -- Cycling {U} ({U}, Discard this card: Draw a card.) -- When you cycle Windcaller Aven, target creature gains flying until end of turn. -mana={4}{U}{U} -type=Creature -subtype=Bird Wizard -power=4 -toughness=3 -[/card] -[card] -name=Cordial Vampire -auto=@movedTo(creature|graveyard) from(battlefield):all(creature[vampire]|mybattlefield) counter(1/1,1) -text=Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control. -mana={B}{B} -type=Creature -subtype=Vampire -power=1 -toughness=1 -[/card] -[card] -name=Etchings of the Chosen -auto=chooseatype lord(creature[chosentype]) 1/1 && transforms((,newability[{1}{S(creature[chosentype]|mybattlefield)}:name(creature) indestructible ueot target(creature)])) chooseend -text=As Etchings of the Chosen enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. -mana={1}{W}{B} -type=Enchantment -[/card] -[card] -name=Ingenious Infiltrator -autohand={U}{B}{N}:ninjutsu -auto=@combatdamaged(player) from(creature[ninja]|myBattlefield):draw:1 -text=Ninjutsu {U}{B} -- ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever a Ninja you control deals combat damage to a player, draw a card. -mana={2}{U}{B} -type=Creature -subtype=Vedalken Ninja -power=2 -toughness=3 -[/card] -[card] -name=Changeling Outcast -abilities=changeling,cantblock,unblockable -text=Changeling (This card is every creature type.) -- Changeling Outcast can't block and can't be blocked. -mana={B} -type=Creature -subtype=Shapeshifter -power=1 -toughness=1 -[/card] -[card] -name=Ice-Fang Coatl -abilities=flash,flying -auto=draw:1 -auto=aslongas(*[snow]|myBattlefield)~morethan~3:deathtouch -text=Flash -- Flying -- When Ice-Fang Coatl enters the battlefield, draw a card. -- Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents. -mana={G}{U} -type=Snow Creature -subtype=Snake -power=1 -toughness=1 -[/card] -[card] -name=Dead of Winter -auto=foreach(*[snow]|myBattlefield) 1/0 ueot all(creature[-snow]|mybattlefield) -text=All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Good-Fortune Unicorn -auto=@movedto(other creature|mybattlefield):all(trigger) counter(1/1) -text=Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. -mana={1}{G}{W} -type=Creature -subtype=Unicorn -power=2 -toughness=2 -[/card] -[card] -name=Archmage's Charm -auto=choice name(counter) target(*|stack) fizzle -auto=choice name(draw) target(player) draw:2 -auto=choice name(control) target(*[manacost<=1]|opponentBattlefield) moveTo(myBattlefield) -text=Choose one β€” -- β€’ Counter target spell. -- β€’ Target player draws two cards. -- β€’ Gain control of target nonland permanent with converted mana cost 1 or less. -mana={U}{U}{U} -type=Instant -[/card] -[card] -name=Zhalfirin Decoy -target=creature -auto={T}:tap(noevent) restriction{thisturn(other creature|mybattlefield)~morethan~0} -text={T}: Tap target creature. Activate this ability only if you had a creature enter the battlefield under your control this turn. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=3 -[/card] -[card] -name=Wall of One Thousand Cuts -abilities=defender,flying -auto={W}:canattack ueot -text=Defender, flying -- {W}: Wall of One Thousand Cuts can attack this turn as though it didn't have defender. -mana={3}{W}{W} -type=Creature -subtype=Wall -power=3 -toughness=5 -[/card] -[card] -name=Vesperlark -abilities=flying -other={1}{W} name(Evoke) -auto=@movedTo(this|nonbattlezone) from(battlefield):target(creature[power<=1]|mygraveyard) moveTo(mybattlefield) -auto=alternative sacrifice -text=Flying -- When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. -- Evoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) -mana={2}{W} -type=Creature -subtype=Elemental -power=2 -toughness=1 -[/card] -[card] -name=Feaster of Fools -abilities=flying -other={convoke} name(Convoke) -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -mana={4}{B}{B} -type=Creature -subtype=Demon -power=3 -toughness=3 -[/card] -[card] -name=Stirring Address -abilities=overload -target=creature|mybattlefield -other={5}{W} name(Overload) -auto=2/2 ueot -auto=overload all(creature|myBattlefield) 2/2 ueot -text=Target creature you control gets +2/+2 until end of turn. -- Overload {5}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") -mana={1}{W} -type=Instant -[/card] -[card] -name=Lightning Skelemental -abilities=trample,haste -auto=@combatdamaged(player) from(this):ability$!target(<2>*|myhand) reject!$ targetedplayer -text=Trample, haste -- Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards. -- At the beginning of the end step, sacrifice Lightning Skelemental. -mana={B}{R}{R} -type=Creature -subtype=Elemental Skeleton -power=6 -toughness=1 -[/card] -[card] -name=Defile -target=creature -auto=foreach(swamp|mybattlefield) -1/-1 -text=Target creature gets -1/-1 until end of turn for each Swamp you control. -mana={B} -type=Instant -[/card] -[card] -name=Splicer's Skill -auto=token(Golem,Artifact Creature Golem,3/3) -text=Create a 3/3 colorless Golem artifact creature token. -- Splice onto instant or sorcery {3}{W} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Lavabelly Sliver -auto=lord(sliver|mybattlefield) transforms((,newability[@movedTo(mybattlefield) source(this):damage:1 target(*[planeswalker;player])])) -text=Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life." -mana={1}{R}{W} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Endling -auto={B}:menace -auto={B}:deathtouch -auto={B}:undying -auto={1}:-1/-1 -auto={1}:1/1 -text={B}: Endling gains menace until end of turn. -- {B}: Endling gains deathtouch until end of turn. -- {B} : Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) {1}: Endling gets +1/-1 or -1/+1 until end of turn. -mana={2}{B}{B} -type=Creature -subtype=Zombie Shapeshifter -power=3 -toughness=3 -[/card] -[card] -name=Nature's Chant -target=artifact,enchantment -auto=destroy -text=Destroy target artifact or enchantment. -mana={1}{GW} -type=Instant -[/card] -[card] -name=Trustworthy Scout -auto={1}{W}{E(this|mygraveyard)}:moveto(myHand) target(Trustworthy Scout|mylibrary) -text=1{W}, Exile Trustworthy Scout from your graveyard: Search your library for a card named Trustworthy Scout, reveal it, put it into your hand, then shuffle your library. -mana={1}{W} -type=Creature -subtype=Human Scout -power=2 -toughness=2 -[/card] -[card] -name=Dregscape Sliver -autograveyard={2}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever -auto=lord(sliver|mygraveyard) {2}:moveto(ownerbattlefield) and!( transforms((,unearth,haste)) forever )! assorcery -text=Each Sliver creature card in your graveyard has unearth {2}. -- Unearth {2} ({2} : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) -mana={1}{B} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Munitions Expert -abilities=flash -auto=may damage:type:creature[goblin]:mybattlefield target(creature,planeswalker) -text=Flash -- When Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control. -mana={B}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Graveshifter -abilities=changeling -auto=may target(creature|mygraveyard) moveto(myHand) -text=Changeling (This card is every creature type.) -- When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand. -mana={3}{B} -type=Creature -subtype=Shapeshifter -power=2 -toughness=2 -[/card] -[card] -name=Thundering Djinn -abilities=flying -auto=thisforeach(variable{pdrewcount}>0) damage:1 target(player,creature) -text=Flying -- Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn. -mana={3}{U}{R} -type=Creature -subtype=Djinn -power=3 -toughness=4 -[/card] -[card] -name=Gluttonous Slug -abilities=menace -auto=evolve -text=Menace -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -mana={1}{B} -type=Creature -subtype=Slug Horror -power=0 -toughness=3 -[/card] -[card] -name=Bazaar Trademage -abilities=flying -auto=draw:2 && transforms((,newability[target(<3>*|myhand) reject])) forever -text=Flying -- When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=3 -toughness=4 -[/card] -[card] -name=Mind Rake -abilities=overload -other={1}{B} name(Overload) -auto=target(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer -auto=overload all(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer -text=Target player discards two cards. -- Overload {1}{B} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Headless Specter -abilities=flying -auto=@combatdamaged(player) from(this) restriction{type(*|myhand)~lessthan~1}:target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ -text=Flying -- Hellbent β€” Whenever Headless Specter deals combat damage to a player, if you have no cards in hand, that player discards a card at random. -mana={1}{B}{B} -type=Creature -subtype=Specter -power=2 -toughness=2 -[/card] -[card] -name=Reap the Past -auto=moveTo(exile) -auto=this(X=0) donothing -auto=this(X=1) moverandom(*) from(mygraveyard) to(myhand) -auto=this(X=2) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) -auto=this(X=3) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) -auto=this(X=4) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) -auto=this(X=5) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) -auto=this(X=6) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) -auto=this(X=7) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) -auto=this(X=8) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) -auto=this(X=9) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) -auto=this(X=10) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) -text=Return X cards at random from your graveyard to your hand. Exile Reap the Past. -mana={X}{R}{G} -type=Sorcery -[/card] -[card] -name=Force of Despair -other={E(*[black]|myhand)} -target=creature[fresh] -auto=destroy -text=If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost. -- Destroy all creatures that entered the battlefield this turn. -mana={1}{B}{B} -type=Instant -[/card] -[card] -name=Force of Virtue -other={E(*[white]|myhand)} -abilities=flash -auto=all(creature|myBattlefield) 1/1 -text=If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost. -- Flash -- Creatures you control get +1/+1. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Ruination Rioter -auto=@movedTo(this|graveyard) from(battlefield):damage:type:land:mygraveyard target(creature,player) -text=When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard. -mana={R}{G} -type=Creature -subtype=Human Berserker -power=2 -toughness=2 -[/card] -[card] -name=First-Sphere Gargantua -auto=draw:1 -auto=life:-1 -autograveyard={2}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever -text=When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) -mana={4}{B}{B} -type=Creature -subtype=Horror -power=5 -toughness=4 -[/card] -[card] -name=Rotwidow Pack -abilities=reach -auto={3}{B}{G}{E(creature|mygraveyard)}:token(Spider,Creature Spider,1/2,reach,green) && damage:type:creature[spider]:myBattlefield target(opponent) -text=Reach -- {3}{B}{G}, Exile a creature card from your graveyard: Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control. -mana={2}{B}{G} -type=Creature -subtype=Spider -power=2 -toughness=4 -[/card] -[card] -name=Enduring Sliver -auto={2}{T}:counter(1/1,1) asSorcery -auto=lord(sliver|mybattlefield) transforms((,newability[{2}{T}:counter(1/1,1) asSorcery])) -text=Outlast {2} ({2}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Other Sliver creatures you control have outlast 2 . -mana={1}{W} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=First Sliver's Chosen -auto=lord(sliver|mybattlefield) exalted -text=Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) -mana={4}{W} -type=Creature -subtype=Sliver -power=3 -toughness=3 -[/card] -[card] -name=Ephemerate -auto=target(creature|mybattlefield) moveto(exile) and!(moveto(ownerbattlefield))! -auto=if rebound then moveto(exile) all(this) and!( transforms((,newability[@rebounded:may activate castcard(normal)])) forever )! -text=Exile target creature you control, then return it to the battlefield under its owner's control. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) -mana={W} -type=Instant -[/card] -[card] -name=Mist-Syndicate Naga -autohand={2}{U}{N}:ninjutsu -auto=@combatdamaged(player) from(this):clone all(this) -text=Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Mist-Syndicate Naga deals combat damage to a player, create a token that's a copy of Mist-Syndicate Naga. -mana={2}{U} -type=Creature -subtype=Naga Ninja -power=3 -toughness=1 -[/card] -[card] -name=Scale Up -abilities=overload -target=creature|mybattlefield -other={4}{G}{G} name(Overload) -auto=ueot transforms((,setpower=6,settoughness=4)) -auto=ueot transforms((Wurm,green)) -auto=overload all(creature|myBattlefield) ueot transforms((,setpower=6,settoughness=4)) -auto=overload all(creature|myBattlefield) ueot transforms((Wurm,green)) -text=Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. -- Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") -mana={G} -type=Sorcery -[/card] -[card] -name=Answered Prayers -auto=@movedTo(creature|myBattlefield):life:1 -auto=@movedTo(creature|myBattlefield):becomes(Angel Creature,3/3,flying) ueot -text=Whenever a creature enters the battlefield under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn. -mana={1}{W}{W} -type=Enchantment -[/card] -[card] -name=Savage Swipe -target=creature[power==2]|myBattlefield -auto=2/2 ueot -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.) -mana={G} -type=Sorcery -[/card] -[card] -name=Oneirophage -abilities=flying -auto=@drawof(player):counter(1/1) -text=Flying -- Whenever you draw a card, put a +1/+1 counter on Oneirophage. -mana={3}{U} -type=Creature -subtype=Squid Illusion -power=1 -toughness=2 -[/card] -[card] -name=Moonblade Shinobi -autohand={2}{U}{N}:ninjutsu -auto=@combatdamaged(player) from(this):create(Illusion:Creature Illusion:1/1:blue;flying) -text=Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying. -mana={3}{U} -type=Creature -subtype=Human Ninja -power=3 -toughness=2 -[/card] -[card] -name=Iceberg Cancrix -auto=@movedTo(*[snow]|myBattlefield):may target(player) deplete:2 -text=Whenever another snow permanent enters the battlefield under your control, you may have target player put the top two cards of their library into their graveyard. -mana={1}{U} -type=Snow Creature -subtype=Crab -power=0 -toughness=4 -[/card] -[card] -name=Morophon, the Boundless -abilities=changeling -auto=chooseatype lord(creature[chosentype]|mybattlefield) 1/1 && lord(*[chosentype]|mycastingzone) altercost(white, -1) forever && lord(*[chosentype]|mycastingzone) altercost(green, -1) forever && lord(*[chosentype]|mycastingzone) altercost(red, -1) forever && lord(*[chosentype]|mycastingzone) altercost(blue, -1) forever && lord(*[chosentype]|mycastingzone) altercost(black, -1) forever chooseend -text=Changeling (This card is every creature type.) -- As Morophon, the Boundless enters the battlefield, choose a creature type. -- Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. -- Other creatures you control of the chosen type get +1/+1. -mana={7} -type=Legendary Creature -subtype=Shapeshifter -power=6 -toughness=6 -[/card] -[card] -name=Saddled Rimestag -auto=aslongas(creature[fresh]|mybattlefield) 2/2 -text=Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn. -mana={1}{G} -type=Snow Creature -subtype=Elk -power=2 -toughness=2 -[/card] -[card] -name=Rime Tender -auto={T}:untap target(other *[snow]|battlefield) -text={T}: Untap another target snow permanent. -mana={1}{G} -type=Snow Creature -subtype=Human Druid -power=2 -toughness=2 -[/card] -[card] -name=Phantasmal Form -target=creature -auto=ueot transforms((,setpower=3,settoughness=3)) -auto=ueot transforms((Illusion,blue)) -auto=flying ueot -text=Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types. -- Draw a card. -mana={2}{U} -type=Instant -[/card] -[card] -name=Thornado -target=creature[flying] -auto=destroy -autohand={1}{G}{cycle}:name(cycling) draw:1 -text=Destroy target creature with flying. -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) -mana={2}{G} -type=Instant -[/card] -[card] -name=Pondering Mage -aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)],newability[draw:1])) ueot -auto=name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend afterrevealed transforms((,newability[choice shuffle && draw:1],newability[choice name(Cancel) draw:1])) afterrevealedend revealend -text=When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. -mana={3}{U}{U} -type=Creature -subtype=Human Wizard -power=3 -toughness=4 -[/card] -[card] -name=Springbloom Druid -aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) -auto={S(land|myBattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend limit:1 -text=When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. -mana={2}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Phantom Ninja -abilities=unblockable -text=Phantom Ninja can't be blocked. -mana={1}{U}{U} -type=Creature -subtype=Illusion Ninja -power=2 -toughness=2 -[/card] -[card] -name=Tempered Sliver -auto=all(creature[sliver]|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):counter(1/1)])) -text=Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it." -mana={2}{G} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Lancer Sliver -auto=lord(creature[sliver]|myBattlefield) first strike -text=Sliver creatures you control have first strike. -mana={2}{W} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Knight of Old Benalia -suspend(5)={W} -auto=lord(creature|myBattlefield) 1/1 ueot -text=Suspend 5 β€” {W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn. -mana={3}{W}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Impostor of the Sixth Pride -abilities=changeling -text=Changeling (This card is every creature type.) -mana={1}{W} -type=Creature -subtype=Shapeshifter -power=3 -toughness=1 -[/card] -[card] -name=Martyr's Soul -other={convoke} name(Convoke) -auto=aslongas(land[tapped]|mybattlefield) counter(1/1,2) <1 -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Martyr's Soul enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it. -mana={2}{W} -type=Creature -subtype=Spirit Soldier -power=3 -toughness=2 -[/card] -[card] -name=Scuttling Sliver -auto=all(creature[sliver]|mybattlefield) transforms((,newability[{2}:untap])) -text=Sliver creatures you control have "{2}: Untap this creature." -mana={2}{U} -type=Creature -subtype=Sliver Trilobite -power=2 -toughness=2 -[/card] -[card] -name=Giver of Runes -auto=choice name(protection from white) {T}:target(creature|myBattlefield) protection from white -auto=choice name(protection from blue) {T}:target(creature|myBattlefield) protection from blue -auto=choice name(protection from black) {T}:target(creature|myBattlefield) protection from black -auto=choice name(protection from red) {T}:target(creature|myBattlefield) protection from red -auto=choice name(protection from green) {T}:target(creature|myBattlefield) protection from green -auto=choice name(protection from colorless) {T}:target(creature|myBattlefield) protection from colorless -text={T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn. -mana={W} -type=Creature -subtype=Kor Cleric -power=1 -toughness=2 -[/card] -[card] -name=Smoke Shroud -target=creature -auto=teach(creature) +1/+1 -auto=teach(creature) flying -autograveyard=@movedto(creature[ninja]|mybattlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- When a Ninja enters the battlefield under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=King of the Pride -auto=all(creature[cat]|myBattlefield) 2/1 -text=Other Cats you control get +2/+1. -mana={2}{W} -type=Creature -subtype=Cat -power=2 -toughness=1 -[/card] -[card] -name=Irregular Cohort -abilities=changeling -auto=create(Shapeshifter:creature shapeshifter:2/2:colorless:changeling) -text=Changeling (This card is every creature type.) -- When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling. -mana={2}{W}{W} -type=Creature -subtype=Shapeshifter -power=2 -toughness=2 -[/card] -[card] -name=Spell Snuff -target=*|stack -auto=fizzle -auto=this(controllerlife < 6) draw:1 -text=Counter target spell. -- Fateful hour β€” If you have 5 or less life, draw a card. -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Rain of Revelation -auto=draw:3 -auto=reject notatarget(*|myhand) -text=Draw three cards, then discard a card. -mana={3}{U} -type=Instant -[/card] -[card] -name=Treetop Ambusher -other={1}{G} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever -auto=@combat(attacking) source(this):target(creature|mybattlefield) 1/1 ueot -text=Dash {1}{G} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -- Whenever Treetop Ambusher attacks, target creature you control gets +1/+1 until end of turn. -mana={1}{G} -type=Creature -subtype=Elf Berserker -power=2 -toughness=1 -[/card] -[card] -name=Treefolk Umbra -abilities=totemarmor -target=creature -auto=teach(creature) 0/2 -auto=teach(creature) combattoughness -text=Enchant creature -- Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Trumpeting Herd -auto=create(Elephant:creature Elephant:3/3:green) -auto=if rebound then moveto(exile) all(this) and!( transforms((,newability[@rebounded:may activate castcard(normal)])) forever )! -text=Create a 3/3 green Elephant creature token. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) -mana={2}{G}{G} -type=Sorcery -[/card] -[card] -name=Generous Gift -target=* -auto=destroy -auto=@movedto(*|graveyard):(Elephant:creature Elephant:3/3:green) controller -text=Destroy target permanent. Its controller creates a 3/3 green Elephant creature token. -mana={2}{W} -type=Instant -[/card] -[card] -name=Twin-Silk Spider -abilities=reach -auto=token(Spider,Creature Spider,1/2,reach,green) -text=Reach -- When Twin-Silk Spider enters the battlefield, create a 1/2 green Spider creature token with reach. -mana={2}{G} -type=Creature -subtype=Spider -power=1 -toughness=2 -[/card] -[card] -name=Scour All Possibilities -aicode=activate draw:1 -auto=name(Scry) reveal:2 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend afterrevealed transforms((,newability[draw:1 controller])) oneshot afterrevealedend revealend -flashback={4}{U} -text=Scry 2, then draw a card. -- Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Webweaver Changeling -abilities=changeling,reach -auto=aslongas(creature|mygraveyard) life:5 >2 oneshot -text=Changeling (This card is every creature type.) -- Reach -- When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life. -mana={3}{G}{G} -type=Creature -subtype=Shapeshifter -power=3 -toughness=5 -[/card] -[card] -name=Cloudshredder Sliver -auto=lord(sliver|myBattlefield) flying -auto=lord(sliver|myBattlefield) haste -text=Sliver creatures you control have flying and haste. -mana={R}{W} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Twisted Reflection -other={B} name(Entwine) -auto=if paid(alternative) then target(creature) -6/0 ueot && target(creature) swap ueot -auto=ifnot paid(alternative) then ability$! choice target(creature) -6/0 ueot _ choice target(creature) swap ueot !$ controller -text=Choose one β€” -- β€’ Target creature gets -6/-0 until end of turn. -- β€’ Switch target creature's power and toughness until end of turn. -- Entwine {B} (Choose both if you pay the entwine cost.) -mana={1}{U} -type=Instant -[/card] -[card] -name=Tribute Mage -aicode=activate target(artifact[manacost==2]|mylibrary) moveto(myhand) -auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost==2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Tribute Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 2, reveal that card, put it into your hand, then shuffle your library. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Abominable Treefolk -abilities=trample -anyzone=type:*[snow]:myBattlefield/type:*[snow]:myBattlefield cdaactive -target(creature|opponentbattlefield) transforms((,newability[tap],newability[frozen])) -text=Trample -- Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. -- When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. -mana={2}{G}{U} -type=Snow Creature -subtype=Treefolk -power=* -toughness=* -[/card] -[card] -name=Ravenous Giant -auto=@each my upkeep:damage:1 controller -text=At the beginning of your upkeep, Ravenous Giant deals 1 damage to you. -mana={2}{R}{R} -type=Creature -subtype=Giant -power=5 -toughness=5 -[/card] -[card] -name=Pyrophobia -auto=damage:3 target(creature) -auto=all(creature[coward]) cantblock ueot -text=Pyrophobia deals 3 damage to target creature. Cowards can't block this turn. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Spinehorn Minotaur -auto=restriction{compare(pdrewcount)~morethan~1} double strike -text=As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike. -mana={2}{R} -type=Creature -subtype=Minotaur Berserker -power=2 -toughness=3 -[/card] -[card] -name=Shenanigans -target=artifact -auto=destroy -dredge=dredge(1) -text=Destroy target artifact. -- Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Quakefoot Cyclops -auto=cantblocktarget(creature) -autohand={1}{R}{cycle}:name(cycling) draw:1 -autohand=@cycled(this|hand):target(creature) cantblocktarget -text=When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Quakefoot Cyclops, target creature can't block this turn. -mana={4}{R} -type=Creature -subtype=Cyclops -power=4 -toughness=4 -[/card] -[card] -name=Spiteful Sliver -auto=lord(sliver|mybattlefield) transforms((,newability[@damaged(sliver):damage:1 target(*[creature;player])])) -text=Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker." -mana={2}{R} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Throes of Chaos -autostack=if casted(this) then cascade:plibrarycount -retrace={3}{R}{S(land|myhand)} -text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Murasa Behemoth -abilities=trample -auto=if type(land|mygraveyard)~morethan~0 then 3/3 -text=Trample -- Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard. -mana={4}{G}{G} -type=Creature -subtype=Beast -power=5 -toughness=5 -[/card] -[card] -name=Faerie Seer -abilities=flying -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- When Faerie Seer enters the battlefield, scry 2. -mana={U} -type=Creature -subtype=Faerie Wizard -power=1 -toughness=1 -[/card] -[card] -name=Force of Negation -target=*[-creature]|stack -auto=fizzleto(exile) -other={E(other *[blue]|myhand)} name(Exile a Blue Card from Hand) -text=If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. -- Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Mother Bear -auto={3}{G}{E(this|mygraveyard)}:create(Bear:creature Bear:2/2:green)*2 asSorcery -text={3}{G}{G}, Exile Mother Bear from your graveyard: Create two 2/2 green Bear creature tokens. Activate this ability only any time you could cast a sorcery. -mana={1}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 -[/card] -[card] -name=Llanowar Tribe -auto={T}:add {G}{G}{G} -text={T}: Add {G}{G}{G}. -mana={G}{G}{G} -type=Creature -subtype=Elf Druid -power=3 -toughness=3 -[/card] -[card] -name=Glacial Revelation -auto=name(Look) reveal:6 optionone name(Get Snow) target(*[snow]|reveal) moveto(myHand) optiononeend optiontwo all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Force of Vigor -other={E(*[green]|myhand)} name(Exile a Green Card from Hand) -auto=destroy target(*[artifact,enchantment]|battlefield) -text=If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. -- Destroy up to two target artifacts and/or enchantments. -mana={2}{G}{G} -type=Instant -[/card] -[card] -name=Excavating Anurid -auto=may name(sacrifice land) S(land):draw:1 -auto=aslongas(*|mygraveyard) 1/1 >6 -auto=aslongas(*|mygraveyard) vigilance >6 -text=When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card. -- Threshold β€” As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance. -mana={4}{G} -type=Creature -subtype=Frog Beast -power=4 -toughness=4 -[/card] -[card] -name=Vengeful Devil -abilities=haste -auto=if morbid then {T}:damage:1 target(creature,player) -text=Haste -- Morbid β€” {T}: Vengeful Devil deals 1 damage to any target. Activate this ability only if a creature died this turn. -mana={1}{R} -type=Creature -subtype=Devil -power=1 -toughness=1 -[/card] -[card] -name=Viashino Sandsprinter -abilities=trample,haste -auto=@each endofturn moveTo(ownerHand) -autohand={R}{cycle}:name(cycling) draw:1 -text=Trample, haste -- At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. (Return it only if it's on the battlefield.) -- Cycling {R} ({R}, Discard this card: Draw a card.) -mana={1}{R}{R} -type=Creature -subtype=Viashino Warrior -power=4 -toughness=1 -[/card] -[card] -name=Collector Ouphe -target=artifact -auto=noactivatedability -text=Activated abilities of artifacts can't be activated. -mana={1}{G} -type=Creature -subtype=Ouphe -power=2 -toughness=2 -[/card] -[card] -name=Conifer Wurm -abilities=trample -auto={3}{G}:type:*[snow]:mybattlefield/type:*[snow]:mybattlefield ueot -text=Trample -- {3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control. -mana={4}{G} -type=Snow Creature -subtype=Wurm -power=4 -toughness=4 -[/card] -[card] -name=Ayula's Influence -auto={D(land|myhand)}:token(Bear,Creature Bear,2/2,green) -text=Discard a land card: Create a 2/2 green Bear creature token. -mana={G}{G}{G} -type=Enchantment -[/card] -[card] -name=Bellowing Elk -auto=aslongas(another creature[fresh]|mybattlefield) trample && indestructible -text=As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible. -mana={3}{G} -type=Creature -subtype=Elk -power=4 -toughness=2 -[/card] -[card] -name=Weather the Storm -abilities=storm -auto=life:3 controller -text=You gain 3 life. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) -mana={1}{G} -type=Instant -[/card] -[card] -name=Crashing Footfalls -suspend(4)={G} -auto=token(Rhino,creature Rhino,4/4,green,trample) -text=Suspend {4} β€” G} (Rather than cast this card from your hand, pay {G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Create two 4/4 green Rhino creature tokens with trample. -type=Sorcery -[/card] -[card] -name=Volatile Claws -auto=all(creature|myBattlefield) 2/0 -auto=all(creature|myBattlefield) transforms((allsubtypes)) -text=Until end of turn, creatures you control get +2/+0 and gain all creature types. -mana={2}{R} -type=Instant -[/card] -[card] -name=Deep Forest Hermit -auto=vanishing:3 -auto=token(Squirrel,creature squirrel, 1/1,green)*4 -auto=all(creature[squirrels]|myBattlefield) 1/1 -text=Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. -- Squirrels you control get +1/+1. -mana={3}{G}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Ayula, Queen Among Bears -auto=@movedTo(another creature[bear]|myBattlefield):choice target(creature[bear]) counter(1/1,2) -auto=@movedTo(another creature[bear]|myBattlefield):choice target(creature[bear]) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=Whenever another Bear enters the battlefield under your control, choose one β€” -- β€’ Put two +1/+1 counters on target Bear. -- β€’ Target Bear you control fights target creature you don't control. -mana={1}{G} -type=Legendary Creature -subtype=Bear -power=2 -toughness=2 -[/card] -[card] -name=Hexdrinker -auto={1}:counter(0/0,1,Level) asSorcery -auto=this(counter{0/0.3.Level}) 2/3 -auto=this(counter{0/0.3.Level}) protection from(instant) -auto=this(counter{0/0.8.Level}) 2/2 -auto=this(counter{0/0.8.Level}) protection from(*) -text=Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) -- LEVEL 3-7 -- 4/4 -- Protection from instants -- LEVEL 8+ -- 6/6 -- Protection from everything -mana={G} -auto=maxlevel:8 -type=Creature -subtype=Snake -power=2 -toughness=1 -[/card] -[card] -name=Winding Way -auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(myhand) and!( all(creature|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend -auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(myhand) and!( all(land|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend -text=Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Goblin Engineer -auto=may moveto(myhand) target(artifact|mylibrary) -auto={R}{T}{S(artifact|myBattlefield)}:target(artifact[manacost<=3]|mygraveyard) moveto(mybattlefield) -text=When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle your library. -- {R}, {T}, Sacrifice an artifact: Return target artifact card with converted mana cost 3 or less from your graveyard to the battlefield. -mana={1}{R} -type=Creature -subtype=Goblin Artificer -power=1 -toughness=2 -[/card] -[card] -name=Blizzard Strix -abilities=flash,flying -auto=restriction type(other *[snow]|mybattlefield)~morethan~0 moveTo(exile) target(other *|battlefield) && (blink)ueot target(other *|battlefield) -text=Flash -- Flying -- When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step. -mana={4}{U} -type=Snow Creature -subtype=Bird -power=3 -toughness=2 -[/card] -[card] -name=Soul-Strike Technique -target=creature -auto=teach(creature) 1/1 -auto=teach(creature) vigilance -auto=@movedTo(mytgt|graveyard) from(battlefield):manifest all(*[zpos<=1]|mylibrary) -text=Enchant creature -- Enchanted creature gets +1/+1 and has vigilance. -- When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Frostwalk Bastion -auto={T}:add{1} -auto={1}{i}:becomes(Creature Construct,2/3) ueot -text={T}: Add {1}. -- {1} {Snow}: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. ( Snow can be paid with one mana from a snow permanent.) -- Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. -type=Snow Land -[/card] -[card] -name=Echo of Eons -flashback={2}{U} -auto=ability$! moveto(mylibrary) all(*|myhand,mygraveyard) !$ controller -auto=ability$! moveto(mylibrary) all(*|myhand,mygraveyard) !$ opponent -auto=shuffle all(player) -auto=ability$! if type(*|mylibrary)~morethan~6 then may draw:7 _ if type(*|mylibrary)~morethan~5 then may draw:6 _ if type(*|mylibrary)~morethan~4 then may draw:5 _ if type(*|mylibrary)~morethan~3 then may draw:4 _ if type(*|mylibrary)~morethan~2 then may draw:3 _ if type(*|mylibrary)~morethan~1 then may draw:2 _ if type(*|mylibrary)~morethan~0 then may draw:1 !$ opponent -auto=ability$! if type(*|mylibrary)~morethan~6 then may draw:7 _ if type(*|mylibrary)~morethan~5 then may draw:6 _ if type(*|mylibrary)~morethan~4 then may draw:5 _ if type(*|mylibrary)~morethan~3 then may draw:4 _ if type(*|mylibrary)~morethan~2 then may draw:3 _ if type(*|mylibrary)~morethan~1 then may draw:2 _ if type(*|mylibrary)~morethan~0 then may draw:1 !$ controller -text=Each player shuffles their hand and graveyard into their library, then draws seven cards. -- Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={4}{U}{U} -type=Sorcery -[/card] -[card] -name=Chillerpillar -auto=this(cantargetcard(*[-monstrous]) {4}{i}{i}:becomes(monstrous) forever && counter(1/1,2) && transforms((,newability[flying])) forever -text={4}{S{i}{S{i}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. Snow can be paid with one mana from a snow permanent.) -- As long as Chillerpillar is monstrous, it has flying. -mana={3}{U} -type=Snow Creature -subtype=Insect -power=3 -toughness=3 -[/card] -[card] -name=Arcum's Astrolabe -other={i} -auto={1}{T}:Add{W} -auto={1}{T}:Add{U} -auto={1}{T}:Add{B} -auto={1}{T}:Add{R} -auto={1}{T}:Add{G} -text=(Snow can be paid with one mana from a snow permanent.) -- When Arcum's Astrolabe enters the battlefield, draw a card. -- {1}, {T}: Add one mana of any color. -mana={9999} -type=Snow Artifact -[/card] -[card] -name=Icehide Golem -other={i} -text=(Snow can be paid with one mana from a snow permanent.) -mana={9999} -type=Snow Artifact Creature -subtype=Golem -power=2 -toughness=2 -[/card] -[card] -name=Marit Lage's Slumber -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=@movedTo(*[snow]|mybattlefield):scry:1 scrycore delayed dontshow donothing scrycoreend scryend -@each my upkeep restriction{type(*[snow]|myBattlefield)~morethan~9}:may sacrifice all(this) && token(Avatar,creature Avatar,20/20,black,flying,indestructible) controller -text=Whenever Marit Lage's Slumber or another snow permanent enters the battlefield under your control, scry 1. -- At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. -mana={1}{U} -type=Legendary Snow Enchantment -[/card] -[card] -name=Frostwalla -auto={i}:2/2 ueot limit:1 -text={S{i}: Frostwalla gets +2/+2 until end of turn. Activate this ability only once each turn. ( Snow can be paid with one mana from a snow permanent.) -mana={2}{G} -type=Snow Creature -subtype=Lizard -power=2 -toughness=2 -[/card] -[card] -name=Seasoned Pyromancer -auto=draw:2 &&2ability$! reject notatarget(<2>*|myhand) and!( if cantargetcard(*[-land]|*) then token(Elemental,creature Elemental,1/1,red) all(abilitycontroller) oneshot )! !$ targetedplayer -auto={3}{R}{R}{E(this|mygraveyard)}:token(Elemental,creature Elemental,1/1,red)*2 -text=When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. -- {3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens. -mana={1}{R}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Urza, Lord High Artificer -auto=token(-464024) -auto={T(artifact|myBattlefield)}:add {U} -auto={5}:name(Suffle and cast) shuffle && reveal:1 optionone name(Reveal)if type(*|reveal)~morethan~0 then name(Check to cast) target(*|reveal) transforms((,newability[if type(*|mybattlefield)~morethan~0 then castcard(putinplay)])) else name(not a creature) target(*|reveal) donothing optiononeend optiontwo choice all(*|reveal) bottomoflibrary optiontwoend revealend -text=When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." -- Tap an untapped artifact you control: Add {U}. -- {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost. -mana={2}{U}{U} -type=Legendary Creature -subtype=Human Artificer -power=1 -toughness=4 -[/card] -[card] -name=Construct -anyzone=type:artifact:mybattlefield/type:artifact:mybattlefield cdaactive -text=This creature gets +1/+1 for each artifact you control. -type=Artifact Creature -subtype=Construct -power=* -toughness=* -[/card] -[card] -name=Astral Drift -auto=@cycled(*|myHand):may (blink)ueot target(creature) -autohand=@cycled(this|myHand):may (blink)ueot target(creature) -autohand=__CYCLING__({2}{W}) -text=Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner’s control at the beginning of the next end step. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Tectonic Reformation -auto=lord(land|myhand) transform((newability[__CYLCLING__({R})])) -autohand=__CYCLING__({2}) -text=Each land card in your hand has cycling {R}. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{R} -type=Enchantment -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/MH1_unsupported.txt b/projects/mtg/bin/Res/sets/primitives/MH1_unsupported.txt deleted file mode 100644 index 9aa36d178..000000000 --- a/projects/mtg/bin/Res/sets/primitives/MH1_unsupported.txt +++ /dev/null @@ -1,184 +0,0 @@ -grade=unsupported -[card] -name=Force of Rage -text=If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost. -- Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep. -mana={1}{R}{R} -type=Instant -[/card] -[card] -name=Everdream -text=Draw a card. -- Splice onto instant or sorcery {2}{U} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={1}{U} -type=Instant -[/card] -[card] -name=Eyekite -abilities=flying -text=Flying -- Eyekite gets +2/+0 as long as you've drawn two or more cards this turn. -mana={1}{U} -type=Creature -subtype=Drake -power=1 -toughness=2 -[/card] -[card] -name=Throatseeker -text=Unblocked attacking Ninjas you control have lifelink. -mana={2}{B} -type=Creature -subtype=Vampire Ninja -power=3 -toughness=2 -[/card] -[card] -name=Aria of Flame -text=When Aria of Flame enters the battlefield, each opponent gains 10 life. -- Whenever you cast an instant or sorcery spell, put a verse counter on Aria of Flame, then it deals damage equal to the number of verse counters on it to target player or planeswalker. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Sisay, Weatherlight Captain -text=Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. -- {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with converted mana cost less than Sisay's power, put that card onto the battlefield, then shuffle your library. -mana={2}{W} -type=Legendary Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Cabal Therapist -text=Menace -- At the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name. -mana={B} -type=Creature -subtype=Horror -power=1 -toughness=1 -[/card] -[card] -name=The First Sliver -autostack=if casted(this) then cascade:plibrarycount -text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- Sliver spells you cast have cascade. -mana={W}{U}{B}{R}{G} -type=Legendary Creature -subtype=Sliver -power=7 -toughness=7 -[/card] -[card] -name=Watcher for Tomorrow -text=Hideaway (This creature enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] -[card] -name=Kaya's Guile -text=Choose two β€” -- β€’ Each opponent sacrifices a creature. -- β€’ Exile all cards from each opponent's graveyard. -- β€’ Create a 1/1 white and black Spirit creature token with flying. -- β€’ You gain 4 life. -- Entwine 3 (Choose all if you pay the entwine cost.) -mana={1}{W}{B} -type=Instant -[/card] -[card] -name=Hogaak, Arisen Necropolis -text=You can't spend mana to cast this spell. -- Convoke, delve (Each creature you tap while casting this spell pays for 1 or one mana of that creature's color. Each card you exile from your graveyard pays for {1}.) -- You may cast Hogaak, Arisen Necropolis from your graveyard. -- Trample -mana={5}{BG}{BG} -type=Legendary Creature -subtype=Avatar -power=8 -toughness=8 -[/card] -[card] -name=Winds of Abandon -abilities=overload -other={4}{W}{W} name(Overload) -target=creature|opponentbattlefield -auto=moveto(exile) -text=Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle their libraries. -- Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") -mana={1}{W} -type=Sorcery -[/card] -[card] -name=Valiant Changeling -abilities=changeling,double strike -text=This spell costs {1} less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than {5}. -- Changeling (This card is every creature type.) -- Double strike -mana={5}{W}{W} -type=Creature -subtype=Shapeshifter -power=3 -toughness=3 -[/card] -[card] -name=Soulherder -text=Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder. -- At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. -mana={1}{W}{U} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Wrenn and Six -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:moveto(myhand) target(land|mygraveyard) -auto={C(0/0,-1,Loyalty)}:damage:1 target(creature,player) -auto={C(0/0,-7,Loyalty)}:emblem transforms((,newability[lord(*[instant;sorcery]|mygraveyard) retrace])) forever dontremove -text=+1: Return up to one target land card from your graveyard to your hand. -- βˆ’1: Wrenn and Six deals 1 damage to any target. -- βˆ’7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.) -mana={R}{G} -type=Legendary Planeswalker -subtype=Wrenn -[/card] -[card] -name=Unsettled Mariner -abilities=changeling -auto=@targeted(*|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever -text=Changeling (This card is every creature type.) -- Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. -mana={W}{U} -type=Creature -subtype=Shapeshifter -power=2 -toughness=2 -[/card] -[card] -name=Face of Divinity -auto=teach(creature) 2/2 -text=Enchant creature -- Enchanted creature gets +2/+2. -- As long as another Aura is attached to enchanted creature, it has first strike and lifelink. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Mirrodin Besieged -text=As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian. -- β€’ Mirran β€” Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token. -- β€’ Phyrexian β€” At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=On Thin Ice -text=Enchant snow land you control -- When On Thin Ice enters the battlefield, exile target creature an opponent controls until On Thin Ice leaves the battlefield. -mana={W} -type=Snow Enchantment -subtype=Aura -[/card] -[card] -name=Unbound Flourishing -text=Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. -- Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=String of Disappearances -text=Return target creature to its owner's hand. Then that creature's controller may pay {U}{U}. If the player does, they may copy this spell and may choose a new target for that copy. -mana={U} -type=Instant -[/card] -[card] -name=Stream of Thought -target=*|mygraveyard -auto=deplete:4 -auto=deplete:4 opponent -auto=moveTo(ownerlibrary) && shuffle -text=Target player puts the top four cards of their library into their graveyard. You shuffle up to four cards from your graveyard into your library. -- Replicate {2}{U}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -mana={U} -type=Sorcery -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/PRM.txt b/projects/mtg/bin/Res/sets/primitives/PRM.txt deleted file mode 100644 index f157f0944..000000000 --- a/projects/mtg/bin/Res/sets/primitives/PRM.txt +++ /dev/null @@ -1,546 +0,0 @@ -grade=borderline -[card] -name=Abu Jafar -auto=@movedto(this|graveyard) from(battlefield):bury all(creature[blocking;blocked]) -text=When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can’t be regenerated. -mana={W} -type=Creature -subtype=Human -power=0 -toughness=1 -[/card] -[card] -name=Gideon Jura -auto=counter(0/0,6,loyalty) -auto={C(0/0,2,Loyalty)}:name (Creatures attack Guideon Jura) all(creature|opponentbattlefield) mustattack (Gideon Jura) ueot -auto={C(0/0,-2,Loyalty)}:name (Destroy target tapped creature) destroy target(creature[tapped]) -auto={C(0/0,0,Loyalty)}:name (Transforms Gideon to 6/6) this(becomes(Planeswalker Creature Human Soldier,6/6) and!( transforms((,newability[preventalldamage to this])) ueot -text=+2: During target opponent’s next turn, creatures that player controls attack Gideon Jura if able. -- βˆ’2: Destroy target tapped creature. -- 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that’s still a planeswalker. Prevent all damage that would be dealt to him this turn. -mana={3}{W}{W} -type=Legendary Planeswalker -subtype=Gideon -[/card] -[card] -name=Militia Bugler -abilities=vigilance -auto=reveal:4 optionone name(Look at the top four cards...) target(<4>creature[power<2]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -[/card] -[card] -name=Watcher of the Roost -abilities=flying -facedown={3} -autofacedown={target(*[white]|myhand)}:morph -autofaceup=life:2 controller -text=Flying -- Morphβ€”Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Watcher of the Roost is turned face up, you gain 2 life. -mana={2}{W} -type=Creature -subtype=Bird Soldier -power=2 -toughness=1 -[/card] -[card] -name=Aether Storm -auto=maxCast(creature)0 opponent -auto=maxCast(creature)0 controller -auto={L:4}:bury(this) opponent -auto={L:4}:bury(this) controller -text=Creature spells can’t be cast. -- Pay 4 life: Destroy Aether Storm. It can’t be regenerated. Any player may activate this ability. -mana={3}{U} -type=Enchantment -[/card] -[card] -name=Chief Engineer -auto=lord(artifact|myhand,mylibrary,mygraveyard,myexile,mysideboard) convoke -text=Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature’s color.) -mana={1}{U} -type=Creature -subtype=Vedalken Artificer -power=1 -toughness=3 -[/card] -[card] -name=Jace, Cunning Castaway -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name (Whenever a creature deals combat...) @each combatdamage restriction{opponentdamagedbycombat}:draw:1 controller then reject target(*|myhand) ueot -auto={C(0/0,-2,Loyalty)}:name (Create a 2/2 blue Illusion...) token(Illusion,Creature Illusion,2/2) and!( transforms((,newability[@targeted(this):sacrifice])) forever )! -auto={C(0/0,-5,Loyalty)}:name (Create two tokens of Jace Cunning Castaway) clone all(this) with([-Legendary])*2 -text=+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. -- -2: Create a 2/2 blue Illusion creature token with β€œWhen this creature becomes the target of a spell, sacrifice it.” -- -5: Create two tokens that are copies of Jace, Cunning Castaway, except they’re not legendary. -mana={1}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] -[card] -name=Phyrexian Metamorph -auto=may copy NotATarget(creature,artifact) transform(artifact) forever -text=({U/P} can be paid with either {U} or 2 life.) -- You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it’s an artifact in addition to its other types. -mana={3}{P(U)} -type=Artifact Creature -subtype=Shapeshifter -power=0 -toughness=0 -[/card] -[card] -name=Reality Shift -target=creature -auto=moveto(exile) -auto=manifest all(*[zpos=1]|mylibrary) controller -text=Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it’s a creature card, it can be turned face up any time for its mana cost.) -mana={1}{U} -type=Instant -[/card] -[card] -name=Sage-Eye Avengers -auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto=@combat(attacking) source(this): may moveTo(ownerhand) target(creature[power<=this]) -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Sage-Eye Avengers attacks, you may return target creature to its owner’s hand if its power is less than Sage-Eye Avengers’s power. -mana={4}{U}{U} -type=Creature -subtype=Djinn Monk -power=4 -toughness=5 -[/card] -[card] -name=Saheeli's Artistry -auto=choice clone target(artifact) -auto=choice clone target(creature) && transforms(artifact) forever -auto=choice clone target(artifact) then clone target(creature) && transforms(artifact) forever -text=Choose one or both β€” β€’ Create a token that’s a copy of target artifact. β€’ Create a token that’s a copy of target creature, except it’s an artifact in addition to its other types. -mana={4}{U}{U} -type=Sorcery -[/card] -[card] -name=Shipbreaker Kraken -auto=this(cantargetcard(*[-monstrous]) {6}{U}{U}:becomes(monstrous) forever && counter(1/1,4) && transforms((,newability[aslongas(Shipbreaker Kraken|myBattlefield) tap target(upto<4>[creature]|battlefield)frozen])) forever -text={6}{U}{U}: Monstrosity 4. (If this creature isn’t monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don’t untap during their controllers’ untap steps for as long as you control Shipbreaker Kraken. -mana={4}{U}{U} -type=Creature -subtype=Kraken -power=6 -toughness=6 -[/card] -[card] -name=True-Name Nemesis -auto=name(choose opponent) notatarget(opponent) deplete:0 -auto=protection from(*) -text=As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.) -mana={1}{U}{U} -type=Creature -subtype=Merfolk Rogue -power=3 -toughness=1 -[/card] -[card] -name=Unsubstantiate -auto=choice target(creature|battlefield) moveTo(ownerHand) -auto=choice target(*[-land]|stack) moveTo(ownerHand) -text=Return target spell or creature to its owner’s hand. -mana={1}{U} -type=Instant -[/card] -[card] -name=Killing Wave -auto=all (creature) transforms((,newability[upcost[{L:X}] sacrifice])) -text=For each creature, its controller sacrifices it unless they pay X life. -mana={X}{B} -type=Sorcery -[/card] -[card] -name=Liliana, Untouched by Death -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name (Put the top three cards of your library...) deplete:3:@movedTo(creature[zombie]|mygraveyard):life:-2 opponent && life:2 controller -auto={C(0/0,-2,Loyalty)}:name (Target creature gets -X/-X until end...) target(creature) foreach(zombie) -1/-1 -auto={C(0/0,-3,Loyalty)}:name (Yoy may cast Zombie cards...) (creature[zombie]|myGraveyard) CanPlayFromGraveyard -text=+1: Put the top three cards of your library into your graveyard. If at least one of them is a Zombie card, each opponent loses 2 life and you gain 2 life. -- -2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. -- -3: You may cast Zombie cards from your graveyard this turn. -mana={2}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] -[card] -name=Necropolis Fiend -abilities=flying -auto={X}{T}{E(*|myGraveyard)}: target(creature) -X/-X ueot -text=Flying -- Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -mana={7}{B}{B} -other={delve} name(Delve) -type=Creature -subtype=Demon -power=4 -toughness=5 -[/card] -[card] -name=Ruthless Ripper -abilities=deathtouch -facedown={3} -autofacedown={target(*[black]|myhand)}:morph -autofaceup=target(player) life:-2 -text=Deathtouch -- Morphβ€”Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Ruthless Ripper is turned face up, target player loses 2 life. -mana={B} -type=Creature -subtype=Human Assassin -power=1 -toughness=1 -[/card] -[card] -name=Yixlid Jailer -auto=lord(*|graveyard) loseabilities -text=Cards in graveyards lose all abilities. -mana={1}{B} -type=Creature -subtype=Zombie Wizard -power=2 -toughness=1 -[/card] -[card] -name=Brass's Bounty -auto=foreach(land|mybattlefield) token(Treasure,Artifact) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )! -text=For each land you control, create a Treasure token. (It’s an artifact with β€œ{T}, Sacrifice this artifact: Add one mana of any color.”) -mana={6}{R} -type=Sorcery -[/card] -[card] -name=Burning Sun's Avatar -auto=damage:3 target(opponent,planeswalker) && damage:3 target(creature|battlefield) -text=When Burning Sun’s Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature. -mana={3}{R}{R}{R} -type=Creature -subtype=Dinosaur Avatar -power=6 -toughness=6 -[/card] -[card] -name=Comet Storm -auto=kicker damage:X target(creature,player,planeswalker) -kicker=multi{1} -target=creature,player,planeswalker -auto=damage:X -text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them. -mana={X}{R}{R} -type=Instant -[/card] -[card] -name=Flamerush Rider -other={2}{R}{R} name(Dash) -auto=@combat(attacking) source(this):clone((other creature[attacking;tapped]) with(unearth,haste[attacking])) -text=Whenever Flamerush Rider attacks, create a token that’s a copy of another target attacking creature and that’s tapped and attacking. Exile the token at end of combat. -- Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.) -mana={4}{R} -type=Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] -[card] -name=Exquisite Firecraft -target=creature,player,planeswalker -auto=damage:4 -auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then nofizzle -text=Exquisite Firecraft deals 4 damage to any target. -- Spell mastery β€” If there are two or more instant and/or sorcery cards in your graveyard, this spell can’t be countered. -mana={1}{R}{R} -type=Sorcery -[/card] -[card] -name=Forked Lightning -target=creature -auto=damage:1 -auto=damage:1 target(creature) -auto=ability$!name(1 damage to target creature) choice target(creature) damage:1!$ controller -auto=ability$!name(1 damage to target creature) choice target(creature) damage:1!$ controller -text=Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Scent of Cinder -auto={T}:target([red]|myhand) transforms((,newability[foreach(*[red]|reveal) damage:1 target(creature,player,planeswalker)])) -text=Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Wildfire Eternal -auto=@combat(blocked) source(this):life:-4 opponent -auto=@combat(notblocked) source(this):target(*[instant;sorcery]|myHand) and! ( activate castcard(normal) )! -text=Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) -- Whenever Wildfire Eternal attacks and isn’t blocked, you may cast an instant or sorcery card from your hand without paying its mana cost. -mana={3}{R} -type=Creature -subtype=Zombie Jackal Cleric -power=1 -toughness=4 -[/card] -[card] -name=Arashin War Beast -auto=@combatdamagefoeof(creature[blocking]) from(this):manifest all(*[zpos=1]|mylibrary) -text=Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.) -mana={5}{G}{G} -type=Creature -subtype=Beast -power=6 -toughness=6 -[/card] -[card] -name=Elvish Rejuvenator -aicode=activate moveTo(myBattlefield) tap(noevent) target(land|myLibrary) -auto=name(Reveal Cards) Reveal:5 revealzone(mylibrary) revealuntil(land|mylibrary) optionone choice name(Put a land card) target(land|reveal) moveto(mybattlefield) tap(noevent) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text=When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. -mana={2}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Eureka -auto=moveto(ownerbattlefield) notatarget(*[creature;artifact;enchantment;land;planeswalker]|myhand) -auto=ability$! moveto(ownerbattlefield) notatarget(*[creature;artifact;enchantment;land;planeswalker]|myhand) !$ opponent -text=Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. -mana={2}{G}{G} -type=Sorcery -[/card] -[card] -name=Foe-Razer Regent -abilities=flying -auto=@movedTo(this|mybattlefield) from(myHand):all(trigger[to]) transforms((,newability[choice name(Fight target creature you don't control) dynamicability target(creature|opponentBattlefield)])) forever -auto=@lord(creature|mybattlefield) dynamicability target(creature|opponentBattlefield):all(trigger[to]) endofturn:counter(1/1,2) -text=Flying -- When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don’t control. -- Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step. -mana={5}{G}{G} -type=Creature -subtype=Dragon -power=4 -toughness=5 -[/card] -[card] -name=Nessian Wilds Ravager -abilities=flying -auto=ability$!choice name(Tribute 6) all(mystored) counter(1/1,6) _ choice name(May fight another target creature) may transforms((,newability[target(creature) dynamicability])) ueot opponent !$ opponent -text=Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.) -- When Nessian Wilds Ravager enters the battlefield, if tribute wasn’t paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.) -mana={4}{G}{G} -type=Creature -subtype=Hydra -power=6 -toughness=6 -[/card] -[card] -name=Ramunap Excavator -auto=lord(land|mygraveyard) CanPlayFromGraveyard -text=You may play land cards from your graveyard. -mana={2}{G} -type=Creature -subtype=Naga Cleric -power=2 -toughness=3 -[/card] -[card] -name=Scapeshift -auto={S(land|myBattlefield)}:ability$!moveto(myBattlefield) and!(tap(noevent))! notatarget(land|mylibrary)!$ controller && shuffle -text=Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle your library. -mana={2}{G}{G} -type=Sorcery -[/card] -[card] -name=Tinder Wall -abilities=defender -auto={S}:add {R}{R} -auto={R}{S}:damage:2 target(creature[blocked]) -text=Defender (This creature can’t attack.) -- Sacrifice Tinder Wall: Add {R}{R}. -- {R}, Sacrifice Tinder Wall: It deals 2 damage to target creature it’s blocking. -mana={G} -type=Creature -subtype=Plant Wall -power=0 -toughness=3 -[/card] -[card] -name=Breaking // Entering -auto=choice {U}{B}:deplete:8 target(player) -auto=choice {4}{B}{R}:target(creature|graveyard) moveTo(mybattlefield) && transforms((,newability,haste)) ueot -auto=choice {U}{B}{4}{B}{R}:deplete:8 target(player) then target(creature|graveyard) moveTo(mybattlefield) && transforms((,newability,haste)) ueot -text=Target player puts the top eight cards of their library into their graveyard. -- Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. -- Fuse (You may cast one or both halves of this card from your hand.) -mana={0} -type=Sorcery -[/card] -[card] -name=Dimir Charm -auto=choice target(sorcery|stack) fizzle -auto=choice destroy target(creature[power<=2]) -auto=choice target(player) name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Choose one β€” β€’ Counter target sorcery spell. β€’ Destroy target creature with power 2 or less. β€’ Look at the top three cards of target player’s library. Put one back and the rest into that player’s graveyard. -mana={U}{B} -type=Instant -[/card] -[card] -name=Fire // Ice -auto=choice {1}{R}:damage:1 target(creature,player,planeswalker) && damage:1 target(creature,player,planeswalker) -auto=choice {1}{U}:tap target(*|battlefield) && draw:1 controller -text=Fire deals 2 damage divided as you choose among one or two targets. -- Tap target permanent. Draw a card. -mana={0} -type=Instant -[/card] -[card] -name=Izzet Charm -auto=choice target(*[-creature]|stack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever -auto=choice target(creature) damage:2 -auto=choice draw:2 controller then reject:2 target(*|myhand) -text=Choose one β€” β€’ Counter target noncreature spell unless its controller pays {2}. β€’ Izzet Charm deals 2 damage to target creature. β€’ Draw two cards, then discard two cards. -mana={U}{R} -type=Instant -[/card] -[card] -name=Karador, Ghost Chieftain -anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive -auto=lord(creature[maxCast(creature)1]|mygraveyard) canPlayFromGraveyard -text=This spell costs {1} less to cast for each creature card in your graveyard. -- During each of your turns, you may cast one creature card from your graveyard. -mana={5}{B}{G}{W} -type=Legendary Creature -subtype=Centaur Spirit -power=3 -toughness=4 -[/card] -[card] -name=Life // Death -auto=choice {G}:lord(land|myBattlefield) becomes(Creature,1/1) ueot -auto=choice {1}{B}:target (creature|myGraveyard) moveTo(myBattlefield) then life:-manacost controller -text=All lands you control become 1/1 creatures until end of turn. They’re still lands. -- Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost. -mana={0} -type=Sorcery -[/card] -[card] -name=Nightveil Specter -abilities=flying -auto=@combatdamaged(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)))! all(*[zpos=1]|mylibrary) -text=Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library. -- You may play cards exiled with Nightveil Specter. -mana={UB}{UB}{UB} -type=Creature -subtype=Specter -power=2 -toughness=3 -[/card] -[card] -name=Rakdos Firewheeler -auto=damage:2 target(opponent) -auto=damage:2 target(creature,planeswalker|opponentbattlefield) -text=When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. -mana={B}{B}{R}{R} -type=Creature -subtype=Human Rogue -power=4 -toughness=3 -[/card] -[card] -name=Simic Ascendancy -auto={1}{G}{U}:counter(1/1,1) target(creature|myBattlefield) -auto=@counter(1/1,1) target(creature|myBattlefield):counter(0/0,1,growth) all(this) -auto=@each my upkeep:this(counter{0/0.1.growth}>=20)while wingame -text={1}{G}{U}: Put a +1/+1 counter on target creature you control. -- Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. -- At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game. -mana={G}{U} -type=Enchantment -[/card] -[card] -name=Vexing Shusher -abilities=nofizzle -auto={RG}: target(*[-land]|stack) nofizzle -text=This spell can’t be countered. -- {R/G}: Target spell can’t be countered. -mana={RG}{RG} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -[/card] -[card] -name=Blight Herder -auto=@movedTo(*|mystack):may ([upto <2>*] moveTo(opponentgraveyard) from (opponentexile)) then token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*3 -text=When you cast this spell, you may put two cards your opponents own from exile into their owners’ graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have β€œSacrifice this creature: Add {C}.” -mana={5} -type=Creature -subtype=Eldrazi Processor -power=4 -toughness=5 -[/card] -[card] -name=Dragon Throne of Tarkir -auto={3}:equip -auto=teach(creature) defender -auto=teach(creature) {2}{T}:lord(other creature|myBattlefield) dynamicability ueot -text=Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature’s power." -- Equip {3} -mana={4} -type=Legendary Artifact -subtype=Equipment -[/card] -[card] -name=Gate Colossus -anyzone=foreach(land[Gate]|myBattlefield) changecost(colorless:-1) forcedalive -auto=cantbeblockedby(creature[power>=2]) -autograveyard=@movedTo(land[Gate]|myBattlefield):may moveTo(myLibray) -text=This spell costs {1} less to cast for each Gate you control. -- Gate Colossus can’t be blocked by creatures with power 2 or less. -- Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library. -mana={8} -type=Artifact Creature -subtype=Construct -power=8 -toughness=8 -[/card] -[card] -name=Gleemox -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -text={T}: Add one mana of any color to your mana pool. -- This card is banned. -mana={0} -type=Artifact -[/card] -[card] -name=Metalworker -auto={T}:target([artifact]|myhand) transforms((,newability[foreach(artifact|reveal) add: {2}])) -text={T}: Reveal any number of artifact cards in your hand. Add {C}{C} for each card revealed this way. -mana={3} -type=Artifact Creature -subtype=Construct -power=1 -toughness=2 -[/card] -[card] -name=Pathrazer of Ulamog -abilities=menace -abilities=oneblocker -auto=@combat(attacking) source(this):name(Annihilate 3) ability$!name(sacrifice) notatarget(<3>*|mybattlefield) sacrifice!$ opponent -text=Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) -- Pathrazer of Ulamog can’t be blocked except by three or more creatures. -mana={11} -type=Creature -subtype=Eldrazi -power=9 -toughness=9 -[/card] -[card] -name=Steel Hellkite -abilities=flying -auto={2}:1/0 ueot -@combatdamaged(player) from(this):phaseaction may {X}:destroy all(*[-land;manacost=X]) opponent limit:1 -text=Flying -- {2}: Steel Hellkite gets +1/+0 until end of turn. -- {X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn. -mana={6} -type=Artifact Creature -subtype=Dragon -power=5 -toughness=5 -[/card] -[card] -name=Winter Orb -auto=aslongas sourcenottap:lord(land) doesnotuntap -auto=@each my untap:untap notatarget(land|mybattlefield) -auto=@each opponent untap:ability$!name(untap land) untap notatarget(land|mybattlefield)!$ opponent -text=As long as Winter Orb is untapped, players can’t untap more than one land during their untap steps. -mana={2} -type=Artifact -[/card] -[card] -name=Maze's End -auto=tap(noevent) -auto={T}:Add {1} -aicode=activate moveTo(myBattlefield) target(land[Gate]|myLibrary) -auto={H(this|mybattlefield)}{3}{T}:=name(search a gate) reveal:plibrarycount optionone name(choose gate) target(land[Gate]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend then aslongas(Selesnya Guildgate,Izzet Guildgate,Golgari Guildgate, Dimir Guildgate,Boros Guildgate,Simic Guildgate,Rakdos Guildgate,Orzhov Guildgate,Gruul Guildgate,Azorius Guildgate|myBattlefield) while wingame -text=Maze’s End enters the battlefield tapped. -- {T}:Add {C}. -- {3},{T},Return Maze’s End to its owner’s hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game. -type=Land -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/RIX.txt b/projects/mtg/bin/Res/sets/primitives/RIX.txt deleted file mode 100644 index 6816b1fb0..000000000 --- a/projects/mtg/bin/Res/sets/primitives/RIX.txt +++ /dev/null @@ -1,1273 +0,0 @@ -grade=borderline -#Cannot code: Bishop of Binding, Radiant Destiny, Slaughter the Strong, Sphinx's Decree, Temple Altisaur, Crafty Cutpurse - -[card] -name=Baffling End -auto=target(creature[manacost<=3]|opponentbattlefield) moveto(exile) -auto=@movedTo(this|nonbattlezone) from(battlefield): token(Dinosaur,creature Dinosaur,3/3,green,trample) opponent -text=When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less. -- When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample. -mana={1}{W} -type=Enchantment -[/card] - -[card] -name=Blazing Hope -auto=target(creature[power>=controllerlife]) moveto(exile) -text=Exile target creature with power greater than or equal to your life total. -mana={W} -type=Instant -[/card] - -[card] -name=Cleansing Ray -target=Vampire -auto=choice destroy target(vampire) -auto=choice destroy target(enchantment) -text=Choose one — -- • Destroy target Vampire. -- • Destroy target enchantment. -mana={1}{W} -type=Sorcery -[/card] - -[card] -name=Everdawn Champion -auto=preventAllCombatDamage to(this) -text=Prevent all combat damage that would be dealt to Everdawn Champion. -mana={1}{W}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Exultant Skymarcher -abilities=flying -text=Flying -mana={1}{W}{W} -type=Creature -subtype=Vampire Soldier -power=2 -toughness=3 -[/card] - -[card] -name=Famished Paladin -auto=doesnotuntap -auto=@lifeof(player):untap(this) -text=Famished Paladin doesn't untap during your untap step. -- Whenever you gain life, untap Famished Paladin. -mana={1}{W} -type=Creature -subtype=Vampire Knight -power=3 -toughness=3 -[/card] - -[card] -name=Forerunner of the Legion -auto=may moveTo(ownerlibrary) notatarget(creature[vampire]|mylibrary) -auto=@movedTo(other creature[vampire]|mybattlefield): target(creature) 1/1 ueot -text=When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle your library and put that card on top of it. -- Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. -mana={2}{W} -type=Creature -subtype=Vampire Knight -power=2 -toughness=2 -[/card] - -[card] -name=Imperial Ceratops -auto=@damaged(this):life:2 controller -text=Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life. -mana={4}{W} -type=Creature -subtype=Dinosaur -power=3 -toughness=5 -[/card] - -[card] -name=Luminous Bonds -target=creature -auto=cantattack -auto=cantblock -text=Enchant creature -- Enchanted creature can't attack or block. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Majestic Heliopterus -abilities=flying -auto=@combat(attacking) source(this):target(creature[dinosaur]|mybattlefield):flying ueot -text=Flying -- Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn. -mana={3}{W} -type=Creature -subtype=Dinosaur -power=2 -toughness=2 -[/card] - -[card] -name=Martyr of Dusk -abilities=lifelink -auto=@movedTo(this|graveyard) from(battlefield):token(Vampire,creature Vampire,1/1,white,lifelink) -text=When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink. -mana={1}{W} -type=Creature -subtype=Vampire Soldier -power=2 -toughness=1 -[/card] - -[card] -name=Moment of Triumph -target=creature -auto=2/2 ueot -auto=life:2 controller -text=Target creature gets +2/+2 until end of turn. You gain 2 life. -mana={W} -type=Instant -[/card] - -[card] -name=Paladin of Atonement -auto=@each my upkeep restriction{lastturn(life)~morethan~0}:counter(1/1,1) -auto=@movedTo(this|graveyard) from(battlefield):dynamicability -text=At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. -- When Paladin of Atonement dies, you gain life equal to its toughness. -mana={1}{W} -type=Creature -subtype=Vampire Knight -power=1 -toughness=1 -[/card] - -[card] -name=Pride of Conquerors -auto=_ASCEND_ -auto=_CITY'S_BLESSING_ all(creature|mybattlefield) 1/1 -auto=all(creature|mybattlefield) 1/1 -text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Sanguine Glorifier -auto=target(other vampire|mybattlefield) counter(1/1,1) -text=When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control. -mana={3}{W} -type=Creature -subtype=Vampire Cleric -power=3 -toughness=3 -[/card] - -[card] -name=Skymarcher Aspirant -auto=_ASCEND_ -auto=@moveTo(*|myBattlefield):_ASCEND_ -auto=_CITY'S_BLESSING_ flying -text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Skymarcher Aspirant has flying as long as you have the city's blessing. -mana={W} -type=Creature -subtype=Vampire Soldier -power=2 -toughness=1 -[/card] - -[card] -name=Snubhorn Sentry -auto=_ASCEND_ -auto=@movedTo(*|myBattlefield):_ASCEND_ -auto=_CITY'S_BLESSING_ 3/0 -text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Snubhorn Sentry gets +3/+0 as long as you have the city's blessing. -mana={W} -type=Creature -subtype=Dinosaur -power=0 -toughness=3 -[/card] - -[card] -name=Squire's Devotion -target=creature -auto=1/1 -auto=lifelink -auto=token(Vampire,creature Vampire,1/1,white,lifelink) -text=Enchant creature -- Enchanted creature gets +1/+1 and has lifelink. -- When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Sun-Crested Pterodon -abilities=flying, vigilance -auto=if type(creature[dinosaur]|mybattlefield)~lessthan~1 then -vigilance -text=Flying -- Sun-Crested Pterodon has vigilance as long as you control another Dinosaur. -mana={4}{W} -type=Creature -subtype=Dinosaur -power=2 -toughness=5 -[/card] - -[card] -name=Trapjaw Tyrant -auto=@damaged(this):(blink)forsrc target(creature|opponentbattlefield) -text=Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield. -mana={3}{W}{W} -type=Creature -subtype=Dinosaur -power=5 -toughness=5 -[/card] - -[card] -name=Zetalpa, Primal Dawn -abilities=flying, double strike, indestructible, vigilance, trample -text=Flying, double strike, vigilance, trample, indestructible -mana={6}{W}{W} -type=Legendary Creature -subtype=Elder Dinosaur -power=4 -toughness=8 -[/card] - -[card] -name=Admiral's Order -target=spell -auto=if type(creature[attacking]|mybattlefield)~morethan~0 altercost(colorless,-1) altercost(blue,-1) -auto=fizzle -text=Raid — If you attacked with a creature this turn, you may pay {U} rather than pay this spell's mana cost. -- Counter target spell. -mana={1}{U}{U} -type=Instant -[/card] - -[card] -name=Aquatic Incursion -auto=token(Merfolk,creature Merfolk,1/1,blue,opponentshroud)*2 -auto={3}{U}:target(creature[merfolk]) unblockable ueot -text=When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) -- {3}{U}: Target Merfolk can't be blocked this turn. -mana={3}{U} -type=Enchantment -[/card] - -[card] -name=Crashing Tide -auto=if type(creature[merfolk]|mybattlefield)~morethan~0 then asflash -target=creature -auto=moveTo(ownerhand) -auto=draw:1 controller -text=Crashing Tide has flash as long as you control a Merfolk. -- Return target creature to its owner's hand. -- Draw a card. -mana={2}{U} -type=Sorcery -[/card] - -[card] -name=Deadeye Rig-Hauler -auto=if raid then may moveto(ownerHand) target(creature) -text=Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked with a creature this turn, you may return target creature to its owner's hand. -mana={3}{U} -type=Creature -subtype=Human Pirate -power=3 -toughness=2 -[/card] - -[card] -name=Expel from Orazca -target=*[-land] -auto=choice name(owner's hand) moveTo(ownerHand) -auto=_CITY'S_BLESSING_ choice name(owner's library) moveTo(ownerLibrary) -text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead. -mana={1}{U} -type=Instant -[/card] - -[card] -name=Flood of Recollection -target=instant,sorcery|mygraveyard -auto=moveto(ownerHand) -auto=exile all(this) -text=Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection. -mana={U}{U} -type=Sorcery -[/card] - -[card] -name=Hornswoggle -target=creature|stack -auto=fizzle -text=Counter target creature spell. You create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." -mana={2}{U} -type=Instant -[/card] - -[card] -name=Induced Amnesia -auto=target(player) exiles all cards from their hand face down, then draws that many cards -text=When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. -- When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand. -mana={2}{U} -type=Enchantment -[/card] - -[card] -name=Kitesail Corsair -auto=@combat(attacking) source(this):flying -text=Kitesail Corsair has flying as long as it's attacking. -mana={1}{U} -type=Creature -subtype=Human Pirate -power=2 -toughness=1 -[/card] - -[card] -name=Mist-Cloaked Herald -abilities=unblockable -text=Mist-Cloaked Herald can't be blocked. -mana={U} -type=Creature -subtype=Merfolk Warrior -power=1 -toughness=1 -[/card] - -[card] -name=Nezahal, Primal Tide -abilities=nofizzle,nomaxhand -auto=@movedTo(*|opponentstack):draw:1 -auto={D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:(blink)ueot -text=Nezahal, Primal Tide can't be countered. -- You have no maximum hand size. -- Whenever an opponent casts a noncreature spell, draw a card. -- Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step. -mana={5}{U}{U} -type=Legendary Creature -subtype=Elder Dinosaur -power=7 -toughness=7 -[/card] - -[card] -name=River Darter -auto=cantbeblockedby(creature[Dinosaurs]) -text=River Darter can't be blocked by Dinosaurs. -mana={2}{U} -type=Creature -subtype=Merfolk Warrior -power=2 -toughness=3 -[/card] - -[card] -name=Riverwise Augur -auto=draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot -text=When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. -mana={3}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Sea Legs -abilities=flash -target=creature -auto=teach(pirate) +0/+2 -auto=teach(creature[-pirate]) -2/-0 -text=Flash -- Enchant creature -- Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0. -mana={U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Seafloor Oracle -auto=@combatdamaged(player) from(Merfolk|myBattlefield):draw:1 -text=Whenever a Merfolk you control deals combat damage to a player, draw a card. -mana={2}{U}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=3 -[/card] - -[card] -name=Siren Reaver -abilities=flying -text=Raid — This spell costs {1} less to cast if you attacked with a creature this turn. -- Flying -mana={3}{U} -type=Creature -subtype=Siren Pirate -power=3 -toughness=2 -[/card] - -[card] -name=Soul of the Rapids -abilities=flying, opponentshroud -text=Flying -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) -mana={3}{U}{U} -type=Creature -subtype=Elemental -power=3 -toughness=2 -[/card] - -[card] -name=Spire Winder -abilities=flying -auto=_ASCEND_ -auto=@movedTo(*|myBattlefield):_ASCEND_ -auto=_CITY'S_BLESSING_ 1/1 -text=Flying -- Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Spire Winder gets +1/+1 as long as you have the city's blessing. -mana={3}{U} -type=Creature -subtype=Snake -power=2 -toughness=3 -[/card] - -[card] -name=Sworn Guardian -mana={1}{U} -type=Creature -subtype=Merfolk Warrior -power=1 -toughness=3 -[/card] - -[card] -name=Warkite Marauder -abilities=flying -auto=@combat(attacking) source(this):target(creature|opponentBattlefield) loseabilities -text=Flying -- Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn. -mana={1}{U} -type=Creature -subtype=Human Pirate -power=2 -toughness=1 -[/card] - -[card] -name=Waterknot -target=creature -auto=teach(creature) tap -auto=teach(creature) doesnotuntap -text=Enchant creature -- When Waterknot enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -mana={1}{U}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Arterial Flow -auto=ability$!name(discard 2 cards) target(*|myhand) reject!$ opponent -auto=aslongas(vampire|myBattlefield) life:-2 opponent -auto=aslongas(vampire|myBattlefield) life:2 -text=Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life. -mana={1}{B}{B} -type=Sorcery -[/card] - -[card] -name=Canal Monitor -mana={4}{B} -type=Creature -subtype=Lizard -power=5 -toughness=3 -[/card] - -[card] -name=Champion of Dusk -auto=damage:type:vampire:mybattlefield controller -auto=draw:type:vampire:mybattlefield controller -text=When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. -mana={3}{B}{B} -type=Creature -subtype=Vampire Knight -power=4 -toughness=4 -[/card] - -[card] -name=Dark Inquiry -target=opponent -auto=reject notatarget(*[-land]|targetedpersonshand) -text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Dinosaur Hunter -auto=@damaged(dinosaur) from(this):destroy -text=Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature. -mana={1}{B} -type=Creature -subtype=Human Pirate -power=2 -toughness=2 -[/card] - -[card] -name=Dire Fleet Poisoner -abilities=flash, deathtouch -auto=target(pirate[attacking]|myBattlefield)) 1/1 && deathtouch ueot -text=Flash -- Deathtouch -- When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. -mana={1}{B} -type=Creature -subtype=Human Pirate -power=2 -toughness=2 -[/card] - -[card] -name=Dusk Charger -auto=_ASCEND_ -auto=@movedTo(*|myBattlefield):_ASCEND_ -auto=_CITY'S_BLESSING_ 2/2 -text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Dusk Charger gets +2/+2 as long as you have the city's blessing. -mana={3}{B} -type=Creature -subtype=Horse -power=3 -toughness=3 -[/card] - -[card] -name=Dusk Legion Zealot -auto=draw:1 -auto=life:-1 -text=When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life. -mana={1}{B} -type=Creature -subtype=Vampire Soldier -power=1 -toughness=1 -[/card] - -[card] -name=Fathom Fleet Boarder -auto=aslongas(pirate|myBattlefield)~lessthan~1 life:-1 -text=When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate. -mana={2}{B} -type=Creature -subtype=Orc Pirate -power=3 -toughness=3 -[/card] - -[card] -name=Grasping Scoundrel -text=Grasping Scoundrel gets +1/+0 as long as it's attacking. -mana={B} -type=Creature -subtype=Human Pirate -power=1 -toughness=1 -[/card] - -[card] -name=Impale -target=creature -auto=destroy -text=Destroy target creature. -mana={2}{B}{B} -type=Sorcery -[/card] - -[card] -name=Moment of Craving -target=creature -auto=-2/-2 -auto=life:2 controller -text=Target creature gets -2/-2 until end of turn. You gain 2 life. -mana={1}{B} -type=Instant -[/card] - -[card] -name=Oathsworn Vampire -auto=tap(noevent) -text=Oathsworn Vampire enters the battlefield tapped. -- You may cast Oathsworn Vampire from your graveyard if you gained life this turn. -mana={1}{B} -type=Creature -subtype=Vampire Knight -power=2 -toughness=2 -[/card] - -[card] -name=Ravenous Chupacabra -auto=destroy target(creature|opponentBattlefield) -text=When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. -mana={2}{B}{B} -type=Creature -subtype=Beast Horror -power=2 -toughness=2 -[/card] - -[card] -name=Reaver Ambush -target=creature[power<=3] -auto=moveto(exile) -text=Exile target creature with power 3 or less. -mana={2}{B} -type=Instant -[/card] - -[card] -name=Sadistic Skymarcher -abilities=flying, lifelink -text=As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}. -- Flying, lifelink -mana={2}{B} -type=Creature -subtype=Vampire Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Vampire Revenant -abilities=flying -text=Flying -mana={3}{B} -type=Creature -subtype=Vampire Spirit -power=3 -toughness=1 -[/card] - -[card] -name=Voracious Vampire -abilities=menace -auto=target(vampire|myBattlefield)) 1/1 && menace ueot -text=Menace -- When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn. -mana={2}{B} -type=Creature -subtype=Vampire Knight -power=2 -toughness=2 -[/card] - -[card] -name=Bombard -target=creature -auto=damage:4 -text=Bombard deals 4 damage to target creature. -mana={2}{R} -type=Instant -[/card] - -[card] -name=Fanatical Firebrand -abilities=haste -auto={T}{S}:damage:1 target(creature,player) -text=Haste -- {T}, Sacrifice Fanatical Firebrand: It deals 1 damage to any target. -mana={R} -type=Creature -subtype=Goblin Pirate -power=1 -toughness=1 -[/card] - -[card] -name=Frilled Deathspitter -auto=@damaged(this):damage:2 target(opponent,planeswalker) -text=Enrage — Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker. -mana={2}{R} -type=Creature -subtype=Dinosaur -power=3 -toughness=2 -[/card] - -[card] -name=Goblin Trailblazer -abilities=menace -text=Menace -mana={1}{R} -type=Creature -subtype=Goblin Pirate -power=2 -toughness=1 -[/card] - -[card] -name=Needletooth Raptor -auto=@damaged(this):damage:5 target(creature|opponentBattlefield) -text=Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls. -mana={3}{R} -type=Creature -subtype=Dinosaur -power=2 -toughness=2 -[/card] - -[card] -name=Orazca Raptor -mana={2}{R}{R} -type=Creature -subtype=Dinosaur -power=3 -toughness=4 -[/card] - -[card] -name=Shake the Foundations -auto=damage:1 all(creature[-flying]) -auto=draw:1 -text=Shake the Foundations deals 1 damage to each creature without flying. -- Draw a card. -mana={2}{R} -type=Instant -[/card] - -[card] -name=Silverclad Ferocidons -auto=@damaged(this) from(*|opponentstack,opponentbattlefield):ability$!name(sacrifice a permanent) notatarget(*|mybattlefield) sacrifice!$ opponent -text=Enrage — Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent. -mana={5}{R}{R} -type=Creature -subtype=Dinosaur -power=8 -toughness=5 -[/card] - -[card] -name=Stampeding Horncrest -auto=aslongas(dinosaur|myBattlefield) haste -text=Stampeding Horncrest has haste as long as you control another Dinosaur. -mana={4}{R} -type=Creature -subtype=Dinosaur -power=4 -toughness=4 -[/card] - -[card] -name=Storm Fleet Swashbuckler -auto=_ASCEND_ -auto=@movedTo(*|myBattlefield):_ASCEND_ -auto=_CITY'S_BLESSING_ transforms((,newability[double strike])) -text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Storm Fleet Swashbuckler has double strike as long as you have the city's blessing. -mana={1}{R} -type=Creature -subtype=Human Pirate -power=2 -toughness=2 -[/card] - -[card] -name=Sun-Collared Raptor -abilities=trample -auto={2}{R}:3/0 ueot -text=Trample -- {2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Dinosaur -power=1 -toughness=2 -[/card] - -[card] -name=Swaggering Corsair -auto=if raid then counter(1/1) -text=Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. -mana={2}{R} -type=Creature -subtype=Human Pirate -power=2 -toughness=2 -[/card] - -[card] -name=Tilonalli's Crown -target=creature -auto=damage:1 -auto=teach(creature) +3/+0 -auto=teach(creature) trample -text=Enchant creature -- When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature. -- Enchanted creature gets +3/+0 and has trample. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Cacophodon -auto=@damaged(this):untap target(*) -text=Enrage — Whenever Cacophodon is dealt damage, untap target permanent. -mana={3}{G} -type=Creature -subtype=Dinosaur -power=2 -toughness=5 -[/card] - -[card] -name=Crested Herdcaller -abilities=trample -auto=create(dinosaur:creature dinosaur:3/3:green:trample) -text=Trample -- When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample. -mana={3}{G}{G} -type=Creature -subtype=Dinosaur -power=3 -toughness=3 -[/card] - -[card] -name=Deeproot Elite -auto=@movedTo(other Merfolk|myBattlefield):counter(1/1)target(merfolk|myBattlefield) -text=Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control. -mana={1}{G} -type=Creature -subtype=Merfolk Warrior -power=1 -toughness=1 -[/card] - -[card] -name=Giltgrove Stalker -auto=cantbeblockedby(creature[power<=2]) -text=Giltgrove Stalker can't be blocked by creatures with power 2 or less. -mana={1}{G} -type=Creature -subtype=Merfolk Warrior -power=2 -toughness=1 -[/card] - -[card] -name=Hardy Veteran -auto=this(variable{controllerturn}>0) 0/2 -text=As long as it's your turn, Hardy Veteran gets +0/+2. -mana={1}{G} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Jade Bearer -auto=counter(1/1) target(other merfolk|myBattlefield) -text=When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control. -mana={G} -type=Creature -subtype=Merfolk Shaman -power=1 -toughness=1 -[/card] - -[card] -name=Jadecraft Artisan -auto=target(creature) 2/2 ueot -text=When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn. -mana={3}{G} -type=Creature -subtype=Merfolk Shaman -power=3 -toughness=3 -[/card] - -[card] -name=Jungleborn Pioneer -abilities=opponentshroud -auto=create(merfolk:creature merfolk:1/1:blue:hexproof) -text=When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.) -mana={2}{G} -type=Creature -subtype=Merfolk Scout -power=2 -toughness=2 -[/card] - -[card] -name=Knight of the Stampede -auto=lord(*[dinosaur]|mycastingzone) altercost(colorless,-2) -text=Dinosaur spells you cast cost {2} less to cast. -mana={3}{G} -type=Creature -subtype=Human Knight -power=2 -toughness=4 -[/card] - -[card] -name=Orazca Frillback -mana={2}{G} -type=Creature -subtype=Dinosaur -power=4 -toughness=2 -[/card] - -[card] -name=Overgrown Armasaur -auto=@damaged(this):create(saproling:creature saproling:1/1:green:) -text=Enrage — Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token. -mana={3}{G}{G} -type=Creature -subtype=Dinosaur -power=4 -toughness=4 -[/card] - -[card] -name=Polyraptor -auto=@damaged(this):token(polyraptor) -text=Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor. -mana={6}{G}{G} -type=Creature -subtype=Dinosaur -power=5 -toughness=5 -[/card] - -[card] -name=Strength of the Pack -auto=counter(1/1,2) all(creature|mybattlefield) -text=Put two +1/+1 counters on each creature you control. -mana={4}{G}{G} -type=Sorcery -[/card] - -[card] -name=Swift Warden -abilities=flash -auto=target(merfolk|myBattlefield)) hexproof ueot -text=Flash -- When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -mana={1}{G}{G} -type=Creature -subtype=Merfolk Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Tendershoot Dryad -auto=_ASCEND_ -auto=@movedTo(*|myBattlefield):_ASCEND_ -auto=_CITY'S_BLESSING_ lord(Saproling|myBattlefield) 2/2 -auto=@each upkeep:create(saproling:creature saproling:1/1:green) -text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- At the beginning of each upkeep, create a 1/1 green Saproling creature token. -- Saprolings you control get +2/+2 as long as you have the city's blessing. -mana={4}{G} -type=Creature -subtype=Dryad -power=2 -toughness=2 -[/card] - -[card] -name=Thrashing Brontodon -auto={1}{S}:destroy target(artifact,enchantment) -text={1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. -mana={1}{G}{G} -type=Creature -subtype=Dinosaur -power=3 -toughness=4 -[/card] - -[card] -name=Wayward Swordtooth -abilities=cantattack,cantblock -auto=maxPlay(land)+1 -auto=_ASCEND_ -auto=@movedTo(*|myBattlefield):_ASCEND_ -auto=_CITY'S_BLESSING_ transforms((,newability[-cantattack])) -auto=_CITY'S_BLESSING_ transforms((,newability[-cantblock])) -text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- You may play an additional land on each of your turns. -- Wayward Swordtooth can't attack or block unless you have the city's blessing. -mana={2}{G} -type=Creature -subtype=Dinosaur -power=5 -toughness=5 -[/card] - -[card] -name=World Shaper -auto=@combat(attacking) source(this):may deplete:3 -auto=@movedTo(this|graveyard) from(battlefield):all(land|mygraveyard) moveto(mybattlefied) -text=Whenever World Shaper attacks, you may put the top three cards of your library into your graveyard. -- When World Shaper dies, put all land cards from your graveyard onto the battlefield tapped. -mana={3}{G} -type=Creature -subtype=Merfolk Shaman -power=3 -toughness=3 -[/card] - -[card] -name=Atzocan Seer -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -auto={S}:target(dinosaur|mygraveyard) moveto(ownerhand) -text={T}: Add one mana of any color. -- Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand. -mana={1}{G}{W} -type=Creature -subtype=Human Druid -power=2 -toughness=3 -[/card] - -[card] -name=Deadeye Brawler -abilities=deathtouch -auto=_ASCEND_ -auto=@movedTo(*|myBattlefield):_ASCEND_ -auto=_CITY'S_BLESSING_ transforms((,newability[@combatdamaged(player) from(this):draw:1])) -text=Deathtouch -- Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card. -mana={2}{U}{B} -type=Creature -subtype=Human Pirate -power=2 -toughness=4 -[/card] - -[card] -name=Dire Fleet Neckbreaker -auto=lord(creature[pirate;attacking]|myBattlefield) +2/+0 -text=Attacking Pirates you control get +2/+0. -mana={2}{B}{R} -type=Creature -subtype=Orc Pirate -power=3 -toughness=2 -[/card] - -[card] -name=Elenda, the Dusk Rose -abilities=lifelink -auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1) -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=0) donothing -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=1) create(Vampire:creature Vampire:1/1:black:lifelink) controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=2) create(Vampire:creature Vampire:1/1:black:lifelink)*2 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=3) create(Vampire:creature Vampire:1/1:black:lifelink)*3 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=4) create(Vampire:creature Vampire:1/1:black:lifelink)*4 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=5) create(Vampire:creature Vampire:1/1:black:lifelink)*5 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=6) create(Vampire:creature Vampire:1/1:black:lifelink)*6 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=7) create(Vampire:creature Vampire:1/1:black:lifelink)*7 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=8) create(Vampire:creature Vampire:1/1:black:lifelink)*8 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=9) create(Vampire:creature Vampire:1/1:black:lifelink)*9 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=10) create(Vampire:creature Vampire:1/1:black:lifelink)*10 controller -text=Lifelink -- Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. -- When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power. -mana={2}{W}{B} -type=Legendary Creature -subtype=Vampire Knight -power=1 -toughness=1 -[/card] - -[card] -name=Atzal, Cave of Eternity -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -auto={3}{B}{G}{T}:target(creature|mygraveyard) moveTo(mybattlefield) -text=(Transforms from Journey to Eternity.) -- {T}: Add one mana of any color. -- {3}{B}{G}, {T}: Return target creature card from your graveyard to the battlefield. -type=Legendary Land -[/card] - -[card] -name=Jungle Creeper -auto={3}{B}{G}:moveto(myhand) all(this) -text={3}{B}{G}: Return Jungle Creeper from your graveyard to your hand. -mana={1}{B}{G} -type=Creature -subtype=Elemental -power=3 -toughness=3 -[/card] - -[card] -name=Kumena, Tyrant of Orazca -auto={T(other Merfolk|myBattlefield)}:unblockable -auto={T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}:draw:1 -auto={T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}:counter(1/1) all(merfolk|myBattlefield) -text=Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. -- Tap three untapped Merfolk you control: Draw a card. -- Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control. -mana={1}{G}{U} -type=Legendary Creature -subtype=Merfolk Shaman -power=2 -toughness=4 -[/card] - -[card] -name=Legion Lieutenant -auto=lord(other vampire|myBattlefield) +1/+1 -text=Other Vampires you control get +1/+1. -mana={W}{B} -type=Creature -subtype=Vampire Knight -power=2 -toughness=2 -[/card] - -[card] -name=Merfolk Mistbinder -auto=lord(other Merfolk|myBattlefield) +1/+1 -text=Other Merfolk you control get +1/+1. -mana={G}{U} -type=Creature -subtype=Merfolk Shaman -power=2 -toughness=2 -[/card] - -[card] -name=Protean Raider -auto=if raid then may copy(creature) -text=Raid — If you attacked with a creature this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield. -mana={1}{U}{R} -type=Creature -subtype=Shapeshifter Pirate -power=2 -toughness=2 -[/card] - -[card] -name=Raging Regisaur -auto=@combat(attacking) source(this):damage:1 target(creature,player) -text=Whenever Raging Regisaur attacks, it deals 1 damage to any target. -mana={2}{R}{G} -type=Creature -subtype=Dinosaur -power=4 -toughness=4 -[/card] - -[card] -name=Relentless Raptor -abilities=vigilance, mustattack, mustblock -text=Vigilance -- Relentless Raptor attacks or blocks each combat if able. -mana={R}{W} -type=Creature -subtype=Dinosaur -power=3 -toughness=3 -[/card] - -[card] -name=Resplendent Griffin -abilities=flying -auto=_ASCEND_ -auto=@movedTo(*|myBattlefield):_ASCEND_ -auto=_CITY'S_BLESSING_ transforms((,newability[@combat(attacking) source(this):counter(1/1)])) -text=Flying -- Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it. -mana={1}{W}{U} -type=Creature -subtype=Griffin -power=2 -toughness=2 -[/card] - -[card] -name=Siegehorn Ceratops -auto=@damaged(this):counter(1/1,2) -text=Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.) -mana={G}{W} -type=Creature -subtype=Dinosaur -power=2 -toughness=2 -[/card] - -[card] -name=Storm Fleet Sprinter -abilities=unblockable, haste -text=Haste -- Storm Fleet Sprinter can't be blocked. -mana={1}{U}{R} -type=Creature -subtype=Human Pirate -power=2 -toughness=2 -[/card] - -[card] -name=Timestream Navigator -auto=_ASCEND_ -auto=@movedTo(*|myBattlefield):_ASCEND_ -auto=_CITY'S_BLESSING_ transforms((,newability[{2}{U}{U}{T}:(this|bottomoflibrary) && turns:+1 controller])) -text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- {2}{U}{U},{T}, Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate this ability only if you have the city's blessing. -mana={1}{U} -type=Creature -subtype=Human Pirate Wizard -power=1 -toughness=1 -[/card] - -[card] -name=Zacama, Primal Calamity -abilities=vigilance, reach, trample -auto=if casted(this) then untap all(land|mybattlefield) -auto={2}{R}:name(Deals 3 damage to target...) zacama damage:3 target(creature) -auto={2}{G}:name(Destroy target artifact...) destroy target(artifact,enchantment) -auto={2}{W}:name(Gain 3 life) life:3 controller -text=Vigilance, reach, trample -- When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. -- {2}{R}: Zacama deals 3 damage to target creature. -- {2}{G}: Destroy target artifact or enchantment. -- {2}{W}: You gain 3 life. -mana={6}{R}{G}{W} -type=Legendary Creature -subtype=Elder Dinosaur -power=9 -toughness=9 -[/card] - -[card] -name=Orazca Relic -auto=_ASCEND_ -auto=@movedTo(*|myBattlefield):_ASCEND_ -auto=_CITY'S_BLESSING_ transforms((,newability[{T}{S}:life:3 && draw:1])) -auto={T}:Add{C} -text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- {T}: Add {C}. -- {T}, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate this ability only if you have the city's blessing. -mana={3} -type=Artifact -[/card] - -[card] -name=Arch of Orazca -auto=_ASCEND_ -auto=@movedTo(*|myBattlefield):_ASCEND_ -auto=_CITY'S_BLESSING_ transforms((,newability[{5}{T}:draw:1])) -auto={T}:Add{C} -text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- {T}: Add {C}. -- {5}, {T}: Draw a card. Activate this ability only if you have the city's blessing. -type=Land -[/card] - -[card] -name=Vampire Champion -abilities=deathtouch -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -mana={3}{B} -type=Creature -subtype=Vampire Soldier -power=3 -toughness=3 -[/card] - -[card] -name=Angrath's Ambusher -auto=aslongas(planeswalker[Angrath]|myBattlefield)s +2/+0 -text=Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker. -mana={2}{B} -type=Creature -subtype=Orc Pirate -power=2 -toughness=3 -[/card] - -[card] -name=Swab Goblin -mana={1}{R} -type=Creature -subtype=Goblin Pirate -power=2 -toughness=2 -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/RNA.txt b/projects/mtg/bin/Res/sets/primitives/RNA.txt deleted file mode 100644 index 95c1c8529..000000000 --- a/projects/mtg/bin/Res/sets/primitives/RNA.txt +++ /dev/null @@ -1,2130 +0,0 @@ -grade=borderline -[card] -name=Angel of Grace -abilities=flash, flying -auto=this(controllerlife >= 1) transforms((,newability[reduceto:1])) ueot -autograveyard={4}{W}{W}{E}:lifeset:10 -text=Flash -- Flying -- When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. -- {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10. -mana={3}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=4 -[/card] - -[card] -name=Angelic Exaltation -auto=count(type:creature:mybattlefield) -auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) countedamount/countedamount ueot -text=Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control. -mana={3}{W} -type=Enchantment -[/card] - -[card] -name=Archway Angel -abilities=flying -auto=life:thisforeach(Gate|mybattlefield)*2 -text=Flying -- When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. -mana={5}{W} -type=Creature -subtype=Angel -power=3 -toughness=4 -[/card] - -[card] -name=Arrester's Zeal -target=creature -auto=+2/+2 -auto=if compare(restriction{assorcery}~morethan~0) then flying else -text=Target creature gets +2/+2 until end of turn. -- Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn. -mana={W} -type=Instant -[/card] - -[card] -name=Bring to Trial -target=creature[power>=4] -auto=moveto(exile) -text=Exile target creature with power 4 or greater. -mana={2}{W} -type=Sorcery -[/card] - -[card] -name=Civic Stalwart -auto=all(creature|myBattlefield) +1/+1 ueot -text=When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. -mana={3}{W} -type=Creature -subtype=Elephant Soldier -power=3 -toughness=3 -[/card] - -[card] -name=Expose to Daylight -target=artifact,enchantment -auto=destroy -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Destroy target artifact or enchantment. Scry 1. -mana={2}{W} -type=Instant -[/card] - -[card] -name=Haazda Officer -auto=target(creature|mybattlefield) 1/1 -text=When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=2 -[/card] - -[card] -name=Hero of Precinct One -auto=@movedTo(*[multicolor]|mystack):create(Human:creature Human:1/1:white:) -text=Whenever you cast a multicolored spell, create a 1/1 white Human creature token. -mana={1}{W} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Impassioned Orator -auto=@movedto(other creature|mybattlefield):life:1 -text=Whenever another creature enters the battlefield under your control, you gain 1 life. -mana={1}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] - -[card] -name=Justiciar's Portal -target=creature|myBattlefield -auto=(blink)return(first strike) -text=Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Ministrant of Obligation -auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2 -text=Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) -mana={2}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=1 -[/card] - -[card] -name=Prowling Caracal -mana={1}{W} -type=Creature -subtype=Cat -power=3 -toughness=1 -[/card] - -[card] -name=Rally to Battle -auto=all(creature|myBattlefield) +1/+3 ueot -auto=all(creature|myBattlefield) untap -text=Creatures you control get +1/+3 until end of turn. Untap them. -mana={3}{W} -type=Instant -[/card] - -[card] -name=Resolute Watchdog -abilities=defender -auto={1}{S}:indestructible target(creature|myBattlefield) -text=Defender -- {1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -mana={W} -type=Creature -subtype=Hound -power=1 -toughness=3 -[/card] - -[card] -name=Sentinel's Mark -abilities=flash -target=creature -auto=1/2 -auto=vigilance -auto=if compare(restriction{assorcery}~morethan~0) then lifelink ueot else -text=Flash -- Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Sky Tether -target=creature -auto=defender -auto=-flying -text=Enchant creature -- Enchanted creature has defender and loses flying. -mana={W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Spirit of the Spires -abilities=flying -auto=lord(other creature[flying]|myBattlefield) +0/+1 -text=Flying -- Other creatures you control with flying get +0/+1. -mana={3}{W} -type=Creature -subtype=Spirit -power=2 -toughness=4 -[/card] - -[card] -name=Summary Judgment -target=creature[tapped] -auto=if compare(restriction{assorcery}~morethan~0) then damage:5 else damage:3 -text=Summary Judgment deals 3 damage to target tapped creature. -- Addendum — If you cast this spell during your main phase, it deals 5 damage to that creature instead. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Syndicate Messenger -abilities=flying -auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying) -text=Flying -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) -mana={3}{W} -type=Creature -subtype=Bird -power=2 -toughness=3 -[/card] - -[card] -name=Tenth District Veteran -abilities=vigilance -auto=@combat(attacking) source(this):untap target(other creature|mybattlefield) -text=Vigilance -- Whenever Tenth District Veteran attacks, untap another target creature you control. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -[/card] - -[card] -name=Twilight Panther -auto={B}:deathtouch -text={B}: Twilight Panther gains deathtouch until end of turn. -mana={W} -type=Creature -subtype=Cat Spirit -power=1 -toughness=2 -[/card] - -[card] -name=Unbreakable Formation -auto=if compare(restriction{assorcery}~morethan~0) then all(creature|myBattlefield) counter(1/1) -auto=if compare(restriction{assorcery}~morethan~0) then all(creature|myBattlefield) vigilance -auto=all(creature|myBattlefield) indestructible ueot -text=Creatures you control gain indestructible until end of turn. -- Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. -mana={2}{W} -type=Instant -[/card] - -[card] -name=Watchful Giant -auto=create(Human:creature Human:1/1:white:) -text=When Watchful Giant enters the battlefield, create a 1/1 white Human creature token. -mana={5}{W} -type=Creature -subtype=Giant Soldier -power=3 -toughness=6 -[/card] - -[card] -name=Arrester's Admonition -target=creature -auto=moveTo(ownerHand) -auto=if compare(restriction{assorcery}~morethan~0) then draw:1 else -text=Return target creature to its owner's hand. -- Addendum — If you cast this spell during your main phase, draw a card. -mana={2}{U} -type=Instant -[/card] - -[card] -name=Benthic Biomancer -auto=this(counter{1/1}<1) {1}{U}:counter(1/1) -auto=@counteradded(1/1) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text={1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. -mana={U} -type=Creature -subtype=Merfolk Wizard Mutant -power=1 -toughness=1 -[/card] - -[card] -name=Chillbringer -abilities=flying -auto=freeze target(creature|opponentbattlefield) -text=Flying -- When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. -mana={4}{U} -type=Creature -subtype=Elemental -power=3 -toughness=3 -[/card] - -[card] -name=Clear the Mind -target=player -auto=moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard) -auto=draw:1 controller -text=Target player shuffles their graveyard into their library. -- Draw a card. -mana={2}{U} -type=Sorcery -[/card] - -[card] -name=Code of Constraint -target=creature -auto=-4/-0 -auto=if compare(restriction{assorcery}~morethan~0) then freeze else -auto=draw:1 controller -text=Target creature gets -4/-0 until end of turn. -- Draw a card. -- Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step. -mana={2}{U} -type=Instant -[/card] - -[card] -name=Coral Commando -mana={2}{U} -type=Creature -subtype=Merfolk Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Essence Capture -target=creature|stack -auto=fizzle -auto=may counter(1/1) target(creature|mybattlefield) -text=Counter target creature spell. Put a +1/+1 counter on up to one target creature you control. -mana={U}{U} -type=Instant -[/card] - -[card] -name=Eyes Everywhere -auto={5}{U}:moveto(mybattlefield) target(*[-land]|opponentbattlefield) && moveto(opponentbattlefield) all(this) -auto=@each my upkeep:scrycore delayed dontshow donothing scrycoreend scryend -text=At the beginning of your upkeep, scry 1. -- {5}{U}: Exchange control of Eyes Everywhere and target nonland permanent. Activate this ability only any time you could cast a sorcery. -mana={2}{U} -type=Enchantment -[/card] - -[card] -name=Faerie Duelist -abilities=flash, flying -auto=target(creature|opponentbattlefield) -2/-0 ueot -text=Flash -- Flying -- When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. -mana={1}{U} -type=Creature -subtype=Faerie Rogue -power=1 -toughness=2 -[/card] - -[card] -name=Gateway Sneak -auto=@combatdamaged(player) from(this):draw:1 -auto=@movedTo(gate|myBattlefield):unblockable ueot -text=Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. -- Whenever Gateway Sneak deals combat damage to a player, draw a card. -mana={2}{U} -type=Creature -subtype=Vedalken Rogue -power=1 -toughness=3 -[/card] - -[card] -name=Humongulus -abilities=opponentshroud -text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -mana={4}{U} -type=Creature -subtype=Homunculus -power=2 -toughness=5 -[/card] - -[card] -name=Mass Manipulation -target=*[creature,planeswalker] -auto=moveTo(mybattlefield) -text=Gain control of X target creatures and/or planeswalkers. -mana={X}{X}{U}{U}{U}{U} -type=Sorcery -[/card] - -[card] -name=Mesmerizing Benthid -auto=aslongas(Illusion|myBattlefield) opponentshroud -auto=create(Illusion:creature Illusion:0/2:blue:creature[blocked]:freeze)*2 -text=When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." -- Mesmerizing Benthid has hexproof as long as you control an Illusion. -mana={3}{U}{U} -type=Creature -subtype=Octopus -power=4 -toughness=5 -[/card] - -[card] -name=Persistent Petitioners -auto={1}{T}:target(player) deplete:1 -auto={T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}:deplete:12 -text={1}, {T}: Target player puts the top card of their library into their graveyard. -- Tap four untapped Advisors you control: Target player puts the top twelve cards of their library into their graveyard. -- A deck can have any number of cards named Persistent Petitioners. -mana={1}{U} -type=Creature -subtype=Human Advisor -power=1 -toughness=3 -[/card] - -[card] -name=Precognitive Perception -auto=if compare(restriction{assorcery}~morethan~0) then scry:3 scrycore delayed dontshow donothing scrycoreend scryend else -auto=draw:3 -text=Draw three cards. -- Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards. -mana={3}{U}{U} -type=Instant -[/card] - -[card] -name=Prying Eyes -auto=draw:4 -auto=reject notatarget(<2>*|myhand) -text=Draw four cards, then discard two cards. -mana={4}{U}{U} -type=Instant -[/card] - -[card] -name=Quench -target=*|stack -auto=fizzle -auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever -text=Counter target spell unless its controller pays {2}. -mana={1}{U} -type=Instant -[/card] - -[card] -name=Sage's Row Savant -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=When Sage's Row Savant enters the battlefield, scry 2. -mana={1}{U} -type=Creature -subtype=Vedalken Wizard -power=2 -toughness=1 -[/card] - -[card] -name=Senate Courier -abilities=flying -auto={1}{W}:vigilance -text=Flying -- {1}{W}: Senate Courier gains vigilance until end of turn. -mana={2}{U} -type=Creature -subtype=Bird -power=1 -toughness=4 -[/card] - -[card] -name=Skatewing Spy -auto=this(counter{1/1}<1) {5}{U}:counter(1/1,2) -auto=lord(creature[counter{1/1}]|myBattlefield) flying -text={5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has flying. -mana={3}{U} -type=Creature -subtype=Vedalken Rogue Mutant -power=2 -toughness=3 -[/card] - -[card] -name=Skitter Eel -auto=this(counter{1/1}<1) {2}{U}:counter(1/1,2) -text={2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -mana={3}{U} -type=Creature -subtype=Fish Crab -power=3 -toughness=3 -[/card] - -[card] -name=Slimebind -abilities=flash -target=creature -auto=-4/-0 -text=Flash -- Enchant creature -- Enchanted creature gets -4/-0. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Sphinx of Foresight -abilities=flying -auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. -- Flying -- At the beginning of your upkeep, scry 1. -mana={2}{U}{U} -type=Creature -subtype=Sphinx -power=4 -toughness=4 -[/card] - -[card] -name=Swirling Torrent -auto=alternative moveTo(ownerlibrary) target(creature) -auto=alternative moveTo(ownerHand) target(creature) -other={5}{U} name(Both) -text=Choose one or both — -- • Put target creature on top of its owner's library. -- • Return target creature to its owner's hand. -mana={5}{U} -type=Sorcery -[/card] - -[card] -name=Thought Collapse -target=*|stack -auto=fizzle && deplete:3 targetcontroller -text=Counter target spell. Its controller puts the top three cards of their library into their graveyard. -mana={1}{U}{U} -type=Instant -[/card] - -[card] -name=Wall of Lost Thoughts -abilities=defender -auto=deplete:4 target(player) -text=Defender -- When Wall of Lost Thoughts enters the battlefield, target player puts the top four cards of their library into their graveyard. -mana={1}{U} -type=Creature -subtype=Wall -power=0 -toughness=4 -[/card] - -[card] -name=Windstorm Drake -abilities=flying -auto=lord(other creature[flying]|myBattlefield) +1/+0 -text=Flying -- Other creatures you control with flying get +1/+0. -mana={4}{U} -type=Creature -subtype=Drake -power=3 -toughness=3 -[/card] - -[card] -name=Bankrupt in Blood -auto=draw:3 -text=As an additional cost to cast this spell, sacrifice two creatures. -- Draw three cards. -mana={S(creature|myBattlefield)}{S(creature|myBattlefield)}{1}{B} -type=Sorcery -[/card] - -[card] -name=Blade Juggler -auto=damage:1 controller -auto=draw:1 -text=Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card. -other={2}{B} name(Spectacle) -otherrestriction=compare(oplifelost)~morethan~0 -mana={4}{B} -type=Creature -subtype=Human Rogue -power=3 -toughness=2 -[/card] - -[card] -name=Bladebrand -target=creature -auto=deathtouch -auto=draw:1 controller -text=Target creature gains deathtouch until end of turn. -- Draw a card. -mana={1}{B} -type=Instant -[/card] - -[card] -name=Bloodmist Infiltrator -auto=@combat(attacking) source(this):may name(Sacrifice) sacrifice notatarget(another creature|mybattlefield) && transforms((,newability[unblockable])) forever -text=Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn. -mana={2}{B} -type=Creature -subtype=Vampire -power=3 -toughness=1 -[/card] - -[card] -name=Carrion Imp -abilities=flying -auto=may target(creature|graveyard) moveto(exile) && life:2 controller -text=Flying -- When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life. -mana={3}{B} -type=Creature -subtype=Imp -power=2 -toughness=3 -[/card] - -[card] -name=Catacomb Crocodile -mana={4}{B} -type=Creature -subtype=Crocodile -power=3 -toughness=7 -[/card] - -[card] -name=Clear the Stage -target=creature -auto=-3/-3 -auto=if type(creature[power>3]|mybattlefield)~morethan~0 then may target(creature|mygraveyard) moveto(myhand) -text=Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand. -mana={4}{B} -type=Instant -[/card] - -[card] -name=Consign to the Pit -target=creature -auto=destroy -auto=damage:2 targetcontroller -text=Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller. -mana={5}{B} -type=Sorcery -[/card] - -[card] -name=Dead Revels -target=creature|mygraveyard -auto=moveTo(ownerHand) -text=Spectacle {1}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Return up to two target creature cards from your graveyard to your hand. -other={1}{B} name(Spectacle) -otherrestriction=compare(oplifelost)~morethan~0 -mana={3}{B} -type=Sorcery -[/card] - -[card] -name=Debtors' Transport -auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2 -text=Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) -mana={5}{B} -type=Creature -subtype=Thrull -power=5 -toughness=3 -[/card] - -[card] -name=Drill Bit -target=player -auto=activate reject notatarget(*[-land]|targetedpersonshand) -text=Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Target player reveals their hand. You choose a nonland card from it. That player discards that card. -other={B} name(Spectacle) -otherrestriction=compare(oplifelost)~morethan~0 -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Grotesque Demise -target=creature[power<=3] -auto=moveto(exile) -text=Exile target creature with power 3 or less. -mana={2}{B} -type=Instant -[/card] - -[card] -name=Gutterbones -auto=tap -autograveyard={1}{B}:moveTo(myhand) asSorcery restriction{compare(oplifelost)~morethan~0} -text=Gutterbones enters the battlefield tapped. -- {1}{B}: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn. -mana={B} -type=Creature -subtype=Skeleton Warrior -power=2 -toughness=1 -[/card] - -[card] -name=Ill-Gotten Inheritance -auto={5}{B}{S}:life:4 && damage:4 target(opponent) -auto=@each my upkeep:life:1 && damage:1 opponent -text=At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life. -- {5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life. -mana={3}{B} -type=Enchantment -[/card] - -[card] -name=Noxious Groodion -abilities=deathtouch -text=Deathtouch -mana={2}{B} -type=Creature -subtype=Beast -power=2 -toughness=2 -[/card] - -[card] -name=Orzhov Enforcer -abilities=deathtouch -auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying) -text=Deathtouch -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) -mana={1}{B} -type=Creature -subtype=Human Rogue -power=1 -toughness=2 -[/card] - -[card] -name=Orzhov Racketeers -auto=@combatdamaged(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent -auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2 -text=Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card. -- Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) -mana={4}{B} -type=Creature -subtype=Human Rogue -power=3 -toughness=2 -[/card] - -[card] -name=Plague Wight -abilities=flanking -text=Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn. -mana={1}{B} -type=Creature -subtype=Zombie -power=2 -toughness=1 -[/card] - -[card] -name=Rakdos Trumpeter -abilities=menace -auto={3}{R}:+2/+0 -text=Menace (This creature can't be blocked except by two or more creatures.) -- {3}{R}: Rakdos Trumpeter gets +2/+0 until end of turn. -mana={1}{B} -type=Creature -subtype=Human Shaman -power=1 -toughness=3 -[/card] - -[card] -name=Spawn of Mayhem -abilities=flying, trample -auto=@each my upkeep:damage:1 controller && damage:1 opponent && if compare(lifetotal)~lessthan~10 then counter(1/1) -text=Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Flying, trample -- At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem. -other={1}{B}{B} name(Spectacle) -otherrestriction=compare(oplifelost)~morethan~0 -mana={2}{B}{B} -type=Creature -subtype=Demon -power=4 -toughness=4 -[/card] - -[card] -name=Spire Mangler -abilities=flash, flying -auto=target(creature[flying]|mybattlefield) +2/+0 ueot -text=Flash -- Flying -- When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. -mana={2}{B} -type=Creature -subtype=Insect -power=2 -toughness=1 -[/card] - -[card] -name=Thirsting Shade -abilities=lifelink -auto={2}{B}:+1/+1 -text=Lifelink -- {2}{B}: Thirsting Shade gets +1/+1 until end of turn. -mana={B} -type=Creature -subtype=Shade -power=1 -toughness=1 -[/card] - -[card] -name=Undercity Scavenger -auto=may name(Sacrifice Creature) sacrifice notatarget(other creature|mybattlefield) and!( all(this) counter(1/1,2) && scry:2 scrycore delayed dontshow donothing scrycoreend scryend )! -text=When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2. -mana={3}{B} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Undercity's Embrace -target=opponent -auto=ability$!name(sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer -auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then life:4 controller -text=Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life. -mana={2}{B} -type=Instant -[/card] - -[card] -name=Vindictive Vampire -auto=@movedTo(other creature|graveyard) from(mybattlefield):ability$!choice damage:1 opponent && life:1 controller!$ controller -text=Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. -mana={3}{B} -type=Creature -subtype=Vampire -power=2 -toughness=3 -[/card] - -[card] -name=Burn Bright -auto=all(creature|myBattlefield) +2/+0 ueot -text=Creatures you control get +2/+0 until end of turn. -mana={2}{R} -type=Instant -[/card] - -[card] -name=Burning-Tree Vandal -auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -auto=@combat(attacking) source(this):may reject notatarget(*|myhand) and!( draw:1 controller )! -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card. -mana={2}{R} -type=Creature -subtype=Human Rogue -power=2 -toughness=1 -[/card] - -[card] -name=Cavalcade of Calamity -auto=@combat(attacking) source(creature[power<=1]|mybattlefield):damage:1 opponent -text=Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking. -mana={1}{R} -type=Enchantment -[/card] - -[card] -name=Clamor Shaman -auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -auto=@combat(attacking) source(this):target(creature|opponentBattlefield) cantblock ueot -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn. -mana={2}{R} -type=Creature -subtype=Goblin Shaman -power=1 -toughness=1 -[/card] - -[card] -name=Dagger Caster -auto=damage:1 opponent -auto=damage:1 all(creature|opponentBattlefield) -text=When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control. -mana={3}{R} -type=Creature -subtype=Viashino Rogue -power=2 -toughness=3 -[/card] - -[card] -name=Deface -auto=choice name(Destroy target artifact) destroy target(artifact) -auto=choice name(Destroy target creature with defender) destroy target(creature[defender]) -text=Choose one — -- • Destroy target artifact. -- • Destroy target creature with defender. -mana={R} -type=Sorcery -[/card] - -[card] -name=Electrodominance -auto=damage:X target(player,creature) -auto=may castcard(normal) notatarget(*[-land;manacost<=X]|myhand) -text=Electrodominance deals X damage to any target. You may cast a card with converted mana cost X or less from your hand without paying its mana cost. -mana={X}{R}{R} -type=Instant -[/card] - -[card] -name=Feral Maaka -mana={1}{R} -type=Creature -subtype=Cat -power=2 -toughness=2 -[/card] - -[card] -name=Flames of the Raze-Boar -target=creature|opponentBattlefield -auto=damage:4 -auto=if type(creature[power>3]|mybattlefield)~morethan~0 then damage:2 all(creature|opponentBattlefield) -text=Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater. -mana={5}{R} -type=Instant -[/card] - -[card] -name=Gates Ablaze -auto=damage:type:gate:mybattlefield all(creature) -text=Gates Ablaze deals X damage to each creature, where X is the number of Gates you control. -mana={2}{R} -type=Sorcery -[/card] - -[card] -name=Ghor-Clan Wrecker -abilities=menace -auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Menace (This creature can't be blocked except by two or more creatures.) -mana={3}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Goblin Gathering -auto=foreach(Goblin Gathering|mygraveyard) create(Goblin:creature Goblin:1/1:red:) -auto=create(Goblin:creature Goblin:1/1:red:)*2 -text=Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard. -mana={2}{R} -type=Sorcery -[/card] - -[card] -name=Gravel-Hide Goblin -auto={3}{G}:+2/+2 -text={3}{G}: Gravel-Hide Goblin gets +2/+2 until end of turn. -mana={1}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=1 -[/card] - -[card] -name=Light Up the Stage -auto=moveto(exile) and!(transforms((,canplayfromexile))ueot)! all(*[zpos<=2]|mylibrary) -text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Exile the top two cards of your library. Until the end of your next turn, you may play those cards. -other={R} name(Spectacle) -otherrestriction=compare(oplifelost)~morethan~0 -mana={2}{R} -type=Sorcery -[/card] - -[card] -name=Rix Maadi Reveler -auto=if paid(alternative) then reject all(*|myhand) and!(draw:3)! -auto=if type(*|myhand)~morethan~0 then ability$! reject notatarget(*|myhand) and!(draw:1)! !$ controller -text=Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards. -other={2}{B}{R} name(Spectacle) -otherrestriction=compare(oplifelost)~morethan~0 -mana={1}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] - -[card] -name=Rubble Reading -target=land -auto=destroy -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Destroy target land. Scry 2. -mana={3}{R} -type=Sorcery -[/card] - -[card] -name=Rubblebelt Recluse -abilities=mustattack -text=Rubblebelt Recluse attacks each combat if able. -mana={4}{R} -type=Creature -subtype=Ogre Berserker -power=6 -toughness=5 -[/card] - -[card] -name=Scorchmark -target=creature -auto=exiledeath -auto=damage:2 -text=Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead. -mana={1}{R} -type=Instant -[/card] - -[card] -name=Skarrgan Hellkite -abilities=flying -auto=choice counter(1/1) -auto=choice aslongas(creature|mybattlefield) haste -auto=this(counter{1/1}) {3}{R}:damage:1 target(creature,player) && activate damage:1 target(creature,player) -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Flying -- {3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate this ability only if Skarrgan Hellkite has a +1/+1 counter on it. -mana={3}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] - -[card] -name=Skewer the Critics -target=player,creature -auto=damage:3 -text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Skewer the Critics deals 3 damage to any target. -other={R} name(Spectacle) -otherrestriction=compare(oplifelost)~morethan~0 -mana={2}{R} -type=Sorcery -[/card] - -[card] -name=Smelt-Ward Ignus -auto={2}{R}{S}:auto=target(creature[power<=3]|battlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot asSorcery -text={2}{R}, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery. -mana={1}{R} -type=Creature -subtype=Elemental -power=2 -toughness=1 -[/card] - -[card] -name=Spear Spewer -abilities=defender -auto={T}:damage:1 opponent && damage:1 controller -text=Defender -- {T}: Spear Spewer deals 1 damage to each player. -mana={R} -type=Creature -subtype=Goblin Warrior -power=0 -toughness=2 -[/card] - -[card] -name=Spikewheel Acrobat -text=Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -other={2}{R} name(Spectacle) -otherrestriction=compare(oplifelost)~morethan~0 -mana={3}{R} -type=Creature -subtype=Human Rogue -power=5 -toughness=2 -[/card] - -[card] -name=Storm Strike -target=creature -auto=first strike -auto=+1/+0 -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. -mana={R} -type=Instant -[/card] - -[card] -name=Tin Street Dodger -abilities=haste -auto={R}:transforms((,newability[cantbeblockedby(creature[-defender])])) -text=Haste -- {R}: Tin Street Dodger can't be blocked this turn except by creatures with defender. -mana={R} -type=Creature -subtype=Goblin Rogue -power=1 -toughness=1 -[/card] - -[card] -name=Axebane Beast -mana={3}{G} -type=Creature -subtype=Beast -power=3 -toughness=4 -[/card] - -[card] -name=Biogenic Ooze -auto=create(Ooze:creature Ooze:2/2:green:) -auto={1}{G}{G}{G}:create(Ooze:creature Ooze:2/2:green:) -auto=@each my endofturn:all(Ooze|mybattlefield) counter(1/1) -text=When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token. -- At the beginning of your end step, put a +1/+1 counter on each Ooze you control. -- {1}{G}{G}{G}: Create a 2/2 green Ooze creature token. -mana={3}{G}{G} -type=Creature -subtype=Ooze -power=2 -toughness=2 -[/card] - -[card] -name=End-Raze Forerunners -abilities=vigilance, trample, haste -auto=all(other creature|myBattlefield) +2/+2 -auto=all(other creature|myBattlefield) vigilance -auto=all(other creature|myBattlefield) trample -text=Vigilance, trample, haste -- When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn. -mana={5}{G}{G}{G} -type=Creature -subtype=Boar -power=7 -toughness=7 -[/card] - -[card] -name=Enraged Ceratok -auto=cantbeblockedby(creature[power<=2]) -text=Enraged Ceratok can't be blocked by creatures with power 2 or less. -mana={2}{G}{G} -type=Creature -subtype=Rhino -power=4 -toughness=4 -[/card] - -[card] -name=Gatebreaker Ram -auto=foreach(land[gate]|myBattlefield) 1/1 -auto=aslongas(land[gate]|myBattlefield) vigilance >1 -auto=aslongas(land[gate]|myBattlefield) trample >1 -text=Gatebreaker Ram gets +1/+1 for each Gate you control. -- As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample. -mana={2}{G} -type=Creature -subtype=Sheep -power=2 -toughness=2 -[/card] - -[card] -name=Growth-Chamber Guardian -auto=this(counter{1/1}<1) {2}{G}:counter(1/1,2) -auto=@counteradded(1/1) from(this):transforms((,newability[moveTo(myHand) target(Growth-Chamber Guardian|myLibrary)])) once -text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle your library. -mana={1}{G} -type=Creature -subtype=Elf Crab Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Gruul Beastmaster -auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -auto=@combat(attacking) source(this):target(other creature|myBattlefield) dynamicability ueot -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power. -mana={3}{G} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] - -[card] -name=Incubation Druid -auto=this(variable{plandg}>0) {t}:out{g} -auto=this(variable{plandu}>0) {t}:out{u} -auto=this(variable{plandr}>0) {t}:out{r} -auto=this(variable{plandb}>0) {t}:out{b} -auto=this(variable{plandw}>0) {t}:out{w} -auto=this(variable{plandc}>0) {t}:out{1} -auto=this(counter{1/1}) this(variable{plandG}>0) {t}:out{G}{G}{G} -auto=this(counter{1/1}) this(variable{plandU}>0) {t}:out{U}{U}{U} -auto=this(counter{1/1}) this(variable{plandR}>0) {t}:out{R}{R}{R} -auto=this(counter{1/1}) this(variable{plandB}>0) {t}:out{B}{B}{B} -auto=this(counter{1/1}) this(variable{plandW}>0) {t}:out{W}{W}{W} -auto=this(counter{1/1}) this(variable{plandC}>0) {t}:out{1}{1}{1} -auto=this(counter{1/1}<1) {3}{G}{G}:counter(1/1,3) -text={T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. -- {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) -mana={1}{G} -type=Creature -subtype=Elf Druid -power=0 -toughness=2 -[/card] - -[card] -name=Open the Gates -aicode=activate target(land[basic;gate]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(land[basic;gate]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library. -mana={G} -type=Sorcery -[/card] - -[card] -name=Rampage of the Clans -auto=destroy all(artifact,enchantment) -auto=@movedto(artifact,enchantment|graveyard):(Centaur:creature Centaur:3/3:green:) controller -text=Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token. -mana={3}{G} -type=Instant -[/card] - -[card] -name=Rampaging Rendhorn -auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -mana={4}{G} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] - -[card] -name=Regenesis -target=*[-instant;-sorcery]|myGraveyard -auto=moveTo(ownerHand) -text=Return up to two target permanent cards from your graveyard to your hand. -mana={3}{G}{G} -type=Instant -[/card] - -[card] -name=Sagittars' Volley -target=creature[flying] -auto=destroy -auto=damage:1 all(creature[flying]|opponentBattlefield) -text=Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control. -mana={2}{G} -type=Instant -[/card] - -[card] -name=Saruli Caretaker -abilities=defender -auto={T}{T(other creature|myBattlefield)}:Add{W} -auto={T}{T(other creature|myBattlefield)}:Add{U} -auto={T}{T(other creature|myBattlefield)}:Add{B} -auto={T}{T(other creature|myBattlefield)}:Add{R} -auto={T}{T(other creature|myBattlefield)}:Add{G} -text=Defender -- {T}, Tap an untapped creature you control: Add one mana of any color. -mana={G} -type=Creature -subtype=Dryad -power=0 -toughness=3 -[/card] - -[card] -name=Sauroform Hybrid -auto=this(counter{1/1}<1) {4}{G}{G}:counter(1/1,4) -text={4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) -mana={1}{G} -type=Creature -subtype=Human Lizard Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Steeple Creeper -auto={3}{U}:flying -text={3}{U}: Steeple Creeper gains flying until end of turn. -mana={2}{G} -type=Creature -subtype=Frog Snake -power=4 -toughness=2 -[/card] - -[card] -name=Stony Strength -target=creature|myBattlefield -auto=counter(1/1) -auto=untap -text=Put a +1/+1 counter on target creature you control. Untap that creature. -mana={G} -type=Instant -[/card] - -[card] -name=Sylvan Brushstrider -auto=life:2 -text=When Sylvan Brushstrider enters the battlefield, you gain 2 life. -mana={2}{G} -type=Creature -subtype=Beast -power=3 -toughness=2 -[/card] - -[card] -name=Territorial Boar -auto=@movedTo(creature[power>=4|myBattlefield):+1/+1 ueot -auto=@movedTo(creature[power>=4|myBattlefield):vigilance ueot -text=Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn. -mana={1}{G} -type=Creature -subtype=Boar -power=2 -toughness=2 -[/card] - -[card] -name=Trollbred Guardian -auto=this(counter{1/1}<1) {2}{G}:counter(1/1,2) -auto=lord(creature[counter{1/1}]|myBattlefield) trample -text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample. -mana={4}{G} -type=Creature -subtype=Troll Frog Warrior -power=5 -toughness=5 -[/card] - -[card] -name=Wilderness Reclamation -auto=@each my endofturn:untap all(land|myBattlefield) -text=At the beginning of your end step, untap all lands you control. -mana={3}{G} -type=Enchantment -[/card] - -[card] -name=Wrecking Beast -abilities=trample -auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -mana={5}{G}{G} -type=Creature -subtype=Beast -power=6 -toughness=6 -[/card] - -[card] -name=Aeromunculus -abilities=flying -auto=this(counter{1/1}<1) {2}{G}{U}:counter(1/1) -text=Flying -- {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -mana={1}{G}{U} -type=Creature -subtype=Homunculus Mutant -power=2 -toughness=3 -[/card] - -[card] -name=Applied Biomancy -auto=+1/+1 target(creature) -auto=moveTo(ownerHand) target(creature) -text=Choose one or both — -- • Target creature gets +1/+1 until end of turn. -- • Return target creature to its owner's hand. -mana={G}{U} -type=Instant -[/card] - -[card] -name=Azorius Knight-Arbiter -abilities=unblockable, vigilance -text=Vigilance -- Azorius Knight-Arbiter can't be blocked. -mana={3}{W}{U} -type=Creature -subtype=Human Knight -power=2 -toughness=5 -[/card] - -[card] -name=Azorius Skyguard -abilities=flying, first strike -auto=lord(creature|opponentBattlefield) -1/0 -text=Flying, first strike -- Creatures your opponents control get -1/-0. -mana={4}{W}{U} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] - -[card] -name=Basilica Bell-Haunt -auto=ability$!name(discard) target(*|myhand) reject!$ opponent -auto=life:3 -text=When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life. -mana={W}{W}{B}{B} -type=Creature -subtype=Spirit -power=3 -toughness=4 -[/card] - -[card] -name=Bedevil -target=artifact,creature,planeswalker -auto=destroy -text=Destroy target artifact, creature, or planeswalker. -mana={B}{B}{R} -type=Instant -[/card] - -[card] -name=Bolrac-Clan Crusher -auto={T}{C(1/1,-1),creature|mybattlefield}:damage:2 target(creature,player) -text={T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target. -mana={3}{R}{G} -type=Creature -subtype=Ogre Warrior -power=4 -toughness=4 -[/card] - -[card] -name=Cindervines -auto={1}{S}:destroy target(artifact,enchantment) && damage:2 targetcontroller -auto=@movedTo(*[-creature]|opponentstack):damage:1 opponent -text=Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player. -- {1}, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller. -mana={R}{G} -type=Enchantment -[/card] - -[card] -name=Clan Guildmage -auto={1}{R}{T}:cantblock target(creature) -auto={2}{G}{T}:target(land|mybattlefield) transforms((Elemental Creature,setpower=4,settoughness=4,haste)) ueot -text={1}{R}, {T}: Target creature can't block this turn. -- {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. -mana={R}{G} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] - -[card] -name=Combine Guildmage -auto={1}{G}{T}:name(1/1 counters) emblem transforms((,newability[@movedto(creature|myBattlefield):all(trigger[to]) counter(1/1)])) ueot -auto={1}{U}{T}{C(1/1,-1),*|mybattlefield}:name(move a 1/1 counter) counter(1/1) target(creature) -text={1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. -- {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. -mana={G}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Cult Guildmage -auto={3}{B}{T}:target(player) ability$!name(discard) target(*|myhand) reject!$ assorcery -auto={R}{T}:damage:1 target(opponent) -text={3}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery. -- {R}, {T}: Cult Guildmage deals 1 damage to target opponent or planeswalker. -mana={B}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] - -[card] -name=Deputy of Detention -auto=may name(exile) target(*[-land]|battlefield) transforms((,newability[all(*[share!name!]) becomes(expelled)])) ueot && all(expelled) (blink)forsrc -text=When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield. -mana={1}{W}{U} -type=Creature -subtype=Vedalken Wizard -power=1 -toughness=3 -[/card] - -[card] -name=Emergency Powers -auto=moveto(exile) -auto=moveto(opponentlibrary) all(*|opponenthand) -auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle -auto=draw:7 opponent -auto=moveto(mylibrary) all(*|myhand) -auto=moveto(mylibrary) all(*|mygraveyard) && shuffle -auto=draw:7 controller -auto=if compare(restriction{assorcery}~morethan~0) then auto=castcard(normal) notatarget(*[-instant;-sorcery;manacost<=7]|myhand) else -text=Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. -- Addendum — If you cast this spell during your main phase, you may put a permanent card with converted mana cost 7 or less from your hand onto the battlefield. -mana={5}{W}{U} -type=Instant -[/card] - -[card] -name=Ethereal Absolution -auto=lord(creature|myBattlefield) +1/+1 -auto=lord(creature|opponentBattlefield) -1/-1 -auto={2}{W}{B}:name(exile non-creature card) moveTo(exile) target(*[-creature]|opponentGraveyard) -auto={2}{W}{B}:name(exile creature card) moveTo(exile) target(creature|opponentGraveyard) && create(Spirit:creature Spirit:1/1:white,black:flying) -text=Creatures you control get +1/+1. -- Creatures your opponents control get -1/-1. -- {2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying. -mana={4}{W}{B} -type=Enchantment -[/card] - -[card] -name=Fireblade Artist -abilities=haste -auto=@each my upkeep:may sacrifice notatarget(creature|mybattlefield) && damage:2 target(opponent) -text=Haste -- At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker. -mana={B}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] - -[card] -name=Frenzied Arynx -abilities=trample -auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -auto={4}{R}{G}:+3/+0 -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- {4}{R}{G}: Frenzied Arynx gets +3/+0 until end of turn. -mana={2}{R}{G} -type=Creature -subtype=Cat Beast -power=3 -toughness=3 -[/card] - -[card] -name=Frilled Mystic -abilities=flash -auto=may if type(*|stack)~morethan~0 then fizzle target(*|stack) -text=Flash -- When Frilled Mystic enters the battlefield, you may counter target spell. -mana={G}{G}{U}{U} -type=Creature -subtype=Elf Lizard Wizard -power=3 -toughness=2 -[/card] - -[card] -name=Get the Point -target=creature -auto=destroy -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Destroy target creature. Scry 1. -mana={3}{B}{R} -type=Instant -[/card] - -[card] -name=Grasping Thrull -abilities=flying -auto=damage:2 opponent -auto=life:2 -text=Flying -- When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. -mana={3}{W}{B} -type=Creature -subtype=Thrull -power=3 -toughness=3 -[/card] - -[card] -name=Growth Spiral -auto=draw:1 -auto=may moveto(myBattlefield) target(land|myHand) -text=Draw a card. You may put a land card from your hand onto the battlefield. -mana={G}{U} -type=Instant -[/card] - -[card] -name=Gruul Spellbreaker -abilities=trample -auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -auto=this(variable{controllerturn}) opponentshroud -auto=this(variable{controllerturn}) playershroud -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- As long as it's your turn, you and Gruul Spellbreaker have hexproof. -mana={1}{R}{G} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Gyre Engineer -auto={T}:Add{G}{U} -text={T}: Add {G}{U}. -mana={1}{G}{U} -type=Creature -subtype=Vedalken Wizard -power=1 -toughness=1 -[/card] - -[card] -name=Hackrobat -auto={B}:deathtouch -auto={R}:+2/-2 -text=Spectacle {B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- {B}: Hackrobat gains deathtouch until end of turn. -- {R}: Hackrobat gets +2/-2 until end of turn. -other={B}{R} name(Spectacle) -otherrestriction=compare(oplifelost)~morethan~0 -mana={1}{B}{R} -type=Creature -subtype=Human Rogue -power=2 -toughness=3 -[/card] - -[card] -name=High Alert -auto=lord(creature|mybattlefield) combattoughness -auto=lord(creature[defender]|mybattlefield) canattack -auto={2}{W}{U}:Untap target(creature) -text=Each creature you control assigns combat damage equal to its toughness rather than its power. -- Creatures you control can attack as though they didn't have defender. -- {2}{W}{U}: Untap target creature. -mana={1}{W}{U} -type=Enchantment -[/card] - -[card] -name=Hydroid Krasis -abilities=flying, trample -autostack=if casted(this) then draw:3 -autostack=if casted(this) then life:3 -auto=counter(1/1,X) -text=When you cast this spell, you gain half X life and draw half X cards. Round down each time. -- Flying, trample -- Hydroid Krasis enters the battlefield with X +1/+1 counters on it. -mana={X}{G}{U} -type=Creature -subtype=Jellyfish Hydra Beast -power=0 -toughness=0 -[/card] - -[card] -name=Imperious Oligarch -abilities=vigilance -auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying) -text=Vigilance -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) -mana={W}{B} -type=Creature -subtype=Human Cleric -power=2 -toughness=1 -[/card] - -[card] -name=Judith, the Scourge Diva -auto=lord(other creature|myBattlefield) +1/+0 -auto=@movedto(graveyard) from(creature[-token]|myBattlefield):damage:1 target(creature,player) -text=Other creatures you control get +1/+0. -- Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. -mana={1}{B}{R} -type=Legendary Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] - -[card] -name=Kaya's Wrath -auto=destroy all(creature) -auto=@movedto(graveyard) from(creature|myBattlefield):life:1 -text=Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way. -mana={W}{W}{B}{B} -type=Sorcery -[/card] - -[card] -name=Knight of the Last Breath -abilities=flying -auto={3}{S(other creature[-token]|mybattlefield)}:create(Spirit:creature Spirit:1/1:white,black:flying) -auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying) -text={3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. -- Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.) -mana={5}{W}{B} -type=Creature -subtype=Giant Knight -power=4 -toughness=4 -[/card] - -[card] -name=Lawmage's Binding -abilities=flash -target=creature -auto=cantattack -auto=cantpwattack -auto=cantblock -auto=noactivatedability -text=Flash -- Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -mana={1}{W}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Macabre Mockery -target=creature|opponentGraveyard -auto=moveto(myBattlefield) -auto=transforms((,treason,+2/+0,haste)) forever -text=Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step. -mana={2}{B}{R} -type=Instant -[/card] - -[card] -name=Nikya of the Old Ways -auto=maxCast(*[-creature])0 -auto=lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) -text=You can't cast noncreature spells. -- Whenever you tap a land for mana, add one mana of any type that land produced. -mana={3}{R}{G} -type=Legendary Creature -subtype=Centaur Druid -power=5 -toughness=5 -[/card] - -[card] -name=Pitiless Pontiff -auto={1}{S(other creature|mybattlefield)}:deathtouch && indestructible -text={1}, Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -mana={W}{B} -type=Creature -subtype=Vampire Cleric -power=2 -toughness=2 -[/card] - -[card] -name=Prime Speaker Vannifar -aicode=activate moveTo(myBattlefield) target(creature[manacost=storedmanacostplus1plusend]|mylibrary) -auto={T}{S(creature|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend asSorcery -text={T}, Sacrifice another creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery. -mana={2}{G}{U} -type=Legendary Creature -subtype=Elf Ooze Wizard -power=2 -toughness=4 -[/card] - -[card] -name=Rafter Demon -auto=if paid(alternative) then ability$!name(discard) target(*|myhand) reject!$ opponent -text=Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card. -other={3}{B}{R} name(Spectacle) -otherrestriction=compare(oplifelost)~morethan~0 -mana={2}{B}{R} -type=Creature -subtype=Demon -power=4 -toughness=2 -[/card] - -[card] -name=Rakdos Roustabout -auto=@combat(blocked,turnlimited) source(this):damage:1 opponent -text=Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking. -mana={1}{B}{R} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Rakdos, the Showstopper -abilities=flying, trample -auto=all(other creature[-Demon;-Devil;-Imp]|battlefield) transforms((,newability[flipacoin loseability moveTo(ownergraveyard) loseabilityend oneshot flipend])) -text=Flying, trample -- When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails. -mana={4}{B}{R} -type=Legendary Creature -subtype=Demon -power=6 -toughness=6 -[/card] - -[card] -name=Rubblebelt Runner -auto=cantbeblockedby(creature[token]) -text=Rubblebelt Runner can't be blocked by creature tokens. -mana={1}{R}{G} -type=Creature -subtype=Viashino Warrior -power=3 -toughness=3 -[/card] - -[card] -name=Savage Smash -target=creature|myBattlefield -auto=+2/+2 -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -restriction=type(creature|opponentbattlefield)~morethan~0 -text=Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) -mana={1}{R}{G} -type=Sorcery -[/card] - -[card] -name=Senate Guildmage -auto={W}{T}:life:2 -auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text={W}, {T}: You gain 2 life. -- {U}, {T}: Draw a card, then discard a card. -mana={W}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Seraph of the Scales -abilities=flying -auto={W}:vigilance -auto={B}:deathtouch -auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2 -text=Flying -- {W}: Seraph of the Scales gains vigilance until end of turn. -- {B}: Seraph of the Scales gains deathtouch until end of turn. -- Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) -mana={2}{W}{B} -type=Creature -subtype=Angel -power=4 -toughness=3 -[/card] - -[card] -name=Sharktocrab -auto=this(counter{1/1}<1) {2}{G}{U}:counter(1/1) -auto=@counteradded(1/1) from(this):transforms((,newability[freeze target(creature|opponentbattlefield)])) forever -text={2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. -mana={2}{G}{U} -type=Creature -subtype=Fish Octopus Crab -power=4 -toughness=4 -[/card] - -[card] -name=Sphinx's Insight -auto=if compare(restriction{assorcery}~morethan~0) then life:2 else -auto=draw:2 -text=Draw two cards. -- Addendum — If you cast this spell during your main phase, you gain 2 life. -mana={2}{W}{U} -type=Instant -[/card] - -[card] -name=Sunder Shaman -abilities=oneblocker -auto=@combatdamaged(player) from(this):destroy target(*[artifact;enchantment]|opponentbattlefield) -text=Sunder Shaman can't be blocked by more than one creature. -- Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls. -mana={R}{R}{G}{G} -type=Creature -subtype=Giant Shaman -power=5 -toughness=5 -[/card] - -[card] -name=Syndicate Guildmage -auto={1}{W}{T}:tap target(creature[power>=4]) -auto={4}{B}{T}:damage:2 target(opponent) -text={1}{W}, {T}: Tap target creature with power 4 or greater. -- {4}{B}, {T}: Syndicate Guildmage deals 2 damage to target opponent or planeswalker. -mana={W}{B} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] - -[card] -name=Zegana, Utopian Speaker -abilities=trample -auto=if type(creature[(counter{1/1})]|mybattlefield)~morethan~0 then draw:1 -auto=this(counter{1/1}<1) {4}{G}{U}:counter(1/1,4) -auto=lord(creature[counter{1/1}]|myBattlefield) trample -text=When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card. -- {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample. -mana={2}{G}{U} -type=Legendary Creature -subtype=Merfolk Wizard -power=4 -toughness=4 -[/card] - -[card] -name=Zhur-Taa Goblin -auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -mana={R}{G} -type=Creature -subtype=Goblin Berserker -power=2 -toughness=2 -[/card] - -[card] -name=Footlight Fiend -auto=@movedTo(this|graveyard) from(battlefield):damage:1 target(creature,player) -text=When Footlight Fiend dies, it deals 1 damage to any target. -mana={BR} -type=Creature -subtype=Devil -power=1 -toughness=1 -[/card] - -[card] -name=Rubble Slinger -abilities=reach -text=Reach -mana={2}{RG} -type=Creature -subtype=Human Warrior -power=2 -toughness=3 -[/card] - -[card] -name=Scuttlegator -abilities=defender -auto=this(counter{1/1}<1) {6}{G/U}{G/U}:counter(1/1,3) -auto=this(counter{1/1}) canattack -text=Defender -- {6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) -- As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender. -mana={4}{GU}{GU} -type=Creature -subtype=Crab Turtle Crocodile -power=6 -toughness=6 -[/card] - -[card] -name=Senate Griffin -abilities=flying -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- When Senate Griffin enters the battlefield, scry 1. -mana={2}{WU}{WU} -type=Creature -subtype=Griffin -power=3 -toughness=2 -[/card] - -[card] -name=Vizkopa Vampire -abilities=lifelink -text=Lifelink -mana={2}{WB} -type=Creature -subtype=Vampire -power=3 -toughness=1 -[/card] - -[card] -name=Azorius Locket -auto={WU}{WU}{WU}{WU}{T}{S}:draw:2 -auto={T}:Add{W} -auto={T}:Add{U} -text={T}: Add {W} or {U}. -- {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice Azorius Locket: Draw two cards. -mana={3} -type=Artifact -[/card] - -[card] -name=Glass of the Guildpact -auto=lord(creature[multicolor]|myBattlefield) +1/+1 -text=Multicolored creatures you control get +1/+1. -mana={2} -type=Artifact -[/card] - -[card] -name=Gruul Locket -auto={RG}{RG}{RG}{RG}{T}{S}:draw:2 -auto={T}:Add{R} -auto={T}:Add{G} -text={T}: Add {R} or {G}. -- {R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice Gruul Locket: Draw two cards. -mana={3} -type=Artifact -[/card] - -[card] -name=Orzhov Locket -auto={WB}{WB}{WB}{WB}{T}{S}:draw:2 -auto={T}:Add{W} -auto={T}:Add{B} -text={T}: Add {W} or {B}. -- {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice Orzhov Locket: Draw two cards. -mana={3} -type=Artifact -[/card] - -[card] -name=Rakdos Locket -auto={BR}{BR}{BR}{BR}{T}{S}:draw:2 -auto={T}:Add{B} -auto={T}:Add{R} -text={T}: Add {B} or {R}. -- {B/R}{B/R}{B/R}{B/R}, {T}, Sacrifice Rakdos Locket: Draw two cards. -mana={3} -type=Artifact -[/card] - -[card] -name=Screaming Shield -auto=teach(creature) 0/3 -auto=teach(creature) {2}{T}:deplete:3 target(player) -auto={3}:equip -text=Equipped creature gets +0/+3 and has "{2}, {T}: Target player puts the top three cards of their library into their graveyard." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Simic Locket -auto={GU}{GU}{GU}{GU}{T}{S}:draw:2 -auto={T}:Add{G} -auto={T}:Add{U} -text={T}: Add {G} or {U}. -- {G/U}{G/U}{G/U}{G/U}, {T}, Sacrifice Simic Locket: Draw two cards. -mana={3} -type=Artifact -[/card] - -[card] -name=Sphinx of the Guildpact -abilities=flying -auto=cantbetargetof(*[-multicolor;-colorless]|opponentBattlefield,opponenthand,opponentgraveyard,opponentstack) -color=white,blue,black,red,green -text=Sphinx of the Guildpact is all colors. -- Flying -- Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.) -mana={7} -type=Artifact Creature -subtype=Sphinx -power=5 -toughness=5 -[/card] - -[card] -name=Tome of the Guildpact -auto=@movedTo(*[multicolor]|mystack):draw:1 -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -text=Whenever you cast a multicolored spell, draw a card. -- {T}: Add one mana of any color. -mana={5} -type=Artifact -[/card] - -[card] -name=Elite Arrester -auto={1}{U}{T}:tap target(creature) -text={1}{U}, {T}: Tap target creature. -mana={W} -type=Creature -subtype=Human Soldier -power=0 -toughness=3 -[/card] - -[card] -name=Dovin's Automaton -auto=aslongas(planeswalker[Dovin]|mybattlefield) +2/+2 -auto=aslongas(planeswalker[Dovin]|mybattlefield) vigilance -text=As long as you control a Dovin planeswalker, Dovin's Automaton gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.) -mana={4} -type=Artifact Creature -subtype=Homunculus -power=3 -toughness=3 -[/card] - -[card] -name=Ragefire -target=creature -auto=damage:3 -text=Ragefire deals 3 damage to target creature. -mana={1}{R} -type=Sorcery -[/card] - -[card] -name=Charging War Boar -abilities=haste -auto=aslongas(planeswalker[Domri]|mybattlefield) +1/+1 -auto=aslongas(planeswalker[Domri]|mybattlefield) trample -text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.) -mana={1}{R}{G} -type=Creature -subtype=Boar -power=3 -toughness=1 -[/card] - -[card] -name=Domri's Nodorog -abilities=trample -auto=may moveTo(myhand) target(Domri, City Smasher|myLibrary,myGraveyard) -text=Trample -- When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={3}{R}{G} -type=Creature -subtype=Beast -power=5 -toughness=2 -[/card] - -[card] -name=The Haunt of Hightower -abilities=flying, lifelink -auto=@combat(attacking) source(this):ability$!name(discard) target(*|myhand) reject!$ opponent -auto=@movedTo(*|opponentgraveyard):counter(1/1) -text=Flying, lifelink -- Whenever The Haunt of Hightower attacks, defending player discards a card. -- Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower. -mana={4}{B}{B} -type=Legendary Creature -subtype=Vampire -power=3 -toughness=3 -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/THB.txt b/projects/mtg/bin/Res/sets/primitives/THB.txt deleted file mode 100644 index d961a5e61..000000000 --- a/projects/mtg/bin/Res/sets/primitives/THB.txt +++ /dev/null @@ -1,2632 +0,0 @@ -grade=borderline -[card] -name=Alseid of Life's Bounty -abilities=lifelink -auto={1}{S}:name(Protection from white) protection from white target(creature,enchantment|myBattlefield) -auto={1}{S}:name(Protection from blue) protection from blue target(creature,enchantment|myBattlefield) -auto={1}{S}:name(Protection from black) protection from black target(creature,enchantment|myBattlefield) -auto={1}{S}:name(Protection from red) protection from red target(creature,enchantment|myBattlefield) -auto={1}{S}:name(Protection from green) protection from green target(creature,enchantment|myBattlefield) -text=Lifelink -- {1}, Sacrifice Alseid of Life’s Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn. -mana={W} -type=Enchantment Creature -subtype=Nymph -power=1 -toughness=1 -[/card] -[card] -name=Archon of Falling Stars -abilities=Flying -auto=@movedTo(this|mygraveyard) from(Battlefield):may moveTo(mybattlefield) target(enchantment|mygraveyard) -text=Flying -- When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield. -mana={4}{W}{W} -type=Creature -subtype=Archon -power=4 -toughness=4 -[/card] -[card] -name=Archon of Sun's Grace -abilities=flying,lifelink -auto=lord(creature[Pegasus]|myBattlefield) lifelink -auto=@movedTo(enchantment|myBattlefield):token(Pegasus,Arc) -text=Flying, lifelink -- Pegasus creatures you control have lifelink. -- Constellation -- Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. -mana={2}{W}{W} -type=Creature -subtype=Archon -power=3 -toughness=4 -[/card] -[card] -name=Pegasus,Arc -abilities=Flying -type=Creature -subtype=Pegasus -power=2 -toughness=2 -color=white -[/card] -[card] -name=The Birth of Meletis -aicode=activate target(land[basic,Plains]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic,plains]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) token(Wall,Bir) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) life:2 controller && sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I β€” Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle your library. -- II β€” Create a 0/4 colorless Wall artifact creature token with defender. -- III β€” You gain 2 life. -mana={1}{W} -type=Enchantment -subtype=Saga -[/card] -[card] -name=Wall,Bir -abilities=Defender -type=Artifact Creature -subtype=Wall -power=0 -toughness=4 -color=colorless -[/card] -[card] -name=Captivating Unicorn -auto=@movedTo(enchantment|myBattlefield):tap target(creature|opponentBattlefield) -text=Constellation -- Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. -mana={4}{W} -type=Creature -subtype=Unicorn -power=4 -toughness=4 -[/card] -[card] -name=Commanding Presence -target=creature -auto=first strike -auto=2/2 -auto=@combatdamaged(player) from(mytgt):token(Human,Com) -text=Enchant creature -- Enchanted creature gets +2/+2 and has first strike and β€œWhenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token.” -mana={3}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Human,Com -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -color=white -[/card] -[card] -name=Daxos, Blessed by the Sun -auto=2/type:manaW:mybattlefield cdaactive -auto=@movedto(other creature|myBattlefield):life:1 controller -auto=@movedto(other creature|myGraveyard) from(mybattlefield):life:1 controller -text=Daxos’s toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) -- Whenever another creature you control enters the battlefield or dies, you gain 1 life. -mana={W}{W} -type=Legendary Enchantment Creature -subtype=Demigod -power=2 -toughness=* -[/card] -[card] -name=Daybreak Chimera -abilities=flying -anyzone=foreach(manaW|myBattlefield) changecost(colorless:-1) forcedalive -text=This spell costs {X} less to cast, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts towards your devotion to white.) -- Flying. -mana={3}{W}{W} -type=Creature -subtype=Chimera -power=3 -toughness=3 -[/card] -[card] -name=Dreadful Apathy -target=creature -auto=cantattack -auto=cantpwattack -auto=cantblock -auto={2}{W}:all(this) moveTo(exile) -text=Enchant creature -- Enchanted creature can’t attack or block. -- {2}{W}: Exile enchanted creature. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Eidolon of Inspiration -@each my combatbegins:2/0 target(creature|myBattlefield) ueot -text=At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. -mana={1}{W}{W} -type=Enchantment Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Eidolon of Obstruction -abilities=first strike -auto=lord(planeswalker|opponentBattlefield) activatedability altercost(colorless,+1) -text=First strike -- Loyalty abilities of planeswalkers your opponents control cost {1} more to activate. -mana={1}{W} -type=Enchantment Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Elspeth Conquers Death -auto=moveTo(Exile) target(*[manacost>=3]|opponentbattlefield) -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) all(*[-creature]|opponentcastingzone) altercost(colorless, +2) uynt -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(mybattlefield) target(creature,planeswalker|mygraveyard) if type(creature|myGraveyard)~morethan~0 then all(this) counter(1/1,1) else counter(0/0.1.Loyalty) && sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Exile target permanent an opponent controls with converted mana cost 3 or greater. -- II - Noncreature spells your opponents cast cost {2} more to cast until your next turn. -- III - Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it. -mana={3}{W}{W} -type=Enchantment -subtype=Saga -[/card] -[card] -name=Elspeth's Devotee -auto=may moveto(myHand) target(Elspeth, Undaunted Hero|mylibrary,mygraveyard) && shuffle -text=When Elspeth's Devotee enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={2}{W}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Elspeth, Undaunted Hero -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(Put up to two counters +1/+1) target (creature|myBattlefield) counter(1/1,1) ueot -auto={C(0/0,-2,Loyalty)}:name(Search a Sunlit Hoplite) moveto(myBattlefield) target(Sunlit Hoplite|mylibrary,mygraveyard) && shuffle -auto={C(0/0,-8,Loyalty)}:name(Creatures you control get +X) type:manaW:myBattlefield/type:manaW:myBattlefield all(creature|myBattlefield) && flying ueot -text=+2: Put a +1/+1 counter on each of up to two target creatures. -- -2: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle it. -- -8: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white. -mana={2}{W}{W}{W} -type=Legendary Planeswalker -subtype=Elspeth -[/card] -[card] -name=Elspeth, Sun's Nemesis -auto=counter(0/0,5,loyalty) -auto={C(0/0,-1,Loyalty)}:name(Up to two creature gets +2/+1) target (creature|myBattlefield) 2/1 ueot -auto={C(0/0,-2,Loyalty)}:name(Create two human soldiers) token(Human,Els)*2 -auto={C(0/0,-6,Loyalty)}:name(Gain 5 life) life:5 controller -autograveyard=name(Escape-{4}{W}{W}, exile four) {4}{W}{W}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -text=-1: Up to two target creatures you control each get +2/+1 until end of turn. -- -2: Create two 1/1 white Human Soldier creature tokens. -- -3: You gain 5 life. -- Escapeβ€”{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -mana={2}{W}{W} -type=Legendary Planeswalker -subtype=Elspeth -[/card] -[card] -name=Human,Els -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -color=white -[/card] -[card] -name=Favored of Iroas -auto=@movedTo(enchantment|myBattlefield):double strike ueot -text=Constellation -- Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Flicker of Fate -target=creature,enchantment|mybattlefield -auto=(blink) -text=Exile target creature or enchantment, then return it to the battlefield under its owner’s control. -mana={1}{W} -type=Instant -[/card] -[card] -name=Glory Bearers -auto=lord(other creature[attacking]|myBattlefield) 0/1 ueot -text=Whenever another creature you control attacks, it gets +0/+1 until end of turn. -mana={3}{W} -type=Enchantment Creature -subtype=Human Cleric -power=3 -toughness=4 -[/card] -[card] -name=Grasping Giant -abilities=Vigilance -auto=@combat(blocked) source(this) from(creature):all(trigger[to]) creature(blocked) (blink)forsrc oneshot -text=Vigilance -- Whenever Grasping Giant becomes blocked by a creature, exile that creature until Grasping Giant leaves the battlefield. -mana={5}{W} -type=Creature -subtype=Giant -power=5 -toughness=7 -[/card] -[card] -name=Heliod's Intervention -auto=choice name(Destroy X artifacts and/or enchantments) destroy:X target artifact,enchantment -auto=choice name(Target player gains twice X life) target(player) life:X && life:X -text=Choose one β€” β€’ Destroy X target artifacts and/or enchantments. β€’ Target player gains twice X life. -mana={X}{W}{W} -type=Instant -[/card] -[card] -name=Heliod, Sun-Crowned -abilities=indestructible -auto=this(variable{type:manaw}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) -auto=this(variable{type:manaw}>4) transforms((Legendary Enchantment Creature)) -auto=@lifeof(player):counter(1/1,1) target(creature,enchantment|myBattlefield) -auto={1}{W}:lifelink target(other creature) ueot -text=Indestructible -- As long as your devotion to white is less than five, Heliod isn’t a creature. -- Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. -- {1}{W}: Another target creature gains lifelink until end of turn. -mana={2}{W} -type=Legendary Enchantment Creature -subtype=God -power=5 -toughness=5 -[/card] -[card] -name=Heliod's Punishment -target=creature -auto=all(this) counter(0/0,4,Task) -auto=cantattack -auto=cantpwattack -auto=cantblock -auto=teach(creature) loseabilities -auto=teach(creature) {T}{C(0/0,-1,Task)}: donothing -auto=teach(creature) transforms((,newability[this(counter{0/0,0,Task}<1) while destroy(this)])) -text=Enchant creature -- Heliod’s Punishment enters the battlefield with four task counters on it. -- Enchanted creature can’t attack or block. It loses all abilities and has β€œ{T}: Remove a task counter from Heliod’s Punishment. Then if it has no task counters on it, destroy Heliod’s Punishment.” -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Hero of the Pride -auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot -text=Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn. -mana={1}{W} -type=Creature -subtype=Cat Soldier -power=2 -toughness=2 -[/card] -[card] -name=Hero of the Winds -abilities=flying -auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot -text=Flying -- Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=4 -[/card] -[card] -name=Karametra's Blessing -target=creature -auto=2/2 -auto=teach(Enchantment Creature) hexproof && indestructible ueot -auto=teach(creature {auras>=1}) hexproof && indestructible ueot -text=Target creature gets +2/+2 until end of turn. If it’s an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can’t be the target of spells or abilities your opponents control. Damage and effects that say β€œdestroy” don’t destroy it.) -mana={W} -type=Instant -[/card] -[card] -name=Lagonna-Band Storyteller -auto=may MoveTo(myLibrary) target(enchantment|myGraveyard) then life:storedmanacost -text=When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its converted mana cost. -mana={3}{W} -type=Creature -subtype=Centaur Advisor -power=3 -toughness=4 -[/card] -[card] -name=Leonin of the Lost Pride -auto=@movedto(this|graveyard) from(battlefield):MoveTo(exile) target(*|opponentGraveyard) -text=When Leonin of the Lost Pride dies, exile target card from an opponent’s graveyard. -mana={1}{W} -type=Creature -subtype=Cat Warrior -power=3 -toughness=1 -[/card] -[card] -name=Nyxborn Courser -mana={1}{W}{W} -type=Enchantment Creature -subtype=Centaur Scout -power=2 -toughness=4 -[/card] -[card] -name=Omen of the Sun -abilities=flash -auto=token(Human,Ome)*2 && life:2 controller -auto={2}{W}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flash -- When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. -- {2}{W}, Sacrifice Omen of the Sun: Scry 2. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Human,Ome -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -color=white -[/card] -[card] -name=Phalanx Tactics -target=creature -auto=target (creature|myBattlefield) 2/1 ueot -auto=all(other creature|mybattlefield) 1/1 ueot -text=Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn. -mana={1}{W} -type=Instant -[/card] -[card] -name=Pious Wayfarer -auto=@movedTo(enchantment|myBattlefield):target (creature|myBattlefield) 1/1 ueot -text=Constellation -- Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. -mana={W} -type=Creature -subtype=Human Scout -power=1 -toughness=2 -[/card] -[card] -name=Reverent Hoplite -auto=token(Human,Rev)*type:manaW -text=When Reverent Hoplite enters the battlefield, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) -mana={4}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Human,Rev -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -color=white -[/card] -[card] -name=Rumbling Sentry -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=When Rumbling Sentry enters the battlefield, scry 1. -mana={3}{W}{W} -type=Creature -subtype=Giant -power=3 -toughness=6 -[/card] -[card] -name=Sentinel's Eyes -target=creature -auto=vigilance -auto=1/1 -autograveyard=name(Escape-{W}, exile two) {W}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -text=Enchant creature -- Enchanted creature gets +1/+1 and has vigilance. -- Escapeβ€”{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Shatter the Sky -auto=foreach(creature[power>=4]|mybattlefield) draw:1 opponent && destroy all(creature) -auto=foreach(creature[power>=4]|mybattlefield) draw:1 controller && destroy all(creature) -text=Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures. -mana={2}{G}{G} -type=Sorcery -[/card] -[card] -name=Sunlit Hoplite -auto=this(variable{controllerturn}>0) first strike -auto=aslongas(planeswalker[Elspeth]|mybattlefield) 1/0 -text=As long as it's your turn, Sunlit Hoplite has first strike. -- Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Sunmane Pegasus -abilities=flying -auto={1}{W}:vigilance && lifelink ueot -text=Flying -- {1}{W}: Sunmane Pegasus gains vigilance and lifelink until end of turn. -mana={3}{W} -type=Creature -subtype=Pegasus -power=2 -toughness=3 -[/card] -[card] -name=Taranika, Akroan Veteran -abilities=vigilance -auto=@combat(attacking) source(this): untap target(creature|myBattlefield) && transforms((creature,setpower=4,settoughness=4,indestructible)) ueot -text=Vigilance -- Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible. -mana={1}{W}{W} -type=Legendary Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Transcendent Envoy -abilities=flying -auto=lord(enchantment[aura]|mycastingzone) altercost(colorless,-1) -text=Flying -- Aura spells you cast cost {1} less to cast. -mana={1}{W} -type=Enchantment Creature -subtype=Griffin -power=1 -toughness=2 -[/card] -[card] -name=Triumphant Surge -target=creature[power>=4] -auto=destroy && life:3 controller -text=Destroy target creature with power 4 or greater. You gain 3 life. -mana={3}{W} -type=Instant -[/card] -[card] -name=Victory's Envoy -auto=@each my upkeep:counter(1/1,1) all(other creature|myBattlefield) -text=At the beginning of your upkeep, put a +1/+1 counter on each other creature you control. -mana={3}{W}{W} -type=Creature -subtype=Human Cleric -power=3 -toughness=3 -[/card] -[card] -name=Alirios, Enraptured -auto=tap(noevent) -auto=aslongas(creature[Reflection]|mybattlefield) doesnotuntap -auto=token(Refleciton,Ali) -text=Alirios, Enraptured enters the battlefield tapped. -- Alirios doesn’t untap during your untap step if you control a Reflection. -- When Alirios enters the battlefield, create a 3/2 blue Reflection creature token. -mana={2}{U} -type=Legendary Creature -subtype=Human -power=2 -toughness=3 -[/card] -[card] -name=Refleciton,Ali -type=Creature -subtype=Reflection -power=3 -toughness=2 -color=blue -[/card] -[card] -name=Ashiok's Erasure -abilities=flash -auto=Moveto(exile) target(*|opponentcastingzone) -auto=aslongas(exile[share!name!]):maxCast(share!name!)0 opponent -auto=@movedto(this|nonbattlezone):moveto(ownerhand) exiledcard -text=Flash -- When Ashiok’s Erasure enters the battlefield, exile target spell. -- Your opponents can’t cast spells with the same name as the exiled card. -- When Ashiok’s Erasure leaves the battlefield, return the exiled card to its owner’s hand. -mana={2}{U}{U} -type=Enchantment -[/card] -[card] -name=Brine Giant -anyzone=foreach(enchantment|myBattlefield) changecost(colorless:-1) forcedalive -text=This spell costs {1} less to cast for each enchantment you control. -mana={6}{U} -type=Creature -subtype=Giant -power=5 -toughness=6 -[/card] -[card] -name=Callaphe, Beloved of the Sea -auto=type:manaU:mybattlefield/3 cdaactive -auto=@targeted(creature,enchantment|myBattlefield) from(opponentstack):altercost(colorless,+1) -text=Callaphe’s power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) -- Creatures and enchantments you control have β€œSpells your opponents cast that target this permanent cost {1} more to cast”. -mana={1}{U}{U} -type=Legendary Enchantment Creature -subtype=Demigod -power=* -toughness=3 -[/card] -[card] -name=Chain to Memory -target=creature -auto=-4/-0 -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Target creature gets -4/-0 until end of turn. Scry 2. -mana={U} -type=Instant -[/card] -[card] -name=Deny the Divine -target=creature,enchantment|stack -auto=fizzleto(exile) -text=Counter target creature or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard. -mana={2}{U} -type=Instant -[/card] -[card] -name=Eidolon of Philosophy -auto={6}{U}{S}:Draw:3 controller -text={6}{U}, Sacrifice Eidolon of Philosophy: Draw three cards. -mana={U} -type=Enchantment Creature -subtype=Spirit -power=1 -toughness=2 -[/card] -[card] -name=Elite Instructor -auto=draw:1 -auto=reject target(*|myhand) -text=When Elite Instructor enters the battlefield, draw a card, then discard a card. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Glimpse of Freedom -auto=draw:1 -autograveyard=name(Escape-{2}{U},exile five) {2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -text=Draw a card. -- Escapeβ€”{2}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -mana={1}{U} -type=Instant -[/card] -[card] -name=Ichthyomorphosis -target=creature -auto=teach(creature) loseabilities -auto=teach(creature) transforms((,setpower=0,settoughness=1)) -auto=teach(creature) transforms((removetypes,newability[becomes(Fish,blue)])) -text=Enchant creature -- Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Kiora Bests the Sea God -auto=token(Kraken,Kio) -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) untap all(*[-land]|opponentbattlefield) && frozen -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) MoveTo(myBattlefield) target(*|opponentbattlefield) && untap && sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I β€” Create an 8/8 blue Kraken creature token with hexproof. -- II β€” Tap all nonland permanents target opponent controls. They don’t untap during their controller’s next untap step. -- III β€” Gain control of target permanent an opponent controls. Untap it. -mana={5}{U}{U} -type=Enchantment -subtype=Saga -[/card] -[card] -name=Kraken,Kio -abilities=hexproof -type=Creature -subtype=Kraken -power=8 -toughness=8 -color=blue -[/card] -[card] -name=Memory Drain -target=*|stack -auto=fizzle -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Counter target spell. Scry 2. -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Nadir Kraken -auto=@drawfoeof(player):may pay({1}) draw:1 && counter(1/1,1) all (this) && token(Tentacle,Nad) -text=Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token. -mana={1}{U}{U} -type=Creature -subtype=Kraken -power=2 -toughness=3 -[/card] -[card] -name=Tentacle,Nad -type=Creature -subtype=Tentacle -power=1 -toughness=1 -color=blue -[/card] -[card] -name=Naiad of Hidden Coves -auto=aslongas opponentturnonly: (*|mycastingzone) changecost(colorless:-1) -text=As long as it’s not your turn, spells you cast cost {1} less to cast. -mana={2}{U} -type=Enchantment Creature -subtype=Nymph -power=2 -toughness=3 -[/card] -[card] -name=Nyxborn Seaguard -mana={2}{U}{U} -type=Enchantment Creature -subtype=Merfolk Soldier -power=2 -toughness=5 -[/card] -[card] -name=Omen of the Sea -abilities=flash -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend && draw: 1 controller -auto={2}{U}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flash -- When Omen of the Sea enters the battlefield, scry 2, then draw a card. -- {2}{U}, Sacrifice Omen of the Sea: Scry 2. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=One with the Stars -target=creature,enchantment -auto=teach(creature) transforms((removetypes,newability[becomes(enchantment)])) -auto=teach(enchantment) transforms((removetypes,newability[becomes(enchantment)])) -text=Enchant creature or enchantment -- Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it’s no longer a creature.) -mana={3}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Riptide Turtle -abilities=flash,defender -text=Flash -- Defender -mana={1}{U} -type=Creature -subtype=Turtle -power=0 -toughness=5 -[/card] -[card] -name=Sage of Mysteries -auto=@movedTo(enchantment|myBattlefield):deplete:2 target(player) -text=Constellation -- Whenever an enchantment enters the battlefield under your control, target player puts the top two cards of their library into their graveyard. -mana={U} -type=Creature -subtype=Human Wizard -power=0 -toughness=2 -[/card] -[card] -name=Sea God's Scorn -target=creature,enchantment -auto=moveTo(ownerhand) -text=Return up to three target creatures and/or enchantments to their owners’ hands. -mana={4}{U}{U} -type=Sorcery -[/card] -[card] -name=Serpent of Yawning Depths -auto=lord(creature[Kraken,Leviathan,Octopus,Serpent]|myBattlefield) cantbeblockedby(creature[Kraken,Leviathan,Octopus,Serpent]) -text=Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents. -mana={4}{U}{U} -type=Enchantment Creature -subtype=Serpent -power=6 -toughness=6 -[/card] -[card] -name=Shimmerwing Chimera -abilities=flying -auto=@each my upkeep:moveTo(ownerhand) notatarget(other enchantment|myBattlefield) -text=Flying -- At the beginning of your upkeep, return up to one other target enchantment you control to its owner’s hand. -mana={3}{U} -type=Enchantment Creature -subtype=Chimera -power=3 -toughness=2 -[/card] -[card] -name=Shoal Kraken -auto=@movedTo(enchantment|myBattlefield):may draw:1 controller && reject target(*|myhand) controller -text=Constellation -- Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. -mana={4}{U} -type=Creature -subtype=Kraken -power=3 -toughness=5 -[/card] -[card] -name=Sleep of the Dead -target=creature|battlefield -auto=tap -auto=frozen -autograveyard=name(Escape-{2}{U},exile three) {2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -text=Tap target creature. It doesn’t untap during its controller’s next untap step. -- Escapeβ€”{2}{U}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -mana={U} -type=Sorcery -[/card] -[card] -name=Sphinx Mindbreaker -abilities=Flying -auto=deplete:10 opponent -text=Flying -- When Sphinx Mindbreaker enters the battlefield, each opponent puts the top ten cards of their library into their graveyard. -mana={5}{U}{U} -type=Creature -subtype=Sphinx -power=6 -toughness=6 -[/card] -[card] -name=Starlit Mantle -abilities=flash -target=creature|myBattlefield -auto=1/1 -auto=teach(creature) hexproof ueot -text=Flash -- Enchant creature you control -- When Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.) -- Enchanted creature gets +1/+1. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Stern Dismissal -target=creature,enchantment -auto=moveTo(ownerHand) -text=Return target creature or enchantment an opponent controls to its owner’s hand. -mana={U} -type=Instant -[/card] -[card] -name=Stinging Lionfish -auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:may tap target(*[-land]|battlefield) -auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:may untap target(*[-land]|battlefield) -text=Whenever you cast your first spell during each opponent’s turn, you may tap or untap target nonland permanent. -mana={1}{U} -type=Enchantment Creature -subtype=Fish -power=2 -toughness=1 -[/card] -[card] -name=Sweet Oblivion -auto=deplete:4 target(player) -autograveyard=name(Escape-{3}{U},exile four) {3}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -text=Target player puts the top four cards of their library into their graveyard. -- Escapeβ€”{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Swimmer in Nightmares -auto=this(variable{*|myGraveyard}>6) 3/0 -auto=aslongas(planeswalker[Ashiok]|mybattlefield) unblockable -text=Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. -- Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker. -mana={2}{U} -type=Creature -subtype=Nightmare Merfolk -power=1 -toughness=4 -[/card] -[card] -name=Thassa, Deep-Dwelling -abilities=Indestructible -auto=this(variable{type:manau}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) -auto=this(variable{type:manau}>4) transforms((Legendary Enchantment Creature)) -auto=@each my upkeep:target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))! -auto={3}{U}:tap target(creature) -text=Indestructible -- As long as your devotion to blue is less than five, Thassa isn’t a creature. -- At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. -- {3}{U}: Tap another target creature. -mana={3}{U} -type=Legendary Enchantment Creature -subtype=God -power=6 -toughness=5 -[/card] -[card] -name=Thassa's Intervention -target=*|stack -aicode=activate target(*[zpos<=X]|mylibrary) moveto(myhand) -auto=choice name(Look X cards) reveal:X optionone name(Get a Card) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo target(*|reveal) bottomoflibrary optiontwoend revealend -auto=choice name(Counter target spell) transforms((,newability[pay[[{value:storedxx}]] name(pay {X}{X} mana) donothing?fizzle])) oneshot -text=Choose one- β€’ Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. β€’ Counter target spell unless its controller pays twice {X}. -mana={X}{U}{U} -type=Instant -[/card] -[card] -name=Thassa's Oracle -aicode=activate target(*[zpos<=manaU]|mylibrary) moveto(mylibrary) -auto=name(Look X cards) reveal:manaU optionone name(Get a Card) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo target(*|reveal) bottomoflibrary optiontwoend revealend -auto=if compare(restriction[*|zpos>=manaU]) then wingame -text=When Thassa’s Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) -mana={1}{U} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=3 -[/card] -[card] -name=Thirst for Meaning -auto=ability$!draw:3 _ choice name(discard 2 cards) target(<2>*|myhand) reject _ if type(enchantment|myhand)~morethan~0 then choice name(discard an enchantment) target(enchantment|myhand) reject!$ -text=Draw three cards. Then discard two cards unless you discard an enchantment card. -mana={2}{U} -type=Instant -[/card] -[card] -name=Threnody Singer -abilities=Flash,flying -auto=-manaU:mybattlefield/-0 target(creature) ueot -text=Flash -- Flying -- When Threnody Singer enters the battlefield, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts towards your devotion to blue.) -mana={1}{U} -type=Creature -subtype=Siren -power=1 -toughness=3 -[/card] -[card] -name=Thryx, the Sudden Storm -abilities=flying,flash -auto=lord(*[manacost>=5]|mycastingzone) altercost(colorless,-1) -auto=lord(*[manacost>=5]|mycastingzone) nofizzle -text=Flash -- Flying -- Spells you cast with converted mana cost 5 or greater cost {1} less to cast and can’t be countered. -mana={3}{U}{U} -type=Legendary Creature -subtype=Elemental Giant -power=4 -toughness=5 -[/card] -[card] -name=Towering-Wave Mystic -auto=@damagefoeof(player) from(this):target(player) deplete:thatmuch -text=Whenever Towering-Wave Mystic deals damage, target player puts that many cards from the top of their library into their graveyard. -mana={1}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=1 -[/card] -[card] -name=Triton Waverider -auto=@movedTo(enchantment|myBattlefield):flying ueot -text=Constellation -- Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn. -mana={3}{U} -type=Creature -subtype=Merfolk Wizard -power=3 -toughness=3 -[/card] -[card] -name=Vexing Gull -abilities=flying,flash -text=Flash -- Flying -mana={2}{U} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Wavebreak Hippocamp -auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:draw:1 controller -text=Whenever you cast your first spell during each opponent’s turn, draw a card. -mana={2}{U} -type=Enchantment Creature -subtype=Horse Fish -power=2 -toughness=2 -[/card] -[card] -name=Witness of Tomorrows -abilities=flying -auto={3}{U}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- {3}{U}: Scry 1. -mana={4}{U} -type=Enchantment Creature -subtype=Sphinx -power=3 -toughness=4 -[/card] -[card] -name=Agonizing Remorse -target=opponent -aicode=activate moveto(exile) notatarget(*[-land]|targetedpersonshand) -auto=choice name(reveal from hand) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose to exile) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(exile)])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend && life:-1 controller -auto=choice name(reveal from graveyard) moveto(exile) target(*[-land]|opponentGraveyard) && life:-1 controller -text=Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Aphemia, the Cacophony -abilities=flying -auto=@each my endofturn:may moveto(exile) target(enchantment|myGraveyrad) && token(Zombie,Aph) -text=Flying -- At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. -mana={1}{B} -type=Legendary Enchantment Creature -subtype=Harpy -power=2 -toughness=1 -[/card] -[card] -name=Zombie,Aph -type=Creature -subtype=Zombie -power=2 -toughness=2 -color=black -[/card] -[card] -name=Aspect of Lamprey -target=creature|myBattlefield -auto=target(opponent) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer -auto=teach(creature) lifelink -text=Enchant creature -- When Strands of Undeath enters the battlefield, target player discards two cards. -- {B}: Regenerate enchanted creature. -mana={3}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Blight-Breath Catoblepas -auto=-manaB:mybattlefield/-manaB:mybattlefield target(creature|opponentBattlefield) ueot -text=When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -mana={4}{B}{B} -type=Creature -subtype=Beast -power=3 -toughness=2 -[/card] -[card] -name=Cling to Dust -auto=choice name(exile non-creature card) moveTo(exile) target(*[-creature]|Graveyard) && draw:1 controller -auto=choice name(exile creature card) moveTo(exile) target(creature|Graveyard) && life:3 controller -autograveyard=name(Escape-{3}{B},exile five) {3}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -text=Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. -- Escapeβ€”{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -mana={B} -type=Instant -[/card] -[card] -name=Demon of Loathing -auto=@combatdamaged(player) from(this)::ability$!name(sacrifice a creature) notatarget(creature|myBattlefield) sacrifice!$ opponent -text=Flying, trample -- Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature. -mana={5}{B}{B} -type=Creature -subtype=Demon -power=7 -toughness=7 -[/card] -[card] -name=Discordant Piper -auto=@movedTo(this|mygraveyard) from(Battlefield):token(Goat,Dis) -text=When Discordant Piper dies, create a 0/1 white Goat creature token. -mana={1}{B} -type=Creature -subtype=Zombie Satyr -power=2 -toughness=1 -[/card] -[card] -name=Goat,Dis -type=Creature -subtype=Goat -power=0 -toughness=1 -color=white -[/card] -[card] -name=Drag to the Underworld -target=creature -anyzone=foreach(manaB|myBattlefield) changecost(colorless:-1) forcedalive -auto=destroy -text=This spell costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -- Destroy target creature. -mana={2}{B}{B} -type=Instant -[/card] -[card] -name=Eat to Extinction -target=creature,planeswalker -auto=moveto(exile) target(creature,planeswalker) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Exile target creature or planeswalker. Look at the top card of your library. You may put that card into your graveyard. -mana={3}{B} -type=Instant -[/card] -[card] -name=Elspeth's Nightmare -aicode=activate reject notatarget(*[-creature;-land]|targetedpersonshand) -auto=destroy target (creature[power<=2]) -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-creature;-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(exile) all(*|opponentGraveyard) && sacrifice(this) -text=I - Destroy target creature an opponent controls with power 2 or less. -- II - Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. -- III - Exile target opponent’s graveyard. -mana={2}{B} -type=Enchantment -subtype=Saga -[/card] -[card] -name=Enemy of Enlightenment -abilities=flying -auto=foreach(*|opponenthand) -1/-1 -auto=@each my upkeep:target(opponent) ability$!name(discard) target(<1>*|myhand) reject !$ targetedplayer -text=Flying -- Enemy of Enlightenment gets -1/-1 for each card in your opponents’ hands. -- At the beginning of your upkeep, each player discards a card. -mana={5}{B} -type=Enchatment Creature -subtype=Demon -power=5 -toughness=5 -[/card] -[card] -name=Erebos, Bleak-Hearted -abilities=indestructible -auto=this(variable{type:manab}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) -auto=this(variable{type:manab}>4) transforms((Legendary Enchantment Creature)) -auto=@movedto(graveyard) from(creature|myBattlefield):may pay({L:2}):Draw:1 controller -auto={1}{B}{S(other creature|mybattlefield)}:-2/-1 target(creature) ueot -text=Indestructible -- As long as your devotion to black is less than five, Erebos isn’t a creature. -- Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. -- {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn. -mana={3}{B} -type=Legendary Enchantment Creature -subtype=God -power=5 -toughness=6 -[/card] -[card] -name=Erebos's Intervention -target=creature,graveyard -auto=choice name(Target creature gets -X/-X) -X/-X -auto=choice name(Exile up to X cards...) moveto(Exile) -text=Choose one β€” β€’ Target creature gets -X/-X until end of turn. You gain X life. β€’ Exile up to twice X target cards from graveyards. -mana={X}{B} -type=Instant -[/card] -[card] -name=Final Death -target=creature -auto=moveto(Exile) -text=Exile target creature. -mana={4}{B} -type=Instant -[/card] -[card] -name=Fruit of Tizerus -target=player -auto=life:-2 -autograveyard=name(Escape-{3}{B},exile three) {3}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -text=Target player loses 2 life. Escapeβ€”{3}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -mana={B} -type=Instant -[/card] -[card] -name=Funeral Rites -auto=draw:2 controller -auto=life:-2 controller -auto=deplete:2 controller -text=You draw two cards, lose 2 life, and put the top two cards of your library into your graveyard. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Gravebreaker Lamia -abilities=lifelink,hiddenface -aicode=activate moveTo(myhand) target(*|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=lord(*|myGraveyard) changecost(colorless:-1) -text=Lifelink -- When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle your library. -- Spells you cast from your graveyard cost {1} less to cast. -mana={4}{B} -type=Enchantment Creature -subtype=Snake Lamia -power=4 -toughness=4 -[/card] -[card] -name=Grim Physician -auto=@movedTo(this|mygraveyard) from(Battlefield):-1/-1 target(creature|opponentGraveyard) ueot -text=When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn. -mana={B} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] -[card] -name=Hateful Eidolon -abilities=lifelink -auto=@movedTo(creature[auras>=1]|myGraveyard) from(Battlefield):foreach(creature[auras>=1]) draw:1 controller -text=Lifelink -- Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it. -mana={B} -type=Enchantment Creature -subtype=Spirit -power=1 -toughness=2 -[/card] -[card] -name=Inevitable End -target=creature -auto=teach(creature) upcost sacrifice -text=Enchant creature -- Enchanted creature has β€œAt the beginning of your upkeep, sacrifice a creature.” -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Lampad of Death's Vigil -auto={1}{S(creature|mybattlefield)}:life:-1 opponent && life:1 controller -text={1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life. -mana={1}{B} -type=Enchantment Creature -subtype=Nymph -power=1 -toughness=3 -[/card] -[card] -name=Minion's Return -abilities=flash -target=creature -auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(mybattlefield) -text=Flash -- Enchant creature -- When enchanted creature dies, return that card to the battlefield under your control. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Mindwrack Harpy -abilities=Flying -@each my combatbegins:deplete:3 controller -@each my combatbegins:deplete:3 opponent -text=Flying -- At the beginning of combat on your turn, each player puts the top three cards of their library into their graveyard. -mana={3}{B} -type=Enchantment Creature -subtype=Harpy -power=3 -toughness=2 -[/card] -[card] -name=Mire Triton -abilities=deathtouch -auto=deplete:2 controller && life:2 controller -text=Deathtouch -- When Mire Triton enters the battlefield, put the top two cards of your library into your graveyard and you gain 2 life. -mana={1}{B} -type=Creature -subtype=Zombie Merfolk -power=2 -toughness=1 -[/card] -[card] -name=Mire's Grasp -target=creature -auto=-3/-3 -text=Enchant creature -- Enchanted creature gets -2/-2. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Mogis's Favor -target=creature -auto=2/-1 -autograveyard=name(Escape-{2}{B},exile two) {2}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -text=Enchant creature -- Enchanted creature gets +2/-1. -- Escapeβ€”{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Nightmare Shepherd -abilities=flying -auto=@movedto(mygraveyard) from(creature[-token]|myBattlefield):may moveto(exile) && clone with(newability[transforms((,Nigthmare,setpower=1,settoughness=1)]) -text=Flying -- Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that’s a copy of that creature, except it’s 1/1 and it’s a Nightmare in addition to its other types. -mana={2}{B}{B} -type=Enchantment Creature -subtype=Demon -power=4 -toughness=4 -[/card] -[card] -name=Nyxborn Marauder -mana={2}{B}{B} -type=Enchantment Creature -subtype=Minotaur -power=4 -toughness=3 -[/card] -[card] -name=Omen of the Dead -abilities=flash -auto=moveto(myHand) target(creature|myGraveyard) -auto={2}{W}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flash -- When Omen of the Dead enters the battlefield, return target creature card from your graveyard to your hand. -- {2}{B}, Sacrifice Omen of the Dead: Scry 2. -mana={B} -type=Enchantment -[/card] -[card] -name=Pharika's Libation -target=player -auto=choice ability$!name(sacrifice an enchantment) notatarget(enchantment|myBattlefield) sacrifice!$ targetedplayer -auto=choice ability$!name(sacrifice a creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer -text=Choose one β€” β€’ Target opponent sacrifices a creature. β€’ Target opponent sacrifices an enchantment. -mana={2}{B} -type=Instant -[/card] -[card] -name=Pharika's Spawn -autograveyard=name(Escape-{5}{B},exile three) {5}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,2) && NotATarget(creature[-Gorgon]|opponentbattlefield) sacrifice -text=Escapeβ€”{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Pharika’s Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature. -mana={3}{B} -type=Creature -subtype=Gorgon -power=3 -toughness=4 -[/card] -[card] -name=Rage-Scarred Berserker -auto=1/0 target(creature|myBattlefield) ueot && indestructible ueot -text=When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say β€œdestroy” don’t destroy it.) -mana={4}{B} -type=Creature -subtype=Minotaur Berserker -power=5 -toughness=4 -[/card] -[card] -name=Scavenging Harpy -abilities=flying -auto=moveto(Exile) target(*|opponentGraveyard) -text=Flying -- When Scavenging Harpy enters the battlefield, exile target card from an opponent’s graveyard. -mana={2}{B} -type=Creature -subtype=Harpy -power=2 -toughness=1 -[/card] -[card] -name=Soulreaper of Mogis -auto={2}{B}{S(creature|myBattlefield)}:Draw:1 controller -text={2}{B}, Sacrifice a creature: Draw a card. -mana={2}{B} -type=Enchantment Creature -subtype=Minotaur Shaman -power=2 -toughness=3 -[/card] -[card] -name=Temple Thief -auto=cantbeblockedby(creature[auras>=1]) -auto=cantbeblockedby(enchantment creature) -text=Temple Thief can’t be blocked by enchanted creatures or enchantment creatures. -mana={1}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] -[card] -name=Treacherous Blessing -auto=draw:3 controller -auto=@moveto(*|myStack):life:-1 controller -auto=@targeted(this):sacrifice(this) -text=When Treacherous Blessing enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Tymaret Calls the Dead -auto=deplete:3 controller && may moveto(exile) target(creature,enchantment|myGraveyard) && token(Zombie,Tym) -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) deplete:3 controller && may moveto(exile) target(creature,enchantment|myGraveyard) && token(Zombie,Tym) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) :life:type:zombie:mybattlefield controller && scry:type:zombie:mybattlefield scrycore delayed dontshow donothing scrycoreend scryend && sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II β€” Put the top three cards of your library into your graveyard. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. -- III β€” You gain X life and scry X, where X is the number of Zombies you control. -mana={2}{B} -type=Enchantment -subtype=Saga -[/card] -[card] -name=Zombie,Tym -type=Creature -subtype=Zombie -power=2 -toughness=2 -color=black -[/card] -[card] -name=Tymaret, Chosen from Death -auto=2/type:manaB:mybattlefield cdaactive -auto={1}{B}:name (exile cards) moveto(exile) target(*|graveyard) -auto={1}{B}:name (exile creature cards) moveto(exile) target(*|graveyard) && newability[@movedto(creature|Exile) from(graveyard):life:1] -text=Tymaret’s toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -- {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way. -mana={B}{B} -type=Legendary Enchantment Creature -subtype=Demigod -power=2 -toughness=* -[/card] -[card] -name=Underworld Charger -abilities=cantblock -autograveyard=name(Escape-{4}{B},exile three) {4}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,2) -text=Underworld Charger can’t block. -- Escapeβ€”{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Underworld Charger escapes with two +1/+1 counters on it. -mana={2}{B} -type=Creature -subtype=Nightmare Horse -power=3 -toughness=3 -[/card] -[card] -name=Underworld Sentinel -auto=@combat(attacking) source(this):moveTo(exile) target(creature|myGraveyard) -auto=@movedTo(this|mygraveyard) from(Battlefield):moveTo(myBattlefield) all(creature|myExile) -text=Whenever Underworld Sentinel attacks, exile target creature card from your graveyard. -- When Underworld Sentinel dies, put all cards exiled with it onto the battlefield. -mana={3}{B}{B} -type=Creature -subtype=Skeleton Soldier -power=4 -toughness=5 -[/card] -[card] -name=Venomous Hierophant -abilities=deathtouch -auto=deplete:3 controller -text=Deathtouch -- When Venomous Hierophant enters the battlefield, put the top three cards of your library into your graveyard. -mana={3}{B} -type=Creature -subtype=Gorgon Cleric -power=3 -toughness=3 -[/card] -[card] -name=Woe Strider -auto=token(Goat,Woe) -auto={S(other creature|myBattlefield}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend -autograveyard=name(Escape-{3}{B}{B},exile four) {3}{B}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,2) -text=When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. -- Sacrifice another creature: Scry 1. -- Escapeβ€”{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Woe Strider escapes with two +1/+1 counters on it. -mana={2}{B} -type=Creature -subtype=Horror -power=3 -toughness=2 -[/card] -[card] -name=Goat,Woe -type=Creature -subtype=Goat -power=0 -toughness=1 -color=white -[/card] -[card] -name=The Akroan War -auto=aslongas(The Akroan War|mybattlefield) shackle target(creature) -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) all(creature|opponentbattlefield) mustattack uynt -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[tapped]) dynamicability && sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I β€” Gain control of target creature for as long as The Akroan War remains on the battlefield. -- II β€” Until your next turn, creatures your opponents control attack each combat if able. -- III β€” Each tapped creature deals damage to itself equal to its power. -mana={3}{R} -type=Enchantment -subtype=Saga -[/card] -[card] -name=Anax, Hardened in the Forge -auto=type:manaR:mybattlefield/3 cdaactive -auto=@movedTo(this|mygraveyard) from(Battlefield):token(Satyr,har) -auto=@movedTo(other creature[-token]|mygraveyard) from(Battlefield):token(Satyr,hardened) -auto=@movedTo(other creature[-token,power>=4]|mygraveyard) from(Battlefield):token(Satyr,hardened)*2 -text=Anax’s power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) -- Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with β€œThis creature can’t block.” If the creature had power 4 or greater, create two of those tokens instead. -mana={1}{R}{R} -type=Legendary Enchantment Creature -subtype=Demigod -power=* -toughness=3 -[/card] -[card] -name=Satyr,har -abilities=cantblock -type=Creature -subtype=Satyr -power=1 -toughness=1 -color=red -[/card] -[card] -name=Arena Trickster -auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:counter(1/1,1) all(this) -text=Whenever you cast your first spell during each opponent’s turn, put a +1/+1 counter on Arena Trickster. -mana={3}{R} -type=Creature -subtype=Human Shaman -power=3 -toughness=3 -[/card] -[card] -name=Aspect of Manticore -abilities=flash -target=creature -auto=2/0 -auto=teach(Creature) first strike ueot -text=Flash -- Enchant creature -- When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn. -- Enchanted creature gets +2/+0. -mana={2}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Blood Aspirant -auto=@sacrificed(*|mybattlefield):counter(1/1,1) all(this) -auto={1}{R}{S(creature,enchantment|myBattlefield}:damage:1 && cantblock target(creature) oneshot ueot -text=Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant. -- {1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can’t block this turn. -mana={1}{R} -type=Creature -subtype=Satyr Berserker -power=1 -toughness=1 -[/card] -[card] -name=Careless Celebrant -auto=@movedTo(this|mygraveyard) from(Battlefield):damage:2 target(creature,planeswalker|opponentBattlefield) -text=When Careless Celebrant dies, it deals 2 damage to target creature or planeswalker an opponent controls. -mana={1}{R} -type=Creature -subtype=Satyr Shaman -power=2 -toughness=1 -[/card] -[card] -name=Dreamshaper Shaman -aicode=activate transforms((,newability[if type(*[-land,zpos=1]|mylibrary)~morethan~0 then target(*[-land,zpos=1]|mylibrary) moveto(ownerbattlefield)) ueot -auto=@each my endofturn:may pay({2}{R}{S(*[-land]|myBattlefield}):Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) moveto(mybattlefield) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text=At the beginning of your end step, you may pay {2}{R} and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. -mana={5}{R} -type=Enchantment Creature -subtype=Minotaur Shaman -power=5 -toughness=4 -[/card] -[card] -name=Dreamstalker Manticore -auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:damage:1 target(creature,planeswalker|opponentBattlefield) -text=Whenever you cast your first spell during each opponent’s turn, Dreamstalker Manticore deals 1 damage to any target. -mana={2}{R} -type=Creature -subtype=Manticore -power=4 -toughness=2 -[/card] -[card] -name=Escape Velocity -target=creature -auto=haste -auto=1/0 -autograveyard=name(Escape-{1}{R},exile two) {1}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -text=Enchant creature -- Enchanted creature gets +1/+0 and has haste. -- Escapeβ€”{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Fateful End -target=creature,player,plansewalker -auto=damage:3 -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Fateful End deals 3 damage to any target. Scry 1. -mana={2}{R} -type=Instant -[/card] -[card] -name=Final Flare -target=creature -auto=damage:5 -text=As an additional cost to cast this spell, sacrifice a creature or enchantment. -- Final Flare deals 5 damage to target creature. -mana={2}{R}{S(creature,enchantment|mybattlefield)} -type=Instant -[/card] -[card] -name=Flummoxed Cyclops -abilities=reach -auto=@each my blockers restriction{type(creature[attacking]|opponentBattlefield)~morethan~1}:cantblock ueot -text=Reach -- Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can’t block this combat. -mana={3}{R} -type=Creature -subtype=Cyclops -power=4 -toughness=4 -[/card] -[card] -name=Furious Rise -auto=@each my endofturn aslongas(creature[power>=4]|myBattlefield):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) uynt -text=At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Hero of the Games -auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot -text=Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn. -mana={2}{R} -type=Creature -subtype=Human Soldier -power=3 -toughness=2 -[/card] -[card] -name=Hero of the Revel -auto=token(Satyr,rev) -auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot -text=When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with β€œThis creature can’t block.” -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. -mana={4}{R} -type=Creature -subtype=Satyr Soldier -power=4 -toughness=4 -[/card] -[card] -name=Satyr,rev -abilities=cantblock -type=Creature -subtype=Satyr -power=1 -toughness=1 -color=red -[/card] -[card] -name=Impending Doom -target=creature -auto=mustattack -auto=3/3 -auto=@movedTo(mytgt|graveyard):damage:3 targetController -text=Enchant creature -- Enchanted creature gets +3/+3 and attacks each combat if able. -- When enchanted creature dies, Impending Doom deals 3 damage to that creature’s controller. -mana={2}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Incendiary Oracle -auto={1}{R}:1/0 ueot -auto=@damaged(creature) from(this):all(trigger[to]) exiledeath oneshot -text={1}{R}: Incendiary Oracle gets +1/+0 until end of turn. -- If a creature dealt damage by Incendiary Oracle this turn would die, exile it instead. -mana={1}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Iroas's Blessing -target=creature|myBattlefield -auto=damage:4 target(creature,planeswalker|opponentBattlefield) -auto=1/1 -text=Enchant creature you control -- When Iroas’s Blessing enters the battlefield, it deals 4 damage to target creature or planeswalker an opponent controls. -- Enchanted creature gets +1/+1. -mana={3}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Irreverent Revelers -auto=choice destroy target(artifact) -auto=choice haste ueot -text=When Irreverent Revelers enters the battlefield, choose one β€” β€’ Destroy target artifact. β€’ Irreverent Revelers gains haste until end of turn. -mana={2}{R} -type=Creature -subtype=Satyr -power=2 -toughness=2 -[/card] -[card] -name=Nyxborn Brute -mana={3}{R}{R} -type=Enchantment Creature -subtype=Cyclops -power=7 -toughness=3 -[/card] -[card] -name=Omen of the Forge -abilities=flash -auto=damage:2 target(creature,player,planeswalker) -auto={2}{R}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flash -- When Omen of the Forge enters the battlefield, it deals 2 damage to any target. -- {2}{R}, Sacrifice Omen of the Forge: Scry 2. -mana={1}{R} -type=Enchantment -[/card] -[card] -name=Oread of Mountain's Blaze -auto={2}{R}{D(*|myhand)}:draw:1 controller -text={2}{R}, Discard a card: Draw a card. -mana={1}{R} -type=Enchantment Creature -subtype=Nymph -power=1 -toughness=3 -[/card] -[card] -name=Ox of Agonas -auto=reject all(*|myhand) && draw:3 controller -autograveyard=name(Escape-{R}{R},exile eight) {R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,1) -text=When Ox of Agonas enters the battlefield, discard your hand, then draw three cards. -- Escapeβ€”{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Ox of Agonas escapes with a +1/+1 counter on it. -mana={3}{R}{R} -type=Creature -subtype=Ox -power=4 -toughness=2 -[/card] -[card] -name=Phoenix of Ash -abilities=flying,haste -auto={2}{R}:2/0 ueot -autograveyard=name(Escape-{2}{R}{R},exile three) {2}{R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,1) -text=Flying, haste -- {2}{R}: Phoenix of Ash gets +2/+0 until end of turn. -- Escapeβ€”{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Phoenix of Ash escapes with a +1/+1 counter on it. -mana={1}{R}{R} -type=Creature -subtype=Phoenix -power=2 -toughness=2 -[/card] -[card] -name=Purphoros, Bronze-Blooded -abilities=indestructible -auto=this(variable{type:manar}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) -auto=this(variable{type:manar}>4) transforms((Legendary Enchantment Creature)) -auto=lord(creature|myBattlefield) haste -auto={2}{R}:may moveto(mybattlefield) target(creature,artifact|myhand) && transforms((,treason)) oneshot -text=Indestructible -- As long as your devotion to red is less than five, Purphoros isn’t a creature. -- Other creatures you control have haste. -- {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step. -mana={4}{R} -type=Legendary Enchantment Creature -subtype=God -power=7 -toughness=6 -[/card] -[card] -name=Purphoros's Intervention -auto=choice name(Create elemental token) token(Elemental,Creature Elemental,X/1,red,trample,haste,unearth) -auto=choice name(Deals twice X damage) damage:X target(creature,planeswalker) && damage:X target(creature,planeswalker) -text=Choose one β€” β€’ Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. β€’ Purphoros’s Intervention deals twice X damage to target creature or planeswalker. -mana={X}{R} -type=Sorcery -[/card] -[card] -name=Satyr's Cunning -auto=token(Satyr,cun) -autograveyard=name(Escape-{2}{R},exile two) {2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -text=Create a 1/1 red Satyr creature token with β€œThis creature can’t block.” -- Escapeβ€”{2}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -mana={R} -type=Sorcery -[/card] -[card] -name=Satyr,cun -abilities=cantblock -type=Creature -subtype=Satyr -power=1 -toughness=1 -color=red -[/card] -[card] -name=Skophos Maze-Warden -auto={1}:1/-1 ueot -auto=@targeted(other creature|Battlefield) from(land|myBattlefield):all(trigger) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) -text={1}: Skophos Maze-Warden gets +1/-1 until end of turn. -- Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.) -mana={3}{R} -type=Creature -subtype=Minotaur Warrior -power=3 -toughness=4 -[/card] -[card] -name=Skophos Warleader -auto={R}{S(other creature,enchantment|myBattlefield}:1/0 && menace ueot -text={R}, Sacrifice another creature or enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can’t be blocked except by two or more creatures.) -mana={4}{R} -type=Creature -subtype=Minotaur Warrior -power=4 -toughness=5 -[/card] -[card] -name=Stampede Rider -abilities=trample -auto=@each combatbegins:if type(creature[power>=4]|mybattlefield)~morethan~0 then 1/1 ueot -text=Trample -- At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn. -mana={2}{R} -type=Creature -subtype=Satyr -power=2 -toughness=3 -[/card] -[card] -name=Storm Herald -abilities=haste -auto=moveto(myBattlefield) target(enchantment[aura]|myGraveyard) with(@each my endofturn: transforms((,treason,exiledeath)) forever) -text=Haste -- When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else. -mana={2}{R} -type=Creature -subtype=Human Shaman -power=3 -toughness=2 -[/card] -[card] -name=Storm's Wrath -auto=damage:4 all(creature,planeswalker) -text=Storm’s Wrath deals 4 damage to each creature and each planeswalker. -mana={2}{R}{R} -type=Sorcery -[/card] -[card] -name=Terror of Mount Velus -abilities=flying,double strike -auto=lord(creatures|myBattlefield) double strike ueot oneshot -text=Flying, double strike -- When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn. -mana={5}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=5 -[/card] -[card] -name=The Triumph of Anax -auto=counter(0/0,1,Lore) -auto=foreach(counter{0/0,1,Lore}) 1/0 && trample target(creature) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) foreach(counter{0/0,1,Lore}) 1/0 && trample target(creature) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) foreach(counter{0/0,1,Lore}) 1/0 && trample target(creature) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.4.Lore}) target(creature|mybattlefield) transforms((,newability[target(creature|opponentBattlefield) dynamicability])) && sacrifice(this) ueot -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -- I, II, III β€” Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax. -- IV β€” Target creature you control fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.) -mana={2}{R} -type=Enchantment -subtype=Saga -[/card] -[card] -name=Underworld Breach -auto=lord(*[-land]|myGraveyard) newability[{storedmanacost}{S(other *|myGraveyard)}{S(other *|myGraveyard)}{S(other *|myGraveyard)}:castcard(normal)] -auto=@each my endofturn:sacrifice(this) -text=Each nonland card in your graveyard has escape. The escape cost is equal to the card’s mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) -- At the beginning of the end step, sacrifice Underworld Breach. -mana={1}{R} -type=Enchantment -[/card] -[card] -name=Underworld Fires -auto=all(creature[-protection from red],planeswalker) exiledeath -auto=damage:1 all(creature,planeswalker) -text=Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Underworld Rage-Hound -abilities=mustattack -autograveyard=name(Escape-{3}{R},exile three) {3}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,2) -text=Underworld Rage-Hound attacks each combat if able. -- Escapeβ€”{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Underworld Rage-Hound escapes with a +1/+1 counter on it. -mana={1}{R} -type=Creature -subtype=Elemental Hound -power=3 -toughness=1 -[/card] -[card] -name=Arasta of the Endless Web -abilities=reach -auto=@moveto(*[sorcery,instant]|opponentStack):token(Spider,Ara) -text=Reach -- Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach. -mana={2}{G}{G} -type=Legendary Enchantment Creature -subtype=Spider -power=3 -toughness=5 -[/card] -[card] -name=Spider,Ara -type=Creature -subtype=Spider -power=1 -toughness=2 -color=green -[/card] -[card] -name=Chainweb Aracnir -abilities=reach -auto=target(creature[flying]|opponentBattlefield) name(Deals damage to a creature) dynamicability -autograveyard=name(Escape-{3}{G}{G},exile four) {3}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,3) -text=Reach -- When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. -- Escapeβ€”{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Chainweb Aracnir escapes with three +1/+1 counters on it. -mana={G} -type=Creature -subtype=Spider -power=1 -toughness=2 -[/card] -[card] -name=Destiny Spinner -auto=lord(*[creature;enchantment]|mystack) nofizzle -auto={3}{G}:target(land|mybattlefield) transforms((Elemental Creature,setpower=type:enchantment:mybattlefield,settoughness=type:enchantment:mybattlefield,trample)) ueot -text=Creature and enchantment spells you control can’t be countered. -- {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It’s still a land. -mana={1}{G} -type=Enchantment Creature -subtype=Human -power=2 -toughness=3 -[/card] -[card] -name=Dryad of the Ilysian Grove -auto=maxPlay(land)+1 -auto=lord(land|myBattlefield) transforms((plains forest mountain swamp island)) -text=You may play an additional land on each of your turns. -- Lands you control are every basic land type in addition to their other types. -mana={2}{G} -type=Enchantment Creature -subtype=Nymph -power=2 -toughness=4 -[/card] -[card] -name=The First Iroan Games -auto=token(Human,The) -auto=counter(0/0,1,Lore) -auto=@each my firstmain:counter(0/0,1,Lore) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) counter(1/1,3) target(creature|myBattlefield) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) if type (creature[power>=4]|myBattlefield) then drawn:2 controller -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.4.Lore}) token(Gold) && sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -- I β€” Create a 1/1 white Human Soldier token. -- II β€” Put three +1/+1 counters on target creature you control. -- III β€” If you control a creature with power 4 or greater, draw two cards. -- IV β€” Create a Gold token. -mana={2}{G} -type=Enchantment -subtype=Saga -[/card] -[card] -name=Human,The -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -color=white -[/card] -[card] -name=Hydra's Growth -target=creature -auto=counter(1/1,1) -auto=@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1,1) -text=Enchant creature -- When Hydra’s Growth enters the battlefield, put a +1/+1 counter on enchanted creature. -- At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature. -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Hyrax Tower Scout -auto=untap target(creature) -text=When Hyrax Tower Scout enters the battlefield, untap target creature. -mana={2}{G} -type=Creature -subtype=Human Scout -power=3 -toughness=3 -[/card] -[card] -name=Feed the Clan -auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then Add{G}{G} else Add{G} -auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then Add{W}{W} else Add{W} -auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then Add{U}{U} else Add{U} -auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then Add{B}{B} else Add{B} -auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then Add{R}{R} else Add{R} -text={T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead. -mana={1}{G} -type=Creature -subtype=Plant -power=1 -toughness=1 -[/card] -[card] -name=Inspire Awe -auto=preventAllcombatDamage(-creature[aura>=1],-Enchantment Creature) ueot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Prevent all combat damage that would be dealt this turn except by enchanted creatures and enchantment creatures. Scry 2. -mana={3}{G} -type=Instant -[/card] -[card] -name=Ironscale Hydra -auto=@combatdamagefoeof(this) from(creature):phantom && counter(1/1,1) -text=If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra. -mana={3}{G}{G} -type=Creature -subtype=Hydra -power=5 -toughness=5 -[/card] -[card] -name=Klothys's Design -auto=all(creature|myBattlefield) type:manaG:mybattlefield/type:manaG:mybattlefield ueot -text=Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) -mana={5}{G} -type=Sorcery -[/card] -[card] -name=Loathsome Chimera -autograveyard=name(Escape-{4}{G},three) {4}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,1) -text=Escapeβ€”{4}{G}, exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Loathsome Chimera escapes with a +1/+1 counter on it. -mana={2}{G} -type=Creature -subtype=Chimera -power=4 -toughness=1 -[/card] -[card] -name=Mantle of the Wolf -target=creature -auto=4/4 -auto=@movedto(this|graveyard):token(Wolf,Man)*2 -text=Enchant creature -- Enchanted creature gets +4/+4. -- When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens. -mana={3}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Wolf,Man -type=Creature -subtype=Wolf -power=2 -toughness=2 -color=green -[/card] -[card] -name=Moss Viper -abilities=deathtouch -text=Deathtouch -mana={G} -type=Creature -subtype=Snake -power=1 -toughness=1 -[/card] -[card] -name=Mystic Repeal -target=Enchantment -auto=bottomoflibrary -text=Put target enchantment on the bottom of its owner’s library -mana={G} -type=Instant -[/card] -[card] -name=Nessian Boar -abilities=lure -auto=@combat(blocking,blocked) source(this) from(creature):draw:1 opponent -text=All creatures able to block Nessian Boar do so. -- Whenever Nessian Boar becomes blocked by a creature, that creature’s controller draws a card. -mana={3}{G}{G} -type=Creature -subtype=Boar -power=10 -toughness=6 -[/card] -[card] -name=Nessian Hornbeetle -auto=@each my combatbegins restriction{type(creature[power>=4]|mybattlefield)~morethan~0}:counter(1/1,1) -text=At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle. -mana={1}{G} -type=Creature -subtype=Insect -power=2 -toughness=2 -[/card] -[card] -name=Nessian Wanderer -aicode=activate target(land[zpos<=3]|mylibrary) moveto(myhand) -auto=@movedTo(enchantment|myBattlefield):name(look three) reveal:3 optionone name(Get a land) target(land|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend -text=Constellation β€” Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. -mana={1}{G} -type=Creature -subtype=Satyr Scout -power=1 -toughness=3 -[/card] -[card] -name=Nexus Wardens -abilities=reach -auto=@movedTo(enchantment|myBattlefield):life:2 controller -text=Reach -- Constellation β€” Whenever an enchantment enters the battlefield under your control, you gain 2 life. -mana={2}{G} -type=Creature -subtype=Satyr Archer -power=1 -toughness=4 -[/card] -[card] -name=Nylea, Keen-Eyed -abilities=indestructible -aicode=activate transforms((,newability[if type(creature[zpos=1]|mylibrary)~morethan~0 then target(creature[zpos=1]|mylibrary) moveto(ownerbattlefield) else target(*[zpos=1]|mylibrary) moveto(mygraveyard)])) ueot -auto=this(variable{type:manag}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) -auto=this(variable{type:manag}>4) transforms((Legendary Enchantment Creature)) -auto=lord(creature|mycastingzone) altercost( colorless,-1) -auto={2}{G}:reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Indestructible -- As long as your devotion to green is less than five, Nylea isn’t a creature. -- Creature spells you cast cost {1} less to cast. -- {2}{G}: Reveal the top card of your library. If it’s a creature card, put it into your hand. Otherwise, you may put it into your graveyard. -mana={3}{G} -type=Legendary Enchantment Creature -subtype=God -power=5 -toughness=6 -[/card] -[card] -name=Nylea's Forerunner -abilities=Trample -auto=lord(other creature|myBattlefield) trample -text=Trample -- Other creatures you control have trample. -mana={4}{G} -type=Enchantment Creature -subtype=Beast -power=5 -toughness=3 -[/card] -[card] -name=Nylea's Huntmaster -auto=target (creature|myBattlefield) type:manaG:myBattlefield/type:manaG:myBattlefield ueot -text=When Nylea’s Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.) -mana={3}{G} -type=Creature -subtype=Centaur Shaman -power=4 -toughness=3 -[/card] -[card] -name=Nylea's Intervention -abilities=hiddenface -aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=X]|mylibrary) && shuffle ueot -auto=Choice name(Look X cards) reveal:X optionone name(Get a card) target(<1>*[land]|reveal) moveto(myhand) optiononeend revealend && shuffle -auto=Choice name(Deals X damage) damage:X all(creature[flying]) && damage:X all(creature[flying]) -text=Choose one β€” β€’ Search your library for up to X land cards, reveal them, put them into your hand, then shuffle your library. β€’ Nylea’s Intervention deals twice X damage to each creature with flying. -mana={X}{G}{G} -type=Sorcery -[/card] -[card] -name=Nyx Herald -auto=@each my combatbegins restriction{type(creature[auras>=1],enchantment creature|mybattlefield)~morethan~0}:1/1 target(creature|myBattlefield) && trample ueot -text=At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn. -mana={2}{G} -type=Enchantment Creature -subtype=Centaur Shaman -power=2 -toughness=3 -[/card] -[card] -name=Nyxbloom Ancient -abilities=trample -auto=@tappedformana (land[-basic]|myBattlefield):add{C}{C}{C} -auto=@tappedformana (land[forest]|myBattlefield):add{G}{G}{G} -auto=@tappedformana (land[island]|myBattlefield):add{U}{U}{U} -auto=@tappedformana (land[mountain]|myBattlefield):add{R}{R}{R} -auto=@tappedformana (land[plains]|myBattlefield):add{W}{W}{W} -auto=@tappedformana (land[swamp]|myBattlefield):add{B}{B}{B} -text=Trample -- If you tap a permanent for mana, it produces three times as much of that mana instead. -mana={4}{G}{G}{G} -type=Enchantment Creature -subtype=Elemental -power=5 -toughness=5 -[/card] -[card] -name=Nyxborn Colossus -mana={3}{G}{G}{G} -type=Enchantment Creature -subtype=Giant -power=6 -toughness=7 -[/card] -[card] -name=Omen of the Hunt -abilities=flash -aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) -auto=name(search a land) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -auto={2}{G}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flash -- When Omen of the Hunt enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- {2}{G}, Sacrifice Omen of the Hunt: Scry 2. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Pheres-Band Brawler -auto=name(Fights) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) -text=When Pheres-Band Brawler enters the battlefield, it fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.) -mana={4}{G}{G} -type=Creature -subtype=Centaur Warrior -power=4 -toughness=4 -[/card] -[card] -name=Relentless Pursuit -abilities=hiddenface -aicode=activate target(*[zpos<=4]|mylibrary) moveto(ownerhand) -auto=name(look) reveal:4 optionone name(Get a card) target(<1>*[creature,land]|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Reveal the top four cards of your library. You may put a creature card and/or land card from among them into your hand. Put the rest into your graveyard. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Renata, Called to the Hunt -auto=type:manaG:mybattlefield/3 cdaactive -auto=@movedTo(other creature|mybattlefield):all(trigger[to]) counter(1/1.1) -text=Renata’s power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.) -- Each other creature you control enters the battlefield with an additional +1/+1 counter on it. -mana={2}{G}{G} -type=Legendary Enchantment Creature -subtype=Demigod -power=* -toughness=3 -[/card] -[card] -name=Setessan Champion -auto=@movedTo(enchantment|myBattlefield):all(this) counter(1/1,1) && draw:1 controller -text=Constellation β€” Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card. -mana={2}{G} -type=Creature -subtype=Human Warrior -power=1 -toughness=3 -[/card] -[card] -name=Setessan Petitioner -auto=life:type:manaG controller -text=When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) -mana={1}{G}{G} -type=Creature -subtype=Human Druid -power=2 -toughness=2 -[/card] -[card] -name=Setessan Skirmisher -auto=@movedTo(enchantment|myBattlefield):1/1 ueot -text=Constellation β€” Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn. -mana={1}{G} -type=Creature -subtype=Human Warrior -power=2 -toughness=1 -[/card] -[card] -name=Setessan Training -target=creature|myBattlefield -auto=draw:1 controller -auto=trample -auto=1/0 -text=Enchant creature you control -- When Setessan Training enters the battlefield, draw a card. -- Enchanted creature gets +1/+0 and has trample. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Skola Grovedancer -auto=@movedTo(*[land]|myGraveyard):life:1 controller -auto={2}{G}:deplete:1 controller -text=Whenever a land card is put into your graveyard from anywhere, you gain 1 life. -- {2}{G}: Put the top card of your library into your graveyard. -mana={1}{G} -type=Enchantment Creature -subtype=Satyr Druid -power=2 -toughness=2 -[/card] -[card] -name=Treeshaker Chimera -abilities=lure -auto=@movedTo(this|mygraveyard) from(Battlefield):draw:3 controller -text=All creatures able to block Treeshaker Chimera do so. -- When Treeshaker Chimera dies, draw three cards. -mana={5}{G}{G} -type=Creature -subtype=Chimera -power=8 -toughness=5 -[/card] -[card] -name=Voracious Typhon -autograveyard=name(Escape-{5}{G}{G},exile four) {5}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,3) -text=Escapeβ€”{5}{G}{G}, Exile four other cards from your graveyard. (You may cast this spell from your graveyard for its escape cost.) -- Voracious Typhon escapes with three +1/+1 counters on it. -mana={2}{G}{G} -type=Creature -subtype=Snake Beast -power=4 -toughness=4 -[/card] -[card] -name=Warbriar Blessing -target=creature|myBattlefield -auto=name(fight) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) -auto=0/2 -text=Enchant creature you control -- When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +0/+2. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Wolfwillow Haven -target=land -auto=teach(land) transforms((,newability[@tappedformana(mytgt):produceextra:{G}])) -auto={4}{G}{S}:token(Wolf,Wol) restriction{during my turn} -text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds an additional {G}. -- {4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate this ability only during your turn. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Wolf,Wol -type=Creature -subtype=Wolf -power=2 -toughness=2 -color=green -[/card] -[card] -name=Acolyte of Affliction -auto=deplete:2 controller && may moveTo(myHand) target(*[-sorcery,-instant,-land]|myGraveyard) oneshot -text=When Acolyte of Affliction enters the battlefield, put the top two cards of your library into your graveyard, then you may return a permanent card from your graveyard to your hand. -mana={2}{B}{G} -type=Creature -subtype=Human Cleric -power=2 -toughness=3 -[/card] -[card] -name=Ashiok's Forerunner -auto=may moveto(myHand) target(Ashiok, Sculptor of Fears|mylibrary,mygraveyard) && shuffle -text=Flash -- When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={3}{U}{B} -type=Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -[card] -name=Ashiok, Nightmare Muse -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(Create a Blue black nightmare) token(Nightmare,Nig) -auto={C(0/0,-3,Loyalty)}:name (Return target nonland and exiles) moveTo(ownerhand) target(*[-land]) && moveTo(exile) NotATarget(*|opponenthand) -auto={C(0/0,-7,Loyalty)}:name (Cast up to three cards from exile) castcard(normal) target(*|opponentExile) && castcard(normal) target(*|opponentExile) && castcard(normal) target(*|opponentExile) -text=+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." -- -3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. -- -7: You may cast up to three face-up cards your opponents own from exile without paying their mana costs. -mana={3}{U}{B} -type=Legendary Planeswalker -subtype=Ashiok -[/card] -[card] -name=Nightmare,Nig -auto=@combat(attacking) source(this):ingest:2 opponent -auto=@combat(blocking) source(this):ingest:2 opponent -text=Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library. -type=Creature -subtype=Nightmare -color=blue,black -power=2 -toughness=3 -[/card] -[card] -name=Ashiok, Sculptor of Fears -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(Draw a card and put two cards...) draw:1 controller && deplete:2 opponent deplete:2 controller -auto={C(0/0,-5,Loyalty)}:name(Return target creature from graveyars) moveTo(myBattlefield) target(creature|Graveyard) -auto={C(0/0,-11,Loyalty)}:name(Gain control of all creatures..) moveTo(myBattlefield) all(creature|opponentBattlefield) -text=+2: Draw a card. Each player puts the top two cards of their library into their graveyard. -- -5: Put target creature card from a graveyard onto the battlefield under your control. -- -11: Gain control of all creatures target opponent controls. -mana={4}{U}{B} -type=Legendary Planeswalker -subtype=Ashiok -[/card] -[card] -name=Athreos, Shroud-Veiled -abilities=indestructible -auto=this(variable{orzhov}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) -auto=this(variable{orzhov}>6) transforms((Legendary Enchantment Creature)) -auto=@each my endofturn:counter(0/0,1,Coin) target(other creature) -auto=@moveTo(creature[counter{0/0,1,Coin}]|Graveyard):all(trigger[to]) moveTo(ownerBattlefield) oneshot -auto=@moveTo(creature[counter{0/0,1,Coin}]|Exile):all(trigger[to]) moveTo(myBattlefield) oneshot -text=Indestructible -- As long as your devotion to white and black is less than seven, Athreos isn't a creature. -- At the beginning of your end step, put a coin counter on another target creature. -- Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control. -mana={4}{W}{B} -type=Legendary Enchantment Creature -subtype=God -power=4 -toughness=7 -[/card] -[card] -name=Calix, Destiny's Hand -abilities=hiddenface -aicode=activate target(*[zpos<=4]|mylibrary) moveto(ownerhand) -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:reveal:4 optionone name(Look at the top four cards) target(*[enchantment]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-3,Loyalty)}:name(Exile enchantment until...) aslongas(enchantment|mybattlefield) choice notatarget(creature,enchantment|opponentbattlefield) (blink)forsrc oneshot -auto={C(0/0,-7,Loyalty)}:name(Retunr all enchantments) moveTo(myBattlefield) all(enchantment|myGraveyard) -text=+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. -- -3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. -- -7: Return all enchantment cards from your graveyard to the battlefield. -mana={2}{G}{W} -type=Legendary Planeswalker -subtype=Calix -[/card] -[card] -name=Dalakos, Crafter of Wonders -auto={T}:Add{artifact:C}{artifact:C} -auto=lord(creature[geared]|mybattlefield) flying -auto=lord(creature[geared]|mybattlefield) haste -text={T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- Equipped creatures you control have flying and haste. -mana={1}{U}{R} -type=Legendary Creature -subtype=Merfolk Artificer -power=2 -toughness=4 -[/card] -[card] -name=Devourer of Memory -auto=@movedTo(*|myGraveyard):1/1 && unblockable ueot -auto={1}{U}{B}:deplete:1 controller -text=Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn. -- 1 -- {U} -- {B} -- : Put the top card of your library into your graveyard. -- -mana={U}{B} -type=Creature -subtype=Nightmare -power=2 -toughness=1 -[/card] -[card] -name=Dream Trawler -abilities=flying,lifelink -auto=@drawof(player):1/0 ueot -auto=@combat(attacking) source(this):draw:1 controller -auto={D(*|myHand}:hexproof && tap(this) ueot -text=Flying, lifelink -- Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn. -- Whenever Dream Trawler attacks, draw a card. -- Discard a card: Dream Trawler gains hexproof until end of turn. Tap it. -mana={2}{W}{W}{U}{U} -type=Creature -subtype=Sphinx -power=3 -toughness=5 -[/card] -[card] -name=Enigmatic Incarnation -aicode=activate moveTo(myBattlefield) target(creature[manacost=storedmanacostplus1plusend]|mylibrary) -auto=@each my endofturn:may {S(enchantment|mybattlefield)}:name(search a creature) reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with converted mana cost equal to 1 plus the sacrificed enchantment's converted mana cost, put that card onto the battlefield, then shuffle your library. -mana={2}{G}{U} -type=Enchantment -[/card] -[card] -name=Eutropia the Twice-Favored -auto=@movedTo(enchantment|myBattlefield):counter(1/1,1) target(creature) && flying target(creature) ueot -text=Constellation β€” Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. -mana={1}{G}{U} -type=Legendary Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Gallia of the Endless Dance -abilities=haste -auto=lord(creature[Satyr]|myBattlefield) 1/1 -auto=lord(creature[Satyr]|myBattlefield) haste -auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:reject controller && draw:2 controller -text=Haste -- Other Satyrs you control get +1/+1 and have haste. -- Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards. -mana={R}{G} -type=Legendary Creature -subtype=Satyr -power=2 -toughness=2 -[/card] -[card] -name=Hero of the Nyxborn -auto=token(Human,Her) -auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot -text=When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token. -- Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn. -mana={1}{R}{W} -type=Enchantment Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Human,Her -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -color=white -[/card] -[card] -name=Klothys, God of Destiny -abilities=indestructible -auto=this(variable{gruul}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) -auto=this(variable{gruul}>6) transforms((Legendary Enchantment Creature)) -auto=@each my combatbegins:moveTo(exile) target(*|myGraveyard):life:2 controller && damage:2 target(opponent) -auto=@each my combatbegins:moveTo(exile) target(*[Land]|myGraveyard):Add{R} else Add{G} -text=Indestructible -- As long as your devotion to red and green is less than seven, Klothys isn't a creature. -- At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent. -mana={1}{R}{G} -type=Legendary Enchantment Creature -subtype=God -power=4 -toughness=5 -[/card] -[card] -name=Kunoros, Hound of Athreos -abilities=vigilance,menace,lifelink -auto=lord(*[recent;creature]|Graveyard) transforms((,newability[tap(noevent)])) -auto=maxCast(*|Graveyard) 0 -text=Vigilance, menace, lifelink -- Creature cards in graveyards can't enter the battlefield. -- Players can't cast spells from graveyards. -mana={1}{W}{B} -type=Legendary Creature -subtype=Hound -power=3 -toughness=3 -[/card] -[card] -name=Mischievous Chimera -abilities=flying -auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:damage:1 target(opponent) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- Whenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1. -mana={U}{R} -type=Enchantment Creature -subtype=Chimera -power=2 -toughness=2 -[/card] -[card] -name=Polukranos, Unchained -abilities=hydra -auto=counter(1/1,6) -auto={1}{B}{G}:name(Fight) transforms((,newability[target(other creature) dynamicability])) oneshot -autograveyard=name(Escape-{4}{B}{G},exile six) {4}{B}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) -auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,12) -text=Polukranos enters the battlefield with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. -- If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. -- 1 -- {B} -- {G} -- : Polukranos fights another target creature. -- Escapeβ€” 4{B}{G}, Exile six other cards from your graveyard. -mana={2}{B}{G} -type=Legendary Creature -subtype=Zombie Hydra -power=0 -toughness=0 -[/card] -[card] -name=Rise to Glory -auto=choice name(Return target creature...) moveTo(myBattlefield) target(creature|myGraveyard) -auto=choice name(Return target aura...) moveTo(myBattlefield) target(enchantment[aura]|myGraveyard) -auto=choice name(Return target creature and aura...) moveTo(myBattlefield) target(creature|myGraveyard) && moveTo(myBattlefield) target(enchantment[aura]|myGraveyard) -text=Choose one or both β€” -- β€’ Return target creature card from your graveyard to the battlefield. -- β€’ Return target Aura card from your graveyard to the battlefield. -mana={3}{W}{B} -type=Sorcery -[/card] -[card] -name=Siona, Captain of the Pyleas -abilities=hiddenface -aicode=activate target(*[zpos<=7]|mylibrary) moveto(ownerhand) -auto=reveal:7 optionone name(Look at the top four cards) target(enchantment[aura]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend -auto=@targeted(creature|myBattlefield) from(aura):token(Human,Sio) -text=When Siona, Captain of the Pyleas enters the battlefield, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token. -mana={1}{G}{W} -type=Legendary Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Human,Sio -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -color=white -[/card] -[card] -name=Slaughter-Priest of Mogis -auto=@sacrificed(*|mybattlefield):2/0 ueot -auto={1}{R}{S(other creature,enchantment|myBattlefield}:first strike ueot -text=Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn. -- 2 , Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn. -mana={B}{R} -type=Creature -subtype=Minotaur Shaman -power=2 -toughness=2 -[/card] -[card] -name=Staggering Insight -target=creature -auto=1/1 -auto=lifelink -auto=@combatdamaged(player) from(mytgt):draw:1 controller -text=Enchant creature -- Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card." -mana={W}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Warden of the Chained -abilities=trample -auto=aslongas(creature[power>=4]|myBattlefield) cantattack <1 -auto=aslongas(creature[power>=4]|myBattlefield) cantpwattack <1 -text=Trample -- Warden of the Chained can't attack unless you control another creature with power 4 or greater. -mana={1}{R}{G} -type=Creature -subtype=Minotaur Warrior -power=4 -toughness=4 -[/card] -[card] -name=Bronze Sword -auto={3}:equip -auto=teach(creature) 2/0 -text=Equipped creature gets +2/+0. -- Equip 3 ( 3 : Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Entrancing Lyre -abilities=shackler -auto={X}{T}:shackle target(creature[power<=X]) -auto=@each my untap restriction{canuntap}:may untap -text=You may choose not to untap Entrancing Lyre during your untap step. -- Variable Colorless , {T}: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as Entrancing Lyre remains tapped. -mana={3} -type=Artifact -[/card] -[card] -name=Mirror Shield -auto=teach(creature) 0/2 -auto=teach(creature) hexproof -auto=@combat(blocking,blocked) source(mytgt) from(creature[deathtouch]):all(trigger[from]) destroy -auto={2}:equip -text=Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature." -- Equip 2 ( 2 : Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Nyx Lotus -auto=tap(noevent) -auto={T}:name(Add White equal to devotion to white) thisforeach(variable{type:manaW}>0) add{W} -auto={T}:name(Add Blue equal to devotion to blue) thisforeach(variable{type:manaU}>0) add{U} -auto={T}:name(Add Black equal to devotion to black) thisforeach(variable{type:manaB}>0) add{B} -auto={T}:name(Add Red equal to devotion to red) thisforeach(variable{type:manaR}>0) add{R} -auto={T}:name(Add Green equal to devotion to green) thisforeach(variable{type:manaG}>0) add{G} -text=Nyx Lotus enters the battlefield tapped. -- {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) -mana={4} -type=Legendary Artifact -[/card] -[card] -name=Shadowspear -auto={2}:equip -auto=teach(creature) 1/1 -auto=teach(creature) trample -auto=teach(creature) lifelink -auto=teach(creature) transforms((,newability[{1}:lord(*|opponentBattlefield) -indestructible ueot && -hexproof ueot])) -text=Equipped creature gets +1/+1 and has trample and lifelink. -- 1 -- : Permanents your opponents control lose hexproof and indestructible until end of turn. -- Equip 2 -mana={1} -type=Legendary Artifact -subtype=Equipment -[/card] -[card] -name=Soul-Guide Lantern -auto=moveTo(exile) target(*|Graveyard) -auto={T}{S}:moveTo(exile) all(*|opponentGraveyard) -auto={1}{T}{S}:draw:1 controller -text=When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. -- {T} -- , Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. -- 1 , {T}, Sacrifice Soul-Guide Lantern: Draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=Thaumaturge's Familiar -abilities=flying -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- When Thaumaturge's Familiar enters the battlefield, scry 1. -mana={3} -type=Artifact Creature -subtype=Bird -power=1 -toughness=3 -[/card] -[card] -name=Thundering Chariot -abilities=first strike,vigilance,trample -auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} -text=First strike, trample, haste -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={4} -type=Artifact -subtype=Vehicle -power=3 -toughness=3 -[/card] -[card] -name=Wings of Hubris -auto={1}:equip -auto=teach(creature) flying -auto=teach(creature) transforms((,newability[{S}:teach(creature) unblockable,newability[@each my endofturn:sacrifice(mytgt)]])) -text=Equipped creature has flying. -- Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. -- Equip 1 ( 1 : Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card][card] -name=Labyrinth of Skophos -auto={T}:Add{C} -auto={4}{T}:removefromcombat target(creature[attacking,blocking]|battlefield) -text={T}:Add {C}. -- {4},{T}: Remove target attacking or blocking creature from combat. -type=Land -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/THB_unsupported.txt b/projects/mtg/bin/Res/sets/primitives/THB_unsupported.txt deleted file mode 100644 index c25be7977..000000000 --- a/projects/mtg/bin/Res/sets/primitives/THB_unsupported.txt +++ /dev/null @@ -1,123 +0,0 @@ -grade=unsupported -[card] -name=Bronzehide Lion -text={G}{W}: Bronzehide Lion gains indestructible until end of turn. -- When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and " {G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities. -mana={G}{W} -type=Creature -subtype=Cat -power=3 -toughness=3 -[/card] -[card] -name=Kroxa, Titan of Death's Hunger -text=When Kroxa enters the battlefield, sacrifice it unless it escaped. -- Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. -- Escapeβ€” {B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -mana={B}{R} -type=Legendary Creature -subtype=Elder Giant -power=6 -toughness=6 -[/card] -[card] -name=Whirlwind Denial -text=For each spell and ability your opponents control, counter it unless its controller pays 4 . -mana={2}{U} -type=Instant -[/card] -[card] -name=Uro, Titan of Nature's Wrath -text=When Uro enters the battlefield, sacrifice it unless it escaped. -- Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. -- Escapeβ€” {G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -mana={1}{G}{U} -type=Legendary Creature -subtype=Elder Giant -power=6 -toughness=6 -[/card] -[card] -name=Atris, Oracle of Half-Truths -text=Menace -- When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. -mana={2}{U}{B} -type=Legendary Creature -subtype=Human Advisor -power=3 -toughness=2 -[/card] -[card] -name=Altar of the Pantheon -text=Your devotion to each color and each combination of colors is increased by one. -- {T}: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life. -mana={3} -type=Artifact -[/card] -[card] -name=Tectonic Giant -text=Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one β€” -- β€’ Tectonic Giant deals 3 damage to each opponent. -- β€’ Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. -mana={2}{R}{R} -type=Creature -subtype=Elemental Giant -power=3 -toughness=4 -[/card] -[card] -name=Medomai's Prophecy -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -- I β€” Scry 2. -- II β€” Choose a card name. -- III β€” When you cast a spell with the chosen name for the first time this turn, draw two cards. -- IV β€” Look at the top card of each player's library. -mana={1}{U} -type=Enchantment -subtype=Saga -[/card] -[card] -name=Ilysian Caryatid -text={T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead. -mana={1}{G} -type=Creature -subtype=Plant -power=1 -toughness=1 -[/card] -[card] -name=Allure of the Unknown -text=Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost. -mana={3}{B}{R} -type=Sorcery -[/card] -[card] -name=Haktos the Unscarred -text=Haktos the Unscarred attacks each combat if able. -- As Haktos enters the battlefield, choose 2, 3, or 4 at random. -- Haktos has protection from each converted mana cost other than the chosen number. -mana={R}{R}{W}{W} -type=Legendary Creature -subtype=Human Warrior -power=6 -toughness=1 -[/card] -[card] -name=The Binding of the Titans -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I β€” Each player puts the top three cards of their library into their graveyard. -- II β€” Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life. -- III β€” Return target creature or land card from your graveyard to your hand. -mana={1}{G} -type=Enchantment -subtype=Saga -[/card] -[card] -name=Protean Thaumaturge -text=Constellation β€” Whenever an enchantment enters the battlefield under your control, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Heroes of the Revel -text=When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. -mana={4}{R} -type=Creature -subtype=Satyr Soldier -power=4 -toughness=4 -[/card] -[card] -name=Dawn Evangel -text=Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with converted mana cost 2 or less from your graveyard to your hand. -mana={2}{W} -type=Enchantment Creature -subtype=Human Cleric -power=2 -toughness=3 -[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/UND_unsupported.txt b/projects/mtg/bin/Res/sets/primitives/UND_unsupported.txt deleted file mode 100644 index 3792f0681..000000000 --- a/projects/mtg/bin/Res/sets/primitives/UND_unsupported.txt +++ /dev/null @@ -1,155 +0,0 @@ -grade=unsupported -[card] -name=Alexander Clamilton -text=Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.) -- {1}{R}, {T}: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature. -mana={2}{U} -type=Legendary Creature -subtype=Clamfolk Advisor Rebel -power=0 -toughness=4 -[/card] -[card] -name=Syr Cadian, Knight Owl -text=Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.) -- {W}: Syr Cadian, Knight Owl gains vigilance until end of turn. Activate this ability only from sunrise to sunset. -- {B}: Syr Cadian, Knight Owl gains flying until end of turn. Activate this ability only from sunset to sunrise. -mana={3}{W}{W} -type=Legendary Creature -subtype=Bird Knight -power=4 -toughness=4 -[/card] -[card] -name=Rings a Bell -text=As Rings a Bell enters the battlefield, choose a word with four or more letters. -- After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card. -mana={2}{U}{U} -type=Enchantment -[/card] -[card] -name=Infernius Spawnington III, Esq. -text=Flying, first strike, trample, haste -- This spell costs {3} less to cast for each card you've revealed this turn. -- When Infernius Spawnington III, Esq. enters the battlefield, you may say "I'm here." If you do, it deals 3 damage to target player. -mana={10}{B} -type=Creature -subtype=Demon Beast Grandchild -power=9 -toughness=9 -[/card] -[card] -name=Strutting Turkey -text=When this creature enters the battlefield, exile target creature card with converted mana cost 2 or less from your graveyard. If it has augment, combine it with a host you control. Otherwise, put it onto the battlefield. -mana={3}{W} -type=Host Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Surgeon General Commander -text=Whenever you augment, enchant, or mutate a creature you control, draw a card. -- {T}: Add {W}, {U}, {B}, {R}, or {G}. -mana={3}{G} -type=Legendary Creature -subtype=Wombat Bat Chameleon -power=3 -toughness=3 -[/card] -[card] -name=Boomstacker -text=As Boomstacker enters the battlefield and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.) -- Boomstacker gets +1/+1 for each die in its stack. -- Boomstacker attacks each combat if able. -- When the stack falls, sacrifice Boomstacker. -mana={2}{R} -type=Creature -subtype=Goblin Artificer -power=0 -toughness=0 -[/card] -[card] -name=Who // What // When // Where // Why -text=Who -- oXoW -- Instant -- Target player gains X life. -- // -- What -- o2oR -- Instant -- Destroy target artifact. -- // -- When -- o2oU -- Instant -- Counter target creature spell. -- // -- Where -- o3oB -- Instant -- Destroy target land. -- // -- Why -- o1oG -- Instant -- Destroy target enchantment. -type=Instant -[/card] -[card] -name=Underdome -text={T}: Add {X}. -- {T}: Add one mana of any color. Spend this mana only to pay silver-bordered costs. -type=Land -[/card] -[card] -name=Yet Another Aether Vortex -text=All creatures have haste. -- Players play with the top card of their libraries revealed. -- Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library. -mana={3}{R}{R} -type=Enchantment -[/card] -[card] -name=Bat- -text=Flying -- At the beginning of each end step, if an opponent lost 3 or more life this turn, -- Augment {1}{B} ({1}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -type=Creature -subtype=Bat -power=+1 -toughness=+1 -[/card] -[card] -name=Chicken Γ  la King -text=Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.) -- Tap an untapped Bird you control: Roll a six-sided die. (Like now.) -mana={1}{U}{U} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Abstract Iguanart -text=Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on Abstract Iguanart. -mana={1}{R} -type=Creature -subtype=Art Lizard -power=1 -toughness=1 -[/card] -[card] -name=Flavor Judge -text={T}: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice Flavor Judge and counter that spell or ability. -mana={1}{W} -type=Creature -subtype=Bird Advisor -power=2 -toughness=2 -[/card] -[card] -name=B.O.B. (Bevy of Beebles) -text=As B.O.B. enters the battlefield, create four 1/1 blue Beeble creature tokens. -- The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.) -- +1: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand. -- βˆ’1: Draw a card. -mana={3}{U}{U} -type=Legendary Planeswalker -subtype=B.O.B. -[/card] -[card] -name=Pippa, Duchess of Dice -text={2}{G}, {T}: Roll a six-sided die. It becomes a green Die creature token with power and toughness each equal to its result. -- {2}{U}, {T}: Reroll any die. (Activate this ability only any time it makes sense.) -mana={2}{G} -type=Legendary Creature -subtype=Human Noble -power=2 -toughness=2 -[/card] -[card] -name=Acornelia, Fashionable Filcher -text=Whenever you cast a spell with a squirrel in its art, you get (an acorn counter). -- Whenever a Squirrel you control enters the battlefield or dies, you get. -- {2}{B}, Pay {X} : Target creature gets -X/-X until end of turn. -- {G}, Pay {X} : Target creature gets +X/+X until end of turn. -mana={3}{B} -type=Legendary Creature -subtype=Squirrel -power=3 -toughness=3 -[/card] -[card] -name=Stet, Draconic Proofreader -text=Flying -- Whenever Stet, Draconic Proofreader attacks, you may exile a card from your graveyard. When you do, Stet, Draconic Proofreader deals 4 damage to any target whose name begins with the same letter as the exiled card. -- {W}: Delete the first letter of target permanent or player's name until end of turn. -mana={4}{R}{R} -type=Legendary Creature -subtype=Dragon Bureaucrat -power=4 -toughness=4 -[/card] -[card] -name=Spirit of the Season -text=When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -mana={1}{G}{G} -type=Creature -subtype=Treefolk Spirit -power=3 -toughness=3 -[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/UST_unsupported.txt b/projects/mtg/bin/Res/sets/primitives/UST_unsupported.txt deleted file mode 100644 index fb2215aa2..000000000 --- a/projects/mtg/bin/Res/sets/primitives/UST_unsupported.txt +++ /dev/null @@ -1,1807 +0,0 @@ -grade=unsupported -[card] -name=More or Less -text=Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. -mana={U} -type=Instant -[/card] -[card] -name=Mer Man -text=When this creature enters the battlefield, you may draw a card. -mana={4}{U} -type=Host Creature -subtype=Human Fish -power=3 -toughness=3 -[/card] -[card] -name=Stamp of Approval -text=As Stamp of Approval enters the battlefield, choose a watermark. -- Creatures you control with the chosen watermark get +1/+1. -mana={3} -type=Artifact -[/card] -[card] -name=Steel Squirrel -text=Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result. -- {6}: Roll a six-sided die. -mana={2} -type=Artifact Creature -subtype=Squirrel -power=1 -toughness=1 -[/card] -[card] -name=Steam-Powered -text={5}: Augment {4} ({4}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -type=Artifact Creature -subtype=Construct -power=+0 -toughness=+4 -[/card] -[card] -name=Suspicious Nanny -text=Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.) -mana={4}{U} -type=Creature -subtype=Human Spy Rigger -power=3 -toughness=4 -[/card] -[card] -name=Applied Aeronautics -text=Whenever you crank Applied Aeronautics, until end of turn, target creature gets +1/+0, gains flying, and becomes an artifact in addition to its other types. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Spy Eye -text=Flying -- Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library. -mana={2}{U}{U} -type=Creature -subtype=Eye Spy -power=1 -toughness=3 -[/card] -[card] -name=Accessories to Murder -text=Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Very Cryptic Command (b) -text=Choose two β€” -- β€’ Untap two target permanents. -- β€’ Tap each permanent target player controls with exactly one word in its name. -- β€’ Discard all the cards in your hand, then draw that many cards. -- β€’ Return target instant or sorcery card from your graveyard to your hand. -mana={1}{U}{U}{U} -type=Instant -[/card] -[card] -name=Auto-Key -text=Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains " {T}: You gain 3 life." -type=Artifact -subtype=Contraption -[/card] -[card] -name=Time Out -text=Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result. -mana={4}{U} -type=Instant -[/card] -[card] -name=Arms Depot -text=Whenever you crank Arms Depot, put two +1/+1 counters on target creature. -type=Artifact -subtype=Contraption -[/card] -[card] -name=S.N.E.A.K. Dispatcher -text={2}{U}, {T}: Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on the top or bottom of its owner's library. -mana={1}{U} -type=Creature -subtype=Human Spy -power=2 -toughness=1 -[/card] -[card] -name=Voracious Vacuum -text=When this creature enters the battlefield, put a +1/+1 counter on target creature. -mana={3} -type=Host Artifact Creature -subtype=Construct -power=1 -toughness=1 -[/card] -[card] -name=Numbing Jellyfish -text=When this creature enters the battlefield, roll a six-sided die. Target player puts the top X cards of their library into their graveyard, where X is the result. -mana={3}{U} -type=Host Creature -subtype=Jellyfish -power=2 -toughness=3 -[/card] -[card] -name=Spell Suck -text=Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Watermarket -text={T}: Add {1}{1} . Spend this mana only to cast spells with watermarks. -type=Land -[/card] -[card] -name=Socketed Sprocketer -text={T}: Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. (Put the die on this card.) -- You may uninstall a result from Socketed Sprocketer to use it for a die you rolled. -- Uninstall a 6 from Socketed Sprocketer: Draw a card. -mana={U} -type=Artifact Creature -subtype=Cyborg Knight -power=1 -toughness=1 -[/card] -[card] -name=Secret Base -text={T}: Add {1}. -- {T}: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base. -type=Land -[/card] -[card] -name=Clocknapper -text=When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.) -mana={3}{U}{U} -type=Creature -subtype=Human Spy -power=2 -toughness=2 -[/card] -[card] -name=Kindslaver -text={5}, {T}, Sacrifice Kindslaver: A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn. -mana={5} -type=Legendary Artifact -[/card] -[card] -name=Chipper Chopper -text=Flying -- When Chipper Chopper enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Chipper Chopper and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) -mana={3}{U} -type=Artifact Creature -subtype=Cyborg Rigger -power=1 -toughness=1 -[/card] -[card] -name=Handy Dandy Clone Machine -text={2}, {T}: Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist. -mana={3} -type=Artifact -[/card] -[card] -name=Crafty Octopus -text=When this creature enters the battlefield, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) -mana={2}{U} -type=Host Creature -subtype=Octopus Rigger -power=1 -toughness=3 -[/card] -[card] -name=Krark's Other Thumb -text=If you would roll a die, instead roll two of those dice and ignore one of those results. -mana={2} -type=Legendary Artifact -[/card] -[card] -name=Incite Insight -text=Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) -mana={X}{U}{U} -type=Sorcery -[/card] -[card] -name=Robo- -text=At the beginning of each end step, if an artifact entered the battlefield under your control this turn, -- Augment {2} ({2} , Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -type=Artifact Creature -subtype=Construct -power=+1 -toughness=+1 -[/card] -[card] -name=Half-Shark, Half- -text=At the beginning of your upkeep, -- Augment {5}{U} ({5}{U}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -type=Creature -subtype=Fish -power=+3 -toughness=+3 -[/card] -[card] -name=Proper Laboratory Attire -text=Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) -- Equip {2} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Magic Word -text=Enchant creature -- As Magic Word enters the battlefield, choose a word. -- Whisper the chosen word: Tap enchanted creature. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Staff of the Letter Magus -text=As Staff of the Letter Magus enters the battlefield, choose a consonant other than N, R, S, or T. -- Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name. -mana={3} -type=Artifact -[/card] -[card] -name=Kindly Cognician -text=Spells you cast that refer to artifacts or Contraptions in their rules text cost 1 less to cast. -mana={1}{U} -type=Artifact Creature -subtype=Cyborg Artificer -power=1 -toughness=3 -[/card] -[card] -name=Split Screen -text=When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it. -- Play with your libraries' top cards revealed. -- When Split Screen leaves the battlefield, shuffle your libraries together. -mana={4} -type=Artifact -[/card] -[card] -name=Defective Detective -text=Defective Detective can't be blocked. -- When Defective Detective enters the battlefield, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card. -mana={2}{U} -type=Creature -subtype=Human Spy -power=2 -toughness=1 -[/card] -[card] -name=Lobe Lobber -text=Equipped creature has " {T}: This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it." -- Equip {2} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Crow Storm -text=Create a 1/2 blue Bird creature token with flying named Storm Crow. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Labro Bot -text=When this creature enters the battlefield, return target host card or card with augment from your graveyard to your hand. -mana={5} -type=Host Artifact Creature -subtype=Hound -power=3 -toughness=3 -[/card] -[card] -name=Graveyard Busybody -text=All graveyards are also your graveyards. -- Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards. -mana={4}{U}{U} -type=Creature -subtype=Human Spy -power=* -toughness=* -[/card] -[card] -name=Modular Monstrosity -text=Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, Modular Monstrosity gains that ability. Otherwise, Modular Monstrosity loses all keyword abilities. -mana={7} -type=Artifact Creature -subtype=Construct -power=3 -toughness=3 -[/card] -[card] -name=Five-Finger Discount -text=Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card. -mana={4}{U}{U} -type=Sorcery -[/card] -[card] -name=Mad Science Fair Project -text={T}: Roll a six-sided die. On a 3 or lower, -- target player adds {1} . Otherwise, that player adds one mana of any color they choose. -mana={3} -type=Artifact -[/card] -[card] -name=Ninja -text=You may activate Ninja's augment ability any time you could cast an instant. -- Whenever this creature deals combat damage to a player, -- Augment {2}{B} ({2}{B}, Reveal this card from your hand: Combine it with target host. Augment only asβ€”oh, nevermind.) -type=Creature -subtype=Ninja -power=+1 -toughness=+0 -[/card] -[card] -name=Genetic Recombinator -text=Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Faerie Aerie -text=Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Over My Dead Bodies -text=Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.) -- Creature cards in your graveyard have haste. -mana={4}{B}{B} -type=Enchantment -[/card] -[card] -name=Gnomeball Machine -text=Whenever you crank Gnomeball Machine, create two 1/1 colorless Gnome artifact creature tokens. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Old-Fashioned Vampire -text=Flying -- Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors. -mana={3}{B}{B} -type=Creature -subtype=Vampyre -power=3 -toughness=3 -[/card] -[card] -name=Gift Horse -text=Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Spike, Tournament Grinder -text=(Phyrexian {B} can be paid with either {B} or 2 life.) -- Phyrexian {B} Phyrexian {B} Phyrexian {B} Phyrexian {B}: Choose a card you own from outside the game that has been banned or restricted in a Constructed format, reveal that card, and put it into your hand. -mana={2}{Phyrexian B}{Phyrexian B} -type=Legendary Creature -subtype=Human Gamer -power=1 -toughness=1 -[/card] -[card] -name=Inflation Station -text=Whenever you crank Inflation Station, target creature gets +3/+3 until end of turn. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Snickering Squirrel -text=You may tap Snickering Squirrel to increase the result of a die any player rolled by 1. -mana={B} -type=Creature -subtype=Squirrel Advisor -power=1 -toughness=1 -[/card] -[card] -name=Hypnotic Swirly Disc -text=Whenever you crank Hypnotic Swirly Disc, target player puts the top X cards of their library into their graveyard, where X is the number of creatures you control. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Squirrel-Powered Scheme -text=Increase the result of each die you roll by 2. -mana={2}{B} -type=Enchantment -[/card] -[card] -name="Rumors of My Death . . ." -text={3}{B}, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Guest List -text=Whenever you crank Guest List, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Overt Operative -text=Menace -- Whenever Overt Operative deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) -mana={3}{B} -type=Creature -subtype=Human Ninja Rigger -power=2 -toughness=3 -[/card] -[card] -name=Goblin Slingshot -text=Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Sly Spy (a) -text=Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card. -mana={2}{B} -type=Creature -subtype=Human Spy -power=2 -toughness=2 -[/card] -[card] -name=Head Banger -text=Whenever you crank Head Banger, target creature must be blocked this turn if able. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Skull Saucer -text=Flying -- When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table. -mana={4}{B}{B} -type=Creature -subtype=Zombie Head -power=4 -toughness=1 -[/card] -[card] -name=Hard Hat Area -text=Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) -type=Artifact -subtype=Contraption -[/card] -[card] -name=Wall of Fortune -text=Defender -- You may tap an untapped Wall you control to have any player reroll a die that player rolled. -mana={1}{U} -type=Artifact Creature -subtype=Wall -power=0 -toughness=4 -[/card] -[card] -name=Bee-Bee Gun -text=Whenever you crank Bee-Bee Gun, until end of turn, target creature gains "{2} : This creature fights another target creature." -type=Artifact -subtype=Contraption -[/card] -[card] -name=capital offense -text=target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.) -mana={2}{B}{B} -type=instant -[/card] -[card] -name=Buzz Buggy -text=Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Big Boa Constrictor -text=When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result. -mana={3}{B} -type=Host Creature -subtype=Snake -power=1 -toughness=2 -[/card] -[card] -name=Boomflinger -text=Whenever you crank Boomflinger, roll two six-sided dice. Boomflinger deals damage to target player or planeswalker equal to the difference between those results. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Hoisted Hireling -text=Hoisted Hireling has flying as long as it's being held above the battlefield. -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=1 -[/card] -[card] -name=Dual Doomsuits -text=Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Hazmat Suit (Used) -text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. -- Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life. -mana={3}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Dogsnail Engine -text=Whenever you crank Dogsnail Engine, target player gains life equal to the greatest power among creatures you control. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Masterful Ninja -text=Haste -- Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn. -- {1}{B}: Masterful Ninja gets +1/+1 until end of turn. -mana={2}{B} -type=Creature -subtype=Troll Ninja -power=1 -toughness=1 -[/card] -[card] -name=Inhumaniac -text=At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac. -mana={1}{B} -type=Creature -subtype=Brainiac -power=1 -toughness=1 -[/card] -[card] -name=Duplication Device -text=Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Extremely Slow Zombie -text=Last strike (This creature deals combat damage after creatures without last strike.) -mana={1}{B} -type=Creature -subtype=Zombie -power=3 -toughness=3 -[/card] -[card] -name=Dictation Quillograph -text=Whenever you crank Dictation Quillograph, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card." -type=Artifact -subtype=Contraption -[/card] -[card] -name=Dirty Rat -text=When this creature enters the battlefield, target opponent discards a card. -mana={1}{B} -type=Host Creature -subtype=Rat -power=1 -toughness=1 -[/card] -[card] -name=Deadly Poison Sampler -text=Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls." -type=Artifact -subtype=Contraption -[/card] -[card] -name=Hangman -text=As Hangman enters the battlefield, secretly note a word with six to eight letters. -- {1} : Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability. -- When a player guesses the noted word or all of its letters, sacrifice Hangman. -mana={B} -type=Creature -subtype=Human Villain -power=1 -toughness=1 -[/card] -[card] -name=Division Table -text=Whenever you crank Division Table, target player loses 2 life. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Finders, Keepers -text=Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) -mana={5}{B} -type=Sorcery -[/card] -[card] -name=Dispatch Dispensary -text=Whenever you crank Dispatch Dispensary, create a 2/2 black Rogue creature token with menace. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Serpentine -text=Whenever a land enters the battlefield under your control, -- Augment {2}{G} ({2}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -type=Creature -subtype=Wurm -power=+3 -toughness=+3 -[/card] -[card] -name=Multi-Headed -text=At the beginning of each end step, if you rolled a die this turn, -- Augment {4}{G} ({4}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -type=Creature -subtype=Hydra -power=+4 -toughness=+4 -[/card] -[card] -name=Knight of the Kitchen Sink (d) -text=First strike, protection from odd collector numbers (Nothing with an odd collector number can block, target, deal damage to, or attach to this creature.) -mana={W}{W} -type=Artifact Creature -subtype=Cyborg Knight -power=2 -toughness=2 -[/card] -[card] -name=Mother Kangaroo -text=When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. -mana={4}{G} -type=Host Creature -subtype=Kangaroo -power=1 -toughness=1 -[/card] -[card] -name=Knight of the Kitchen Sink (c) -text=First strike, protection from loose lips (Nothing with an open mouth in its artwork can block, target, deal damage to, or attach to this creature.) -mana={W}{W} -type=Artifact Creature -subtype=Cyborg Knight -power=2 -toughness=2 -[/card] -[card] -name=Selfie Preservation -text=Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle your library. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Knight of the Kitchen Sink (f) -text=First strike, protection from watermarks (Nothing with a watermark can block, target, deal damage to, or attach to this creature.) -mana={W}{W} -type=Artifact Creature -subtype=Cyborg Knight -power=2 -toughness=2 -[/card] -[card] -name=Really Epic Punch -text=Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Knight of the Kitchen Sink (e) -text=First strike, protection from two-word names (Nothing with exactly two words in its name can block, target, deal damage to, or attach to this creature. Hyphenated words are one word.) -mana={W}{W} -type=Artifact Creature -subtype=Cyborg Knight -power=2 -toughness=2 -[/card] -[card] -name=Steamflogger Service Rep -text=Whenever another Goblin enters the battlefield under your control, you may pay 1 . If you do, Steamflogger Service Rep assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) -mana={2}{G} -type=Creature -subtype=Goblin Rigger -power=1 -toughness=1 -[/card] -[card] -name=Garbage Elemental (f) -text=Last strike (This creature deals combat damage after creatures without last strike.) -- Battalion β€” Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn. -mana={4}{R} -type=Creature -subtype=Elemental -power=6 -toughness=5 -[/card] -[card] -name=Squirrel Dealer -text=When Squirrel Dealer enters the battlefield, ask a person outside the game "Do you like Squirrels?" If they do, create a 1/1 green Squirrel creature token. -mana={G} -type=Creature -subtype=Raccoon Lizard Bird -power=1 -toughness=1 -[/card] -[card] -name=Garbage Elemental (e) -text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -- Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.) -mana={4}{R} -type=Creature -subtype=Elemental -power=4 -toughness=3 -[/card] -[card] -name=Willing Test Subject -text=Reach -- Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject. -- {6}: Roll a six-sided die. -mana={2}{G} -type=Creature -subtype=Spider Monkey Scientist -power=2 -toughness=2 -[/card] -[card] -name=Ineffable Blessing (c) -text=As Ineffable Blessing enters the battlefield, choose white-bordered or silver-bordered. -- Whenever a creature with the chosen border enters the battlefield under your control, draw a card. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Wild Crocodile -text=When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -mana={1}{G} -type=Host Creature -subtype=Crocodile -power=1 -toughness=1 -[/card] -[card] -name=Ineffable Blessing (b) -text=As Ineffable Blessing enters the battlefield, choose an artist. -- Whenever a creature with art by the chosen artist enters the battlefield under your control, draw a card. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Garbage Elemental (b) -text=When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) -mana={4}{R} -type=Creature -subtype=Elemental Rigger -power=3 -toughness=1 -[/card] -[card] -name=Slaying Mantis -text=Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) -- Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. -- When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered. -mana={5}{G}{G} -type=Creature -subtype=Insect Wrestler -power=6 -toughness=6 -[/card] -[card] -name=Garbage Elemental (d) -text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker. -mana={4}{R} -type=Creature -subtype=Elemental -power=3 -toughness=3 -[/card] -[card] -name=Shellephant -text={0}: Choose one. You may activate this ability while Shellephant is in any zone. -- β€’ Shellephant has base power and toughness 1/4. -- β€’ Shellephant has base power and toughness 3/3. -mana={1}{G}{G} -type=Creature -subtype=Turtle and/or Elephant -power=? -toughness=? -[/card] -[card] -name=Garbage Elemental (c) -text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. -mana={4}{R} -type=Creature -subtype=Elemental -power=3 -toughness=2 -[/card] -[card] -name=Ineffable Blessing (a) -text=As Ineffable Blessing enters the battlefield, choose Flavorful or Bland. -- β€’ Flavorful β€” Whenever a creature with flavor text enters the battlefield under your control, draw a card. -- β€’ Bland β€” Whenever a creature without flavor text enters the battlefield under your control, draw a card. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Novellamental -text=Flying -- Novellamental can block only creatures with flying. -mana={1}{U} -type=Creature -subtype=Elemental -power=2 -toughness=1 -[/card] -[card] -name=Hydradoodle -text=As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results. -- Reach, trample -mana={X}{X}{G}{G} -type=Creature -subtype=Hydra Hound -power=0 -toughness=0 -[/card] -[card] -name=Monkey- -text=Whenever a nontoken creature you control dies, -- Augment {2}{G} ({2}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -type=Creature -subtype=Monkey -power=+2 -toughness=+2 -[/card] -[card] -name=Knight of the Kitchen Sink (b) -text=First strike, protection from even collector numbers (Nothing with an even collector number can block, target, deal damage to, or attach to this creature.) -mana={W}{W} -type=Artifact Creature -subtype=Cyborg Knight -power=2 -toughness=2 -[/card] -[card] -name=Joyride Rigger -text=When Joyride Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) -mana={3}{G} -type=Creature -subtype=Goblin Rigger -power=3 -toughness=3 -[/card] -[card] -name=Half-Squirrel, Half- -text=Whenever a nontoken creature enters the battlefield, -- Augment {G} ({G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -type=Creature -subtype=Squirrel -power=-1 -toughness=-0 -[/card] -[card] -name=Rhino- -text=Whenever this creature blocks, -- Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -type=Creature -subtype=Rhino -power=+1 -toughness=+4 -[/card] -[card] -name=Angelic Rocket -text=Flying -- When this creature enters the battlefield, you may destroy target nonland permanent. -mana={8} -type=Host Artifact Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Very Cryptic Command (f) -text=Choose two β€” -- β€’ Scry 3. -- β€’ Create a 2/2 black Rogue creature token with menace. -- β€’ Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. -- β€’ Return all artifacts target player controls to their owner's hand. -mana={1}{U}{U}{U} -type=Instant -[/card] -[card] -name=Ordinary Pony -text=When this creature enters the battlefield, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under its owner's control. -mana={2}{W} -type=Host Creature -subtype=Horse -power=2 -toughness=3 -[/card] -[card] -name=Mary O'Kill -text={1}{B} or {R}: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.) -mana={5}{B or R} -type=Legendary Creature -subtype=Human Villain -power=5 -toughness=5 -[/card] -[card] -name=Very Cryptic Command (e) -text=Choose two β€” -- β€’ Counter target black-bordered spell. -- β€’ Return target creature to its owner's hand. -- β€’ Untap each permanent you control with a watermark. -- β€’ Roll two six-sided dice. Target player puts the top X cards of their library into their graveyard, where X is the total of those results. -mana={1}{U}{U}{U} -type=Instant -[/card] -[card] -name=Rules Lawyer -text=State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.) -mana={3}{W}{W} -type=Artifact Creature -subtype=Cyborg Advisor -power=1 -toughness=1 -[/card] -[card] -name=Riveting Rigger -text=When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) -mana={2}{W} -type=Artifact Creature -subtype=Cyborg Rigger -power=2 -toughness=2 -[/card] -[card] -name=Border Guardian -text=Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian. -- Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn. -- Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn. -mana={4} -type=Artifact Creature -subtype=Knight -power=1 -toughness=1 -[/card] -[card] -name=Sly Spy (b) -text=Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.) -mana={2}{B} -type=Creature -subtype=Human Spy -power=2 -toughness=2 -[/card] -[card] -name=Teacher's Pet -text={2}{W}, Sacrifice Teacher's Pet: Search your library for a card with augment, combine it with target host you control, then shuffle your library. -mana={1}{W} -type=Creature -subtype=Cat Bird Scientist -power=2 -toughness=1 -[/card] -[card] -name=Entirely Normal Armchair -text=During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield. -- {0}: Return Entirely Normal Armchair to its owner's hand. Only any opponent may activate this ability and only if they see Entirely Normal Armchair. -- {2}, Sacrifice Entirely Normal Armchair: Destroy target attacking creature. -type=Artifact -[/card] -[card] -name=Despondent Killbot -mana={2} -type=Artifact Creature -subtype=Killbot -power=2 -toughness=1 -[/card] -[card] -name=Success! -text=Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn. -mana={W} -type=Instant -[/card] -[card] -name=Curious Killbot -mana={2} -type=Artifact Creature -subtype=Killbot -power=2 -toughness=1 -[/card] -[card] -name=Delighted Killbot -mana={2} -type=Artifact Creature -subtype=Killbot -power=2 -toughness=1 -[/card] -[card] -name=Blurry Beeble -text=Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.) -- Whenever Blurry Beeble deals combat damage to a player, you may draw a card. If you do, discard a card. -mana={U} -type=Artifact Creature -subtype=Cyborg Beeble -power=1 -toughness=1 -[/card] -[card] -name=Gnome-Made Engine -text=When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token. -mana={4} -type=Host Artifact Creature -subtype=Construct -power=2 -toughness=2 -[/card] -[card] -name=Baffling End -text=When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost {3} or less. -- When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Animate Library -text=Enchant your library -- Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library. -- If enchanted library would leave the battlefield, exile Animate Library instead. -mana={4}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Everythingamajig (a) -text={2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. -- {3}, {T}: Put a +1/+1 counter on target creature. -- 4 , {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -mana={5} -type=Artifact -[/card] -[card] -name=Enraged Killbot -mana={2} -type=Artifact Creature -subtype=Killbot -power=2 -toughness=1 -[/card] -[card] -name=Sacrifice Play -text=A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature. -mana={2}{W} -type=Instant -[/card] -[card] -name=Clock of DOOOOOOOOOOOOM! -text={4}, {T}: Move the CRANK counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions. -mana={4} -type=Artifact -[/card] -[card] -name=Sly Spy (d) -text=Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.) -mana={2}{B} -type=Creature -subtype=Human Spy -power=2 -toughness=2 -[/card] -[card] -name=Buzzing Whack-a-Doodle -text=As Buzzing Whack-a-Doodle enters the battlefield, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, Buzzing Whack-a-Doodle has that ability. Otherwise, it has Buzz. -- β€’ Whack β€” {T}: Target player loses 2 life. -- β€’ Doodle β€” {T}: You gain 3 life. -- β€’ Buzz β€” {2}, {T}: Draw a card. -mana={4} -type=Artifact -[/card] -[card] -name=Sly Spy (c) -text=Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.) -mana={2}{B} -type=Creature -subtype=Human Spy -power=2 -toughness=2 -[/card] -[card] -name=Side Quest -text=Target player in a silver-bordered game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.) -mana={W} -type=Sorcery -[/card] -[card] -name=Contraption Cannon -text={2}, Sacrifice Contraption Cannon: It deals damage to any target equal to the number of Contraptions you control. -mana={4} -type=Artifact -[/card] -[card] -name=Sly Spy (f) -text=Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result. -mana={2}{B} -type=Creature -subtype=Human Spy -power=2 -toughness=2 -[/card] -[card] -name=Shaggy Camel -text=When this creature enters the battlefield, creatures you control get +1/+1 until end of turn. -mana={3}{W} -type=Host Creature -subtype=Camel -power=3 -toughness=3 -[/card] -[card] -name=Cogmentor -text=Flying -- {4}: Reassemble target Contraption you control. (Move it onto another one of your sprockets.) -mana={1} -type=Artifact Creature -subtype=Gnome Rigger -power=1 -toughness=1 -[/card] -[card] -name=Sly Spy (e) -text=Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its converted mana cost. -mana={2}{B} -type=Creature -subtype=Human Spy -power=2 -toughness=2 -[/card] -[card] -name=Better Than One -text=A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.) -mana={G}{W} -type=Sorcery -[/card] -[card] -name=Ineffable Blessing (e) -text=As Ineffable Blessing enters the battlefield, choose odd or even. -- Whenever a creature with a collector number of the chosen value enters the battlefield under your control, draw a card. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Baron Von Count -text=Baron Von Count enters the battlefield with a doom counter on "5." -- Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left. -- When the doom counter moves from "1," destroy target player and put that doom counter on "5." -mana={1}{B}{R} -type=Legendary Creature -subtype=Human Villain -power=3 -toughness=3 -[/card] -[card] -name=Ineffable Blessing (d) -text=As Ineffable Blessing enters the battlefield, choose a rarity. -- Whenever a creature with the chosen rarity enters the battlefield under your control, draw a card. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Dr. Julius Jumblemorph -text=Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield). -- Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle it. -mana={2}{G}{W} -type=Legendary Creature -power=4 -toughness=4 -[/card] -[card] -name=Cramped Bunker -text=At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it. -mana={4}{R}{G} -type=Enchantment -[/card] -[card] -name=Ineffable Blessing (f) -text=As Ineffable Blessing enters the battlefield, choose a number. -- Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card. (Hyphenated words are one word.) -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Midlife Upgrade -text=As an additional cost to cast this spell, sacrifice X Contraptions. -- Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) -mana={3}{W} -type=Sorcery -[/card] -[card] -name=Phoebe, Head of S.N.E.A.K. -text=Phoebe, Head of S.N.E.A.K. can't be blocked by creatures with flavor text. -- {2}{U}{B}: Phoebe permanently steals target creature's text box. (That creature loses all rules text, flavor text, and watermarks. This creature gains them.) -mana={1}{U}{B} -type=Legendary Creature -subtype=Human Spy -power=2 -toughness=3 -[/card] -[card] -name=Very Cryptic Command (a) -text=Choose two β€” -- β€’ Switch target creature's power and toughness until end of turn. -- β€’ Target creature can't be blocked this turn. -- β€’ Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card. -- β€’ Assemble a Contraption. -mana={1}{U}{U}{U} -type=Instant -[/card] -[card] -name=Knight of the Widget -text=Vigilance -- Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control. -mana={2}{W} -type=Artifact Creature -subtype=Cyborg Knight -power=* -toughness=* -[/card] -[card] -name=Ol' Buzzbark -text=When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching. -mana={X}{R}{G} -type=Legendary Creature -subtype=Goblin Warrior -power=3 -toughness=3 -[/card] -[card] -name=Everythingamajig (f) -text={1}, {T}: Scry 2. -- {1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. -- {7}, {T}, Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards. -mana={8} -type=Artifact -[/card] -[card] -name=Old Guard -text={W}, {T}: Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.) -mana={1}{W} -type=Artifact Creature -subtype=Cyborg Soldier -power=2 -toughness=1 -[/card] -[card] -name=X -text=As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed. -- {U}{B}, {T}: Put X into target opponent's hand. -- {3}{U}{B}: You may play a card in the same hand as X without paying its mana cost. -mana={U}{B} -type=Legendary Creature -subtype=Human Spy -power=2 -toughness=2 -[/card] -[card] -name=Very Cryptic Command (d) -text=Choose two β€” -- β€’ Return target permanent to its controller's hand. -- β€’ Draw two cards, then discard a card. -- β€’ Change the target of target spell with a single target. -- β€’ Turn over target nontoken creature. -mana={1}{U}{U}{U} -type=Instant -[/card] -[card] -name=Oddly Uneven -text=Choose one β€” -- β€’ Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.) -- β€’ Destroy each creature with an even number of words in its name. -mana={3}{W}{W} -type=Sorcery -[/card] -[card] -name=Urza, Academy Headmaster -text=+1: Head to AskUrza.com and click +1. -- -1: Head to AskUrza.com and click -1. -- -6: Head to AskUrza.com and click -6. -mana={W}{U}{B}{R}{G} -type=Legendary Planeswalker -subtype=Urza -[/card] -[card] -name=Very Cryptic Command (c) -text=Choose two β€” -- β€’ Draw a card from an opponent's library. -- β€’ Copy target instant or sorcery spell. You may choose new targets for the copy. -- β€’ Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1. -- β€’ Create a 1/1 colorless Gnome artifact creature token. -mana={1}{U}{U}{U} -type=Instant -[/card] -[card] -name=The Grand Calcutron -text=When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). -- Players can only play the first card of their program. -- If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. -- At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference. -mana={W}{U} -type=Legendary Artifact -[/card] -[card] -name=Everythingamajig (c) -text={1}: Flip a coin. If you win the flip, add {1} {1}. Activate this ability only any time you could cast an instant. {3}, {T}: Target player discards a card. Activate this ability only during your turn. -- {X}: Everythingamajig becomes an X/X Construct artifact creature until end of turn. -mana={5} -type=Artifact -[/card] -[card] -name=Everythingamajig (b) -text={2}, {T}: Draw a card. Activate this ability only if you have no cards in hand. -- {8}, {T}: You gain 10 life. -- {4}, {T}, Sacrifice Everythingamajig: You may put a silver-bordered permanent card from your hand onto the battlefield. -mana={5} -type=Artifact -[/card] -[card] -name=Knight of the Kitchen Sink (a) -text=First strike, protection from black borders (Nothing with a black border can block, target, deal damage to, or attach to this creature.) -mana={W}{W} -type=Artifact Creature -subtype=Cyborg Knight -power=2 -toughness=2 -[/card] -[card] -name=Hot Fix -text=You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle your library. -mana={4}{W}{U} -type=Sorcery -[/card] -[card] -name=Everythingamajig (e) -text=Sacrifice a land: You gain 2 life. -- Sacrifice a creature: Add {1}{1}. -- {2}, Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle your library. -mana={5} -type=Artifact -[/card] -[card] -name=Jackknight -text=Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. -mana={1}{W} -type=Artifact Creature -subtype=Cyborg Knight -power=1 -toughness=1 -[/card] -[card] -name=Grusilda, Monster Masher -text=Combined, enchanted, and equipped creatures you control have menace. -- {3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.) -mana={3}{B}{R} -type=Legendary Creature -subtype=Zombie Villain -power=4 -toughness=4 -[/card] -[card] -name=Everythingamajig (d) -text={T}: Add one mana of any color. -- {1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card. -- {8}, {T}: Everythingamajig deals 12 damage to target creature. -mana={6} -type=Artifact -[/card] -[card] -name=Do-It-Yourself Seraph -text=Flying -- Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle your library. -- Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own. -mana={4}{W}{W} -type=Artifact Creature -subtype=Cyborg Angel -power=4 -toughness=4 -[/card] -[card] -name=Chivalrous Chevalier -text=Flying -- When Chivalrous Chevalier enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent. -mana={4}{W} -type=Artifact Creature -subtype=Cyborg Knight -power=3 -toughness=3 -[/card] -[card] -name=GO TO JAIL -text=When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield. -- At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL. -mana={W} -type=Enchantment -[/card] -[card] -name=Gimme Five -text=You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in a silver-bordered game who high-fives you gains 1 life. (Offer high fives. Don't hit people.) -mana={W} -type=Instant -[/card] -[card] -name=Aerial Toastmaster -text=Flying -- {3}{W}, Sacrifice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) -mana={3}{W} -type=Artifact Creature -subtype=Cyborg Rigger -power=3 -toughness=2 -[/card] -[card] -name=Adorable Kitten -text=When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result. -mana={W} -type=Host Creature -subtype=Cat -power=1 -toughness=1 -[/card] -[card] -name=By Gnome Means -text={1}{W}, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token. -- {1}{W}, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Amateur Auteur -text=Sacrifice Amateur Auteur: Destroy target enchantment. -mana={1}{W} -type=Creature -subtype=Human -power=2 -toughness=2 -[/card] -[card] -name=Humming- -text=Flying -- Whenever you attack with two or more creatures, -- Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -type=Creature -subtype=Bird -power=+2 -toughness=+3 -[/card] -[card] -name=Half-Kitten, Half- -text=Whenever you're dealt damage, -- Augment {2}{W} ({2}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -type=Creature -subtype=Cat -power=+1 -toughness=+2 -[/card] -[card] -name=Target Minotaur -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -mana={1}{R} -type=Creature -subtype=Minotaur Warrior -power=2 -toughness=1 -[/card] -[card] -name=Widget Contraption -text=Whenever you crank Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) -type=Artifact -subtype=Contraption -[/card] -[card] -name=Goblin Haberdasher -text=Menace (This creature can't be blocked except by two or more creatures.) -- Other creatures you control wearing hats in their art have menace. -mana={2}{R} -type=Creature -subtype=Goblin Hatificer -power=2 -toughness=2 -[/card] -[card] -name=Sundering Fork -text=Whenever you crank Sundering Fork, destroy target artifact. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Garbage Elemental (a) -text=Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.) -- Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.) -mana={4}{R} -type=Creature -subtype=Elemental -power=2 -toughness=4 -[/card] -[card] -name=Sap Sucker -text=Whenever you crank Sap Sucker, add {G}. Until end of turn, you don't lose this mana as steps and phases end. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Hammer Helper -text=Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Thud-for-Duds -text=Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Half-Orc, Half- -text=Trample -- At the beginning of each end step, if an opponent was dealt damage this turn, -- Augment {1}{R}{R} ( 1{R}{R}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -type=Creature -subtype=Orc Warrior -power=+3 -toughness=+1 -[/card] -[card] -name=Targeting Rocket -text=Whenever you crank Targeting Rocket, target creature blocks this turn if able. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Feisty Stegosaurus -text=When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls. -mana={4}{R} -type=Host Creature -subtype=Dinosaur -power=2 -toughness=1 -[/card] -[card] -name=Refibrillator -text=Whenever you crank Refibrillator, return target creature card from your graveyard to your hand. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Record Store -text=Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Just Desserts -text=Just Desserts deals Ο€ damage to target creature. (Ο€ is the ratio of a circle's circumference to its diameter. (It's a smidgen more than 3.) ) -mana={1}{R} -type=Instant -[/card] -[card] -name=Hammerfest Boomtacular -text=Whenever you cast a spell with a Goblin Explosioneers watermark, Hammerfest Boomtacular deals 2 damage to any target. -mana={3}{R}{R} -type=Enchantment -[/card] -[card] -name=Tread Mill -text=Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Hammer Jammer -text=As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result. -- Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result. -mana={3}{R} -type=Creature -subtype=Goblin Warrior -power=0 -toughness=0 -[/card] -[card] -name=Top-Secret Tunnel -text=Whenever you crank Top-Secret Tunnel, target creature can't be blocked this turn. -type=Artifact -subtype=Contraption -[/card] -[card] -name=It That Gets Left Hanging -text=When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn. -mana={5}{R} -type=Creature -subtype=Elemental Horror -power=5 -toughness=4 -[/card] -[card] -name=Twiddlestick Charger -text=Whenever you crank Twiddlestick Charger, tap or untap target creature. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Infinity Elemental -text=(This creature has INFINITE POWER.) -mana={4}{R}{R}{R} -type=Creature -subtype=Elemental -power=∞ -toughness=5 -[/card] -[card] -name=Turbo-Thwacking Auto-Hammer -text=Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Stinging Scorpion -text=When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. -mana={4}{B} -type=Host Creature -subtype=Scorpion -power=3 -toughness=2 -[/card] -[card] -name=Lackey Recycler -text=Whenever you crank Lackey Recycler, put target creature card from your graveyard on top of your library. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Steady-Handed Mook -text=Deathtouch -- When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) -mana={2}{B} -type=Creature -subtype=Human Rigger -power=1 -toughness=1 -[/card] -[card] -name=Jamming Device -text=Whenever you crank Jamming Device, creatures target player controls get -1/-1 until end of turn. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Summon the Pack -text=Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types. (Remove those cards from your deck before beginning a new game.) -mana={7}{B} -type=Sorcery -[/card] -[card] -name=Neural Network -text=Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Subcontract -text=A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card. -mana={B} -type=Sorcery -[/card] -[card] -name=Mandatory Friendship Shackles -text=Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Insufferable Syphon -text=Whenever you crank Insufferable Syphon, target player discards a card. -type=Artifact -subtype=Contraption -[/card] -[card] -name=The Countdown Is at One -text=Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead. -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Common Iguana -text=When this creature enters the battlefield, you may discard a card. If you do, draw a card. -mana={1}{R} -type=Host Creature -subtype=Lizard -power=1 -toughness=3 -[/card] -[card] -name=Rapid Prototyper -text=Whenever you crank Rapid Prototyper, create an X/X colorless Construct artifact creature token, where X is the number of artifacts you control. -type=Artifact -subtype=Contraption -[/card] -[card] -name=The Big Idea -text={2}{B} or {R}{B} or {R}, {T}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result. -- Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results. -mana={4}{R}{R} -type=Legendary Creature -subtype=Brainiac Villain -power=4 -toughness=4 -[/card] -[card] -name=Optical Optimizer -text=Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: Draw a card." -type=Artifact -subtype=Contraption -[/card] -[card] -name=Zombified -text={4}{B}: Combine Zombified from your graveyard with target host. -- {2}{B}, Exile a creature card from your graveyard: -- Augment {4}{B} ({4}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -type=Creature -subtype=Zombie -power=+2 -toughness=+2 -[/card] -[card] -name=Oaken Power Suit -text=Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Bumbling Pangolin -text=When this creature enters the battlefield, you may destroy target artifact. -mana={3}{R} -type=Host Creature -subtype=Pangolin Beast -power=2 -toughness=2 -[/card] -[card] -name=Quick-Stick Lick Trick -text=Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Box of Free-Range Goblins -text=Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result. -mana={4}{R}{R} -type=Sorcery -[/card] -[card] -name=Pet Project -text=Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control. -type=Artifact -subtype=Contraption -[/card] -[card] -name=Clever Combo -text=Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle your library. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Chittering Doom -text=Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token. -mana={3}{G} -type=Enchantment -[/card] -[card] -name=Eager Beaver -text=When this creature enters the battlefield, you may untap target permanent. -mana={2}{G} -type=Host Creature -subtype=Beaver -power=3 -toughness=2 -[/card] -[card] -name=Druid of the Sacred Beaker -text={T}: Add {G} for each Crossbreed Labs watermark among permanents you control. -mana={2}{G} -type=Creature -subtype=Deer Bird Ape Druid -power=2 -toughness=2 -[/card] -[card] -name=Wrench-Rigger -text=When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) -mana={R} -type=Creature -subtype=Goblin Rigger -power=1 -toughness=1 -[/card] -[card] -name=Beast in Show -text=Trample -mana={4}{G}{G} -type=Creature -subtype=Beast -power=6 -toughness=4 -[/card] -[card] -name=As Luck Would Have It -text=Hexproof -- Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.) -mana={G} -type=Enchantment -[/card] -[card] -name=First Pick -text=Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) -mana={3}{G} -type=Instant -[/card] -[card] -name=Earl of Squirrel -text=Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.) -- Creature tokens you control are Squirrels in addition to their other creature types. -- Other Squirrels you control get +1/+1. -mana={4}{G}{G} -type=Creature -subtype=Squirrel Advisor -power=4 -toughness=4 -[/card] -[card] -name=Ground Pounder -text={3}{G}: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result. -- Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn. -mana={1}{G} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] -[card] -name=Steamflogger of the Month -text=When Steamflogger of the Month enters the battlefield, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) -mana={3}{R}{R} -type=Creature -subtype=Goblin Rigger -power=3 -toughness=3 -[/card] -[card] -name=Steamfloggery -text=Roll a six-sided die. Assemble a number of Contraptions equal to the result. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) -mana={4}{R}{R} -type=Instant -[/card] -[card] -name=Steamflogger Temp -text={6}, {T}: Steamflogger Temp assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) -mana={1}{R} -type=Creature -subtype=Goblin Rigger -power=2 -toughness=1 -[/card] -[card] -name=Party Crasher -text=Haste -- You can attack with Party Crasher once each combat during each opponent's turn. -mana={4}{R} -type=Creature -subtype=Goblin Berserker -power=3 -toughness=3 -[/card] -[card] -name=Painiac -text=At the beginning of your upkeep, roll a six-sided die. Painiac gets +X/+0 until end of turn, where X is the result. -mana={2}{R} -type=Creature -subtype=Brainiac -power=0 -toughness=3 -[/card] -[card] -name=Super-Duper Death Ray -text=Trample (This spell can deal excess damage to its target's controller.) -- Super-Duper Death Ray deals 4 damage to target creature. -mana={2}{R} -type=Instant -[/card] -[card] -name=Work a Double -text=Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.) -mana={2}{R}{R} -type=Sorcery -[/card] -[card] -name=Three-Headed Goblin -text=Triple strike (This creature deals first-strike, regular, and last-strike combat damage.) -mana={3}{R}{R} -type=Creature -subtype=Goblin Mutant -power=3 -toughness=3 -[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/WAR.txt b/projects/mtg/bin/Res/sets/primitives/WAR.txt deleted file mode 100644 index 3f056bd57..000000000 --- a/projects/mtg/bin/Res/sets/primitives/WAR.txt +++ /dev/null @@ -1,2668 +0,0 @@ -grade=borderline -[card] -name=Ahn-Crop Invader -auto=this(variable{controllerturn}>0) first strike -auto={1}{S(other creature|mybattlefield)}:2/0 ueot -text=As long as it's your turn, Ahn-Crop Invader has first strike. -- {1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn. -mana={2}{R} -type=Creature -subtype=Zombie Minotaur Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Aid the Fallen -auto=name(creature and planeswalker) moveTo(ownerHand) target(creature|mygraveyard) and!(may moveTo(ownerHand) target(planeswalker|mygraveyard))! -auto=moveTo(ownerHand) target(planeswalker|mygraveyard) -text=Choose one or bothβ€” -- β€’ Return target creature card from your graveyard to your hand. -- β€’ Return target planeswalker card from your graveyard to your hand. -mana={1}{B} -type=Sorcery -[/card] - -[card] -name=Ajani, the Greathearted -auto=counter(0/0,5,loyalty) -auto=lord(creature|myBattlefield) vigilance -auto={C(0/0,1,Loyalty)}:life:3 -auto={C(0/0,-2,Loyalty)}:counter(1/1) all(creature|myBattlefield) && counter(0/0,1,Loyalty)all(other planeswalker|myBattlefield) -text=Creatures you control have vigilance. -- +1: You gain 3 life. -- -2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. -mana={2}{G}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] - -[card] -name=Angrath's Rampage -auto=ability$! name(sacrifices artifact) sacrifice notatarget(artifact|mybattlefield)!$ target(player) -auto=ability$! name(sacrifices creature) sacrifice notatarget(creature|mybattlefield)!$ target(player) -auto=ability$! name(sacrifices planeswalker) sacrifice notatarget(planeswalker|mybattlefield)!$ target(player) -text=Choose one β€” -- β€’ Target player sacrifices an artifact. -- β€’ Target player sacrifices a creature. -- β€’ Target player sacrifices a planeswalker. -mana={B}{R} -type=Sorcery -[/card] - -[card] -name=Angrath, Captain of Chaos -auto=counter(0/0,5,loyalty) -auto=lord(creature|myBattlefield) menace -auto={C(0/0,-2,Loyalty)}:counter(1/1,2) notATarget(army|myBattlefield) -auto={C(0/0,-2,Loyalty)}:create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1,2) notATarget(army|myBattlefield))! -text=Creatures you control have menace. -- -2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={2}{BR}{BR} -type=Legendary Planeswalker -subtype=Angrath -[/card] - -[card] -name=Arboreal Grazer -abilities=reach -auto=may moveTo(myBattlefield) and!(tap(noevent))! target(land|myhand) -text=Reach -- When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped. -mana={G} -type=Creature -subtype=Beast -power=0 -toughness=3 -[/card] - -[card] -name=Arlinn's Wolf -auto=cantbeblockedby(creature[power<=2]) -text=Arlinn's Wolf can't be blocked by creatures with power 2 or less. -mana={2}{G} -type=Creature -subtype=Wolf -power=3 -toughness=2 -[/card] - -[card] -name=Arlinn, Voice of the Pack -auto=counter(0/0,7,loyalty) -auto=@movedTo(*[Wolf;Werewolf]|myBattlefield):all(trigger[to]) counter(1/1) -auto={C(0/0,-2,Loyalty)}:create(wolf:creature wolf:2/2:green) -text=Each creature you control that's a Wolf or Werewolf enters the battlefield with an additional +1/+1 counter on it. -- -2: Create a 2/2 green Wolf creature token. -mana={4}{G}{G} -type=Legendary Planeswalker -subtype=Arlinn -[/card] - -[card] -name=Ashiok's Skulker -auto={3}{U}:unblockable -text={3}{U}: Ashiok's Skulker can't be blocked this turn. -mana={4}{U} -type=Creature -subtype=Nightmare -power=3 -toughness=5 -[/card] - -[card] -name=Ashiok, Dream Render -auto=counter(0/0,5,loyalty) -auto=lord(*|opponentlibrary) shroud -auto={C(0/0,-1,Loyalty)}:target(player) deplete:4 && moveTo(exile) all(*|opponentgraveyard) -text=Spells and abilities your opponents control can't cause their controller to search their library. -- -1: Target player puts the top four cards of their library into their graveyard. Then exile each opponent's graveyard. -mana={1}{UB}{UB} -type=Legendary Planeswalker -subtype=Ashiok -[/card] - -[card] -name=Aven Eternal -abilities=flying -auto=_AMASS_(1) -text=Flying -- When Aven Eternal enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={2}{U} -type=Creature -subtype=Zombie Bird Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Awakening of Vitu-Ghazi -target=land|myBattlefield -auto=transforms((Legendary Elemental Creature, Vitu-Ghazi,newability[counter(1/1.9)],newability[haste])) forever -text=Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land. -mana={3}{G}{G} -type=Instant -[/card] - -[card] -name=Band Together -target=creature|myBattlefield -auto=transforms((,newability[dynamicability target(other creature)])) ueot -text=Up to two target creatures you control each deal damage equal to their power to another target creature. -mana={2}{G} -type=Instant -[/card] - -[card] -name=Banehound -abilities=lifelink,haste -text=Lifelink, haste -mana={B} -type=Creature -subtype=Nightmare Hound -power=1 -toughness=1 -[/card] - -[card] -name=Battlefield Promotion -target=creature -auto=counter(1/1) -auto=first strike -auto=life:2 controller -text=Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Bioessence Hydra -abilities=trample -auto=foreach(counter(0/0,1,loyalty)|myBattlefield) counter(1/1) -auto=@counteradded(0/0,1,loyalty) from(planeswalker|myBattlefield):counter(1/1) -text=Trample -- Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. -- Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra. -mana={3}{G}{U} -type=Creature -subtype=Hydra Mutant -power=4 -toughness=4 -[/card] - -[card] -name=Blast Zone -auto=counter(0/0,1,Charge) -auto={T}:Add{C} -auto={X}{X}{T}:counter(0/0,X,Charge) -auto={3}{T}{S}:this(counter{0/0.1.Charge}<1) {T}{S}:destroy all(*[-land;manacost=0]) -auto={3}{T}{S}:this(counter{0/0.1.Charge}=) {T}{S}:destroy all(*[-land;manacost=1]) -auto={3}{T}{S}:this(counter{0/0.2.Charge}=) {T}{S}:destroy all(*[-land;manacost=2]) -auto={3}{T}{S}:this(counter{0/0.3.Charge}=) {T}{S}:destroy all(*[-land;manacost=3]) -auto={3}{T}{S}:this(counter{0/0.4.Charge}=) {T}{S}:destroy all(*[-land;manacost=4]) -auto={3}{T}{S}:this(counter{0/0.5.Charge}=) {T}{S}:destroy all(*[-land;manacost=5]) -auto={3}{T}{S}:this(counter{0/0.6.Charge}=) {T}{S}:destroy all(*[-land;manacost=6]) -auto={3}{T}{S}:this(counter{0/0.7.Charge}=) {T}{S}:destroy all(*[-land;manacost=7]) -auto={3}{T}{S}:this(counter{0/0.8.Charge}=) {T}{S}:destroy all(*[-land;manacost=8]) -auto={3}{T}{S}:this(counter{0/0.9.Charge}=) {T}{S}:destroy all(*[-land;manacost=9]) -text=Blast Zone enters the battlefield with a charge counter on it. -- {T}: Add {C}. -- {X}{X}, {T}: Put X charge counters on Blast Zone. -- {3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Blast Zone. -type=Land -[/card] - -[card] -name=Bleeding Edge -auto=may -2/-2 target(creature) -auto=_AMASS_(2) -text=Up to one target creature gets -2/-2 until end of turn. Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={1}{B}{B} -type=Sorcery -[/card] - -[card] -name=Blindblast -target=creature -auto=damage:1 -auto=cantblock -auto=draw:1 controller -text=Blindblast deals 1 damage to target creature. That creature can't block this turn. -- Draw a card. -mana={2}{R} -type=Instant -[/card] - -[card] -name=Bloom Hulk -auto=_PROLIFERATE_ -text=When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -mana={3}{G} -type=Creature -subtype=Plant Elemental -power=4 -toughness=4 -[/card] - -[card] -name=Bolas's Citadel -abilities=showfromtoplibrary -auto={0}:name(play from top) reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(mybattlefield) optiontwoend revealend -auto={T}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}:life:-10 opponent -text=You may look at the top card of your library any time. -- You may play the top card of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost. -- {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life. -mana={3}{B}{B}{B} -type=Legendary Artifact -[/card] - -[card] -name=Bond of Discipline -auto=all(creature|opponentBattlefield) tap -auto=all(creature|myBattlefield) lifelink -text=Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn. -mana={4}{W} -type=Sorcery -[/card] - -[card] -name=Bond of Flourishing -auto=reveal:3 optionone name(Get a card) target(*[-instant;-sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=life:3 -text=Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life. -mana={1}{G} -type=Sorcery -[/card] - -[card] -name=Bond of Insight -auto=deplete:4 -auto=deplete:4 opponent -auto=target(*[instant;sorcery]|mygraveyard) moveto(ownerhand) -auto=moveto(exile) -text=Each player puts the top four cards of their library into their graveyard. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight. -mana={3}{U} -type=Sorcery -[/card] - -[card] -name=Bond of Passion -target=creature -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -auto=damage:2 target(creature,player) -text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target. -mana={4}{R}{R} -type=Sorcery -[/card] - -[card] -name=Bond of Revival -target=creature|mygraveyard -auto=moveTo(mybattlefield) && transforms((,haste)) uynt -text=Return target creature card from your graveyard to the battlefield. It gains haste until your next turn. -mana={4}{B} -type=Sorcery -[/card] - -[card] -name=Bulwark Giant -auto=life:5 -text=When Bulwark Giant enters the battlefield, you gain 5 life. -mana={5}{W} -type=Creature -subtype=Giant Soldier -power=3 -toughness=6 -[/card] - -[card] -name=Burning Prophet -auto=@movedTo(*[-creature]|mystack):1/0 ueot -auto=@movedTo(*[-creature]|mystack):_SCRY_(1) -text=Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1. -mana={1}{R} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] - -[card] -name=Callous Dismissal -target=*[-land] -auto=moveTo(ownerHand) -auto=_AMASS_(1) -text=Return target nonland permanent to its owner's hand. -- Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie army creature token first.) -mana={1}{U} -type=Sorcery -[/card] - -[card] -name=Casualties of War -auto=ability$! may destroy target(artifact)!$ controller && ability$! may destroy target(creature)!$ controller && ability$! may destroy target(enchantment)!$ controller && ability$! may destroy target(land)!$ controller && ability$! may destroy target(planeswalker)!$ controller -text=Choose one or more β€” -- β€’ Destroy target artifact. -- β€’ Destroy target creature. -- β€’ Destroy target enchantment. -- β€’ Destroy target land. -- β€’ Destroy target planeswalker. -mana={2}{B}{B}{G}{G} -type=Sorcery -[/card] - -[card] -name=Centaur Nurturer -auto=life:3 -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -text=When Centaur Nurturer enters the battlefield, you gain 3 life. -- {T}: Add one mana of any color. -mana={3}{G} -type=Creature -subtype=Centaur Druid -power=2 -toughness=4 -[/card] - -[card] -name=Chainwhip Cyclops -auto={3}{R}:target(creature) cantblock -text={3}{R}: Target creature can't block this turn. -mana={4}{R} -type=Creature -subtype=Cyclops Warrior -power=4 -toughness=4 -[/card] - -[card] -name=Challenger Troll -auto=lord(creature[power>=4]|myBattlefield) oneblocker -text=Each creature you control with power 4 or greater can't be blocked by more than one creature. -mana={4}{G} -type=Creature -subtype=Troll -power=6 -toughness=5 -[/card] - -[card] -name=Chandra's Triumph -target=creature,planeswalker -auto=damage:3 -auto=aslongas(planeswalker[Chandra]|mybattlefield) damage:2 -text=Chandra's Triumph deals 3 damage to target creature or planeswalker an opponent controls. Chandra's Triumph deals 5 damage to that permanent instead if you control a Chandra planeswalker. -mana={1}{R} -type=Instant -[/card] - -[card] -name=Chandra, Fire Artisan -auto=counter(0/0,4,loyalty) -auto=@counterremoved(0/0,1,Loyalty) from(this):damage:1 target(opponent) -auto={C(0/0,1,Loyalty)}:moveto(exile) and!(transforms((,canplayfromexile))ueot)! all(*[zpos=1]|mylibrary) -auto={C(0/0,-7,Loyalty)}:name(ultimate) moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=7]|mylibrary) -text=Whenever one or more loyalty counters are removed from Chandra, Fire Artisan, she deals that much damage to target opponent or planeswalker. -- +1: Exile the top card of your library. You may play it this turn. -- -7: Exile the top seven cards of your library. You may play them this turn. -mana={2}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] - -[card] -name=Charity Extractor -abilities=lifelink -text=Lifelink -mana={3}{B} -type=Creature -subtype=Human Knight -power=1 -toughness=5 -[/card] - -[card] -name=Charmed Stray -abilities=lifelink -auto=all(other Charmed Stray|myBattlefield) counter(1/1) -text=Lifelink -- Whenever Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray. -mana={W} -type=Creature -subtype=Cat -power=1 -toughness=1 -[/card] - -[card] -name=Command the Dreadhorde -target=creature,planeswalker|myGraveyard -auto=life:-manacost controller -auto=moveTo(myBattlefield) -text=Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total converted mana cost of those cards. Put them onto the battlefield under your control. -mana={4}{B}{B} -type=Sorcery -[/card] - -[card] -name=Commence the Endgame -abilities=nofizzle -auto=draw:2 -auto=_AMASS_(type:*:myhand) -text=This spell can't be countered. -- Draw two cards, then amass X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={4}{U}{U} -type=Instant -[/card] - -[card] -name=Contentious Plan -auto=_PROLIFERATE_ -auto=draw:1 -text=Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Draw a card. -mana={1}{U} -type=Sorcery -[/card] - -[card] -name=Courage in Crisis -target=creature -auto=counter(1/1) -auto=_PROLIFERATE_ -text=Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -mana={2}{G} -type=Sorcery -[/card] - -[card] -name=Cruel Celebrant -auto=@movedTo(*[creature;planeswalker]|graveyard) from(myBattlefield):life:-1 opponent && life:1 -text=Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. -mana={W}{B} -type=Creature -subtype=Vampire -power=1 -toughness=2 -[/card] - -[card] -name=Crush Dissent -target=*|stack -auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever -auto=_AMASS_(2) -text=Counter target spell unless its controller pays {2}. -- Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={3}{U} -type=Instant -[/card] - -[card] -name=Cyclops Electromancer -auto=damage:type:*[instant;sorcery]:mygraveyard target(creature|opponentBattlefield) -text=When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. -mana={4}{R} -type=Creature -subtype=Cyclops Wizard -power=4 -toughness=2 -[/card] - -[card] -name=Davriel's Shadowfugue -target=player -auto=ability$!name(discard) reject notatarget(<2>*|myhand)!$ targetedplayer && life:-2 -text=Target player discards two cards and loses 2 life. -mana={3}{B} -type=Sorcery -[/card] - -[card] -name=Davriel, Rogue Shadowmage -auto=counter(0/0,3,loyalty) -auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~2}:life:-2 opponent -auto={C(0/0,-1,Loyalty)}:ability$!name(discard) reject notatarget(*|myhand)!$ target(player) -text=At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. -- -1: Target player discards a card. -mana={2}{B} -type=Legendary Planeswalker -subtype=Davriel -[/card] - -[card] -name=Deathsprout -target=creature -auto=destroy -aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(*[basic]|myLibrary) -auto=name(search card) reveal:plibrarycount optionone name(choose card) target(*[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -mana={1}{B}{B}{G} -type=Instant -[/card] - -[card] -name=Despark -target=*[manacost>=4] -auto=moveto(exile) -text=Exile target permanent with converted mana cost 4 or greater. -mana={W}{B} -type=Instant -[/card] - -[card] -name=Desperate Lunge -target=creature -auto=+2/+2 -auto=flying -auto=life:2 -text=Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Devouring Hellion -auto=may notatarget(other *[creature;planeswalker]|mybattlefield) sacrifice && counter(1/1,2) all(this) -text=As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it. -mana={2}{R} -type=Creature -subtype=Hellion -power=2 -toughness=2 -[/card] - -[card] -name=Divine Arrow -target=creature[attacking;blocking] -auto=damage:4 -text=Divine Arrow deals 4 damage to target attacking or blocking creature. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Domri's Ambush -target=creature|myBattlefield -auto=counter(1/1) -auto=transforms((,newability[target(creature,planeswalker|opponentbattlefield) dynamicability])) ueot -text=Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control. -mana={R}{G} -type=Sorcery -[/card] - -[card] -name=Domri, Anarch of Bolas -auto=counter(0/0,3,loyalty) -auto=lord(other creature|myBattlefield) +1/+0 -auto={C(0/0,1,Loyalty)}:add{R} -auto={C(0/0,1,Loyalty)}:add{G} -auto={C(0/0,-2,Loyalty)}:target(creature|myBattlefield) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=Creatures you control get +1/+0. -- +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. -- -2: Target creature you control fights target creature you don't control. -mana={1}{R}{G} -type=Legendary Planeswalker -subtype=Domri -[/card] - -[card] -name=Dovin's Veto -abilities=nofizzle -target=*[-creature]|stack -auto=fizzle -text=This spell can't be countered. -- Counter target noncreature spell. -mana={W}{U} -type=Instant -[/card] - -[card] -name=Dovin, Hand of Control -auto=counter(0/0,5,loyalty) -auto=lord(*[Artifact;instant;sorcery]|opponentcastingzone) altercost(colorless,+1) -auto={C(0/0,-1,Loyalty)}:target(*|opponentbattlefield) transforms((,newability[preventalldamage from(this)],newability[preventalldamage to(this)])) uynt -text=Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. -- -1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. -mana={2}{WU} -type=Legendary Planeswalker -subtype=Dovin -[/card] - -[card] -name=Dreadhorde Arcanist -abilities=trample -auto=@combat(attacking) source(this):may target(*[instant;sorcery;manacost<=power]|mygraveyard) castcard(restricted) and!(transforms((,newability[exiledeath])) forever)! -text=Trample -- Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with converted mana cost less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. -mana={1}{R} -type=Creature -subtype=Zombie Wizard -power=1 -toughness=3 -[/card] - -[card] -name=Dreadhorde Butcher -abilities=haste -auto=@combatdamaged(player,planeswalker) from(this):counter(1/1) -auto=_DIES_damage:power target(creature,player) -text=Haste -- Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher. -- When Dreadhorde Butcher dies, it deals damage equal to its power to any target. -mana={B}{R} -type=Creature -subtype=Zombie Warrior -power=1 -toughness=1 -[/card] - -[card] -name=Dreadhorde Invasion -auto=@each my upkeep:life:-1 -auto=@each my upkeep:_AMASS_(1) -auto=lord(Zombie[token;power>=6;attacking]|myBattlefield) lifelink -text=At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn. -mana={1}{B} -type=Enchantment -[/card] - -[card] -name=Dreadhorde Twins -auto=_AMASS_(2) -auto=lord(Zombie[token]|myBattlefield) trample -text=When Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have trample. -mana={3}{R} -type=Creature -subtype=Zombie Jackal Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Dreadmalkin -abilities=menace -auto={2}{B}{S(other *[creature;planeswalker]|mybattlefield)}:counter(1/1,2) -text=Menace (This creature can't be blocked except by two or more creatures.) -- {2}{B}, Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin. -mana={B} -type=Creature -subtype=Zombie Cat -power=1 -toughness=1 -[/card] - -[card] -name=Duskmantle Operative -auto=cantbeblockedby(creature[power>=4]) -text=Duskmantle Operative can't be blocked by creatures with power 4 or greater. -mana={1}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] - -[card] -name=Elite Guardmage -abilities=flying -auto=life:3 && draw:1 -text=Flying -- When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. -mana={2}{W}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] - -[card] -name=Emergence Zone -auto={T}:Add{C} -auto={1}{T}{S}:all(*|mycastingzone) asflash ueot -text={T}: Add {C}. -- {1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash. -type=Land -[/card] - -[card] -name=Enforcer Griffin -abilities=flying -text=Flying -mana={4}{W} -type=Creature -subtype=Griffin -power=3 -toughness=4 -[/card] - -[card] -name=Enter the God-Eternals -target=creature -auto=damage:4 -auto=life:4 -auto=deplete:4 target(player) -auto=_AMASS_(4) -text=Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player puts the top four cards of their library into their graveyard. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={2}{U}{U}{B} -type=Sorcery -[/card] - -[card] -name=Erratic Visionary -auto={1}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text={1}{U}, {T}: Draw a card, then discard a card. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] - -[card] -name=Eternal Skylord -auto=_AMASS_(2) -auto=lord(Zombie[token]|myBattlefield) flying. -text=When Eternal Skylord enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have flying. -mana={4}{U} -type=Creature -subtype=Zombie Wizard -power=3 -toughness=3 -[/card] - -[card] -name=Eternal Taskmaster -auto=tapped(noevent) -auto=@combat(attacking) source(this):pay({2}{b}) target(creature|mygraveyard) moveto(ownerhand) -text=Eternal Taskmaster enters the battlefield tapped. -- Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand. -mana={1}{B} -type=Creature -subtype=Zombie -power=2 -toughness=3 -[/card] - -[card] -name=Evolution Sage -auto=@movedTo(land|myBattlefield):_PROLIFERATE_ -text=Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -mana={2}{G} -type=Creature -subtype=Elf Druid -power=3 -toughness=2 -[/card] - -[card] -name=Fblthp, the Lost -auto=draw:1 -auto=@movedTo(battlefield) from(library):draw:1 -auto=@targeted(this):moveto(mylibrary) && shuffle -text=When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. -- When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. -mana={1}{U} -type=Legendary Creature -subtype=Homunculus -power=1 -toughness=1 -[/card] - -#[card] -#name=Feather, the Redeemed -#abilities=flying -#moveto(exile) && -#auto=@targeted(creature|myBattlefield) from(instant,sorcery|mystack):trigger[to] phaseaction[endofturn once] moveTo(ownerhand) ueot -#auto=@targeted(creature|mybattlefield) from(*[instant;sorcery]|nonbattlezone,stack):all(trigger[to]<1>) moveTo(hand) -#text=Flying -- Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. -#mana={R}{W}{W} -#type=Legendary Creature -#subtype=Angel -#power=3 -#toughness=4 -#[/card] - -[card] -name=Finale of Devastation -auto=this(X>=10) all(creature|myBattlefield) haste -auto=this(X>=10) all(creature|myBattlefield) +x/+x -auto=moveTo(myBattlefield) target(creature[manacost<=X]|myLibrary,myGraveyard) -text=Search your library and/or graveyard for a creature card with converted mana cost X or less and put it onto the battlefield. If you search your library this way, shuffle it. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. -mana={X}{G}{G} -type=Sorcery -[/card] - -[card] -name=Finale of Eternity -target=creature[toughness<=prex] -auto=destroy -auto=this(prex>=10) all(creature|mygraveyard) moveto(mybattlefield) -text=Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield. -mana={X}{B}{B} -type=Sorcery -[/card] - -[card] -name=Finale of Glory -auto=create(soldier:creature soldier:2/2:white:vigilance)*X -auto=this(X>=10) create(Angel:creature Angel:4/4:white:flying:vigilance)*X -text=Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance. -mana={X}{W}{W} -type=Sorcery -[/card] - -[card] -name=Finale of Promise -target=*[instant;sorcery;manacost<=prex]|mygraveyard -auto=this(X>=10) castcard(normal) -auto=castcard(normal) and!(transforms((,newability[exiledeath])) forever)! -text=You may cast up to one target instant card and/or sorcery card from your graveyard each with converted mana cost X or less without paying their mana costs. If a card cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies. -mana={X}{R}{R} -type=Sorcery -[/card] - -[card] -name=Finale of Revelation -auto=this(X<10) draw:x -auto=this(X>=10) moveto(myLibrary) all(*|myGraveyard) && shuffle && draw:x -auto=this(X>=10) untap notatarget(land) -autoexile=lord(*|myBattlefield) nomaxhand -auto=moveto(exile) -text=Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. -- Exile Finale of Revelation. -mana={X}{U}{U} -type=Sorcery -[/card] - -[card] -name=Firemind Vessel -auto=tapped(noevent) -auto={T}:Add{W}{U} -auto={T}:Add{W}{B} -auto={T}:Add{W}{R} -auto={T}:Add{W}{G} -auto={T}:Add{U}{B} -auto={T}:Add{U}{R} -auto={T}:Add{U}{G} -auto={T}:Add{B}{R} -auto={T}:Add{B}{G} -auto={T}:Add{R}{G} -text=Firemind Vessel enters the battlefield tapped. -- {T}: Add two mana of different colors. -mana={4} -type=Artifact -[/card] - -[card] -name=Flux Channeler -auto=@movedTo(*[-creature]|mystack):_PROLIFERATE_ -text=Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Forced Landing -target=creature[flying] -auto=bottomoflibrary -text=Put target creature with flying on the bottom of its owner's library. -mana={1}{G} -type=Instant -[/card] - -[card] -name=Gideon Blackblade -auto=counter(0/0,4,loyalty) -auto=this(variable{controllerturn}>0) transforms((Human Soldier Creature,setpower=4,settoughness=4,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot -auto=@each my beginofturn:transforms((Human Soldier Creature,setpower=4,settoughness=4,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot -auto={C(0/0,1,Loyalty)}:target(other creature|myBattlefield) vigilance -auto={C(0/0,1,Loyalty)}:target(other creature|myBattlefield) lifelink -auto={C(0/0,1,Loyalty)}:target(other creature|myBattlefield) indestructible -auto={C(0/0,1,Loyalty)}:name(no targets) donothing -auto={C(0/0,-6,Loyalty)}:moveTo(exile) target(*[-land]) -text=As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. -- Prevent all damage that would be dealt to Gideon Blackblade during your turn. -- +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. -- -6: Exile target nonland permanent. -mana={1}{W}{W} -type=Legendary Planeswalker -subtype=Gideon -[/card] - -[card] -name=Gideon's Battle Cry -auto=all(creature|myBattlefield) counter(1/1) -auto=target(planeswalker[gideon&manacost=6]|mylibrary) moveto(myhand) -text=Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={2}{W}{W} -type=Sorcery -[/card] - -[card] -name=Gideon's Company -auto=@lifeof(player):counter(1/1,2) -auto={3}{W}:counter(0/0,1,Loyalty) target(planeswalker[gideon]) -text=Whenever you gain life, put two +1/+1 counters on Gideon's Company. -- {3}{W}: Put a loyalty counter on target Gideon planeswalker. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] - -[card] -name=Gideon's Triumph -target=player -auto=ability$!name(sacrifice) target(creature[attacking;blocking]|mybattlefield) sacrifice!$ targetedplayer -auto=aslongas(planeswalker[Gideon]|mybattlefield) ability$!name(sacrifice) target(creature[attacking;blocking]|mybattlefield) sacrifice!$ targetedplayer -text=Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Gideon, the Oathsworn -auto=counter(0/0,4,loyalty) -auto=@each my blockers restriction{type(creature[-gideon&attacking]|myBattlefield)~morethan~1}:counter(1/1) all(creature[-gideon&attacking]|myBattlefield) -auto={C(0/0,2,Loyalty)}:transforms((Human Soldier Creature,setpower=5,settoughness=5,newability[preventAllDamage to(this)])) ueot -auto={C(0/0,-9,Loyalty)}:moveTo(exile) all(creature|opponentBattlefield) && moveTo(exile) all(this) -text=Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. -- +2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.) -- -9: Exile Gideon, the Oathsworn and each creature your opponents control. -mana={4}{W}{W} -type=Legendary Planeswalker -subtype=Gideon -[/card] - -[card] -name=Gleaming Overseer -auto=_AMASS_(1) -auto=lord(Zombie[token]|myBattlefield) opponentshroud -auto=lord(Zombie[token]|myBattlefield) menace -text=When Gleaming Overseer enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have hexproof and menace. -mana={1}{U}{B} -type=Creature -subtype=Zombie Wizard -power=1 -toughness=4 -[/card] - -[card] -name=Goblin Assailant -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Goblin Assault Team -abilities=haste -auto=_DIES_counter(1/1) target(creature|myBattlefield) -text=Haste -- When Goblin Assault Team dies, put a +1/+1 counter on target creature you control. -mana={3}{R} -type=Creature -subtype=Goblin Warrior -power=4 -toughness=1 -[/card] - -[card] -name=God-Eternal Bontu -abilities=menace -auto=may notatarget(other *|mybattlefield) sacrifice && draw:1 -text=Menace -- When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards. -- When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. -mana={3}{B}{B} -type=Legendary Creature -subtype=Zombie God -power=5 -toughness=6 -[/card] - -#[card] -#name=God-Eternal Kefnet -#abilities=flying -#text=Flying -- You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast. -- When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. -#mana={2}{U}{U} -#type=Legendary Creature -#subtype=Zombie God -#power=4 -#toughness=5 -#[/card] - -[card] -name=God-Eternal Oketra -abilities=double strike -auto=@movedTo(creature|mystack):create(zombie warrior:creature zombie warrior:4/4:black:vigilance) -text=Double strike -- Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. -- When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. -mana={3}{W}{W} -type=Legendary Creature -subtype=Zombie God -power=3 -toughness=6 -[/card] - -[card] -name=God-Eternal Rhonas -abilities=deathtouch -auto=all(other creature|myBattlefield) dynamicability ueot -auto=all(other creature|myBattlefield) vigilance ueot -text=Deathtouch -- When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. -- When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. -mana={3}{G}{G} -type=Legendary Creature -subtype=Zombie God -power=5 -toughness=5 -[/card] - -[card] -name=God-Pharaoh's Statue -auto=lord(*|opponentcastingzone) altercost(colorless,+2) -auto=@each my endofturn:life:-1 opponent -text=Spells your opponents cast cost {2} more to cast. -- At the beginning of your end step, each opponent loses 1 life. -mana={6} -type=Legendary Artifact -[/card] - -[card] -name=Grateful Apparition -abilities=flying -auto=@combatdamaged(player,planeswalker) from(this):_PROLIFERATE_ -text=Flying -- Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -mana={1}{W} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] - -[card] -name=Grim Initiate -abilities=first strike -auto=_DIES_if type(army|mybattlefield)~morethan~0 then counter(1/1) notATarget(army|myBattlefield) else create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1) notATarget(army|myBattlefield))! -text=First strike -- When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={R} -type=Creature -subtype=Zombie Warrior -power=1 -toughness=1 -[/card] - -[card] -name=Guild Globe -auto=draw:1 -auto={2}{T}{S}:Add{W}{U} -auto={2}{T}{S}:Add{W}{B} -auto={2}{T}{S}:Add{W}{R} -auto={2}{T}{S}:Add{W}{G} -auto={2}{T}{S}:Add{U}{B} -auto={2}{T}{S}:Add{U}{R} -auto={2}{T}{S}:Add{U}{G} -auto={2}{T}{S}:Add{B}{R} -auto={2}{T}{S}:Add{B}{G} -auto={2}{T}{S}:Add{R}{G} -text=When Guild Globe enters the battlefield, draw a card. -- {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors. -mana={2} -type=Artifact -[/card] - -[card] -name=Guildpact Informant -abilities=flying -auto=@combatdamaged(player,planeswalker) from(this):_PROLIFERATE_ -text=Flying -- Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -mana={2}{U} -type=Creature -subtype=Faerie Rogue -power=1 -toughness=1 -[/card] - -[card] -name=Heartfire -target=player,creature -auto=damage:4 -text=As an additional cost to cast this spell, sacrifice a creature or planeswalker. -- Heartfire deals 4 damage to any target. -mana={1}{R}{S(creature,planeswalker|myBattlefield)} -type=Instant -[/card] - -[card] -name=Heartwarming Redemption -auto=all(*|myhand) transforms((,newability[draw:1],newability[reject])])) && draw:1 -auto=life:type:*:myhand controller -text=Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand. -mana={2}{R}{W} -type=Instant -[/card] - -[card] -name=Herald of the Dreadhorde -auto=_DIES_if type(army|mybattlefield)~morethan~0 then counter(1/1,2) notATarget(army|myBattlefield) else create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1,2) notATarget(army|myBattlefield))! -text=When Herald of the Dreadhorde dies, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={3}{B} -type=Creature -subtype=Zombie Warrior -power=3 -toughness=2 -[/card] - -[card] -name=Honor the God-Pharaoh -auto=draw:2 -auto=_AMASS_(1) -text=As an additional cost to cast this spell, discard a card. -- Draw two cards. Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={2}{R}{D(other *|myhand)} -type=Sorcery -[/card] - -[card] -name=Huatli's Raptor -abilities=vigilance -auto=_PROLIFERATE_ -text=Vigilance -- When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -mana={G}{W} -type=Creature -subtype=Dinosaur -power=2 -toughness=3 -[/card] - -[card] -name=Huatli, the Sun's Heart -auto=counter(0/0,7,loyalty) -auto=lord(creature|myBattlefield) combattoughness -auto={C(0/0,-3,Loyalty)}:life:toughness:highest:creature:myBattlefield -text=Each creature you control assigns combat damage equal to its toughness rather than its power. -- -3: You gain life equal to the greatest toughness among creatures you control. -mana={2}{GW} -type=Legendary Planeswalker -subtype=Huatli -[/card] - -[card] -name=Ignite the Beacon -auto=target(planeswalker|mylibrary) moveto(myhand) -text=Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle your library. -mana={4}{W} -type=Instant -[/card] - -[card] -name=Ilharg, the Raze-Boar -abilities=trample -auto=@combat(attacking) source(this):target(creature|myhand) transforms((,newability[phaseaction[endofturn once] moveTo(hand)],newability[ninjutsu])) forever -text=Trample -- Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. -- When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. -mana={3}{R}{R} -type=Legendary Creature -subtype=Boar God -power=6 -toughness=6 -[/card] - -[card] -name=Interplanar Beacon -auto=@movedTo(planeswalker|mystack):life:1 -auto={T}:Add{C} -auto={1}{T}:Add{W}{U} -auto={1}{T}:Add{W}{B} -auto={1}{T}:Add{W}{R} -auto={1}{T}:Add{W}{G} -auto={1}{T}:Add{U}{B} -auto={1}{T}:Add{U}{R} -auto={1}{T}:Add{U}{G} -auto={1}{T}:Add{B}{R} -auto={1}{T}:Add{B}{G} -auto={1}{T}:Add{R}{G} -text=Whenever you cast a planeswalker spell, you gain 1 life. -- {T}: Add {C}. -- {1}, {T}: Add two mana of different colors. Spend this mana only to cast planeswalker spells. -type=Land -[/card] - -[card] -name=Invade the City -auto=_AMASS_(type:*[instant;sorcery]:mygraveyard) -text=Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={1}{U}{R} -type=Sorcery -[/card] - -[card] -name=Invading Manticore -auto=_AMASS_(2) -text=When Invading Manticore enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={5}{R} -type=Creature -subtype=Zombie Manticore -power=4 -toughness=5 -[/card] - -[card] -name=Iron Bully -abilities=menace -auto=counter(1/1) target(creature) -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Iron Bully enters the battlefield, put a +1/+1 counter on target creature. -mana={3} -type=Artifact Creature -subtype=Golem -power=1 -toughness=1 -[/card] - -[card] -name=Ironclad Krovod -mana={3}{W} -type=Creature -subtype=Beast -power=2 -toughness=5 -[/card] - -[card] -name=Jace's Projection -auto=@drawof(player):counter(1/1) -auto={3}{U}:counter(0/0,1,Loyalty) target(planeswalker[jace]) -text=Whenever you draw a card, put a +1/+1 counter on Jace's Projection. -- {3}{U}: Put a loyalty counter on target Jace planeswalker. -mana={2}{U}{U} -type=Creature -subtype=Wizard Illusion -power=2 -toughness=2 -[/card] - -[card] -name=Jace's Ruse -target=creature -auto=moveTo(ownerHand) and!(moveTo(myhand) target(planeswalker[jace;manacost=6]|mylibrary,myGraveyard))! -text=Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={3}{U}{U} -type=Sorcery -[/card] - -[card] -name=Jace's Triumph -auto=draw:2 -auto=aslongas(planeswalker[jace]|mybattlefield) draw:1 -text=Draw two cards. If you control a Jace planeswalker, draw three cards instead. -mana={2}{U} -type=Sorcery -[/card] - -[card] -name=Jace, Arcane Strategist -auto=counter(0/0,4,loyalty) -auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:counter(1/1) target(creature|myBattlefield)])) ueot -auto={C(0/0,1,Loyalty)}:draw:1 -auto={C(0/0,-7,Loyalty)}:all(creature|myBattlefield) unblockable -text=Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control. -- +1: Draw a card. -- -7: Creatures you control can't be blocked this turn. -mana={4}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] - -[card] -name=Jace, Wielder of Mysteries -abilities=cantmilllose -auto=counter(0/0,4,loyalty) -auto=@drawof(player) restriction{type(*|mylibrary)~equalto~0}:wingame -auto={C(0/0,1,Loyalty)}:target(player) deplete:2 && draw:1 -auto={C(0/0,-8,Loyalty)}:name(absolute madman) if type(*|mylibrary)~lessthan~8 then wingame else draw:7 -text=If you would draw a card while your library has no cards in it, you win the game instead. -- +1: Target player puts the top two cards of their library into their graveyard. Draw a card. -- -8: Draw seven cards. Then if your library has no cards in it, you win the game. -mana={1}{U}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] - -[card] -name=Jaya's Greeting -target=creature -auto=damage:3 -auto=_SCRY_(1) -text=Jaya's Greeting deals 3 damage to target creature. Scry 1. -mana={1}{R} -type=Instant -[/card] - -[card] -name=Jiang Yanggu, Wildcrafter -auto=counter(0/0,3,loyalty) -auto=lord(creature[counter{1/1.1}]|myBattlefield) {T}:Add{W} -auto=lord(creature[counter{1/1.1}]|myBattlefield) {T}:Add{U} -auto=lord(creature[counter{1/1.1}]|myBattlefield) {T}:Add{B} -auto=lord(creature[counter{1/1.1}]|myBattlefield) {T}:Add{R} -auto=lord(creature[counter{1/1.1}]|myBattlefield) {T}:Add{G} -auto={C(0/0,-1,Loyalty)}:counter(1/1) target(creature) -text=Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." -- -1: Put a +1/+1 counter on target creature. -mana={2}{G} -type=Legendary Planeswalker -subtype=Yanggu -[/card] - -[card] -name=Karn's Bastion -auto={T}:Add{C} -auto={4}{T}:_PROLIFERATE_ -text={T}: Add {C}. -- {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -type=Land -[/card] - -[card] -name=Karn, the Great Creator -auto=counter(0/0,5,loyalty) -auto=lord(artifact|opponentBattlefield) noactivatedability -auto={C(0/0,1,Loyalty)}:target(artifact[-creature]) dynamicability transforms((creature,setpower=0,settoughness=0)) ueot -auto={C(0/0,1,Loyalty)}:name(+1 No targets) donothing -auto={C(0/0,-2,Loyalty)}:name(from exile) moveto(ownerhand) target(artifact|myexile) -auto={C(0/0,-2,Loyalty)}:name(from sideboard) moveto(ownerhand) target(artifact|mysideboard) -text=Activated abilities of artifacts your opponents control can't be activated. -- +1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. -- -2: You may choose an artifact card you own from outside the game or in exile, reveal that card, and put it into your hand. -mana={4} -type=Legendary Planeswalker -subtype=Karn -[/card] - -[card] -name=Kasmina's Transmutation -target=creature -auto=loseabilities -auto=teach(creature) transforms((,setpower=1,settoughness=1)) -text=Enchant creature -- Enchanted creature loses all abilities and has base power and toughness 1/1. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Kaya's Ghostform -target=creature,planeswalker|mybattlefield -auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(mybattlefield) -auto=@movedTo(mytgt|exile) from(battlefield):all(trigger[to]) moveTo(mybattlefield) -text=Enchant creature or planeswalker you control -- When enchanted permanent dies or is put into exile, return that card to the battlefield under your control. -mana={B} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Kaya, Bane of the Dead -auto=counter(0/0,7,loyalty) -auto=lord(*|opponentBattlefield) -opponentshroud -auto={C(0/0,-3,Loyalty)}:moveto(exile) target(creature) -text=Your opponents and permanents your opponents control with hexproof can be the target of spells and abilities you control as though they didn't have hexproof. -- -3: Exile target creature. -mana={3}{WB}{WB}{WB} -type=Legendary Planeswalker -subtype=Kaya -[/card] - -[card] -name=Kiora's Dambreaker -auto=_PROLIFERATE_ -text=When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each a counter of each kind already there.) -mana={5}{U} -type=Creature -subtype=Leviathan -power=5 -toughness=6 -[/card] - -[card] -name=Kiora, Behemoth Beckoner -auto=counter(0/0,7,loyalty) -auto=@movedTo(creature[power>=4]|myBattlefield):draw:1 -auto={C(0/0,-1,Loyalty)}:untap target(*) -text=Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. -- -1: Untap target permanent. -mana={2}{GU} -type=Legendary Planeswalker -subtype=Kiora -[/card] - -[card] -name=Kraul Stinger -abilities=deathtouch -text=Deathtouch -mana={2}{G} -type=Creature -subtype=Insect Assassin -power=2 -toughness=2 -[/card] - -[card] -name=Krenko, Tin Street Kingpin -auto=@combat(attacking) source(this):create(goblin:goblin creature:1/1:red)*power -auto=@combat(attacking) source(this):counter(1/1) -text=Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. -mana={2}{R} -type=Legendary Creature -subtype=Goblin -power=1 -toughness=2 -[/card] - -[card] -name=Kronch Wrangler -abilities=trample -auto=@movedTo(creature[power>=4]|myBattlefield):counter(1/1) -text=Trample -- Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler. -mana={1}{G} -type=Creature -subtype=Human Warrior -power=2 -toughness=1 -[/card] - -[card] -name=Law-Rune Enforcer -auto={1}{T}:tap target(creature[manacost>=2]) -text={1}, {T}: Tap target creature with converted mana cost 2 or greater. -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] - -[card] -name=Lazotep Behemoth -mana={4}{B} -type=Creature -subtype=Zombie Hippo -power=5 -toughness=4 -[/card] - -[card] -name=Lazotep Plating -auto=_AMASS_(1) -auto=playershroud ueot -auto=all(creature|myBattlefield) opponentshroud -text=Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.) -mana={1}{U} -type=Instant -[/card] - -[card] -name=Lazotep Reaver -auto=_AMASS_(1) -text=When Lazotep Reaver enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={1}{B} -type=Creature -subtype=Zombie Beast -power=1 -toughness=2 -[/card] - -[card] -name=Leyline Prowler -abilities=deathtouch,lifelink -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -text=Deathtouch, lifelink -- {T}: Add one mana of any color. -mana={1}{B}{G} -type=Creature -subtype=Nightmare Beast -power=2 -toughness=3 -[/card] - -[card] -name=Liliana's Triumph -auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent -auto=aslongas(planeswalker[Liliana]|mybattlefield) ability$!name(discard) reject notatarget(*|myhand)!$ opponent -text=Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card. -mana={1}{B} -type=Instant -[/card] - -[card] -name=Liliana, Dreadhorde General -auto=counter(0/0,6,loyalty) -auto=@movedTo(creature|graveyard) from(mybattlefield):draw:1 -auto={C(0/0,1,Loyalty)}:create(zombie:creature zombie:2/2:black) -auto={C(0/0,-4,Loyalty)}:sacrifice notatarget(creature|mybattlefield) && ability$! sacrifice notatarget(<2>creature|mybattlefield) !$ opponent -auto={C(0/0,-9,Loyalty)}:ability$! sacrifice notatarget(creature|mybattlefield) and!( sacrifice notatarget(land|mybattlefield) and!( sacrifice notatarget(enchantment|mybattlefield) and!( sacrifice notatarget(artifact|mybattlefield) and!( sacrifice notatarget(planeswalker|mybattlefield))! )! )! !$ opponent -text=Whenever a creature you control dies, draw a card. -- +1: Create a 2/2 black Zombie creature token. -- -4: Each player sacrifices two creatures. -- -9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest. -mana={4}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] - -[card] -name=Living Twister -auto={1}{R}{D(land|myhand)}:damage:2 target(creature,player) -auto={G}:target(land[tapped]|myBattlefield) moveto(ownerhand) -text={1}{R}, Discard a land card: Living Twister deals 2 damage to any target. -- {G}: Return a tapped land you control to its owner's hand. -mana={R}{R}{G} -type=Creature -subtype=Elemental -power=2 -toughness=5 -[/card] - -[card] -name=Loxodon Sergeant -abilities=vigilance -auto=all(other creature|myBattlefield) vigilance -text=Vigilance -- When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn. -mana={3}{W} -type=Creature -subtype=Elephant Soldier -power=3 -toughness=3 -[/card] - -[card] -name=Makeshift Battalion -auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:counter(1/1) -text=Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=2 -[/card] - -[card] -name=Mana Geode -auto=_SCRY_(1) -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -text=When Mana Geode enters the battlefield, scry 1. -- {T}: Add one mana of any color. -mana={3} -type=Artifact -[/card] - -[card] -name=Martyr for the Cause -auto=_DIES__PROLIFERATE_ -text=When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Massacre Girl -abilities=menace -auto=transforms((,newability[@movedto(creature|graveyard) from(battlefield):all(other creature) -1/-1 ueot])) ueot -auto=all(other creature) -1/-1 ueot -text=Menace -- When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. -mana={3}{B}{B} -type=Legendary Creature -subtype=Human Assassin -power=4 -toughness=4 -[/card] - -[card] -name=Mayhem Devil -auto=@sacrificed(*|battlefield):damage:1 target(creature,player) -text=Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. -mana={1}{B}{R} -type=Creature -subtype=Devil -power=3 -toughness=3 -[/card] - -[card] -name=Merfolk Skydiver -abilities=flying -auto=counter(1/1) target(creature|myBattlefield) -auto={3}{G}{U}:_PROLIFERATE_ -text=Flying -- When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. -- {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -mana={G}{U} -type=Creature -subtype=Merfolk Mutant -power=1 -toughness=1 -[/card] - -[card] -name=Mizzium Tank -auto=@movedTo(*[-creature]|mystack):becomes(Artifact Creature) ueot -auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} -text=Trample -- Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={1}{R}{R} -type=Artifact -subtype=Vehicle -power=3 -toughness=2 -[/card] - -[card] -name=Mobilized District -auto={T}:Add{C} -auto={4}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot -auto={3} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~0}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot -auto={2} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~1}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot -auto={1} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~2}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot -auto={0} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~3}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot -text={T}: Add {C}. -- {4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control. -type=Land -[/card] - -[card] -name=Mowu, Loyal Companion -abilities=vigilance,trample -auto=@counteradded(1/1) from(this) restriction{once}:counter(1/1) -text=Trample, vigilance -- If one or more +1/+1 counters would be put on Mowu, Loyal Companion, that many plus one +1/+1 counters are put on it instead. -mana={3}{G} -type=Legendary Creature -subtype=Hound -power=3 -toughness=3 -[/card] - -[card] -name=Naga Eternal -mana={2}{U} -type=Creature -subtype=Zombie Naga -power=3 -toughness=2 -[/card] - -[card] -name=Nahiri's Stoneblades -target=creature -auto=2/0 ueot -text=Up to two target creatures each get +2/+0 until end of turn. -mana={1}{R} -type=Instant -[/card] - -[card] -name=Nahiri, Storm of Stone -auto=counter(0/0,6,loyalty) -auto=this(variable{controllerturn}>0) lord(creature|myBattlefield) first strike -auto={C(0/0,-1,Loyalty)}:name(-1 counter) damage:1 target(creature[tapped]) damage:1 -auto={C(0/0,-2,Loyalty)}:name(-2 counters) damage:2 target(creature[tapped]) -auto={C(0/0,-3,Loyalty)}:name(-3 counters) damage:3 target(creature[tapped]) -auto={C(0/0,-4,Loyalty)}:name(-4 counters) damage:4 target(creature[tapped]) -auto={C(0/0,-5,Loyalty)}:name(-5 counters) damage:5 target(creature[tapped]) -auto={C(0/0,-6,Loyalty)}:name(-6 counters) damage:6 target(creature[tapped]) -auto={C(0/0,-7,Loyalty)}:name(-7 counters) damage:7 target(creature[tapped]) -auto={C(0/0,-8,Loyalty)}:name(-8 counters) damage:8 target(creature[tapped]) -auto={C(0/0,-9,Loyalty)}:name(-9 counters) damage:9 target(creature[tapped]) -text=As long as it's your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. -- -X: Nahiri, Storm of Stone deals X damage to target tapped creature. -mana={2}{RW}{RW} -type=Legendary Planeswalker -subtype=Nahiri -[/card] - -[card] -name=Narset's Reversal -target=*[instant;sorcery]|stack -auto=fizzleto(hand) -auto=castcard(copied noevent) -text=Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy. -mana={U}{U} -type=Instant -[/card] - -[card] -name=Neheb, Dreadhorde Champion -abilities=trample -auto=@combatdamaged(player,planeswalker) from(this):may target(*|myhand) reject && draw:1 controller && Add{R} doesntempty -text=Trample -- Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end. -mana={2}{R}{R} -type=Legendary Creature -subtype=Zombie Minotaur Warrior -power=5 -toughness=4 -[/card] - -[card] -name=Neoform -auto=reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=As an additional cost to cast this spell, sacrifice a creature. -- Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle your library. -mana={G}{U}{S(creature|mybattlefield)} -type=Sorcery -[/card] - -[card] -name=Nicol Bolas, Dragon-God -auto=counter(0/0,4,loyalty) -auto={C(0/0,0,Loyalty)}:clone and!( transforms((,newability[unearth])) )! notatarget(planeswalker) -auto={C(0/0,1,Loyalty)}:draw:1 && ability$!moveto(exile) target(*|myhand,myBattlefield)!$ opponent -auto={C(0/0,-3,Loyalty)}:destroy target(creature,planeswalker) -auto={C(0/0,-8,Loyalty)}:name(ultimate) if type(creature[legendary]|opponentbattlefield)~lessthan~1 then wingame -text=Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. -- +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. -- -3: Destroy target creature or planeswalker. -- -8: Each opponent who doesn't control a legendary creature or planeswalker loses the game. -mana={U}{B}{B}{B}{R} -type=Legendary Planeswalker -subtype=Bolas -[/card] - -[card] -name=Nissa's Triumph -auto=transforms((,newability[name(search 2 forests) moveTo(myhand) target(forest[basic]|myLibrary)])) ueot -auto=aslongas(*[nissa]|mybattlefield))>0 transforms((,newability[name(search 3 lands) moveTo(myhand) target(land|myLibrary)])) ueot -text=Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle your library. -mana={G}{G} -type=Sorcery -[/card] - -[card] -name=Nissa, Who Shakes the World -auto=counter(0/0,5,loyalty) -auto=lord(forest|mybattlefield) transforms((,newability[producecolor:green])) -auto={C(0/0,1,Loyalty)}:target(*[land;-creature]|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[vigilance],newability[haste],newability[untap])) forever -auto={C(0/0,-8,Loyalty)}:reveal:plibrarycount optionone name(choose card) target(land[forest]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(mybattlefield) and!( emblem transforms((,newability[lord(land|myBattlefield) indestructible])) forever dontremove ) forever )! oneshot)! afterrevealedend revealend -text=Whenever you tap a Forest for mana, add an additional {G}. -- +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. -- -8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library. -mana={3}{G}{G} -type=Legendary Planeswalker -subtype=Nissa -[/card] - -[card] -name=Niv-Mizzet Reborn -abilities=flying -auto=reveal:10 optionone name(Reveal) target(*[multicolor]|reveal) moveto(myhand) optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying -- When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. -mana={W}{U}{B}{R}{G} -type=Legendary Creature -subtype=Dragon Avatar -power=6 -toughness=6 -[/card] - -[card] -name=No Escape -target=creature,planeswalker|stack -auto=fizzleto(exile) -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -- Scry 1. -mana={2}{U} -type=Instant -[/card] - -[card] -name=Oath of Kaya -auto=damage:3 target(creature,player) -auto=life:3 -auto=@damage:2 opponent && life:2 -text=When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life. -- Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life. -mana={1}{W}{B} -type=Legendary Enchantment -[/card] - -[card] -name=Ob Nixilis's Cruelty -target=creature -auto=exiledeath -auto=-5/-5 -text=Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead. -mana={2}{B} -type=Instant -[/card] - -[card] -name=Ob Nixilis, the Hate-Twisted -auto=counter(0/0,5,loyalty) -auto=@drawfoeof(player):damage:1 opponent -auto={C(0/0,-2,Loyalty)}:destroy target(creature) && draw:2 targetcontroller -text=Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. -- -2: Destroy target creature. Its controller draws two cards. -mana={3}{B}{B} -type=Legendary Planeswalker -subtype=Nixilis -[/card] - -[card] -name=Paradise Druid -auto=this(untapped) opponentshroud -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -text=Paradise Druid has hexproof as long as it's untapped. -- {T}: Add one mana of any color. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=2 -toughness=1 -[/card] - -[card] -name=Parhelion II -abilities=flying,first strike,vigilance -auto=@combat(attacking) source(this):create(angel:creature angel:4/4:white:flying:vigilance:battleready)*2 -auto={crew(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3} -auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} -auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} -auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~3} -auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot -text=Flying, first strike, vigilance -- Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. -- Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={6}{W}{W} -type=Legendary Artifact -subtype=Vehicle -power=5 -toughness=5 -[/card] - -[card] -name=Planewide Celebration -auto=ability$! choice Create(citizen:Citizen creature:2/2:white:blue:black:red:green) _ choice moveTo(ownerHand) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice _PROLIFERATE_ _choice life:4 !$ controller && ability$! choice Create(citizen:Citizen creature:2/2:white:blue:black:red:green) _ choice moveTo(ownerHand) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice _PROLIFERATE_ _choice life:4 !$ controller && ability$! choice Create(citizen:Citizen creature:2/2:white:blue:black:red:green) _ choice moveTo(ownerHand) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice _PROLIFERATE_ _choice life:4 !$ controller && ability$! choice Create(citizen:Citizen creature:2/2:white:blue:black:red:green) _ choice moveTo(ownerHand) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice _PROLIFERATE_ _choice life:4 !$ controller -text=Choose four. You may choose the same mode more than once. -- β€’ Create a 2/2 Citizen creature token that's all colors. -- β€’ Return target permanent card from your graveyard to your hand. -- β€’ Proliferate. -- β€’ You gain 4 life. -mana={5}{G}{G} -type=Sorcery -[/card] - -[card] -name=Pledge of Unity -auto=all(creature|myBattlefield) counter(1/1) -auto=life:type:creature:myBattlefield -text=Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control. -mana={1}{G}{W} -type=Instant -[/card] - -[card] -name=Pollenbright Druid -auto=choice counter(1/1) target(creature) -auto=choice _PROLIFERATE_ -text=When Pollenbright Druid enters the battlefield, choose one β€” -- β€’ Put a +1/+1 counter on target creature. -- β€’ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -mana={1}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] - -[card] -name=Pouncing Lynx -auto=this(variable{controllerturn}>0) first strike -text=As long as it's your turn, Pouncing Lynx has first strike. -mana={1}{W} -type=Creature -subtype=Cat -power=2 -toughness=1 -[/card] - -[card] -name=Price of Betrayal -target=artifact,creature,planeswalker -auto=counter(1/1,-5) -auto=counter(0/0,-5,loyalty) -text=Remove up to five counters from target artifact, creature, planeswalker, or opponent. -mana={B} -type=Sorcery -[/card] - -[card] -name=Prismite -auto={2}:Add{W} -auto={2}:Add{U} -auto={2}:Add{B} -auto={2}:Add{R} -auto={2}:Add{G} -text={2}: Add one mana of any color. -mana={2} -type=Artifact Creature -subtype=Golem -power=2 -toughness=1 -[/card] - -[card] -name=Prison Realm -auto=(blink)forsrc target(*[creature;planeswalker]|opponentbattlefield) -text=When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. -- When Prison Realm enters the battlefield, scry 1. -mana={2}{W} -type=Enchantment -[/card] - -[card] -name=Raging Kronch -abilities=nosolo -text=Raging Kronch can't attack alone. -mana={2}{R} -type=Creature -subtype=Beast -power=4 -toughness=3 -[/card] - -[card] -name=Ral's Outburst -target=player,creature -auto=damage:3 -auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<2>*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. -mana={2}{U}{R} -type=Instant -[/card] - -#[card] -#name=Ral, Storm Conduit -#auto=counter(0/0,4,loyalty) -#auto=@movedto(*[instant;sorcery]|mystack):damage:1 opponent -#auto={C(0/0,2,Loyalty)}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend -#auto={C(0/0,-2,Loyalty)}:transforms((,newability[@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) name(copy spell) activate name(copy spell) target(instant,sorcery|mystack) castcard(copied noevent)])) ueot -#text=Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. -- +2: Scry 1. -- -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -#mana={2}{U}{R} -#type=Legendary Planeswalker -#subtype=Ral -#[/card] - -[card] -name=Rally of Wings -auto=all(creature[flying]|myBattlefield) 2/2 -auto=all(creature|myBattlefield) untap -text=Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn. -mana={1}{W} -type=Instant -[/card] - -[card] -name=Ravnica at War -auto=moveto(exile) all(*[multicolor]) -text=Exile all multicolored permanents. -mana={3}{W} -type=Sorcery -[/card] - -[card] -name=Relentless Advance -auto=_AMASS_(3) -text=Amass 3. (Put three +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={3}{U} -type=Sorcery -[/card] - -[card] -name=Rescuer Sphinx -abilities=flying -auto=may target(*[-land]|myBattlefield) moveto(ownerhand) && counter(1/1,1) all(this) -text=Flying -- As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. -mana={2}{U}{U} -type=Creature -subtype=Sphinx -power=3 -toughness=2 -[/card] - -[card] -name=Return to Nature -auto=destroy target(artifact) -auto=destroy target(enchantment) -auto=moveto(exile) target(*|graveyard) -text=Choose one β€” -- β€’ Destroy target artifact. -- β€’ Destroy target enchantment. -- β€’ Exile target card from a graveyard. -mana={1}{G} -type=Instant -[/card] - -[card] -name=Rising Populace -auto=@movedTo(other *[creature;planeswalker]|graveyard) from(myBattlefield):counter(1/1) -text=Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace. -mana={2}{W} -type=Creature -subtype=Human -power=2 -toughness=2 -[/card] - -[card] -name=Roalesk, Apex Hybrid -abilities=flying,trample -auto=counter(1/1,2) target(other creature|myBattlefield) -auto=_DIES__PROLIFERATE_ -auto=_DIES__PROLIFERATE_ -text=Flying, trample -- When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. -- When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) -mana={2}{G}{G}{U} -type=Legendary Creature -subtype=Human Mutant -power=4 -toughness=5 -[/card] - -[card] -name=Role Reversal -auto=choice name(artifact) moveTo(myBattlefield) target(artifact|opponentBattlefield) and!(moveto(opponentBattlefield) target(artifact|myBattlefield))! -auto=choice name(creature) moveTo(myBattlefield) target(creature|opponentBattlefield) and!(moveto(opponentBattlefield) target(creature|myBattlefield))! -auto=choice name(enchantment) moveTo(myBattlefield) target(enchantment|opponentBattlefield) and!(moveto(opponentBattlefield) target(enchantment|myBattlefield))! -auto=choice name(planeswalker) moveTo(myBattlefield) target(planeswalker|opponentBattlefield) and!(moveto(opponentBattlefield) target(planeswalker|myBattlefield))! -auto=choice name(land) moveTo(myBattlefield) target(land|opponentBattlefield) and!(moveto(opponentBattlefield) target(land|myBattlefield))! -text=Exchange control of two target permanents that share a permanent type. -mana={U}{U}{R} -type=Sorcery -[/card] - -[card] -name=Rubblebelt Rioters -abilities=haste -auto=@combat(attacking) source(this):power:highest:creature:mybattlefield/0 -text=Haste -- Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. -mana={1}{R}{G} -type=Creature -subtype=Human Berserker -power=0 -toughness=4 -[/card] - -[card] -name=Saheeli's Silverwing -abilities=flying -text=Flying -- When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library. -mana={4} -type=Artifact Creature -subtype=Drake -power=2 -toughness=3 -[/card] - -[card] -name=Saheeli, Sublime Artificer -auto=counter(0/0,5,loyalty) -auto=@movedTo(*[-creature]|mystack):create(servo artifact:creature servo artifact:1/1:colorless) -auto={C(0/0,-2,Loyalty)}:target(artifact) transforms((,newability[copy target(*[artifact;creature]|mybattlefield)])) -text=Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. -- -2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types. -mana={1}{UR}{UR} -type=Legendary Planeswalker -subtype=Saheeli -[/card] - -[card] -name=Samut's Sprint -target=creature -auto=+2/+1 -auto=haste -auto=_SCRY_(1) -text=Target creature gets +2/+1 and gains haste until end of turn. Scry 1. -mana={R} -type=Instant -[/card] - -[card] -name=Samut, Tyrant Smasher -auto=counter(0/0,5,loyalty) -auto=lord(other creature|myBattlefield) haste -auto={C(0/0,-1,Loyalty)}:target(creature) 2/1 && haste ueot && _SCRY_(1) -text=Creatures you control have haste. -- -1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. -mana={2}{RG}{RG} -type=Legendary Planeswalker -subtype=Samut -[/card] - -[card] -name=Sarkhan the Masterless -auto=counter(0/0,5,loyalty) -auto=@each blockers:all(creature[attacking]|opponentBattlefield) damage:type:dragon:myBattlefield -auto={C(0/0,1,Loyalty)}:all(planeswalker|myBattlefield) becomes(dragon creature,4/4,red,flying) -auto={C(0/0,-3,Loyalty)}:create(dragon:creature dragon:4/4:red:flying) -text=Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. -- +1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. -- -3: Create a 4/4 red Dragon creature token with flying. -mana={3}{R}{R} -type=Legendary Planeswalker -subtype=Sarkhan -[/card] - -[card] -name=Sarkhan's Catharsis -target=player,planeswalker -auto=damage:5 -text=Sarkhan's Catharsis deals 5 damage to target player or planeswalker. -mana={4}{R} -type=Instant -[/card] - -[card] -name=Shriekdiver -abilities=flying -auto={1}:haste ueot -text=Flying -- {1}: Shriekdiver gains haste until end of turn. -mana={2}{B} -type=Creature -subtype=Zombie Bird Warrior -power=2 -toughness=1 -[/card] - -[card] -name=Silent Submersible -auto=@combatdamaged(player,planeswalker) from(this):draw:1 -auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} -auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} -text=Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={U}{U} -type=Artifact -subtype=Vehicle -power=2 -toughness=3 -[/card] - -#[card] -#name=Single Combat -#text=Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker #spells until the end of your next turn. -#mana={3}{W}{W} -#type=Sorcery -#[/card] - -[card] -name=Sky Theater Strix -abilities=flying -auto=@movedTo(*[-creature]|mystack):1/0 ueot -text=Flying -- Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn. -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=2 -[/card] - -[card] -name=Snarespinner -abilities=reach -auto=@combat(blocking) source(this) from(creature[flying]):all(this) 2/0 ueot -text=Reach -- Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn. -mana={1}{G} -type=Creature -subtype=Spider -power=1 -toughness=3 -[/card] - -[card] -name=Solar Blaze -auto=lord(creature) dynamicability -text=Each creature deals damage to itself equal to its power. -mana={2}{R}{W} -type=Sorcery -[/card] - -[card] -name=Sorin, Vengeful Bloodlord -auto=counter(0/0,4,loyalty) -auto=this(variable{controllerturn}>0) lord(creature,planeswalker|myBattlefield) lifelink -auto={C(0/0,2,Loyalty)}:damage:1 target(player,planeswalker) -auto={C(0/0,-1,Loyalty)}:name(-1 counter) target(creature[manacost=1]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-2,Loyalty)}:name(-2 counters) target(creature[manacost=2]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-3,Loyalty)}:name(-3 counters) target(creature[manacost=3]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-4,Loyalty)}:name(-4 counters) target(creature[manacost=4]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-5,Loyalty)}:name(-5 counters) target(creature[manacost=5]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-6,Loyalty)}:name(-6 counters) target(creature[manacost=6]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-7,Loyalty)}:name(-7 counters) target(creature[manacost=7]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-8,Loyalty)}:name(-8 counters) target(creature[manacost=8]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-9,Loyalty)}:name(-9 counters) target(creature[manacost=9]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -text=As long as it's your turn, creatures and planeswalkers you control have lifelink. -- +2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. -- -X: Return target creature card with converted mana cost X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types. -mana={2}{W}{B} -type=Legendary Planeswalker -subtype=Sorin -[/card] - -[card] -name=Soul Diviner -auto={T}:counter(1/1,-1) notATarget(*[artifact;creature;land;counter{1/1.1}]|myBattlefield)} && draw:1 controller -auto={T}:counter(0/0,-1,Loyalty) notATarget(planeswalker|myBattlefield)} && draw:1 controller -text={T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card. -mana={U}{B} -type=Creature -subtype=Zombie Wizard -power=2 -toughness=3 -[/card] - -[card] -name=Spark Double -auto=may copy NotATarget(creature) and!( transforms((-legendary)) forever )! -auto=counter(1/1) -#auto=counter(0/0,1,Loyalty) -text=You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary if that permanent is legendary. -mana={3}{U} -type=Creature -subtype=Illusion -power=0 -toughness=0 -[/card] - -[card] -name=Spark Harvest -target=creature,planeswalker -auto=destroy -other={3}{B}{B} name(cast for {3}{B}{B}) -text=As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. -- Destroy target creature or planeswalker. -mana={B}{S(creature|myBattlefield)} -type=Sorcery -[/card] - -[card] -name=Spark Reaper -auto={3}{S(*[creature;planeswalker]|myBattlefield)}:life:1 && draw:1 -text={3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card. -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=3 -[/card] - -[card] -name=Spellgorger Weird -auto=@movedTo(*[-creature]|mystack):counter(1/1) -text=Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird. -mana={2}{R} -type=Creature -subtype=Weird -power=2 -toughness=2 -[/card] - -[card] -name=Spellkeeper Weird -auto={2}{T}{S}:target(instant,sorcery|mygraveyard) moveto(ownerhand) -text={2}, {T}, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand. -mana={2}{U} -type=Creature -subtype=Weird -power=1 -toughness=4 -[/card] - -[card] -name=Steady Aim -target=creature -auto=Untap -auto=+1/+4 -auto=reach -text=Untap target creature. It gets +1/+4 and gains reach until end of turn. -mana={1}{G} -type=Instant -[/card] - -[card] -name=Stealth Mission -target=creature|myBattlefield -auto=counter(1/1,2) -auto=unblockable -text=Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn. -mana={2}{U} -type=Sorcery -[/card] - -[card] -name=Storm the Citadel -auto=all(creature|myBattlefield) +2/+2 -auto=all(creature|myBattlefield) @combatdamaged(player,planeswalker) from(this):destroy target(artifact,enchantment) -text=Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls." -mana={4}{G} -type=Sorcery -[/card] - -[card] -name=Storrev, Devkarin Lich -abilities=trample -auto=@combatdamaged(player,planeswalker) from(this):moveto(ownerhand) target(*[creature;planeswalker;-fresh]|mygraveyard) -text=Trample -- Whenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat. -mana={1}{B}{B}{G} -type=Legendary Creature -subtype=Zombie Elf Wizard -power=5 -toughness=4 -[/card] - -[card] -name=Sunblade Angel -abilities=flying,first strike,vigilance,lifelink -text=Flying, first strike, vigilance, lifelink -mana={5}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] - -[card] -name=Tamiyo's Epiphany -aicode=activate draw:2 controller -auto=name(Scry) reveal:4 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend afterrevealed transforms((,newability[draw:2 controller])) oneshot afterrevealedend revealend -text=Scry 4, then draw two cards. -mana={3}{U} -type=Sorcery -[/card] - -[card] -name=Teferi's Time Twist -target=*|mybattlefield -auto=(blink)ueot -text=Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it. -mana={1}{U} -type=Instant -[/card] - -[card] -name=Teferi, Time Raveler -auto=counter(0/0,4,loyalty) -auto=this(variable{controllerturn}>0) maxCast(*)0 opponent -auto={C(0/0,1,Loyalty)}:lord(sorcery|mycastingzone) flash uynt -auto={C(0/0,-3,Loyalty)}:target(*[artifact;creature;enchantment]) moveTo(ownerhand) && draw:1 controller -text=Each opponent can cast spells only any time they could cast a sorcery. -- +1: Until your next turn, you may cast sorcery spells as though they had flash. -- -3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. -mana={1}{W}{U} -type=Legendary Planeswalker -subtype=Teferi -[/card] - -[card] -name=Tenth District Legionnaire -abilities=haste -auto=@targeted(this):counter(1/1) && _SCRY_(1) -text=Haste -- Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1. -mana={R}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Teyo's Lightshield -auto=counter(1/1) target(creature|myBattlefield) -text=When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control. -mana={2}{W} -type=Creature -subtype=Illusion -power=0 -toughness=3 -[/card] - -[card] -name=Teyo, the Shieldmage -abilities=playershroud -auto=counter(0/0,5,loyalty) -auto={C(0/0,-2,Loyalty)}:create(wall:creature wall:0/3:white:defender) -text=You have hexproof. (You can't be the target of spells or abilities your opponents control.) -- -2: Create a 0/3 white Wall creature token with defender. -mana={2}{W} -type=Legendary Planeswalker -subtype=Teyo -[/card] - -[card] -name=Tezzeret, Master of the Bridge -auto=counter(0/0,5,loyalty) -auto=lord(*[creature;planeswalker]|mycastingzone) affinityartifacts -auto={C(0/0,2,Loyalty)}:life:-type:artifact:mybattlefield opponent && life:type:artifact:mybattlefield controller -auto={C(0/0,-3,Loyalty)}:target(artifact|mygraveyard) moveto(ownerhand) -auto={C(0/0,-8,Loyalty)}:reveal:10 optionone name(Get artifact Cards) all(artifact|reveal) moveto(mybattlefield) optiononeend optiontwo all(*|reveal) moveTo(exile) optiontwoend revealend -text=Creature and planeswalker spells you cast have affinity for artifacts. -- +2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. -- -3: Return target artifact card from your graveyard to your hand. -- -8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield. -mana={4}{U}{B} -type=Legendary Planeswalker -subtype=Tezzeret -[/card] - -[card] -name=The Elderspell -target=planeswalker -auto=destroy && counter(0/0,2,Loyalty) target(planeswalker|myBattlefield) -text=Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way. -mana={B}{B} -type=Sorcery -[/card] - -[card] -name=The Wanderer -auto=counter(0/0,5,loyalty) -auto=preventallnoncombatdamage to(other *|myBattlefield) -auto=preventallnoncombatdamage to(controller) -auto={C(0/0,-2,Loyalty)}:moveto(exile) target(creature[power>=4]) -text=Prevent all noncombat damage that would be dealt to you and other permanents you control. -- -2: Exile target creature with power 4 or greater. -mana={3}{W} -type=Legendary Planeswalker -[/card] - -[card] -name=Thunder Drake -abilities=flying -auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:counter(1/1) -text=Flying -- Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake. -mana={3}{U} -type=Creature -subtype=Elemental Drake -power=2 -toughness=3 -[/card] - -[card] -name=Thundering Ceratok -abilities=trample -auto=all(other creature|myBattlefield)) trample ueot -text=Trample -- When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn. -mana={4}{G} -type=Creature -subtype=Rhino -power=4 -toughness=5 -[/card] - -[card] -name=Tibalt's Rager -auto=_DIES_damage:1 target(creature,player) -auto={1}{R}:2/0 ueot -text=When Tibalt's Rager dies, it deals 1 damage to any target. -- {1}{R}: Tibalt's Rager gets +2/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Devil -power=1 -toughness=2 -[/card] - -[card] -name=Tibalt, Rakish Instigator -auto=counter(0/0,5,loyalty) -abilities=nolifegainopponent -auto={C(0/0,-2,Loyalty)}:create(devil:creature devil:1/1:red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(*[creature;player])])) forever )! -text=Your opponents can't gain life. -- -2: Create a 1/1 red Devil creature token with "Whenever this creature dies, it deals 1 damage to any target." -mana={2}{R} -type=Legendary Planeswalker -subtype=Tibalt -[/card] - -[card] -name=Time Wipe -auto=notatarget(creature|myBattlefield) moveto(ownerhand) -auto=destroy all(creature) -text=Return a creature you control to its owner's hand, then destroy all creatures. -mana={2}{W}{W}{U} -type=Sorcery -[/card] - -[card] -name=Tithebearer Giant -auto=draw:1 && life:-1 -text=When Tithebearer Giant enters the battlefield, you draw a card and you lose 1 life. -mana={5}{B} -type=Creature -subtype=Giant Warrior -power=4 -toughness=5 -[/card] - -[card] -name=Toll of the Invasion -target=opponent -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(<1>*[-land]|reveal) moveto(ownerhand) and!( transforms((,newability[reject],newability[all(*|reveal) moveto(ownerhand)])) oneshot )! optiononeend optiontwo name(look) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed transforms((,newability[_AMASS_(1) controller])) oneshot afterrevealedend revealend -text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Tolsimir, Friend to Wolves -auto=@movedto(wolf|myBattlefield):all(trigger[to]) transforms((,newability[may target(creature|opponentbattlefield) dynamicability])) -auto=@movedto(wolf|myBattlefield):life:3 -auto=create(Voja, Friend to Elves:legendary wolf creature:3/3:green:white) -text=When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. -- Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature an opponent controls. -mana={2}{G}{G}{W} -type=Legendary Creature -subtype=Elf Scout -power=3 -toughness=3 -[/card] - -[card] -name=Topple the Statue -target=* -auto=Tap -auto=teach(artifact) destroy -auto=draw:1 controller -text=Tap target permanent. If it's an artifact, destroy it. -- Draw a card. -mana={2}{W} -type=Instant -[/card] - -[card] -name=Trusted Pegasus -abilities=flying -auto=@combat(attacking) source(this):target(creature[attacking;-flying]) flying ueot -text=Flying -- Whenever Trusted Pegasus attacks, target attacking creature without flying gains flying until end of turn. -mana={2}{W} -type=Creature -subtype=Pegasus -power=2 -toughness=2 -[/card] - -[card] -name=Turret Ogre -abilities=reach -auto=aslongas(other creature[power>=4]|myBattlefield) damage:2 opponent -text=Reach -- When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent. -mana={3}{R} -type=Creature -subtype=Ogre Warrior -power=4 -toughness=3 -[/card] - -[card] -name=Tyrant's Scorn -auto=destroy target(creature[manacost<=3]) -auto=moveTo(ownerHand) target(creature) -text=Choose one β€” -- β€’ Destroy target creature with converted mana cost 3 or less. -- β€’ Return target creature to its owner's hand. -mana={U}{B} -type=Instant -[/card] - -[card] -name=Ugin's Conjurant -abilities=hydra -auto=counter(1/1,X) -text=Ugin's Conjurant enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant. -mana={X} -type=Creature -subtype=Spirit Monk -power=0 -toughness=0 -[/card] - -[card] -name=Ugin, the Ineffable -auto=counter(0/0,4,loyalty) -auto=lord(*[colorless]|mycastingzone) altercost(colorless,-2) -auto={C(0/0,1,Loyalty)}:create(spirit:creature spirit:2/2:colorless) and!( transforms((,newability[@movedto(this|nonbattlezone):draw:1])])) forever )! -auto={C(0/0,-3,Loyalty)}:destroy target(*[white;blue;black;red;green]) -text=Colorless spells you cast cost {2} less to cast. -- +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. -- -3: Destroy target permanent that's one or more colors. -mana={6} -type=Legendary Planeswalker -subtype=Ugin -[/card] - -[card] -name=Unlikely Aid -target=creature -auto=+2/+0 -auto=indestructible -text=Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -mana={1}{B} -type=Instant -[/card] - -[card] -name=Vampire Opportunist -auto={6}{B}:life:-2 opponent && life:2 controller -text={6}{B}: Each opponent loses 2 life and you gain 2 life. -mana={1}{B} -type=Creature -subtype=Vampire -power=2 -toughness=1 -[/card] - -[card] -name=Vivien's Arkbow -auto={X}{T}{D(*|myhand)}:reveal:x optionone target(creature[manacost<=x]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -text={X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. -mana={1}{G} -type=Legendary Artifact -[/card] - -[card] -name=Vivien's Grizzly -auto={3}{G}:reveal:1 optionone target(creature,planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text={3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library. -mana={2}{G} -type=Creature -subtype=Bear Spirit -power=2 -toughness=3 -[/card] - -[card] -name=Vivien, Champion of the Wilds -auto=counter(0/0,4,loyalty) -auto=lord(creature|mycastingzone) flash -auto={C(0/0,1,Loyalty)}:target(creature) vigilance && reach uynt -auto={C(0/0,-2,Loyalty)}:reveal:3 optionone name(Get a card) target(<1>creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -text=You may cast creature spells as though they had flash. -- +1: Until your next turn, up to one target creature gains vigilance and reach. -- -2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature card. -mana={2}{G} -type=Legendary Planeswalker -subtype=Vivien -[/card] - -[card] -name=Vizier of the Scorpion -auto=_AMASS_(1) -auto=lord(Zombie[token]|myBattlefield) deathtouch -text=When Vizier of the Scorpion enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have deathtouch. -mana={2}{B} -type=Creature -subtype=Zombie Wizard -power=1 -toughness=1 -[/card] - -[card] -name=Vraska's Finisher -auto=destroy target(*[creature;planeswalker;damaged]|opponentBattlefield) -text=When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. -mana={2}{B} -type=Creature -subtype=Gorgon Assassin -power=3 -toughness=2 -[/card] - -[card] -name=Vraska, Swarm's Eminence -auto=counter(0/0,5,loyalty) -auto=lord(creature[deathtouch]|myBattlefield) @combatdamaged(player,planeswalker) from(this):counter(1/1) -auto={C(0/0,-2,Loyalty)}:create(assassin:creature assassin:1/1:black:deathtouch) -text=Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. -- -2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker." -mana={2}{BG}{BG} -type=Legendary Planeswalker -subtype=Vraska -[/card] - -[card] -name=Wall of Runes -abilities=defender -auto=_SCRY_(1) -text=Defender -- When Wall of Runes enters the battlefield, scry 1. -mana={U} -type=Creature -subtype=Wall -power=0 -toughness=4 -[/card] - -[card] -name=Wanderer's Strike -target=creature -auto=moveto(exile) -auto=_PROLIFERATE_ -text=Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -mana={4}{W} -type=Sorcery -[/card] - -[card] -name=War Screecher -abilities=flying -auto={5}{W}{T}:all(other creature|myBattlefield)) 1/1 -text=Flying -- {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=3 -[/card] - -[card] -name=Wardscale Crocodile -abilities=opponentshroud -text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -mana={4}{G} -type=Creature -subtype=Crocodile -power=5 -toughness=3 -[/card] - -[card] -name=Widespread Brutality -auto=_AMASS_(2) && all(creature[-army]) damage:power -text=Amass 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={1}{B}{R}{R} -type=Sorcery -[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/XLN.txt b/projects/mtg/bin/Res/sets/primitives/XLN.txt deleted file mode 100644 index 1729171f7..000000000 --- a/projects/mtg/bin/Res/sets/primitives/XLN.txt +++ /dev/null @@ -1,2706 +0,0 @@ -grade=borderline -##cant code: Ixalan's Binding, Kopala, Warden of Waves, Dire Fleet Ravager, Rowdy Crew, Trove of Temptation, Emergent Growth, Spike-Tailed Ceratops, Belligerent Brontodon, Gishath, Sun's Avatar, Pillar of Origins, Shadowed Caravel, Sorcerous Spyglass, Unclaimed Territory, Huatli, Warrior Poet - -##experimental code: Tocatli Honor Guard, Ruin Raider, Sword-Point Diplomacy, Captivating Crew, Rampaging Ferocidon, Sunbird's Invocation, Admiral Beckett Brass - -[card] -name=Adanto Vanguard -auto=@combat(attacking) source(this):2/0 -auto={L:4}:indestructible ueot -text=As long as Adanto Vanguard is attacking, it gets +2/+0. -- Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -mana={1}{W} -type=Creature -subtype=Vampire Soldier -power=1 -toughness=1 -[/card] - -[card] -name=Ashes of the Abhorrent -auto=lord(*|graveyard) onlymanaability -auto=@movedto(*|graveyard) from(battlefield):life:1 controller -text=Players can't cast spells from graveyards or activate abilities of cards in graveyards. -- Whenever a creature dies, you gain 1 life. -mana={1}{W} -type=Enchantment -[/card] - -[card] -name=Axis of Mortality -auto=@each my upkeep:may exchangelife opponent -text=At the beginning of your upkeep, you may have two target players exchange life totals. -mana={4}{W}{W} -type=Enchantment -[/card] - -[card] -name=Bellowing Aegisaur -auto=@damaged(this):counter(1/1,1) all(other creature|mybattlefield) -text=Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control. -mana={5}{W} -type=Creature -subtype=Dinosaur -power=3 -toughness=5 -[/card] - -[card] -name=Bishop of Rebirth -abilities=vigilance -auto=@combat(attacking) source(this):may moveto(mybattlefield) target(creature[manacost<=3]|mygraveyard) -text=Vigilance -- Whenever Bishop of Rebirth attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. -mana={3}{W}{W} -type=Creature -subtype=Vampire Cleric -power=3 -toughness=4 -[/card] - -[card] -name=Bishop's Soldier -abilities=lifelink -text=Lifelink -mana={1}{W} -type=Creature -subtype=Vampire Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Bright Reprisal -target=creature[attacking] -auto=destroy -auto=draw:1 controller -text=Destroy target attacking creature. -- Draw a card. -mana={4}{W} -type=Instant -[/card] - -[card] -name=Duskborne Skymarcher -abilities=flying -auto={W}{T}:target(vampire) 1/1 ueot -text=Flying -- {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn. -mana={W} -type=Creature -subtype=Vampire Cleric -power=1 -toughness=1 -[/card] - -[card] -name=Emissary of Sunrise -abilities=first strike -auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 -text=First strike -- When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) -mana={2}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=1 -[/card] - -[card] -name=Encampment Keeper -abilities=first strike -auto={7}{W}{T}{S}:all(creature|mybattlefield) 2/2 ueot -text=First strike -- {7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn. -mana={W} -type=Creature -subtype=Hound -power=1 -toughness=1 -[/card] - -[card] -name=Glorifier of Dusk -auto={L:2}:flying ueot -auto={L:2}:vigilance ueot -text=Pay 2 life: Glorifier of Dusk gains flying until end of turn. -- Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. -mana={3}{W}{W} -type=Creature -subtype=Vampire Soldier -power=4 -toughness=4 -[/card] - -[card] -name=Goring Ceratops -abilities=double strike -auto=@combat(attacking) source(this):all(other creature|mybattlefield) double strike ueot -text=Double strike -- Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn. -mana={5}{W}{W} -type=Creature -subtype=Dinosaur -power=3 -toughness=3 -[/card] - -[card] -name=Imperial Aerosaur -abilities=flying -auto=target(other creature|mybattlefield) flying ueot && 1/1 ueot -text=Flying -- When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. -mana={3}{W} -type=Creature -subtype=Dinosaur -power=3 -toughness=3 -[/card] - -[card] -name=Imperial Lancer -auto=aslongas(dinosaur|mybattlefield) double strike -text=Imperial Lancer has double strike as long as you control a Dinosaur. -mana={W} -type=Creature -subtype=Human Knight -power=1 -toughness=1 -[/card] - -[card] -name=Inspiring Cleric -auto=life:4 controller -text=When Inspiring Cleric enters the battlefield, you gain 4 life. -mana={2}{W} -type=Creature -subtype=Vampire Cleric -power=3 -toughness=2 -[/card] - -[card] -name=Ixalan's Binding -auto=target(*[-land]|opponentbattlefield) (blink)forsrc -text=When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. -- Your opponents can't cast spells with the same name as the exiled card. -mana={3}{W} -type=Enchantment -[/card] - -[card] -name=Kinjalli's Caller -auto=lord(dinosaur|myhand) altercost(colorless, -1) -text=Dinosaur spells you cast cost {1} less to cast. -mana={W} -type=Creature -subtype=Human Cleric -power=0 -toughness=3 -[/card] - -[card] -name=Kinjalli's Sunwing -abilities=flying -auto=@movedto(creature|opponentbattlefield):tap all(trigger) -text=Flying -- Creatures your opponents control enter the battlefield tapped. -mana={2}{W} -type=Creature -subtype=Dinosaur -power=2 -toughness=3 -[/card] - -[card] -name=Legion Conquistador -auto=may moveto(myhand) target(Legion Conquistador|mylibrary) -text=When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library. -mana={2}{W} -type=Creature -subtype=Vampire Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Legion's Judgment -target=creature[power=>4] -auto=destroy -text=Destroy target creature with power 4 or greater. -mana={2}{W} -type=Sorcery -[/card] - -[card] -name=Legion's Landing -auto=token(Vampire,creature Vampire,1/1,white,lifelink) -auto=@combat(attacking) source(creature) restriction{type(other creature[attacking]|myBattlefield)~morethan~2}:flip(Adanto, the First Fort) -text=When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. -- When you attack with three or more creatures, transform Legion's Landing. -mana={W} -type=Legendary Enchantment -[/card] - -[card] -name=Adanto, the First Fort -auto={T}:add{W} -auto={2}{W}{T}:token(Vampire,creature Vampire,1/1,white,lifelink) -text=(Transforms from Legion's Landing.) -- {T}: Add {W} to your mana pool. -- {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink. -type=Legendary Land -[/card] - -[card] -name=Looming Altisaur -mana={3}{W} -type=Creature -subtype=Dinosaur -power=1 -toughness=7 -[/card] - -[card] -name=Mavren Fein, Dusk Apostle -auto=@combat(attacking) source(vampire[-token]|mybattlefield):token(Vampire,creature Vampire,1/1,white,lifelink) -text=Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink. -mana={2}{W} -type=Legendary Creature -subtype=Vampire Cleric -power=2 -toughness=2 -[/card] - -[card] -name=Paladin of the Bloodstained -auto=token(Vampire,creature Vampire,1/1,white,lifelink) -text=When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink. -mana={3}{W} -type=Creature -subtype=Vampire Knight -power=3 -toughness=2 -[/card] - -[card] -name=Pious Interdiction -target=creature -auto=life:2 controller -auto=cantattack -auto=cantblock -text=Enchant creature -- When Pious Interdiction enters the battlefield, you gain 2 life. -- Enchanted creature can't attack or block. -mana={3}{W} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Priest of the Wakening Sun -auto={3}{W}{W}{S}:moveto(myhand) target(dinosaur|mylibrary) -auto=@each my upkeep if type(dinosaur|myhand)~morethan~0:life:2 controller -text=At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. -- {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] - -[card] -name=Pterodon Knight -auto=if type(dinosaur|mybattlefield)~morethan~0 flying -text=Pterodon Knight has flying as long as you control a Dinosaur. -mana={3}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] - -[card] -name=Queen's Commission -auto=token(Vampire,creature Vampire,1/1,white,lifelink)*2 -text=Create two 1/1 white Vampire creature tokens with lifelink. -mana={2}{W} -type=Sorcery -[/card] - -[card] -name=Rallying Roar -auto=all(creature|mybattlefield) untap -auto=all(creature|mybattlefield) 1/1 -text=Creatures you control get +1/+1 until end of turn. Untap them. -mana={2}{W} -type=Instant -[/card] - -[card] -name=Raptor Companion -mana={1}{W} -type=Creature -subtype=Dinosaur -power=3 -toughness=1 -[/card] - -[card] -name=Ritual of Rejuvenation -auto=life:4 controller -auto=draw:1 controller -text=You gain 4 life. -- Draw a card. -mana={2}{W} -type=Instant -[/card] - -[card] -name=Sanguine Sacrament -auto=life:X controller -auto=life:X controller -alias=135262 -text=You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library. -mana={X}{W}{W} -type=Instant -[/card] - -[card] -name=Settle the Wreckage -target=player -auto=moveto(exile) all(creature[attacking]|targetedpersonsbattlefield) -auto=foreach(creature[attacking]|targetedpersonsbattlefield) ability$!may moveto(mybattlefield) target(land|mylibrary)!$ targetedplayer -text=Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library. -mana={2}{W}{W} -type=Instant -[/card] - -[card] -name=Sheltering Light -target=creature -auto=indestructible -auto=_SCRY_(1) -text=Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.) -mana={W} -type=Instant -[/card] - -[card] -name=Shining Aerosaur -abilities=flying -text=Flying -mana={4}{W} -type=Creature -subtype=Dinosaur -power=3 -toughness=4 -[/card] - -[card] -name=Skyblade of the Legion -abilities=flying -text=Flying -mana={1}{W} -type=Creature -subtype=Vampire Soldier -power=1 -toughness=3 -[/card] - -[card] -name=Slash of Talons -target=creature[attacking;blocking] -auto=damage:2 -text=Slash of Talons deals 2 damage to target attacking or blocking creature. -mana={W} -type=Instant -[/card] - -[card] -name=Steadfast Armasaur -abilities=vigilance -auto=@combat(attacking,blocking) source(this):transforms((,newability[{1}{W}{T}:damage:toughness target(creature[attacking;blocking])])) ueot -text=Vigilance -- {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it. -mana={3}{W} -type=Creature -subtype=Dinosaur -power=2 -toughness=3 -[/card] - -[card] -name=Sunrise Seeker -abilities=vigilance -auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 -text=Vigilance -- When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) -mana={4}{W} -type=Creature -subtype=Human Scout -power=3 -toughness=3 -[/card] - -[card] -name=Territorial Hammerskull -auto=@combat(attacking) source(this):tap target(creature|opponentbattlefield) -text=Whenever Territorial Hammerskull attacks, tap target creature an opponent controls. -mana={2}{W} -type=Creature -subtype=Dinosaur -power=2 -toughness=3 -[/card] - -[card] -name=Tocatli Honor Guard -auto=@movedto(creature|battlefield):all(trigger) onlymanaability ueot -text=Creatures entering the battlefield don't cause abilities to trigger. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=3 -[/card] - -[card] -name=Vampire's Zeal -target=creature -auto=2/2 -auto=if cantargetcard(vampire) then first strike -text=Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn. -mana={W} -type=Instant -[/card] - -[card] -name=Wakening Sun's Avatar -auto=if casted(this) then destroy all(creature[-dinosaur]) -text=When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures. -mana={5}{W}{W}{W} -type=Creature -subtype=Dinosaur Avatar -power=7 -toughness=7 -[/card] - -[card] -name=Arcane Adaptation -auto=chooseatype lord(creature|mybattlefield,mystack,myhand,mylibrary,mysideboard,mygraveyard,myexile) transforms((chosentype)) chooseend -text=As Arcane Adaptation enters the battlefield, choose a creature type. -- Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. -mana={2}{U} -type=Enchantment -[/card] - -[card] -name=Chart a Course -auto=draw:2 controller -auto=if type(creature[attacking])~lessthan~1 then discard(*|myhand) -text=Draw two cards. Then discard a card unless you attacked with a creature this turn. -mana={1}{U} -type=Sorcery -[/card] - -[card] -name=Daring Saboteur -auto={2}{U}:unblockable -auto=@combatdamaged(player) from(this):may draw:1 && discard(*|myhand) -text={2}{U}: Daring Saboteur can't be blocked this turn. -- Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card. -mana={1}{U} -type=Creature -subtype=Human Pirate -power=2 -toughness=1 -[/card] - -[card] -name=Deadeye Quartermaster -auto=may moveto(myhand) target(equipment,vehicle|mylibrary) -text=When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library. -mana={3}{U} -type=Creature -subtype=Human Pirate -power=2 -toughness=2 -[/card] - -[card] -name=Deeproot Waters -auto=@movedTo(Merfolk|mystack):token(Merfolk,creature Merfolk,1/1,blue,opponentshroud) -text=Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.) -mana={2}{U} -type=Enchantment -[/card] - -[card] -name=Depths of Desire -target=creature -auto=moveto(ownerhand) -auto=_TREASURE_ -text=Return target creature to its owner's hand. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -mana={2}{U} -type=Instant -[/card] - -[card] -name=Dive Down -target=creature|myBattlefield -auto=0/3 -auto=opponentshroud -text=Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -mana={U} -type=Instant -[/card] - -[card] -name=Dreamcaller Siren -abilities=flash, flying, cloud -auto=if type(other pirate|mybattlefield)~morethan~0 then tap target(*[-land]) -text=Flash -- Flying -- Dreamcaller Siren can block only creatures with flying. -- When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents. -mana={2}{U}{U} -type=Creature -subtype=Siren Pirate -power=3 -toughness=3 -[/card] - -[card] -name=Entrancing Melody -target=creature[manacost=X] -auto=moveto(mybattlefield) -text=Gain control of target creature with converted mana cost X. -mana={X}{U}{U} -type=Sorcery -[/card] - -[card] -name=Fleet Swallower -auto=@combat(attacking) source(this):target(player) deplete:halfdowntype:*:targetedpersonslibrary -text=Whenever Fleet Swallower attacks, target player puts the top half of his or her library, rounded up, into his or her graveyard. -mana={5}{U}{U} -type=Creature -subtype=Fish -power=6 -toughness=6 -[/card] - -[card] -name=Headwater Sentries -mana={3}{U} -type=Creature -subtype=Merfolk Warrior -power=2 -toughness=5 -[/card] - -[card] -name=Herald of Secret Streams -auto=lord(creature[counter{1/1}]|mybattlefield) unblockable -text=Creatures you control with +1/+1 counters on them can't be blocked. -mana={3}{U} -type=Creature -subtype=Merfolk Warrior -power=2 -toughness=3 -[/card] - -[card] -name=Kopala, Warden of Waves -text=Spells your opponents cast that target a Merfolk you control cost {2} more to cast. -- Abilities your opponents activate that target a Merfolk you control cost {2} more to activate. -mana={1}{U}{U} -type=Legendary Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Lookout's Dispersal -target=*|stack -auto=name(counter spell) target(*|stack) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever -autohand=aslongas(pirate|mybattlefield) altercost(colorless,-1) -text=Lookout's Dispersal costs {1} less to cast if you control a Pirate. -- Counter target spell unless its controller pays {4}. -mana={2}{U} -type=Instant -[/card] - -[card] -name=Navigator's Ruin -auto=@each my endofturn restriction{type(creature[attacking]|mybattlefield)~morethan~0}:deplete:4 opponent -text=Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent puts the top four cards of his or her library into his or her graveyard. -mana={2}{U} -type=Enchantment -[/card] - -[card] -name=One With the Wind -target=creature -auto=2/2 -auto=flying -text=Enchant creature -- Enchanted creature gets +2/+2 and has flying. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Overflowing Insight -target=player -auto=draw:7 targetedplayer -text=Target player draws seven cards. -mana={4}{U}{U}{U} -type=Sorcery -[/card] - -[card] -name=Perilous Voyage -target=*[-land]|opponentBattlefield -auto=moveto(ownerhand) -auto=if targeted(*[manacost<=2]) then _SCRY_(2) -text=Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2. -mana={1}{U} -type=Instant -[/card] - -[card] -name=Pirate's Prize -auto=draw:2 controller -auto=token(435451) -text=Draw two cards. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -mana={3}{U} -type=Sorcery -[/card] - -[card] -name=Prosperous Pirates -auto=token(435451)*2 -text=When Prosperous Pirates enters the battlefield, create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -mana={4}{U} -type=Creature -subtype=Human Pirate -power=3 -toughness=4 -[/card] - -[card] -name=River Sneak -abilities=unblockable -auto=@movedto(merfolk|mybattlefield):1/1 ueot -text=River Sneak can't be blocked. -- Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn. -mana={1}{U} -type=Creature -subtype=Merfolk Warrior -power=1 -toughness=1 -[/card] - -[card] -name=River's Rebuke -target=player -auto=moveto(targetedpersonshand) all(*[-land]|targetedpersonsbattlefield) -text=Return all nonland permanents target player controls to their owner's hand. -mana={4}{U}{U} -type=Sorcery -[/card] - -[card] -name=Run Aground -target=creature -auto=moveto(ownerlibrary) -text=Put target artifact or creature on top of its owner's library. -mana={3}{U} -type=Instant -[/card] - -[card] -name=Sailor of Means -auto=token(435451) -text=When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -mana={2}{U} -type=Creature -subtype=Human Pirate -power=1 -toughness=4 -[/card] - -[card] -name=Search for Azcanta -auto=@each my upkeep:name(Azcanta) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend -auto=@each my upkeep restriction{type(*|mygraveyard)~morethan~6}:may flip(Azcanta, the Sunken Ruin) -text=At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. -mana={1}{U} -type=Legendary Enchantment -[/card] - -[card] -name=Azcanta, the Sunken Ruin -auto={T}:Add{U} -auto={2}{U}{T}:moverandom(*[-land;-creature]) from(mylibrary) to(myhand) -text=(Transforms from Search for Azcanta.) -- {T}: Add {U} to your mana pool. -- {2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -type=Legendary Land -[/card] - -[card] -name=Shaper Apprentice -auto=aslongas(other merfolk|mybattlefield) flying -text=Shaper Apprentice has flying as long as you control another Merfolk. -mana={1}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=1 -[/card] - -[card] -name=Shipwreck Looter -auto=if type(creature[attacking]|mybattlefield)~morethan~0 then may draw:1 && discard(*|myhand) -text=Raid — When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. -mana={1}{U} -type=Creature -subtype=Human Pirate -power=2 -toughness=1 -[/card] - -[card] -name=Shore Keeper -auto={7}{U}{T}{S}:draw:3 controller -text={7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards. -mana={U} -type=Creature -subtype=Trilobite -power=0 -toughness=3 -[/card] - -[card] -name=Siren Lookout -abilities=flying -auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 -text=Flying -- When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) -mana={2}{U} -type=Creature -subtype=Siren Pirate -power=1 -toughness=2 -[/card] - -[card] -name=Siren Stormtamer -abilities=flying -auto={U}{S}:target(*|stack) fizzle -text=Flying -- {U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control. -mana={U} -type=Creature -subtype=Siren Pirate Wizard -power=1 -toughness=1 -[/card] - -[card] -name=Siren's Ruse -target=creature|myBattlefield -auto=blink -auto=if cantargetcard(pirate) then draw:1 -text=Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card. -mana={1}{U} -type=Instant -[/card] - -[card] -name=Spell Swindle -target=*|stack -auto=fizzle -auto=token(435451) -text=Counter target spell. Create X colorless Treasure artifact tokens, where X is that spell's converted mana cost. They have "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -mana={3}{U}{U} -type=Instant -[/card] - -[card] -name=Storm Fleet Aerialist -abilities=flying -auto=if type(creature[attacking]|mybattlefield)~morethan~0 then counter(1/1,1) -text=Flying -- Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. -mana={1}{U} -type=Creature -subtype=Human Pirate -power=1 -toughness=2 -[/card] - -[card] -name=Storm Fleet Spy -auto=if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 -text=Raid — When Storm Fleet Spy enters the battlefield, if you attacked with a creature this turn, draw a card. -mana={2}{U} -type=Creature -subtype=Human Pirate -power=2 -toughness=2 -[/card] - -[card] -name=Storm Sculptor -abilities=unblockable -auto=moveto(myhand) target(creature|mybattlefield) -text=Storm Sculptor can't be blocked. -- When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand. -mana={3}{U} -type=Creature -subtype=Merfolk Wizard -power=3 -toughness=2 -[/card] - -[card] -name=Tempest Caller -auto=tap all(creature|opponentbattlefield) -text=When Tempest Caller enters the battlefield, tap all creatures target opponent controls. -mana={2}{U}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=3 -[/card] - -[card] -name=Watertrap Weaver -auto=choice target(creature|opponentbattlefield) tap && frozen -text=When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. -mana={2}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] - -[card] -name=Wind Strider -abilities=flash, flying -text=Flash -- Flying -mana={4}{U} -type=Creature -subtype=Merfolk Wizard -power=3 -toughness=3 -[/card] - -[card] -name=Anointed Deacon -auto=@each my combatbegins:may target(vampire) 2/0 ueot -text=At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. -mana={4}{B} -type=Creature -subtype=Vampire Cleric -power=3 -toughness=3 -[/card] - -[card] -name=Arguel's Blood Fast -auto={1}{B}{L:2}:draw:1 -auto=@each my upkeep:if compare(lifetotal)~lessthan~6 then flip(Temple of Aclazotz) -text={1}{B}, Pay 2 life: Draw a card. -- At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast. -mana={1}{B} -type=Legendary Enchantment -[/card] - -[card] -name=Temple of Aclazotz -auto={T}:Add{B} -auto={T}{S(creature|mybattlefield)}:life:storedtoughness -text=(Transforms from Arguel's Blood Fast.) -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. -type=Legendary Land -[/card] - -[card] -name=Bishop of the Bloodstained -auto=foreach(vampire|mybattlefield) life:-1 opponent -text=When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control. -mana={3}{B}{B} -type=Creature -subtype=Vampire Cleric -power=3 -toughness=3 -[/card] - -[card] -name=Blight Keeper -abilities=flying -auto={7}{B}{T}{S}:life:4 controller && life:-4 opponent -text=Flying -- {7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life. -mana={B} -type=Creature -subtype=Bat Imp -power=1 -toughness=1 -[/card] - -[card] -name=Bloodcrazed Paladin -abilities=flash -auto=foreach(creature[fresh]|mygraveyard) counter(1/1,1) -text=Flash -- Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn. -mana={1}{B} -type=Creature -subtype=Vampire Knight -power=1 -toughness=1 -[/card] - -[card] -name=Boneyard Parley -target=creature|graveyard -auto=moveto(mybattlefield) -text=Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards. -mana={5}{B}{B} -type=Sorcery -[/card] - -[card] -name=Contract Killing -target=creature -auto=destroy -auto=token(435451)*2 -text=Destroy target creature. Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -mana={3}{B}{B} -type=Sorcery -[/card] - -[card] -name=Costly Plunder -auto=draw:2 -text=As an additional cost to cast Costly Plunder, sacrifice an artifact or creature. -- Draw two cards. -mana={1}{B}{S(artifact,creature)} -type=Instant -[/card] - -[card] -name=Dark Nourishment -target=creature,player -auto=damage:3 -auto=life:3 controller -text=Dark Nourishment deals 3 damage to target creature or player. You gain 3 life. -mana={4}{B} -type=Instant -[/card] - -[card] -name=Deadeye Tormentor -auto=if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!discard(*|myhand)!$ opponent -text=Raid — When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card. -mana={2}{B} -type=Creature -subtype=Human Pirate -power=2 -toughness=2 -[/card] - -[card] -name=Deadeye Tracker -auto={1}{B}{T}:moveto(exile) target(<2>*|opponentgraveyard) && reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend -text={1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) -mana={B} -type=Creature -subtype=Human Pirate -power=1 -toughness=1 -[/card] - -[card] -name=Deathless Ancient -abilities=flying -autograveyard={T(<3>vampire[untapped])}:moveto(myhand) -text=Flying -- Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand. -mana={4}{B}{B} -type=Creature -subtype=Vampire Knight -power=4 -toughness=4 -[/card] - -[card] -name=Desperate Castaways -auto=aslongas(artifact|mybattlefield)<1 cantattack -text=Desperate Castaways can't attack unless you control an artifact. -mana={1}{B} -type=Creature -subtype=Human Pirate -power=2 -toughness=3 -[/card] - -[card] -name=Dire Fleet Hoarder -auto=@movedTo(this|graveyard) from(battlefield):token(435451) -text=When Dire Fleet Hoarder dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -mana={1}{B} -type=Creature -subtype=Human Pirate -power=2 -toughness=1 -[/card] - -[card] -name=Dire Fleet Interloper -abilities=menace -auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 -text=Menace -- When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) -mana={3}{B} -type=Creature -subtype=Human Pirate -power=2 -toughness=2 -[/card] - -[card] -name=Dire Fleet Ravager -abilities=deathtouch, menace -##auto=compare(lifetotal) life:-??? -text=Menace, deathtouch -- When Dire Fleet Ravager enters the battlefield, each player loses a third of his or her life, rounded up. -mana={3}{B}{B} -type=Creature -subtype=Orc Pirate Wizard -power=4 -toughness=4 -[/card] - -[card] -name=Fathom Fleet Captain -abilities=menace -auto=@combat(attacking) source(this) restriction{type(pirate[-token]|mybattlefield)~morethan~0}:may pay({2}) token(Pirate,creature Pirate,2/2,black,menace) -text=Menace -- Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace. -mana={1}{B} -type=Creature -subtype=Human Pirate -power=2 -toughness=1 -[/card] - -[card] -name=Fathom Fleet Cutthroat -auto=destroy target(creature[damaged]|opponentbattlefield) -text=When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. -mana={3}{B} -type=Creature -subtype=Human Pirate -power=3 -toughness=3 -[/card] - -[card] -name=Grim Captain's Call -auto=moveto(myhand) target(pirate|mygraveyard) -auto=moveto(myhand) target(vampire|mygraveyard) -auto=moveto(myhand) target(dinosaur|mygraveyard) -auto=moveto(myhand) target(merfolk|mygraveyard) -text=Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk. -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Heartless Pillage -target=opponent -auto=ability$!discard(<2>*|myhand)!$ targetedplayer -auto=if type(creature[attacking]|mybattlefield)~morethan~0 then token(435451) -text=Target opponent discards two cards. -- Raid — If you attacked with a creature this turn, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Kitesail Freebooter -abilities=flying -auto=hand(blink)forsrc target(*[-land;-creature]|opponenthand) -text=Flying -- When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield. -mana={1}{B} -type=Creature -subtype=Human Pirate -power=1 -toughness=2 -[/card] - -[card] -name=Lurking Chupacabra -auto=@movedTo(creature[Brazen Buccaneers]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot -auto=@movedTo(creature[Sunrise Seeker]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot -auto=@movedTo(creature[Emissary of Sunrise]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot -auto=@movedTo(creature[Siren Lookout]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot -auto=@movedTo(creature[Fleet Interloper]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot -auto=@movedTo(creature[Queen's Agent]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot -auto=@movedTo(creature[Seekers' Squire]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot -auto=@movedTo(creature[Ixalli's Diviner]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot -auto=@movedTo(creature[Merfolk Branchwalker]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot -auto=@movedTo(creature[Tishana's Wayfinder]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot -auto=@movedTo(creature[Seekers' Squire]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot -auto=@combatdamaged(player) from(creature[Emperor's Vanguard]):target(creature|opponentBattlefield) -2/-2 ueot -text=Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn. -mana={3}{B} -type=Creature -subtype=Beast Horror -power=2 -toughness=3 -[/card] - -[card] -name=March of the Drowned -auto=choice name(return creature) moveto(myhand) target(creature|mygraveyard) -auto=choice name(return pirates) moveto(myhand) target(<2>pirate|mygraveyard) -text=Choose one — -- • Return target creature card from your graveyard to your hand. -- • Return two target Pirate cards from your graveyard to your hand. -mana={B} -type=Sorcery -[/card] - -[card] -name=Queen's Agent -abilities=lifelink -auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 -text=Lifelink -- When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) -mana={5}{B} -type=Creature -subtype=Vampire Scout -power=3 -toughness=3 -[/card] - -[card] -name=Queen's Bay Soldier -mana={1}{B} -type=Creature -subtype=Vampire Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Raiders' Wake -auto=@discarded(*|opponenthand):life:-2 opponent -auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!discard(*|myhand)!$ opponent -text=Whenever an opponent discards a card, that player loses 2 life. -- Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent discards a card. -mana={3}{B} -type=Enchantment -[/card] - -[card] -name=Revel in Riches -auto=@movedto(creature|opponentgraveyard) from(opponentbattlefield):token(435451) -auto=@each my upkeep restriction{type(TreasureArtifactToken|mybattlefield)~morethan~9}:winGame controller -text=Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- At the beginning of your upkeep, if you control ten or more Treasures, you win the game. -mana={4}{B} -type=Enchantment -[/card] - -[card] -name=Ruin Raider -auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 && life:-manacost -text=Raid — At the beginning of your end step, if you attacked with a creature this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost. -mana={2}{B} -type=Creature -subtype=Orc Pirate -power=3 -toughness=2 -[/card] - -[card] -name=Ruthless Knave -auto={2}{B}{S(creature|mybattlefield)}:token(435451)*2 -text={2}{B}, Sacrifice a creature: Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Sacrifice three Treasures: Draw a card. -mana={2}{B} -type=Creature -subtype=Orc Pirate -power=3 -toughness=2 -[/card] - -[card] -name=Sanctum Seeker -auto=@combat(attacking) source(vampire|mybattlefield):life:-1 opponent && life:1 controller -text=Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. -mana={2}{B}{B} -type=Creature -subtype=Vampire Knight -power=3 -toughness=4 -[/card] - -[card] -name=Seekers' Squire -auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 -text=When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) -mana={1}{B} -type=Creature -subtype=Human Scout -power=1 -toughness=2 -[/card] - -[card] -name=Skittering Heartstopper -auto={B}:deathtouch ueot -text={B}: Skittering Heartstopper gains deathtouch until end of turn. -mana={B} -type=Creature -subtype=Insect -power=1 -toughness=2 -[/card] - -[card] -name=Skulduggery -target=creature|mybattlefield -auto=1/1 -auto=transforms((,newability[target(creature|opponentbattlefield) -1/-1 ueot])) ueot -text=Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1. -mana={B} -type=Instant -[/card] - -[card] -name=Skymarch Bloodletter -abilities=flying -auto=life:1 controller -auto=life:-1 opponent -text=Flying -- When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life. -mana={2}{B} -type=Creature -subtype=Vampire Soldier -power=2 -toughness=2 -[/card] - -[card] -name=Spreading Rot -target=land -auto=destroy -auto=life:-2 targetcontroller -text=Destroy target land. Its controller loses 2 life. -mana={4}{B} -type=Sorcery -[/card] - -[card] -name=Sword-Point Diplomacy -auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent -auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent -auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent -text=Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest. -mana={2}{B} -type=Sorcery -[/card] - -[card] -name=Vanquish the Weak -target=creature[power<=3] -auto=destroy -text=Destroy target creature with power 3 or less. -mana={2}{B} -type=Instant -[/card] - -[card] -name=Vicious Conquistador -auto=@combat(attacking) source(this):life:-1 opponent -text=Whenever Vicious Conquistador attacks, each opponent loses 1 life. -mana={B} -type=Creature -subtype=Vampire Soldier -power=1 -toughness=2 -[/card] - -[card] -name=Vraska's Contempt -target=creature,planeswalker -auto=moveto(exile) -auto=life:2 controller -text=Exile target creature or planeswalker. You gain 2 life. -mana={2}{B}{B} -type=Instant -[/card] - -[card] -name=Walk the Plank -target=creature[-merfolk] -auto=destroy -text=Destroy target non-Merfolk creature. -mana={B}{B} -type=Sorcery -[/card] - -[card] -name=Wanted Scoundrels -auto=@movedTo(this|graveyard) from(battlefield):token(435451)*2 -text=When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -mana={1}{B} -type=Creature -subtype=Human Pirate -power=4 -toughness=3 -[/card] - -[card] -name=Angrath's Marauders -auto=@damaged(creature,player,planeswalker):damage:thatmuch all(trigger[to]) -text=If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. -mana={5}{R}{R} -type=Creature -subtype=Human Pirate -power=4 -toughness=4 -[/card] - -[card] -name=Bonded Horncrest -auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap -auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap -text=Bonded Horncrest can't attack or block alone. -mana={3}{R} -type=Creature -subtype=Dinosaur -power=5 -toughness=5 -[/card] - -[card] -name=Brazen Buccaneers -abilities=haste -auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 -text=Haste -- When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) -mana={3}{R} -type=Creature -subtype=Human Pirate -power=2 -toughness=2 -[/card] - -[card] -name=Captain Lannery Storm -abilities=haste -auto=@sacrificed(TreasureArtifactToken):1/0 ueot -auto=@combat(attacking) source(this):token(435451) -text=Haste -- Whenever Captain Lannery Storm attacks, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. -mana={2}{R} -type=Legendary Creature -subtype=Human Pirate -power=2 -toughness=2 -[/card] - -[card] -name=Captivating Crew -auto={3}{R}:target(creature) untap && haste && alias=129767 -text={3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery. -mana={3}{R} -type=Creature -subtype=Human Pirate -power=4 -toughness=3 -[/card] - -[card] -name=Charging Monstrosaur -abilities=trample, haste -text=Trample, haste -mana={4}{R} -type=Creature -subtype=Dinosaur -power=5 -toughness=5 -[/card] - -[card] -name=Dinosaur Stampede -auto=all(creature[attacking]|mybattlefield) trample ueot -text=Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. -mana={2}{R} -type=Instant -[/card] - -[card] -name=Fathom Fleet Firebrand -auto={1}{R}:1/0 -text={1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Human Pirate -power=2 -toughness=2 -[/card] - -[card] -name=Fiery Cannonade -auto=damage:2 all(creature[-pirate]) -text=Fiery Cannonade deals 2 damage to each non-Pirate creature. -mana={2}{R} -type=Instant -[/card] - -[card] -name=Fire Shrine Keeper -abilities=menace -auto={7}{R}{T}{S}:target(creature) damage:3 -text=Menace -- {7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures. -mana={R} -type=Creature -subtype=Elemental -power=1 -toughness=1 -[/card] - -[card] -name=Firecannon Blast -target=creature -auto=damage:3 -auto=if type(creature[attacking]|mybattlefield)~morethan~0 then damage:3 -text=Firecannon Blast deals 3 damage to target creature. -- Raid — Firecannon Blast deals 6 damage to that creature instead if you attacked with a creature this turn. -mana={1}{R}{R} -type=Sorcery -[/card] - -[card] -name=Frenzied Raptor -mana={2}{R} -type=Creature -subtype=Dinosaur -power=4 -toughness=2 -[/card] - -[card] -name=Headstrong Brute -abilities=cantblock -auto=aslongas(other pirate|mybattlefield) menace -text=Headstrong Brute can't block. -- Headstrong Brute has menace as long as you control another Pirate. -mana={2}{R} -type=Creature -subtype=Orc Pirate -power=3 -toughness=3 -[/card] - -[card] -name=Lightning-Rig Crew -auto=@movedTo(Pirate|mystack):untap -auto={T}:damage:1 opponent -text={T}: Lightning-Rig Crew deals 1 damage to each opponent. -- Whenever you cast a Pirate spell, untap Lightning-Rig Crew. -mana={2}{R} -type=Creature -subtype=Goblin Pirate -power=0 -toughness=5 -[/card] - -[card] -name=Makeshift Munitions -auto={1}{S(artifact,creature|myBattlefield)}:damage:1 target(creature,player) -text={1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to target creature or player. -mana={1}{R} -type=Enchantment -[/card] - -[card] -name=Nest Robber -abilities=haste -text=Haste -mana={1}{R} -type=Creature -subtype=Dinosaur -power=2 -toughness=1 -[/card] - -[card] -name=Otepec Huntmaster -abilities=haste -auto=lord(dinosaur|myhand) altercost(colorless,-1) -auto={T}:haste target(dinosaur) -text=Dinosaur spells you cast cost {1} less to cast. -- {T}: Target Dinosaur gains haste until end of turn. -mana={1}{R} -type=Creature -subtype=Human Shaman -power=1 -toughness=2 -[/card] - -[card] -name=Rampaging Ferocidon -abilities=menace -auto=@lifeof(player):damage:thatmuch -auto=@movedto(creature|mybattlefield) damage:1 controller -auto=@movedto(creature|opponentbattlefield) damage:1 opponent -text=Menace -- Players can't gain life. -- Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller. -mana={2}{R} -type=Creature -subtype=Dinosaur -power=3 -toughness=3 -[/card] - -[card] -name=Raptor Hatchling -abilities=trample -auto=@damaged(this):token(Dinosaur,creature Dinosaur,3/3,green) -text=Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample. -mana={1}{R} -type=Creature -subtype=Dinosaur -power=1 -toughness=1 -[/card] - -[card] -name=Repeating Barrage -target=creature,player -auto=damage:3 -autograveyard={3}{R}{R}restriction{if type(creature[attacking]|mybattlefield)~morethan~0}:moveto(myhand) -text=Repeating Barrage deals 3 damage to target creature or player. -- Raid — {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate this ability only if you attacked with a creature this turn. -mana={1}{R}{R} -type=Sorcery -[/card] - -[card] -name=Rigging Runner -abilities=first strike -auto=if type(creature[attacking]|mybattlefield)~morethan~0 then counter(1/1,1) -text=First strike -- Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. -mana={R} -type=Creature -subtype=Goblin Pirate -power=1 -toughness=1 -[/card] - -[card] -name=Rile -target=creature|myBattlefield -auto=damage:1 -auto=trample -auto=draw:1 -text=Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. -- Draw a card. -mana={R} -type=Sorcery -[/card] - -[card] -name=Rowdy Crew -abilities=trample -auto=draw:3 && discard:2 controller -text=Trample -- When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. -mana={2}{R}{R} -type=Creature -subtype=Human Pirate -power=3 -toughness=3 -[/card] - -[card] -name=Star of Extinction -target=land -auto=destroy -auto=damage:20 all(creature,planeswalker) -text=Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker. -mana={5}{R}{R} -type=Sorcery -[/card] - -[card] -name=Storm Fleet Arsonist -auto=if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!sacrifice target(creature|mybattlefield)!$ opponent -text=Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked with a creature this turn, target opponent sacrifices a permanent. -mana={4}{R} -type=Creature -subtype=Orc Pirate -power=4 -toughness=4 -[/card] - -[card] -name=Storm Fleet Pyromancer -auto=if type(creature[attacking]|mybattlefield)~morethan~0 then damage:2 target(creature,player) -text=Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked with a creature this turn, Storm Fleet Pyromancer deals 2 damage to target creature or player. -mana={4}{R} -type=Creature -subtype=Human Pirate Wizard -power=3 -toughness=2 -[/card] - -[card] -name=Sun-Crowned Hunters -auto=@damaged(this):damage:3 target(opponent) -text=Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent. -mana={4}{R}{R} -type=Creature -subtype=Dinosaur -power=5 -toughness=4 -[/card] - -[card] -name=Sunbird's Invocation -auto=if casted(*|mystack) then moverandom(*[manacost=compare(manacost) all(trigger)]) from(mylibrary) to(mybattlefield) -text=Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost. You may cast a card revealed this way with converted mana cost X or less without paying its mana cost. Put the rest on the bottom of your library in a random order. -mana={5}{R} -type=Enchantment -[/card] - -[card] -name=Swashbuckling -target=creature -auto=2/2 -auto=haste -text=Enchant creature -- Enchanted creature gets +2/+2 and has haste. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Thrash of Raptors -auto=aslongas(other dinosaur|mybattlefield) 2/0 -auto=aslongas(other dinosaur|mybattlefield) trample -text=As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample. -mana={3}{R} -type=Creature -subtype=Dinosaur -power=3 -toughness=3 -[/card] - -[card] -name=Tilonalli's Knight -auto=@combat(attacking) source(this) restriction{type(dinosaur|mybattleifeld)~morethan~0}:1/1 ueot -text=Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn. -mana={1}{R} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] - -[card] -name=Tilonalli's Skinshifter -abilities=haste -auto=@combat(attacking) source(this):clone target(creature[-legendary;attacking]) -text=Haste -- Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn. -mana={2}{R} -type=Creature -subtype=Human Shaman -power=0 -toughness=1 -[/card] - -[card] -name=Trove of Temptation -auto=@each my endofturn:token(435451) -text=Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. -- At the beginning of your end step, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -mana={3}{R} -type=Enchantment -[/card] - -[card] -name=Unfriendly Fire -target=creature,player -auto=damage:4 -text=Unfriendly Fire deals 4 damage to target creature or player. -mana={4}{R} -type=Instant -[/card] - -[card] -name=Vance's Blasting Cannons -auto=@each my upkeep: -auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~2}:flip(Spitfire Bastion) -text=At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. -- Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons. -mana={3}{R} -type=Legendary Enchantment -[/card] - -[card] -name=Spitfire Bastion -auto={T}:Add{R} -auto={2}{R}{T}:damage:3 target(creature,player) -text=(Transforms from Vance's Blasting Cannons.) -- {T}: Add {R} to your mana pool. -- {2}{R}, {T}: Spitfire Bastion deals 3 damage to target creature or player. -type=Legendary Land -[/card] - -[card] -name=Wily Goblin -auto=token(435451) -text=When Wily Goblin enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -mana={R}{R} -type=Creature -subtype=Goblin Pirate -power=1 -toughness=1 -[/card] - -[card] -name=Ancient Brontodon -mana={6}{G}{G} -type=Creature -subtype=Dinosaur -power=9 -toughness=9 -[/card] - -[card] -name=Atzocan Archer -abilities=reach -auto=may transforms((,newability[target(creature) dynamicability])) ueot -text=Reach -- When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.) -mana={2}{G} -type=Creature -subtype=Human Archer -power=1 -toughness=4 -[/card] - -[card] -name=Blinding Fog -auto=preventalldamage to(creature) -auto=all(creature|mybattlefield) opponentshroud -text=Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.) -mana={2}{G} -type=Instant -[/card] - -[card] -name=Blossom Dryad -auto={T}:untap target(land) -text={T}: Untap target land. -mana={2}{G} -type=Creature -subtype=Dryad -power=2 -toughness=2 -[/card] - -[card] -name=Carnage Tyrant -abilities=nofizzle, opponentshroud, trample -text=Carnage Tyrant can't be countered. -- Trample, hexproof -mana={4}{G}{G} -type=Creature -subtype=Dinosaur -power=7 -toughness=6 -[/card] - -[card] -name=Colossal Dreadmaw -abilities=trample -text=Trample -mana={4}{G}{G} -type=Creature -subtype=Dinosaur -power=6 -toughness=6 -[/card] - -[card] -name=Commune with Dinosaurs -auto=choice name(dinosaur) moverandom(dinosaur) from(mylibrary) to(myhand) -auto=choice name(land) moverandom(land) from(mylibrary) to(myhand) -text=Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -mana={G} -type=Sorcery -[/card] - - -[card] -name=Crash the Ramparts -target=creature -auto=3/3 -auto=trample -text=Target creature gets +3/+3 and gains trample until end of turn. -mana={2}{G} -type=Instant -[/card] - -[card] -name=Crushing Canopy -auto=choice name(flying) destroy target(creature[flying]) -auto=choice name(enchantment) destroy target(enchantment) -text=Choose one — -- • Destroy target creature with flying. -- • Destroy target enchantment. -mana={2}{G} -type=Instant -[/card] - -[card] -name=Deathgorge Scavenger -auto=may moveto(exile) target(*|graveyard) -auto=@combat(attacking) source(this):may moveto(exile) target(*|graveyard) -auto=@targeted(creature|graveyard) from(this):life:2 controller -auto=@targeted(*[-creature]|graveyard) from(this):1/1 ueot -text=Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn. -mana={2}{G} -type=Creature -subtype=Dinosaur -power=3 -toughness=2 -[/card] - -[card] -name=Deeproot Champion -auto=@movedTo(*[-creature]|mystack):counter(1/1,1) -text=Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion. -mana={1}{G} -type=Creature -subtype=Merfolk Shaman -power=1 -toughness=1 -[/card] - -[card] -name=Deeproot Warrior -auto=@combat(blocked) source(this):1/1 ueot -text=Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn. -mana={1}{G} -type=Creature -subtype=Merfolk Warrior -power=2 -toughness=2 -[/card] - -[card] -name=Drover of the Mighty -auto=aslongas(dinosaur|mybattlefield) 2/2 -auto={T}:add{G} -auto={T}:add{B} -auto={T}:add{W} -auto={T}:add{R} -auto={T}:add{U} -text=Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. -- {T}: Add one mana of any color to your mana pool. -mana={1}{G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] - -[card] -name=Emperor's Vanguard -auto=@combatdamaged(player) from(this):reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend -text=Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) -mana={3}{G} -type=Creature -subtype=Human Scout -power=4 -toughness=3 -[/card] - -[card] -name=Grazing Whiptail -abilities=reach -text=Reach -mana={2}{G}{G} -type=Creature -subtype=Dinosaur -power=3 -toughness=4 -[/card] - -[card] -name=Growing Rites of Itlimoc -auto=moverandom(creature) from(mylibrary) to(myhand) -auto=@each my endofturn restriction{type(creature|mybattlefield)~morethan~3}:flip(Itlimoc, Cradle of the Sun) -text=When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. -mana={2}{G} -type=Legendary Enchantment -[/card] - -[card] -name=Itlimoc, Cradle of the Sun -auto={T}:Add{G} -auto={T}:foreach(creature|mybattlefield) add{G} -text=(Transforms from Growing Rites of Itlimoc.) -- {T}: Add {G} to your mana pool. -- {T}: Add {G} to your mana pool for each creature you control. -type=Legendary Land -[/card] - -[card] -name=Ixalli's Diviner -auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 -text=When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) -mana={1}{G} -type=Creature -subtype=Human Druid -power=0 -toughness=3 -[/card] - -[card] -name=Ixalli's Keeper -abilities=trample -auto={7}{G}{T}{S}:target(creature) 5/5 ueot && trample ueot -text={7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn. -mana={1}{G} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] - -[card] -name=Jade Guardian -abilities=opponentshroud -auto=counter(1/1,1) target(merfolk|mybattlefield) -text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control. -mana={3}{G} -type=Creature -subtype=Merfolk Shaman -power=2 -toughness=2 -[/card] - -[card] -name=Jungle Delver -auto={3}{G}:counter(1/1,1) -text={3}{G}: Put a +1/+1 counter on Jungle Delver. -mana={G} -type=Creature -subtype=Merfolk Warrior -power=1 -toughness=1 -[/card] - -[card] -name=Kumena's Speaker -auto=aslongas(other merfolk,island|mybattlefield) 1/1 -text=Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island. -mana={G} -type=Creature -subtype=Merfolk Shaman -power=1 -toughness=1 -[/card] - -[card] -name=Merfolk Branchwalker -auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 -text=When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) -mana={1}{G} -type=Creature -subtype=Merfolk Scout -power=2 -toughness=1 -[/card] - -[card] -name=New Horizons -target=land -auto="{T}: Add two mana of any one color to your mana pool -auto=counter(1/1,1) target(creature) -auto={T}:add{G}{G} -auto={T}:add{B}{B} -auto={T}:add{W}{W} -auto={T}:add{R}{R} -auto={T}:add{U}{U} -text=Enchant land -- When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Old-Growth Dryads -auto=moveto(mybattlefield) target(basic|mylibrary) && tap -text=When Old-Growth Dryads enters the battlefield, each opponent may search his or her library for a basic land card, put it onto the battlefield tapped, then shuffle his or her library. -mana={G} -type=Creature -subtype=Dryad -power=3 -toughness=3 -[/card] - -[card] -name=Pounce -target=creature|myBattlefield -auto=transforms((,newability[target(creature) dynamicability])) ueot -text=Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) -mana={1}{G} -type=Instant -[/card] - -[card] -name=Ranging Raptors -auto=@damaged(this):may moveto(mybattlefield) target(basic|mylibrary) && tap -text=Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -mana={2}{G} -type=Creature -subtype=Dinosaur -power=2 -toughness=3 -[/card] - -[card] -name=Ravenous Daggertooth -auto=@damaged(this):life:2 controller -text=Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life. -mana={2}{G} -type=Creature -subtype=Dinosaur -power=3 -toughness=2 -[/card] - -[card] -name=Ripjaw Raptor -auto=@damaged(this):draw:1 controller -text=Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card. -mana={2}{G}{G} -type=Creature -subtype=Dinosaur -power=4 -toughness=5 -[/card] - -[card] -name=River Heralds' Boon -target=creature -auto=counter(1/1,1) -auto=target(merfolk) counter(1/1,1) -text=Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk. -mana={1}{G} -type=Instant -[/card] - -[card] -name=Savage Stomp -target=creature|myBattlefield -auto=counter(1/1,1) -auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability])) ueot -autohand=if type(dinosaur|mybattlefield)~morethan~0 then altercost(colorless,-2) -text=Savage Stomp costs {2} less to cast if it targets a Dinosaur you control. -- Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) -mana={2}{G} -type=Sorcery -[/card] - -[card] -name=Shapers' Sanctuary -auto=@targeted(this) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):draw:1 controller -text=Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card. -mana={G} -type=Enchantment -[/card] - -[card] -name=Snapping Sailback -abilities=flash -auto=@damaged(this):counter(1/1,1) -text=Flash -- Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) -mana={4}{G} -type=Creature -subtype=Dinosaur -power=4 -toughness=4 -[/card] - -[card] -name=Spike-Tailed Ceratops -text=Spike-Tailed Ceratops can block an additional creature each combat. -mana={4}{G} -type=Creature -subtype=Dinosaur -power=4 -toughness=4 -[/card] - -[card] -name=Thundering Spineback -auto=lord(other dinosaur|mybattlefield) 1/1 -auto={5}{G}:token(Dinosaur,creature Dinosaur,3/3,green,trample) -text=Other Dinosaurs you control get +1/+1. -- {5}{G}: Create a 3/3 green Dinosaur creature token with trample. -mana={5}{G}{G} -type=Creature -subtype=Dinosaur -power=5 -toughness=5 -[/card] - -[card] -name=Tishana's Wayfinder -auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 -text=When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) -mana={2}{G} -type=Creature -subtype=Merfolk Scout -power=2 -toughness=2 -[/card] - -[card] -name=Verdant Rebirth -target=creature -auto=@movedto(ownergraveyard) from(ownerbattlefield):moveto(ownerhand) ueot -auto=draw:1 controller -text=Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." -- Draw a card. -mana={1}{G} -type=Instant -[/card] - -[card] -name=Verdant Sun's Avatar -auto=life:toughness controller -auto=@movedto(creature|mybattlefield):all(trigger[to]) transforms((,newability[life:toughness])) ueot -text=Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. -mana={5}{G}{G} -type=Creature -subtype=Dinosaur Avatar -power=5 -toughness=5 -[/card] - -[card] -name=Vineshaper Mystic -auto=target(merfolk|mybattlefield) counter(1/1,1) -text=When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control. -mana={2}{G} -type=Creature -subtype=Merfolk Shaman -power=1 -toughness=3 -[/card] - -[card] -name=Waker of the Wilds -abilities=haste -auto={X}{G}{G}:target(land|mybattlefield) transforms((,creature Elemental,setpower=X,settoughness=X,newability[haste])) forever -text={X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land. -mana={2}{G}{G} -type=Creature -subtype=Merfolk Shaman -power=3 -toughness=3 -[/card] - -[card] -name=Wildgrowth Walker -auto=@movedTo(creature[Brazen Buccaneers]|mybattlefield):counter(1/1,1) && life:3 controller -auto=@movedTo(creature[Sunrise Seeker]|mybattlefield):counter(1/1,1) && life:3 controller -auto=@movedTo(creature[Emissary of Sunrise]|mybattlefield):counter(1/1,1) && life:3 controller -auto=@movedTo(creature[Siren Lookout]|mybattlefield):counter(1/1,1) && life:3 controller -auto=@movedTo(creature[Fleet Interloper]|mybattlefield):counter(1/1,1) && life:3 controller -auto=@movedTo(creature[Queen's Agent]|mybattlefield):counter(1/1,1) && life:3 controller -auto=@movedTo(creature[Seekers' Squire]|mybattlefield):counter(1/1,1) && life:3 controller -auto=@movedTo(creature[Ixalli's Diviner]|mybattlefield):counter(1/1,1) && life:3 controller -auto=@movedTo(creature[Merfolk Branchwalker]|mybattlefield):counter(1/1,1) && life:3 controller -auto=@movedTo(creature[Tishana's Wayfinder]|mybattlefield):counter(1/1,1) && life:3 controller -auto=@movedTo(creature[Seekers' Squire]|mybattlefield):counter(1/1,1) && life:3 controller -auto=@combatdamaged(player) from(creature[Emperor's Vanguard]):counter(1/1,1) && life:3 controller -text=Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. -mana={1}{G} -type=Creature -subtype=Elemental -power=1 -toughness=3 -[/card] - -[card] -name=Admiral Beckett Brass -auto=lord(other pirate|mybattlefield) 1/1 -auto=@each my endofturn restriction{type(opponent[damaged]) from(<~morethan~3>creature)~morethan~0}:moveto(mybattlefield) target(*|opponentbattlefield) -text=Other Pirates you control get +1/+1. -- At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. -mana={1}{U}{B}{R} -type=Legendary Creature -subtype=Human Pirate -power=3 -toughness=3 -[/card] - -[card] -name=Belligerent Brontodon -text=Each creature you control assigns combat damage equal to its toughness rather than its power. -mana={5}{G}{W} -type=Creature -subtype=Dinosaur -power=4 -toughness=6 -[/card] - -[card] -name=Call to the Feast -auto=token(Vampire,creature Vampire,1/1,white,lifelink)*3 -text=Create three 1/1 white Vampire creature tokens with lifelink. -mana={2}{W}{B} -type=Sorcery -[/card] - -[card] -name=Deadeye Plunderers -auto={2}{U}{B}:token(435451) -auto=foreach(artifact|mybattlefield) 1/1 -text=Deadeye Plunderers gets +1/+1 for each artifact you control. -- {2}{U}{B}: Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -mana={3}{U}{B} -type=Creature -subtype=Human Pirate -power=3 -toughness=3 -[/card] - -[card] -name=Dire Fleet Captain -auto=@combat(attacking) source(this):foreach(other pirate[attacking]) 1/1 ueot -text=Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate. -mana={B}{R} -type=Creature -subtype=Orc Pirate -power=2 -toughness=2 -[/card] - -[card] -name=Gishath, Sun's Avatar -abilities=vigilance, trample, haste -auto=@combatdamaged(player) from(this): -text=Trample, vigilance, haste -- Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. -mana={5}{R}{G}{W} -type=Legendary Creature -subtype=Dinosaur Avatar -power=7 -toughness=6 -[/card] - -[card] -name=Hostage Taker -auto=moveto(myhand) target(creature,artifact) forsrc -text=When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. -mana={2}{U}{B} -type=Creature -subtype=Human Pirate -power=2 -toughness=3 -[/card] - -[card] -name=Huatli, Warrior Poet -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:target(creature|mybattlefield) life:power controller -auto={C(0/0,0,Loyalty)}:token(Dinosaur,creature Dinosaur,3/3,green,trample) -auto={C(0/0,-1,Loyalty)}:damage:1 target(crature|opponentbattlefield) && cantblock ueot -text=+2: You gain life equal to the greatest power among creatures you control. -- 0: Create a 3/3 green Dinosaur creature token with trample. -- -X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn. -mana={3}{R}{W} -type=Legendary Planeswalker -subtype=Huatli -[/card] - -[card] -name=Marauding Looter -auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 && discard(*|myhand) -text=Raid — At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. -mana={2}{U}{R} -type=Creature -subtype=Human Pirate -power=4 -toughness=3 -[/card] - -[card] -name=Raging Swordtooth -abilities=trample -auto=damage:1 all(other creature) -text=Trample -- When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature. -mana={3}{R}{G} -type=Creature -subtype=Dinosaur -power=5 -toughness=5 -[/card] - -[card] -name=Regisaur Alpha -auto=lord(other dinosaur|mybattlefield) haste -auto=token(Dinosaur,creature Dinosaur,3/3,green,trample) -text=Other Dinosaurs you control have haste. -- When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. -mana={3}{R}{G} -type=Creature -subtype=Dinosaur -power=4 -toughness=4 -[/card] - -[card] -name=Shapers of Nature -auto={3}{G}:counter(1/1,1) target(creature) -auto={2}{U}{counter(1/1,-1) target(creature|mybattlefield)}:draw:1 controller -text={3}{G}: Put a +1/+1 counter on target creature. -- {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. -mana={1}{G}{U} -type=Creature -subtype=Merfolk Shaman -power=3 -toughness=3 -[/card] - -[card] -name=Sky Terror -abilities=flying, menace -text=Flying, menace -mana={R}{W} -type=Creature -subtype=Dinosaur -power=2 -toughness=2 -[/card] - -[card] -name=Tishana, Voice of Thunder -abilities=nomaxhand -auto=foreach(*|myhand) 1/1 -auto=foreach(creature|mybattlefield) draw:1 controller -text=Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. -- You have no maximum hand size. -- When Tishana enters the battlefield, draw a card for each creature you control. -mana={5}{G}{U} -type=Legendary Creature -subtype=Merfolk Shaman -power=* -toughness=* -[/card] - -[card] -name=Vona, Butcher of Magan -abilities=vigilance, lifelink -auto={T}{L:7}:destroy target(*[-land]) assorcery -text=Vigilance, lifelink -- {T}, Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn. -mana={3}{W}{B} -type=Legendary Creature -subtype=Vampire Knight -power=4 -toughness=4 -[/card] - -[card] -name=Vraska, Relic Seeker -auto=counter(0/0,6,loyalty) -auto={C(0/0,2,Loyalty)}:token(Pirate,creature Pirate,2/2,black,menace) -auto={C(0/0,-3,Loyalty)}:destroy target(enchantment,artifact,creature) && token(435451) -auto={C(0/0,-10,Loyalty)}:lifeset:1 opponent -text=+2: Create a 2/2 black Pirate creature token with menace. -- -3: Destroy target artifact, creature, or enchantment. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- -10: Target player's life total becomes 1. -mana={4}{B}{G} -type=Legendary Planeswalker -subtype=Vraska -[/card] - -[card] -name=Conqueror's Galleon -auto=@combat(attacking) source(this):phaseaction[combatends once] flip(Conqueror's Foothold) -auto={crew(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3} -auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} -auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} -auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~3} -auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~3} -text=When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control. -- Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={4} -type=Artifact -subtype=Vehicle -power=2 -toughness=10 -[/card] - -[card] -name=Conqueror's Foothold -auto={T}:Add{1} -auto={2}{T}:draw:1 controller && discard(*|myhand) -auto={4}{T}:draw:1 controller -auto={6}{T}:moveto(myhand) target(*|mygraveyard) -text=(Transforms from Conqueror's Galleon.) -- {T}: Add {1} to your mana pool. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}: Draw a card. -- {6}, {T}: Return target card from your graveyard to your hand. -type=Land -[/card] - -[card] -name=Dowsing Dagger -auto=token(Plant,creature Plant,0/2,green,defender)*2 -auto=@combatdamaged(player) from(this):target(Dowsing Dagger) flip(Lost Vale) -auto=teach(creature) 2/1 -auto={2}:equip -text=When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender. -- Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger. -- Equip {2} -mana={2} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Lost Vale -auto={T}:add{G}{G}{G} -auto={T}:add{B}{B}{B} -auto={T}:add{W}{W}{W} -auto={T}:add{R}{R}{R} -auto={T}:add{U}{U}{U} -text=(Transforms from Dowsing Dagger.) -- {T}: Add three mana of any one color to your mana pool. -type=Land -[/card] - -[card] -name=Dusk Legion Dreadnought -abilities=vigilance -auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} -auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} -text=Vigilance -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={5} -type=Artifact -subtype=Vehicle -power=4 -toughness=6 -[/card] - -[card] -name=Elaborate Firecannon -auto=@each my upkeep:frozen -auto={4}{T}:damage:2 target(creature,player) -auto=@each my upkeep:may discard(*|myhand) && untap -text=Elaborate Firecannon doesn't untap during your untap step. -- {4}, {T}: Elaborate Firecannon deals 2 damage to target creature or player. -- At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon. -mana={2} -type=Artifact -[/card] - -[card] -name=Fell Flagship -auto=lord(pirate|mybattlefield) 1/0 -auto=@combatdamaged(player) from(this):ability$!discard(*|myhand)!$ opponent -auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} -auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} -auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} -text=Pirates you control get +1/+0. -- Whenever Fell Flagship deals combat damage to a player, that player discards a card. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={3} -type=Artifact -subtype=Vehicle -power=3 -toughness=3 -[/card] - -[card] -name=Gilded Sentinel -mana={4} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 -[/card] - -[card] -name=Hierophant's Chalice -auto=life:1 controller -auto=life:-1 opponent -auto={T}:Add{1} -text=When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life. -- {T}: Add {1} to your mana pool. -mana={3} -type=Artifact -[/card] - -[card] -name=Pillar of Origins -auto= -auto={T}: -text=As Pillar of Origins enters the battlefield, choose a creature type. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type. -mana={2} -type=Artifact -[/card] - -[card] -name=Pirate's Cutlass -auto=equip target(pirate|mybattlefield) -auto=teach(creature) 2/1 -auto={2}:equip -text=When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control. -- Equipped creature gets +2/+1. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={3} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Primal Amulet -auto=lord(instant,sorcery|myhand) altercost(colorless,-1) -auto=@movedto(instant,sorcery|mystack):counter(0/0,1,charge) -auto={0}restriction{type(this[counter{charge}=>4])~morethan~0}:flip(Primal Wellspring) -text=Instant and sorcery spells you cast cost {1} less to cast. -- Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it. -mana={4} -type=Artifact -[/card] - -[card] -name=Primal Wellspring -auto={T}:add{G} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) -auto={T}:add{B} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) -auto={T}:add{W} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) -auto={T}:add{R} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) -auto={T}:add{U} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) -text=(Transforms from Primal Amulet.) -- {T}: Add one mana of any color to your mana pool. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy. -type=Land -[/card] - -[card] -name=Prying Blade -auto=@combatdamaged(player) from(this):token(435451) -auto=teach(creature) 1/0 -auto={2}:equip -text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] - -[card] -name=Sentinel Totem -auto=_SCRY_(1) -text=When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}, Exile Sentinel Totem: Exile all cards from all graveyards. -mana={1} -type=Artifact -[/card] - -[card] -name=Sleek Schooner -auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} -text=Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) -mana={3} -type=Artifact -subtype=Vehicle -power=4 -toughness=3 -[/card] - -[card] -name=Thaumatic Compass -auto={3}{T}:moveto(myhand) target(basic|mylibrary) -auto=@each my endofturn:if type(land|mybattlefield)~morethan~6 then flip(Spires of Orazca) -text={3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass. -mana={2} -type=Artifact -[/card] - -[card] -name=Spires of Orazca -auto={T}:Add{1} -auto={T}:target(creataure[attacking]|opponentbattlefield) untap && removefromcombat -text=(Transforms from Thaumatic Compass.) -- {T}: Add {1} to your mana pool. -- {T}: Untap target attacking creature an opponent controls and remove it from combat. -type=Land -[/card] - -[card] -name=Treasure Map -auto={1}{T}:_SCRY_(1) && counter(0/0,1,landmark) -auto=@counteradded(0/0,1,landmark) from(this):this(counter{0/0.3.landmark}=) removeallcounters(0/0.1.landmark) && flip(Treasure Cove) && _TREASURE_*3 -text={1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -mana={2} -type=Artifact -[/card] - -[card] -name=Treasure Cove -auto={T}:Add{1} -auto={T}{S(artifact[-creature&token]|myBattlefield)}:draw:1 controller -text=(Transforms from Treasure Map.) -- {T}: Add {1} to your mana pool. -- {T}, Sacrifice a Treasure: Draw a card. -type=Land -[/card] - -[card] -name=Vanquisher's Banner -auto=choseatype -auto=@movedTo(creature[chosentype]|mystack):draw:1 controller -auto=lord(creature[chosentype]|mybattlefield) 1/1 -text=As Vanquisher's Banner enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- Whenever you cast a creature spell of the chosen type, draw a card. -mana={5} -type=Artifact -[/card] - -[card] -name=Field of Ruin -auto={T}:Add{1} -auto={2}{T}{S}:destroy target(land[-basic]|opponentlbattlefield) && moveto(mybattlefield) target(basic|mylibrary) && ability$!moveto(mybattlefield) target(basic|mylibrary)!$ opponent -text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches his or her library for a basic land card, puts it onto the battlefield, then shuffles his or her library. -type=Land -[/card] - -[card] -name=Unclaimed Territory -auto=chooseatype counter(0/0,1,chosentype) chooseend -auto={T}:Add{1} -auto={T}:add{W} -auto={T}:add{U} -auto={T}:add{B} -auto={T}:add{R} -auto={T}:add{G} -text=As Unclaimed Territory enters the battlefield, choose a creature type. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type. -type=Land -[/card] - -[card] -name=Jace, Ingenious Mind-Mage -auto=counter(0/0,5,Loyalty) -auto={counter(0/0,1,Loyalty)}:draw:1 -auto={counter(0/0,1,Loyalty)}:untap all(creature|mybattlefield) -auto={counter(0/0,-9,Loyalty)}:target(creature) moveto(mybattlefield) -text=+1: Draw a card. -- +1: Untap all creatures you control. -- -9: Gain control of up to three target creatures. -mana={4}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] - -[card] -name=Castaway's Despair -target=creature -auto=tap -auto=frozen -text=Enchant creature -- When Castaway's Despair enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -mana={3}{U} -type=Enchantment -subtype=Aura -[/card] - -[card] -name=Grasping Current -target=creature -auto=moveto(ownerhand) -auto=moveto(myhand) target(Jace, Ingenious Mind-Mage|mylibrary) -text=Return up to two target creatures to their owner's hand. -- Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it. -mana={4}{U} -type=Sorcery -[/card] - -[card] -name=Jace's Sentinel -auto=aslongas(jace|mybattlefield) 1/0 -auto=aslongas(jace|mybattlefield) unblockable -text=As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked. -mana={1}{U} -type=Creature -subtype=Merfolk Warrior -power=1 -toughness=3 -[/card] - -[card] -name=Huatli, Dinosaur Knight -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:target(dinosaur|mybattlefield) counter(1/1,2) -auto={C(0/0,-3,Loyalty)}:target(dinosaur|mybattlefield) transforms((,newability[dynamicability target(creature|opponentbattlefield) -auto={C(0/0,-7,Loyalty)}:all(dinosaur|mybattlefield) 4/4 ueot -text=+2: Put two +1/+1 counters on up to one target Dinosaur you control. -- -3: Target Dinosaur you control deals damage equal to its power to target creature you don't control. -- -7: Dinosaurs you control get +4/+4 until end of turn. -mana={4}{R}{W} -type=Legendary Planeswalker -subtype=Huatli -[/card] - -[card] -name=Huatli's Snubhorn -abilities=vigilance -text=Vigilance (Attacking doesn't cause this creature to tap.) -mana={1}{W} -type=Creature -subtype=Dinosaur -power=2 -toughness=2 -[/card] - -[card] -name=Huatli's Spurring -target=creature -auto=2/0 -auto=if type(huatli|mybattlefield)~morethan~0 then 2/0 -text=Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead. -mana={R} -type=Instant -[/card] - -[card] -name=Sun-Blessed Mount -auto=may moveto(myhand) target(Huatli, Dinosaur Knight|mylibrary,mygraveyard) -text=When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it. -mana={3}{R}{W} -type=Creature -subtype=Dinosaur -power=4 -toughness=4 -[/card] - -[card] -name=TreasureArtifactToken -auto={T}{S}:add{W} -auto={T}{S}:add{U} -auto={T}{S}:add{B} -auto={T}{S}:add{R} -auto={T}{S}:add{G} -text={T}, Sacrifice this artifact: Add one mana of any color. -type=Artifact -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index 33c4d6e9f..0b9433919 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -1,2819 +1,32878 @@ -grade=borderline -[card] -name=Windbrisk Heights -abilities=hiddenface -aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myExile) and!(deplete:4)!])) ueot -auto=tap(noevent) && name(look) reveal:4 optionone name(Exile a Card) target(<1>*|reveal) moveto(myExile) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={T}:Add{W} -auto={W}{T}:if restriction{raid}~morethan~3 then may castcard(normal) target(*|myExile) -text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {W}. -- {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. -type=Land -[/card] -[card] -name=Well of Lost Dreams -auto=@lifeof(player):foreach:life: may pay({lifeof}) draw:thatmuch controller -text=Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards. -mana={4} -type=Artifact -[/card] -[card] -name=Villainous Wealth -auto=name(Look) reveal:x revealzone(opponentlibrary) optionone name(exile a card) target(X|reveal) moveto(ownerexile) optiononeend optiontwo target(<60>*|reveal) moveto(ownerlibrary) optiontwoend optionthree canplayfromexile castcard(normal) target(*|opponentExile) optionthreeend revealend -text=Target opponent exiles the top X cards of their library. You may cast any number of spells with converted mana cost X or less from among them without paying their mana costs. -mana={X}{B}{G}{U} -type=Sorcery -[/card] -[card] -name=Spinerock Knoll -abilities=hiddenface -aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myExile) and!(deplete:4)!])) ueot -auto={T}:Add{R} -auto={R}{T}:if restriction{foelost(7)} then may castcard(normal) target(*|myExile) -text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {R}. -- {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn. -type=Land -[/card] -[card] -name=Sphere of Safety -auto=lord(creature|opponentbattlefield) transforms((,newability[foreach(enchantment|mybattlefield) attackcost:1])) -text=Creatures can't attack you or a planeswalker you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control. -mana={4}{W} -type=Enchantment -[/card] -[card] -name=Shared Animosity -auto=@combat(attacking) source(creature|myBattlefield): thisforeach(other creature[share! subtype!]|myBattlefield) 1/0 ueot -text=Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Power Conduit -auto={T}: target(*|myBattlefield) counter(0/0,1,Charge) target(artifact) -auto={T}: target(*|myBattlefield) && counter(1/1,1) target(creature) -text={T}, Remove a counter from a permanent you control: Choose one — -- • Put a charge counter on target artifact. -- • Put a +1/+1 counter on target creature. -mana={2} -type=Artifact -[/card] -[card] -name=Paradox Haze -target=player -auto=@each my upkeep: nextphasealter(add,upkeep,controller,after) -text=Enchant player. -- At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Outpost Siege -aicode=activate target(*|mylibrary) may castcard(restricted) -auto=choice name(Khans) transforms((,newability[counter(0/0.1.Khans)],newability[@each my upkeep:reveal:1 optionone may castcard(restricted) target(*|reveal) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend])) forever -auto=choice name(Dragons) transforms((,newability[counter(0/0.1.Dragons)],newability[@movedto(this|nonbattlezone):damage:1 target(*)])) forever -text=As Palace Siege enters the battlefield, choose Khans or Dragons. -- -- Khans -- At the beginning of your upkeep, return target creature card from your graveyard to your hand. -- -- Dragons -- At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Mimic Vat -auto=@moveTo(nonbattlezone) from(creature|battlefield): may imprint notatarget(creature|graveyard) && moveTo(ownerGraveyard) all(other creature|exile) -auto={3}{T}:activate castcard(copied noevent named!:imprintedcard:!) with (haste,treason) -text=Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner’s graveyard. -- {3}, {T}: Create a token that’s a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step. -mana={3} -type=Artifact -[/card] -[card] -name=Jace, Architect of Thought -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Attacking creatures get -1/-0) all(creature[attacking]|opponentBattlefield) -1/-0 ueot -auto={C(0/0,-2,Loyalty)}:name(-2: CAN BE CODED) donothing -auto={C(0/0,-8,Loyalty)}:name(-8: deplete 20) moveto(exile) target(*|opponentLibrary)and!( transforms((,canplayfromexile,castcard(normal))) ueot )! -text=+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. -- -2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. -- -8: For each player, search that player’s library for a nonland card and exile it, then that player shuffles their library. You may cast those cards without paying their mana costs. -mana={2}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] -[card] -name=Frontline Medic -auto=@combat(attacking) source(this):restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:all(creature|mybattlefield) transforms((indestructible)) ueot -auto={S}:name(counter spell) target(other *|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot -text=Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. -- Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=3 -toughness=3 -[/card] -[card] -name=Fluctuator -auto=lord(*[__CYCLING__]|mycastingzone) altercost(colorless,-2) -text=Cycling abilities you activate cost up to {2} less to activate. -mana{2} -type=Artifact -[/card] -[card] -name=Astral Cornucopia -auto=kicker counter(0/0,kicked,Charge) -auto={T}:name(Add X white mana) thisforeach(counter{0/0,1,Charge}) add{W} -auto={T}:name(Add X blue mana) thisforeach(counter{0/0,1,Charge}) add{U} -auto={T}:name(Add X black mana) thisforeach(counter{0/0,1,Charge}) add{B} -auto={T}:name(Add X red mana) thisforeach(counter{0/0,1,Charge}) add{R} -auto={T}:name(Add X green mana) thisforeach(counter{0/0,1,Charge}) add{G} -kicker=multi{3} -text=Astral Cornucopia enters the battlefield with X charge counters on it. -- {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia. -mana={X} -type=Artifact -[/card] -[card] -name=Vorel of the Hull Clade -auto={G}{U}{T}: target(*[artifact;creature;land]) propagate -text={G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land. -mana={1}{G}{U} -type=Legendary Creature -subtype=Human Merfolk -power=1 -toughness=4 -[/card] -[card] -name=Saproling -type=Creature -subtype=Saproling -power=1 -toughness=1 -[/card] -[card] -name=Bogardan Hellkite -abilities=flash,flying -auto=ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller -text=Flash -- Flying -- When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets. -mana={6}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=5 -[/card] -[card] -name=The Immortal Sun -auto=lord(planeswalker|myBattlefield) noactivatedability -auto=lord(planeswalker|opponentBattlefield) noactivatedability -auto=@each my draw:draw:1 controller -auto=lord(*|mycastingzone) altercost(colorless,-1) -auto=lord(creature|myBattlefield) 1/1 -text=Players can't activate planeswalkers' loyalty abilities. -- At the beginning of your draw step, draw an additional card. -- Spells you cast cost {1} less to cast. -- Creatures you control get +1/+1. -mana={6} -type=Legendary Artifact -[/card] -[card] -name=Take Down -auto=choice name(Deals 4 damage to target creature with...) damage:4 target(creature[flying]) -auto=choice name(Deals 1 damage to each creature with...) damage:1 all(creature[flying]) -text=Choose one — -- • Take Down deals 4 damage to target creature with flying. -- • Take Down deals 1 damage to each creature with flying. -mana={G} -type=Sorcery -[/card] -[card] -name=Rain of Thorns -auto=choice name(Destroy target artifact) destroy target(artifact) -auto=choice name(Destroy target enchantment) destroy target(enchantment) -auto=choice name(Destroy target land) destroy target(land) -auto=name(More...) emblem transforms((,newability[({0}:name(Destroy target artifact) destroy target(artifact)],newability[{0}:name(Destroy target enchantment) destroy target(enchantment)],newability[{0}:name(Destroy target land) destroy target(land)])) ueot -text=Choose one or both — -- • Destroy target artifact. -- • Destroy target land. -mana={4}{G}{G} -type=Sorcery -[/card] -[card] -name=Lignify -target=creature -auto=loseabilities -auto=teach(creature) becomes(Creature Treefolk,0/4) -text=Enchant creature -- Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities. -mana={1}{G} -type=Tribal Enchantment -subtype=Treefolk Aura -[/card] -[card] -name=Kavu Primarch -other={convoke} name(Convoke) -kicker={4} -auto=kicker counter(1/1,4) -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.) -- If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it. -mana={3}{G} -type=Creature -subtype=Kavu -power=3 -toughness=3 -[/card] -[card] -name=Gaea's Protector -auto=@combat (attacking,blocking) source(this): all(creature|opponentbattlefield) mustblock ueot -text=Gaea’s Protector must be blocked if able. -mana={3}{G} -type=Creature -subtype=Elemental Warrior -power=4 -toughness=2 -[/card] -[card] -name=Elemental Uprising -target=land|mybattlefield -auto=transforms(Land Creature Elemental,4/4,haste) with(newability[@combat (attacking,blocking) source(this): all(creature|opponentbattlefield) mustblock ueot]) ueot -text=Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It’s still a land. It must be blocked this turn if able. -mana={1}{G} -type=Instant -[/card] -[card] -name=Arachnus Web -target=creature -auto=cantattack -auto=cantpwattack -auto=cantblock -auto=noactivatedability -auto=@each endofturn restriction{compare(power)~morethan~4}:destroy(Arachnus Web) -text=Enchant creature -- Enchanted creature can’t attack or block, and its activated abilities can’t be activated. -- At the beginning of the end step, if enchanted creature’s power is 4 or greater, destroy Arachnus Web. -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Sudden Demise -auto=chooseacolor damage:X all (creature[chosencolor]|battlefield) chooseend -text=Choose a color. Sudden Demise deals X damage to each creature of the chosen color. -mana={X}{R} -type=Sorcery -[/card] -[card] -name=Rampaging Cyclops -auto=@combat(blocked) source(this) from(<2>creature):all(trigger[from]) (this) -2/-0 -text=Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it. -mana={3}{R} -type=Creature -subtype=Cyclops -power=4 -toughness=4 -[/card] -[card] -name=Flameshot -abilities=trample -other={D(mountain|myHand)}{D(mountain|myHand)}{D(mountain|myHand)} name(Discard three mountains) -target=creature -auto=damage:1 -auto=damage:1 target(creature) -auto=ability$!name(damage) choice target(creature) damage:1!$ controller -text=You may discard a Mountain card rather than pay this spell’s mana cost. -- Flameshot deals 3 damage divided as you choose among one, two, or three target creatures. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Vandalize -auto=choice name(Destroy target artifact) destroy target(artifact) -auto=choice name(Destroy target land) destroy target(land) -auto=choice name(Destroy target artifact and land) destroy target(artifact) && destroy target(land) -text=Choose one or both — -- • Destroy target artifact. -- • Destroy target land. -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Destructive Tampering -auto=choice name(Destroy target artifact) destroy target(artifact) -auto=choice name(Creatures without flying can't block) lord(creature[-flying]) cantblock ueot -text=Choose one — -- • Destroy target artifact. -- • Creatures without flying can’t block this turn. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Collective Effort -target=player -other={1}{W}{W}{T(creature|mybattlefield)}{T(creature|mybattlefield)}: name(Escalate) -auto=if paid(alternative) then bury target(creature[power>=4]) -auto=if paid(alternative) then destroy target(enchantment) -auto=if paid(alternative) then transforms((,newability[choice name(Put counter on your creatures) counter(1/1,1) all(creature|myBattlefield)],newability[choice name(Put counter on opponent creatures) counter(1/1,1) all(creature|opponentBattlefield)])) -auto=ifnot paid(alternative) then choice name(Destroy creature) bury target(creature[power>=4]) -auto=ifnot paid(alternative) then choice name(Destroy enchantment) destroy target(enchantment) -auto=ifnot paid(alternative) then choice name(Put counter on your creatures) counter(1/1,1) all(creature|myBattlefield) -auto=ifnot paid(alternative) then choice name(Put counter on opponent creatures) counter(1/1,1) all(creature|opponentBattlefield) -text=Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) -- Choose one or more — -- • Destroy target creature with power 4 or greater. -- • Destroy target enchantment. -- • Put a +1/+1 counter on each creature target player controls. -mana={1}{W}{W} -type=Sorcery -[/card] -[card] -name=Blessed Alliance -target=opponent -other={5}{W} name(Escalate) -auto=if paid(alternative) then life:4 controller -auto=if paid(alternative) then untap target(creature) -auto=if paid(alternative) then ability$!name(sacrifice) target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer -auto=ifnot paid(alternative) then choice name(Player gains life) life:4 controller -auto=ifnot paid(alternative) then choice name(Untap creatures) untap target(creature) -auto=ifnot paid(alternative) then choice name(Opponent scrifices creature) target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer -text=Escalate {2} (Pay this cost for each mode chosen beyond the first.) -- Choose one or more — -- • Target player gains 4 life. -- • Untap up to two target creatures. -- • Target opponent sacrifices an attacking creature. -mana={1}{W} -type=Instant -[/card] -[card] -name=Savage Alliance -target=player -other={4}{R} name(Escalate) -auto=if paid(alternative) then transforms((,newability[choice name(Your creatures have trample) all(creature|myBattlefield) trample ueot],newability[Opponent creatures have trample) all(creature|opponentBattlefield) trample ueot])) -auto=if paid(alternative) then damage:2 target(creature) -auto=if paid(alternative) then damage:1 all(creature|opponentBattlefield) -auto=ifnot paid(alternative) then choice name(Your creatures have trample) all(creature|myBattlefield) trample ueot -auto=ifnot paid(alternative) then choice name(Opponent creatures have trample) all(creature|opponentBattlefield) trample ueot -auto=ifnot paid(alternative) then choice name(Damage target creature) damage:2 target(creature) -auto=ifnot paid(alternative) then choice name(Damage all opponent creatures) damage:1 all(creature|opponentBattlefield) -text=Escalate {1} (Pay this cost for each mode chosen beyond the first.) -- Choose one or more — -- • Creatures target player controls gain trample until end of turn. -- • Savage Alliance deals 2 damage to target creature. -- • Savage Alliance deals 1 damage to each creature target opponent controls. -mana={2}{R} -type=Instant -[/card] -[card] -name=Collective Defiance -target=player -other={3}{R}{R} name(Escalate) -auto=if paid(alternative) then transforms((,newability[choice name(You discard hand) all(*|myhand) transforms((,newability[reject],newability[draw:1]))],newability[choice name(Opponent discard hand) all(*|opponenthand) transforms((,newability[reject],newability[draw:1]))])) -auto=if paid(alternative) then damage:4 target(creature) -auto=if paid(alternative) then damage:3 opponent -auto=ifnot paid(alternative) then choice name(You discard hand) all(*|myhand) transforms((,newability[reject],newability[draw:1])) -auto=ifnot paid(alternative) then choice name(Opponent discard hand) all(*|opponenthand) transforms((,newability[reject],newability[draw:1])) -auto=ifnot paid(alternative) then choice name(Damage target creature) damage:4 target(creature) -auto=ifnot paid(alternative) then choice name(Damage target opponent) damage:3 opponent -text=Escalate {1} (Pay this cost for each mode chosen beyond the first.) -- Choose one or more — -- • Target player discards all the cards in his or her hand, then draws that many cards. -- • Collective Defiance deals 4 damage to target creature. -- • Collective Defiance deals 3 damage to target opponent. -mana={1}{R}{R} -type=Sorcery -[/card] -[card] -name=Borrowed Hostility -target=creature -other={3}{R} name(Escalate) -auto=if paid(alternative) then 3/0 ueot -auto=if paid(alternative) then first strike target(creature) ueot -auto=ifnot paid(alternative) then choice name(Target creature gets +3/+0) 3/0 ueot -auto=ifnot paid(alternative) then choice name(Target creature gets first strike) first strike target(creature) ueot -text=Escalate {3} (Pay this cost for each mode chosen beyond the first.) -- Choose one or both — -- • Target creature gets +3/+0 until end of turn. -- • Target creature gains first strike until end of turn. -mana={R} -type=Instant -[/card] -[card] -name=Borrowed Malevolence -target=creature -other={2}{B} name(Escalate) -auto=if paid(alternative) then 1/1 ueot -auto=if paid(alternative) then target(creature) -1/-1 ueot -auto=ifnot paid(alternative) then choice name(Target creature gets +1/+1) 1/1 ueot -auto=ifnot paid(alternative) then choice name(Target creature gets -1/-1) -1/-1 ueot -text=Escalate {2} (Pay this cost for each mode chosen beyond the first.) -- Choose one or both — -- • Target creature gets +1/+1 until end of turn. -- • Target creature gets -1/-1 until end of turn. -mana={B} -type=Instant -[/card] -[card] -name=Subtle Strike -auto=choice name(Target creature gets -1/-1 until...) target(creature) -1/-1 -auto=choice name(Put a +1/+1 counter on target...) counter(1/1,1) target(creature) -auto=choice name(Put a +1/+1 counter and -1/-1...) counter(1/1,1) target(creature) && target(creature) -1/-1 -text=Choose one or both — -- • Target creature gets -1/-1 until end of turn. -- • Put a +1/+1 counter on target creature. -mana={1}{B} -type=Instant -[/card] -[card] -name=Sorin Markov -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: deals 2 damage to a creature and gain life...) damage:2 target(creature,player,planeswalker) && life:2 controller -auto={C(0/0,-3,Loyalty)}:name(-3: Target opponent's life total becomes 10) lifeset:10 opponent -auto={C(0/0,-7,Loyalty)}:name(-7: you control target player -'Loses turn'-) turns:-1 opponent -text=+2: Sorin Markov deals 2 damage to any target and you gain 2 life. -- -3: Target opponent’s life total becomes 10. -- -7: You control target player during that player’s next turn. -mana={3}{B}{B}{B} -type=Legendary Planeswalker -subtype=Sorin -[/card] -[card] -name=Skeletal Scrying -auto=draw:X controller -auto=life:castx controller -text=Destroy X target nonblack creatures. Draw X cards. -mana={X}{B}{E*|myGraveyard} -type=Instant -[/card] -[card] -name=Grim Discovery -auto=choice name(Return target creature from your graveyard) moveTo(myhand) target(creature|mygraveyard) -auto=choice name(Return target land from your graveyard) moveTo(myhand) target(land|mygraveyard) -auto=choice name(Return target land and creature from your graveyard) moveTo(myhand) target(land|mygraveyard) && moveTo(myhand) target(creature|mygraveyard) -text=Choose one or both — -- • Return target creature card from your graveyard to your hand. -- • Return target land card from your graveyard to your hand. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Collective Brutality -target=opponent -other={1}{B}{D(*|myhand)} name(Escalate) -aicode=activate reject notatarget(*[instant;sorcery]|targetedpersonshand) -auto=if paid(alternative) then reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[instant;sorcery]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -auto=if paid(alternative) then target(creature) -2/-2 ueot -auto=if paid(alternative) then life:-2 opponent && life:2 controller -auto=ifnot paid(alternative) then choice name(Target opponent reveals and discard...) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[instant;sorcery]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -auto=ifnot paid(alternative) then choice name(Target creature gets -2/-2...) target(creature) -2/-2 ueot -auto=ifnot paid(alternative) then choice name(Target opponent loses 2 and you gain...) life:-2 opponent && life:2 controller -text=Escalate Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — -- • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. -- • Target creature gets -2/-2 until end of turn. -- • Target opponent loses 2 life and you gain 2 life. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Turn Aside -target=*|stack -auto=fizzle -restriction=target(enchantment|myBattlefield) -text=Counter target spell that targets a permanent you control. -mana={U} -type=Instant -[/card] -[card] -name=Whir of Invention -other={improvise} name(Improvise) -aicode=activate moveTo(myBattlefield) target(artifact[manacost<=X]|myLibrary) -auto=name(search card) reveal:plibrarycount optionone name(choose card) target(artifact[manacost<=X]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for {1}.) -- Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. -mana={X}{U}{U}{U} -type=Instant -[/card] -[card] -name=Skittering Crustacean -auto=this(cantargetcard(*[-monstrous]) {6}{U}:becomes(monstrous) forever && counter(1/1,4) && transforms((,newAbility[opponentshroud])) forever -text={6}{U}: Monstrosity 4. (If this creature isn’t monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- As long as Skittering Crustacean is monstrous, it has hexproof. (It can’t be the target of spells or abilities your opponents control.) -mana={2}{U} -type=Creature -subtype=Crab -power=2 -toughness=3 -[/card] -[card] -name=Secrets of the Golden City -auto=_ASCEND_ -auto=_CITY'S_BLESSING_ draw:1 controller -auto=draw:2 controller -text=Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.) -- Draw two cards. If you have the city’s blessing, draw three cards instead. -mana={1}{U}{U} -type=Sorcery -[/card] -[card] -name=Martyr's Bond -auto=@movedto(this|graveyard) from(battlefield):ability$!sacrifice notatarget(enchantment|mybattlefield)!$ opponent -auto=@movedto(*[-land]|graveyard) from(battlefield):ability$!sacrifice notatarget(*[-land,share!types!]|mybattlefield)!$ opponent -text=Whenever Martyr’s Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it. -mana={4}{W}{W} -type=Enchantment -[/card] -[card] -name=Dragon's Eye Savants -aicode=name(look) activate name(look) target(*|opponenthand) donothing -facedown={3} -autofacedown={Reveal(<1>*[blue]|myHand)}:morph -autofaceup=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend -text=Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Dragon’s Eye Savants is turned face up, look at target opponent’s hand. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=0 -toughness=6 -[/card] -[card] -name=Gurmag Drowner -auto=may name(Exploit) sacrifice notatarget(creature|mybattlefield) && name(look) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<4>*|reveal) moveto(graveyard) optiontwoend afterrevealed afterrevealedend revealend -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. -mana={3}{U} -type=Creature -subtype=Naga Wizard -power=2 -toughness=4 -[/card] -[card] -name=Calculated Dismissal -target=*|stack -auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot -auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Counter target spell unless its controller pays {3}. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={2}{U} -type=Instant -[/card -[card] -name=Borrowed Grace -other={3}{W}{W} name(Escalate) -auto=if paid(alternative) then all(creature|myBattlefield) 2/2 ueot ueot -auto=ifnot paid(alternative) then choice name(Creatures my control get +2/+0) all(creature|myBattlefield) 2/0 ueot -auto=ifnot paid(alternative) then choice name(Creatures my control get +0/+2) all(creature|myBattlefield) 0/2 ueot -text=Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.) -- Choose one or both — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn. -mana={2}{W} -type=Instant -[/card] -[card] -name=Darksteel Mutation -target=creature -auto=indestructible -auto=loseabilities -auto=teach(creature) becomes(Artifact Creature Insect,0/1) -text=Enchant creature -- Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Torgaar, Famine Incarnate -target=player -auto=lifeset:10 -other={2}{B}{B}{S(creature|myBattlefield)} name(Sacrifice 1) -other={1}{B}{B}{S(creature|myBattlefield)}{S(creature|myBattlefield)} name(Sacrifice 2) -other={B}{B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)} name(Sacrifice 3) -text=As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. -- When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down. -mana={6}{B}{B} -type=Legendary Creature -subtype=Avatar -power=7 -toughness=6 -[/card] -[card] -name=Thunderherd Migration -otherrestriction=type(*[dinosaur]|myhand)~lessthan~1 -other={2}{G} name(Pay 1) -restriction=type(*[dinosaur]|myhand)~morethan~0 -aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) -auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<1>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}. -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Ghalta, Primal Hunger -anyzone=changecost(colorless:-powertotalinplay) forcedalive -abilities=trample -text=This spell costs {X} less to cast, where X is the total power of creatures you control. -- Trample -mana={10}{G}{G} -type=Legendary Creature -subtype=Elder Dinosaur -power=12 -toughness=12 -[/card] -[card] -name=Brightflame -auto=damage:X target(creature) -auto=damage:X all(other creature[share!color!]) -text=Radiance -- Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way. -mana={X}{R}{R}{W}{W} -type=Sorcery -[/card] -[card] -name=Brutal Hordechief -auto=@combat(attacking) source(creature|myBattlefield):life:-1 opponent && life:1 controller -auto={3}{RW}{RW}:target(creature|opponentbattlefield) mustblock ueot all(other creature) cantblock ueot -text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. -- {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block. -mana={3}{B} -type=Creature -subtype=Orc Warrior -power=3 -toughness=3 -[/card] -[card] -name=Earthshaker Giant -abilities=Trample -auto=(other creature|myBattlefield) 3/3 && trample ueot -text=Trample -- When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. -mana={4}{G}{G} -type=Creature -subtype=Giant Druid -power=6 -toughness=6 -[/card] -[card] -name=Calculating Lich -abilities=menace -auto=@combat(attacking) source(creature|myBattlefield):life:-1 opponent -text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. -- {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block. -mana={4}{B}{B} -type=Creature -subtype=Zombie Wizard -power=5 -toughness=5 -[/card] -[card] -name=Fiendish Duo -abilities=First strike -auto=@damage(from) notatarget(*|myBattlefield,myStack,myGraveyard,mySideboard) transforms((,newability[@damage:twicethatmuch])) -text=First strike -- If a source would deal damage to an opponent, it deals double that damage to that player instead. -mana={4}{R}{R} -type=Creature -subtype=Devil -power=5 -toughness=5 -[/card] -[card] -name=Sphinx of Enlightenment -abilities=flying -auto=draw:1 opponent && draw:3 controller -text=Flying -- When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. -mana={4}{U}{U} -type=Creature -subtype=Sphinx -power=5 -toughness=5 -[/card] -[card] -name=Highcliff Felidar -abilities=vigilance -auto=destroy notatarget(creature[power=power:highest:creature:opponentBattlefield]) -text=Vigilance -- When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures. -mana={4}{W}{W} -type=Creature -subtype=Cat Beast -power=5 -toughness=5 -[/card] -[card] -name=Master Warcraft -restriction=before attackers -auto=may target(creature|battlefield) mustattack && all(other creature) cantattack ueot -auto=may target(creature|battlefield) mustblock ueot all(other creature) cantblock ueot -text=Cast this spell only before attackers are declared. -- You choose which creatures attack this turn. -- You choose which creatures block this turn and how those creatures block. -mana={2}{RW}{RW} -type=Instant -[/card] -[card] -name=Cerebral Vortex -target=player -auto=draw:2 -auto=@drawfoeof(player):damage:1 targetedplayer ueot -text=Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they’ve drawn this turn. -mana={1}{U}{R} -type=Instant -[/card] -[card] -name=Shattering Spree -target=artifact -kicker=multi{1}{R} name(Replicate) -auto=destroy -auto=kicker castcard(copied noevent) target(Thunderheads|mystack) -text=Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Destroy target artifact. -mana={R} -type=Instant -[/card] -[card] -name=Pyromatics -target=creature,player,planeswalker -kicker=multi{1}{R} name(Replicate) -auto=damage:1 -auto=kicker castcard(copied noevent) target(Thunderheads|mystack) -text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Pyromatics deals 1 damage to any target. -mana={1}{R} -type=Instant -[/card] -[card] -name=Thunderheads -kicker=multi{2}{U} name(Replicate) -auto=token(Weird,Creature Weird,3/3,blue,defender,flying) with(unearth) -auto=kicker castcard(copied noevent) target(Thunderheads|mystack) -text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step. -mana={2}{U} -type=Instant -[/card] -[card] -name=Sisters of Stone Death -auto={G}:target(creature|opponentBattlefield) mustblock ueot -auto={B}{G}:@combat(blocking,blocked) source(this):moveTo(exile) target (creature[blocking,blocked]) oneshot -auto={2}{B}:moveTo(mybattlefield) target(creature|opponentexile) -text={G}: Target creature blocks Sisters of Stone Death this turn if able. -- {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. -- {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control. -mana={4}{B}{B}{G}{G} -type=Legendary Creature -subtype=Gorgon -power=7 -toughness=5 -[/card] -[card] -name=Deadbridge Chant -auto=deplete:10 controller -auto=@each my upkeep restriction{if type(creature|mygraveyard)~morethan~0}:moveTo(myBattlefield) target(creature|myGraveyard) ifnot moveTo(*[-creature]|myHand) -text=When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard. -- At the beginning of your upkeep, choose a card at random in your graveyard. If it’s a creature card, put it onto the battlefield. Otherwise, put it into your hand. -mana={4}{B}{G} -type=Enchantment -[/card] -[card] -name=Circu, Dimir Lobotomist -auto=@movedTo(*[blue]|myStack):transforms((,newability[deplete:1 target (player) with counter{0/0.1.Lobotomist}])) -auto=@movedTo(*[black]|myStack):transforms((,newability[deplete:1 target (player) with counter{0/0.1.Lobotomist}])) -auto=maxCast(*[named!{counter[0/0.1.Lobotomist]}])0 opponent -text=Whenever you cast a blue spell, exile the top card of target player’s library. -- Whenever you cast a black spell, exile the top card of target player’s library. -- Your opponents can’t cast spells with the same name as a card exiled with Circu, Dimir Lobotomist. -mana={2}{U}{B} -type=Legendary Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -[card] -name=Errata, the Silencer -abilities=unblockable -auto=@damagefoeof(player) from(this): transforms((,newability[moveTo(opponentExile) target(creature|opponentBattlefield) with counter{0/0.1.Hit}],newability[if restriction{type(creature[counter{0/0.1.Hit}]|opponentExile)~morethan~2} wingame controller)) && moveTo(ownerlibrary) all(this) && shuffle -text=Etrata, the Silencer can’t be blocked. -- Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata’s owner shuffles Etrata into their library. -mana={2}{U}{B} -type=Legendary Creature -subtype=Vampire Assassin -power=3 -toughness=5 -[/card] -[card] -name=Raiza, Boros Archangel -abilities=flying,vigilance,haste -auto={T}:prevent:3 target(creature) && damage:3 target(other creature) -text=Flying, vigilance, haste -- {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. -mana={4}{R}{R}{W}{W} -type=Legendary Creature -subtype=Angel -power=6 -toughness=3 -[/card] -[card] -name=Conspiracy -auto=chooseatype lord(creature|mybattlefield,mystack,myhand,mylibrary,mysideboard,mygraveyard,myexile) transforms((chosentype)) chooseend -text=Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren’t on the battlefield. -mana={3}{B}{B} -type=Enchantment -[/card] -[card] -name=Taj-Nar Swordsmith -aicode=activate moveTo(mybattlefield) target(equipment|mylibrary) -auto=name(May pay X for equipment) may pay[[{0}]]:name(search equipment) Reveal:type:[Equipment<=0]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=0]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=0]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{1}]]:name(search equipment) Reveal:type:[Equipment<=1]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=1]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=1]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{2}]]:name(search equipment) Reveal:type:[Equipment<=2]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=2]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{3}]]:name(search equipment) Reveal:type:[Equipment<=3]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=3]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=3]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{4}]]:name(search equipment) Reveal:type:[Equipment<=4]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=4]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=4]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{5}]]:name(search equipment) Reveal:type:[Equipment<=5]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=5]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=5]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{6}]]:name(search equipment) Reveal:type:[Equipment<=6]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=6]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=6]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{7}]]:name(search equipment) Reveal:type:[Equipment<=7]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=7]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=7]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{8}]]:name(search equipment) Reveal:type:[Equipment<=8]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=8]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=8]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{9}]]:name(search equipment) Reveal:type:[Equipment<=9]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=9]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=9]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{10}]]:name(search equipment) Reveal:type:[Equipment<=10]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=10]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=10]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{11}]]:name(search equipment) Reveal:type:[Equipment<=11]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=11]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=11]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{12}]]:name(search equipment) Reveal:type:[Equipment<=12]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=12]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=12]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{13}]]:name(search equipment) Reveal:type:[Equipment<=13]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=13]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=13]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{14}]]:name(search equipment) Reveal:type:[Equipment<=14]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=14]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=14]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{15}]]:name(search equipment) Reveal:type:[Equipment<=15]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=15]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=15]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{16}]]:name(search equipment) Reveal:type:[Equipment<=16]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=16]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=16]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{17}]]:name(search equipment) Reveal:type:[Equipment<=17]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=17]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=17]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{18}]]:name(search equipment) Reveal:type:[Equipment<=18]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=18]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=18]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{19}]]:name(search equipment) Reveal:type:[Equipment<=19]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=19]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=19]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(May pay X for equipment) may pay[[{20}]]:name(search equipment) Reveal:type:[Equipment<=20]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=20]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=20]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library. -mana={3}{W} -type=Creature -subtype=Cat Soldier -power=2 -toughness=3 -[/card] -[card] -name=Root Sliver -abilities=nofizzle -auto=lord(Sliver|stack) nofizzle -auto=lord(Sliver|opponentstack) nofizzle -text=This spell can’t be countered. -- Sliver spells can’t be countered. -mana={3}{G} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Goblin Fire Fiend -abilities=haste -auto=@combat (attacking) source(this):lord(<1>creature|opponentBattlefield) mustblock ueot -auto={R}:1/0 ueot -text=Haste -- Goblin Fire Fiend must be blocked if able. -- {R}: Goblin Fire Fiend gets +1/+0 until end of turn. -mana={3}{R} -type=Creature -subtype=Goblin Berserker -power=1 -toughness=1 -[/card] -[card] -name=Vacuumelt -target=creature -kicker=multi{2}{U} name(Replicate) -auto=moveTo(ownerHand) -auto=kicker castcard(copied noevent) target(Vacuumlet|mystack) -text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Return target creature to its owner’s hand. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Gaea's Herald -auto=lord(creature|mystack) nofizzle -auto=lord(creature|opponentstack) nofizzle -text=Creature spells can't be countered. -mana={1}{G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -name=Angelic Reward -target=creature -auto=3/3 -auto=flying -text=Enchant creature -- Enchanted creature gets +3/+3 and has flying. -mana={3}{W}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Titanic Pelagosaur -mana={3}{U}{U} -type=Creature -subtype=Dinosaur -power=4 -toughness=6 -[/card] -[card] -name=Zephyr Gull -abilities=flying -mana={U} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Nira, Hellkite Duelist -abilities=flash, flying, trample, haste -auto=cantlose && lifeset:5 && draw:3 controller ueot -text=Flash -- Flying, trample, haste -- When Nira, Hellkite Duelist enters the battlefield, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5. -mana={W}{U}{B}{R}{G} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] -name=Diabolical Salvation -abilities=split second -auto=token(Devil,Creature Devil,4/4,red,unreath) with((,newability ((@movedto(this|graveyard) from(battlefield):token(Treasure,Artifact) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )!)) -text=Split second Create four 4/4 red Devil creature tokens with haste and “When this creature dies, create a colorless Treasure artifact token with ‘{T}, Sacrifice this artifact: Add one mana of any color.’” Sacrifice the Devil tokens at the beginning of the next end step. -mana={2}{R}{R}{R}{R} -type=Instant -[/card] -[card] -name=Chandra, Gremlin Wrangler -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create a 2/2 red Gremlin creature token) token(Gremlin,Creature Gremlin,2/2,red) -auto={C(0/0,-2,Loyalty)}:name(-2: Deals X damage to any target... ) foreach(creature[Gremlin]|myBattlefield) damage:1 target(creature,player,planeswalker) -text=+1: Create a 2/2 red Gremlin creature token. -- -2: Chandra, Gremlin Wrangler deals X damage to any target, where X is the number of Gremlins you control. -mana={2}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Treetop Warden -mana={1}{G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=2 -[/card] -[card] -name=Feral Roar -target=creature -auto=4/4 ueot -text=Target creature gets +4/+4 until end of turn. -mana={1}{B} -type=Instant -[/card] -[card] -name=Ogre Painbringer -auto=damage:3 all(player) -text=When Ogre Painbringer enters the battlefield, it deals 3 damage to each player. -mana={3}{R}{R} -type=Creature -subtype=Ogre -power=7 -toughness=3 -[/card] -[card] -name=Goblin Gang Leader -auto=token(Goblin,Creature Goblin,1/1,red)*2 -text=When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens. -mana={2}{R}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] -[card] -name=Goblin Bruiser -mana={1}{R}{R} -type=Creature -subtype=Goblin Warrior -power=3 -toughness=3 -[/card] -[card] -name=Doublecast -auto=@moveTo(*[instant;sorcery]|myStack): castcard(copied noevent) target(*[instant;sorcery]|mystack) -text=When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -mana={R}{R} -type=Sorcery -[/card] -[card] -name=Soulhunter Rakshasa -abilities=cantblock -auto=damage:5 target(opponent) -text=Soulhunter Rakshasa can’t block. -- When Soulhunter Rakshasa enters the battlefield, it deals 5 damage to target opponent. -mana={3}{B}{B} -type=Creature -subtype=Cat Demon -power=5 -toughness=5 -[/card] -[card] -name=Nimble Pilferer -abilities=flash -mana={1}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=1 -[/card] -[card] -name=Cruel Cut -target=creature[power<2]|battlefield -auto=destroy -text=Destroy target creature with power 2 or less. -mana={1}{B} -type=Instant -[/card] -[card] -name=Shorecomber Crab -mana={U} -type=Creature -subtype=Crab -power=0 -toughness=4 -[/card] -[card] -name=River's Favor -target=creature -auto=1/1 -text=Enchant creature -- Enchanted creature gets +1/+1. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Tactical Advantage -target=creature[blocking,blocked]|myBattlefield -auto=2/2 ueot -text=Target blocking or blocked creature you control gets +2/+2 until end of turn. -mana={W} -type=Instant -[/card] -[card] -name=Shrine Keeper -mana={1}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Inspiring Commander -auto=@movedto(other creature[power<2]|mybattlefield):all(trigger[to]) life:1 controller && draw:1 controller -text=Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card. -type=Creature -subtype=Human Soldier -power=1 -toughness=4 -[/card] -[card] -name=Confront the Assault -restriction=type(creature[attacking]|opponentbattlefield)~morethan~0 -auto=token(Spirit,Creature Spirit,1/1,flying)*3 -text=Cast this spell only if a creature is attacking you. -- Create three 1/1 white Spirit creature tokens with flying. -mana={4}{W} -type=Instant -[/card] -[card] -name=Blinding Radiance -auto=tap all(creature[power<2]|opponentBattlefield) -text=Tap all creatures your opponents control with toughness 2 or less. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Static Orb -auto=@each my beginofturn sourcenottap:lord(*|battlefield) doesnotuntap && untap target(*)*2 -auto=@each opponent beginofturn sourcenottap:lord(*|battlefield) doesnotuntap && untap target(*)*2 -text=As long as Static Orb is untapped, players can’t untap more than two permanents during their untap steps. -mana={3} -type=Artifact -[/card] -[card] -name=Sword of Dungeons & Dragons -auto={2}:equip -auto=teach(creature) protection from(cleric) -auto=teach(creature) protection from(rogue) -auto=teach(creature) 2/2 -auto=@combatdamaged(player) from(mytgt):token(Dragon,Creature Dragon,4/4,white,black,red,blue,green,flying) && transform(newability((flipacoin winability token(Dragon,Creature Dragon,4/4,white,black,red,blue,green,flying) && transform(newability((flipacoin winability winabilityend flipend))) winabilityend flipend))) -text=Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. -- Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. -- Equip {2} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Grimlock, Ferocious King -doublefaced=kamiflip -abilities=trample -auto={2}:name (Transform) flip(Grimlock, Dinobot Leader) -text=Trample -- {2}, Convert a Transformers toy you own to its other mode: Grimlock, Ferocious King becomes Grimlock, Dinobot Leader. -color=green,white,red -type=Legendary Artifact Creature -subtype=Dinosaur -mana={1}{R}{G}{W} -power=8 -toughness=8 -[/card] -[card] -name=Grimlock, Dinobot Leader -auto=lord(creature[Vehicle,Dinosaur,other Autobot]|myBattlefield) 2/0 -auto={2}:name(Transform) flip(Grimlock, Ferocious King) -text=Dinosaurs, Vehicles, and other Transformers creatures you control get +2/+0. -- {2}, Convert a Transformers toy you own to its other mode: Grimlock, Dinobot Leader becomes Grimlock, Ferocious King. -type=Legendary Artifact Creature -subtype=Autobot -mana={1}{R}{G}{W} -power=4 -toughness=4 -[/card] -[card] -name=Sundering Titan -auto=destroy all(land[plains,island,swamp,mountain,forest]) -auto=@movedto(this|graveyard) from(battlefield):destroy all(land[plains,island,swamp,mountain,forest]) -text=When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands. -mana={8} -type=Artifact Creature -subtype=Golem -power=7 -toughness=10 -[/card] -[card] -name=Defense Grid -auto=restriction{during opponent turn}: lord(*|nonbattlezone) altercost(colorless,+3) opponent -auto=restriction{during opponent turn}: lord(*|nonbattlezone) altercost(colorless,+3) controller -text=Each spell costs {3} more to cast except during its controller's turn. -mana={2} -type=Artifact -[/card] -[card] -name=Painter's Servant -auto=chooseacolor lord(creature,artifact,enchantment,planeswalker,stack,exile,sideboard,graveyard,library) becomes(,chosencolor) chooseend -text=As Painter’s Servant enters the battlefield, choose a color. -- All cards that aren’t on the battlefield, spells, and permanents are the chosen color in addition to their other colors. -mana={2} -type=Artifact Creature -subtype=Scarecrow -power=1 -toughness=3 -[/card] -[card] -name=Wings of the Guard -abilities=flying -auto=@combat(attacking) source(this):1/1 ueot -text=Flying -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Spectral Grasp -target=creature -auto=cantattack -auto=cantpwattack -auto=cantblock -text=Enchant creature -- Enchanted creature can't attack you or a planeswalker you control. -- Enchanted creature can't block creatures you control. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Jeering Homunculus -auto=may target(creature|opponentBattlefield) mustattack uynt -text=When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) -mana={1}{U} -type=Creature -subtype=Homunculus -power=0 -toughness=4 -[/card] -[card] -name=Coveted Peacock -abilities=flyin -auto=@combat(attacking) source(this):may target(creature|opponentBattlefield) mustattack uynt -text=Flying -- Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) -mana={3}{U}{U} -type=Creature -subtype=Bird -power=3 -toughness=4 -[/card] -[card] -name=Stunt Double -abilities=flash -auto=may copy NotATarget(creature) -text=Flash -- You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield. -mana={3}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=0 -[/card] -[card] -name=Tymna the Weaver -abilities=lifelink -auto=@each my postbattle: damagefoeof(player) may {L:1}:draw:1 -text=Lifelink -- At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. -- Partner (You can have two commanders if both have partner.) -mana={1}{W}{B} -type=Legendary Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Reyhan, Last of the Abzan -auto=counter(1/1,3) -auto=@movedTo(mygraveyard) from(creature[counter{1/1}]|myBattlefield):may target (creature|myBattlefield) counter(1/1) -text=Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it. -- Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. -- Partner (You can have two commanders if both have partner.) -mana={1}{B}{G} -type=Legendary Creature -subtype=Human Warrior -power=0 -toughness=0 -[/card] -[card] -name=Ancient Excavation -auto=foreach(*|myHand) draw:1 && reject:1 -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={1}{B}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.) -mana={2}{U}{B} -type=Instant -[/card] -[card] -name=Rampaging Brontodon -abilities=trample -auto=@combat(attacking) source(this):foreach(land|myBattlefield) 1/1 ueot -text=Trample -- Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control. -mana={5}{G}{G} -type=Creature -subtype=Dinosaur -power=7 -toughness=7 -[/card] -[card] -name=Ravenous Slime -auto=cantbeblockedby(creature[power<=2]) -auto=@moveTo(creature|opponentGraveyard) from(opponentBattlefield):moveTo(exile) && counter(1/1,storedpower) -text=Ravenous Slime can’t be blocked by creatures with power 2 or less. -- If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature’s power on Ravenous Slime. -mana={2}{G} -type=Creature -subtype=Ooze -power=1 -toughness=1 -[/card] -[card] -name=Selvala, Heart of the Wilds -auto=@moveTo(other creature|myBattlefield) may (draw:[power=power:highest:creature:myBattlefield]|mybattlefield) -auto=@moveTo(other creature|opponentBattlefield) may (draw:[power=power:highest:creature:opponentBattlefield]|opponentbattlefield) -auto={G}{T}: name(add mana) (add:[power=power:highest:creature:myBattlefield]|mybattlefield) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller -text=Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature’s power. -- {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control. -mana={1}{G}{G} -type=Legendary Creature -subtype=Elf Scout -power=2 -toughness=3 -[/card] -[card] -name=Splitting Slime -auto=this(cantargetcard(*[-monstrous]) {4}{G}{G}:becomes(monstrous) forever && counter(1/1,3) && transforms((,newAbility[token(Splitting Slime])) forever -text={G}{G}: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- When Splitting Slime becomes monstrous, create a token that’s a copy of Splitting Slime. (The token has no counters and isn’t monstrous.) -mana={3}{G}{G} -type=Creature -subtype=Ooze -power=3 -toughness=3 -[/card] -[card] -name=Sinuous Vermin -auto=@this(cantargetcard(*[-monstrous]) {3}{B}{B}:becomes(monstrous) forever && counter(1/1, 3) && transforms((,newability[menace])) forever -text={3}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.) -mana={1}{B} -type=Creature -subtype=Rat Horror -power=2 -toughness=2 -[/card] -[card] -name=Deputized Protester -abilities=menace -auto=@combat(attacking) source(this):1/1 ueot -text=Menace (This creature can't be blocked except by two or more creatures.) -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -mana={2}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=1 -[/card] -[card] -name=Grenzo's Ruffians -auto=@combat(attacking) source(this):1/1 ueot -text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent. -mana={2}{R}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Domesticated Hydra -auto=this(cantargetcard(*[-monstrous]) {X}{G}{G}{G}:becomes(monstrous) forever && counter(1/1,X) -auto=aslongas(this[monstrous]|myBattlefield) trample -text={X}{G}{G}{G}: Monstrosity X. (If this creature isn’t monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- As long as Domesticated Hydra is monstrous, it has trample. -mana={2}{G}{G} -type=Creature -subtype=Hydra -power=3 -toughness=3 -[/card] -[card] -name=Saheeli's Directive -mana={X}{R}{R}{R} -other={improvise} name(Improvise) -auto=name(Reveal X cards) reveal:X optionone name(Get Any Cards) target(artifact[manacost<=x]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Discard the rest) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Improvise (Each artifact you tap after you’re done activating mana abilities pays for {1}.) -- Reveal the top X cards of your library. You may put any number of artifact cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren’t put onto the battlefield into your graveyard. -type=Sorcery -[/card] -[card] -name=Treasure Nabber -auto=@tappedformana(artifact|opponentBattlefield):moveTo(myBattlefield) target (artifact[tapped]) uynt -text=Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn. -mana={2}{R} -type=Creature -subtype=Goblin Rogue -power=3 -toughness=2 -[/card] -[card] -name=Shifting Shadow -target=creature -auto=haste -auto=@each my upkeep:destroy(mytgt) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend && rehook -text=Enchant creature -- Enchanted creature has haste and “At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order.” -mana={2}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Subterranean Tremors -auto=this(X>=4) destroy all(artifacts) -auto=this(X>=8) token(Lizard,Creature Lizard,8/8,red) && destroy all(artifacts) -auto=damage:X all(creature[-flying]) -text=Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token. -mana={X}{R} -type=Sorcery -[/card] -[card] -name=Charging Cinderhorn -abilities=Haste -auto=@each my endofturn:combat(-attacking[creature|mybattlefield]):counter(0/0,1,Fury) all (this) then foreach(counter[0/0,1,Fury]):damage:1 controller -auto=@each opponent endofturn:combat(-attacking[creature|opponentbattlefield]):counter(0/0,1,Fury) all (this) then foreach(counter[0/0,1,Fury]):damage:1 opponent -text=Haste -- At the beginning of each player’s end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player. -mana={3}{R} -type=Creature -subtype=Elemental Ox -power=4 -toughness=2 -[/card] -[card] -name=Vengeant Vampire -abilities=lifelink -auto=@movedto(this|graveyard) from(battlefield):destroy target(creature|opponentBattlefield) && life:4 controller -text=Lifelink -- When Vengeant Vampire dies, destroy target creature an opponent controls and you gain 4 life. -mana={4}{B}{B} -type=Creature -subtype=Vampire -power=4 -toughness=4 -[/card] -[card] -name=Entreat the Dead -target=creature|mygraveyard -auto=moveTo(myBattlefield) -autohand=restriction{miracle} pay[[{X}{B}{B}]] name(Miracle) activate name(Miracle) castcard(restricted) -text=Return X target creature cards from your graveyard to the battlefield. -- Miracle {X}{B}{B} (You may cast this card for its miracle cost when you draw it if it’s the first card you drew this turn.) -mana={X}{X}{B}{B}{B} -type=Sorcery -[/card] -[card] -name=Sower of Discord -abilities=flying -auto=name(choose opponent) notatarget(opponent) deplete:0 -auto=@damageof(player):damage:thatmuch opponent -text=Flying -- As Sower of Discord enters the battlefield, choose two players. -- Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life. -mana={4}{B}{B} -type=Creature -subtype=Demon -power=6 -toughness=6 -[/card] -[card] -name=Burnt Offering -auto=chose name(Red) add:storedmanacost:{R} -auto=chose name(Black) add:storedmanacost:{B} -text=As an additional cost to cast this spell, sacrifice a creature. -- Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature’s converted mana cost. -mana={B}{S(creature|mybattlefield)} -type=Instant -[/card] -[card] -name=Vedalken Humiliator -auto=@combat(attacking) source(this):restriction{aslongas(artifact|mybattlefield) lord(creature|opponentBattlefield) loseabilities && lord(creature|opponentBattlefield) transforms((,setpower=1,settoughness=1))) >2 ueot} -text=Metalcraft — Whenever Vedalken Humiliator attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn. -mana={3}{U} -type=Creature -subtype=Vedalken Wizard -power=3 -toughness=4 -[/card] -[card] -name=Angler Turtle -abilities=opponentshroud -auto=lord(creature|opponentBattlefield) mustattack -text=Hexproof -- Creatures your opponents control attack each combat if able. -mana={5}{U}{U} -type=Creature -subtype=Turtle -power=5 -toughness=7 -[/card] -[card] -name=Estrid's Invocation -auto=this(cantargetcard(*[enchantment|myBattlefield])) may copy notatarget(enchantment|myBattlefield) transforms((,newability[@each my upkeep:moveto(exile) and!(moveto(mybattlefield))!])) -text=You may have Estrid’s Invocation enter the battlefield as a copy of any enchantment you control, except it has “At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner’s control.” -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Faerie Artisans -abilities=flying -auto=@moveTo(creature[-token]|opponentBattlefield) clone(creature[-token]|opponentBattlefield) with (transform[artifact]) then moveTo(exile all[other tokens creature]|myBattlefield) -text=Flying -- Whenever a nontoken creature enters the battlefield under an opponent’s control, create a token that’s a copy of that creature except it’s an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans. -mana={3}{U} -type=Creature -subtype=Faerie Artificer -power=2 -toughness=2 -[/card] -[card] -name=Custodi Soulcaller -auto=@combat(attacking) source(this):1/1 ueot -auto=@combat(attacking) source(this):moveto(mybattlefield) target(creature[manacost<=1]|mygraveyard) -text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat. -mana={1}{W}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=2 -[/card] -[card] -name=Recruiter of the Guard -aicode=activate target(creature[toughness<=2]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[toughness<=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Entrapment Maneuver -auto=target(player) ability$!name(sacrifice attacker) notatarget(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer then token(Soldier,Creature Soldier,1/1,white)*storedtoughness -text=Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature’s toughness. -mana={3}{W} -type=Instant -[/card] -[card] -name=Orzhov Advokist -auto=@each my upkeep: may lord(creature|opponentBattlefield) cantattack ueot && target(creature|opponentBattlefield) counter(1/1,2) -auto=@each my upkeep: may lord(creature|myBattlefield) cantattack ueot && target(creature|myBattlefield) counter(1/1,2) -text=At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can’t attack you or a planeswalker you control until your next turn. -mana={2}{W} -type=Creature -subtype=Human Advisor -power=1 -toughness=4 -[/card] -[card] -name=Mausoleum Secrets -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[black;manacost<=type:creature:mygraveyard]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Undergrowth — Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library. -mana={1}{B} -type=Instant -[/card] -[card] -name=Coat of Arms -auto=lord(creature|battlefield) foreach(other creature[share!subtype!]|battlefield) 1/1 -text=Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, it two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) -mana={5} -type=Artifact -[/card] -[card] -name=Prototype Portal -auto=may name(Imprint) moveTo(myexile) notatarget(artifact|myhand) -auto={T}{0}:name(mana cost {0}) clone target(artifact[manacost=0]|myexile) oneshot -auto={T}{1}:name(mana cost {1}) clone target(artifact[manacost=1]|myexile) oneshot -auto={T}{2}:name(mana cost {2}) clone target(artifact[manacost=2]|myexile) oneshot -auto={T}{3}:name(mana cost {3}) clone target(artifact[manacost=3]|myexile) oneshot -auto={T}{4}:name(mana cost {4}) clone target(artifact[manacost=4]|myexile) oneshot -auto={T}{5}:name(mana cost {5}) clone target(artifact[manacost=5]|myexile) oneshot -auto={T}{6}:name(mana cost {6}) clone target(artifact[manacost=6]|myexile) oneshot -auto={T}{7}:name(mana cost {7}) clone target(artifact[manacost=7]|myexile) oneshot -auto={T}{8}:name(mana cost {8}) clone target(artifact[manacost=8]|myexile) oneshot -auto={T}{9}:name(mana cost {9}) clone target(artifact[manacost=9]|myexile) oneshot -auto={T}{10}:name(mana cost {10}) clone target(artifact[manacost=10]|myexile) oneshot -auto={T}{11}:name(mana cost {11}) clone target(artifact[manacost=11]|myexile) oneshot -auto={T}{12}:name(mana cost {12}) clone target(artifact[manacost=12]|myexile) oneshot -auto={T}{13}:name(mana cost {13}) clone target(artifact[manacost=13]|myexile) oneshot -auto={T}{14}:name(mana cost {14}) clone target(artifact[manacost=14]|myexile) oneshot -auto={T}{15}:name(mana cost {15}) clone target(artifact[manacost=15]|myexile) oneshot -auto={T}{16}:name(mana cost {16}) clone target(artifact[manacost=16]|myexile) oneshot -auto={T}{17}:name(mana cost {17}) clone target(artifact[manacost=17]|myexile) oneshot -auto={T}{18}:name(mana cost {18}) clone target(artifact[manacost=18]|myexile) oneshot -auto={T}{19}:name(mana cost {19}) clone target(artifact[manacost=19]|myexile) oneshot -auto={T}{20}:name(mana cost {20}) clone target(artifact[manacost=20]|myexile) oneshot -text=Imprint -- When Prototype Portal enters the battlefield, you may exile an artifact card from your hand. / {X},{T}: Creatue a token that's a copy of the exiled card. X is the converted mana cost of that card. -mana={4} -type=Artifact -[/card] -[card] -name=Cannibalize -auto=choice name(Opponent's creatures) moveTo(exile) target(creature|opponentbattlefield) && counter(1/1,2) target(other creature|oppponentbattlefield) -auto=choice name(my creatures) moveTo(exile) target(creature|mybattlefield) && counter(1/1,2) target(other creature|mybattlefield) -text=Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Recycle -auto=phasealter(remove,draw,controller) -auto=@movedTo(*[-land]|mystack):draw:1 -auto=hmodifer:-5 controller -text=Skip your draw step. -- Whenever you cast a spell, draw a card. -- Your maximum hand size is two. -mana={4}{G}{G} -type=Enchantment -[/card] -[card] -name=Humility -auto=lord(creature|battlefield) loseabilities forever -auto=lord(creature|battlefield) transforms((,setpower=0,settoughness=1)) forever -text=All creatures loses all abilities and have base power and toughness 1/1. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Dream Halls -auto={D(*|myhand)}: castcard(restricted) lord(*[share!color!][-land]|myhand) controller oneshot -auto={D(*|opponenthand)}: castcard(restricted) lord(*[share!color!][-land]|opponenthand) opponent oneshot -text=Rather than pay the mana cost for a spell, its controller may discard a card that share a color with that spell. -mana={3}{U}{U} -type=Enchantment -[/card] -[card] -name=Gilded Light -auto=playershroud ueot -autohand=__CYCLING__({2}) -text=You gain shroud until end of turn. (You can't be the target of spells or abilities.) -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{W} -type=Instant -[/card] -[card] -name=Flusterstorm -abilities=storm -target=instant,sorcery|stack -auto=transforms((,newability[pay[[{1}]] name(pay {1} mana) donothing?fizzle])) forever -text=Counter target instant or sorcery spell unless its controller pays {1}. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) -mana={U} -type=Instant -[/card] -[card] -name=Chain Lightning -target=creature,player,planeswalker -auto=damage:3 && transforms((,newability[pay[[{R}{R}]],newability[may name(copy chain lightning) activate name(copy chain lightning) castcard(copied noevent named!:chain lightning:!)])) forever -text=Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. IF the player does, he or she may copy this spell and may choose a new target for that copy. -mana={R} -type=Instant -[/card] -[card] -name=Kaervek's Torch -auto=@targeted(this) from(stack): altercost(colorless,+2) -auto=damage:X target(creature,player,planeswalker) -text=As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast. -- Kaervek's Torch deals X dagame to any target. -mana={X}{R} -type=Sorcery -[/card] -[card] -name=Channel -auto=emblem transforms((,newability[{L:1}:Add{1}])) ueot -text=Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {1}. -mana={G}{G} -type=Sorcery -[/card] -[card] -name=Mishra's Workshop -auto={T}: add{3} -text={T}: Add {3}. Spend this mana only to cast artifact spells. -type=Land -[/card] -[card] -name=Militant Angel -abilities=flying, lifelink -auto=if (this[attacking]|mybattlefield)~morethan~0 then token(Knight,creature Knight,2/2,white,vigilance) -text=Flying, Lifelink -- When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. -mana={3}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=4 -[/card] -[card] -name=Zahid, Djinn of the Lamp -other={3}{U}{T(artifact|myBattlefield)} name(Pay and tap an artifact you control) -abilities=flying -text=You may pay {3}{U} and tap and untapped artifact you control rather than pay this spell's mana cost. -- Flying. -mana={4}{U}{U} -type=Legendary Creature -subtype=Djinn -power=5 -toughness=6 -[/card] -[card] -name=Inspired Sphinx -abilities=flying -auto=if (this[attacking]|mybattlefield)~morethan~0 then draw:1 -auto={3}{U}:token(Thopter,artifact creature Thopter,1/1,artifact,flying) -text=Flying -- When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have. -- {3}{U}: Create a 1/1 colorless Thopter artifact creature token with flying. -mana={5}{U}{U} -type=Creature -subtype=Sphinx -power=5 -toughness=5 -[/card] -[card] -name=Gruesome Fate -auto=life:-type:creature:mybattlefield opponent -text=Each opponent loses 1 life for each creature you control. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Rot Hulk -abilities=menace -auto=moveTo(myBattlefield) target(zombie|mygraveyard) -text=Menace -- When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. -mana={5}{B}{B} -type=Creature -subtype=Zombie -power=5 -toughness=5 -[/card] -[card] -name=Avatar of Growth -abilities=Trample -anyzone=changecost(colorless:-1) -auto=name(search a basic land) notatarget(land[basic]|opponentlibrary) moveTo(opponentbattlefield) && shuffle opponent -auto=name(search a basic land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) && shuffle controller -text=This spell cost {1} less to cast for each opponent you have. -- Trample -- When Avatar of Growth enters the battlefield, each player searches theri library for up to two basic land cards, puts them onto the battlefield, then shuffles their library. -mana={4}{G}{G} -type=Creature -subtype=Elemental Avatar -power=4 -toughness=4 -[/card] -[card] -name=Eager Construct -auto=may scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=may scry:1 scrycore delayed dontshow donothing scrycoreend scryend opponent -text=When Eager Construct enters the battlefield, each player may scry 1. -mana={2} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 -[/card] -[card] -name=Liliana of the Veil -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot -auto={C(0/0,-2,Loyalty)}:name(-2: sacrifice creature) target(creature|opponentbattlefield) sacrifice opponent -auto={C(0/0,-6,Loyalty)}:name(-6: sacrifice half) target(*|opponentbattlefield) sacrifice opponent -text=+1: each player discards a card -- -2: target player sacrifices a creature -- -6: an opponent sacrifices half the permanents they control rounded up -mana={1}{B}{B} -type=Planeswalker -subtype=Liliana -[/card] -[card] -name=Frost Titan -auto=@targeted(this) from(opponent):transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot -auto=frozen target(*) -auto=@combat (attacking) source(this): frozen target (*) -text=Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. -- Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn’t untap during its controller’s next untap step. -mana={4}{U}{U} -type=Creature -subtype=Giant -power=6 -toughness=6 -[/card] -[card] -name=Gaea's Touch -auto={0}:moveTo(myBattlefield) target(forest[basic]|myhand) asSorcery limit:1 -auto={S}:Add{G}{G} -auto={0}:name(don't sacrifice) donothing limit:9 -text={0}: You may put a basic Forest card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery and only once each turn. -- Sacrifice Gaea’s Touch: Add {G}{G}. -mana={G}{G} -type=Enchantment -[/card] -[card] -name=Silent Gravestone -auto=lord(*|myGraveyard) shroud -auto=lord(*|opponentGraveyard) shroud -auto={4}{T}{E}:moveTo(exile) all(*|Graveyard) && draw:1 controller -text=Cards in graveyards can't be the target of spells or abilities. -- {4},{T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=Inferno Titan -auto={R}:1/0 ueot -auto=damage:1 target(creature,player,planeswalker) && activate damage:1 target(creature,player,planeswalker) && activate damage:1 target(creature,player,planeswalker) -auto=@combat (attacking) source(this): damage:1 target(creature,player,planeswalker) && activate damage:1 target(creature,player,planeswalker) && activate damage:1 target(creature,player,planeswalker) -text={R}: Inferno Titan gets +1/+0 until end of turn. -- Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. -mana={4}{R}{R} -type=Creature -subtype=Giant -power=6 -toughness=6 -[/card] -[card] -name=Jace, the Living Guildpact -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:reveal:2 optionone name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend -auto={C(0/0,-3,Loyalty)}:target(other *[-land]) moveTo(ownerhand) -auto={C(0/0,-8,Loyalty)}:moveto(opponentlibrary) all(*|opponenthand) && moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle && moveto(mylibrary) all(*|myhand) && moveto(mylibrary) all(*|mygraveyard) && shuffle && draw:7 -text=+1: Look at the top two cards of your library. Put one of them into your graveyard. -- -3: Return another target nonland permanent to its owner's hand. -- -8: Each player shuffles their hand and graveyard into their library. You draw seven cards. -mana={2}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] -[card] -name=Karn Liberated -auto=counter(0/0,6,loyalty) -auto={C(0/0,4,Loyalty)}:target(player) ability$!moveto(exile) and!( becomes(tobecast) forever )! target(*|myhand)!$ targetedplayer -auto={C(0/0,-3,Loyalty)}:moveto(exile) and!( becomes(tobecast) forever )! target(*) -auto={C(0/0,-14,Loyalty)}:name(ultimate) moveto(ownerlibrary) all(*|opponenthand) && moveto(ownerlibrary) all(*|opponentgraveyard) && moveto(ownerlibrary) all(*|opponentbattlefield) && moveto(ownerlibrary) all(*[-tobecast;aura;instant;sorcery]|opponentexile) && shuffle && draw:7 opponent && lifeset:startinglife opponent && moveto(ownerlibrary) all(*|myhand) && moveto(ownerlibrary) all(*|mygraveyard) && moveto(ownerlibrary) all(*|mybattlefield) && moveto(ownerlibrary) all(*[-tobecast;aura;instant;sorcery]|myexile) && shuffle && draw:7 && lifeset:startinglife && moveto(myBattlefield) all(tobecast|exile) && all(creature|myBattlefield) haste && removemana(*) -text=+4: Target player exiles a card from their hand. -- -3: Exile target permanent. -- -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. -mana={7} -type=Legendary Planeswalker -subtype=Karn -[/card] -[card] -name=Time Vault -abilities=doesnotuntap -auto=tap(noevent) -auto=@each my beginofturn sourcetap:may (turns:-1 controller) && untapthis -auto={T}:turns:+1 controller -text=Time Vault enters the battlefield tapped. -- Time Vault doesn't untap during your untap step. -- If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. -- {T}: Take an extra turn after this one. -mana={2} -type=Artifact -[/card] -[card] -name=Mycosynth Lattice -auto=lord(*|battlefield) transforms((artifact)) -auto=lord(*|battlefield) devoid -auto=lord(*|stack) devoid -auto=lord(*|hand) devoid -auto=lord(*|library) devoid -auto=lord(*|graveyard) devoid -auto=lord(*|exile) devoid -auto=lord(*|sideboard) devoid -auto=lord(*|mycastingzone) anytypeofmana -text=All permanents are artifacts in addition to their other types. -- All cards that aren't on the battlefield, spells, and permanents are colorless. -- Players may spend mana as though it were mana of any color. -mana={6} -type=Artifact -[/card] -[card] -name=Vial Smasher the Fierce -auto=@movedto(*[manacost=0]|mystack):damage:0 target(opponent) -auto=@movedto(*[manacost=1]|mystack):damage:1 target(opponent) -auto=@movedto(*[manacost=2]|mystack):damage:2 target(opponent) -auto=@movedto(*[manacost=3]|mystack):damage:3 target(opponent) -auto=@movedto(*[manacost=4]|mystack):damage:4 target(opponent) -auto=@movedto(*[manacost=5]|mystack):damage:5 target(opponent) -auto=@movedto(*[manacost=6]|mystack):damage:6 target(opponent) -auto=@movedto(*[manacost=7]|mystack):damage:7 target(opponent) -auto=@movedto(*[manacost=8]|mystack):damage:8 target(opponent) -auto=@movedto(*[manacost=9]|mystack):damage:9 target(opponent) -auto=@movedto(*[manacost=10]|mystack):damage:10 target(opponent) -auto=@movedto(*[manacost=11]|mystack):damage:11 target(opponent) -auto=@movedto(*[manacost=12]|mystack):damage:12 target(opponent) -auto=@movedto(*[manacost=13]|mystack):damage:13 target(opponent) -auto=@movedto(*[manacost=14]|mystack):damage:14 target(opponent) -auto=@movedto(*[manacost=15]|mystack):damage:15 target(opponent) -auto=@movedto(*[manacost=16]|mystack):damage:16 target(opponent) -auto=@movedto(*[manacost=17]|mystack):damage:17 target(opponent) -auto=@movedto(*[manacost=18]|mystack):damage:18 target(opponent) -auto=@movedto(*[manacost=19]|mystack):damage:19 target(opponent) -auto=@movedto(*[manacost=20]|mystack):damage:20 target(opponent) -text=Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell’s converted mana cost to that player or a planeswalker that player controls. -- Partner (You can have two commanders if both have partner.) -mana={1}{B}{R} -type=Legendary Creature -subtype=Goblin Berserker -power=2 -toughness=3 -[/card] -[card] -name=Akiri, Line-Slinger -abilities=first strike, vigilance -auto=foreach(artifact|myBattlefield) 1/0 -text=First strike, vigilance -- Akiri, Line-Slinger gets +1/+0 for each artifact you control. -- Partner (You can have two commanders if both have partner.) -mana={R}{W} -type=Legendary Creature -subtype=Kor Soldier Ally -power=0 -toughness=3 -[/card] -[card] -name=Autumn Willow -abilities=opponentshroud,shroud -auto={G}:-shroud -#Slightly borderline assumption you will never activate this ability to let the opponent target Autumn Willow -text=Shroud -- {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud. -mana={4}{G}{G} -type=Legendary Creature -subtype=Avatar -power=4 -toughness=4 -[/card] -[card] -name=Bearer of Silence -abilities=flying,cantblock -autostack=if casted(this) then pay({1}{c}) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent -text=Devoid (This card has no color.) -- When you cast Bearer of Silence, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) -- Flying -- Bearer of Silence can't block. -mana={1}{B} -abilities=devoid -type=Creature -subtype=Eldrazi -power=2 -toughness=1 -[/card] -[card] -name=Benthic Explorers -auto=this(variable{olandg}>0) {Q(land[manag]|opponentbattlefield)}{T}:Add{G} -auto=this(variable{olandu}>0) {Q(land[manau]|opponentbattlefield)}{T}:Add{U} -auto=this(variable{olandr}>0) {Q(land[manar]|opponentbattlefield)}{T}:Add{R} -auto=this(variable{olandb}>0) {Q(land[manab]|opponentbattlefield)}{T}:Add{B} -auto=this(variable{olandw}>0) {Q(land[manaw]|opponentbattlefield)}{T}:Add{W} -auto=this(variable{olandc}>0) {Q(land[cmana]|opponentbattlefield)}{T}:Add{C} -text={T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool. -mana={3}{U} -type=Creature -subtype=Merfolk Scout -power=2 -toughness=4 -[/card] -[card] -name=Blessed Reincarnation -target=creature|opponentbattlefield -auto=moveto(exile) and!( transforms((,newability[Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone all(creature|reveal) moveto(mybattlefield) optiononeend optiontwo all(*|myreveal) bottomoflibrary optiontwoend revealend])) oneshot )! -auto=if rebound then moveto(exile) and!( transforms((,newability[@rebounded:may activate castcard(normal)])) forever )! -text=Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) -mana={3}{U} -type=Instant -[/card] -[card] -name=Blood Tyrant -abilities=flying,trample -auto=@each my upkeep:life:-1 opponent && life:-1 controller -auto=@each my upkeep:counter(1/1,2) -text=Flying, trample -- At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. -- Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. -mana={4}{U}{B}{R} -type=Creature -subtype=Vampire -power=5 -toughness=5 -[/card] -[card] -name=Bruse Tarl, Boorish Herder -auto=target(creature|mybattlefield) double strike && lifelink ueot -auto=@combat(attacking) source(this):target(creature|mybattlefield) double strike && lifelink ueot -text=Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. -- Partner (You can have two commanders if both have partner.) -mana={2}{R}{W} -type=Legendary Creature -subtype=Human Ally -power=3 -toughness=3 -[/card] -[card] -name=Conflux -auto=ability$!name(white card) moveto(myhand) notatarget(*[white]|mylibrary)!$ controller -auto=ability$!name(blue card) moveto(myhand) notatarget(*[blue]|mylibrary)!$ controller -auto=ability$!name(black card) moveto(myhand) notatarget(*[black]|mylibrary)!$ controller -auto=ability$!name(red card) moveto(myhand) notatarget(*[red]|mylibrary)!$ controller -auto=ability$!name(green card) moveto(myhand) notatarget(*[green]|mylibrary)!$ controller -text=Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library. -mana={3}{W}{U}{B}{R}{G} -type=Sorcery -[/card] -[card] -name=Consume Strength -#can target same creature -target=creature -auto=2/2 ueot -auto=target(creature) -2/-2 ueot -text=Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. -mana={1}{B}{G} -type=Instant -[/card] -[card] -name=Demon of Wailing Agonies -abilities=flying -#wagic doesnt have commander zone -text=Flying -- Lieutenant — As long as you control your commander, Demon of Wailing Agonies gets +2/+2 and has "Whenever Demon of Wailing Agonies deals combat damage to a player, that player sacrifices a creature." -mana={3}{B}{B} -type=Creature -subtype=Demon -power=4 -toughness=4 -[/card] -[card] -name=Derevi, Empyrial Tactician -abilities=flying -auto=name(tap or untap) transforms((,newability[choice tap target(*)],newability[choice untap target(*)])) oneshot -auto=@combatdamaged(player) from(creature|myBattlefield):name(tap or untap) transforms((,newability[choice tap target(*)],newability[choice untap target(*)])) oneshot -#wagic doesn't have command zone -text=Flying -- Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent. -- {1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone. -mana={G}{W}{U} -type=Legendary Creature -subtype=Bird Wizard -power=2 -toughness=3 -[/card] -[card] -name=Feral Hydra -type=Creature -subtype=Hydra Beast -mana={X}{G} -power=0 -toughness=0 -text=Feral Hydra enters the battlefield with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may play this ability -auto=counter(1/1,X) -auto={3}:counter(1/1) -#Not all player can use ability -[/card] -[card] -name=Flamekin Bladewhirl -otherrestriction=type(*[elemental]|myhand)~lessthan~2 -other={3}{R} -restriction=type(*[elemental]|myhand)~morethan~1 -text=As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay {3}. -mana={R} -type=Creature -subtype=Elemental Warrior -power=2 -toughness=1 -[/card] -[card] -name=Gahiji, Honored One -auto=@combat(attacking) source(creature|myBattlefield):all(trigger[to]) 2/0 ueot -text=Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn. -mana={2}{R}{G}{W} -type=Legendary Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Gem of Becoming -auto={3}{T}{S}:name(search lands) ability$!name(Island) moveto(myhand) notatarget(*[island]|mylibrary)!$ controller && ability$!name(Swamp) moveto(myhand) notatarget(*[swamp]|mylibrary)!$ controller && ability$!name(Mountain) moveto(myhand) notatarget(*[mountain]|mylibrary)!$ controller -text={3}, {T}, Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library. -mana={3} -type=Artifact -[/card] -[card] -name=Goldmeadow Stalwart -otherrestriction=type(*[kithkin]|myhand)~lessthan~2 -other={3}{W} -restriction=type(*[kithkin]|myhand)~morethan~1 -text=As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay {3}. -mana={W} -type=Creature -subtype=Kithkin Soldier -power=2 -toughness=2 -[/card] -[card] -name=Goldnight Castigator -#need doubler damage ability... -abilities=flying,haste -auto=@damaged(controller):damage:thatmuch controller -auto=@damaged(this):damage:thatmuch all(this) -text=Flying, haste -- If a source would deal damage to you, it deals double that damage to you instead. -- If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead. -mana={2}{R}{R} -type=Creature -subtype=Angel -power=4 -toughness=9 -[/card] -[card] -name=Govern the Guildless -target=creature[-multicolor] -auto=moveto(mybattlefield) -autohand={1}{U}:name(change color/s) ability$!name(choose color/s) choice name(white) target(creature) becomes(,white) ueot _ choice name(blue) target(creature) becomes(,blue) ueot _ choice name(black) target(creature) becomes(,black) ueot _ choice name(red) target(creature) becomes(,red) ueot _ choice name(green) target(creature) becomes(,green) ueot _ choice name(white & blue) target(creature) becomes(,white,blue) ueot _ choice name(blue & black) target(creature) becomes(,black,blue) ueot _ choice name(black & red) target(creature) becomes(,black,red) ueot _ choice name(red & green) target(creature) becomes(,red,green) ueot _ choice name(green & white) target(creature) becomes(,white,green) ueot _ choice name(white & black) target(creature) becomes(,white,black) ueot _ choice name(blue & red) target(creature) becomes(,red,blue) ueot _ choice name(black & green) target(creature) becomes(,black,green) ueot _ choice name(red & white) target(creature) becomes(,white,red) ueot _ choice name(green & blue) target(creature) becomes(,green,blue) ueot _ choice name(green & white & blue) target(creature) becomes(,green,white,blue) ueot _ choice name(white & blue & black) target(creature) becomes(,black,white,blue) ueot _ choice name(blue & black & red) target(creature) becomes(,black,red,blue) ueot _ choice name(black & red & green) target(creature) becomes(,green,black,red) ueot _ choice name(red & green & white) target(creature) becomes(,green,white,red) ueot _ choice name(white & black & green) target(creature) becomes(,green,white,black) ueot _ choice name(blue & red & white) target(creature) becomes(,red,white,blue) ueot _ choice name(black & green & blue) target(creature) becomes(,green,black,blue) ueot _ choice name(red & white & black) target(creature) becomes(,black,white,red) ueot _ choice name(green & blue & red) target(creature) becomes(,green,red,blue) ueot _ choice name(green & red & blue & black) target(creature) becomes(,green,red,blue,black) ueot _ choice name(green & red & blue & white) target(creature) becomes(,green,red,blue,white) ueot _ choice name(white & blue & black & red) target(creature) becomes(,white,red,blue,black) ueot _ choice name(white & blue & black & green) target(creature) becomes(,white,green,blue,black) ueot _ choice name(all colors) target(creature) becomes(,white,red,blue,black,green) ueot!$ controller limit:1 myUpkeepOnly -text=Gain control of target monocolored creature. -- Forecast - {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.) -mana={5}{U} -type=Sorcery -[/card] -[card] -name=Grasp of Fate -auto=choice (blink)forsrc target(*[-land]|opponentbattlefield) -text=When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners’ control.) -mana={1}{W}{W} -type=Enchantment -[/card] -[card] -name=Mirror Match -auto=foreach(notAtarget(creature[attacking])):clone(notatarget(creature[attacking])) with (unearth) -restriction=blockersonly -text=Cast this spell only during the declare blockers step. -- For each creature attacking you or a planeswalker you control, create a token that’s a copy of that creature and that’s blocking that creature. Exile those tokens at end of combat. -mana={4}{U}{U} -type=Instant -[/card] -[card] -name=Corpse Augur -auto=@movedto(this|mygraveyard) from(mybattlefield): notatarget(player) then draw:foreach(notAtarget(creature|targetedpersonsgraveyard) && life:-foreach(notAtarget(creature|targetedpersonsgraveyard) -text=When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player’s graveyard. -mana={3}{B} -type=Creature -subtype=Zombie Wizard -power=4 -toughness=2 -[/card] -[card] -name=Dread Summons -auto=deplete:X opponent && deplete:X controller -auto=@movedTo(creature|graveyard) from(library):all(trigger[to]) (token(Zombie,Creature Zombie,2/2,black) tap(noevent)) controller)! -text=Each player puts the top X cards of their library into their graveyard. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token. -mana={X}{B}{B} -type=Sorcery -[/card] -[card] -name=Ob Nixilis of the Black Oath -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Each opponent loses 1 life...) life:-1 opponent && life:1 controller -auto={C(0/0,-2,Loyalty)}:name(-2: Create a 5/5 black Demon with flying...) token(Demon,Creature Demon,5/5,black,flying) && life:-2 controller -auto={C(0/0,-8,Loyalty)}:name(-8: "{1}{B}, sacrifice a creature: Draw and gain life...) emblem transforms((,newability[{1}{B}{S(creature|myBattlefield}:draw:storedpower && life:storedpower])) forever dontremove -text=+2: Each opponent loses 1 life. You gain life equal to the life lost this way. -- -2: Create a 5/5 black Demon creature token with flying. You lose 2 life. -- -8: You get an emblem with “{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature’s power.” -- Ob Nixilis of the Black Oath can be your commander. -mana={3}{B}{B} -type=Legendary Planeswalker -subtype=Nixilis -[/card] -[card] -name=Awaken the Sky Tyrant -auto=@damageof(player) from(*|opponentstack,opponentbattlefield,opponentgraveyard,opponenthand,opponentexile,opponentsideboard):ability$!name(Create a 5/5 red Dragon) [S(this)]:token(Dragon,Creature Dragon,5/5,red,flying) -text=When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Meteor Blast -target=(creature,player,planeswalker) -auto=damage:4 -mana={X}{R}{R}{R} -type=Sorcery -text=Meteor Blast deals 4 damage to each of X targets. -[/card] -[card] -name=Ezuri's Predation -auto=foreach(creature|opponentBattlefield) token(Beast,Creature Beast,4/4,green) and!( transforms((,newability[moveTo(this|myBattlefield) damage:dynamicability target(other creature|opponentBattlefield])) forever )! controller -text=For each creature your opponents control, create a 4/4 green Beast creature token. Each of those Beasts fights a different one of those creatures. -mana={5}{G}{G}{G} -type=Sorcery -[/card] -[card] -name=Toxic Deluge -auto=lord(creature|battlefield) -X/-X ueot -text=As an additional cost to cast this spell, pay X life. -- All creatures get -X/-X until end of turn. -mana={L:X}{2}{B} -type=Instant -[/card] -[card] -name=Scourge of Nel Toth -abilities=flying -flashback={B}{B}{S(creature|mybattlefield)}{S(creature|mybattlefield)} -text=Flying -- You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost. -mana={5}{B}{B} -type=Creature -subtype=Zombie Dragon -power=6 -toughness=6 -[/card] -[card] -name=Hellcarver Demon -#you can't order the stack -abilities=flying -auto=@combatdamaged(player) from(this):sacrifice all(other *|mybattlefield) && discard:type:*:myhand && reveal:6 optionone all(*|reveal) moveto(exile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[may activate castcard(normal)]])) oneshot )! optiononeend revealend -text=Flying -- Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs. -mana={3}{B}{B}{B} -type=Creature -subtype=Demon -power=6 -toughness=6 -[/card] -[card] -name=Hypergenesis -color=green -restriction=turn:200 -mana={0} -suspend(3)={1}{g}{g} -auto=ability$! moveto(ownerbattlefield) notatarget(artifact,creature,enchantment,land|myhand) !$ controller -auto=ability$! moveto(ownerbattlefield) notatarget(artifact,creature,enchantment,land|myhand) !$ opponent -text=Suspend 3—{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. -type=Sorcery -[/card] -[card] -name=Ikra Shidiqi, the Usurper -abilities=menace -auto=@combatdamaged(player) from(creature|myBattlefield):dynamicability -text=Menace -- Whenever a creature you control deals combat damage to a player, you gain life equal to that creature’s toughness. -- Partner (You can have two commanders if both have partner.) -mana={3}{B}{G} -type=Legendary Creature -subtype=Naga Wizard -power=3 -toughness=7 -[/card] -[card] -name=Intellectual Offering -#wagic only supports single opponent -auto=draw:3 all(player) -auto=untap all(*[-land]) -text=Choose an opponent. You and that player each draw three cards. -- Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls. -mana={4}{U} -type=Instant -[/card] -[card] -name=Ishai, Ojutai Dragonspeaker -abilities=flying -auto=@movedTo(*|stack): counter(1/1,1) -text=Flying -- Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker. -- Partner (You can have two commanders if both have partner.) -mana={2}{W}{U} -type=Legendary Creature -subtype=Bird Monk -power=1 -toughness=1 -[/card] -[card] -name=Ivy Seer -auto={2}{G}{T}:foreach(*[green]|myhand) 1/1 target(creature) -text={2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. -mana={3}{G} -type=Creature -subtype=Elf Wizard -power=1 -toughness=1 -[/card] -[card] -name=Jasmine Seer -auto={2}{W}{T}:life:twicetype:*[white]:myhand controller -text={2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. -mana={3}{W} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Thrasios, Triton Hero -aicode=activate may bottomoflibrary all(*[zpos=1]|mylibrary) -aicode=activate target(<1>*[zpos=1]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(land|*) then moveto(mybattlefield) tap(noevent))! -auto={4}:name(Scry 1) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend && reveal:1 optionone target(land|reveal) moveto(mybattlefield) tap(noevent) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(myhand) optiontwoend revealend -text={4}: Scry 1, then reveal the top card of your library. If it’s a land card, put it onto the battlefield tapped. Otherwise, draw a card. -- Partner (You can have two commanders if both have partner.) -mana={G}{U} -type=Legendary Creature -subtype=Merfolk Wizard -power=1 -toughness=3 -[/card] -[card] -name=Kraum, Ludevic's Opus -abilities=flying,haste -auto=@restriction=thisturn(*|stack)~equalto~2:draw:1 -text=Flying, haste -- Whenever an opponent casts their second spell each turn, draw a card. -- Partner (You can have two commanders if both have partner.) -mana={3}{U}{R} -type=Legendary Creature -subtype=Zombie Horror -power=4 -toughness=4 -[/card] -[card] -name=Kydele, Chosen of Kruphix -#wagic don't support commander atm -auto={T}:thisforeach(variable{pdrewcount}>0) add{C} -text={T}: Add {C} to your mana pool for each card you've drawn this turn. -- Partner (You can have two commanders if both have partner.) -mana={2}{G}{U} -type=Legendary Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -[card] -name=Ludevic, Necro-Alchemist -#wagic don't support commander atm -auto=@each my end restriction{compare(oplifelost)~morethan~0}:may draw:1 controller -auto=@each opponent end restriction{compare(oplifelost)~morethan~0}:may draw:1 controller -text=At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. -- Partner (You can have two commanders if both have partner.) -mana={1}{U}{R} -type=Legendary Creature -subtype=Human Wizard -power=1 -toughness=4 -[/card] -[card] -name=Maralen of the Mornsong -auto=replacedraw ability$!name(skip draw) donothing!$ controller -auto=opponentreplacedraw ability$!name(skip draw) donothing!$ opponent -auto=@each my draw:life:-3 && ability$!choice name(search a card) notatarget(*|mylibrary) moveto(ownerhand) && shuffle!$ controller -auto=@each opponent draw:life:-3 opponent && ability$!choice name(search a card) notatarget(*|mylibrary) moveto(ownerhand) && shuffle!$ opponent -text=Players can't draw cards. -- At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library. -mana={1}{B}{B} -type=Legendary Creature -subtype=Elf Wizard -power=2 -toughness=3 -[/card] -[card] -name=Martyr of Sands -auto={1}{S}:life:thricetype:*[white]:myhand controller -text={1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Mizzix's Mastery -target=*[instant;sorcery]|mygraveyard -abilities=overload -other={5}{R}{R}{R} name(Overload) -auto=paidmana moveto(exile) and!( may castcard(copied noevent) )! -auto=overload all(*[instant;sorcery]|mygraveyard) moveto(exile) and!( may castcard(copied noevent) )! -text=Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. -- Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Mogg Infestation -target=player -auto=all(creature|targetedpersonsbattlefield) destroy and!( if cantargetcard(creature|graveyard) then create(Goblin:Creature Goblin:1/1:red)*2 targetedpersonsbattlefield)! -mana={3}{R}{R} -type=Sorcery -text=Destroy all creatures target player controls. For each creature that died this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control. -[/card] -[card] -name=Nightshade Seer -auto={2}{B}{T}:foreach(*[black]|myhand) -1/-1 target(creature) -text={2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way. -mana={3}{B} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Ogre Marauder -text=Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature. -auto=@combat(attacking) source(this):ability$!name(choose one) if type(creature|mybattlefield)~morethan~0 then choice sacrifice notatarget(creature|mybattlefield) _ choice all(mystored) unblockable ueot!$ opponent -mana={1}{B}{B} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=1 -[/card] -[card] -name=Oloro, Ageless Ascetic -auto=@each my upkeep:life:2 controller -auto=@lifeof(player):pay({1}) draw:1 controller && life:-1 opponent -#wagic doesn't have command zone -text=At the beginning of your upkeep, you gain 2 life. -- Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life. -- At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life. -mana={3}{W}{U}{B} -type=Legendary Creature -subtype=Giant Soldier -power=4 -toughness=5 -[/card] -[card] -name=Qasali Ambusher -abilities=reach,spellmastery -other={0} name(cast for free) -otherrestriction=type(creature[attacking]|opponentbattlefield)~morethan~0,type(forest|mybattlefield)~morethan~0,type(plains|mybattlefield)~morethan~0 -text=Reach -- If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash. -mana={1}{G}{W} -type=Creature -subtype=Cat Warrior -power=2 -toughness=3 -[/card] -[card] -name=Rakdos Augermage -abilities=first strike -auto={T}:name(target opponent) target(opponent) donothing && all(this) transforms((,newability[ability$!name(discard) reject notatarget(*|opponenthand)!$ targetedplayer && ability$!name(discard) reject notatarget(*|opponenthand)!$ controller])) assorcery -text=First strike -- {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Activate this ability only any time you could cast a sorcery. -mana={B}{B}{R} -type=Creature -subtype=Human Wizard -power=3 -toughness=2 -[/card] -[card] -name=Raving Dead -abilities=deathtouch,mustattack -auto=@combatdamaged(player) from(this):life:-halfupopponentlifetotal opponent -text=Deathtouch -- At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able. -- Whenever Raving Dead deals combat damage to a player, that player loses half his or her life, rounded down. -mana={4}{B} -type=Creature -subtype=Zombie -power=2 -toughness=6 -[/card] -[card] -name=Taigam, Sidisi's Hand -auto=phasealter(remove,draw,controller) -aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=3]|mylibrary) moverandom(*[zpos<=3]) from(mylibrary) to(mylibrary)])) ueot -auto=@each my upkeep:name(look) reveal:4 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={B}{T}{E(*|myGraveyard}:target(creature) -1/-1*thatmuch ueot -text=Skip your draw step. -- At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -- {B}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn. -mana={3}{U}{B} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=4 -[/card] -[card] -name=Coveted Jewel -auto=draw:3 -auto={T}:Add{W}{W}{W} -auto={T}:Add{U}{U}{U} -auto={T}:Add{B}{B}{B} -auto={T}:Add{R}{R}{R} -auto={T}:Add{G}{G}{G} -auto=@combat(notblocked) source(creature|opponentBattlefield):untap(this) && draw:3 opponent && moveTo(opponentBattlefield) from(myBattlefield):this -text=When Coveted Jewel enters the battlefield, draw three cards. -- {T}: Add three mana of any one color. -- Whenever one or more creatures an opponent controls attack you and aren’t blocked, that player draws three cards and gains control of Coveted Jewel. Untap it. -mana={6} -type=Artifact -[/card] -[card] -name=Mirror of the Forebears -auto=chooseatype transforms(([{1}:becomes [clone target(creature[chosentype]|myBattlefield)] && transforms(artifact)])) chooseend ueot -text=As Mirror of the Forebears enters the battlefield, choose a creature type. -- {1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it’s an artifact in addition to its other types. -mana={2} -type=Artifact -[/card] -[card] -name=Herald's Horn -auto=chooseatype transforms(([@each my upkeep:name(Reveal) reveal:1 optionone target(*[chosentype]|reveal) transforms(([may moveTo(myhand)])) oneshot optiononeend optiontwo target(*|reveal) moveto(mylibrary) optiontwoend revealend)])) chooseend -auto=lord(creature[chosentype]|mycastingzone) altercost( colorless,-1) -text=As Herald’s Horn enters the battlefield, choose a creature type. -- Creature spells you cast of the chosen type cost {1} less to cast. -- At the beginning of your upkeep, look at the top card of your library. If it’s a creature card of the chosen type, you may reveal it and put it into your hand. -mana={3} -type=Artifact -[/card] -[card] -name=Xantcha, Sleeper Agent -auto=moveto(opponentBattlefield) -auto=this(cantattack) -auto={3}:life:-2 controller && draw:1 opponent -text=Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice. -- Xantcha attacks each combat if able and can’t attack its owner or planeswalkers its owner controls. -- {3}: Xantcha’s controller loses 2 life and you draw a card. Any player may activate this ability. -mana={1}{B}{R} -type=Legendary Creature -subtype=Minion -power=5 -toughness=5 -[/card] -[card] -name=Brudiclad, Telchor Engineer -auto=lord(creature[token]|myBattlefield) haste -auto=@each my combatbegins:token(Myr,Artifact Creature Myr,1/1) && lord(other creature[token]|myBattlefield) transforms((,newability[becomes clone target(Creature[token]|myBattlefield)])) -text=Creature tokens you control have haste. -- At the beginning of combat on your turn, create a 2/1 blue Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token. -mana={4}{U}{R} -type=Legendary Creature -subtype=Artificer -power=4 -toughness=4 -[/card] -[card] -name=Saheeli, the Gifted -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Servo) token(Servo,Artifact Creature Servo,1/1) -auto={C(0/0,-1,Loyalty)}:name(-1: The next spell has affinity for artifacts) lord(*|mycastingzone):affinityartifacts oneshot -auto={C(0/0,-7,Loyalty)}:name(-7: Create a token for each artifact) clone all(artifact|mybattlefield) with (unreath) -text=+1: Create a 1/1 colorless Servo artifact creature token. -- +1: The next spell you cast this turn costs {1} less to cast for each artifact you control as you cast it. -- -7: For each artifact you control, create a token that’s a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step. -- Saheeli, the Gifted can be your commander. -mana={2}{U}{R} -type=Legendary Planeswalker -subtype=Saheeli -[/card] -[card] -name=Gyrus, Waker of Corpses -auto=counter(1/1,X) && counter(1/1,3) -auto=@combat(attacking) source(this): copy target(creature[~lessthan~storedpower]|myGraveyard) with(unearth,haste[attacking]) && moveTo(exile) targe(creature[~lessthan~storedpower]|myGraveyard) -text=Gyrus, Waker of Corpses enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that’s a copy of that card and that’s tapped and attacking. Exile the token at end of combat. -mana={X}{B}{R}{G} -type=Legendary Creature -subtype=Hydra -power=0 -toughness=0 -[/card] -[card] -name=Firesong and Sunspeaker -auto=lord(instant,sorcery[red]|mycastingzone): lifelink -auto=@lifeof(player) from (*[instant;sorcery[white]]|mystack):damage:3 target(creature,player,planeswalker) -text=Red instant and sorcery spells you control have lifelink. -- Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player. -mana={4}{R}{W} -type=Legendary Creature -subtype=Minotaur Cleric -power=4 -toughness=6 -[/card] -[card] -name=Taigam, Ojutai Master -auto=lord(instant,sorcery,dragon|mycastingzone): nofizzle -auto=@movedto(*[instant;sorcery]|mystack) restriction{lastturn(this[attacking]|myBattlefield)}: rebound -text=Instant, sorcery, and Dragon spells you control can’t be countered. -- Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) -mana={2}{W}{U} -type=Legendary Creature -subtype=Human Monk -power=3 -toughness=4 -[/card] -[card] -name=Fang of the Pack -auto=@combat(attacking) source(this):1/1 ueot -text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.) -mana={5}{G} -type=Creature -subtype=Wolf -power=5 -toughness=3 -[/card] -[card] -name=Menagerie Liberator -abilities=trample -auto=@combat(attacking) source(this):1/1 ueot -text=Trample -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -mana={3}{G} -type=Creature -subtype=Human Warrior -power=3 -toughness=2 -[/card] -[card] -name=Adriana, Captain of the Guard -auto=@combat(attacking) source(this):1/1 ueot -auto=@combat(attacking) source(this):all(other creature[attacking]) 1/1 ueot -text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) -mana={3}{R}{W} -type=Legendary Creature -subtype=Human Knight -power=4 -toughness=4 -[/card] -[card] -name=Kaya, Ghost Assassin -auto=counter(0/0,5,loyalty) -auto={C(0/0,0,Loyalty)}:name(+0: Exile Kaya or creature) @next upkeep: target(creature,(Kaya, Ghost Assassin)|battlefield) moveto(exile) and!(moveto(mybattlefield))! && life:-2 controller -auto={C(0/0,-1,Loyalty)}:name(-1: Each opponent loses life and gain) life:-2 opponent && life:2 controller -auto={C(0/0,-2,Loyalty)}:name(-2: Each opponent discard and draw) reject:1 opponent && draw:1 controller -text=0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner’s control at the beginning of your next upkeep. You lose 2 life. -- -1: Each opponent loses 2 life and you gain 2 life. -- -2: Each opponent discards a card and you draw a card. -mana={2}{W}{B} -type=Legendary Planeswalker -subtype=Kaya -[/card] -[card] -name=Daretti, Ingenious Iconoclast -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Construct) token(Construct,Artifact Creature Construct,1/1,defender) -auto={C(0/0,-1,Loyalty)}:name(-1: Sacrifice artifact to destroy) {S(artifact|mybattlefield)}:destroy target(creature,artifact|battlefield) -auto={C(0/0,-6,Loyalty)}:name(-6: Create three copies of an artifact...) clone target(artifact|graveyard,battlefield)*3 -text=+1: Create a 1/1 colorless Construct artifact creature token with defender. -- -1: You may sacrifice an artifact. If you do, destroy target artifact or creature. -- -6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it. -mana={1}{B}{R} -type=Legendary Planeswalker -subtype=Daretti -[/card] -[card] -name=Ravos, Soultender -abilities=flying -auto=lord(other creature|myBattlefield) 1/1 -auto=@each my upkeep: may moveTo(myhand) target(creature|mygraveyard) -text=Flying -- Other creatures you control get +1/+1. -- At the beginning of your upkeep, you may return target creature card from your graveyard to your hand. -- Partner (You can have two commanders if both have partner.) -mana={3}{W}{B} -type=Legendary Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Rayne, Academy Chancellor -#missing parser for player/controller/opponent -auto=this(auras >= 1) transforms((,newability[@targeted(*|mybattlefield) from(*|opponentzones):draw:2])) -auto=this(auras < 1) transforms((,newability[@targeted(*|mybattlefield) from(*|opponentzones):draw:1])) -text=Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted. -mana={2}{U} -type=Legendary Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Recall -auto=name(discard) notatarget(*|myhand) transforms((,newability[reject],newability[moveto(ownerhand) notatarget(*|mygraveyard)])) -auto=moveto(exile) all(this) -text=Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall. -mana={X}{X}{U} -type=Sorcery -[/card] -[card] -name=Relentless Dead -autograveyard=@movedTo(this|graveyard) from(battlefield):name(return relentless dead) pay({B}) moveTo(hand) -auto=@movedTo(this|graveyard) from(battlefield):choice name(rturn cost X) pay({1}) moveTo(battlefield) target(other zombie|mygraveyard) -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. -- When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield. -mana={B}{B} -abilities=menace -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Sacellum Godspeaker -auto={T}:foreach(creaure[power>4]|myhand) add{G} -text={T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way. -mana={2}{G} -type=Creature -subtype=Elf Druid -power=2 -toughness=2 -[/card] -[card] -name=Sandstone Oracle -abilities=flying -auto=foreach(*|targetedpersonshand) if type(*|targetedpersonshand)~morethan~type(*|myhand) then draw:1 -text=Flying -- When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. -mana={7} -type=Artifact Creature -subtype=Sphinx -power=4 -toughness=4 -[/card] -[card] -name=Dreadship Reef -auto={T}: Add {1} -auto={1}{T}:counter(0/0,1,Storage) -auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{U} _ choice add{B} !$ controller -text={T}: Add {C}. -- {1}, {T}: Put a storage counter on Dreadship Reef. -- {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B}. -type=Land -[/card] -[card] -name=Fungal Reaches -auto={T}: Add {1} -auto={1}{T}:counter(0/0,1,Storage) -auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{R} _ choice add{G} !$ controller -text={T}: Add {C}. -- {1}, {T}: Put a storage counter on Fungal Reaches. -- {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G}. -type=Land -[/card] -[card] -name=Molten Slagheap -auto={T}: Add {1} -auto={1}{T}:counter(0/0,1,Storage) -auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{B} _ choice add{R} !$ controller -text={T}: Add {C}. -- {1}, {T}: Put a storage counter on Molten Slagheap. -- {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R}. -type=Land -[/card] -[card] -name=Saltcrusted Steppe -auto={T}: Add {1} -auto={1}{T}:counter(0/0,1,Storage) -auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{G} _ choice add{W} !$ controller -text={T}: Add {C}. -- {1}, {T}: Put a storage counter on Saltcrusted Steppe. -- {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}. -type=Land -[/card] -[card] -name=Scent of Ivy -target=creature -auto=foreach(*[green]|myhand) 1/1 -text=Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. -mana={G} -type=Instant -[/card] -[card] -name=Scent of Jasmine -auto=life:twicetype:*[white]:myhand -text=Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. -mana={W} -type=Instant -[/card] -[card] -name=Scent of Nightshade -target=creature -auto=foreach(*[black]|myhand) -1/-1 target(creature) -text=Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way. -mana={1}{B} -type=Instant -[/card] -[card] -name=Seeds of Strength -target=creature -auto=1/1 ueot -auto=target(creature) 1/1 ueot -auto=ability$!target(creature) 1/1 ueot!$ controller -text=Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn. -mana={G}{W} -type=Instant -[/card] -[card] -name=Shard Convergence -auto=ability$!name(Plains) moveto(myhand) notatarget(*[plains]|mylibrary)!$ controller -auto=ability$!name(Island) moveto(myhand) notatarget(*[island]|mylibrary)!$ controller -auto=ability$!name(Swamp) moveto(myhand) notatarget(*[swamp]|mylibrary)!$ controller -auto=ability$!name(Mountain) moveto(myhand) notatarget(*[mountain]|mylibrary)!$ controller -text=Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Sidar Kondo of Jamuraa -abilities=flanking -auto=lord(creature[-flying,-reach]|opponentBattlefield) cantbeblockerof(creature[power<=2]) -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Creatures your opponents control without flying or reach can’t block creatures with power 2 or less. -- Partner (You can have two commanders if both have partner.) -mana={2}{G}{W} -type=Legendary Creature -subtype=Human Knight -power=2 -toughness=5 -[/card] -[card] -name=Silas Renn, Seeker Adept -abilities=deathtouch -auto=auto=@combatdamaged(player) from(this):may name(cast card) castcard(normal) target(*[artifact]|mygraveyard) -text=Deathtouch -- Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn. -- Partner (You can have two commanders if both have partner.) -mana={1}{U}{B} -type=Legendary Artifact Creature -subtype=Human -power=2 -toughness=2 -[/card] -[card] -name=Silvergill Adept -otherrestriction=type(*[merfolk]|myhand)~lessthan~2 -other={4}{U} -restriction=type(*[merfolk]|myhand)~morethan~1 -auto=draw:1 -text=As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. -- When Silvergill Adept enters the battlefield, draw a card. -mana={1}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=1 -[/card] -[card] -name=Skullwinder -abilities=deathtouch -auto=target(*|myGraveyard) moveTo(myHand) && target(*|opponentGraveyard) moveTo(opponentHand) -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand. -mana={2}{G} -type=Creature -subtype=Snake -power=1 -toughness=3 -[/card] -[card] -name=Daxos the Returned -auto=@movedTo(enchantment|mystack):alterexperience:1 controller -auto={1}{W}{B}: token(Spirit,Creature Enchantment Spirit,[anyzone:type:alterexperience:mybattlefield/type:alterexperience:mybattlefield cdaactive],withe,black) -text=Whenever you cast an enchantment spell, you get an experience counter. -- {1}{W}{B}: Create a white and black Spirit enchantment creature token. It has “This creature’s power and toughness are each equal to the number of experience counters you have.” -mana={1}{W}{B} -type=Legendary Creature -subtype=Zombie Soldier -power=2 -toughness=2 -[/card] -[card] -name=Ezuri, Claw of Progress -auto=@movedTo(creature[power<=2]|myBattlefield):alterexperience:1 controller -auto=@each my combatbegins:foreach(anyzone:alterexperience) counter(1/1,1) target(other creature|myBattlefield) -text=Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. -- At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. -mana={2}{G}{U} -type=Legendary Creature -subtype=Elf Warrior -power=3 -toughness=3 -[/card] -[card] -name=Hull Breach -auto=choice destroy target(artifact) -auto=choice destroy target(enchantment) -auto=choice destroy target(artifact) && destroy target (enchantment) -text=Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment. -mana={R}{G} -type=Sorcery -[/card] -[card] -name=Kalemne, Disciple of Iroas -abilities=double strike, vigilance -auto=@movedto(creature[manacost>=5]|mystack):alterexperience:1 controller -auto=foreach(anyzone:alterexperience) 1/1 -text=Double strike, vigilance -- Whenever you cast a creature spell with converted mana cost 5 or greater, you get an experience counter. -- Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have. -mana={2}{R}{W} -type=Legendary Creature -subtype=Giant Soldier -power=3 -toughness=3 -[/card] -[card] -name=Squandered Resources -auto=this(variable{plandg}>0) {S(land[manag]|mybattlefield)}:Add{G} -auto=this(variable{plandu}>0) {S(land[manau]|mybattlefield)}:Add{U} -auto=this(variable{plandr}>0) {S(land[manar]|mybattlefield)}:Add{R} -auto=this(variable{plandb}>0) {S(land[manab]|mybattlefield)}:Add{B} -auto=this(variable{plandw}>0) {S(land[manaw]|mybattlefield)}:Add{W} -auto=this(variable{plandc}>0) {S(land[cmana]|mybattlefield)}:Add{C} -text=Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce. -mana={B}{G} -type=Enchantment -[/card] -[card] -name=Squeaking Pie Sneak -abilities=fear -otherrestriction=type(*[goblin]|myhand)~lessthan~2 -other={4}{B} -restriction=type(*[goblin]|myhand)~morethan~1 -text=As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay {3}. -- Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -mana={1}{B} -type=Creature -subtype=Goblin Rogue -power=2 -toughness=2 -[/card] -[card] -name=Stormsurge Kraken -abilities=opponentshroud -#wagic doesnt have commander zone -text=Hexproof -- Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards." -mana={3}{U}{U} -type=Creature -subtype=Kraken -power=5 -toughness=5 -[/card] -[card] -name=Surrak Dragonclaw -abilities=flash,nofizzle -#lord nofizzle doesn't seem to work -auto=lord(*|mystack) nofizzle -auto=lord(other creature|mybattlefield) trample -text=Flash -- Surrak Dragonclaw can't be countered. -- Creature spells you control can't be countered. -- Other creatures you control have trample. -mana={2}{G}{U}{R} -type=Legendary Creature -subtype=Human Warrior -power=6 -toughness=6 -[/card] -[card] -name=Sylvan Offering -auto=token(Treefolk,Creature Treefolk,X/X,green,tnum:2) opponent -auto=token(Treefolk,Creature Treefolk,X/X,green,tnum:2) controller -auto=token(Elf Warrior,Creature Elf Warrior,1/1,green)*X opponent -auto=token(Elf Warrior,Creature Elf Warrior,1/1,green)*X controller -text=Choose an opponent. You and that player each put an X/X green Treefolk creature token onto the battlefield. -- Choose an opponent. You and that player each put X 1/1 green Elf Warrior creature tokens onto the battlefield. -mana={X}{G} -type=Sorcery -[/card] -[card] -name=Tana, the Bloodsower -abilities=trample -auto=@combatdamaged(player) from(mytgt):token(Saproling,Creature Saproling,1/1,green)*thatmuch -text=Trample -- Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens. -- Partner (You can have two commanders if both have partner.) -mana={2}{R}{G} -type=Legendary Creature -subtype=Elf Druid -power=2 -toughness=2 -[/card] -[card] -name=Teferi, Mage of Zhalfir -abilities=flash -auto=lord(creature|mycastingzone) flash -auto=this(variable{controllerturn}>0) maxCast(*)0 opponent -text=Flash (You may cast this spell any time you could cast an instant.) -- Creature cards you own that aren't on the battlefield have flash. -- Each opponent can cast spells only any time he or she could cast a sorcery. -mana={2}{U}{U}{U} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=4 -[/card] -[card] -name=Thunderfoot Baloth -abilities=trample -#wagic doesnt have commander zone -text=Trample -- Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample. -mana={4}{G}{G} -type=Creature -subtype=Beast -power=5 -toughness=5 -[/card] -[card] -name=Trinisphere -auto=this(untapped) lord(*[-land]|hand,library,exile,graveyard) trinisphere forcedalive -text=As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.) -mana={3} -type=Artifact -[/card] -[card] -name=Tyrant's Familiar -abilities=flying,haste -#wagic doesnt have commander zone -text=Flying, haste -- Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls." -mana={5}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=5 -[/card] -[card] -name=Uba Mask -auto=replacedraw reveal:1 optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend -auto=opponentreplacedraw reveal:1 revealzone(opponentlibrary) optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend -text=If a player would draw a card, that player exiles that card face up instead. -- Each player may play cards he or she exiled with Uba Mask this turn. -mana={4} -type=Artifact -[/card] -[card] -name=Unexpected Results -auto=shuffle -auto=reveal:1 optionone transforms((,newability[if type(land|reveal)~morethan~0 then moveto(ownerhand) && all(*[land]|reveal) moveto(ownerbattlefield)])) forever optiononeend optiontwo name(Put Back) target(<1>*[-land]|reveal) moveto(mylibrary) and!(transforms((,newability[may activate castcard(normal)])) oneshot)! optiontwoend revealend -text=Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand. -mana={2}{G}{U} -type=Sorcery -[/card] -[card] -name=Venser's Diffusion -target=*[-land] -auto=moveTo(ownerhand) -text=Return target nonland permanent or suspended card to its owner's hand. -mana={2}{U} -type=Instant -[/card] -[card] -name=Wren's Run Vanquisher -otherrestriction=type(*[elf]|myhand)~lessthan~2 -other={4}{G} -restriction=type(*[elf]|myhand)~morethan~1 -abilities=deathtouch -text=As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}. -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -mana={1}{G} -type=Creature -subtype=Elf Warrior -power=3 -toughness=3 -[/card] -[card] -name=Diabolic Servitude -auto=moveTo(myBattlefield) target(creature|mygraveyard) -auto=soulbond @movedto(this|graveyard) from(battlefield):moveto(exile) && all(this) transforms((,newability[moveTo(ownerhand)])) -auto=soulbond @movedto(this|graveyard) from(battlefield):moveto(exile) -text={B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. -mana={3}{B} -type=Enchantment -[/card] -[card] -name=Protean Hulk -aicode=activate moveTo(myBattlefield) target(creature[manacost<=6]|myLibrary) -auto=@movedTo(this|graveyard) from(battlefield):name(Search any number of creatures with casting cost 6 or less) reveal:plibrarycount optionone name(Choose card) target(creature[manacost<=6]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put them back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less, put them onto the battlefield, then suffle your library. -mana={5}{G}{G} -type=Creature -subtype=Beast -power=6 -toughness=6 -[/card] -[card] -name=Thunderstaff -auto=@sourcenottap:each blockers:absorb:type:creature[attacking]:opponentbattlefield controller -auto={2}{T}:lord(creature[attacking]) 1/0 -text=As long as Thunderstaff is untapped, if a creature would deal combate to you, prevent 1 of that damage. -- {2},{T}: Attacking creatures get +1/+0 until end of turn. -mana={3} -type=Artifact -[/card] \ No newline at end of file +#Bordeline Primitives Pack for Wagic the Homebrew. +#Please keep these card alphabetized, and try to have the "name=" line at the top of each card +#I sorted this programatically so the other comments are removed except for AUTO_DEFINE - Vitty85 09-05-2020 +grade=borderline +[card] +name=Abominable Treefolk +abilities=trample +anyzone=type:*[snow]:myBattlefield/type:*[snow]:myBattlefield cdaactive +target(creature|opponentbattlefield) transforms((,newability[tap],newability[frozen])) +text=Trample -- Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. -- When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +mana={2}{G}{U} +type=Snow Creature +subtype=Treefolk +power=* +toughness=* +[/card] +[card] +name=Abrade +auto=choice damage:3 target(creature) +auto=choice destroy target(artifact) +text=Choose one — -- • Abrade deals 3 damage to target creature. -- • Destroy target artifact. +mana={1}{R} +type=Instant +[/card] +[card] +name=Abu Jafar +auto=@movedto(this|graveyard) from(battlefield):bury all(creature[blocking;blocked]) +text=When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can’t be regenerated. +mana={W} +type=Creature +subtype=Human +power=0 +toughness=1 +[/card] +[card] +name=Academy Drake +abilities=flying +kicker={4} +auto=kicker counter(1/1,2) +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Flying -- If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it. +mana={2}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Academy Journeymage +auto=moveto(ownerHand) target(creature|opponentBattlefield) +text=This spell costs {1} less to cast if you control a Wizard. -- When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand. +other={3}{U} name(reduced by Wizard) +otherrestriction=type(wizard|mybattlefield) +mana={4}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=2 +[/card] +[card] +name=Acclaimed Contender +auto=restriction type(other creature[knight]|mybattlefield)~morethan~0:reveal:5 optionone name(Get card) target(aura,knight,equipment,legenday artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={2}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Accursed Horde +auto={1}{B}:target(creature[zombie;attacking]) indestructible +text={1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) +mana={3}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Acolyte of Affliction +auto=deplete:2 controller && may moveTo(myHand) target(*[-sorcery,-instant,-land]|myGraveyard) oneshot +text=When Acolyte of Affliction enters the battlefield, put the top two cards of your library into your graveyard, then you may return a permanent card from your graveyard to your hand. +mana={2}{B}{G} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] +name=Act of Heroism +target=creature +auto=untap +auto=2/2 +text=Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Adamant Will +target=creature +auto=+2/+2 +auto=indestructible +text=Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Adanto Vanguard +auto=@combat(attacking) source(this):2/0 +auto={L:4}:indestructible ueot +text=As long as Adanto Vanguard is attacking, it gets +2/+0. -- Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={1}{W} +type=Creature +subtype=Vampire Soldier +power=1 +toughness=1 +[/card] +[card] +name=Adanto, the First Fort +auto={T}:add{W} +auto={2}{W}{T}:token(Vampire,creature Vampire,1/1,white,lifelink) +text=(Transforms from Legion's Landing.) -- {T}: Add {W} to your mana pool. -- {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink. +type=Legendary Land +[/card] +[card] +name=Adeliz, the Cinder Wind +abilities=flying, haste +auto=@movedTo(instant,sorcery|mystack): all(wizard|myBattlefield)) +1/+1 ueot +text=Flying, haste -- Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. +mana={1}{U}{R} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Admiral Beckett Brass +auto=lord(other pirate|mybattlefield) 1/1 +auto=@each my endofturn restriction{type(opponent[damaged]) from(<~morethan~3>creature)~morethan~0}:moveto(mybattlefield) target(*|opponentbattlefield) +text=Other Pirates you control get +1/+1. -- At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Human Pirate +power=3 +toughness=3 +[/card] +[card] +name=Admiral's Order +target=spell +auto=if type(creature[attacking]|mybattlefield)~morethan~0 altercost(colorless,-1) altercost(blue,-1) +auto=fizzle +text=Raid — If you attacked with a creature this turn, you may pay {U} rather than pay this spell's mana cost. -- Counter target spell. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Adorned Pouncer +abilities=double strike +autograveyard={3}{W}{W}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text=Double strike -- Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.) +mana={1}{W} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] +name=Adriana, Captain of the Guard +auto=@combat(attacking) source(this):1/1 ueot +auto=@combat(attacking) source(this):all(other creature[attacking]) 1/1 ueot +text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) +mana={3}{R}{W} +type=Legendary Creature +subtype=Human Knight +power=4 +toughness=4 +[/card] +[card] +name=Adventurous Impulse +auto=reveal:3 optionone name(Get Cards) target(*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={G} +type=Sorcery +[/card] +[card] +name=Aegis of the Heavens +target=creature +auto=+1/+7 +text=Target creature gets +1/+7 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Aerial Assault +target=creature[tapped] +auto=destroy +auto=life:type:creature[flying]:battlefield controller +text=Destroy target tapped creature. You gain 1 life for each creature you control with flying. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Aerial Engineer +auto=aslongas(artifact|myBattlefield) +2/+0 +auto=aslongas(artifact|myBattlefield) flying +text=As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. +mana={2}{W}{U} +type=Creature +subtype=Human Artificer +power=2 +toughness=4 +[/card] +[card] +name=Aerial Guide +abilities=flying +auto=@combat(attacking) source(this):flying target(other creature[attacking]|mybattlefield) +text=Flying -- Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn. +mana={2}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Aeromunculus +abilities=flying +auto=this(counter{1/1}<1) {2}{G}{U}:counter(1/1) +text=Flying -- {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) +mana={1}{G}{U} +type=Creature +subtype=Homunculus Mutant +power=2 +toughness=3 +[/card] +[card] +name=Aether Storm +auto=maxCast(creature)0 opponent +auto=maxCast(creature)0 controller +auto={L:4}:bury(this) opponent +auto={L:4}:bury(this) controller +text=Creature spells can’t be cast. -- Pay 4 life: Destroy Aether Storm. It can’t be regenerated. Any player may activate this ability. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Aether Tunnel +target=creature +auto=teach(creature) +1/+0 +auto=teach(creature) unblockable +text=Enchant creature -- Enchanted creature gets +1/+0 and can't be blocked. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Aethershield Artificer +auto=@each my combatbegins:target(artifact creature|myBattlefield)) 2/2 && indestructible ueot +text=At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={3}{W} +type=Creature +subtype=Dwarf Artificer +power=3 +toughness=3 +[/card] +[card] +name=Affectionate Indrik +auto=may target(creature|opponentbattlefield) dynamicability +text=When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) +mana={5}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Agent of Treachery +target=*|opponentBattlefield +auto=moveTo(myBattlefield) +auto=aslongas(*|myBattlefield) draw:3 >2 +text=When Agent of Treachery enters the battlefield, gain control of target permanent. -- At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. +mana={5}{U}{U} +type=Creature +subtype=Human Rogue +power=2 +toughness=3 +[/card] +[card] +name=Aggressive Instinct +target=creature|mybattlefield +auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) forever +text=Target creature you control deals damage equal to its power to target creature you don't control. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Aggressive Mammoth +abilities=trample +auto=lord(other creature|myBattlefield) trample +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Other creatures you control have trample. +mana={3}{G}{G}{G} +type=Creature +subtype=Elephant +power=8 +toughness=8 +[/card] +[card] +name=Agitator Ant +auto=@each my endofturn:target(creature|mybattlefield) counter(1/1,2) && target(creature|opponentbattlefield) counter(1/1,2) +auto=lord(creature[counter{1/1}]|battlefield) mustattack +text=At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) +mana={2}{R} +type=Creature +subtype=Insect +power=2 +toughness=2 +[/card] +[card] +name=Agonizing Remorse +target=opponent +aicode=activate moveto(exile) notatarget(*[-land]|targetedpersonshand) +auto=choice name(reveal from hand) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose to exile) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(exile)])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend && life:-1 controller +auto=choice name(reveal from graveyard) moveto(exile) target(*[-land]|opponentGraveyard) && life:-1 controller +text=Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Agonizing Syphon +auto=damage:3 target(creature,player) && life:3 +text=Agonizing Syphon deals 3 damage to any target and you gain 3 life. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Ahn-Crop Champion +auto=@exerted(this):untap all(other creature|mybattlefield) +auto=@combat(attacking) source(this):may exert +text=You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.) +mana={2}{G}{W} +type=Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] +[card] +name=Ahn-Crop Crasher +abilities=haste +auto=@exerted(this):target(creature) cantblock ueot +auto=@combat(attacking) source(this):may exert +text=Haste -- You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.) +mana={2}{R} +type=Creature +subtype=Minotaur Warrior +power=3 +toughness=2 +[/card] +[card] +name=Ahn-Crop Invader +auto=this(variable{controllerturn}>0) first strike +auto={1}{S(other creature|mybattlefield)}:2/0 ueot +text=As long as it's your turn, Ahn-Crop Invader has first strike. -- {1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Zombie Minotaur Warrior +power=2 +toughness=2 +[/card] +[card] +name=Aid the Fallen +auto=name(creature and planeswalker) moveTo(ownerHand) target(creature|mygraveyard) and!(may moveTo(ownerHand) target(planeswalker|mygraveyard))! +auto=moveTo(ownerHand) target(planeswalker|mygraveyard) +text=Choose one or both— -- • Return target creature card from your graveyard to your hand. -- • Return target planeswalker card from your graveyard to your hand. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Ajani's Welcome +auto=@movedTo(creature|myBattlefield):life:1 +text=Whenever a creature enters the battlefield under your control, you gain 1 life. +mana={W} +type=Enchantment +[/card] +[card] +name=Ajani, Adversary of Tyrants +auto=counter(0/0,4,loyalty) +auto={C(0/0,+1,Loyalty)}:name(+1: Put a +1/+1 counter on up to two...) target(other creature|battlefield) counter(1/1,1) +auto={C(0/0,-2,Loyalty)}:name(-2: Return target creature from graveyard) moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard) +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Create three tokens) emblem transforms((,newability[@each my endofturn:create(Cat:Creature Cat:1/1:lifelink:white)*3] )) forever dontremove +text=+1: Put a +1/+1 counter on each of up to two target creatures. -- -2: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- -7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink." +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Ajani, Inspiring Leader +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:target(creature) counter(1/1,2) && life:2 +auto={C(0/0,-3,Loyalty)}:moveto(exile) target(creature) && life:2 targetController +auto={C(0/0,-10,Loyalty)}:all(creature|myBattlefield) flying && double strike ueot +text=+2: You gain 2 life. Put two +1/+1 counters on up to one target creature. -- -3: Exile target creature. Its controller gains 2 life. -- -10: Creatures you control gain flying and double strike until end of turn. +mana={4}{W}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Ajani, the Greathearted +auto=counter(0/0,5,loyalty) +auto=lord(creature|myBattlefield) vigilance +auto={C(0/0,1,Loyalty)}:life:3 +auto={C(0/0,-2,Loyalty)}:counter(1/1) all(creature|myBattlefield) && counter(0/0,1,Loyalty)all(other planeswalker|myBattlefield) +text=Creatures you control have vigilance. -- +1: You gain 3 life. -- -2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. +mana={2}{G}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Akim, the Soaring Wind +abilities=flying +auto=@movedTo(*[token]|myBattlefield):token(Bird,creature Bird,1/1,white,flying) limit:1 +auto={3}{U}{R}{W}:all(creature[token]|myBattlefield)) double strike ueot +text=Flying -- Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. -- {3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn. +mana={2}{U}{R}{W} +type=Legendary Creature +subtype=Bird Dinosaur +power=3 +toughness=4 +[/card] +[card] +name=Akiri, Line-Slinger +abilities=first strike, vigilance +auto=foreach(artifact|myBattlefield) 1/0 +text=First strike, vigilance -- Akiri, Line-Slinger gets +1/+0 for each artifact you control. -- Partner (You can have two commanders if both have partner.) +mana={R}{W} +type=Legendary Creature +subtype=Kor Soldier Ally +power=0 +toughness=3 +[/card] +[card] +name=Alela, Artful Provocateur +abilities=flying,deathtouch,lifelink +auto=lord(other creature[flying]|myBattlefield) 1/0 +auto=@movedTo(artifact,enchantment|mystack):create(Faerie:creature Faerie:1/1:blue:flying) +text=Flying, deathtouch, lifelink -- Other creatures you control with flying get +1/+0. -- Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. +mana={1}{W}{U}{B} +type=Legendary Creature +subtype=Faerie Warlock +power=2 +toughness=3 +[/card] +[card] +name=Alirios, Enraptured +auto=tap(noevent) +auto=aslongas(creature[Reflection]|mybattlefield) doesnotuntap +auto=token(Refleciton,Ali) +text=Alirios, Enraptured enters the battlefield tapped. -- Alirios doesn’t untap during your untap step if you control a Reflection. -- When Alirios enters the battlefield, create a 3/2 blue Reflection creature token. +mana={2}{U} +type=Legendary Creature +subtype=Human +power=2 +toughness=3 +[/card] +[card] +name=All That Glitters +target=creature +auto=type:*[artifact,enchantment]:mybattlefield/type:*[artifact,enchantment]:mybattlefield nonstatic +text=Enchant creature -- Enchanted creature gets +1/+1 for each artifact and/or enchantment you control. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Alpine Guide +auto=target(land[mountain]|mylibrary) moveto(myhand) +auto=@movedTo(this|nonbattlezone) from(battlefield):target(land[mountain]|mybattlefield) sacrifice +text=When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle your library. -- Alpine Guide attacks each combat if able. -- When Alpine Guide leaves the battlefield, sacrifice a Mountain. +mana={2}{R} +type=Snow Creature +subtype=Human Scout +power=3 +toughness=3 +[/card] +[card] +name=Alseid of Life's Bounty +abilities=lifelink +auto={1}{S}:name(Protection from white) protection from white target(creature,enchantment|myBattlefield) +auto={1}{S}:name(Protection from blue) protection from blue target(creature,enchantment|myBattlefield) +auto={1}{S}:name(Protection from black) protection from black target(creature,enchantment|myBattlefield) +auto={1}{S}:name(Protection from red) protection from red target(creature,enchantment|myBattlefield) +auto={1}{S}:name(Protection from green) protection from green target(creature,enchantment|myBattlefield) +text=Lifelink -- {1}, Sacrifice Alseid of Life’s Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn. +mana={W} +type=Enchantment Creature +subtype=Nymph +power=1 +toughness=1 +[/card] +[card] +name=Altar of Dementia +auto={S(creature|mybattlefield)}:name(deplete player) target(player) deplete:storedpower +text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of their library into their graveyard. +mana={2} +type=Artifact +[/card] +[card] +name=Amaranthine Wall +abilities=defender +auto={2}:indestructible ueot +text=Defender -- {2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={4} +type=Artifact Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Ambuscade +target=creature|myBattlefield +auto=1/0 +auto=damage:power target(creature|opponentbattlefield) +text=Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls. +mana={2}{G} +type=Instant +[/card] +[card] +name=Ammit Eternal +auto=@combatdamaged(player) from(this):removeallcounters(-1/-1) +auto=@movedTo(*|opponentstack):counter(-1/-1,1) +auto=@combat(blocked,turnlimited) source(this):life:-3 opponent +text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. -- Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it. +mana={2}{B} +type=Creature +subtype=Zombie Crocodile Demon +power=5 +toughness=5 +[/card] +[card] +name=Amorphous Axe +target=creature +auto={3}:equip +auto=teach(creature) +3/+0 +auto=transforms((allsubtypes)) +text=Equipped creature gets +3/+0 and is every creature type. -- Equip {3} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Anax, Hardened in the Forge +auto=type:manaR:mybattlefield/3 cdaactive +auto=@movedTo(this|mygraveyard) from(Battlefield):token(Satyr,har) +auto=@movedTo(other creature[-token]|mygraveyard) from(Battlefield):token(Satyr,hardened) +auto=@movedTo(other creature[-token,power>=4]|mygraveyard) from(Battlefield):token(Satyr,hardened)*2 +text=Anax’s power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) -- Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with “This creature can’t block.” If the creature had power 4 or greater, create two of those tokens instead. +mana={1}{R}{R} +type=Legendary Enchantment Creature +subtype=Demigod +power=* +toughness=3 +[/card] +[card] +name=Ancestor Dragon +abilities=flying +auto=@each blockers:life:type:creature[attacking]:mybattlefield controller +text=Flying. -- Whenever one o more creatures you control attack, you gain 1 life for each attacking creature. +mana={4}{W}{W} +type=Creature +subtype=Dragon +power=5 +toughness=6 +[/card] +[card] +name=Ancestral Blade +auto=livingweapontoken(Soldier,Creature Soldier,1/1,white) +auto=teach(creature) 1/1 +auto={1}:equip +text=When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. -- Equipped creature gets +1/+1. -- Equip {1} ({1} : Attach to target creature you control. Equip only as a sorcery.) +mana={1}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Ancient Animus +target=creature|myBattlefield +auto=counter(1/1) +auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +restriction=type(creature|opponentbattlefield)~morethan~0 +text=Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Ancient Brontodon +mana={6}{G}{G} +type=Creature +subtype=Dinosaur +power=9 +toughness=9 +[/card] +[card] +name=Ancient Excavation +auto=foreach(*|myHand) draw:1 && reject:1 +aicode=activate target(land[basic]|mylibrary) moveto(myhand) +autohand={1}{B}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.) +mana={2}{U}{B} +type=Instant +[/card] +[card] +name=Ancient Stone Idol +abilities=flash, trample +anyzone=foreach(creature[attacking]|battlefield) changecost(colorless:-1) forcedalive +auto=@movedTo(this|graveyard) from(battlefield):create(construct artifact:creature construct artifact:6/12:colorless:trample) +text=Flash -- This spell costs {1} less to cast for each attacking creature. -- Trample -- When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample. +mana={10} +type=Artifact Creature +subtype=Golem +power=12 +toughness=12 +[/card] +[card] +name=Angel Dec +abilities=flying +type=Creature +subtype=Angel +power=4 +toughness=4 +color=white +[/card] +[card] +name=Angel of Condemnation +abilities=flying, vigilance +auto={2}{W}{T}:(blink)ueot target(other creature|battlefield) +auto=@exerted(this):(blink)forsrc target(other creature|battlefield) +auto={2}{W}{T}:exert +text=Flying, vigilance -- {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. -- {2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.) +mana={2}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Angel of Grace +abilities=flash, flying +auto=this(controllerlife >= 1) transforms((,newability[reduceto:1])) ueot +autograveyard={4}{W}{W}{E}:lifeset:10 +text=Flash -- Flying -- When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. -- {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=4 +[/card] +[card] +name=Angel of Sanctions +abilities=flying +auto=may (blink)forsrc target(*[-land]|opponentbattlefield) +autograveyard={5}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Flying -- When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. -- Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.) +mana={3}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Angel of Vitality +abilities=flying +auto=this(controllerlife > 24) 2/2 +auto=@lifeof(player) except(Angel of Vitality): life:1 +text=Flying -- If you would gain life, you gain that much life plus 1 instead. -- Angel of Vitality gets +2/+2 as long as you have 25 or more life. +mana={2}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Angel of the Dawn +abilities=flying +auto=all(creature|myBattlefield)) 1/1 +auto=all(creature|myBattlefield)) vigilance +text=Flying -- When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn't cause them to tap.) +mana={4}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Angel of the God-Pharaoh +abilities=flying +autohand=__CYCLING__({2}) +text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Angelic Exaltation +auto=count(type:creature:mybattlefield) +auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) countedamount/countedamount ueot +text=Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Angelic Guardian +abilities=flying +auto=@combat(attacking) source(creature|myBattlefield):all(creature[attacking]|mybattlefield) indestructible ueot +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) +mana={4}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Angelic Reward +target=creature +auto=3/3 +auto=flying +text=Enchant creature -- Enchanted creature gets +3/+3 and has flying. +mana={3}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Angler Drake +abilities=flying +auto=may moveto(ownerhand) target(creature) +text=Flying -- When Angler Drake enters the battlefield, you may return target creature to its owner's hand. +mana={4}{U}{U} +type=Creature +subtype=Drake +power=4 +toughness=4 +[/card] +[card] +name=Angler Turtle +abilities=opponentshroud +auto=lord(creature|opponentBattlefield) mustattack +text=Hexproof -- Creatures your opponents control attack each combat if able. +mana={5}{U}{U} +type=Creature +subtype=Turtle +power=5 +toughness=7 +[/card] +[card] +name=Angrath's Ambusher +auto=aslongas(planeswalker[Angrath]|myBattlefield)s +2/+0 +text=Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker. +mana={2}{B} +type=Creature +subtype=Orc Pirate +power=2 +toughness=3 +[/card] +[card] +name=Angrath's Marauders +auto=@damaged(creature,player,planeswalker):damage:thatmuch all(trigger[to]) +text=If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. +mana={5}{R}{R} +type=Creature +subtype=Human Pirate +power=4 +toughness=4 +[/card] +[card] +name=Angrath's Rampage +auto=ability$! name(sacrifices artifact) sacrifice notatarget(artifact|mybattlefield)!$ target(player) +auto=ability$! name(sacrifices creature) sacrifice notatarget(creature|mybattlefield)!$ target(player) +auto=ability$! name(sacrifices planeswalker) sacrifice notatarget(planeswalker|mybattlefield)!$ target(player) +text=Choose one — -- • Target player sacrifices an artifact. -- • Target player sacrifices a creature. -- • Target player sacrifices a planeswalker. +mana={B}{R} +type=Sorcery +[/card] +[card] +name=Angrath, Captain of Chaos +auto=counter(0/0,5,loyalty) +auto=lord(creature|myBattlefield) menace +auto={C(0/0,-2,Loyalty)}:counter(1/1,2) notATarget(army|myBattlefield) +auto={C(0/0,-2,Loyalty)}:create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1,2) notATarget(army|myBattlefield))! +text=Creatures you control have menace. -- -2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={2}{BR}{BR} +type=Legendary Planeswalker +subtype=Angrath +[/card] +[card] +name=Animating Faerie // Bring to Life +abilities=canplayfromexile,flying +target=*[artifact,-creature]|myBattlefield,player +other={2}{U} name(Adventure) +auto=if paid(alternative) then transforms((,newability[counter(1/1,4)],Artifact Creature,setpower=0,settoughness=0)) +auto=if paid(alternative) then moveto(exile) all(this) +text=Flying -- Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it. +mana={2}{U} +type=Creature +subtype=Faerie Adventure +power=2 +toughness=2 +[/card] +[card] +name=Anje's Ravager +abilities=madness,mustattack +autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +auto=@combat(attacking) reject all(*|myhand) && draw:3 +text=Anje's Ravager attacks each combat if able. -- Whenever Anje's Ravager attacks, discard your hand, then draw three cards. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{R} +type=Creature +subtype=Vampire Berserker +power=3 +toughness=3 +[/card] +[card] +name=Anointed Deacon +auto=@each my combatbegins:may target(vampire) 2/0 ueot +text=At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. +mana={4}{B} +type=Creature +subtype=Vampire Cleric +power=3 +toughness=3 +[/card] +[card] +name=Anointed Procession +abilities=tokenizer +text=If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Anointer Priest +auto=@movedto(creature[token]|mybattlefield):life:1 controller +autograveyard={3}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Whenever a creature token enters the battlefield under your control, you gain 1 life. -- Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Answered Prayers +auto=@movedTo(creature|myBattlefield):life:1 +auto=@movedTo(creature|myBattlefield):becomes(Angel Creature,3/3,flying) ueot +text=Whenever a creature enters the battlefield under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Aphemia, the Cacophony +abilities=flying +auto=@each my endofturn:may moveto(exile) target(enchantment|myGraveyrad) && token(Zombie,Aph) +text=Flying -- At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. +mana={1}{B} +type=Legendary Enchantment Creature +subtype=Harpy +power=2 +toughness=1 +[/card] +[card] +name=Apocalypse Demon +abilities=flying +anyzone=type:*:myGraveyard/type:*:myGraveyard cdaactive +auto=@each my upkeep restriction{type(creature|myBattlefield)~morethan~1}:sacrifice notatarget(other creature|mybattlefield) +auto=@each my upkeep restriction{type(creature|myBattlefield)~lessthan~2}:tap +text=Flying -- Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard. -- At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature. +mana={4}{B}{B} +type=Creature +subtype=Demon +power=* +toughness=* +[/card] +[card] +name=Apostle of Purifying Light +abilities=protection from black +target=*|graveyard +auto={2}:moveto(exile) +text=Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.) -- {2}: Exile target card from a graveyard. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] +[card] +name=Appeal +target=creature +auto=foreach(creature|mybattlefield) 1/1 +auto=trample +autograveyard={1}{W}{E}:all(creature|mybattlefield) vigilance ueot && target(creature|opponentbattlefield) tap assorcery +text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn. +mana={G} +type=Sorcery +[/card] +[card] +name=Applied Biomancy +auto=+1/+1 target(creature) +auto=moveTo(ownerHand) target(creature) +text=Choose one or both — -- • Target creature gets +1/+1 until end of turn. -- • Return target creature to its owner's hand. +mana={G}{U} +type=Instant +[/card] +[card] +name=Aquatic Incursion +auto=token(Merfolk,creature Merfolk,1/1,blue,opponentshroud)*2 +auto={3}{U}:target(creature[merfolk]) unblockable ueot +text=When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) -- {3}{U}: Target Merfolk can't be blocked this turn. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Arachnus Web +target=creature +auto=cantattack +auto=cantpwattack +auto=cantblock +auto=noactivatedability +auto=@each endofturn restriction{compare(power)~morethan~4}:destroy(Arachnus Web) +text=Enchant creature -- Enchanted creature can’t attack or block, and its activated abilities can’t be activated. -- At the beginning of the end step, if enchanted creature’s power is 4 or greater, destroy Arachnus Web. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Arahbo, Roar of the World +auto=@each my combatbegins:target(other cat|myBattlefield) 3/3 ueot +auto=@combat(attacking) source(cat|mybattlefield):all(trigger[to]) pay[[{1}{G}{W}]] trample && dynamicability +text=Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. -- Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power. +mana={3}{G}{W} +type=Legendary Creature +subtype=Cat Avatar +power=5 +toughness=5 +[/card] +[card] +name=Arashin War Beast +auto=@combatdamagefoeof(creature[blocking]) from(this):manifest all(*[zpos=1]|mylibrary) +text=Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.) +mana={5}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Arasta of the Endless Web +abilities=reach +auto=@moveto(*[sorcery,instant]|opponentStack):token(Spider,Ara) +text=Reach -- Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach. +mana={2}{G}{G} +type=Legendary Enchantment Creature +subtype=Spider +power=3 +toughness=5 +[/card] +[card] +name=Arbor Armament +target=creature +auto=counter(1/1) +auto=reach +text=Put a +1/+1 counter on target creature. That creature gains reach until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Arboreal Grazer +abilities=reach +auto=may moveTo(myBattlefield) and!(tap(noevent))! target(land|myhand) +text=Reach -- When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped. +mana={G} +type=Creature +subtype=Beast +power=0 +toughness=3 +[/card] +[card] +name=Arboretum Elemental +abilities=opponentshroud +other={convoke} name(Convoke) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={7}{G}{G} +type=Creature +subtype=Elemental +power=7 +toughness=5 +[/card] +[card] +name=Arcades, the Strategist +abilities=flying, vigilance +auto=@movedTo(creature[defender]|myBattlefield):draw:1 +auto=lord(creature[defender]|mybattlefield) combattoughness +auto=lord(creature[defender]|mybattlefield) canattack +text=Flying, vigilance -- Whenever a creature with defender enters the battlefield under your control, draw a card. -- Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. +mana={1}{G}{W}{U} +type=Legendary Creature +subtype=Elder Dragon +power=3 +toughness=5 +[/card] +[card] +name=Arcane Adaptation +auto=chooseatype lord(creature|mybattlefield,mystack,myhand,mylibrary,mysideboard,mygraveyard,myexile) transforms((chosentype)) chooseend +text=As Arcane Adaptation enters the battlefield, choose a creature type. -- Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Arcane Encyclopedia +auto={3}{T}:draw:1 +text={3}, {T}: Draw a card. +mana={3} +type=Artifact +[/card] +[card] +name=Arcane Flight +target=creature +auto=teach(creature) +1/+1 +auto=teach(creature) flying +text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Arcanist's Owl +abilities=flying +auto=name(look) reveal:4 optionone name(Get an artifact card) target(<1>*[artifact;enchantment]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Flying -- When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={WU}{WU}{WU}{WU} +type=Artifact Creature +subtype=Bird +power=3 +toughness=3 +[/card] +[card] +name=Arch of Orazca +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ transforms((,newability[{5}{T}:draw:1])) +auto={T}:Add{C} +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- {T}: Add {C}. -- {5}, {T}: Draw a card. Activate this ability only if you have the city's blessing. +type=Land +[/card] +[card] +name=Archfiend of Despair +abilities=flying,nolifegainopponent +auto=@each endofturn:life:-oplifelost opponent +text=Flying -- Your opponents can't gain life. -- At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) +mana={6}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Archfiend of Ifnir +abilities=flying +auto=@movedto(*|mygraveyard) from(myhand):all(creature|opponentbattlefield) counter(-1/-1,1) +autohand=__CYCLING__({2}) +text=Flying -- Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=4 +[/card] +[card] +name=Archfiend of Spite +abilities=flying,madness +autoexile=restriction{discarded} pay({3}{B}{B}) name(pay 3BB to cast) activate name(pay 2G to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +auto=@damaged(this):life:-thatmuch opponent donothing?sacrifice notatarget(*|mybattlefield)!$ opponent +text=Flying -- Whenever a source an opponent controls deals damage to Archfiend of Spite, that source's controller loses that much life unless they sacrifice that many permanents. -- Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={5}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Archmage's Charm +auto=choice name(counter) target(*|stack) fizzle +auto=choice name(draw) target(player) draw:2 +auto=choice name(control) target(*[manacost<=1]|opponentBattlefield) moveTo(myBattlefield) +text=Choose one — -- • Counter target spell. -- • Target player draws two cards. -- • Gain control of target nonland permanent with converted mana cost 1 or less. +mana={U}{U}{U} +type=Instant +[/card] +[card] +name=Archon of Absolution +abilities=flying,protection from white +auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:1])) +text=Flying -- Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) -- Creatures can't attack you or a planeswalker you control unless their controller pays 1 for each of those creatures. +mana={3}{W} +type=Creature +subtype=Archon +power=3 +toughness=2 +[/card] +[card] +name=Archon of Falling Stars +abilities=Flying +auto=@movedTo(this|mygraveyard) from(Battlefield):may moveTo(mybattlefield) target(enchantment|mygraveyard) +text=Flying -- When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield. +mana={4}{W}{W} +type=Creature +subtype=Archon +power=4 +toughness=4 +[/card] +[card] +name=Archon of Sun's Grace +abilities=flying,lifelink +auto=lord(creature[Pegasus]|myBattlefield) lifelink +auto=@movedTo(enchantment|myBattlefield):token(Pegasus,Arc) +text=Flying, lifelink -- Pegasus creatures you control have lifelink. -- Constellation -- Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. +mana={2}{W}{W} +type=Creature +subtype=Archon +power=3 +toughness=4 +[/card] +[card] +name=Archon of Valor's Reach +abilities=flying,vigilance,trample +auto=chooseatype transforms((,newability[maxCast(*[chosentype])0 controller],newability[maxCast(*[chosentype])0 opponent])) chooseend +text=Flying, vigilance, trample -- As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker. -- Players can't cast spells of the chosen type. +mana={4}{G}{W} +type=Creature +subtype=Archon +power=5 +toughness=6 +[/card] +[card] +name=Archway Angel +abilities=flying +auto=life:thisforeach(Gate|mybattlefield)*2 +text=Flying -- When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. +mana={5}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Arclight Phoenix +abilities=flying, haste +autograveyard=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~morethan~2}:moveTo(mybattlefield) +text=Flying, haste -- At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield. +mana={3}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=2 +[/card] +[card] +name=Arcum's Astrolabe +other={i} +auto={1}{T}:Add{W} +auto={1}{T}:Add{U} +auto={1}{T}:Add{B} +auto={1}{T}:Add{R} +auto={1}{T}:Add{G} +text=(Snow can be paid with one mana from a snow permanent.) -- When Arcum's Astrolabe enters the battlefield, draw a card. -- {1}, {T}: Add one mana of any color. +mana={9999} +type=Snow Artifact +[/card] +[card] +name=Ardenvale Paladin +other={1}{W}{W}{W} name(Adamant) +auto=if paid(alternative) then counter(1/1,1) +text=Adamant — If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it. +mana={3}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=5 +[/card] +[card] +name=Ardenvale Tactician // Dizzying Swoop +abilities=canplayfromexile,flying,flash +target=creature|battlefield,player +other={1}{W} name(Adventure) +auto=if paid(alternative) then tap(noevent) +auto=if paid(alternative) then moveto(exile) all(this) +text=Flying -- Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.) +mana={1}{W}{W} +type=Creature +subtype=Human Knight Adventure +power=2 +toughness=3 +[/card] +[card] +name=Arena Rector +auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) and! moveTo(myBattlefield) target(planeswalker|myLibrary)! +text=When Arena Rector dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Arena Trickster +auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:counter(1/1,1) all(this) +text=Whenever you cast your first spell during each opponent’s turn, put a +1/+1 counter on Arena Trickster. +mana={3}{R} +type=Creature +subtype=Human Shaman +power=3 +toughness=3 +[/card] +[card] +name=Arguel's Blood Fast +auto={1}{B}{L:2}:draw:1 +auto=@each my upkeep:if compare(lifetotal)~lessthan~6 then flip(Temple of Aclazotz) +text={1}{B}, Pay 2 life: Draw a card. -- At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast. +mana={1}{B} +type=Legendary Enchantment +[/card] +[card] +name=Arisen Gorgon +auto=aslongas(planeswalker[liliana]|myBattlefield) deathtouch +text=Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.) +mana={1}{B}{B} +type=Creature +subtype=Zombie Gorgon +power=3 +toughness=3 +[/card] +[card] +name=Arixmethes, Slumbering Isle +auto=tap(noevent) +auto=counter(0/0,5,Slumber) +auto=this(counter{0/0.1.Slumber}>=1) transforms((removetypes,newability[becomes(Legendary Land)])) +auto=this(counter{0/0.1.Slumber}<1) transforms((Legendary Creature)) +auto=@movedTo(*|mystack):may counter(0/0,-1,Slumber) +auto={T}:Add{G}{U} +text=Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. -- As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) -- Whenever you cast a spell, you may remove a slumber counter from Arixmethes. -- {T}: Add {G}{U}. +mana={2}{G}{U} +type=Legendary Creature +subtype=Kraken +power=12 +toughness=12 +[/card] +[card] +name=Arlinn's Wolf +auto=cantbeblockedby(creature[power<=2]) +text=Arlinn's Wolf can't be blocked by creatures with power 2 or less. +mana={2}{G} +type=Creature +subtype=Wolf +power=3 +toughness=2 +[/card] +[card] +name=Arlinn, Voice of the Pack +auto=counter(0/0,7,loyalty) +auto=@movedTo(*[Wolf;Werewolf]|myBattlefield):all(trigger[to]) counter(1/1) +auto={C(0/0,-2,Loyalty)}:create(wolf:creature wolf:2/2:green) +text=Each creature you control that's a Wolf or Werewolf enters the battlefield with an additional +1/+1 counter on it. -- -2: Create a 2/2 green Wolf creature token. +mana={4}{G}{G} +type=Legendary Planeswalker +subtype=Arlinn +[/card] +[card] +name=Armored Whirl Turtle +mana={2}{U} +type=Creature +subtype=Turtle +power=0 +toughness=5 +[/card] +[card] +name=Arrester's Admonition +target=creature +auto=moveTo(ownerHand) +auto=if compare(restriction{assorcery}~morethan~0) then draw:1 else +text=Return target creature to its owner's hand. -- Addendum — If you cast this spell during your main phase, draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Arrester's Zeal +target=creature +auto=+2/+2 +auto=if compare(restriction{assorcery}~morethan~0) then flying else +text=Target creature gets +2/+2 until end of turn. -- Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn. +mana={W} +type=Instant +[/card] +[card] +name=Arterial Flow +auto=ability$!name(discard 2 cards) target(*|myhand) reject!$ opponent +auto=aslongas(vampire|myBattlefield) life:-2 opponent +auto=aslongas(vampire|myBattlefield) life:2 +text=Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Artificer's Assistant +abilities=flying +auto=@movedTo(*[artifact;legendary;saga]|mystack):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Flying -- Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +mana={U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Arvad the Cursed +abilities=deathtouch, lifelink +auto=lord(other creature[legendary]|myBattlefield) +2/+2 +text=Deathtouch, lifelink -- Other legendary creatures you control get +2/+2. +mana={3}{W}{B} +type=Legendary Creature +subtype=Vampire Knight +power=3 +toughness=3 +[/card] +[card] +name=Aryel, Knight of Windgrace +abilities=vigilance +auto={2}{W}{T}:create(knight:creature knight:2/2:white:vigilance) +auto={B}{T}{T(knight|myBattlefield)}:name(creature with power 1) name destroy target(creature[power<=1]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 2) destroy target(creature[power<=2]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 3) destroy target(creature[power<=3]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 4) destroy target(creature[power<=4]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 5) destroy target(creature[power<=5]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 6) destroy target(creature[power<=6]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 7) destroy target(creature[power<=7]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 8) destroy target(creature[power<=8]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 9) destroy target(creature[power<=9]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 10) destroy target(creature[power<=10]) +auto=lord(creature|myBattlefield) creature with power x or less +text=Vigilance -- {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. -- {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. +mana={2}{W}{B} +type=Legendary Creature +subtype=Human Knight +power=4 +toughness=4 +[/card] +[card] +name=As Foretold +auto=@each my upkeep:counter(0/0,1,time) +auto={0}:castcard(normal) notatarget(*[-land;manacost<=counter{0/0.1.time}]|myhand) limit:1 +text=At the beginning of your upkeep, put a time counter on As Foretold. -- Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with converted mana cost X or less, where X is the number of time counters on As Foretold. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Ashes of the Abhorrent +auto=lord(*|graveyard) onlymanaability +auto=@movedto(*|graveyard) from(battlefield):life:1 controller +text=Players can't cast spells from graveyards or activate abilities of cards in graveyards. -- Whenever a creature dies, you gain 1 life. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Ashiok's Erasure +abilities=flash +auto=Moveto(exile) target(*|opponentcastingzone) +auto=aslongas(exile[share!name!]):maxCast(share!name!)0 opponent +auto=@movedto(this|nonbattlezone):moveto(ownerhand) exiledcard +text=Flash -- When Ashiok’s Erasure enters the battlefield, exile target spell. -- Your opponents can’t cast spells with the same name as the exiled card. -- When Ashiok’s Erasure leaves the battlefield, return the exiled card to its owner’s hand. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Ashiok's Forerunner +auto=may moveto(myHand) target(Ashiok, Sculptor of Fears|mylibrary,mygraveyard) && shuffle +text=Flash -- When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{U}{B} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Ashiok's Skulker +auto={3}{U}:unblockable +text={3}{U}: Ashiok's Skulker can't be blocked this turn. +mana={4}{U} +type=Creature +subtype=Nightmare +power=3 +toughness=5 +[/card] +[card] +name=Ashiok, Dream Render +auto=counter(0/0,5,loyalty) +auto=lord(*|opponentlibrary) shroud +auto={C(0/0,-1,Loyalty)}:target(player) deplete:4 && moveTo(exile) all(*|opponentgraveyard) +text=Spells and abilities your opponents control can't cause their controller to search their library. -- -1: Target player puts the top four cards of their library into their graveyard. Then exile each opponent's graveyard. +mana={1}{UB}{UB} +type=Legendary Planeswalker +subtype=Ashiok +[/card] +[card] +name=Ashiok, Nightmare Muse +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(Create a Blue black nightmare) token(Nightmare,Nig) +auto={C(0/0,-3,Loyalty)}:name (Return target nonland and exiles) moveTo(ownerhand) target(*[-land]) && moveTo(exile) NotATarget(*|opponenthand) +auto={C(0/0,-7,Loyalty)}:name (Cast up to three cards from exile) castcard(normal) target(*|opponentExile) && castcard(normal) target(*|opponentExile) && castcard(normal) target(*|opponentExile) +text=+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." -- -3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. -- -7: You may cast up to three face-up cards your opponents own from exile without paying their mana costs. +mana={3}{U}{B} +type=Legendary Planeswalker +subtype=Ashiok +[/card] +[card] +name=Ashiok, Sculptor of Fears +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(Draw a card and put two cards...) draw:1 controller && deplete:2 opponent deplete:2 controller +auto={C(0/0,-5,Loyalty)}:name(Return target creature from graveyars) moveTo(myBattlefield) target(creature|Graveyard) +auto={C(0/0,-11,Loyalty)}:name(Gain control of all creatures..) moveTo(myBattlefield) all(creature|opponentBattlefield) +text=+2: Draw a card. Each player puts the top two cards of their library into their graveyard. -- -5: Put target creature card from a graveyard onto the battlefield under your control. -- -11: Gain control of all creatures target opponent controls. +mana={4}{U}{B} +type=Legendary Planeswalker +subtype=Ashiok +[/card] +[card] +name=Aspect of Lamprey +target=creature|myBattlefield +auto=target(opponent) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer +auto=teach(creature) lifelink +text=Enchant creature -- When Strands of Undeath enters the battlefield, target player discards two cards. -- {B}: Regenerate enchanted creature. +mana={3}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Aspect of Manticore +abilities=flash +target=creature +auto=2/0 +auto=teach(Creature) first strike ueot +text=Flash -- Enchant creature -- When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn. -- Enchanted creature gets +2/+0. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Assassin's Trophy +target=* +auto=destroy +auto=moveto(exile) && ability$!name(search land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!!$ targetcontroller +text=Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. +mana={B}{G} +type=Instant +[/card] +[card] +name=Astral Cornucopia +auto=kicker counter(0/0,kicked,Charge) +auto={T}:name(Add X white mana) thisforeach(counter{0/0,1,Charge}) add{W} +auto={T}:name(Add X blue mana) thisforeach(counter{0/0,1,Charge}) add{U} +auto={T}:name(Add X black mana) thisforeach(counter{0/0,1,Charge}) add{B} +auto={T}:name(Add X red mana) thisforeach(counter{0/0,1,Charge}) add{R} +auto={T}:name(Add X green mana) thisforeach(counter{0/0,1,Charge}) add{G} +kicker=multi{3} +text=Astral Cornucopia enters the battlefield with X charge counters on it. -- {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia. +mana={X} +type=Artifact +[/card] +[card] +name=Astral Drift +auto=@cycled(*|myHand):may (blink)ueot target(creature) +autohand=@cycled(this|myHand):may (blink)ueot target(creature) +autohand=__CYCLING__({2}{W}) +text=Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner’s control at the beginning of the next end step. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Atemsis, All-Seeing +abilities=flying +auto={2}{U}{T}:draw:2 && transforms((,newability[target(*|myhand) reject])) forever +text=Flying -- {2}{U}, {T}: Draw two cards, then discard a card. -- Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different converted mana costs are revealed this way, that player loses the game. +mana={3}{U}{U}{U} +type=Legendary Creature +subtype=Sphinx +power=4 +toughness=5 +[/card] +[card] +name=Athreos, Shroud-Veiled +abilities=indestructible +auto=this(variable{orzhov}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{orzhov}>6) transforms((Legendary Enchantment Creature)) +auto=@each my endofturn:counter(0/0,1,Coin) target(other creature) +auto=@moveTo(creature[counter{0/0,1,Coin}]|Graveyard):all(trigger[to]) moveTo(ownerBattlefield) oneshot +auto=@moveTo(creature[counter{0/0,1,Coin}]|Exile):all(trigger[to]) moveTo(myBattlefield) oneshot +text=Indestructible -- As long as your devotion to white and black is less than seven, Athreos isn't a creature. -- At the beginning of your end step, put a coin counter on another target creature. -- Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control. +mana={4}{W}{B} +type=Legendary Enchantment Creature +subtype=God +power=4 +toughness=7 +[/card] +[card] +name=Atla Palani, Nest Tender +auto={2}{T}:token(Egg,Creature Egg,0/1,green,defender) +auto=@movedTo(creature[egg]|graveyard) from(mybattlefield):Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text={2}, {T}: Create a 0/1 green Egg creature token with defender. -- Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. +mana={1}{R}{G}{W} +type=Legendary Creature +subtype=Human Shaman +power=2 +toughness=3 +[/card] +[card] +name=Attendant of Vraska +auto=@movedTo(this|graveyard) from(battlefield):if type(planeswalker[vraska]|myBattlefield)~morethan~0 then life:power +text=When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power. +mana={1}{B}{G} +type=Creature +subtype=Zombie Soldier +power=3 +toughness=3 +[/card] +[card] +name=Atzal, Cave of Eternity +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto={3}{B}{G}{T}:target(creature|mygraveyard) moveTo(mybattlefield) +text=(Transforms from Journey to Eternity.) -- {T}: Add one mana of any color. -- {3}{B}{G}, {T}: Return target creature card from your graveyard to the battlefield. +type=Legendary Land +[/card] +[card] +name=Atzocan Archer +abilities=reach +auto=may transforms((,newability[target(creature) dynamicability])) ueot +text=Reach -- When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.) +mana={2}{G} +type=Creature +subtype=Human Archer +power=1 +toughness=4 +[/card] +[card] +name=Atzocan Seer +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto={S}:target(dinosaur|mygraveyard) moveto(ownerhand) +text={T}: Add one mana of any color. -- Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand. +mana={1}{G}{W} +type=Creature +subtype=Human Druid +power=2 +toughness=3 +[/card] +[card] +name=Audacious Thief +auto=@combat(notblocked) source(this):draw:1 && life:-1 +text=Whenever Audacious Thief attacks, you draw a card and you lose 1 life. +mana={2}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Aurelia, Exemplar of Justice +abilities=flying +auto=_MENTOR_ +auto=@each my combatbegins:target(creature|myBattlefield) 2/0 ueot +#&& teach(creature[red]) trample && teach(creature[white]) vigilance +text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. +mana={2}{R}{W} +type=Legendary Creature +subtype=Angel +power=2 +toughness=5 +[/card] +[card] +name=Aurora Champion +auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):tap target(creature) +text=Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature. +mana={2}{W} +type=Creature +subtype=Elf Warrior +power=3 +toughness=2 +[/card] +[card] +name=Autumn Willow +abilities=opponentshroud,shroud +auto={G}:-shroud +#Slightly borderline assumption you will never activate this ability to let the opponent target Autumn Willow +text=Shroud -- {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud. +mana={4}{G}{G} +type=Legendary Creature +subtype=Avatar +power=4 +toughness=4 +[/card] +[card] +name=Avatar of Growth +abilities=Trample +anyzone=changecost(colorless:-1) +auto=name(search a basic land) notatarget(land[basic]|opponentlibrary) moveTo(opponentbattlefield) && shuffle opponent +auto=name(search a basic land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) && shuffle controller +text=This spell cost {1} less to cast for each opponent you have. -- Trample -- When Avatar of Growth enters the battlefield, each player searches theri library for up to two basic land cards, puts them onto the battlefield, then shuffles their library. +mana={4}{G}{G} +type=Creature +subtype=Elemental Avatar +power=4 +toughness=4 +[/card] +[card] +name=Aven Eternal +abilities=flying +auto=_AMASS_(1) +text=Flying -- When Aven Eternal enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={2}{U} +type=Creature +subtype=Zombie Bird Warrior +power=2 +toughness=2 +[/card] +[card] +name=Aven Initiate +abilities=flying +autograveyard={6}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Flying -- Embalm {6}{U} ({6}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.) +mana={3}{U} +type=Creature +subtype=Bird Warrior +power=3 +toughness=2 +[/card] +[card] +name=Aven Reedstalker +abilities=flash, flying +text=Flash -- Flying +mana={3}{U} +type=Creature +subtype=Bird Warrior +power=2 +toughness=3 +[/card] +[card] +name=Aven Sentry +abilities=flying +text=Flying +mana={3}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=2 +[/card] +[card] +name=Aven Wind Guide +abilities=flying, vigilance +auto=lord(token|mybattlefield) flying +auto=lord(token|mybattlefield) vigilance +autograveyard={4}{W}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Flying, vigilance -- Creature tokens you control have flying and vigilance. -- Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.) +mana={2}{W}{U} +type=Creature +subtype=Bird Warrior +power=2 +toughness=3 +[/card] +[card] +name=Aven Wind Mage +abilities=flying +auto=@movedTo(instant,sorcery|mystack):1/1 ueot +text=Flying -- Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn. +mana={2}{U} +type=Creature +subtype=Bird Wizard +power=2 +toughness=2 +[/card] +[card] +name=Aven of Enduring Hope +abilities=flying +auto=life:3 +text=Flying -- When Aven of Enduring Hope enters the battlefield, you gain 3 life. +mana={4}{W} +type=Creature +subtype=Bird Cleric +power=3 +toughness=3 +[/card] +[card] +name=Avenging Huntbonder +abilities=Double Strike +auto=@combat(attacking) source(this):newability[counter(0/0,1,Double Strike) && (double strike)forever target(other creature[attacking])] +text=Double strike -- Whenever Avenging Huntbonder attacks, put a double strike counter on another target attacking creature. +mana={3}{W}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Aviation Pioneer +auto=create(thopter artifact:creature thopter artifact:1/1:colorless:flying) +text=When Aviation Pioneer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. +mana={2}{U} +type=Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] +[card] +name=Avid Reclaimer +auto={T}:Add{G} +auto={T}:Add{U} +text={T}: Add {G} or {U} to your mana pool. If you control a Nissa planeswalker, you gain 2 life. +mana={2}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] +[card] +name=Awaken the Sky Tyrant +auto=@damageof(player) from(*|opponentstack,opponentbattlefield,opponentgraveyard,opponenthand,opponentexile,opponentsideboard):ability$!name(Create a 5/5 red Dragon) [S(this)]:token(Dragon,Creature Dragon,5/5,red,flying) +text=When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Awakening of Vitu-Ghazi +target=land|myBattlefield +auto=transforms((Legendary Elemental Creature, Vitu-Ghazi,newability[counter(1/1.9)],newability[haste])) forever +text=Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land. +mana={3}{G}{G} +type=Instant +[/card] +[card] +name=Axebane Beast +mana={3}{G} +type=Creature +subtype=Beast +power=3 +toughness=4 +[/card] +[card] +name=Axis of Mortality +auto=@each my upkeep:may exchangelife opponent +text=At the beginning of your upkeep, you may have two target players exchange life totals. +mana={4}{W}{W} +type=Enchantment +[/card] +[card] +name=Ayara, First of Locthwain +auto=life:1 +auto=life:-1 opponent +auto=@movedto(other creature[black]|mybattlefield):life:1 +auto=@movedto(other creature[black]|mybattlefield):life:-1 opponent +auto={T}{S(other creature[black]|myBattlefield)}:draw:1 +text=Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. -- {T}, Sacrifice another black creature: Draw a card. +mana={B}{B}{B} +type=Legendary Creature +subtype=Elf Noble +power=2 +toughness=3 +[/card] +[card] +name=Ayula's Influence +auto={D(land|myhand)}:token(Bear,Creature Bear,2/2,green) +text=Discard a land card: Create a 2/2 green Bear creature token. +mana={G}{G}{G} +type=Enchantment +[/card] +[card] +name=Ayula, Queen Among Bears +auto=@movedTo(another creature[bear]|myBattlefield):choice target(creature[bear]) counter(1/1,2) +auto=@movedTo(another creature[bear]|myBattlefield):choice target(creature[bear]) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +text=Whenever another Bear enters the battlefield under your control, choose one — -- • Put two +1/+1 counters on target Bear. -- • Target Bear you control fights target creature you don't control. +mana={1}{G} +type=Legendary Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Azcanta, the Sunken Ruin +auto={T}:Add{U} +auto={2}{U}{T}:moverandom(*[-land;-creature]) from(mylibrary) to(myhand) +text=(Transforms from Search for Azcanta.) -- {T}: Add {U} to your mana pool. -- {2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +type=Legendary Land +[/card] +[card] +name=Azorius Knight-Arbiter +abilities=unblockable, vigilance +text=Vigilance -- Azorius Knight-Arbiter can't be blocked. +mana={3}{W}{U} +type=Creature +subtype=Human Knight +power=2 +toughness=5 +[/card] +[card] +name=Azorius Locket +auto={WU}{WU}{WU}{WU}{T}{S}:draw:2 +auto={T}:Add{W} +auto={T}:Add{U} +text={T}: Add {W} or {U}. -- {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice Azorius Locket: Draw two cards. +mana={3} +type=Artifact +[/card] +[card] +name=Azorius Skyguard +abilities=flying, first strike +auto=lord(creature|opponentBattlefield) -1/0 +text=Flying, first strike -- Creatures your opponents control get -1/-0. +mana={4}{W}{U} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Azra Bladeseeker +auto=may ability$!name(discard) reject notatarget(*|myhand)!$ and!(draw:1)! +text=When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card. +mana={2}{R} +type=Creature +subtype=Azra Warrior +power=3 +toughness=2 +[/card] +[card] +name=Azra Oddsmaker +auto=@each my combatbegins may ability$!name(discard) reject notatarget(*|myhand)!$:target(creature) transforms((,newability[@combatdamaged(player) from(this):draw:2 controller])) ueot +text=At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards. +mana={1}{B}{R} +type=Creature +subtype=Azra Warrior +power=3 +toughness=3 +[/card] +[card] +name=Azra Smokeshaper +autohand={1}{B}{N}:ninjutsu +auto=target(creature) indestructible ueot +text=Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn. +mana={3}{B} +type=Creature +subtype=Azra Ninja +power=3 +toughness=3 +[/card] +[card] +name=Backdraft Hellkite +abilities=flying +auto=@combat(attacking) all(instant,sorcery|mygraveyard) tempflashback ueot +text=Flying -- Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Baffling End +auto=target(creature[manacost<=3]|opponentbattlefield) moveto(exile) +auto=@movedTo(this|nonbattlezone) from(battlefield): token(Dinosaur,creature Dinosaur,3/3,green,trample) opponent +text=When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less. -- When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Baird, Steward of Argive +abilities=vigilance +auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:1])) +text=Vigilance -- Creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures. +mana={2}{W}{W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Bake into a Pie +target=creature +auto=destroy +auto=token(-473141) +text=Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Balan, Wandering Knight +auto=this(gear > 1) double strike +auto={1}{W}:all(equipment|mybattlefield) newhook +text=First strike -- Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. -- {1}{W}: Attach all Equipment you control to Balan. +mana={2}{W}{W} +type=Legendary Creature +subtype=Cat Knight +power=3 +toughness=3 +[/card] +[card] +name=Baleful Ammit +abilities=lifelink +auto=counter(-1/-1,1) target(creature|mybattlefield) +text=Lifelink -- When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control. +mana={2}{B} +type=Creature +subtype=Crocodile Demon +power=4 +toughness=3 +[/card] +[card] +name=Baloth Gorger +kicker={4} +auto=kicker counter(1/1,3) +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it. +mana={2}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Band Together +target=creature|myBattlefield +auto=transforms((,newability[dynamicability target(other creature)])) ueot +text=Up to two target creatures you control each deal damage equal to their power to another target creature. +mana={2}{G} +type=Instant +[/card] +[card] +name=Banehound +abilities=lifelink,haste +text=Lifelink, haste +mana={B} +type=Creature +subtype=Nightmare Hound +power=1 +toughness=1 +[/card] +[card] +name=Banewhip Punisher +auto=may counter(-1/-1,1) target(creature) +auto={B}{S}:destroy target(creature[counter{-1/-1.1}]) +text=When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. -- {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it. +mana={2}{B} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Banish into Fable +auto=if casted(this) restriction(type(artifact|myBattlefield)~morethan~0) then copy(Banish into Fable) +auto=if casted(this) restriction(type(enchantment|myBattlefield)~morethan~0) then copy(Banish into Fable) +auto=moveTo(ownerhand) target(*[-land]) && token(Knight,creature Knight,2/2,white,vigilance) controller +text=When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. -- Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance. +mana={4}{W}{U} +type=Instant +[/card] +[card] +name=Bankrupt in Blood +auto=draw:3 +text=As an additional cost to cast this spell, sacrifice two creatures. -- Draw three cards. +mana={S(creature|myBattlefield)}{S(creature|myBattlefield)}{1}{B} +type=Sorcery +[/card] +[card] +name=Barge In +auto=target(creature[attacking]) 2/2 ueot +auto=all(creature[-human,attacking]) trample ueot +text=Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Barging Sergeant +abilities=haste +auto=_MENTOR_ +text=Haste -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) +mana={4}{R} +type=Creature +subtype=Minotaur Soldier +power=4 +toughness=2 +[/card] +[card] +name=Barkhide Troll +auto=counter(1/1,1) +auto={1}{C(1/1,-1)}:opponentshroud ueot +text=Barkhide Troll enters the battlefield with a +1/+1 counter on it. -- {1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) +mana={G}{G} +type=Creature +subtype=Troll +power=2 +toughness=2 +[/card] +[card] +name=Barrier of Bones +abilities=defender +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Defender -- When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +mana={B} +type=Creature +subtype=Skeleton Wall +power=0 +toughness=3 +[/card] +[card] +name=Barrow Witches +auto=moveto(myhand) target(creature[knight]|mygraveyard) +text=When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand. +mana={4}{B} +type=Creature +subtype=Human Warlock +power=3 +toughness=4 +[/card] +[card] +name=Bartered Cow +auto=@movedTo(this|graveyard) from(battlefield):token(-473141) +auto=@movedTo(this|mygraveyard) from(myHand):token(-473141) +text=When Bartered Cow dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={3}{W} +type=Creature +subtype=Ox +power=3 +toughness=3 +[/card] +[card] +name=Bartizan Bats +abilities=flying +text=Flying +mana={3}{B} +type=Creature +subtype=Bat +power=3 +toughness=1 +[/card] +[card] +name=Basilica Bell-Haunt +auto=ability$!name(discard) target(*|myhand) reject!$ opponent +auto=life:3 +text=When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life. +mana={W}{W}{B}{B} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] +[card] +name=Battalion Foot Soldier +auto=may moveto(myhand) target(Battalion Foot Soldier|mylibrary) +text=When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle your library. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Battlefield Promotion +target=creature +auto=counter(1/1) +auto=first strike +auto=life:2 controller +text=Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. +mana={1}{W} +type=Instant +[/card] +[card] +name=Battlefield Scavenger +auto=@exerted(creature|myBattlefield):may reject notatarget(*|myhand) and!( draw:1 controller )! +auto=@combat(attacking) source(this):may exert +text=You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, you may discard a card. If you do, draw a card. +mana={1}{R} +type=Creature +subtype=Jackal Rogue +power=2 +toughness=2 +[/card] +[card] +name=Bazaar Trademage +abilities=flying +auto=draw:2 && transforms((,newability[target(<3>*|myhand) reject])) forever +text=Flying -- When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=Beanstalk Giant // Fertile Footsteps +abilities=canplayfromexile +target=land[basic]|mylibrary +other={2}{G} name(Adventure) +anyzone=type:land:myBattlefield/type:land:myBattlefield cdaactive +auto=if paid(alternative) then moveto(mybattlefield) +auto=if paid(alternative) then moveto(exile) all(this) +text=Beanstalk Giant's power and toughness are each equal to the number of lands you control. -- Search your library for a basic land card, put it onto the battlefield, then shuffle your library. (Then exile this card. You may cast the creature later from exile.) +mana={6}{G} +type=Creature +subtype=Giant Adventure +power=* +toughness=* +[/card] +[card] +name=Bearer of Silence +abilities=flying,cantblock +autostack=if casted(this) then pay({1}{c}) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent +text=Devoid (This card has no color.) -- When you cast Bearer of Silence, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) -- Flying -- Bearer of Silence can't block. +mana={1}{B} +abilities=devoid +type=Creature +subtype=Eldrazi +power=2 +toughness=1 +[/card] +[card] +name=Beast Cur +type=Creature +subtype=Beast +power=3 +toughness=3 +color=green +[/card] +[card] +name=Beast Hun +type=Creature +subtype=Beast +power=4 +toughnss=4 +color=green +[/card] +[card] +name=Beast Saw +type=Creature +subtype=Beast +power=3 +toughnss=3 +color=green +[/card] +[card] +name=Beast Whisperer +auto=@movedTo(creature|mystack):draw:1 +text=Whenever you cast a creature spell, draw a card. +mana={2}{G}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=3 +[/card] +[card] +name=Beast Wit +type=Creature +subtype=Beast +power=3 +toughness=3 +color=green +[/card] +[card] +name=Bedevil +target=artifact,creature,planeswalker +auto=destroy +text=Destroy target artifact, creature, or planeswalker. +mana={B}{B}{R} +type=Instant +[/card] +[card] +name=Befuddle +target=creature +auto=-4/-0 +auto=draw:1 +text=Target creature gets -4/-0 until end of turn. -- Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Belle of the Brawl +abilities=menace +auto=@combat(attacking) source(this):lord(other creature[knight]|myBattlefield) 1/0 ueot +text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn. +mana={2}{B} +type=Creature +subtype=Human Knight +power=3 +toughness=2 +[/card] +[card] +name=Belligerent Brontodon +text=Each creature you control assigns combat damage equal to its toughness rather than its power. +mana={5}{G}{W} +type=Creature +subtype=Dinosaur +power=4 +toughness=6 +[/card] +[card] +name=Bellowing Aegisaur +auto=@damaged(this):counter(1/1,1) all(other creature|mybattlefield) +text=Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control. +mana={5}{W} +type=Creature +subtype=Dinosaur +power=3 +toughness=5 +[/card] +[card] +name=Bellowing Elk +auto=aslongas(another creature[fresh]|mybattlefield) trample && indestructible +text=As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible. +mana={3}{G} +type=Creature +subtype=Elk +power=4 +toughness=2 +[/card] +[card] +name=Beloved Princess +abilities=lifelink +auto=cantbeblockedby(creature[power>=3]) +text=Lifelink -- Beloved Princess can't be blocked by creatures with power 3 or greater. +mana={W} +type=Creature +subtype=Human Noble +power=1 +toughness=1 +[/card] +[card] +name=Benalish Honor Guard +auto=foreach(creature[legendary]|myBattlefield) 1/0 +text=Benalish Honor Guard gets +1/+0 for each legendary creature you control. +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Benalish Marshal +auto=lord(other creature|myBattlefield) +1/+1 +text=Other creatures you control get +1/+1. +mana={W}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Beneath the Sands +auto=moveto(mybattlefield) target(land[basic]|mylibrary) and!(tap(noevent))! +autohand=__CYCLING__({2}) +text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Benefaction of Rhonas +auto=reveal:5 optionone name(get creature) notatarget(creature|reveal) moveto(myhand) optiononeend optiontwo name(get enchantment) notatarget(enchantment|reveal) moveto(myhand) and!(all(*|reveal) moveto(mygraveyard))! optiontwoend revealend +text=Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Benthic Biomancer +auto=this(counter{1/1}<1) {1}{U}:counter(1/1) +auto=@counteradded(1/1) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) forever +text={1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. +mana={U} +type=Creature +subtype=Merfolk Wizard Mutant +power=1 +toughness=1 +[/card] +[card] +name=Benthic Explorers +auto=this(variable{olandg}>0) {Q(land[manag]|opponentbattlefield)}{T}:Add{G} +auto=this(variable{olandu}>0) {Q(land[manau]|opponentbattlefield)}{T}:Add{U} +auto=this(variable{olandr}>0) {Q(land[manar]|opponentbattlefield)}{T}:Add{R} +auto=this(variable{olandb}>0) {Q(land[manab]|opponentbattlefield)}{T}:Add{B} +auto=this(variable{olandw}>0) {Q(land[manaw]|opponentbattlefield)}{T}:Add{W} +auto=this(variable{olandc}>0) {Q(land[cmana]|opponentbattlefield)}{T}:Add{C} +text={T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool. +mana={3}{U} +type=Creature +subtype=Merfolk Scout +power=2 +toughness=4 +[/card] +[card] +name=Binding Mummy +auto=@movedto(other zombie|mybattlefield):may tap target(artifact,creature) +text=Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature. +mana={1}{W} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Bioessence Hydra +abilities=trample +auto=foreach(counter(0/0,1,loyalty)|myBattlefield) counter(1/1) +auto=@counteradded(0/0,1,loyalty) from(planeswalker|myBattlefield):counter(1/1) +text=Trample -- Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. -- Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra. +mana={3}{G}{U} +type=Creature +subtype=Hydra Mutant +power=4 +toughness=4 +[/card] +[card] +name=Biogenic Ooze +auto=create(Ooze:creature Ooze:2/2:green:) +auto={1}{G}{G}{G}:create(Ooze:creature Ooze:2/2:green:) +auto=@each my endofturn:all(Ooze|mybattlefield) counter(1/1) +text=When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token. -- At the beginning of your end step, put a +1/+1 counter on each Ooze you control. -- {1}{G}{G}{G}: Create a 2/2 green Ooze creature token. +mana={3}{G}{G} +type=Creature +subtype=Ooze +power=2 +toughness=2 +[/card] +[card] +name=Bird Mig +abilities=flying +type=Creature +subtype=Bird +power=1 +toughnss=1 +color=white +[/card] +[card] +name=Birthing Boughs +auto={4}{T}:token(Shapeshifter,artifact creature Shapeshifter,2/2,changeling) +text={4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.) +mana={3} +type=Artifact +[/card] +[card] +name=Bishop of Rebirth +abilities=vigilance +auto=@combat(attacking) source(this):may moveto(mybattlefield) target(creature[manacost<=3]|mygraveyard) +text=Vigilance -- Whenever Bishop of Rebirth attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. +mana={3}{W}{W} +type=Creature +subtype=Vampire Cleric +power=3 +toughness=4 +[/card] +[card] +name=Bishop of Wings +auto=life:4 controller +auto=@movedTo(creature[angel]|graveyard) from(mybattlefield):create(Spirit:creature Spirit:1/1:white:flying) +text=Whenever an Angel enters the battlefield under your control, you gain 4 life. -- Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying. +mana={W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=4 +[/card] +[card] +name=Bishop of the Bloodstained +auto=foreach(vampire|mybattlefield) life:-1 opponent +text=When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control. +mana={3}{B}{B} +type=Creature +subtype=Vampire Cleric +power=3 +toughness=3 +[/card] +[card] +name=Bishop's Soldier +abilities=lifelink +text=Lifelink +mana={1}{W} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=2 +[/card] +[card] +name=Bitterblade Warrior +auto=@exerted(this):transforms((,newability[deathtouch],newability[1/0])) ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.) +mana={1}{G} +type=Creature +subtype=Jackal Warrior +power=2 +toughness=2 +[/card] +[card] +name=Bitterbow Sharpshooters +abilities=vigilance, reach +text=Vigilance, reach +mana={4}{G} +type=Creature +subtype=Jackal Archer +power=4 +toughness=4 +[/card] +[card] +name=Blackblade Reforged +auto=teach(creature) type:land:mybattlefield/type:land:mybattlefield nonstatic +auto={3}:equip target(creature[legendary]|mybattlefield) +auto={7}:equip +text=Equipped creature gets +1/+1 for each land you control. -- Equip legendary creature {3} -- Equip {7} +mana={2} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Blacklance Paragon +abilities=flash +auto=target(creature[knight]|myBattlefield) transforms((,newability[deathtouch],newability[lifelink])) ueot +text=Flash -- When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn. +mana={1}{B} +type=Creature +subtype=Human Knight +power=3 +toughness=1 +[/card] +[card] +name=Blade Instructor +auto=_MENTOR_ +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) +mana={2}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=1 +[/card] +[card] +name=Blade Juggler +auto=damage:1 controller +auto=draw:1 +text=Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card. +other={2}{B} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={4}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=2 +[/card] +[card] +name=Bladeback Sliver +abilities=hellbent +auto=aslongas(*|myhand) lord(sliver|myBattlefield) {T}:damage:1 target(player,planeswalker) <1 +text=Hellbent — As long as you have no cards in hand, Sliver creatures you control have " {T}: This creature deals 1 damage to target player or planeswalker." +mana={1}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Bladebrand +target=creature +auto=deathtouch +auto=draw:1 controller +text=Target creature gains deathtouch until end of turn. -- Draw a card. +mana={1}{B} +type=Instant +[/card] +[card] +name=Blaring Captain +auto=may moveto(myhand) notatarget(blaring recruiter|mylibrary) +auto=@combat(attacking) source(this):all(warrior[attacking]) 1/1 +text=Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) -- Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Azra Warrior +power=2 +toughness=2 +[/card] +[card] +name=Blaring Recruiter +auto=may moveto(myhand) notatarget(blaring captain|mylibrary) +auto={2}{W}:create(warrior:creature warrior:1/1:white:) +text=Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.) -- {2}{W}: Create a 1/1 white Warrior creature token. +mana={3}{W} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Blast Zone +auto=counter(0/0,1,Charge) +auto={T}:Add{C} +auto={X}{X}{T}:counter(0/0,X,Charge) +auto={3}{T}{S}:this(counter{0/0.1.Charge}<1) {T}{S}:destroy all(*[-land;manacost=0]) +auto={3}{T}{S}:this(counter{0/0.1.Charge}=) {T}{S}:destroy all(*[-land;manacost=1]) +auto={3}{T}{S}:this(counter{0/0.2.Charge}=) {T}{S}:destroy all(*[-land;manacost=2]) +auto={3}{T}{S}:this(counter{0/0.3.Charge}=) {T}{S}:destroy all(*[-land;manacost=3]) +auto={3}{T}{S}:this(counter{0/0.4.Charge}=) {T}{S}:destroy all(*[-land;manacost=4]) +auto={3}{T}{S}:this(counter{0/0.5.Charge}=) {T}{S}:destroy all(*[-land;manacost=5]) +auto={3}{T}{S}:this(counter{0/0.6.Charge}=) {T}{S}:destroy all(*[-land;manacost=6]) +auto={3}{T}{S}:this(counter{0/0.7.Charge}=) {T}{S}:destroy all(*[-land;manacost=7]) +auto={3}{T}{S}:this(counter{0/0.8.Charge}=) {T}{S}:destroy all(*[-land;manacost=8]) +auto={3}{T}{S}:this(counter{0/0.9.Charge}=) {T}{S}:destroy all(*[-land;manacost=9]) +text=Blast Zone enters the battlefield with a charge counter on it. -- {T}: Add {C}. -- {X}{X}, {T}: Put X charge counters on Blast Zone. -- {3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Blast Zone. +type=Land +[/card] +[card] +name=Blazing Hope +auto=target(creature[power>=controllerlife]) moveto(exile) +text=Exile target creature with power greater than or equal to your life total. +mana={W} +type=Instant +[/card] +[card] +name=Blazing Volley +auto=damage:1 all(creature|opponentbattlefield) +text=Blazing Volley deals 1 damage to each creature your opponents control. +mana={R} +type=Sorcery +[/card] +[card] +name=Bleeding Edge +auto=may -2/-2 target(creature) +auto=_AMASS_(2) +text=Up to one target creature gets -2/-2 until end of turn. Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Blessed Alliance +target=opponent +other={5}{W} name(Escalate) +auto=if paid(alternative) then life:4 controller +auto=if paid(alternative) then untap target(creature) +auto=if paid(alternative) then ability$!name(sacrifice) target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer +auto=ifnot paid(alternative) then choice name(Player gains life) life:4 controller +auto=ifnot paid(alternative) then choice name(Untap creatures) untap target(creature) +auto=ifnot paid(alternative) then choice name(Opponent scrifices creature) target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer +text=Escalate {2} (Pay this cost for each mode chosen beyond the first.) -- Choose one or more — -- • Target player gains 4 life. -- • Untap up to two target creatures. -- • Target opponent sacrifices an attacking creature. +mana={1}{W} +type=Instant +[/card] +[card] +name=Blessed Light +target=creature,enchantment. +auto=moveto(exile) +text=Exile target creature or enchantment. +mana={4}{W} +type=Instant +[/card] +[card] +name=Blessed Reincarnation +target=creature|opponentbattlefield +auto=moveto(exile) and!( transforms((,newability[Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone all(creature|reveal) moveto(mybattlefield) optiononeend optiontwo all(*|myreveal) bottomoflibrary optiontwoend revealend])) oneshot )! +auto=if rebound then moveto(exile) and!( transforms((,newability[@rebounded:may activate castcard(normal)])) forever )! +text=Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) +mana={3}{U} +type=Instant +[/card] +[card] +name=Blessing of Belzenlok +target=creature +auto=+2/+1 +auto=teach(legendary) lifelink +text=Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Blight Herder +auto=@movedTo(*|mystack):may ([upto <2>*] moveTo(opponentgraveyard) from (opponentexile)) then token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*3 +text=When you cast this spell, you may put two cards your opponents own from exile into their owners’ graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have “Sacrifice this creature: Add {C}.” +mana={5} +type=Creature +subtype=Eldrazi Processor +power=4 +toughness=5 +[/card] +[card] +name=Blight Keeper +abilities=flying +auto={7}{B}{T}{S}:life:4 controller && life:-4 opponent +text=Flying -- {7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life. +mana={B} +type=Creature +subtype=Bat Imp +power=1 +toughness=1 +[/card] +[card] +name=Blight-Breath Catoblepas +auto=-manaB:mybattlefield/-manaB:mybattlefield target(creature|opponentBattlefield) ueot +text=When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) +mana={4}{B}{B} +type=Creature +subtype=Beast +power=3 +toughness=2 +[/card] +[card] +name=Blighted Bat +abilities=flying +auto={1}:haste ueot +text=Flying -- {1}: Blighted Bat gains haste until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie Bat +power=2 +toughness=1 +[/card] +[card] +name=Blindblast +target=creature +auto=damage:1 +auto=cantblock +auto=draw:1 controller +text=Blindblast deals 1 damage to target creature. That creature can't block this turn. -- Draw a card. +mana={2}{R} +type=Instant +[/card] +[card] +name=Blinding Fog +auto=preventalldamage to(creature) +auto=all(creature|mybattlefield) opponentshroud +text=Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.) +mana={2}{G} +type=Instant +[/card] +[card] +name=Blinding Radiance +auto=tap all(creature[power<2]|opponentBattlefield) +text=Tap all creatures your opponents control with toughness 2 or less. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Blink of an Eye +kicker={1}{U} +target=*[-land] +auto=moveTo(ownerHand) +auto=kicker draw:1 +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Blizzard Strix +abilities=flash,flying +auto=restriction type(other *[snow]|mybattlefield)~morethan~0 moveTo(exile) target(other *|battlefield) && (blink)ueot target(other *|battlefield) +text=Flash -- Flying -- When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step. +mana={4}{U} +type=Snow Creature +subtype=Bird +power=3 +toughness=2 +[/card] +[card] +name=Blood Aspirant +auto=@sacrificed(*|mybattlefield):counter(1/1,1) all(this) +auto={1}{R}{S(creature,enchantment|myBattlefield}:damage:1 && cantblock target(creature) oneshot ueot +text=Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant. -- {1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can’t block this turn. +mana={1}{R} +type=Creature +subtype=Satyr Berserker +power=1 +toughness=1 +[/card] +[card] +name=Blood Burglar +auto=this(variable{controllerturn}>0) lifelink +text=As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.) +mana={1}{B} +type=Creature +subtype=Vampire Rogue +power=2 +toughness=2 +[/card] +[card] +name=Blood Divination +auto=draw:3 +text=As an additional cost to cast this spell, sacrifice a creature. -- Draw three cards. +mana={3}{B}{S(creature|myBattlefield)} +type=Sorcery +[/card] +[card] +name=Blood Tyrant +abilities=flying,trample +auto=@each my upkeep:life:-1 opponent && life:-1 controller +auto=@each my upkeep:counter(1/1,2) +text=Flying, trample -- At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. -- Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. +mana={4}{U}{B}{R} +type=Creature +subtype=Vampire +power=5 +toughness=5 +[/card] +[card] +name=Blood for Bones +auto=ability$!notatarget(creature|mygraveyard) moveto(mybattlefield)!$ controller +auto=ability$!notatarget(creature|mygraveyard) moveto(myhand)!$ controller +text=As an additional cost to cast this spell, sacrifice a creature. -- Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand. +mana={3}{B}{S(creature|myBattlefield)} +type=Sorcery +[/card] +[card] +name=Bloodborn Scoundrels +auto=target(opponent) life:-2 +auto=life:2 +text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life. +mana={5}{B} +type=Creature +subtype=Vampire Rogue +power=4 +toughness=4 +[/card] +[card] +name=Bloodcrazed Paladin +abilities=flash +auto=foreach(creature[fresh]|mygraveyard) counter(1/1,1) +text=Flash -- Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn. +mana={1}{B} +type=Creature +subtype=Vampire Knight +power=1 +toughness=1 +[/card] +[card] +name=Bloodforged Battle-Axe +auto=teach(creature) 2/0 +auto=teach(creature) @combatdamaged(player) from(mytgt):clone all(this) +auto={2}:equip +text=Equipped creature gets +2/+0. -- Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Bloodhaze Wolverine +auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:1/1 && first strike])) ueot +text=Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn. +mana={1}{R} +type=Creature +subtype=Wolverine +power=2 +toughness=1 +[/card] +[card] +name=Bloodline Necromancer +abilities=lifelink +auto=may target(creature[vampire;wizard]|mygraveyard) moveTo(mybattlefield) +text=Lifelink -- When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield. +mana={4}{B} +type=Creature +subtype=Vampire Wizard +power=3 +toughness=2 +[/card] +[card] +name=Bloodlust Inciter +auto={T}:target(creature) haste ueot +text={T}: Target creature gains haste until end of turn. +mana={R} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] +[card] +name=Bloodmist Infiltrator +auto=@combat(attacking) source(this):may name(Sacrifice) sacrifice notatarget(another creature|mybattlefield) && transforms((,newability[unblockable])) forever +text=Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn. +mana={2}{B} +type=Creature +subtype=Vampire +power=3 +toughness=1 +[/card] +[card] +name=Bloodrage Brawler +auto=reject notatarget(*|myhand) +text=When Bloodrage Brawler enters the battlefield, discard a card. +mana={1}{R} +type=Creature +subtype=Minotaur Warrior +power=4 +toughness=3 +[/card] +[card] +name=Bloodsoaked Altar +auto={T}{L:2}{D(*|myhand){S(creature|mybattlefield)}:token(Demon,Creature Demon,5/5,black,flying) +text={T}, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate this ability only any time you could cast a sorcery. +mana={4}{B}{B} +type=Artifact +[/card] +[card] +name=Bloodsworn Steward +abilities=flying +text=Flying -- Commander creatures you control get +2/+2 and have haste. +mana={2}{R}{R} +type=Creature +subtype=Vampire Knight +power=4 +toughness=4 +[/card] +[card] +name=Bloodtallow Candle +auto={6}{T}{S}:target(creature) -5/-5 ueot +text={6}, {T}, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn. +mana={1} +type=Artifact +[/card] +[card] +name=Bloodthirsty Aerialist +abilities=flying +auto=@lifeof(player): counter(1/1,1) +text=Flying -- Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist. +mana={1}{B}{B} +type=Creature +subtype=Vampire Rogue +power=2 +toughness=3 +[/card] +[card] +name=Bloodtracker +abilities=flying +auto={B}{L:2}:counter(1/1) +auto=@movedTo(this|nonbattlezone) from(battlefield):thisforeach(counter{1/1,1}) draw:1 controller +text=Flying -- {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. -- When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it. +mana={3}{B} +type=Creature +subtype=Vampire Wizard +power=2 +toughness=2 +[/card] +[card] +name=Bloodwater Entity +abilities=flying +auto=may moveto(mylibrary) target(instant,sorcery|mygraveyard) +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library. +mana={1}{U}{R} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Bloom Hulk +auto=_PROLIFERATE_ +text=When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={3}{G} +type=Creature +subtype=Plant Elemental +power=4 +toughness=4 +[/card] +[card] +name=Blossom Dryad +auto={T}:untap target(land) +text={T}: Untap target land. +mana={2}{G} +type=Creature +subtype=Dryad +power=2 +toughness=2 +[/card] +[card] +name=Blow Your House Down +target=creature +auto=cantblock +auto=destroy target(creature[wall]) +text=Up to three target creatures can't block this turn. Destroy any of them that are Walls. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Blur of Blades +target=creature +auto=(-1/-1,1) +auto=damage:2 targetcontroller +text=Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller. +mana={1}{R} +type=Instant +[/card] +[card] +name=Boar +auto=@movedto(ownergraveyard) from(ownerbattlefield):token(-473141) +text=When this creature dies, create a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +type=Creature +subtype=Boar +power=1 +toughness=1 +[/card] +[card] +name=Board the Weatherlight +auto=reveal:5 optionone name(Get historic) target(*[artifact;legendary;saga]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Bog Naughty +abilities=flying +auto={3}{B}{S(food|myBattlefield)}:target(creature) -3/-3 ueot +text=Flying -- {2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Faerie +power=3 +toughness=3 +[/card] +[card] +name=Bogardan Dragonheart +auto={S(other creature|mybattlefield)}:becomes(Creature Dragon,4/4,flying,haste) ueot +text=Sacrifice another creature: Until end of turn, Bogardan Dragonheart becomes a Dragon with base power and toughness 4/4, flying, and haste. +mana={2}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Bogardan Hellkite +abilities=flash,flying +auto=ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller +text=Flash -- Flying -- When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets. +mana={6}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Bogstomper +mana={4}{B}{B} +type=Creature +subtype=Beast +power=6 +toughness=5 +[/card] +[card] +name=Bolas's Citadel +abilities=showfromtoplibrary +auto={0}:name(play from top) reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(mybattlefield) optiontwoend revealend +auto={T}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}:life:-10 opponent +text=You may look at the top card of your library any time. -- You may play the top card of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost. -- {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life. +mana={3}{B}{B}{B} +type=Legendary Artifact +[/card] +[card] +name=Bolrac-Clan Crusher +auto={T}{C(1/1,-1),creature|mybattlefield}:damage:2 target(creature,player) +text={T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target. +mana={3}{R}{G} +type=Creature +subtype=Ogre Warrior +power=4 +toughness=4 +[/card] +[card] +name=Bombard +target=creature +auto=damage:4 +text=Bombard deals 4 damage to target creature. +mana={2}{R} +type=Instant +[/card] +[card] +name=Bond of Discipline +auto=all(creature|opponentBattlefield) tap +auto=all(creature|myBattlefield) lifelink +text=Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Bond of Flourishing +auto=reveal:3 optionone name(Get a card) target(*[-instant;-sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=life:3 +text=Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Bond of Insight +auto=deplete:4 +auto=deplete:4 opponent +auto=target(*[instant;sorcery]|mygraveyard) moveto(ownerhand) +auto=moveto(exile) +text=Each player puts the top four cards of their library into their graveyard. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Bond of Passion +target=creature +auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=damage:2 target(creature,player) +text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Bond of Revival +target=creature|mygraveyard +auto=moveTo(mybattlefield) && transforms((,haste)) uynt +text=Return target creature card from your graveyard to the battlefield. It gains haste until your next turn. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Bonded Horncrest +auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap +auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap +text=Bonded Horncrest can't attack or block alone. +mana={3}{R} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] +[card] +name=Bonder's Ornament +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto={4}{T}:if type(artifact[Bonder's Ornament]|myBattlefield) then draw:1 controller && if type(artifact[Bonder's Ornament]|opponentBattlefield) then draw:1 controller +text={T}: Add one mana of any color. -- {4}, {T}: Each player who controls a permanent named Bonder’s Ornament draws a card. +mana={3} +type=Artifact +[/card] +[card] +name=Bone Dragon +abilities=flying +auto={3}{B}{B}:moveto(exile) notatarget(<7>*|mygraveyard):moveto(myBattlefield) && tap +text=Flying -- {3}{B}{B}, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped. +mana={3}{B}{B} +type=Creature +subtype=Dragon Skeleton +power=5 +toughness=4 +[/card] +[card] +name=Bone Miser +auto=@discarded(creature|myhand):token(Zombie,Creature Zombie,2/2,black) +auto=@discarded(land|myhand):add{B}{B} +auto=@discarded(*{-land,-creature}|myhand):draw:1 +text=Whenever you discard a creature card, create a 2/2 black Zombie creature token. -- Whenever you discard a land card, add {B}{B}. -- Whenever you discard a noncreature, nonland card, draw a card. +mana={4}{B} +type=Creature +subtype=Zombie Wizard +power=4 +toughness=4 +[/card] +[card] +name=Bone Picker +abilities=flying, deathtouch +autohand=@movedto(*|graveyard) from(battlefield):altercost(colorless,-3) ueot +text=Bone Picker costs {3} less to cast if a creature died this turn. -- Flying, deathtouch +mana={3}{B} +type=Creature +subtype=Bird +power=3 +toughness=2 +[/card] +[card] +name=Boneclad Necromancer +auto=may moveTo(Exile) target(creature|graveyard) && create(zombie:creature zombie:2/2:black) +text=When Boneclad Necromancer enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token. +mana={3}{B}{B} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Bonecrusher Giant // Stomp +abilities=canplayfromexile,flash +target=player,creature,planeswalker +other={1}{R} name(Adventure) +#MISSING: damage can't be prevented +auto=if paid(alternative) then damage:2 +auto=if paid(alternative) then moveto(exile) all(this) +auto=@targeted(this):damage:2 opponent +text=Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. -- Damage can't be prevented this turn. Stomp deals 2 damage to any target. +mana={2}{R} +type=Creature +subtype=Giant Adventure +power=4 +toughness=3 +[/card] +[card] +name=Boneyard Mycodrax +anyzone=type:creature:myGraveyard/type:creature:myGraveyard cdaactive +autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,type:creature:myGraveyard) target(creature) asSorcery +text=Boneyard Mycodrax’s power and toughness are each equal to the number of other creature cards in your graveyard. -- Scavenge {4}{B} ({4}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card’s power on target creature. Scavenge only as a sorcery.) +mana={2}{B} +type=Creature +subtype=Fungus +power=* +toughness=* +[/card] +[card] +name=Boneyard Parley +target=creature|graveyard +auto=moveto(mybattlefield) +text=Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards. +mana={5}{B}{B} +type=Sorcery +[/card] +[card] +name=Boneyard Scourge +abilities=flying +autograveyard=@moveTo(creature[Dragon]|mygraveyard) from (myBattlefield): aslongas(this|mygraveyard) may pay{1}{B}: moveTo(myBattlefield) target(Boneyard Scourge|mygraveyard) +text=Flying -- Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield. +mana={2}{B}{B} +type=Creature +subtype=Zombie Dragon +power=4 +toughness=3 +[/card] +[card] +name=Bontu the Glorified +abilities=menace, indestructible, cantattack, cantblock +auto=@movedto(creature|mygraveyard) from(mybattlefield): -cantattack ueot +auto=@movedto(creature|mygraveyard) from(mybattlefield): -cantblock ueot +auto={1}{B}{S(other creature|mybattlefield)}:life:-1 opponent && life:1 controller +text=Menace, indestructible -- Bontu the Glorified can't attack or block unless a creature died under your control this turn. -- {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life. +mana={2}{B} +type=Legendary Creature +subtype=God +power=4 +toughness=6 +[/card] +[card] +name=Bontu's Last Reckoning +auto=destroy all(creature) +auto=all(land|mybattlefield) frozen +text=Destroy all creatures. Lands you control don't untap during your next untap step. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Bontu's Monument +auto=@movedto(creature|mystack):life:-1 opponent && life:1 controller +auto=lord(creature[black]|mycastingzone) altercost(colorless,-1) +text=Black creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life. +mana={3} +type=Legendary Artifact +[/card] +[card] +name=Book Devourer +abilities=trample +auto=@combatdamaged(player) from(this):all(*|myhand) transforms((,newability[draw:1],newability[reject])])) +text=Trample -- Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards. +mana={5}{R} +type=Creature +subtype=Beast +power=4 +toughness=5 +[/card] +[card] +name=Boreal Elemental +abilities=flying +auto=@targeted(this) from(opponentstack):add{2} opponent +text=Flying -- Spells your opponents cast that target Boreal Elemental cost {2} more to cast. +mana={4}{U} +type=Creature +sybtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Boros Challenger +auto=_MENTOR_ +auto={2}{R}{W}:1/1 ueot +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- {2}{R}{W}: Boros Challenger gets +1/+1 until end of turn. +mana={R}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Boros Locket +auto={T}:Add{R} +auto={T}:Add{W} +auto={RW}{RW}{RW}{RW}{T}{S}:draw:2 +text={T}: Add {R} or {W}. -- {R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice Boros Locket: Draw two cards. +mana={3} +type=Artifact +[/card] +[card] +name=Borrowed Hostility +target=creature +other={3}{R} name(Escalate) +auto=if paid(alternative) then 3/0 ueot +auto=if paid(alternative) then first strike target(creature) ueot +auto=ifnot paid(alternative) then choice name(Target creature gets +3/+0) 3/0 ueot +auto=ifnot paid(alternative) then choice name(Target creature gets first strike) first strike target(creature) ueot +text=Escalate {3} (Pay this cost for each mode chosen beyond the first.) -- Choose one or both — -- • Target creature gets +3/+0 until end of turn. -- • Target creature gains first strike until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Borrowed Malevolence +target=creature +other={2}{B} name(Escalate) +auto=if paid(alternative) then 1/1 ueot +auto=if paid(alternative) then target(creature) -1/-1 ueot +auto=ifnot paid(alternative) then choice name(Target creature gets +1/+1) 1/1 ueot +auto=ifnot paid(alternative) then choice name(Target creature gets -1/-1) -1/-1 ueot +text=Escalate {2} (Pay this cost for each mode chosen beyond the first.) -- Choose one or both — -- • Target creature gets +1/+1 until end of turn. -- • Target creature gets -1/-1 until end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Bountiful Promenade +auto=tap(noevent) +auto={T}:Add{G} +auto={T}:Add{W} +text=Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {G} or {W}. +type=Land +[/card] +[card] +name=Bounty Agent +abilities=vigilance +auto={T}{S}:destroy target(*[legendary;-land;-planeswalker]) +text=Vigilance -- {T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Bounty of Might +target=creature +auto=+3/+3 +target=creature +auto=+3/+3 +target=creature +auto=+3/+3 +text=Target creature gets +3/+3 until end of turn. -- Target creature gets +3/+3 until end of turn. -- Target creature gets +3/+3 until end of turn. +mana={4}{G}{G} +type=Instant +[/card] +[card] +name=Bounty of the Luxa +auto=@each my firstmain:if type(this[counter(flood)])~morethan~0 ability$!thisforeach(counter{0/0,1,flood}) counter(0/0,-1,flood) && add{1}{G}{U}!$ controller else ability$!counter(0/0,1,flood) && draw:1 controller!$ controller +text=At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {1}{G}{U} to your mana pool. +mana={2}{G}{U} +type=Enchantment +[/card] +[card] +name=Brallin, Skyshark Rider +abilities=hiddenface +aicode=activate moveTo(myhand) target(Shabraz, the Skyshark|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Shabraz, the Skyshark|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Shabraz, the Skyshark|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=@discarded(*|myHand):all(this) counter(1/1,1) && damage:1 opponent +auto={R}:target(creature[Shark]) trample ueot +text=Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) -- Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. / {R}: Target Shark gains trample until end of turn. +mana={3}{R} +type=Legendary Creature +subtype=Human Shaman +power=3 +toughness=3 +[/card] +[card] +name=Bramble Sovereign +auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{1}{G}]] clone +text=Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature. +mana={2}{G}{G} +type=Creature +subtype=Dryad +power=4 +toughness=4 +[/card] +[card] +name=Bramblefort Fink +auto={8}{restriction type(Oko|mybattlefield)~morethan~0}:transforms((,setpower=10,settoughness=10)) +text={8}: Bramblefort Fink has base power and toughness 10/10 until end of turn. Activate this ability only if you control an Oko planeswalker. +mana={1}{G} +type=Creature +subtype=Ouphe +power=2 +toughness=2 +[/card] +[card] +name=Brambleweft Behemoth +abilities=trample +text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) +mana={4}{G}{G} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Brass's Bounty +auto=foreach(land|mybattlefield) token(Treasure,Artifact) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )! +text=For each land you control, create a Treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”) +mana={6}{R} +type=Sorcery +[/card] +[card] +name=Brawl-Bash Ogre +abilities=menace +auto=@combat(attacking) source(this):may {S(other creature|mybattlefield)} 2/2 ueot +text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn. +mana={2}{B}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Brazen Borrower // Petty Theft +abilities=canplayfromexile,flash,flying,cloud +target=*[-land]|opponentbattlefield,player +other={1}{U} name(Adventure) +auto=if paid(alternative) then moveTo(ownerHand) +auto=if paid(alternative) then moveto(exile) all(this) +text=Flash -- Flying -- Brazen Borrower can block only creatures with flying. -- Return target nonland permanent an opponent controls to its owner's hand. +mana={1}{U}{U} +type=Creature +subtype=Faerie Rogue Adventure +power=3 +toughness=1 +[/card] +[card] +name=Brazen Buccaneers +abilities=haste +auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 +text=Haste -- When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={3}{R} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] +name=Breaking // Entering +auto=choice {U}{B}:deplete:8 target(player) +auto=choice {4}{B}{R}:target(creature|graveyard) moveTo(mybattlefield) && transforms((,newability,haste)) ueot +auto=choice {U}{B}{4}{B}{R}:deplete:8 target(player) then target(creature|graveyard) moveTo(mybattlefield) && transforms((,newability,haste)) ueot +text=Target player puts the top eight cards of their library into their graveyard. -- Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. -- Fuse (You may cast one or both halves of this card from your hand.) +mana={0} +type=Sorcery +[/card] +[card] +name=Breath of Fire +target=creature +auto=damage:2 +text=Breath of Fire deals 2 damage to target creature. +mana={1}{R} +type=Instant +[/card] +[card] +name=Bright Reprisal +target=creature[attacking] +auto=destroy +auto=draw:1 controller +text=Destroy target attacking creature. -- Draw a card. +mana={4}{W} +type=Instant +[/card] +[card] +name=Brightflame +auto=damage:X target(creature) +auto=damage:X all(other creature[share!color!]) +text=Radiance -- Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way. +mana={X}{R}{R}{W}{W} +type=Sorcery +[/card] +[card] +name=Brightling +auto={W}:vigilance ueot +auto={W}:lifelink ueot +auto={W}:moveTo(ownerHand) +auto={1}:1/-1 ueot +auto={1}:-1/1 ueot +text={W}: Brightling gains vigilance until end of turn. -- {W}: Brightling gains lifelink until end of turn. -- {W}: Return Brightling to its owner's hand. -- {1}: Brightling gets +1/-1 or -1/+1 until end of turn. +mana={1}{W}{W} +type=Creature +subtype=Shapeshifter +power=3 +toughness=3 +[/card] +[card] +name=Brightwood Tracker +auto={5}{G}{T}:name(look) reveal:4 optionone name(Get a creature card) target(<1>*creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text={5}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={3}{G} +type=Creature +subtype=Elf Scout +power=3 +toughness=4 +[/card] +[card] +name=Brimstone Trebuchet +text=defender,reach +auto={T}:damage:1 opponent +auto=@movedto(creature[knight]|mybattlefield):untap +text=Defender, reach -- {T}: Brimstone Trebuchet deals 1 damage to each opponent. -- Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet. +mana={2}{R} +type=Artifact Creature +subtype=Wall +power=1 +toughness=3 +[/card] +[card] +name=Brine Giant +anyzone=foreach(enchantment|myBattlefield) changecost(colorless:-1) forcedalive +text=This spell costs {1} less to cast for each enchantment you control. +mana={6}{U} +type=Creature +subtype=Giant +power=5 +toughness=6 +[/card] +[card] +name=Brineborn Cutthroat +ability=flash +auto=@movedto(*|stack) from(*|myhand) restriction{opponentturnonly}:counter(1/1,1) +text=Flash (You may cast this spell any time you could cast an instant.) -- Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat. +mana={1}{U} +type=Creature +subtype=Merfolk Pirate +power=2 +toughness=1 +[/card] +[card] +name=Bring Down +target=creature[power>=4] +auto=destroy +text=Assist (Another player can pay up to {3} of this spell's cost.) -- Destroy target creature with power 4 or greater. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Bring to Trial +target=creature[power>=4] +auto=moveto(exile) +text=Exile target creature with power 4 or greater. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Bristling Boar +abilities=oneblocker +text=Bristling Boar can't be blocked by more than one creature. +mana={3}{G} +type=Creature +subtype=Boar +power=4 +toughness=3 +[/card] +[card] +name=Broken Bond +target=artifact,enchantment +auto=destroy +auto=may moveto(myBattlefield) target(land|myHand) +text=Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Bronze Sword +auto={3}:equip +auto=teach(creature) 2/0 +text=Equipped creature gets +2/+0. -- Equip 3 ( 3 : Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Brought Back +auto=moveTo(myBattlefield) target(*[fresh;-instant;-sorcery]|mygraveyard) and!(tap(noevent))! +text=Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped. +mana={W}{W} +type=Instant +[/card] +[card] +name=Brudiclad, Telchor Engineer +auto=lord(creature[token]|myBattlefield) haste +auto=@each my combatbegins:token(Myr,Artifact Creature Myr,1/1) && lord(other creature[token]|myBattlefield) transforms((,newability[becomes clone target(Creature[token]|myBattlefield)])) +text=Creature tokens you control have haste. -- At the beginning of combat on your turn, create a 2/1 blue Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token. +mana={4}{U}{R} +type=Legendary Creature +subtype=Artificer +power=4 +toughness=4 +[/card] +[card] +name=Bruse Tarl, Boorish Herder +auto=target(creature|mybattlefield) double strike && lifelink ueot +auto=@combat(attacking) source(this):target(creature|mybattlefield) double strike && lifelink ueot +text=Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. -- Partner (You can have two commanders if both have partner.) +mana={2}{R}{W} +type=Legendary Creature +subtype=Human Ally +power=3 +toughness=3 +[/card] +[card] +name=Brutal Hordechief +auto=@combat(attacking) source(creature|myBattlefield):life:-1 opponent && life:1 controller +auto={3}{RW}{RW}:target(creature|opponentbattlefield) mustblock ueot all(other creature) cantblock ueot +text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. -- {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block. +mana={3}{B} +type=Creature +subtype=Orc Warrior +power=3 +toughness=3 +[/card] +[card] +name=Bull-Rush Bruiser +auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield):first strike ueot +text=Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn. +mana={3}{R} +type=Creature +subtype=Minotaur Warrior +power=4 +toughness=3 +[/card] +[card] +name=Bulwark Giant +auto=life:5 +text=When Bulwark Giant enters the battlefield, you gain 5 life. +mana={5}{W} +type=Creature +subtype=Giant Soldier +power=3 +toughness=6 +[/card] +[card] +name=Burglar Rat +auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent +text=When Burglar Rat enters the battlefield, each opponent discards a card. +mana={1}{B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Burn Bright +auto=all(creature|myBattlefield) +2/+0 ueot +text=Creatures you control get +2/+0 until end of turn. +mana={2}{R} +type=Instant +[/card] +[card] +name=Burning Prophet +auto=@movedTo(*[-creature]|mystack):1/0 ueot +auto=@movedTo(*[-creature]|mystack):_SCRY_(1) +text=Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1. +mana={1}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Burning Sun's Avatar +auto=damage:3 target(opponent,planeswalker) && damage:3 target(creature|battlefield) +text=When Burning Sun’s Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature. +mana={3}{R}{R}{R} +type=Creature +subtype=Dinosaur Avatar +power=6 +toughness=6 +[/card] +[card] +name=Burning-Fist Minotaur +abilities=first strike +auto={1}{R}{D(*|myhand)}:2/+0 ueot +text=First strike -- {1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Minotaur Wizard +power=2 +toughness=1 +[/card] +[card] +name=Burning-Tree Vandal +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +auto=@combat(attacking) source(this):may reject notatarget(*|myhand) and!( draw:1 controller )! +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card. +mana={2}{R} +type=Creature +subtype=Human Rogue +power=2 +toughness=1 +[/card] +[card] +name=Burning-Yard Trainer +abilities=trample,haste +auto=target(creature[Knight]|myBattlefield) 2/2 ueot && haste ueot && trample ueot +text=Trample, haste -- When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. +mana={4}{R} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Burnt Offering +auto=chose name(Red) add:storedmanacost:{R} +auto=chose name(Black) add:storedmanacost:{B} +text=As an additional cost to cast this spell, sacrifice a creature. -- Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature’s converted mana cost. +mana={B}{S(creature|mybattlefield)} +type=Instant +[/card] +[card] +name=By Force +target=artifact +auto=destroy +text=Destroy X target artifacts. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Cabal Evangel +mana={1}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Cabal Paladin +auto=@movedTo(*[artifact;legendary;saga]|mystack):damage:2 opponent +text=Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.) +mana={3}{B} +type=Creature +subtype=Human Knight +power=4 +toughness=2 +[/card] +[card] +name=Cabal Stronghold +auto={3}{T}:foreach(swamp[basic]|myBattlefield) Add{B} +auto={T}:Add{C} +text={T}: Add {C}. -- {3}, {T}: Add {B} for each basic Swamp you control. +type=Land +[/card] +[card] +name=Cacophodon +auto=@damaged(this):untap target(*) +text=Enrage — Whenever Cacophodon is dealt damage, untap target permanent. +mana={3}{G} +type=Creature +subtype=Dinosaur +power=2 +toughness=5 +[/card] +[card] +name=Calculated Dismissal +target=*|stack +auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot +auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Counter target spell unless its controller pays {3}. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={2}{U} +type=Instant +[/card +[card] +name=Borrowed Grace +other={3}{W}{W} name(Escalate) +auto=if paid(alternative) then all(creature|myBattlefield) 2/2 ueot ueot +auto=ifnot paid(alternative) then choice name(Creatures my control get +2/+0) all(creature|myBattlefield) 2/0 ueot +auto=ifnot paid(alternative) then choice name(Creatures my control get +0/+2) all(creature|myBattlefield) 0/2 ueot +text=Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.) -- Choose one or both — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Calculating Lich +abilities=menace +auto=@combat(attacking) source(creature|myBattlefield):life:-1 opponent +text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. -- {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block. +mana={4}{B}{B} +type=Creature +subtype=Zombie Wizard +power=5 +toughness=5 +[/card] +[card] +name=Caligo Skin-Witch +kicker={3}{B} +auto=kicker ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent +text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards. +mana={1}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Calix, Destiny's Hand +abilities=hiddenface +aicode=activate target(*[zpos<=4]|mylibrary) moveto(ownerhand) +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:reveal:4 optionone name(Look at the top four cards) target(*[enchantment]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-3,Loyalty)}:name(Exile enchantment until...) aslongas(enchantment|mybattlefield) choice notatarget(creature,enchantment|opponentbattlefield) (blink)forsrc oneshot +auto={C(0/0,-7,Loyalty)}:name(Retunr all enchantments) moveTo(myBattlefield) all(enchantment|myGraveyard) +text=+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. -- -3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. -- -7: Return all enchantment cards from your graveyard to the battlefield. +mana={2}{G}{W} +type=Legendary Planeswalker +subtype=Calix +[/card] +[card] +name=Call the Cavalry +auto=create(Knight:creature Knight:2/2:white:vigilance)*2 +text=Create two 2/2 white Knight creature tokens with vigilance. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Call the Coppercoats +auto=foreach(creature|opponentBattlefield) token(Soldier Call) +text=Strive — This spell costs {1}{W} more to cast for each target beyond the first. -- Choose any number of target opponents. Create X 1/1 white Human soldier creature tokens, where X is the number of creatures those opponents control. +mana={2}{W} +type=Instant +[/card] +[card] +name=Call to the Feast +auto=token(Vampire,creature Vampire,1/1,white,lifelink)*3 +text=Create three 1/1 white Vampire creature tokens with lifelink. +mana={2}{W}{B} +type=Sorcery +[/card] +[card] +name=Callaphe, Beloved of the Sea +auto=type:manaU:mybattlefield/3 cdaactive +auto=@targeted(creature,enchantment|myBattlefield) from(opponentstack):altercost(colorless,+1) +text=Callaphe’s power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) -- Creatures and enchantments you control have “Spells your opponents cast that target this permanent cost {1} more to cast”. +mana={1}{U}{U} +type=Legendary Enchantment Creature +subtype=Demigod +power=* +toughness=3 +[/card] +[card] +name=Callous Dismissal +target=*[-land] +auto=moveTo(ownerHand) +auto=_AMASS_(1) +text=Return target nonland permanent to its owner's hand. -- Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie army creature token first.) +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Camaraderie +auto=life:type:creature:mybattlefield controller && draw:type:creature:mybattlefield controller +auto=all(other creature|myBattlefield) 1/1 +text=You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn. +mana={4}{G}{W} +type=Sorcery +[/card] +[card] +name=Canal Monitor +mana={4}{B} +type=Creature +subtype=Lizard +power=5 +toughness=3 +[/card] +[card] +name=Candlelight Vigil +target=creature +auto=teach(creature) +3/+2 +auto=teach(creature) vigilance +text=Enchant creature -- Enchanted creature gets +3/+2 and has vigilance. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cannibalize +auto=choice name(Opponent's creatures) moveTo(exile) target(creature|opponentbattlefield) && counter(1/1,2) target(other creature|oppponentbattlefield) +auto=choice name(my creatures) moveTo(exile) target(creature|mybattlefield) && counter(1/1,2) target(other creature|mybattlefield) +text=Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Canyon Slough +auto=tap +autohand=__CYCLING__({2}) +text=({T}: Add {B} or {R} to your mana pool.) -- Canyon Slough enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +subtype=Swamp Mountain +[/card] +[card] +name=Capricopian +auto=counter(1/1,X) +auto={2}:restriction{combatbeginsonly} all(this) counter(1/1) +text=Capricopian enters the battlefield with X +1/+1 counters on it. -- {2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can’t attack its controller.) +mana={X}{G} +type=Creature +subtype=Goat Hydra +power=0 +toughness=0 +[/card] +[card] +name=Captain Lannery Storm +abilities=haste +auto=@sacrificed(TreasureArtifactToken):1/0 ueot +auto=@combat(attacking) source(this):token(435451) +text=Haste -- Whenever Captain Lannery Storm attacks, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. +mana={2}{R} +type=Legendary Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] +name=Captivating Crew +auto={3}{R}:target(creature) untap && haste && alias=129767 +text={3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery. +mana={3}{R} +type=Creature +subtype=Human Pirate +power=4 +toughness=3 +[/card] +[card] +name=Captivating Gyre +target=creature +auto=moveTo(ownerhand) +text=Return up to three target creatures to their owners' hands. +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Captivating Unicorn +auto=@movedTo(enchantment|myBattlefield):tap target(creature|opponentBattlefield) +text=Constellation -- Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. +mana={4}{W} +type=Creature +subtype=Unicorn +power=4 +toughness=4 +[/card] +[card] +name=Capture Sphere +abilities=flash +target=creature +auto=teach(creature) tap +auto=teach(creature) doesnotuntap +text=Flash -- Enchant creature -- When Capture Sphere enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Careless Celebrant +auto=@movedTo(this|mygraveyard) from(Battlefield):damage:2 target(creature,planeswalker|opponentBattlefield) +text=When Careless Celebrant dies, it deals 2 damage to target creature or planeswalker an opponent controls. +mana={1}{R} +type=Creature +subtype=Satyr Shaman +power=2 +toughness=1 +[/card] +[card] +name=Carnage Tyrant +abilities=nofizzle, opponentshroud, trample +text=Carnage Tyrant can't be countered. -- Trample, hexproof +mana={4}{G}{G} +type=Creature +subtype=Dinosaur +power=7 +toughness=6 +[/card] +[card] +name=Carrion Imp +abilities=flying +auto=may target(creature|graveyard) moveto(exile) && life:2 controller +text=Flying -- When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life. +mana={3}{B} +type=Creature +subtype=Imp +power=2 +toughness=3 +[/card] +[card] +name=Carrion Screecher +abilities=flying +text=Flying +mana={3}{B} +type=Creature +subtype=Zombie Bird +power=3 +toughness=1 +[/card] +[card] +name=Cartographer's Hawk +abilities=flying +aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(plains|myLibrary) +auto=@combatdamageof(player) from(this):restriction{type(land|opponentBattlefield)~morethan~type(land|myBattlefield)}:moveTo(this|myHand) && name(search card) reveal:plibrarycount optionone name(choose card) target(plains|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +text=Flying -- When Cartographer’s Hawk deals combat damage to a player who controls more lands than you, return it to its owner’s hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library. +mana={1}{W} +type=Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Cartouche of Ambition +target=creature|myBattlefield +auto=1/1 +auto=lifelink +auto=may counter(-1/-1,1) target(creature) +text=Enchant creature you control -- When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. -- Enchanted creature gets +1/+1 and has lifelink. +mana={2}{B} +type=Enchantment +subtype=Aura Cartouche +[/card] +[card] +name=Cartouche of Knowledge +target=creature|myBattlefield +auto=1/1 +auto=flying +auto=draw:1 controller +text=Enchant creature you control -- When Cartouche of Knowledge enters the battlefield, draw a card. -- Enchanted creature gets +1/+1 and has flying. +mana={1}{U} +type=Enchantment +subtype=Aura Cartouche +[/card] +[card] +name=Cartouche of Solidarity +target=creature|myBattlefield +auto=1/1 +auto=first strike +auto=token(Warrior,creature Warrior,1/1,white,vigilance) +text=Enchant creature you control -- When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. -- Enchanted creature gets +1/+1 and has first strike. +mana={W} +type=Enchantment +subtype=Aura Cartouche +[/card] +[card] +name=Cartouche of Strength +target=creature|myBattlefield +auto=1/1 +auto=trample +auto=may target(creature) transforms((,newability[target(creature) dynamicability])) ueot +text=Enchant creature you control -- When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +1/+1 and has trample. +mana={2}{G} +type=Enchantment +subtype=Aura Cartouche +[/card] +[card] +name=Cartouche of Zeal +target=creature|myBattlefield +auto=1/1 +auto=haste +auto=target(creature) cantblock ueot +text=Enchant creature you control -- When Cartouche of Zeal enters the battlefield, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste. +mana={R} +type=Enchantment +subtype=Aura Cartouche +[/card] +[card] +name=Cascading Cataracts +abilities=indestructible +auto={T}:Add{1} +auto={5}:name(all) add{G}{B}{W}{R}{U} +auto={5}:name(green) add{G}{G}{G}{G}{G} +auto={5}:name(black) add{B}{B}{B}{B}{B} +auto={5}:name(white) add{W}{W}{W}{W}{W} +auto={5}:name(red) add{R}{R}{R}{R}{R} +auto={5}:name(blue) add{U}{U}{U}{U}{U} +auto={5}:name(G/B) add{G}{G}{G}{B}{B} +auto={5}:name(G/W) add{G}{G}{G}{W}{W} +auto={5}:name(G/R) add{G}{G}{G}{R}{R} +auto={5}:name(G/U) add{G}{G}{G}{U}{U} +auto={5}:name(B/W) add{B}{B}{B}{W}{W} +auto={5}:name(B/R) add{B}{B}{B}{R}{R} +auto={5}:name(B/U) add{B}{B}{B}{U}{U} +auto={5}:name(W/R) add{W}{W}{W}{R}{R} +auto={5}:name(W/U) add{W}{W}{W}{U}{U} +auto={5}:name(R/U) add{R}{R}{R}{U}{U} +text=Indestructible -- {T}: Add {1} to your mana pool. -- {5}, {T}: Add five mana in any combination of colors to your mana pool. +type=Land +[/card] +[card] +name=Cast Down +target=creature[-legendary] +auto=destroy +text=Destroy target nonlegendary creature. +mana={1}{B} +type=Instant +[/card] +[card] +name=Cast Out +abilities=flash +auto=blink(*[-land]|opponentbattlefield) forsrc +autohand=__CYCLING__({W}) +text=Flash -- When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. -- Cycling {W} ({W}, Discard this card: Draw a card.) +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Castaway's Despair +target=creature +auto=tap +auto=frozen +text=Enchant creature -- When Castaway's Despair enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Castle Ardenvale +auto={T}:add{W} +auto=aslongas(plains|myBattlefield) tap(noevent) <1 oneshot +auto={2}{W}{W}{T}:create(Human:creature Human:1/1:white) +text=Castle Ardenvale enters the battlefield tapped unless you control a Plains. -- {T}: Add {W}. -- {2}{W}{W}, {T}: Create a 1/1 white Human creature token. +type=Land +[/card] +[card] +name=Castle Embereth +auto={T}:add{R} +auto=aslongas(land[mountain]|myBattlefield) tap(noevent) <1 oneshot +auto={1}{R}{R}{T}:all(creature|mybattlefield) 1/0 ueot +text=Castle Embereth enters the battlefield tapped unless you control a Mountain. -- {T}: Add {R}. -- {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn. +type=Land +[/card] +[card] +name=Castle Garenbrig +auto={T}:add{G} +auto=aslongas(land[forest]|myBattlefield) tap(noevent) <1 oneshot +auto={2}{G}{G}{T}:add{G}{G}{G}{G}{G}{G} +text=Castle Garenbrig enters the battlefield tapped unless you control a Forest. -- {T}: Add {G}. -- {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures. +type=Land +[/card] +[card] +name=Castle Locthwain +auto={T}:add{B} +auto=aslongas(land[swamp]|myBattlefield) tap(noevent) <1 oneshot +auto={1}{B}{B}{T}:draw:1 && life:-phandcount +text=Castle Locthwain enters the battlefield tapped unless you control a Swamp. -- {T}: Add {B}. -- {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand. +type=Land +[/card] +[card] +name=Castle Vantress +auto={T}:add{U} +auto=aslongas(land[island]|myBattlefield) tap(noevent) <1 oneshot +auto={2}{U}{U}{T}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Castle Vantress enters the battlefield tapped unless you control an Island. -- {T}: Add {U}. -- {2}{U}{U}, {T}: Scry 2. +type=Land +[/card] +[card] +name=Casualties of War +auto=ability$! may destroy target(artifact)!$ controller && ability$! may destroy target(creature)!$ controller && ability$! may destroy target(enchantment)!$ controller && ability$! may destroy target(land)!$ controller && ability$! may destroy target(planeswalker)!$ controller +text=Choose one or more — -- • Destroy target artifact. -- • Destroy target creature. -- • Destroy target enchantment. -- • Destroy target land. -- • Destroy target planeswalker. +mana={2}{B}{B}{G}{G} +type=Sorcery +[/card] +[card] +name=Catacomb Crocodile +mana={4}{B} +type=Creature +subtype=Crocodile +power=3 +toughness=7 +[/card] +[card] +name=Catalyst Elemental +auto={S}:add{R}{R} +text=Sacrifice Catalyst Elemental: Add {R}{R}. +mana={2}{R} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Cauldron Familiar +auto=life:1 +auto=life:-1 opponent +auto={S(food|myBattlefield)}:moveto(myBattlefield) +text=When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. -- Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. +mana={B} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] +name=Cauldron's Gift +target=creature|myGraveyard +other={2}{B}{B}{B} name(Adamant) +auto=if paid(alternative) then deplete:4 controller +auto=may moveto(mybattlefield) && counter(1/1,1) +text=Adamant — If at least three black mana was spent to cast this spell, put the top four cards of your library into your graveyard. -- You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Cavalcade of Calamity +auto=@combat(attacking) source(creature[power<=1]|mybattlefield):damage:1 opponent +text=Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Cavalier of Dawn +abilities=vigilance +auto=@movedTo(graveyard) from(this|battlefield):moveTo(myhand) target(artifact,enchantment|mygraveyard) +auto=choice target(*[-land]|mybattlefield) destroy && token(Golem,Artifact Creature Golem,3/3) +auto=choice target(*[-land]|opponentbattlefield) destroy && token(Golem,Artifact Creature Golem,3/3) && moveto(opponentbattlefield) target(golem|mybattlefield) +text=Vigilance -- When Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token. -- When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand. +mana={2}{W}{W}{W} +type=Creature +subtype=Elemental Knight +power=4 +toughness=6 +[/card] +[card] +name=Cavalier of Flame +auto={1}{R}:all(creature|myBattlefield)) 1/0 && haste ueot +auto=target(*|myhand) reject && teach(*) draw:1 controller assorcery +auto=@movedTo(this|graveyard) from(battlefield):damage:type:land:mygraveyard opponent +auto=@movedTo(this|graveyard) from(battlefield):damage:type:land:mygraveyard all(planeswalker|opponentbattlefield) +text={1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. -- When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards. -- When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard. +mana={2}{R}{R}{R} +type=Creature +subtype=Elemental Knight +power=6 +toughness=5 +[/card] +[card] +name=Cavalier of Gales +abilities=flying +auto=draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot +autograveyard=moveTo(ownerlibrary) && shuffle then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Flying -- When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. -- When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2. +mana={2}{U}{U}{U} +type=Creature +subtype=Elemental Knight +power=5 +toughness=5 +[/card] +[card] +name=Cavalier of Night +abilities=lifelink +other={2}{B}{B}{B}{S(other creature|mybattlefield)} name(sacrifice) +auto=if paid(alternative) then destroy target(creature|opponentBattlefield) +auto=@movedTo(this|mygraveyard) from(myBattlefield):moveTo(myBattlefield) target(creature[manacost<=3]|mygraveyard) +text=Lifelink -- When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. -- When Cavalier of Night dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. +mana={2}{B}{B}{B} +type=Creature +subtype=Elemental Knight +power=4 +toughness=5 +[/card] +[card] +name=Cavalier of Thorns +abilities=reach +auto=reveal:5 optionone name(Get land) target(land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) && moveto(mylibrary) target(*|mygraveyard) +text=Reach -- When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. -- When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library. +mana={2}{G}{G}{G} +type=Creature +subtype=Elemental Knight +power=5 +toughness=6 +[/card] +[card] +name=Cavalry Drillmaster +auto=target(creature) 2/0 && first strike ueot +text=When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Cave of Temptation +auto={T}:add {1} +auto={1}{T}:Add{W} +auto={1}{T}:Add{U} +auto={1}{T}:Add{B} +auto={1}{T}:Add{R} +auto={1}{T}:Add{G} +auto={4}{T}{S}:target(creature|myBattlefield) counter(1/1,2) asSorcery +text={T}: Add {1}. -- {1}, {T}: Add one mana of any color. -- {4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate this ability only any time you could cast a sorcery. +type=Land +[/card] +[card] +name=Cazur, Ruthless Stalker +abilities=hiddenface +aicode=activate moveTo(myhand) target(Ukkima, Stalking Shadow|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Ukkima, Stalking Shadow|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Ukkima, Stalking Shadow|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=@combatdamaged(player) from(creature|myBattlefield):all(trigger[from]) counter(1/1) +text=Partner with Ukkima, Stalking Shadow (When this creature enters the battlefield, target player may put Ukkima into their hand from their library, then shuffle.) -- Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature. +mana={3}{G} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Celestial Messenger +abilities=flash,flying +auto=aslongas(Yanling planeswalker|mybattlefield) 1/1 +text=Flash (You may cast this card any time you could cast an instant.) -- Flying -- Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker. +mana={2}{U}{U} +type=Creature +subtype=Bird Spirit +power=3 +toughness=2 +[/card] +[card] +name=Censor +target=*|stack +auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever +autohand=__CYCLING__({U}) +text=Counter target spell unless its controller pays {1}. -- Cycling {U} ({U}, Discard this card: Draw a card.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Centaur Nurturer +auto=life:3 +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=When Centaur Nurturer enters the battlefield, you gain 3 life. -- {T}: Add one mana of any color. +mana={3}{G} +type=Creature +subtype=Centaur Druid +power=2 +toughness=4 +[/card] +[card] +name=Centaur Peacemaker +auto=life:4 controller +auto=life:4 opponent +text=When Centaur Peacemaker enters the battlefield, each player gains 4 life. +mana={1}{G}{W} +type=Creature +subtype=Centaur Cleric +power=3 +toughness=3 +[/card] +[card] +name=Cerebral Vortex +target=player +auto=draw:2 +auto=@drawfoeof(player):damage:1 targetedplayer ueot +text=Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they’ve drawn this turn. +mana={1}{U}{R} +type=Instant +[/card] +[card] +name=Cerulean Drake +abilities=flying,protection from red +auto={S}:target(*|stack) fizzle +text=Flying -- Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.) -- Sacrifice Cerulean Drake: Counter target spell that targets you. +mana={1}{U} +type=Creature +subtype=Drake +power=1 +toughness=1 +[/card] +[card] +name=Chain Lightning +target=creature,player,planeswalker +auto=damage:3 && transforms((,newability[pay[[{R}{R}]],newability[may name(copy chain lightning) activate name(copy chain lightning) castcard(copied noevent named!:chain lightning:!)])) forever +text=Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. IF the player does, he or she may copy this spell and may choose a new target for that copy. +mana={R} +type=Instant +[/card] +[card] +name=Chain to Memory +target=creature +auto=-4/-0 +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Target creature gets -4/-0 until end of turn. Scry 2. +mana={U} +type=Instant +[/card] +[card] +name=Chainer's Torment +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=damage:2 opponent && life:2 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) damage:2 opponent && life:2 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(nightmare horror:creature nightmare horror:halfdownlifetotal/halfdownlifetotal:black) && life:-halfdownlifetotal +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life. -- III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you. +mana={3}{B} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Chainweb Aracnir +abilities=reach +auto=target(creature[flying]|opponentBattlefield) name(Deals damage to a creature) dynamicability +autograveyard=name(Escape-{3}{G}{G},exile four) {3}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,3) +text=Reach -- When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. -- Escape—{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Chainweb Aracnir escapes with three +1/+1 counters on it. +mana={G} +type=Creature +subtype=Spider +power=1 +toughness=2 +[/card] +[card] +name=Chainwhip Cyclops +auto={3}{R}:target(creature) cantblock +text={3}{R}: Target creature can't block this turn. +mana={4}{R} +type=Creature +subtype=Cyclops Warrior +power=4 +toughness=4 +[/card] +[card] +name=Chakram Retriever +auto=may moveto(myhand) notatarget(chakram slinger|mylibrary) +auto=@movedTo(*|mystack) restriction{myturnonly}:untap target(creature) +text=Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) -- Whenever you cast a spell during your turn, untap target creature. +mana={4}{U} +type=Creature +subtype=Elemental Hound +power=2 +toughness=4 +[/card] +[card] +name=Chakram Slinger +auto=may moveto(myhand) notatarget(chakram retriever|mylibrary) +auto={R}{T}:damage:2 target(player) +text=Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.) -- {R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker. +mana={4}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=4 +[/card] +[card] +name=Challenger Troll +auto=lord(creature[power>=4]|myBattlefield) oneblocker +text=Each creature you control with power 4 or greater can't be blocked by more than one creature. +mana={4}{G} +type=Creature +subtype=Troll +power=6 +toughness=5 +[/card] +[card] +name=Chamber Sentry +abilities=sunburst +auto=counter(1/1,sunburst,Charge) +auto={1}{T}{C(1/1,-1)}:damage:1 target(creature,player) +auto={2}{T}{C(1/1,-2)}:damage:2 target(creature,player) +auto={3}{T}{C(1/1,-3)}:damage:3 target(creature,player) +auto={4}{T}{C(1/1,-4)}:damage:4 target(creature,player) +auto={5}{T}{C(1/1,-5)}:damage:5 target(creature,player) +auto={6}{T}{C(1/1,-6)}:damage:6 target(creature,player) +auto={7}{T}{C(1/1,-7)}:damage:7 target(creature,player) +auto={8}{T}{C(1/1,-8)}:damage:8 target(creature,player) +auto={9}{T}{C(1/1,-9)}:damage:9 target(creature,player) +auto={10}{T}{C(1/1,-10)}:damage:10 target(creature,player) +auto={11}{T}{C(1/1,-11)}:damage:11 target(creature,player) +auto={12}{T}{C(1/1,-12)}:damage:12 target(creature,player) +auto={13}{T}{C(1/1,-13)}:damage:13 target(creature,player) +auto={14}{T}{C(1/1,-14)}:damage:14 target(creature,player) +auto={15}{T}{C(1/1,-15)}:damage:15 target(creature,player) +auto={16}{T}{C(1/1,-16)}:damage:16 target(creature,player) +auto={17}{T}{C(1/1,-17)}:damage:17 target(creature,player) +auto={18}{T}{C(1/1,-18)}:damage:18 target(creature,player) +auto={19}{T}{C(1/1,-19)}:damage:19 target(creature,player) +auto={20}{T}{C(1/1,-20)}:damage:20 target(creature,player) +autograveyard={W}{U}{B}{R}{G}:moveto(myhand) +text=Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -- {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. -- {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. +mana={X} +type=Artifact Creature +subtype=Construct +power=0 +toughness=0 +[/card] +[card] +name=Champion of Dusk +auto=damage:type:vampire:mybattlefield controller +auto=draw:type:vampire:mybattlefield controller +text=When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. +mana={3}{B}{B} +type=Creature +subtype=Vampire Knight +power=4 +toughness=4 +[/card] +[card] +name=Champion of Rhonas +auto=@exerted(this):moveto(mybattlefield) target(creature|myhand) +auto=@combat(attacking) source(this):may exert +text=You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.) +mana={3}{G} +type=Creature +subtype=Jackal Warrior +power=3 +toughness=3 +[/card] +[card] +name=Champion of Wits +auto=may draw:power controller && && transforms((,newability[target(<2>*|myhand) reject])) ueot +autograveyard={5}{U}{U}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text=When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. -- Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.) +mana={2}{U} +type=Creature +subtype=Naga Wizard +power=2 +toughness=1 +[/card] +[card] +name=Champion of the Flame +abilities=trample +auto=thisforeach(auras) 2/2 +auto=thisforeach(gear) 2/2 +text=Trample -- Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. +mana={1}{R} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] +[card] +name=Chance for Glory +auto=lord(other creature|myBattlefield) indestructible forever +auto=turns:+1 controller +auto=transforms((,newability[@each my upkeep:phaseaction[endofturn once] winGame opponent])) forever +text=Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. +mana={1}{R}{W} +type=Instant +[/card] +[card] +name=Chandra's Defeat +auto=choice name(target red creature) damage:5 target(creature[red]) +auto=choice name(target red planeswalker) damage:5 target(planeswalker[red]) +auto=choice name(target Chandra) target(planeswalker[chandra]) damage:5 and!(may reject notatarget(*|myhand) and!( draw:1 controller ))! +text=Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card. +mana={R} +type=Instant +[/card] +[card] +name=Chandra's Embercat +auto={T}:add {R} +text={T}: Add {R}. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell. +mana={1}{R} +type=Creature +subtype=Elemental Cat +power=2 +toughness=2 +[/card] +[card] +name=Chandra's Flame Wave +target=player +auto=damage:2 +auto=damage:2 all(creature|targetedpersonsBattlefield) +auto=moveto(myhand) target(Chandra's Flame Wave|mylibrary) +auto=moveto(myhand) target(Chandra's Flame Wave|mygraveyard) +text=Chandra's Flame Wave deals 2 damage to target player and each creature that player controls. Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Chandra's Outburst +target=player,planeswalker. +auto=damage:4 +text=Chandra's Outburst deals 4 damage to target player or planeswalker. -- Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Chandra's Triumph +target=creature,planeswalker +auto=damage:3 +auto=aslongas(planeswalker[Chandra]|mybattlefield) damage:2 +text=Chandra's Triumph deals 3 damage to target creature or planeswalker an opponent controls. Chandra's Triumph deals 5 damage to that permanent instead if you control a Chandra planeswalker. +mana={1}{R} +type=Instant +[/card] +[card] +name=Chandra, Bold Pyromancer +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Add two red mana and deals 2 damage to target player) add{R}{R} && damage:2 target(player) +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to target creature or planeswalker) damage: 3 target (creature, planeswalker) +auto={C(0/0,-7,Loyalty)}:name(-7: Deals 10 damage to target player and on each his or her creatures and planeswalkers) target(player) damage:10 && damage:10 all(creature|targetedpersonsbattlefield) && damage:10 all(planeswalker|targetedpersonsbattlefield) +text=+1: Add {R}{R}. Chandra, Bold Pyromancer deals 2 damage to target player. -- -3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker. -- -7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control. +mana={4}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Fire Artisan +auto=counter(0/0,4,loyalty) +auto=@counterremoved(0/0,1,Loyalty) from(this):damage:1 target(opponent) +auto={C(0/0,1,Loyalty)}:moveto(exile) and!(transforms((,canplayfromexile))ueot)! all(*[zpos=1]|mylibrary) +auto={C(0/0,-7,Loyalty)}:name(ultimate) moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=7]|mylibrary) +text=Whenever one or more loyalty counters are removed from Chandra, Fire Artisan, she deals that much damage to target opponent or planeswalker. -- +1: Exile the top card of your library. You may play it this turn. -- -7: Exile the top seven cards of your library. You may play them this turn. +mana={2}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Flame's Fury +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:damage:2 target(creature,player) +auto={C(0/0,-2,Loyalty)}:damage:4 target(creature) && damage:2 targetController +auto={C(0/0,-8,Loyalty)}:damage:10 target(player) && damage:10 targetController && damage:10 all(creature|targetedpersonsbattlefield) +text=+1: Chandra, Flame's Fury deals 2 damage to any target. -- -2: Chandra, Flame's Fury deals 4 damage to target creature and 2 damage to that creature's controller. -- -8: Chandra, Flame's Fury deals 10 damage to target player and each creature that player controls. +mana={4}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Gremlin Wrangler +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create a 2/2 red Gremlin creature token) token(Gremlin,Creature Gremlin,2/2,red) +auto={C(0/0,-2,Loyalty)}:name(-2: Deals X damage to any target... ) foreach(creature[Gremlin]|myBattlefield) damage:1 target(creature,player,planeswalker) +text=+1: Create a 2/2 red Gremlin creature token. -- -2: Chandra, Gremlin Wrangler deals X damage to any target, where X is the number of Gremlins you control. +mana={2}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Novice Pyromancer +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:all(creature[elemental]|mybattlefield) 2/0 ueot +auto={C(0/0,-1,Loyalty)}:add {R}{R} +auto={C(0/0,-2,Loyalty)}:damage:2 target(creature,player) +text=+1: Elementals you control get +2/+0 until end of turn. -- -1: Add {R}{R}. -- -2: Chandra, Novice Pyromancer deals 2 damage to any target. +mana={3}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Changeling Outcast +abilities=changeling,cantblock,unblockable +text=Changeling (This card is every creature type.) -- Changeling Outcast can't block and can't be blocked. +mana={B} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Channel +auto=emblem transforms((,newability[{L:1}:Add{1}])) ueot +text=Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {1}. +mana={G}{G} +type=Sorcery +[/card] +[card] +name=Channeler Initiate +auto=counter(-1/-1,3) target(creature|mybattlefield) +auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add green) counter(-1/-1,-1) && add{G} +auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add blue) counter(-1/-1,-1) && add{U} +auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add black) counter(-1/-1,-1) && add{B} +auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add red) counter(-1/-1,-1) && add{R} +auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add white) counter(-1/-1,-1) && add{W} +text=When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control. -- {T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color to your mana pool. +mana={1}{G} +type=Creature +subtype=Human Druid +power=3 +toughness=4 +[/card] +[card] +name=Chaos Maw +auto=damage:3 all(other creature) +text=When Chaos Maw enters the battlefield, it deals 3 damage to each other creature. +mana={5}{R}{R} +type=Creature +subtype=Hellion +power=6 +toughness=6 +[/card] +[card] +name=Charge +auto=all(other creature|myBattlefield) +1/+1 +text=Creatures you control get +1/+1 until end of turn. +mana={W} +type=Instant +[/card] +[card] +name=Charging Binox +abilities=trample +text=Assist (Another player can pay up to {7} of this spell's cost.) -- Trample +mana={7}{G} +type=Creature +subtype=Beast +power=7 +toughness=5 +[/card] +[card] +name=Charging Cinderhorn +abilities=Haste +auto=@each my endofturn:combat(-attacking[creature|mybattlefield]):counter(0/0,1,Fury) all (this) then foreach(counter[0/0,1,Fury]):damage:1 controller +auto=@each opponent endofturn:combat(-attacking[creature|opponentbattlefield]):counter(0/0,1,Fury) all (this) then foreach(counter[0/0,1,Fury]):damage:1 opponent +text=Haste -- At the beginning of each player’s end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player. +mana={3}{R} +type=Creature +subtype=Elemental Ox +power=4 +toughness=2 +[/card] +[card] +name=Charging Monstrosaur +abilities=trample, haste +text=Trample, haste +mana={4}{R} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] +[card] +name=Charging War Boar +abilities=haste +auto=aslongas(planeswalker[Domri]|mybattlefield) +1/+1 +auto=aslongas(planeswalker[Domri]|mybattlefield) trample +text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.) +mana={1}{R}{G} +type=Creature +subtype=Boar +power=3 +toughness=1 +[/card] +[card] +name=Charity Extractor +abilities=lifelink +text=Lifelink +mana={3}{B} +type=Creature +subtype=Human Knight +power=1 +toughness=5 +[/card] +[card] +name=Charmed Sleep +target=creature +auto=tap(mytgt) +auto=teach(creature) doesnotuntap +text=Enchant creature -- When Charmed Sleep enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +mana={1}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Charmed Stray +abilities=lifelink +auto=all(other Charmed Stray|myBattlefield) counter(1/1) +text=Lifelink -- Whenever Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray. +mana={W} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] +name=Charming Prince +auto=choice scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=choice life:3 +auto=choice (blink)ueot target(another creature |mybattlefield) +text=When Charming Prince enters the battlefield, choose one — -- • Scry 2. -- • You gain 3 life. -- • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. +mana={1}{W} +type=Creature +subtype=Human Noble +power=2 +toughness=2 +[/card] +[card] +name=Chart a Course +auto=draw:2 controller +auto=if type(creature[attacking])~lessthan~1 then discard(*|myhand) +text=Draw two cards. Then discard a card unless you attacked with a creature this turn. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Chemister's Insight +auto=draw:2 +flashback={3}{U}{D(*|myhand)} +text=Draw two cards. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={3}{U} +type=Instant +[/card] +[card] +name=Chief Engineer +auto=lord(artifact|myhand,mylibrary,mygraveyard,myexile,mysideboard) convoke +text=Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature’s color.) +mana={1}{U} +type=Creature +subtype=Vedalken Artificer +power=1 +toughness=3 +[/card] +[card] +name=Chillbringer +abilities=flying +auto=freeze target(creature|opponentbattlefield) +text=Flying -- When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. +mana={4}{U} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Chillerpillar +auto=this(cantargetcard(*[-monstrous]) {4}{i}{i}:becomes(monstrous) forever && counter(1/1,2) && transforms((,newability[flying])) forever +text={4}{S{i}{S{i}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. Snow can be paid with one mana from a snow permanent.) -- As long as Chillerpillar is monstrous, it has flying. +mana={3}{U} +type=Snow Creature +subtype=Insect +power=3 +toughness=3 +[/card] +[card] +name=Chittering Witch +auto=create(Rat:creature Rat:1/1:black) +auto={1}{B}{S(creature|myBattlefield)}:target(creature) -2/-2 ueot +text=When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. -- {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. +mana={3}{B} +type=Creature +subtype=Human Warlock +power=2 +toughness=2 +[/card] +[card] +name=Chromium, the Mutable +abilities=flash, nofizzle, flying +auto={D(*|myhand)}:transforms((Human Creature,setpower=1,settoughness=1,opponentshroud,unblockable,blue)) ueot +text=Flash -- This spell can't be countered. -- Flying -- Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn. +mana={4}{W}{U}{B} +type=Legendary Creature +subtype=Elder Dragon +power=7 +toughness=7 +[/card] +[card] +name=Chulane, Teller of Tales +abilities=vigilance +auto=@movedTo(creature|mystack):draw:1 && may moveto(myBattlefield) target(land|myHand) +auto={3}{T}:moveTo(ownerhand) target(other creature|mybattlefield) +text=Vigilance -- Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. -- {3}, {T}: Return target creature you control to its owner's hand. +mana={2}{G}{W}{U} +type=Legendary Creature +subtype=Human Druid +power=2 +toughness=4 +[/card] +[card] +name=Cindervines +auto={1}{S}:destroy target(artifact,enchantment) && damage:2 targetcontroller +auto=@movedTo(*[-creature]|opponentstack):damage:1 opponent +text=Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player. -- {1}, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller. +mana={R}{G} +type=Enchantment +[/card] +[card] +name=Circu, Dimir Lobotomist +auto=@movedTo(*[blue]|myStack):transforms((,newability[deplete:1 target (player) with counter{0/0.1.Lobotomist}])) +auto=@movedTo(*[black]|myStack):transforms((,newability[deplete:1 target (player) with counter{0/0.1.Lobotomist}])) +auto=maxCast(*[named!{counter[0/0.1.Lobotomist]}])0 opponent +text=Whenever you cast a blue spell, exile the top card of target player’s library. -- Whenever you cast a black spell, exile the top card of target player’s library. -- Your opponents can’t cast spells with the same name as a card exiled with Circu, Dimir Lobotomist. +mana={2}{U}{B} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Circuitous Route +aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(*[basic;gate]|myLibrary) +auto=name(search card) reveal:plibrarycount optionone name(choose card) target(*[basic;gate]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +text=Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle your library. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Citywatch Sphinx +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +text=Flying -- When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +mana={5}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=4 +[/card] +[card] +name=Citywide Bust +auto=destroy all creature[toughness>=4] +text=Destroy all creatures with toughness 4 or greater. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=Civic Stalwart +auto=all(creature|myBattlefield) +1/+1 ueot +text=When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. +mana={3}{W} +type=Creature +subtype=Elephant Soldier +power=3 +toughness=3 +[/card] +[card] +name=Clackbridge Troll +abilities=trample,haste +auto=create(Goat:creature Goat:0/1:white)*3 opponent +auto=@each my combatbegins restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent && tap (this) && draw:1 controller && life:3 controller +text=Trample, haste -- When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. -- At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card. +mana={3}{B}{B} +type=Creature +subtype=Troll +power=8 +toughness=8 +[/card] +[card] +name=Claim +target=creature[manacost<=2]|mygraveyard +auto=moveto(mybattlefield) +autograveyard={1}{R}{E}:target(creature) 2/0 ueot && haste ueot assorcery +text=Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gets +2/+0 and gains haste until end of turn. +mana={B} +type=Sorcery +[/card] +[card] +name=Claim the Firstborn +target=creature[manacost<=3]|opponentbattlefield +auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +text=Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn. +mana={R} +type=Sorcery +[/card] +[card] +name=Clamor Shaman +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +auto=@combat(attacking) source(this):target(creature|opponentBattlefield) cantblock ueot +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn. +mana={2}{R} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] +name=Clan Guildmage +auto={1}{R}{T}:cantblock target(creature) +auto={2}{G}{T}:target(land|mybattlefield) transforms((Elemental Creature,setpower=4,settoughness=4,haste)) ueot +text={1}{R}, {T}: Target creature can't block this turn. -- {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. +mana={R}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Cleansing Nova +auto=alternative destroy all(creature) +auto=alternative destroy all(artifacts,enchantment) +text=Choose one — -- • Destroy all creatures. -- • Destroy all artifacts and enchantments. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Cleansing Ray +target=Vampire +auto=choice destroy target(vampire) +auto=choice destroy target(enchantment) +text=Choose one — -- • Destroy target Vampire. -- • Destroy target enchantment. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Cleansing Screech +target=creature,player,planeswalker +auto=damage:4 +text=Cleansing Screech deals 4 damage to any target. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Clear the Mind +target=player +auto=moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard) +auto=draw:1 controller +text=Target player shuffles their graveyard into their library. -- Draw a card. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Clear the Stage +target=creature +auto=-3/-3 +auto=if type(creature[power>3]|mybattlefield)~morethan~0 then may target(creature|mygraveyard) moveto(myhand) +text=Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand. +mana={4}{B} +type=Instant +[/card] +[card] +name=Cleaving Sliver +auto=lord(sliver|mybattlefield) 2/0 +text=Sliver creatures you control get +2/+0. +mana={3}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Cleric +abilities=lifelink,haste +text=Lifelink, Haste +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] +[card] +name=Cliffside Rescuer +abilities=vigilance +auto={T}{S}:protection from(*|opponentbattlefield) && protection from(*|opponenthand) && protection from(*|opponentgraveyard) ueot +text=Vigilance -- {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) +mana={1}{W} +type=Creature +subtype=Kor Soldier +power=2 +toughness=2 +[/card] +[card] +name=Cling to Dust +auto=choice name(exile non-creature card) moveTo(exile) target(*[-creature]|Graveyard) && draw:1 controller +auto=choice name(exile creature card) moveTo(exile) target(creature|Graveyard) && life:3 controller +autograveyard=name(Escape-{3}{B},exile five) {3}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +text=Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. -- Escape—{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={B} +type=Instant +[/card] +[card] +name=Clockwork Servant +other={W}{W}{W} name(Adamant White) +other={U}{U}{U} name(Adamant Blue) +other={R}{R}{R} name(Adamant Red) +other={G}{G}{G} name(Adamant Green) +other={B}{B}{B} name(Adamant Black) +auto=if paid(alternative) then draw:1 controller +text=Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card. +mana={3} +type=Artifact Creature +subtype=Gnome +power=2 +toughness=3 +[/card] +[card] +name=Cloudkin Seer +abilities=flying +auto=draw:1 +text=Flying -- When Cloudkin Seer enters the battlefield, draw a card. +mana={2}{U} +type=Creature +subtype=Elemental Wizard +power=2 +toughness=1 +[/card] +[card] +name=Cloudreader Sphinx +abilities=flying +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Flying -- When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={4}{U} +type=Creature +subtype=Sphinx +power=3 +toughness=4 +[/card] +[card] +name=Cloudshredder Sliver +auto=lord(sliver|myBattlefield) flying +auto=lord(sliver|myBattlefield) haste +text=Sliver creatures you control have flying and haste. +mana={R}{W} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Coat of Arms +auto=lord(creature|battlefield) foreach(other creature[share!subtype!]|battlefield) 1/1 +text=Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, it two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) +mana={5} +type=Artifact +[/card] +[card] +name=Code of Constraint +target=creature +auto=-4/-0 +auto=if compare(restriction{assorcery}~morethan~0) then freeze else +auto=draw:1 controller +text=Target creature gets -4/-0 until end of turn. -- Draw a card. -- Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step. +mana={2}{U} +type=Instant +[/card] +[card] +name=Cold-Water Snapper +abilities=opponentshroud +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={5}{U} +type=Creature +subtype=Turtle +power=4 +toughness=5 +[/card] +[card] +name=Collar the Culprit +target=creature[toughness>=4] +auto=destroy +text=Destroy target creature with toughness 4 or greater. +mana={3}{W} +type=Instant +[/card] +[card] +name=Collected Conjuring +aicode=activate target(sorcery[manacost<=3;zpos<=6]|mylibrary) moveto(mybattlefield) +auto=name(Look) reveal:6 optionone name(Get 2 sorcery) target(sorcery[manacost<=3]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend +text=Exile the top six cards of your library. You may cast up to two sorcery cards with converted mana cost 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order. +mana={2}{U}{R} +type=Sorcery +[/card] +[card] +name=Collective Brutality +target=opponent +other={1}{B}{D(*|myhand)} name(Escalate) +aicode=activate reject notatarget(*[instant;sorcery]|targetedpersonshand) +auto=if paid(alternative) then reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[instant;sorcery]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +auto=if paid(alternative) then target(creature) -2/-2 ueot +auto=if paid(alternative) then life:-2 opponent && life:2 controller +auto=ifnot paid(alternative) then choice name(Target opponent reveals and discard...) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[instant;sorcery]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +auto=ifnot paid(alternative) then choice name(Target creature gets -2/-2...) target(creature) -2/-2 ueot +auto=ifnot paid(alternative) then choice name(Target opponent loses 2 and you gain...) life:-2 opponent && life:2 controller +text=Escalate Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — -- • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. -- • Target creature gets -2/-2 until end of turn. -- • Target opponent loses 2 life and you gain 2 life. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Collective Defiance +target=player +other={3}{R}{R} name(Escalate) +auto=if paid(alternative) then transforms((,newability[choice name(You discard hand) all(*|myhand) transforms((,newability[reject],newability[draw:1]))],newability[choice name(Opponent discard hand) all(*|opponenthand) transforms((,newability[reject],newability[draw:1]))])) +auto=if paid(alternative) then damage:4 target(creature) +auto=if paid(alternative) then damage:3 opponent +auto=ifnot paid(alternative) then choice name(You discard hand) all(*|myhand) transforms((,newability[reject],newability[draw:1])) +auto=ifnot paid(alternative) then choice name(Opponent discard hand) all(*|opponenthand) transforms((,newability[reject],newability[draw:1])) +auto=ifnot paid(alternative) then choice name(Damage target creature) damage:4 target(creature) +auto=ifnot paid(alternative) then choice name(Damage target opponent) damage:3 opponent +text=Escalate {1} (Pay this cost for each mode chosen beyond the first.) -- Choose one or more — -- • Target player discards all the cards in his or her hand, then draws that many cards. -- • Collective Defiance deals 4 damage to target creature. -- • Collective Defiance deals 3 damage to target opponent. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Collective Effort +target=player +other={1}{W}{W}{T(creature|mybattlefield)}{T(creature|mybattlefield)}: name(Escalate) +auto=if paid(alternative) then bury target(creature[power>=4]) +auto=if paid(alternative) then destroy target(enchantment) +auto=if paid(alternative) then transforms((,newability[choice name(Put counter on your creatures) counter(1/1,1) all(creature|myBattlefield)],newability[choice name(Put counter on opponent creatures) counter(1/1,1) all(creature|opponentBattlefield)])) +auto=ifnot paid(alternative) then choice name(Destroy creature) bury target(creature[power>=4]) +auto=ifnot paid(alternative) then choice name(Destroy enchantment) destroy target(enchantment) +auto=ifnot paid(alternative) then choice name(Put counter on your creatures) counter(1/1,1) all(creature|myBattlefield) +auto=ifnot paid(alternative) then choice name(Put counter on opponent creatures) counter(1/1,1) all(creature|opponentBattlefield) +text=Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) -- Choose one or more — -- • Destroy target creature with power 4 or greater. -- • Destroy target enchantment. -- • Put a +1/+1 counter on each creature target player controls. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=Collector Ouphe +target=artifact +auto=noactivatedability +text=Activated abilities of artifacts can't be activated. +mana={1}{G} +type=Creature +subtype=Ouphe +power=2 +toughness=2 +[/card] +[card] +name=Colorful Feiyi Sparrow +abilities=flying +text=Flying. (This creature can't be blocked except by creatures with flying or reach.) +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=3 +[/card] +[card] +name=Colossal Dreadmaw +abilities=trample +text=Trample +mana={4}{G}{G} +type=Creature +subtype=Dinosaur +power=6 +toughness=6 +[/card] +[card] +name=Colossal Majesty +auto=@each my upkeep:aslongas(creature[power>=4]|myBattlefield) draw:1 +text=At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Colossapede +mana={4}{G} +type=Creature +subtype=Insect +power=5 +toughness=5 +[/card] +[card] +name=Colossus Hammer +target=creature +auto=teach(creature) 10/10 +auto=teach(creature) -flying +auto={8}:equip +text=Equipped creature gets +10/+10 and loses flying. -- Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Combat Celebrant +auto=@exerted(this) restriction(once):untap all(other creature|mybattlefield) && nextphasealter(add,combatphases,controller,after) oneshot +auto=@combat(attacking) source(this):may exert +text=If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.) +mana={2}{R} +type=Creature +subtype=Human Warrior +power=4 +toughness=1 +[/card] +[card] +name=Combine Guildmage +auto={1}{G}{T}:name(1/1 counters) emblem transforms((,newability[@movedto(creature|myBattlefield):all(trigger[to]) counter(1/1)])) ueot +auto={1}{U}{T}{C(1/1,-1),*|mybattlefield}:name(move a 1/1 counter) counter(1/1) target(creature) +text={1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. -- {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. +mana={G}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Comet Storm +auto=kicker damage:X target(creature,player,planeswalker) +kicker=multi{1} +target=creature,player,planeswalker +auto=damage:X +text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them. +mana={X}{R}{R} +type=Instant +[/card] +[card] +name=Command the Dreadhorde +target=creature,planeswalker|myGraveyard +auto=life:-manacost controller +auto=moveTo(myBattlefield) +text=Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total converted mana cost of those cards. Put them onto the battlefield under your control. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Command the Storm +target=creature +auto=damage:5 +text=Command the Storm deals 5 damage to target creature. +mana={4}{R} +type=Instant +[/card] +[card] +name=Commanding Presence +target=creature +auto=first strike +auto=2/2 +auto=@combatdamaged(player) from(mytgt):token(Human,Com) +text=Enchant creature -- Enchanted creature gets +2/+2 and has first strike and “Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token.” +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Commence the Endgame +abilities=nofizzle +auto=draw:2 +auto=_AMASS_(type:*:myhand) +text=This spell can't be countered. -- Draw two cards, then amass X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={4}{U}{U} +type=Instant +[/card] +[card] +name=Commit +target=*[-land] +auto=moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller +autograveyard={4}{U}{U}:moveto(opponentgraveyard) all(*|opponenthand) && moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle && draw:7 opponent && moveto(mygraveyard) all(*|myhand) && moveto(mylibrary) all(*|mygraveyard) && shuffle && draw:7 controller && moveto(exile) +text=Put target spell or nonland permanent into its owner's library second from the top. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) each player shuffles their hand and graveyard into their library and draws seven cards +mana={3}{U} +type=Instant +[/card] +[card] +name=Commune with Dinosaurs +auto=choice name(dinosaur) moverandom(dinosaur) from(mylibrary) to(myhand) +auto=choice name(land) moverandom(land) from(mylibrary) to(myhand) +text=Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={G} +type=Sorcery +[/card] +[card] +name=Companion of the Trials +abilities=flying +auto={1}{W}{restriction type(gideon|mybattlefield)~morethan~0}:untap target(creature) +text=Flying -- {1}{W}: Untap target creature. Activate this ability only if you control a Gideon planeswalker. +mana={2}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Compelling Argument +target=player +auto=deplete:5 targetedplayer +autohand=__CYCLING__({U}) +text=Target player puts the top five cards of his or her library into his or her graveyard. -- Cycling {U} ({U}, Discard this card: Draw a card.) +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Compulsory Rest +target=creature +auto=cantattack +auto=cantblock +auto={2}{S}:life:2 +text=Enchant creature -- Enchanted creature can't attack or block. -- Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life." +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Conclave Cavalier +abilities=vigilance +auto=@movedTo(this|graveyard) from(battlefield):create(elf knight:creature elf knight:2/2:green,white:vigilance)*2 +text=Vigilance -- When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance. +mana={G}{G}{W}{W} +type=Creature +subtype=Centaur Knight +power=4 +toughness=4 +[/card] +[card] +name=Conclave Guildmage +auto={G}{T}:all(creature|myBattlefield) trample +auto={5}{W}{T}:create(elf knight:creature elf knight:2/2:green,white:vigilance) +text={G}, {T}: Creatures you control gain trample until end of turn. -- {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance. +mana={G}{W} +type=Creature +subtype=Elf Cleric +power=2 +toughness=2 +[/card] +[card] +name=Conclave Tribunal +other={convoke} name(Convoke) +auto=(blink)forsrc target(*[-land]|opponentbattlefield) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Confidence from Strength +target=creature +auto=4/4 +auto=trample +text=Target creature gets +4/+4 and gains trample until end of turn. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Conflux +auto=ability$!name(white card) moveto(myhand) notatarget(*[white]|mylibrary)!$ controller +auto=ability$!name(blue card) moveto(myhand) notatarget(*[blue]|mylibrary)!$ controller +auto=ability$!name(black card) moveto(myhand) notatarget(*[black]|mylibrary)!$ controller +auto=ability$!name(red card) moveto(myhand) notatarget(*[red]|mylibrary)!$ controller +auto=ability$!name(green card) moveto(myhand) notatarget(*[green]|mylibrary)!$ controller +text=Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library. +mana={3}{W}{U}{B}{R}{G} +type=Sorcery +[/card] +[card] +name=Confront the Assault +restriction=type(creature[attacking]|opponentbattlefield)~morethan~0 +auto=token(Spirit,Creature Spirit,1/1,flying)*3 +text=Cast this spell only if a creature is attacking you. -- Create three 1/1 white Spirit creature tokens with flying. +mana={4}{W} +type=Instant +[/card] +[card] +name=Conifer Wurm +abilities=trample +auto={3}{G}:type:*[snow]:mybattlefield/type:*[snow]:mybattlefield ueot +text=Trample -- {3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control. +mana={4}{G} +type=Snow Creature +subtype=Wurm +power=4 +toughness=4 +[/card] +[card] +name=Conqueror's Foothold +auto={T}:Add{1} +auto={2}{T}:draw:1 controller && discard(*|myhand) +auto={4}{T}:draw:1 controller +auto={6}{T}:moveto(myhand) target(*|mygraveyard) +text=(Transforms from Conqueror's Galleon.) -- {T}: Add {1} to your mana pool. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}: Draw a card. -- {6}, {T}: Return target card from your graveyard to your hand. +type=Land +[/card] +[card] +name=Conqueror's Galleon +auto=@combat(attacking) source(this):phaseaction[combatends once] flip(Conqueror's Foothold) +auto={crew(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~3} +text=When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control. -- Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={4} +type=Artifact +subtype=Vehicle +power=2 +toughness=10 +[/card] +[card] +name=Consign +target=*[-land] +auto=moveto(ownerhand) +autograveyard={4}{B}{E}:ability$!reject(<2>*|myhand)!$ opponent assorcery +text=Return target nonland permanent to its owner's hand. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target opponent discards two cards. +mana={1}{U} +type=Instant +[/card] +[card] +name=Consign to the Pit +target=creature +auto=destroy +auto=damage:2 targetcontroller +text=Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller. +mana={5}{B} +type=Sorcery +[/card] +[card] +name=Conspiracy +auto=chooseatype lord(creature|mybattlefield,mystack,myhand,mylibrary,mysideboard,mygraveyard,myexile) transforms((chosentype)) chooseend +text=Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren’t on the battlefield. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Construct +anyzone=type:artifact:mybattlefield/type:artifact:mybattlefield cdaactive +text=This creature gets +1/+1 for each artifact you control. +type=Artifact Creature +subtype=Construct +power=* +toughness=* +[/card] +[card] +name=Consume Strength +#can target same creature +target=creature +auto=2/2 ueot +auto=target(creature) -2/-2 ueot +text=Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. +mana={1}{B}{G} +type=Instant +[/card] +[card] +name=Consuming Fervor +target=creature +auto=3/3 +auto=@each my upkeep:counter(-1/-1,1) +text=Enchant creature -- Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature." +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Contentious Plan +auto=_PROLIFERATE_ +auto=draw:1 +text=Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Draw a card. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Contract Killing +target=creature +auto=destroy +auto=token(435451)*2 +text=Destroy target creature. Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Coral Commando +mana={2}{U} +type=Creature +subtype=Merfolk Warrior +power=3 +toughness=2 +[/card] +[card] +name=Cordial Vampire +auto=@movedTo(creature|graveyard) from(battlefield):all(creature[vampire]|mybattlefield) counter(1/1,1) +text=Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control. +mana={B}{B} +type=Creature +subtype=Vampire +power=1 +toughness=1 +[/card] +[card] +name=Corpse Augur +auto=@movedto(this|mygraveyard) from(mybattlefield): notatarget(player) then draw:foreach(notAtarget(creature|targetedpersonsgraveyard) && life:-foreach(notAtarget(creature|targetedpersonsgraveyard) +text=When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player’s graveyard. +mana={3}{B} +type=Creature +subtype=Zombie Wizard +power=4 +toughness=2 +[/card] +[card] +name=Corpse Knight +auto=@movedto(other creature|mybattlefield):life:-1 opponent +text=Whenever another creature enters the battlefield under your control, each opponent loses 1 life. +mana={W}{B} +type=Creature +subtype=Zombie Knight +power=2 +toughness=2 +[/card] +[card] +name=Corridor Monitor +auto=untap target(artifact,creature|myBattlefield) +text=When Corridor Monitor enters the battlefield, untap target artifact or creature you control. +mana={1}{U} +type=Artifact Creature +subtype=Construct +power=1 +toughness=4 +[/card] +[card] +name=Corrosive Ooze +auto=@Corrosive Ooze blocks or becomes blocked by an equipped creaturedestroy all equipment attached that creature at end of combat +text=Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat. +mana={1}{G} +type=Creature +subtype=Ooze +power=2 +toughness=2 +[/card] +[card] +name=Cosmotronic Wave +auto=all(creature|opponentBattlefield) damage:1 && cantblock +text=Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Costly Plunder +auto=draw:2 +text=As an additional cost to cast Costly Plunder, sacrifice an artifact or creature. -- Draw two cards. +mana={1}{B}{S(artifact,creature)} +type=Instant +[/card] +[card] +name=Countervailing Winds +target=*|stack +auto=if cantargetcard(*|opponentstack) then transforms((,newability[pay[[{value:type:*:opponentgraveyard}]] name(pay {value} mana) donothing?fizzle])) forever else transforms((,newability[pay[[{value:type:*:mygraveyard}]] name(pay {value} mana) donothing?fizzle])) forever +autohand=__CYCLING__({2}) +text=Counter target spell unless its controller pays {1} for each card in your graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{U} +type=Instant +[/card] +[card] +name=Courage in Crisis +target=creature +auto=counter(1/1) +auto=_PROLIFERATE_ +text=Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Court Cleric +abilities=lifelink +auto=aslongas(planeswalker[ajani]|myBattlefield) +1/+1 +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Court Cleric gets +1/+1 as long as you control an Ajani planeswalker. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Coveted Jewel +auto=draw:3 +auto={T}:Add{W}{W}{W} +auto={T}:Add{U}{U}{U} +auto={T}:Add{B}{B}{B} +auto={T}:Add{R}{R}{R} +auto={T}:Add{G}{G}{G} +auto=@combat(notblocked) source(creature|opponentBattlefield):untap(this) && draw:3 opponent && moveTo(opponentBattlefield) from(myBattlefield):this +text=When Coveted Jewel enters the battlefield, draw three cards. -- {T}: Add three mana of any one color. -- Whenever one or more creatures an opponent controls attack you and aren’t blocked, that player draws three cards and gains control of Coveted Jewel. Untap it. +mana={6} +type=Artifact +[/card] +[card] +name=Coveted Peacock +abilities=flyin +auto=@combat(attacking) source(this):may target(creature|opponentBattlefield) mustattack uynt +text=Flying -- Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +mana={3}{U}{U} +type=Creature +subtype=Bird +power=3 +toughness=4 +[/card] +[card] +name=Crackling Drake +abilities=flying +auto=draw:1 +anyzone=pginstantsorcery/4 cdaactive +#anyzone=peinstantsorcery/4 cdaactive +text=Flying -- Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. -- When Crackling Drake enters the battlefield, draw a card. +mana={U}{U}{R}{R} +type=Creature +subtype=Drake +power=* +toughness=4 +[/card] +[card] +name=Cradle of the Accursed +auto={T}:Add{1} +auto={3}{T}{S}:token(Zombie,creature Zombie,2/2,black) assorcery +text={T}: Add {1} to your mana pool. -- {3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery. +type=Land +subtype=Desert +[/card] +[card] +name=Crash Through +auto=all(creature|mybattlefield) trample ueot +auto=draw:1 +text=Creatures you control gain trample until end of turn. -- Draw a card. +mana={R} +type=Sorcery +[/card] +[card] +name=Crash of Rhino Beetles +abilities=trample +auto=aslongas(land|myBattlefield)~morethan~9 10/10 +text=Trample -- Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands. +mana={4}{G} +type=Creature +subtype=Insect +power=5 +toughness=5 +[/card] +[card] +name=Crash the Ramparts +target=creature +auto=3/3 +auto=trample +text=Target creature gets +3/+3 and gains trample until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Crashing Drawbridge +abilities=defender +auto={T}:lord(creature|myBattlefield) haste +text=Defender -- {T}: Creatures you control gain haste until end of turn. +mana={2} +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Crashing Footfalls +suspend(4)={G} +auto=token(Rhino,creature Rhino,4/4,green,trample) +text=Suspend {4} — G} (Rather than cast this card from your hand, pay {G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Create two 4/4 green Rhino creature tokens with trample. +type=Sorcery +[/card] +[card] +name=Crashing Tide +auto=if type(creature[merfolk]|mybattlefield)~morethan~0 then asflash +target=creature +auto=moveTo(ownerhand) +auto=draw:1 controller +text=Crashing Tide has flash as long as you control a Merfolk. -- Return target creature to its owner's hand. -- Draw a card. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Creeping Chill +auto=damage:3 opponent +auto=life:3 +autograveyard=@movedTo(this|mygraveyard) from(mylibrary):may moveTo(myBattlefield): damage:3 opponent && life:3 && moveto(exile) +text=Creeping Chill deals 3 damage to each opponent and you gain 3 life. -- When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Creeping Trailblazer +auto=lord(other creature[elemental]|myBattlefield) 1/0 +auto={2}{R}{G}::all(this) foreach(elemental|myBattlefield) 1/1 ueot +text=Other Elementals you control get +1/+0. -- {2}{R}{G}: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control. +mana={R}{G} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Crested Herdcaller +abilities=trample +auto=create(dinosaur:creature dinosaur:3/3:green:trample) +text=Trample -- When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample. +mana={3}{G}{G} +type=Creature +subtype=Dinosaur +power=3 +toughness=3 +[/card] +[card] +name=Crested Sunmare +auto=lord(Other Horse|myBattlefield) indestructible +auto=@lifeof(player) turnlimited:transforms((,newability[@next endofturn:token(Horse,creature Horse,5/5,white)])) ueot +text=Other Horses you control have indestructible. -- At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. +mana={3}{W}{W} +type=Creature +subtype=Horse +power=5 +toughness=5 +[/card] +[card] +name=Crimson Honor Guard +abilities=trample +auto=@each my end:damage:4 controller +auto=@each opponent end:damage:4 opponent +text=Trample -- At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander. +mana={3}{R}{R} +type=Creature +subtype=Vampire Knight +power=4 +toughness=5 +[/card] +[card] +name=Crocodile of the Crossing +abilities=haste +auto=counter(-1/-1,1) target(creature|mybattlefield) +text=Haste -- When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control. +mana={3}{G} +type=Creature +subtype=Crocodile +power=5 +toughness=4 +[/card] +[card] +name=Crook of Condemnation +auto={1}{T}:target(*|graveyard) moveto(exile) +auto={1}{E}:moveto(exile) all(*|graveyard) +text={1}, {T}: Exile target card from a graveyard. -- {1}, Exile Crook of Condemnation: Exile all cards from all graveyards. +mana={2} +type=Artifact +[/card] +[card] +name=Cruel Celebrant +auto=@movedTo(*[creature;planeswalker]|graveyard) from(myBattlefield):life:-1 opponent && life:1 +text=Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. +mana={W}{B} +type=Creature +subtype=Vampire +power=1 +toughness=2 +[/card] +[card] +name=Cruel Cut +target=creature[power<2]|battlefield +auto=destroy +text=Destroy target creature with power 2 or less. +mana={1}{B} +type=Instant +[/card] +[card] +name=Cruel Reality +target=player +auto=if type(creature,planeswalker|opponentbattlefield)~morethan~0 ability$!name(sacrifice) notatarget(creature,planeswalker|myBattlefield) sacrifice!$ opponent else life:-5 opponent +text=Enchant player -- At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, he or she loses 5 life. +mana={5}{B}{B} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Crush Dissent +target=*|stack +auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever +auto=_AMASS_(2) +text=Counter target spell unless its controller pays {2}. -- Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={3}{U} +type=Instant +[/card] +[card] +name=Crushing Canopy +auto=choice name(flying) destroy target(creature[flying]) +auto=choice name(enchantment) destroy target(enchantment) +text=Choose one — -- • Destroy target creature with flying. -- • Destroy target enchantment. +mana={2}{G} +type=Instant +[/card] +[card] +name=Crypt of the Eternals +auto=life:1 +auto={T}:Add{1} +auto={1}{T}:Add{U} +auto={1}{T}:Add{B} +auto={1}{T}:Add{R} +text=When Crypt of the Eternals enters the battlefield, you gain 1 life. -- {T}: Add {1} to your mana pool. -- {1}, {T}: Add {U}, {B}, or {R} to your mana pool. +type=Land +[/card] +[card] +name=Cryptic Caves +auto={T}:add {1} +auto=aslongas(land|myBattlefield){1}{T}{S}:draw:1 >4 +text={T}: Add {1}. -- {1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate this ability only if you control five or more lands. +type=Land +[/card] +[card] +name=Cryptic Serpent +anyzone=foreach(instant,sorcery|mygraveyard) altercost(-1,colorless) +text=Cryptic Serpent costs {1} less to cast for each instant and sorcery card in your graveyard. +mana={5}{U}{U} +type=Creature +subtype=Serpent +power=6 +toughness=5 +[/card] +[card] +name=Cryptic Trilobite +auto=counter(1/1,XX) +auto={C(1/1,-1)}:Add{C}{C} +auto={1}{T}:counter(1/1,1) +text=Cryptic Trilobite enters the battlefield with X +1/+1 counters on it. -- Remove a +1/+1 counter from Cryptic Trilobite: Add {C}{C}. Spend this mana only to activate abilities. -- {1}, {T}: Put a +1/+1 counter on Cryptic Trilobite. +mana={X}{X} +type=Creature +subtype=Trilobite +power=0 +toughness=0 +[/card] +[card] +name=Crystal Slipper +auto=teach(creature) haste +auto=teach(creature) 1/0 +auto={1}:equip +text=Equipped creature gets +1/+0 and has haste. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1}{R} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Crystalline Resonance +auto=@cycled(*|myHand):copy target(other *|battlefield) uynt and!( @cycled(*|myHand):copy target(other *|battlefield) uynt )! +text=Whenever you cycle a card, you may have Crystalline Resonance become a copy of another target permanent until your next turn, except it has this ability. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Cult Guildmage +auto={3}{B}{T}:target(player) ability$!name(discard) target(*|myhand) reject!$ assorcery +auto={R}{T}:damage:1 target(opponent) +text={3}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery. -- {R}, {T}: Cult Guildmage deals 1 damage to target opponent or planeswalker. +mana={B}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Cunning Evasion +auto=@combat(blocked) source(creature|mybattlefield):all(trigger[to]) moveTo(ownerHand) +text=Whenever a creature you control becomes blocked, you may return it to its owner's hand. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Cunning Survivor +auto=@discarded(*|myhand):1/0 ueot +auto=@discarded(*|myhand):unblockable ueot +text=Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn. +mana={1}{U} +type=Creature +subtype=Human Warrior +power=1 +toughness=3 +[/card] +[card] +name=Curator of Mysteries +abilities=flying +auto=@movedto(*|mygraveyard) from(myhand):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +autohand=__CYCLING__({U}) +text=Flying -- Whenever you cycle or discard another card, scry 1. -- Cycling {U} ({U}, Discard this card: Draw a card.) +mana={2}{U}{U} +type=Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] +[card] +name=Curator's Ward +target=artifact,creature,enchantment,land,planeswalker +auto=teach(mytgt) opponentshroud +auto=teach(*[artifact;legendary;saga]) @movedTo(this|nonbattlezone) from(battlefield):draw:2 +text=Enchant permanent -- Enchanted permanent has hexproof. -- When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.) +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Curious Herd +auto=name(choose opponent) notatarget(opponent) deplete:0 && token(Beast Cur)*foreach(artifact|opponentBattlefield) +text=Choose target opponent. You create X 3/3 green Beast creature tokens, where X is the number of artifacts that player controls. +mana={3}{G} +type=Instant +[/card] +[card] +name=Curious Pair // Treats to Share +abilities=canplayfromexile +other={G} name(Adventure) +auto=if paid(alternative) then token(-473141) && moveto(exile) all(this) +text=Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={1}{G} +type=Creature +subtype=Human Peasant Adventure +power=1 +toughness=3 +[/card] +[card] +name=Curse of Bounty +target=player +auto=@combat(attacking) source(creature|myBattlefield) restriction(once):untap all(*[-land]|myBattlefield) +text=Enchant player -- Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control. +mana={1}{G} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Disturbance +target=player +auto=@combat(attacking) source(creature|myBattlefield) restriction(once):create(zombie:creature zombie:2/2:black) +text=Enchant player -- Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same. +mana={2}{B} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Fool's Wisdom +abilities=madness +target=player +auto=@drawn(targetedplayer):may life:-2 opponent +auto=@drawn(targetedplayer):may life:2 controller +autoexile=restriction{discarded} pay({3}{B}) name(pay 3B to cast) activate name(pay 2G to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Enchant player -- Whenever enchanted player draws a card, they lose 2 life and you gain 2 life. -- Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={4}{B}{B} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Opulence +target=player +auto=@combat(attacking) source(creature|myBattlefield) restriction(once):token(435451) +text=Enchant player -- Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color." Each opponent attacking that player does the same. +mana={R} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Verbosity +target=player +auto=@combat(attacking) source(creature|myBattlefield) restriction(once):draw:1 +text=Enchant player -- Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same. +mana={2}{U} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Vitality +target=player +auto=@combat(attacking) source(creature|myBattlefield) restriction(once):life:2 +text=Enchant player -- Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same. +mana={2}{W} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Cursed Minotaur +abilities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) +mana={2}{B} +type=Creature +subtype=Zombie Minotaur +power=3 +toughness=2 +[/card] +[card] +name=Custodi Soulcaller +auto=@combat(attacking) source(this):1/1 ueot +auto=@combat(attacking) source(this):moveto(mybattlefield) target(creature[manacost<=1]|mygraveyard) +text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat. +mana={1}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Cut +target=creature +auto=damage:4 +autograveyard={X}{B}{B}:life:-X opponent +text=Cut deals 4 damage to target creature. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent loses X life. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Cyclops Electromancer +auto=damage:type:*[instant;sorcery]:mygraveyard target(creature|opponentBattlefield) +text=When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. +mana={4}{R} +type=Creature +subtype=Cyclops Wizard +power=4 +toughness=2 +[/card] +[card] +name=D'Avenant Trapper +auto=@movedTo(*[artifact;legendary;saga]|mystack):tap target(creature|opponentBattlefield) +text=Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.) +mana={2}{W} +type=Creature +subtype=Human Archer +power=3 +toughness=2 +[/card] +[card] +name=Dagger Caster +auto=damage:1 opponent +auto=damage:1 all(creature|opponentBattlefield) +text=When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control. +mana={3}{R} +type=Creature +subtype=Viashino Rogue +power=2 +toughness=3 +[/card] +[card] +name=Dagger of the Worthy +auto=teach(creature) 2/0 +auto=teach(creature) transforms((,newability[@combat(blocked,turnlimited) source(this):life:-1 opponent])) forever +auto={2}:equip +text=Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Daggersail Aeronaut +auto=this(variable{controllerturn}>0) flying +text=As long as it's your turn, Daggersail Aeronaut has flying. +mana={3}{R} +type=Creature +subtype=Goblin +power=3 +toughness=2 +[/card] +[card] +name=Dalakos, Crafter of Wonders +auto={T}:Add{artifact:C}{artifact:C} +auto=lord(creature[geared]|mybattlefield) flying +auto=lord(creature[geared]|mybattlefield) haste +text={T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- Equipped creatures you control have flying and haste. +mana={1}{U}{R} +type=Legendary Creature +subtype=Merfolk Artificer +power=2 +toughness=4 +[/card] +[card] +name=Danitha Capashen, Paragon +abilities=first strike, vigilance, lifelink +auto=lord(aura|mycastingzone) altercost(colorless,-1) +auto=lord(equipment|mycastingzone) altercost(colorless,-1) +text=First strike, vigilance, lifelink -- Aura and Equipment spells you cast cost {1} less to cast. +mana={2}{W} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Daretti, Ingenious Iconoclast +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Construct) token(Construct,Artifact Creature Construct,1/1,defender) +auto={C(0/0,-1,Loyalty)}:name(-1: Sacrifice artifact to destroy) {S(artifact|mybattlefield)}:destroy target(creature,artifact|battlefield) +auto={C(0/0,-6,Loyalty)}:name(-6: Create three copies of an artifact...) clone target(artifact|graveyard,battlefield)*3 +text=+1: Create a 1/1 colorless Construct artifact creature token with defender. -- -1: You may sacrifice an artifact. If you do, destroy target artifact or creature. -- -6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it. +mana={1}{B}{R} +type=Legendary Planeswalker +subtype=Daretti +[/card] +[card] +name=Darigaaz Reincarnated +abilities=flying, trample, haste +autograveyard=@movedto(this|graveyard) from(battlefield):moveTo(exile) && counter(0/0,3,egg) +autoexile=@each my upkeep:counter(0/0,-1,egg) +autoexile=@each my upkeep:this(counter{0/0,1,egg}<1)while moveTo(battlefield) +text=Flying, trample, haste -- If Darigaaz Reincarnated would die, instead exile it with three egg counters on it. -- At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield. +mana={4}{B}{R}{G} +type=Legendary Creature +subtype=Dragon +power=7 +toughness=7 +[/card] +[card] +name=Daring Archaeologist +auto=may target(artifact|mygraveyard) moveto(ownerhand) +auto=@movedTo(*[artifact;legendary;saga]|mystack):counter(1/1) +text=When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. -- Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.) +mana={3}{W} +type=Creature +subtype=Human Artificer +power=3 +toughness=3 +[/card] +[card] +name=Daring Fiendbonder +abilities=haste,mustattack +autograveyard={1}{B}{E}:newability[counter(0/0,1,Indestructible) && (indestructible)forever target(creature)] +text=Haste -- Daring Fiendbonder attacks each combat if able. -- {1}{B}, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate this ability only any time you could cast a sorcery. +mana={3}{B} +type=Creature +subtype=Human Warlock +power=5 +toughness=1 +[/card] +[card] +name=Daring Saboteur +auto={2}{U}:unblockable +auto=@combatdamaged(player) from(this):may draw:1 && discard(*|myhand) +text={2}{U}: Daring Saboteur can't be blocked this turn. -- Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card. +mana={1}{U} +type=Creature +subtype=Human Pirate +power=2 +toughness=1 +[/card] +[card] +name=Dark Bargain +auto=damage:2 +auto=Look at the top three cards of your library Put two of them into your hand +auto=the other into your graveyard Dark Bargain deals 2 damage to you +text=Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you. +mana={3}{B} +type=Instant +[/card] +[card] +name=Dark Inquiry +target=opponent +auto=reject notatarget(*[-land]|targetedpersonshand) +text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Dark Nourishment +target=creature,player +auto=damage:3 +auto=life:3 controller +text=Dark Nourishment deals 3 damage to target creature or player. You gain 3 life. +mana={4}{B} +type=Instant +[/card] +[card] +name=Dark Remedy +target=creature +auto=1/3 +text=Target creature gets +1/+3 until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Dark-Dweller Oracle +auto={1}{S(creature|myBattlefield)}:moveto(exile) and!(transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary +text={1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.) +mana={1}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Darksteel Mutation +target=creature +auto=indestructible +auto=loseabilities +auto=teach(creature) becomes(Artifact Creature Insect,0/1) +text=Enchant creature -- Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dauntless Aven +abilities=flying +auto=@combat(attacking) source(this):untap target(creature|myBattlefield) +text=Flying -- Whenever Dauntless Aven attacks, untap target creature you control. +mana={2}{W} +type=Creature +subtype=Bird Warrior +power=2 +toughness=1 +[/card] +[card] +name=Dauntless Bodyguard +auto={S}:target (creature|myBattlefield) indestructible +text=As Dauntless Bodyguard enters the battlefield, choose another creature you control. -- Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. +mana={W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Davriel's Shadowfugue +target=player +auto=ability$!name(discard) reject notatarget(<2>*|myhand)!$ targetedplayer && life:-2 +text=Target player discards two cards and loses 2 life. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Davriel, Rogue Shadowmage +auto=counter(0/0,3,loyalty) +auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~2}:life:-2 opponent +auto={C(0/0,-1,Loyalty)}:ability$!name(discard) reject notatarget(*|myhand)!$ target(player) +text=At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. -- -1: Target player discards a card. +mana={2}{B} +type=Legendary Planeswalker +subtype=Davriel +[/card] +[card] +name=Dawn of Hope +auto=@lifeof(player):pay({2}) draw:1 +auto={3}{W}:create(soldier:creature soldier:1/1:white:lifelink) +text=Whenever you gain life, you may pay {2}. If you do, draw a card. -- {3}{W}: Create a 1/1 white Soldier creature token with lifelink. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Dawning Angel +abilities=flying +auto=life:4 +text=Flying -- When Dawning Angel enters the battlefield, you gain 4 life. +mana={4}{W} +type=Creature +subtype=Angel +power=3 +toughness=2 +[/card] +[card] +name=Daxos the Returned +auto=@movedTo(enchantment|mystack):alterexperience:1 controller +auto={1}{W}{B}: token(Spirit,Creature Enchantment Spirit,[anyzone:type:alterexperience:mybattlefield/type:alterexperience:mybattlefield cdaactive],withe,black) +text=Whenever you cast an enchantment spell, you get an experience counter. -- {1}{W}{B}: Create a white and black Spirit enchantment creature token. It has “This creature’s power and toughness are each equal to the number of experience counters you have.” +mana={1}{W}{B} +type=Legendary Creature +subtype=Zombie Soldier +power=2 +toughness=2 +[/card] +[card] +name=Daxos, Blessed by the Sun +auto=2/type:manaW:mybattlefield cdaactive +auto=@movedto(other creature|myBattlefield):life:1 controller +auto=@movedto(other creature|myGraveyard) from(mybattlefield):life:1 controller +text=Daxos’s toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) -- Whenever another creature you control enters the battlefield or dies, you gain 1 life. +mana={W}{W} +type=Legendary Enchantment Creature +subtype=Demigod +power=2 +toughness=* +[/card] +[card] +name=Daybreak Chaplain +abilities=lifelink +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Daybreak Chimera +abilities=flying +anyzone=foreach(manaW|myBattlefield) changecost(colorless:-1) forcedalive +text=This spell costs {X} less to cast, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts towards your devotion to white.) -- Flying. +mana={3}{W}{W} +type=Creature +subtype=Chimera +power=3 +toughness=3 +[/card] +[card] +name=Dazzling Lights +target=creature +auto=-3/-0 +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Target creature gets -3/-0 until end of turn. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +mana={U} +type=Instant +[/card] +[card] +name=Dead Revels +target=creature|mygraveyard +auto=moveTo(ownerHand) +text=Spectacle {1}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Return up to two target creature cards from your graveyard to your hand. +other={1}{B} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Dead of Winter +auto=foreach(*[snow]|myBattlefield) 1/0 ueot all(creature[-snow]|mybattlefield) +text=All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Deadbridge Chant +auto=deplete:10 controller +auto=@each my upkeep restriction{if type(creature|mygraveyard)~morethan~0}:moveTo(myBattlefield) target(creature|myGraveyard) ifnot moveTo(*[-creature]|myHand) +text=When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard. -- At the beginning of your upkeep, choose a card at random in your graveyard. If it’s a creature card, put it onto the battlefield. Otherwise, put it into your hand. +mana={4}{B}{G} +type=Enchantment +[/card] +[card] +name=Deadeye Brawler +abilities=deathtouch +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ transforms((,newability[@combatdamaged(player) from(this):draw:1])) +text=Deathtouch -- Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card. +mana={2}{U}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=4 +[/card] +[card] +name=Deadeye Plunderers +auto={2}{U}{B}:token(435451) +auto=foreach(artifact|mybattlefield) 1/1 +text=Deadeye Plunderers gets +1/+1 for each artifact you control. -- {2}{U}{B}: Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={3}{U}{B} +type=Creature +subtype=Human Pirate +power=3 +toughness=3 +[/card] +[card] +name=Deadeye Quartermaster +auto=may moveto(myhand) target(equipment,vehicle|mylibrary) +text=When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library. +mana={3}{U} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] +name=Deadeye Rig-Hauler +auto=if raid then may moveto(ownerHand) target(creature) +text=Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked with a creature this turn, you may return target creature to its owner's hand. +mana={3}{U} +type=Creature +subtype=Human Pirate +power=3 +toughness=2 +[/card] +[card] +name=Deadeye Tormentor +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!discard(*|myhand)!$ opponent +text=Raid — When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card. +mana={2}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] +name=Deadeye Tracker +auto={1}{B}{T}:moveto(exile) target(<2>*|opponentgraveyard) && reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend +text={1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={B} +type=Creature +subtype=Human Pirate +power=1 +toughness=1 +[/card] +[card] +name=Deadly Rollick +target=creature +auto=moveTo(exile) +other={0} name(Cast without Paying its Mana Cost) +otherrestriction=type(commander|mybattlefield)~morethan~0 +text=If you control a commander, you may cast this spell without paying its mana cost. -- Exile target creature. +mana={3}{B} +type=Instant +[/card] +[card] +name=Deadly Visit +target=creature +auto=destroy +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Destroy target creature. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Deafening Clarion +auto=choice name(Damage) damage:3 all(creature) +auto=choice name(Lifelink) all(creature|myBattlefield) lifelink ueot +auto=choice name(Damage and Lifelink) damage:3 all(creature) && all(creature|myBattlefield) lifelink ueot +text=Choose one or both — -- • Deafening Clarion deals 3 damage to each creature. -- • Creatures you control gain lifelink until end of turn. +mana={1}{R}{W} +type=Sorcery +[/card] +[card] +name=Deafening Silence +auto=maxCast(*[-creature])1 +auto=maxCast(*[-creature])1 opponent +text=Each player can't cast more than one noncreature spell each turn. +mana={W} +type=Enchantment +[/card] +[card] +name=Deathbloom Thallid +auto=@movedTo(this|graveyard) from(battlefield):create(saproling:creature saproling:1/1:green:) +text=When Deathbloom Thallid dies, create a 1/1 green Saproling creature token. +mana={2}{B} +type=Creature +subtype=Fungus +power=3 +toughness=2 +[/card] +[card] +name=Deathgorge Scavenger +auto=may moveto(exile) target(*|graveyard) +auto=@combat(attacking) source(this):may moveto(exile) target(*|graveyard) +auto=@targeted(creature|graveyard) from(this):life:2 controller +auto=@targeted(*[-creature]|graveyard) from(this):1/1 ueot +text=Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn. +mana={2}{G} +type=Creature +subtype=Dinosaur +power=3 +toughness=2 +[/card] +[card] +name=Deathless Ancient +abilities=flying +autograveyard={T(<3>vampire[untapped])}:moveto(myhand) +text=Flying -- Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand. +mana={4}{B}{B} +type=Creature +subtype=Vampire Knight +power=4 +toughness=4 +[/card] +[card] +name=Deathless Knight +abilities=haste +autograveyard=@lifeof(player) turnlimited:moveTo(myhand) +text=Haste -- When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand. +mana={BG}{BG}{BG}{BG} +type=Creature +subtype=Skeleton Knight +power=4 +toughness=2 +[/card] +[card] +name=Deathsprout +target=creature +auto=destroy +aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(*[basic]|myLibrary) +auto=name(search card) reveal:plibrarycount optionone name(choose card) target(*[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +text=Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +mana={1}{B}{B}{G} +type=Instant +[/card] +[card] +name=Debtors' Transport +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2 +text=Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) +mana={5}{B} +type=Creature +subtype=Thrull +power=5 +toughness=3 +[/card] +[card] +name=Decimator Beetle +auto=counter(-1/-1,1) target(creature|mybattlefield) +auto=@combat(attacking) source(this):counter(-1/-1,-1) target(creature|mybattlefield) && counter(-1/-1,1) target(creature|opponentbattlefield) +text=When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control. -- Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls. +mana={3}{B}{G} +type=Creature +subtype=Insect +power=4 +toughness=5 +[/card] +[card] +name=Decision Paralysis +target=creature +auto=tap && freeze +text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. +mana={3}{U} +type=Instant +[/card] +[card] +name=Declare Dominance +target=creature +auto=+3/+3 +auto=lure +text=Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Decorated Champion +auto=@movedTo(other warrior|myBattlefield):counter(1/1) +text=Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion. +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Decoy Gambit +auto=transforms((,newability[pay[[{Draw:1 controller}]] name(Draw a card) donothing?moveTo(ownerHand) target(creature)])) oneshot +text=For each opponent, choose up to one target creature that player controls, then return that creature to its owner’s hand unless its controller has you draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Deem Worthy +target=creature +auto=damage:7 +autohand=__CYCLING__({3}{R}) && damage:2 target(creature) +text=Deem Worthy deals 7 damage to target creature. -- Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) -- When you cycle Deem Worthy, you may have it deal 2 damage to target creature. +mana={4}{R} +type=Instant +[/card] +[card] +name=Deep Forest Hermit +auto=vanishing:3 +auto=token(Squirrel,creature squirrel, 1/1,green)*4 +auto=all(creature[squirrels]|myBattlefield) 1/1 +text=Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. -- Squirrels you control get +1/+1. +mana={3}{G}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Deep Freeze +target=creature +auto=teach(creature) transforms((,setpower=0,settoughness=4)) +auto=teach(creature) defender +auto=teach(creature) loseabilities +text=Enchant creature -- Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Deeproot Champion +auto=@movedTo(*[-creature]|mystack):counter(1/1,1) +text=Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion. +mana={1}{G} +type=Creature +subtype=Merfolk Shaman +power=1 +toughness=1 +[/card] +[card] +name=Deeproot Elite +auto=@movedTo(other Merfolk|myBattlefield):counter(1/1)target(merfolk|myBattlefield) +text=Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control. +mana={1}{G} +type=Creature +subtype=Merfolk Warrior +power=1 +toughness=1 +[/card] +[card] +name=Deeproot Warrior +auto=@combat(blocked) source(this):1/1 ueot +text=Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn. +mana={1}{G} +type=Creature +subtype=Merfolk Warrior +power=2 +toughness=2 +[/card] +[card] +name=Deeproot Waters +auto=@movedTo(Merfolk|mystack):token(Merfolk,creature Merfolk,1/1,blue,opponentshroud) +text=Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.) +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Deface +auto=choice name(Destroy target artifact) destroy target(artifact) +auto=choice name(Destroy target creature with defender) destroy target(creature[defender]) +text=Choose one — -- • Destroy target artifact. -- • Destroy target creature with defender. +mana={R} +type=Sorcery +[/card] +[card] +name=Defense Grid +auto=restriction{during opponent turn}: lord(*|nonbattlezone) altercost(colorless,+3) opponent +auto=restriction{during opponent turn}: lord(*|nonbattlezone) altercost(colorless,+3) controller +text=Each spell costs {3} more to cast except during its controller's turn. +mana={2} +type=Artifact +[/card] +[card] +name=Defiant Greatmaw +auto=counter(-1/-1,2) target(creature|mybattlefield) +auto=@counteradded(-1/-1) from(this):counter(-1/-1,-1) target(other creature|mybattlefield) +text=When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control. +mana={2}{G} +type=Creature +subtype=Hippo +power=4 +toughness=5 +[/card] +[card] +name=Defiant Khenra +mana={1}{R} +type=Creature +subtype=Jackal Warrior +power=2 +toughness=2 +[/card] +[card] +name=Defile +target=creature +auto=foreach(swamp|mybattlefield) -1/-1 +text=Target creature gets -1/-1 until end of turn for each Swamp you control. +mana={B} +type=Instant +[/card] +[card] +name=Deflecting Swat +target=*|stack +auto=castcard(copied noevent) +other={0} name(Cast without Paying its Mana Cost) +otherrestriction=type(commander|mybattlefield)~morethan~0 +text=If you control a commander, you may cast this spell without paying its mana cost. / You may choose new targets for target spell or ability. +mana={2}{R} +type=Instant +[/card] +[card] +name=Demanding Dragon +abilities=flying +auto=damage:5 target(opponent) +text=Flying -- When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Demon of Catastrophes +abilities=flying, trample +text=As an additional cost to cast this spell, sacrifice a creature. -- Flying, trample +mana={2}{B}{B}{S(creature|myBattlefield)} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Demon of Loathing +auto=@combatdamaged(player) from(this)::ability$!name(sacrifice a creature) notatarget(creature|myBattlefield) sacrifice!$ opponent +text=Flying, trample -- Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature. +mana={5}{B}{B} +type=Creature +subtype=Demon +power=7 +toughness=7 +[/card] +[card] +name=Demon of Wailing Agonies +abilities=flying +#wagic doesnt have commander zone +text=Flying -- Lieutenant — As long as you control your commander, Demon of Wailing Agonies gets +2/+2 and has "Whenever Demon of Wailing Agonies deals combat damage to a player, that player sacrifices a creature." +mana={3}{B}{B} +type=Creature +subtype=Demon +power=4 +toughness=4 +[/card] +[card] +name=Demonic Vigor +target=creature +auto=teach(creature) +1/+1 +auto=teach(creature) When enchanted creature dies return that card to its owner's hand +text=Enchant creature -- Enchanted creature gets +1/+1. -- When enchanted creature dies, return that card to its owner's hand. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Demonlord Belzenlok +abilities=flying, trample +auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land;manacost<=3]|mylibrary) optionone choice name(Get Card) all(*[-land]|reveal) moveto(myhand) and!(damage:1 controller)! optiononeend optiontwo choice all(*|reveal) moveTo(exile) optiontwoend revealend +text=Flying, trample -- When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way. +mana={4}{B}{B} +type=Legendary Creature +subtype=Elder Demon +power=6 +toughness=6 +[/card] +[card] +name=Demotion +target=creature +auto=teach(creature) cantblock +auto=teach(creature) noactivatedability +text=Enchant creature -- Enchanted creature can't block, and its activated abilities can't be activated. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Deny the Divine +target=creature,enchantment|stack +auto=fizzleto(exile) +text=Counter target creature or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard. +mana={2}{U} +type=Instant +[/card] +[card] +name=Departed +auto=@targeted(this):sacrifice +auto=cantbeblockedby(creature[-spirit]) +auto={3}{U}:target(other creature|myBattlefield) ) cantbeblockedby(creature[-spirit]) +text=When Departed Deckhand becomes the target of a spell, sacrifice it. -- Departed Deckhand can't be blocked except by Spirits. -- {3}{U}: Another target creature you control can't be blocked this turn except by Spirits. +mana={1}{U} +type=Creature +subtype=Spirit Pirate +power=2 +toughness=2 +[/card] +[card] +name=Depths of Desire +target=creature +auto=moveto(ownerhand) +auto=_TREASURE_ +text=Return target creature to its owner's hand. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={2}{U} +type=Instant +[/card] +[card] +name=Deputized Protester +abilities=menace +auto=@combat(attacking) source(this):1/1 ueot +text=Menace (This creature can't be blocked except by two or more creatures.) -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) +mana={2}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] +[card] +name=Deputy of Detention +auto=may name(exile) target(*[-land]|battlefield) transforms((,newability[all(*[share!name!]) becomes(expelled)])) ueot && all(expelled) (blink)forsrc +text=When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield. +mana={1}{W}{U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=3 +[/card] +[card] +name=Derevi, Empyrial Tactician +abilities=flying +auto=name(tap or untap) transforms((,newability[choice tap target(*)],newability[choice untap target(*)])) oneshot +auto=@combatdamaged(player) from(creature|myBattlefield):name(tap or untap) transforms((,newability[choice tap target(*)],newability[choice untap target(*)])) oneshot +#wagic doesn't have command zone +text=Flying -- Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent. -- {1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone. +mana={G}{W}{U} +type=Legendary Creature +subtype=Bird Wizard +power=2 +toughness=3 +[/card] +[card] +name=Desecrated Tomb +auto=@movedTo(*[-mygraveyard]) from(mygraveyard):create(bat:creature bat:1/1:black:flying) +text=Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying. +mana={3} +type=Artifact +[/card] +[card] +name=Desert Cerodon +autohand=__CYCLING__({R}) +text=Cycling {R} ({R}, Discard this card: Draw a card.) +mana={5}{R} +type=Creature +subtype=Beast +power=6 +toughness=4 +[/card] +[card] +name=Desert of the Fervent +auto=tap +auto={T}:Add{R} +autohand=__CYCLING__({1}{R}) +text=Desert of the Fervent enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) +type=Land +subtype=Desert +[/card] +[card] +name=Desert of the Glorified +auto=tap +auto={T}:Add{B} +autohand=__CYCLING__({1}{B}) +text=Desert of the Glorified enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) +type=Land +subtype=Desert +[/card] +[card] +name=Desert of the Indomitable +auto=tap +auto={T}:Add{G} +autohand=__CYCLING__({1}{G}) +text=Desert of the Indomitable enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) +type=Land +subtype=Desert +[/card] +[card] +name=Desert of the Mindful +auto=tap +auto={T}:Add{U} +autohand=__CYCLING__({1}{U}) +text=Desert of the Mindful enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) +type=Land +subtype=Desert +[/card] +[card] +name=Desert of the True +auto=tap +auto={T}:Add{W} +autohand=__CYCLING__({1}{W}) +text=Desert of the True enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) +type=Land +subtype=Desert +[/card] +[card] +name=Desert's Hold +target=creature +auto=cantattack +auto=cantblock +auto=noactivatedability +auto=aslongas(Desert|mybattlefield,myGraveyard) life:3 controller +text=Enchant creature -- When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. -- Enchanted creature can't attack or block, and its activated abilities can't be activated. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Desiccated Naga +auto={3}{B}{restriction type(liliana|mybattlefield)~morethan~0}:life:-2 opponent && life:2 controller +text={3}{B}: Target opponent loses 2 life and you gain 2 life. Activate this ability only if you control a Liliana planeswalker. +mana={2}{B} +type=Creature +subtype=Zombie Naga +power=3 +toughness=2 +[/card] +[card] +name=Despark +target=*[manacost>=4] +auto=moveto(exile) +text=Exile target permanent with converted mana cost 4 or greater. +mana={W}{B} +type=Instant +[/card] +[card] +name=Desperate Castaways +auto=aslongas(artifact|mybattlefield)<1 cantattack +text=Desperate Castaways can't attack unless you control an artifact. +mana={1}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=3 +[/card] +[card] +name=Desperate Lunge +target=creature +auto=+2/+2 +auto=flying +auto=life:2 +text=Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life. +mana={1}{W} +type=Instant +[/card] +[card] +name=Destined +target=creature +auto=1/0 +auto=indestructible +autograveyard={3}{G}:target(creature) lure && moveto(exile) +text=Target creature gets +1/+0 and gains indestructible until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so. +mana={1}{B} +type=Instant +[/card] +[card] +name=Destiny Spinner +auto=lord(*[creature;enchantment]|mystack) nofizzle +auto={3}{G}:target(land|mybattlefield) transforms((Elemental Creature,setpower=type:enchantment:mybattlefield,settoughness=type:enchantment:mybattlefield,trample)) ueot +text=Creature and enchantment spells you control can’t be countered. -- {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It’s still a land. +mana={1}{G} +type=Enchantment Creature +subtype=Human +power=2 +toughness=3 +[/card] +[card] +name=Destructive Digger +auto={3}{T}{S(*[artifact;land]|mybattlefield)}:draw:1 +text={3}, {T}, Sacrifice an artifact or land: Draw a card. +mana={2}{R} +type=Creature +subtype=Goblin +power=3 +toughness=2 +[/card] +[card] +name=Destructive Tampering +auto=choice name(Destroy target artifact) destroy target(artifact) +auto=choice name(Creatures without flying can't block) lord(creature[-flying]) cantblock ueot +text=Choose one — -- • Destroy target artifact. -- • Creatures without flying can’t block this turn. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Devious Cover-Up +target=*|stack +auto=moveto(exile) +text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Devkarin Dissident +auto={4}{G}:2/2 ueot +text={4}{G}: Devkarin Dissident gets +2/+2 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Devoted Crop-Mate +auto=@exerted(this):moveto(mybattlefield) target(creature[manacost<=2]|mygraveyard) +auto=@combat(attacking) source(this):may exert +text=You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.) +mana={2}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] +[card] +name=Devotee of Strength +auto={4}{G}:2/2 target(creature) +text={4}{G}: Target creature gets +2/+2 until end of turn. +mana={2}{G} +type=Creature +subtype=Naga Wizard +power=3 +toughness=2 +[/card] +[card] +name=Devourer of Memory +auto=@movedTo(*|myGraveyard):1/1 && unblockable ueot +auto={1}{U}{B}:deplete:1 controller +text=Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn. -- 1 -- {U} -- {B} -- : Put the top card of your library into your graveyard. -- +mana={U}{B} +type=Creature +subtype=Nightmare +power=2 +toughness=1 +[/card] +[card] +name=Devouring Hellion +auto=may notatarget(other *[creature;planeswalker]|mybattlefield) sacrifice && counter(1/1,2) all(this) +text=As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it. +mana={2}{R} +type=Creature +subtype=Hellion +power=2 +toughness=2 +[/card] +[card] +name=Devout Decree +target=creature[red,black],planeswalker[red,black] +auto=moveTo(exile) +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Diabolic Servitude +auto=moveTo(myBattlefield) target(creature|mygraveyard) +auto=soulbond @movedto(this|graveyard) from(battlefield):moveto(exile) && all(this) transforms((,newability[moveTo(ownerhand)])) +auto=soulbond @movedto(this|graveyard) from(battlefield):moveto(exile) +text={B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Diabolical Salvation +abilities=split second +auto=token(Devil,Creature Devil,4/4,red,unreath) with((,newability ((@movedto(this|graveyard) from(battlefield):token(Treasure,Artifact) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )!)) +text=Split second Create four 4/4 red Devil creature tokens with haste and “When this creature dies, create a colorless Treasure artifact token with ‘{T}, Sacrifice this artifact: Add one mana of any color.’” Sacrifice the Devil tokens at the beginning of the next end step. +mana={2}{R}{R}{R}{R} +type=Instant +[/card] +[card] +name=Diamond Knight +abilities=vigilance +auto=chooseacolor transforms((,newability[@movedTo(*[chosencolor]|mystack):1/1])) forever chooseend +text=Vigilance (Attacking doesn't cause this creature to tap.) -- As Diamond Knight enters the battlefield, choose a color. -- Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight. +mana={3} +type=Artifact Creature +subtype=Knight +power=1 +toughness=1 +[/card] +[card] +name=Diamond Mare +auto=chooseacolor transforms((,newability[@movedTo(*[chosencolor]|mystack):life:1])) forever chooseend +text=As Diamond Mare enters the battlefield, choose a color. -- Whenever you cast a spell of the chosen color, you gain 1 life. +mana={2} +type=Artifact Creature +subtype=Horse +power=1 +toughness=3 +[/card] +[card] +name=Didn't Say Please +target=*|stack +auto=fizzle && deplete:3 targetcontroller +text=Counter target spell. Its controller puts the top three cards of their library into their graveyard. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Diligent Excavator +auto=@movedTo(*[artifact;legendary;saga]|mystack):target(player) deplete:2 +text=Whenever you cast a historic spell, target player puts the top two cards of their library into their graveyard. (Artifacts, legendaries, and Sagas are historic.) +mana={1}{U} +type=Creature +subtype=Human Artificer +power=1 +toughness=3 +[/card] +[card] +name=Dimir Charm +auto=choice target(sorcery|stack) fizzle +auto=choice destroy target(creature[power<=2]) +auto=choice target(player) name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player’s library. Put one back and the rest into that player’s graveyard. +mana={U}{B} +type=Instant +[/card] +[card] +name=Dimir Informant +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +mana={2}{U} +type=Creature +subtype=Human Rogue +power=1 +toughness=4 +[/card] +[card] +name=Dimir Locket +auto={T}:Add{U} +auto={T}:Add{B} +auto={UB}{UB}{UB}{UB}{T}{S}:draw:2 +text={T}: Add {U} or {B}. -- {U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards. +mana={3} +type=Artifact +[/card] +[card] +name=Dinosaur Hunter +auto=@damaged(dinosaur) from(this):destroy +text=Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature. +mana={1}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] +name=Dinosaur Stampede +auto=all(creature[attacking]|mybattlefield) trample ueot +text=Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. +mana={2}{R} +type=Instant +[/card] +[card] +name=Dire Fleet Captain +auto=@combat(attacking) source(this):foreach(other pirate[attacking]) 1/1 ueot +text=Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate. +mana={B}{R} +type=Creature +subtype=Orc Pirate +power=2 +toughness=2 +[/card] +[card] +name=Dire Fleet Hoarder +auto=@movedTo(this|graveyard) from(battlefield):token(435451) +text=When Dire Fleet Hoarder dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={1}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=1 +[/card] +[card] +name=Dire Fleet Interloper +abilities=menace +auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 +text=Menace -- When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={3}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] +name=Dire Fleet Neckbreaker +auto=lord(creature[pirate;attacking]|myBattlefield) +2/+0 +text=Attacking Pirates you control get +2/+0. +mana={2}{B}{R} +type=Creature +subtype=Orc Pirate +power=3 +toughness=2 +[/card] +[card] +name=Dire Fleet Poisoner +abilities=flash, deathtouch +auto=target(pirate[attacking]|myBattlefield)) 1/1 && deathtouch ueot +text=Flash -- Deathtouch -- When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. +mana={1}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] +name=Dire Fleet Ravager +abilities=deathtouch, menace +##auto=compare(lifetotal) life:-??? +text=Menace, deathtouch -- When Dire Fleet Ravager enters the battlefield, each player loses a third of his or her life, rounded up. +mana={3}{B}{B} +type=Creature +subtype=Orc Pirate Wizard +power=4 +toughness=4 +[/card] +[card] +name=Direct Current +target=player,creature +auto=damage:2 +auto=Direct Current deals 2 damage to any target +flashback={1}{R}{R}{D(*|myhand)} +text=Direct Current deals 2 damage to any target. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Discordant Piper +auto=@movedTo(this|mygraveyard) from(Battlefield):token(Goat,Dis) +text=When Discordant Piper dies, create a 0/1 white Goat creature token. +mana={1}{B} +type=Creature +subtype=Zombie Satyr +power=2 +toughness=1 +[/card] +[card] +name=Dismantling Wave +target=artifact,enchantment +auto=destroy +autohand=__CYCLING__({6}{W}{W}) +autohand=@cycled(this|hand):destroy all(artifact,enchantment) +text=For each opponent, destroy up to one target artifact or enchantment that player controls. -- Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) -- When you cycle Dismantling Wave, destroy all artifacts and enchantments. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Dismissive Pyromancer +auto={R}{T}{D(*|myhand)}:draw:1 +auto={2}{R}{T}{S}:damage:4 target(creature) +text={R}, {T}, Discard a card: Draw a card. -- {2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature. +mana={1}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Disposal Mummy +auto=target(*|opponentgraveyard) moveTo(exile) +text=When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard. +mana={2}{W} +type=Creature +subtype=Zombie Jackal +power=2 +toughness=3 +[/card] +[card] +name=Disrupt Decorum +auto=mustattack all(creature|opponentBattlefield) uynt +text=Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Dissenter's Deliverance +target=artifact +auto=destroy +autohand=__CYCLING__({G}) +text=Destroy target artifact. -- Cycling {G} ({G}, Discard this card: Draw a card.) +mana={1}{G} +type=Instant +[/card] +[card] +name=District Guide +auto=may notatarget(*[basic;gate]|mylibrary) moveto(myhand) +text=When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library. +mana={2}{G} +type=Creature +subtype=Elf Scout +power=2 +toughness=2 +[/card] +[card] +name=Dive Down +target=creature|myBattlefield +auto=0/3 +auto=opponentshroud +text=Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) +mana={U} +type=Instant +[/card] +[card] +name=Divest +target=player +aicode=activate reject notatarget(artifact,creature|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(artifact,creature|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +text=Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card. +mana={B} +type=Sorcery +[/card] +[card] +name=Divine Arrow +target=creature[attacking;blocking] +auto=damage:4 +text=Divine Arrow deals 4 damage to target attacking or blocking creature. +mana={1}{W} +type=Instant +[/card] +[card] +name=Djeru's Renunciation +target=creature +auto=tap +autohand=__CYCLING__({W}) +text=Tap up to two target creatures. -- Cycling {W} ({W}, Discard this card: Draw a card.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Djeru's Resolve +target=creature +auto=untap +auto=preventalldamage to(this) +autohand=__CYCLING__({2}) +text=Untap target creature. Prevent all damage that would be dealt to it this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={W} +type=Instant +[/card] +[card] +name=Djeru, With Eyes Open +abilities=vigilance +auto=activate target(planeswalker|mylibrary) moveto(myhand) +auto=@damaged(planeswalker):counter(0/0,1,Loyalty) all(trigger[to]) +text=Vigilance -- When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library. -- If a source would deal damage to a planeswalker you control, prevent 1 of that damage. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Warrior +power=4 +toughness=3 +[/card] +[card] +name=Dockside Extortionist +auto=foreach(type:*[artifact,enchantment]:opponentbattlefield) token(435451) +text=When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with " {T}, Sacrifice this artifact: Add one mana of any color.") +mana={1}{R} +type=Creature +subtype=Goblin Pirate +power=1 +toughness=2 +[/card] +[card] +name=Domesticated Hydra +auto=this(cantargetcard(*[-monstrous]) {X}{G}{G}{G}:becomes(monstrous) forever && counter(1/1,X) +auto=aslongas(this[monstrous]|myBattlefield) trample +text={X}{G}{G}{G}: Monstrosity X. (If this creature isn’t monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- As long as Domesticated Hydra is monstrous, it has trample. +mana={2}{G}{G} +type=Creature +subtype=Hydra +power=3 +toughness=3 +[/card] +[card] +name=Domri's Ambush +target=creature|myBattlefield +auto=counter(1/1) +auto=transforms((,newability[target(creature,planeswalker|opponentbattlefield) dynamicability])) ueot +text=Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control. +mana={R}{G} +type=Sorcery +[/card] +[card] +name=Domri's Nodorog +abilities=trample +auto=may moveTo(myhand) target(Domri, City Smasher|myLibrary,myGraveyard) +text=Trample -- When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{R}{G} +type=Creature +subtype=Beast +power=5 +toughness=2 +[/card] +[card] +name=Domri, Anarch of Bolas +auto=counter(0/0,3,loyalty) +auto=lord(other creature|myBattlefield) +1/+0 +auto={C(0/0,1,Loyalty)}:add{R} +auto={C(0/0,1,Loyalty)}:add{G} +auto={C(0/0,-2,Loyalty)}:target(creature|myBattlefield) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +text=Creatures you control get +1/+0. -- +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. -- -2: Target creature you control fights target creature you don't control. +mana={1}{R}{G} +type=Legendary Planeswalker +subtype=Domri +[/card] +[card] +name=Doom Foretold +auto=@each my upkeep:ability$!if type(*[-land;-token]|myBattlefield)~morethan~0 then sacrifice(*[-land;-token]|myBattlefield) itnot reject life:-2 controller draw:1 life:2 token(Knight,Creature Knight,2/2,white,vigilance) sacrifice(Doom Foretold) !$ opponent +auto=@each my upkeep:ability$!if type(*[-land;-token]|myBattlefield)~morethan~0 then sacrifice(*[-land;-token]|myBattlefield) itnot reject life:-2 controller draw:1 life:2 token(Knight,Creature Knight,2/2,white,vigilance) sacrifice(Doom Foretold) !$ opponent +text=At the beginning of each player’s upkeep, that player sacrifices a nonland, nontoken permanent. If that player can’t, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold. +mana={2}{W}{B} +type=Enchantment +[/card] +[card] +name=Doom Whisperer +abilities=flying, trample +auto={L:2}:name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +text=Flying, trample -- Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +mana={3}{B}{B} +type=Creature +subtype=Nightmare Demon +power=6 +toughness=6 +[/card] +[card] +name=Doomed Artisan +auto=all(creature[sculpture]|mybattlefield) cantattack +auto=all(creature[sculpture]|mybattlefield) cantpwattack +auto=all(creature[sculpture]|mybattlefield) cantblock +auto=@each my endofturn:token(Sculpture,Creature Sculpture,type:creature[sculpture]:battlefield/type:creature[sculpture]:battlefield,artifact) +text=Sculptures you control can't attack or block. -- At the beginning of your end step, create a colorless Sculpture artifact creature token with "This creature's power and toughness are each equal to the number of Sculptures you control." +mana={2}{W} +type=Creature +subtype=Human Artificer +power=1 +toughness=1 +[/card] +[card] +name=Doomed Dissenter +auto=@movedTo(this|graveyard) from(battlefield):token(Zombie,creature Zombie,2/2,black) +text=When Doomed Dissenter dies, create a 2/2 black Zombie creature token. +mana={1}{B} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Doomfall +target=opponent +auto=choice name(sacrifice) ability$!moveto(exile) target(creature|mybattlefield)!$ targetedplayer +auto=choice name(discard) if type(*[-land]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else moveto(exile) notatarget(*[-land]|targetedpersonshand) +text=Choose one — -- • Target opponent exiles a creature he or she controls. -- • Target opponent reveals his or her hand. You choose a nonland card from it. Exile that card. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Doublecast +auto=@moveTo(*[instant;sorcery]|myStack): castcard(copied noevent) target(*[instant;sorcery]|mystack) +text=When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +mana={R}{R} +type=Sorcery +[/card] +[card] +name=Douser of Lights +mana={4}{B} +type=Creature +subtype=Horror +power=4 +toughness=5 +[/card] +[card] +name=Dovin's Automaton +auto=aslongas(planeswalker[Dovin]|mybattlefield) +2/+2 +auto=aslongas(planeswalker[Dovin]|mybattlefield) vigilance +text=As long as you control a Dovin planeswalker, Dovin's Automaton gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.) +mana={4} +type=Artifact Creature +subtype=Homunculus +power=3 +toughness=3 +[/card] +[card] +name=Dovin's Veto +abilities=nofizzle +target=*[-creature]|stack +auto=fizzle +text=This spell can't be countered. -- Counter target noncreature spell. +mana={W}{U} +type=Instant +[/card] +[card] +name=Dovin, Hand of Control +auto=counter(0/0,5,loyalty) +auto=lord(*[Artifact;instant;sorcery]|opponentcastingzone) altercost(colorless,+1) +auto={C(0/0,-1,Loyalty)}:target(*|opponentbattlefield) transforms((,newability[preventalldamage from(this)],newability[preventalldamage to(this)])) uynt +text=Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. -- -1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. +mana={2}{WU} +type=Legendary Planeswalker +subtype=Dovin +[/card] +[card] +name=Dowsing Dagger +auto=token(Plant,creature Plant,0/2,green,defender)*2 +auto=@combatdamaged(player) from(this):target(Dowsing Dagger) flip(Lost Vale) +auto=teach(creature) 2/1 +auto={2}:equip +text=When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender. -- Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger. -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Draconic Disciple +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto={7}{T}{S}:create(dragon:creature dragon:5/5:red:flying) +text={T}: Add one mana of any color. -- {7}, {T}, Sacrifice Draconic Disciple: Create a 5/5 red Dragon creature token with flying. +mana={1}{R}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Drag to the Underworld +target=creature +anyzone=foreach(manaB|myBattlefield) changecost(colorless:-1) forcedalive +auto=destroy +text=This spell costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -- Destroy target creature. +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Dragon Throne of Tarkir +auto={3}:equip +auto=teach(creature) defender +auto=teach(creature) {2}{T}:lord(other creature|myBattlefield) dynamicability ueot +text=Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature’s power." -- Equip {3} +mana={4} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Dragon's Eye Savants +aicode=name(look) activate name(look) target(*|opponenthand) donothing +facedown={3} +autofacedown={Reveal(<1>*[blue]|myHand)}:morph +autofaceup=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend +text=Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Dragon’s Eye Savants is turned face up, look at target opponent’s hand. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=0 +toughness=6 +[/card] +[card] +name=Dragon's Hoard +auto=@movedTo(*[Dragon]|myBattlefield):counter(0/0,1,gold) +auto={T}{C(0/0,-1,gold)}:draw:1 +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard. -- {T}, Remove a gold counter from Dragon's Hoard: Draw a card. -- {T}: Add one mana of any color. +mana={3} +type=Artifact +[/card] +[card] +name=Dragon's Presence +target=creature[attacking;blocking] +auto=damage:5 +text=Dragon's Presence deals 5 damage to target attacking or blocking creature. +mana={2}{W} +type=Instant +[/card] +[card] +name=Drake Hav +abilities=flying +type=Creature +subtype=Drake +power=2 +toughness=2 +color=blue +[/card] +[card] +name=Drake Haven +auto=@movedto(*|mygraveyard) from(myhand):may pay({1}) token(Drake,creature Drake,blue,2/2,flying) +text=Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Drake Tal +abilities=flying +type=Creature +subtype=Drake +power=2 +toughness=2 +color=blue +[/card] +[card] +name=Drakuseth, Maw of Flames +auto=damage:4 target(creature,player) +auto=damage:3 target(creature,player) +auto=damage:3 target(creature,player) +text=Flying -- Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets. +mana={4}{R}{R}{R} +type=Legendary Creature +subtype=Dragon +power=7 +toughness=7 +[/card] +[card] +name=Drawn from Dreams +aicode=activate target(*[zpos<=7]|mylibrary) moveto(ownerhand) +auto=name(look) reveal:7 optionone name(Get two card) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Dread Presence +auto=@movedTo(Swamp|myBattlefield):name(choose one) transforms((,newability[choice name(Draw and Lose Life) draw:1 controller && life:-1 controller],newability[choice name(Damage and Gain Life) life:2 controller && damage:2 opponent])) +text=Whenever a Swamp enters the battlefield under your control, choose one — -- • You draw a card and you lose 1 life. -- • Dread Presence deals 2 damage to any target and you gain 2 life. +mana={3}{B} +type=Creature +subtype=Nightmare +power=3 +toughness=3 +[/card] +[card] +name=Dread Shade +auto={B}:+1/+1 ueot +text={B}: Dread Shade gets +1/+1 until end of turn. +mana={B}{B}{B} +type=Creature +subtype=Shade +power=3 +toughness=3 +[/card] +[card] +name=Dread Summons +auto=deplete:X opponent && deplete:X controller +auto=@movedTo(creature|graveyard) from(library):all(trigger[to]) (token(Zombie,Creature Zombie,2/2,black) tap(noevent)) controller)! +text=Each player puts the top X cards of their library into their graveyard. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token. +mana={X}{B}{B} +type=Sorcery +[/card] +[card] +name=Dread Wanderer +auto=tap +auto={2}{B}{restriction type(*|myhand)~lessthan~2}:moveto(mybattlefield) +text=Dread Wanderer enters the battlefield tapped. -- {2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand. +mana={B} +type=Creature +subtype=Zombie Jackal +power=2 +toughness=1 +[/card] +[card] +name=Dreadful Apathy +target=creature +auto=cantattack +auto=cantpwattack +auto=cantblock +auto={2}{W}:all(this) moveTo(exile) +text=Enchant creature -- Enchanted creature can’t attack or block. -- {2}{W}: Exile enchanted creature. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dreadhorde Arcanist +abilities=trample +auto=@combat(attacking) source(this):may target(*[instant;sorcery;manacost<=power]|mygraveyard) castcard(restricted) and!(transforms((,newability[exiledeath])) forever)! +text=Trample -- Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with converted mana cost less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. +mana={1}{R} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=3 +[/card] +[card] +name=Dreadhorde Butcher +abilities=haste +auto=@combatdamaged(player,planeswalker) from(this):counter(1/1) +auto=_DIES_damage:power target(creature,player) +text=Haste -- Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher. -- When Dreadhorde Butcher dies, it deals damage equal to its power to any target. +mana={B}{R} +type=Creature +subtype=Zombie Warrior +power=1 +toughness=1 +[/card] +[card] +name=Dreadhorde Invasion +auto=@each my upkeep:life:-1 +auto=@each my upkeep:_AMASS_(1) +auto=lord(Zombie[token;power>=6;attacking]|myBattlefield) lifelink +text=At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Dreadhorde Twins +auto=_AMASS_(2) +auto=lord(Zombie[token]|myBattlefield) trample +text=When Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have trample. +mana={3}{R} +type=Creature +subtype=Zombie Jackal Warrior +power=2 +toughness=2 +[/card] +[card] +name=Dreadmalkin +abilities=menace +auto={2}{B}{S(other *[creature;planeswalker]|mybattlefield)}:counter(1/1,2) +text=Menace (This creature can't be blocked except by two or more creatures.) -- {2}{B}, Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin. +mana={B} +type=Creature +subtype=Zombie Cat +power=1 +toughness=1 +[/card] +[card] +name=Dreadship Reef +auto={T}: Add {1} +auto={1}{T}:counter(0/0,1,Storage) +auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{U} _ choice add{B} !$ controller +text={T}: Add {C}. -- {1}, {T}: Put a storage counter on Dreadship Reef. -- {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B}. +type=Land +[/card] +[card] +name=Dream Eater +abilities=flash, flying +auto=moveTo(ownerHand) target(*[-land]) +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:4 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<4>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Flash -- Flying -- When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={4}{U}{U} +type=Creature +subtype=Nightmare Sphinx +power=4 +toughness=3 +[/card] +[card] +name=Dream Halls +auto={D(*|myhand)}: castcard(restricted) lord(*[share!color!][-land]|myhand) controller oneshot +auto={D(*|opponenthand)}: castcard(restricted) lord(*[share!color!][-land]|opponenthand) opponent oneshot +text=Rather than pay the mana cost for a spell, its controller may discard a card that share a color with that spell. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Dream Trawler +abilities=flying,lifelink +auto=@drawof(player):1/0 ueot +auto=@combat(attacking) source(this):draw:1 controller +auto={D(*|myHand}:hexproof && tap(this) ueot +text=Flying, lifelink -- Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn. -- Whenever Dream Trawler attacks, draw a card. -- Discard a card: Dream Trawler gains hexproof until end of turn. Tap it. +mana={2}{W}{W}{U}{U} +type=Creature +subtype=Sphinx +power=3 +toughness=5 +[/card] +[card] +name=Dreamcaller Siren +abilities=flash, flying, cloud +auto=if type(other pirate|mybattlefield)~morethan~0 then tap target(*[-land]) +text=Flash -- Flying -- Dreamcaller Siren can block only creatures with flying. -- When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents. +mana={2}{U}{U} +type=Creature +subtype=Siren Pirate +power=3 +toughness=3 +[/card] +[card] +name=Dreamshaper Shaman +aicode=activate transforms((,newability[if type(*[-land,zpos=1]|mylibrary)~morethan~0 then target(*[-land,zpos=1]|mylibrary) moveto(ownerbattlefield)) ueot +auto=@each my endofturn:may pay({2}{R}{S(*[-land]|myBattlefield}):Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) moveto(mybattlefield) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=At the beginning of your end step, you may pay {2}{R} and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. +mana={5}{R} +type=Enchantment Creature +subtype=Minotaur Shaman +power=5 +toughness=4 +[/card] +[card] +name=Dreamstalker Manticore +auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:damage:1 target(creature,planeswalker|opponentBattlefield) +text=Whenever you cast your first spell during each opponent’s turn, Dreamstalker Manticore deals 1 damage to any target. +mana={2}{R} +type=Creature +subtype=Manticore +power=4 +toughness=2 +[/card] +[card] +name=Dreamstealer +abilities=menace +auto=@combatdamaged(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent +autograveyard={4}{B}{B}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text=Menace -- Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. -- Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) +mana={2}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Dredge the Mire +target=creature|opponentGraveyard +auto=moveTo(myBattlefield) +text=Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Dregscape Sliver +autograveyard={2}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever +auto=lord(sliver|mygraveyard) {2}:moveto(ownerbattlefield) and!( transforms((,unearth,haste)) forever )! assorcery +text=Each Sliver creature card in your graveyard has unearth {2}. -- Unearth {2} ({2} : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={1}{B} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Drill Bit +target=player +auto=activate reject notatarget(*[-land]|targetedpersonshand) +text=Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Target player reveals their hand. You choose a nonland card from it. That player discards that card. +other={B} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Driven +auto=all(creature|mybattlefeild) trample +auto=all(creature|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):draw:1])) ueot +autograveyard={1}{B}{E}:all(creature|mybattlefield) menace && transforms((,newability[@combatdamaged(player) from(this):ability$!target(*|myhand) reject!$ opponent])) ueot assorcery +text=Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Drover of the Mighty +auto=aslongas(dinosaur|mybattlefield) 2/2 +auto={T}:add{G} +auto={T}:add{B} +auto={T}:add{W} +auto={T}:add{R} +auto={T}:add{U} +text=Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. -- {T}: Add one mana of any color to your mana pool. +mana={1}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Drown in Shapelessness +target=creature +auto=moveTo(ownerHand) +text=Return target creature to its owner's hand. +mana={1}{U} +type=Instant +[/card] +[card] +name=Drown in the Loch +auto=choice name(Counter Spell) fizzle target(*[manacost<=type:*:opponentGraveyard]|stack) +auto=choice name(Destroy Creature) destroy target(creature[manacost<=type:*:opponentGraveyard]|opponentBattlefield) +text=Choose one — -- • Counter target spell with converted mana cost less than or equal to the number of cards in its controller's graveyard. -- • Destroy target creature with converted mana cost less than or equal to the number of cards in its controller's graveyard. +mana={U}{B} +type=Instant +[/card] +[card] +name=Drowned Secrets +auto=@movedTo(blue|mystack):target(player deplete:2 +text=Whenever you cast a blue spell, target player puts the top two cards of their library into their graveyard. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Drudge Sentinel +abilities=indestructible +auto={3}:tap && indestructible ueot +text={3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={2}{B} +type=Creature +subtype=Skeleton Warrior +power=2 +toughness=1 +[/card] +[card] +name=Druid of Horns +auto=@targeted(this) from(Aura|mycastingzone):create(beast:creature beast:3/3:green:) +text=Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token. +mana={3}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=3 +[/card] +[card] +name=Dryad Greenseeker +auto={T}:reveal:1 optionone if type(land|reveal)~morethan~0 then target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text={T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. +mana={1}{G} +type=Creature +subtype=Dryad +power=1 +toughness=3 +[/card] +[card] +name=Dryad of the Ilysian Grove +auto=maxPlay(land)+1 +auto=lord(land|myBattlefield) transforms((plains forest mountain swamp island)) +text=You may play an additional land on each of your turns. -- Lands you control are every basic land type in addition to their other types. +mana={2}{G} +type=Enchantment Creature +subtype=Nymph +power=2 +toughness=4 +[/card] +[card] +name=Dub +target=creature +auto=teach(creature) +2/+2 +auto=teach(creature) first strike +auto=transforms((Knight)) +text=Enchant creature -- Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dune Beetle +mana={1}{B} +type=Creature +subtype=Insect +power=1 +toughness=4 +[/card] +[card] +name=Dune Diviner +auto={1}{T notatarget(desert|mybattlefield)}:life:1 controller +text={1}, Tap an untapped Desert you control: You gain 1 life. +mana={2}{G} +type=Creature +subtype=Naga Cleric +power=2 +toughness=3 +[/card] +[card] +name=Dunes of the Dead +auto={T}:Add{1} +auto=@movedto(this|mygraveyard) from(myBattlefield):token(Zombie ,Creature Zombie,2/2,Black) +text={T}: Add {1} to your mana pool. -- When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token. +type=Land +subtype=Desert +[/card] +[card] +name=Dusk +auto=destroy all(creature[power>=3]) +autograveyard={3}{W}{W}:moveto(myhand) all(creature[power<=2]|mygraveyard) && moveto(exile) +text=Destroy all creatures with power 3 or greater. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Dusk Charger +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ 2/2 +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Dusk Charger gets +2/+2 as long as you have the city's blessing. +mana={3}{B} +type=Creature +subtype=Horse +power=3 +toughness=3 +[/card] +[card] +name=Dusk Legion Dreadnought +abilities=vigilance +auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} +text=Vigilance -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={5} +type=Artifact +subtype=Vehicle +power=4 +toughness=6 +[/card] +[card] +name=Dusk Legion Zealot +auto=draw:1 +auto=life:-1 +text=When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life. +mana={1}{B} +type=Creature +subtype=Vampire Soldier +power=1 +toughness=1 +[/card] +[card] +name=Duskborne Skymarcher +abilities=flying +auto={W}{T}:target(vampire) 1/1 ueot +text=Flying -- {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn. +mana={W} +type=Creature +subtype=Vampire Cleric +power=1 +toughness=1 +[/card] +[card] +name=Duskmantle Operative +auto=cantbeblockedby(creature[power>=4]) +text=Duskmantle Operative can't be blocked by creatures with power 4 or greater. +mana={1}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Dutiful Servants +mana={3}{W} +type=Creature +subtype=Zombie +power=2 +toughness=5 +[/card] +[card] +name=Dwarven Lightsmith +auto=all(creature|myBattlefield) 1/1 +text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. +mana={5}{W} +type=Creature +subtype=Dwarf Cleric +power=3 +toughness=4 +[/card] +[card] +name=Dwarven Mine +auto={T}:add{R} +auto=aslongas(other land[mountain]|myBattlefield) tap(noevent) <3 oneshot +auto=if this(untapped) create(Dwarf:creature Dwarf:1/1:red) once +text={T}: Add {R}. -- Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. -- When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token. +type=Land +subtype=Mountain +[/card] +[card] +name=Dwarven Priest +auto=life:1 type:creature:myBattlefield +text=When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control. +mana={3}{W} +type=Creature +subtype=Dwarf Cleric +power=2 +toughness=4 +[/card] +[card] +name=Dwindle +target=creature +auto=teach(creature) -6/-0 +auto=teach(creature) @combat(blocking) source(mytgt):phaseaction[combatends,sourceinplay] destroy +text=Enchant creature -- Enchanted creature gets -6/-0. -- When enchanted creature blocks, destroy it. (The attacking creature remains blocked.) +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Eager Construct +auto=may scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=may scry:1 scrycore delayed dontshow donothing scrycoreend scryend opponent +text=When Eager Construct enters the battlefield, each player may scry 1. +mana={2} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Earth-Origin Yak +auto=choice all(creature|mybattlefield) 1/1 ueot +text=When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn. +mana={3}{W} +type=Creature +subtype=Ox +power=2 +toughness=4 +[/card] +[card] +name=Earthshaker Giant +abilities=Trample +auto=(other creature|myBattlefield) 3/3 && trample ueot +text=Trample -- When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. +mana={4}{G}{G} +type=Creature +subtype=Giant Druid +power=6 +toughness=6 +[/card] +[card] +name=Earthshaker Khenra +abilities=haste +auto=target(creature[power<=p]) cantblock ueot +autograveyard={4}{R}{R}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! asSorcery +text=Haste -- When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. -- Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.) +mana={1}{R} +type=Creature +subtype=Jackal Warrior +power=2 +toughness=1 +[/card] +[card] +name=Earthshaking Si +abilities=trample +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) +mana={5}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Eat to Extinction +target=creature,planeswalker +auto=moveto(exile) target(creature,planeswalker) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Exile target creature or planeswalker. Look at the top card of your library. You may put that card into your graveyard. +mana={3}{B} +type=Instant +[/card] +[card] +name=Echo Storm +target=artifact +auto=clone +text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Create a token that's a copy of target artifact. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Echo of Eons +flashback={2}{U} +auto=ability$! moveto(mylibrary) all(*|myhand,mygraveyard) !$ controller +auto=ability$! moveto(mylibrary) all(*|myhand,mygraveyard) !$ opponent +auto=shuffle all(player) +auto=ability$! if type(*|mylibrary)~morethan~6 then may draw:7 _ if type(*|mylibrary)~morethan~5 then may draw:6 _ if type(*|mylibrary)~morethan~4 then may draw:5 _ if type(*|mylibrary)~morethan~3 then may draw:4 _ if type(*|mylibrary)~morethan~2 then may draw:3 _ if type(*|mylibrary)~morethan~1 then may draw:2 _ if type(*|mylibrary)~morethan~0 then may draw:1 !$ opponent +auto=ability$! if type(*|mylibrary)~morethan~6 then may draw:7 _ if type(*|mylibrary)~morethan~5 then may draw:6 _ if type(*|mylibrary)~morethan~4 then may draw:5 _ if type(*|mylibrary)~morethan~3 then may draw:4 _ if type(*|mylibrary)~morethan~2 then may draw:3 _ if type(*|mylibrary)~morethan~1 then may draw:2 _ if type(*|mylibrary)~morethan~0 then may draw:1 !$ controller +text=Each player shuffles their hand and graveyard into their library, then draws seven cards. -- Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Edgar Markov +abilities=first strike,haste +auto=@movedTo(nother Vampire|mystack):create(vampire:creature vampire:1/1:black) +auto=@combat(attacking) source(this):counter(1/1) all(vampire|myBattlefield) +text=Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. -- First strike, haste -- Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control. +mana={3}{R}{W}{B} +type=Legendary Creature +subtype=Vampire Knight +power=4 +toughness=4 +[/card] +[card] +name=Edgewall Innkeeper +auto=@movedTo(creature[adventure]|mystack):draw:1 controller +text=Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) +mana={G} +type=Creature +subtype=Human Peasant +power=1 +toughness=1 +[/card] +[card] +name=Edifice of Authority +auto={1}{T}{C(0/0,1,brick)}:target(creature) cantattack ueot +auto=this(counter{0/0.3.brick}) {1}{T}:target(creature) transforms((,newability[cantattack],newability[cantblock],newability[onlymanaability])) ueot +text={1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority. -- {1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate this ability only if there are three or more brick counters on Edifice of Authority. +mana={3} +type=Artifact +[/card] +[card] +name=Eidolon of Inspiration +@each my combatbegins:2/0 target(creature|myBattlefield) ueot +text=At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. +mana={1}{W}{W} +type=Enchantment Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Eidolon of Obstruction +abilities=first strike +auto=lord(planeswalker|opponentBattlefield) activatedability altercost(colorless,+1) +text=First strike -- Loyalty abilities of planeswalkers your opponents control cost {1} more to activate. +mana={1}{W} +type=Enchantment Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Eidolon of Philosophy +auto={6}{U}{S}:Draw:3 controller +text={6}{U}, Sacrifice Eidolon of Philosophy: Draw three cards. +mana={U} +type=Enchantment Creature +subtype=Spirit +power=1 +toughness=2 +[/card] +[card] +name=Elaborate Firecannon +auto=@each my upkeep:frozen +auto={4}{T}:damage:2 target(creature,player) +auto=@each my upkeep:may discard(*|myhand) && untap +text=Elaborate Firecannon doesn't untap during your untap step. -- {4}, {T}: Elaborate Firecannon deals 2 damage to target creature or player. -- At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon. +mana={2} +type=Artifact +[/card] +[card] +name=Electrify +target=creature +auto=damage:4 +text=Electrify deals 4 damage to target creature. +mana={3}{R} +type=Instant +[/card] +[card] +name=Electrodominance +auto=damage:X target(player,creature) +auto=may castcard(normal) notatarget(*[-land;manacost<=X]|myhand) +text=Electrodominance deals X damage to any target. You may cast a card with converted mana cost X or less from your hand without paying its mana cost. +mana={X}{R}{R} +type=Instant +[/card] +[card] +name=Electrostatic Field +abilities=defender +auto=@movedTo(instant,sorcery|mystack):electrostatic field damage:1 each opponent +text=Defender -- Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent. +mana={1}{R} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Elemental Cha +abilities=haste,treason +type=Creature +subtype=Elemental +power=3 +toughness=3 +color=red +[/card] +[card] +name=Elemental Hoo +abilities=flying +type=Creature +subtype=Elemental +power=4 +toughness=4 +color=white +[/card] +[card] +name=Elemental Uprising +target=land|mybattlefield +auto=transforms(Land Creature Elemental,4/4,haste) with(newability[@combat (attacking,blocking) source(this): all(creature|opponentbattlefield) mustblock ueot]) ueot +text=Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It’s still a land. It must be blocked this turn if able. +mana={1}{G} +type=Instant +[/card] +[card] +name=Elenda, the Dusk Rose +abilities=lifelink +auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1) +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=0) donothing +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=1) create(Vampire:creature Vampire:1/1:black:lifelink) controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=2) create(Vampire:creature Vampire:1/1:black:lifelink)*2 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=3) create(Vampire:creature Vampire:1/1:black:lifelink)*3 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=4) create(Vampire:creature Vampire:1/1:black:lifelink)*4 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=5) create(Vampire:creature Vampire:1/1:black:lifelink)*5 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=6) create(Vampire:creature Vampire:1/1:black:lifelink)*6 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=7) create(Vampire:creature Vampire:1/1:black:lifelink)*7 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=8) create(Vampire:creature Vampire:1/1:black:lifelink)*8 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=9) create(Vampire:creature Vampire:1/1:black:lifelink)*9 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=10) create(Vampire:creature Vampire:1/1:black:lifelink)*10 controller +text=Lifelink -- Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. -- When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power. +mana={2}{W}{B} +type=Legendary Creature +subtype=Vampire Knight +power=1 +toughness=1 +[/card] +[card] +name=Elite Arrester +auto={1}{U}{T}:tap target(creature) +text={1}{U}, {T}: Tap target creature. +mana={W} +type=Creature +subtype=Human Soldier +power=0 +toughness=3 +[/card] +[card] +name=Elite Guardmage +abilities=flying +auto=life:3 && draw:1 +text=Flying -- When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. +mana={2}{W}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Elite Headhunter +abilities=menace +auto={BR}{BR}{BR}{S(other creature|myBattlefield)}:damage:2 target(creature,planeswalker) +auto={BR}{BR}{BR}{S(artifact|myBattlefield)}:damage:2 target(creature,planeswalker) +text=Menace (This creature can't be blocked except by two or more creatures.) -- {BR}{BR}{BR}, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker. +mana={BR}{BR}{BR}{BR} +type=Creature +subtype=Human Knight +power=2 +toughness=3 +[/card] +[card] +name=Elite Instructor +auto=draw:1 +auto=reject target(*|myhand) +text=When Elite Instructor enters the battlefield, draw a card, then discard a card. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Elspeth Conquers Death +auto=moveTo(Exile) target(*[manacost>=3]|opponentbattlefield) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) all(*[-creature]|opponentcastingzone) altercost(colorless, +2) uynt +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(mybattlefield) target(creature,planeswalker|mygraveyard) if type(creature|myGraveyard)~morethan~0 then all(this) counter(1/1,1) else counter(0/0.1.Loyalty) && sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Exile target permanent an opponent controls with converted mana cost 3 or greater. -- II - Noncreature spells your opponents cast cost {2} more to cast until your next turn. -- III - Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it. +mana={3}{W}{W} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Elspeth's Devotee +auto=may moveto(myHand) target(Elspeth, Undaunted Hero|mylibrary,mygraveyard) && shuffle +text=When Elspeth's Devotee enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={2}{W}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Elspeth's Nightmare +aicode=activate reject notatarget(*[-creature;-land]|targetedpersonshand) +auto=destroy target (creature[power<=2]) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-creature;-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(exile) all(*|opponentGraveyard) && sacrifice(this) +text=I - Destroy target creature an opponent controls with power 2 or less. -- II - Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. -- III - Exile target opponent’s graveyard. +mana={2}{B} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Elspeth, Sun's Nemesis +auto=counter(0/0,5,loyalty) +auto={C(0/0,-1,Loyalty)}:name(Up to two creature gets +2/+1) target (creature|myBattlefield) 2/1 ueot +auto={C(0/0,-2,Loyalty)}:name(Create two human soldiers) token(Human,Els)*2 +auto={C(0/0,-6,Loyalty)}:name(Gain 5 life) life:5 controller +autograveyard=name(Escape-{4}{W}{W}, exile four) {4}{W}{W}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +text=-1: Up to two target creatures you control each get +2/+1 until end of turn. -- -2: Create two 1/1 white Human Soldier creature tokens. -- -3: You gain 5 life. -- Escape—{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Elspeth +[/card] +[card] +name=Elspeth, Undaunted Hero +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(Put up to two counters +1/+1) target (creature|myBattlefield) counter(1/1,1) ueot +auto={C(0/0,-2,Loyalty)}:name(Search a Sunlit Hoplite) moveto(myBattlefield) target(Sunlit Hoplite|mylibrary,mygraveyard) && shuffle +auto={C(0/0,-8,Loyalty)}:name(Creatures you control get +X) type:manaW:myBattlefield/type:manaW:myBattlefield all(creature|myBattlefield) && flying ueot +text=+2: Put a +1/+1 counter on each of up to two target creatures. -- -2: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle it. -- -8: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white. +mana={2}{W}{W}{W} +type=Legendary Planeswalker +subtype=Elspeth +[/card] +[card] +name=Elvish Clancaller +auto=lord(other elf|myBattlefield) +1/+1 +auto={4}{G}{G}{T}:moveto(mybattlefield) target(Elvish Clancaller|mylibrary) +text=Other Elves you control get +1/+1. -- {4}{G}{G}, {T}: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle your library. +mana={G}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Elvish Reclaimer +aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land|myLibrary) +auto=aslongas(land|myGraveyard) 2/2 >2 +auto={2}{T}{S(land|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +text=Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard. -- {2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle your library. +mana={G} +type=Creature +subtype=Elf Warrior +power=1 +toughness=2 +[/card] +[card] +name=Elvish Rejuvenator +aicode=activate moveTo(myBattlefield) tap(noevent) target(land|myLibrary) +auto=name(Reveal Cards) Reveal:5 revealzone(mylibrary) revealuntil(land|mylibrary) optionone choice name(Put a land card) target(land|reveal) moveto(mybattlefield) tap(noevent) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Embercleave +abilities=flash +anyzone=foreach(creature[attacking]|battlefield) changecost(colorless:-1) forcedalive +auto=teach(creature) double strike +auto=teach(creature) trample +auto=teach(creature) 1/1 +auto={3}:equip +text=Flash -- This spell costs {1} less to cast for each attacking creature you control. -- When Embercleave enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1 and has double strike and trample. -- Equip {3} +mana={4}{R}{R} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Embereth Paladin +abilities=haste +other={1}{R}{R}{R} name(Adamant) +auto=if paid(alternative) then counter(1/1,1) +text=Haste -- Adamant — If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it. +mana={3}{R} +type=Creature +subtype=Human Knight +power=4 +toughness=1 +[/card] +[card] +name=Embereth Shieldbreaker // Battle Display +abilities=canplayfromexile +target=artifact|battlefield,player +other={R} name(Adventure) +auto=if paid(alternative) then destroy +auto=if paid(alternative) then moveto(exile) all(this) +text=Destroy target artifact. (Then exile this card. You may cast the creature later from exile.) +mana={1}{R} +type=Creature +subtype=Human Knight Adventure +power=2 +toughness=1 +[/card] +[card] +name=Embereth Skyblazer +auto=this(variable{controllerturn}>0) flying +auto=@combat(attacking) source(this):pay({2}{R}):all(creature|mybattlefield) 1/0 ueot +text=As long as it's your turn, Embereth Skyblazer has flying. -- Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have. +mana={3}{R} +type=Creature +subtype=Human Knight +power=4 +toughness=3 +[/card] +[card] +name=Emberhorn Minotaur +auto=@exerted(this):1/1 ueot && menace ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.) +mana={3}{R} +type=Creature +subtype=Minotaur Warrior +power=4 +toughness=3 +[/card] +[card] +name=Emergence Zone +auto={T}:Add{C} +auto={1}{T}{S}:all(*|mycastingzone) asflash ueot +text={T}: Add {C}. -- {1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash. +type=Land +[/card] +[card] +name=Emergency Powers +auto=moveto(exile) +auto=moveto(opponentlibrary) all(*|opponenthand) +auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle +auto=draw:7 opponent +auto=moveto(mylibrary) all(*|myhand) +auto=moveto(mylibrary) all(*|mygraveyard) && shuffle +auto=draw:7 controller +auto=if compare(restriction{assorcery}~morethan~0) then auto=castcard(normal) notatarget(*[-instant;-sorcery;manacost<=7]|myhand) else +text=Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. -- Addendum — If you cast this spell during your main phase, you may put a permanent card with converted mana cost 7 or less from your hand onto the battlefield. +mana={5}{W}{U} +type=Instant +[/card] +[card] +name=Emissary of Sunrise +abilities=first strike +auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 +text=First strike -- When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] +[card] +name=Emmara, Soul of the Accord +auto=@tapped(this):create(soldier:creature soldier:1/1:white:lifelink) +text=Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink. +mana={G}{W} +type=Legendary Creature +subtype=Elf Cleric +power=2 +toughness=2 +[/card] +[card] +name=Emperor's Vanguard +auto=@combatdamaged(player) from(this):reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend +text=Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={3}{G} +type=Creature +subtype=Human Scout +power=4 +toughness=3 +[/card] +[card] +name=Empowered Autogenerator +auto=tap(noevent) +auto={T}:counter(0/0,1,Charge) all(this) && name(Add white mana) thisforeach(counter{0/0,1,Charge}) add{W} +auto={T}:counter(0/0,1,Charge) all(this) && name(Add blue mana) thisforeach(counter{0/0,1,Charge}) add{U} +auto={T}:counter(0/0,1,Charge) all(this) && name(Add black mana) thisforeach(counter{0/0,1,Charge}) add{B} +auto={T}:counter(0/0,1,Charge) all(this) && name(Add red mana) thisforeach(counter{0/0,1,Charge}) add{R} +auto={T}:counter(0/0,1,Charge) all(this) && name(Add green mana) thisforeach(counter{0/0,1,Charge}) add{G} +text=Empowered Autogenerator enters the battlefield tapped. -- {T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator. +mana={4} +type=Artifact +[/card] +[card] +name=Empyrean Eagle +abilities=flying +auto=lord(creature[flying]|mybattlefield) 1/1 +text=Flying -- Other creatures you control with flying get +1/+1. +mana={1}{W}{U} +type=Creature +subtype=Bird Spirit +power=2 +toughness=3 +[/card] +[card] +name=Empyrial Storm +auto=create(Angel:creature Angel:4/4:white:flying) +text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. -- Create a 4/4 white Angel creature token with flying. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Emry, Lurker of the Loch +anyzone=foreach(*[artifact]|myBattlefield) changecost(colorless:-1) forcedalive +auto=deplete:4 controller +auto={T}:target(artifact|mygraveyard) canplayfromgraveyard ueot +text=This spell costs {1} less to cast for each artifact you control. -- When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard. -- {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) +mana={2}{U} +type=Legendary Creature +subtype=Merfolk Wizard +power=1 +toughness=2 +[/card] +[card] +name=Encampment Keeper +abilities=first strike +auto={7}{W}{T}{S}:all(creature|mybattlefield) 2/2 ueot +text=First strike -- {7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn. +mana={W} +type=Creature +subtype=Hound +power=1 +toughness=1 +[/card] +[card] +name=Enchanted Carriage +auto=create(Mouse:creature Mouse:1/1:white)*2 +auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} +text=When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={5} +type=Artifact +subtype=Vehicle +power=4 +toughness=4 +[/card] +[card] +name=End-Raze Forerunners +abilities=vigilance, trample, haste +auto=all(other creature|myBattlefield) +2/+2 +auto=all(other creature|myBattlefield) vigilance +auto=all(other creature|myBattlefield) trample +text=Vigilance, trample, haste -- When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn. +mana={5}{G}{G}{G} +type=Creature +subtype=Boar +power=7 +toughness=7 +[/card] +[card] +name=Endless Sands +auto={T}:Add{1} +auto={2}{T}:(blink)forsrc target(creature|myBattlefield) +auto={4}{T}{S}:name(Return each creature card exiled with Endless Sands to the battlefield) donothing +text={T}: Add {1} to your mana pool. -- {2}, {T}: Exile target creature you control. -- {4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control. +type=Land +subtype=Desert +[/card] +[card] +name=Endling +auto={B}:menace +auto={B}:deathtouch +auto={B}:undying +auto={1}:-1/-1 +auto={1}:1/1 +text={B}: Endling gains menace until end of turn. -- {B}: Endling gains deathtouch until end of turn. -- {B} : Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) {1}: Endling gets +1/-1 or -1/+1 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Zombie Shapeshifter +power=3 +toughness=3 +[/card] +[card] +name=Enduring Sliver +auto={2}{T}:counter(1/1,1) asSorcery +auto=lord(sliver|mybattlefield) transforms((,newability[{2}{T}:counter(1/1,1) asSorcery])) +text=Outlast {2} ({2}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Other Sliver creatures you control have outlast 2 . +mana={1}{W} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Enemy of Enlightenment +abilities=flying +auto=foreach(*|opponenthand) -1/-1 +auto=@each my upkeep:target(opponent) ability$!name(discard) target(<1>*|myhand) reject !$ targetedplayer +text=Flying -- Enemy of Enlightenment gets -1/-1 for each card in your opponents’ hands. -- At the beginning of your upkeep, each player discards a card. +mana={5}{B} +type=Enchatment Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] +name=Enforcer Griffin +abilities=flying +text=Flying +mana={4}{W} +type=Creature +subtype=Griffin +power=3 +toughness=4 +[/card] +[card] +name=Engulfing Eruption +auto=damage:5 target(creature) +text=Engulfing Eruption deals 5 damage to target creature. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Enigma Drake +abilities=flying +auto=foreach(instant,sorcery|mygraveyard) 1/0 +text=Flying -- Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. +mana={1}{U}{R} +type=Creature +subtype=Drake +power=* +toughness=4 +[/card] +[card] +name=Enigmatic Incarnation +aicode=activate moveTo(myBattlefield) target(creature[manacost=storedmanacostplus1plusend]|mylibrary) +auto=@each my endofturn:may {S(enchantment|mybattlefield)}:name(search a creature) reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend +text=At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with converted mana cost equal to 1 plus the sacrificed enchantment's converted mana cost, put that card onto the battlefield, then shuffle your library. +mana={2}{G}{U} +type=Enchantment +[/card] +[card] +name=Enraged Ceratok +auto=cantbeblockedby(creature[power<=2]) +text=Enraged Ceratok can't be blocked by creatures with power 2 or less. +mana={2}{G}{G} +type=Creature +subtype=Rhino +power=4 +toughness=4 +[/card] +[card] +name=Enter the God-Eternals +target=creature +auto=damage:4 +auto=life:4 +auto=deplete:4 target(player) +auto=_AMASS_(4) +text=Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player puts the top four cards of their library into their graveyard. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={2}{U}{U}{B} +type=Sorcery +[/card] +[card] +name=Entrancing Lyre +abilities=shackler +auto={X}{T}:shackle target(creature[power<=X]) +auto=@each my untap restriction{canuntap}:may untap +text=You may choose not to untap Entrancing Lyre during your untap step. -- Variable Colorless , {T}: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as Entrancing Lyre remains tapped. +mana={3} +type=Artifact +[/card] +[card] +name=Entrancing Melody +target=creature[manacost=X] +auto=moveto(mybattlefield) +text=Gain control of target creature with converted mana cost X. +mana={X}{U}{U} +type=Sorcery +[/card] +[card] +name=Entrapment Maneuver +auto=target(player) ability$!name(sacrifice attacker) notatarget(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer then token(Soldier,Creature Soldier,1/1,white)*storedtoughness +text=Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature’s toughness. +mana={3}{W} +type=Instant +[/card] +[card] +name=Entreat the Dead +target=creature|mygraveyard +auto=moveTo(myBattlefield) +autohand=restriction{miracle} pay[[{X}{B}{B}]] name(Miracle) activate name(Miracle) castcard(restricted) +text=Return X target creature cards from your graveyard to the battlefield. -- Miracle {X}{B}{B} (You may cast this card for its miracle cost when you draw it if it’s the first card you drew this turn.) +mana={X}{X}{B}{B}{B} +type=Sorcery +[/card] +[card] +name=Eon Frolicker +abilities=flying +auto=if casted(this) then turns:+1 opponent && protecction from(*) uynt && all(planeswalker|myBattlefield) protecction from(*) uynt +text=Flying -- When Eon Frolicker enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can’t be targeted, dealt damage, or enchanted by anything controlled by that player.) +mana={2}{U}{U} +type=Creature +subtype=Elemental Otter +power=5 +toughness=5 +[/card] +[card] +name=Ephemerate +auto=target(creature|mybattlefield) moveto(exile) and!(moveto(ownerbattlefield))! +auto=if rebound then moveto(exile) all(this) and!( transforms((,newability[@rebounded:may activate castcard(normal)])) forever )! +text=Exile target creature you control, then return it to the battlefield under its owner's control. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) +mana={W} +type=Instant +[/card] +[card] +name=Epic Downfall +auto=moveTo(exile) target(creature[manacost>=3]|battlefield) +text=Exile target creature with converted mana cost 3 or greater. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Epicure of Blood +auto=@lifeof(player):life:-1 opponent +text=Whenever you gain life, each opponent loses 1 life. +mana={4}{B} +type=Creature +subtype=Vampire +power=4 +toughness=4 +[/card] +[card] +name=Erebos's Intervention +target=creature,graveyard +auto=choice name(Target creature gets -X/-X) -X/-X +auto=choice name(Exile up to X cards...) moveto(Exile) +text=Choose one — • Target creature gets -X/-X until end of turn. You gain X life. • Exile up to twice X target cards from graveyards. +mana={X}{B} +type=Instant +[/card] +[card] +name=Erebos, Bleak-Hearted +abilities=indestructible +auto=this(variable{type:manab}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{type:manab}>4) transforms((Legendary Enchantment Creature)) +auto=@movedto(graveyard) from(creature|myBattlefield):may pay({L:2}):Draw:1 controller +auto={1}{B}{S(other creature|mybattlefield)}:-2/-1 target(creature) ueot +text=Indestructible -- As long as your devotion to black is less than five, Erebos isn’t a creature. -- Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. -- {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn. +mana={3}{B} +type=Legendary Enchantment Creature +subtype=God +power=5 +toughness=6 +[/card] +[card] +name=Errata, the Silencer +abilities=unblockable +auto=@damagefoeof(player) from(this): transforms((,newability[moveTo(opponentExile) target(creature|opponentBattlefield) with counter{0/0.1.Hit}],newability[if restriction{type(creature[counter{0/0.1.Hit}]|opponentExile)~morethan~2} wingame controller)) && moveTo(ownerlibrary) all(this) && shuffle +text=Etrata, the Silencer can’t be blocked. -- Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata’s owner shuffles Etrata into their library. +mana={2}{U}{B} +type=Legendary Creature +subtype=Vampire Assassin +power=3 +toughness=5 +[/card] +[card] +name=Erratic Visionary +auto={1}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +text={1}{U}, {T}: Draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Erstwhile Trooper +auto={D(creature|myhand)}:2/2 && trample ueot limit:1 +text=Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn. +mana={1}{B}{G} +type=Creature +subtype=Zombie Soldier +power=2 +toughness=2 +[/card] +[card] +name=Escape Velocity +target=creature +auto=haste +auto=1/0 +autograveyard=name(Escape-{1}{R},exile two) {1}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +text=Enchant creature -- Enchanted creature gets +1/+0 and has haste. -- Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Escape to the Wilds +auto=moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=5]|mylibrary) +auto=maxPlay(land)+1 +text=Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. -- You may play an additional land this turn. +mana={3}{R}{G} +type=Sorcery +[/card] +[card] +name=Essence Capture +target=creature|stack +auto=fizzle +auto=may counter(1/1) target(creature|mybattlefield) +text=Counter target creature spell. Put a +1/+1 counter on up to one target creature you control. +mana={U}{U} +type=Instant +[/card] +[card] +name=Estrid's Invocation +auto=this(cantargetcard(*[enchantment|myBattlefield])) may copy notatarget(enchantment|myBattlefield) transforms((,newability[@each my upkeep:moveto(exile) and!(moveto(mybattlefield))!])) +text=You may have Estrid’s Invocation enter the battlefield as a copy of any enchantment you control, except it has “At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner’s control.” +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Etali, Primal Storm +auto=@combat(attacking) source(this):Reveal:1 revealzone(mylibrary) revealuntil(*|mylibrary) optionone choice name(Cast Card) target(*|reveal) moveto(mylibrary) and!(may castcard(normal))! optiononeend optiontwo target(<1>*|reveal) bottomoflibrary and!(all(*|reveal) bottomoflibrary)! optiontwoend revealend +auto=@combat(attacking) source(this):Reveal:1 revealzone(opponentlibrary) revealuntil(*|opponentlibrary) optionone choice name(Cast Card) target(*|reveal) moveto(opponentlibrary) and!(may castcard(normal))! optiononeend optiontwo target(<1>*|reveal) bottomoflibrary and!(all(*|reveal) bottomoflibrary)! optiontwoend revealend +text=Whenever Etali, Primal Storm attacks, exile the top card of each player’s library, then you may cast any number of spells from among those cards without paying their mana costs. +mana={4}{R}{R} +type=Legendary Creature +subtype=Elder Dinosaur +power=6 +toughness=6 +[/card] +[card] +name=Etchings of the Chosen +auto=chooseatype lord(creature[chosentype]) 1/1 && transforms((,newability[{1}{S(creature[chosentype]|mybattlefield)}:name(creature) indestructible ueot target(creature)])) chooseend +text=As Etchings of the Chosen enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. +mana={1}{W}{B} +type=Enchantment +[/card] +[card] +name=Eternal Isolation +target=creature[power>=4] +auto=bottomoflibrary +text=Put target creature with power 4 or greater on the bottom of its owner's library. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Eternal Skylord +auto=_AMASS_(2) +auto=lord(Zombie[token]|myBattlefield) flying. +text=When Eternal Skylord enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have flying. +mana={4}{U} +type=Creature +subtype=Zombie Wizard +power=3 +toughness=3 +[/card] +[card] +name=Eternal Taskmaster +auto=tapped(noevent) +auto=@combat(attacking) source(this):pay({2}{b}) target(creature|mygraveyard) moveto(ownerhand) +text=Eternal Taskmaster enters the battlefield tapped. -- Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand. +mana={1}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=Eternal of Harsh Truths +auto=@combat(notblocked) source(this):draw:1 +auto=@combat(blocked,turnlimited) source(this):life:-2 opponent +text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card. +mana={2}{U} +type=Creature +subtype=Zombie Cleric +power=1 +toughness=3 +[/card] +[card] +name=Ethereal Absolution +auto=lord(creature|myBattlefield) +1/+1 +auto=lord(creature|opponentBattlefield) -1/-1 +auto={2}{W}{B}:name(exile non-creature card) moveTo(exile) target(*[-creature]|opponentGraveyard) +auto={2}{W}{B}:name(exile creature card) moveTo(exile) target(creature|opponentGraveyard) && create(Spirit:creature Spirit:1/1:white,black:flying) +text=Creatures you control get +1/+1. -- Creatures your opponents control get -1/-1. -- {2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying. +mana={4}{W}{B} +type=Enchantment +[/card] +[card] +name=Ethereal Elk +abilities=trample +auto=may moveto(myhand) target(Vivien, Nature's Avenger|mylibrary) +auto=may moveto(myhand) target(Vivien, Nature's Avenger|mygraveyard) +text=Trample -- When Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{G}{G} +type=Creature +subtype=Elk Spirit +power=3 +toughness=3 +[/card] +[card] +name=Ethereal Forager +abilities=flying +auto=@combat(attacking) source(this):may moveTo(ownerHand) target(instant,sorcery|myExile) +text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Flying -- Whenever Ethereal Forager attacks, you may return an instant or sorcery card exiled with Ethereal Forager to its owner’s hand. +mana={4}{U}{U} +other={delve} name(Delve) +type=Creature +subtype=Elemental Whale +power=3 +toughness=3 +[/card] +[card] +name=Eureka +auto=moveto(ownerbattlefield) notatarget(*[creature;artifact;enchantment;land;planeswalker]|myhand) +auto=ability$! moveto(ownerbattlefield) notatarget(*[creature;artifact;enchantment;land;planeswalker]|myhand) !$ opponent +text=Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Eutropia the Twice-Favored +auto=@movedTo(enchantment|myBattlefield):counter(1/1,1) target(creature) && flying target(creature) ueot +text=Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. +mana={1}{G}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Ever-Watching Threshold +auto=auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0} draw:1 +text=Whenever an opponent attacks you and/or a planeswalker you control with one or more creatures, draw a card. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Everdawn Champion +auto=preventAllCombatDamage to(this) +text=Prevent all combat damage that would be dealt to Everdawn Champion. +mana={1}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Eviscerate +target=creature +auto=destroy +text=Destroy target creature. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Evolution Sage +auto=@movedTo(land|myBattlefield):_PROLIFERATE_ +text=Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={2}{G} +type=Creature +subtype=Elf Druid +power=3 +toughness=2 +[/card] +[card] +name=Evra, Halcyon Witness +abilities=lifelink +auto={4}:count(lifetotal) && transforms((,newability[lifeset:p conroller})) forever && all(this) transforms((,setpower=countedamount)) forever +text=Lifelink -- {4}: Exchange your life total with Evra, Halcyon Witness's power. +mana={4}{W}{W} +type=Legendary Creature +subtype=Avatar +power=4 +toughness=4 +[/card] +[card] +name=Excavating Anurid +auto=may name(sacrifice land) S(land):draw:1 +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) vigilance >6 +text=When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card. -- Threshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance. +mana={4}{G} +type=Creature +subtype=Frog Beast +power=4 +toughness=4 +[/card] +[card] +name=Excavation Elephant +kicker={1}{W} +auto=kicker target(artifact|mygraveyard) moveto(ownerhand) +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand. +mana={4}{W} +type=Creature +subtype=Elephant +power=3 +toughness=5 +[/card] +[card] +name=Exclusion Mage +auto=moveto(ownerHand) target(creature|opponentBattlefield) +text=When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Exemplar of Strength +auto=counter(-1/-1,3) target(creature|mybattlefield) +auto=@combat(attacking) source(this){restriction type(this[counter(-1/-1)])~morethan~0}:counter(-1/-1,-1) && life:1 controller +text=When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control. -- Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life. +mana={1}{G} +type=Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] +[card] +name=Exotic Orchard +auto=this(variable{plandg}>0) {t}:out{g} +auto=this(variable{plandu}>0) {t}:out{u} +auto=this(variable{plandr}>0) {t}:out{r} +auto=this(variable{plandb}>0) {t}:out{b} +auto=this(variable{plandw}>0) {t}:out{w} +text={T}: Add one mana of any color that a land an opponent controls could produce. +type=Land +[/card] +[card] +name=Expel from Orazca +target=*[-land] +auto=choice name(owner's hand) moveTo(ownerHand) +auto=_CITY'S_BLESSING_ choice name(owner's library) moveTo(ownerLibrary) +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead. +mana={1}{U} +type=Instant +[/card] +[card] +name=Experimental Frenzy +abilities=showfromtoplibrary +auto=canplayfromlibrarytop +auto=lord(*|myhand) altercost(colorless, 99) +auto=maxPlay(land)-99 +auto={3}{R}:destroy all(this) +text=You may look at the top card of your library any time. -- You may play the top card of your library. -- You can't play cards from your hand. -- {3}{R}: Destroy Experimental Frenzy. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Expose to Daylight +target=artifact,enchantment +auto=destroy +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Destroy target artifact or enchantment. Scry 1. +mana={2}{W} +type=Instant +[/card] +[card] +name=Exquisite Firecraft +target=creature,player,planeswalker +auto=damage:4 +auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then nofizzle +text=Exquisite Firecraft deals 4 damage to any target. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can’t be countered. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Exultant Skymarcher +abilities=flying +text=Flying +mana={1}{W}{W} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=3 +[/card] +[card] +name=Eye Collector +abilities=flying +auto=@combatdamaged(player) from(this):deplete:1 controller +auto=@combatdamaged(player) from(this):deplete:1 opponent +text=Flying -- Whenever Eye Collector deals combat damage to a player, each player puts the top card of their library into their graveyard. +mana={B} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Eyes Everywhere +auto={5}{U}:moveto(mybattlefield) target(*[-land]|opponentbattlefield) && moveto(opponentbattlefield) all(this) +auto=@each my upkeep:scrycore delayed dontshow donothing scrycoreend scryend +text=At the beginning of your upkeep, scry 1. -- {5}{U}: Exchange control of Eyes Everywhere and target nonland permanent. Activate this ability only any time you could cast a sorcery. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Ezuri's Predation +auto=foreach(creature|opponentBattlefield) token(Beast,Creature Beast,4/4,green) and!( transforms((,newability[moveTo(this|myBattlefield) damage:dynamicability target(other creature|opponentBattlefield])) forever )! controller +text=For each creature your opponents control, create a 4/4 green Beast creature token. Each of those Beasts fights a different one of those creatures. +mana={5}{G}{G}{G} +type=Sorcery +[/card] +[card] +name=Ezuri, Claw of Progress +auto=@movedTo(creature[power<=2]|myBattlefield):alterexperience:1 controller +auto=@each my combatbegins:foreach(anyzone:alterexperience) counter(1/1,1) target(other creature|myBattlefield) +text=Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. -- At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. +mana={2}{G}{U} +type=Legendary Creature +subtype=Elf Warrior +power=3 +toughness=3 +[/card] +[card] +name=Fabled Passage +auto=aslongas(land|myBattlefield)~morethan~2 {T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(untap(noevent))!)! afterrevealedend revealend +auto=aslongas(land|myBattlefield)~lessthan~3 {T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +text={T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land. +type=Land +[/card] +[card] +name=Fae of Wishes // Granted +abilities=canplayfromexile,flying +other={3}{U} name(Adventure) +auto=if paid(alternative) then reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>*[-creature]|reveal) moveto(myhand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend && moveto(exile) all(this) +auto={1}{U}{D(*|myhand)}{D(*|myhand)}:moveTo(ownerhand) +text=Flying -- {1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand. -- You may choose a noncreature card you own from outside the game, reveal it, and put it into your hand. +mana={1}{U} +type=Creature +subtype=Faerie Wizard Adventure +power=1 +toughness=4 +[/card] +[card] +name=Faeburrow Elder +abilities=vigilance +auto=aslongas(*[white]|myBattlefield) 1/1 && aslongas(*[blue]|myBattlefield) 1/1 && aslongas(*[black]|myBattlefield) 1/1 && aslongas(*[red]|myBattlefield) 1/1 && aslongas(*[green]|myBattlefield) 1/1 +auto={T}:aslongas(*[white]|myBattlefield) add{W} && aslongas(*[blue]|myBattlefield) add{U} && aslongas(*[black]|myBattlefield) add{B} && aslongas(*[red]|myBattlefield) add{R} && aslongas(*[green]|myBattlefield) add{G} +text=Vigilance -- Faeburrow Elder gets +1/+1 for each color among permanents you control. -- {T}: For each color among permanents you control, add one mana of that color. +mana={1}{G}{W} +type=Creature +subtype=Treefolk Druid +power=0 +toughness=0 +[/card] +[card] +name=Faerie Artisans +abilities=flying +auto=@moveTo(creature[-token]|opponentBattlefield) clone(creature[-token]|opponentBattlefield) with (transform[artifact]) then moveTo(exile all[other tokens creature]|myBattlefield) +text=Flying -- Whenever a nontoken creature enters the battlefield under an opponent’s control, create a token that’s a copy of that creature except it’s an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans. +mana={3}{U} +type=Creature +subtype=Faerie Artificer +power=2 +toughness=2 +[/card] +[card] +name=Faerie Duelist +abilities=flash, flying +auto=target(creature|opponentbattlefield) -2/-0 ueot +text=Flash -- Flying -- When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. +mana={1}{U} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=2 +[/card] +[card] +name=Faerie Formation +abilities=flying +auto={3}{U}:create(Faerie:creature Faerie:1/1:blue:flying) && draw:1 +text=Flying -- {3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card. +mana={4}{U} +type=Creature +subtype=Faerie +power=5 +toughness=4 +[/card] +[card] +name=Faerie Guidemother // Gift of the Fae +abilities=canplayfromexile,flying +target=creature|battlefield,player +other={1}{W} name(Adventure) +auto=if paid(alternative) then 2/1 ueot +auto=if paid(alternative) then flying ueot +auto=if paid(alternative) then moveto(exile) all(this) +text=Flying -- Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.) +mana={W} +type=Creature +subtype=Faerie Adventure +power=1 +toughness=1 +[/card] +[card] +name=Faerie Seer +abilities=flying +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Flying -- When Faerie Seer enters the battlefield, scry 2. +mana={U} +type=Creature +subtype=Faerie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Faerie Vandal +abilities=flash,flying +auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:counter(1/1,1)])) ueot +text=Flash -- Flying -- Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal. +mana={1}{U} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=2 +[/card] +[card] +name=Faith of the Devoted +auto=@movedto(*|mygraveyard) from(myhand):pay({1}) life:2 controller && life:-2 opponent +text=Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Fall of the Thran +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=destroy all(land) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) moveTo(battlefield) notatarget(<2>land|myGraveyard) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(battlefield) notatarget(<2>land|myGraveyard) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Destroy all lands. -- II, III — Each player returns two land cards from their graveyard to the battlefield. +mana={5}{W} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Fallen Shinobi +autohand={2}{U}{B}{N}:ninjutsu +auto=@combatdamaged(player) from(this):transforms((,newability[@movedto(*|opponentgraveyard) restriction{thisturn(*|opponentstack)~equalto~2}:all(trigger[to]) may castcard(normal)])) ueot && ingest:2 opponent +text=Ninjutsu {2}{U}{B} -- ({2}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs. +mana={3}{U}{B} +type=Creature +subtype=Zombie Ninja +power=5 +toughness=4 +[/card] +[card] +name=Famished Paladin +auto=doesnotuntap +auto=@lifeof(player):untap(this) +text=Famished Paladin doesn't untap during your untap step. -- Whenever you gain life, untap Famished Paladin. +mana={1}{W} +type=Creature +subtype=Vampire Knight +power=3 +toughness=3 +[/card] +[card] +name=Fan Bearer +auto={2}{T}:Tap target(creature) +text={2}, {T}: Tap target creature. +mana={W} +type=Creature +subtype=Zombie +power=1 +toughness=2 +[/card] +[card] +name=Fan Favorite +auto={2}:1/1 ueot +text=Assist (Another player can pay up to {3} of this spell's cost.) -- {2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability. +mana={3}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Fanatical Firebrand +abilities=haste +auto={T}{S}:damage:1 target(creature,player) +text=Haste -- {T}, Sacrifice Fanatical Firebrand: It deals 1 damage to any target. +mana={R} +type=Creature +subtype=Goblin Pirate +power=1 +toughness=1 +[/card] +[card] +name=Fang of the Pack +auto=@combat(attacking) source(this):1/1 ueot +text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.) +mana={5}{G} +type=Creature +subtype=Wolf +power=5 +toughness=3 +[/card] +[card] +name=Farm +target=creature[attacking;blocking] +auto=destroy +autograveyard={3}{E}:draw:2 && transforms((,newability[target(<2>*|myhand) reject])) forever +text=Destroy target attacking or blocking creature. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards. +mana={2}{W} +type=Instant +[/card] +[card] +name=Farmstead Gleaner +abilities=doesnotuntap +auto={2}{Q}:counter(1,1) +text=Farmstead Gleaner doesn't untap during your untap step. -- {2}, Untap: Put a +1/+1 counter on Farmstead Gleaner. ( Untap is the untap symbol.) +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=2 +[/card] +[card] +name=Fateful End +target=creature,player,plansewalker +auto=damage:3 +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Fateful End deals 3 damage to any target. Scry 1. +mana={2}{R} +type=Instant +[/card] +[card] +name=Fathom Fleet Boarder +auto=aslongas(pirate|myBattlefield)~lessthan~1 life:-1 +text=When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate. +mana={2}{B} +type=Creature +subtype=Orc Pirate +power=3 +toughness=3 +[/card] +[card] +name=Fathom Fleet Captain +abilities=menace +auto=@combat(attacking) source(this) restriction{type(pirate[-token]|mybattlefield)~morethan~0}:may pay({2}) token(Pirate,creature Pirate,2/2,black,menace) +text=Menace -- Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace. +mana={1}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=1 +[/card] +[card] +name=Fathom Fleet Cutthroat +auto=destroy target(creature[damaged]|opponentbattlefield) +text=When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. +mana={3}{B} +type=Creature +subtype=Human Pirate +power=3 +toughness=3 +[/card] +[card] +name=Fathom Fleet Firebrand +auto={1}{R}:1/0 +text={1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] +name=Favored of Iroas +auto=@movedTo(enchantment|myBattlefield):double strike ueot +text=Constellation -- Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Fblthp, the Lost +auto=draw:1 +auto=@movedTo(battlefield) from(library):draw:1 +auto=@targeted(this):moveto(mylibrary) && shuffle +text=When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. -- When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. +mana={1}{U} +type=Legendary Creature +subtype=Homunculus +power=1 +toughness=1 +[/card] +[card] +name=Fearless Halberdier +mana={2}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] +[card] +name=Feaster of Fools +abilities=flying +other={convoke} name(Convoke) +auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) +mana={4}{B}{B} +type=Creature +subtype=Demon +power=3 +toughness=3 +[/card] +[card] +name=Feasting Troll King +auto=vigilance,trample +auto=if casted(this) then token(-473141) +text=Vigilance, trample -- When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate this ability only during your turn. +mana={2}{G}{G}{G}{G} +type=Creature +subtype=Troll Noble +power=7 +toughness=6 +[/card] +[card] +name=Feiyi Snake +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={1}{G} +type=Creature +subtype=Snake +power=2 +toughness=1 +[/card] +[card] +name=Fell Flagship +auto=lord(pirate|mybattlefield) 1/0 +auto=@combatdamaged(player) from(this):ability$!discard(*|myhand)!$ opponent +auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} +text=Pirates you control get +1/+0. -- Whenever Fell Flagship deals combat damage to a player, that player discards a card. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={3} +type=Artifact +subtype=Vehicle +power=3 +toughness=3 +[/card] +[card] +name=Fell Specter +abilities=flying +auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ +auto=@discarded(*|opponenthand):life-2 opponent +text=Flying -- When Fell Specter enters the battlefield, target opponent discards a card. -- Whenever an opponent discards a card, that player loses 2 life. +mana={3}{B} +type=Creature +subtype=Specter +power=1 +toughness=3 +[/card] +[card] +name=Fell the Pheasant +target=creature[flying] +auto=damage:5 +auto=token(-473141) +text=Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={1}{G} +type=Instant +[/card] +[card] +name=Feral Abomination +abilities=deathtouch +text=Deathtouch +mana={5}{B} +type=Creature +subtype=Thrull +power=5 +toughness=5 +[/card] +[card] +name=Feral Hydra +type=Creature +subtype=Hydra Beast +mana={X}{G} +power=0 +toughness=0 +text=Feral Hydra enters the battlefield with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may play this ability +auto=counter(1/1,X) +auto={3}:counter(1/1) +#Not all player can use ability +[/card] +[card] +name=Feral Maaka +mana={1}{R} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Feral Prowler +auto=@movedTo(this|graveyard) from(battlefield):draw:1 +text=When Feral Prowler dies, draw a card. +mana={1}{G} +type=Creature +subtype=Cat +power=1 +toughness=3 +[/card] +[card] +name=Feral Roar +target=creature +auto=4/4 ueot +text=Target creature gets +4/+4 until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Ferocious Pup +auto=create(wolf:creature wolf:2/2:green) +text=When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token. +mana={2}{G} +type=Creature +subtype=Wolf +power=0 +toughness=1 +[/card] +[card] +name=Ferocious Zheng +mana={2}{G}{G} +type=Creature +subtype=Cat Beast +power=4 +toughness=4 +[/card] +[card] +name=Ferocity of the Wilds +auto=all(creature[-human,attacking]|mybattlefield) 1/0 +auto=all(creature[-human,attacking]|mybattlefield) trample +text=Attacking non-Human creatures you control get +1/+0 and have trample. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Fervent Paincaster +auto={T}:damage:1 target(player) +auto=@exerted(this):damage:1 target(creature) +auto={T}:exert +text={T}: Fervent Paincaster deals 1 damage to target player. -- {T}, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.) +mana={2}{R} +type=Creature +subtype=Human Wizard +power=3 +toughness=1 +[/card] +[card] +name=Fervent Strike +target=creature +auto=+1/+0 +auto=first strike +auto=haste +text=Target creature gets +1/+0 and gains first strike and haste until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Festering Mummy +auto=@movedTo(this|graveyard) from(battlefield):may target(creature) counter(-1/-1,1) +text=When Festering Mummy dies, you may put a -1/-1 counter on target creature. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Festive Funeral +target=creature +auto=foreach(*|mygraveyard) -1/-1 ueot +text=Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. +mana={4}{B} +type=Instant +[/card] +[card] +name=Fetid Pools +auto=tap +autohand=__CYCLING__({2}) +text=({T}: Add {U} or {B} to your mana pool.) -- Fetid Pools enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +subtype=Island Swamp +[/card] +[card] +name=Field of Ruin +auto={T}:Add{1} +auto={2}{T}{S}:destroy target(land[-basic]|opponentlbattlefield) && moveto(mybattlefield) target(basic|mylibrary) && ability$!moveto(mybattlefield) target(basic|mylibrary)!$ opponent +text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches his or her library for a basic land card, puts it onto the battlefield, then shuffles his or her library. +type=Land +[/card] +[card] +name=Field of the Dead +auto=tap(noevent) +auto={T}:add {1} +auto=aslongas(land|myBattlefield) create(zombie:creature zombie:2/2:black) >7 +auto=aslongas(land|myBattlefield) @movedTo(land|myBattlefield):create(zombie:creature zombie:2/2:black) >7 +text=Field of the Dead enters the battlefield tapped. -- {T}: Add {1}. -- Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token. +type=Land +[/card] +[card] +name=Fiendish Duo +abilities=First strike +auto=@damage(from) notatarget(*|myBattlefield,myStack,myGraveyard,mySideboard) transforms((,newability[@damage:twicethatmuch])) +text=First strike -- If a source would deal damage to an opponent, it deals double that damage to that player instead. +mana={4}{R}{R} +type=Creature +subtype=Devil +power=5 +toughness=5 +[/card] +[card] +name=Fierce Guardianship +target=*[-creature]|stack +auto=fizzle +other={0} name(Cast without Paying its Mana Cost) +otherrestriction=type(commander|mybattlefield)~morethan~0 +text=If you control a commander, you may cast this spell without paying its mana cost. -- Counter target noncreature spell. +mana={2}{U} +type=Instant +[/card] +[card] +name=Fierce Witchstalker +abilities=trample +auto=token(-473141) +text=Trample -- When Fierce Witchstalker enters the battlefield, create a Food token. (It's an artifact with "{2} , {T}, Sacrifice this artifact: You gain 3 life.") +mana={2}{G}{G} +type=Creature +subtype=Wolf +power=4 +toughness=4 +[/card] +[card] +name=Fiery Cannonade +auto=damage:2 all(creature[-pirate]) +text=Fiery Cannonade deals 2 damage to each non-Pirate creature. +mana={2}{R} +type=Instant +[/card] +[card] +name=Fiery Finish +target=creature +auto=damage:7 +text=Fiery Finish deals 7 damage to target creature. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Fiery Intervention +auto=choice damage:5 target(creature) +auto=choice destroy target(artifact) +text=Choose one — -- • Fiery Intervention deals 5 damage to target creature. -- • Destroy target artifact. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Fiery Islet +auto={T}{L:1}=add {U} +auto={T}{L:1}=add {R} +auto={1}{T}{S}:draw:1 +text={T}, Pay 1 life: Add {U} or {R}. -- {1}, {T}, Sacrifice Fiery Islet: Draw a card. +type=Land +[/card] +[card] +name=Fight with Fire +kicker={5}{R} +target=creature +auto=damage:5 +auto=Kicker damage:10 +text=Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) -- Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.) +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Final Death +target=creature +auto=moveto(Exile) +text=Exile target creature. +mana={4}{B} +type=Instant +[/card] +[card] +name=Final Flare +target=creature +auto=damage:5 +text=As an additional cost to cast this spell, sacrifice a creature or enchantment. -- Final Flare deals 5 damage to target creature. +mana={2}{R}{S(creature,enchantment|mybattlefield)} +type=Instant +[/card] +[card] +name=Final Parting +auto=name(put in hand) moveto(myhand) notatarget(*|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(*|mylibrary))! oneshot +text=Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Final Reward +target=creature +auto=moveto(exile) +text=Exile target creature. +mana={4}{B} +type=Instant +[/card] +[card] +name=Finale of Devastation +auto=this(X>=10) all(creature|myBattlefield) haste +auto=this(X>=10) all(creature|myBattlefield) +x/+x +auto=moveTo(myBattlefield) target(creature[manacost<=X]|myLibrary,myGraveyard) +text=Search your library and/or graveyard for a creature card with converted mana cost X or less and put it onto the battlefield. If you search your library this way, shuffle it. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. +mana={X}{G}{G} +type=Sorcery +[/card] +[card] +name=Finale of Eternity +target=creature[toughness<=prex] +auto=destroy +auto=this(prex>=10) all(creature|mygraveyard) moveto(mybattlefield) +text=Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield. +mana={X}{B}{B} +type=Sorcery +[/card] +[card] +name=Finale of Glory +auto=create(soldier:creature soldier:2/2:white:vigilance)*X +auto=this(X>=10) create(Angel:creature Angel:4/4:white:flying:vigilance)*X +text=Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance. +mana={X}{W}{W} +type=Sorcery +[/card] +[card] +name=Finale of Promise +target=*[instant;sorcery;manacost<=prex]|mygraveyard +auto=this(X>=10) castcard(normal) +auto=castcard(normal) and!(transforms((,newability[exiledeath])) forever)! +text=You may cast up to one target instant card and/or sorcery card from your graveyard each with converted mana cost X or less without paying their mana costs. If a card cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies. +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Finale of Revelation +auto=this(X<10) draw:x +auto=this(X>=10) moveto(myLibrary) all(*|myGraveyard) && shuffle && draw:x +auto=this(X>=10) untap notatarget(land) +autoexile=lord(*|myBattlefield) nomaxhand +auto=moveto(exile) +text=Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. -- Exile Finale of Revelation. +mana={X}{U}{U} +type=Sorcery +[/card] +[card] +name=Find // Finality +other={4}{B}{G} name(Finality) +auto=ifnot paid(alternative) then moveto(myhand) target(creature|mygraveyard) +auto=if paid(alternative) then may counter(1/1,2) target(creature|myBattlefield) && all(creature) -4/-4 ueot +text=Return up to two target creature cards from your graveyard to your hand. // You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn. +mana={BG}{BG} +type=Sorcery +[/card] +[card] +name=Fire // Ice +auto=choice {1}{R}:damage:1 target(creature,player,planeswalker) && damage:1 target(creature,player,planeswalker) +auto=choice {1}{U}:tap target(*|battlefield) && draw:1 controller +text=Fire deals 2 damage divided as you choose among one or two targets. -- Tap target permanent. Draw a card. +mana={0} +type=Instant +[/card] +[card] +name=Fire Shrine Keeper +abilities=menace +auto={7}{R}{T}{S}:target(creature) damage:3 +text=Menace -- {7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures. +mana={R} +type=Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] +name=Fire Urchin +abilities=trample +auto=@movedTo(instant,sorcery|mystack):1/0 ueot +text=Trample -- Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Elemental +power=1 +toughness=3 +[/card] +[card] +name=Fire-Omen Crane +abilities=flying +auto=@combat(attacking) source(this):damage:1 target(creature|opponentBattlefield) +text=Flying. (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls. +mana={3}{R}{R} +type=Creature +subtype=Bird Spirit +power=3 +toughness=3 +[/card] +[card] +name=Fireblade Artist +abilities=haste +auto=@each my upkeep:may sacrifice notatarget(creature|mybattlefield) && damage:2 target(opponent) +text=Haste -- At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker. +mana={B}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Fireborn Knight +abilities=double strike +auto={RW}{RW}{RW}{RW}:1/1 +text=Double strike -- {RW}{RW}{RW}{RW}: Fireborn Knight gets +1/+1 until end of turn. +mana={RW}{RW}{RW}{RW} +type=Creature +subtype=Human Knight +power=2 +toughness=3 +[/card] +[card] +name=Firebrand Archer +auto=@movedTo(*[-creature]|mystack):damage:1 opponent +text=Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent. +mana={1}{R} +type=Creature +subtype=Human Archer +power=2 +toughness=1 +[/card] +[card] +name=Firecannon Blast +target=creature +auto=damage:3 +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then damage:3 +text=Firecannon Blast deals 3 damage to target creature. -- Raid — Firecannon Blast deals 6 damage to that creature instead if you attacked with a creature this turn. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Firefist Adept +auto=damage:type:wizard:mybattlefield target(creature|opponentBattlefield) +text=When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control. +mana={4}{R} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Fireflux Squad +auto=@combat(attacking) source(this):may moveTo(myExile) target(other creature[attacking]|myBattlefield) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(mybattlefield) && transforms((,haste,attacking)) forever optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend +text=Haste -- Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order. +mana={3}{R} +type=Creature +subtype=Human Soldier +power=4 +toughness=3 +[/card] +[card] +name=Firemind Vessel +auto=tapped(noevent) +auto={T}:Add{W}{U} +auto={T}:Add{W}{B} +auto={T}:Add{W}{R} +auto={T}:Add{W}{G} +auto={T}:Add{U}{B} +auto={T}:Add{U}{R} +auto={T}:Add{U}{G} +auto={T}:Add{B}{R} +auto={T}:Add{B}{G} +auto={T}:Add{R}{G} +text=Firemind Vessel enters the battlefield tapped. -- {T}: Add two mana of different colors. +mana={4} +type=Artifact +[/card] +[card] +name=Firemind's Research +auto=@movedTo(instant,sorcery|mystack):counter(0/0,charge) +auto={1}{U}{C(0/0,-2,Charge)}:draw:1 +auto={1}{R}{C(0/0,-5,Charge)}:damage:5 target(creature,player) +text=Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research. -- {1}{U}, Remove two charge counters from Firemind's Research: Draw a card. -- {1}{R}, Remove five charge counters from Firemind's Research: It deals 5 damage to any target. +mana={U}{R} +type=Enchantment +[/card] +[card] +name=Firesong and Sunspeaker +auto=lord(instant,sorcery[red]|mycastingzone): lifelink +auto=@lifeof(player) from (*[instant;sorcery[white]]|mystack):damage:3 target(creature,player,planeswalker) +text=Red instant and sorcery spells you control have lifelink. -- Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player. +mana={4}{R}{W} +type=Legendary Creature +subtype=Minotaur Cleric +power=4 +toughness=6 +[/card] +[card] +name=First Sliver's Chosen +auto=lord(sliver|mybattlefield) exalted +text=Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) +mana={4}{W} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=First-Sphere Gargantua +auto=draw:1 +auto=life:-1 +autograveyard={2}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever +text=When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={4}{B}{B} +type=Creature +subtype=Horror +power=5 +toughness=4 +[/card] +[card] +name=Fists of Flame +target=creature +auto=draw:1 +auto=thisforeach(variable{pdrewcount}>0) 1/1 ueot && trample ueot +text=Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Flame Sweep +auto=damage:2 all(creature|opponentbattlefield) +auto=damage:2 all(creature[-flying]|mybattlefield) +text=Flame Sweep deals 2 damage to each creature except for creatures you control with flying. +mana={2}{R} +type=Instant +[/card] +[card] +name=Flameblade Adept +abilities=menace +auto=@moveto(*|mygraveyard) from(myhand):1/0 ueot +text=Menace -- Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn. +mana={R} +type=Creature +subtype=Jackal Warrior +power=1 +toughness=2 +[/card] +[card] +name=Flamekin Bladewhirl +otherrestriction=type(*[elemental]|myhand)~lessthan~2 +other={3}{R} +restriction=type(*[elemental]|myhand)~morethan~1 +text=As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay {3}. +mana={R} +type=Creature +subtype=Elemental Warrior +power=2 +toughness=1 +[/card] +[card] +name=Flamerush Rider +other={2}{R}{R} name(Dash) +auto=@combat(attacking) source(this):clone((other creature[attacking;tapped]) with(unearth,haste[attacking])) +text=Whenever Flamerush Rider attacks, create a token that’s a copy of another target attacking creature and that’s tapped and attacking. Exile the token at end of combat. -- Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.) +mana={4}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Flames of the Raze-Boar +target=creature|opponentBattlefield +auto=damage:4 +auto=if type(creature[power>3]|mybattlefield)~morethan~0 then damage:2 all(creature|opponentBattlefield) +text=Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater. +mana={5}{R} +type=Instant +[/card] +[card] +name=Flameshot +abilities=trample +other={D(mountain|myHand)}{D(mountain|myHand)}{D(mountain|myHand)} name(Discard three mountains) +target=creature +auto=damage:1 +auto=damage:1 target(creature) +auto=ability$!name(damage) choice target(creature) damage:1!$ controller +text=You may discard a Mountain card rather than pay this spell’s mana cost. -- Flameshot deals 3 damage divided as you choose among one, two, or three target creatures. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Flawless Maneuver +auto=all(creature|myBattlefield) indestructible ueot +other={0} name(Cast without Paying its Mana Cost) +otherrestriction=type(commander|mybattlefield)~morethan~0 +text=If you control a commander, you may cast this spell without paying its mana cost. -- Creatures you control gain indestructible until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Flaxen Intruder // Welcome Home +abilities=canplayfromexile +other={5}{G}{G} name(Adventure) +auto=if paid(alternative) then token(Bear,Creature Bear,2/2,green)*3 && moveto(exile) all(this) +auto=@combatdamaged(player) from(this):may sacrifice all(this) && destroy target(*[artifact;enchantment]|battlefield) +text=Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment. -- Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.) +mana={G} +type=Creature +subtype=Human Berserker Adventure +power=1 +toughness=2 +[/card] +[card] +name=Fleet Swallower +auto=@combat(attacking) source(this):target(player) deplete:halfdowntype:*:targetedpersonslibrary +text=Whenever Fleet Swallower attacks, target player puts the top half of his or her library, rounded up, into his or her graveyard. +mana={5}{U}{U} +type=Creature +subtype=Fish +power=6 +toughness=6 +[/card] +[card] +name=Flicker of Fate +target=creature,enchantment|mybattlefield +auto=(blink) +text=Exile target creature or enchantment, then return it to the battlefield under its owner’s control. +mana={1}{W} +type=Instant +[/card] +[card] +name=Flight of Equenauts +abilities=flying +other={convoke} name(Convoke) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying +mana={7}{W} +type=Creature +subtype=Human Knight +power=4 +toughness=5 +[/card] +[card] +name=Flood of Recollection +target=instant,sorcery|mygraveyard +auto=moveto(ownerHand) +auto=exile all(this) +text=Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection. +mana={U}{U} +type=Sorcery +[/card] +[card] +name=Flood of Tears +auto=moveTo(ownerhand) all(*[-land]) +auto=restriction(type(*[-token;-land;-instant;-sorcery]|myHand)~morethan~ 3): may moveTo(myBattlefield) target(*[-instant;-sorcery]|myHand) +text=Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield. +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Floodwaters +target=creature +auto=moveto(ownerhand) +autohand=__CYCLING__({2}) +text=Return up to two target creatures to their owners' hands. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Flower // Flourish +other={4}{G}{W} name(Flourish) +auto=if paid(alternative) then all(creature|mybattlefield) 2/2 ueot +auto=ifnot paid(alternative) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[basic;forest;plains]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle your library. -- Creatures you control get +2/+2 until end of turn. +mana={GW} +type=Sorcery +[/card] +[card] +name=Fluctuator +auto=lord(*[__CYCLING__]|mycastingzone) altercost(colorless,-2) +text=Cycling abilities you activate cost up to {2} less to activate. +mana{2} +type=Artifact +[/card] +[card] +name=Flummoxed Cyclops +abilities=reach +auto=@each my blockers restriction{type(creature[attacking]|opponentBattlefield)~morethan~1}:cantblock ueot +text=Reach -- Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can’t block this combat. +mana={3}{R} +type=Creature +subtype=Cyclops +power=4 +toughness=4 +[/card] +[card] +name=Flusterstorm +abilities=storm +target=instant,sorcery|stack +auto=transforms((,newability[pay[[{1}]] name(pay {1} mana) donothing?fizzle])) forever +text=Counter target instant or sorcery spell unless its controller pays {1}. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +mana={U} +type=Instant +[/card] +[card] +name=Flutterfox +auto=aslongas(artifact|myBattlefield) flying +auto=aslongas(enchantment|myBattlefield) flying +text=As long as you control an artifact or enchantment, Flutterfox has flying. +mana={1}{W} +type=Creature +subtype=Fox +power=2 +toughness=2 +[/card] +[card] +name=Flux Channeler +auto=@movedTo(*[-creature]|mystack):_PROLIFERATE_ +text=Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Foe-Razer Regent +abilities=flying +auto=@movedTo(this|mybattlefield) from(myHand):all(trigger[to]) transforms((,newability[choice name(Fight target creature you don't control) dynamicability target(creature|opponentBattlefield)])) forever +auto=@lord(creature|mybattlefield) dynamicability target(creature|opponentBattlefield):all(trigger[to]) endofturn:counter(1/1,2) +text=Flying -- When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don’t control. -- Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step. +mana={5}{G}{G} +type=Creature +subtype=Dragon +power=4 +toughness=5 +[/card] +[card] +name=Folio of Fancies +abilities=nomaxhand,oppnomaxhand +auto={X}{X}{T}:draw:X all(player) +auto={2}{U}{T}:deplete:type:*:opponenthand opponent +text=Players have no maximum hand size. -- {X}{X}, {T}: Each player draws X cards. -- {2}{U}, {T}: Each opponent puts a number of cards equal to the number of cards in their hand from the top of their library into their graveyard. +mana={1}{U} +type=Artifact +[/card] +[card] +name=Food +auto={2}{T}{S}:life:3 +text={2}, {T}, Sacrifice this artifact: You gain 3 life. +type=Artifact +subtype=Food +[/card] +[card] +name=Footlight Fiend +auto=@movedTo(this|graveyard) from(battlefield):damage:1 target(creature,player) +text=When Footlight Fiend dies, it deals 1 damage to any target. +mana={BR} +type=Creature +subtype=Devil +power=1 +toughness=1 +[/card] +[card] +name=Force of Despair +other={E(*[black]|myhand)} +target=creature[fresh] +auto=destroy +text=If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost. -- Destroy all creatures that entered the battlefield this turn. +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=Force of Negation +target=*[-creature]|stack +auto=fizzleto(exile) +other={E(other *[blue]|myhand)} name(Exile a Blue Card from Hand) +text=If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. -- Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Force of Vigor +other={E(*[green]|myhand)} name(Exile a Green Card from Hand) +auto=destroy target(*[artifact,enchantment]|battlefield) +text=If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. -- Destroy up to two target artifacts and/or enchantments. +mana={2}{G}{G} +type=Instant +[/card] +[card] +name=Force of Virtue +other={E(*[white]|myhand)} +abilities=flash +auto=all(creature|myBattlefield) 1/1 +text=If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost. -- Flash -- Creatures you control get +1/+1. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Forced Landing +target=creature[flying] +auto=bottomoflibrary +text=Put target creature with flying on the bottom of its owner's library. +mana={1}{G} +type=Instant +[/card] +[card] +name=Forebear's Blade +auto=teach(creature) +3/+0 +auto=teach(creature) vigilance +auto=teach(creature) trample +auto=@movedto(mytgt|graveyard):rehook target(creature|mybattlefield) +auto={3}:equip +text=Equipped creature gets +3/+0 and has vigilance and trample. -- Whenever equipped creature dies, attach Forebear's Blade to target creature you control. -- Equip {3} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Foreboding Fruit +other={B}{B}{B} name(Adamant) +auto=if paid(alternative) then token(-473141) +target=player +auto=draw:2 +auto=life:-2 +text=Target player draws two cards and loses 2 life. -- Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Forerunner of the Legion +auto=may moveTo(ownerlibrary) notatarget(creature[vampire]|mylibrary) +auto=@movedTo(other creature[vampire]|mybattlefield): target(creature) 1/1 ueot +text=When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle your library and put that card on top of it. -- Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. +mana={2}{W} +type=Creature +subtype=Vampire Knight +power=2 +toughness=2 +[/card] +[card] +name=Forever Young +target=creature|mygraveyard +auto=moveTo(mylibrary) +auto=draw:1 controller +text=Put any number of target creature cards from your graveyard on top of your library. -- Draw a card. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Forked Lightning +target=creature +auto=damage:1 +auto=damage:1 target(creature) +auto=ability$!name(1 damage to target creature) choice target(creature) damage:1!$ controller +auto=ability$!name(1 damage to target creature) choice target(creature) damage:1!$ controller +text=Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Forsake the Worldly +target=artifact,enchantment +auto=moveto(exile) +autohand=__CYCLING__({2}) +text=Exile target artifact or enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Fortifying Provisions +auto=lord(creature|myBattlefield) 0/1 +auto=token(-473141) +text=Creatures you control get +0/+1. -- When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Foulmire Knight // Profane Insight +abilities=canplayfromexile,deathtouch,flash +other={2}{B} name(Adventure) +auto=if paid(alternative) then draw:1 controller && life:-1 controller && moveto(exile) all(this) +text=Deathtouch -- You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.) +mana={B} +type=Creature +subtype=Zombie Knight Adventure +power=1 +toughness=1 +[/card] +[card] +name=Fountain of Ichor +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto={3}:transforms((Dinosaur Artifact Creature,setpower=3,settoughness=3)) ueot +text={T}: Add one mana of any color. -- {3}: Fountain of Ichor becomes a 3/3 Dinosaur artifact creature until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Fountain of Renewal +auto=@each my upkeep:life:1 +auto={3}{S}:draw:1 +text=At the beginning of your upkeep, you gain 1 life. -- {3}, Sacrifice Fountain of Renewal: Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Fractured Identity +target=*[-land] +auto=moveto(exile) +auto=clone +text=Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it. +mana={3}{W}{U} +type=Sorcery +[/card] +[card] +name=Fraying Sanity +target=player +auto=@each endofturn:deplete:type:*[fresh]:targetedpersonsgraveyard targetedplayer +text=Enchant player -- At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards put into that graveyard from anywhere this turn. +mana={2}{U} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Frenzied Arynx +abilities=trample +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +auto={4}{R}{G}:+3/+0 +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- {4}{R}{G}: Frenzied Arynx gets +3/+0 until end of turn. +mana={2}{R}{G} +type=Creature +subtype=Cat Beast +power=3 +toughness=3 +[/card] +[card] +name=Frenzied Rage +target=creature +auto=teach(creature) +2/+1 +auto=teach(creature) menace +text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Frenzied Raptor +mana={2}{R} +type=Creature +subtype=Dinosaur +power=4 +toughness=2 +[/card] +[card] +name=Fresh-Faced Recruit +auto=this(variable{controllerturn}>0) first strike +text=As long as it's your turn, Fresh-Faced Recruit has first strike. +mana={1}{RW} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Frilled Deathspitter +auto=@damaged(this):damage:2 target(opponent,planeswalker) +text=Enrage — Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker. +mana={2}{R} +type=Creature +subtype=Dinosaur +power=3 +toughness=2 +[/card] +[card] +name=Frilled Mystic +abilities=flash +auto=may if type(*|stack)~morethan~0 then fizzle target(*|stack) +text=Flash -- When Frilled Mystic enters the battlefield, you may counter target spell. +mana={G}{G}{U}{U} +type=Creature +subtype=Elf Lizard Wizard +power=3 +toughness=2 +[/card] +[card] +name=Frilled Sandwalla +auto={1}{G}:2/2 limit:1 +text={1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate this ability only once each turn. +mana={G} +type=Creature +subtype=Lizard +power=1 +toughness=1 +[/card] +[card] +name=Frilled Sea Serpent +auto={5}{U}{U}:unblockable +text={5}{U}{U}: Frilled Sea Serpent can't be blocked this turn. +mana={4}{U}{U} +type=Creature +subtype=Serpent +power=4 +toughness=6 +[/card] +[card] +name=Frogify +target=creature +auto=teach(creature) loseabilities +auto=teach(creature) transforms((,setpower=1,settoughness=1)) +auto=teach(creature) transforms((,blue,frog)) +text=Enchant creature -- Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.) +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Frontier Warmonger +auto=lord(creature[attacking]|myBattlefield) menace ueot +text=Whenever one or more creatures attack an opponent or a planeswalker an opponent controls, those creatures gain menace until end of turn. +mana={3}{R} +type=Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] +[card] +name=Frontline Devastator +auto={1}{R}:1/0 +auto=@combat(blocked,turnlimited) source(this):life:-2 opponent +text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {1}{R}: Frontline Devastator gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Zombie Minotaur Warrior +power=3 +toughness=3 +[/card] +[card] +name=Frontline Medic +auto=@combat(attacking) source(this):restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:all(creature|mybattlefield) transforms((indestructible)) ueot +auto={S}:name(counter spell) target(other *|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot +text=Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. -- Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=3 +toughness=3 +[/card] +[card] +name=Frost Titan +auto=@targeted(this) from(opponent):transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +auto=frozen target(*) +auto=@combat (attacking) source(this): frozen target (*) +text=Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. -- Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn’t untap during its controller’s next untap step. +mana={4}{U}{U} +type=Creature +subtype=Giant +power=6 +toughness=6 +[/card] +[card] +name=Frostwalk Bastion +auto={T}:add{1} +auto={1}{i}:becomes(Creature Construct,2/3) ueot +text={T}: Add {1}. -- {1} {Snow}: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. ( Snow can be paid with one mana from a snow permanent.) -- Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. +type=Snow Land +[/card] +[card] +name=Frostwalla +auto={i}:2/2 ueot limit:1 +text={S{i}: Frostwalla gets +2/+2 until end of turn. Activate this ability only once each turn. ( Snow can be paid with one mana from a snow permanent.) +mana={2}{G} +type=Snow Creature +subtype=Lizard +power=2 +toughness=2 +[/card] +[card] +name=Fruit of Tizerus +target=player +auto=life:-2 +autograveyard=name(Escape-{3}{B},exile three) {3}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +text=Target player loses 2 life. Escape—{3}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={B} +type=Instant +[/card] +[card] +name=Fry +abilities=nofizzle +target=creature,planeswalker[white;blue] +auto=damage:6 +text=This spell can't be countered. -- Fry deals 5 damage to target creature or planeswalker that's white or blue. +mana={1}{R} +type=Instant +[/card] +[card] +name=Full Flowering +auto=thisforeach(X) clone notatarget(creature[token]|mybattlefield) !$ controller +text=Populate X times. (To populate, create a token that's a copy of a creature token you control. Do this X times.) +mana={X}{X}{G} +type=Sorcery +[/card] +[card] +name=Funeral Rites +auto=draw:2 controller +auto=life:-2 controller +auto=deplete:2 controller +text=You draw two cards, lose 2 life, and put the top two cards of your library into your graveyard. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Fungal Infection +target=creature +auto=-1/-1 +auto=create(Saproling:creature Saproling:1/1:green:) +text=Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token. +mana={B} +type=Instant +[/card] +[card] +name=Fungal Plots +auto={1}{G}{E(creature|mygraveyard)}:create(saproling:creature saproling:1/1:green:) +auto={S(saproling|myBattlefield)}{S(saproling|myBattlefield)}:life:2 && draw:1 +text={1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. -- Sacrifice two Saprolings: You gain 2 life and draw a card. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Fungal Reaches +auto={T}: Add {1} +auto={1}{T}:counter(0/0,1,Storage) +auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{R} _ choice add{G} !$ controller +text={T}: Add {C}. -- {1}, {T}: Put a storage counter on Fungal Reaches. -- {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G}. +type=Land +[/card] +[card] +name=Furious Rise +auto=@each my endofturn aslongas(creature[power>=4]|myBattlefield):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) uynt +text=At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Fury Storm +target=*[instant;sorcery]|stack +auto=castcard(copied noevent) +text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Copy target instant or sorcery spell. You may choose new targets for the copy. +mana={2}{R}{R} +type=Instant +[/card] +[card] +name=Gadwick, the Wizened +auto=draw:X +auto=@movedTo(*[blue]|mystack):tap target(*[-land]|opponentbattlefield) +text=When Gadwick, the Wizened enters the battlefield, draw X cards. -- Whenever you cast a blue spell, tap target nonland permanent an opponent controls. +mana={X}{U}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Gaea's Herald +auto=lord(creature|mystack) nofizzle +auto=lord(creature|opponentstack) nofizzle +text=Creature spells can't be countered. +mana={1}{G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Gaea's Protector +auto=@combat (attacking,blocking) source(this): all(creature|opponentbattlefield) mustblock ueot +text=Gaea’s Protector must be blocked if able. +mana={3}{G} +type=Creature +subtype=Elemental Warrior +power=4 +toughness=2 +[/card] +[card] +name=Gaea's Touch +auto={0}:moveTo(myBattlefield) target(forest[basic]|myhand) asSorcery limit:1 +auto={S}:Add{G}{G} +auto={0}:name(don't sacrifice) donothing limit:9 +text={0}: You may put a basic Forest card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery and only once each turn. -- Sacrifice Gaea’s Touch: Add {G}{G}. +mana={G}{G} +type=Enchantment +[/card] +[card] +name=Gahiji, Honored One +auto=@combat(attacking) source(creature|myBattlefield):all(trigger[to]) 2/0 ueot +text=Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn. +mana={2}{R}{G}{W} +type=Legendary Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Galecaster Colossus +auto={T(wizard|myBattlefield)}:target(*[-land]|opponentBattlefield) moveTo(ownerHand) +text=Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand. +mana={5}{U}{U} +type=Creature +subtype=Giant Wizard +power=5 +toughness=6 +[/card] +[card] +name=Galestrike +target=creature(tapped) +auto=moveto(ownerhand) +auto=draw:1 controller +text=Return target tapped creature to its owner's hand. -- Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Gallant Cavalry +abilities=vigilance +auto=create(knight:creature knight:2/2:white:vigilance) +text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance. +mana={3}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Gallia of the Endless Dance +abilities=haste +auto=lord(creature[Satyr]|myBattlefield) 1/1 +auto=lord(creature[Satyr]|myBattlefield) haste +auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:reject controller && draw:2 controller +text=Haste -- Other Satyrs you control get +1/+1 and have haste. -- Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards. +mana={R}{G} +type=Legendary Creature +subtype=Satyr +power=2 +toughness=2 +[/card] +[card] +name=Game Plan +auto=moveto(opponentlibrary) all(*|opponenthand) +auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle +auto=draw:7 opponent +auto=moveto(mylibrary) all(*|myhand) +auto=moveto(mylibrary) all(*|mygraveyard) && shuffle +auto=draw:7 controller +auto=moveto(exile) +text=Assist (Another player can pay up to {5} of this spell's cost.) -- Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan. +mana={5}{U} +type=Sorcery +[/card] +[card] +name=Gang Up +target=creature[power<=prex] +auto=destroy +text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Destroy target creature with power X or less. +mana={X}{B} +type=Instant +[/card] +[card] +name=Garenbrig Carver // Shield's Might +abilities=canplayfromexile,flash +target=creature|battlefield,player +other={1}{G} name(Adventure) +auto=if paid(alternative) then 2/2 ueot +auto=if paid(alternative) then moveto(exile) all(this) +text=Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.) +mana={3}{G} +type=Creature +subtype=Human Warrior Adventure +power=3 +toughness=2 +[/card] +[card] +name=Garenbrig Paladin +other={2}{G}{G}{G} name(Adamant) +auto=if paid(alternative) then counter(1/1,1) +auto=cantbeblockedby(creature[power<=2]) +text=Adamant — If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it. -- Garenbrig Paladin can't be blocked by creatures with power 2 or less. +mana={4}{G} +type=Creature +subtype=Giant Knight +power=4 +toughness=4 +[/card] +[card] +name=Garenbrig Squire +auto=@movedTo(creature[adventure]|mystack):1/1 ueot +text=Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.) +mana={1}{G} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Gargos, Vicious Watcher +abilities=vigilance +auto=lord(*[hydra]|mycastingzone) altercost(colorless, -4) +auto=@targeted(creature|mybattlefield):transforms((,newability[target(creature|opponentbattlefield) dynamicability])) +text=Vigilance -- Hydra spells you cast cost {4} less to cast. -- Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control. +mana={3}{G}{G}{G} +type=Legendary Creature +subtype=Hydra +power=8 +toughness=7 +[/card] +[card] +name=Garna, the Bloodflame +abilities=flash +auto=moveTo(myHand) all(creature[fresh]|graveyard) +auto=lord(other creature|myBattlefield) haste +text=Flash -- When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. -- Other creatures you control have haste. +mana={3}{B}{R} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Garrison Griffin +abilities=flying +auto=@combat(attacking) source(this):target(knight|myBattlefield) flying ueot +text=Flying -- Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn. +mana={2}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Garrison Sergeant +auto=aslongas(Gate|myBattlefield) double strike +text=Garrison Sergeant has double strike as long as you control a Gate. +mana={3}{R}{W} +type=Creature +subtype=Viashino Soldier +power=3 +toughness=3 +[/card] +[card] +name=Garruk, Cursed Huntsman +auto=counter(0/0,5,loyalty) +auto={C(0/0,0,Loyalty)}:name(0: Wolf) token(Wolf Gar) +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy) target(creature) destroy && draw:1 controller +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem) emblem transforms((,newability[lord(creature|mybattlefield)trample],newability[lord(creature|mybattlefield) 3/3])) forever dontremove +text=0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." -- -3: Destroy target creature. Draw a card. -- -6: You get an emblem with "Creatures you control get +3/+3 and have trample." +mana={4}{B}{G} +type=Legendary Planeswalker +subtype=Garruk +[/card] +[card] +name=Gate Colossus +anyzone=foreach(land[Gate]|myBattlefield) changecost(colorless:-1) forcedalive +auto=cantbeblockedby(creature[power>=2]) +autograveyard=@movedTo(land[Gate]|myBattlefield):may moveTo(myLibray) +text=This spell costs {1} less to cast for each Gate you control. -- Gate Colossus can’t be blocked by creatures with power 2 or less. -- Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library. +mana={8} +type=Artifact Creature +subtype=Construct +power=8 +toughness=8 +[/card] +[card] +name=Gate to the Afterlife +auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):life:1 controller && may ability$!draw:1 && target(*|myhand) reject!$ controller +text=Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. -- {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard. +mana={3} +type=Artifact +[/card] +[card] +name=Gatebreaker Ram +auto=foreach(land[gate]|myBattlefield) 1/1 +auto=aslongas(land[gate]|myBattlefield) vigilance >1 +auto=aslongas(land[gate]|myBattlefield) trample >1 +text=Gatebreaker Ram gets +1/+1 for each Gate you control. -- As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample. +mana={2}{G} +type=Creature +subtype=Sheep +power=2 +toughness=2 +[/card] +[card] +name=Gatekeeper Gargoyle +abilities=flying +auto=foreach(Gate|myBattlefield) counter(1/1) +text=Flying -- Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control. +mana={6} +type=Artifact Creature +subtype=Gargoyle +power=3 +toughness=3 +[/card] +[card] +name=Gates Ablaze +auto=damage:type:gate:mybattlefield all(creature) +text=Gates Ablaze deals X damage to each creature, where X is the number of Gates you control. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Gateway Plaza +auto=tap(noevent) +auto=pay[[{1}]] name(pay 1 mana) donothing?sacrifice +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Gateway Plaza enters the battlefield tapped. -- When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color. +type=Land +subtype=Gate +[/card] +[card] +name=Gateway Sneak +auto=@combatdamaged(player) from(this):draw:1 +auto=@movedTo(gate|myBattlefield):unblockable ueot +text=Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. -- Whenever Gateway Sneak deals combat damage to a player, draw a card. +mana={2}{U} +type=Creature +subtype=Vedalken Rogue +power=1 +toughness=3 +[/card] +[card] +name=Gauntlets of Light +target=creature +auto=0/2 +auto=teach(creature) {2}{W}:untap +auto=combattoughness +text=Enchant creature -- Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. -- Enchanted creature has "{2}{W}: Untap this creature." +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gearsmith Guardian +auto=aslongas(creature[blue]|myBattlefield) +2/+0 +text=Gearsmith Guardian gets +2/+0 as long as you control a blue creature. +mana={5} +type=Artifact Creature +subtype=Construct +power=3 +toughness=5 +[/card] +[card] +name=Gearsmith Prodigy +auto=aslongas(artifact|myBattlefield) +1/+0 +text=Gearsmith Prodigy gets +1/+0 as long as you control an artifact. +mana={U} +type=Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] +[card] +name=Gem of Becoming +auto={3}{T}{S}:name(search lands) ability$!name(Island) moveto(myhand) notatarget(*[island]|mylibrary)!$ controller && ability$!name(Swamp) moveto(myhand) notatarget(*[swamp]|mylibrary)!$ controller && ability$!name(Mountain) moveto(myhand) notatarget(*[mountain]|mylibrary)!$ controller +text={3}, {T}, Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library. +mana={3} +type=Artifact +[/card] +[card] +name=Generous Gift +target=* +auto=destroy +auto=@movedto(*|graveyard):(Elephant:creature Elephant:3/3:green) controller +text=Destroy target permanent. Its controller creates a 3/3 green Elephant creature token. +mana={2}{W} +type=Instant +[/card] +[card] +name=Generous Stray +auto=draw:1 +text=When Generous Stray enters the battlefield, draw a card. +mana={2}{G} +type=Creature +subtype=Cat +power=1 +toughness=2 +[/card] +[card] +name=Geode Golem +abilities=trample +text=Trample -- Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.) +mana={5} +type=Artifact Creature +subtype=Golem +power=5 +toughness=3 +[/card] +[card] +name=Geomancer's Gambit +target=land +auto=draw:1 +auto=destroy && ability$!name(search land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!!$ targetcontroller +text=Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. -- Draw a card. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Gerrard, Weatherlight Hero +abilities=first strike +auto=@movedTo(this|graveyard) from(battlefield):moveto(exile) && moveTo(myBattlefield) all(creature[fresh]|graveyard) && moveTo(myBattlefield) all(artifact[fresh]|graveyard) +text=First strike -- When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn. +mana={2}{R}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Get the Point +target=creature +auto=destroy +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Destroy target creature. Scry 1. +mana={3}{B}{R} +type=Instant +[/card] +[card] +name=Ghalta, Primal Hunger +anyzone=changecost(colorless:-powertotalinplay) forcedalive +abilities=trample +text=This spell costs {X} less to cast, where X is the total power of creatures you control. -- Trample +mana={10}{G}{G} +type=Legendary Creature +subtype=Elder Dinosaur +power=12 +toughness=12 +[/card] +[card] +name=Ghired, Conclave Exile +auto=token(Rhino,Creature Rhino,4/4,green,trample) +auto=@combat(attacking) restriction{type(creature[token]|mybattlefield)~morethan~0}:ability$! name(populate) clone notatarget(creature[token]|mybattlefield) ninjutsu !$ controller +text=When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample. -- Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that's a copy of a creature token you control.) +mana={2}{R}{G}{W} +type=Legendary Creature +subtype=Human Shaman +power=2 +toughness=5 +[/card] +[card] +name=Ghitu Chronicler +kicker={3}{R} +auto=kicker target(instant,sorcery|mygraveyard) moveto(ownerhand) +text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. +mana={1}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Ghitu Journeymage +auto=aslongas(other wizard|myBattlefield) damage:2 opponent +text=When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent. +mana={2}{R} +type=Creature +subtype=Human Wizard +power=3 +toughness=2 +[/card] +[card] +name=Ghitu Lavarunner +auto=aslongas(instant,sorcery|myGraveyard) 1/0 >1 +auto=aslongas(instant,sorcery|myGraveyard) haste >1 +text=As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste. +mana={R} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Ghor-Clan Wrecker +abilities=menace +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Menace (This creature can't be blocked except by two or more creatures.) +mana={3}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Giant Killer // Chop Down +abilities=canplayfromexile,flash +target=creature[power>=4],player +other={2}{W} name(Adventure) +auto=if paid(alternative) then destroy +auto=if paid(alternative) then moveto(exile) all(this) +auto={1}{W}{T}:target(creature) tap(noevent) +text={1}{W}, {T}: Tap target creature. -- Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.) +mana={W} +type=Creature +subtype=Human Peasant Adventure +power=1 +toughness=2 +[/card] +[card] +name=Giant Opportunity +target=creature +other={2}{G}{S(food|myBattlefield)}{S(food|myBattlefield)} name(Sacrifice Foods) +auto=if paid(alternative) then token(Giant,creature Giant,7/7,green) +auto=ifnot paid(alternative) then token(-473141)*3 +text=You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Giant's Skewer +auto={3}:equip +auto=teach(creature) 2/1 +auto=teach(creature) @combatdamaged(creature) from(mytgt):token(-473141) +text=Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={1}{B} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Gideon Blackblade +auto=counter(0/0,4,loyalty) +auto=this(variable{controllerturn}>0) transforms((Human Soldier Creature,setpower=4,settoughness=4,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot +auto=@each my beginofturn:transforms((Human Soldier Creature,setpower=4,settoughness=4,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,1,Loyalty)}:target(other creature|myBattlefield) vigilance +auto={C(0/0,1,Loyalty)}:target(other creature|myBattlefield) lifelink +auto={C(0/0,1,Loyalty)}:target(other creature|myBattlefield) indestructible +auto={C(0/0,1,Loyalty)}:name(no targets) donothing +auto={C(0/0,-6,Loyalty)}:moveTo(exile) target(*[-land]) +text=As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. -- Prevent all damage that would be dealt to Gideon Blackblade during your turn. -- +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. -- -6: Exile target nonland permanent. +mana={1}{W}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] +[card] +name=Gideon Jura +auto=counter(0/0,6,loyalty) +auto={C(0/0,2,Loyalty)}:name (Creatures attack Guideon Jura) all(creature|opponentbattlefield) mustattack (Gideon Jura) ueot +auto={C(0/0,-2,Loyalty)}:name (Destroy target tapped creature) destroy target(creature[tapped]) +auto={C(0/0,0,Loyalty)}:name (Transforms Gideon to 6/6) this(becomes(Planeswalker Creature Human Soldier,6/6) and!( transforms((,newability[preventalldamage to this])) ueot +text=+2: During target opponent’s next turn, creatures that player controls attack Gideon Jura if able. -- -2: Destroy target tapped creature. -- 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that’s still a planeswalker. Prevent all damage that would be dealt to him this turn. +mana={3}{W}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] +[card] +name=Gideon of the Trials +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:target(*|battlefield) transforms((,newability[preventalldamage from(this)])) uynt +auto={C(0/0,0,Loyalty)}:name(becomes 4/4) transforms((Creature Human Soldier,setpower=4,settoughness=4,indestructible,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,0,Loyalty)}:emblem transforms((,newability[lord(gideon|mybattlefield) cantlose])) forever dontremove +text=+1: You gain 2 life. -- -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -- -6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total." +text=+1: Until your next turn, prevent all damage target permanent would deal. -- 0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game." +mana={1}{W}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] +[card] +name=Gideon's Battle Cry +auto=all(creature|myBattlefield) counter(1/1) +auto=target(planeswalker[gideon&manacost=6]|mylibrary) moveto(myhand) +text=Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Gideon's Company +auto=@lifeof(player):counter(1/1,2) +auto={3}{W}:counter(0/0,1,Loyalty) target(planeswalker[gideon]) +text=Whenever you gain life, put two +1/+1 counters on Gideon's Company. -- {3}{W}: Put a loyalty counter on target Gideon planeswalker. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Gideon's Defeat +target=creature[white;attacking;blocking] +auto=moveto(exile) +auto=if casted(this) then if type(gideon|opponentbattlefield)~morethan~0 life:5 controller +text=Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life. +mana={W} +type=Instant +[/card] +[card] +name=Gideon's Resolve +auto=may moveto(myhand) target(Gideon, Martial Paragon|mylibrary) +auto=lord(creature|mybattlefield) 1/1 +text=When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Creatures you control get +1/+1. +mana={4}{W} +type=Enchantment +[/card] +[card] +name=Gideon's Triumph +target=player +auto=ability$!name(sacrifice) target(creature[attacking;blocking]|mybattlefield) sacrifice!$ targetedplayer +auto=aslongas(planeswalker[Gideon]|mybattlefield) ability$!name(sacrifice) target(creature[attacking;blocking]|mybattlefield) sacrifice!$ targetedplayer +text=Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead. +mana={1}{W} +type=Instant +[/card] +[card] +name=Gideon, Martial Paragon +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:all(creature|mybattlefield) 1/1 && untap +auto={C(0/0,0,Loyalty)}:name(+1: becomes human) transforms((Creature Human Soldier,setpower=5,settoughness=5,indestructible,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,-10,Loyalty)}:all(creature|opponentbattlefield) tap && all(creature|mybattlefield) 2/2 ueot +text=+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn. -- 0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- -10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control. +mana={4}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] +[card] +name=Gideon, the Oathsworn +auto=counter(0/0,4,loyalty) +auto=@each my blockers restriction{type(creature[-gideon&attacking]|myBattlefield)~morethan~1}:counter(1/1) all(creature[-gideon&attacking]|myBattlefield) +auto={C(0/0,2,Loyalty)}:transforms((Human Soldier Creature,setpower=5,settoughness=5,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,-9,Loyalty)}:moveTo(exile) all(creature|opponentBattlefield) && moveTo(exile) all(this) +text=Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. -- +2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.) -- -9: Exile Gideon, the Oathsworn and each creature your opponents control. +mana={4}{W}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] +[card] +name=Gift of Growth +kicker={2} +auto=Kicker 2/2 +target=creature +auto=Untap +auto=+2/+2 +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead. +mana={1}{G} +type=Instant +[/card] +[card] +name=Gift of Paradise +target=land +auto=life:3 controller +auto={T}:add{G}{G} +auto={T}:add{B}{B} +auto={T}:add{W}{W} +auto={T}:add{R}{R} +auto={T}:add{U}{U} +text=Enchant land -- When Gift of Paradise enters the battlefield, you gain 3 life. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gift of Strength +target=creature +auto=3/3 +auto=reach +text=Target creature gets +3/+3 and gains reach until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Gigantosaurus +mana={G}{G}{G}{G}{G} +type=Creature +subtype=Dinosaur +power=10 +toughness=10 +[/card] +[card] +name=Gilded Cerodon +auto=@combat(attacking) source(this):aslongas(Desert|mybattlefield,myGraveyard) target(creature) cantblock ueot +text=Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn. +mana={4}{R} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Gilded Goose +abilities=flying +auto=token(-473141) +auto={1}{G}{T}:token(-473141) +auto={T}{S(food|myBattlefield)}:add{W} +auto={T}{S(food|myBattlefield)}:add{U} +auto={T}{S(food|myBattlefield)}:add{R} +auto={T}{S(food|myBattlefield)}:add{G} +auto={T}{S(food|myBattlefield)}:add{B} +text=Flying -- When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, {T}: Create a Food token. -- {T}, Sacrifice a Food: Add one mana of any color. +mana={G} +type=Creature +subtype=Bird +power=0 +toughness=2 +[/card] +[card] +name=Gilded Light +auto=playershroud ueot +autohand=__CYCLING__({2}) +text=You gain shroud until end of turn. (You can't be the target of spells or abilities.) -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Gilded Sentinel +mana={4} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Giltgrove Stalker +auto=cantbeblockedby(creature[power<=2]) +text=Giltgrove Stalker can't be blocked by creatures with power 2 or less. +mana={1}{G} +type=Creature +subtype=Merfolk Warrior +power=2 +toughness=1 +[/card] +[card] +name=Gingerbread Cabin +auto={T}:add{G} +auto=aslongas(other land[forest]|myBattlefield) tap(noevent) <3 oneshot +auto=if this(untapped) token(-473141) once +text={T}: Add {G}. -- Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests. -- When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +type=Land +subtype=Forest +[/card] +[card] +name=Gingerbrute +abilities=haste +auto={1}:cantbeblockedby(creature[-haste]) +auto={2}{T}{S}:life:3 +text=Haste -- {1}: Gingerbrute can't be blocked this turn except by creatures with haste. -- {2}, {T}, Sacrifice Gingerbrute: You gain 3 life. +mana={1} +type=Artifact Creature +subtype=Food Golem +power=1 +toughness=1 +[/card] +[card] +name=Gird for Battle +target=creature +auto=counter(1/1) +text=Put a +1/+1 counter on each of up to two target creatures. +mana={W} +type=Sorcery +[/card] +[card] +name=Gishath, Sun's Avatar +abilities=vigilance, trample, haste +auto=@combatdamaged(player) from(this): +text=Trample, vigilance, haste -- Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. +mana={5}{R}{G}{W} +type=Legendary Creature +subtype=Dinosaur Avatar +power=7 +toughness=6 +[/card] +[card] +name=Giver of Runes +auto=choice name(protection from white) {T}:target(creature|myBattlefield) protection from white +auto=choice name(protection from blue) {T}:target(creature|myBattlefield) protection from blue +auto=choice name(protection from black) {T}:target(creature|myBattlefield) protection from black +auto=choice name(protection from red) {T}:target(creature|myBattlefield) protection from red +auto=choice name(protection from green) {T}:target(creature|myBattlefield) protection from green +auto=choice name(protection from colorless) {T}:target(creature|myBattlefield) protection from colorless +text={T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn. +mana={W} +type=Creature +subtype=Kor Cleric +power=1 +toughness=2 +[/card] +[card] +name=Glacial Revelation +auto=name(Look) reveal:6 optionone name(Get Snow) target(*[snow]|reveal) moveto(myHand) optiononeend optiontwo all(*|reveal) moveto(graveyard) optiontwoend revealend +text=Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Glademuse +auto=@movedTo(*|opponentStack): restriction{opponentturnonly} then draw:1 opponent +auto=@movedTo(*|myStack): restriction{opponentturnonly} then draw:1 controller +text=Whenever a player casts a spell, if it’s not their turn, that player draws a card. +mana={2}{G} +type=Creature +subtype=Beast +power=2 +toughness=4 +[/card] +[card] +name=Glaive of the Guildpact +auto=teach(creature) foreach(Gate|myBattlefield) 1/0 +auto=teach(creature) vigilance +auto=teach(creature) menace +auto={3}:equip +text=Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Glass Casket +auto=(blink)forsrc target(creature[manacost<=3]|opponentbattlefield) +text=When Glass Casket enters the battlefield, exile target creature an opponent controls with converted mana cost {3} or less until Glass Casket leaves the battlefield. +mana={1}{W} +type=Artifact +[/card] +[card] +name=Glass of the Guildpact +auto=lord(creature[multicolor]|myBattlefield) +1/+1 +text=Multicolored creatures you control get +1/+1. +mana={2} +type=Artifact +[/card] +[card] +name=Gleaming Overseer +auto=_AMASS_(1) +auto=lord(Zombie[token]|myBattlefield) opponentshroud +auto=lord(Zombie[token]|myBattlefield) menace +text=When Gleaming Overseer enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have hexproof and menace. +mana={1}{U}{B} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=4 +[/card] +[card] +name=Gleemox +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text={T}: Add one mana of any color to your mana pool. -- This card is banned. +mana={0} +type=Artifact +[/card] +[card] +name=Glimpse of Freedom +auto=draw:1 +autograveyard=name(Escape-{2}{U},exile five) {2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +text=Draw a card. -- Escape—{2}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Glint-Horn Buccaneer +abilities=haste +auto=@discard(controller):damage:1 opponent +auto=this(attacking) {1}{R}{D(*|myhand)}:draw:1 controller +text=Haste -- Whenever you discard a card, Glint-Horn Buccaneer deals 1 damage to each opponent. -- {1}{R}, Discard a card: Draw a card. Activate this ability only if Glint-Horn Buccaneer is attacking. +mana={1}{R}{R} +type=Creature +subtype=Minotaur Pirate +power=2 +toughness=4 +[/card] +[card] +name=Glorifier of Dusk +auto={L:2}:flying ueot +auto={L:2}:vigilance ueot +text=Pay 2 life: Glorifier of Dusk gains flying until end of turn. -- Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. +mana={3}{W}{W} +type=Creature +subtype=Vampire Soldier +power=4 +toughness=4 +[/card] +[card] +name=Glory Bearers +auto=lord(other creature[attacking]|myBattlefield) 0/1 ueot +text=Whenever another creature you control attacks, it gets +0/+1 until end of turn. +mana={3}{W} +type=Enchantment Creature +subtype=Human Cleric +power=3 +toughness=4 +[/card] +[card] +name=Glory-Bound Initiate +auto=@exerted(this):transforms((,newability[lifelink],newability[1/3])) ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.) +mana={1}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=1 +[/card] +[card] +name=Glorybringer +abilities=flying, haste +auto=@exerted(this):damage:4 target(creature[-dragon]|opponentbattlefield) +auto=@combat(attacking) source(this):may exert +text=Flying, haste -- You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.) +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Glowspore Shaman +auto=deplete:3 && may (land|mygraveyard) moveTo(myLibrary) +text=When Glowspore Shaman enters the battlefield, put the top three cards of your library into your graveyard. You may put a land card from your graveyard on top of your library. +mana={B}{G} +type=Creature +subtype=Elf Shaman +power=3 +toughness=1 +[/card] +[card] +name=Gluttonous Slug +abilities=menace +auto=evolve +text=Menace -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +mana={1}{B} +type=Creature +subtype=Slug Horror +power=0 +toughness=3 +[/card] +[card] +name=Gluttonous Troll +abilities=trample +auto=token(-473141) +auto={1}{G}{S(other *[-land]|mybattlefield)}:+2/+2 ueot +text=Trample -- When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn. +mana={2}{B}{G} +type=Creature +subtype=Troll +power=3 +toughness=3 +[/card] +[card] +name=Glyph Keeper +abilities=flying +auto=@targeted(this) restriction(once):all(trigger[from]) fizzle +autograveyard={5}{U}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Flying -- Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability. -- Embalm {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.) +mana={3}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=3 +[/card] +[card] +name=Gnarlback Rhino +abilities=trample +auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):draw:1 controller +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Whenever you cast a spell that targets Gnarlback Rhino, draw a card. +mana={2}{G}{G} +type=Creature +subtype=Rhino +power=4 +toughness=4 +[/card] +[card] +name=Goat,Dis +type=Creature +subtype=Goat +power=0 +toughness=1 +color=white +[/card] +[card] +name=Goat,Woe +type=Creature +subtype=Goat +power=0 +toughness=1 +color=white +[/card] +[card] +name=Goatnap +target=creature|opponentbattlefield +auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! && if cantargetcard(goat) then 3/0 ueot +text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Goblin Assailant +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Assault Team +abilities=haste +auto=_DIES_counter(1/1) target(creature|myBattlefield) +text=Haste -- When Goblin Assault Team dies, put a +1/+1 counter on target creature you control. +mana={3}{R} +type=Creature +subtype=Goblin Warrior +power=4 +toughness=1 +[/card] +[card] +name=Goblin Banneret +auto=_MENTOR_ +auto={1}{R}:2/0 ueot +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- {1}{R}: Goblin Banneret gets +2/+0 until end of turn. +mana={R} +type=Creature +subtype=Goblin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Goblin Barrage +kicker={S(*[artifact;goblin]|mybattlefield)} +target=creature +auto=damage:4 +auto=Kicker damae:4 target(player) +text=Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.) -- Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Goblin Bird-Grabber +auto={R}:restriction{if type(creature[flying]|mybattlefield)~morethan~0}: flying ueot +text={R}: Goblin Bird-Grabber gains flying until end of turn. Activate this ability only if you control a creature with flying. +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Goblin Bruiser +mana={1}{R}{R} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] +[card] +name=Goblin Chainwhirler +abilities=first strike +auto=damage:1 opponent +auto=damage:1 all(creature|opponentBattlefield) +auto=damage:1 all(planeswalker|opponentBattlefield) +text=First strike -- When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control. +mana={R}{R}{R} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] +[card] +name=Goblin Champion +abilities=haste,exalted +text=Haste -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={R} +type=Creature +subtype=Goblin Warrior +power=0 +toughness=1 +[/card] +[card] +name=Goblin Cratermaker +auto={1}{S}:damage target(creature) +auto={1}{S}:Destroy target(*[colorless;-land]) +text={1}, Sacrifice Goblin Cratermaker: Choose one — -- • Goblin Cratermaker deals 2 damage to target creature. -- • Destroy target colorless nonland permanent. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Engineer +auto=may moveto(myhand) target(artifact|mylibrary) +auto={R}{T}{S(artifact|myBattlefield)}:target(artifact[manacost<=3]|mygraveyard) moveto(mybattlefield) +text=When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle your library. -- {R}, {T}, Sacrifice an artifact: Return target artifact card with converted mana cost 3 or less from your graveyard to the battlefield. +mana={1}{R} +type=Creature +subtype=Goblin Artificer +power=1 +toughness=2 +[/card] +[card] +name=Goblin Fire Fiend +abilities=haste +auto=@combat (attacking) source(this):lord(<1>creature|opponentBattlefield) mustblock ueot +auto={R}:1/0 ueot +text=Haste -- Goblin Fire Fiend must be blocked if able. -- {R}: Goblin Fire Fiend gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Goblin Berserker +power=1 +toughness=1 +[/card] +[card] +name=Goblin Gang Leader +auto=token(Goblin,Creature Goblin,1/1,red)*2 +text=When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens. +mana={2}{R}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Gathering +auto=foreach(Goblin Gathering|mygraveyard) create(Goblin:creature Goblin:1/1:red:) +auto=create(Goblin:creature Goblin:1/1:red:)*2 +text=Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Goblin Locksmith +auto=@combat(attacking) source(this):all(creature[defender]) cantblock +text=Whenever Goblin Locksmith attacks, creatures with defender can't block this turn. +mana={1}{R} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=1 +[/card] +[card] +name=Goblin Motivator +auto={T}:target(creature) haste ueot +text={T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.) +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Goblin Oriflamme +auto=lord(creature[attacking]|mybattlefield) 1/0 +text=Attacking creatures you control get +1/+0. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Goblin Smuggler +abilities=haste +auto={T}:target(other creature[power<=2]|battlefield) unblockable ueot +text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- {T}: Another target creature with power 2 or less can't be blocked this turn. +mana={2}{R} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=2 +[/card] +[card] +name=Goblin Trailblazer +abilities=menace +text=Menace +mana={1}{R} +type=Creature +subtype=Goblin Pirate +power=2 +toughness=1 +[/card] +[card] +name=Goblin Trashmaster +auto=lord(other goblin|myBattlefield) +1/+1 +auto={S(Goblin|myBattlefield)}:destroy target(artifact) +text=Other Goblins you control get +1/+1. -- Sacrifice a Goblin: Destroy target artifact. +mana={2}{R}{R} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] +[card] +name=Goblin War Party +other={2}{R} name(Entwine) +auto=if paid(alternative) then create(Goblin:Creature Goblin:1/1:red) && all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) haste ueot +auto=ifnot paid(alternative) then transforms((,newability[choice create(Goblin:Creature Goblin:1/1:red)],newability[choice all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) haste ueot])) +text=Choose one — -- • Create three 1/1 red Goblin creature tokens. -- • Creatures you control get +1/+1 and gain haste until end of turn. -- Entwine {2}{R} (Choose both if you pay the entwine cost.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=God-Eternal Bontu +abilities=menace +auto=may notatarget(other *|mybattlefield) sacrifice && draw:1 +text=Menace -- When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards. -- When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. +mana={3}{B}{B} +type=Legendary Creature +subtype=Zombie God +power=5 +toughness=6 +[/card] +[card] +name=God-Eternal Oketra +abilities=double strike +auto=@movedTo(creature|mystack):create(zombie warrior:creature zombie warrior:4/4:black:vigilance) +text=Double strike -- Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. -- When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. +mana={3}{W}{W} +type=Legendary Creature +subtype=Zombie God +power=3 +toughness=6 +[/card] +[card] +name=God-Eternal Rhonas +abilities=deathtouch +auto=all(other creature|myBattlefield) dynamicability ueot +auto=all(other creature|myBattlefield) vigilance ueot +text=Deathtouch -- When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. -- When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. +mana={3}{G}{G} +type=Legendary Creature +subtype=Zombie God +power=5 +toughness=5 +[/card] +[card] +name=God-Pharaoh's Faithful +auto=@movedTo(blue;black;red|mystack):life:1 +text=Whenever you cast a blue, black, or red spell, you gain 1 life. +mana={W} +type=Creature +subtype=Human Wizard +power=0 +toughness=4 +[/card] +[card] +name=God-Pharaoh's Gift +auto=@each my combatbegins:may target(creature|mygraveyard) clone and!( transforms((Zombie,setpower=4,settoughness=4,black,haste ueot)) forever )! && moveTo(exile) +text=At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn. +mana={7} +type=Artifact +[/card] +[card] +name=God-Pharaoh's Statue +auto=lord(*|opponentcastingzone) altercost(colorless,+2) +auto=@each my endofturn:life:-1 opponent +text=Spells your opponents cast cost {2} more to cast. -- At the beginning of your end step, each opponent loses 1 life. +mana={6} +type=Legendary Artifact +[/card] +[card] +name=Golden Egg +auto=draw:1 controller +auto={1}{T}:add{G} +auto={1}{T}:add{R} +auto={1}{T}:add{W} +auto={1}{T}:add{U} +auto={1}{T}:add{B} +auto={2}{T}{S}:life:3 controller +text=When Golden Egg enters the battlefield, draw a card. -- {1},{T}, Sacrifice Golden Egg: Add one mana of any color. -- {2}, {T}, Sacrifice Golden Egg: You gain 3 life. +mana={2} +type=Artifact +subtype=Food +[/card] +[card] +name=Goldmane Griffin +abilities=flying,vigilance +auto=moveto(myhand) target(Ajani, Inspiring Leader|mylibrary) +auto=moveto(myhand) target(Ajani, Inspiring Leader|mygraveyard) +text=Flying, vigilance -- When Goldmane Griffin enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Inspiring Leader, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{W}{W} +type=Creature +subtype=Griffin +power=3 +toughness=2 +[/card] +[card] +name=Goldmeadow Stalwart +otherrestriction=type(*[kithkin]|myhand)~lessthan~2 +other={3}{W} +restriction=type(*[kithkin]|myhand)~morethan~1 +text=As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay {3}. +mana={W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Goldnight Castigator +#need doubler damage ability... +abilities=flying,haste +auto=@damaged(controller):damage:thatmuch controller +auto=@damaged(this):damage:thatmuch all(this) +text=Flying, haste -- If a source would deal damage to you, it deals double that damage to you instead. -- If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead. +mana={2}{R}{R} +type=Creature +subtype=Angel +power=4 +toughness=9 +[/card] +[card] +name=Golgari Findbroker +auto=target(*[-instant,-sorcery]|mygraveyard) moveto(ownerhand) +text=When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand. +mana={B}{B}{G}{G} +type=Creature +subtype=Elf Shaman +power=3 +toughness=4 +[/card] +[card] +name=Golgari Locket +auto={T}:Add{B} +auto={T}:Add{G} +auto={BG}{BG}{BG}{BG}{T}{S}:draw:2 +text={T}: Add {B} or {G}. -- {B/G}{B/G}{B/G}{B/G}, {T}, Sacrifice Golgari Locket: Draw two cards. +mana={3} +type=Artifact +[/card] +[card] +name=Golgari Raiders +abilities=haste +auto=foreach(creature|mygraveyard) counter(1/1) +text=Haste -- Undergrowth — Golgari Raiders enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. +mana={3}{G} +type=Creature +subtype=Elf Warrior +power=0 +toughness=0 +[/card] +[card] +name=Golos, Tireless Pilgrim +aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(*[land]|myLibrary) +auto=name(search land) reveal:plibrarycount optionone name(choose card) target(*[land]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +auto={2}{W}{U}{B}{R}{G}:moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=3]|mylibrary) castcard(normal) +text=When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle your library. -- {2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs. +mana={5} +type=Legendary Artifact Creature +subtype=Scout +power=3 +toughness=5 +[/card] +[card] +name=Good-Fortune Unicorn +auto=@movedto(other creature|mybattlefield):all(trigger) counter(1/1) +text=Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. +mana={1}{G}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=2 +[/card] +[card] +name=Goreclaw, Terror of Qal Sisma +auto=lord(creature[power>=4]|mycastingzone) altercost(colorless,-2) +auto=@combat(attacking) source(this):all(creature[power>=4]|myBattlefield) 1/1 ueot +auto=@combat(attacking) source(this):all(creature[power>=4]|myBattlefield) trample ueot +text=Creature spells you cast with power 4 or greater cost {2} less to cast. -- Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. +mana={3}{G} +type=Legendary Creature +subtype=Bear +power=4 +toughness=3 +[/card] +[card] +name=Gorging Vulture +abilities=flying +auto=reveal:4 revealzone(mylibrary) optionone all(*|reveal) moveto(ownergraveyard) and!( if cantargetcard(creature|*) then life:1 target(player))! optiononeend revealend +text=Flying -- When Gorging Vulture enters the battlefield, put the top four cards of your library into your graveyard. You gain 1 life for each creature card put into your graveyard this way. +mana={2}{B} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Goring Ceratops +abilities=double strike +auto=@combat(attacking) source(this):all(other creature|mybattlefield) double strike ueot +text=Double strike -- Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn. +mana={5}{W}{W} +type=Creature +subtype=Dinosaur +power=3 +toughness=3 +[/card] +[card] +name=Govern the Guildless +target=creature[-multicolor] +auto=moveto(mybattlefield) +autohand={1}{U}:name(change color/s) ability$!name(choose color/s) choice name(white) target(creature) becomes(,white) ueot _ choice name(blue) target(creature) becomes(,blue) ueot _ choice name(black) target(creature) becomes(,black) ueot _ choice name(red) target(creature) becomes(,red) ueot _ choice name(green) target(creature) becomes(,green) ueot _ choice name(white & blue) target(creature) becomes(,white,blue) ueot _ choice name(blue & black) target(creature) becomes(,black,blue) ueot _ choice name(black & red) target(creature) becomes(,black,red) ueot _ choice name(red & green) target(creature) becomes(,red,green) ueot _ choice name(green & white) target(creature) becomes(,white,green) ueot _ choice name(white & black) target(creature) becomes(,white,black) ueot _ choice name(blue & red) target(creature) becomes(,red,blue) ueot _ choice name(black & green) target(creature) becomes(,black,green) ueot _ choice name(red & white) target(creature) becomes(,white,red) ueot _ choice name(green & blue) target(creature) becomes(,green,blue) ueot _ choice name(green & white & blue) target(creature) becomes(,green,white,blue) ueot _ choice name(white & blue & black) target(creature) becomes(,black,white,blue) ueot _ choice name(blue & black & red) target(creature) becomes(,black,red,blue) ueot _ choice name(black & red & green) target(creature) becomes(,green,black,red) ueot _ choice name(red & green & white) target(creature) becomes(,green,white,red) ueot _ choice name(white & black & green) target(creature) becomes(,green,white,black) ueot _ choice name(blue & red & white) target(creature) becomes(,red,white,blue) ueot _ choice name(black & green & blue) target(creature) becomes(,green,black,blue) ueot _ choice name(red & white & black) target(creature) becomes(,black,white,red) ueot _ choice name(green & blue & red) target(creature) becomes(,green,red,blue) ueot _ choice name(green & red & blue & black) target(creature) becomes(,green,red,blue,black) ueot _ choice name(green & red & blue & white) target(creature) becomes(,green,red,blue,white) ueot _ choice name(white & blue & black & red) target(creature) becomes(,white,red,blue,black) ueot _ choice name(white & blue & black & green) target(creature) becomes(,white,green,blue,black) ueot _ choice name(all colors) target(creature) becomes(,white,red,blue,black,green) ueot!$ controller limit:1 myUpkeepOnly +text=Gain control of target monocolored creature. -- Forecast - {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.) +mana={5}{U} +type=Sorcery +[/card] +[card] +name=Graceful Cat +auto=@combat(attacking) source(this): 1/1 ueot +text=Whenever Graceful Cat attacks, it gets +1/+1 until end of turn. +mana={2}{W} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Granitic Titan +abilities=menace +autohand=__CYCLING__({2}) +text=Menace -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{R}{R} +type=Creature +subtype=Elemental +power=5 +toughness=4 +[/card] +[card] +name=Grappling Sundew +abilities=defender, reach +auto={4}{G}:indestructible ueot +text=Defender, reach -- {4}{G}: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.) +mana={1}{G} +type=Creature +subtype=Plant +power=0 +toughness=4 +[/card] +[card] +name=Grasp of Fate +auto=choice (blink)forsrc target(*[-land]|opponentbattlefield) +text=When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners’ control.) +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Grasping Current +target=creature +auto=moveto(ownerhand) +auto=moveto(myhand) target(Jace, Ingenious Mind-Mage|mylibrary) +text=Return up to two target creatures to their owner's hand. -- Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Grasping Dunes +auto={T}:Add{1} +auto={1}{T}{S}:counter(-1/-1,1) target(creature) assorcery +text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate this ability only any time you could cast a sorcery. +type=Land +subtype=Desert +[/card] +[card] +name=Grasping Giant +abilities=Vigilance +auto=@combat(blocked) source(this) from(creature):all(trigger[to]) creature(blocked) (blink)forsrc oneshot +text=Vigilance -- Whenever Grasping Giant becomes blocked by a creature, exile that creature until Grasping Giant leaves the battlefield. +mana={5}{W} +type=Creature +subtype=Giant +power=5 +toughness=7 +[/card] +[card] +name=Grasping Scoundrel +text=Grasping Scoundrel gets +1/+0 as long as it's attacking. +mana={B} +type=Creature +subtype=Human Pirate +power=1 +toughness=1 +[/card] +[card] +name=Grasping Thrull +abilities=flying +auto=damage:2 opponent +auto=life:2 +text=Flying -- When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. +mana={3}{W}{B} +type=Creature +subtype=Thrull +power=3 +toughness=3 +[/card] +[card] +name=Grateful Apparition +abilities=flying +auto=@combatdamaged(player,planeswalker) from(this):_PROLIFERATE_ +text=Flying -- Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={1}{W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Gravebreaker Lamia +abilities=lifelink,hiddenface +aicode=activate moveTo(myhand) target(*|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=lord(*|myGraveyard) changecost(colorless:-1) +text=Lifelink -- When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle your library. -- Spells you cast from your graveyard cost {1} less to cast. +mana={4}{B} +type=Enchantment Creature +subtype=Snake Lamia +power=4 +toughness=4 +[/card] +[card] +name=Gravel-Hide Goblin +auto={3}{G}:+2/+2 +text={3}{G}: Gravel-Hide Goblin gets +2/+2 until end of turn. +mana={1}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] +[card] +name=Graven Abomination +auto=@combat(attacking) source(this):moveto(exile) target(*|opponentgraveyard) +text=Whenever Graven Abomination attacks, exile target card from defending player's graveyard. +mana={3} +type=Artifact Creature +subtype=Horror +power=3 +toughness=1 +[/card] +[card] +name=Graveshifter +abilities=changeling +auto=may target(creature|mygraveyard) moveto(myHand) +text=Changeling (This card is every creature type.) -- When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand. +mana={3}{B} +type=Creature +subtype=Shapeshifter +power=2 +toughness=2 +[/card] +[card] +name=Gravewaker +abilities=flying +auto={5}{B}{B}:target(creature|mygraveyard) moveTo(battlefield) && tap +text=Flying -- {5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped. +mana={4}{B}{B} +type=Creature +subtype=Bird Spirit +power=5 +toughness=5 +[/card] +[card] +name=Graveyard Marshal +auto={2}{B}{E(creature|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!(tap(noevent))! +text={2}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token. +mana={B}{B} +type=Creature +subtype=Zombie Soldier +power=3 +toughness=2 +[/card] +[card] +name=Gravitic Punch +target=creature|myBattlefield +auto=target(player) dynamicability +flashback={3}{R}{D(*|myhand)} +text=Target creature you control deals damage equal to its power to target player. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Grazing Whiptail +abilities=reach +text=Reach +mana={2}{G}{G} +type=Creature +subtype=Dinosaur +power=3 +toughness=4 +[/card] +[card] +name=Greater Sandwurm +auto=cantbeblockedby(creature[power<=2]) +autohand=__CYCLING__({2}) +text=Greater Sandwurm can't be blocked by creatures with power 2 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5}{G}{G} +type=Creature +subtype=Wurm +power=7 +toughness=7 +[/card] +[card] +name=Greenwood Sentinel +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={1}{G} +type=Creature +subtype=Elf Scout +power=2 +toughness=2 +[/card] +[card] +name=Grenzo's Ruffians +auto=@combat(attacking) source(this):1/1 ueot +text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent. +mana={2}{R}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Greven, Predator Captain +abilities=menace +auto=life:lifelost/0 +auto=@combat(attacking) source(this):may {S(other creature|mybattlefield)} life:-storedtoughness && draw:storedpower +text=Menace -- Greven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn. -- Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness. +mana={3}{B}{R} +type=Legendary Creature +subtype=Human Warrior +power=5 +toughness=5 +[/card] +[card] +name=Grim Captain's Call +auto=moveto(myhand) target(pirate|mygraveyard) +auto=moveto(myhand) target(vampire|mygraveyard) +auto=moveto(myhand) target(dinosaur|mygraveyard) +auto=moveto(myhand) target(merfolk|mygraveyard) +text=Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Grim Discovery +auto=choice name(Return target creature from your graveyard) moveTo(myhand) target(creature|mygraveyard) +auto=choice name(Return target land from your graveyard) moveTo(myhand) target(land|mygraveyard) +auto=choice name(Return target land and creature from your graveyard) moveTo(myhand) target(land|mygraveyard) && moveTo(myhand) target(creature|mygraveyard) +text=Choose one or both — -- • Return target creature card from your graveyard to your hand. -- • Return target land card from your graveyard to your hand. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Grim Initiate +abilities=first strike +auto=_DIES_if type(army|mybattlefield)~morethan~0 then counter(1/1) notATarget(army|myBattlefield) else create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1) notATarget(army|myBattlefield))! +text=First strike -- When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={R} +type=Creature +subtype=Zombie Warrior +power=1 +toughness=1 +[/card] +[card] +name=Grim Physician +auto=@movedTo(this|mygraveyard) from(Battlefield):-1/-1 target(creature|opponentGraveyard) ueot +text=When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Grim Strider +auto=foreach(*|myhand) -1/-1 +text=Grim Strider gets -1/-1 for each card in your hand. +mana={3}{B} +type=Creature +subtype=Horror +power=6 +toughness=6 +[/card] +[card] +name=Grimlock, Dinobot Leader +auto=lord(creature[Vehicle,Dinosaur,other Autobot]|myBattlefield) 2/0 +auto={2}:name(Transform) flip(Grimlock, Ferocious King) +text=Dinosaurs, Vehicles, and other Transformers creatures you control get +2/+0. -- {2}, Convert a Transformers toy you own to its other mode: Grimlock, Dinobot Leader becomes Grimlock, Ferocious King. +type=Legendary Artifact Creature +subtype=Autobot +mana={1}{R}{G}{W} +power=4 +toughness=4 +[/card] +[card] +name=Grimlock, Ferocious King +doublefaced=kamiflip +abilities=trample +auto={2}:name (Transform) flip(Grimlock, Dinobot Leader) +text=Trample -- {2}, Convert a Transformers toy you own to its other mode: Grimlock, Ferocious King becomes Grimlock, Dinobot Leader. +color=green,white,red +type=Legendary Artifact Creature +subtype=Dinosaur +mana={1}{R}{G}{W} +power=8 +toughness=8 +[/card] +[card] +name=Grind +target=creature +auto=counter(-1/-1,1) +autograveyard={3}{W}{E}:target(creature[counter{-1/-1}]) moveto(exile) assorcery +text=Put a -1/-1 counter on each of up to two target creatures. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile any number of target creatures that have -1/-1 counters on them. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Grisly Survivor +auto=@discarded(*|myhand):+2/+0 ueot +text=Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn. +mana={2}{B} +type=Creature +subtype=Minotaur Warrior +power=2 +toughness=3 +[/card] +[card] +name=Grismold, the Dreadsower +abilities=trample +auto=@each my endofturn:token(Plant,Creature Plant,1/1,green) +auto=@each my endofturn:token(Plant,Creature Plant,1/1,green) opponent +auto=@movedTo(graveyard) from(creature[token]|battlefield):counter(1/1,1) +text=Trample -- At the beginning of your end step, each player creates a 1/1 green Plant creature token. -- Whenever a creature token dies, put a +1/+1 counter on Grismold, the Dreadsower. +mana={1}{B}{G} +type=Legendary Creature +subtype=Troll Shaman +power=3 +toughness=3 +[/card] +[card] +name=Grotesque Demise +target=creature[power<=3] +auto=moveto(exile) +text=Exile target creature with power 3 or less. +mana={2}{B} +type=Instant +[/card] +[card] +name=Grow from the Ashes +kicker={2} +auto=Kicker {2} +auto=Search your library forbasic land card put it onto the battlefield then shuffle your library If this spell was kicked instead search your library for two basic land cards put them onto the battlefield then shuffle your library +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Search your library for a basic land card, put it onto the battlefield, then shuffle your library. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Growing Rites of Itlimoc +auto=moverandom(creature) from(mylibrary) to(myhand) +auto=@each my endofturn restriction{type(creature|mybattlefield)~morethan~3}:flip(Itlimoc, Cradle of the Sun) +text=When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. +mana={2}{G} +type=Legendary Enchantment +[/card] +[card] +name=Growth Cycle +target=creature +auto=3/3 +auto=foreach(Growth Cycle|graveyard) 2/2 +text=Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard. +mana={1}{G} +type=Instant +[/card] +[card] +name=Growth Spiral +auto=draw:1 +auto=may moveto(myBattlefield) target(land|myHand) +text=Draw a card. You may put a land card from your hand onto the battlefield. +mana={G}{U} +type=Instant +[/card] +[card] +name=Growth-Chamber Guardian +auto=this(counter{1/1}<1) {2}{G}:counter(1/1,2) +auto=@counteradded(1/1) from(this):transforms((,newability[moveTo(myHand) target(Growth-Chamber Guardian|myLibrary)])) once +text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle your library. +mana={1}{G} +type=Creature +subtype=Elf Crab Warrior +power=2 +toughness=2 +[/card] +[card] +name=Gruesome Fate +auto=life:-type:creature:mybattlefield opponent +text=Each opponent loses 1 life for each creature you control. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Gruesome Scourger +auto=damage:type:creature:mybattlefield target(planeswalker,opponent) +text=When Gruesome Scourger enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control. +mana={3}{B}{B} +type=Creature +subtype=Orc Warrior +power=3 +toughness=3 +[/card] +[card] +name=Grumgully, the Generous +auto=@movedto(other creature[-human]|myBattlefield):all(trigger[to]) counter(1/1,1) +text=Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. +mana={1}{R}{G} +type=Legendary Creature +subtype=Goblin Shaman +power=3 +toughness=3 +[/card] +[card] +name=Grunn, the Lonely King +kicker={3} +auto=kicker counter(1/1,5) +auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~lessthan~2}:dynamicability +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. -- Whenever Grunn attacks alone, double its power and toughness until end of turn. +mana={4}{G}{G} +type=Legendary Creature +subtype=Ape Warrior +power=5 +toughness=5 +[/card] +[card] +name=Gruul Beastmaster +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +auto=@combat(attacking) source(this):target(other creature|myBattlefield) dynamicability ueot +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power. +mana={3}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Gruul Locket +auto={RG}{RG}{RG}{RG}{T}{S}:draw:2 +auto={T}:Add{R} +auto={T}:Add{G} +text={T}: Add {R} or {G}. -- {R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice Gruul Locket: Draw two cards. +mana={3} +type=Artifact +[/card] +[card] +name=Gruul Spellbreaker +abilities=trample +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +auto=this(variable{controllerturn}) opponentshroud +auto=this(variable{controllerturn}) playershroud +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- As long as it's your turn, you and Gruul Spellbreaker have hexproof. +mana={1}{R}{G} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Guardians of Koilos +auto=may target(other *[artifact;legendary;saga]|myBattlefield) moveto(ownerHand) +text=When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.) +mana={5} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] +name=Guild Globe +auto=draw:1 +auto={2}{T}{S}:Add{W}{U} +auto={2}{T}{S}:Add{W}{B} +auto={2}{T}{S}:Add{W}{R} +auto={2}{T}{S}:Add{W}{G} +auto={2}{T}{S}:Add{U}{B} +auto={2}{T}{S}:Add{U}{R} +auto={2}{T}{S}:Add{U}{G} +auto={2}{T}{S}:Add{B}{R} +auto={2}{T}{S}:Add{B}{G} +auto={2}{T}{S}:Add{R}{G} +text=When Guild Globe enters the battlefield, draw a card. -- {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors. +mana={2} +type=Artifact +[/card] +[card] +name=Guild Summit +auto=(gate[-tapped]|myBattlefield) draw:1 +auto=@movedTo(*[Gate]|myBattlefield):draw:1 +text=When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. -- Whenever a Gate enters the battlefield under your control, draw a card. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Guildpact Informant +abilities=flying +auto=@combatdamaged(player,planeswalker) from(this):_PROLIFERATE_ +text=Flying -- Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={2}{U} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=1 +[/card] +[card] +name=Gurmag Drowner +auto=may name(Exploit) sacrifice notatarget(creature|mybattlefield) && name(look) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<4>*|reveal) moveto(graveyard) optiontwoend afterrevealed afterrevealedend revealend +text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. +mana={3}{U} +type=Creature +subtype=Naga Wizard +power=2 +toughness=4 +[/card] +[card] +name=Gust Walker +auto=@exerted(this):transforms((,newability[flying],newability[1/1])) ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) +mana={1}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Gutterbones +auto=tap +autograveyard={1}{B}:moveTo(myhand) asSorcery restriction{compare(oplifelost)~morethan~0} +text=Gutterbones enters the battlefield tapped. -- {1}{B}: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn. +mana={B} +type=Creature +subtype=Skeleton Warrior +power=2 +toughness=1 +[/card] +[card] +name=Gyre Engineer +auto={T}:Add{G}{U} +text={T}: Add {G}{U}. +mana={1}{G}{U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=1 +[/card] +[card] +name=Gyrus, Waker of Corpses +auto=counter(1/1,X) && counter(1/1,3) +auto=@combat(attacking) source(this): copy target(creature[~lessthan~storedpower]|myGraveyard) with(unearth,haste[attacking]) && moveTo(exile) targe(creature[~lessthan~storedpower]|myGraveyard) +text=Gyrus, Waker of Corpses enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that’s a copy of that card and that’s tapped and attacking. Exile the token at end of combat. +mana={X}{B}{R}{G} +type=Legendary Creature +subtype=Hydra +power=0 +toughness=0 +[/card] +[card] +name=Haazda Marshal +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:create(soldier:creature soldier:1/1:white:lifelink) +text=Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Haazda Officer +auto=target(creature|mybattlefield) 1/1 +text=When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Hackrobat +auto={B}:deathtouch +auto={R}:+2/-2 +text=Spectacle {B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- {B}: Hackrobat gains deathtouch until end of turn. -- {R}: Hackrobat gets +2/-2 until end of turn. +other={B}{R} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={1}{B}{R} +type=Creature +subtype=Human Rogue +power=2 +toughness=3 +[/card] +[card] +name=Haldan, Avid Arcanist +abilities=hiddenface,canplayfromexile +aicode=activate moveTo(myhand) target(Pako, Arcane Retriever|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Pako, Arcane Retriever|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Pako, Arcane Retriever|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=lord(*[-creature]|mycastingzone) transforms((,newability[anytypeofmana])) +text=Partner with Pako, Arcane Retriever (When this creature enters the battlefield, target player may put Pako into their hand from their library, then shuffle.) -- You may play noncreature cards from exile with fetch counters on them if you exiled them, and you may spend mana as though it were mana of any color to cast those spells. +mana={2}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=4 +[/card] +[card] +name=Hall of Heliod's Generosity +auto={T}:add {1} +auto={1}{W}{T}:moveTo(mylibrary) target(enchantment|mygraveyard) +text={T}: Add {1}. -- {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library. +type=Legendary Land +[/card] +[card] +name=Hammer Dropper +auto=_MENTOR_ +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) +mana={2}{R}{W} +type=Creature +subtype=Giant Soldier +power=5 +toughness=2 +[/card] +[card] +name=Hammer of Nazahn +auto={4}:equip +auto=teach(creature) indestructible && 2/0 +auto=@may rehook +auto=@movedto(artifact[Equipment]|mybattlefield):may all(trigger[to]) rehook +text=Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. -- Equipped creature gets +2/+0 and has indestructible. -- Equip {4} +mana={4} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Hapatra's Mark +target=creature +auto=opponentshroud +auto=counter(-1/-1,-20) +text=Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) +mana={G} +type=Instant +[/card] +[card] +name=Hapatra, Vizier of Poisons +auto=@combatdamaged(player) from(this):may counter(-1/-1,1) target(creature) && token(Snake,creature Snake,1/1,green,deathtouch) +text=Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature. -- Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch. +mana={B}{G} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Happily Ever After +auto=draw:1 controller +auto=draw:1 opponent +auto=life:5 controller +auto=life:5 opponent +auto=@each my upkeep restriction{type(*[white]|myBattlefield)~morethan~0,type(*[black]|myBattlefield)~morethan~0,type(*[green]|myBattlefield)~morethan~0,type(*[blue]|myBattlefield)~morethan~0,type(*[red]|myBattlefield)~morethan~0,type(*[planeswalker]|mybattlefield,myGraveyard)~morethan~0,type(*[land]|mybattlefield,myGraveyard)~morethan~0,type(*[artifact]|mybattlefield,myGraveyard)~morethan~0,type(*[enchantment]|mybattlefield,myGraveyard)~morethan~0,type(*[creature]|mybattlefield,myGraveyard)~morethan~0,type(*[instant;sorcery]|mybattlefield,myGraveyard)~morethan~0,compare(lifetotal)~morethan~19}:winGame controller +text=When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. -- At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Hard Cover +target=creature +auto=0/2 +auto=teach(creature) {T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +text=Enchant creature -- Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card." +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Hardened-Scale Armor +target=creature +auto=3/3 +text=Enchant creature. -- Enchanted creature gets +3/+3. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Hardy Veteran +auto=this(variable{controllerturn}>0) 0/2 +text=As long as it's your turn, Hardy Veteran gets +0/+2. +mana={1}{G} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Harmonious Archon +abilities=flying +auto=lord(creature[-archon]|battlefield) transforms((,setpower=3,settoughness=3)) forever +auto=create(Human:creature Human:1/1:white)*2 +text=Flying -- Non-Archon creatures have base power and toughness 3/3. -- When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens. +mana={4}{W}{W} +type=Creature +subtype=Archon +power=4 +toughness=5 +[/card] +[card] +name=Harrier Naga +mana={2}{G} +type=Creature +subtype=Naga Warrior +power=3 +toughness=3 +[/card] +[card] +name=Hashep Oasis +auto={1}{G}{G}{T}{S(desert|mybattlefield)}:3/3 target(creature) asSorcery +auto={T}:Add{1} +auto={T}{L:1}:Add{G} +text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {G} to your mana pool. -- {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery. +type=Land +subtype=Desert +[/card] +[card] +name=Hateful Eidolon +abilities=lifelink +auto=@movedTo(creature[auras>=1]|myGraveyard) from(Battlefield):foreach(creature[auras>=1]) draw:1 controller +text=Lifelink -- Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it. +mana={B} +type=Enchantment Creature +subtype=Spirit +power=1 +toughness=2 +[/card] +[card] +name=Havoc Devils +abilities=trample +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) +mana={2}{R}{R} +type=Creature +subtype=Devil +power=4 +toughness=3 +[/card] +[card] +name=Haze of Pollen +auto=preventalldamage +autohand=__CYCLING__({3}) +text=Prevent all combat damage that would be dealt this turn. -- Cycling {3} ({3}, Discard this card: Draw a card.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Hazoret the Fervent +abilities=indestructible, haste +auto=aslongas(*|myhand) cantattack >1 +auto=aslongas(*|myhand) cantblock >1 +auto={2}{R}{D(*|myhand)}:damage:2 opponent +text=Indestructible, haste -- Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand. -- {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent. +mana={3}{R} +type=Legendary Creature +subtype=God +power=5 +toughness=4 +[/card] +[card] +name=Hazoret's Favor +auto=@combat(attacking):may name(2/0 && haste) target(creature|mybattlefield) transforms((,newability[2/0],newability[haste],newability[treason])) ueot +text=At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Hazoret's Monument +auto=lord(creature[red]|mycastingzone) altercost(colorless,-1) +auto=@movedto(creature|mystack):may reject notatarget(*|myhand) && draw:1 +text=Red creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, you may discard a card. If you do, draw a card. +mana={3} +type=Legendary Artifact +[/card] +[card] +name=Hazoret's Undying Fury +auto=moverandom(*[manacost<=5;-land]) from(mylibrary) to(mybattlefield) +auto=all(land|mybattlefield) frozen +text=Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Headless Specter +abilities=flying +auto=@combatdamaged(player) from(this) restriction{type(*|myhand)~lessthan~1}:target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ +text=Flying -- Hellbent — Whenever Headless Specter deals combat damage to a player, if you have no cards in hand, that player discards a card at random. +mana={1}{B}{B} +type=Creature +subtype=Specter +power=2 +toughness=2 +[/card] +[card] +name=Headstrong Brute +abilities=cantblock +auto=aslongas(other pirate|mybattlefield) menace +text=Headstrong Brute can't block. -- Headstrong Brute has menace as long as you control another Pirate. +mana={2}{R} +type=Creature +subtype=Orc Pirate +power=3 +toughness=3 +[/card] +[card] +name=Headwater Sentries +mana={3}{U} +type=Creature +subtype=Merfolk Warrior +power=2 +toughness=5 +[/card] +[card] +name=Healer of the Glade +auto=life:3 +text=When Healer of the Glade enters the battlefield, you gain 3 life. +mana={G} +type=Creature +subtype=Elemental +power=1 +toughness=2 +[/card] +[card] +name=Healer's Hawk +abilities=flying, lifelink +text=Flying, lifelink +mana={W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Healing Grace +target=player,creature +auto=prevent:3 +auto=life:3 +text=Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life. +mana={W} +type=Instant +[/card] +[card] +name=Heart-Piercer Manticore +auto=may sacrifice target(creature|mybattlefield) && dynamicability +autograveyard={5}{R}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player. -- Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.) +mana={2}{R}{R} +type=Creature +subtype=Manticore +power=4 +toughness=3 +[/card] +[card] +name=Heartfire +target=player,creature +auto=damage:4 +text=As an additional cost to cast this spell, sacrifice a creature or planeswalker. -- Heartfire deals 4 damage to any target. +mana={1}{R}{S(creature,planeswalker|myBattlefield)} +type=Instant +[/card] +[card] +name=Heartless Pillage +target=opponent +auto=ability$!discard(<2>*|myhand)!$ targetedplayer +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then token(435451) +text=Target opponent discards two cards. -- Raid — If you attacked with a creature this turn, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Heartwarming Redemption +auto=all(*|myhand) transforms((,newability[draw:1],newability[reject])])) && draw:1 +auto=life:type:*:myhand controller +text=Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand. +mana={2}{R}{W} +type=Instant +[/card] +[card] +name=Heaven +auto=damage:X all(creature[flying]) +autograveyard={X}{R}{R}:damage:X all(creature[-flying]) +text=Heaven deals X damage to each creature with flying. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying. +mana={X}{G} +type=Instant +[/card] +[card] +name=Heavenly Blademaster +abilities=flying, double strike +auto=may target(aura|battlefield) newhook +auto=may target(equipment|battlefield) newhook +auto=thisforeach(aura) lord(other creature|myBattlefield) 1/1 +auto=thisforeach(gear) lord(other creature|myBattlefield) 1/1 +auto=lord(other creature|myBattlefield) +1/+1 for each aura and equipment attached to heavenly blademaster +text=Flying, double strike -- When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it. -- Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster. +mana={5}{W} +type=Creature +subtype=Angel +power=3 +toughness=6 +[/card] +[card] +name=Heavenly Qilin +abilities=flying +auto=@combat(attacking) source(this):flying target(other creature|myBattlefield) ueot +text=Flying. (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn. +mana={2}{W} +type=Creature +subtype=Kiri +power=2 +toughness=2 +[/card] +[card] +name=Heirloom Blade +auto=teach(creature) 3/1 +auto=teach(creature) transforms((,newability[@movedto(mygraveyard) from(this|mybattlefield):Reveal:1 revealzone(mylibrary) revealuntil(creature[share!subtype!]|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(myHand) optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend])) +auto={1}:equip +text=Equipped creature gets +3/+1. -- Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. -- Equip {1} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Hekma Sentinels +auto=@movedto(*|mygraveyard) from(myhand):1/1 ueot +text=Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn. +mana={2}{U} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] +name=Heliod's Intervention +auto=choice name(Destroy X artifacts and/or enchantments) destroy:X target artifact,enchantment +auto=choice name(Target player gains twice X life) target(player) life:X && life:X +text=Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life. +mana={X}{W}{W} +type=Instant +[/card] +[card] +name=Heliod's Punishment +target=creature +auto=all(this) counter(0/0,4,Task) +auto=cantattack +auto=cantpwattack +auto=cantblock +auto=teach(creature) loseabilities +auto=teach(creature) {T}{C(0/0,-1,Task)}: donothing +auto=teach(creature) transforms((,newability[this(counter{0/0,0,Task}<1) while destroy(this)])) +text=Enchant creature -- Heliod’s Punishment enters the battlefield with four task counters on it. -- Enchanted creature can’t attack or block. It loses all abilities and has “{T}: Remove a task counter from Heliod’s Punishment. Then if it has no task counters on it, destroy Heliod’s Punishment.” +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Heliod, Sun-Crowned +abilities=indestructible +auto=this(variable{type:manaw}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{type:manaw}>4) transforms((Legendary Enchantment Creature)) +auto=@lifeof(player):counter(1/1,1) target(creature,enchantment|myBattlefield) +auto={1}{W}:lifelink target(other creature) ueot +text=Indestructible -- As long as your devotion to white is less than five, Heliod isn’t a creature. -- Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. -- {1}{W}: Another target creature gains lifelink until end of turn. +mana={2}{W} +type=Legendary Enchantment Creature +subtype=God +power=5 +toughness=5 +[/card] +[card] +name=Hellcarver Demon +#you can't order the stack +abilities=flying +auto=@combatdamaged(player) from(this):sacrifice all(other *|mybattlefield) && discard:type:*:myhand && reveal:6 optionone all(*|reveal) moveto(exile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[may activate castcard(normal)]])) oneshot )! optiononeend revealend +text=Flying -- Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs. +mana={3}{B}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Hellkite Whelp +abilities=flying +auto=@combat(attacking) source(this):damage:1 target(creature|opponentBattlefield) +text=Flying -- Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls. +mana={4}{R} +type=Creature +subtype=Dragon +power=3 +toughness=3 +[/card] +[card] +name=Helm of the Host +auto=teach(creature) @each my combatbegins:clone(mytgt) with (haste,-legendary) +auto={5}:equip +text=At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. -- Equip {5} +mana={4} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Henge Walker +other={W}{W}{W} name(Adamant White) +other={U}{U}{U} name(Adamant Blue) +other={R}{R}{R} name(Adamant Red) +other={G}{G}{G} name(Adamant Green) +other={B}{B}{B} name(Adamant Black) +auto=if paid(alternative) then counter(1/1,1) +text=Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it. +mana={3} +type=Artifact Creature +subtype=Golem +power=2 +toughness=2 +[/card] +[card] +name=Herald of Faith +abilities=flying +auto=@combat(attacking) source(this):life:2 +text=Flying -- Whenever Herald of Faith attacks, you gain 2 life. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=3 +[/card] +[card] +name=Herald of Secret Streams +auto=lord(creature[counter{1/1}]|mybattlefield) unblockable +text=Creatures you control with +1/+1 counters on them can't be blocked. +mana={3}{U} +type=Creature +subtype=Merfolk Warrior +power=2 +toughness=3 +[/card] +[card] +name=Herald of the Dreadhorde +auto=_DIES_if type(army|mybattlefield)~morethan~0 then counter(1/1,2) notATarget(army|myBattlefield) else create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1,2) notATarget(army|myBattlefield))! +text=When Herald of the Dreadhorde dies, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={3}{B} +type=Creature +subtype=Zombie Warrior +power=3 +toughness=2 +[/card] +[card] +name=Herald of the Forgotten +abilities=flying +auto=if casted(this) then moveTo(myBattlefield) target(artifact,enchantment,land,creature[__cycling__]|myGraveyard) +text=Flying -- When Herald of the Forgotten enters the battlefield, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield. +mana={6}{W}{W} +type=Creature +subtype=Cat Beast +power=6 +toughness=6 +[/card] +[card] +name=Herald of the Sun +abilities=flying +auto={3}{W}:counter(1/1,1) target(other creature[flying]|mybattlefield) +text=Flying -- {3}{W}: Put a +1/+1 counter on another target creature with flying. +mana={4}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Herald's Horn +auto=chooseatype transforms(([@each my upkeep:name(Reveal) reveal:1 optionone target(*[chosentype]|reveal) transforms(([may moveTo(myhand)])) oneshot optiononeend optiontwo target(*|reveal) moveto(mylibrary) optiontwoend revealend)])) chooseend +auto=lord(creature[chosentype]|mycastingzone) altercost( colorless,-1) +text=As Herald’s Horn enters the battlefield, choose a creature type. -- Creature spells you cast of the chosen type cost {1} less to cast. -- At the beginning of your upkeep, look at the top card of your library. If it’s a creature card of the chosen type, you may reveal it and put it into your hand. +mana={3} +type=Artifact +[/card] +[card] +name=Heraldic Banner +auto=chooseacolor target(creature[chosencolor]|myBattlefield) 1/0 chooseend +auto={T}:add{chosencolor} +text=As Heraldic Banner enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+0. -- {T}: Add one mana of the chosen color. +mana={3} +type=Artifact +[/card] +[card] +name=Hero of Precinct One +auto=@movedTo(*[multicolor]|mystack):create(Human:creature Human:1/1:white:) +text=Whenever you cast a multicolored spell, create a 1/1 white Human creature token. +mana={1}{W} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Hero of the Games +auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot +text=Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Hero of the Nyxborn +auto=token(Human,Her) +auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot +text=When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token. -- Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn. +mana={1}{R}{W} +type=Enchantment Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Hero of the Pride +auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot +text=Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn. +mana={1}{W} +type=Creature +subtype=Cat Soldier +power=2 +toughness=2 +[/card] +[card] +name=Hero of the Revel +auto=token(Satyr,rev) +auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot +text=When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with “This creature can’t block.” -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. +mana={4}{R} +type=Creature +subtype=Satyr Soldier +power=4 +toughness=4 +[/card] +[card] +name=Hero of the Winds +abilities=flying +auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot +text=Flying -- Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=4 +[/card] +[card] +name=Heroic Reinforcements +auto=lord(other creature|myBattlefield) +1/+1 +auto=lord(other creature|myBattlefield) haste +auto=create(Soldier:creature Soldier:1/1:white:)*2 +text=Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.) +mana={2}{R}{W} +type=Sorcery +[/card] +[card] +name=Hexdrinker +auto={1}:counter(0/0,1,Level) asSorcery +auto=this(counter{0/0.3.Level}) 2/3 +auto=this(counter{0/0.3.Level}) protection from(instant) +auto=this(counter{0/0.8.Level}) 2/2 +auto=this(counter{0/0.8.Level}) protection from(*) +text=Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) -- LEVEL 3-7 -- 4/4 -- Protection from instants -- LEVEL 8+ -- 6/6 -- Protection from everything +mana={G} +auto=maxlevel:8 +type=Creature +subtype=Snake +power=2 +toughness=1 +[/card] +[card] +name=Hieroglyphic Illumination +auto=draw:2 controller +autohand=__CYCLING__({U}) +text=Draw two cards. -- Cycling {U} ({U}, Discard this card: Draw a card.) +mana={3}{U} +type=Instant +[/card] +[card] +name=Hieromancer's Cage +auto=(blink)forsrc target(*[-land]|opponentbattlefield) +text=When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Hierophant's Chalice +auto=life:1 controller +auto=life:-1 opponent +auto={T}:Add{1} +text=When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life. -- {T}: Add {1} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=High Alert +auto=lord(creature|mybattlefield) combattoughness +auto=lord(creature[defender]|mybattlefield) canattack +auto={2}{W}{U}:Untap target(creature) +text=Each creature you control assigns combat damage equal to its toughness rather than its power. -- Creatures you control can attack as though they didn't have defender. -- {2}{W}{U}: Untap target creature. +mana={1}{W}{U} +type=Enchantment +[/card] +[card] +name=Highcliff Felidar +abilities=vigilance +auto=destroy notatarget(creature[power=power:highest:creature:opponentBattlefield]) +text=Vigilance -- When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures. +mana={4}{W}{W} +type=Creature +subtype=Cat Beast +power=5 +toughness=5 +[/card] +[card] +name=Hired Blade +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) +mana={2}{B} +type=Creature +subtype=Human Assassin +power=3 +toughness=2 +[/card] +[card] +name=Hired Poisoner +abilities=deathtouch +text=Deathtouch +mana={B} +type=Creature +subtype=Human Assassin +power=1 +toughness=1 +[/card] +[card] +name=History of Benalia +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=create(knight:creature knight:2/2:white:vigilance) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(knight:creature knight:2/2:white:vigilance) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[Knight]|myBattlefield) +2/+1 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Create a 2/2 white Knight creature token with vigilance. -- III — Knights you control get +2/+1 until end of turn. +mana={1}{W}{W} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Hollow One +anyzone=@discarded(*|myhand):changecost(colorless:-2) ueot forcedalive +autohand=__CYCLING__({2}) +text=Hollow One costs {2} less to cast for each card you've cycled or discarded this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5} +type=Artifact Creature +subtype=Golem +power=4 +toughness=4 +[/card] +[card] +name=Hollowhead Sliver +auto=lord(sliver|mybattlefield) {T}{D(*|myhand)}:draw:1 +text=Sliver creatures you control have " {T}, Discard a card: Draw a card." +mana={2}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Homarid Explorer +auto=target(player) deplete:4 +text=When Homarid Explorer enters the battlefield, target player puts the top four cards of their library into their graveyard. +mana={3}{U} +type=Creature +subtype=Homarid Scout +power=3 +toughness=3 +[/card] +[card] +name=Honed Khopesh +auto={1}:equip +auto=teach(creature) 1/1 +text=Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Honor the God-Pharaoh +auto=draw:2 +auto=_AMASS_(1) +text=As an additional cost to cast this spell, discard a card. -- Draw two cards. Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={2}{R}{D(other *|myhand)} +type=Sorcery +[/card] +[card] +name=Honored Crop-Captain +auto=@combat(attacking) source(this):all(other creature[attacking]) 1/0 ueot +text=Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn. +mana={R}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] +[card] +name=Honored Hydra +abilities=trample +autograveyard={3}{G}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Trample -- Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.) +mana={5}{G} +type=Creature +subtype=Snake Hydra +power=6 +toughness=6 +[/card] +[card] +name=Hooded Brawler +auto=@exerted(this):2/2 ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.) +mana={2}{G} +type=Creature +subtype=Naga Warrior +power=3 +toughness=2 +[/card] +[card] +name=Hope Tender +auto={1}{T}:untap target(land) +auto=@exerted(this):untap target(land) +auto={1}{T}:exert +text={1}, {T}: Untap target land. -- {1}, {T}, Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.) +mana={1}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] +[card] +name=Hornswoggle +target=creature|stack +auto=fizzle +text=Counter target creature spell. You create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." +mana={2}{U} +type=Instant +[/card] +[card] +name=Horror of the Broken Lands +auto=@movedto(*|mygraveyard) from(myhand):2/1 ueot +autohand=__CYCLING__({B}) +text=Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn. -- Cycling {B} ({B}, Discard this card: Draw a card.) +mana={4}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Hostage Taker +auto=moveto(myhand) target(creature,artifact) forsrc +text=When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. +mana={2}{U}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=3 +[/card] +[card] +name=Hostile Desert +auto={2}{E(land|mygraveyard)}:transforms((Elemental Creature,setpower=3,settoughness=4)) ueot +auto={T}:Add{1} +text={T}: Add {1} to your mana pool. -- {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land. +type=Land +subtype=Desert +[/card] +[card] +name=Hostile Minotaur +abilities=haste +text=Haste (This creature can attack and {T} as soon as it comes under your control.) +mana={3}{R} +type=Creature +subtype=Minotaur +power=3 +toughness=3 +[/card] +[card] +name=Hour of Devastation +auto=all(creature) -indestructible +auto=damage:5 all(creature) +auto=damage:5 all(planeswalker[-bolas]) +text=All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Hour of Eternity +target=creature|myGraveyard +auto=clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! +auto=moveto(exile) +text=Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie. +mana={X}{X}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Hour of Glory +target=creature +auto=moveto(exile) +auto=teach(god) moveto(exile) all(*[share!name!]|opponenthand) +text=Exile target creature. If that creature was a God, its controller reveals his or her hand and exiles all cards from it with the same name as that creature. +mana={3}{B} +type=Instant +[/card] +[card] +name=Hour of Promise +auto=aslongas(Desert|mybattlefield,myGraveyard) token(Zombie,creature Zombie,2/2,black)*2 >2 +auto=moveto(mybattlefield) target(land|mylibrary) and!(tap(noevent))! +#auto=transforms((,newability[if type(desert|mybattlefield)~morethan~2 then token(Zombie,creature Zombie,2/2,black)])) ueot +text=Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Hour of Revelation +auto=destroy all(*[-land]) +other={W}{W}{W} name(Cast for {W}{W}{W}) +otherrestriction=type(*[-land]|battlefield)~morethan~9 +text=Hour of Revelation costs {3} less to cast if there are ten or more nonland permanents on the battlefield. -- Destroy all nonland permanents. +mana={3}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=House Guildmage +auto={1}{U}{T}:target(creature) freeze +auto={2}{B}{T}:name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +text={1}{U}, {T}: Target creature doesn't untap during its controller's next untap step. -- {2}{B}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={U}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Howling Giant +abilities=reach +auto=create(Wolf:creature Wolf:2/2:green) +text=Reach (This creature can block creatures with flying.) -- When Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens. +mana={5}{G}{G} +type=Creature +subtype=Giant Druid +power=5 +toughness=5 +[/card] +[card] +name=Howling Golem +auto=@combat(attacking) source(this):draw:1 +auto=@combat(blocking) source(this):draw:1 +auto=@combat(attacking) source(this):draw:1 opponent +auto=@combat(blocking) source(this):draw:1 opponent +text=Whenever Howling Golem attacks or blocks, each player draws a card. +mana={3} +type=Artifact Creature +subtype=Golem +power=2 +toughness=3 +[/card] +[card] +name=Huatli's Raptor +abilities=vigilance +auto=_PROLIFERATE_ +text=Vigilance -- When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={G}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=3 +[/card] +[card] +name=Huatli's Snubhorn +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={1}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=2 +[/card] +[card] +name=Huatli's Spurring +target=creature +auto=2/0 +auto=if type(huatli|mybattlefield)~morethan~0 then 2/0 +text=Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead. +mana={R} +type=Instant +[/card] +[card] +name=Huatli, Dinosaur Knight +auto=counter(0/0,4,loyalty) +auto={C(0/0,2,Loyalty)}:target(dinosaur|mybattlefield) counter(1/1,2) +auto={C(0/0,-3,Loyalty)}:target(dinosaur|mybattlefield) transforms((,newability[dynamicability target(creature|opponentbattlefield) +auto={C(0/0,-7,Loyalty)}:all(dinosaur|mybattlefield) 4/4 ueot +text=+2: Put two +1/+1 counters on up to one target Dinosaur you control. -- -3: Target Dinosaur you control deals damage equal to its power to target creature you don't control. -- -7: Dinosaurs you control get +4/+4 until end of turn. +mana={4}{R}{W} +type=Legendary Planeswalker +subtype=Huatli +[/card] +[card] +name=Huatli, Warrior Poet +auto=counter(0/0,3,loyalty) +auto={C(0/0,2,Loyalty)}:target(creature|mybattlefield) life:power controller +auto={C(0/0,0,Loyalty)}:token(Dinosaur,creature Dinosaur,3/3,green,trample) +auto={C(0/0,-1,Loyalty)}:damage:1 target(crature|opponentbattlefield) && cantblock ueot +text=+2: You gain life equal to the greatest power among creatures you control. -- 0: Create a 3/3 green Dinosaur creature token with trample. -- -X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn. +mana={3}{R}{W} +type=Legendary Planeswalker +subtype=Huatli +[/card] +[card] +name=Huatli, the Sun's Heart +auto=counter(0/0,7,loyalty) +auto=lord(creature|myBattlefield) combattoughness +auto={C(0/0,-3,Loyalty)}:life:toughness:highest:creature:myBattlefield +text=Each creature you control assigns combat damage equal to its toughness rather than its power. -- -3: You gain life equal to the greatest toughness among creatures you control. +mana={2}{GW} +type=Legendary Planeswalker +subtype=Huatli +[/card] +[card] +name=Huddle Up +auto=draw:2 +auto=draw:2 target(opponent) +text=Assist (Another player can pay up to {2} of this spell's cost.) -- Two target players each draw a card. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Hull Breach +auto=choice destroy target(artifact) +auto=choice destroy target(enchantment) +auto=choice destroy target(artifact) && destroy target (enchantment) +text=Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment. +mana={R}{G} +type=Sorcery +[/card] +[card] +name=Human Inc +type=Creature +subtype=Human +power=1 +toughness=1 +color=white +[/card] +[card] +name=Human Soldier Jir +type=Creature +subtype=Human +power=1 +toughnss=1 +color=white +[/card] +[card] +name=Human Thr +type=Creature +subtype=Human +power=1 +toughness=1 +color=white +[/card] +[card] +name=Human,Com +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +color=white +[/card] +[card] +name=Human,Els +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +color=white +[/card] +[card] +name=Human,Her +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +color=white +[/card] +[card] +name=Human,Ome +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +color=white +[/card] +[card] +name=Human,Rev +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +color=white +[/card] +[card] +name=Human,Sio +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +color=white +[/card] +[card] +name=Human,The +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +color=white +[/card] +[card] +name=Humility +auto=lord(creature|battlefield) loseabilities forever +auto=lord(creature|battlefield) transforms((,setpower=0,settoughness=1)) forever +text=All creatures loses all abilities and have base power and toughness 1/1. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Humongulus +abilities=opponentshroud +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={4}{U} +type=Creature +subtype=Homunculus +power=2 +toughness=5 +[/card] +[card] +name=Hungering Hydra +abilities=oneblocker +auto=counter(1/1,X) +auto=@damaged(this):counter(1/1)*thatmuch +text=Hungering Hydra enters the battlefield with X +1/+1 counters on it. -- Hungering Hydra can't be blocked by more than one creature. -- Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) +mana={X}{G} +type=Creature +subtype=Hydra +power=0 +toughness=0 +[/card] +[card] +name=Hungry Lynx +abilities=deathtouch +auto=lord(cat|myBattlefield) protection from(rat) +auto=@each my endofturn:create(rat:rat creature:1/1:black:deathtouch) opponent +auto=@movedTo(rat|graveyard) from(battlefield):counter(1/1) all(cat|myBattlefield) +text=Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) -- At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. -- Whenever a Rat dies, put a +1/+1 counter on each Cat you control. +mana={1}{G} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Hunted Witness +auto=@movedTo(this|graveyard) from(battlefield):create(soldier:creature soldier:1/1:white:lifelink) +text=When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink. +mana={W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Hushbringer +abilities=flying,lifelink +auto=@movedto(creature|battlefield):all(trigger) onlymanaability +auto=@movedto(creature|graveyard):all(trigger) onlymanaability +text=Flying, lifelink -- Creatures entering the battlefield or dying don't cause abilities to trigger. +mana={1}{W} +type=Creature +subtype=Faerie +power=1 +toughness=2 +[/card] +[card] +name=Hydra's Growth +target=creature +auto=counter(1/1,1) +auto=@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1,1) +text=Enchant creature -- When Hydra’s Growth enters the battlefield, put a +1/+1 counter on enchanted creature. -- At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Hydroid Krasis +abilities=flying, trample +autostack=if casted(this) then draw:3 +autostack=if casted(this) then life:3 +auto=counter(1/1,X) +text=When you cast this spell, you gain half X life and draw half X cards. Round down each time. -- Flying, trample -- Hydroid Krasis enters the battlefield with X +1/+1 counters on it. +mana={X}{G}{U} +type=Creature +subtype=Jellyfish Hydra Beast +power=0 +toughness=0 +[/card] +[card] +name=Hyena Pack +mana={2}{R}{R} +type=Creature +subtype=Hyena +power=3 +toughness=4 +[/card] +[card] +name=Hypergenesis +color=green +restriction=turn:200 +mana={0} +suspend(3)={1}{g}{g} +auto=ability$! moveto(ownerbattlefield) notatarget(artifact,creature,enchantment,land|myhand) !$ controller +auto=ability$! moveto(ownerbattlefield) notatarget(artifact,creature,enchantment,land|myhand) !$ opponent +text=Suspend 3—{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. +type=Sorcery +[/card] +[card] +name=Hypnotic Sprite // Mesmeric Glare +abilities=canplayfromexile,flying,flash +target=*[manacost<=3]|stack,player +other={2}{U} name(Adventure) +auto=if paid(alternative) then fizzle +auto=if paid(alternative) then moveto(exile) all(this) +text=Flying -- Counter target spell with converted mana cost 3 or less. (Then exile this card. You may cast the creature later from exile.) +mana={U}{U} +type=Creature +subtype=Faerie Adventure +power=2 +toughness=1 +[/card] +[card] +name=Hyrax Tower Scout +auto=untap target(creature) +text=When Hyrax Tower Scout enters the battlefield, untap target creature. +mana={2}{G} +type=Creature +subtype=Human Scout +power=3 +toughness=3 +[/card] +[card] +name=Ice-Fang Coatl +abilities=flash,flying +auto=draw:1 +auto=aslongas(*[snow]|myBattlefield)~morethan~3:deathtouch +text=Flash -- Flying -- When Ice-Fang Coatl enters the battlefield, draw a card. -- Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents. +mana={G}{U} +type=Snow Creature +subtype=Snake +power=1 +toughness=1 +[/card] +[card] +name=Iceberg Cancrix +auto=@movedTo(*[snow]|myBattlefield):may target(player) deplete:2 +text=Whenever another snow permanent enters the battlefield under your control, you may have target player put the top two cards of their library into their graveyard. +mana={1}{U} +type=Snow Creature +subtype=Crab +power=0 +toughness=4 +[/card] +[card] +name=Icehide Golem +other={i} +text=(Snow can be paid with one mana from a snow permanent.) +mana={9999} +type=Snow Artifact Creature +subtype=Golem +power=2 +toughness=2 +[/card] +[card] +name=Ichthyomorphosis +target=creature +auto=teach(creature) loseabilities +auto=teach(creature) transforms((,setpower=0,settoughness=1)) +auto=teach(creature) transforms((removetypes,newability[becomes(Fish,blue)])) +text=Enchant creature -- Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Icon of Ancestry +aicode=activate target(creature[zpos<=3]|mylibrary) moveto(myhand) +auto={3}{T}:name(look) reveal:3 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +auto=chooseatype lord(creature[chosentype]) 1/1 chooseend +text=As Icon of Ancestry enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={3} +type=Artifact +[/card] +[card] +name=Idol of Oblivion +auto={T}:draw:1 restriction{thisturn(creature[token]|mybattlefield)~morethan~0} +auto={8}{T}{S}:token(Eldrazi,Creature Eldrazi,10/10,colorless) +text={T}: Draw a card. Activate this ability only if you created a token this turn. -- {8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token. +mana={2} +type=Artifact +[/card] +[card] +name=Idyllic Grange +auto={T}:add{W} +auto=aslongas(other land[plain]|myBattlefield) tap(noevent) <3 oneshot +auto=if this(untapped) target(creature|myBattlefield) counter(1/1) once +text={T}: Add {W}. -- Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. -- When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control. +type=Land +subtype=Plains +[/card] +[card] +name=Ifnir Deadlands +auto={2}{B}{B}{T}{S(desert|mybattlefield)}:counter(-1/-1,2) target(creature|opponentbattlefield) asSorcery +auto={T}:Add{1} +auto={T}{L:1}:Add{B} +text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {B} to your mana pool. -- {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate this ability only any time you could cast a sorcery. +type=Land +subtype=Desert +[/card] +[card] +name=Igneous Elemental +target=creature +autohand=if type(land|mygraveyard)~morethan~0 then reduce({1}) +auto=may damage:2 +text=This spell costs {2} less to cast if there is a land card in your graveyard. -- When Igneous Elemental enters the battlefield, you may have it deal 2 damage to target creature. +mana={4}{R}{R} +type=Creature +subtype=Elemental +power=4 +toughness=3 +[/card] +[card] +name=Ignite the Beacon +auto=target(planeswalker|mylibrary) moveto(myhand) +text=Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle your library. +mana={4}{W} +type=Instant +[/card] +[card] +name=Ignite the Future +flashback={7}{R} +auto=moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=3]|mylibrary) +auto=if gravecast then changecost(colorless:-3) && changecost(R:-1) +text=Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs. -- Flashback {7}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Ikra Shidiqi, the Usurper +abilities=menace +auto=@combatdamaged(player) from(creature|myBattlefield):dynamicability +text=Menace -- Whenever a creature you control deals combat damage to a player, you gain life equal to that creature’s toughness. -- Partner (You can have two commanders if both have partner.) +mana={3}{B}{G} +type=Legendary Creature +subtype=Naga Wizard +power=3 +toughness=7 +[/card] +[card] +name=Ilharg, the Raze-Boar +abilities=trample +auto=@combat(attacking) source(this):target(creature|myhand) transforms((,newability[phaseaction[endofturn once] moveTo(hand)],newability[ninjutsu])) forever +text=Trample -- Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. -- When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. +mana={3}{R}{R} +type=Legendary Creature +subtype=Boar God +power=6 +toughness=6 +[/card] +[card] +name=Ill-Gotten Inheritance +auto={5}{B}{S}:life:4 && damage:4 target(opponent) +auto=@each my upkeep:life:1 && damage:1 opponent +text=At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life. -- {5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Illusory Wrappings +target=creature +auto=transforms((,setpower=0,settoughness=2)) forsrc +text=Enchant creature -- Enchanted creature has base power and toughness 0/2. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ilysian Caryatid +auto={T}:if type(creature[power>=4]|mybattlefield)~morethan~0 then Add{G}{G} else Add{G} +auto={T}:if type(creature[power>=4]|mybattlefield)~morethan~0 then Add{W}{W} else Add{W} +auto={T}:if type(creature[power>=4]|mybattlefield)~morethan~0 then Add{U}{U} else Add{U} +auto={T}:if type(creature[power>=4]|mybattlefield)~morethan~0 then Add{B}{B} else Add{B} +auto={T}:if type(creature[power>=4]|mybattlefield)~morethan~0 then Add{R}{R} else Add{R} +text={T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead. +mana={1}{G} +type=Creature +subtype=Plant +power=1 +toughness=1 +[/card] +[card] +name=Imaginary Threats +target=opponent +auto=all(creature|targetedpersonsbattlefield) mustattack +auto=all(creature|targetedpersonsbattlefield) frozen +autohand=__CYCLING__({2}) +text=Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures he or she controls don't untap. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Imminent Doom +auto=counter(0/0,1,doom) +auto=this(counter{0/0.1.doom}) transforms((,newability[@movedTo(*[manacost=1]|mystack):counter(0/0.1.doom)])) +auto=if this(counter{0/0.1.doom}) then transforms((,newability[@movedTo(*[manacost=1]|mystack):damage:1 target(creature;player)])) ueot +auto=this(counter{0/0.2.doom}) transforms((,newability[@movedTo(*[manacost=2]|mystack):counter(0/0.1.doom)])) +auto=if this(counter{0/0.2.doom}) then transforms((,newability[@movedTo(*[manacost=2]|mystack):damage:2 target(creature;player)])) ueot +auto=this(counter{0/0.3.doom}) transforms((,newability[@movedTo(*[manacost=3]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.3.doom}) transforms((,newability[@movedTo(*[manacost=3]|mystack):damage:3 target(creature;player)])) ueot +auto=this(counter{0/0.4.doom}) transforms((,newability[@movedTo(*[manacost=4]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.4.doom}) transforms((,newability[@movedTo(*[manacost=4]|mystack):damage:4 target(creature;player)])) ueot +auto=this(counter{0/0.5.doom}) transforms((,newability[@movedTo(*[manacost=5]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.5.doom}) transforms((,newability[@movedTo(*[manacost=5]|mystack):damage:5 target(creature;player)])) ueot +auto=this(counter{0/0.6.doom}) transforms((,newability[@movedTo(*[manacost=6]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.6.doom}) transforms((,newability[@movedTo(*[manacost=6]|mystack):damage:6 target(creature;player)])) ueot +auto=this(counter{0/0.7.doom}) transforms((,newability[@movedTo(*[manacost=7]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.7.doom}) transforms((,newability[@movedTo(*[manacost=7]|mystack):damage:7 target(creature;player)])) ueot +auto=this(counter{0/0.8.doom}) transforms((,newability[@movedTo(*[manacost=8]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.8.doom}) transforms((,newability[@movedTo(*[manacost=8]|mystack):damage:8 target(creature;player)])) ueot +auto=this(counter{0/0.9.doom}) transforms((,newability[@movedTo(*[manacost=9]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.9.doom}) transforms((,newability[@movedTo(*[manacost=9]|mystack):damage:9 target(creature;player)])) ueot +auto=this(counter{0/0.10.doom}) transforms((,newability[@movedTo(*[manacost=10]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.10.doom}) transforms((,newability[@movedTo(*[manacost=10]|mystack):damage:10 target(creature;player)])) ueot +auto=this(counter{0/0.11.doom}) transforms((,newability[@movedTo(*[manacost=11]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.11.doom}) transforms((,newability[@movedTo(*[manacost=11]|mystack):damage:11 target(creature;player)])) ueot +auto=this(counter{0/0.12.doom}) transforms((,newability[@movedTo(*[manacost=12]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.12.doom}) transforms((,newability[@movedTo(*[manacost=12]|mystack):damage:12 target(creature;player)])) ueot +auto=this(counter{0/0.13.doom}) transforms((,newability[@movedTo(*[manacost=13]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.13.doom}) transforms((,newability[@movedTo(*[manacost=13]|mystack):damage:13 target(creature;player)])) ueot +auto=this(counter{0/0.14.doom}) transforms((,newability[@movedTo(*[manacost=14]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.14.doom}) transforms((,newability[@movedTo(*[manacost=14]|mystack):damage:14 target(creature;player)])) ueot +auto=this(counter{0/0.15.doom}) transforms((,newability[@movedTo(*[manacost=15]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.15.doom}) transforms((,newability[@movedTo(*[manacost=15]|mystack):damage:15 target(creature;player)])) ueot +auto=this(counter{0/0.16.doom}) transforms((,newability[@movedTo(*[manacost=16]|mystack):counter(0/0.1.doom)])) +auto=this(counter{0/0.16.doom}) transforms((,newability[@movedTo(*[manacost=16]|mystack):damage:16 target(creature;player)])) ueot +text=Imminent Doom enters the battlefield with a doom counter on #it. -- Whenever you cast a spell with converted mana cost equal to #the number of doom counters on Imminent Doom, Imminent Doom deals #that much damage to target creature or player. Then put a doom #counter on Imminent Doom. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Immortal Phoenix +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):all(trigger[to]) moveto(ownerhand) +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Immortal Phoenix dies, return it to its owner's hand. +mana={4}{R}{R} +type=Creature +subtype=Phoenix +power=5 +toughness=3 +[/card] +[card] +name=Impale +target=creature +auto=destroy +text=Destroy target creature. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Impassioned Orator +auto=@movedto(other creature|mybattlefield):life:1 +text=Whenever another creature enters the battlefield under your control, you gain 1 life. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Impending Doom +target=creature +auto=mustattack +auto=3/3 +auto=@movedTo(mytgt|graveyard):damage:3 targetController +text=Enchant creature -- Enchanted creature gets +3/+3 and attacks each combat if able. -- When enchanted creature dies, Impending Doom deals 3 damage to that creature’s controller. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Imperial Aerosaur +abilities=flying +auto=target(other creature|mybattlefield) flying ueot && 1/1 ueot +text=Flying -- When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. +mana={3}{W} +type=Creature +subtype=Dinosaur +power=3 +toughness=3 +[/card] +[card] +name=Imperial Ceratops +auto=@damaged(this):life:2 controller +text=Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life. +mana={4}{W} +type=Creature +subtype=Dinosaur +power=3 +toughness=5 +[/card] +[card] +name=Imperial Lancer +auto=aslongas(dinosaur|mybattlefield) double strike +text=Imperial Lancer has double strike as long as you control a Dinosaur. +mana={W} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Imperial Outrider +text= +mana={3}{W} +type=Creature +subtype=Human Knight +power=1 +toughness=5 +[/card] +[card] +name=Imperious Oligarch +abilities=vigilance +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying) +text=Vigilance -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) +mana={W}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] +[card] +name=Impervious Greatwurm +abilities=indestructible +other={convoke} name(Convoke) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Indestructible +mana={7}{G}{G}{G} +type=Creature +subtype=Wurm +power=16 +toughness=16 +[/card] +[card] +name=Impostor of the Sixth Pride +abilities=changeling +text=Changeling (This card is every creature type.) +mana={1}{W} +type=Creature +subtype=Shapeshifter +power=3 +toughness=1 +[/card] +[card] +name=Improbable Alliance +auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:create(Faerie:creature Faerie:1/1:blue:flying)])) ueot +auto={4}{U}{R}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +text=Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. -- {4}{U}{R}: Draw a card, then discard a card. +mana={U}{R} +type=Enchantment +[/card] +[card] +name=In Bolas's Clutches +target=artifact,creature,enchantment,land,planeswalker +alias=1194 +auto=transforms((legendary)) +text=Enchant permanent -- You control enchanted permanent. -- Enchanted permanent is legendary. +mana={4}{U}{U} +type=Legendary Enchantment +subtype=Aura +[/card] +[card] +name=In Oketra's Name +auto=all(zombie|mybattlefield) 2/1 +auto=all(creature[-zombie]|mybattlefield) 1/1 +text=Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Inalla, Archmage Ritualist +auto=@movedto(other wizard[-token]|mybattlefield):all(trigger[to]) pay[[{1}]] clone with(unearth,haste) +auto={T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:target(player) life:-7 +text=Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. -- Tap five untapped Wizards you control: Target player loses 7 life. +mana={2}{U}{B}{R} +type=Legendary Creature +subtype=Human Wizard +power=4 +toughness=5 +[/card] +[card] +name=Incendiary Oracle +auto={1}{R}:1/0 ueot +auto=@damaged(creature) from(this):all(trigger[to]) exiledeath oneshot +text={1}{R}: Incendiary Oracle gets +1/+0 until end of turn. -- If a creature dealt damage by Incendiary Oracle this turn would die, exile it instead. +mana={1}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Incubation Druid +auto=this(variable{plandg}>0) {t}:out{g} +auto=this(variable{plandu}>0) {t}:out{u} +auto=this(variable{plandr}>0) {t}:out{r} +auto=this(variable{plandb}>0) {t}:out{b} +auto=this(variable{plandw}>0) {t}:out{w} +auto=this(variable{plandc}>0) {t}:out{1} +auto=this(counter{1/1}) this(variable{plandG}>0) {t}:out{G}{G}{G} +auto=this(counter{1/1}) this(variable{plandU}>0) {t}:out{U}{U}{U} +auto=this(counter{1/1}) this(variable{plandR}>0) {t}:out{R}{R}{R} +auto=this(counter{1/1}) this(variable{plandB}>0) {t}:out{B}{B}{B} +auto=this(counter{1/1}) this(variable{plandW}>0) {t}:out{W}{W}{W} +auto=this(counter{1/1}) this(variable{plandC}>0) {t}:out{1}{1}{1} +auto=this(counter{1/1}<1) {3}{G}{G}:counter(1/1,3) +text={T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. -- {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) +mana={1}{G} +type=Creature +subtype=Elf Druid +power=0 +toughness=2 +[/card] +[card] +name=Induced Amnesia +auto=target(player) exiles all cards from their hand face down, then draws that many cards +text=When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. -- When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Inescapable Blaze +abilities=nofizzle +target=player,creature +auto=damage:6 +text=This spell can't be countered. -- Inescapable Blaze deals 6 damage to any target. +mana={4}{R}{R} +type=Instant +[/card] +[card] +name=Inevitable End +target=creature +auto=teach(creature) upcost sacrifice +text=Enchant creature -- Enchanted creature has “At the beginning of your upkeep, sacrifice a creature.” +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Infernal Reckoning +target=creature(colorless) +auto=moveto(exile) && life:storedpower +text=Exile target colorless creature. You gain life equal to its power. +mana={B} +type=Instant +[/card] +[card] +name=Inferno Hellion +abilities=trample +auto=@combat(attacking) source(this):phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)! +auto=@combat(blocking) source(this):phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)! +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library. +mana={3}{R} +type=Creature +subtype=Hellion +power=7 +toughness=3 +[/card] +[card] +name=Inferno Jet +target=opponent +auto=damage:6 +autohand=__CYCLING__({2}) +text=Inferno Jet deals 6 damage to target opponent. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5}{R} +type=Sorcery +[/card] +[card] +name=Inferno Titan +auto={R}:1/0 ueot +auto=damage:1 target(creature,player,planeswalker) && activate damage:1 target(creature,player,planeswalker) && activate damage:1 target(creature,player,planeswalker) +auto=@combat (attacking) source(this): damage:1 target(creature,player,planeswalker) && activate damage:1 target(creature,player,planeswalker) && activate damage:1 target(creature,player,planeswalker) +text={R}: Inferno Titan gets +1/+0 until end of turn. -- Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. +mana={4}{R}{R} +type=Creature +subtype=Giant +power=6 +toughness=6 +[/card] +[card] +name=Infuriate +auto=3/2 target(creature) ueot +text=Target creature gets +3/+2 until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Ingenious Infiltrator +autohand={U}{B}{N}:ninjutsu +auto=@combatdamaged(player) from(creature[ninja]|myBattlefield):draw:1 +text=Ninjutsu {U}{B} -- ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever a Ninja you control deals combat damage to a player, draw a card. +mana={2}{U}{B} +type=Creature +subtype=Vedalken Ninja +power=2 +toughness=3 +[/card] +[card] +name=Initiate's Companion +auto=@combatdamaged(player) from(this):untap target(creature,land) +text=Whenever Initiate's Companion deals combat damage to a player, untap target creature or land. +mana={1}{G} +type=Creature +subtype=Cat +power=3 +toughness=1 +[/card] +[card] +name=Inner Demon +target=creature +auto=teach(creature) +2/+2 +auto=teach(creature) flying +auto=transforms((Demon)) +auto=all(creature[-Demon]) -2/-2 +text=Enchant creature -- Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. -- When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn. +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Inquisitive Puppet +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={E}:create(Human:creature Human:1/1:white) +text=When Inquisitive Puppet enters the battlefield, scry 1. -- Exile Inquisitive Puppet: Create a 1/1 white Human creature token. +mana={1} +type=Artifact Creature +subtype=Construct +power=0 +toughness=2 +[/card] +[card] +name=Insatiable Appetite +target=creature +other={1}{G}{S(food|myBattlefield)} name(Sacrifice Food) +auto=if paid(alternative) then 5/5 ueot +auto=ifnot paid(alternative) then 3/3 ueot +text=You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Insect Hor +abilities=flying,deathtouch +type=Creature +subtype=Insect +power=1 +toughness=1 +color=green +[/card] +[card] +name=Inspire Awe +auto=preventAllcombatDamage(-creature[aura>=1],-Enchantment Creature) ueot +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Prevent all combat damage that would be dealt this turn except by enchanted creatures and enchantment creatures. Scry 2. +mana={3}{G} +type=Instant +[/card] +[card] +name=Inspired Sphinx +abilities=flying +auto=if (this[attacking]|mybattlefield)~morethan~0 then draw:1 +auto={3}{U}:token(Thopter,artifact creature Thopter,1/1,artifact,flying) +text=Flying -- When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have. -- {3}{U}: Create a 1/1 colorless Thopter artifact creature token with flying. +mana={5}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Inspiring Cleric +auto=life:4 controller +text=When Inspiring Cleric enters the battlefield, you gain 4 life. +mana={2}{W} +type=Creature +subtype=Vampire Cleric +power=3 +toughness=2 +[/card] +[card] +name=Inspiring Commander +auto=@movedto(other creature[power<2]|mybattlefield):all(trigger[to]) life:1 controller && draw:1 controller +text=Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card. +type=Creature +subtype=Human Soldier +power=1 +toughness=4 +[/card] +[card] +name=Inspiring Unicorn +auto=@combat(attacking) source(this):all(creature|myBattlefield)) 1/1 ueot +text=Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn. +mana={2}{W}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=2 +[/card] +[card] +name=Inspiring Veteran +auto=lord(other creature[knight]|mybattlefield) 1/1 +text=Other Knights you control get +1/+1. +mana={R}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Insult +auto=@damaged(creature,player) from(*|mybattlefield):damage:thatmuch all(trigger[to]) +auto=@damaged(creature,player) from(*|mystack):damage:thatmuch all(trigger[to]) +autograveyard={2}{R}:damage:2 target(creature) && transforms((,newability[damage:2 controller])) ueot && moveto(exile) +text=Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Injury deals 2 damage to target creature and 2 damage to target player. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Intellectual Offering +#wagic only supports single opponent +auto=draw:3 all(player) +auto=untap all(*[-land]) +text=Choose an opponent. You and that player each draw three cards. -- Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls. +mana={4}{U} +type=Instant +[/card] +[card] +name=Interplanar Beacon +auto=@movedTo(planeswalker|mystack):life:1 +auto={T}:Add{C} +auto={1}{T}:Add{W}{U} +auto={1}{T}:Add{W}{B} +auto={1}{T}:Add{W}{R} +auto={1}{T}:Add{W}{G} +auto={1}{T}:Add{U}{B} +auto={1}{T}:Add{U}{R} +auto={1}{T}:Add{U}{G} +auto={1}{T}:Add{B}{R} +auto={1}{T}:Add{B}{G} +auto={1}{T}:Add{R}{G} +text=Whenever you cast a planeswalker spell, you gain 1 life. -- {T}: Add {C}. -- {1}, {T}: Add two mana of different colors. Spend this mana only to cast planeswalker spells. +type=Land +[/card] +[card] +name=Into the Story +auto=aslongas(*|opponentgraveyard) altercost(colorless,-3) >6 +auto=draw:4 controller +text=This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. -- Draw four cards. +mana={5}{U}{U} +type=Instant +[/card] +[card] +name=Intrusive Packbeast +abilities=vigilance +auto=tap target(creature|opponentBattlefield) +text=Vigilance -- When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control. +mana={4}{W} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Invade the City +auto=_AMASS_(type:*[instant;sorcery]:mygraveyard) +text=Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={1}{U}{R} +type=Sorcery +[/card] +[card] +name=Invading Manticore +auto=_AMASS_(2) +text=When Invading Manticore enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={5}{R} +type=Creature +subtype=Zombie Manticore +power=4 +toughness=5 +[/card] +[card] +name=Invoke the Divine +target=artifact,enchantment +auto=destroy +auto=life:4 +text=Destroy target artifact or enchantment. You gain 4 life. +mana={2}{W} +type=Instant +[/card] +[card] +name=Ionize +target=*|stack +auto=fizzle +auto=damage:2 opponent +text=Counter target spell. Ionize deals 2 damage to that spell's controller. +mana={1}{U}{R} +type=Instant +[/card] +[card] +name=Ipnu Rivulet +auto={1}{U}{T}{S(desert|mybattlefield)}:deplete:4 target(player) +auto={T}:Add{1} +auto={T}{L:1}:Add{U} +text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {U} to your mana pool. -- {1}{U}, {T}, Sacrifice a Desert: Target player puts the top four cards of his or her library into his or her graveyard. +type=Land +subtype=Desert +[/card] +[card] +name=Irencrag Feat +auto=Add{R}{R}{R}{R}{R}{R}{R} && maxCast(*)1 ueot +text=Add seven {R}. You can cast only one more spell this turn. +mana={1}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Irencrag Pyromancer +auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:damage:3 target(player,creature,planeswalker)])) ueot +text=Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target. +mana={2}{R} +type=Creature +subtype=Human Wizard +power=0 +toughness=4 +[/card] +[card] +name=Iroas's Blessing +target=creature|myBattlefield +auto=damage:4 target(creature,planeswalker|opponentBattlefield) +auto=1/1 +text=Enchant creature you control -- When Iroas’s Blessing enters the battlefield, it deals 4 damage to target creature or planeswalker an opponent controls. -- Enchanted creature gets +1/+1. +mana={3}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Iron Bully +abilities=menace +auto=counter(1/1) target(creature) +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Iron Bully enters the battlefield, put a +1/+1 counter on target creature. +mana={3} +type=Artifact Creature +subtype=Golem +power=1 +toughness=1 +[/card] +[card] +name=Ironclad Krovod +mana={3}{W} +type=Creature +subtype=Beast +power=2 +toughness=5 +[/card] +[card] +name=Ironroot Warlord +anyzone=type:creature:myBattlefield/type:creature:myBattlefield cdaactive +auto={3}{G}{W}:token(Soldier,Creature Soldier,1/1,white) +text=Ironroot Warlord's power is equal to the number of creatures you control. -- {3}{G}{W}: Create a 1/1 white Soldier creature token. +mana={1}{G}{W} +type=Creature +subtype=Treefolk Soldier +power=* +toughness=5 +[/card] +[card] +name=Ironscale Hydra +auto=@combatdamagefoeof(this) from(creature):phantom && counter(1/1,1) +text=If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra. +mana={3}{G}{G} +type=Creature +subtype=Hydra +power=5 +toughness=5 +[/card] +[card] +name=Irregular Cohort +abilities=changeling +auto=create(Shapeshifter:creature shapeshifter:2/2:colorless:changeling) +text=Changeling (This card is every creature type.) -- When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling. +mana={2}{W}{W} +type=Creature +subtype=Shapeshifter +power=2 +toughness=2 +[/card] +[card] +name=Irreverent Revelers +auto=choice destroy target(artifact) +auto=choice haste ueot +text=When Irreverent Revelers enters the battlefield, choose one — • Destroy target artifact. • Irreverent Revelers gains haste until end of turn. +mana={2}{R} +type=Creature +subtype=Satyr +power=2 +toughness=2 +[/card] +[card] +name=Irrigated Farmland +auto=tap +autohand=__CYCLING__({2}) +text=({T}: Add {W} or {U} to your mana pool.) -- Irrigated Farmland enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +subtype=Plains Island +[/card] +[card] +name=Isareth the Awakener +abilities=deathtouch +auto=@combat(attacking) source(this):may {x} :target(creature[manacost<=x] mygraveyard) moveto(mybattlefield) +text=Deathtouch -- Whenever Isareth the Awakener attacks, you may pay {X}. When you do, return target creature card with converted mana cost X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. +mana={1}{B}{B} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Ishai, Ojutai Dragonspeaker +abilities=flying +auto=@movedTo(*|stack): counter(1/1,1) +text=Flying -- Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker. -- Partner (You can have two commanders if both have partner.) +mana={2}{W}{U} +type=Legendary Creature +subtype=Bird Monk +power=1 +toughness=1 +[/card] +[card] +name=Isolate +target=*(manacost=1) +auto=moveto(exile) +text=Exile target permanent with converted mana cost 1. +mana={W} +type=Instant +[/card] +[card] +name=Itlimoc, Cradle of the Sun +auto={T}:Add{G} +auto={T}:foreach(creature|mybattlefield) add{G} +text=(Transforms from Growing Rites of Itlimoc.) -- {T}: Add {G} to your mana pool. -- {T}: Add {G} to your mana pool for each creature you control. +type=Legendary Land +[/card] +[card] +name=Ivy Seer +auto={2}{G}{T}:foreach(*[green]|myhand) 1/1 target(creature) +text={2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. +mana={3}{G} +type=Creature +subtype=Elf Wizard +power=1 +toughness=1 +[/card] +[card] +name=Ixalan's Binding +auto=target(*[-land]|opponentbattlefield) (blink)forsrc +text=When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. -- Your opponents can't cast spells with the same name as the exiled card. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Ixalli's Diviner +auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 +text=When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={1}{G} +type=Creature +subtype=Human Druid +power=0 +toughness=3 +[/card] +[card] +name=Ixalli's Keeper +abilities=trample +auto={7}{G}{T}{S}:target(creature) 5/5 ueot && trample ueot +text={7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn. +mana={1}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Izoni, Thousand-Eyed +auto=foreach(creature|mygraveyard) create(insect:creature insect:1/1:black,green:) +auto={B}{G}{S(othercreature|mybattlefield)}:life:1 && draw:1 +text=Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. -- {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. +mana={2}{B}{B}{G}{G} +type=Legendary Creature +subtype=Elf Shaman +power=2 +toughness=3 +[/card] +[card] +name=Izzet Charm +auto=choice target(*[-creature]|stack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever +auto=choice target(creature) damage:2 +auto=choice draw:2 controller then reject:2 target(*|myhand) +text=Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards. +mana={U}{R} +type=Instant +[/card] +[card] +name=Izzet Locket +auto={T}:Add{U} +auto={T}:Add{R} +auto={UR}{UR}{UR}{UR}{T}{S}:draw:2 +text={T}: Add {U} or {R}. -- {U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice Izzet Locket: Draw two cards. +mana={3} +type=Artifact +[/card] +[card] +name=Jace's Defeat +target=*[blue]|stack +auto=fizzle +auto=if casted(this) then if type(jace|opponentstack)~morethan~0 then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Counter target blue spell. If it was a Jace planeswalker spell, scry 2. +mana={1}{U} +type=Instant +[/card] +[card] +name=Jace's Projection +auto=@drawof(player):counter(1/1) +auto={3}{U}:counter(0/0,1,Loyalty) target(planeswalker[jace]) +text=Whenever you draw a card, put a +1/+1 counter on Jace's Projection. -- {3}{U}: Put a loyalty counter on target Jace planeswalker. +mana={2}{U}{U} +type=Creature +subtype=Wizard Illusion +power=2 +toughness=2 +[/card] +[card] +name=Jace's Ruse +target=creature +auto=moveTo(ownerHand) and!(moveTo(myhand) target(planeswalker[jace;manacost=6]|mylibrary,myGraveyard))! +text=Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Jace's Sentinel +auto=aslongas(jace|mybattlefield) 1/0 +auto=aslongas(jace|mybattlefield) unblockable +text=As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked. +mana={1}{U} +type=Creature +subtype=Merfolk Warrior +power=1 +toughness=3 +[/card] +[card] +name=Jace's Triumph +auto=draw:2 +auto=aslongas(planeswalker[jace]|mybattlefield) draw:1 +text=Draw two cards. If you control a Jace planeswalker, draw three cards instead. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Jace, Arcane Strategist +auto=counter(0/0,4,loyalty) +auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:counter(1/1) target(creature|myBattlefield)])) ueot +auto={C(0/0,1,Loyalty)}:draw:1 +auto={C(0/0,-7,Loyalty)}:all(creature|myBattlefield) unblockable +text=Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control. -- +1: Draw a card. -- -7: Creatures you control can't be blocked this turn. +mana={4}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, Architect of Thought +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Attacking creatures get -1/-0) all(creature[attacking]|opponentBattlefield) -1/-0 ueot +auto={C(0/0,-2,Loyalty)}:name(-2: CAN BE CODED) donothing +auto={C(0/0,-8,Loyalty)}:name(-8: deplete 20) moveto(exile) target(*|opponentLibrary)and!( transforms((,canplayfromexile,castcard(normal))) ueot )! +text=+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. -- -2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. -- -8: For each player, search that player’s library for a nonland card and exile it, then that player shuffles their library. You may cast those cards without paying their mana costs. +mana={2}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, Cunning Castaway +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name (Whenever a creature deals combat...) @each combatdamage restriction{opponentdamagedbycombat}:draw:1 controller then reject target(*|myhand) ueot +auto={C(0/0,-2,Loyalty)}:name (Create a 2/2 blue Illusion...) token(Illusion,Creature Illusion,2/2) and!( transforms((,newability[@targeted(this):sacrifice])) forever )! +auto={C(0/0,-5,Loyalty)}:name (Create two tokens of Jace Cunning Castaway) clone all(this) with([-Legendary])*2 +text=+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. -- -2: Create a 2/2 blue Illusion creature token with “When this creature becomes the target of a spell, sacrifice it.” -- -5: Create two tokens that are copies of Jace, Cunning Castaway, except they’re not legendary. +mana={1}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, Ingenious Mind-Mage +auto=counter(0/0,5,Loyalty) +auto={counter(0/0,1,Loyalty)}:draw:1 +auto={counter(0/0,1,Loyalty)}:untap all(creature|mybattlefield) +auto={counter(0/0,-9,Loyalty)}:target(creature) moveto(mybattlefield) +text=+1: Draw a card. -- +1: Untap all creatures you control. -- -9: Gain control of up to three target creatures. +mana={4}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, Wielder of Mysteries +abilities=cantmilllose +auto=counter(0/0,4,loyalty) +auto=@drawof(player) restriction{type(*|mylibrary)~equalto~0}:wingame +auto={C(0/0,1,Loyalty)}:target(player) deplete:2 && draw:1 +auto={C(0/0,-8,Loyalty)}:name(absolute madman) if type(*|mylibrary)~lessthan~8 then wingame else draw:7 +text=If you would draw a card while your library has no cards in it, you win the game instead. -- +1: Target player puts the top two cards of their library into their graveyard. Draw a card. -- -8: Draw seven cards. Then if your library has no cards in it, you win the game. +mana={1}{U}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, the Living Guildpact +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:reveal:2 optionone name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +auto={C(0/0,-3,Loyalty)}:target(other *[-land]) moveTo(ownerhand) +auto={C(0/0,-8,Loyalty)}:moveto(opponentlibrary) all(*|opponenthand) && moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle && moveto(mylibrary) all(*|myhand) && moveto(mylibrary) all(*|mygraveyard) && shuffle && draw:7 +text=+1: Look at the top two cards of your library. Put one of them into your graveyard. -- -3: Return another target nonland permanent to its owner's hand. -- -8: Each player shuffles their hand and graveyard into their library. You draw seven cards. +mana={2}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jade Bearer +auto=counter(1/1) target(other merfolk|myBattlefield) +text=When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control. +mana={G} +type=Creature +subtype=Merfolk Shaman +power=1 +toughness=1 +[/card] +[card] +name=Jade Guardian +abilities=opponentshroud +auto=counter(1/1,1) target(merfolk|mybattlefield) +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control. +mana={3}{G} +type=Creature +subtype=Merfolk Shaman +power=2 +toughness=2 +[/card] +[card] +name=Jadecraft Artisan +auto=target(creature) 2/2 ueot +text=When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn. +mana={3}{G} +type=Creature +subtype=Merfolk Shaman +power=3 +toughness=3 +[/card] +[card] +name=Jasmine Seer +auto={2}{W}{T}:life:twicetype:*[white]:myhand controller +text={2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. +mana={3}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Jaya's Greeting +target=creature +auto=damage:3 +auto=_SCRY_(1) +text=Jaya's Greeting deals 3 damage to target creature. Scry 1. +mana={1}{R} +type=Instant +[/card] +[card] +name=Jaya's Immolating Inferno +target=* +auto=damage:x +text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Jaya's Immolating Inferno deals X damage to each of up to three targets. +restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 +mana={X}{R}{R} +type=Legendary Sorcery +[/card] +[card] +name=Jeering Homunculus +auto=may target(creature|opponentBattlefield) mustattack uynt +text=When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +mana={1}{U} +type=Creature +subtype=Homunculus +power=0 +toughness=4 +[/card] +[card] +name=Jhoira's Familiar +abilities=flying +auto=lord(*[artifact;legendary;saga]|mystack|mycastingzone) altercost(colorless,-1) +text=Flying -- Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.) +mana={4} +type=Artifact Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Jhoira, Weatherlight Captain +auto=@movedTo(*[artifact;legendary;saga]|mystack):draw:1 +text=Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) +mana={2}{U}{R} +type=Legendary Creature +subtype=Human Artificer +power=3 +toughness=3 +[/card] +[card] +name=Jiang Yanggu +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +2/+2 until end of turn.) target(creature) 2/2 ueot +auto={C(0/0,-1,Loyalty)}:name(-1: Create a legendary 3/3 green Mowu creature token) restriction{type(Mowu|myBattlefield)~lessthan~1}:token(Mowu) +auto={C(0/0,-5,Loyalty)}:name(-5: Target creature gains trample and +X/+X until end of turn.) target(creature) foreach(land|myBattlefield) 1/1 && trample ueot +text=+1: Target creature gets +2/+2 until end of turn. -- -1: If you don't control a creature named Mowu, create a legendary 3/3 green Hound creature token named Mowu. -- -5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control. +mana={4}{G} +type=Legendary Planeswalker +subtype=Yanggu +[/card] +[card] +name=Jiang Yanggu, Wildcrafter +auto=counter(0/0,3,loyalty) +auto=lord(creature[counter{1/1.1}]|myBattlefield) {T}:Add{W} +auto=lord(creature[counter{1/1.1}]|myBattlefield) {T}:Add{U} +auto=lord(creature[counter{1/1.1}]|myBattlefield) {T}:Add{B} +auto=lord(creature[counter{1/1.1}]|myBattlefield) {T}:Add{R} +auto=lord(creature[counter{1/1.1}]|myBattlefield) {T}:Add{G} +auto={C(0/0,-1,Loyalty)}:counter(1/1) target(creature) +text=Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." -- -1: Put a +1/+1 counter on target creature. +mana={2}{G} +type=Legendary Planeswalker +subtype=Yanggu +[/card] +[card] +name=Jirina Kudro +auto=token(Human Soldier Jir)*foreach(creature[commander]|myStack) +auto=lord(other creature[Human]|myBattlefield) 2/0 +text=When Jirina Kudro enters the battlefield, create a 1/1 white Human Soldier creature token for each time you’ve cast a commander from the command zone this game. -- Other Humans you control get +2/+0. +mana={1}{R}{W}{B} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Join Shields +auto=all(creature|myBattlefield) untap +auto=all(creature|myBattlefield) hexproof +auto=all(creature|myBattlefield) indestructible +text=Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.) +mana={3}{G}{W} +type=Instant +[/card] +[card] +name=Josu Vess, Lich Knight +abilities=menace +kicker={5}{B} +auto=kicker create(zombie knight:creature zombie knight:2/2:black:menace)*8 +text=Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) -- Menace -- When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. +mana={2}{B}{B} +type=Legendary Creature +subtype=Zombie Knight +power=4 +toughness=5 +[/card] +[card] +name=Journey for the Elixir +aicode=activate target(land[basic]|mylibrary,mygraveyard) moveto(myhand) +auto=name(search a basic land card) Reveal:type:*:mylibrary,mygraveyard revealzone(mylibrary,mygraveyard) optionone name(choose a basic land card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary,mygraveyard) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=may moveto(myhand) target(Jiang Yanggu|mylibrary,mygraveyard) && shuffle +text=Search your library and graveyard for a basic land card and a card named Jiang Yanggu, reveal them, put them into your hand, then shuffle your library. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Joust +target=creature|mybattlefield +auto=transforms((,newability[target(creature) dynamicability])) ueot +auto=teach(Knight) 2/1 +text=Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.) +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Jousting Dummy +auto={3}:1/0 ueot +text={3}: Jousting Dummy gets +1/+0 until end of turn. +mana={2} +type=Artifact Creature +subtype=Scarecrow Knight +power=2 +toughness=1 +[/card] +[card] +name=Jousting Lance +auto=teach(creature) 2/0 +auto=teach(creature) this(variable{controllerturn}>0) first strike +auto={3}:equip +text=Equipped creature gets +2/+0. -- As long as it's your turn, equipped creature has first strike. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Jubilant Mascot +auto=@each my combatbegins:may pay({3}{w}):target(other creature|battlefield) counter(1/1) +text=At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +mana={2}{W} +type=Creature +subtype=Homunculus +power=1 +toughness=1 +[/card] +[card] +name=Judith, the Scourge Diva +auto=lord(other creature|myBattlefield) +1/+0 +auto=@movedto(graveyard) from(creature[-token]|myBattlefield):damage:1 target(creature,player) +text=Other creatures you control get +1/+0. -- Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. +mana={1}{B}{R} +type=Legendary Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Jungle Creeper +auto={3}{B}{G}:moveto(myhand) all(this) +text={3}{B}{G}: Return Jungle Creeper from your graveyard to your hand. +mana={1}{B}{G} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Jungle Delver +auto={3}{G}:counter(1/1,1) +text={3}{G}: Put a +1/+1 counter on Jungle Delver. +mana={G} +type=Creature +subtype=Merfolk Warrior +power=1 +toughness=1 +[/card] +[card] +name=Jungle Wayfinder +auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ opponent +auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ controller +text=When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library. +mana={2}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=3 +[/card] +[card] +name=Jungleborn Pioneer +abilities=opponentshroud +auto=create(merfolk:creature merfolk:1/1:blue:hexproof) +text=When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.) +mana={2}{G} +type=Creature +subtype=Merfolk Scout +power=2 +toughness=2 +[/card] +[card] +name=Justice Strike +target=creature +auto=transforms((,newability[all(this) dynamicability])) ueot +text=Target creature deals damage to itself equal to its power. +mana={R}{W} +type=Instant +[/card] +[card] +name=Justiciar's Portal +target=creature|myBattlefield +auto=(blink)return(first strike) +text=Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Kaalia, Zenith Seeker +abilities=flying,vigilance +auto=reveal:6 optionone name(Get card) target(*[Angel;Demon;Dragon]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +text=Flying, vigilance -- When Kaalia, Zenith Seeker enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order. +mana={R}{W}{B} +type=Legendary Creature +subtype=Human Cleric +power=3 +toughness=3 +[/card] +[card] +name=Kadena's Silencer +autofaceup=fizzle all(*|stack) target(opponent) +facedown={3} +autofacedown={1}{U}:morph +autofaceup=counter(1/1,1) +text=When Kadena's Silencer is turned face up, counter all abilities your opponents control. -- Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) +mana={1}{U} +type=Creature +subtype=Naga Wizard +power=2 +toughness=1 +[/card] +[card] +name=Kaervek's Torch +auto=@targeted(this) from(stack): altercost(colorless,+2) +auto=damage:X target(creature,player,planeswalker) +text=As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast. -- Kaervek's Torch deals X dagame to any target. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Kalamax, the Stormsire +auto=@movedto(instant|mystack) sourcetap restriction{thisturn(instant|mystack)~lessthan~2}:castcard(copied noevent) +auto=@copied target(instant|Stak):all(trigger[this]) counter(1/1) +text=Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy. -- Whenever you copy an instant spell, put a +1/+1 counter on Kalamax. +mana={1}{G}{U}{R} +type=Legendary Creature +subtype=Elemental Dinosaur +power=4 +toughness=4 +[/card] +[card] +name=Kalemne, Disciple of Iroas +abilities=double strike, vigilance +auto=@movedto(creature[manacost>=5]|mystack):alterexperience:1 controller +auto=foreach(anyzone:alterexperience) 1/1 +text=Double strike, vigilance -- Whenever you cast a creature spell with converted mana cost 5 or greater, you get an experience counter. -- Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have. +mana={2}{R}{W} +type=Legendary Creature +subtype=Giant Soldier +power=3 +toughness=3 +[/card] +[card] +name=Kamahl's Druidic Vow +auto=name(Look) reveal:x optionone name(Get a Card) target(*[legendary;manacost<=x;-instant;-sorcery]|reveal) moveto(myBattlefield) optiononeend optiontwo all(*|reveal) moveto(graveyard) optiontwoend revealend +text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with converted mana cost X or less from among them onto the battlefield. Put the rest into your graveyard. +restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 +mana={X}{G}{G} +type=Legendary Sorcery +[/card] +[card] +name=Karador, Ghost Chieftain +anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive +auto=lord(creature[maxCast(creature)1]|mygraveyard) canPlayFromGraveyard +text=This spell costs {1} less to cast for each creature card in your graveyard. -- During each of your turns, you may cast one creature card from your graveyard. +mana={5}{B}{G}{W} +type=Legendary Creature +subtype=Centaur Spirit +power=3 +toughness=4 +[/card] +[card] +name=Karametra's Blessing +target=creature +auto=2/2 +auto=teach(Enchantment Creature) hexproof && indestructible ueot +auto=teach(creature {auras>=1}) hexproof && indestructible ueot +text=Target creature gets +2/+2 until end of turn. If it’s an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can’t be the target of spells or abilities your opponents control. Damage and effects that say “destroy” don’t destroy it.) +mana={W} +type=Instant +[/card] +[card] +name=Kargan Dragonrider +auto=aslongas(dragon|myBattlefield) flying +text=As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.) +mana={1}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Karn Liberated +auto=counter(0/0,6,loyalty) +auto={C(0/0,4,Loyalty)}:target(player) ability$!moveto(exile) and!( becomes(tobecast) forever )! target(*|myhand)!$ targetedplayer +auto={C(0/0,-3,Loyalty)}:moveto(exile) and!( becomes(tobecast) forever )! target(*) +auto={C(0/0,-14,Loyalty)}:name(ultimate) moveto(ownerlibrary) all(*|opponenthand) && moveto(ownerlibrary) all(*|opponentgraveyard) && moveto(ownerlibrary) all(*|opponentbattlefield) && moveto(ownerlibrary) all(*[-tobecast;aura;instant;sorcery]|opponentexile) && shuffle && draw:7 opponent && lifeset:startinglife opponent && moveto(ownerlibrary) all(*|myhand) && moveto(ownerlibrary) all(*|mygraveyard) && moveto(ownerlibrary) all(*|mybattlefield) && moveto(ownerlibrary) all(*[-tobecast;aura;instant;sorcery]|myexile) && shuffle && draw:7 && lifeset:startinglife && moveto(myBattlefield) all(tobecast|exile) && all(creature|myBattlefield) haste && removemana(*) +text=+4: Target player exiles a card from their hand. -- -3: Exile target permanent. -- -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. +mana={7} +type=Legendary Planeswalker +subtype=Karn +[/card] +[card] +name=Karn's Bastion +auto={T}:Add{C} +auto={4}{T}:_PROLIFERATE_ +text={T}: Add {C}. -- {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +type=Land +[/card] +[card] +name=Karn's Temporal Sundering +target=player +auto=turns:+1 +auto=may moveto(ownerHand) target(*[-land]) +auto=moveto(exile) +text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering. +restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 +mana={4}{U}{U} +type=Legendary Sorcery +[/card] +[card] +name=Karn, the Great Creator +auto=counter(0/0,5,loyalty) +auto=lord(artifact|opponentBattlefield) noactivatedability +auto={C(0/0,1,Loyalty)}:target(artifact[-creature]) dynamicability transforms((creature,setpower=0,settoughness=0)) ueot +auto={C(0/0,1,Loyalty)}:name(+1 No targets) donothing +auto={C(0/0,-2,Loyalty)}:name(from exile) moveto(ownerhand) target(artifact|myexile) +auto={C(0/0,-2,Loyalty)}:name(from sideboard) moveto(ownerhand) target(artifact|mysideboard) +text=Activated abilities of artifacts your opponents control can't be activated. -- +1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. -- -2: You may choose an artifact card you own from outside the game or in exile, reveal that card, and put it into your hand. +mana={4} +type=Legendary Planeswalker +subtype=Karn +[/card] +[card] +name=Karplusan Hound +auto=@combat(attacking) source(this) aslongas(planeswalker[chandra]|myBattlefield):damage:2 target(creature,player) +text=Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target. +mana={3}{R} +type=Creature +subtype=Hound +power=3 +toughness=3 +[/card] +[card] +name=Kasmina's Transmutation +target=creature +auto=loseabilities +auto=teach(creature) transforms((,setpower=1,settoughness=1)) +text=Enchant creature -- Enchanted creature loses all abilities and has base power and toughness 1/1. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kavu Primarch +other={convoke} name(Convoke) +kicker={4} +auto=kicker counter(1/1,4) +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.) -- If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it. +mana={3}{G} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] +name=Kaya's Ghostform +target=creature,planeswalker|mybattlefield +auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(mybattlefield) +auto=@movedTo(mytgt|exile) from(battlefield):all(trigger[to]) moveTo(mybattlefield) +text=Enchant creature or planeswalker you control -- When enchanted permanent dies or is put into exile, return that card to the battlefield under your control. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kaya's Wrath +auto=destroy all(creature) +auto=@movedto(graveyard) from(creature|myBattlefield):life:1 +text=Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way. +mana={W}{W}{B}{B} +type=Sorcery +[/card] +[card] +name=Kaya, Bane of the Dead +auto=counter(0/0,7,loyalty) +auto=lord(*|opponentBattlefield) -opponentshroud +auto={C(0/0,-3,Loyalty)}:moveto(exile) target(creature) +text=Your opponents and permanents your opponents control with hexproof can be the target of spells and abilities you control as though they didn't have hexproof. -- -3: Exile target creature. +mana={3}{WB}{WB}{WB} +type=Legendary Planeswalker +subtype=Kaya +[/card] +[card] +name=Kaya, Ghost Assassin +auto=counter(0/0,5,loyalty) +auto={C(0/0,0,Loyalty)}:name(+0: Exile Kaya or creature) @next upkeep: target(creature,(Kaya, Ghost Assassin)|battlefield) moveto(exile) and!(moveto(mybattlefield))! && life:-2 controller +auto={C(0/0,-1,Loyalty)}:name(-1: Each opponent loses life and gain) life:-2 opponent && life:2 controller +auto={C(0/0,-2,Loyalty)}:name(-2: Each opponent discard and draw) reject:1 opponent && draw:1 controller +text=0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner’s control at the beginning of your next upkeep. You lose 2 life. -- -1: Each opponent loses 2 life and you gain 2 life. -- -2: Each opponent discards a card and you draw a card. +mana={2}{W}{B} +type=Legendary Planeswalker +subtype=Kaya +[/card] +[card] +name=Kazarov, Sengir Pureblood +abilities=flying +auto=@damaged(creature|opponentBattlefield):counter(1/1) +auto={3}{R}:damage:2 target(creature) +text=Flying -- Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood. -- {3}{R}: Kazarov deals 2 damage to target creature. +mana={5}{B}{B} +type=Legendary Creature +subtype=Vampire +power=4 +toughness=4 +[/card] +[card] +name=Keeper of Fables +auto=@each combatdamage restriction{opponentdamagedbycombat}:draw:1 +text=Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. +mana={3}{G}{G} +type=Creature +subtype=Cat +power=4 +toughness=5 +[/card] +[card] +name=Kefnet the Mindful +abilities=flying, indestructible +auto=aslongas(*|myhand) cantattack <7 +auto=aslongas(*|myhand) cantblock <7 +auto={3}{U}:draw:1 && transforms((,newability[may moveto(myhand) target(land|mybattlefield)])) ueot +text=Flying, indestructible -- Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. -- {3}{U}: Draw a card, then you may return a land you control to its owner's hand. +mana={2}{U} +type=Legendary Creature +subtype=God +power=5 +toughness=5 +[/card] +[card] +name=Kefnet's Last Word +target=artifact,creature,enchantment +auto=1194 +auto=all(land|mybattlefield) frozen +text=Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Kefnet's Monument +auto=lord(creature[blue]|myhand) altercost(-1,colorless) +auto=@movedto(creature|mystack):target(creature|opponentbattlefield) freeze +text=Blue creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step. +mana={3} +type=Legendary Artifact +[/card] +[card] +name=Keldon Overseer +abilities=haste +kicker={3}{R} +auto=kicker ,) control of target(creature ueot untap that creaturehaste ueot +text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Haste -- When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. +mana={2}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=1 +[/card] +[card] +name=Keldon Raider +auto=may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$ +text=When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card. +mana={2}{R}{R} +type=Creature +subtype=Human Warrior +power=4 +toughness=3 +[/card] +[card] +name=Keldon Warcaller +auto=@combat(attacking) source(this):counter(0/0,Lore) target(saga|myBattlefield) +text=Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control. +mana={1}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Kelsien, the Plague +abilities=Vigilance,haste +anyzone=type:alterexperience:nonbattlezone/type:alterexperience:nonbattlezone cdaactive +auto={T}:damage:1 target(creature|opponentBattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):alterexperience:1 controller +text=Vigilance, haste -- Kelsien, the Plague gets +1/+1 for each experience counter you have. -- {T}: Kelsien deals 1 damage to target creature you don’t control. When that creature dies this turn, you get an experience counter. +mana={R}{W}{B} +type=Legendary Creature +subtype=Human Assasin +power=2 +toughness=2 +[/card] +[card] +name=Kenrith's Transformation +target=creature +auto=teach(creature) loseabilities +auto=teach(creature) transforms((,setpower=3,settoughness=3)) +auto=teach(creature) transforms((,green,elk)) +auto=draw:1 controller +text=Enchant creature -- When Kenrith's Transformation enters the battlefield, draw a card. -- Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.) +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kenrith, the Returned King +auto={R}:lord(creature) trample ueot && haste ueot +auto={1}{G}:counter(1/1,1) target(creature|battlefield) +auto={2}{W}:life:5 target(player) +auto={3}{U}:draw:1 target(player) +auto={4}{B}:moveto(mybattlefield) target(creature|mygraveyard) +text={R}: All creatures gain trample and haste until end of turn. -- {1}{G}: Put a +1/+1 counter on target creature. -- {2}{W}: Target player gains 5 life. -- {3}{U}: Target player draws a card. -- {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control. +mana={4}{W} +type=Legendary Creature +subtype=Human Noble +power=5 +toughness=5 +[/card] +[card] +name=Kess, Dissident Mage +abilities=flying +auto={0}:target(instant,sorcery|mygraveyard) tempflashback ueot myTurnOnly limit:1 +text=Flying -- During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=Kestia, the Cultivator +bestow={3}{G}{W}{U} +auto=bestow bstw +auto=bestow teach(creature) 4/4 +auto=@combat(attacking) source(creature[enchanted]|myBattlefield):draw:1 +auto=@combat(attacking) source(creature[enchantment]|myBattlefield):draw:1 +text=Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +4/+4. -- Whenever an enchanted creature or enchantment creature you control attacks, draw a card. +mana={1}{G}{W}{U} +type=Legendary Enchantment Creature +subtype=Nymph +power=4 +toughness=4 +[/card] +[card] +name=Khenra Charioteer +abilities=trample +auto=lord(other creature|mybattlefield) trample +text=Trample -- Other creatures you control have trample. +mana={1}{R}{G} +type=Creature +subtype=Jackal Warrior +power=3 +toughness=3 +[/card] +[card] +name=Khenra Eternal +auto=@combat(blocked,turnlimited) source(this):life:-1 opponent +text=Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.) +mana={1}{B} +type=Creature +subtype=Zombie Jackal Warrior +power=2 +toughness=2 +[/card] +[card] +name=Khenra Scrapper +abilities=menace +auto=@exerted(this):2/0 ueot +auto=@combat(attacking) source(this):may exert +text=Menace -- You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.) +mana={2}{R} +type=Creature +subtype=Jackal Warrior +power=2 +toughness=3 +[/card] +[card] +name=Khorvath Brightflame +abilities=flying,haste +auto=may moveto(myhand) notatarget(sylvia brightspear|mylibrary) +auto=lord(knight|myBattlefield) flying +auto=lord(knight|myBattlefield) haste +text=Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) -- Flying, haste -- Knights your team controls have flying and haste. +mana={5}{R} +type=Legendary Creature +subtype=Dragon +power=3 +toughness=4 +[/card] +[card] +name=Killing Wave +auto=all (creature) transforms((,newability[upcost[{L:X}] sacrifice])) +text=For each creature, its controller sacrifices it unless they pay X life. +mana={X}{B} +type=Sorcery +[/card] +[card] +name=Kindred Boon +auto=chooseatype transforms((,newability[{1}{W}:target(creature[chosentype]|myBattlefield) counter(0/0.1.divinity)])) forever chooseend +auto=lord(creature[counter{0/0.1.divinity}]) indestructible +text=As Kindred Boon enters the battlefield, choose a creature type. -- {1}{W}: Put a divinity counter on target creature you control of the chosen type. -- Each creature you control with a divinity counter on it has indestructible. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Kindred Charge +auto=chooseatype clone with(treason,haste) all(creature[chosentype]|mybattlefield) chooseend +text=Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Kindred Discovery +auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|mybattlefield)}:draw:1], newability[@combat(attacking) source(creature[chosentype]|mybattlefield)}:draw:1])) forever chooseend +text=As Kindred Discovery enters the battlefield, choose a creature type. -- Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Kindred Dominance +auto=chooseatype destroy all(creature[-chosentype]) chooseend +text=Choose a creature type. Destroy all creatures that aren't of the chosen type. +mana={5}{B}{B} +type=Sorcery +[/card] +[card] +name=King of the Pride +auto=all(creature[cat]|myBattlefield) 2/1 +text=Other Cats you control get +2/+1. +mana={2}{W} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Kinjalli's Caller +auto=lord(dinosaur|myhand) altercost(colorless, -1) +text=Dinosaur spells you cast cost {1} less to cast. +mana={W} +type=Creature +subtype=Human Cleric +power=0 +toughness=3 +[/card] +[card] +name=Kinjalli's Sunwing +abilities=flying +auto=@movedto(creature|opponentbattlefield):tap all(trigger) +text=Flying -- Creatures your opponents control enter the battlefield tapped. +mana={2}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=3 +[/card] +[card] +name=Kiora Bests the Sea God +auto=token(Kraken,Kio) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) untap all(*[-land]|opponentbattlefield) && frozen +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) MoveTo(myBattlefield) target(*|opponentbattlefield) && untap && sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Create an 8/8 blue Kraken creature token with hexproof. -- II — Tap all nonland permanents target opponent controls. They don’t untap during their controller’s next untap step. -- III — Gain control of target permanent an opponent controls. Untap it. +mana={5}{U}{U} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Kiora's Dambreaker +auto=_PROLIFERATE_ +text=When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each a counter of each kind already there.) +mana={5}{U} +type=Creature +subtype=Leviathan +power=5 +toughness=6 +[/card] +[card] +name=Kiora, Behemoth Beckoner +auto=counter(0/0,7,loyalty) +auto=@movedTo(creature[power>=4]|myBattlefield):draw:1 +auto={C(0/0,-1,Loyalty)}:untap target(*) +text=Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. -- -1: Untap target permanent. +mana={2}{GU} +type=Legendary Planeswalker +subtype=Kiora +[/card] +[card] +name=Kitesail Corsair +auto=@combat(attacking) source(this):flying +text=Kitesail Corsair has flying as long as it's attacking. +mana={1}{U} +type=Creature +subtype=Human Pirate +power=2 +toughness=1 +[/card] +[card] +name=Kitesail Freebooter +abilities=flying +auto=hand(blink)forsrc target(*[-land;-creature]|opponenthand) +text=Flying -- When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield. +mana={1}{B} +type=Creature +subtype=Human Pirate +power=1 +toughness=2 +[/card] +[card] +name=Klothys's Design +auto=all(creature|myBattlefield) type:manaG:mybattlefield/type:manaG:mybattlefield ueot +text=Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) +mana={5}{G} +type=Sorcery +[/card] +[card] +name=Klothys, God of Destiny +abilities=indestructible +auto=this(variable{gruul}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{gruul}>6) transforms((Legendary Enchantment Creature)) +auto=@each my combatbegins:moveTo(exile) target(*|myGraveyard):life:2 controller && damage:2 target(opponent) +auto=@each my combatbegins:moveTo(exile) target(*[Land]|myGraveyard):Add{R} else Add{G} +text=Indestructible -- As long as your devotion to red and green is less than seven, Klothys isn't a creature. -- At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent. +mana={1}{R}{G} +type=Legendary Enchantment Creature +subtype=God +power=4 +toughness=5 +[/card] +[card] +name=Knight of Autumn +auto=choice counter(1/1,2) +auto=choice destroy target(artifact,enchantment) +auto=choice life:4 +text=When Knight of Autumn enters the battlefield, choose one — -- • Put two +1/+1 counters on Knight of Autumn. -- • Destroy target artifact or enchantment. -- • You gain 4 life. +mana={1}{G}{W} +type=Creature +subtype=Dryad Knight +power=2 +toughness=1 +[/card] +[card] +name=Knight of Grace +abilities=first strike +auto=cantbetargetof(*[black]) +auto=aslongas(*[black]|Battlefield) 1/0 +text=First strike -- Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) -- Knight of Grace gets +1/+0 as long as any player controls a black permanent. +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of Malice +abilities=first strike +auto=cantbetargetof(*[white]) +auto=aslongas(*[white]|Battlefield) 1/0 +text=First strike -- Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) -- Knight of Malice gets +1/+0 as long as any player controls a white permanent. +mana={1}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of New Benalia +mana={1}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=1 +[/card] +[card] +name=Knight of Old Benalia +suspend(5)={W} +auto=lord(creature|myBattlefield) 1/1 ueot +text=Suspend 5 — {W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn. +mana={3}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Knight of the Ebon Legion +auto={2}{B}:deathtouch && 3/3 +auto=@each my endofturn foelost(4):1/1 +text={2}{B}: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn. -- At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.) +mana={B} +type=Creature +subtype=Vampire Knight +power=1 +toughness=2 +[/card] +[card] +name=Knight of the Keep +mana={2}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=2 +[/card] +[card] +name=Knight of the Last Breath +abilities=flying +auto={3}{S(other creature[-token]|mybattlefield)}:create(Spirit:creature Spirit:1/1:white,black:flying) +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying) +text={3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. -- Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.) +mana={5}{W}{B} +type=Creature +subtype=Giant Knight +power=4 +toughness=4 +[/card] +[card] +name=Knight of the Stampede +auto=lord(*[dinosaur]|mycastingzone) altercost(colorless,-2) +text=Dinosaur spells you cast cost {2} less to cast. +mana={3}{G} +type=Creature +subtype=Human Knight +power=2 +toughness=4 +[/card] +[card] +name=Knight of the Tusk +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={4}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=7 +[/card] +[card] +name=Knight's Pledge +target=creature +auto=teach(creature) +2/+2 +text=Enchant creature -- Enchanted creature gets +2/+2. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Knights' Charge +auto=@combat(attacking) source(creature[Knight]|mybattlefield):life:1 controller +auto=@combat(attacking) source(creature[Knight]|mybattlefield):life:-1 opponent +auto={6}{W}{B}{S}:moveTo(mybattlefield) all(creature[Knight]|mygraveyard) +text=Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. -- {6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield. +mana={1}{W}{B} +type=Enchantment +[/card] +[card] +name=Kopala, Warden of Waves +text=Spells your opponents cast that target a Merfolk you control cost {2} more to cast. -- Abilities your opponents activate that target a Merfolk you control cost {2} more to activate. +mana={1}{U}{U} +type=Legendary Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Korvold, Fae-Cursed King +abilities=flying +auto=sacrifice target(*|mybattlefield) +auto=@combat(attacking) source(this):sacrifice target(*|mybattlefield) +auto=@sacrificed(other *|mybattlefield):counter(1/1,1) all(this) && draw:1 +text=Flying -- Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. -- Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. +mana={2}{B}{R}{G} +type=Legendary Creature +subtype=Dragon Noble +power=4 +toughness=4 +[/card] +[card] +name=Kraken,Kio +abilities=hexproof +type=Creature +subtype=Kraken +power=8 +toughness=8 +color=blue +[/card] +[card] +name=Kraul Foragers +auto=life:1 type:creature:card:mygraveyard +text=Undergrowth — When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard. +mana={4}{G} +type=Creature +subtype=Insect Scout +power=4 +toughness=4 +[/card] +[card] +name=Kraul Raider +abilities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) +mana={2}{B} +type=Creature +subtype=Insect Warrior +power=2 +toughness=3 +[/card] +[card] +name=Kraul Stinger +abilities=deathtouch +text=Deathtouch +mana={2}{G} +type=Creature +subtype=Insect Assassin +power=2 +toughness=2 +[/card] +[card] +name=Kraul Swarm +abilities=flying +auto={2}{B}{D(creature|myhand)}:moveto(myhand) all(this) +text=Flying -- {2}{B}, Discard a creature card: Return Kraul Swarm from your graveyard to your hand. +mana={4}{B} +type=Creature +subtype=Insect Warrior +power=4 +toughness=1 +[/card] +[card] +name=Kraum, Ludevic's Opus +abilities=flying,haste +auto=@restriction=thisturn(*|stack)~equalto~2:draw:1 +text=Flying, haste -- Whenever an opponent casts their second spell each turn, draw a card. -- Partner (You can have two commanders if both have partner.) +mana={3}{U}{R} +type=Legendary Creature +subtype=Zombie Horror +power=4 +toughness=4 +[/card] +[card] +name=Krenko, Tin Street Kingpin +auto=@combat(attacking) source(this):create(goblin:goblin creature:1/1:red)*power +auto=@combat(attacking) source(this):counter(1/1) +text=Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. +mana={2}{R} +type=Legendary Creature +subtype=Goblin +power=1 +toughness=2 +[/card] +[card] +name=Kronch Wrangler +abilities=trample +auto=@movedTo(creature[power>=4]|myBattlefield):counter(1/1) +text=Trample -- Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler. +mana={1}{G} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] +[card] +name=Krosan Druid +kicker={4}{G} +auto=kicker life:10 +text=Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) -- When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life. +mana={2}{G} +type=Creature +subtype=Centaur Druid +power=2 +toughness=3 +[/card] +[card] +name=Kumena's Speaker +auto=aslongas(other merfolk,island|mybattlefield) 1/1 +text=Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island. +mana={G} +type=Creature +subtype=Merfolk Shaman +power=1 +toughness=1 +[/card] +[card] +name=Kumena, Tyrant of Orazca +auto={T(other Merfolk|myBattlefield)}:unblockable +auto={T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}:draw:1 +auto={T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}{T(Merfolk|myBattlefield)}:counter(1/1) all(merfolk|myBattlefield) +text=Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. -- Tap three untapped Merfolk you control: Draw a card. -- Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control. +mana={1}{G}{U} +type=Legendary Creature +subtype=Merfolk Shaman +power=2 +toughness=4 +[/card] +[card] +name=Kunoros, Hound of Athreos +abilities=vigilance,menace,lifelink +auto=lord(*[recent;creature]|Graveyard) transforms((,newability[tap(noevent)])) +auto=maxCast(*|Graveyard) 0 +text=Vigilance, menace, lifelink -- Creature cards in graveyards can't enter the battlefield. -- Players can't cast spells from graveyards. +mana={1}{W}{B} +type=Legendary Creature +subtype=Hound +power=3 +toughness=3 +[/card] +[card] +name=Kwende, Pride of Femeref +abilities=double strike +auto=lord(other creature[first strike]|myBattlefield) double strike +text=Double strike -- Creatures you control with first strike have double strike. +mana={3}{W} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Kydele, Chosen of Kruphix +#wagic don't support commander atm +auto={T}:thisforeach(variable{pdrewcount}>0) add{C} +text={T}: Add {C} to your mana pool for each card you've drawn this turn. -- Partner (You can have two commanders if both have partner.) +mana={2}{G}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Kykar, Wind's Fury +abilities=flying +auto=@movedTo(*[-creature]|mystack):create(Spirit:creature Spirit:1/1:white:flying) +auto=[S(Spirit|myBattlefield)}:add {R} +text=Flying -- Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. -- Sacrifice a Spirit: Add {R}. +mana={1}{U}{R}{W} +type=Legendary Creature +subtype=Bird Wizard +power=3 +toughness=3 +[/card] +[card] +name=Labyrinth Guardian +auto=@targeted(this) from(*[instant;sorcery;aura]|mycastingzone):sacrifice +auto=@targeted(this) from(*[instant;sorcery;aura]|opponentcastingzone):sacrifice +autograveyard={3}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=When Labyrinth Guardian becomes the target of a spell, sacrifice it. -- Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.) +mana={1}{U} +type=Creature +subtype=Illusion Warrior +power=2 +toughness=3 +[/card] +[card] +name=Labyrinth of Skophos +auto={T}:Add{C} +auto={4}{T}:removefromcombat target(creature[attacking,blocking]|battlefield) +text={T}:Add {C}. -- {4},{T}: Remove target attacking or blocking creature from combat. +type=Land +[/card] +[card] +name=Lagonna-Band Storyteller +auto=may MoveTo(myLibrary) target(enchantment|myGraveyard) then life:storedmanacost +text=When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its converted mana cost. +mana={3}{W} +type=Creature +subtype=Centaur Advisor +power=3 +toughness=4 +[/card] +[card] +name=Lampad of Death's Vigil +auto={1}{S(creature|mybattlefield)}:life:-1 opponent && life:1 controller +text={1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life. +mana={1}{B} +type=Enchantment Creature +subtype=Nymph +power=1 +toughness=3 +[/card] +[card] +name=Lancer Sliver +auto=lord(creature[sliver]|myBattlefield) first strike +text=Sliver creatures you control have first strike. +mana={2}{W} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Lash of Thorns +target=creature +auto=2/1 ueot +auto=deathtouch ueot +text=Target creature gets +2/+1 and gains deathtouch until end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Lathliss, Dragon Queen +abilities=flying +auto=@movedTo(Dragon[-token]|myBattlefield):create(dragon:creature dragon:5/5:red:flying) +auto={1}{R}:all(dragons|myBattlefield)) 1/0 ueot +text=Flying -- Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. -- {1}{R}: Dragons you control get +1/+0 until end of turn. +mana={4}{R}{R} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Lava Coil +target=creature +auto=damage:4 +auto=exiledeath +text=Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Lava-Field Overlord +abilities=flying +auto=damage:4 target(creature|opponentBattlefield) +text=Assist (Another player can pay up to {7} of this spell's cost.) -- Flying -- When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls. +mana={7}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=4 +[/card] +[card] +name=Lavabelly Sliver +auto=lord(sliver|mybattlefield) transforms((,newability[@movedTo(mybattlefield) source(this):damage:1 target(*[planeswalker;player])])) +text=Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life." +mana={1}{R}{W} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Lavabrink Floodgates +auto={T}:Add{R}{R} +auto=@each my upkeep:may counter(0/0,1,Doom) all(this) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) damage:6 all(creature) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) sacrifice +auto=@each my upkeep:may counter(0/0,-1,Doom) all(this) +auto=@each opponent upkeep:may counter(0/0,1,Doom) all(this) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) damage:6 all(creature) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) sacrifice +auto=@each opponent upkeep:may counter(0/0,-1,Doom) all(this) +text=: Add {R}{R}. -- At the beginning of each player’s upkeep, that player may put a doom counter on Lavabrink Floodgates or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice it. When you do, it deals 6 damage to each creature. +mana={3}{R} +type=Artifact +[/card] +[card] +name=Lavakin Brawler +auto=@combat(attacking) source(this):all(this) foreach(elemental|myBattlefield) 1/0 ueot +text=Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control. +mana={3}{R} +type=Creature +subtype=Elemental Warrior +power=2 +toughness=4 +[/card] +[card] +name=Law-Rune Enforcer +auto={1}{T}:tap target(creature[manacost>=2]) +text={1}, {T}: Tap target creature with converted mana cost 2 or greater. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Lawmage's Binding +abilities=flash +target=creature +auto=cantattack +auto=cantpwattack +auto=cantblock +auto=noactivatedability +text=Flash -- Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. +mana={1}{W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lay Bare the Heart +target=opponent +auto=if type(*[-land;-legendary]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else reject notatarget(*[-land;-legendary]|targetedpersonshand) +text=Target opponent reveals his or her hand. You choose a nonlegendary, nonland card from it. That player discards that card. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Lay Claim +target=artifact,creature,enchantment,land,planeswalker +auto=moveto(mybattlefield) +autohand=__CYCLING__({2}) +text=Enchant permanent -- You control enchanted permanent. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lazotep Behemoth +mana={4}{B} +type=Creature +subtype=Zombie Hippo +power=5 +toughness=4 +[/card] +[card] +name=Lazotep Plating +auto=_AMASS_(1) +auto=playershroud ueot +auto=all(creature|myBattlefield) opponentshroud +text=Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Lazotep Reaver +auto=_AMASS_(1) +text=When Lazotep Reaver enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={1}{B} +type=Creature +subtype=Zombie Beast +power=1 +toughness=2 +[/card] +[card] +name=Leafkin Druid +auto={T}:restriction {type(creature|mybattlefield)~lessthan~4} Add{G} +auto={T}:restriction {type(creature|mybattlefield)~morethan~3} Add{G}{G} +text={T}: Add {G}. If you control four or more creatures, add {G}{G} instead. +mana={1}{G} +type=Creature +subtype=Elemental Druid +power=0 +toughness=3 +[/card +[card] +name=Hanged Executioner +abilities=flying +auto=create(Spirit:creature Spirit:1/1:white:flying) +auto={3}{W}:moveTo(exile) target(creature) && moveTo(exile) all(this) +text=Flying -- When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. -- {3}{W}, Exile Hanged Executioner: Exile target creature. +mana={2}{W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Leapfrog +auto=@movedTo(instant,sorcery|mystack) flying ueot +text=Leapfrog has flying as long as you've cast an instant or sorcery spell this turn. +mana={2}{U} +type=Creature +subtype=Frog +power=3 +toughness=1 +[/card] +[card] +name=Leave +target=*|mybattlefield +auto=moveto(myhand) +autograveyard={3}{R}{E}:target(*|myhand) reject && teach(*) draw:1 controller assorcery +text=Return any number of target permanents you own to your hand. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards. +mana={1}{W} +type=Instant +[/card] +[card] +name=Ledev Champion +auto=@combat(attacking) source(this):(creature[-tapped]|mybattlefield) 1/1 +auto={3}{G}{W}:create(soldier:creature soldier:1/1:white:lifelink) +text=Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way. -- {3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink. +mana={1}{G}{W} +type=Creature +subtype=Elf Knight +power=2 +toughness=2 +[/card] +[card] +name=Ledev Guardian +other={convoke} name(Convoke) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) +mana={3}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=4 +[/card] +[card] +name=Legion Conquistador +auto=may moveto(myhand) target(Legion Conquistador|mylibrary) +text=When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library. +mana={2}{W} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=2 +[/card] +[card] +name=Legion Guildmage +auto={5}{R}{T}:damage:3 each opponent +auto={2}{W}{T}:tap target(other creature) +text={5}{R}, {T}: Legion Guildmage deals 3 damage to each opponent. -- {2}{W}, {T}: Tap another target creature. +mana={R}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Legion Lieutenant +auto=lord(other vampire|myBattlefield) +1/+1 +text=Other Vampires you control get +1/+1. +mana={W}{B} +type=Creature +subtype=Vampire Knight +power=2 +toughness=2 +[/card] +[card] +name=Legion Warboss +auto=_MENTOR_ +auto=@each my combatbegins:create(goblin:creature goblin:1/1:red:haste ueot:mustattack ueot) +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able. +mana={2}{R} +type=Creature +subtype=Goblin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Legion's End +target=creature[manacost<=2]|opponentbattlefield +auto=moveto(exile) +auto=all(*[share!name!]|targetcontrollerbattlefield) moveto(exile) +auto=donothing notatarget(*|targetcontrollerhand) +auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) +auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) +text=Exile target creature an opponent controls with converted mana cost 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Legion's Judgment +target=creature[power=>4] +auto=destroy +text=Destroy target creature with power 4 or greater. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Legion's Landing +auto=token(Vampire,creature Vampire,1/1,white,lifelink) +auto=@combat(attacking) source(creature) restriction{type(other creature[attacking]|myBattlefield)~morethan~2}:flip(Adanto, the First Fort) +text=When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. -- When you attack with three or more creatures, transform Legion's Landing. +mana={W} +type=Legendary Enchantment +[/card] +[card] +name=Lena, Selfless Champion +auto=foreach(creature[-token]|mybattlefield) create(soldier:creature soldier:1/1:white:) +auto={S}:auto=all(other creature[power<=2]|myBattlefield) indestructible ueot +text=When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control. -- Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn. +mana={4}{W}{W} +type=Legendary Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Leonin Vanguard +auto=@each my combatbegins:aslongas(creature|myBattlefield) 1/1 ueot && life:1 >2 +text=At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life. +mana={W} +type=Creature +subtype=Cat Soldier +power=1 +toughness=1 +[/card] +[card] +name=Leonin Warleader +auto=@combat(attacking) source(this):create(cat:creature cat:1/1:white:lifelink:battleready)*2 +text=Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking. +mana={2}{W}{W} +type=Creature +subtype=Cat Soldier +power=4 +toughness=4 +[/card] +[card] +name=Leonin of the Lost Pride +auto=@movedto(this|graveyard) from(battlefield):MoveTo(exile) target(*|opponentGraveyard) +text=When Leonin of the Lost Pride dies, exile target card from an opponent’s graveyard. +mana={1}{W} +type=Creature +subtype=Cat Warrior +power=3 +toughness=1 +[/card] +[card] +name=Leopard-Spotted Jiao +mana={1}{R} +type=Creature +subtype=Beast +power=3 +toughness=1 +[/card] +[card] +name=Lesser Masticore +abilities=persist +target=creature +auto={4}:damage:1 +text=As an additional cost to cast this spell, discard a card. {4}: Lesser Masticore deals 1 damage to target creature. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={2}{discard(*|myhand)} +type=Artifact Creature +subtype=Masticore +power=2 +toughness=2 +[/card] +[card] +name=Lethal Sting +target=creature|myBattlefield +auto=counter(-1/-1) +auto=destroy target(creature) +text=As an additional cost to cast Lethal Sting, put a -1/-1 counter on a creature you control. -- Destroy target creature. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Ley Weaver +auto=may moveto(myhand) notatarget(lore weaver|mylibrary) +auto={T}:untap <2>target(land) +text=Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) -- {T}: Untap two target lands. +mana={3}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] +[card] +name=Leyline Prowler +abilities=deathtouch,lifelink +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Deathtouch, lifelink -- {T}: Add one mana of any color. +mana={1}{B}{G} +type=Creature +subtype=Nightmare Beast +power=2 +toughness=3 +[/card] +[card] +name=Leyline of Abundance +abilities=leyline +auto=@tappedformana(creature|myBattlefield):add{G} +auto={6}{G}{G}:all(creature|mybattlefield) counter(1/1,1) +text=If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield. -- Whenever you tap a creature for mana, add an additional {G}. -- {6}{G}{G}: Put a +1/+1 counter on each creature you control. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Leyline of Combustion +abilities=leyline +auto=@targeted(*|mybattlefield) from(*|opponentbattlefield):damage:2 opponent +auto=@targeted(*|mybattlefield) from(*|opponenthand):damage:2 opponent +auto=@targeted(player) from(*|opponentbattlefield):damage:2 opponent +auto=@targeted(player) from(*|opponenthand):damage:2 opponent +text=If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield. -- Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Lich's Caress +target=creature +auto=destroy +auto=life:3 controller +text=Destroy target creature. You gain 3 life. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Licia, Sanguine Tribune +abilities=first strike,lifelink +anyzone=this(variable{lifegain}=1) changecost(colorless:-1) forcedalive +anyzone=this(variable{lifegain}=2) changecost(colorless:-2) forcedalive +anyzone=this(variable{lifegain}=3) changecost(colorless:-3) forcedalive +anyzone=this(variable{lifegain}=4) changecost(colorless:-4) forcedalive +anyzone=this(variable{lifegain}=5) changecost(colorless:-5) forcedalive +anyzone=this(variable{lifegain}=6) changecost(colorless:-6) forcedalive +anyzone=this(variable{lifegain}=7) changecost(colorless:-7) forcedalive +anyzone=this(variable{lifegain}=8) changecost(colorless:-8) forcedalive +anyzone=this(variable{lifegain}=9) changecost(colorless:-9) forcedalive +auto={L:5}:counter(1/1,3) myTurnOnly limit:1 +text=This spell costs {1} less to cast for each 1 life you gained this turn. -- First strike, lifelink -- Pay 5 life: Put three +1/+1 counters on Licia, Sanguine Tribune. Activate this ability only during your turn and only once each turn. +mana={5}{R}{W}{B} +type=Legendary Creature +subtype=Vampire Soldier +power=4 +toughness=4 +[/card] +[card] +name=Life // Death +auto=choice {G}:lord(land|myBattlefield) becomes(Creature,1/1) ueot +auto=choice {1}{B}:target (creature|myGraveyard) moveTo(myBattlefield) then life:-manacost controller +text=All lands you control become 1/1 creatures until end of turn. They’re still lands. -- Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost. +mana={0} +type=Sorcery +[/card] +[card] +name=Life Goes On +auto=life:4 controller +auto=if morbid then life:4 controller +text=You gain 4 life. If a creature died this turn, you gain 8 life instead. +mana={G} +type=Instant +[/card] +[card] +name=Light Up the Stage +auto=moveto(exile) and!(transforms((,canplayfromexile))ueot)! all(*[zpos<=2]|mylibrary) +text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Exile the top two cards of your library. Until the end of your next turn, you may play those cards. +other={R} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Light of the Legion +abilities=flying +auto=_MENTOR_ +auto=@movedTo(this|graveyard) from(battlefield):counter(1/1)(creature[white]|myBattlefield) +text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- When Light of the Legion dies, put a +1/+1 counter on each white creature you control. +mana={4}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Lightning Mare +abilities=nofizzle +auto=cantbeblockedby(creature[blue]) +auto={1}{R}:1/0 ueot +text=This spell can't be countered. -- Lightning Mare can't be blocked by blue creatures. -- {1}{R}: Lightning Mare gets +1/+0 until end of turn. +mana={R}{R} +type=Creature +subtype=Elemental Horse +power=3 +toughness=1 +[/card] +[card] +name=Lightning Skelemental +abilities=trample,haste +auto=@combatdamaged(player) from(this):ability$!target(<2>*|myhand) reject!$ targetedplayer +text=Trample, haste -- Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards. -- At the beginning of the end step, sacrifice Lightning Skelemental. +mana={B}{R}{R} +type=Creature +subtype=Elemental Skeleton +power=6 +toughness=1 +[/card] +[card] +name=Lightning Stormkin +abilities=flying,haste +text=Flying -- Haste (This creature can attack and {T} as soon as it comes under your control.) +mana={U}{R} +type=Creature +subtype=Elemental Wizard +power=2 +toughness=2 +[/card] +[card] +name=Lightning-Rig Crew +auto=@movedTo(Pirate|mystack):untap +auto={T}:damage:1 opponent +text={T}: Lightning-Rig Crew deals 1 damage to each opponent. -- Whenever you cast a Pirate spell, untap Lightning-Rig Crew. +mana={2}{R} +type=Creature +subtype=Goblin Pirate +power=0 +toughness=5 +[/card] +[card] +name=Lignify +target=creature +auto=loseabilities +auto=teach(creature) becomes(Creature Treefolk,0/4) +text=Enchant creature -- Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities. +mana={1}{G} +type=Tribal Enchantment +subtype=Treefolk Aura +[/card] +[card] +name=Liliana of the Veil +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot +auto={C(0/0,-2,Loyalty)}:name(-2: sacrifice creature) target(creature|opponentbattlefield) sacrifice opponent +auto={C(0/0,-6,Loyalty)}:name(-6: sacrifice half) target(*|opponentbattlefield) sacrifice opponent +text=+1: each player discards a card -- -2: target player sacrifices a creature -- -6: an opponent sacrifices half the permanents they control rounded up +mana={1}{B}{B} +type=Planeswalker +subtype=Liliana +[/card] +[card] +name=Liliana's Defeat +auto=choice name(target black creature) destroy target(creature[black]) +auto=choice name(target black planeswalker) destroy target(planeswalker[black]) +auto=choice name(destroy liliana) destroy target(planeswalker[liliana]) && life:-3 targetcontroller +auto=if type(liliana|opponentbattlefield)~morethan~0 life:-3 opponent +text=Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life. +mana={B} +type=Sorcery +[/card] +[card] +name=Liliana's Influence +auto=counter(-1/-1,1) all(creature|opponentbattlefield) +auto=may moveto(myhand) target(Liliana, Death Wielder|mylibrary) +text=Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Liliana's Mastery +auto=lord(zombie|mybattlefield) 1/1 +auto=token(Zombie,creature Zombie,2/2,black)*2 +text=Zombies you control get +1/+1. -- When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Liliana's Triumph +auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent +auto=aslongas(planeswalker[Liliana]|mybattlefield) ability$!name(discard) reject notatarget(*|myhand)!$ opponent +text=Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card. +mana={1}{B} +type=Instant +[/card] +[card] +name=Liliana, Death Wielder +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:counter(-1/-1) target(creature) +auto={C(0/0,-3,Loyalty)}:destroy target(creature[counter{-1/-1}]) +auto={C(0/0,-10,Loyalty)}:moveto(mybattlefield) all(creature|mygraveyard) +text=+2: Put a -1/-1 counter on up to one target creature. -- -3: Destroy target creature with a -1/-1 counter on it. -- -10: Return all creature cards from your graveyard to the battlefield. +mana={5}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Liliana, Death's Majesty +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:deplete:2 controller && token(Zombie,creature Zombie,2/2,black) +auto={C(0/0,-3,Loyalty)}:moveto(mybattlefield) target(creature|mygraveyard) and!(transforms((Zombie,newcolors[black])) forever)! +auto={C(0/0,-7,Loyalty)}:destroy all(creature[-zombie]) +text=+1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard. -- -3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. -- -7: Destroy all non-Zombie creatures. +mana={3}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Liliana, Dreadhorde General +auto=counter(0/0,6,loyalty) +auto=@movedTo(creature|graveyard) from(mybattlefield):draw:1 +auto={C(0/0,1,Loyalty)}:create(zombie:creature zombie:2/2:black) +auto={C(0/0,-4,Loyalty)}:sacrifice notatarget(creature|mybattlefield) && ability$! sacrifice notatarget(<2>creature|mybattlefield) !$ opponent +auto={C(0/0,-9,Loyalty)}:ability$! sacrifice notatarget(creature|mybattlefield) and!( sacrifice notatarget(land|mybattlefield) and!( sacrifice notatarget(enchantment|mybattlefield) and!( sacrifice notatarget(artifact|mybattlefield) and!( sacrifice notatarget(planeswalker|mybattlefield))! )! )! !$ opponent +text=Whenever a creature you control dies, draw a card. -- +1: Create a 2/2 black Zombie creature token. -- -4: Each player sacrifices two creatures. -- -9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest. +mana={4}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Liliana, Untouched by Death +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name (Put the top three cards of your library...) deplete:3:@movedTo(creature[zombie]|mygraveyard):life:-2 opponent && life:2 controller +auto={C(0/0,-2,Loyalty)}:name (Target creature gets -X/-X until end...) target(creature) foreach(zombie) -1/-1 +auto={C(0/0,-3,Loyalty)}:name (Yoy may cast Zombie cards...) (creature[zombie]|myGraveyard) CanPlayFromGraveyard +text=+1: Put the top three cards of your library into your graveyard. If at least one of them is a Zombie card, each opponent loses 2 life and you gain 2 life. -- -2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. -- -3: You may cast Zombie cards from your graveyard this turn. +mana={2}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Limits of Solidarity +target=creature +auto=haste +auto=untap +alias=129767 +autohand=__CYCLING__({2}) +text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Linden, the Steadfast Queen +abilities=vigilance +auto=@combat(attacking) source(creature[white]|myBattlefield):life:1 +text=Vigilance -- Whenever a white creature you control attacks, you gain 1 life. +mana={W}{W}{W} +type=Legendary Creature +subtype=Human Noble +power=3 +toughness=3 +[/card] +[card] +name=Lingering Phantom +autograveyard=@movedTo(*[artifact;legendary;saga]|mystack):may pay({b}):moveto(myhand) all(this) +text=Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) +mana={5}{B} +type=Creature +subtype=Spirit +power=5 +toughness=4 +[/card] +[card] +name=Living Twister +auto={1}{R}{D(land|myhand)}:damage:2 target(creature,player) +auto={G}:target(land[tapped]|myBattlefield) moveto(ownerhand) +text={1}{R}, Discard a land card: Living Twister deals 2 damage to any target. -- {G}: Return a tapped land you control to its owner's hand. +mana={R}{R}{G} +type=Creature +subtype=Elemental +power=2 +toughness=5 +[/card] +[card] +name=Llanowar Envoy +auto={1}{G}:Add{W} +auto={1}{G}:Add{U} +auto={1}{G}:Add{B} +auto={1}{G}:Add{R} +auto={1}{G}:Add{G} +text={1}{G}: Add one mana of any color. +mana={2}{G} +type=Creature +subtype=Elf Scout +power=3 +toughness=2 +[/card] +[card] +name=Llanowar Scout +auto={T}:moveto(myBattlefield) target(land|myHand) +text={T}: You may put a land card from your hand onto the battlefield. +mana={1}{G} +type=Creature +subtype=Elf Scout +power=1 +toughness=3 +[/card] +[card] +name=Llanowar Tribe +auto={T}:add {G}{G}{G} +text={T}: Add {G}{G}{G}. +mana={G}{G}{G} +type=Creature +subtype=Elf Druid +power=3 +toughness=3 +[/card] +[card] +name=Loathsome Chimera +autograveyard=name(Escape-{4}{G},three) {4}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,1) +text=Escape—{4}{G}, exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Loathsome Chimera escapes with a +1/+1 counter on it. +mana={2}{G} +type=Creature +subtype=Chimera +power=4 +toughness=1 +[/card] +[card] +name=Loch Dragon +abilities=flying +auto=may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$ +auto=@combat(attacking) source(this):may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$ +text=Flying -- Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. +mana={UR}{UR}{UR}{UR} +type=Creature +subtype=Dragon +power=3 +toughness=2 +[/card] +[card] +name=Lochmere Serpent +abilities=flash +auto={U}{S(island|myBattlefield)}:unblockable ueot +auto={B}{S(swamp|myBattlefield)}:draw:1 && life:1 +auto={U}{B}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}:moveto(myhand) asSorcery +text=Flash -- {U}, Sacrifice an Island: Lochmere Serpent can't be blocked this turn. -- {B}, Sacrifice a Swamp: You gain 1 life and draw a card. -- {U}{B}: Exile five target cards from an opponent's graveyard. Return Lochmere Serpent from your graveyard to your hand. Activate this ability only any time you could cast a sorcery. +mana={4}{U}{B} +type=Creature +subtype=Serpent +power=7 +toughness=7 +[/card] +[card] +name=Locthwain Gargoyle +auto={4}:transforms((,newability[2/0],newability[flying])) ueot +text={4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn. +mana={1} +type=Artifact Creature +subtype=Gargoyle +power=0 +toughness=3 +[/card] +[card] +name=Locthwain Paladin +abilities=menace +other={1}{B}{B}{B} name(Adamant) +auto=if paid(alternative) then counter(1/1,1) +text=Menace (This creature can't be blocked except by two or more creatures.) -- Adamant — If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it. +mana={3}{B} +type=Creature +subtype=Human Knight +power=3 +toughness=2 +[/card] +[card] +name=Lonesome Unicorn // Rider in Need +abilities=canplayfromexile,vigilance +other={2}{W} name(Adventure) +auto=if paid(alternative) then token(Knight,creature Knight,2/2,white,vigilance) && moveto(exile) all(this) +text=Vigilance -- Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.) +mana={4}{W} +type=Creature +subtype=Unicorn Adventure +power=3 +toughness=3 +[/card] +[card] +name=Lookout's Dispersal +target=*|stack +auto=name(counter spell) target(*|stack) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever +autohand=aslongas(pirate|mybattlefield) altercost(colorless,-1) +text=Lookout's Dispersal costs {1} less to cast if you control a Pirate. -- Counter target spell unless its controller pays {4}. +mana={2}{U} +type=Instant +[/card] +[card] +name=Looming Altisaur +mana={3}{W} +type=Creature +subtype=Dinosaur +power=1 +toughness=7 +[/card] +[card] +name=Lord of the Accursed +auto=lord(other zombie|mybattlefield) 1/1 +auto={1}{B}{T}:all(zombie|mybattlefield) menace ueot +text=Other Zombies you control get +1/+1. -- {1}{B}, {T}: All Zombies gain menace until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=Lore Weaver +auto=may moveto(myhand) notatarget(ley weaver|mylibrary) +auto={5}{U}{U}:draw:2 target(player) +text=Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.) -- {5}{U}{U}: Target player draws two cards. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Lost Legion +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={1}{B}{B} +type=Creature +subtype=Spirit Knight +power=2 +toughness=3 +[/card] +[card] +name=Lost Vale +auto={T}:add{G}{G}{G} +auto={T}:add{B}{B}{B} +auto={T}:add{W}{W}{W} +auto={T}:add{R}{R}{R} +auto={T}:add{U}{U}{U} +text=(Transforms from Dowsing Dagger.) -- {T}: Add three mana of any one color to your mana pool. +type=Land +[/card] +[card] +name=Lotleth Giant +auto=damage:1 target(opponent) type:creature:card:mygraveyard +text=Undergrowth — When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard. +mana={6}{B} +type=Creature +subtype=Zombie Giant +power=6 +toughness=5 +[/card] +[card] +name=Lotus Field +abilities=opponentshroud +auto=tap(noevent) +auto=moveto(graveyard) notatarget(land|mybattlefield) && moveto(graveyard) notatarget(land|mybattlefield) +auto={T}:Add{B}{B}{B} +auto={T}:Add{G}{G}{G} +auto={T}:Add{R}{R}{R} +auto={T}:Add{U}{U}{U} +auto={T}:Add{W}{W}{W} +text=Hexproof -- Lotus Field enters the battlefield tapped. -- When Lotus Field enters the battlefield, sacrifice two lands. -- {T}: Add three mana of any one color. +type=Land +[/card] +[card] +name=Lovestruck Beast // Heart's Desire +abilities=canplayfromexile +other={G} name(Adventure) +auto=if paid(alternative) then create(Human:creature Human:1/1:white) && moveto(exile) all(this) +auto=aslongas(creature[power=1,toughness=1]|mybattlefield) cantattack <1 +text=Lovestruck Beast can't attack unless you control a 1/1 creature. -- Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.) +mana={2}{G} +type=Creature +subtype=Beast Noble Adventure +power=5 +toughness=5 +[/card] +[card] +name=Loxodon Lifechanter +auto=may lifeset:toughnesstotalinplay controller +auto={5}{W}:lifetotal/lifetotal ueot +text=When Loxodon Lifechanter enters the battlefield, you may have your life total become the total toughness of creatures you control. -- {5}{W}: Loxodon Lifechanter gets +X/+X until end of turn, where X is your life total. +mana={5}{W} +type=Creature +subtype=Elephant Cleric +power=4 +toughness=6 +[/card] +[card] +name=Loxodon Line Breaker +mana={2}{W} +type=Creature +subtype=Elephant Soldier +power=3 +toughness=2 +[/card] +[card] +name=Loxodon Restorer +other={convoke} name(Convoke) +auto=life:4 +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Loxodon Restorer enters the battlefield, you gain 4 life. +mana={4}{W}{W} +type=Creature +subtype=Elephant Cleric +power=3 +toughness=4 +[/card] +[card] +name=Loxodon Sergeant +abilities=vigilance +auto=all(other creature|myBattlefield) vigilance +text=Vigilance -- When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn. +mana={3}{W} +type=Creature +subtype=Elephant Soldier +power=3 +toughness=3 +[/card] +[card] +name=Loyal Apprentice +abilities=flying, haste +text=Haste -- Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn. +mana={1}{R} +type=Creature +subtype=Human Artificer +power=2 +toughness=1 +[/card] +[card] +name=Loyal Drake +abilities=flying +text=Flying -- Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card. +mana={2}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Loyal Guardian +abilities=trample +text=Trample -- Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control. +mana={4}{G} +type=Creature +subtype=Rhino +power=4 +toughness=4 +[/card] +[card] +name=Loyal Subordinate +abilities=menace +text=Menace -- Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life. +mana={2}{B} +type=Creature +subtype=Zombie +power=3 +toughness=1 +[/card] +[card] +name=Loyal Unicorn +abilities=vigilance +text=Vigilance -- Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn. +mana={3}{W} +type=Creature +subtype=Unicorn +power=3 +toughness=4 +[/card] +[card] +name=Lucky Clover +auto=@movedto(*[adventure]|mystack) from(mylibrary):all(trigger[to]) castcard(copied noevent) +text=Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy. +mana={2} +type=Artifact +[/card] +[card] +name=Ludevic, Necro-Alchemist +#wagic don't support commander atm +auto=@each my end restriction{compare(oplifelost)~morethan~0}:may draw:1 controller +auto=@each opponent end restriction{compare(oplifelost)~morethan~0}:may draw:1 controller +text=At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. -- Partner (You can have two commanders if both have partner.) +mana={1}{U}{R} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=4 +[/card] +[card] +name=Luminous Bonds +target=creature +auto=cantattack +auto=cantblock +text=Enchant creature -- Enchanted creature can't attack or block. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lurching Rotbeast +autohand=__CYCLING__({B}) +text=Cycling {B} ({B}, Discard this card: Draw a card.) +mana={3}{B} +type=Creature +subtype=Zombie Beast +power=4 +toughness=2 +[/card] +[card] +name=Lurking Chupacabra +auto=@movedTo(creature[Brazen Buccaneers]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot +auto=@movedTo(creature[Sunrise Seeker]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot +auto=@movedTo(creature[Emissary of Sunrise]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot +auto=@movedTo(creature[Siren Lookout]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot +auto=@movedTo(creature[Fleet Interloper]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot +auto=@movedTo(creature[Queen's Agent]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot +auto=@movedTo(creature[Seekers' Squire]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot +auto=@movedTo(creature[Ixalli's Diviner]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot +auto=@movedTo(creature[Merfolk Branchwalker]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot +auto=@movedTo(creature[Tishana's Wayfinder]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot +auto=@movedTo(creature[Seekers' Squire]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot +auto=@combatdamaged(player) from(creature[Emperor's Vanguard]):target(creature|opponentBattlefield) -2/-2 ueot +text=Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn. +mana={3}{B} +type=Creature +subtype=Beast Horror +power=2 +toughness=3 +[/card] +[card] +name=Luxa River Shrine +auto={1}{T}{counter(0/0,1,brick)}:life:1 controller +auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:life:2 controller +text={1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine. -- {T}: You gain 2 life. Activate this ability only if there are three or more brick counters on Luxa River Shrine. +mana={3} +type=Artifact +[/card] +[card] +name=Luxury Suite +auto=tap(noevent) +auto={T}:Add{B} +auto={T}:Add{R} +text=Luxury Suite enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {B} or {R}. +type=Land +[/card] +[card] +name=Lyra Dawnbringer +abilities=flying, first strike, lifelink +auto=lord(other angel|myBattlefield) +1/+1 +auto=lord(other angel|myBattlefield) lifelink +text=Flying, first strike, lifelink -- Other Angels you control get +1/+1 and have lifelink. +mana={3}{W}{W} +type=Legendary Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Macabre Mockery +target=creature|opponentGraveyard +auto=moveto(myBattlefield) +auto=transforms((,treason,+2/+0,haste)) forever +text=Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step. +mana={2}{B}{R} +type=Instant +[/card] +[card] +name=Mace of the Valiant +auto={3}:equip +auto=teach(creature) vigilance +auto=thisforeach(counter{0/0.1.charge}) 1/1 +auto=@movedTo(creature|myBattlefield):counter(0/0,1,charge) +text=Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. -- Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. -- Equip {3} +mana={2}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Mad Ratter +auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:create(Rat:creature Rat:1/1:black)])) ueot +text=Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens. +mana={3}{R} +type=Creature +subtype=Goblin +power=1 +toughness=2 +[/card] +[card] +name=Magma Hellion +abilities=trample, haste +text=Assist (Another player can pay up to {6} of this spell's cost.) -- Trample, haste +mana={6}{R} +type=Creature +subtype=Hellion +power=5 +toughness=4 +[/card] +[card] +name=Magmaroth +auto=@movedTo(*[-creature]|mystack):counter(-1/-1,-1) +auto=@each my upkeep:counter(-1/-1,1) +text=At the beginning of your upkeep, put a -1/-1 counter on Magmaroth. -- Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth. +mana={3}{R} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Magmatic Sinkhole +other={delve} name(Delve) +auto=damage:2 target(planeswalker,creature) +text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Magmatic Sinkhole deals 5 damage to target creature or planeswalker. +mana={5}{R} +type=Instant +[/card] +[card] +name=Magus of the Balance +auto={4}{W}{T}{S}:auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ controller && if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ opponent && if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ controller && if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent && if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(*|myhand) !$ controller && if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(*|myhand) !$ opponent +text={4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. +mana={1}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Majestic Heliopterus +abilities=flying +auto=@combat(attacking) source(this):target(creature[dinosaur]|mybattlefield):flying ueot +text=Flying -- Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn. +mana={3}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=2 +[/card] +[card] +name=Majestic Myriarch +auto=foreach(creature|mybattlefield) 2/2 +auto=@each my combatbegins restriction{if type(creature[flying]|mybattlefield)~morethan~0}: flying ueot +auto=@each my combatbegins restriction{if type(creature[first strike]|mybattlefield)~morethan~0}: first strike ueot +auto=@each my combatbegins restriction{if type(creature[double strike]|mybattlefield)~morethan~0}: double strike ueot +auto=@each my combatbegins restriction{if type(creature[deathtouch]|mybattlefield)~morethan~0}: deathtouch ueot +auto=@each my combatbegins restriction{if type(creature[haste]|mybattlefield)~morethan~0}: haste ueot +auto=@each my combatbegins restriction{if type(creature[opponentshroud]|mybattlefield)~morethan~0}: opponentshroud ueot +auto=@each my combatbegins restriction{if type(creature[indestructible]|mybattlefield)~morethan~0}: indestructible ueot +auto=@each my combatbegins restriction{if type(creature[lifelink]|mybattlefield)~morethan~0}: lifelink ueot +auto=@each my combatbegins restriction{if type(creature[menace]|mybattlefield)~morethan~0}: menace ueot +auto=@each my combatbegins restriction{if type(creature[reach]|mybattlefield)~morethan~0}: reach ueot +auto=@each my combatbegins restriction{if type(creature[trample]|mybattlefield)~morethan~0}: trample ueot +auto=@each my combatbegins restriction{if type(creature[vigilance]|mybattlefield)~morethan~0}: vigilance ueot +text=Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. -- At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. +mana={4}{G} +type=Creature +subtype=Chimera +power=* +toughness=* +[/card] +[card] +name=Makeshift Battalion +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:counter(1/1) +text=Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Makeshift Munitions +auto={1}{S(artifact,creature|myBattlefield)}:damage:1 target(creature,player) +text={1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to target creature or player. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Malevolent Noble +auto={2}{S(artifact|myBattlefield)}: counter(1/1,1) +auto={2}{S(creature|myBattlefield)}: counter(1/1,1) +text={2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble. +mana={1}{B} +type=Creature +subtype=Human Noble +power=2 +toughness=2 +[/card] +[card] +name=Mammoth Spider +abilities=reach +text=Reach +mana={4}{G} +type=Creature +subtype=Spider +power=3 +toughness=5 +[/card] +[card] +name=Mana Geode +auto=_SCRY_(1) +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=When Mana Geode enters the battlefield, scry 1. -- {T}: Add one mana of any color. +mana={3} +type=Artifact +[/card] +[card] +name=Manglehorn +auto=may destroy target(artifact) +auto=@movedto(artifact|opponentbattlefield):tap all(trigger[to]) +text=When Manglehorn enters the battlefield, you may destroy target artifact. -- Artifacts your opponents control enter the battlefield tapped. +mana={2}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Manifold Key +auto={1}{T}:untap target(other artifact) +auto={3}{T}:unblockable target(creature) ueot +text={1}, {T}: Untap another target artifact. -- {3}, {T}: Target creature can't be blocked this turn. +mana={1} +type=Artifact +[/card] +[card] +name=Manticore Eternal +abilities=mustattack +auto=@combat(blocked,turnlimited) source(this):life:-3 opponent +text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Manticore Eternal attacks each combat if able. +mana={3}{R}{R} +type=Creature +subtype=Zombie Manticore +power=5 +toughness=4 +[/card] +[card] +name=Manticore of the Gauntlet +auto=counter(-1/-1,1) target(creature|mybattlefield) +auto=damage:3 opponent +text=When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent. +mana={4}{R} +type=Creature +subtype=Manticore +power=5 +toughness=4 +[/card] +[card] +name=Mantle of Tides +auto={3}:equip +auto=teach(creature) 1/2 +auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:equip target(creature|mybattlefield) +text=Equipped creature gets +1/+2. -- Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control. -- Equip {3} ({3} : Attach to target creature you control. Equip only as a sorcery.) +mana={U} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Mantle of the Wolf +target=creature +auto=4/4 +auto=@movedto(this|graveyard):token(Wolf,Man)*2 +text=Enchant creature -- Enchanted creature gets +4/+4. -- When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Maraleaf Pixie +abilities=flying +auto={T}:add{G} +auto={T}:add{U} +text=Flying -- {T}: Add {G} or {U}. +mana={G}{U} +type=Creature +subtype=Faerie +power=2 +toughness=2 +[/card] +[card] +name=Maraleaf Rider +auto={S(food|myBattlefield)}:setblocker target(creature|opponentbattlefield) +text=Sacrifice a Food: Target creature blocks Maraleaf Rider this turn if able. +mana={1}{G} +type=Creature +subtype=Elf Knight +power=3 +toughness=1 +[/card] +[card] +name=Maralen of the Mornsong +auto=replacedraw ability$!name(skip draw) donothing!$ controller +auto=opponentreplacedraw ability$!name(skip draw) donothing!$ opponent +auto=@each my draw:life:-3 && ability$!choice name(search a card) notatarget(*|mylibrary) moveto(ownerhand) && shuffle!$ controller +auto=@each opponent draw:life:-3 opponent && ability$!choice name(search a card) notatarget(*|mylibrary) moveto(ownerhand) && shuffle!$ opponent +text=Players can't draw cards. -- At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library. +mana={1}{B}{B} +type=Legendary Creature +subtype=Elf Wizard +power=2 +toughness=3 +[/card] +[card] +name=Marauder's Axe +auto=teach(creature) 2/0 +auto={2}:equip +text=Equipped creature gets +2/+0. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Marauding Boneslasher +auto=aslongas(other Zombie|myBattlefield) cantblock <1 +text=Marauding Boneslasher can't block unless you control another Zombie. +mana={2}{B} +type=Creature +subtype=Zombie Minotaur +power=3 +toughness=3 +[/card] +[card] +name=Marauding Looter +auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 && discard(*|myhand) +text=Raid — At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. +mana={2}{U}{R} +type=Creature +subtype=Human Pirate +power=4 +toughness=3 +[/card] +[card] +name=Marauding Raptor +auto=lord(creature|mycastingzone) altercost(colorless, -1) +auto=@movedto(creature|myBattlefield):all(trigger) damage:2 && if cantargetcard(creature[dinosaur]) then 2/0 ueot])) +text=Creature spells you cast cost {1} less to cast. -- Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Dinosaur +power=2 +toughness=3 +[/card] +[card] +name=March of the Drowned +auto=choice name(return creature) moveto(myhand) target(creature|mygraveyard) +auto=choice name(return pirates) moveto(myhand) target(<2>pirate|mygraveyard) +text=Choose one — -- • Return target creature card from your graveyard to your hand. -- • Return two target Pirate cards from your graveyard to your hand. +mana={B} +type=Sorcery +[/card] +[card] +name=March of the Multitudes +other={convoke} name(Convoke) +auto=this(X=0) donothing +auto=this(X=1) create(Soldier:creature Soldier:1/1:white:lifelink) +auto=this(X=2) create(Soldier:creature Soldier:1/1:white:lifelink)*2 +auto=this(X=3) create(Soldier:creature Soldier:1/1:white:lifelink)*3 +auto=this(X=4) create(Soldier:creature Soldier:1/1:white:lifelink)*4 +auto=this(X=5) create(Soldier:creature Soldier:1/1:white:lifelink)*5 +auto=this(X=6) create(Soldier:creature Soldier:1/1:white:lifelink)*6 +auto=this(X=7) create(Soldier:creature Soldier:1/1:white:lifelink)*7 +auto=this(X=8) create(Soldier:creature Soldier:1/1:white:lifelink)*8 +auto=this(X=9) create(Soldier:creature Soldier:1/1:white:lifelink)*9 +auto=this(X=10) create(Soldier:creature Soldier:1/1:white:lifelink)*10 +auto=this(X=11) create(Soldier:creature Soldier:1/1:white:lifelink)*11 +auto=this(X=12) create(Soldier:creature Soldier:1/1:white:lifelink)*12 +auto=this(X=13) create(Soldier:creature Soldier:1/1:white:lifelink)*13 +auto=this(X=14) create(Soldier:creature Soldier:1/1:white:lifelink)*14 +auto=this(X=15) create(Soldier:creature Soldier:1/1:white:lifelink)*15 +auto=this(X=16) create(Soldier:creature Soldier:1/1:white:lifelink)*16 +auto=this(X=17) create(Soldier:creature Soldier:1/1:white:lifelink)*17 +auto=this(X=18) create(Soldier:creature Soldier:1/1:white:lifelink)*18 +auto=this(X=19) create(Soldier:creature Soldier:1/1:white:lifelink)*19 +auto=this(X=20) create(Soldier:creature Soldier:1/1:white:lifelink)*20 +auto=this(X>20) create(Soldier:creature Soldier:1/1:white:lifelink)*X +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) -- Create X 1/1 white Soldier creature tokens with lifelink. +mana={X}{G}{W}{W} +type=Instant +[/card] +[card] +name=Marit Lage's Slumber +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@movedTo(*[snow]|mybattlefield):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +@each my upkeep restriction{type(*[snow]|myBattlefield)~morethan~9}:may sacrifice all(this) && token(Avatar,creature Avatar,20/20,black,flying,indestructible) controller +text=Whenever Marit Lage's Slumber or another snow permanent enters the battlefield under your control, scry 1. -- At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. +mana={1}{U} +type=Legendary Snow Enchantment +[/card] +[card] +name=Martial Impetus +target=creature +auto=mustattack +auto=1/1 +auto=@combat(attacking) source(this):all(creature[attacking]|myBattlefield) 1/1 ueot +text=Enchant creature -- Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, each other creature that’s attacking one of your opponents gets +1/+1 until end of turn. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Martyr for the Cause +auto=_DIES__PROLIFERATE_ +text=When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Martyr of Dusk +abilities=lifelink +auto=@movedTo(this|graveyard) from(battlefield):token(Vampire,creature Vampire,1/1,white,lifelink) +text=When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink. +mana={1}{W} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=1 +[/card] +[card] +name=Martyr of Sands +auto={1}{S}:life:thricetype:*[white]:myhand controller +text={1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Martyr's Bond +auto=@movedto(this|graveyard) from(battlefield):ability$!sacrifice notatarget(enchantment|mybattlefield)!$ opponent +auto=@movedto(*[-land]|graveyard) from(battlefield):ability$!sacrifice notatarget(*[-land,share!types!]|mybattlefield)!$ opponent +text=Whenever Martyr’s Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it. +mana={4}{W}{W} +type=Enchantment +[/card] +[card] +name=Martyr's Soul +other={convoke} name(Convoke) +auto=aslongas(land[tapped]|mybattlefield) counter(1/1,2) <1 +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Martyr's Soul enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it. +mana={2}{W} +type=Creature +subtype=Spirit Soldier +power=3 +toughness=2 +[/card] +[card] +name=Marwyn, the Nurturer +auto=@movedTo(Elf|myBattlefield):counter(1/1) +auto={T}:thisforeach(power>=1) Add{G} +text=Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. -- {T}: Add an amount of {G} equal to Marwyn's power. +mana={2}{G} +type=Legendary Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Mask of Immolation +auto=livingweapontoken(Elemental,Creature Elemental,1/1,red) +auto={2}:equip +auto=teach(creature) {S}:damage:1 target(creature,player) +text=When Mask of Immolation enters the battlefield, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it. -- Equipped creature has "Sacrifice this creature: It deals 1 damage to any target." -- Equip {2} ({2} : Attach to target creature you control. Equip only as a sorcery.) +mana={1}{R} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Mass Diminish +target=player +auto=lord(creature|targetedpersonsbattlefield) transforms((,setpower=1,settoughness=1)) ueot +flashback={3}{U} +text=Until your next turn, creatures target player controls have base power and toughness 1/1. -- Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Mass Manipulation +target=*[creature,planeswalker] +auto=moveTo(mybattlefield) +text=Gain control of X target creatures and/or planeswalkers. +mana={X}{X}{U}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Massacre Girl +abilities=menace +auto=transforms((,newability[@movedto(creature|graveyard) from(battlefield):all(other creature) -1/-1 ueot])) ueot +auto=all(other creature) -1/-1 ueot +text=Menace -- When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. +mana={3}{B}{B} +type=Legendary Creature +subtype=Human Assassin +power=4 +toughness=4 +[/card] +[card] +name=Master Warcraft +restriction=before attackers +auto=may target(creature|battlefield) mustattack && all(other creature) cantattack ueot +auto=may target(creature|battlefield) mustblock ueot all(other creature) cantblock ueot +text=Cast this spell only before attackers are declared. -- You choose which creatures attack this turn. -- You choose which creatures block this turn and how those creatures block. +mana={2}{RW}{RW} +type=Instant +[/card] +[card] +name=Masterful Replication +auto=choice token(Golem,Artifact Creature Golem,3/3)*2 +auto=choice all(other artifact) transforms((,newability[copy target(*[artifact]|mybattlefield)])) +text=Choose one — -- • Create two 3/3 colorless Golem artifact creature tokens. -- • Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn. +mana={5}{U} +type=Instant +[/card] +[card] +name=Mathas, Fiend Seeker +abilities=menace +auto=@each my endofturn:target(creature|opponentBattlefield) (transforms((,newability[counter(0/0.1.Bounty)], newability[@movedto(this|mygraveyard):draw:1 opponent && life:2 opponent)])) +text=Menace -- At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life." +mana={R}{W}{B} +type=Legendary Creature +subtype=Vampire +power=3 +toughness=3 +[/card] +[card] +name=Mausoleum Secrets +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[black;manacost<=type:creature:mygraveyard]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Undergrowth — Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library. +mana={1}{B} +type=Instant +[/card] +[card] +name=Mavren Fein, Dusk Apostle +auto=@combat(attacking) source(vampire[-token]|mybattlefield):token(Vampire,creature Vampire,1/1,white,lifelink) +text=Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink. +mana={2}{W} +type=Legendary Creature +subtype=Vampire Cleric +power=2 +toughness=2 +[/card] +[card] +name=Maximize Altitude +target=creature +auto=+1/+1 +auto=flying +flashback={U}{D(*|myhand)} +text=Target creature gets +1/+1 and gains flying until end of turn. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={U} +type=Sorcery +[/card] +[card] +name=Maximize Velocity +target=creature +auto=+1/+1 +auto=haste +flashback={R}{D(*|myhand)} +text=Target creature gets +1/+1 and gains haste until end of turn. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={R} +type=Sorcery +[/card] +[card] +name=Mayhem Devil +auto=@sacrificed(*|battlefield):damage:1 target(creature,player) +text=Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. +mana={1}{B}{R} +type=Creature +subtype=Devil +power=3 +toughness=3 +[/card] +[card] +name=Maze's End +auto=tap(noevent) +auto={T}:Add {1} +aicode=activate moveTo(myBattlefield) target(land[Gate]|myLibrary) +auto={H(this|mybattlefield)}{3}{T}:=name(search a gate) reveal:plibrarycount optionone name(choose gate) target(land[Gate]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend then aslongas(Selesnya Guildgate,Izzet Guildgate,Golgari Guildgate, Dimir Guildgate,Boros Guildgate,Simic Guildgate,Rakdos Guildgate,Orzhov Guildgate,Gruul Guildgate,Azorius Guildgate|myBattlefield) while wingame +text=Maze’s End enters the battlefield tapped. -- {T}:Add {C}. -- {3},{T},Return Maze’s End to its owner’s hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game. +type=Land +[/card] +[card] +name=Memorial to Folly +auto=tap(noevent) +auto={2}{B}{T}{S}:target(creature|mygraveyard) moveto(ownerhand) +auto={T}:Add{B} +text=Memorial to Folly enters the battlefield tapped. -- {T}: Add {B}. -- {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand. +type=Land +[/card] +[card] +name=Memorial to Genius +auto=tap(noevent) +auto={4}{U}{T}{S}:draw:2 +auto={T}:Add{U} +text=Memorial to Genius enters the battlefield tapped. -- {T}: Add {U}. -- {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards. +type=Land +[/card] +[card] +name=Memorial to Glory +auto=tap(noevent) +auto={3}{W}{T}{S}:create(soldier:creature soldier:1/1:white:)*2 +auto={T}:Add{W} +text=Memorial to Glory enters the battlefield tapped. -- {T}: Add {W}. -- {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens. +type=Land +[/card] +[card] +name=Memorial to Unity +auto=tap(noevent) +auto={2}{G}{T}{S}:auto=@combatdamaged(player) from(this):reveal:3 optionone name(Get creature) target(creature|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +auto={T}:Add{G} +text=Memorial to Unity enters the battlefield tapped. -- {T}: Add {G}. -- {2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order. +type=Land +[/card] +[card] +name=Memorial to War +auto=tap(noevent) +auto={4}{R}{T}{S}:destroy target(land) +auto={T}:Add{R} +text=Memorial to War enters the battlefield tapped. -- {T}: Add {R}. -- {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land. +type=Land +[/card] +[card] +name=Memory Drain +target=*|stack +auto=fizzle +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Counter target spell. Scry 2. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Memory Theft +target=opponent +aicode=activate reject notatarget(*[-land]|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-creature;-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend && may moveTo(targetedpersonsgraveyard) target(*[Adventure]) from(targetedpersonsexile) +text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Menagerie Liberator +abilities=trample +auto=@combat(attacking) source(this):1/1 ueot +text=Trample -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) +mana={3}{G} +type=Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] +[card] +name=Mephitic Vapors +auto=all(creature) -1/-1 +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=All creatures get -1/-1 until end of turn. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Merchant of the Vale // Haggle +abilities=canplayfromexile,flash +other={R} name(Adventure) +auto=if paid(alternative) then may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$ && moveto(exile) all(this) +auto={2}{R}{D(*|myhand)}:draw:1 +text={2}{R}, Discard a card: Draw a card. -- You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.) +mana={2}{R} +type=Creature +subtype=Human Peasant Adventure +power=2 +toughness=3 +[/card] +[card] +name=Merciless Eternal +auto={2}{B}{D}:+2/+2 ueot +auto=@combat(blocked,turnlimited) source(this):life:-2 opponent +text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie Cleric +power=2 +toughness=2 +[/card] +[card] +name=Merciless Javelineer +auto={2}{D(*|myhand)}:counter(-1/-1,1) target(creature) && cantblock ueot +text={2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn. +mana={2}{B}{R} +type=Creature +subtype=Minotaur Warrior +power=4 +toughness=2 +[/card] +[card] +name=Merfolk Branchwalker +auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 +text=When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={1}{G} +type=Creature +subtype=Merfolk Scout +power=2 +toughness=1 +[/card] +[card] +name=Merfolk Mistbinder +auto=lord(other Merfolk|myBattlefield) +1/+1 +text=Other Merfolk you control get +1/+1. +mana={G}{U} +type=Creature +subtype=Merfolk Shaman +power=2 +toughness=2 +[/card] +[card] +name=Merfolk Secretkeeper // Venture Deeper +abilities=canplayfromexile +target=player +other={U} name(Adventure) +auto=if paid(alternative) then deplete:4 +auto=if paid(alternative) then moveto(exile) all(this) +text=Target player puts the top four cards of their library into their graveyard. (Then exile this card. You may cast the creature later from exile.) +mana={U} +type=Creature +subtype=Merfolk Wizard Adventure +power=0 +toughness=4 +[/card] +[card] +name=Merfolk Skydiver +abilities=flying +auto=counter(1/1) target(creature|myBattlefield) +auto={3}{G}{U}:_PROLIFERATE_ +text=Flying -- When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. -- {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={G}{U} +type=Creature +subtype=Merfolk Mutant +power=1 +toughness=1 +[/card] +[card] +name=Merfolk Trickster +abilities=flash +auto=target(creature|opponentBattlefield) tap && loseabilities ueot +text=Flash -- When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. +mana={U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Mesa Unicorn +abilities=lifelink +text=Lifelink +mana={1}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=2 +[/card] +[card] +name=Mesmerizing Benthid +auto=aslongas(Illusion|myBattlefield) opponentshroud +auto=create(Illusion:creature Illusion:0/2:blue:creature[blocked]:freeze)*2 +text=When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." -- Mesmerizing Benthid has hexproof as long as you control an Illusion. +mana={3}{U}{U} +type=Creature +subtype=Octopus +power=4 +toughness=5 +[/card] +[card] +name=Metalworker +auto={T}:target([artifact]|myhand) transforms((,newability[foreach(artifact|reveal) add: {2}])) +text={T}: Reveal any number of artifact cards in your hand. Add {C}{C} for each card revealed this way. +mana={3} +type=Artifact Creature +subtype=Construct +power=1 +toughness=2 +[/card] +[card] +name=Metamorphic Alteration +target=creature +auto=teach(mytgt) copy NotATarget(creature) +text=Enchant creature -- As Metamorphic Alteration enters the battlefield, choose a creature. -- Enchanted creature is a copy of the chosen creature. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Meteor Blast +target=(creature,player,planeswalker) +auto=damage:4 +mana={X}{R}{R}{R} +type=Sorcery +text=Meteor Blast deals 4 damage to each of X targets. +[/card] +[card] +name=Meteor Golem +auto=destroy target(*[-land]|opponentbattlefield) +text=When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. +mana={7} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Miasmic Mummy +auto=reject notatarget(*|myhand) +auto=ability$!notatarget(*|myhand) reject!$ opponent +text=When Miasmic Mummy enters the battlefield, each player discards a card. +mana={1}{B} +type=Creature +subtype=Zombie Jackal +power=2 +toughness=2 +[/card] +[card] +name=Midnight Clock +auto={T}:add{1} +auto={2}{U}:counter(0/0,1,hour) +auto=@each my upkeep:counter(0/0,1,hour) +auto={C(0/0,12,hour)}{E}:moveto(myLibrary) all(*|myGraveyard) && moveto(myLibrary) all(*|myHand) && shuffle && draw:7 controller +text={T}: Add {U}. -- {2}{U}: Put an hour counter on Midnight Clock. -- At the beginning of each upkeep, put an hour counter on Midnight Clock. -- When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock. +mana={2}{U} +type=Artifact +[/card] +[card] +name=Midnight Reaper +auto=@movedto(other creature[-token]|myGraveyard) from(myBattlefield):damage:1 controller +auto=@movedto(other creature[-token]|myGraveyard) from(myBattlefield):draw:1 controller +text=Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. +mana={2}{B} +type=Creature +subtype=Zombie Knight +power=3 +toughness=2 +[/card] +[card] +name=Militant Angel +abilities=flying, lifelink +auto=if (this[attacking]|mybattlefield)~morethan~0 then token(Knight,creature Knight,2/2,white,vigilance) +text=Flying, Lifelink -- When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Militia Bugler +abilities=vigilance +auto=reveal:4 optionone name(Look at the top four cards...) target(<4>creature[power<2]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Mimic Vat +auto=@moveTo(nonbattlezone) from(creature|battlefield): may imprint notatarget(creature|graveyard) && moveTo(ownerGraveyard) all(other creature|exile) +auto={3}{T}:activate castcard(copied noevent named!:imprintedcard:!) with (haste,treason) +text=Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner’s graveyard. -- {3}, {T}: Create a token that’s a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step. +mana={3} +type=Artifact +[/card] +[card] +name=Mind Rake +abilities=overload +other={1}{B} name(Overload) +auto=target(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer +auto=overload all(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer +text=Target player discards two cards. -- Overload {1}{B} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Mindwrack Harpy +abilities=Flying +@each my combatbegins:deplete:3 controller +@each my combatbegins:deplete:3 opponent +text=Flying -- At the beginning of combat on your turn, each player puts the top three cards of their library into their graveyard. +mana={3}{B} +type=Enchantment Creature +subtype=Harpy +power=3 +toughness=2 +[/card] +[card] +name=Minion's Return +abilities=flash +target=creature +auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(mybattlefield) +text=Flash -- Enchant creature -- When enchanted creature dies, return that card to the battlefield under your control. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ministrant of Obligation +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2 +text=Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] +[card] +name=Minotaur Sureshot +abilities=reach +auto={1}{R}:1/0 +text=Reach (This creature can block creatures with flying.) -- {1}{R}: Minotaur Sureshot gets +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Minotaur Archer +power=2 +toughness=3 +[/card] +[card] +name=Mirage Mirror +auto={2}:copy target(artifact,creature,enchantment,land) ueot +text={2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Mire Triton +abilities=deathtouch +auto=deplete:2 controller && life:2 controller +text=Deathtouch -- When Mire Triton enters the battlefield, put the top two cards of your library into your graveyard and you gain 2 life. +mana={1}{B} +type=Creature +subtype=Zombie Merfolk +power=2 +toughness=1 +[/card] +[card] +name=Mire in Misery +target=opponent +auto=ability$!name(sacrifice) notatarget(*[creature,enchantment]|myBattlefield) sacrifice!$ opponent +text=Each opponent sacrifices a creature or enchantment. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Mire's Grasp +target=creature +auto=-3/-3 +text=Enchant creature -- Enchanted creature gets -2/-2. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mirri, Weatherlight Duelist +abilities=first strike +auto=aslongas(this[tapped]) lord(creature[-attacking]|opponentbattlefield) cantattack +auto=aslongas(this[tapped]) lord(creature[-attacking]|opponentbattlefield) cantpwattack +auto=@combat(attacking) source(this):aslongas(creature[blocking]|opponentBattlefield) lord(creature[-blocking]|opponentbattlefield) cantblock +text=First strike -- Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. -- As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat. +mana={1}{G}{W} +type=Legendary Creature +subtype=Cat Warrior +power=3 +toughness=2 +[/card] +[card] +name=Mirror Image +auto=may copy NotATarget(creature|myBattlefield) +text=You may have Mirror Image enter the battlefield as a copy of any creature you control. +mana={2}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] +name=Mirror Match +auto=foreach(notAtarget(creature[attacking])):clone(notatarget(creature[attacking])) with (unearth) +restriction=blockersonly +text=Cast this spell only during the declare blockers step. -- For each creature attacking you or a planeswalker you control, create a token that’s a copy of that creature and that’s blocking that creature. Exile those tokens at end of combat. +mana={4}{U}{U} +type=Instant +[/card] +[card] +name=Mirror Shield +auto=teach(creature) 0/2 +auto=teach(creature) hexproof +auto=@combat(blocking,blocked) source(mytgt) from(creature[deathtouch]):all(trigger[from]) destroy +auto={2}:equip +text=Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature." -- Equip 2 ( 2 : Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Mirror of the Forebears +auto=chooseatype transforms(([{1}:becomes [clone target(creature[chosentype]|myBattlefield)] && transforms(artifact)])) chooseend ueot +text=As Mirror of the Forebears enters the battlefield, choose a creature type. -- {1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it’s an artifact in addition to its other types. +mana={2} +type=Artifact +[/card] +[card] +name=Mirrormade +auto=may copy target(*[artifact,enchantment]) +text=You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Mischievous Chimera +abilities=flying +auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:damage:1 target(opponent) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Flying -- Whenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1. +mana={U}{R} +type=Enchantment Creature +subtype=Chimera +power=2 +toughness=2 +[/card] +[card] +name=Mishra's Self-Replicator +auto=@movedTo(*[artifact;legendary;saga]|mystack):may pay({1}):clone +text=Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.) +mana={5} +type=Artifact Creature +subtype=Assembly-Worker +power=2 +toughness=2 +[/card] +[card] +name=Mishra's Workshop +auto={T}: add{3} +text={T}: Add {3}. Spend this mana only to cast artifact spells. +type=Land +[/card] +[card] +name=Mist-Cloaked Herald +abilities=unblockable +text=Mist-Cloaked Herald can't be blocked. +mana={U} +type=Creature +subtype=Merfolk Warrior +power=1 +toughness=1 +[/card] +[card] +name=Mist-Syndicate Naga +autohand={2}{U}{N}:ninjutsu +auto=@combatdamaged(player) from(this):clone all(this) +text=Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Mist-Syndicate Naga deals combat damage to a player, create a token that's a copy of Mist-Syndicate Naga. +mana={2}{U} +type=Creature +subtype=Naga Ninja +power=3 +toughness=1 +[/card] +[card] +name=Mistford River Turtle +auto=@combat(attacking) source(this):target(creature[-human,attacking]) unblockable ueot +text=Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn. +mana={3}{U} +type=Creature +subtype=Turtle +power=1 +toughness=5 +[/card] +[card] +name=Mizzium Tank +auto=@movedTo(*[-creature]|mystack):becomes(Artifact Creature) ueot +auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} +text=Trample -- Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={1}{R}{R} +type=Artifact +subtype=Vehicle +power=3 +toughness=2 +[/card] +[card] +name=Mizzix's Mastery +target=*[instant;sorcery]|mygraveyard +abilities=overload +other={5}{R}{R}{R} name(Overload) +auto=paidmana moveto(exile) and!( may castcard(copied noevent) )! +auto=overload all(*[instant;sorcery]|mygraveyard) moveto(exile) and!( may castcard(copied noevent) )! +text=Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. -- Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Moaning Wall +abilities=defender +autohand=__CYCLING__({2}) +text=Defender -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{B} +type=Creature +subtype=Zombie Wall +power=0 +toughness=5 +[/card] +[card] +name=Moat Piranhas +abilities=defender +text=Defender (This creature can't attack.) +mana={1}{U} +type=Creature +subtype=Fish +power=3 +toughness=3 +[/card] +[card] +name=Mob +other={convoke} name(Convoke) +target=creature +auto=destroy +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- Destroy target creature. +mana={4}{B} +type=Instant +[/card] +[card] +name=Mobilized District +auto={T}:Add{C} +auto={4}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot +auto={3} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~0}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot +auto={2} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~1}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot +auto={1} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~2}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot +auto={0} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~3}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot +text={T}: Add {C}. -- {4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control. +type=Land +[/card] +[card] +name=Mogg Infestation +target=player +auto=all(creature|targetedpersonsbattlefield) destroy and!( if cantargetcard(creature|graveyard) then create(Goblin:Creature Goblin:1/1:red)*2 targetedpersonsbattlefield)! +mana={3}{R}{R} +type=Sorcery +text=Destroy all creatures target player controls. For each creature that died this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control. +[/card] +[card] +name=Mogis's Favor +target=creature +auto=2/-1 +autograveyard=name(Escape-{2}{B},exile two) {2}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +text=Enchant creature -- Enchanted creature gets +2/-1. -- Escape—{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Molderhulk +anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive +auto=target(land|mygraveyard) moveTo(mybattlefield) +text=Undergrowth — This spell costs {1} less to cast for each creature card in your graveyard. -- When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield. +mana={7}{B}{G} +type=Creature +subtype=Fungus Zombie +power=6 +toughness=6 +[/card] +[card] +name=Moldervine Reclamation +auto=@movedTo(creature|mygraveyard) from(battlefield):life:1 && draw:1 +text=Whenever a creature you control dies, you gain 1 life and draw a card. +mana={3}{B}{G} +type=Enchantment +[/card] +[card] +name=Molten Echoes +auto=chooseatype transforms((,newability[@movedTo(creature[chosentype,-token]|myBattlefield)}:all(trigger[to]) clone with(treason,haste)])) chooseend +text=As Molten Echoes enters the battlefield, choose a creature type. -- Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that’s a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Molten Slagheap +auto={T}: Add {1} +auto={1}{T}:counter(0/0,1,Storage) +auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{B} _ choice add{R} !$ controller +text={T}: Add {C}. -- {1}, {T}: Put a storage counter on Molten Slagheap. -- {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R}. +type=Land +[/card] +[card] +name=Moment of Craving +target=creature +auto=-2/-2 +auto=life:2 controller +text=Target creature gets -2/-2 until end of turn. You gain 2 life. +mana={1}{B} +type=Instant +[/card] +[card] +name=Moment of Triumph +target=creature +auto=2/2 ueot +auto=life:2 controller +text=Target creature gets +2/+2 until end of turn. You gain 2 life. +mana={W} +type=Instant +[/card] +[card] +name=Moon-Eating Dog +auto=aslongas(planeswalker[Yanling]|mybattlefield) flying +text=As long as you control a Yanling planeswalker, Moon-Eating Dog has flying. (It can't be blocked except by creatures with flying or reach.) +mana={3}{U} +type=Creature +subtype=Hound +power=3 +toughness=3 +[/card] +[card] +name=Moonblade Shinobi +autohand={2}{U}{N}:ninjutsu +auto=@combatdamaged(player) from(this):create(Illusion:Creature Illusion:1/1:blue;flying) +text=Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying. +mana={3}{U} +type=Creature +subtype=Human Ninja +power=3 +toughness=2 +[/card] +[card] +name=Moonlit Scavengers +auto=restriction type(*[artifact,enchantment]|mybattlefield)~morethan~0 moveto(ownerhand) target(creature) +text=When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. +mana={5}{U} +type=Creature +subtype=Merfolk Rogue +power=4 +toughness=5 +[/card] +[card] +name=Morophon, the Boundless +abilities=changeling +auto=chooseatype lord(creature[chosentype]|mybattlefield) 1/1 && lord(*[chosentype]|mycastingzone) altercost(white, -1) forever && lord(*[chosentype]|mycastingzone) altercost(green, -1) forever && lord(*[chosentype]|mycastingzone) altercost(red, -1) forever && lord(*[chosentype]|mycastingzone) altercost(blue, -1) forever && lord(*[chosentype]|mycastingzone) altercost(black, -1) forever chooseend +text=Changeling (This card is every creature type.) -- As Morophon, the Boundless enters the battlefield, choose a creature type. -- Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. -- Other creatures you control of the chosen type get +1/+1. +mana={7} +type=Legendary Creature +subtype=Shapeshifter +power=6 +toughness=6 +[/card] +[card] +name=Morphic Pool +auto=tap(noevent) +auto={T}:Add{U} +auto={T}:Add{B} +text=Morphic Pool enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {U} or {B}. +type=Land +[/card] +[card] +name=Moss Viper +abilities=deathtouch +text=Deathtouch +mana={G} +type=Creature +subtype=Snake +power=1 +toughness=1 +[/card] +[card] +name=Mother Bear +auto={3}{G}{E(this|mygraveyard)}:create(Bear:creature Bear:2/2:green)*2 asSorcery +text={3}{G}{G}, Exile Mother Bear from your graveyard: Create two 2/2 green Bear creature tokens. Activate this ability only any time you could cast a sorcery. +mana={1}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Mouth +auto=token(Hippo,creature Hippo,3/3,green) +autograveyard={3}{G}:foreach(creature[power>=3]|mybattlefield) draw:1 controller && moveto(exile) +text=Create a 3/3 green Hippo creature token. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw a card for each creature you control with power 3 or greater. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Mowu +type=Token Legendary Creature +subtype=Hound +power=3 +toughness=3 +[/card] +[card] +name=Mowu, Loyal Companion +abilities=vigilance,trample +auto=@counteradded(1/1) from(this) restriction{once}:counter(1/1) +text=Trample, vigilance -- If one or more +1/+1 counters would be put on Mowu, Loyal Companion, that many plus one +1/+1 counters are put on it instead. +mana={3}{G} +type=Legendary Creature +subtype=Hound +power=3 +toughness=3 +[/card] +[card] +name=Mox Amber +auto=aslongas(creature[white&legendary]) {T}:Add{W} +auto=aslongas(planeswalker[white]) {T}:Add{W} +auto=aslongas(creature[blue&legendary]) {T}:Add{U} +auto=aslongas(planeswalker[blue]) {T}:Add{U} +auto=aslongas(creature[black&legendary]) {T}:Add{B} +auto=aslongas(planeswalker[black]) {T}:Add{B} +auto=aslongas(creature[red&legendary]) {T}:Add{R} +auto=aslongas(planeswalker[red]) {T}:Add{R} +auto=aslongas(creature[green&legendary]) {T}:Add{G} +auto=aslongas(planeswalker[green]) {T}:Add{G} +text={T}: Add one mana of any color among legendary creatures and planeswalkers you control. +mana={0} +type=Legendary Artifact +[/card] +[card] +name=Mox Tantalite +suspend(3)={0} +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Suspend 3 — {0} (Rather than cast this card from your hand, pay 0 and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- {T}: Add one mana of any color. +type=Artifact +[/card] +[card] +name=Mu Yanling +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Target creature can't be blocked) unblockable target(creature) +auto={C(0/0,-3,Loyalty)}:name(-3: Draw two cards) draw:2 controller +auto={C(0/0,-10,Loyalty)}:name(-10: Tap all creatures and take and extra turn) tap all(creature|opponentbattlefield) && turns:+1 controller +text=+2: Target creature can't be blocked this turn. -- -3: Draw two cards. -- -10: Tap all creatures your opponents control. You take an extra turn after this one. +mana={4}{U}{U} +type=Legendary Planeswalker +subtype=Yanling +[/card] +[card] +name=Mu Yanling, Celestial Wind +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:target(creature) -5/0 ueot +auto={C(0/0,-3,Loyalty)}:target(<2>creature) moveTo(ownerhand) +auto={C(0/0,-7,Loyalty)}:all(creature[flying]|myBattlefield) 5/5 ueot +text=+1: Until your next turn, up to one target creature gets -5/-0. -- -3: Return up to two target creatures to their owners' hands. -- -7: Creatures you control with flying get +5/+5 until end of turn. +mana={4}{U}{U} +type=Legendary Planeswalker +subtype=Yanling +[/card +[card] +name=Chandra, Awakened Inferno +auto=nofizzle +auto=counter(0/0,6,loyalty) +auto={C(0/0,2,Loyalty)}:@each opponent upkeep:damage:1 target(opponent) forever +auto={C(0/0,-3,Loyalty)}:damage:3 all(creature[-elemental]) +auto={C(0/0,-X,Loyalty)}:damage:X target(creature,planeswalker) exiledeath ueot +text=This spell can't be countered. -- +2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." -- -3: Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature. -- -X: Chandra, Awakened Inferno deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. +mana={4}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Mu Yanling, Sky Dancer +auto=counter(0/0,2,loyalty) +auto={C(0/0,2,Loyalty)}:target(creature) 2/0 && -flying ueot +auto={C(0/0,-3,Loyalty)}:create(Elemental Bird:creature Elemental Bird:4/4:blue:flying) +auto={C(0/0,-8,Loyalty)}:all(island|mybattlefield) transforms((,newability[{T}:draw:1) forever +text=+2: Until your next turn, up to one target creature gets -2/-0 and loses flying. -- -3: Create a 4/4 blue Elemental Bird creature token with flying. -- -8: You get an emblem with "Islands you control have ‘ {T}: Draw a card.'" +mana={1}{U}{U} +type=Legendary Planeswalker +subtype=Yanling +[/card] +[card] +name=Multani, Yavimaya's Avatar +abilities=reach, trample +auto=foreach(land|myBattlefield) 1/1 +auto=foreach(land|myGraveyard) 1/1 +autograveyard={1}{G}{H(land|mybattlefield)}{H(land|mybattlefield)}:moveto(ownerhand) +text=Reach, trample -- Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard. -- {1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand. +mana={4}{G}{G} +type=Legendary Creature +subtype=Elemental Avatar +power=0 +toughness=0 +[/card] +[card] +name=Mummy Paramount +auto=@movedto(other Zombie|battlefield):1/1 +text=Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Munitions Expert +abilities=flash +auto=may damage:type:creature[goblin]:mybattlefield target(creature,planeswalker) +text=Flash -- When Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control. +mana={B}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Murasa Behemoth +abilities=trample +auto=if type(land|mygraveyard)~morethan~0 then 3/3 +text=Trample -- Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Murderous Rider // Swift End +abilities=canplayfromexile,flash,lifelink +target=creature,planeswalker,player +other={1}{B}{B} name(Adventure) +auto=if paid(alternative) then destroy +auto=if paid(alternative) then life:-2 controller +auto=if paid(alternative) then moveto(exile) all(this) +auto=@movedTo(graveyard) from(this|battlefield):all(trigger[from]) bottomoflibrary +text=Lifelink -- When Murderous Rider dies, put it on the bottom of its owner's library. -- Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.) +mana={1}{B}{B} +type=Creature +subtype=Zombie Knight Adventure +power=2 +toughness=3 +[/card] +[card] +name=Murmuring Mystic +auto=@movedTo(instant,sorcery|mystack):create(bird illusion:creature bird illusion:1/1:blue:flying) +text=Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=5 +[/card] +[card] +name=Muse Drake +abilities=flying +auto=draw:1 +text=Flying -- When Muse Drake enters the battlefield, draw a card. +mana={3}{U} +type=Creature +subtype=Drake +power=1 +toughness=3 +[/card] +[card] +name=Mycosynth Lattice +auto=lord(*|battlefield) transforms((artifact)) +auto=lord(*|battlefield) devoid +auto=lord(*|stack) devoid +auto=lord(*|hand) devoid +auto=lord(*|library) devoid +auto=lord(*|graveyard) devoid +auto=lord(*|exile) devoid +auto=lord(*|sideboard) devoid +auto=lord(*|mycastingzone) anytypeofmana +text=All permanents are artifacts in addition to their other types. -- All cards that aren't on the battlefield, spells, and permanents are colorless. -- Players may spend mana as though it were mana of any color. +mana={6} +type=Artifact +[/card] +[card] +name=Mysterious Pathlighter +abilities=flying +auto=lord(creature[adventure]|myBattlefield) counter(1/1,1) +text=Flying -- Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) +mana={2}{W} +type=Creature +subtype=Faerie +power=2 +toughness=2 +[/card] +[card] +name=Mystic Archaeologist +auto={3}{U}{U}:draw:2 +text={3}{U}{U}: Draw two cards. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Mystic Forge +auto={T}{L:1}:moveto(exile) all(*[zpos=1]|mylibrary) +aicode=activate name(look) donothing +auto={0}:name(Look) reveal:1 optionone name(look) target(<1>*[artifact,-land,-white,-red,-blue,-green,-black]|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend +text=You may look at the top card of your library any time. -- You may cast the top card of your library if it's an artifact card or a colorless nonland card. -- {T}, Pay 1 life: Exile the top card of your library. +mana={4} +type=Artifact +[/card] +[card] +name=Mystic Repeal +target=Enchantment +auto=bottomoflibrary +text=Put target enchantment on the bottom of its owner’s library +mana={G} +type=Instant +[/card] +[card] +name=Mystic Sanctuary +auto={T}:add{U} +auto=aslongas(other land[island]|myBattlefield) tap(noevent) <3 oneshot +auto=if this(untapped) may (instant,sorcery|mygraveyard) moveTo(myLibrary) once +text={T}: Add {U}. -- Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. -- When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library. +type=Land +subtype=Island +[/card] +[card] +name=Mystical Dispute +other={U} name(Counter Blue) +auto=if paid(alternative) then name(counter blue spell) target(*[blue]|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever +auto=ifnot paid(alternative) then name(counter spell) target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever +text=This spell costs {2} less to cast if it targets a blue spell. -- Counter target spell unless its controller pays 3 . +mana={2}{U} +type=Instant +[/card] +[card] +name=Naban, Dean of Iteration +text=If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +mana={1}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Nadir Kraken +auto=@drawfoeof(player):may pay({1}) draw:1 && counter(1/1,1) all (this) && token(Tentacle,Nad) +text=Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token. +mana={1}{U}{U} +type=Creature +subtype=Kraken +power=2 +toughness=3 +[/card] +[card] +name=Naga Eternal +mana={2}{U} +type=Creature +subtype=Zombie Naga +power=3 +toughness=2 +[/card] +[card] +name=Naga Oracle +auto=deplete:3 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot +text=When Naga Oracle enters the battlefield, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. +mana={3}{U} +type=Creature +subtype=Naga Cleric +power=2 +toughness=4 +[/card] +[card] +name=Naga Vitalist +auto=this(variable{plandg}>0) {t}:out{g} +auto=this(variable{plandu}>0) {t}:out{u} +auto=this(variable{plandr}>0) {t}:out{r} +auto=this(variable{plandb}>0) {t}:out{b} +auto=this(variable{plandw}>0) {t}:out{w} +auto=this(variable{plandc}>0) {t}:out{1} +text={T}: Add to your mana pool one mana of any type that a land you control could produce. +mana={1}{G} +type=Creature +subtype=Naga Druid +power=1 +toughness=2 +[/card] +[card] +name=Nahiri's Stoneblades +target=creature +auto=2/0 ueot +text=Up to two target creatures each get +2/+0 until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Nahiri, Storm of Stone +auto=counter(0/0,6,loyalty) +auto=this(variable{controllerturn}>0) lord(creature|myBattlefield) first strike +auto={C(0/0,-1,Loyalty)}:name(-1 counter) damage:1 target(creature[tapped]) damage:1 +auto={C(0/0,-2,Loyalty)}:name(-2 counters) damage:2 target(creature[tapped]) +auto={C(0/0,-3,Loyalty)}:name(-3 counters) damage:3 target(creature[tapped]) +auto={C(0/0,-4,Loyalty)}:name(-4 counters) damage:4 target(creature[tapped]) +auto={C(0/0,-5,Loyalty)}:name(-5 counters) damage:5 target(creature[tapped]) +auto={C(0/0,-6,Loyalty)}:name(-6 counters) damage:6 target(creature[tapped]) +auto={C(0/0,-7,Loyalty)}:name(-7 counters) damage:7 target(creature[tapped]) +auto={C(0/0,-8,Loyalty)}:name(-8 counters) damage:8 target(creature[tapped]) +auto={C(0/0,-9,Loyalty)}:name(-9 counters) damage:9 target(creature[tapped]) +text=As long as it's your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. -- -X: Nahiri, Storm of Stone deals X damage to target tapped creature. +mana={2}{RW}{RW} +type=Legendary Planeswalker +subtype=Nahiri +[/card] +[card] +name=Naiad of Hidden Coves +auto=aslongas opponentturnonly: (*|mycastingzone) changecost(colorless:-1) +text=As long as it’s not your turn, spells you cast cost {1} less to cast. +mana={2}{U} +type=Enchantment Creature +subtype=Nymph +power=2 +toughness=3 +[/card] +[card] +name=Najeela, the Blade-Blossom +auto=@combat(attacking) source(creature[warrior]):create(warrior:creature warrior:1/1:white:battleready) +auto={W}{U}{B}{R}{G}:untap all attacking creature they) trample, lifelink, && haste ueot after this phase, there is an additional combat phase activate this ability only during combat +text=Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. -- {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate this ability only during combat. +mana={2}{R} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] +[card] +name=Narset's Reversal +target=*[instant;sorcery]|stack +auto=fizzleto(hand) +auto=castcard(copied noevent) +text=Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy. +mana={U}{U} +type=Instant +[/card] +[card] +name=Naru Meha, Master Wizard +abilities=flash +auto=castcard(copied noevent) target(*[instant;sorcery]|stack) +auto=lord(other wizard|myBattlefield) +1/+1 +text=Flash -- When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. -- Other Wizards you control get +1/+1. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Nascent Metamorph +auto=@combat(attacking,blocking) source(this):Reveal:1 revealzone(opponentLibrary) revealuntil(creature|opponentLibrary) optionone donothing optiononeend optiontwo name(Copy) target(creature|reveal) copy and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealedend revealend +text=Whenever Nascent Metamorph attacks or blocks, target opponent reveals cards from the top of their library until they reveal a creature card. Nascent Metamorph becomes a copy of that card until end of turn. Then that player puts all cards revealed this way on the bottom of their library in a random order. +mana={1}{U} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Nature's Chant +target=artifact,enchantment +auto=destroy +text=Destroy target artifact or enchantment. +mana={1}{GW} +type=Instant +[/card] +[card] +name=Navigator's Ruin +auto=@each my endofturn restriction{type(creature[attacking]|mybattlefield)~morethan~0}:deplete:4 opponent +text=Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent puts the top four cards of his or her library into his or her graveyard. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Nazahn, Revered Bladesmith +auto=choice moveTo(myHand) target(equipment[-Hammer of Nazahn]|myLibrary) +auto=choice moveTo(myBattlefield) target(Hammer of Nazahn|myLibrary) +auto=@combat(attacking) source(creature[geared]|mybattlefield):may tap target(creature|opponentBattlefield) +text=When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle your library. -- Whenever an equipped creature you control attacks, you may tap target creature defending player controls. +mana={4}{G}{W} +type=Legendary Creature +subtype=Cat Artificer +power=5 +toughness=4 +[/card] +[card] +name=Necropolis Fiend +abilities=flying +auto={X}{T}{E(*|myGraveyard)}: target(creature) -X/-X ueot +text=Flying -- Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) +mana={7}{B}{B} +other={delve} name(Delve) +type=Creature +subtype=Demon +power=4 +toughness=5 +[/card] +[card] +name=Necrotic Wound +target=creature +auto=foreach(creature|mygraveyard) -X/-X +auto=exiledeath +text=Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead. +mana={B} +type=Instant +[/card] +[card] +name=Needletooth Raptor +auto=@damaged(this):damage:5 target(creature|opponentBattlefield) +text=Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls. +mana={3}{R} +type=Creature +subtype=Dinosaur +power=2 +toughness=2 +[/card] +[card] +name=Nef-Crop Entangler +abilities=trample +auto=@exerted(this):1/2 ueot +auto=@combat(attacking) source(this):may exert +text=Trample -- You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.) +mana={1}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] +[card] +name=Neheb, Dreadhorde Champion +abilities=trample +auto=@combatdamaged(player,planeswalker) from(this):may target(*|myhand) reject && draw:1 controller && Add{R} doesntempty +text=Trample -- Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end. +mana={2}{R}{R} +type=Legendary Creature +subtype=Zombie Minotaur Warrior +power=5 +toughness=4 +[/card] +[card] +name=Neheb, the Eternal +auto=@combat(blocked,turnlimited) source(this):life:-3 opponent +auto=@each my secondmain:counter(0/0,oplifelost,redmana) && transforms((,newability[thisforeach(counter{0/0.oplifelost.redmana}) add{R}])) ueot +auto=@each endofturn:removeallcounters(0/0,1,redmana) +text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- At the beginning of your postcombat main phase, add {R} to your mana pool for each 1 life your opponents have lost this turn. +mana={3}{R}{R} +type=Legendary Creature +subtype=Zombie Minotaur Warrior +power=4 +toughness=6 +[/card] +[card] +name=Neheb, the Worthy +abilities=first strike +auto=lord(minotaur|mybattlefield) first strike +auto=aslongas(type(*|myhand)~lessthan~2) lord(minotaur|mybattlefield) 2/0 +auto=@combatdamaged(player) from(this):ability$!target(*|myhand) reject$! opponent +auto=@combatdamaged(player) from(this):transforms((,newability[target(*|myhand) reject])) forever +text=First strike -- Other Minotaurs you control have first strike. -- As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. -- Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card. +mana={1}{B}{R} +type=Legendary Creature +subtype=Minotaur Warrior +power=2 +toughness=2 +[/card] +[card] +name=Neoform +auto=reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend +text=As an additional cost to cast this spell, sacrifice a creature. -- Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle your library. +mana={G}{U}{S(creature|mybattlefield)} +type=Sorcery +[/card] +[card] +name=Nessian Boar +abilities=lure +auto=@combat(blocking,blocked) source(this) from(creature):draw:1 opponent +text=All creatures able to block Nessian Boar do so. -- Whenever Nessian Boar becomes blocked by a creature, that creature’s controller draws a card. +mana={3}{G}{G} +type=Creature +subtype=Boar +power=10 +toughness=6 +[/card] +[card] +name=Nessian Hornbeetle +auto=@each my combatbegins restriction{type(creature[power>=4]|mybattlefield)~morethan~0}:counter(1/1,1) +text=At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle. +mana={1}{G} +type=Creature +subtype=Insect +power=2 +toughness=2 +[/card] +[card] +name=Nessian Wanderer +aicode=activate target(land[zpos<=3]|mylibrary) moveto(myhand) +auto=@movedTo(enchantment|myBattlefield):name(look three) reveal:3 optionone name(Get a land) target(land|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +text=Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. +mana={1}{G} +type=Creature +subtype=Satyr Scout +power=1 +toughness=3 +[/card] +[card] +name=Nessian Wilds Ravager +abilities=flying +auto=ability$!choice name(Tribute 6) all(mystored) counter(1/1,6) _ choice name(May fight another target creature) may transforms((,newability[target(creature) dynamicability])) ueot opponent !$ opponent +text=Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.) -- When Nessian Wilds Ravager enters the battlefield, if tribute wasn’t paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.) +mana={4}{G}{G} +type=Creature +subtype=Hydra +power=6 +toughness=6 +[/card] +[card] +name=Nest Robber +abilities=haste +text=Haste +mana={1}{R} +type=Creature +subtype=Dinosaur +power=2 +toughness=1 +[/card] +[card] +name=Nest of Scarabs +auto=@counteradded(-1/-1) from(*|mybattlefield):token(Insect,creature Insect,1/1,black) +auto=@counteradded(-1/-1) from(*|mystack):token(Insect,creature Insect,1/1,black) +text=Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Nesting Dragon +abilities=flying +auto=@movedTo(land|myBattlefield):token(dragon egg) +text=Flying -- Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'" +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=4 +[/card] +[card] +name=Netherborn Altar +auto={T}:counter(0/0,1,Soul) && transforms((,newability[moveTo(myHand) target(commander|sideboard)] && life:-3 foreach(counter{0/0,1,Soul}) all(this) controller)) +text={T}, Put a soul counter on Netherborn Altar: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on Netherborn Altar. +mana={1}{B} +type=Artifact +[/card] +[card] +name=Never +target=creature,planeswalker +auto=destroy +autograveyard={3}{B}:moveto(exile) target(*|graveyard) && token(Zombie,creature Zombie,2/2,black) && moveto(exile) +text=Destroy target creature or planeswalker. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile target card from a graveyard. Create a 2/2 black Zombie creature token. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=New Horizons +target=land +auto="{T}: Add two mana of any one color to your mana pool +auto=counter(1/1,1) target(creature) +auto={T}:add{G}{G} +auto={T}:add{B}{B} +auto={T}:add{W}{W} +auto={T}:add{R}{R} +auto={T}:add{U}{U} +text=Enchant land -- When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=New Perspectives +auto=draw:3 controller +auto=aslongas(*|myHand)~morethan~6 then all(_cycling_|mycastinzone) altercost(colorless,-99) +text=When New Perspectives enters the battlefield, draw three cards. -- As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs. +mana={5}{U} +type=Enchantment +[/card] +[card] +name=Nexus Wardens +abilities=reach +auto=@movedTo(enchantment|myBattlefield):life:2 controller +text=Reach -- Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life. +mana={2}{G} +type=Creature +subtype=Satyr Archer +power=1 +toughness=4 +[/card] +[card] +name=Nexus of Fate +auto=turns:+1 controller +autograveyard=moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle +text=Take an extra turn after this one. -- If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. +mana={5}{U}{U} +type=Instant +[/card] +[card] +name=Nezahal, Primal Tide +abilities=nofizzle,nomaxhand +auto=@movedTo(*|opponentstack):draw:1 +auto={D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:(blink)ueot +text=Nezahal, Primal Tide can't be countered. -- You have no maximum hand size. -- Whenever an opponent casts a noncreature spell, draw a card. -- Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step. +mana={5}{U}{U} +type=Legendary Creature +subtype=Elder Dinosaur +power=7 +toughness=7 +[/card] +[card] +name=Niambi, Faithful Healer +text=When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={1}{W}{U} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Nicol Bolas, Dragon-God +auto=counter(0/0,4,loyalty) +auto={C(0/0,0,Loyalty)}:clone and!( transforms((,newability[unearth])) )! notatarget(planeswalker) +auto={C(0/0,1,Loyalty)}:draw:1 && ability$!moveto(exile) target(*|myhand,myBattlefield)!$ opponent +auto={C(0/0,-3,Loyalty)}:destroy target(creature,planeswalker) +auto={C(0/0,-8,Loyalty)}:name(ultimate) if type(creature[legendary]|opponentbattlefield)~lessthan~1 then wingame +text=Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. -- +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. -- -3: Destroy target creature or planeswalker. -- -8: Each opponent who doesn't control a legendary creature or planeswalker loses the game. +mana={U}{B}{B}{B}{R} +type=Legendary Planeswalker +subtype=Bolas +[/card] +[card] +name=Nicol Bolas, God-Pharaoh +auto=counter(0/0,7,loyalty) +auto={C(0/0,2,Loyalty)}:moverandom(*[-land]) from(opponentlibrary) to(myhand) && altercost(colorless,blue,green,red,black,white,-15) +auto={C(0/0,1,Loyalty)}:ability$!moveto(exile) target(<2>*|myhand)!$ opponent +auto={C(0/0,-4,Loyalty)}:damage:7 target(creature,player) +auto={C(0/0,-12,Loyalty)}:moveto(exile) all(*[-land]|opponentbattlefield) +text=+2: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost. -- +1: Each opponent exiles two cards from his or her hand. -- -4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent or creature an opponent controls. -- -12: Exile each nonland permanent your opponents control. +mana={4}{U}{B}{R} +type=Legendary Planeswalker +subtype=Bolas +[/card] +[card] +name=Nicol Bolas, the Arisen +auto={C(0/0,2,Loyalty)}:draw:2 +auto={C(0/0,-3,Loyalty)}:damage:10 target(creature,planeswalker) +auto={C(0/0,-4,Loyalty)}:target(creature,planeswalker|graveyard) moveto(myBattlefield) +auto={C(0/0,-12,Loyalty)}:moveTo(exile) all(*[zpos<=type:*:opponentlibraryminus1minusend]|library) target(player) +text=+2: Draw two cards. -- -3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker. -- -4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control. -- -12: Exile all but the bottom card of target player's library. +type=Legendary Planeswalker +subtype=Bolas +[/card] +[card] +name=Nicol Bolas, the Deceiver +auto=counter(0/0,5,loyalty) +auto={C(0/0,3,Loyalty)}:ability$!choice life:-3 controller choice sacrifice notatarget(*[-land]|mybattlefield) choice target(*|myhand) reject$! opponent +auto={C(0/0,-3,Loyalty)}:destroy target(creature) and!(draw:1)! +auto={C(0/0,-11,Loyalty)}:damage:7 opponent and!(draw:7)! +text=+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. -- -3: Destroy target creature. Draw a card. -- -11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards. +mana={5}{U}{B}{R} +type=Legendary Planeswalker +subtype=Bolas +[/card] +[card] +name=Nicol Bolas, the Ravager +abilities=flying +auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent +auto={4}{U}{B}{R}:moveto(exile) and!( transforms((,newability[moveto(ownerbattlefield)],newability[counter(0/0.7.loyalty)])) forever )! +auto=this(counter{0/0.1.loyalty}) flip(Nicol Bolas, the Arisen) asSorcery +text=Flying -- When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. -- {4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Elder Dragon +power=4 +toughness=4 +[/card] +[card] +name=Night Incarnate +abilities=deathtouch +other={3}{B} name(Evoke) +auto=@movedTo(this|nonbattlezone) from(battlefield):all(creature) -3/-3 ueot +auto=alternative sacrifice +text=Deathtouch -- When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +mana={4}{B} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Nightmare Shepherd +abilities=flying +auto=@movedto(mygraveyard) from(creature[-token]|myBattlefield):may moveto(exile) && clone with(newability[transforms((,Nigthmare,setpower=1,settoughness=1)]) +text=Flying -- Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that’s a copy of that creature, except it’s 1/1 and it’s a Nightmare in addition to its other types. +mana={2}{B}{B} +type=Enchantment Creature +subtype=Demon +power=4 +toughness=4 +[/card] +[card] +name=Nightmare Unmaking +auto=choice moveto(exile) all(creature[power >type:*:myhand]) +auto=choice moveto(exile) all(creature[power *|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot +text=Flying -- Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +mana={1}{U} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=2 +[/card] +[card] +name=Nikara, Lair Scavenger +abilities=menace +auto=may moveto(myhand) target(Yannik, Scavenging Sentinel|mylibrary) +auto=@movedTo(other creature[counter{1/1}]|nonbattlezone) from(mybattlefield):draw:1 && life:-1 controller +text=Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.) -- Menace -- Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life. +mana={2}{B} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Nikya of the Old Ways +auto=maxCast(*[-creature])0 +auto=lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) +text=You can't cast noncreature spells. -- Whenever you tap a land for mana, add one mana of any type that land produced. +mana={3}{R}{G} +type=Legendary Creature +subtype=Centaur Druid +power=5 +toughness=5 +[/card] +[card] +name=Nimble Birdsticker +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={2}{R} +type=Creature +subtype=Goblin +power=2 +toughness=3 +[/card] +[card] +name=Nimble Obstructionist +abilities=flash, flying +autohand=__CYCLING__({2}{U}) +auto=@discarded(this):target(*|opponentstack) fizzle +text=Flash -- Flying -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control. +mana={2}{U} +type=Creature +subtype=Bird Wizard +power=3 +toughness=1 +[/card] +[card] +name=Nimble Pilferer +abilities=flash +mana={1}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=1 +[/card] +[card] +name=Nimble-Blade Khenra +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={1}{R} +type=Creature +subtype=Jackal Warrior +power=1 +toughness=3 +[/card] +[card] +name=Nimbus Champion +abilities=flying +auto=@combat(attacking) source(this):may moveto(ownerHand) target(creature) if that creature's power is less than,equal the number of warriors your team controls +text=Flying -- Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls. +mana={5}{U} +type=Creature +subtype=Avatar Warrior +power=4 +toughness=4 +[/card] +[card] +name=Nine-Tail White Fox +auto=@combatdamaged(player) from(this):draw:1 controller +text=Whenever Nine-Tail White Fox deals combate damage to a player, draw a card. +mana={2}{U} +type=Creature +subtype=Fox Spirit +power=2 +toughness=2 +[/card] +[card] +name=Ninja of the New Moon +autohand={3}{B}{N}:ninjutsu +text=Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) +mana={3}{B}{B} +type=Creature +subtype=Spirit Ninja +power=6 +toughness=3 +[/card] +[card] +name=Nira, Hellkite Duelist +abilities=flash, flying, trample, haste +auto=cantlose && lifeset:5 && draw:3 controller ueot +text=Flash -- Flying, trample, haste -- When Nira, Hellkite Duelist enters the battlefield, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Nissa's Defeat +target=Forest, green enchantment,,green planeswalker +auto=destroy +auto=if type(nissa|opponentbattlefield)~morethan~0 draw:1 +text=Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Nissa's Encouragement +auto=moverandom(Forest) from(mylibrary) to(myhand) +auto=moverandom(Brambleweft Behemoth) from(mylibrary) to(myhand) +auto=moverandom(Nissa, Genesis Mage) from(mylibrary) to(myhand) +text=Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Nissa's Triumph +auto=transforms((,newability[name(search 2 forests) moveTo(myhand) target(forest[basic]|myLibrary)])) ueot +auto=aslongas(*[nissa]|mybattlefield))>0 transforms((,newability[name(search 3 lands) moveTo(myhand) target(land|myLibrary)])) ueot +text=Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle your library. +mana={G}{G} +type=Sorcery +[/card] +[card] +name=Nissa, Genesis Mage +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:untap target(creature) && transforms((,newability[untap target(land)])) ueot +auto={C(0/0,-3,Loyalty)}:target(creature) 5/5 ueot +auto={C(0/0,-10,Loyalty)}:moverandom(land) from(mylibrary) to(mybattlefield) && moverandom(creature) from(mylibrary) to(mybattlefield) +text=+2: Untap up to two target creatures and up to two target lands. -- -3: Target creature gets +5/+5 until end of turn. -- -10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. +mana={5}{G}{G} +type=Legendary Planeswalker +subtype=Nissa +[/card] +[card] +name=Nissa, Steward of Elements +auto=counter(0/0,X,loyalty) +auto={C(0/0,2,Loyalty)}:deplete:2 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot +auto={C(0/0,0,Loyalty)}:flipacoin winability moverandom(creature,land[convertedmanacost<=counter(loyalty)]) from(mylibrary) to(mybattleifeld) winabilityend flipend +auto={C(0/0,-6,Loyalty)}:untap target(land|mybattlefield) && transforms((,creature,setpower=5,settoughness=5,newability[haste],newability[flying])) ueot +text=+2: Scry 2. -- 0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. -- -6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands. +mana={X}{G}{U} +type=Legendary Planeswalker +subtype=Nissa +[/card] +[card] +name=Nissa, Who Shakes the World +auto=counter(0/0,5,loyalty) +auto=lord(forest|mybattlefield) transforms((,newability[producecolor:green])) +auto={C(0/0,1,Loyalty)}:target(*[land;-creature]|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[vigilance],newability[haste],newability[untap])) forever +auto={C(0/0,-8,Loyalty)}:reveal:plibrarycount optionone name(choose card) target(land[forest]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(mybattlefield) and!( emblem transforms((,newability[lord(land|myBattlefield) indestructible])) forever dontremove ) forever )! oneshot)! afterrevealedend revealend +text=Whenever you tap a Forest for mana, add an additional {G}. -- +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. -- -8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library. +mana={3}{G}{G} +type=Legendary Planeswalker +subtype=Nissa +[/card] +[card] +name=Niv-Mizzet Reborn +abilities=flying +auto=reveal:10 optionone name(Reveal) target(*[multicolor]|reveal) moveto(myhand) optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Dragon Avatar +power=6 +toughness=6 +[/card] +[card] +name=Niv-Mizzet, Parun +abilities=nofizzle, flying +auto=@drawof(player):damage:1 target(creature,player) +auto=@movedTo(instant,sorcery|stack):draw:1 +text=This spell can't be countered. -- Flying -- Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. -- Whenever a player casts an instant or sorcery spell, you draw a card. +mana={U}{U}{U}{R}{R}{R} +type=Legendary Creature +subtype=Dragon Wizard +power=5 +toughness=5 +[/card] +[card] +name=No Escape +target=creature,planeswalker|stack +auto=fizzleto(exile) +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -- Scry 1. +mana={2}{U} +type=Instant +[/card] +[card] +name=Notion Rain +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +auto=damage:2 +auto=draw:2 +text=Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={1}{U}{B} +type=Sorcery +[/card] +[card] +name=Novice Knight +abilities=defender +auto=this(auras) canattack +auto=this(gear) canattack +text=Defender (This creature can't attack.) -- As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender. +mana={W} +type=Creature +subtype=Human Knight +power=2 +toughness=3 +[/card] +[card] +name=Noxious Grasp +target=creature[white;green],planeswalker[white;green] +auto=destroy +auto=life:1 +text=Destroy target creature or planeswalker that's green or white. You gain 1 life. +mana={1}{B} +type=Instant +[/card] +[card] +name=Noxious Groodion +abilities=deathtouch +text=Deathtouch +mana={2}{B} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Nurturing Peatland +auto={T}{L:1}=add {G} +auto={T}{L:1}=add {B} +auto={1}{T}{S}:draw:1 +text={T}, Pay 1 life: Add {B} or {G}. -- {1}, {T}, Sacrifice Nurturing Peatland: Draw a card. +type=Land +[/card] +[card] +name=Nylea's Forerunner +abilities=Trample +auto=lord(other creature|myBattlefield) trample +text=Trample -- Other creatures you control have trample. +mana={4}{G} +type=Enchantment Creature +subtype=Beast +power=5 +toughness=3 +[/card] +[card] +name=Nylea's Huntmaster +auto=target (creature|myBattlefield) type:manaG:myBattlefield/type:manaG:myBattlefield ueot +text=When Nylea’s Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.) +mana={3}{G} +type=Creature +subtype=Centaur Shaman +power=4 +toughness=3 +[/card] +[card] +name=Nylea's Intervention +abilities=hiddenface +aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=X]|mylibrary) && shuffle ueot +auto=Choice name(Look X cards) reveal:X optionone name(Get a card) target(<1>*[land]|reveal) moveto(myhand) optiononeend revealend && shuffle +auto=Choice name(Deals X damage) damage:X all(creature[flying]) && damage:X all(creature[flying]) +text=Choose one — • Search your library for up to X land cards, reveal them, put them into your hand, then shuffle your library. • Nylea’s Intervention deals twice X damage to each creature with flying. +mana={X}{G}{G} +type=Sorcery +[/card] +[card] +name=Nylea, Keen-Eyed +abilities=indestructible +aicode=activate transforms((,newability[if type(creature[zpos=1]|mylibrary)~morethan~0 then target(creature[zpos=1]|mylibrary) moveto(ownerbattlefield) else target(*[zpos=1]|mylibrary) moveto(mygraveyard)])) ueot +auto=this(variable{type:manag}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{type:manag}>4) transforms((Legendary Enchantment Creature)) +auto=lord(creature|mycastingzone) altercost( colorless,-1) +auto={2}{G}:reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Indestructible -- As long as your devotion to green is less than five, Nylea isn’t a creature. -- Creature spells you cast cost {1} less to cast. -- {2}{G}: Reveal the top card of your library. If it’s a creature card, put it into your hand. Otherwise, you may put it into your graveyard. +mana={3}{G} +type=Legendary Enchantment Creature +subtype=God +power=5 +toughness=6 +[/card] +[card] +name=Nyx Herald +auto=@each my combatbegins restriction{type(creature[auras>=1],enchantment creature|mybattlefield)~morethan~0}:1/1 target(creature|myBattlefield) && trample ueot +text=At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn. +mana={2}{G} +type=Enchantment Creature +subtype=Centaur Shaman +power=2 +toughness=3 +[/card] +[card] +name=Nyx Lotus +auto=tap(noevent) +auto={T}:name(Add White equal to devotion to white) thisforeach(variable{type:manaW}>0) add{W} +auto={T}:name(Add Blue equal to devotion to blue) thisforeach(variable{type:manaU}>0) add{U} +auto={T}:name(Add Black equal to devotion to black) thisforeach(variable{type:manaB}>0) add{B} +auto={T}:name(Add Red equal to devotion to red) thisforeach(variable{type:manaR}>0) add{R} +auto={T}:name(Add Green equal to devotion to green) thisforeach(variable{type:manaG}>0) add{G} +text=Nyx Lotus enters the battlefield tapped. -- {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) +mana={4} +type=Legendary Artifact +[/card] +[card] +name=Nyxbloom Ancient +abilities=trample +auto=@tappedformana (land[-basic]|myBattlefield):add{C}{C}{C} +auto=@tappedformana (land[forest]|myBattlefield):add{G}{G}{G} +auto=@tappedformana (land[island]|myBattlefield):add{U}{U}{U} +auto=@tappedformana (land[mountain]|myBattlefield):add{R}{R}{R} +auto=@tappedformana (land[plains]|myBattlefield):add{W}{W}{W} +auto=@tappedformana (land[swamp]|myBattlefield):add{B}{B}{B} +text=Trample -- If you tap a permanent for mana, it produces three times as much of that mana instead. +mana={4}{G}{G}{G} +type=Enchantment Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Nyxborn Brute +mana={3}{R}{R} +type=Enchantment Creature +subtype=Cyclops +power=7 +toughness=3 +[/card] +[card] +name=Nyxborn Colossus +mana={3}{G}{G}{G} +type=Enchantment Creature +subtype=Giant +power=6 +toughness=7 +[/card] +[card] +name=Nyxborn Courser +mana={1}{W}{W} +type=Enchantment Creature +subtype=Centaur Scout +power=2 +toughness=4 +[/card] +[card] +name=Nyxborn Marauder +mana={2}{B}{B} +type=Enchantment Creature +subtype=Minotaur +power=4 +toughness=3 +[/card] +[card] +name=Nyxborn Seaguard +mana={2}{U}{U} +type=Enchantment Creature +subtype=Merfolk Soldier +power=2 +toughness=5 +[/card] +[card] +name=Oakhame Adversary +abilities=deathtouch +auto=aslongas(*[green]|opponentbattlefield) altercost(colorless,-2) >0 +auto=@combatdamaged(player) from(this):draw:1 +text=This spell costs {2} less to cast if an opponent controls a green permanent. -- Deathtouch -- Whenever Oakhame Adversary deals combat damage to a player, draw a card. +mana={3}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=3 +[/card] +[card] +name=Oakhame Ranger +auto={T}:all(creature|mybattlefield) 1/1 ueot +text={T}: Creatures you control get +1/+1 until end of turn. +mana={GW}{GW}{GW}{GW} +type=Creature +subtype=Elf Knight +power=2 +toughness=2 +[/card] +[card] +name=Oashra Cultivator +auto={2}{G}{T}{S}:moveto(mybattlefield) target(basic|mylibrary) && tap +text={2}{G}, {T}, Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +mana={G} +type=Creature +subtype=Human Druid +power=0 +toughness=3 +[/card] +[card] +name=Oasis Ritualist +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto=@exerted(this):choice add{W}{W} +auto=@exerted(this):choice add{U}{U} +auto=@exerted(this):choice add{B}{B} +auto=@exerted(this):choice add{R}{R} +auto=@exerted(this):choice add{G}{G} +auto={T}:exert +text={T}: Add one mana of any color to your mana pool. -- {T}, Exert Oasis Ritualist: Add two mana of any one color to your mana pool. (An exerted creature won't untap during your next untap step.) +mana={3}{G} +type=Creature +subtype=Naga Druid +power=2 +toughness=4 +[/card] +[card] +name=Oath of Kaya +auto=damage:3 target(creature,player) +auto=life:3 +auto=@damage:2 opponent && life:2 +text=When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life. -- Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life. +mana={1}{W}{B} +type=Legendary Enchantment +[/card] +[card] +name=Oathsworn Knight +abilities=mustattack,phantom +auto=counter(1/1,4) +text=Oathsworn Knight enters the battlefield with four +1/+1 counters on it. -- Oathsworn Knight attacks each combat if able. -- If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it. +mana={1}{B}{B} +type=Creature +subtype=Human Knight +power=0 +toughness=0 +[/card] +[card] +name=Oathsworn Vampire +auto=tap(noevent) +text=Oathsworn Vampire enters the battlefield tapped. -- You may cast Oathsworn Vampire from your graveyard if you gained life this turn. +mana={1}{B} +type=Creature +subtype=Vampire Knight +power=2 +toughness=2 +[/card] +[card] +name=Ob Nixilis of the Black Oath +auto=counter(0/0,3,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Each opponent loses 1 life...) life:-1 opponent && life:1 controller +auto={C(0/0,-2,Loyalty)}:name(-2: Create a 5/5 black Demon with flying...) token(Demon,Creature Demon,5/5,black,flying) && life:-2 controller +auto={C(0/0,-8,Loyalty)}:name(-8: "{1}{B}, sacrifice a creature: Draw and gain life...) emblem transforms((,newability[{1}{B}{S(creature|myBattlefield}:draw:storedpower && life:storedpower])) forever dontremove +text=+2: Each opponent loses 1 life. You gain life equal to the life lost this way. -- -2: Create a 5/5 black Demon creature token with flying. You lose 2 life. -- -8: You get an emblem with “{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature’s power.” -- Ob Nixilis of the Black Oath can be your commander. +mana={3}{B}{B} +type=Legendary Planeswalker +subtype=Nixilis +[/card] +[card] +name=Ob Nixilis's Cruelty +target=creature +auto=exiledeath +auto=-5/-5 +text=Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead. +mana={2}{B} +type=Instant +[/card] +[card] +name=Ob Nixilis, the Hate-Twisted +auto=counter(0/0,5,loyalty) +auto=@drawfoeof(player):damage:1 opponent +auto={C(0/0,-2,Loyalty)}:destroy target(creature) && draw:2 targetcontroller +text=Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. -- -2: Destroy target creature. Its controller draws two cards. +mana={3}{B}{B} +type=Legendary Planeswalker +subtype=Nixilis +[/card] +[card] +name=Obelisk Spider +abilities=reach +auto=@combatdamaged(creature) from(this):counter(-1/-1,1) all(trigger[from]) +auto=@counteradded(-1/-1):life:-1 opponent && life:1 controller +text=Reach -- Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature. -- Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life. +mana={1}{B}{G} +type=Creature +subtype=Spider +power=1 +toughness=4 +[/card] +[card] +name=Obscuring Haze +auto=preventAllCombatDamage from(creature|opponentbattlefield) ueot +other={0} name(Cast without Paying its Mana Cost) +otherrestriction=type(commander|mybattlefield)~morethan~0 +text=If you control a commander, you may cast this spell without paying its mana cost. -- Prevent all damage that would be dealt this turn by creatures your opponents control. +mana={2}{G} +type=Instant +[/card] +[card] +name=Ochran Assassin +abilities=deathtouch, lure +text=Deathtouch -- All creatures able to block Ochran Assassin do so. +mana={1}{B}{G} +type=Creature +subtype=Elf Assassin +power=1 +toughness=1 +[/card] +[card] +name=Octoprophet +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=When Octoprophet enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{U} +type=Creature +subtype=Octopus +power=3 +toughness=3 +[/card] +[card] +name=Octopus Umbra +abilities=totemarmor +target=creature +auto=teach(creature) transforms((,newability[@combat(attacking) source(this):may tap target(creature)])) +auto=teach(creature) becomes(,8/8) +text=Enchant creature -- Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Odric, Master Tactician +abilities=first strike +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~2}:target(creature|battlefield) mustblock ueot all(other creature) cantblock ueot +text=First strike (This creature deals combat damage before creatures without first strike.) -- Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block. +mana={2}{W}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=4 +[/card] +[card] +name=Ogre Errant +auto=@combat(attacking) source(this):target(knight[attacking]) menace ueot +text=Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.) +mana={3}{R} +type=Creature +subtype=Ogre Knight +power=3 +toughness=4 +[/card] +[card] +name=Ogre Marauder +text=Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature. +auto=@combat(attacking) source(this):ability$!name(choose one) if type(creature|mybattlefield)~morethan~0 then choice sacrifice notatarget(creature|mybattlefield) _ choice all(mystored) unblockable ueot!$ opponent +mana={1}{B}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=1 +[/card] +[card] +name=Ogre Painbringer +auto=damage:3 all(player) +text=When Ogre Painbringer enters the battlefield, it deals 3 damage to each player. +mana={3}{R}{R} +type=Creature +subtype=Ogre +power=7 +toughness=3 +[/card] +[card] +name=Ogre Siegebreaker +auto={2}{B}{R}:destroy target(creature[damaged]) +text={2}{B}{R}: Destroy target creature that was dealt damage this turn. +mana={2}{B}{R} +type=Creature +subtype=Ogre Berserker +power=4 +toughness=3 +[/card] +[card] +name=Ohran Frostfang +auto=lord(creature[attacking]|mybattlefield) deathtouch +auto=@combatdamaged(player) from(creature|myBattlefield):draw:1 +text=Attacking creatures you control have deathtouch. -- Whenever a creature you control deals combat damage to a player, draw a card. +mana={3}{G}{G} +type=Snow Creature +subtype=Snake +power=2 +toughness=6 +[/card] +[card] +name=Oketra the True +abilities=double strike,indestructible +auto=aslongas(creature|mybattlefield) cantattack <4 +auto=aslongas(creature|mybattlefield) cantblock <4 +auto={3}{W}:token(Warrior,creature Warrior,1/1,white,vigilance) +text=Double strike, indestructible -- Oketra the True can't attack or block unless you control at least three other creatures. -- {3}{W}: Create a 1/1 white Warrior creature token with vigilance. +mana={3}{W} +type=Legendary Creature +subtype=God +power=3 +toughness=6 +[/card] +[card] +name=Oketra's Attendant +abilities=flying +autohand=__CYCLING__({2}) +autograveyard={3}{W}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Embalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.) +mana={3}{W}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=3 +[/card] +[card] +name=Oketra's Avenger +auto=@exerted(this):preventalldamage to(this) +auto=@combat(attacking) source(this):may exert +text=You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.) +mana={1}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=1 +[/card] +[card] +name=Oketra's Last Mercy +auto=lifeset:startinglife +auto=all(land|mybattlefield) frozen +text=Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=Oketra's Monument +auto=lord(creature[white]|mycastingzone) altercost(colorless,-1) +auto=@movedto(creature|mystack):token(Warrior,creature Warrior,1/1,white,vigilance) +text=White creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance. +mana={3} +type=Legendary Artifact +[/card] +[card] +name=Oko's Accomplices +abilities=flying +text=Flying +mana={2}{U} +type=Creature +subtype=Faerie +power=2 +toughness=3 +[/card] +[card] +name=Oko's Hospitality +auto=lord(creature|battlefield) transforms((,setpower=3,settoughness=3)) ueot +auto=moveto(myhand) target(Oko, the Trickster|mylibrary) +auto=moveto(myhand) target(Oko, the Trickster|mygraveyard) +text=Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{G}{U} +type=Instant +[/card] +[card] +name=Oko, Thief of Crowns +auto=counter(0/0,4,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Food) token(-473141) +auto={C(0/0,1,Loyalty)}:name(+1: Transform Artifact) target(artifact) loseabilities && transforms((,setpower=3,settoughness=3)) && transforms((Elk,green)) +auto={C(0/0,-5,Loyalty)}:name(-5: Exchange) moveto(mybattlefield) target(creature[power<=3]|opponentbattlefield) && moveto(opponentbattlefield) target(*[creature;artifact]|mybattlefield) +text=+2: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- +1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. -- -5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less. +mana={1}{G}{U} +type=Legendary Planeswalker +subtype=Oko +[/card] +[card] +name=Oko, the Trickster +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Counters) counter(1/1,2) target(creature|myBattlefield) +auto={C(0/0,0,Loyalty)}:name(0: Copy and Prevent) target(creature|myBattlefield) copy ueot && transforms((,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,-7,Loyalty)}:name(-7: Power and Trample) all(creature|myBattlefield) transforms((,setpower=10,settoughness=10)) ueot && all(creature|myBattlefield) trample ueot +text=+1: Put two +1/+1 counters on up to one target creature you control. -- 0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. -- -7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample. +mana={4}{G}{U} +type=Legendary Planeswalker +subtype=Oko +[/card] +[card] +name=Old-Growth Dryads +auto=moveto(mybattlefield) target(basic|mylibrary) && tap +text=When Old-Growth Dryads enters the battlefield, each opponent may search his or her library for a basic land card, put it onto the battlefield tapped, then shuffle his or her library. +mana={G} +type=Creature +subtype=Dryad +power=3 +toughness=3 +[/card] +[card] +name=Oloro, Ageless Ascetic +auto=@each my upkeep:life:2 controller +auto=@lifeof(player):pay({1}) draw:1 controller && life:-1 opponent +#wagic doesn't have command zone +text=At the beginning of your upkeep, you gain 2 life. -- Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life. -- At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life. +mana={3}{W}{U}{B} +type=Legendary Creature +subtype=Giant Soldier +power=4 +toughness=5 +[/card] +[card] +name=Omen of the Dead +abilities=flash +auto=moveto(myHand) target(creature|myGraveyard) +auto={2}{W}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Flash -- When Omen of the Dead enters the battlefield, return target creature card from your graveyard to your hand. -- {2}{B}, Sacrifice Omen of the Dead: Scry 2. +mana={B} +type=Enchantment +[/card] +[card] +name=Omen of the Forge +abilities=flash +auto=damage:2 target(creature,player,planeswalker) +auto={2}{R}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Flash -- When Omen of the Forge enters the battlefield, it deals 2 damage to any target. -- {2}{R}, Sacrifice Omen of the Forge: Scry 2. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Omen of the Hunt +abilities=flash +aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) +auto=name(search a land) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +auto={2}{G}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Flash -- When Omen of the Hunt enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- {2}{G}, Sacrifice Omen of the Hunt: Scry 2. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Omen of the Sea +abilities=flash +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend && draw: 1 controller +auto={2}{U}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Flash -- When Omen of the Sea enters the battlefield, scry 2, then draw a card. -- {2}{U}, Sacrifice Omen of the Sea: Scry 2. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Omen of the Sun +abilities=flash +auto=token(Human,Ome)*2 && life:2 controller +auto={2}{W}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Flash -- When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. -- {2}{W}, Sacrifice Omen of the Sun: Scry 2. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Ominous Sphinx +abilities=flying +auto=@discarded(*|myhand):-2/0 target(creature|opponentBattlefield) +text=Flying -- Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn. +mana={3}{U}{U} +type=Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] +[card] +name=Omnath, Locus of the Roil +target=creature,opponent +auto=damage:type:elemental:mybattlefield +auto=@movedTo(land|myBattlefield):counter(1/1) target(elemental|myBattlefield) +auto=@movedTo(land|myBattlefield):if type(land|mybattlefield)~morethan~7 then draw:1 controller +text=When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control. -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card. +mana={1}{G}{U}{R} +type=Legendary Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Omnispell Adept +auto={2}{U}{T}:may castcard(normal) notatarget(instant,sorcery|myhand) +text={2}{U}, {T}: You may cast an instant or sorcery card from your hand without paying its mana cost. +mana={4}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=On Serra's Wings +target=creature +auto=transforms((legendary)) +auto=teach(creature) +1/+1 +auto=teach(creature) flying +auto=teach(creature) vigilance +auto=teach(creature) lifelink +text=Enchant creature -- Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink. +mana={3}{W} +type=Legendary Enchantment +subtype=Aura +[/card] +[card] +name=Onakke Ogre +mana={2}{R} +type=Creature +subtype=Ogre Warrior +power=4 +toughness=2 +[/card] +[card] +name=Once Upon a Time +aicode=activate moveto(myhand) target(*[creature;land;zpos<=5]|mylibrary) +auto=name(look) reveal:5 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~lessthan~2}:castcard(this) ueot oneshot +text=If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. -- Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={1}{G} +type=Instant +[/card] +[card] +name=Once and Future +other={1}{G}{G}{G} name(Adamant) +auto=ifnot paid(alternative) then moveto(myHand) target(*|myGraveyard) && moveto(myLibrary) target(*|myGraveyard) && moveto(exile) all(this) +auto=if paid(alternative) then moveto(myHand) target(*|mygraveyard) && moveto(exile) all(this) +text=Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future. -- Adamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future. +mana={3}{G} +type=Instant +[/card] +[card] +name=One With the Wind +target=creature +auto=2/2 +auto=flying +text=Enchant creature -- Enchanted creature gets +2/+2 and has flying. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=One with the Machine +auto=draw:convertedcost:highest:artifact:mybattlefield +text=Draw cards equal to the highest converted mana cost among artifacts you control. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=One with the Stars +target=creature,enchantment +auto=teach(creature) transforms((removetypes,newability[becomes(enchantment)])) +auto=teach(enchantment) transforms((removetypes,newability[becomes(enchantment)])) +text=Enchant creature or enchantment -- Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it’s no longer a creature.) +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Oneirophage +abilities=flying +auto=@drawof(player):counter(1/1) +text=Flying -- Whenever you draw a card, put a +1/+1 counter on Oneirophage. +mana={3}{U} +type=Creature +subtype=Squid Illusion +power=1 +toughness=2 +[/card] +[card] +name=Onward +target=creature +auto=power/0 +autograveyard={2}{W}:target(creature) double strike && moveto(exile) +text=Target creature gets +X/+0 until end of turn, where X is its power. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn. +mana={2}{R} +type=Instant +[/card] +[card] +name=Open Fire +target=creature,player +auto=damage:3 +text=Open Fire deals 3 damage to target creature or player. +mana={2}{R} +type=Instant +[/card] +[card] +name=Open into Wonder +target=creature +auto=unblockable +auto=@combatdamaged(player) from(this):draw:1 controller +text=X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." +mana={X}{U}{U} +type=Sorcery +[/card] +[card] +name=Open the Gates +aicode=activate target(land[basic;gate]|mylibrary) moveto(myhand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(land[basic;gate]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library. +mana={G} +type=Sorcery +[/card] +[card] +name=Open the Graves +auto=@movedto(creature[-token]|graveyard) from(mybattlefield):create(zombie:creature zombie:2/2:black:) +text=Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Opportunistic Dragon +abilities=flying +auto=choice target(human,artifact|opponentBattlefield) moveto(mybattlefield) && transforms((,newability[loseabilities && cantattack cantpwattack cantblock]forsrc)) +text=Flying -- When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=3 +[/card] +[card] +name=Oracle's Vault +auto={2}{T}{counter(0/0,1,brick)}:deplete:1 controller +auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:deplete:1 controller +text={2}, {T}: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault. -- {T}: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate this ability only if there are three or more brick counters on Oracle's Vault. +mana={4} +type=Artifact +[/card] +[card] +name=Orazca Frillback +mana={2}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=2 +[/card] +[card] +name=Orazca Raptor +mana={2}{R}{R} +type=Creature +subtype=Dinosaur +power=3 +toughness=4 +[/card] +[card] +name=Orazca Relic +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ transforms((,newability[{T}{S}:life:3 && draw:1])) +auto={T}:Add{C} +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- {T}: Add {C}. -- {T}, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate this ability only if you have the city's blessing. +mana={3} +type=Artifact +[/card] +[card] +name=Orcish Hellraiser +auto=upcost[{R};next upkeep] sacrifice +auto=@movedTo(this|graveyard) from(battlefield):choice damage:2 target(planeswalker,player) +text=Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Orcish Hellraiser dies, it deals 2 damage to target player or planeswalker. +mana={1}{R} +type=Creature +subtype=Orc Warrior +power=3 +toughness=2 +[/card] +[card] +name=Orcish Vandal +auto={T}{S(artifact|myBattlefield)}:damage:2 target(creature,player) +text={T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target. +mana={1}{R} +type=Creature +subtype=Orc Warrior +power=1 +toughness=1 +[/card] +[card] +name=Order of Midnight // Alter Fate +abilities=canplayfromexile,flying,cantblock +target=creature|mygraveyard,player +other={1}{B} name(Adventure) +auto=if paid(alternative) then moveto(myhand) +auto=if paid(alternative) then moveto(exile) all(this) +text=Flying -- Order of Midnight can't block. -- Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.) +mana={1}{B} +type=Creature +subtype=Human Knight Adventure +power=2 +toughness=2 +[/card] +[card] +name=Ore-Scale Guardian +abilities=flying,haste +autohand=affinity(land|mygraveyard) reduce({1}) +text=This spell costs {1} less to cast for each land card in your graveyard. -- Flying, haste +mana={5}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Oread of Mountain's Blaze +auto={2}{R}{D(*|myhand)}:draw:1 controller +text={2}{R}, Discard a card: Draw a card. +mana={1}{R} +type=Enchantment Creature +subtype=Nymph +power=1 +toughness=3 +[/card] +[card] +name=Ornery Goblin +auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) damage:1 +text=Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] +name=Ornery Kudu +auto=counter(-1/-1,1) target(creature|mybattlefield) +text=When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control. +mana={2}{G} +type=Creature +subtype=Antelope +power=3 +toughness=4 +[/card] +[card] +name=Orzhov Advokist +auto=@each my upkeep: may lord(creature|opponentBattlefield) cantattack ueot && target(creature|opponentBattlefield) counter(1/1,2) +auto=@each my upkeep: may lord(creature|myBattlefield) cantattack ueot && target(creature|myBattlefield) counter(1/1,2) +text=At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can’t attack you or a planeswalker you control until your next turn. +mana={2}{W} +type=Creature +subtype=Human Advisor +power=1 +toughness=4 +[/card] +[card] +name=Orzhov Enforcer +abilities=deathtouch +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying) +text=Deathtouch -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) +mana={1}{B} +type=Creature +subtype=Human Rogue +power=1 +toughness=2 +[/card] +[card] +name=Orzhov Locket +auto={WB}{WB}{WB}{WB}{T}{S}:draw:2 +auto={T}:Add{W} +auto={T}:Add{B} +text={T}: Add {W} or {B}. -- {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice Orzhov Locket: Draw two cards. +mana={3} +type=Artifact +[/card] +[card] +name=Orzhov Racketeers +auto=@combatdamaged(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2 +text=Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card. -- Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) +mana={4}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=2 +[/card] +[card] +name=Otepec Huntmaster +abilities=haste +auto=lord(dinosaur|myhand) altercost(colorless,-1) +auto={T}:haste target(dinosaur) +text=Dinosaur spells you cast cost {1} less to cast. -- {T}: Target Dinosaur gains haste until end of turn. +mana={1}{R} +type=Creature +subtype=Human Shaman +power=1 +toughness=2 +[/card] +[card] +name=Out of Bounds +target=*|stack +auto=fizzle +auto=Counter target spell +text=Assist (Another player can pay up to {3} of this spell's cost.) -- Counter target spell. +mana={3}{U} +type=Instant +[/card] +[card] +name=Outflank +target=creature[attacking;blocking] +damage:type:creature:mybattlefield +text=Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control. +mana={W} +type=Instant +[/card] +[card] +name=Outlaws' Merriment +auto=@each my upkeep:choice name(warrior) token(-47316011) +auto=@each my upkeep:choice name(cleric) token(-47316012) +auto=@each my upkeep:choice name(rogue) token(-47316013) +text=At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. -- • 3/1 Human Warrior with trample and haste. -- • 2/1 Human Cleric with lifelink and haste. -- • 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target." +mana={1}{R}{W}{W} +type=Enchantment +[/card] +[card] +name=Outmuscle +other={1}{G}{G}{G} name(Adamant) +target=creature|myBattlefield +auto=counter(1/1,1) +auto=if paid(alternative) then indestructible ueot +auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +text=Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) -- Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Outpost Siege +aicode=activate target(*|mylibrary) may castcard(restricted) +auto=choice name(Khans) transforms((,newability[counter(0/0.1.Khans)],newability[@each my upkeep:reveal:1 optionone may castcard(restricted) target(*|reveal) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend])) forever +auto=choice name(Dragons) transforms((,newability[counter(0/0.1.Dragons)],newability[@movedto(this|nonbattlezone):damage:1 target(*)])) forever +text=As Palace Siege enters the battlefield, choose Khans or Dragons. -- -- Khans -- At the beginning of your upkeep, return target creature card from your graveyard to your hand. -- -- Dragons -- At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Overcome +auto=all(creature|myBattlefield) 2/2 ueot +auto=all(creature|myBattlefield) trample ueot +text=Creatures you control get +2/+2 and gain trample until end of turn. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Overflowing Insight +target=player +auto=draw:7 targetedplayer +text=Target player draws seven cards. +mana={4}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Overgrown Armasaur +auto=@damaged(this):create(saproling:creature saproling:1/1:green:) +text=Enrage — Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token. +mana={3}{G}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] +[card] +name=Overgrowth Elemental +auto=target(another creature[elemental]) counter(1/1,1) +auto=@movedto(other creature[elemental]|graveyard) from(mybattlefield):counter(1/1,1) +auto=@movedto(other creature|graveyard) from(mybattlefield):life:1 +text=When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control. -- Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental. +mana={2}{G} +type=Creature +subtype=Elemental +power=3 +toughness=2 +[/card] +[card] +name=Overwhelmed Apprentice +auto=deplete:2 opponent +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=When Overwhelmed Apprentice enters the battlefield, each opponent puts the top two cards of their library into their graveyard. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Overwhelming Splendor +target=player +auto=lord(creature|targetedpersonsbattlefield) transforms((,setpower=1,settoughness=1,newability[noactivatedability])) forsrc +auto=onlymanaability +text=Enchant player -- Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. -- Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities. +mana={6}{W}{W} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Ox of Agonas +auto=reject all(*|myhand) && draw:3 controller +autograveyard=name(Escape-{R}{R},exile eight) {R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,1) +text=When Ox of Agonas enters the battlefield, discard your hand, then draw three cards. -- Escape—{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Ox of Agonas escapes with a +1/+1 counter on it. +mana={3}{R}{R} +type=Creature +subtype=Ox +power=4 +toughness=2 +[/card] +[card] +name=Pack Mastiff +auto={1}{R}:all(creature[myname]|myBattlefield) 1/0 ueot +text={1}{R}: Each creature you control named Pack Mastiff gets +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Pack's Favor +other={convoke} name(Convoke) +target=creature +auto=+3/+3 +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gets +3/+3 until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Painful Lesson +target=player +auto=draw:2 targetedplayer +auto=life:-2 targetedplayer +text=Target player draws two cards and loses 2 life. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Painted Bluffs +auto={T}:Add{1} +auto={1}{T}:add{G} +auto={1}{T}:add{B} +auto={1}{T}:add{W} +auto={1}{T}:add{R} +auto={1}{T}:add{U} +text={T}: Add {1} to your mana pool. -- {1}, {T}: Add one mana of any color to your mana pool. +type=Land +subtype=Desert +[/card] +[card] +name=Painter's Servant +auto=chooseacolor lord(creature,artifact,enchantment,planeswalker,stack,exile,sideboard,graveyard,library) becomes(,chosencolor) chooseend +text=As Painter’s Servant enters the battlefield, choose a color. -- All cards that aren’t on the battlefield, spells, and permanents are the chosen color in addition to their other colors. +mana={2} +type=Artifact Creature +subtype=Scarecrow +power=1 +toughness=3 +[/card] +[card] +name=Pako, Arcane Retriever +abilities=hiddenface,haste +aicode=activate moveTo(myhand) target(Haldan, Avid Arcanist|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Haldan, Avid Arcanist|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Haldan, Avid Arcanist|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=@combat(attacking) source(this):NOTCODED +text=Partner with Haldan, Avid Arcanist -- Haste -- Whenever Pako, Arcane Retriever attacks, exile the top card of each player’s library and put a fetch counter on each of them. Put a +1/+1 counter on Pako for each noncreature card exiled this way. +mana={3}{R}{G} +type=Legendary Creature +subtype=Elemental Hound +power=3 +toughness=3 +[/card] +[card] +name=Paladin of Atonement +auto=@each my upkeep restriction{lastturn(life)~morethan~0}:counter(1/1,1) +auto=@movedTo(this|graveyard) from(battlefield):dynamicability +text=At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. -- When Paladin of Atonement dies, you gain life equal to its toughness. +mana={1}{W} +type=Creature +subtype=Vampire Knight +power=1 +toughness=1 +[/card] +[card] +name=Paladin of the Bloodstained +auto=token(Vampire,creature Vampire,1/1,white,lifelink) +text=When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink. +mana={3}{W} +type=Creature +subtype=Vampire Knight +power=3 +toughness=2 +[/card] +[card] +name=Palladia-Mors, the Ruiner +abilities=flying, opponentshroud, vigilance, trample +auto=@damaged(this):-opponentshroud forever +text=Flying, vigilance, trample -- Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet. +mana={3}{R}{G}{W} +type=Legendary Creature +subtype=Elder Dragon +power=6 +toughness=6 +[/card] +[card] +name=Paradise Druid +auto=this(untapped) opponentshroud +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Paradise Druid has hexproof as long as it's untapped. -- {T}: Add one mana of any color. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=1 +[/card] +[card] +name=Paradox Haze +target=player +auto=@each my upkeep: nextphasealter(add,upkeep,controller,after) +text=Enchant player. -- At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Parasitic Impetus +target=creature +auto=mustattack +auto=2/2 +auto=@combat(attacking) source(this):life:-2 controller && life:2 opponent +text=Enchant creature -- Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pardic Wanderer +abilities=trample +text=Trample +mana={6} +type=Artifact Creature +subtype=Golem +power=5 +toughness=5 +[/card] +[card] +name=Parhelion II +abilities=flying,first strike,vigilance +auto=@combat(attacking) source(this):create(angel:creature angel:4/4:white:flying:vigilance:battleready)*2 +auto={crew(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot +text=Flying, first strike, vigilance -- Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. -- Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={6}{W}{W} +type=Legendary Artifact +subtype=Vehicle +power=5 +toughness=5 +[/card] +[card] +name=Parhelion Patrol +abilities=flying, vigilance +auto=_MENTOR_ +text=Flying, vigilance -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) +mana={3}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=3 +[/card] +[card] +name=Pashalik Mons +auto=@movedto(other creature[goblin]|graveyard) from(mybattlefield):damage:1 target(creature,player) +auto=@movedto(this|graveyard) from(mybattlefield):damage:1 target(creature,player) +auto={3}{R}{S(creature[goblin]|myBattlefield)}:token(Goblin,Creature Goblin,1/1,red)*2 +text=Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. -- {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens. +mana={2}{R} +type=Legendary Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Passwall Adept +auto={2}{U}:target(creature) unblockable +text={2}{U}: Target creature can't be blocked this turn. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Pathmaker Initiate +auto={T}:target(creature[power<=2]) unblockable ueot +text={T}: Target creature with power 2 or less can't be blocked this turn. +mana={1}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Pathrazer of Ulamog +abilities=menace +abilities=oneblocker +auto=@combat(attacking) source(this):name(Annihilate 3) ability$!name(sacrifice) notatarget(<3>*|mybattlefield) sacrifice!$ opponent +text=Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) -- Pathrazer of Ulamog can’t be blocked except by three or more creatures. +mana={11} +type=Creature +subtype=Eldrazi +power=9 +toughness=9 +[/card] +[card] +name=Patron of the Vein +abilities=flying +auto=destroy target(creature|opponentBattlefield) +auto=@movedTo(creature|graveyard) from(opponentbattlefield):all(trigger[from]) moveto(exile) && counter(1/1)all(vampire|myBattlefield) +text=Flying -- When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. -- Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control. +mana={4}{B}{B} +type=Creature +subtype=Vampire Shaman +power=4 +toughness=4 +[/card] +[card] +name=Pattern Matcher +aicode=activate moveTo(myBattlefield) target(creature[share!name!]|myLibrary) +auto=name(search card) reveal:plibrarycount optionone name(choose card) target(creature[share!name!]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend +text=When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle your library. +mana={4} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Pause for Reflection +other={convoke} name(Convoke) +auto=preventAllcombatDamage ueot +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Prevent all combat damage that would be dealt this turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Pegasus Courser +abilities=flying +auto=@combat(attacking) source(this):target(other creature[attaking]) flying ueot +text=Flying -- Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn. +mana={2}{W} +type=Creature +subtype=Pegasus +power=1 +toughness=3 +[/card] +[card] +name=Pegasus,Arc +abilities=Flying +type=Creature +subtype=Pegasus +power=2 +toughness=2 +color=white +[/card] +[card] +name=Perilous Voyage +target=*[-land]|opponentBattlefield +auto=moveto(ownerhand) +auto=if targeted(*[manacost<=2]) then _SCRY_(2) +text=Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2. +mana={1}{U} +type=Instant +[/card] +[card] +name=Persistent Petitioners +auto={1}{T}:target(player) deplete:1 +auto={T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}:deplete:12 +text={1}, {T}: Target player puts the top card of their library into their graveyard. -- Tap four untapped Advisors you control: Target player puts the top twelve cards of their library into their graveyard. -- A deck can have any number of cards named Persistent Petitioners. +mana={1}{U} +type=Creature +subtype=Human Advisor +power=1 +toughness=3 +[/card] +[card] +name=Phalanx Tactics +target=creature +auto=target (creature|myBattlefield) 2/1 ueot +auto=all(other creature|mybattlefield) 1/1 ueot +text=Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Phantasmal Form +target=creature +auto=ueot transforms((,setpower=3,settoughness=3)) +auto=ueot transforms((Illusion,blue)) +auto=flying ueot +text=Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types. -- Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Phantom Ninja +abilities=unblockable +text=Phantom Ninja can't be blocked. +mana={1}{U}{U} +type=Creature +subtype=Illusion Ninja +power=2 +toughness=2 +[/card] +[card] +name=Pharika's Libation +target=player +auto=choice ability$!name(sacrifice an enchantment) notatarget(enchantment|myBattlefield) sacrifice!$ targetedplayer +auto=choice ability$!name(sacrifice a creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer +text=Choose one — • Target opponent sacrifices a creature. • Target opponent sacrifices an enchantment. +mana={2}{B} +type=Instant +[/card] +[card] +name=Pharika's Spawn +autograveyard=name(Escape-{5}{B},exile three) {5}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,2) && NotATarget(creature[-Gorgon]|opponentbattlefield) sacrifice +text=Escape—{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Pharika’s Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature. +mana={3}{B} +type=Creature +subtype=Gorgon +power=3 +toughness=4 +[/card] +[card] +name=Pheres-Band Brawler +auto=name(Fights) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) +text=When Pheres-Band Brawler enters the battlefield, it fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.) +mana={4}{G}{G} +type=Creature +subtype=Centaur Warrior +power=4 +toughness=4 +[/card] +[card] +name=Phoenix of Ash +abilities=flying,haste +auto={2}{R}:2/0 ueot +autograveyard=name(Escape-{2}{R}{R},exile three) {2}{R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,1) +text=Flying, haste -- {2}{R}: Phoenix of Ash gets +2/+0 until end of turn. -- Escape—{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Phoenix of Ash escapes with a +1/+1 counter on it. +mana={1}{R}{R} +type=Creature +subtype=Phoenix +power=2 +toughness=2 +[/card] +[card] +name=Phyrexian Metamorph +auto=may copy NotATarget(creature,artifact) transform(artifact) forever +text=({U/P} can be paid with either {U} or 2 life.) -- You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it’s an artifact in addition to its other types. +mana={3}{P(U)} +type=Artifact Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] +name=Phyrexian Scriptures +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=may transforms((artifact,newability[counter(1/1)])) target(creature) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) destroy all(creature[-artifact]) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(exile) all(*|opponentgraveyard) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. -- II — Destroy all nonartifact creatures. -- III — Exile all cards from all opponents' graveyards. +mana={2}{B}{B} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Pierce the Sky +target=creature[flying] +auto=damage:7 +text=Pierce the Sky deals 7 damage to target creature with flying. +mana={1}{G} +type=Instant +[/card] +[card] +name=Pilfering Imp +abilities=flying +auto={1}{B}{T}{S}:target(opponent) notatarget(*[-land]|targetedpersonshand) moveto(graveyard) asSorcery +text=Flying -- {1}{B}, {T}, Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. +mana={B} +type=Creature +subtype=Imp +power=1 +toughness=1 +[/card] +[card] +name=Pillar of Origins +auto= +auto={T}: +text=As Pillar of Origins enters the battlefield, choose a creature type. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type. +mana={2} +type=Artifact +[/card] +[card] +name=Pious Interdiction +target=creature +auto=life:2 controller +auto=cantattack +auto=cantblock +text=Enchant creature -- When Pious Interdiction enters the battlefield, you gain 2 life. -- Enchanted creature can't attack or block. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pious Wayfarer +auto=@movedTo(enchantment|myBattlefield):target (creature|myBattlefield) 1/1 ueot +text=Constellation -- Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. +mana={W} +type=Creature +subtype=Human Scout +power=1 +toughness=2 +[/card] +[card] +name=Piper of the Swarm +auto=lord(rat|mybattlefield) menace +auto={1}{B}{T}:create(Rat:creature Rat:1/1:black) +auto={2}{B}{B}{T}{S(creature[rat]|mybattlefield)}{S(creature[rat]|mybattlefield)}{S(creature[rat]|mybattlefield)}:moveTo(myBattlefield) target(creature) +text=Rats you control have menace. -- {1}{B}, {T}: Create a 1/1 black Rat creature token. -- {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature. +mana={1}{B} +type=Creature +subtype=Human Warlock +power=1 +toughness=3 +[/card] +[card] +name=Pirate's Cutlass +auto=equip target(pirate|mybattlefield) +auto=teach(creature) 2/1 +auto={2}:equip +text=When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control. -- Equipped creature gets +2/+1. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Pirate's Prize +auto=draw:2 controller +auto=token(435451) +text=Draw two cards. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Piston-Fist Cyclops +abilities=defender +text=Defender -- As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender. +mana={1}{UR}{UR} +type=Creature +subtype=Cyclops +power=4 +toughness=3 +[/card] +[card] +name=Pitiless Gorgon +abilities=deathtouch +text=Deathtouch +mana={1}{BG}{BG} +type=Creature +subtype=Gorgon +power=2 +toughness=2 +[/card] +[card] +name=Pitiless Pontiff +auto={1}{S(other creature|mybattlefield)}:deathtouch && indestructible +text={1}, Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={W}{B} +type=Creature +subtype=Vampire Cleric +power=2 +toughness=2 +[/card] +[card] +name=Pitiless Vizier +auto=@movedto(*|mygraveyard) from(myhand):indestructible ueot +text=Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) +mana={3}{B} +type=Creature +subtype=Minotaur Cleric +power=4 +toughness=2 +[/card] +[card] +name=Plague Belcher +abilities=menace +auto=target(creature|mybattlefield) counter(-1/-1,2) +auto=@movedto(zombie|mygraveyard) from(mybattlefield):life:-1 opponent +text=Menace -- When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever another Zombie you control dies, each opponent loses 1 life. +mana={2}{B} +type=Creature +subtype=Zombie Beast +power=5 +toughness=4 +[/card] +[card] +name=Plague Engineer +abilities=deathtouch +auto=chooseatype lord(creature[chosentype]) -1/-1 chooseend +text=Deathtouch -- As Plague Engineer enters the battlefield, choose a creature type. -- Creatures of the chosen type your opponents control get -1/-1. +mana={2}{B} +type=Creature +subtype=Carrier +power=2 +toughness=2 +[/card] +[card] +name=Plague Mare +auto=cantbeblockedby(creature[white]) +auto=all(creature|opponentBattlefield)) -1/-1 ueot +text=Plague Mare can't be blocked by white creatures. -- When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn. +mana={1}{B}{B} +type=Creature +subtype=Nightmare Horse +power=2 +toughness=2 +[/card] +[card] +name=Plague Wight +abilities=flanking +text=Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Plaguecrafter +auto=restriction{type(creature|myBattlefield)~morethan~0}:ability$!sacrifice notatarget(creature|mybattlefield)!$ controller +auto=restriction{type(creature|opponentBattlefield)~morethan~0}:ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent +auto=restriction{type(creature|myBattlefield)~lessthan~1}:transforms((,newability[target(*|myhand) reject])) controller +auto=restriction{type(creature|opponentBattlefield)~lessthan~1}:ability$!name(discard) reject notatarget(*|myhand)!$ opponent +text=When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card. +mana={2}{B} +type=Creature +subtype=Human Shaman +power=3 +toughness=2 +[/card] +[card] +name=Planebound Accomplice +auto={R}:may moveto(myBattlefield) target(planeswalker|myHand) && treason +text={R}: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step. +mana={2}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Planewide Celebration +auto=ability$! choice Create(citizen:Citizen creature:2/2:white:blue:black:red:green) _ choice moveTo(ownerHand) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice _PROLIFERATE_ _choice life:4 !$ controller && ability$! choice Create(citizen:Citizen creature:2/2:white:blue:black:red:green) _ choice moveTo(ownerHand) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice _PROLIFERATE_ _choice life:4 !$ controller && ability$! choice Create(citizen:Citizen creature:2/2:white:blue:black:red:green) _ choice moveTo(ownerHand) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice _PROLIFERATE_ _choice life:4 !$ controller && ability$! choice Create(citizen:Citizen creature:2/2:white:blue:black:red:green) _ choice moveTo(ownerHand) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice _PROLIFERATE_ _choice life:4 !$ controller +text=Choose four. You may choose the same mode more than once. -- • Create a 2/2 Citizen creature token that's all colors. -- • Return target permanent card from your graveyard to your hand. -- • Proliferate. -- • You gain 4 life. +mana={5}{G}{G} +type=Sorcery +[/card] +[card] +name=Play of the Game +auto=moveto(exile) all(*[-land]) +text=Assist (Another player can pay up to {6} of this spell's cost.) -- Exile all nonland permanents. +mana={6}{W}{W} +type=Sorcery +[/card] +[card] +name=Pledge of Unity +auto=all(creature|myBattlefield) counter(1/1) +auto=life:type:creature:myBattlefield +text=Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control. +mana={1}{G}{W} +type=Instant +[/card] +[card] +name=Poison-Tip Archer +abilities=deathtouch, reach +auto=@movedTo(other creature|graveyard) from(battlefield):life:-1 opponent +text=Reach (This creature can block creatures with flying.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Whenever another creature dies, each opponent loses 1 life. +mana={2}{B}{G} +type=Creature +subtype=Elf Archer +power=2 +toughness=3 +[/card] +[card] +name=Pollenbright Druid +auto=choice counter(1/1) target(creature) +auto=choice _PROLIFERATE_ +text=When Pollenbright Druid enters the battlefield, choose one — -- • Put a +1/+1 counter on target creature. -- • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Polukranos, Unchained +abilities=hydra +auto=counter(1/1,6) +auto={1}{B}{G}:name(Fight) transforms((,newability[target(other creature) dynamicability])) oneshot +autograveyard=name(Escape-{4}{B}{G},exile six) {4}{B}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,12) +text=Polukranos enters the battlefield with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. -- If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. -- 1 -- {B} -- {G} -- : Polukranos fights another target creature. -- Escape— 4{B}{G}, Exile six other cards from your graveyard. +mana={2}{B}{G} +type=Legendary Creature +subtype=Zombie Hydra +power=0 +toughness=0 +[/card] +[card] +name=Polyraptor +auto=@damaged(this):token(polyraptor) +text=Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor. +mana={6}{G}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] +[card] +name=Pondering Mage +aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)],newability[draw:1])) ueot +auto=name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend afterrevealed transforms((,newability[choice shuffle && draw:1],newability[choice name(Cancel) draw:1])) afterrevealedend revealend +text=When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. +mana={3}{U}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=Portal Mage +abilities=flash +auto=phasealter(remove,combatbhases,controller) && nextphasealter(add,combatphases,controller,after) +text=Flash -- When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can’t attack its controller or its controller’s planeswalkers.) +mana={2}{U} +type=Creature +subtype=Human Wizard +Power=2 +toughness=2 +[/card] +[card] +name=Portal of Sanctuary +target=creature|battlefield +auto={1}{T}:transforms((,newability[moveto(ownerhand) all(mychild)],newability[moveto(ownerhand)])) myturnonly +text={1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate this ability only during your turn. +mana={2}{U} +type=Artifact +[/card] +[card] +name=Portcullis Vine +abilities=defender +auto={2}{T}{S(creature[defender]|myBattlefield)}:draw:1 +text=Defender -- {2}, {T}, Sacrifice a creature with defender: Draw a card. +mana={G} +type=Creature +subtype=Plant Wall +power=0 +toughness=3 +[/card] +[card] +name=Pounce +target=creature|myBattlefield +auto=transforms((,newability[target(creature) dynamicability])) ueot +text=Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Pouncing Cheetah +abilities=flash +text=Flash +mana={2}{G} +type=Creature +subtype=Cat +power=3 +toughness=2 +[/card] +[card] +name=Pouncing Lynx +auto=this(variable{controllerturn}>0) first strike +text=As long as it's your turn, Pouncing Lynx has first strike. +mana={1}{W} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Power Conduit +auto={T}: target(*|myBattlefield) counter(0/0,1,Charge) target(artifact) +auto={T}: target(*|myBattlefield) && counter(1/1,1) target(creature) +text={T}, Remove a counter from a permanent you control: Choose one — -- • Put a charge counter on target artifact. -- • Put a +1/+1 counter on target creature. +mana={2} +type=Artifact +[/card] +[card] +name=Powerstone Shard +auto={T}:foreach(Powerstone Shard|myBattlefield) add{1} +text={T}: Add {C} for each artifact you control named Powerstone Shard. +mana={3} +type=Artifact +[/card] +[card] +name=Pramikon, Sky Rampart +abilities=flying,defender +text=Flying, defender -- As Pramikon, Sky Rampart enters the battlefield, choose left or right. -- Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent. +mana={U}{R}{W} +type=Legendary Creature +subtype=Wall +power=1 +toughness=5 +[/card] +[card] +name=Precision Bolt +target=player,creature +auto=damage:3 +text=Precision Bolt deals 3 damage to any target. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Precognition Field +auto={3}:moveto(exile) all(*[zpos=1]|mylibrary) +aicode=activate name(look) donothing +auto={0}:name(Look) reveal:1 optionone name(look) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend +text=You may look at the top card of your library any time. -- You may cast the top card of your library if it's an instant or sorcery card. -- {3}: Exile the top card of your library. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Precognitive Perception +auto=if compare(restriction{assorcery}~morethan~0) then scry:3 scrycore delayed dontshow donothing scrycoreend scryend else +auto=draw:3 +text=Draw three cards. -- Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Predatory Impetus +target=creature +auto=mustattack,lure +auto=3/3 +text=Enchant creature -- Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.) +mana={4}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Prepare +target=creature +auto=untap +auto=lifelink +auto=2/2 +autograveyard={3}{G}:target(creature) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot && moveto(exile) +text=Untap target creature. It gets +2/+2 and gains lifelink until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls. +mana={1}{W} +type=Instant +[/card] +[card] +name=Price of Betrayal +target=artifact,creature,planeswalker +auto=counter(1/1,-5) +auto=counter(0/0,-5,loyalty) +text=Remove up to five counters from target artifact, creature, planeswalker, or opponent. +mana={B} +type=Sorcery +[/card] +[card] +name=Pride Sovereign +auto=foreach(other cat|mybattlefield) 1/1 +auto=@exerted(this):token(Cat,creature Cat,1/1,white,lifelink)*2 +auto={W}{T}:exert +text=Pride Sovereign gets +1/+1 for each other Cat you control. -- {W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.) +mana={2}{G} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Pride of Conquerors +auto=_ASCEND_ +auto=_CITY'S_BLESSING_ all(creature|mybattlefield) 1/1 +auto=all(creature|mybattlefield) 1/1 +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. +mana={1}{W} +type=Instant +[/card] +[card] +name=Priest of the Wakening Sun +auto={3}{W}{W}{S}:moveto(myhand) target(dinosaur|mylibrary) +auto=@each my upkeep if type(dinosaur|myhand)~morethan~0:life:2 controller +text=At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. -- {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Primal Amulet +auto=lord(instant,sorcery|myhand) altercost(colorless,-1) +auto=@movedto(instant,sorcery|mystack):counter(0/0,1,charge) +auto={0}restriction{type(this[counter{charge}=>4])~morethan~0}:flip(Primal Wellspring) +text=Instant and sorcery spells you cast cost {1} less to cast. -- Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it. +mana={4} +type=Artifact +[/card] +[card] +name=Primal Wellspring +auto={T}:add{G} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) +auto={T}:add{B} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) +auto={T}:add{W} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) +auto={T}:add{R} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) +auto={T}:add{U} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) +text=(Transforms from Primal Amulet.) -- {T}: Add one mana of any color to your mana pool. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy. +type=Land +[/card] +[card] +name=Prime Speaker Vannifar +aicode=activate moveTo(myBattlefield) target(creature[manacost=storedmanacostplus1plusend]|mylibrary) +auto={T}{S(creature|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend asSorcery +text={T}, Sacrifice another creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery. +mana={2}{G}{U} +type=Legendary Creature +subtype=Elf Ooze Wizard +power=2 +toughness=4 +[/card] +[card] +name=Primevals' Glorious Rebirth +auto=moveTo(mybattlefield) all(*[legendary;-sorcery]|mygraveyard) +text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Return all legendary permanent cards from your graveyard to the battlefield. +restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 +mana={5}{W}{B} +type=Legendary Sorcery +[/card] +[card] +name=Primordial Wurm +mana={4}{G}{G} +type=Creature +subtype=Wurm +power=7 +toughness=6 +[/card] +[card] +name=Prismatic Vista +auto={L:1}{T}{S}:notatarget(land[basic]|mylibrary) moveto(mybattlefield) +text={T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle your library. +type=Land +[/card] +[card] +name=Prismite +auto={2}:Add{W} +auto={2}:Add{U} +auto={2}:Add{B} +auto={2}:Add{R} +auto={2}:Add{G} +text={2}: Add one mana of any color. +mana={2} +type=Artifact Creature +subtype=Golem +power=2 +toughness=1 +[/card] +[card] +name=Prison Realm +auto=(blink)forsrc target(*[creature;planeswalker]|opponentbattlefield) +text=When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. -- When Prison Realm enters the battlefield, scry 1. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Prized Griffin +abilities=flying +text=Flying +mana={4}{W} +type=Creature +subtype=Griffin +power=3 +toughness=4 +[/card] +[card] +name=Prodigious Growth +target=creature +auto=teach(creature) +7/+7 +auto=teach(creature) trample +text=Enchant creature -- Enchanted creature gets +7/+7 and has trample. +mana={4}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Profane Command +auto=choice name(Life and Return) life:-X target(player) && moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) +auto=choice name(Life and -X/-X) life:-X target(player) && -X/-X target(creature) ueot +auto=choice name(Life and Fear) life:-X target(player) && target(creature|battlefield) fear ueot +auto=choice name(Return and -X/-X) moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) && -X/-X target(creature) ueot +auto=choice name(Return and Fear) moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) && target(creature|battlefield) fear ueot +auto=choice name(-X/-X and Fear) -X/-X target(creature) ueot && target(creature|battlefield) fear ueot +text=Choose two — -- • Target player loses X life. -- • Return target creature card with converted mana cost X or less from your graveyard to the battlefield. -- • Target creature gets -X/-X until end of turn. -- • Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) +mana={X}{B}{B} +type=Sorcery +[/card] +[card] +name=Prophet of the Peak +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=When Prophet of the Peak enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={6} +type=Artifact Creature +subtype=Cat +power=5 +toughness=5 +[/card] +[card] +name=Prosperous Pirates +auto=token(435451)*2 +text=When Prosperous Pirates enters the battlefield, create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={4}{U} +type=Creature +subtype=Human Pirate +power=3 +toughness=4 +[/card] +[card] +name=Protean Hulk +aicode=activate moveTo(myBattlefield) target(creature[manacost<=6]|myLibrary) +auto=@movedTo(this|graveyard) from(battlefield):name(Search any number of creatures with casting cost 6 or less) reveal:plibrarycount optionone name(Choose card) target(creature[manacost<=6]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put them back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend +text=When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less, put them onto the battlefield, then suffle your library. +mana={5}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Protean Raider +auto=if raid then may copy(creature) +text=Raid — If you attacked with a creature this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield. +mana={1}{U}{R} +type=Creature +subtype=Shapeshifter Pirate +power=2 +toughness=2 +[/card] +[card] +name=Protection of the Hekma +auto=@damaged(controller):life:1 +text=If a source an opponent controls would deal damage to you, prevent 1 of that damage. +mana={4}{W} +type=Enchantment +[/card] +[card] +name=Prototype Portal +auto=may name(Imprint) moveTo(myexile) notatarget(artifact|myhand) +auto={T}{0}:name(mana cost {0}) clone target(artifact[manacost=0]|myexile) oneshot +auto={T}{1}:name(mana cost {1}) clone target(artifact[manacost=1]|myexile) oneshot +auto={T}{2}:name(mana cost {2}) clone target(artifact[manacost=2]|myexile) oneshot +auto={T}{3}:name(mana cost {3}) clone target(artifact[manacost=3]|myexile) oneshot +auto={T}{4}:name(mana cost {4}) clone target(artifact[manacost=4]|myexile) oneshot +auto={T}{5}:name(mana cost {5}) clone target(artifact[manacost=5]|myexile) oneshot +auto={T}{6}:name(mana cost {6}) clone target(artifact[manacost=6]|myexile) oneshot +auto={T}{7}:name(mana cost {7}) clone target(artifact[manacost=7]|myexile) oneshot +auto={T}{8}:name(mana cost {8}) clone target(artifact[manacost=8]|myexile) oneshot +auto={T}{9}:name(mana cost {9}) clone target(artifact[manacost=9]|myexile) oneshot +auto={T}{10}:name(mana cost {10}) clone target(artifact[manacost=10]|myexile) oneshot +auto={T}{11}:name(mana cost {11}) clone target(artifact[manacost=11]|myexile) oneshot +auto={T}{12}:name(mana cost {12}) clone target(artifact[manacost=12]|myexile) oneshot +auto={T}{13}:name(mana cost {13}) clone target(artifact[manacost=13]|myexile) oneshot +auto={T}{14}:name(mana cost {14}) clone target(artifact[manacost=14]|myexile) oneshot +auto={T}{15}:name(mana cost {15}) clone target(artifact[manacost=15]|myexile) oneshot +auto={T}{16}:name(mana cost {16}) clone target(artifact[manacost=16]|myexile) oneshot +auto={T}{17}:name(mana cost {17}) clone target(artifact[manacost=17]|myexile) oneshot +auto={T}{18}:name(mana cost {18}) clone target(artifact[manacost=18]|myexile) oneshot +auto={T}{19}:name(mana cost {19}) clone target(artifact[manacost=19]|myexile) oneshot +auto={T}{20}:name(mana cost {20}) clone target(artifact[manacost=20]|myexile) oneshot +text=Imprint -- When Prototype Portal enters the battlefield, you may exile an artifact card from your hand. / {X},{T}: Creatue a token that's a copy of the exiled card. X is the converted mana cost of that card. +mana={4} +type=Artifact +[/card] +[card] +name=Proud Mentor +auto=may moveto(myhand) notatarget(impetuous protege|mylibrary) +auto={W}{T}:tap target(creature) +text=Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) -- {W}, {T}: Tap target creature. +mana={2}{W} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] +[card] +name=Proven Combatant +autograveyard={4}{U}{U}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text=Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.) +mana={U} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] +[card] +name=Prowling Caracal +mana={1}{W} +type=Creature +subtype=Cat +power=3 +toughness=1 +[/card] +[card] +name=Prowling Serpopard +abilities=nofizzle +text=Prowling Serpopard can't be countered. -- Creature spells you control can't be countered. +mana={1}{G}{G} +type=Creature +subtype=Cat Snake +power=4 +toughness=3 +[/card] +[card] +name=Prying Blade +auto=@combatdamaged(player) from(this):token(435451) +auto=teach(creature) 1/0 +auto={2}:equip +text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Prying Eyes +auto=draw:4 +auto=reject notatarget(<2>*|myhand) +text=Draw four cards, then discard two cards. +mana={4}{U}{U} +type=Instant +[/card] +[card] +name=Psychic Corrosion +auto=@draw:deplete:2 opponent +text=Whenever you draw a card, each opponent puts the top two cards of their library into their graveyard. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Psychic Impetus +target=creature +auto=mustattack +auto=2/2 +auto=@combat(attacking) source(this):scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Enchant creature -- Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, you scry 2. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Psychic Symbiont +abilities=flying +auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ && draw:1 +text=Flying -- When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card. +mana={4}{U}{B} +type=Creature +subtype=Nightmare Horror +power=3 +toughness=3 +[/card] +[card] +name=Pterodon Knight +auto=if type(dinosaur|mybattlefield)~morethan~0 flying +text=Pterodon Knight has flying as long as you control a Dinosaur. +mana={3}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Pull from Tomorrow +auto=draw:X && reject notatarget(*|myhand) +text=Draw X cards, then discard a card. +mana={X}{U}{U} +type=Instant +[/card] +[card] +name=Puncturing Blow +target=creature +auto=damage:5 +auto=exiledeath +text=Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Purphoros's Intervention +auto=choice name(Create elemental token) token(Elemental,Creature Elemental,X/1,red,trample,haste,unearth) +auto=choice name(Deals twice X damage) damage:X target(creature,planeswalker) && damage:X target(creature,planeswalker) +text=Choose one — • Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. • Purphoros’s Intervention deals twice X damage to target creature or planeswalker. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Purphoros, Bronze-Blooded +abilities=indestructible +auto=this(variable{type:manar}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{type:manar}>4) transforms((Legendary Enchantment Creature)) +auto=lord(creature|myBattlefield) haste +auto={2}{R}:may moveto(mybattlefield) target(creature,artifact|myhand) && transforms((,treason)) oneshot +text=Indestructible -- As long as your devotion to red is less than five, Purphoros isn’t a creature. -- Other creatures you control have haste. -- {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step. +mana={4}{R} +type=Legendary Enchantment Creature +subtype=God +power=7 +toughness=6 +[/card] +[card] +name=Purple-Crystal Crab +auto=@movedTo(this|graveyard) from(battlefield): draw:1 +text=When Purple-Crystal Crab dies, draw a card. +mana={1}{U} +type=Creature +subtype=Crab +power=1 +toughness=1 +[/card] +[card] +name=Pursue Glory +auto=all(creature[attacking]) 2/0 +autohand=__CYCLING__({2}) +text=Attacking creatures get +2/+0 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{R} +type=Instant +[/card] +[card] +name=Putrid Goblin +abilities=persist +text=Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={1}{B} +type=Creature +subtype=Zombie Goblin +power=2 +toughness=2 +[/card] +[card] +name=Pyramid of the Pantheon +auto={2}{T}{counter(0/0,1,brick)}:add{G} +auto={2}{T}{counter(0/0,1,brick)}:add{B} +auto={2}{T}{counter(0/0,1,brick)}:add{W} +auto={2}{T}{counter(0/0,1,brick)}:add{R} +auto={2}{T}{counter(0/0,1,brick)}:add{U} +auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{G}{G}{G} +auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{B}{B}{B} +auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{W}{W}{W} +auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{R}{R}{R} +auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:add{U}{U}{U} +text={2}, {T}: Add one mana of any color to your mana pool. Put a brick counter on Pyramid of the Pantheon. -- {T}: Add three mana of any one color to your mana pool. Activate this ability only if there are three or more brick counters on Pyramid of the Pantheon. +mana={1} +type=Artifact +[/card] +[card] +name=Pyroclastic Elemental +auto={1}{R}{R}:damage:1 target(player) +text={1}{R}{R}: Pyroclastic Elemental deals 1 damage to target player. +mana={3}{R}{R} +type=Creature +subtype=Elemental +power=5 +toughness=4 +[/card] +[card] +name=Pyromantic Pilgrim +abilities=haste +text=Haste (This creature can attack and {T} as soon as it comes under your control.) +mana={2}{R} +type=Creature +subtype=Human Wizard +power=3 +toughness=1 +[/card] +[card] +name=Pyromatics +target=creature,player,planeswalker +kicker=multi{1}{R} name(Replicate) +auto=damage:1 +auto=kicker castcard(copied noevent) target(Thunderheads|mystack) +text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Pyromatics deals 1 damage to any target. +mana={1}{R} +type=Instant +[/card] +[card] +name=Pyrophobia +auto=damage:3 target(creature) +auto=all(creature[coward]) cantblock ueot +text=Pyrophobia deals 3 damage to target creature. Cowards can't block this turn. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Qasali Ambusher +abilities=reach,spellmastery +other={0} name(cast for free) +otherrestriction=type(creature[attacking]|opponentbattlefield)~morethan~0,type(forest|mybattlefield)~morethan~0,type(plains|mybattlefield)~morethan~0 +text=Reach -- If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash. +mana={1}{G}{W} +type=Creature +subtype=Cat Warrior +power=2 +toughness=3 +[/card] +[card] +name=Qasali Slingers +abilities=reach +auto=may destroy target(artifact,enchantment) +auto=@movedTo(cat|myBattlefield):may destroy target(artifact,enchantment) +text=Reach -- Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment. +mana={4}{G} +type=Creature +subtype=Cat Warrior +power=3 +toughness=5 +[/card] +[card] +name=Qilin's Blessing +target=creature +auto=2/2 +text=Target creature gets +2/+2 until end of turn. +mana={W} +type=Instant +[/card] +[card] +name=Quakefoot Cyclops +auto=cantblocktarget(creature) +autohand={1}{R}{cycle}:name(cycling) draw:1 +autohand=@cycled(this|hand):target(creature) cantblocktarget +text=When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Quakefoot Cyclops, target creature can't block this turn. +mana={4}{R} +type=Creature +subtype=Cyclops +power=4 +toughness=4 +[/card] +[card] +name=Quarry Beetle +auto=may moveto(mybattlefield) target(land|mygraveyard) +text=When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield. +mana={4}{G} +type=Creature +subtype=Insect +power=4 +toughness=5 +[/card] +[card] +name=Quarry Hauler +auto=target(proliferation) proliferate +text=When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. +mana={3}{G} +type=Creature +subtype=Camel +power=4 +toughness=3 +[/card] +[card] +name=Quasiduplicate +target=creature|myBattlefield +auto=clone +flashback={1}{U}{U}{D(*|myhand)} +text=Create a token that's a copy of target creature you control. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={1}{U}{U} +type=Sorcery +[/card] +[card] +name=Queen of Ice // Rage of Winter +abilities=canplayfromexile +target=creature|battlefield,player +other={1}{U} name(Adventure) +auto=if paid(alternative) then tap +auto=if paid(alternative) then frozen +auto=if paid(alternative) then moveto(exile) all(this) +auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && all(trigger[to]) frozen +text=Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step. -- Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.) +mana={2}{U} +type=Creature +subtype=Human Noble Wizard Adventure +power=2 +toughness=3 +[/card] +[card] +name=Queen's Agent +abilities=lifelink +auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 +text=Lifelink -- When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={5}{B} +type=Creature +subtype=Vampire Scout +power=3 +toughness=3 +[/card] +[card] +name=Queen's Bay Soldier +mana={1}{B} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=2 +[/card] +[card] +name=Queen's Commission +auto=token(Vampire,creature Vampire,1/1,white,lifelink)*2 +text=Create two 1/1 white Vampire creature tokens with lifelink. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Quench +target=*|stack +auto=fizzle +auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever +text=Counter target spell unless its controller pays {2}. +mana={1}{U} +type=Instant +[/card] +[card] +name=Questing Beast +abilities=vigilance,deathtouch,haste +auto=cantbeblockedby(creature[power<=2]) +auto=@combatdamagefoeof(player) from(this):damage:thatmuch target(planeswalker|opponentbattlefield) +#MISSING: damage can't be prevented +text=Vigilance, deathtouch, haste -- Questing Beast can't be blocked by creatures with power 2 or less. -- Combat damage that would be dealt by creatures you control can't be prevented. -- Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. +mana={2}{G}{G} +type=Legendary Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Radiating Lightning +target=player +auto=damage:3 +auto=Radiating Lightning deals 3 damage to target player +auto=damage:1 all(creature|targetedpersonsBattlefield) +text=Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls. +mana={3}{R} +type=Instant +[/card] +[card] +name=Radical Idea +auto=draw:1 +flashback={1}{U}{D(*|myhand)} +text=Draw a card. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Raff Capashen, Ship's Mage +abilities=flash, flying +auto=lord(*[artifact;legendary;saga]|myhand) flash +text=Flash -- Flying -- You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) +mana={2}{W}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Rafter Demon +auto=if paid(alternative) then ability$!name(discard) target(*|myhand) reject!$ opponent +text=Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card. +other={3}{B}{R} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={2}{B}{R} +type=Creature +subtype=Demon +power=4 +toughness=2 +[/card] +[card] +name=Rage-Scarred Berserker +auto=1/0 target(creature|myBattlefield) ueot && indestructible ueot +text=When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.) +mana={4}{B} +type=Creature +subtype=Minotaur Berserker +power=5 +toughness=4 +[/card] +[card] +name=Ragefire +target=creature +auto=damage:3 +text=Ragefire deals 3 damage to target creature. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Raging Kronch +abilities=nosolo +text=Raging Kronch can't attack alone. +mana={2}{R} +type=Creature +subtype=Beast +power=4 +toughness=3 +[/card] +[card] +name=Raging Redcap +abilities=double strike +text=Double strike +mana={2}{R} +type=Creature +subtype=Goblin Knight +power=1 +toughness=2 +[/card] +[card] +name=Raging Regisaur +auto=@combat(attacking) source(this):damage:1 target(creature,player) +text=Whenever Raging Regisaur attacks, it deals 1 damage to any target. +mana={2}{R}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] +[card] +name=Raging Swordtooth +abilities=trample +auto=damage:1 all(other creature) +text=Trample -- When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature. +mana={3}{R}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] +[card] +name=Rags +auto=all(creature) -2/-2 ueot +autograveyard={5}{U}{U}:ability$!moveto(opponentbattlefield) target(creature|mybattlefield)!$ opponent && moveto(exile) +text=All creatures get -2/-2 until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature he or she controls. You gain control of those creatures. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Raiders' Wake +auto=@discarded(*|opponenthand):life:-2 opponent +auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!discard(*|myhand)!$ opponent +text=Whenever an opponent discards a card, that player loses 2 life. -- Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent discards a card. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Rain of Revelation +auto=draw:3 +auto=reject notatarget(*|myhand) +text=Draw three cards, then discard a card. +mana={3}{U} +type=Instant +[/card] +[card] +name=Rain of Thorns +auto=choice name(Destroy target artifact) destroy target(artifact) +auto=choice name(Destroy target enchantment) destroy target(enchantment) +auto=choice name(Destroy target land) destroy target(land) +auto=name(More...) emblem transforms((,newability[({0}:name(Destroy target artifact) destroy target(artifact)],newability[{0}:name(Destroy target enchantment) destroy target(enchantment)],newability[{0}:name(Destroy target land) destroy target(land)])) ueot +text=Choose one or both — -- • Destroy target artifact. -- • Destroy target land. +mana={4}{G}{G} +type=Sorcery +[/card] +[card] +name=Raiza, Boros Archangel +abilities=flying,vigilance,haste +auto={T}:prevent:3 target(creature) && damage:3 target(other creature) +text=Flying, vigilance, haste -- {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. +mana={4}{R}{R}{W}{W} +type=Legendary Creature +subtype=Angel +power=6 +toughness=3 +[/card] +[card] +name=Rakdos Augermage +abilities=first strike +auto={T}:name(target opponent) target(opponent) donothing && all(this) transforms((,newability[ability$!name(discard) reject notatarget(*|opponenthand)!$ targetedplayer && ability$!name(discard) reject notatarget(*|opponenthand)!$ controller])) assorcery +text=First strike -- {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Activate this ability only any time you could cast a sorcery. +mana={B}{B}{R} +type=Creature +subtype=Human Wizard +power=3 +toughness=2 +[/card] +[card] +name=Rakdos Firewheeler +auto=damage:2 target(opponent) +auto=damage:2 target(creature,planeswalker|opponentbattlefield) +text=When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. +mana={B}{B}{R}{R} +type=Creature +subtype=Human Rogue +power=4 +toughness=3 +[/card] +[card] +name=Rakdos Locket +auto={BR}{BR}{BR}{BR}{T}{S}:draw:2 +auto={T}:Add{B} +auto={T}:Add{R} +text={T}: Add {B} or {R}. -- {B/R}{B/R}{B/R}{B/R}, {T}, Sacrifice Rakdos Locket: Draw two cards. +mana={3} +type=Artifact +[/card] +[card] +name=Rakdos Roustabout +auto=@combat(blocked,turnlimited) source(this):damage:1 opponent +text=Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking. +mana={1}{B}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=2 +[/card] +[card] +name=Rakdos Trumpeter +abilities=menace +auto={3}{R}:+2/+0 +text=Menace (This creature can't be blocked except by two or more creatures.) -- {3}{R}: Rakdos Trumpeter gets +2/+0 until end of turn. +mana={1}{B} +type=Creature +subtype=Human Shaman +power=1 +toughness=3 +[/card] +[card] +name=Rakdos, the Showstopper +abilities=flying, trample +auto=all(other creature[-Demon;-Devil;-Imp]|battlefield) transforms((,newability[flipacoin loseability moveTo(ownergraveyard) loseabilityend oneshot flipend])) +text=Flying, trample -- When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails. +mana={4}{B}{R} +type=Legendary Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Ral's Dispersal +target=creature +auto=moveTo(ownerHand) +text=Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Ral's Outburst +target=player,creature +auto=damage:3 +auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<2>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. +mana={2}{U}{R} +type=Instant +[/card] +[card] +name=Ral's Staticaster +abilities=trample +auto=@combat(attacking) source(this):if type(planeswalker[ral]|myBattlefield)~morethan~0 then 1/0 foreach(*|hand) ueot +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn. +mana={2}{U}{R} +type=Creature +subtype=Viashino Wizard +power=3 +toughness=3 +[/card] +[card] +name=Ral, Caller of Storms +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:draw:1 +auto={C(0/0,-2,Loyalty)}:damage:1 target(creature,player) && ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller +auto={C(0/0,-7,Loyalty)}:draw:7 && damage:7 all(creature|opponentBattlefield) +text=+1: Draw a card. -- -2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. -- -7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control. +mana={4}{U}{R} +type=Legendary Planeswalker +subtype=Ral +[/card] +[card] +name=Rally for the Throne +auto=create(Human:creature Human:1/1:white)*2 +other={W}{W}{W} name(Adamant) +auto=if paid(alternative) then life:type:creature:mybattlefield controller +text=Create two 1/1 white Human creature tokens. -- Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control. +mana={2}{W} +type=Instant +[/card] +[card] +name=Rally of Wings +auto=all(creature[flying]|myBattlefield) 2/2 +auto=all(creature|myBattlefield) untap +text=Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Rally to Battle +auto=all(creature|myBattlefield) +1/+3 ueot +auto=all(creature|myBattlefield) untap +text=Creatures you control get +1/+3 until end of turn. Untap them. +mana={3}{W} +type=Instant +[/card] +[card] +name=Rallying Roar +auto=all(creature|mybattlefield) untap +auto=all(creature|mybattlefield) 1/1 +text=Creatures you control get +1/+1 until end of turn. Untap them. +mana={2}{W} +type=Instant +[/card] +[card] +name=Ramos, Dragon Engine +abilities=flying +auto=@movedTo(*[white]|mystack):counter(1/1) +auto=@movedTo(*[blue]|mystack):counter(1/1) +auto=@movedTo(*[black]|mystack):counter(1/1) +auto=@movedTo(*[red]|mystack):counter(1/1) +auto=@movedTo(*[green]|mystack):counter(1/1) +auto={C(1/1,-5)}:Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} limit:1 +text=Flying -- Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. -- Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate this ability only once each turn. +mana={6} +type=Legendary Artifact Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Rampage of the Clans +auto=destroy all(artifact,enchantment) +auto=@movedto(artifact,enchantment|graveyard):(Centaur:creature Centaur:3/3:green:) controller +text=Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token. +mana={3}{G} +type=Instant +[/card] +[card] +name=Rampaging Brontodon +abilities=trample +auto=@combat(attacking) source(this):foreach(land|myBattlefield) 1/1 ueot +text=Trample -- Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control. +mana={5}{G}{G} +type=Creature +subtype=Dinosaur +power=7 +toughness=7 +[/card] +[card] +name=Rampaging Cyclops +auto=@combat(blocked) source(this) from(<2>creature):all(trigger[from]) (this) -2/-0 +text=Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it. +mana={3}{R} +type=Creature +subtype=Cyclops +power=4 +toughness=4 +[/card] +[card] +name=Rampaging Ferocidon +abilities=menace +auto=@lifeof(player):damage:thatmuch +auto=@movedto(creature|mybattlefield) damage:1 controller +auto=@movedto(creature|opponentbattlefield) damage:1 opponent +text=Menace -- Players can't gain life. -- Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller. +mana={2}{R} +type=Creature +subtype=Dinosaur +power=3 +toughness=3 +[/card] +[card] +name=Rampaging Hippo +abilities=trample +autohand=__CYCLING__({2}) +text=Trample -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{G}{G} +type=Creature +subtype=Hippo +power=5 +toughness=6 +[/card] +[card] +name=Rampaging Monument +abilities=trample +auto=counter(1/1,3) +auto=@movedTo(*[multicolor]|mystack):counter(1/1) +text=Trample -- Rampaging Monument enters the battlefield with three +1/+1 counters on it. -- Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument. +mana={4} +type=Artifact Creature +subtype=Cleric +power=0 +toughness=0 +[/card] +[card] +name=Rampaging Rendhorn +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) +mana={4}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Rampart Smasher +auto=cantbeblockedby(creature[knight;wall]) +text=Rampart Smasher can't be blocked by Knights or Walls. +mana={RG}{RG}{RG}{RG} +type=Creature +subtype=Giant +power=5 +toughness=5 +[/card] +[card] +name=Ramunap Excavator +auto=lord(land|mygraveyard) CanPlayFromGraveyard +text=You may play land cards from your graveyard. +mana={2}{G} +type=Creature +subtype=Naga Cleric +power=2 +toughness=3 +[/card] +[card] +name=Ramunap Hydra +abilities=vigilance, reach, trample +auto=aslongas(Desert|myBattlefield) 1/1 +auto=aslongas(Desert|myGraveyard) 1/1 +text=Vigilance, reach, trample -- Ramunap Hydra gets +1/+1 as long as you control a Desert. -- Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard. +mana={3}{G} +type=Creature +subtype=Snake Hydra +power=3 +toughness=3 +[/card] +[card] +name=Ramunap Ruins +auto={2}{R}{R}{T}{S(desert|mybattlefield)}:damage:2 opponent +auto={T}:Add{1} +auto={T}{L:1}:Add{R} +text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {R} to your mana pool. -- {2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent. +type=Land +subtype=Desert +[/card] +[card] +name=Ranger-Captain of Eos +auto={S}:maxCast(*[-creature])0 target(opponent) +auto=target(creature[manacost<=1]|mylibrary) moveto(mybattlefield) +text=When Ranger-Captain of Eos enters the battlefield, you may search your library for a creature card with converted mana cost 1 or less, reveal it, put it into your hand, then shuffle your library. -- Sacrifice Ranger-Captain of Eos: Your opponents can't cast noncreature spells this turn. +mana={1}{W}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Ranging Raptors +auto=@damaged(this):may moveto(mybattlefield) target(basic|mylibrary) && tap +text=Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +mana={2}{G} +type=Creature +subtype=Dinosaur +power=2 +toughness=3 +[/card] +[card] +name=Rank Officer +auto=if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(token(Zombie,creature Zombie,black,2/2))! !$ controller +auto={1}{B}{T}{E(creature|mygraveyard)}::life:-3 opponent +text=When Rank Officer enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token. -- {1}{B}, {T}, Exile a creature card from your graveyard: Each opponent loses 2 life. +mana={3}{B} +type=Creature +subtype=Zombie Soldier +power=3 +toughness=1 +[/card] +[card] +name=Rankle, Master of Pranks +abilities=flying,haste +auto=@combatdamaged(player) from(this):may name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot +auto=@combatdamaged(player) from(this):may name(life and draw) draw:1 controller && draw:1 opponent && life:-1 controller && life:-1 opponent +auto=@combatdamaged(player) from(this):may name(sacrifice) sacrifice target(creature|mybattlefield) controller and!(sacrifice target(creature|opponentBattlefield) opponent)! +text=Flying, haste -- Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — -- • Each player discards a card. -- • Each player loses 1 life and draws a card. -- • Each player sacrifices a creature. +mana={2}{B}{B} +type=Legendary Creature +subtype=Faerie Rogue +power=3 +toughness=3 +[/card] +[card] +name=Ransack the Lab +aicode=activate target(*[zpos<=3]|mylibrary) moveto(myhand) +auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on graveyard) target(<3>*|reveal) mygraveyard optiontwoend revealend +text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Rapacious Dragon +abilities=flying +auto=token(435451)*2 +text=Flying -- When Rapacious Dragon enters the battlefield, create two Treasure tokens. (They're artifacts with " {T}, Sacrifice this artifact: Add one mana of any color.") +mana={4}{R} +type=Creature +subtype=Dragon +power=3 +toughness=3 +[/card] +[card] +name=Raptor Companion +mana={1}{W} +type=Creature +subtype=Dinosaur +power=3 +toughness=1 +[/card] +[card] +name=Raptor Hatchling +abilities=trample +auto=@damaged(this):token(Dinosaur,creature Dinosaur,3/3,green) +text=Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample. +mana={1}{R} +type=Creature +subtype=Dinosaur +power=1 +toughness=1 +[/card] +[card] +name=Rat Colony +auto=foreach(rat|myBattlefield) 1/0 +text=Rat Colony gets +1/+0 for each other Rat you control. -- A deck can have any number of cards named Rat Colony. +mana={1}{B} +type=Creature +subtype=Rat +power=2 +toughness=1 +[/card] +[card] +name=Ravenous Chupacabra +auto=destroy target(creature|opponentBattlefield) +text=When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. +mana={2}{B}{B} +type=Creature +subtype=Beast Horror +power=2 +toughness=2 +[/card] +[card] +name=Ravenous Daggertooth +auto=@damaged(this):life:2 controller +text=Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life. +mana={2}{G} +type=Creature +subtype=Dinosaur +power=3 +toughness=2 +[/card] +[card] +name=Ravenous Giant +auto=@each my upkeep:damage:1 controller +text=At the beginning of your upkeep, Ravenous Giant deals 1 damage to you. +mana={2}{R}{R} +type=Creature +subtype=Giant +power=5 +toughness=5 +[/card] +[card] +name=Ravenous Gigantotherium +auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,3) all(this) +auto=damage:damage: target(creature|opponentbattlefield) dynamicability +text=Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) -- When Ravenous Gigantotherium enters the battlefield, it deals X damage divided as you choose among up to X target creatures, where X is its power. Each of those creatures deals damage equal to its power to Ravenous Gigantotherium. +mana={5}{G}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Ravenous Harpy +abilities=flying +auto={1}{S(othercreature|mybattlefield)}:counter(1/1) +text=Flying -- {1}, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy. +mana={2}{B} +type=Creature +subtype=Harpy +power=1 +toughness=2 +[/card] +[card] +name=Ravenous Slime +auto=cantbeblockedby(creature[power<=2]) +auto=@moveTo(creature|opponentGraveyard) from(opponentBattlefield):moveTo(exile) && counter(1/1,storedpower) +text=Ravenous Slime can’t be blocked by creatures with power 2 or less. -- If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature’s power on Ravenous Slime. +mana={2}{G} +type=Creature +subtype=Ooze +power=1 +toughness=1 +[/card] +[card] +name=Raving Dead +abilities=deathtouch,mustattack +auto=@combatdamaged(player) from(this):life:-halfupopponentlifetotal opponent +text=Deathtouch -- At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able. -- Whenever Raving Dead deals combat damage to a player, that player loses half his or her life, rounded down. +mana={4}{B} +type=Creature +subtype=Zombie +power=2 +toughness=6 +[/card] +[card] +name=Ravnica at War +auto=moveto(exile) all(*[multicolor]) +text=Exile all multicolored permanents. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Ravos, Soultender +abilities=flying +auto=lord(other creature|myBattlefield) 1/1 +auto=@each my upkeep: may moveTo(myhand) target(creature|mygraveyard) +text=Flying -- Other creatures you control get +1/+1. -- At the beginning of your upkeep, you may return target creature card from your graveyard to your hand. -- Partner (You can have two commanders if both have partner.) +mana={3}{W}{B} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Rayne, Academy Chancellor +#missing parser for player/controller/opponent +auto=this(auras >= 1) transforms((,newability[@targeted(*|mybattlefield) from(*|opponentzones):draw:2])) +auto=this(auras < 1) transforms((,newability[@targeted(*|mybattlefield) from(*|opponentzones):draw:1])) +text=Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted. +mana={2}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Razaketh's Rite +auto=moveto(myhand) target(*|mylibrary) +autohand=__CYCLING__({B}) +text=Search your library for a card and put that card into your hand. Then shuffle your library. -- Cycling {B} ({B}, Discard this card: Draw a card.) +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Razaketh, the Foulblooded +abilities=flying, trample +auto={L:2}{S(other creature|mybattlefield)}:moveto(myhand) target(*|mylibrary) +text=Flying, trample -- Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library. +mana={5}{B}{B}{B} +type=Legendary Creature +subtype=Demon +power=8 +toughness=8 +[/card] +[card] +name=Reality Shift +target=creature +auto=moveto(exile) +auto=manifest all(*[zpos=1]|mylibrary) controller +text=Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it’s a creature card, it can be turned face up any time for its mana cost.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Realm-Cloaked Giant // Cast Off +abilities=canplayfromexile,vigilance +other={3}{W}{W} name(Adventure) +auto=if paid(alternative) then destroy all(creature[-giant]) && moveto(exile) all(this) +text=Vigilance -- Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.) +mana={5}{W}{W} +type=Creature +subtype=Giant Adventure +power=7 +toughness=7 +[/card] +[card] +name=Reap the Past +auto=moveTo(exile) +auto=this(X=0) donothing +auto=this(X=1) moverandom(*) from(mygraveyard) to(myhand) +auto=this(X=2) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) +auto=this(X=3) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) +auto=this(X=4) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) +auto=this(X=5) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) +auto=this(X=6) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) +auto=this(X=7) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) +auto=this(X=8) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) +auto=this(X=9) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) +auto=this(X=10) moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) +text=Return X cards at random from your graveyard to your hand. Exile Reap the Past. +mana={X}{R}{G} +type=Sorcery +[/card] +[card] +name=Reaper of Night // Harvest Fear +abilities=canplayfromexile +target=opponent +other={3}{B} name(Adventure) +auto=if paid(alternative) then ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer && moveto(exile) all(this) +auto=@combat(attacking) source(this):aslongas(type(*|opponenthand)~lessthan~3) flying +text=Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. -- Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.) +mana={5}{B}{B} +type=Creature +subtype=Specter Adventure +power=4 +toughness=5 +[/card] +[card] +name=Reason +auto=deplete:3 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot +autograveyard={4}{G}{E}:flipacoin winability moverandom(creature) from(mylibrary) to(mybattlefield) winabilityend loseability moverandom(*[-creature]) from(mylibrary) to(myhand) loseabilityend flipend assorcery +text=Scry 3. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand. +mana={U} +type=Sorcery +[/card] +[card] +name=Reaver Ambush +target=creature[power<=3] +auto=moveto(exile) +text=Exile target creature with power 3 or less. +mana={2}{B} +type=Instant +[/card] +[card] +name=Recall +auto=name(discard) notatarget(*|myhand) transforms((,newability[reject],newability[moveto(ownerhand) notatarget(*|mygraveyard)])) +auto=moveto(exile) all(this) +text=Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall. +mana={X}{X}{U} +type=Sorcery +[/card] +[card] +name=Reckless Air Strike +auto=choice damage:2 target(creature[flying]) +auto=choice destroy target(artifact) +text=Choose one — -- • Reckless Air Strike deals 3 damage to target creature with flying. -- • Destroy target artifact. +mana={R} +type=Sorcery +[/card] +[card] +name=Reckless Pangolin +auto=@combat(attacking) source(this):all(this) 1/1 ueot +text=Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn. +mana={2}{G} +type=Creature +subtype=Pangolin +power=2 +toughness=2 +[/card] +[card] +name=Recruit the Worthy +buyback={3} +auto=create(soldier:creature soldier:1/1:white) +text=Buyback {3} (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.) -- Create a 1/1 white Soldier creature token. +mana={W} +type=Instant +[/card] +[card] +name=Recruiter of the Guard +aicode=activate target(creature[toughness<=2]|mylibrary) moveto(myhand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[toughness<=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Recycle +auto=phasealter(remove,draw,controller) +auto=@movedTo(*[-land]|mystack):draw:1 +auto=hmodifer:-5 controller +text=Skip your draw step. -- Whenever you cast a spell, draw a card. -- Your maximum hand size is two. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Redcap Melee +auto=choice name(damage non-red target) damage:4 target(creature[-red],planeswalker[-red]) && ability$!destroy target(land)!$ controller +auto=choice name(damage red target) damage:4 target(creature[red],planeswalker[red]) +text=Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land. +mana={R} +type=Instant +[/card] +[card] +name=Redcap Raiders +auto=@combat(attacking) source(this):may name(tap non-Human) tap target(creature[-human,-tapped]|myBattlefield) and!(1/1)! ueot +text=Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn. +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=2 +[/card] +[card] +name=Reduce +target=*|stack +auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever restriction{type(*|stack)~morethan~0} +autograveyard={2}{R}:target(land) freeze && moveto(exile) +text=Counter target spell unless its controller pays {3}. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step. +mana={2}{U} +type=Instant +[/card] +[card] +name=Refleciton,Ali +type=Creature +subtype=Reflection +power=3 +toughness=2 +color=blue +[/card] +[card] +name=Refuse +target=*|stack +auto=damage:manacost +autograveyard={2}{U}{E}:castcard(noevent) target(*|stack) +text=Refuse deals damage to target spell's controller equal to that spell's converted mana cost. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Copy target instant or sorcery spell. You may choose new targets for the copy. +mana={3}{R} +type=Instant +[/card] +[card] +name=Regal Bloodlord +abilities=flying +auto=@each endofturn restriction{compare(lifegain)}:create(bat:creature bat:1/1:black:flying) +text=Flying -- At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. +mana={3}{W}{B} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=4 +[/card] +[card] +name=Regal Caracal +auto=lord(other cat|mybattlefield) 1/1 +auto=lord(other cat|mybattlefield) lifelink +auto=token(Cat,creature Cat,1/1,white)*2 +text=Other Cats you control get +1/+1 and have lifelink. -- When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink. +mana={3}{W}{W} +type=Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Regenesis +target=*[-instant;-sorcery]|myGraveyard +auto=moveTo(ownerHand) +text=Return up to two target permanent cards from your graveyard to your hand. +mana={3}{G}{G} +type=Instant +[/card] +[card] +name=Regisaur Alpha +auto=lord(other dinosaur|mybattlefield) haste +auto=token(Dinosaur,creature Dinosaur,3/3,green,trample) +text=Other Dinosaurs you control have haste. -- When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. +mana={3}{R}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] +[card] +name=Regna's Sanction +auto=counter(1/1) all(creature|myBattlefield) +auto=ability$!name(select untapped creature) notatarget(creature[-tapped]|mybattlefield) transforms((,newability[all(other creature|myBattlefield) tap]))!$ opponent +text=For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Regna, the Redeemer +abilities=flying +auto=may moveto(myhand) notatarget(krav, the unredeemed|mylibrary) +auto=@each endofturn restriction{compare(lifegain)~morethan~0}:create(warrior:creature warrior:1/1:white:)*2 +text=Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) -- Flying -- At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. +mana={5}{W} +type=Legendary Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Relentless Advance +auto=_AMASS_(3) +text=Amass 3. (Put three +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Relentless Dead +autograveyard=@movedTo(this|graveyard) from(battlefield):name(return relentless dead) pay({B}) moveTo(hand) +auto=@movedTo(this|graveyard) from(battlefield):choice name(rturn cost X) pay({1}) moveTo(battlefield) target(other zombie|mygraveyard) +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. -- When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield. +mana={B}{B} +abilities=menace +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Relentless Pursuit +abilities=hiddenface +aicode=activate target(*[zpos<=4]|mylibrary) moveto(ownerhand) +auto=name(look) reveal:4 optionone name(Get a card) target(<1>*[creature,land]|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Reveal the top four cards of your library. You may put a creature card and/or land card from among them into your hand. Put the rest into your graveyard. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Relentless Raptor +abilities=vigilance, mustattack, mustblock +text=Vigilance -- Relentless Raptor attacks or blocks each combat if able. +mana={R}{W} +type=Creature +subtype=Dinosaur +power=3 +toughness=3 +[/card] +[card] +name=Relic Runner +auto=@movedTo(*[artifact;legendary;saga]|mystack):unblockable ueot +text=Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.) +mana={1}{U} +type=Creature +subtype=Human Rogue +power=2 +toughness=1 +[/card] +[card] +name=Remorseful Cleric +abilities=flying +auto={S}:auto=moveTo(exile) all(*|targetedpersonsgraveyard) target(player) +text=Flying -- Sacrifice Remorseful Cleric: Exile all cards from target player's graveyard. +mana={1}{W} +type=Creature +subtype=Spirit Cleric +power=2 +toughness=1 +[/card] +[card] +name=Renata, Called to the Hunt +auto=type:manaG:mybattlefield/3 cdaactive +auto=@movedTo(other creature|mybattlefield):all(trigger[to]) counter(1/1.1) +text=Renata’s power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.) -- Each other creature you control enters the battlefield with an additional +1/+1 counter on it. +mana={2}{G}{G} +type=Legendary Enchantment Creature +subtype=Demigod +power=* +toughness=3 +[/card] +[card] +name=Repeating Barrage +target=creature,player +auto=damage:3 +autograveyard={3}{R}{R}restriction{if type(creature[attacking]|mybattlefield)~morethan~0}:moveto(myhand) +text=Repeating Barrage deals 3 damage to target creature or player. -- Raid — {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate this ability only if you attacked with a creature this turn. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Reprobation +target=creature +auto=loseabilities +auto=transforms((,setpower=0,settoughness=1)) +auto=transforms((coward)) +text=Enchant creature -- Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.) +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Rescuer Sphinx +abilities=flying +auto=may target(*[-land]|myBattlefield) moveto(ownerhand) && counter(1/1,1) all(this) +text=Flying -- As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. +mana={2}{U}{U} +type=Creature +subtype=Sphinx +power=3 +toughness=2 +[/card] +[card] +name=Resilient Khenra +auto=may target(creature) dynamicability ueot +autograveyard={4}{G}{G}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text=When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. -- Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) +mana={1}{G} +type=Creature +subtype=Jackal Wizard +power=2 +toughness=2 +[/card] +[card] +name=Resolute Rider +auto={WB}{WB}:lifelink ueot +auto={WB}{WB}{WB}:indestructible ueot +text={WB}{WB}: Resolute Rider gains lifelink until end of turn. -- {WB}{WB}{WB}: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={WB}{WB}{WB}{WB} +type=Creature +subtype=Human Knight +power=4 +toughness=2 +[/card] +[card] +name=Resolute Survivors +auto=@exerted(creature|myBattlefield):damage:1 opponent +auto=@exerted(creature|myBattlefield):life:1 +auto=@combat(attacking) source(this):may exert +text=You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life. +mana={1}{R}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Resolute Watchdog +abilities=defender +auto={1}{S}:indestructible target(creature|myBattlefield) +text=Defender -- {1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={W} +type=Creature +subtype=Hound +power=1 +toughness=3 +[/card] +[card] +name=Resplendent Angel +abilities=flying +auto=@each endofturn restriction{compare(lifegain)~morethan~5}:create(angel:creature angel:4/4:white:flying,vigilance) +auto={3}{W}{W}{W}:2/2 && lifelink ueot +text=Flying -- At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. -- {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. +mana={1}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Resplendent Griffin +abilities=flying +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ transforms((,newability[@combat(attacking) source(this):counter(1/1)])) +text=Flying -- Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it. +mana={1}{W}{U} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Retributive Wand +auto={3}{T}:damage 1 target(creature,player) +auto=@movedto(this|graveyard) from(mybattlefield):damage 5 target(creature,player) +text={3}, {T}: Retributive Wand deals 1 damage to any target. -- When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target. +mana={3} +type=Artifact +[/card] +[card] +name=Retrofitter Foundry +auto={3}:untap +auto={2}{T}:create(servo artifact:creature servo artifact:1/1:colorless:) +auto={1}{T}[S(Servo|myBattlefield)}:create(thopter artifact:creature thopter artifact:1/1:colorless:flying) +auto={T}[S(Thopter|myBattlefield)}:create(construct artifact:creature construct artifact:4/4:colorless:) +text={3}: Untap Retrofitter Foundry. -- {2}, {T}: Create a 1/1 colorless Servo artifact creature token. -- {1}, {T}, Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying. -- {T}, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token. +mana={1} +type=Artifact +[/card] +[card] +name=Return from Extinction +auto=choice moveto(myhand) target(creature|mygraveyard) +auto=choice moveto(myhand) target(<2>creature[share!types!]|mygraveyard) +text=Choose one — -- • Return target creature card from your graveyard to your hand. -- • Return two target creature cards that share a creature type from your graveyard to your hand. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Return of the Wildspeaker +auto=choice draw:power:highest:creature[-human]:mybattlefield controller +auto=choice all(creature[-human]|mybattlefield) 3/3 ueot +text=Choose one — -- • Draw cards equal to the greatest power among non-Human creatures you control. -- • Non-Human creatures you control get +3/+3 until end of turn. +mana={4}{G} +type=Instant +[/card] +[card] +name=Return to Nature +auto=destroy target(artifact) +auto=destroy target(enchantment) +auto=moveto(exile) target(*|graveyard) +text=Choose one — -- • Destroy target artifact. -- • Destroy target enchantment. -- • Exile target card from a graveyard. +mana={1}{G} +type=Instant +[/card] +[card] +name=Revel in Riches +auto=@movedto(creature|opponentgraveyard) from(opponentbattlefield):token(435451) +auto=@each my upkeep restriction{type(TreasureArtifactToken|mybattlefield)~morethan~9}:winGame controller +text=Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- At the beginning of your upkeep, if you control ten or more Treasures, you win the game. +mana={4}{B} +type=Enchantment +[/card] +[card] +name=Revenge of Ravens +auto=@combat(attacking) source(creature|opponentBattlefield):life:-1 opponent && life:1 controller +text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Reverent Hoplite +auto=token(Human,Rev)*type:manaW +text=When Reverent Hoplite enters the battlefield, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) +mana={4}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Revitalize +auto=life:3 +auto=draw:1 +text=You gain 3 life. -- Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Reyhan, Last of the Abzan +auto=counter(1/1,3) +auto=@movedTo(mygraveyard) from(creature[counter{1/1}]|myBattlefield):may target (creature|myBattlefield) counter(1/1) +text=Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it. -- Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. -- Partner (You can have two commanders if both have partner.) +mana={1}{B}{G} +type=Legendary Creature +subtype=Human Warrior +power=0 +toughness=0 +[/card] +[card] +name=Rhet-Crop Spearmaster +auto=@exerted(this):transforms((,newability[1/0],newability[firststrike])) ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.) +mana={2}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=1 +[/card] +[card] +name=Rhizome Lurcher +auto=foreach(creature|mygraveyard) counter(1/1) +text=Undergrowth — Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard. +mana={2}{B}{G} +type=Creature +subtype=Fungus Zombie +power=2 +toughness=2 +[/card] +[card] +name=Rhonas the Indomitable +abilities=deathtouch, indestructible +auto=aslongas(other creature[power>=4]|mybattlefield) cantattack <1 +auto=aslongas(other creature[power>=4]|mybattlefield) cantblock <1 +auto={2}{G}:target(other creature|mybattlefield) 2/0 && trample ueot +text=Deathtouch, indestructible -- Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. -- {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn. +mana={2}{G} +type=Legendary Creature +subtype=God +power=5 +toughness=5 +[/card] +[card] +name=Rhonas's Last Stand +auto=token(Snake,creature Snake,5/4,green) +auto=all(land|mybattlefield) frozen +text=Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step. +mana={G}{G} +type=Sorcery +[/card] +[card] +name=Rhonas's Monument +auto=lord(creature[green]|mycastingzone) altercost(colorless,-1) +auto=@movedto(creature|mystack):target(creature|mybattlefield) transforms((,newability[2/2 ueot],newability[trample ueot])) +text=Green creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn. +mana={3} +type=Legendary Artifact +[/card] +[card] +name=Rhonas's Stalwart +auto=@exerted(this):1/1 ueot +auto=@exerted(this):cantbeblockedby(power<=2) ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.) +mana={1}{G} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Rhox Oracle +auto=draw:1 +text=When Rhox Oracle enters the battlefield, draw a card. +mana={4}{G} +type=Creature +subtype=Rhino Monk +power=4 +toughness=2 +[/card] +[card] +name=Rhox Veteran +auto=@combat(attacking) source(this):all(other creature[attacking]) 1/0 ueot +auto=@combat(attacking) source(this):target(creature|opponentBattlefield) tap(noevent) +text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- Whenever Rhox Veteran attacks, tap target creature an opponent controls. +mana={3}{W} +type=Creature +subtype=Rhino Soldier +power=2 +toughness=4 +[/card] +[card] +name=Rhythmic Water Vortex +target=creature +auto=moveTo(ownerhand) +auto=may moveto(myhand) target(Mu Yanling|mylibrary,mygraveyard) && shuffle +text=Return up to two target creatures to their owner's hand. -- Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle it. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Riddleform +auto=@movedTo(*[-creature]|mystack):may transforms((Sphinx Creature,setpower=3,settoughness=3,flying)) ueot +auto={2}{U}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. -- {2}{U}: Scry 1. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Riddlemaster Sphinx +abilities=flying +auto=may moveto(ownerHand) target(creature|opponentBattlefield) +text=Flying -- When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand. +mana={4}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Rienne, Angel of Rebirth +abilities=flying +auto=lord(creature[multicolor]|myBattlefield) 1/0 +auto=@movedTo(creature[multicolor]|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot +text=Flying -- Other multicolored creatures you control get +1/+0. -- Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step. +mana={2}{R}{G}{W} +type=Legendary Creature +subtype=Angel +power=5 +toughness=4 +[/card] +[card] +name=Rigging Runner +abilities=first strike +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then counter(1/1,1) +text=First strike -- Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. +mana={R} +type=Creature +subtype=Goblin Pirate +power=1 +toughness=1 +[/card] +[card] +name=Rile +target=creature|myBattlefield +auto=damage:1 +auto=trample +auto=draw:1 +text=Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. -- Draw a card. +mana={R} +type=Sorcery +[/card] +[card] +name=Rime Tender +auto={T}:untap target(other *[snow]|battlefield) +text={T}: Untap another target snow permanent. +mana={1}{G} +type=Snow Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] +[card] +name=Rimrock Knight // Boulder Rush +abilities=canplayfromexile,cantblock,flash +target=creature|battlefield,player +other={R} name(Adventure) +auto=if paid(alternative) then 2/0 ueot +auto=if paid(alternative) then moveto(exile) all(this) +text=Rimrock Knight can't block. -- Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.) +mana={1}{R} +type=Creature +subtype=Dwarf Knight Adventure +power=3 +toughness=1 +[/card] +[card] +name=Ripjaw Raptor +auto=@damaged(this):draw:1 controller +text=Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card. +mana={2}{G}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=5 +[/card] +[card] +name=Riptide Turtle +abilities=flash,defender +text=Flash -- Defender +mana={1}{U} +type=Creature +subtype=Turtle +power=0 +toughness=5 +[/card] +[card] +name=Rise to Glory +auto=choice name(Return target creature...) moveTo(myBattlefield) target(creature|myGraveyard) +auto=choice name(Return target aura...) moveTo(myBattlefield) target(enchantment[aura]|myGraveyard) +auto=choice name(Return target creature and aura...) moveTo(myBattlefield) target(creature|myGraveyard) && moveTo(myBattlefield) target(enchantment[aura]|myGraveyard) +text=Choose one or both — -- • Return target creature card from your graveyard to the battlefield. -- • Return target Aura card from your graveyard to the battlefield. +mana={3}{W}{B} +type=Sorcery +[/card] +[card] +name=Risen Reef +auto=reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) and!(tap(noevent))! optiononeend optiontwo target(<1>*|reveal) moveto(ownerhand) optiontwoend revealend +auto=@movedto(other creature[elemental]|mybattlefield):reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) and!(tap(noevent))! optiononeend optiontwo target(<1>*|reveal) moveto(ownerhand) optiontwoend revealend +text=Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. +mana={1}{G}{U} +type=Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] +name=Rising Populace +auto=@movedTo(other *[creature;planeswalker]|graveyard) from(myBattlefield):counter(1/1) +text=Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace. +mana={2}{W} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Rite of Belzenlok +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=create(cleric:creature cleric:0/1:black:)*2 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(cleric:creature cleric:0/1:black:)*2 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(demon:creature demon:6/6:black:flying:trample) and!( transforms((,newability[bury notatarget(other creature|myBattlefield)])))! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Create two 0/1 black Cleric creature tokens. -- III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." +mana={2}{B}{B} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Ritual of Rejuvenation +auto=life:4 controller +auto=draw:1 controller +text=You gain 4 life. -- Draw a card. +mana={2}{W} +type=Instant +[/card] +[card] +name=Ritual of Soot +auto=destroy all(creature[manacost<=3]) +text=Destroy all creatures with converted mana cost 3 or less. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=River Darter +auto=cantbeblockedby(creature[Dinosaurs]) +text=River Darter can't be blocked by Dinosaurs. +mana={2}{U} +type=Creature +subtype=Merfolk Warrior +power=2 +toughness=3 +[/card] +[card] +name=River Heralds' Boon +target=creature +auto=counter(1/1,1) +auto=target(merfolk) counter(1/1,1) +text=Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk. +mana={1}{G} +type=Instant +[/card] +[card] +name=River Hoopoe +abilities=flying +auto={3}{G}{U}:life:2 && draw:1 +text=Flying -- {3}{G}{U}: You gain 2 life and draw a card. +mana={G}{U} +type=Creature +subtype=Bird +power=1 +toughness=3 +[/card] +[card] +name=River Serpent +auto=aslongas(type(*|mygraveyard)~lessthen~5) cantattack +autohand=__CYCLING__({U}) +text=River Serpent can't attack unless there are five or more cards in your graveyard. -- Cycling {U} ({U}, Discard this card: Draw a card.) +mana={5}{U} +type=Creature +subtype=Serpent +power=5 +toughness=5 +[/card] +[card] +name=River Sneak +abilities=unblockable +auto=@movedto(merfolk|mybattlefield):1/1 ueot +text=River Sneak can't be blocked. -- Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn. +mana={1}{U} +type=Creature +subtype=Merfolk Warrior +power=1 +toughness=1 +[/card] +[card] +name=River's Favor +target=creature +auto=1/1 +text=Enchant creature -- Enchanted creature gets +1/+1. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=River's Rebuke +target=player +auto=moveto(targetedpersonshand) all(*[-land]|targetedpersonsbattlefield) +text=Return all nonland permanents target player controls to their owner's hand. +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Riverwise Augur +auto=draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot +text=When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. +mana={3}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Rix Maadi Reveler +auto=if paid(alternative) then reject all(*|myhand) and!(draw:3)! +auto=if type(*|myhand)~morethan~0 then ability$! reject notatarget(*|myhand) and!(draw:1)! !$ controller +text=Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards. +other={2}{B}{R} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={1}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Roalesk, Apex Hybrid +abilities=flying,trample +auto=counter(1/1,2) target(other creature|myBattlefield) +auto=_DIES__PROLIFERATE_ +auto=_DIES__PROLIFERATE_ +text=Flying, trample -- When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. -- When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) +mana={2}{G}{G}{U} +type=Legendary Creature +subtype=Human Mutant +power=4 +toughness=5 +[/card] +[card] +name=Roc Charger +abilities=flying +auto=@combat(attacking) source(this):target(creature[attacking;-flying]) flying ueot +text=Flying -- Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn. +mana={2}{W} +type=Creature +subtype=Bird +power=1 +toughness=3 +[/card] +[card] +name=Rogue +abilities=haste +auto=damage:1 target(player,creature,planeswalker) +text=Haste -- When this creature enters the battlefield, it deals 1 damage to any target +type=Creature +subtype=Human Rogue +power=1 +toughness=2 +[/card] +[card] +name=Role Reversal +auto=choice name(artifact) moveTo(myBattlefield) target(artifact|opponentBattlefield) and!(moveto(opponentBattlefield) target(artifact|myBattlefield))! +auto=choice name(creature) moveTo(myBattlefield) target(creature|opponentBattlefield) and!(moveto(opponentBattlefield) target(creature|myBattlefield))! +auto=choice name(enchantment) moveTo(myBattlefield) target(enchantment|opponentBattlefield) and!(moveto(opponentBattlefield) target(enchantment|myBattlefield))! +auto=choice name(planeswalker) moveTo(myBattlefield) target(planeswalker|opponentBattlefield) and!(moveto(opponentBattlefield) target(planeswalker|myBattlefield))! +auto=choice name(land) moveTo(myBattlefield) target(land|opponentBattlefield) and!(moveto(opponentBattlefield) target(land|myBattlefield))! +text=Exchange control of two target permanents that share a permanent type. +mana={U}{U}{R} +type=Sorcery +[/card] +[card] +name=Root Sliver +abilities=nofizzle +auto=lord(Sliver|stack) nofizzle +auto=lord(Sliver|opponentstack) nofizzle +text=This spell can’t be countered. -- Sliver spells can’t be countered. +mana={3}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Root Snare +auto=preventAllcombatDamage ueot +text=Prevent all combat damage that would be dealt this turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Rosemane Centaur +abilities=vigilance +other={convoke} name(Convoke) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Vigilance +mana={3}{G}{W} +type=Creature +subtype=Centaur Soldier +power=4 +toughness=4 +[/card] +[card] +name=Rosethorn Acolyte // Seasonal Ritual +abilities=canplayfromexile +other={G} name(Adventure) +auto=if paid(alternative) then transforms((,newability[activatechooseacolor add{chosencolor} activatechooseend])) forever asSorcery && moveto(exile) all(this) +auto={T}:add{U} +auto={T}:add{B} +auto={T}:add{R} +auto={T}:add{G} +auto={T}:add{W} +text={T}: Add one mana of any color. -- Add one mana of any color. (Then exile this card. You may cast the creature later from exile.) +mana={2}{G} +type=Creature +subtype=Elf Druid Adventure +power=2 +toughness=3 +[/card] +[card] +name=Rosethorn Halberd +auto=equip target(creature[-human]|myBattlefield) +auto={5}:equip +auto=teach(creature) 2/1 +text=When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control. -- Equipped creature gets +2/+1. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) +mana={G} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Rot Hulk +abilities=menace +auto=moveTo(myBattlefield) target(zombie|mygraveyard) +text=Menace -- When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. +mana={5}{B}{B} +type=Creature +subtype=Zombie +power=5 +toughness=5 +[/card] +[card] +name=Rotting Regisaur +auto=@each my upkeep:reject notatarget(*|myhand) +text=At the beginning of your upkeep, discard a card. +mana={2}{B} +type=Creature +subtype=Zombie Dinosaur +power=7 +toughness=6 +[/card] +[card] +name=Rotwidow Pack +abilities=reach +auto={3}{B}{G}{E(creature|mygraveyard)}:token(Spider,Creature Spider,1/2,reach,green) && damage:type:creature[spider]:myBattlefield target(opponent) +text=Reach -- {3}{B}{G}, Exile a creature card from your graveyard: Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control. +mana={2}{B}{G} +type=Creature +subtype=Spider +power=2 +toughness=4 +[/card] +[card] +name=Roving Keep +abilities=defender +auto={7}:2/0 && trample && canattack ueot +text=Defender -- {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. +mana={7} +type=Artifact Creature +subtype=Wall +power=5 +toughness=7 +[/card] +[card] +name=Rowan's Battleguard +abilities=first strike +auto=aslongas(planeswalker[Rowan]|myBattlefield) +3/+0 +text=First strike -- As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0. +mana={3}{R} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Rowan's Stalwarts +auto=moveto(myhand) target(Rowan, Fearless Sparkmage|mylibrary) +auto=moveto(myhand) target(Rowan, Fearless Sparkmage|mygraveyard) +text=When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={4}{R} +type=Creature +subtype=Human Knight +power=5 +toughness=2 +[/card] +[card] +name=Rowan, Fearless Sparkmage +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Power and First Strike) target(creature) 3/0 ueot && first strike ueot +auto={C(0/0,-2,Loyalty)}:name(-2: Damage) target(creature) damage:1 && cantblock ueot +auto={C(0/0,-9,Loyalty)}:name(-9: Gain Control) all(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot +text=+1: Up to one target creature gets +3/+0 and gains first strike until end of turn. -- -2: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. -- -9: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. +mana={3}{R}{R} +type=Legendary Planeswalker +subtype=Rowan +[/card] +[card] +name=Rowdy Crew +abilities=trample +auto=draw:3 && discard:2 controller +text=Trample -- When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. +mana={2}{R}{R} +type=Creature +subtype=Human Pirate +power=3 +toughness=3 +[/card] +[card] +name=Rubble Reading +target=land +auto=destroy +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Destroy target land. Scry 2. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Rubble Slinger +abilities=reach +text=Reach +mana={2}{RG} +type=Creature +subtype=Human Warrior +power=2 +toughness=3 +[/card] +[card] +name=Rubblebelt Boar +auto=target(creature) 2/0 ueot +text=When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Boar +power=3 +toughness=3 +[/card] +[card] +name=Rubblebelt Recluse +abilities=mustattack +text=Rubblebelt Recluse attacks each combat if able. +mana={4}{R} +type=Creature +subtype=Ogre Berserker +power=6 +toughness=5 +[/card] +[card] +name=Rubblebelt Rioters +abilities=haste +auto=@combat(attacking) source(this):power:highest:creature:mybattlefield/0 +text=Haste -- Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. +mana={1}{R}{G} +type=Creature +subtype=Human Berserker +power=0 +toughness=4 +[/card] +[card] +name=Rubblebelt Runner +auto=cantbeblockedby(creature[token]) +text=Rubblebelt Runner can't be blocked by creature tokens. +mana={1}{R}{G} +type=Creature +subtype=Viashino Warrior +power=3 +toughness=3 +[/card] +[card] +name=Ruin Raider +auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 && life:-manacost +text=Raid — At the beginning of your end step, if you attacked with a creature this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost. +mana={2}{B} +type=Creature +subtype=Orc Pirate +power=3 +toughness=2 +[/card] +[card] +name=Ruin Rat +abilities=deathtouch +auto=@movedTo(this|graveyard) from(battlefield):target(*|opponentgraveyard) moveTo(exile) +text=Deathtouch -- When Ruin Rat dies, exile target card from an opponent's graveyard. +mana={1}{B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Ruination Rioter +auto=@movedTo(this|graveyard) from(battlefield):damage:type:land:mygraveyard target(creature,player) +text=When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard. +mana={R}{G} +type=Creature +subtype=Human Berserker +power=2 +toughness=2 +[/card] +[card] +name=Rumbling Sentry +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=When Rumbling Sentry enters the battlefield, scry 1. +mana={3}{W}{W} +type=Creature +subtype=Giant +power=3 +toughness=6 +[/card] +[card] +name=Run Aground +target=creature +auto=moveto(ownerlibrary) +text=Put target artifact or creature on top of its owner's library. +mana={3}{U} +type=Instant +[/card] +[card] +name=Run Amok +target=creature[attacking] +auto=+3/+3 +auto=trample +text=Target attacking creature gets +3/+3 and gains trample until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Run Away Together +auto=moveTo(myHand) target(creature|myBattlefield) +auto=moveTo(opponentHand) target(creature|opponentBattlefield) +text=Choose two target creatures controlled by different players. Return those creatures to their owners' hands. +mana={1}{U} +type=Instant +[/card] +[card] +name=Runaway Steam-Kin +auto=@movedTo(*[red]|mystack) restriction{(counter(1/1))~lessthan~3}:counter(1/1) +auto={C(1/1,-3)}:Add {R}{R}{R} +text=Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. -- Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}. +mana={1}{R} +type=Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] +name=Rushblade Commander +auto=lord(warrior|mybattlefield) haste +text=Warriors your team controls have haste. +mana={B}{R} +type=Creature +subtype=Azra Warrior +power=2 +toughness=2 +[/card] +[card] +name=Rustwing Falcon +abilities=flying +text=Flying +mana={W} +type=Creature +subtype=Bird +power=1 +toughness=2 +[/card] +[card] +name=Ruthless Knave +auto={2}{B}{S(creature|mybattlefield)}:token(435451)*2 +text={2}{B}, Sacrifice a creature: Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Sacrifice three Treasures: Draw a card. +mana={2}{B} +type=Creature +subtype=Orc Pirate +power=3 +toughness=2 +[/card] +[card] +name=Ruthless Ripper +abilities=deathtouch +facedown={3} +autofacedown={target(*[black]|myhand)}:morph +autofaceup=target(player) life:-2 +text=Deathtouch -- Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Ruthless Ripper is turned face up, target player loses 2 life. +mana={B} +type=Creature +subtype=Human Assassin +power=1 +toughness=1 +[/card] +[card] +name=Ruthless Sniper +auto=@movedto(*|mygraveyard) from(myhand):may pay({1}) counter(-1/-1,1) target(creature) +text=Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature. +mana={B} +type=Creature +subtype=Human Archer +power=1 +toughness=2 +[/card] +[card] +name=Sacellum Godspeaker +auto={T}:foreach(creaure[power>4]|myhand) add{G} +text={T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=2 +[/card] +[card] +name=Sacred Cat +abilities=lifelink +autograveyard={W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Lifelink -- Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.) +mana={W} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] +name=Sacred White Deer +auto=aslongas(planeswalker[Yanggu]|mybattlefield) {3}{G}{T}:life:4 +text={3}{G},{T}: You gain 4 life. Activate this ability only if you control a Yanggu planeswalker. +mana={1}{G} +type=Creature +subtype=Elk +power=2 +toughness=2 +[/card] +[card] +name=Saddled Rimestag +auto=aslongas(creature[fresh]|mybattlefield) 2/2 +text=Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn. +mana={1}{G} +type=Snow Creature +subtype=Elk +power=2 +toughness=2 +[/card] +[card] +name=Sadistic Obsession +target=creature +auto=teach(creature) {B}{T}:counter(-1/-1,1) target(creature) +text=Enchant creature -- Enchanted creature has "{B}, {T}: Put a -1/-1 counter on target creature." +mana={3}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sadistic Skymarcher +abilities=flying, lifelink +text=As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}. -- Flying, lifelink +mana={2}{B} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=2 +[/card] +[card] +name=Sage of Mysteries +auto=@movedTo(enchantment|myBattlefield):deplete:2 target(player) +text=Constellation -- Whenever an enchantment enters the battlefield under your control, target player puts the top two cards of their library into their graveyard. +mana={U} +type=Creature +subtype=Human Wizard +power=0 +toughness=2 +[/card] +[card] +name=Sage of the Falls +auto=may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller +auto=@movedTo(creature[-human]|myBattlefield):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller +text=Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. +mana={4}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=5 +[/card] +[card] +name=Sage's Row Savant +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=When Sage's Row Savant enters the battlefield, scry 2. +mana={1}{U} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=1 +[/card] +[card] +name=Sage-Eye Avengers +auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto=@combat(attacking) source(this): may moveTo(ownerhand) target(creature[power<=this]) +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Sage-Eye Avengers attacks, you may return target creature to its owner’s hand if its power is less than Sage-Eye Avengers’s power. +mana={4}{U}{U} +type=Creature +subtype=Djinn Monk +power=4 +toughness=5 +[/card] +[card] +name=Sagittars' Volley +target=creature[flying] +auto=destroy +auto=damage:1 all(creature[flying]|opponentBattlefield) +text=Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control. +mana={2}{G} +type=Instant +[/card] +[card] +name=Saheeli's Artistry +auto=choice clone target(artifact) +auto=choice clone target(creature) && transforms(artifact) forever +auto=choice clone target(artifact) then clone target(creature) && transforms(artifact) forever +text=Choose one or both — • Create a token that’s a copy of target artifact. • Create a token that’s a copy of target creature, except it’s an artifact in addition to its other types. +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Saheeli's Directive +mana={X}{R}{R}{R} +other={improvise} name(Improvise) +auto=name(Reveal X cards) reveal:X optionone name(Get Any Cards) target(artifact[manacost<=x]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Discard the rest) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Improvise (Each artifact you tap after you’re done activating mana abilities pays for {1}.) -- Reveal the top X cards of your library. You may put any number of artifact cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren’t put onto the battlefield into your graveyard. +type=Sorcery +[/card] +[card] +name=Saheeli's Silverwing +abilities=flying +text=Flying -- When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library. +mana={4} +type=Artifact Creature +subtype=Drake +power=2 +toughness=3 +[/card] +[card] +name=Saheeli, Sublime Artificer +auto=counter(0/0,5,loyalty) +auto=@movedTo(*[-creature]|mystack):create(servo artifact:creature servo artifact:1/1:colorless) +auto={C(0/0,-2,Loyalty)}:target(artifact) transforms((,newability[copy target(*[artifact;creature]|mybattlefield)])) +text=Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. -- -2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types. +mana={1}{UR}{UR} +type=Legendary Planeswalker +subtype=Saheeli +[/card] +[card] +name=Saheeli, the Gifted +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Servo) token(Servo,Artifact Creature Servo,1/1) +auto={C(0/0,-1,Loyalty)}:name(-1: The next spell has affinity for artifacts) lord(*|mycastingzone):affinityartifacts oneshot +auto={C(0/0,-7,Loyalty)}:name(-7: Create a token for each artifact) clone all(artifact|mybattlefield) with (unreath) +text=+1: Create a 1/1 colorless Servo artifact creature token. -- +1: The next spell you cast this turn costs {1} less to cast for each artifact you control as you cast it. -- -7: For each artifact you control, create a token that’s a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step. -- Saheeli, the Gifted can be your commander. +mana={2}{U}{R} +type=Legendary Planeswalker +subtype=Saheeli +[/card] +[card] +name=Sai, Master Thopterist +auto=@movedTo(artifact|mystack):create(thopter artifact:creature thopter artifact:1/1:colorless:flying) +auto={1}{U}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}:draw:1 +text=Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. -- {1}{U}, Sacrifice two artifacts: Draw a card. +mana={2}{U} +type=Legendary Creature +subtype=Human Artificer +power=1 +toughness=4 +[/card] +[card] +name=Sailor of Means +auto=token(435451) +text=When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={2}{U} +type=Creature +subtype=Human Pirate +power=1 +toughness=4 +[/card] +[card] +name=Saltcrusted Steppe +auto={T}: Add {1} +auto={1}{T}:counter(0/0,1,Storage) +auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{G} _ choice add{W} !$ controller +text={T}: Add {C}. -- {1}, {T}: Put a storage counter on Saltcrusted Steppe. -- {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}. +type=Land +[/card] +[card] +name=Saltwater Stalwart +auto=@damagefoeof(player) from(this):draw:1 target(player) +text=Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card. +mana={3}{U} +type=Creature +subtype=Merfolk Warrior +power=2 +toughness=4 +[/card] +[card] +name=Salvager of Ruin +auto={S}:target(*[-instant,-sorcery,fresh]|mygraveyard) moveto(myhand) +text=Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. +mana={3} +type=Artifact Creature +subtype=Construct +power=2 +toughness=1 +[/card] +[card] +name=Salvager of Secrets +auto=target(instant,sorcery|mygraveyard) moveto(ownerhand) +text=When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +mana={3}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Samut's Sprint +target=creature +auto=+2/+1 +auto=haste +auto=_SCRY_(1) +text=Target creature gets +2/+1 and gains haste until end of turn. Scry 1. +mana={R} +type=Instant +[/card] +[card] +name=Samut, Tyrant Smasher +auto=counter(0/0,5,loyalty) +auto=lord(other creature|myBattlefield) haste +auto={C(0/0,-1,Loyalty)}:target(creature) 2/1 && haste ueot && _SCRY_(1) +text=Creatures you control have haste. -- -1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. +mana={2}{RG}{RG} +type=Legendary Planeswalker +subtype=Samut +[/card] +[card] +name=Samut, Voice of Dissent +abilities=flash, double strike, vigilance, haste +auto=lord(other creature|mybattlefield) haste +auto={W}{T}:untap target(other creature) +text=Flash -- Double strike, vigilance, haste -- Other creatures you control have haste. -- {W}, {T}: Untap another target creature. +mana={3}{R}{G} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=4 +[/card] +[card] +name=Samut, the Tested +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:target(creature) double strike ueot +auto={C(0/0,-2,Loyalty)}:name(split damage) damage:1 target(creature,player) && transforms((,newability[damage:1 target(creature,player)])) ueot +auto={C(0/0,-7,Loyalty)}:moveto(mybattlefield) target(*[creature;planeswalker]|mylibrary) +text=+1: Up to one target creature gains double strike until end of turn. -- -2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players. -- -7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library. +mana={2}{R}{G} +type=Legendary Planeswalker +subtype=Samut +[/card] +[card] +name=Sanctuary Blade +auto=teach(creature) 2/0 +auto=teach(creature) protection from(chosencolor) +auto=@targeted(creature) from(this|myBattlefield):chosencolor chosencolorend +text=As Sanctuary Blade becomes attached to a creature, choose a color. -- Equipped creature gets +2/+0 and has protection from the last chosen color. -- Equip {3} +auto={3}:equip +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sanctum Seeker +auto=@combat(attacking) source(vampire|mybattlefield):life:-1 opponent && life:1 controller +text=Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. +mana={2}{B}{B} +type=Creature +subtype=Vampire Knight +power=3 +toughness=4 +[/card] +[card] +name=Sanctum Spirit +abilities=lifelink +auto={D(*[artifact;legendary;saga]|myHand)}:indestructible ueot +text=Lifelink -- Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) +mana={3}{W} +type=Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] +name=Sanctum of Eternity +auto={T}:add{1} +auto={2}{T}:moveTo(myHand) target(creature[commander]|mybattlefield) myTurnOnly +text={T}: Add {1}. -- {2}, {T}: Return target commander you own from the battlefield to your hand. Activate this ability only during your turn. +type=Land +[/card] +[card] +name=Sand Strangler +auto=aslongas(desert|mybattlefield,mygraveyard) damage:3 target(creature) +text=When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature. +mana={3}{R} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Sandstone Oracle +abilities=flying +auto=foreach(*|targetedpersonshand) if type(*|targetedpersonshand)~morethan~type(*|myhand) then draw:1 +text=Flying -- When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. +mana={7} +type=Artifact Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] +[card] +name=Sandwurm Convergence +auto=lord(creature[flying]|opponentbattlefield) cantattack +auto=@each my endofturn:token(Wurm,creature Wurm,5/5,green) +text=Creatures with flying can't attack you or planeswalkers you control. -- At the beginning of your end step, create a 5/5 green Wurm creature token. +mana={6}{G}{G} +type=Enchantment +[/card] +[card] +name=Sanguine Glorifier +auto=target(other vampire|mybattlefield) counter(1/1,1) +text=When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control. +mana={3}{W} +type=Creature +subtype=Vampire Cleric +power=3 +toughness=3 +[/card] +[card] +name=Sanguine Sacrament +auto=life:X controller +auto=life:X controller +alias=135262 +text=You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library. +mana={X}{W}{W} +type=Instant +[/card] +[card] +name=Saproling +type=Creature +subtype=Saproling +power=1 +toughness=1 +[/card] +[card] +name=Saproling Art +type=Creature +subtype=Saproling +power=1 +toughnss=1 +color=green +[/card] +[card] +name=Saproling Migration +kicker={4} +auto=kicker create(Saproling:creature Saproling:1/1:green:)*2 +auto=create(Saproling:creature Saproling:1/1:green:)*2 +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Sarkhan the Masterless +auto=counter(0/0,5,loyalty) +auto=@each blockers:all(creature[attacking]|opponentBattlefield) damage:type:dragon:myBattlefield +auto={C(0/0,1,Loyalty)}:all(planeswalker|myBattlefield) becomes(dragon creature,4/4,red,flying) +auto={C(0/0,-3,Loyalty)}:create(dragon:creature dragon:4/4:red:flying) +text=Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. -- +1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. -- -3: Create a 4/4 red Dragon creature token with flying. +mana={3}{R}{R} +type=Legendary Planeswalker +subtype=Sarkhan +[/card] +[card] +name=Sarkhan's Catharsis +target=player,planeswalker +auto=damage:5 +text=Sarkhan's Catharsis deals 5 damage to target player or planeswalker. +mana={4}{R} +type=Instant +[/card] +[card] +name=Sarkhan's Unsealing +auto=@movedTo(creature[power=4]|mystack):damage:4 target(creature,player) +auto=@movedTo(creature[power=5]|mystack):damage:4 target(creature,player) +auto=@movedTo(creature[power=6]|mystack):damage:4 target(creature,player) +auto=@movedTo(creature[power>=7]|mystack):damage:4 all(creature,planeswalker|opponentBattlefield) +auto=@movedTo(creature[power>=7]|mystack):damage:4 opponent +text=Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target. -- Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Saruli Caretaker +abilities=defender +auto={T}{T(other creature|myBattlefield)}:Add{W} +auto={T}{T(other creature|myBattlefield)}:Add{U} +auto={T}{T(other creature|myBattlefield)}:Add{B} +auto={T}{T(other creature|myBattlefield)}:Add{R} +auto={T}{T(other creature|myBattlefield)}:Add{G} +text=Defender -- {T}, Tap an untapped creature you control: Add one mana of any color. +mana={G} +type=Creature +subtype=Dryad +power=0 +toughness=3 +[/card] +[card] +name=Satyr Enchanter +auto=@movedTo(enchantment|mystack):draw:1 +text=Whenever you cast an enchantment spell, draw a card. +mana={1}{G}{W} +type=Creature +subtype=Satyr Druid +power=2 +toughness=2 +[/card] +[card] +name=Satyr's Cunning +auto=token(Satyr,cun) +autograveyard=name(Escape-{2}{R},exile two) {2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +text=Create a 1/1 red Satyr creature token with “This creature can’t block.” -- Escape—{2}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={R} +type=Sorcery +[/card] +[card] +name=Satyr,cun +abilities=cantblock +type=Creature +subtype=Satyr +power=1 +toughness=1 +color=red +[/card] +[card] +name=Satyr,har +abilities=cantblock +type=Creature +subtype=Satyr +power=1 +toughness=1 +color=red +[/card] +[card] +name=Satyr,rev +abilities=cantblock +type=Creature +subtype=Satyr +power=1 +toughness=1 +color=red +[/card] +[card] +name=Sauroform Hybrid +auto=this(counter{1/1}<1) {4}{G}{G}:counter(1/1,4) +text={4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) +mana={1}{G} +type=Creature +subtype=Human Lizard Warrior +power=2 +toughness=2 +[/card] +[card] +name=Savage Alliance +target=player +other={4}{R} name(Escalate) +auto=if paid(alternative) then transforms((,newability[choice name(Your creatures have trample) all(creature|myBattlefield) trample ueot],newability[Opponent creatures have trample) all(creature|opponentBattlefield) trample ueot])) +auto=if paid(alternative) then damage:2 target(creature) +auto=if paid(alternative) then damage:1 all(creature|opponentBattlefield) +auto=ifnot paid(alternative) then choice name(Your creatures have trample) all(creature|myBattlefield) trample ueot +auto=ifnot paid(alternative) then choice name(Opponent creatures have trample) all(creature|opponentBattlefield) trample ueot +auto=ifnot paid(alternative) then choice name(Damage target creature) damage:2 target(creature) +auto=ifnot paid(alternative) then choice name(Damage all opponent creatures) damage:1 all(creature|opponentBattlefield) +text=Escalate {1} (Pay this cost for each mode chosen beyond the first.) -- Choose one or more — -- • Creatures target player controls gain trample until end of turn. -- • Savage Alliance deals 2 damage to target creature. -- • Savage Alliance deals 1 damage to each creature target opponent controls. +mana={2}{R} +type=Instant +[/card] +[card] +name=Savage Gorger +otherrestriction=compare(oplifelost)~morethan~0 +auto=@each my endofturn:counter(1/1) +text=Flying -- At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.) +mana={1}{B}{B} +type=Creature +subtype=Vampire +power=1 +toughness=1 +[/card] +[card] +name=Savage Smash +target=creature|myBattlefield +auto=+2/+2 +auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +restriction=type(creature|opponentbattlefield)~morethan~0 +text=Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) +mana={1}{R}{G} +type=Sorcery +[/card] +[card] +name=Savage Stomp +target=creature|myBattlefield +auto=counter(1/1,1) +auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability])) ueot +autohand=if type(dinosaur|mybattlefield)~morethan~0 then altercost(colorless,-2) +text=Savage Stomp costs {2} less to cast if it targets a Dinosaur you control. -- Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Savage Swipe +target=creature[power==2]|myBattlefield +auto=2/2 ueot +auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +text=Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.) +mana={G} +type=Sorcery +[/card] +[card] +name=Savannah Sage +auto=life:2 controller +text=When Savannah Sage enters the battlefield, you gain 2 life. +mana={1}{W} +type=Creature +subtype=Cat Cleric +power=2 +toughness=2 +[/card] +[card] +name=Saving Grace +abilities=flash +target=creature|myBattlefield +auto=0/3 +auto=preventalldamage to(*[-this]|mybattlefield) +auto=preventalldamage to(controller) +text=Flash -- Enchant creature you control -- When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. -- Enchanted creature gets +0/+3. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Savvy Hunter +auto=@combat(attacking) source(this):token(-473141) +auto=@combat(blocking) source(this):token(-473141) +auto={S(food|myBattlefield)}{S(food|myBattlefield)}:draw:1 +text=Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice two Foods: Draw a card. +mana={1}{B}{G} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Scalding Cauldron +auto={3}{T}{S}:damage:3 target(creature) +text={3}, {T}, Sacrifice Scalding Cauldron: It deals 3 damage to target creature. +mana={1} +type=Artifact +[/card] +[card] +name=Scale Up +abilities=overload +target=creature|mybattlefield +other={4}{G}{G} name(Overload) +auto=ueot transforms((,setpower=6,settoughness=4)) +auto=ueot transforms((Wurm,green)) +auto=overload all(creature|myBattlefield) ueot transforms((,setpower=6,settoughness=4)) +auto=overload all(creature|myBattlefield) ueot transforms((Wurm,green)) +text=Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. -- Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") +mana={G} +type=Sorcery +[/card] +[card] +name=Scaled Behemoth +abilities=hexproof +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={4}{G}{G} +type=Creature +subtype=Crocodile +power=6 +toughness=7 +[/card] +[card] +name=Scalelord Reckoner +abilities=flying +auto=@targeted(dragon|mybattlefield):destroy target(*[-land]|opponentbattlefield) +text=Flying -- Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls. +mana={3}{W}{W} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Scampering Scorcher +auto=token(Elemental,Creature Elemental,1/1,red)*2 +auto=lord(creature[elemental]|myBattlefield) haste +text=When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) +mana={3}{R} +type=Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] +name=Scapeshift +auto={S(land|myBattlefield)}:ability$!moveto(myBattlefield) and!(tap(noevent))! notatarget(land|mylibrary)!$ controller && shuffle +text=Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle your library. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Scarab Feast +auto=choice name(My Graveyard) moveto(exile) target(*|mygraveyard) +auto=choice name(Opponent Graveyard)moveto(exile) target(creature|opponentgraveyard) +autohand=__CYCLING__({B}) +text=Exile up to three target cards from a single graveyard. -- Cycling {B} ({B}, Discard this card: Draw a card.) +mana={B} +type=Instant +[/card] +[card] +name=Scaretiller +auto=@tapped(this):choice may moveto(myBattlefield) and!(tap(noevent))! target(land|myhand) +auto=@tapped(this):choice may moveto(myBattlefield) and!(tap(noevent))! target(land|mygraveyard) +text=Whenever Scaretiller becomes tapped, choose one — -- • You may put a land card from your hand onto the battlefield tapped. -- • Return target land card from your graveyard to the battlefield tapped. +mana={4} +type=Artifact Creature +subtype=Scarecrow +power=1 +toughness=4 +[/card] +[card] +name=Scattered Groves +auto=tap +autohand=__CYCLING__({2}) +text=({T}: Add {G} or {W} to your mana pool.) -- Scattered Groves enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +subtype=Forest Plains +[/card] +[card] +name=Scavenger Grounds +auto={2}{T}{S(desert|mybattlefield)}:moveto(exile) all(*|graveyard) +auto={T}:Add{1} +text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice a Desert: Exile all cards from all graveyards. +type=Land +subtype=Desert +[/card] +[card] +name=Scavenging Harpy +abilities=flying +auto=moveto(Exile) target(*|opponentGraveyard) +text=Flying -- When Scavenging Harpy enters the battlefield, exile target card from an opponent’s graveyard. +mana={2}{B} +type=Creature +subtype=Harpy +power=2 +toughness=1 +[/card] +[card] +name=Scent of Cinder +auto={T}:target([red]|myhand) transforms((,newability[foreach(*[red]|reveal) damage:1 target(creature,player,planeswalker)])) +text=Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Scent of Ivy +target=creature +auto=foreach(*[green]|myhand) 1/1 +text=Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. +mana={G} +type=Instant +[/card] +[card] +name=Scent of Jasmine +auto=life:twicetype:*[white]:myhand +text=Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. +mana={W} +type=Instant +[/card] +[card] +name=Scent of Nightshade +target=creature +auto=foreach(*[black]|myhand) -1/-1 target(creature) +text=Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way. +mana={1}{B} +type=Instant +[/card] +[card] +name=Scholar of Stars +auto=aslongas(artifact|myBattlefield) draw:1 +text=When Scholar of Stars enters the battlefield, if you control an artifact, draw a card. +mana={3}{U} +type=Creature +subtype=Human Artificer +power=3 +toughness=2 +[/card] +[card] +name=Scholar of the Ages +auto=moveto(myhand) target( *[instant,sorcery]|mygraveyard) +text=When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand. +mana={5}{U}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Scorch Spitter +auto=@combat(notblocked) source(this):damage:1 opponent +text=Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking. +mana={R} +type=Creature +subtype=Elemental Lizard +power=1 +toughness=1 +[/card] +[card] +name=Scorching Dragonfire +target=creature,planeswalker +auto=damage:3 +auto=exiledeath +text=Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. +mana={1}{R} +type=Instant +[/card] +[card] +name=Scorchmark +target=creature +auto=exiledeath +auto=damage:2 +text=Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead. +mana={1}{R} +type=Instant +[/card] +[card] +name=Scour All Possibilities +aicode=activate draw:1 +auto=name(Scry) reveal:2 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend afterrevealed transforms((,newability[draw:1 controller])) oneshot afterrevealedend revealend +flashback={4}{U} +text=Scry 2, then draw a card. -- Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Scourge of Nel Toth +abilities=flying +flashback={B}{B}{S(creature|mybattlefield)}{S(creature|mybattlefield)} +text=Flying -- You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost. +mana={5}{B}{B} +type=Creature +subtype=Zombie Dragon +power=6 +toughness=6 +[/card] +[card] +name=Scrapyard Recombiner +modular=2 +auto={T}{S(artifact|myBattlefield)}:moveto(myhand) target(creature[construct]|mylibrary) +text=Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- {T}, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle your library. +mana={3} +type=Artifact Creature +subtype=Construct +power=0 +toughness=0 +[/card] +[card] +name=Screaming Shield +auto=teach(creature) 0/3 +auto=teach(creature) {2}{T}:deplete:3 target(player) +auto={3}:equip +text=Equipped creature gets +0/+3 and has "{2}, {T}: Target player puts the top three cards of their library into their graveyard." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Screeching Phoenix +abilities=flying +auto={2}{R}:all(creature|mybattlefield) 1/0 ueot +text=Flying. -- {2}{R}: Creatures you control get +1/+0 until end of turn. +mana={4}{R}{R} +type=Creature +subtype=Phoenix +power=4 +toughness=4 +[/card] +[card] +name=Scribe of the Mindful +auto={1}{T}{S}:moveto(myhand) target(instant,sorcery|mygraveyard) +text={1}, {T}, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand. +mana={2}{U} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Scrounger of Souls +abilities=lifelink +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={4}{B} +type=Creature +subtype=Horror +power=3 +toughness=4 +[/card] +[card] +name=Scuttlegator +abilities=defender +auto=this(counter{1/1}<1) {6}{G/U}{G/U}:counter(1/1,3) +auto=this(counter{1/1}) canattack +text=Defender -- {6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) -- As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender. +mana={4}{GU}{GU} +type=Creature +subtype=Crab Turtle Crocodile +power=6 +toughness=6 +[/card] +[card] +name=Scuttling Sliver +auto=all(creature[sliver]|mybattlefield) transforms((,newability[{2}:untap])) +text=Sliver creatures you control have "{2}: Untap this creature." +mana={2}{U} +type=Creature +subtype=Sliver Trilobite +power=2 +toughness=2 +[/card] +[card] +name=Sea God's Scorn +target=creature,enchantment +auto=moveTo(ownerhand) +text=Return up to three target creatures and/or enchantments to their owners’ hands. +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Sea Legs +abilities=flash +target=creature +auto=teach(pirate) +0/+2 +auto=teach(creature[-pirate]) -2/-0 +text=Flash -- Enchant creature -- Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sea of Clouds +auto=tap(noevent) +auto={T}:Add{W} +auto={T}:Add{U} +text=Sea of Clouds enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {W} or {U}. +type=Land +[/card] +[card] +name=Seafloor Oracle +auto=@combatdamaged(player) from(Merfolk|myBattlefield):draw:1 +text=Whenever a Merfolk you control deals combat damage to a player, draw a card. +mana={2}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=3 +[/card] +[card] +name=Seal Away +abilities=flash +auto=(blink)forsrc target(creature[tapped]|opponentbattlefield) +text=Flash -- When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Search for Azcanta +auto=@each my upkeep:name(Azcanta) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +auto=@each my upkeep restriction{type(*|mygraveyard)~morethan~6}:may flip(Azcanta, the Sunken Ruin) +text=At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. +mana={1}{U} +type=Legendary Enchantment +[/card] +[card] +name=Searing Barrage +target=creature +other={2}{R}{R}{R} name(Adamant) +auto=damage:5 +auto=if paid(alternative) then damage:3 targetController +text=Searing Barrage deals 5 damage to target creature. -- Adamant — If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller. +mana={4}{R} +type=Instant +[/card] +[card] +name=Season of Growth +auto=@movedto(creature|mybattlefield):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@targeted(creature|myBattlefield) from(instant,sorcery|mystack):draw:1 +auto=@targeted(creature|mybattlefield) from(*[instant;sorcery]|nonbattlezone,stack):draw:1 +text=Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- Whenever you cast a spell that targets a creature you control, draw a card. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Seasoned Pyromancer +auto=draw:2 &&2ability$! reject notatarget(<2>*|myhand) and!( if cantargetcard(*[-land]|*) then token(Elemental,creature Elemental,1/1,red) all(abilitycontroller) oneshot )! !$ targetedplayer +auto={3}{R}{R}{E(this|mygraveyard)}:token(Elemental,creature Elemental,1/1,red)*2 +text=When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. -- {3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens. +mana={1}{R}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Secrets of the Golden City +auto=_ASCEND_ +auto=_CITY'S_BLESSING_ draw:1 controller +auto=draw:2 controller +text=Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.) -- Draw two cards. If you have the city’s blessing, draw three cards instead. +mana={1}{U}{U} +type=Sorcery +[/card] +[card] +name=Seeds of Strength +target=creature +auto=1/1 ueot +auto=target(creature) 1/1 ueot +auto=ability$!target(creature) 1/1 ueot!$ controller +text=Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn. +mana={G}{W} +type=Instant +[/card] +[card] +name=Seeker of Insight +auto={T} {restriction type(*[-creature]|mystack)~morethan~0}:draw:1 && reject notatarget(*|myhand) +text={T}: Draw a card, then discard a card. Activate this ability only if you've cast a noncreature spell this turn. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Seekers' Squire +auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 +text=When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={1}{B} +type=Creature +subtype=Human Scout +power=1 +toughness=2 +[/card] +[card] +name=Seer of the Last Tomorrow +auto={U}{T}{D(*|myhand)}:deplete:3 target(player) +text={U}, {T}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard. +mana={2}{U} +type=Creature +subtype=Naga Cleric +power=1 +toughness=4 +[/card] +[card] +name=Segovian Angel +abilities=flying,vigilance +text=Flying, vigilance +mana={W} +type=Creature +subtype=Angel +power=1 +toughness=1 +[/card] +[card] +name=Seismic Shift +target=land +auto=destroy +auto=cantblocktarget(creature) +text=Destroy target land. Up to two target creatures can't block this turn. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Selesnya Eulogist +target=creature|mygraveyard +auto={2}{G}:target(creature|mygraveyard) moveto(exile) && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller +auto={2}{G}:target(creature|opponentgraveyard) moveto(exile) && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller +text={2}{G}: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.) +mana={2}{G} +type=Creature +subtype=Centaur Druid +power=3 +toughness=3 +[/card] +[card] +name=Selesnya Locket +auto={T}:Add{G} +auto={T}:Add{W} +auto={GW}{GW}{GW}{GW}{T}{S}:draw:2 +text={T}: Add {G} or {W}. -- {G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice Selesnya Locket: Draw two cards. +mana={3} +type=Artifact +[/card] +[card] +name=Selvala, Heart of the Wilds +auto=@moveTo(other creature|myBattlefield) may (draw:[power=power:highest:creature:myBattlefield]|mybattlefield) +auto=@moveTo(other creature|opponentBattlefield) may (draw:[power=power:highest:creature:opponentBattlefield]|opponentbattlefield) +auto={G}{T}: name(add mana) (add:[power=power:highest:creature:myBattlefield]|mybattlefield) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller +text=Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature’s power. -- {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control. +mana={1}{G}{G} +type=Legendary Creature +subtype=Elf Scout +power=2 +toughness=3 +[/card] +[card] +name=Senate Courier +abilities=flying +auto={1}{W}:vigilance +text=Flying -- {1}{W}: Senate Courier gains vigilance until end of turn. +mana={2}{U} +type=Creature +subtype=Bird +power=1 +toughness=4 +[/card] +[card] +name=Senate Griffin +abilities=flying +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Flying -- When Senate Griffin enters the battlefield, scry 1. +mana={2}{WU}{WU} +type=Creature +subtype=Griffin +power=3 +toughness=2 +[/card] +[card] +name=Senate Guildmage +auto={W}{T}:life:2 +auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +text={W}, {T}: You gain 2 life. -- {U}, {T}: Draw a card, then discard a card. +mana={W}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Sentinel Totem +auto=_SCRY_(1) +text=When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}, Exile Sentinel Totem: Exile all cards from all graveyards. +mana={1} +type=Artifact +[/card] +[card] +name=Sentinel of the Pearl Trident +abilities=flash +auto=may (blink)ueot target(*[artifact;legendary;saga]|myBattlefield) +text=Flash -- When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.) +mana={4}{U} +type=Creature +subtype=Merfolk Soldier +power=3 +toughness=3 +[/card] +[card] +name=Sentinel's Eyes +target=creature +auto=vigilance +auto=1/1 +autograveyard=name(Escape-{W}, exile two) {W}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +text=Enchant creature -- Enchanted creature gets +1/+1 and has vigilance. -- Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sentinel's Mark +abilities=flash +target=creature +auto=1/2 +auto=vigilance +auto=if compare(restriction{assorcery}~morethan~0) then lifelink ueot else +text=Flash -- Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sephara, Sky's Blade +abilities=flying,lifelink +auto=lord(Other creature[flying]|myBattlefield) indestructible +other={W}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T(creature|mybattlefield)} name({W} and Tap four Untapped Creatures) +text=You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. -- Flying, lifelink -- Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.) +mana={4}{W}{W}{W} +type=Legendary Creature +subtype=Angel +power=7 +toughness=7 +[/card] +[card] +name=Seraph of the Scales +abilities=flying +auto={W}:vigilance +auto={B}:deathtouch +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2 +text=Flying -- {W}: Seraph of the Scales gains vigilance until end of turn. -- {B}: Seraph of the Scales gains deathtouch until end of turn. -- Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) +mana={2}{W}{B} +type=Creature +subtype=Angel +power=4 +toughness=3 +[/card] +[card] +name=Seraph of the Suns +abilities=flying, indestructible +text=Flying -- Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) +mana={5}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Sergeant-at-Arms +kicker={2}{W} +auto=kicker create(soldier:creature soldier:1/1:white:)*2 +text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Serpent of Yawning Depths +auto=lord(creature[Kraken,Leviathan,Octopus,Serpent]|myBattlefield) cantbeblockedby(creature[Kraken,Leviathan,Octopus,Serpent]) +text=Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents. +mana={4}{U}{U} +type=Enchantment Creature +subtype=Serpent +power=6 +toughness=6 +[/card] +[card] +name=Serra Disciple +abilities=flying, first strike +auto=@movedTo(*[artifact;legendary;saga]|mystack):+1/+1 ueot +text=Flying, first strike -- Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.) +mana={1}{W} +type=Creature +subtype=Bird Cleric +power=1 +toughness=1 +[/card] +[card] +name=Serra the Benevolent +auto=counter(0/0,4,loyalty) +auto={C(0/0,2,Loyalty)}:target(creature[flying) 1/1 ueot +auto={C(0/0,-3,Loyalty)}:token(Angel,Creature Angel,4/4,flying,white,vigilance) +auto={C(0/0,-6,Loyalty)}:if type(creature[power>=4]|mybattlefield)~morethan~0 then this(controllerlife >= 1) transforms((,newability[reduceto:1])) forever +text=+2: Creatures you control with flying get +1/+1 until end of turn. -- -3: Create a 4/4 white Angel creature token with flying and vigilance. -- -6: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead." +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Serra +[/card] +[card] +name=Serra's Guardian +abilities=flying, vigilance +auto=lord(other creature|myBattlefield) vigilance +text=Flying -- Vigilance (Attacking doesn't cause this creature to tap.) -- Other creatures you control have vigilance. +mana={4}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Setessan Champion +auto=@movedTo(enchantment|myBattlefield):all(this) counter(1/1,1) && draw:1 controller +text=Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card. +mana={2}{G} +type=Creature +subtype=Human Warrior +power=1 +toughness=3 +[/card] +[card] +name=Setessan Petitioner +auto=life:type:manaG controller +text=When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) +mana={1}{G}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] +[card] +name=Setessan Skirmisher +auto=@movedTo(enchantment|myBattlefield):1/1 ueot +text=Constellation — Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn. +mana={1}{G} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] +[card] +name=Setessan Training +target=creature|myBattlefield +auto=draw:1 controller +auto=trample +auto=1/0 +text=Enchant creature you control -- When Setessan Training enters the battlefield, draw a card. -- Enchanted creature gets +1/+0 and has trample. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Settle Beyond Reality +auto=alternative target(creature|opponentbattlefield) moveto(exile) +auto=alternative target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))! +text=Choose one or both — -- • Exile target creature you don't control. -- • Exile target creature you control, then return it to the battlefield under its owner's control. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Settle the Score +target=creature +auto=moveto(exile) +auto=counter(0/0,2,loyalty) target(planeswalker|myBattlefield) +text=Exile target creature. Put two loyalty counters on a planeswalker you control. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Settle the Wreckage +target=player +auto=moveto(exile) all(creature[attacking]|targetedpersonsbattlefield) +auto=foreach(creature[attacking]|targetedpersonsbattlefield) ability$!may moveto(mybattlefield) target(land|mylibrary)!$ targetedplayer +text=Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library. +mana={2}{W}{W} +type=Instant +[/card] +[card] +name=Seven Dwarves +auto=foreach(other creature[Seven Dwarves]|myBattlefield) 1/1 +text=Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control. -- A deck can have up to seven cards named Seven Dwarves. +mana={1}{R} +type=Creature +subtype=Dwarf +power=2 +toughness=2 +[/card] +[card] +name=Severed Strands +target=creature +auto=destroy +auto=life:storedtoughness controller +text=As an additional cost to cast this spell, sacrifice a creature. -- You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls. +mana={1}{B}{S(creature|mybattlefield)} +type=Sorcery +[/card] +[card] +name=Sevinne's Reclamation +target=creature,artifact,planeswalker,enchantment,land[manacost<=3]|mygraveyard +auto=moveTo(mybattlefield) +auto=if gravecast then all(trigger[to]<1>) transforms((,newability[may name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever +flashback={4}{W} +text=Return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. -- Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Shabraz, the Skyshark +abilities=hiddenface +aicode=activate moveTo(myhand) target(Brallin, Skyshark Rider|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Brallin, Skyshark Rider|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Brallin, Skyshark Rider|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=@drawof(player:all(this) counter(1/1,1) && life:1 controller +auto={WU}:target(creature[Human]) flying ueot +text=Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) -- Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. -- {R}: Target Shark gains trample until end of turn. +mana={3}{W}{U} +type=Legendary Creature +subtype=Shark Bird +power=3 +toughness=3 +[/card] +[card] +name=Shadowspear +auto={2}:equip +auto=teach(creature) 1/1 +auto=teach(creature) trample +auto=teach(creature) lifelink +auto=teach(creature) transforms((,newability[{1}:lord(*|opponentBattlefield) -indestructible ueot && -hexproof ueot])) +text=Equipped creature gets +1/+1 and has trample and lifelink. -- 1 -- : Permanents your opponents control lose hexproof and indestructible until end of turn. -- Equip 2 +mana={1} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Shadowstorm Vizier +abilities=flying +auto=@movedto(*|mygraveyard) from(myhand):1/1 ueot +text=Flying -- Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn. +mana={U}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Shake the Foundations +auto=damage:1 all(creature[-flying]) +auto=draw:1 +text=Shake the Foundations deals 1 damage to each creature without flying. -- Draw a card. +mana={2}{R} +type=Instant +[/card] +[card] +name=Shalai, Voice of Plenty +abilities=flying, opponentshroud +auto=lord(other creature|myBattlefield) opponentshroud +auto={4}{G}{G}:counter(1/1) all(creature|myBattlefield) +text=Flying -- You, planeswalkers you control, and other creatures you control have hexproof. -- {4}{G}{G}: Put a +1/+1 counter on each creature you control. +mana={3}{W} +type=Legendary Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Shambling Suit +anyzone=type:*[artifact,enchantment]:myBattlefield/3 cdaactive +text=Shambling Suit's power is equal to the number of artifacts and/or enchantments you control. +mana={3} +type=Artifact Creature +subtype=Construct +power=* +toughness=3 +[/card] +[card] +name=Shanna, Sisay's Legacy +auto=cantbetargetof(artifact,creatures,enchantment[-auras],land,planeswalker|opponentbattlefield,opponentgraveyard) +auto=foreach(creature|myBattlefield) 1/1 +text=Shanna, Sisay's Legacy can't be the target of abilities your opponents control. -- Shanna gets +1/+1 for each creature you control. +mana={G}{W} +type=Legendary Creature +subtype=Human Warrior +power=0 +toughness=0 +[/card] +[card] +name=Shaper Apprentice +auto=aslongas(other merfolk|mybattlefield) flying +text=Shaper Apprentice has flying as long as you control another Merfolk. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=1 +[/card] +[card] +name=Shapers of Nature +auto={3}{G}:counter(1/1,1) target(creature) +auto={2}{U}{counter(1/1,-1) target(creature|mybattlefield)}:draw:1 controller +text={3}{G}: Put a +1/+1 counter on target creature. -- {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. +mana={1}{G}{U} +type=Creature +subtype=Merfolk Shaman +power=3 +toughness=3 +[/card] +[card] +name=Shapers' Sanctuary +auto=@targeted(this) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):draw:1 controller +text=Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card. +mana={G} +type=Enchantment +[/card] +[card] +name=Shard Convergence +auto=ability$!name(Plains) moveto(myhand) notatarget(*[plains]|mylibrary)!$ controller +auto=ability$!name(Island) moveto(myhand) notatarget(*[island]|mylibrary)!$ controller +auto=ability$!name(Swamp) moveto(myhand) notatarget(*[swamp]|mylibrary)!$ controller +auto=ability$!name(Mountain) moveto(myhand) notatarget(*[mountain]|mylibrary)!$ controller +text=Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Shared Animosity +auto=@combat(attacking) source(creature|myBattlefield): thisforeach(other creature[share! subtype!]|myBattlefield) 1/0 ueot +text=Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Shared Summons +aicode=activate target(creature[-share!name!]|mylibrary) moveto(myhand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(creature[-share!name!]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle your library. +mana={3}{G}{G} +type=Instant +[/card] +[card] +name=Sharktocrab +auto=this(counter{1/1}<1) {2}{G}{U}:counter(1/1) +auto=@counteradded(1/1) from(this):transforms((,newability[freeze target(creature|opponentbattlefield)])) forever +text={2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +mana={2}{G}{U} +type=Creature +subtype=Fish Octopus Crab +power=4 +toughness=4 +[/card] +[card] +name=Shatter Assumptions +aicode=activate choice reject all(*[-land][-white][-blue][-green][-black][-red]|targetedpersonshand) +aicode=activate choice reject all(*[multicolor]|targetedpersonshand) +auto=choice reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*|reveal) transforms((,newability[moveto(ownerhand) and!( reject )! all(*[-land][-white][-blue][-green][-black][-red]|reveal)])) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +auto=choice reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*|reveal) transforms((,newability[moveto(ownerhand) and!( reject )! all(*[multicolor]|reveal)])) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +text=Choose one — -- • Target opponent reveals their hand and discards all colorless nonland cards. -- • Target opponent reveals their hand and discards all multicolored cards. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Shatter the Sky +auto=foreach(creature[power>=4]|mybattlefield) draw:1 opponent && destroy all(creature) +auto=foreach(creature[power>=4]|mybattlefield) draw:1 controller && destroy all(creature) +text=Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Shattering Spree +target=artifact +kicker=multi{1}{R} name(Replicate) +auto=destroy +auto=kicker castcard(copied noevent) target(Thunderheads|mystack) +text=Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Destroy target artifact. +mana={R} +type=Instant +[/card] +[card] +name=Shed Weakness +target=creature +auto=2/2 +auto=may counter(-1/-1,-1) +text=Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. +mana={G} +type=Instant +[/card] +[card] +name=Shefet Dunes +auto={2}{W}{W}{T}{S(desert|mybattlefield)}:all(creature|mybattlefield) 1/1 asSorcery +auto={T}:Add{1} +auto={T}{L:1}:Add{W} +text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {W} to your mana pool. -- {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate this ability only any time you could cast a sorcery. +type=Land +subtype=Desert +[/card] +[card] +name=Shefet Monitor +autohand=@movedto(mygraveyard) from(myhand):may moveto(mybattlefield) target(desert|mylibrary) +autohand=__CYCLING__({3}{G}) +text=Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.) -- When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle your library. (Do this before you draw.) +mana={5}{G} +type=Creature +subtype=Lizard +power=6 +toughness=5 +[/card] +[card] +name=Sheltered Thicket +auto=tap +autohand=__CYCLING__({2}) +text=({T}: Add {R} or {G} to your mana pool.) -- Sheltered Thicket enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +subtype=Mountain Forest +[/card] +[card] +name=Sheltering Light +target=creature +auto=indestructible +auto=_SCRY_(1) +text=Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.) +mana={W} +type=Instant +[/card] +[card] +name=Shenanigans +target=artifact +auto=destroy +dredge=dredge(1) +text=Destroy target artifact. -- Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Shepherd of the Flock // Usher to Safety +abilities=canplayfromexile,flash +target=*|myBattlefield +other={W} name(Adventure) +auto=if paid(alternative) then moveTo(ownerhand) +auto=if paid(alternative) then moveto(exile) all(this) +text=Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.) +mana={1}{W} +type=Creature +subtype=Human Peasant Adventure +power=3 +toughness=1 +[/card] +[card] +name=Shield Mare +auto=cantbeblockedby(creature[red creatures]) +auto=targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):life:3 +text=Shield Mare can't be blocked by red creatures. -- When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. +mana={1}{W}{W} +type=Creature +subtype=Horse +power=2 +toughness=3 +[/card] +[card] +name=Shifting Ceratops +abilities=protection from blue +auto=nofizzle +auto={G}:flying +auto={G}:trample +auto={G}:haste +text=This spell can't be countered. -- Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) -- {G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=4 +[/card] +[card] +name=Shifting Shadow +target=creature +auto=haste +auto=@each my upkeep:destroy(mytgt) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend && rehook +text=Enchant creature -- Enchanted creature has haste and “At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order.” +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shimmer Dragon +abilities=flying +auto=aslongas(artifact|myBattlefield)~morethan~3 hexproof +auto={T(artifact|myBattlefield)}{T(artifact|myBattlefield)}:draw:1 +text=Flying -- As long as you control four or more artifacts, Shimmer Dragon has hexproof. -- Tap two untapped artifacts you control: Draw a card. +mana={4}{U}{U} +type=Creature +subtype=Dragon +power=5 +toughness=6 +[/card] +[card] +name=Shimmerscale Drake +abilities=flying +autohand=__CYCLING__({2}) +text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{U} +type=Creature +subtype=Drake +power=3 +toughness=4 +[/card] +[card] +name=Shimmerwing Chimera +abilities=flying +auto=@each my upkeep:moveTo(ownerhand) notatarget(other enchantment|myBattlefield) +text=Flying -- At the beginning of your upkeep, return up to one other target enchantment you control to its owner’s hand. +mana={3}{U} +type=Enchantment Creature +subtype=Chimera +power=3 +toughness=2 +[/card] +[card] +name=Shinechaser +abilities=flying,vigilance +auto=aslongas(artifact|myBattlefield) 1/1 +auto=aslongas(enchantment|myBattlefield) 1/1 +text=Flying, vigilance -- Shinechaser gets +1/+1 as long as you control an artifact. -- Shinechaser gets +1/+1 as long as you control an enchantment. +mana={1}{W}{U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Shining Aerosaur +abilities=flying +text=Flying +mana={4}{W} +type=Creature +subtype=Dinosaur +power=3 +toughness=4 +[/card] +[card] +name=Shining Armor +abilities=flash +auto=equip target(creature[knight]|mybattlefield) +auto={3}:equip +auto=teach(creature) 0/2 +auto=teach(creature) vigilance +text=Flash -- When Shining Armor enters the battlefield, attach it to target Knight you control. -- Equipped creature gets +0/+2 and has vigilance. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={1}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Shiny Impetus +target=creature +auto=mustattack +auto=2/2 +auto=@combat(attacking) source(this):token(Treasure Shi) +text=Enchant creature -- Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, each other creature that’s attacking one of your opponents gets +1/+1 until end of turn. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shipbreaker Kraken +auto=this(cantargetcard(*[-monstrous]) {6}{U}{U}:becomes(monstrous) forever && counter(1/1,4) && transforms((,newability[aslongas(Shipbreaker Kraken|myBattlefield) tap target(upto<4>[creature]|battlefield)frozen])) forever +text={6}{U}{U}: Monstrosity 4. (If this creature isn’t monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don’t untap during their controllers’ untap steps for as long as you control Shipbreaker Kraken. +mana={4}{U}{U} +type=Creature +subtype=Kraken +power=6 +toughness=6 +[/card] +[card] +name=Shipwreck Looter +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then may draw:1 && discard(*|myhand) +text=Raid — When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. +mana={1}{U} +type=Creature +subtype=Human Pirate +power=2 +toughness=1 +[/card] +[card] +name=Shivan Fire +kicker={4} +auto=Kicker damage:2 +target=creature +auto=damage:2 +auto=Shivan Fire deals 2 damage to target creature If this spell was kicked it deals 4 damage to that creature instead +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead. +mana={R} +type=Instant +[/card] +[card] +name=Shoal Kraken +auto=@movedTo(enchantment|myBattlefield):may draw:1 controller && reject target(*|myhand) controller +text=Constellation -- Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. +mana={4}{U} +type=Creature +subtype=Kraken +power=3 +toughness=5 +[/card] +[card] +name=Shore Keeper +auto={7}{U}{T}{S}:draw:3 controller +text={7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards. +mana={U} +type=Creature +subtype=Trilobite +power=0 +toughness=3 +[/card] +[card] +name=Shorecomber Crab +mana={U} +type=Creature +subtype=Crab +power=0 +toughness=4 +[/card] +[card] +name=Short Sword +auto=teach(creature) 1/1 +auto={1}:equip +text=Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Shriekdiver +abilities=flying +auto={1}:haste ueot +text=Flying -- {1}: Shriekdiver gains haste until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie Bird Warrior +power=2 +toughness=1 +[/card] +[card] +name=Shrine Keeper +mana={1}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Sickle Dancer +auto=@combat(attacking) source(this) aslongas(other warrior|myBattlefield) :1/1 ueot +text=Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] +[card] +name=Sidar Kondo of Jamuraa +abilities=flanking +auto=lord(creature[-flying,-reach]|opponentBattlefield) cantbeblockerof(creature[power<=2]) +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Creatures your opponents control without flying or reach can’t block creatures with power 2 or less. -- Partner (You can have two commanders if both have partner.) +mana={2}{G}{W} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=5 +[/card] +[card] +name=Sidewinder Naga +auto=aslongas(Desert|myBattlefield,myGraveyard) 1/0 +auto=aslongas(Desert|myBattlefield,myGraveyard) trample +text=As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample. +mana={2}{G} +type=Creature +subtype=Naga Warrior +power=3 +toughness=2 +[/card] +[card] +name=Siegebreaker Giant +abilities=trample +auto={3}{R}:target(creature) cantblock +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- {3}{R}: Target creature can't block this turn. +mana={3}{R}{R} +type=Creature +subtype=Giant Warrior +power=6 +toughness=3 +[/card] +[card] +name=Siegehorn Ceratops +auto=@damaged(this):counter(1/1,2) +text=Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.) +mana={G}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=2 +[/card] +[card] +name=Sifter Wurm +abilities=trample +auto=scry:3 scrycore delayed life:revealedmana scrycoreend scryend +text=Trample -- When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's converted mana cost. +mana={5}{G}{G} +type=Creature +subtype=Wurm +power=7 +toughness=7 +[/card] +[card] +name=Sigiled Sword of Valeron +auto=teach(creature) +2/+0 +auto=teach(creature) vigilance +auto=transforms((Knight)) +auto={3}:equip +text=Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. -- Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. -- Equip {3} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Signpost Scarecrow +abilities=vigilance +auto={2}:add{W} +auto={2}:add{R} +auto={2}:add{U} +auto={2}:add{G} +auto={2}:add{B} +text=Vigilance -- {2}: Add one mana of any color. +mana={4} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=4 +[/card] +[card] +name=Silas Renn, Seeker Adept +abilities=deathtouch +auto=auto=@combatdamaged(player) from(this):may name(cast card) castcard(normal) target(*[artifact]|mygraveyard) +text=Deathtouch -- Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn. -- Partner (You can have two commanders if both have partner.) +mana={1}{U}{B} +type=Legendary Artifact Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Silent Clearing +auto={T}{L:1}=add {W} +auto={T}{L:1}=add {B} +auto={1}{T}{S}:draw:1 +text={T}, Pay 1 life: Add {W} or {B}. -- {1}, {T}, Sacrifice Silent Clearing: Draw a card. +type=Land +[/card] +[card] +name=Silent Dart +auto={4}{T}{S}:damage:3 target(creature) +text={4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature. +mana={1} +type=Artifact +[/card] +[card] +name=Silent Gravestone +auto=lord(*|myGraveyard) shroud +auto=lord(*|opponentGraveyard) shroud +auto={4}{T}{E}:moveTo(exile) all(*|Graveyard) && draw:1 controller +text=Cards in graveyards can't be the target of spells or abilities. -- {4},{T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Silent Submersible +auto=@combatdamaged(player,planeswalker) from(this):draw:1 +auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} +text=Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={U}{U} +type=Artifact +subtype=Vehicle +power=2 +toughness=3 +[/card] +[card] +name=Silumgar Scavenger +abilities=flying +auto=may name(Exploit) sacrifice notatarget(creature|mybattlefield) && transforms((,newability[target(creature|battlefield) haste])) ueot +auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1,1) +text=Flying -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature. +mana={4}{B} +type=Creature +subtype=Zombie Bird +power=2 +toughness=3 +[/card] +[card] +name=Silvar, Devourer of the Free +abilities=hiddenface,menace +aicode=activate moveTo(myhand) target(Trynn, Champion of Freedom|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Trynn, Champion of Freedom|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Trynn, Champion of Freedom|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto={S(Human|myBattlefield)}:all(this) counter(1/1) && indestructible ueot +text=Partner with Trynn, Champion of Freedom (When this creature enters the battlefield, target player may put Trynn into their hand from their library, then shuffle.) -- Menace -- Sacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn. +mana={3}{B}{R} +type=Legendary Creature +subtype=Cat Nightmare +power=4 +toughness=2 +[/card] +[card] +name=Silverback Shaman +abilities=trample +auto=@movedTo(this|graveyard) from(battlefield):draw:1 +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- When Silverback Shaman dies, draw a card. +mana={3}{G}{G} +type=Creature +subtype=Ape Shaman +power=5 +toughness=4 +[/card] +[card] +name=Silverbeak Griffin +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={W}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Silverclad Ferocidons +auto=@damaged(this) from(*|opponentstack,opponentbattlefield):ability$!name(sacrifice a permanent) notatarget(*|mybattlefield) sacrifice!$ opponent +text=Enrage — Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent. +mana={5}{R}{R} +type=Creature +subtype=Dinosaur +power=8 +toughness=5 +[/card] +[card] +name=Silverflame Ritual +other={1}{W}{W}{W} name(Adamant) +auto=all(creature|mybattlefield) counter(1/1,1) +auto=if paid(alternative) then all(creature|mybattlefield) vigilance +text=Put a +1/+1 counter on each creature you control. -- Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Silverflame Squire // On Alert +abilities=canplayfromexile,flash +target=creature|battlefield,player +other={2}{W} name(Adventure) +auto=if paid(alternative) then 2/2 ueot +auto=if paid(alternative) then untap +auto=if paid(alternative) then moveto(exile) all(this) +text=Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.) +mana={1}{W} +type=Creature +subtype=Human Soldier Adventure +power=2 +toughness=1 +[/card] +[card] +name=Silvergill Adept +otherrestriction=type(*[merfolk]|myhand)~lessthan~2 +other={4}{U} +restriction=type(*[merfolk]|myhand)~morethan~1 +auto=draw:1 +text=As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. -- When Silvergill Adept enters the battlefield, draw a card. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=1 +[/card] +[card] +name=Silverwing Squadron +abilities=flying,vigilance +anyzone=type:creature:battlefield/type:creature:battlefield cdaactive +auto=@combat(attacking) source(this):token(Knight,creature Knight,2/2,white,vigilance) +text=Flying, vigilance -- Silverwing Squadron's power and toughness are each equal to the number of creatures you control. -- Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have. +mana={5}{W} +type=Creature +subtype=Human Knight +power=* +toughness=* +[/card] +[card] +name=Simic Ascendancy +auto={1}{G}{U}:counter(1/1,1) target(creature|myBattlefield) +auto=@counter(1/1,1) target(creature|myBattlefield):counter(0/0,1,growth) all(this) +auto=@each my upkeep:this(counter{0/0.1.growth}>=20)while wingame +text={1}{G}{U}: Put a +1/+1 counter on target creature you control. -- Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. -- At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game. +mana={G}{U} +type=Enchantment +[/card] +[card] +name=Simic Locket +auto={GU}{GU}{GU}{GU}{T}{S}:draw:2 +auto={T}:Add{G} +auto={T}:Add{U} +text={T}: Add {G} or {U}. -- {G/U}{G/U}{G/U}{G/U}, {T}, Sacrifice Simic Locket: Draw two cards. +mana={3} +type=Artifact +[/card] +[card] +name=Sinister Sabotage +target=*|stack +auto=fizzle +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Counter target spell. -- Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Sinuous Striker +auto={U}:1/1 ueot +autograveyard={3}{U}{U}{D(*|myhand)}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text={U}: Sinuous Striker gets +1/-1 until end of turn. -- Eternalize—{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.) +mana={2}{U} +type=Creature +subtype=Naga Warrior +power=2 +toughness=2 +[/card] +[card] +name=Sinuous Vermin +auto=@this(cantargetcard(*[-monstrous]) {3}{B}{B}:becomes(monstrous) forever && counter(1/1, 3) && transforms((,newability[menace])) forever +text={3}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.) +mana={1}{B} +type=Creature +subtype=Rat Horror +power=2 +toughness=2 +[/card] +[card] +name=Siona, Captain of the Pyleas +abilities=hiddenface +aicode=activate target(*[zpos<=7]|mylibrary) moveto(ownerhand) +auto=reveal:7 optionone name(Look at the top four cards) target(enchantment[aura]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend +auto=@targeted(creature|myBattlefield) from(aura):token(Human,Sio) +text=When Siona, Captain of the Pyleas enters the battlefield, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token. +mana={1}{G}{W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Siren Lookout +abilities=flying +auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 +text=Flying -- When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={2}{U} +type=Creature +subtype=Siren Pirate +power=1 +toughness=2 +[/card] +[card] +name=Siren Reaver +abilities=flying +text=Raid — This spell costs {1} less to cast if you attacked with a creature this turn. -- Flying +mana={3}{U} +type=Creature +subtype=Siren Pirate +power=3 +toughness=2 +[/card] +[card] +name=Siren Stormtamer +abilities=flying +auto={U}{S}:target(*|stack) fizzle +text=Flying -- {U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control. +mana={U} +type=Creature +subtype=Siren Pirate Wizard +power=1 +toughness=1 +[/card] +[card] +name=Siren's Ruse +target=creature|myBattlefield +auto=blink +auto=if cantargetcard(pirate) then draw:1 +text=Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Sisters of Stone Death +auto={G}:target(creature|opponentBattlefield) mustblock ueot +auto={B}{G}:@combat(blocking,blocked) source(this):moveTo(exile) target (creature[blocking,blocked]) oneshot +auto={2}{B}:moveTo(mybattlefield) target(creature|opponentexile) +text={G}: Target creature blocks Sisters of Stone Death this turn if able. -- {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. -- {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control. +mana={4}{B}{B}{G}{G} +type=Legendary Creature +subtype=Gorgon +power=7 +toughness=5 +[/card] +[card] +name=Sixth Sense +target=creature +auto=@combatdamaged(player) from(this):may draw:1 +text=Enchant creature -- Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card." +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Skarrgan Hellkite +abilities=flying +auto=choice counter(1/1) +auto=choice aslongas(creature|mybattlefield) haste +auto=this(counter{1/1}) {3}{R}:damage:1 target(creature,player) && activate damage:1 target(creature,player) +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Flying -- {3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate this ability only if Skarrgan Hellkite has a +1/+1 counter on it. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Skatewing Spy +auto=this(counter{1/1}<1) {5}{U}:counter(1/1,2) +auto=lord(creature[counter{1/1}]|myBattlefield) flying +text={5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has flying. +mana={3}{U} +type=Creature +subtype=Vedalken Rogue Mutant +power=2 +toughness=3 +[/card] +[card] +name=Skeletal Scrying +auto=draw:X controller +auto=life:castx controller +text=Destroy X target nonblack creatures. Draw X cards. +mana={X}{B}{E*|myGraveyard} +type=Instant +[/card] +[card] +name=Skeleton Archer +auto=damage:1 target(creature,player) +text=When Skeleton Archer enters the battlefield, it deals 1 damage to any target. +mana={3}{B} +type=Creature +subtype=Skeleton Archer +power=3 +toughness=3 +[/card] +[card] +name=Skewer the Critics +target=player,creature +auto=damage:3 +text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Skewer the Critics deals 3 damage to any target. +other={R} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Skilled Animator +auto=target(artifact|myBattlefield) transforms((Artifact Creature,setpower=5,settoughness=5,green)) +text=When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield. +mana={2}{U} +type=Creature +subtype=Human Artificer +power=1 +toughness=3 +[/card] +[card] +name=Skitter Eel +auto=this(counter{1/1}<1) {2}{U}:counter(1/1,2) +text={2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) +mana={3}{U} +type=Creature +subtype=Fish Crab +power=3 +toughness=3 +[/card] +[card] +name=Skittering Crustacean +auto=this(cantargetcard(*[-monstrous]) {6}{U}:becomes(monstrous) forever && counter(1/1,4) && transforms((,newAbility[opponentshroud])) forever +text={6}{U}: Monstrosity 4. (If this creature isn’t monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- As long as Skittering Crustacean is monstrous, it has hexproof. (It can’t be the target of spells or abilities your opponents control.) +mana={2}{U} +type=Creature +subtype=Crab +power=2 +toughness=3 +[/card] +[card] +name=Skittering Heartstopper +auto={B}:deathtouch ueot +text={B}: Skittering Heartstopper gains deathtouch until end of turn. +mana={B} +type=Creature +subtype=Insect +power=1 +toughness=2 +[/card] +[card] +name=Skittering Surveyor +auto=target(land[basic]|mylibrary) moveto(myhand) +text=When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. +mana={3} +type=Artifact Creature +subtype=Construct +power=1 +toughness=2 +[/card] +[card] +name=Skola Grovedancer +auto=@movedTo(*[land]|myGraveyard):life:1 controller +auto={2}{G}:deplete:1 controller +text=Whenever a land card is put into your graveyard from anywhere, you gain 1 life. -- {2}{G}: Put the top card of your library into your graveyard. +mana={1}{G} +type=Enchantment Creature +subtype=Satyr Druid +power=2 +toughness=2 +[/card] +[card] +name=Skophos Maze-Warden +auto={1}:1/-1 ueot +auto=@targeted(other creature|Battlefield) from(land|myBattlefield):all(trigger) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) +text={1}: Skophos Maze-Warden gets +1/-1 until end of turn. -- Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.) +mana={3}{R} +type=Creature +subtype=Minotaur Warrior +power=3 +toughness=4 +[/card] +[card] +name=Skophos Warleader +auto={R}{S(other creature,enchantment|myBattlefield}:1/0 && menace ueot +text={R}, Sacrifice another creature or enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can’t be blocked except by two or more creatures.) +mana={4}{R} +type=Creature +subtype=Minotaur Warrior +power=4 +toughness=5 +[/card] +[card] +name=Skulduggery +target=creature|mybattlefield +auto=1/1 +auto=transforms((,newability[target(creature|opponentbattlefield) -1/-1 ueot])) ueot +text=Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1. +mana={B} +type=Instant +[/card] +[card] +name=Skullknocker Ogre +auto=@damagefoeof(player) from(this):discard:1 opponent && draw:1 opponent +text=Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card. +mana={3}{R} +type=Creature +subtype=Ogre +power=4 +toughness=3 +[/card] +[card] +name=Skullwinder +abilities=deathtouch +auto=target(*|myGraveyard) moveTo(myHand) && target(*|opponentGraveyard) moveTo(opponentHand) +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand. +mana={2}{G} +type=Creature +subtype=Snake +power=1 +toughness=3 +[/card] +[card] +name=Sky Terror +abilities=flying, menace +text=Flying, menace +mana={R}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=2 +[/card] +[card] +name=Sky Tether +target=creature +auto=defender +auto=-flying +text=Enchant creature -- Enchanted creature has defender and loses flying. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sky Theater Strix +abilities=flying +auto=@movedTo(*[-creature]|mystack):1/0 ueot +text=Flying -- Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=2 +[/card] +[card] +name=Skyblade of the Legion +abilities=flying +text=Flying +mana={1}{W} +type=Creature +subtype=Vampire Soldier +power=1 +toughness=3 +[/card] +[card] +name=Skyknight Vanguard +abilities=flying +auto=@combat(attacking) source(this):token(Soldier,Creature Soldier,1/1,white,battleready) +text=Flying -- Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking. +mana={R}{W} +type=Creature +subtype=Human Knight +power=1 +toughness=2 +[/card] +[card] +name=Skyline Scout +auto=@combat(attacking) source(this):pay({1}{w}):flying ueot +text=Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn. +mana={1}{W} +type=Creature +subtype=Human Scout +power=2 +toughness=1 +[/card] +[card] +name=Skymarch Bloodletter +abilities=flying +auto=life:1 controller +auto=life:-1 opponent +text=Flying -- When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life. +mana={2}{B} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=2 +[/card] +[card] +name=Skymarcher Aspirant +auto=_ASCEND_ +auto=@moveTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ flying +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Skymarcher Aspirant has flying as long as you have the city's blessing. +mana={W} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=1 +[/card] +[card] +name=Skyrider Patrol +abilities=flying +auto=@each my combatbegins:may pay({g}{u}):target(other creature|myBattlefield) counter(1/1) and!(flying)! +#&& flying ueot +text=Flying -- At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. +mana={2}{G}{U} +type=Creature +subtype=Elf Scout +power=2 +toughness=3 +[/card] +[card] +name=Skyscanner +abilities=flying +auto=draw:1 +text=Flying -- When Skyscanner enters the battlefield, draw a card. +mana={3} +type=Artifact Creature +subtype=Thopter +power=1 +toughness=1 +[/card] +[card] +name=Skystreamer +abilities=flying +auto=target(player) life:4 +text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters the battlefield, target player gains 4 life. +mana={4}{W} +type=Creature +subtype=Griffin +power=3 +toughness=2 +[/card] +[card] +name=Slash of Talons +target=creature[attacking;blocking] +auto=damage:2 +text=Slash of Talons deals 2 damage to target attacking or blocking creature. +mana={W} +type=Instant +[/card] +[card] +name=Slaughter-Priest of Mogis +auto=@sacrificed(*|mybattlefield):2/0 ueot +auto={1}{R}{S(other creature,enchantment|myBattlefield}:first strike ueot +text=Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn. -- 2 , Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn. +mana={B}{R} +type=Creature +subtype=Minotaur Shaman +power=2 +toughness=2 +[/card] +[card] +name=Slaying Fire +target=creature,player,planeswalker +other={R}{R}{R} name(Adamant) +auto=if paid(alternative) then damage:4 +auto=auto=ifnot paid(alternative) then damage:3 +text=Slaying Fire deals 3 damage to any target. -- Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead. +mana={2}{R} +type=Instant +[/card] +[card] +name=Sleek Schooner +auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} +text=Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={3} +type=Artifact +subtype=Vehicle +power=4 +toughness=3 +[/card] +[card] +name=Sleep of the Dead +target=creature|battlefield +auto=tap +auto=frozen +autograveyard=name(Escape-{2}{U},exile three) {2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +text=Tap target creature. It doesn’t untap during its controller’s next untap step. -- Escape—{2}{U}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={U} +type=Sorcery +[/card] +[card] +name=Slimebind +abilities=flash +target=creature +auto=-4/-0 +text=Flash -- Enchant creature -- Enchanted creature gets -4/-0. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Slimefoot, the Stowaway +auto=@movedTo(saproling|graveyard) from(mybattlefield):damage:1 each opponent && life:1 +auto={4}:create(saproling:creature saproling:1/1:green:) +text=Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. -- {4}: Create a 1/1 green Saproling creature token. +mana={1}{B}{G} +type=Legendary Creature +subtype=Fungus +power=2 +toughness=3 +[/card] +[card] +name=Sling-Gang Lieutenant +auto=token(Goblin,creature goblin, 1/1,red)*2 +auto={S(goblin|myBattlefield)}:life:-1 opponent && life:1 controller +text=When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. -- Sacrifice a Goblin: Target player loses 1 life and you gain 1 life. +mana={3}{B} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Slinn Voda, the Rising Deep +kicker={1}{U} +auto=kicker moveto(ownerhand) all(creature[-Merfolk;-Kraken;-Leviathan;-Octopus;-Serpent]|battlefield) +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents. +mana={6}{U}{U} +type=Legendary Creature +subtype=Leviathan +power=8 +toughness=8 +[/card] +[card] +name=Slither Blade +abilities=unblockable +text=Slither Blade can't be blocked. +mana={U} +type=Creature +subtype=Naga Rogue +power=1 +toughness=2 +[/card] +[card] +name=Smelt-Ward Ignus +auto={2}{R}{S}:auto=target(creature[power<=3]|battlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot asSorcery +text={2}{R}, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery. +mana={1}{R} +type=Creature +subtype=Elemental +power=2 +toughness=1 +[/card] +[card] +name=Smelt-Ward Minotaur +auto=@movedTo(instant,sorcery|mystack):target(creature|opponentBattlefield) cantblock +text=Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn. +mana={2}{R} +type=Creature +subtype=Minotaur Warrior +power=2 +toughness=3 +[/card] +[card] +name=Smiting Helix +auto=damage:3 target(player,creature) +auto=life:3 controller +flashback={R}{W} +text=Smiting Helix deals 3 damage to any target and you gain 3 life. -- Flashback {R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Smitten Swordmaster // Curry Favor +abilities=canplayfromexile,lifelink +other={B} name(Adventure) +auto=if paid(alternative) then life:type:creature[knight]:mybattlefield controller && life:-type:creature[knight]:mybattlefield opponent && moveto(exile) all(this) +text=Lifelink -- You gain X life and each opponent loses X life, where X is the number of Knights you control. +mana={1}{B} +type=Creature +subtype=Human Knight Adventure +power=2 +toughness=1 +[/card] +[card] +name=Smoke Shroud +target=creature +auto=teach(creature) +1/+1 +auto=teach(creature) flying +autograveyard=@movedto(creature[ninja]|mybattlefield):may all(trigger[to]) retarget +text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- When a Ninja enters the battlefield under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Snake Xyr +type=Creature +subtype=Snake +power=1 +toughnss=1 +color=green +[/card] +[card] +name=Snapping Sailback +abilities=flash +auto=@damaged(this):counter(1/1,1) +text=Flash -- Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) +mana={4}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] +[card] +name=Snarespinner +abilities=reach +auto=@combat(blocking) source(this) from(creature[flying]):all(this) 2/0 ueot +text=Reach -- Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn. +mana={1}{G} +type=Creature +subtype=Spider +power=1 +toughness=3 +[/card] +[card] +name=Snubhorn Sentry +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ 3/0 +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Snubhorn Sentry gets +3/+0 as long as you have the city's blessing. +mana={W} +type=Creature +subtype=Dinosaur +power=0 +toughness=3 +[/card] +[card] +name=So Tiny +abilities=flash +target=creature +auto=aslongas(*|opponentgraveyard) -6/0 >=7 +auto=aslongas(*|opponentgraveyard) -2/0 <7 +text=Flash -- Enchant creature -- Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Soaring Show-Off +abilities=flying +auto=draw:1 +auto=draw:1 opponent +text=Flying -- When Soaring Show-Off enters the battlefield, each player draws a card. +mana={2}{U} +type=Creature +subtype=Bird Warrior +power=2 +toughness=2 +[/card] +[card] +name=Solar Blaze +auto=lord(creature) dynamicability +text=Each creature deals damage to itself equal to its power. +mana={2}{R}{W} +type=Sorcery +[/card] +[card] +name=Soldier Call +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +color=white +[/card] +[card] +name=Soldier Dec +type=Creature +subtype=Soldier +power=1 +toughness=1 +color=white +[/card] +[card] +name=Soldier Try +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +color=white +[/card] +[card] +name=Solemnity +abilities=poisonshroud +auto=countershroud(any) *[-planeswalker]|battlefield +auto=countershroud(any) player +text=Players can't get counters. -- Counters can't be put on artifacts, creatures, enchantments, or lands. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Solitary Camel +auto=aslongas(Desert|mybattlefield,myGraveyard) lifelink +text=Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.) +mana={2}{W} +type=Creature +subtype=Camel +power=3 +toughness=2 +[/card] +[card] +name=Song of Freyalise +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=lord(creature|myBattlefield) {T}:Add{W} +auto=lord(creature|myBattlefield) {T}:Add{U} +auto=lord(creature|myBattlefield) {T}:Add{B} +auto=lord(creature|myBattlefield) {T}:Add{R} +auto=lord(creature|myBattlefield) {T}:Add{G} +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) counter(1/1) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) vigilance +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) trample +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|myBattlefield) indestructible +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color." -- III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn. +mana={1}{G} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Song of the Worldsoul +auto=@movedTo(*|mystack):ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller +text=Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.) +mana={4}{W}{W} +type=Enchantment +[/card] +[card] +name=Sonic Assault +target=creature +auto=tap +auto=damage:2 targetedcontroller +flashback={1}{U}{R}{D(*|myhand)} +text=Tap target creature. Sonic Assault deals 2 damage to that creature's controller. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) +mana={1}{U}{R} +type=Instant +[/card] +[card] +name=Sorcerer of the Fang +auto={5}{B}{T}:damage:2 target(opponent,planeswalker) +text={5}{B}, {T}: Sorcerer of the Fang deals 2 damage to target opponent or planeswalker. +mana={1}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Sorcerer's Broom +auto=@sacrificed(other *|mybattlefield):ability$!name(pay 3 for copy) pay[[{3}]] name(pay 2 for copy) token(Sorcerer's Broom)!$ controller +text=Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of Sorcerer's Broom. +mana={2} +type=Artifact Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Sorcerer's Wand +auto=teach(creature) {T}:damage:1 target(player) +auto=teach(wizard) {T}:damage:2 target(player) +auto={3}:equip +text=Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage to that player or planeswalker instead." -- Equip {3} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sorin Markov +auto=counter(0/0,4,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: deals 2 damage to a creature and gain life...) damage:2 target(creature,player,planeswalker) && life:2 controller +auto={C(0/0,-3,Loyalty)}:name(-3: Target opponent's life total becomes 10) lifeset:10 opponent +auto={C(0/0,-7,Loyalty)}:name(-7: you control target player -'Loses turn'-) turns:-1 opponent +text=+2: Sorin Markov deals 2 damage to any target and you gain 2 life. -- -3: Target opponent’s life total becomes 10. -- -7: You control target player during that player’s next turn. +mana={3}{B}{B}{B} +type=Legendary Planeswalker +subtype=Sorin +[/card] +[card] +name=Sorin's Guide +auto=may moveto(myhand) target(Sorin, Vampire Lord|mylibrary) +auto=may moveto(myhand) target(Sorin, Vampire Lord|mygraveyard) +text=When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=4 +toughness=2 +[/card] +[card] +name=Sorin, Imperious Bloodlord +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:target(creature|myBattlefield) deathtouch ueot && lifelink ueot && restriction{type(creature[vampire]) counter(1/1) +auto={C(0/0,1,Loyalty)}:[S(vampire|myBattlefield)}:damage:3 target(creature,player) && life:3 controller +auto={C(0/0,-3,Loyalty)}:moveto(myBattlefield) target(creature[vampire]|myHand) +text=+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. -- +1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. -- -3: You may put a Vampire creature card from your hand onto the battlefield. +mana={2}{B} +type=Legendary Planeswalker +subtype=Sorin +[/card] +[card] +name=Sorin, Vampire Lord +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:target(creature) 2/0 ueot +auto={C(0/0,-2,Loyalty)}:damage:4 target(creature,player) && life:4 controller +auto={C(0/0,-8,Loyalty)}:all(creature[vampire]|mybattlefield) transforms((,newability[{T}:moveTo(mybattlefield) target(creature)]) ueot +text=+1: Up to one target creature gets +2/+0 until end of turn. -- -2: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life. -- -8: Until end of turn, each Vampire you control gains " {T}: Gain control of target creature." +mana={4}{B}{B} +type=Legendary Planeswalker +subtype=Sorin +[/card] +[card] +name=Sorin, Vengeful Bloodlord +auto=counter(0/0,4,loyalty) +auto=this(variable{controllerturn}>0) lord(creature,planeswalker|myBattlefield) lifelink +auto={C(0/0,2,Loyalty)}:damage:1 target(player,planeswalker) +auto={C(0/0,-1,Loyalty)}:name(-1 counter) target(creature[manacost=1]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-2,Loyalty)}:name(-2 counters) target(creature[manacost=2]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-3,Loyalty)}:name(-3 counters) target(creature[manacost=3]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-4,Loyalty)}:name(-4 counters) target(creature[manacost=4]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-5,Loyalty)}:name(-5 counters) target(creature[manacost=5]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-6,Loyalty)}:name(-6 counters) target(creature[manacost=6]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-7,Loyalty)}:name(-7 counters) target(creature[manacost=7]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-8,Loyalty)}:name(-8 counters) target(creature[manacost=8]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-9,Loyalty)}:name(-9 counters) target(creature[manacost=9]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +text=As long as it's your turn, creatures and planeswalkers you control have lifelink. -- +2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. -- -X: Return target creature card with converted mana cost X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types. +mana={2}{W}{B} +type=Legendary Planeswalker +subtype=Sorin +[/card] +[card] +name=Soul Diviner +auto={T}:counter(1/1,-1) notATarget(*[artifact;creature;land;counter{1/1.1}]|myBattlefield)} && draw:1 controller +auto={T}:counter(0/0,-1,Loyalty) notATarget(planeswalker|myBattlefield)} && draw:1 controller +text={T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card. +mana={U}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=3 +[/card] +[card] +name=Soul Salvage +target=creature|mygraveyard +auto=moveTo(ownerHand) +text=Return up to two target creature cards from your graveyard to your hand. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Soul of the Rapids +abilities=flying, opponentshroud +text=Flying -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={3}{U}{U} +type=Creature +subtype=Elemental +power=3 +toughness=2 +[/card] +[card] +name=Soul-Guide Lantern +auto=moveTo(exile) target(*|Graveyard) +auto={T}{S}:moveTo(exile) all(*|opponentGraveyard) +auto={1}{T}{S}:draw:1 controller +text=When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. -- {T} -- , Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. -- 1 , {T}, Sacrifice Soul-Guide Lantern: Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Soul-Scar Mage +auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto=@targeted(creature|opponentbattlefield) from(*|mybattlefield): all(*|mystack) wither ueot +auto=@targeted(creature|opponentbattlefield) from(*|mystack): all(*|mystack) wither ueot +text=Prowess -- If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead. +mana={R} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Soul-Strike Technique +target=creature +auto=teach(creature) 1/1 +auto=teach(creature) vigilance +auto=@movedTo(mytgt|graveyard) from(battlefield):manifest all(*[zpos<=1]|mylibrary) +text=Enchant creature -- Enchanted creature gets +1/+1 and has vigilance. -- When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Soulblade Corrupter +abilities=deathtouch +auto=may moveto(myhand) notatarget(soulblade renewer|mylibrary) +auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):deathtouch ueot +text=Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) -- Deathtouch -- Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn. +mana={4}{B} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Soulblade Renewer +auto=may moveto(myhand) notatarget(soulblade corrupter|mylibrary) +auto=target(other creature|battlefield) counter(1/1) +text=Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) -- When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +mana={4}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Soulhunter Rakshasa +abilities=cantblock +auto=damage:5 target(opponent) +text=Soulhunter Rakshasa can’t block. -- When Soulhunter Rakshasa enters the battlefield, it deals 5 damage to target opponent. +mana={3}{B}{B} +type=Creature +subtype=Cat Demon +power=5 +toughness=5 +[/card] +[card] +name=Soulreaper of Mogis +auto={2}{B}{S(creature|myBattlefield)}:Draw:1 controller +text={2}{B}, Sacrifice a creature: Draw a card. +mana={2}{B} +type=Enchantment Creature +subtype=Minotaur Shaman +power=2 +toughness=3 +[/card] +[card] +name=Soulstinger +auto=counter(-1/-1,2) target(creature) +#auto=@movedTo(this|graveyard) from(battlefield):target(creature) ability$!foreach counter(-1/-1) counter(-1/-1,1)!$ targetedcreature +text=When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control. -- When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger. +mana={3}{B} +type=Creature +subtype=Scorpion Demon +power=4 +toughness=5 +[/card] +[card] +name=Sovereign's Bite +target=player +auto=life:-3 +auto=life:3 controller +text=Target player loses 3 life and you gain 3 life. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Sower of Discord +abilities=flying +auto=name(choose opponent) notatarget(opponent) deplete:0 +auto=@damageof(player):damage:thatmuch opponent +text=Flying -- As Sower of Discord enters the battlefield, choose two players. -- Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life. +mana={4}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Spark Double +auto=may copy NotATarget(creature) and!( transforms((-legendary)) forever )! +auto=counter(1/1) +#auto=counter(0/0,1,Loyalty) +text=You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary if that permanent is legendary. +mana={3}{U} +type=Creature +subtype=Illusion +power=0 +toughness=0 +[/card] +[card] +name=Spark Harvest +target=creature,planeswalker +auto=destroy +other={3}{B}{B} name(cast for {3}{B}{B}) +text=As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. -- Destroy target creature or planeswalker. +mana={B}{S(creature|myBattlefield)} +type=Sorcery +[/card] +[card] +name=Spark Reaper +auto={3}{S(*[creature;planeswalker]|myBattlefield)}:life:1 && draw:1 +text={3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=Sparktongue Dragon +abilities=flying +auto=may pay({2}{r}):damage:3 target(creature,player) +text=Flying -- When Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=3 +toughness=3 +[/card] +[card] +name=Sparring Construct +auto=@movedTo(this|graveyard) from(battlefield):counter(1/1) target(creature|myBattlefield) +text=When Sparring Construct dies, put a +1/+1 counter on target creature you control. +mana={1} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Sparring Mummy +auto=untap target(creature) +text=When Sparring Mummy enters the battlefield, untap target creature. +mana={3}{W} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Spawn of Mayhem +abilities=flying, trample +auto=@each my upkeep:damage:1 controller && damage:1 opponent && if compare(lifetotal)~lessthan~10 then counter(1/1) +text=Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Flying, trample -- At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem. +other={1}{B}{B} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={2}{B}{B} +type=Creature +subtype=Demon +power=4 +toughness=4 +[/card] +[card] +name=Spear Spewer +abilities=defender +auto={T}:damage:1 opponent && damage:1 controller +text=Defender -- {T}: Spear Spewer deals 1 damage to each player. +mana={R} +type=Creature +subtype=Goblin Warrior +power=0 +toughness=2 +[/card] +[card] +name=Species Specialist +auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|myGraveyard)}:may draw:1 controller])) forever chooseend +text=As Species Specialist enters the battlefield, choose a creature type. -- Whenever a creature of the chosen type dies, you may draw a card. +mana={2}{B}{B} +type=Creature +subtype=Human Warrior +power=2 +toughness=3 +[/card] +[card] +name=Spectral Grasp +target=creature +auto=cantattack +auto=cantpwattack +auto=cantblock +text=Enchant creature -- Enchanted creature can't attack you or a planeswalker you control. -- Enchanted creature can't block creatures you control. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spectral Sailor +abilities=flash,flying +auto={3}{U}:draw:1 +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- {3}{U}: Draw a card. +mana={U} +type=Creature +subtype=Spirit Pirate +power=1 +toughness=1 +[/card] +[card] +name=Spell Snuff +target=*|stack +auto=fizzle +auto=this(controllerlife < 6) draw:1 +text=Counter target spell. -- Fateful hour — If you have 5 or less life, draw a card. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Spell Swindle +target=*|stack +auto=fizzle +auto=token(435451) +text=Counter target spell. Create X colorless Treasure artifact tokens, where X is that spell's converted mana cost. They have "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Spellgorger Weird +auto=@movedTo(*[-creature]|mystack):counter(1/1) +text=Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird. +mana={2}{R} +type=Creature +subtype=Weird +power=2 +toughness=2 +[/card] +[card] +name=Spellkeeper Weird +auto={2}{T}{S}:target(instant,sorcery|mygraveyard) moveto(ownerhand) +text={2}, {T}, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand. +mana={2}{U} +type=Creature +subtype=Weird +power=1 +toughness=4 +[/card] +[card] +name=Spellpyre Phoenix +abilities=flying +auto=moveTo(myHand) target(*[instant;sorcery{_cycling_}|myGravyeard) +autograveyard=if type(@cycled(*|myHand)~morethan~2 then moveTo(myhand) target(Spellpyre Phoenix|myGraveyard)) +text=Flying -- When Spellpyre Phoenix enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. -- At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand. +mana={3}{R}{R} +type=Creature +subtype=Phoenix +power=4 +toughness=2 +[/card] +[card] +name=Spellseeker +auto=may moveTo(myHand) target(*[instant;sorcery;manacost<=2]|myLibrary) +text=When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost 2 or less, reveal it, put it into your hand, then shuffle your library. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Spellweaver Duo +auto=may target(creature[tapped]) moveto(ownerhand) +text=Assist (Another player can pay up to {6} of this spell's cost.) -- When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand. +mana={6}{U} +type=Creature +subtype=Human Wizard +power=4 +toughness=4 +[/card] +[card] +name=Spellweaver Eternal +auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto=@combat(blocked,turnlimited) source(this):life:-2 opponent +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) +mana={1}{U} +type=Creature +subtype=Zombie Naga Wizard +power=2 +toughness=1 +[/card] +[card] +name=Sphere of Safety +auto=lord(creature|opponentbattlefield) transforms((,newability[foreach(enchantment|mybattlefield) attackcost:1])) +text=Creatures can't attack you or a planeswalker you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control. +mana={4}{W} +type=Enchantment +[/card] +[card] +name=Sphinx Mindbreaker +abilities=Flying +auto=deplete:10 opponent +text=Flying -- When Sphinx Mindbreaker enters the battlefield, each opponent puts the top ten cards of their library into their graveyard. +mana={5}{U}{U} +type=Creature +subtype=Sphinx +power=6 +toughness=6 +[/card] +[card] +name=Sphinx of Enlightenment +abilities=flying +auto=draw:1 opponent && draw:3 controller +text=Flying -- When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. +mana={4}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Sphinx of Foresight +abilities=flying +auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. -- Flying -- At the beginning of your upkeep, scry 1. +mana={2}{U}{U} +type=Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] +[card] +name=Sphinx of the Guildpact +abilities=flying +auto=cantbetargetof(*[-multicolor;-colorless]|opponentBattlefield,opponenthand,opponentgraveyard,opponentstack) +color=white,blue,black,red,green +text=Sphinx of the Guildpact is all colors. -- Flying -- Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.) +mana={7} +type=Artifact Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Sphinx's Insight +auto=if compare(restriction{assorcery}~morethan~0) then life:2 else +auto=draw:2 +text=Draw two cards. -- Addendum — If you cast this spell during your main phase, you gain 2 life. +mana={2}{W}{U} +type=Instant +[/card] +[card] +name=Spider,Ara +type=Creature +subtype=Spider +power=1 +toughness=2 +color=green +[/card] +[card] +name=Spike-Tailed Ceratops +text=Spike-Tailed Ceratops can block an additional creature each combat. +mana={4}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] +[card] +name=Spikewheel Acrobat +text=Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) +other={2}{R} name(Spectacle) +otherrestriction=compare(oplifelost)~morethan~0 +mana={3}{R} +type=Creature +subtype=Human Rogue +power=5 +toughness=2 +[/card] +[card] +name=Spinal Centipede +auto=@movedTo(this|graveyard) from(battlefield):counter(1/1)target(creature|myBattlefield) +text=When Spinal Centipede dies, put a +1/+1 counter on target creature you control. +mana={2}{B} +type=Creature +subtype=Insect +power=3 +toughness=2 +[/card] +[card] +name=Spinehorn Minotaur +auto=restriction{compare(pdrewcount)~morethan~1} double strike +text=As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike. +mana={2}{R} +type=Creature +subtype=Minotaur Berserker +power=2 +toughness=3 +[/card] +[card] +name=Spinerock Knoll +abilities=hiddenface +aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myExile) and!(deplete:4)!])) ueot +auto={T}:Add{R} +auto={R}{T}:if restriction{foelost(7)} then may castcard(normal) target(*|myExile) +text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {R}. -- {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn. +type=Land +[/card] +[card] +name=Spinning Wheel +auto={T}:add{W} +auto={T}:add{G} +auto={T}:add{U} +auto={T}:add{R} +auto={T}:add{B} +auto={5}{T}:tap target(creature) +text={T}: Add one mana of any color. -- {5}, {T}: Tap target creature. +mana={3} +type=Artifact +[/card] +[card] +name=Spire Garden +auto=tap(noevent) +auto={T}:Add{R} +auto={T}:Add{G} +text=Spire Garden enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {R} or {G}. +type=Land +[/card] +[card] +name=Spire Mangler +abilities=flash, flying +auto=target(creature[flying]|mybattlefield) +2/+0 ueot +text=Flash -- Flying -- When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. +mana={2}{B} +type=Creature +subtype=Insect +power=2 +toughness=1 +[/card] +[card] +name=Spire Winder +abilities=flying +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ 1/1 +text=Flying -- Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Spire Winder gets +1/+1 as long as you have the city's blessing. +mana={3}{U} +type=Creature +subtype=Snake +power=2 +toughness=3 +[/card] +[card] +name=Spires of Orazca +auto={T}:Add{1} +auto={T}:target(creataure[attacking]|opponentbattlefield) untap && removefromcombat +text=(Transforms from Thaumatic Compass.) -- {T}: Add {1} to your mana pool. -- {T}: Untap target attacking creature an opponent controls and remove it from combat. +type=Land +[/card] +[card] +name=Spirit Cai +abilities=flying +type=Creature +subtype=Spirit +power=1 +toughness=1 +color=white +[/card] +[card] +name=Spirit of the Spires +abilities=flying +auto=lord(other creature[flying]|myBattlefield) +0/+1 +text=Flying -- Other creatures you control with flying get +0/+1. +mana={3}{W} +type=Creature +subtype=Spirit +power=2 +toughness=4 +[/card] +[card] +name=Spit Flame +target=creature +auto=damage:4 +autograveyard=@movedTo(Dragon|myBattlefield):may pay({R}) moveto(myhand) all(this) +text=Spit Flame deals 4 damage to target creature. -- Whenever a Dragon enters the battlefield under your control, you may pay {R}. If you do, return Spit Flame from your graveyard to your hand. +mana={2}{R} +type=Instant +[/card] +[card] +name=Spiteful Sliver +auto=lord(sliver|mybattlefield) transforms((,newability[@damaged(sliver):damage:1 target(*[creature;player])])) +text=Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker." +mana={2}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Spitfire Bastion +auto={T}:Add{R} +auto={2}{R}{T}:damage:3 target(creature,player) +text=(Transforms from Vance's Blasting Cannons.) -- {T}: Add {R} to your mana pool. -- {2}{R}, {T}: Spitfire Bastion deals 3 damage to target creature or player. +type=Legendary Land +[/card] +[card] +name=Splendid Agony +target=creature +auto=counter(-1/-1,1) +auto=counter(-1/-1,1) target(creature) +text=Distribute two -1/-1 counters among one or two target creatures. +mana={2}{B} +type=Instant +[/card] +[card] +name=Splicer's Skill +auto=token(Golem,Artifact Creature Golem,3/3) +text=Create a 3/3 colorless Golem artifact creature token. -- Splice onto instant or sorcery {3}{W} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Splitting Slime +auto=this(cantargetcard(*[-monstrous]) {4}{G}{G}:becomes(monstrous) forever && counter(1/1,3) && transforms((,newAbility[token(Splitting Slime])) forever +text={G}{G}: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- When Splitting Slime becomes monstrous, create a token that’s a copy of Splitting Slime. (The token has no counters and isn’t monstrous.) +mana={3}{G}{G} +type=Creature +subtype=Ooze +power=3 +toughness=3 +[/card] +[card] +name=Spore Swarm +auto=create(Saproling:creature Saproling:1/1:green:)*3 +text=Create three 1/1 green Saproling creature tokens. +mana={3}{G} +type=Instant +[/card] +[card] +name=Sporecrown Thallid +auto=lord(other Fungus|myBattlefield) +1/+1 +auto=lord(other Saproling|myBattlefield) +1/+1 +text=Each other creature you control that's a Fungus or Saproling gets +1/+1. +mana={1}{G} +type=Creature +subtype=Fungus +power=2 +toughness=2 +[/card] +[card] +name=Spreading Rot +target=land +auto=destroy +auto=life:-2 targetcontroller +text=Destroy target land. Its controller loses 2 life. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Spring +auto=moveto(mybattlefield) target(basic|mylibrary) && tap +autograveyard={4}{U}{U}:draw:2 controller && moveto(exile) +text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Springbloom Druid +aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) +auto={S(land|myBattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend limit:1 +text=When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Sprouting Renewal +other={convoke} name(Convoke) +auto=choice create(Elf Knight:creature Elf Knight:2/2:green,white:vigilance) +auto=choice destroy target(artifact,enchantment) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Choose one — -- • Create a 2/2 green and white Elf Knight creature token with vigilance. -- • Destroy target artifact or enchantment. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Squad Captain +abilities=vigilance +auto=foreach(other creature|mybattlefield)counter(1/1,1) +text=Vigilance (Attacking doesn't cause this creature to tap.) -- Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control. +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Squandered Resources +auto=this(variable{plandg}>0) {S(land[manag]|mybattlefield)}:Add{G} +auto=this(variable{plandu}>0) {S(land[manau]|mybattlefield)}:Add{U} +auto=this(variable{plandr}>0) {S(land[manar]|mybattlefield)}:Add{R} +auto=this(variable{plandb}>0) {S(land[manab]|mybattlefield)}:Add{B} +auto=this(variable{plandw}>0) {S(land[manaw]|mybattlefield)}:Add{W} +auto=this(variable{plandc}>0) {S(land[cmana]|mybattlefield)}:Add{C} +text=Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce. +mana={B}{G} +type=Enchantment +[/card] +[card] +name=Squeaking Pie Sneak +abilities=fear +otherrestriction=type(*[goblin]|myhand)~lessthan~2 +other={4}{B} +restriction=type(*[goblin]|myhand)~morethan~1 +text=As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay {3}. -- Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +mana={1}{B} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=2 +[/card] +[card] +name=Squee, the Immortal +abilities=canplayfromexile +autograveyard=CanPlayFromGraveyard +text=You may cast Squee, the Immortal from your graveyard or from exile. +mana={1}{R}{R} +type=Legendary Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Squire's Devotion +target=creature +auto=1/1 +auto=lifelink +auto=token(Vampire,creature Vampire,1/1,white,lifelink) +text=Enchant creature -- Enchanted creature gets +1/+1 and has lifelink. -- When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Stadium Vendors +auto=choice Add{R}{R} +auto=choice Add{W}{W} +auto=choice Add{U}{U} +auto=choice Add{B}{B} +auto=choice Add{G}{G} +text=When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose. +mana={3}{R} +type=Creature +subtype=Goblin +power=3 +toughness=3 +[/card] +[card] +name=Staggering Insight +target=creature +auto=1/1 +auto=lifelink +auto=@combatdamaged(player) from(mytgt):draw:1 controller +text=Enchant creature -- Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card." +mana={W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Stampede Rider +abilities=trample +auto=@each combatbegins:if type(creature[power>=4]|mybattlefield)~morethan~0 then 1/1 ueot +text=Trample -- At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn. +mana={2}{R} +type=Creature +subtype=Satyr +power=2 +toughness=3 +[/card] +[card] +name=Stampeding Horncrest +auto=aslongas(dinosaur|myBattlefield) haste +text=Stampeding Horncrest has haste as long as you control another Dinosaur. +mana={4}{R} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] +[card] +name=Star of Extinction +target=land +auto=destroy +auto=damage:20 all(creature,planeswalker) +text=Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Star-Crowned Stag +auto=@combat(attacking) source(this):tap target(creature|opponentBattlefield) +text=Whenever Star-Crowned Stag attacks, tap target creature defending player controls. +mana={3}{W} +type=Creature +subtype=Elk +power=3 +toughness=3 +[/card] +[card] +name=Starfield Mystic +auto=lord(enchantment|mycastingzone) altercost(colorless,-1) +auto=@movedTo(enchantment|mygraveyard) from(battlefield):counter(1/1,1) +text=Enchantment spells you cast cost {1} less to cast. -- Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Starlit Mantle +abilities=flash +target=creature|myBattlefield +auto=1/1 +auto=teach(creature) hexproof ueot +text=Flash -- Enchant creature you control -- When Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.) -- Enchanted creature gets +1/+1. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Start +auto=token(Warrior,creature Warrior,1/1,white,vigilance)*2 +autograveyard={2}{B}{S(creature|mybattlefield)}:destroy target(creature) && moveto(exile) +text=Create two 1/1 white Warrior creature tokens with vigilance. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) As an additional cost to cast Finish, sacrifice a creature. -- Destroy target creature. +mana={2}{W} +type=Instant +[/card] +[card] +name=Static Orb +auto=@each my beginofturn sourcenottap:lord(*|battlefield) doesnotuntap && untap target(*)*2 +auto=@each opponent beginofturn sourcenottap:lord(*|battlefield) doesnotuntap && untap target(*)*2 +text=As long as Static Orb is untapped, players can’t untap more than two permanents during their untap steps. +mana={3} +type=Artifact +[/card] +[card] +name=Steadfast Armasaur +abilities=vigilance +auto=@combat(attacking,blocking) source(this):transforms((,newability[{1}{W}{T}:damage:toughness target(creature[attacking;blocking])])) ueot +text=Vigilance -- {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it. +mana={3}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=3 +[/card] +[card] +name=Steadfast Sentinel +abilities=vigilance +autograveyard={4}{W}{W}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text=Vigilance -- Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.) +mana={3}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] +name=Steadfast Sentry +abilities=vigilance +auto=@movedTo(this|graveyard) from(battlefield):counter(1/1) target(creature|myBattlefield) +text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Steadfast Sentry dies, put a +1/+1 counter on target creature you control. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Steady Aim +target=creature +auto=Untap +auto=+1/+4 +auto=reach +text=Untap target creature. It gets +1/+4 and gains reach until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Stealth Mission +target=creature|myBattlefield +auto=counter(1/1,2) +auto=unblockable +text=Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Steel Hellkite +abilities=flying +auto={2}:1/0 ueot +@combatdamaged(player) from(this):phaseaction may {X}:destroy all(*[-land;manacost=X]) opponent limit:1 +text=Flying -- {2}: Steel Hellkite gets +1/+0 until end of turn. -- {X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn. +mana={6} +type=Artifact Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Steel Leaf Champion +auto=cantbeblockedby(creature[power<=2]) +text=Steel Leaf Champion can't be blocked by creatures with power 2 or less. +mana={G}{G}{G} +type=Creature +subtype=Elf Knight +power=5 +toughness=4 +[/card] +[card] +name=Steelbane Hydra +auto=counter(1/1,X) +auto={2}{G}{C(1/1,-1)}:destroy target(*[enchantment;artifact]) +text=Steelbane Hydra enters the battlefield with X +1/+1 counters on it. -- {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment. +mana={X}{G}{G} +type=Creature +subtype=Turtle Hydra +power=0 +toughness=0 +[/card] +[card] +name=Steelclaw Lance +auto={3}:equip +auto={1}:equip target(creature[knight]|myBattlefield) +auto=teach(creature) 2/2 +text=Equipped creature gets +2/+2. -- Equip Knight {1} -- Equip {3} +mana={B}{R} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Steelgaze Griffin +abilities=flying +auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:2/0])) ueot +text=Flying -- Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn. +mana={4}{U} +type=Creature +subtype=Griffin +power=2 +toughness=4 +[/card] +[card] +name=Steeple Creeper +auto={3}{U}:flying +text={3}{U}: Steeple Creeper gains flying until end of turn. +mana={2}{G} +type=Creature +subtype=Frog Snake +power=4 +toughness=2 +[/card] +[card] +name=Stern Dismissal +target=creature,enchantment +auto=moveTo(ownerHand) +text=Return target creature or enchantment an opponent controls to its owner’s hand. +mana={U} +type=Instant +[/card] +[card] +name=Steward of Solidarity +abilities=vigilance +auto=@exerted(this):token(Warrior,creature Warrior,1/1,white,vigilance) +auto={T}:exert +text={T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.) +mana={1}{W} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Stinging Lionfish +auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:may tap target(*[-land]|battlefield) +auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:may untap target(*[-land]|battlefield) +text=Whenever you cast your first spell during each opponent’s turn, you may tap or untap target nonland permanent. +mana={1}{U} +type=Enchantment Creature +subtype=Fish +power=2 +toughness=1 +[/card] +[card] +name=Stinging Shot +target=creature[flying] +auto=counter(-1/-1,3) +autohand=__CYCLING__({2}) +text=Put three -1/-1 counters on target creature with flying. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={G} +type=Instant +[/card] +[card] +name=Stir the Sands +auto=token(Zombie,creature Zombie,2/2,black)*3 +autohand=@cycled(this|hand):token(Zombie,creature Zombie,2/2,black) +autohand=__CYCLING__({3}{B}) +text=Create three 2/2 black Zombie creature tokens. -- Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.) -- When you cycle Stir the Sands, create a 2/2 black Zombie creature token. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Stirring Address +abilities=overload +target=creature|mybattlefield +other={5}{W} name(Overload) +auto=2/2 ueot +auto=overload all(creature|myBattlefield) 2/2 ueot +text=Target creature you control gets +2/+2 until end of turn. -- Overload {5}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") +mana={1}{W} +type=Instant +[/card] +[card] +name=Stitcher's Supplier +auto=deplete:3 +autograveyard=@movedTo(this|graveyard) from(mybattlefield):deplete:3 +text=When Stitcher's Supplier enters the battlefield or dies, put the top three cards of your library into your graveyard. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Stolen by the Fae +auto=moveto(ownerhand) target(creature[manacost=X]|battlefield) +auto=thisforeach(X) create(Faerie:creature Faerie:1/1:blue:flying) controller +text=Return target creature with converted mana cost X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying. +mana={X}{U}{U} +type=Sorcery +[/card] +[card] +name=Stonecoil Serpent +abilities=reach,trample +auto=protection from(*[multicolor]) +auto=counter(1/1,X) +text=Reach, trample, protection from multicolored -- Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. +mana={X} +type=Artifact Creature +subtype=Snake +power=0 +toughness=0 +[/card] +[card] +name=Stony Strength +target=creature|myBattlefield +auto=counter(1/1) +auto=untap +text=Put a +1/+1 counter on target creature you control. Untap that creature. +mana={G} +type=Instant +[/card] +[card] +name=Storm Fleet Aerialist +abilities=flying +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then counter(1/1,1) +text=Flying -- Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. +mana={1}{U} +type=Creature +subtype=Human Pirate +power=1 +toughness=2 +[/card] +[card] +name=Storm Fleet Arsonist +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!sacrifice target(creature|mybattlefield)!$ opponent +text=Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked with a creature this turn, target opponent sacrifices a permanent. +mana={4}{R} +type=Creature +subtype=Orc Pirate +power=4 +toughness=4 +[/card] +[card] +name=Storm Fleet Pyromancer +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then damage:2 target(creature,player) +text=Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked with a creature this turn, Storm Fleet Pyromancer deals 2 damage to target creature or player. +mana={4}{R} +type=Creature +subtype=Human Pirate Wizard +power=3 +toughness=2 +[/card] +[card] +name=Storm Fleet Sprinter +abilities=unblockable, haste +text=Haste -- Storm Fleet Sprinter can't be blocked. +mana={1}{U}{R} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] +name=Storm Fleet Spy +auto=if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 +text=Raid — When Storm Fleet Spy enters the battlefield, if you attacked with a creature this turn, draw a card. +mana={2}{U} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] +name=Storm Fleet Swashbuckler +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ transforms((,newability[double strike])) +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Storm Fleet Swashbuckler has double strike as long as you have the city's blessing. +mana={1}{R} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] +name=Storm Herald +abilities=haste +auto=moveto(myBattlefield) target(enchantment[aura]|myGraveyard) with(@each my endofturn: transforms((,treason,exiledeath)) forever) +text=Haste -- When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else. +mana={2}{R} +type=Creature +subtype=Human Shaman +power=3 +toughness=2 +[/card] +[card] +name=Storm Sculptor +abilities=unblockable +auto=moveto(myhand) target(creature|mybattlefield) +text=Storm Sculptor can't be blocked. -- When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand. +mana={3}{U} +type=Creature +subtype=Merfolk Wizard +power=3 +toughness=2 +[/card] +[card] +name=Storm Strike +target=creature +auto=first strike +auto=+1/+0 +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. +mana={R} +type=Instant +[/card] +[card] +name=Storm the Citadel +auto=all(creature|myBattlefield) +2/+2 +auto=all(creature|myBattlefield) @combatdamaged(player,planeswalker) from(this):destroy target(artifact,enchantment) +text=Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls." +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Storm's Wrath +auto=damage:4 all(creature,planeswalker) +text=Storm’s Wrath deals 4 damage to each creature and each planeswalker. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Stormcloud Spirit +abilities=flying +text=Flying. (This creature can't be blocked except by creatures with flying or reach.) +mana={3}{U}{U} +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Stormfist Crusader +abilities=menace +auto=@each my upkeep:life:-1 controller +auto=@each my upkeep:life:-1 opponent +auto=@each my upkeep:draw:1 controller +auto=@each my upkeep:draw:1 opponent +text=Menace -- At the beginning of your upkeep, each player draws a card and loses 1 life. +mana={B}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Stormsurge Kraken +abilities=opponentshroud +#wagic doesnt have commander zone +text=Hexproof -- Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards." +mana={3}{U}{U} +type=Creature +subtype=Kraken +power=5 +toughness=5 +[/card] +[card] +name=Storrev, Devkarin Lich +abilities=trample +auto=@combatdamaged(player,planeswalker) from(this):moveto(ownerhand) target(*[creature;planeswalker;-fresh]|mygraveyard) +text=Trample -- Whenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat. +mana={1}{B}{B}{G} +type=Legendary Creature +subtype=Zombie Elf Wizard +power=5 +toughness=4 +[/card] +[card] +name=Strangling Spores +target=creature +auto=-3/-3 +text=Target creature gets -3/-3 until end of turn. +mana={3}{B} +type=Instant +[/card] +[card] +name=Street Riot +auto=this(variable{controllerturn}>0) lord(other creature|myBattlefield) +1/+0 +auto=this(variable{controllerturn}>0) lord(other creature|myBattlefield) trample +text=As long as it's your turn, creatures you control get +1/+0 and have trample. +mana={4}{R} +type=Enchantment +[/card] +[card] +name=Strength of the Pack +auto=counter(1/1,2) all(creature|mybattlefield) +text=Put two +1/+1 counters on each creature you control. +mana={4}{G}{G} +type=Sorcery +[/card] +[card] +name=Strength of the Tajuru +target=creature +auto=counter(1/1,X) +auto=kicker target(other creature) counter(1/1,kicked)*X +kicker=multi{1} +text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) / Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them. +mana={X}{G}{G} +type=Instant +[/card] +[card] +name=Striped Riverwinder +abilities=opponentshroud +autohand=__CYCLING__({U}) +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Cycling {U} ({U}, Discard this card: Draw a card.) +mana={6}{U} +type=Creature +subtype=Serpent +power=5 +toughness=5 +[/card] +[card] +name=Stronghold Confessor +abilities=menace +kicker={3} +auto=kicker counter(1/1,2) +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Menace (This creature can't be blocked except by two or more creatures.) -- If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it. +mana={B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Struggle +target=creature +auto=foreach(land|mybattlefield) damage:1 +autograveyard={1}{G}{E}:moveTo(mylibrary) all(*|mygraveyard) && shuffle && transforms((,newability[moveTo(opponentlibrary) all(*|opponentgraveyard)],newability[ability$!shuffle!$ opponent])) ueot assorcery +text=Struggle deals damage to target creature equal to the number of lands you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles his or her graveyard into his or her library. +mana={2}{R} +type=Instant +[/card] +[card] +name=Stunt Double +abilities=flash +auto=may copy NotATarget(creature) +text=Flash -- You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield. +mana={3}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] +name=Subterranean Tremors +auto=this(X>=4) destroy all(artifacts) +auto=this(X>=8) token(Lizard,Creature Lizard,8/8,red) && destroy all(artifacts) +auto=damage:X all(creature[-flying]) +text=Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Subtle Strike +auto=choice name(Target creature gets -1/-1 until...) target(creature) -1/-1 +auto=choice name(Put a +1/+1 counter on target...) counter(1/1,1) target(creature) +auto=choice name(Put a +1/+1 counter and -1/-1...) counter(1/1,1) target(creature) && target(creature) -1/-1 +text=Choose one or both — -- • Target creature gets -1/-1 until end of turn. -- • Put a +1/+1 counter on target creature. +mana={1}{B} +type=Instant +[/card] +[card] +name=Sudden Demise +auto=chooseacolor damage:X all (creature[chosencolor]|battlefield) chooseend +text=Choose a color. Sudden Demise deals X damage to each creature of the chosen color. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Sumala Woodshaper +auto=target(*[creature;enchantment;zpos<=4]|mylibrary) moveto(myhand) +text=When Sumala Woodshaper enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={2}{G}{W} +type=Creature +subtype=Elf Druid +power=2 +toughness=1 +[/card] +[card] +name=Summary Judgment +target=creature[tapped] +auto=if compare(restriction{assorcery}~morethan~0) then damage:5 else damage:3 +text=Summary Judgment deals 3 damage to target tapped creature. -- Addendum — If you cast this spell during your main phase, it deals 5 damage to that creature instead. +mana={1}{W} +type=Instant +[/card] +[card] +name=Sun Sentinel +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Sun-Blessed Mount +auto=may moveto(myhand) target(Huatli, Dinosaur Knight|mylibrary,mygraveyard) +text=When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it. +mana={3}{R}{W} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] +[card] +name=Sun-Collared Raptor +abilities=trample +auto={2}{R}:3/0 ueot +text=Trample -- {2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Dinosaur +power=1 +toughness=2 +[/card] +[card] +name=Sun-Crested Pterodon +abilities=flying, vigilance +auto=if type(creature[dinosaur]|mybattlefield)~lessthan~1 then -vigilance +text=Flying -- Sun-Crested Pterodon has vigilance as long as you control another Dinosaur. +mana={4}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=5 +[/card] +[card] +name=Sun-Crowned Hunters +auto=@damaged(this):damage:3 target(opponent) +text=Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent. +mana={4}{R}{R} +type=Creature +subtype=Dinosaur +power=5 +toughness=4 +[/card] +[card] +name=Sunbaked Canyon +auto={T}{L:1}=add {R} +auto={T}{L:1}=add {W} +auto={1}{T}{S}:draw:1 +text={T}, Pay 1 life: Add {R} or {W}. -- {1}, {T}, Sacrifice Sunbaked Canyon: Draw a card. +type=Land +[/card] +[card] +name=Sunbird's Invocation +auto=if casted(*|mystack) then moverandom(*[manacost=compare(manacost) all(trigger)]) from(mylibrary) to(mybattlefield) +text=Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost. You may cast a card revealed this way with converted mana cost X or less without paying its mana cost. Put the rest on the bottom of your library in a random order. +mana={5}{R} +type=Enchantment +[/card] +[card] +name=Sunblade Angel +abilities=flying,first strike,vigilance,lifelink +text=Flying, first strike, vigilance, lifelink +mana={5}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Sunder Shaman +abilities=oneblocker +auto=@combatdamaged(player) from(this):destroy target(*[artifact;enchantment]|opponentbattlefield) +text=Sunder Shaman can't be blocked by more than one creature. -- Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls. +mana={R}{R}{G}{G} +type=Creature +subtype=Giant Shaman +power=5 +toughness=5 +[/card] +[card] +name=Sundering Stroke +other={R}{R}{R}{R}{R}{R}{R} name(Adamant) +auto=if paid(alternative) then ability$!damage:7 target(creature,player,planeswalker)!$ controller && ability$!damage:7 target(creature,player,planeswalker)!$ controller && ability$!damage:7 target(creature,player,planeswalker)!$ controller +auto=ifnot paid(alternative) then ability$!damage:3 target(creature,player,planeswalker)!$ controller && ability$!damage:2 target(creature,player,planeswalker)!$ controller && ability$!damage:2 target(creature,player,planeswalker)!$ controller +text=Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players. +mana={6}{R} +type=Sorcery +[/card] +[card] +name=Sundering Titan +auto=destroy all(land[plains,island,swamp,mountain,forest]) +auto=@movedto(this|graveyard) from(battlefield):destroy all(land[plains,island,swamp,mountain,forest]) +text=When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands. +mana={8} +type=Artifact Creature +subtype=Golem +power=7 +toughness=10 +[/card] +[card] +name=Sunhome Stalwart +abilities=first strike +auto=_MENTOR_ +text=First strike -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Sunlit Hoplite +auto=this(variable{controllerturn}>0) first strike +auto=aslongas(planeswalker[Elspeth]|mybattlefield) 1/0 +text=As long as it's your turn, Sunlit Hoplite has first strike. -- Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Sunmane Pegasus +abilities=flying +auto={1}{W}:vigilance && lifelink ueot +text=Flying -- {1}{W}: Sunmane Pegasus gains vigilance and lifelink until end of turn. +mana={3}{W} +type=Creature +subtype=Pegasus +power=2 +toughness=3 +[/card] +[card] +name=Sunrise Seeker +abilities=vigilance +auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 +text=Vigilance -- When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={4}{W} +type=Creature +subtype=Human Scout +power=3 +toughness=3 +[/card] +[card] +name=Sunscorched Desert +auto=damage:1 target(player) +auto={T}:Add{1} +text=When Sunscorched Desert enters the battlefield, it deals 1 damage to target player. -- {T}: Add {1} to your mana pool. +type=Land +subtype=Desert +[/card] +[card] +name=Sunscourge Champion +auto=transforms((,newability[life:power controller])) ueot +## the transforms is necessary to trigger the lifegain after the eternalize sets power to 4 ## +autograveyard={2}{W}{W}{D}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +text=When Sunscourge Champion enters the battlefield, you gain life equal to its power. -- Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) +mana={2}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Sunset Pyramid +auto=counter(0/0,3,brick) +auto={2}{T}{counter(0/0,-1,brick)}:draw:1 +auto={2}{T}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Sunset Pyramid enters the battlefield with three brick counters on it. -- {2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card. -- {2}, {T}: Scry 1. +mana={2} +type=Artifact +[/card] +[card] +name=Supernatural Stamina +target=creature +auto=2/0 +auto=@movedto(mygraveyard):moveto(mybattlefield) && tap +text=Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." +mana={B} +type=Instant +[/card] +[card] +name=Supply Caravan +auto=if type(creature[tapped]|mybattlefield)~morethan~0 token(Warrior,creature Warrior,1/1,white,vigilance) +text=When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance. +mana={4}{W} +type=Creature +subtype=Camel +power=3 +toughness=5 +[/card] +[card] +name=Supreme Phantom +abilities=flying +auto=lord(other spirit|myBattlefield) +1/+1 +text=Flying -- Other Spirits you control get +1/+1. +mana={1}{U} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] +name=Supreme Will +auto=choice transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever target(*|stack) +auto=choice reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Choose one — -- • Counter target spell unless its controller pays {3}. -- • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={2}{U} +type=Instant +[/card] +[card] +name=Surge Mare +auto=cantbeblockedby(creature[green]) +auto=@damagefoeof(player) from(this):may draw:1 ability$!name(discard) reject notatarget(*|myhand)!$ +auto={1}{U}:2/-2 ueot +text=Surge Mare can't be blocked by green creatures. -- Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card. -- {1}{U}: Surge Mare gets +2/-2 until end of turn. +mana={U}{U} +type=Creature +subtype=Horse Fish +power=0 +toughness=5 +[/card] +[card] +name=Surly Badgersaur +auto=@discarded(*[creature]|myHand):all(this) counter(1/1,1) +auto=@discarded(*[land]|myHand):token(Treasure Sur) +auto=@discarded(*[-creature,-land]|myHand):name(Fight target creature you don't control) dynamicability target(creature|opponentBattlefield) +text=Whenever you discard a creature card, put a +1/+1 counter on Surly Badgersaur. -- Whenever you discard a land card, create a treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”) -- Whenever you discard a noncreature, nonland card, Surly Badgersaur fights up to one target creature you don’t control. +mana={3}{R} +type=Creature +subtype=Badger Dinosaur +power=3 +toughness=3 +[/card] +[card] +name=Surrak Dragonclaw +abilities=flash,nofizzle +#lord nofizzle doesn't seem to work +auto=lord(*|mystack) nofizzle +auto=lord(other creature|mybattlefield) trample +text=Flash -- Surrak Dragonclaw can't be countered. -- Creature spells you control can't be countered. -- Other creatures you control have trample. +mana={2}{G}{U}{R} +type=Legendary Creature +subtype=Human Warrior +power=6 +toughness=6 +[/card] +[card] +name=Survivors' Encampment +auto={T}:Add{1} +auto={T}{T(creature|myBattlefield)}:Add{W} +auto={T}{T(creature|myBattlefield)}:Add{U} +auto={T}{T(creature|myBattlefield)}:Add{B} +auto={T}{T(creature|myBattlefield)}:Add{R} +auto={T}{T(creature|myBattlefield)}:Add{G} +text={T}: Add {1} to your mana pool. -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. +type=Land +subtype=Desert +[/card] +[card] +name=Suspicious Bookcase +abilities=defender +auto={3}{T}:target(creature) unblockable +text=Defender (This creature can't attack.) -- {3}, {T}: Target creature can't be blocked this turn. +mana={2} +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Swab Goblin +mana={1}{R} +type=Creature +subtype=Goblin Pirate +power=2 +toughness=2 +[/card] +[card] +name=Swaggering Corsair +auto=if raid then counter(1/1) +text=Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. +mana={2}{R} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] +name=Swarm Guildmage +auto={4}{B}{T}:all(creature|myBattlefield)) 1/0 && menace ueot +auto={1}{G}{T}:life:2 +text={4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) -- {1}{G}, {T}: You gain 2 life. +mana={B}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Swarm Intelligence +auto=@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[may name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever +text=Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy. +mana={6}{U} +type=Enchantment +[/card] +[card] +name=Swashbuckling +target=creature +auto=2/2 +auto=haste +text=Enchant creature -- Enchanted creature gets +2/+2 and has haste. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Swathcutter Giant +abilities=vigilance +auto=@combat(attacking) source(this):damage:1 all(creature|opponentBattlefield) +text=Vigilance -- Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls. +mana={4}{R}{W} +type=Creature +subtype=Giant Soldier +power=5 +toughness=5 +[/card] +[card] +name=Sweet Oblivion +auto=deplete:4 target(player) +autograveyard=name(Escape-{3}{U},exile four) {3}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +text=Target player puts the top four cards of their library into their graveyard. -- Escape—{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Sweltering Suns +auto=damage:3 all(creature) +autohand=__CYCLING__({3}) +text=Sweltering Suns deals 3 damage to each creature. -- Cycling {3} ({3}, Discard this card: Draw a card.) +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Swift Warden +abilities=flash +auto=target(merfolk|myBattlefield)) hexproof ueot +text=Flash -- When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) +mana={1}{G}{G} +type=Creature +subtype=Merfolk Warrior +power=3 +toughness=3 +[/card] +[card] +name=Swiftblade Vindicator +abilities=double strike, vigilance, trample +text=Double strike, vigilance, trample +mana={R}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Swimmer in Nightmares +auto=this(variable{*|myGraveyard}>6) 3/0 +auto=aslongas(planeswalker[Ashiok]|mybattlefield) unblockable +text=Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. -- Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker. +mana={2}{U} +type=Creature +subtype=Nightmare Merfolk +power=1 +toughness=4 +[/card] +[card] +name=Swirling Torrent +auto=alternative moveTo(ownerlibrary) target(creature) +auto=alternative moveTo(ownerHand) target(creature) +other={5}{U} name(Both) +text=Choose one or both — -- • Put target creature on top of its owner's library. -- • Return target creature to its owner's hand. +mana={5}{U} +type=Sorcery +[/card] +[card] +name=Sword of Dungeons & Dragons +auto={2}:equip +auto=teach(creature) protection from(cleric) +auto=teach(creature) protection from(rogue) +auto=teach(creature) 2/2 +auto=@combatdamaged(player) from(mytgt):token(Dragon,Creature Dragon,4/4,white,black,red,blue,green,flying) && transform(newability((flipacoin winability token(Dragon,Creature Dragon,4/4,white,black,red,blue,green,flying) && transform(newability((flipacoin winability winabilityend flipend))) winabilityend flipend))) +text=Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. -- Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. -- Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sword of Sinew and Steel +auto=teach(creature) 2/2 +auto=teach(creature) protection from black +auto=teach(creature) protection from red +auto=@combatdamaged(player) from(mytgt):destroy target(planeswalker) +auto=@combatdamaged(player) from(mytgt):destroy target(artifact) +auto={2}:equip +text=Equipped creature gets +2/+2 and has protection from black and from red. -- Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact. -- Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sword of Truth and Justice +auto={2}:equip +auto=teach(creature) protection from white +auto=teach(creature) protection from blue +auto=teach(creature) 2/2 +auto=@combatdamaged(player) from(mytgt):notatarget(*[artifact;creature;enchantment;land;planeswalker;player]) proliferate +auto=@combatdamaged(player) from(mytgt):target(creature|myBattlefield) counter(1/1) +text=Equipped creature gets +2/+2 and has protection from white and from blue. -- Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sword-Point Diplomacy +auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent +auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent +auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent +text=Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Sworn Companions +auto=create(Soldier:creature Soldier:1/1:white:lifelink)*2 +text=Create two 1/1 white Soldier creature tokens with lifelink. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Sworn Guardian +mana={1}{U} +type=Creature +subtype=Merfolk Warrior +power=1 +toughness=3 +[/card] +[card] +name=Sylvan Awakening +auto=all(land|mybattlefield) becomes(Elemental Creature,2/2,reach,indestructible,haste) uynt +text=Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Sylvan Brushstrider +auto=life:2 +text=When Sylvan Brushstrider enters the battlefield, you gain 2 life. +mana={2}{G} +type=Creature +subtype=Beast +power=3 +toughness=2 +[/card] +[card] +name=Sylvan Offering +auto=token(Treefolk,Creature Treefolk,X/X,green,tnum:2) opponent +auto=token(Treefolk,Creature Treefolk,X/X,green,tnum:2) controller +auto=token(Elf Warrior,Creature Elf Warrior,1/1,green)*X opponent +auto=token(Elf Warrior,Creature Elf Warrior,1/1,green)*X controller +text=Choose an opponent. You and that player each put an X/X green Treefolk creature token onto the battlefield. -- Choose an opponent. You and that player each put X 1/1 green Elf Warrior creature tokens onto the battlefield. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=Sylvia Brightspear +abilities=double strike +auto=lord(dragon|myBattlefield) haste double strike +auto=may moveto(myhand) notatarget(khorvath brightflame|mylibrary) +text=Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.) -- Double strike -- Dragons your team controls have double strike. +mana={2}{W} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Synchronized Strike +target=creature +auto=untap +auto=2/2 +text=Untap up to two target creatures. They each get +2/+2 until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Syndicate Guildmage +auto={1}{W}{T}:tap target(creature[power>=4]) +auto={4}{B}{T}:damage:2 target(opponent) +text={1}{W}, {T}: Tap target creature with power 4 or greater. -- {4}{B}, {T}: Syndicate Guildmage deals 2 damage to target opponent or planeswalker. +mana={W}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Syndicate Messenger +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying) +text=Flying -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) +mana={3}{W} +type=Creature +subtype=Bird +power=2 +toughness=3 +[/card] +[card] +name=Syr Alin, the Lion's Claw +abilities=first strike +auto=@combat(attacking) source(this):all(other creature|mybattlefield) 1/1 ueot +text=First strike -- Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Knight +power=4 +toughness=4 +[/card] +[card] +name=Syr Carah, the Bold +auto={T}:damage:1 target(creature,player) +auto=@damageof(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) controller +auto=@damagefoeof(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) controller +text=Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. -- {T}: Syr Carah deals 1 damage to any target. +mana={3}{R}{R} +type=Legendary Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Syr Elenora, the Discerning +anyzone=type:*:myhand/4 cdaactive +auto=draw:1 controller +auto=@targeted(this) from(opponentstack):add{2} opponent +text=Syr Elenora, the Discerning's power is equal to the number of cards in your hand. -- When Syr Elenora enters the battlefield, draw a card. -- Spells your opponents cast that target Syr Elenora cost 2 more to cast. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Knight +power=* +toughness=4 +[/card] +[card] +name=Syr Faren, the Hengehammer +auto=@combat(attacking) source(this):target(creature[attacking]) power/power ueot +text=Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power. +mana={G}{G} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Syr Gwyn, Hero of Ashvale +abilities=vigilance,menace +auto=@combat(attacking) source(creature[geared]|mybattlefield):draw:1 && life:-1 controller +auto=lord(equipment|mybattlefield) transforms((,newability[{0}:name(Equip Zero to a Knight) rehook target(creature[Knight]|mybattlefield) assorcery])) +text=Vigilance, menace -- Whenever an equipped creature you control attacks, you draw a card and you lose 1 life. -- Equipment you control have equip Knight {0}. +mana={3}{R}{W}{B} +type=Legendary Creature +subtype=Human Knight +power=5 +toughness=5 +[/card] +[card] +name=Syr Konrad, the Grim +auto=@movedTo(myGraveyard) from(other creature|*):damage:1 opponent +auto=@movedTo(opponentGraveyard) from(other creature|*):damage:1 opponent +auto=@movedTo(myHand) from(creature|myGraveyard):damage:1 opponent +auto=@movedTo(myLibrary) from(creature|myGraveyard):damage:1 opponent +auto=@movedTo(exile) from(creature|myGraveyard):damage:1 opponent +auto={1}{B}:deplete:1 && deplete:1 opponent +text=Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. -- {1}{B}: Each player puts the top card of their library into their graveyard. +mana={3}{B}{B} +type=Legendary Creature +subtype=Human Knight +power=5 +toughness=4 +[/card] +[card] +name=Tactical Advantage +target=creature[blocking,blocked]|myBattlefield +auto=2/2 ueot +text=Target blocking or blocked creature you control gets +2/+2 until end of turn. +mana={W} +type=Instant +[/card] +[card] +name=Tah-Crop Elite +abilities=flying +auto=@exerted(this):all(creature|myBattlefield) 1/1 +auto=@combat(attacking) source(this):may exert +text=Flying -- You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.) +mana={3}{W} +type=Creature +subtype=Bird Warrior +power=2 +toughness=2 +[/card] +[card] +name=Tah-Crop Skirmisher +autograveyard={3}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.) +mana={1}{U} +type=Creature +subtype=Naga Warrior +power=2 +toughness=1 +[/card] +[card] +name=Taigam, Ojutai Master +auto=lord(instant,sorcery,dragon|mycastingzone): nofizzle +auto=@movedto(*[instant;sorcery]|mystack) restriction{lastturn(this[attacking]|myBattlefield)}: rebound +text=Instant, sorcery, and Dragon spells you control can’t be countered. -- Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) +mana={2}{W}{U} +type=Legendary Creature +subtype=Human Monk +power=3 +toughness=4 +[/card] +[card] +name=Taigam, Sidisi's Hand +auto=phasealter(remove,draw,controller) +aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=3]|mylibrary) moverandom(*[zpos<=3]) from(mylibrary) to(mylibrary)])) ueot +auto=@each my upkeep:name(look) reveal:4 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={B}{T}{E(*|myGraveyard}:target(creature) -1/-1*thatmuch ueot +text=Skip your draw step. -- At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -- {B}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn. +mana={3}{U}{B} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=Taj-Nar Swordsmith +aicode=activate moveTo(mybattlefield) target(equipment|mylibrary) +auto=name(May pay X for equipment) may pay[[{0}]]:name(search equipment) Reveal:type:[Equipment<=0]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=0]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=0]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{1}]]:name(search equipment) Reveal:type:[Equipment<=1]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=1]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=1]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{2}]]:name(search equipment) Reveal:type:[Equipment<=2]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=2]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{3}]]:name(search equipment) Reveal:type:[Equipment<=3]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=3]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=3]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{4}]]:name(search equipment) Reveal:type:[Equipment<=4]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=4]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=4]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{5}]]:name(search equipment) Reveal:type:[Equipment<=5]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=5]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=5]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{6}]]:name(search equipment) Reveal:type:[Equipment<=6]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=6]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=6]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{7}]]:name(search equipment) Reveal:type:[Equipment<=7]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=7]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=7]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{8}]]:name(search equipment) Reveal:type:[Equipment<=8]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=8]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=8]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{9}]]:name(search equipment) Reveal:type:[Equipment<=9]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=9]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=9]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{10}]]:name(search equipment) Reveal:type:[Equipment<=10]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=10]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=10]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{11}]]:name(search equipment) Reveal:type:[Equipment<=11]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=11]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=11]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{12}]]:name(search equipment) Reveal:type:[Equipment<=12]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=12]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=12]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{13}]]:name(search equipment) Reveal:type:[Equipment<=13]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=13]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=13]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{14}]]:name(search equipment) Reveal:type:[Equipment<=14]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=14]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=14]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{15}]]:name(search equipment) Reveal:type:[Equipment<=15]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=15]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=15]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{16}]]:name(search equipment) Reveal:type:[Equipment<=16]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=16]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=16]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{17}]]:name(search equipment) Reveal:type:[Equipment<=17]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=17]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=17]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{18}]]:name(search equipment) Reveal:type:[Equipment<=18]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=18]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=18]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{19}]]:name(search equipment) Reveal:type:[Equipment<=19]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=19]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=19]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(May pay X for equipment) may pay[[{20}]]:name(search equipment) Reveal:type:[Equipment<=20]:mylibrary revealzone(mylibrary) optionone name(choose an equipment) target(<1>[equipment<=20]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>[equipment<=20]|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library. +mana={3}{W} +type=Creature +subtype=Cat Soldier +power=2 +toughness=3 +[/card] +[card] +name=Tajic, Legion's Edge +abilities=haste +auto=_MENTOR_ +auto=lord(other creature|myBattlefield) preventAllNoncombatDamage +auto={R}{W}:first strike ueot +text=Haste -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Prevent all noncombat damage that would be dealt to other creatures you control. -- {R}{W}: Tajic, Legion's Edge gains first strike until end of turn. +mana={1}{R}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Take Down +auto=choice name(Deals 4 damage to target creature with...) damage:4 target(creature[flying]) +auto=choice name(Deals 1 damage to each creature with...) damage:1 all(creature[flying]) +text=Choose one — -- • Take Down deals 4 damage to target creature with flying. -- • Take Down deals 1 damage to each creature with flying. +mana={G} +type=Sorcery +[/card] +[card] +name=Take Heart +target=creature|myBattlefield +auto=+2/+2 +auto=foreach(creature[attacking]|mybattlefield) life:1 +text=Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control. +mana={W} +type=Instant +[/card] +[card] +name=Take Vengeance +target=creature[tapped] +auto=destroy +text=Destroy target tapped creature. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Talisman of Conviction +auto={T}:add {1} +auto={T}:add {R} and!( damage:1 controller )! +auto={T}:add {W} and!( damage:1 controller )! +text={T}: Add {1}. -- {T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you. +mana={2} +type=Artifact +[/card] +[card] +name=Talisman of Creativity +auto={T}:add {1} +auto={T}:add {R} and!( damage:1 controller )! +auto={T}:add {U} and!( damage:1 controller )! +text={T}: Add {1}. -- {T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you. +mana={2} +type=Artifact +[/card] +[card] +name=Talisman of Curiosity +auto={T}:add {1} +auto={T}:add {G} and!( damage:1 controller )! +auto={T}:add {U} and!( damage:1 controller )! +text={T}: Add {1}. -- {T}: Add {G} or {U}. Talisman of Curiosity deals 1 damage to you. +mana={2} +type=Artifact +[/card] +[card] +name=Talisman of Hierarchy +auto={T}:add {1} +auto={T}:add {B} and!( damage:1 controller )! +auto={T}:add {W} and!( damage:1 controller )! +text={T}: Add {1}. -- {T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you. +mana={2} +type=Artifact +[/card] +[card] +name=Talisman of Resilience +auto={T}:add {1} +auto={T}:add {G} and!( damage:1 controller )! +auto={T}:add {B} and!( damage:1 controller )! +text={T}: Add {1}. -- {T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you. +mana={2} +type=Artifact +[/card] +[card] +name=Tall as a Beanstalk +target=creature +auto=teach(creature) +3/+3 +auto=teach(creature) reach +auto=transforms((Giant)) +text=Enchant creature -- Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Talons of Wildwood +target=creature +auto=teach(creature) +1/+1 +auto=teach(creature) trample +autograveyard={2}{G}:moveto(myhand) +text=Enchant creature -- Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) -- {2}{G}: Return Talons of Wildwood from your graveyard to your hand. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tamiyo's Epiphany +aicode=activate draw:2 controller +auto=name(Scry) reveal:4 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend afterrevealed transforms((,newability[draw:2 controller])) oneshot afterrevealedend revealend +text=Scry 4, then draw two cards. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Tana, the Bloodsower +abilities=trample +auto=@combatdamaged(player) from(mytgt):token(Saproling,Creature Saproling,1/1,green)*thatmuch +text=Trample -- Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens. -- Partner (You can have two commanders if both have partner.) +mana={2}{R}{G} +type=Legendary Creature +subtype=Elf Druid +power=2 +toughness=2 +[/card] +[card] +name=Taranika, Akroan Veteran +abilities=vigilance +auto=@combat(attacking) source(this): untap target(creature|myBattlefield) && transforms((creature,setpower=4,settoughness=4,indestructible)) ueot +text=Vigilance -- Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible. +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Taste of Death +auto=sacrifice notatarget(<3>creature|mybattlefield) +auto=ability$! sacrifice notatarget(<3>creature|mybattlefield) !$ opponent +auto=token(-473141)*3 +text=Each player sacrifices three creatures. You create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Tattered Mummy +auto=@movedTo(this|graveyard) from(battlefield):life:-2 opponent +text=When Tattered Mummy dies, each opponent loses 2 life. +mana={1}{B} +type=Creature +subtype=Zombie Jackal +power=1 +toughness=2 +[/card] +[card] +name=Tatyova, Benthic Druid +auto=@movedTo(land|myBattlefield):life:1 && draw:1 +text=Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. +mana={3}{G}{U} +type=Legendary Creature +subtype=Merfolk Druid +power=3 +toughness=3 +[/card] +[card] +name=Tectonic Reformation +auto=lord(land|myhand) transform((newability[__CYLCLING__({R})])) +autohand=__CYCLING__({2}) +text=Each land card in your hand has cycling {R}. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Teferi's Sentinel +auto=aslongas(planeswalker[Teferi]|myBattlefield) +4/+0 +text=As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0. +mana={5} +type=Artifact Creature +subtype=Golem +power=2 +toughness=6 +[/card] +[card] +name=Teferi's Time Twist +target=*|mybattlefield +auto=(blink)ueot +text=Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it. +mana={1}{U} +type=Instant +[/card] +[card] +name=Teferi, Mage of Zhalfir +abilities=flash +auto=lord(creature|mycastingzone) flash +auto=this(variable{controllerturn}>0) maxCast(*)0 opponent +text=Flash (You may cast this spell any time you could cast an instant.) -- Creature cards you own that aren't on the battlefield have flash. -- Each opponent can cast spells only any time he or she could cast a sorcery. +mana={2}{U}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=Teferi, Time Raveler +auto=counter(0/0,4,loyalty) +auto=this(variable{controllerturn}>0) maxCast(*)0 opponent +auto={C(0/0,1,Loyalty)}:lord(sorcery|mycastingzone) flash uynt +auto={C(0/0,-3,Loyalty)}:target(*[artifact;creature;enchantment]) moveTo(ownerhand) && draw:1 controller +text=Each opponent can cast spells only any time they could cast a sorcery. -- +1: Until your next turn, you may cast sorcery spells as though they had flash. -- -3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. +mana={1}{W}{U} +type=Legendary Planeswalker +subtype=Teferi +[/card] +[card] +name=Teferi, Timebender +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:untap target(artifact,creature) +auto={C(0/0,2,Loyalty)}:name(no targets) +auto={C(0/0,-3,Loyalty)}:life:2 && draw:2 +auto={C(0/0,-9,Loyalty)}:turns:+1 +text=+2: Untap up to one target artifact or creature. -- -3: You gain 2 life and draw two cards. -- -9: Take an extra turn after this one. +mana={4}{W}{U} +type=Legendary Planeswalker +subtype=Teferi +[/card] +[card] +name=Temmet, Vizier of Naktamun +auto=@combat(attacking):target(token|mybattlefield) 1/1 ueot && unblockable ueot +autograveyard={3}{W}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. -- Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) +mana={W}{U} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Tempered Sliver +auto=all(creature[sliver]|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):counter(1/1)])) +text=Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it." +mana={2}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Tempest Caller +auto=tap all(creature|opponentbattlefield) +text=When Tempest Caller enters the battlefield, tap all creatures target opponent controls. +mana={2}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=3 +[/card] +[card] +name=Tempest Djinn +abilities=flying +auto=foreach(island[basic]|myBattlefield) 1/0 +text=Flying -- Tempest Djinn gets +1/+0 for each basic Island you control. +mana={U}{U}{U} +type=Creature +subtype=Djinn +power=0 +toughness=4 +[/card] +[card] +name=Temple Thief +auto=cantbeblockedby(creature[auras>=1]) +auto=cantbeblockedby(enchantment creature) +text=Temple Thief can’t be blocked by enchanted creatures or enchantment creatures. +mana={1}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Temple of Aclazotz +auto={T}:Add{B} +auto={T}{S(creature|mybattlefield)}:life:storedtoughness +text=(Transforms from Arguel's Blood Fast.) -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. +type=Legendary Land +[/card] +[card] +name=Temporal Machinations +target=creature +auto=moveTo(ownerHand) +auto=aslongas(artifact|myBattlefield) draw:1 +text=Return target creature to its owner's hand. If you control an artifact, draw a card. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Tempting Witch +auto=token(-473141) +auto={2}{T}{S(food|myBattlefield)}:life:-3 target(player) +text=When Tempting Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}, {T}, Sacrifice a Food: Target player loses 3 life. +mana={2}{B} +type=Creature +subtype=Human Warlock +power=1 +toughness=3 +[/card] +[card] +name=Tenacious Hunter +auto=aslongas(creature[counter(-1/-1)]|battlefield) vigilance +auto=aslongas(creature[counter(-1/-1)]|battlefield) deathtouch +text=As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch. +mana={2}{G}{G} +type=Creature +subtype=Crocodile +power=4 +toughness=4 +[/card] +[card] +name=Tendershoot Dryad +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ lord(Saproling|myBattlefield) 2/2 +auto=@each upkeep:create(saproling:creature saproling:1/1:green) +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- At the beginning of each upkeep, create a 1/1 green Saproling creature token. -- Saprolings you control get +2/+2 as long as you have the city's blessing. +mana={4}{G} +type=Creature +subtype=Dryad +power=2 +toughness=2 +[/card] +[card] +name=Tentacle,Nad +type=Creature +subtype=Tentacle +power=1 +toughness=1 +color=blue +[/card] +[card] +name=Tenth District Guard +auto=target(creature) 0/1 ueot +text=When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Tenth District Legionnaire +abilities=haste +auto=@targeted(this):counter(1/1) && _SCRY_(1) +text=Haste -- Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1. +mana={R}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Tenth District Veteran +abilities=vigilance +auto=@combat(attacking) source(this):untap target(other creature|mybattlefield) +text=Vigilance -- Whenever Tenth District Veteran attacks, untap another target creature you control. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Territorial Allosaurus +kicker={2}{G} +auto=kicker transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature. +mana={2}{G}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] +[card] +name=Territorial Boar +auto=@movedTo(creature[power>=4|myBattlefield):+1/+1 ueot +auto=@movedTo(creature[power>=4|myBattlefield):vigilance ueot +text=Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn. +mana={1}{G} +type=Creature +subtype=Boar +power=2 +toughness=2 +[/card] +[card] +name=Territorial Hammerskull +auto=@combat(attacking) source(this):tap target(creature|opponentbattlefield) +text=Whenever Territorial Hammerskull attacks, tap target creature an opponent controls. +mana={2}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=3 +[/card] +[card] +name=Territorial Hellkite +abilities=flying,haste +auto=@combat(attacking) source(this):frozen +text=Flying, haste -- At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite. +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=5 +[/card] +[card] +name=Terror of Mount Velus +abilities=flying,double strike +auto=lord(creatures|myBattlefield) double strike ueot oneshot +text=Flying, double strike -- When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn. +mana={5}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Teshar, Ancestor's Apostle +abilities=flying +auto=@movedTo(*[artifact;legendary;saga]|mystack):target(creature[manacost<=3]|myGraveyard) moveTo(mybattlefield) +text=Flying -- Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.) +mana={3}{W} +type=Legendary Creature +subtype=Bird Cleric +power=2 +toughness=2 +[/card] +[card] +name=Tetsuko Umezawa, Fugitive +auto=lord(creature[power<=1]|myBattlefield) unblockable +auto=lord(creature[toughness<=1]|myBattlefield) unblockable +text=Creatures you control with power or toughness 1 or less can't be blocked. +mana={1}{U} +type=Legendary Creature +subtype=Human Rogue +power=1 +toughness=3 +[/card] +[card] +name=Teyo's Lightshield +auto=counter(1/1) target(creature|myBattlefield) +text=When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control. +mana={2}{W} +type=Creature +subtype=Illusion +power=0 +toughness=3 +[/card] +[card] +name=Teyo, the Shieldmage +abilities=playershroud +auto=counter(0/0,5,loyalty) +auto={C(0/0,-2,Loyalty)}:create(wall:creature wall:0/3:white:defender) +text=You have hexproof. (You can't be the target of spells or abilities your opponents control.) -- -2: Create a 0/3 white Wall creature token with defender. +mana={2}{W} +type=Legendary Planeswalker +subtype=Teyo +[/card] +[card] +name=Tezzeret's Strider +auto=aslongas(planeswalker[tezzeret]|myBattlefield) menace +text=As long as you control a Tezzeret planeswalker, Tezzeret's Strider has menace. (It can't be blocked except by two or more creatures.) +mana={3} +type=Artifact Creature +subtype=Golem +power=3 +toughness=1 +[/card] +[card] +name=Tezzeret, Master of the Bridge +auto=counter(0/0,5,loyalty) +auto=lord(*[creature;planeswalker]|mycastingzone) affinityartifacts +auto={C(0/0,2,Loyalty)}:life:-type:artifact:mybattlefield opponent && life:type:artifact:mybattlefield controller +auto={C(0/0,-3,Loyalty)}:target(artifact|mygraveyard) moveto(ownerhand) +auto={C(0/0,-8,Loyalty)}:reveal:10 optionone name(Get artifact Cards) all(artifact|reveal) moveto(mybattlefield) optiononeend optiontwo all(*|reveal) moveTo(exile) optiontwoend revealend +text=Creature and planeswalker spells you cast have affinity for artifacts. -- +2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. -- -3: Return target artifact card from your graveyard to your hand. -- -8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield. +mana={4}{U}{B} +type=Legendary Planeswalker +subtype=Tezzeret +[/card] +[card] +name=Thalia's Geistcaller +abilities=lifelink +auto=@movedTo(*|stack) from(mygraveyard):token(Spirit,Creature Spirit,1/1,white,flying) +auto={S(creature[spirit]|myBattlefield)}:indestructible ueot +text=Lifelink -- Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying. -- Sacrifice a Spirit: Thalia's Geistcaller gains indestructible until end of turn. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=3 +toughness=1 +[/card] +[card] +name=Thallid Omnivore +auto={1}{S(other creature|mybattlefield)}:+2/+2 ueot +auto={1}{S(other creature[saproling]|mybattlefield)}:+2/+2 && life:2 +text={1}, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life. +mana={3}{B} +type=Creature +subtype=Fungus +power=3 +toughness=3 +[/card] +[card] +name=Thallid Soothsayer +auto={2}{S(creature|myBattlefield)}:draw:1 +text={2}, Sacrifice a creature: Draw a card. +mana={3}{B} +type=Creature +subtype=Fungus +power=2 +toughness=3 +[/card] +[card] +name=Thantis, the Warweaver +abilities=vigilance, reach +auto=lord(creature) mustattack +auto=@combat(attacking) source(creature|opponentBattlefield):counter(1/1) +text=Vigilance, reach -- All creatures attack each combat if able. -- Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver. +mana={3}{B}{R}{G} +type=Legendary Creature +subtype=Spider +power=5 +toughness=5 +[/card] +[card] +name=Thassa's Intervention +target=*|stack +aicode=activate target(*[zpos<=X]|mylibrary) moveto(myhand) +auto=choice name(Look X cards) reveal:X optionone name(Get a Card) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo target(*|reveal) bottomoflibrary optiontwoend revealend +auto=choice name(Counter target spell) transforms((,newability[pay[[{value:storedxx}]] name(pay {X}{X} mana) donothing?fizzle])) oneshot +text=Choose one- • Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. • Counter target spell unless its controller pays twice {X}. +mana={X}{U}{U} +type=Instant +[/card] +[card] +name=Thassa's Oracle +aicode=activate target(*[zpos<=manaU]|mylibrary) moveto(mylibrary) +auto=name(Look X cards) reveal:manaU optionone name(Get a Card) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo target(*|reveal) bottomoflibrary optiontwoend revealend +auto=if compare(restriction[*|zpos>=manaU]) then wingame +text=When Thassa’s Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=3 +[/card] +[card] +name=Thassa, Deep-Dwelling +abilities=Indestructible +auto=this(variable{type:manau}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{type:manau}>4) transforms((Legendary Enchantment Creature)) +auto=@each my upkeep:target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))! +auto={3}{U}:tap target(creature) +text=Indestructible -- As long as your devotion to blue is less than five, Thassa isn’t a creature. -- At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. -- {3}{U}: Tap another target creature. +mana={3}{U} +type=Legendary Enchantment Creature +subtype=God +power=6 +toughness=5 +[/card] +[card] +name=Thaumatic Compass +auto={3}{T}:moveto(myhand) target(basic|mylibrary) +auto=@each my endofturn:if type(land|mybattlefield)~morethan~6 then flip(Spires of Orazca) +text={3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass. +mana={2} +type=Artifact +[/card] +[card] +name=Thaumaturge's Familiar +abilities=flying +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Flying -- When Thaumaturge's Familiar enters the battlefield, scry 1. +mana={3} +type=Artifact Creature +subtype=Bird +power=1 +toughness=3 +[/card] +[card] +name=The Akroan War +auto=aslongas(The Akroan War|mybattlefield) shackle target(creature) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) all(creature|opponentbattlefield) mustattack uynt +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[tapped]) dynamicability && sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Gain control of target creature for as long as The Akroan War remains on the battlefield. -- II — Until your next turn, creatures your opponents control attack each combat if able. -- III — Each tapped creature deals damage to itself equal to its power. +mana={3}{R} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Antiquities War +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(artifact|mybattlefield) becomes(Artifact Creature,5/5) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. +mana={3}{U} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Birth of Meletis +aicode=activate target(land[basic,Plains]|mylibrary) moveto(myhand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic,plains]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) token(Wall,Bir) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) life:2 controller && sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle your library. -- II — Create a 0/4 colorless Wall artifact creature token with defender. -- III — You gain 2 life. +mana={1}{W} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Cauldron of Eternity +anyzone=foreach(creature|mygraveyard) changecost(colorless:-2) forcedalive +auto=@movedTo(graveyard) from(creature|myBattlefield):all(trigger[from]) bottomoflibrary +auto={2}{B}{T}{L:2}:moveTo(myBattlefield) target(creature|mygraveyard) asSorcery +text=This spell costs {2} less to cast for each creature card in your graveyard. -- Whenever a creature you control dies, put it on the bottom of its owner's library. -- {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. +mana={10}{B}{B} +type=Legendary Artifact +[/card] +[card] +name=The Circle of Loyalty +anyzone=foreach(creature[knight]|myBattlefield) changecost(colorless:-1) forcedalive +auto=all(creature|mybattlefield) 1/1 +auto=@movedto(*[legendary]|mystack):create(knight:creature knight:2/2:white:vigilance) +auto={3}{W}{T}:create(knight:creature knight:2/2:white:vigilance) +text=This spell costs {1} less to cast for each Knight you control. -- Creatures you control get +1/+1. -- Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. -- {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. +mana={4}{W}{W} +type=Legendary Artifact +[/card] +[card] +name=The Crowd Goes Wild +auto=target(creature|battlefield) counter(1/1,1) +auto=all(creature[counter{1/1.1}]) trample +text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Support X. (Put a +1/+1 counter on each of up to X target creatures.) -- Each creature with a +1/+1 counter on it gains trample until end of turn. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=The Elderspell +target=planeswalker +auto=destroy && counter(0/0,2,Loyalty) target(planeswalker|myBattlefield) +text=Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=The Eldest Reborn +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=ability$!name(sacrifice) notatarget(creature,planeswalker|myBattlefield) sacrifice!$ opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(discard) reject notatarget(*|myhand)!$ opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(myBattlefield) target(creature,planeswalker|graveyard) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Each opponent sacrifices a creature or planeswalker. -- II — Each opponent discards a card. -- III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control. +mana={4}{B} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The First Eruption +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=all(creature[-flying]) damage:1 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=2) add{r}{r} +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) bury notatarget(mountain|mybattlefield) and!(damage:3 all(creature))! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — The First Eruption deals 1 damage to each creature without flying. -- II — Add {R}{R}. -- III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature. +mana={2}{R} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The First Iroan Games +auto=token(Human,The) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) counter(1/1,3) target(creature|myBattlefield) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) if type (creature[power>=4]|myBattlefield) then drawn:2 controller +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.4.Lore}) token(Gold) && sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -- I — Create a 1/1 white Human Soldier token. -- II — Put three +1/+1 counters on target creature you control. -- III — If you control a creature with power 4 or greater, draw two cards. -- IV — Create a Gold token. +mana={2}{G} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Great Henge +auto=changecost(colorless:-power:highest:*:mybattlefield) forcedalive +auto={T}add{G}{G} && life:2 controller +auto=@movedto(creature[-token]|mybattlefield):all(trigger[from]) counter(1/1,1) && draw:1 +text=This spell costs {X} less to cast, where X is the greatest power among creatures you control. -- {T}: Add {G}{G}. You gain 2 life. -- Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. +mana={7}{G}{G} +type=Legendary Artifact +[/card] +[card] +name=The Haunt of Hightower +abilities=flying, lifelink +auto=@combat(attacking) source(this):ability$!name(discard) target(*|myhand) reject!$ opponent +auto=@movedTo(*|opponentgraveyard):counter(1/1) +text=Flying, lifelink -- Whenever The Haunt of Hightower attacks, defending player discards a card. -- Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower. +mana={4}{B}{B} +type=Legendary Creature +subtype=Vampire +power=3 +toughness=3 +[/card] +[card] +name=The Immortal Sun +auto=lord(planeswalker|myBattlefield) noactivatedability +auto=lord(planeswalker|opponentBattlefield) noactivatedability +auto=@each my draw:draw:1 controller +auto=lord(*|mycastingzone) altercost(colorless,-1) +auto=lord(creature|myBattlefield) 1/1 +text=Players can't activate planeswalkers' loyalty abilities. -- At the beginning of your draw step, draw an additional card. -- Spells you cast cost {1} less to cast. -- Creatures you control get +1/+1. +mana={6} +type=Legendary Artifact +[/card] +[card] +name=The Locust God +abilities=flying, haste +auto=@drawn(controller):token(Insect,creature Insect,1/1,red,blue,flying,haste) +auto={2}{U}{R}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto=@movedTo(this|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot +text=Flying -- Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. -- {2}{U}{R}: Draw a card, then discard a card. -- When The Locust God dies, return it to its owner's hand at the beginning of the next end step. +mana={4}{U}{R} +type=Legendary Creature +subtype=God +power=4 +toughness=4 +[/card] +[card] +name=The Magic Mirror +anyzone=foreach(instant,sorcery|mygraveyard) changecost(colorless:-1) forcedalive +abilities=nomaxhand +auto=@each my upkeep:thisforeach(counter{0/0.1.knowledge}) draw:1 controller +auto=@each my upkeep:counter(0/0,1,knowledge) +text=This spell costs {1} less to cast for each instant and sorcery card in your graveyard. -- You have no maximum hand size. -- At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror. +mana={6}{U}{U}{U} +type=Legendary Artifact +[/card] +[card] +name=The Mending of Dominaria +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=deplete:2 +auto=target(creature|mygraveyard) moveto(ownerhand) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|mygraveyard) moveto(ownerhand) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) deplete:2 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(land|mygraveyard) moveto(battlefield) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library. +mana={3}{G}{G} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Mirari Conjecture +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=target(instant|mygraveyard) moveto(ownerhand) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(sorcery|mygraveyard) moveto(ownerhand) +#auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) @movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[castcard(copied noevent)])) forever +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Return target instant card from your graveyard to your hand. -- II — Return target sorcery card from your graveyard to your hand. -- III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. +mana={4}{U} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Royal Scions +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Draw and Discard) draw:1 && transforms((,newability[target(*|myhand) reject])) +auto={C(0/0,1,Loyalty)}:name(+1: Power and First Strike) target(creature) 2/0 ueot && first strike ueot && trample ueot +auto={C(0/0,-8,Loyalty)}:name(-8: Draw four cards) draw:4 controller && damage:phandcount target(player,creature,planeswalker) +text=+1: Draw a card, then discard a card. -- +1: Target creature gets +2/+0 and gains first strike and trample until end of turn. -- -8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand. +mana={1}{U}{R} +type=Legendary Planeswalker +subtype=Will Rowan +[/card] +[card] +name=The Scarab God +auto={2}{U}{B}:target(creature|graveyard) clone and!( transforms((Zombie,setpower=4,settoughness=4,black)) forever )! && moveTo(exile) +auto=@each my upkeep:foreach(zombie|mybattlefield) life:-1 opponent +auto=@each my upkeep:reveal:type:zombie:mybattlefield optionone name(Scry) target(<60>*|reveal) moveto(mylibrary) optiononeend revealend +auto=@movedTo(this|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot +text=At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. -- {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. -- When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. +mana={3}{U}{B} +type=Legendary Creature +subtype=God +power=5 +toughness=5 +[/card] +[card] +name=The Scorpion God +auto=@movedto(graveyard) from(creature[counter{-1/-1}]|battlefield):draw:1 +auto={1}{B}{R}:counter(-1/-1,1) target(other creature) +auto=@movedTo(this|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot +text=Whenever a creature with a -1/-1 counter on it dies, draw a card. -- {1}{B}{R}: Put a -1/-1 counter on another target creature. -- When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step. +mana={3}{B}{R} +type=Legendary Creature +subtype=God +power=6 +toughness=5 +[/card] +[card] +name=The Triumph of Anax +auto=counter(0/0,1,Lore) +auto=foreach(counter{0/0,1,Lore}) 1/0 && trample target(creature) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) foreach(counter{0/0,1,Lore}) 1/0 && trample target(creature) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) foreach(counter{0/0,1,Lore}) 1/0 && trample target(creature) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.4.Lore}) target(creature|mybattlefield) transforms((,newability[target(creature|opponentBattlefield) dynamicability])) && sacrifice(this) ueot +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -- I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax. -- IV — Target creature you control fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.) +mana={2}{R} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Ur-Dragon +abilities=flying +auto=lord(dragon|mycastingzone) altercost( colorless,-1) +auto=@combat (attacking[dragon]|myBattlefield):draw:type:creature(dragon[attacking]):mybattlefield controller && moveTo(myBattlefield) target(*|myhand) +text=Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. -- Flying -- Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. +mana={4}{W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Dragon Avatar +power=10 +toughness=10 +[/card] +[card] +name=The Wanderer +auto=counter(0/0,5,loyalty) +auto=preventallnoncombatdamage to(other *|myBattlefield) +auto=preventallnoncombatdamage to(controller) +auto={C(0/0,-2,Loyalty)}:moveto(exile) target(creature[power>=4]) +text=Prevent all noncombat damage that would be dealt to you and other permanents you control. -- -2: Exile target creature with power 4 or greater. +mana={3}{W} +type=Legendary Planeswalker +[/card] +[card] +name=Thicket Crasher +abilities=trample +auto=lord(creature[elemental]|mybattlefield) trample <1 +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Other Elementals you control have trample. +mana={3}{G} +type=Creature +subtype=Elemental Rhino +power=4 +toughness=3 +[/card] +[card] +name=Thirst for Meaning +auto=ability$!draw:3 _ choice name(discard 2 cards) target(<2>*|myhand) reject _ if type(enchantment|myhand)~morethan~0 then choice name(discard an enchantment) target(enchantment|myhand) reject!$ +text=Draw three cards. Then discard two cards unless you discard an enchantment card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Thirsting Bloodlord +auto=lord(other vampire|myBattlefield) +1/+1 +text=Other Vampires you control get +1/+1. +mana={2}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=3 +[/card] +[card] +name=Thirsting Shade +abilities=lifelink +auto={2}{B}:+1/+1 +text=Lifelink -- {2}{B}: Thirsting Shade gets +1/+1 until end of turn. +mana={B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] +name=Thorn Lieutenant +auto=@targeted(this) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):create(elf warrior:creature elf warrior:1/1:green:) +auto={5}{G}:4/4 ueot +text=Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. -- {5}{G}: Thorn Lieutenant gets +4/+4 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=3 +[/card] +[card] +name=Thorn Mammoth +abilities=trample +auto=@movedto(other creature|mybattlefield):transforms((,newability[target(creature|opponentbattlefield) dynamicability])) +auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) +text=Trample -- Whenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don't control. +mana={5}{G}{G} +type=Creature +subtype=Elephant +power=6 +toughness=6 +[/card] +[card] +name=Thornado +target=creature[flying] +auto=destroy +autohand={1}{G}{cycle}:name(cycling) draw:1 +text=Destroy target creature with flying. -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) +mana={2}{G} +type=Instant +[/card] +[card] +name=Thorned Moloch +abilities=first strike +auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto=@combat(attacking) source(this):first strike ueot +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Thorned Moloch has first strike as long as it's attacking. +mana={2}{R} +type=Creature +subtype=Lizard +power=2 +toughness=2 +[/card] +[card] +name=Those Who Serve +mana={2}{W} +type=Creature +subtype=Zombie +power=2 +toughness=4 +[/card] +[card] +name=Thought Collapse +target=*|stack +auto=fizzle && deplete:3 targetcontroller +text=Counter target spell. Its controller puts the top three cards of their library into their graveyard. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Thought Distortion +abilities=nofizzle +auto=target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) +auto=moveto(exile) all(*[-creature;-land]|opponenthand) +auto=moveto(exile) all(*[-creature;-land]|opponentgraveyard) +text=This spell can't be countered. -- Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Thought Erasure +target=opponent +aicode=activate reject notatarget(*[-land]|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend controller +text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={U}{B} +type=Sorcery +[/card] +[card] +name=Thran Temporal Gateway +auto={4}{T}:notatarget(*[artifact;legendary;saga]|myhand) moveTo(mybattlefield) +text={4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.) +mana={4} +type=Legendary Artifact +[/card] +[card] +name=Thrash of Raptors +auto=aslongas(other dinosaur|mybattlefield) 2/0 +auto=aslongas(other dinosaur|mybattlefield) trample +text=As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample. +mana={3}{R} +type=Creature +subtype=Dinosaur +power=3 +toughness=3 +[/card] +[card] +name=Thrasher Brute +auto=@movedTo(Warrior|mybattlefield) life:-1 opponent +auto=@movedTo(Warrior|mybattlefield) life:1 +text=Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life. +mana={3}{B} +type=Creature +subtype=Orc Warrior +power=4 +toughness=3 +[/card] +[card] +name=Thrashing Brontodon +auto={1}{S}:destroy target(artifact,enchantment) +text={1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. +mana={1}{G}{G} +type=Creature +subtype=Dinosaur +power=3 +toughness=4 +[/card] +[card] +name=Thrasios, Triton Hero +aicode=activate may bottomoflibrary all(*[zpos=1]|mylibrary) +aicode=activate target(<1>*[zpos=1]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(land|*) then moveto(mybattlefield) tap(noevent))! +auto={4}:name(Scry 1) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend && reveal:1 optionone target(land|reveal) moveto(mybattlefield) tap(noevent) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(myhand) optiontwoend revealend +text={4}: Scry 1, then reveal the top card of your library. If it’s a land card, put it onto the battlefield tapped. Otherwise, draw a card. -- Partner (You can have two commanders if both have partner.) +mana={G}{U} +type=Legendary Creature +subtype=Merfolk Wizard +power=1 +toughness=3 +[/card] +[card] +name=Threnody Singer +abilities=Flash,flying +auto=-manaU:mybattlefield/-0 target(creature) ueot +text=Flash -- Flying -- When Threnody Singer enters the battlefield, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts towards your devotion to blue.) +mana={1}{U} +type=Creature +subtype=Siren +power=1 +toughness=3 +[/card] +[card] +name=Thresher Lizard +auto=aslongas(*|myhand) 1/2 <2 +text=Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand. +mana={2}{R} +type=Creature +subtype=Lizard +power=3 +toughness=2 +[/card] +[card] +name=Thrill of Possibility +auto=draw:2 +text=As an additional cost to cast this spell, discard a card. -- Draw two cards. +mana={1}{R}{D} +type=Instant +[/card] +[card] +name=Thrilling Encore +auto=moveTo(myBattlefield) all(creature[fresh]|graveyard) +text=Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn. +mana={4}{B} +type=Instant +[/card] +[card] +name=Throes of Chaos +autostack=if casted(this) then cascade:plibrarycount +retrace={3}{R}{S(land|myhand)} +text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Throne of the God-Pharaoh +auto=@each my endofturn:foreach(creature[tapped]|mybattlefield) life:-1 opponent +text=At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control. +mana={2} +type=Legendary Artifact +[/card] +[card] +name=Thryx, the Sudden Storm +abilities=flying,flash +auto=lord(*[manacost>=5]|mycastingzone) altercost(colorless,-1) +auto=lord(*[manacost>=5]|mycastingzone) nofizzle +text=Flash -- Flying -- Spells you cast with converted mana cost 5 or greater cost {1} less to cast and can’t be countered. +mana={3}{U}{U} +type=Legendary Creature +subtype=Elemental Giant +power=4 +toughness=5 +[/card] +[card] +name=Thud +target=player,creature +auto=damage:storedpower +text=As an additional cost to cast this spell, sacrifice a creature. -- Thud deals damage equal to the sacrificed creature's power to any target. +mana={R}{S(creature|mybattlefield)} +type=Sorcery +[/card] +[card] +name=Thunder Drake +abilities=flying +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:counter(1/1) +text=Flying -- Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake. +mana={3}{U} +type=Creature +subtype=Elemental Drake +power=2 +toughness=3 +[/card] +[card] +name=Thunderfoot Baloth +abilities=trample +#wagic doesnt have commander zone +text=Trample -- Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Thunderheads +kicker=multi{2}{U} name(Replicate) +auto=token(Weird,Creature Weird,3/3,blue,defender,flying) with(unearth) +auto=kicker castcard(copied noevent) target(Thunderheads|mystack) +text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step. +mana={2}{U} +type=Instant +[/card] +[card] +name=Thunderherd Migration +otherrestriction=type(*[dinosaur]|myhand)~lessthan~1 +other={2}{G} name(Pay 1) +restriction=type(*[dinosaur]|myhand)~morethan~0 +aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) +auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<1>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +text=As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}. -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Thundering Ceratok +abilities=trample +auto=all(other creature|myBattlefield)) trample ueot +text=Trample -- When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn. +mana={4}{G} +type=Creature +subtype=Rhino +power=4 +toughness=5 +[/card] +[card] +name=Thundering Chariot +abilities=first strike,vigilance,trample +auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} +text=First strike, trample, haste -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={4} +type=Artifact +subtype=Vehicle +power=3 +toughness=3 +[/card] +[card] +name=Thundering Djinn +abilities=flying +auto=thisforeach(variable{pdrewcount}>0) damage:1 target(player,creature) +text=Flying -- Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn. +mana={3}{U}{R} +type=Creature +subtype=Djinn +power=3 +toughness=4 +[/card] +[card] +name=Thundering Spineback +auto=lord(other dinosaur|mybattlefield) 1/1 +auto={5}{G}:token(Dinosaur,creature Dinosaur,3/3,green,trample) +text=Other Dinosaurs you control get +1/+1. -- {5}{G}: Create a 3/3 green Dinosaur creature token with trample. +mana={5}{G}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] +[card] +name=Thunderous Snapper +auto=@movedTo(*[manacost>=5]|mystack):draw:1 controller +text=Whenever you cast a spell with converted mana cost 5 or greater, draw a card. +mana={GU}{GU}{GU}{GU} +type=Creature +subtype=Turtle Hydra +power=4 +toughness=4 +[/card] +[card] +name=Thunderstaff +auto=@sourcenottap:each blockers:absorb:type:creature[attacking]:opponentbattlefield controller +auto={2}{T}:lord(creature[attacking]) 1/0 +text=As long as Thunderstaff is untapped, if a creature would deal combate to you, prevent 1 of that damage. -- {2},{T}: Attacking creatures get +1/+0 until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Tibalt's Rager +auto=_DIES_damage:1 target(creature,player) +auto={1}{R}:2/0 ueot +text=When Tibalt's Rager dies, it deals 1 damage to any target. -- {1}{R}: Tibalt's Rager gets +2/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Devil +power=1 +toughness=2 +[/card] +[card] +name=Tibalt, Rakish Instigator +auto=counter(0/0,5,loyalty) +abilities=nolifegainopponent +auto={C(0/0,-2,Loyalty)}:create(devil:creature devil:1/1:red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(*[creature;player])])) forever )! +text=Your opponents can't gain life. -- -2: Create a 1/1 red Devil creature token with "Whenever this creature dies, it deals 1 damage to any target." +mana={2}{R} +type=Legendary Planeswalker +subtype=Tibalt +[/card] +[card] +name=Tidal Barracuda +auto=lord(*[-land]|myhand,mylibrary,mygraveyard,myexile) asflash +auto=aslongas restriction{during my turn} then maxCast(*|opponentHand,opponentLibrary,opponentGraveyard,opponentExile)0 +text=Any player may cast spells as though they had flash. -- Your opponents can’t cast spells during your turn. +mana={3}{U} +type=Creature +subtype=Fish +power=3 +toughness=4 +[/card] +[card] +name=Tilonalli's Crown +target=creature +auto=damage:1 +auto=teach(creature) +3/+0 +auto=teach(creature) trample +text=Enchant creature -- When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature. -- Enchanted creature gets +3/+0 and has trample. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tilonalli's Knight +auto=@combat(attacking) source(this) restriction{type(dinosaur|mybattleifeld)~morethan~0}:1/1 ueot +text=Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn. +mana={1}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Tilonalli's Skinshifter +abilities=haste +auto=@combat(attacking) source(this):clone target(creature[-legendary;attacking]) +text=Haste -- Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn. +mana={2}{R} +type=Creature +subtype=Human Shaman +power=0 +toughness=1 +[/card] +[card] +name=Time Vault +abilities=doesnotuntap +auto=tap(noevent) +auto=@each my beginofturn sourcetap:may (turns:-1 controller) && untapthis +auto={T}:turns:+1 controller +text=Time Vault enters the battlefield tapped. -- Time Vault doesn't untap during your untap step. -- If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. -- {T}: Take an extra turn after this one. +mana={2} +type=Artifact +[/card] +[card] +name=Time Wipe +auto=notatarget(creature|myBattlefield) moveto(ownerhand) +auto=destroy all(creature) +text=Return a creature you control to its owner's hand, then destroy all creatures. +mana={2}{W}{W}{U} +type=Sorcery +[/card] +[card] +name=Time of Ice +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=target(creature|opponentBattlefield) transforms((,newability[tap],newability[doesnotuntap])) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|opponentBattlefield) freeze +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[tapped]|battlefield) moveTo(ownerHand) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. -- III — Return all tapped creatures to their owners' hands. +mana={3}{U} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Time to Reflect +target=creature(blocking,blocked) from(zombie) +auto=moveto(exile) +text=Exile target creature that blocked or was blocked by a Zombie this turn. +mana={W} +type=Instant +[/card] +[card] +name=Timestream Navigator +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ transforms((,newability[{2}{U}{U}{T}:(this|bottomoflibrary) && turns:+1 controller])) +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- {2}{U}{U},{T}, Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate this ability only if you have the city's blessing. +mana={1}{U} +type=Creature +subtype=Human Pirate Wizard +power=1 +toughness=1 +[/card] +[card] +name=Tin Street Dodger +abilities=haste +auto={R}:transforms((,newability[cantbeblockedby(creature[-defender])])) +text=Haste -- {R}: Tin Street Dodger can't be blocked this turn except by creatures with defender. +mana={R} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Tinder Wall +abilities=defender +auto={S}:add {R}{R} +auto={R}{S}:damage:2 target(creature[blocked]) +text=Defender (This creature can’t attack.) -- Sacrifice Tinder Wall: Add {R}{R}. -- {R}, Sacrifice Tinder Wall: It deals 2 damage to target creature it’s blocking. +mana={G} +type=Creature +subtype=Plant Wall +power=0 +toughness=3 +[/card] +[card] +name=Tishana's Wayfinder +auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 +text=When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={2}{G} +type=Creature +subtype=Merfolk Scout +power=2 +toughness=2 +[/card] +[card] +name=Tishana, Voice of Thunder +abilities=nomaxhand +auto=foreach(*|myhand) 1/1 +auto=foreach(creature|mybattlefield) draw:1 controller +text=Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. -- You have no maximum hand size. -- When Tishana enters the battlefield, draw a card for each creature you control. +mana={5}{G}{U} +type=Legendary Creature +subtype=Merfolk Shaman +power=* +toughness=* +[/card] +[card] +name=Titan Hunter +auto=@each my end:restriction{-morbid}:life:-4 controller +auto=@each opponent end:restriction{-morbid}:life:-4 opponent +auto={1}{B}{S(creature|myBattlefield}:life:4 controller +text=At the beginning of each player’s end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player. -- {1}{B}, Sacrifice a creature: You gain 4 life. +mana={4}{B} +type=Creature +subtype=Human Warrior +power=4 +toughness=5 +[/card] +[card] +name=Titanic Pelagosaur +mana={3}{U}{U} +type=Creature +subtype=Dinosaur +power=4 +toughness=6 +[/card] +[card] +name=Tithebearer Giant +auto=draw:1 && life:-1 +text=When Tithebearer Giant enters the battlefield, you draw a card and you lose 1 life. +mana={5}{B} +type=Creature +subtype=Giant Warrior +power=4 +toughness=5 +[/card] +[card] +name=Tocatli Honor Guard +auto=@movedto(creature|battlefield):all(trigger) onlymanaability ueot +text=Creatures entering the battlefield don't cause abilities to trigger. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=3 +[/card] +[card] +name=Together Forever +auto=target(other creature|battlefield) counter(1/1) +auto={1}:target(creature[counter{any}]) transforms((,newability[@movedTo(this|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerHand)])) ueot +text=When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. +mana={W}{W} +type=Enchantment +[/card] +[card] +name=Tolarian Scholar +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Toll of the Invasion +target=opponent +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(<1>*[-land]|reveal) moveto(ownerhand) and!( transforms((,newability[reject],newability[all(*|reveal) moveto(ownerhand)])) oneshot )! optiononeend optiontwo name(look) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed transforms((,newability[_AMASS_(1) controller])) oneshot afterrevealedend revealend +text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Tolsimir, Friend to Wolves +auto=@movedto(wolf|myBattlefield):all(trigger[to]) transforms((,newability[may target(creature|opponentbattlefield) dynamicability])) +auto=@movedto(wolf|myBattlefield):life:3 +auto=create(Voja, Friend to Elves:legendary wolf creature:3/3:green:white) +text=When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. -- Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature an opponent controls. +mana={2}{G}{G}{W} +type=Legendary Creature +subtype=Elf Scout +power=3 +toughness=3 +[/card] +[card] +name=Tome Raider +abilities=flying +auto=draw:1 +text=Flying -- When Tome Raider enters the battlefield, draw a card. +mana={2}{U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Tome of Legends +auto=counter(0/0,1,Page) all(this) +auto=@moveTo(creature[Commander]|myBattlefield):conunter(0/0,1,Page) all(this) +auto=@combat (attacking) source(creature[Commander]|myBattlefield):conunter(0/0,1,Page) all(this) +auto={1}{T}{C(0/0,-1,Page)}:Draw:1 controller +text=Tome of Legends enters the battlefield with a page counter on it. -- Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends. -- {1}, {T}, Remove a page counter from Tome of Legends: Draw a card. +mana={2} +type=Artifact +[/card] +[card] +name=Tome of the Guildpact +auto=@movedTo(*[multicolor]|mystack):draw:1 +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Whenever you cast a multicolored spell, draw a card. -- {T}: Add one mana of any color. +mana={5} +type=Artifact +[/card] +[card] +name=Tomebound Lich +abilities=deathtouch,lifelink +auto=draw:1 && transforms((,newability[target(*|myhand) reject])) +auto=@combatdamaged(player) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) forever +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card. +mana={1}{U}{B} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=3 +[/card] +[card] +name=Toothy, Imaginary Friend +auto=may moveto(myhand) notatarget(pir, imaginative rascal|mylibrary) +auto=@drawof(player):counter(1/1) +auto=@movedTo(this|nonbattlezone) from(myBattlefield):thisforeach(counter{1/1,1}) draw:1 controller +text=Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) -- Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. -- When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. +mana={3}{U} +type=Legendary Creature +subtype=Illusion +power=1 +toughness=1 +[/card] +[card] +name=Topple the Statue +target=* +auto=Tap +auto=teach(artifact) destroy +auto=draw:1 controller +text=Tap target permanent. If it's an artifact, destroy it. -- Draw a card. +mana={2}{W} +type=Instant +[/card] +[card] +name=Torbran, Thane of Red Fell +auto=@damage(from) notatarget(*[red]|myBattlefield,myStack,myGraveyard,mySideboard) transforms((,newability[@damage:thatmuchplus2plusend])) +text=If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. +mana={1}{R}{R}{R} +type=Legendary Creature +subtype=Dwarf Noble +power=2 +toughness=4 +[/card] +[card] +name=Torch Courier +abilities=haste +auto={S}:target(other creature) haste ueot +text=Haste -- Sacrifice Torch Courier: Another target creature gains haste until end of turn. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Torgaar, Famine Incarnate +target=player +auto=lifeset:10 +other={2}{B}{B}{S(creature|myBattlefield)} name(Sacrifice 1) +other={1}{B}{B}{S(creature|myBattlefield)}{S(creature|myBattlefield)} name(Sacrifice 2) +other={B}{B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)} name(Sacrifice 3) +text=As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. -- When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down. +mana={6}{B}{B} +type=Legendary Creature +subtype=Avatar +power=7 +toughness=6 +[/card] +[card] +name=Torment of Hailfire +auto=thisforeach(X) life:-3 opponent +text=Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. +mana={X}{B}{B} +type=Sorcery +[/card] +[card] +name=Torment of Scarabs +target=player +auto=@each targetedplayer upkeep:ability$!pay[[{L:3}]] name(pay or sacrifice) donothing?sacrifice notatarget(*[-land]|mybattlefield)!$ targetedplayer +text=Enchant player -- At the beginning of enchanted player's upkeep, that player loses 3 life unless he or she sacrifices a nonland permanent or discards a card. +mana={3}{B} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Torment of Venom +target=creature +auto=counter(-1/-1,3) +auto=ability$!pay[[{L:3}]] name(pay or sacrifice) donothing?sacrifice notatarget(*[-land]|mybattlefield)!$ opponent +text=Put three -1/-1 counters on target creature. Its controller loses 3 life unless he or she sacrifices another nonland permanent or discards a card. +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Tournament Grounds +auto={T}:Add{1} +auto={T}:Add{equipment,knight:R} +auto={T}:Add{equipment,knight:W} +auto={T}:Add{equipment,knight:B} +text={T}: Add {1}. -- {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell. +type=Land +[/card] +[card] +name=Towering-Wave Mystic +auto=@damagefoeof(player) from(this):target(player) deplete:thatmuch +text=Whenever Towering-Wave Mystic deals damage, target player puts that many cards from the top of their library into their graveyard. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=1 +[/card] +[card] +name=Toxic Deluge +auto=lord(creature|battlefield) -X/-X ueot +text=As an additional cost to cast this spell, pay X life. -- All creatures get -X/-X until end of turn. +mana={L:X}{2}{B} +type=Instant +[/card] +[card] +name=Tragic Lesson +auto=draw:2 +auto=choice target(land|mybattlefield) moveto(myhand) +auto=choice D(*|myhand) +text=Draw two cards. Then discard a card unless you return a land you control to its owner's hand. +mana={2}{U} +type=Instant +[/card] +[card] +name=Trail of Crumbs +auto=token(-473141) +auto=@sacrificed(food|mybattlefield):pay({1}) name(look) reveal:2 optionone name(Get a permanent card) target(<1>*[-instant,-sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +text=When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Whenever you sacrifice a Food, you may pay 1 . If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Transcendent Envoy +abilities=flying +auto=lord(enchantment[aura]|mycastingzone) altercost(colorless,-1) +text=Flying -- Aura spells you cast cost {1} less to cast. +mana={1}{W} +type=Enchantment Creature +subtype=Griffin +power=1 +toughness=2 +[/card] +[card] +name=Trapjaw Tyrant +auto=@damaged(this):(blink)forsrc target(creature|opponentbattlefield) +text=Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield. +mana={3}{W}{W} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] +[card] +name=Trapped in the Tower +target=creature[-flying] +auto=cantattack +auto=cantpwattack +auto=cantblock +auto=noactivatedability +text=Enchant creature without flying -- Enchanted creature can't attack or block, and its activated abilities can't be activated. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Traverse the Outlands +aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) +auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +text=Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle your library. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Traxos, Scourge of Kroog +abilities=trample,doesnotuntap +auto=tap(noevent) +auto=@movedTo(*[artifact;legendary;saga]|mystack):untap +text=Trample -- Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step. -- Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.) +mana={4} +type=Legendary Artifact Creature +subtype=Construct +power=7 +toughness=7 +[/card] +[card] +name=Treacherous Blessing +auto=draw:3 controller +auto=@moveto(*|myStack):life:-1 controller +auto=@targeted(this):sacrifice(this) +text=When Treacherous Blessing enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Treasure Cove +auto={T}:Add{1} +auto={T}{S(artifact[-creature&token]|myBattlefield)}:draw:1 controller +text=(Transforms from Treasure Map.) -- {T}: Add {1} to your mana pool. -- {T}, Sacrifice a Treasure: Draw a card. +type=Land +[/card] +[card] +name=Treasure Map +auto={1}{T}:_SCRY_(1) && counter(0/0,1,landmark) +auto=@counteradded(0/0,1,landmark) from(this):this(counter{0/0.3.landmark}=) removeallcounters(0/0.1.landmark) && flip(Treasure Cove) && _TREASURE_*3 +text={1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={2} +type=Artifact +[/card] +[card] +name=Treasure Nabber +auto=@tappedformana(artifact|opponentBattlefield):moveTo(myBattlefield) target (artifact[tapped]) uynt +text=Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn. +mana={2}{R} +type=Creature +subtype=Goblin Rogue +power=3 +toughness=2 +[/card] +[card] +name=Treasure Shi +auto={T}{S}:add{W} +auto={T}{S}:add{U} +auto={T}{S}:add{B} +auto={T}{S}:add{R} +auto={T}{S}:add{G} +text={T}, Sacrifice this artifact: Add one mana of any color. +type=Artifact +[/card] +[card] +name=Treasure Sur +auto={T}{S}:add{W} +auto={T}{S}:add{U} +auto={T}{S}:add{B} +auto={T}{S}:add{R} +auto={T}{S}:add{G} +text={T}, Sacrifice this artifact: Add one mana of any color. +type=Artifact +[/card] +[card] +name=TreasureArtifactToken +auto={T}{S}:add{W} +auto={T}{S}:add{U} +auto={T}{S}:add{B} +auto={T}{S}:add{R} +auto={T}{S}:add{G} +text={T}, Sacrifice this artifact: Add one mana of any color. +type=Artifact +[/card] +[card] +name=Treefolk Umbra +abilities=totemarmor +target=creature +auto=teach(creature) 0/2 +auto=teach(creature) combattoughness +text=Enchant creature -- Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Treeshaker Chimera +abilities=lure +auto=@movedTo(this|mygraveyard) from(Battlefield):draw:3 controller +text=All creatures able to block Treeshaker Chimera do so. -- When Treeshaker Chimera dies, draw three cards. +mana={5}{G}{G} +type=Creature +subtype=Chimera +power=8 +toughness=5 +[/card] +[card] +name=Treetop Ambusher +other={1}{G} name(Dash) +auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +auto=@combat(attacking) source(this):target(creature|mybattlefield) 1/1 ueot +text=Dash {1}{G} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -- Whenever Treetop Ambusher attacks, target creature you control gets +1/+1 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf Berserker +power=2 +toughness=1 +[/card] +[card] +name=Treetop Warden +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Trespasser's Curse +target=player +auto=@movedto(creature|opponentbattlefield):life:-1 targetedplayer && life:1 targetedplayer +text=Enchant player -- Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life. +mana={1}{B} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Trial of Ambition +auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent +auto=@movedto(cartouche|mybattlefield):moveto(myhand) +text=When Trial of Ambition enters the battlefield, target opponent sacrifices a creature. -- When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Trial of Knowledge +auto=draw:3 && transforms((,newability[target(*|myhand) reject])) forever +auto=@movedto(cartouche|mybattlefield):moveto(myhand) +text=When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. -- When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Trial of Solidarity +auto=all(creature|mybattlefield) 2/1 ueot +auto=all(creature|mybattlefield) vigilance ueot +auto=@movedto(cartouche|mybattlefield):moveto(myhand) +text=When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. -- When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Trial of Strength +auto=token(Beast,creature Beast,4/2,green) +auto=@movedto(cartouche|mybattlefield):moveto(myhand) +text=When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. -- When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Trial of Zeal +auto=damage:3 target(creature,player) +auto=@movedto(cartouche|mybattlefield):moveto(myhand) +text=When Trial of Zeal enters the battlefield, it deals 3 damage to target creature or player. -- When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Tribute Mage +aicode=activate target(artifact[manacost==2]|mylibrary) moveto(myhand) +auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost==2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Tribute Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 2, reveal that card, put it into your hand, then shuffle your library. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Trinisphere +auto=this(untapped) lord(*[-land]|hand,library,exile,graveyard) trinisphere forcedalive +text=As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.) +mana={3} +type=Artifact +[/card] +[card] +name=Triton Waverider +auto=@movedTo(enchantment|myBattlefield):flying ueot +text=Constellation -- Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn. +mana={3}{U} +type=Creature +subtype=Merfolk Wizard +power=3 +toughness=3 +[/card] +[card] +name=Triumph of Gerrard +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=counter(1/1) target(creature[power=power:highest:creature:myBattlefield]|mybattlefield) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) counter(1/1) target(creature|mybattlefield) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) flying target(creature) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Put a +1/+1 counter on target creature you control with the greatest power. -- III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn. +mana={1}{W} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Triumphant Surge +target=creature[power>=4] +auto=destroy && life:3 controller +text=Destroy target creature with power 4 or greater. You gain 3 life. +mana={3}{W} +type=Instant +[/card] +[card] +name=Trollbred Guardian +auto=this(counter{1/1}<1) {2}{G}:counter(1/1,2) +auto=lord(creature[counter{1/1}]|myBattlefield) trample +text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample. +mana={4}{G} +type=Creature +subtype=Troll Frog Warrior +power=5 +toughness=5 +[/card] +[card] +name=Trostani Discordant +auto=lord(other creature|myBattlefield) +1/+1 +auto=create(soldier:creature soldier:1/1:white:lifelink)*2 +auto=@each my endofturn:moveto(ownerbattlefield) all(creature) +text=Other creatures you control get +1/+1. -- When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. -- At the beginning of your end step, each player gains control of all creatures they own. +mana={3}{G}{W} +type=Legendary Creature +subtype=Dryad +power=1 +toughness=4 +[/card] +[card] +name=Trove of Temptation +auto=@each my endofturn:token(435451) +text=Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. -- At the beginning of your end step, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={3}{R} +type=Enchantment +[/card] +[card] +name=True Love's Kiss +target=artifact,enchantment +auto=moveto(exile) +auto=draw:1 +text=Exile target artifact or enchantment. -- Draw a card. +mana={2}{W}{W} +type=Instant +[/card] +[card] +name=True-Name Nemesis +auto=name(choose opponent) notatarget(opponent) deplete:0 +auto=protection from(*) +text=As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.) +mana={1}{U}{U} +type=Creature +subtype=Merfolk Rogue +power=3 +toughness=1 +[/card] +[card] +name=Truefire Captain +auto=_MENTOR_ +auto=@damaged(this):damage:thatmuch target(player) +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Whenever Truefire Captain is dealt damage, it deals that much damage to target player. +mana={R}{R}{W}{W} +type=Creature +subtype=Human Knight +power=4 +toughness=3 +[/card] +[card] +name=Trueheart Twins +auto=@exerted(creature|myBattlefield):all(creature|mybattlefield) 1/0 ueot +auto=@combat(attacking) source(this):may exert +text=You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, creatures you control get +1/+0 until end of turn. +mana={4}{R} +type=Creature +subtype=Jackal Warrior +power=4 +toughness=4 +[/card] +[card] +name=Trumpeting Herd +auto=create(Elephant:creature Elephant:3/3:green) +auto=if rebound then moveto(exile) all(this) and!( transforms((,newability[@rebounded:may activate castcard(normal)])) forever )! +text=Create a 3/3 green Elephant creature token. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Trusted Pegasus +abilities=flying +auto=@combat(attacking) source(this):target(creature[attacking;-flying]) flying ueot +text=Flying -- Whenever Trusted Pegasus attacks, target attacking creature without flying gains flying until end of turn. +mana={2}{W} +type=Creature +subtype=Pegasus +power=2 +toughness=2 +[/card] +[card] +name=Trustworthy Scout +auto={1}{W}{E(this|mygraveyard)}:moveto(myHand) target(Trustworthy Scout|mylibrary) +text=1{W}, Exile Trustworthy Scout from your graveyard: Search your library for a card named Trustworthy Scout, reveal it, put it into your hand, then shuffle your library. +mana={1}{W} +type=Creature +subtype=Human Scout +power=2 +toughness=2 +[/card] +[card] +name=Trusty Packbeast +auto=target(artifact|mygraveyard) moveto(ownerhand) +text=When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand. +mana={2}{W} +type=Creature +subtype=Beast +power=2 +toughness=3 +[/card] +[card] +name=Trynn, Champion of Freedom +abilities=hiddenface +aicode=activate moveTo(myhand) target(Silvar, Devourer of the Free|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Silvar, Devourer of the Free|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Silvar, Devourer of the Free|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then token(Soldier Try) +text=Partner with Silvar, Devourer of the Free (When this creature enters the battlefield, target player may put Silvar into their hand from their library, then shuffle.) -- At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token. +mana={3}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Tuinvale Treefolk // Oaken Boon +abilities=canplayfromexile +other={3}{G} name(Adventure) +target=creature|battlefield,player +auto=if paid(alternative) then counter(1/1,2) +auto=if paid(alternative) then moveto(exile) all(this) +text=Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.) +mana={5}{G} +type=Creature +subtype=Treefolk Druid Adventure +power=6 +toughness=5 +[/card] +[card] +name=Turn Aside +target=*|stack +auto=fizzle +restriction=target(enchantment|myBattlefield) +text=Counter target spell that targets a permanent you control. +mana={U} +type=Instant +[/card] +[card] +name=Turn into a Pumpkin +other={1}{U}{U}{U} name(Adamant) +auto=if paid(alternative) then token(-473141) +target=*[-land] +auto=moveto(ownerhand) +auto=draw:1 controller +text=Return target nonland permanent to its owner's hand. Draw a card. -- Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={3}{U} +type=Instant +[/card] +[card] +name=Turntimber Sower +auto=@@movedto(land|mygraveyard):create(plant:creature plant:0/1:green:) +auto={G}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(land|mygraveyard) moveto(ownerhand) +text=Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. -- {G}, Sacrifice three creatures: Return target land card from your graveyard to your hand. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=3 +toughness=3 +[/card] +[card] +name=Turret Ogre +abilities=reach +auto=aslongas(other creature[power>=4]|myBattlefield) damage:2 opponent +text=Reach -- When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent. +mana={3}{R} +type=Creature +subtype=Ogre Warrior +power=4 +toughness=3 +[/card] +[card] +name=Tuvasa the Sunlit +auto=foreach(enchantment|mybattlefield) 1/1 +auto=@movedTo(*[enchantment]|mystack) turnlimited:draw:1 +text=Tuvasa the Sunlit gets +1/+1 for each enchantment you control. -- Whenever you cast your first enchantment spell each turn, draw a card. +mana={G}{W}{U} +type=Legendary Creature +subtype=Merfolk Shaman +power=1 +toughness=1 +[/card] +[card] +name=Twilight Panther +auto={B}:deathtouch +text={B}: Twilight Panther gains deathtouch until end of turn. +mana={W} +type=Creature +subtype=Cat Spirit +power=1 +toughness=2 +[/card] +[card] +name=Twin-Silk Spider +abilities=reach +auto=token(Spider,Creature Spider,1/2,reach,green) +text=Reach -- When Twin-Silk Spider enters the battlefield, create a 1/2 green Spider creature token with reach. +mana={2}{G} +type=Creature +subtype=Spider +power=1 +toughness=2 +[/card] +[card] +name=Twinblade Paladin +auto=@lifeof(player): counter(1/1) +auto=this(controllerlife > 24) double strike +text=Whenever you gain life, put a +1/+1 counter on Twinblade Paladin. -- As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.) +mana={3}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Twinning Staff +auto=@castcard(copied noevent): castcard(copied noevent) and!(castcard(copied noevent))! target(*|stack) +auto={7}{T}:name(copy target instant or sorcery) castcard(copied noevent) target(*[instant;sorcery]|stack) +text=If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy. -- {7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. +mana={3} +type=Artifact +[/card] +[card] +name=Twisted Reflection +other={B} name(Entwine) +auto=if paid(alternative) then target(creature) -6/0 ueot && target(creature) swap ueot +auto=ifnot paid(alternative) then ability$! choice target(creature) -6/0 ueot _ choice target(creature) swap ueot !$ controller +text=Choose one — -- • Target creature gets -6/-0 until end of turn. -- • Switch target creature's power and toughness until end of turn. -- Entwine {B} (Choose both if you pay the entwine cost.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Two-Headed Giant +auto=@combat(attacking) source(this):flipacoin winability transforms((,newability[flipacoin winability double strike winabilityend loseability loseabilityend flipend] winabilityend loseability transforms((,newability[flipacoin winability winabilityend loseability menace loseabilityend flipend] loseabilityend flipend +text=Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Giant Warrior +power=4 +toughness=4 +[/card] +[card] +name=Two-Headed Zombie +abilities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) +mana={3}{B} +type=Creature +subtype=Zombie +power=4 +toughness=2 +[/card] +[card] +name=Tymaret Calls the Dead +auto=deplete:3 controller && may moveto(exile) target(creature,enchantment|myGraveyard) && token(Zombie,Tym) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) deplete:3 controller && may moveto(exile) target(creature,enchantment|myGraveyard) && token(Zombie,Tym) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) :life:type:zombie:mybattlefield controller && scry:type:zombie:mybattlefield scrycore delayed dontshow donothing scrycoreend scryend && sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Put the top three cards of your library into your graveyard. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. -- III — You gain X life and scry X, where X is the number of Zombies you control. +mana={2}{B} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Tymaret, Chosen from Death +auto=2/type:manaB:mybattlefield cdaactive +auto={1}{B}:name (exile cards) moveto(exile) target(*|graveyard) +auto={1}{B}:name (exile creature cards) moveto(exile) target(*|graveyard) && newability[@movedto(creature|Exile) from(graveyard):life:1] +text=Tymaret’s toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -- {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way. +mana={B}{B} +type=Legendary Enchantment Creature +subtype=Demigod +power=2 +toughness=* +[/card] +[card] +name=Tymna the Weaver +abilities=lifelink +auto=@each my postbattle: damagefoeof(player) may {L:1}:draw:1 +text=Lifelink -- At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. -- Partner (You can have two commanders if both have partner.) +mana={1}{W}{B} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Tyrant's Familiar +abilities=flying,haste +#wagic doesnt have commander zone +text=Flying, haste -- Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls." +mana={5}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Tyrant's Scorn +auto=destroy target(creature[manacost<=3]) +auto=moveTo(ownerHand) target(creature) +text=Choose one — -- • Destroy target creature with converted mana cost 3 or less. -- • Return target creature to its owner's hand. +mana={U}{B} +type=Instant +[/card] +[card] +name=Uba Mask +auto=replacedraw reveal:1 optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend +auto=opponentreplacedraw reveal:1 revealzone(opponentlibrary) optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend +text=If a player would draw a card, that player exiles that card face up instead. -- Each player may play cards he or she exiled with Uba Mask this turn. +mana={4} +type=Artifact +[/card] +[card] +name=Ugin's Conjurant +abilities=hydra +auto=counter(1/1,X) +text=Ugin's Conjurant enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant. +mana={X} +type=Creature +subtype=Spirit Monk +power=0 +toughness=0 +[/card] +[card] +name=Ugin, the Ineffable +auto=counter(0/0,4,loyalty) +auto=lord(*[colorless]|mycastingzone) altercost(colorless,-2) +auto={C(0/0,1,Loyalty)}:create(spirit:creature spirit:2/2:colorless) and!( transforms((,newability[@movedto(this|nonbattlezone):draw:1])])) forever )! +auto={C(0/0,-3,Loyalty)}:destroy target(*[white;blue;black;red;green]) +text=Colorless spells you cast cost {2} less to cast. -- +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. -- -3: Destroy target permanent that's one or more colors. +mana={6} +type=Legendary Planeswalker +subtype=Ugin +[/card] +[card] +name=Ukkima, Stalking Shadow +abilities=hiddenface,unblockable +aicode=activate moveTo(myhand) target(Cazur, Ruthless Stalker|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Cazur, Ruthless Stalker|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(Cazur, Ruthless Stalker|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=@movedto(this|nonbattlezone):damage:storedpower target(opponent) && life:storedpower controller +text=Partner with Cazur, Ruthless Stalker (When this creature enters the battlefield, target player may put Cazur into their hand from their library, then shuffle.) -- Ukkima, Stalking Shadow can’t be blocked. -- When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power. +mana={1}{U}{B} +type=Legendary Creature +subtype=Whale Wolf +power=2 +toughness=2 +[/card] +[card] +name=Umezawa's Charm +auto=choice target(creature) 2/2 ueot +auto=choice target(creature) -1/-1 ueot +auto=choice life:2 +text=Choose one — -- • Target creature gets +2/+2 until end of turn. -- • Target creature gets -1/-1 until end of turn. -- • You gain 2 life. +mana={1}{B} +type=Instant +[/card] +[card] +name=Unbreakable Formation +auto=if compare(restriction{assorcery}~morethan~0) then all(creature|myBattlefield) counter(1/1) +auto=if compare(restriction{assorcery}~morethan~0) then all(creature|myBattlefield) vigilance +auto=all(creature|myBattlefield) indestructible ueot +text=Creatures you control gain indestructible until end of turn. -- Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Uncage the Menagerie +auto=moveto(myhand) target(creature[manacost=X]|mylibrary) +text=Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library. +mana={X}{G}{G} +type=Sorcery +[/card] +[card] +name=Unchained Berserker +abilities=protection from white +auto=this(attacking) 2/0 +text=Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) -- Unchained Berserker gets +2/+0 as long as it's attacking. +mana={1}{R} +type=Creature +subtype=Human Berserker +power=1 +toughness=1 +[/card] +[card] +name=Unclaimed Territory +auto=chooseatype counter(0/0,1,chosentype) chooseend +auto={T}:Add{1} +auto={T}:add{W} +auto={T}:add{U} +auto={T}:add{B} +auto={T}:add{R} +auto={T}:add{G} +text=As Unclaimed Territory enters the battlefield, choose a creature type. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type. +type=Land +[/card] +[card] +name=Uncomfortable Chill +auto=all(creature|opponentBattlefield) -2/-0 +auto=draw:1 +text=Creatures your opponents control get -2/-0 until end of turn. -- Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Unconventional Tactics +target=creature +auto=+3/+3 +auto=flying +autograveyard=@movedto(zombie|mybattlefield):may pay({W}) moveto(myhand) +text=Target creature gets +3/+3 and gains flying until end of turn. -- Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Undead Augur +auto=@movedTo(creature[zombie]|graveyard) from(mybattlefield:draw:1 && life:-1 +text=Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life. +mana={B}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Undercity Necrolisk +auto={1}{S(other creature|mybattlefield)}:counter(1/1) && menace ueot asSorcery +text={1}, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate this ability only any time you could cast a sorcery. (It can't be blocked except by two or more creatures.) +mana={3}{B} +type=Creature +subtype=Zombie Lizard +power=3 +toughness=3 +[/card] +[card] +name=Undercity Scavenger +auto=may name(Sacrifice Creature) sacrifice notatarget(other creature|mybattlefield) and!( all(this) counter(1/1,2) && scry:2 scrycore delayed dontshow donothing scrycoreend scryend )! +text=When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2. +mana={3}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Undercity Uprising +auto=all(other creature|myBattlefield) deathtouch +target=creature +auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +restriction=type(creature|opponentbattlefield)~morethan~0 +text=Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) +mana={2}{B}{G} +type=Sorcery +[/card] +[card] +name=Undercity's Embrace +target=opponent +auto=ability$!name(sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer +auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then life:4 controller +text=Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life. +mana={2}{B} +type=Instant +[/card] +[card] +name=Underrealm Lich +auto=replacedraw reveal:3 optionone name(Get card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={L:4}:indestructible && tap +text=If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. -- Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it. +mana={3}{B}{G} +type=Creature +subtype=Zombie Elf Shaman +power=4 +toughness=3 +[/card] +[card] +name=Underworld Breach +auto=lord(*[-land]|myGraveyard) newability[{storedmanacost}{S(other *|myGraveyard)}{S(other *|myGraveyard)}{S(other *|myGraveyard)}:castcard(normal)] +auto=@each my endofturn:sacrifice(this) +text=Each nonland card in your graveyard has escape. The escape cost is equal to the card’s mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) -- At the beginning of the end step, sacrifice Underworld Breach. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Underworld Charger +abilities=cantblock +autograveyard=name(Escape-{4}{B},exile three) {4}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,2) +text=Underworld Charger can’t block. -- Escape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Underworld Charger escapes with two +1/+1 counters on it. +mana={2}{B} +type=Creature +subtype=Nightmare Horse +power=3 +toughness=3 +[/card] +[card] +name=Underworld Fires +auto=all(creature[-protection from red],planeswalker) exiledeath +auto=damage:1 all(creature,planeswalker) +text=Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Underworld Rage-Hound +abilities=mustattack +autograveyard=name(Escape-{3}{R},exile three) {3}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,2) +text=Underworld Rage-Hound attacks each combat if able. -- Escape—{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Underworld Rage-Hound escapes with a +1/+1 counter on it. +mana={1}{R} +type=Creature +subtype=Elemental Hound +power=3 +toughness=1 +[/card] +[card] +name=Underworld Sentinel +auto=@combat(attacking) source(this):moveTo(exile) target(creature|myGraveyard) +auto=@movedTo(this|mygraveyard) from(Battlefield):moveTo(myBattlefield) all(creature|myExile) +text=Whenever Underworld Sentinel attacks, exile target creature card from your graveyard. -- When Underworld Sentinel dies, put all cards exiled with it onto the battlefield. +mana={3}{B}{B} +type=Creature +subtype=Skeleton Soldier +power=4 +toughness=5 +[/card] +[card] +name=Unesh, Criosphinx Sovereign +abilities=flying +auto=lord(Sphinx|nonbattlezone) altercost(colorless,-2) +auto=moverandom(*) from(mylibrary) to(myhand) && moverandom(*) from(mylibrary) to(mygraveyard) +auto=@movedto(sphinx|mybattlefield):moverandom(*) from(mylibrary) to(myhand) && moverandom(*) from(mylibrary) to(mygraveyard) +text=Flying -- Sphinx spells you cast cost {2} less to cast. -- Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. +mana={4}{U}{U} +type=Legendary Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] +[card] +name=Unexpected Results +auto=shuffle +auto=reveal:1 optionone transforms((,newability[if type(land|reveal)~morethan~0 then moveto(ownerhand) && all(*[land]|reveal) moveto(ownerbattlefield)])) forever optiononeend optiontwo name(Put Back) target(<1>*[-land]|reveal) moveto(mylibrary) and!(transforms((,newability[may activate castcard(normal)])) oneshot)! optiontwoend revealend +text=Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand. +mana={2}{G}{U} +type=Sorcery +[/card] +[card] +name=Unexpectedly Absent +target=*[-land] +auto=this(X=0) moveto(ownerlibrary) +auto=this(X=1) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller +auto=this(X=2) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller +auto=this(X=3) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller +auto=this(X=4) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller +auto=this(X=5) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller +auto=this(X=6) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller +auto=this(X=7) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller +auto=this(X=8) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller +auto=this(X=9) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller +auto=this(X=10) moveto(ownerlibrary) && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller && ability$!moverandom(*) from(mylibrary) to(mylibrary)!$ controller +text=Put target nonland permanent into its owner's library just beneath the top X cards of that library. +mana={X}{W}{W} +type=Instant +[/card] +[card] +name=Unexplained Disappearance +target=creature +auto=moveTo(ownerHand) +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Return target creature to its owner's hand. -- Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Unexplained Vision +other={2}{U}{U}{U} name(Adamant) +auto=if paid(alternative) then scry:3 scrycore delayed dontshow donothing scrycoreend scryend +auto=draw:3 controller +text=Draw three cards. -- Adamant — If at least three blue mana was spent to cast this spell, scry 3. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Unfriendly Fire +target=creature,player +auto=damage:4 +text=Unfriendly Fire deals 4 damage to target creature or player. +mana={4}{R} +type=Instant +[/card] +[card] +name=Unholy Indenture +target=creature +auto=@movedTo(mytgt|graveyard) from(battlefield):transforms((,newability[moveTo(mybattlefield)],newability[counter(1/1)])) +text=Enchant creature -- When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Universal Automaton +abilities=changeling +text=Changeling (This card is every creature type.) +mana={1} +type=Artifact Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Unlikely Aid +target=creature +auto=+2/+0 +auto=indestructible +text=Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={1}{B} +type=Instant +[/card] +[card] +name=Unquenchable Thirst +target=creature +auto=aslongas(Desert|mybattlefield,myGraveyard) tap +auto=doesnotuntap +text=Enchant creature -- When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Unraveling Mummy +auto={1}{W}:target(Zombie[attacking]) lifelink +auto={1}{B}:target(Zombie[attacking]) deathtouch +text={1}{W}: Target attacking Zombie gains lifelink until end of turn. -- {1}{B}: Target attacking Zombie gains deathtouch until end of turn. +mana={1}{W}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=Unsubstantiate +auto=choice target(creature|battlefield) moveTo(ownerHand) +auto=choice target(*[-land]|stack) moveTo(ownerHand) +text=Return target spell or creature to its owner’s hand. +mana={1}{U} +type=Instant +[/card] +[card] +name=Untamed Kavu +abilities=vigilance, trample +kicker={3} +auto=kicker counter(1/1,3) +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Vigilance, trample -- If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it. +mana={1}{G} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Unwavering Initiate +abilities=vigilance +autograveyard={4}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=Vigilance -- Embalm {4}{W} ({4}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.) +mana={2}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] +[card] +name=Unwind +target=*[-creature]|stack +auto=fizzle +auto=untap target(land) +text=Counter target noncreature spell. Untap up to three lands. +mana={2}{U} +type=Instant +[/card] +[card] +name=Urgoros, the Empty One +abilities=flying +auto=@combatdamaged(player) from(this):ability$!name(discard) reject notatarget(*|myhand)!$ +auto=@combatdamaged(player) from(this):if type(*|opponentHand)~lessthan~1 then draw:1 +text=Flying -- Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card. +mana={4}{B}{B} +type=Legendary Creature +subtype=Specter +power=4 +toughness=3 +[/card] +[card] +name=Ursine Champion +auto={5}{G}:3/3 && transforms((bear berserker)) ueot limit:1 +text={5}{G}: Ursine Champion gets +3/+3 and becomes a Bear Berserker until end of turn. Activate this ability only once each turn. +mana={1}{G} +type=Creature +subtype=Human Berserker +power=2 +toughness=2 +[/card] +[card] +name=Urza's Ruinous Blast +auto=moveto(exile) all(*[-legendary;-land]) +auto=Exile all nonland permanents that aren't legendary +text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Exile all nonland permanents that aren't legendary +restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 +mana={4}{W} +type=Legendary Sorcery +[/card] +[card] +name=Urza's Tome +auto={3}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={3}{T} restriction{type(*[artifact;legendary;saga]|mygraveyard)~morethan~0}:draw:1 && exile notatarget(*[artifact;legendary;saga]|mygraveyard) +text={3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) +mana={2} +type=Artifact +[/card] +[card] +name=Urza, Lord High Artificer +auto=token(-464024) +auto={T(artifact|myBattlefield)}:add {U} +auto={5}:name(Suffle and cast) shuffle && reveal:1 optionone name(Reveal)if type(*|reveal)~morethan~0 then name(Check to cast) target(*|reveal) transforms((,newability[if type(*|mybattlefield)~morethan~0 then castcard(putinplay)])) else name(not a creature) target(*|reveal) donothing optiononeend optiontwo choice all(*|reveal) bottomoflibrary optiontwoend revealend +text=When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." -- Tap an untapped artifact you control: Add {U}. -- {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Artificer +power=1 +toughness=4 +[/card] +[card] +name=Vacuumelt +target=creature +kicker=multi{2}{U} name(Replicate) +auto=moveTo(ownerHand) +auto=kicker castcard(copied noevent) target(Vacuumlet|mystack) +text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Return target creature to its owner’s hand. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Valduk, Keeper of the Flame +auto=@each my combatbegins:thisforeach(auras) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!) +auto=@each my combatbegins:thisforeach(gear) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!) +text=At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. +mana={2}{R} +type=Legendary Creature +subtype=Human Shaman +power=3 +toughness=2 +[/card] +[card] +name=Valiant Knight +auto=lord(other knight|myBattlefield) +1/+1 +auto={3}{W}{W}:all(knights|myBattlefield)) double strike ueot +text=Other Knights you control get +1/+1. -- {3}{W}{W}: Knights you control gain double strike until end of turn. +mana={3}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=4 +[/card] +[card] +name=Vampire Champion +abilities=deathtouch +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) +mana={3}{B} +type=Creature +subtype=Vampire Soldier +power=3 +toughness=3 +[/card] +[card] +name=Vampire Charmseeker +abilities=flying +auto=target(instant,sorcery,creature|graveyard) moveTo(ownerHand) +text=Assist (Another player can pay up to {6} of this spell's cost.) -- Flying -- When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand. +mana={6}{U}{B} +type=Creature +subtype=Vampire Wizard +power=3 +toughness=4 +[/card] +[card] +name=Vampire Neonate +auto={2}{T}:life:-1 opponent && life:1 +text={2}, {T}: Each opponent loses 1 life and you gain 1 life. +mana={B} +type=Creature +subtype=Vampire +power=0 +toughness=3 +[/card] +[card] +name=Vampire Opportunist +auto={6}{B}:life:-2 opponent && life:2 controller +text={6}{B}: Each opponent loses 2 life and you gain 2 life. +mana={1}{B} +type=Creature +subtype=Vampire +power=2 +toughness=1 +[/card] +[card] +name=Vampire Revenant +abilities=flying +text=Flying +mana={3}{B} +type=Creature +subtype=Vampire Spirit +power=3 +toughness=1 +[/card] +[card] +name=Vampire Sovereign +abilities=flying +auto=target(opponent) life:-3 +auto=life:3 controller +text=Flying -- When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life. +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=4 +[/card] +[card] +name=Vampire of the Dire Moon +abilities=deathtouch,lifelink +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={B} +type=Creature +subtype=Vampire +power=1 +toughness=1 +[/card] +[card] +name=Vampire's Zeal +target=creature +auto=2/2 +auto=if cantargetcard(vampire) then first strike +text=Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn. +mana={W} +type=Instant +[/card] +[card] +name=Vance's Blasting Cannons +auto=@each my upkeep: +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~2}:flip(Spitfire Bastion) +text=At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. -- Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons. +mana={3}{R} +type=Legendary Enchantment +[/card] +[card] +name=Vandalize +auto=choice name(Destroy target artifact) destroy target(artifact) +auto=choice name(Destroy target land) destroy target(land) +auto=choice name(Destroy target artifact and land) destroy target(artifact) && destroy target(land) +text=Choose one or both — -- • Destroy target artifact. -- • Destroy target land. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Vanquish the Weak +target=creature[power<=3] +auto=destroy +text=Destroy target creature with power 3 or less. +mana={2}{B} +type=Instant +[/card] +[card] +name=Vanquisher's Banner +auto=choseatype +auto=@movedTo(creature[chosentype]|mystack):draw:1 controller +auto=lord(creature[chosentype]|mybattlefield) 1/1 +text=As Vanquisher's Banner enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- Whenever you cast a creature spell of the chosen type, draw a card. +mana={5} +type=Artifact +[/card] +[card] +name=Vantress Gargoyle +abilities=flying +auto=aslongas(*|opponentgraveyard) cantattack <7 +auto=aslongas(*|opponentgraveyard) cantpwattack <7 +auto=aslongas(*|myHand) cantblock <4 +auto={T}:deplete:1 && deplete:1 opponent +text=Flying -- Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. -- Vantress Gargoyle can't block unless you have four or more cards in hand. -- {T}: Each player puts the top card of their library into their graveyard. +mana={1}{U} +type=Artifact Creature +subtype=Gargoyle +power=5 +toughness=4 +[/card] +[card] +name=Vantress Paladin +abilities=flying +other={1}{B}{B}{B} name(Adamant) +auto=if paid(alternative) then counter(1/1,1) +text=Flying -- Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it. +mana={3}{U} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Varchild, Betrayer of Kjeldor +auto=@combatdamaged(player) from(this):create(Survivor:Creature Survivor:1/1:red)*thatmuch opponent +auto=lord(survivor|opponentBattlefield) cantblock +auto=lord(survivor|opponentBattlefield) cantattack +auto=@movedTo(this|nonbattlezone) from(mybattlefield):moveTo(myBattlefield) all(survivor) +text=Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. -- Survivors your opponents control can't block, and they can't attack you or a planeswalker you control. -- When Varchild leaves the battlefield, gain control of all Survivors. +mana={2}{R} +type=Legendary Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Varina, Lich Queen +auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:draw:type:zombie[attacking]:myBattlefield && transforms((,newability[target(*|myhand) reject])) forever +auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:life:type:zombie[attacking]:myBattlefield +auto={2}{E(*|mygraveyard)}{E(*|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!( tap(noevent) )! +text=Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. -- {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token. +mana={1}{W}{U}{B} +type=Legendary Creature +subtype=Zombie Wizard +power=4 +toughness=4 +[/card] +[card] +name=Vedalken Humiliator +auto=@combat(attacking) source(this):restriction{aslongas(artifact|mybattlefield) lord(creature|opponentBattlefield) loseabilities && lord(creature|opponentBattlefield) transforms((,setpower=1,settoughness=1))) >2 ueot} +text=Metalcraft — Whenever Vedalken Humiliator attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn. +mana={3}{U} +type=Creature +subtype=Vedalken Wizard +power=3 +toughness=4 +[/card] +[card] +name=Vedalken Mesmerist +auto=@combat(attacking) source(this):target(creature|opponentBattlefield)) -2/-0 ueot +text=Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn. +mana={1}{U} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=1 +[/card] +[card] +name=Veiled Shade +auto={1}{B}:1/1 ueot +text={1}{B}: Veiled Shade gets +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Shade +power=2 +toughness=2 +[/card] +[card] +name=Venerable Knight +auto=@movedTo(this|graveyard) from(battlefield):target(creature[knight]|myBattlefield) counter(1/1,1) +text=When Venerable Knight dies, put a +1/+1 counter on target Knight you control. +mana={W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Venerated Loxodon +other={convoke} name(Convoke) +auto=lord(creature[tapped;-attacking]|myBattlefield) counter(1/1,1) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it. +mana={4}{W} +type=Creature +subtype=Elephant Cleric +power=4 +toughness=4 +[/card] +[card] +name=Vengeant Vampire +abilities=lifelink +auto=@movedto(this|graveyard) from(battlefield):destroy target(creature|opponentBattlefield) && life:4 controller +text=Lifelink -- When Vengeant Vampire dies, destroy target creature an opponent controls and you gain 4 life. +mana={4}{B}{B} +type=Creature +subtype=Vampire +power=4 +toughness=4 +[/card] +[card] +name=Vengeful Devil +abilities=haste +auto=if morbid then {T}:damage:1 target(creature,player) +text=Haste -- Morbid — {T}: Vengeful Devil deals 1 damage to any target. Activate this ability only if a creature died this turn. +mana={1}{R} +type=Creature +subtype=Devil +power=1 +toughness=1 +[/card] +[card] +name=Vengeful Warchief +auto=@lifelostof(player) restriction{compare(thatmuch)~equalto~compare(lifelost)} turnlimited:1/1 +text=Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.) +mana={4}{B} +type=Creature +subtype=Orc Warrior +power=4 +toughness=4 +[/card] +[card] +name=Venomous Changeling +abilities=deathtouch,changeling +text=Changeling (This card is every creature type.) -- Deathtouch +mana={2}{B} +type=Creature +subtype=Shapeshifter +power=1 +toughness=3 +[/card] +[card] +name=Venomous Hierophant +abilities=deathtouch +auto=deplete:3 controller +text=Deathtouch -- When Venomous Hierophant enters the battlefield, put the top three cards of your library into your graveyard. +mana={3}{B} +type=Creature +subtype=Gorgon Cleric +power=3 +toughness=3 +[/card] +[card] +name=Venser's Diffusion +target=*[-land] +auto=moveTo(ownerhand) +text=Return target nonland permanent or suspended card to its owner's hand. +mana={2}{U} +type=Instant +[/card] +[card] +name=Verdant Rebirth +target=creature +auto=@movedto(ownergraveyard) from(ownerbattlefield):moveto(ownerhand) ueot +auto=draw:1 controller +text=Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." -- Draw a card. +mana={1}{G} +type=Instant +[/card] +[card] +name=Verdant Sun's Avatar +auto=life:toughness controller +auto=@movedto(creature|mybattlefield):all(trigger[to]) transforms((,newability[life:toughness])) ueot +text=Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. +mana={5}{G}{G} +type=Creature +subtype=Dinosaur Avatar +power=5 +toughness=5 +[/card] +[card] +name=Verge Rangers +abilities=showfromtoplibrary,first strike +auto=restriction{type(land|opponentBattlefield)~morethan~type(land|myBattlefield)}:canplaylandlibrarytop +text=First strike -- You may look at the top card of your library any time. -- As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.) +mana={2}{W} +type=Creature +subtype=Human Scout +power=3 +toughness=3 +[/card] +[card] +name=Verix Bladewing +abilities=flying +kicker={3} +auto=kicker create(Karox Bladewing:creature legendary dragon:4/4:red:dragon:flying) +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Flying -- When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying. +mana={2}{R}{R} +type=Legendary Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Vernadi Shieldmate +abilities=vigilance +text=Vigilance +mana={1}{GW} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Vesperlark +abilities=flying +other={1}{W} name(Evoke) +auto=@movedTo(this|nonbattlezone) from(battlefield):target(creature[power<=1]|mygraveyard) moveTo(mybattlefield) +auto=alternative sacrifice +text=Flying -- When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. -- Evoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +mana={2}{W} +type=Creature +subtype=Elemental +power=2 +toughness=1 +[/card] +[card] +name=Vexing Gull +abilities=flying,flash +text=Flash -- Flying +mana={2}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Vexing Shusher +abilities=nofizzle +auto={RG}: target(*[-land]|stack) nofizzle +text=This spell can’t be countered. -- {R/G}: Target spell can’t be countered. +mana={RG}{RG} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Vial Smasher the Fierce +auto=@movedto(*[manacost=0]|mystack):damage:0 target(opponent) +auto=@movedto(*[manacost=1]|mystack):damage:1 target(opponent) +auto=@movedto(*[manacost=2]|mystack):damage:2 target(opponent) +auto=@movedto(*[manacost=3]|mystack):damage:3 target(opponent) +auto=@movedto(*[manacost=4]|mystack):damage:4 target(opponent) +auto=@movedto(*[manacost=5]|mystack):damage:5 target(opponent) +auto=@movedto(*[manacost=6]|mystack):damage:6 target(opponent) +auto=@movedto(*[manacost=7]|mystack):damage:7 target(opponent) +auto=@movedto(*[manacost=8]|mystack):damage:8 target(opponent) +auto=@movedto(*[manacost=9]|mystack):damage:9 target(opponent) +auto=@movedto(*[manacost=10]|mystack):damage:10 target(opponent) +auto=@movedto(*[manacost=11]|mystack):damage:11 target(opponent) +auto=@movedto(*[manacost=12]|mystack):damage:12 target(opponent) +auto=@movedto(*[manacost=13]|mystack):damage:13 target(opponent) +auto=@movedto(*[manacost=14]|mystack):damage:14 target(opponent) +auto=@movedto(*[manacost=15]|mystack):damage:15 target(opponent) +auto=@movedto(*[manacost=16]|mystack):damage:16 target(opponent) +auto=@movedto(*[manacost=17]|mystack):damage:17 target(opponent) +auto=@movedto(*[manacost=18]|mystack):damage:18 target(opponent) +auto=@movedto(*[manacost=19]|mystack):damage:19 target(opponent) +auto=@movedto(*[manacost=20]|mystack):damage:20 target(opponent) +text=Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell’s converted mana cost to that player or a planeswalker that player controls. -- Partner (You can have two commanders if both have partner.) +mana={1}{B}{R} +type=Legendary Creature +subtype=Goblin Berserker +power=2 +toughness=3 +[/card] +[card] +name=Viashino Pyromancer +auto=damage:2 target(player) +text=When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker. +mana={1}{R} +type=Creature +subtype=Viashino Wizard +power=2 +toughness=1 +[/card] +[card] +name=Viashino Sandsprinter +abilities=trample,haste +auto=@each endofturn moveTo(ownerHand) +autohand={R}{cycle}:name(cycling) draw:1 +text=Trample, haste -- At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. (Return it only if it's on the battlefield.) -- Cycling {R} ({R}, Discard this card: Draw a card.) +mana={1}{R}{R} +type=Creature +subtype=Viashino Warrior +power=4 +toughness=1 +[/card] +[card] +name=Vicious Conquistador +auto=@combat(attacking) source(this):life:-1 opponent +text=Whenever Vicious Conquistador attacks, each opponent loses 1 life. +mana={B} +type=Creature +subtype=Vampire Soldier +power=1 +toughness=2 +[/card] +[card] +name=Vicious Offering +kicker={S(creature|myBattlefield)} +target=creature +auto=-2/-2 +auto=kicker -3/-3 +text=Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) -- Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead. +mana={1}{B} +type=Instant +[/card] +[card] +name=Victory Chimes +auto=@each upkeep:untap +auto={T}:target(player) add{c} +text=Untap Victory Chimes during each other player's untap step. -- {T}: A player of your choice adds {C}. +mana={3} +type=Artifact +[/card] +[card] +name=Victory's Envoy +auto=@each my upkeep:counter(1/1,1) all(other creature|myBattlefield) +text=At the beginning of your upkeep, put a +1/+1 counter on each other creature you control. +mana={3}{W}{W} +type=Creature +subtype=Human Cleric +power=3 +toughness=3 +[/card] +[card] +name=Vigilant Baloth +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={3}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Vigorspore Wurm +abilities=oneblocker +auto=foreach(creature|mygraveyard) target(creature) 1/1 && vigilance ueot +text=Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. -- Vigorspore Wurm can't be blocked by more than one creature. +mana={5}{G} +type=Creature +subtype=Wurm +power=6 +toughness=4 +[/card] +[card] +name=Vilis, Broker of Blood +abilities=flying +auto={B}{L:2}:-1/-1 target(creature) ueot +auto=@damageof(player):draw:thatmuch controller +text=Flying -- {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. -- Whenever you lose life, draw that many cards. (Damage causes loss of life.) +mana={5}{B}{B}{B} +type=Legendary Creature +subtype=Demon +power=8 +toughness=8 +[/card] +[card] +name=Villainous Wealth +auto=name(Look) reveal:x revealzone(opponentlibrary) optionone name(exile a card) target(X|reveal) moveto(ownerexile) optiononeend optiontwo target(<60>*|reveal) moveto(ownerlibrary) optiontwoend optionthree canplayfromexile castcard(normal) target(*|opponentExile) optionthreeend revealend +text=Target opponent exiles the top X cards of their library. You may cast any number of spells with converted mana cost X or less from among them without paying their mana costs. +mana={X}{B}{G}{U} +type=Sorcery +[/card] +[card] +name=Vindictive Vampire +auto=@movedTo(other creature|graveyard) from(mybattlefield):ability$!choice damage:1 opponent && life:1 controller!$ controller +text=Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. +mana={3}{B} +type=Creature +subtype=Vampire +power=2 +toughness=3 +[/card] +[card] +name=Vine Mare +abilities=opponentshroud +auto=cantbeblockedby(creature[black]) +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Vine Mare can't be blocked by black creatures. +mana={2}{G}{G} +type=Creature +subtype=Elemental Horse +power=5 +toughness=3 +[/card] +[card] +name=Vineshaper Mystic +auto=target(merfolk|mybattlefield) counter(1/1,1) +text=When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control. +mana={2}{G} +type=Creature +subtype=Merfolk Shaman +power=1 +toughness=3 +[/card] +[card] +name=Violent Impact +target=artifact,land +auto=destroy +autohand=__CYCLING__({2}) +text=Destroy target artifact or land. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Virtus the Veiled +abilities=deathtouch +auto=may moveto(myhand) notatarget(gorm the great|mylibrary) +auto=@combatdamaged(player) from(this):life:-halfdownopponentlifetotal opponent +text=Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.) -- Deathtouch -- Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up. +mana={2}{B} +type=Legendary Creature +subtype=Azra Assassin +power=1 +toughness=1 +[/card] +[card] +name=Visage of Bolas +auto=may moveto(myhand) target(Nicol Bolas, the Deceiver|mylibrary) +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +text=When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- {T}: Add {U}, {B}, or {R} to your mana pool. +mana={4} +type=Artifact +[/card] +[card] +name=Vitality Hunter +abilities=lifelink +auto=this(cantargetcard(*[-monstrous]) {X}{W}{W}:becomes(monstrous) forever && newability[counter(0/0,1,Lifelink) && (lifelink)forever target(creature)] +text=Lifelink -- {X}{W}{W}: Monstrosity X. (If this creature isn’t monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- When Vitality Hunter becomes monstrous, put a lifelink counter on each of up to X target creatures. +mana={3}{W} +type=Creature +subtype=Nightmare +power=3 +toughness=4 +[/card] +[card] +name=Vivid Flying Fish +auto=lord(Vivid Flying Fish[attacking]|myBattlefield) flying +text=Vivid Flying Fish has flying as long as it's attacking. (It can't be blocked except by creatures with flying or reach.) +mana={1}{U} +type=Creature +subtype=Fish Lizard +power=1 +toughness=1 +[/card] +[card] +name=Vivid Revival +target=target(creature[multicolor]|mygraveyard) +auto=moveto(myhand) +auto=exiledeath +text=Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Vivien of the Arkbow +auto=counter(0/0,5,loyalty) +auto={C(0/0,+2,Loyalty)}:name(+2: Put two counters) target(creature) counter(1/1.2) +auto={C(0/0,-3,Loyalty)}:name(-3: Target creature deals) target(creature|myBattlefield) transforms((,newability[dynamicability target(creature|opponentBattlefield)])) forever +auto={C(0/0,-9,Loyalty)}:name(-9: Creatures my control get...) all(creature|myBattlefield) 4/4 && trample +text=+2: Put two +1/+1 counters on up to one target creature. -- -3: Target creature you control deals damage equal to its power to target creature you don't control. -- -9: Creatures you control get +4/+4 and gain trample until end of turn. +mana={4}{G}{G} +type=Legendary Planeswalker +subtype=Vivien +[/card] +[card] +name=Vivien's Arkbow +auto={X}{T}{D(*|myhand)}:reveal:x optionone target(creature[manacost<=x]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +text={X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. +mana={1}{G} +type=Legendary Artifact +[/card] +[card] +name=Vivien's Crocodile +auto=aslongas(vivien planeswalker|mybattlefield) 1/1 +text=Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker. +mana={2}{G} +type=Creature +subtype=Crocodile Spirit +power=3 +toughness=3 +[/card] +[card] +name=Vivien's Grizzly +auto={3}{G}:reveal:1 optionone target(creature,planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text={3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library. +mana={2}{G} +type=Creature +subtype=Bear Spirit +power=2 +toughness=3 +[/card] +[card] +name=Vivien, Arkbow Ranger +auto=counter(0/0,4,loyalty) +aicode=activate target(creature|mysideboard) moveto(myhand) +auto={C(0/0,1,Loyalty)}:target(creature|myBattlefield) counter(1/1) +auto={C(0/0,-3,Loyalty)}:transforms((,newability[dynamicability target(creature,planeswalker)])) target(creates|myBattlefield) +auto={C(0/0,-5,Loyalty)}:name(search card) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>creature|reveal) moveto(myhand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend +text=+1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn. -- -3: Target creature you control deals damage equal to its power to target creature or planeswalker. -- -5: You may choose a creature card you own from outside the game, reveal it, and put it into your hand. +mana={1}{G}{G}{G} +type=Legendary Planeswalker +subtype=Vivien +[/card] +[card] +name=Vivien, Champion of the Wilds +auto=counter(0/0,4,loyalty) +auto=lord(creature|mycastingzone) flash +auto={C(0/0,1,Loyalty)}:target(creature) vigilance && reach uynt +auto={C(0/0,-2,Loyalty)}:reveal:3 optionone name(Get a card) target(<1>creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=You may cast creature spells as though they had flash. -- +1: Until your next turn, up to one target creature gains vigilance and reach. -- -2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature card. +mana={2}{G} +type=Legendary Planeswalker +subtype=Vivien +[/card] +[card] +name=Vivien, Nature's Avenger +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:target(creature) counter(1/1,3) +auto={C(0/0,-1,Loyalty)}:Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-6,Loyalty)}:target(creature) 10/10 && trample ueot +text=+1: Put three +1/+1 counters on up to one target creature. -- -1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. -- -6: Target creature gets +10/+10 and gains trample until end of turn. +mana={4}{G}{G} +type=Legendary Planeswalker +subtype=Vivien +[/card] +[card] +name=Vizier of Many Faces +auto=may copy notatarget(creature) +autograveyard={3}{U}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery +text=You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. -- Embalm {3}{U}{U} +mana={2}{U}{U} +type=Creature +subtype=Shapeshifter Cleric +power=0 +toughness=0 +[/card] +[card] +name=Vizier of Tumbling Sands +auto={T}:untap target(other *|mybattlefield) +autohand=__CYCLING__({1}{U}) +text={T}: Untap another target permanent. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When you cycle Vizier of Tumbling Sands, untap target permanent. +mana={2}{U} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Vizier of the Menagerie +abilities=showfromtoplibrary +auto=canplaycreaturelibrarytop +auto=lord(creature|mycastingzone) anytypeofmana +text=You may look at the top card of your library. (You may do this at any time.) -- You may cast the top card of your library if it's a creature card. -- You may spend mana as though it were mana of any type to cast creature spells. +mana={3}{G} +type=Creature +subtype=Naga Cleric +power=3 +toughness=4 +[/card] +[card] +name=Vizier of the Scorpion +auto=_AMASS_(1) +auto=lord(Zombie[token]|myBattlefield) deathtouch +text=When Vizier of the Scorpion enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have deathtouch. +mana={2}{B} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Vizier of the True +auto=@exerted(this):tap target(cretaure|opponentbattlefield) +auto=@combat(attacking) source(this):may exert +text=You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, tap target creature an opponent controls. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=3 +toughness=2 +[/card] +[card] +name=Vizkopa Vampire +abilities=lifelink +text=Lifelink +mana={2}{WB} +type=Creature +subtype=Vampire +power=3 +toughness=1 +[/card] +[card] +name=Volatile Claws +auto=all(creature|myBattlefield) 2/0 +auto=all(creature|myBattlefield) transforms((allsubtypes)) +text=Until end of turn, creatures you control get +2/+0 and gain all creature types. +mana={2}{R} +type=Instant +[/card] +[card] +name=Volley Veteran +auto=damage:type:goblin:mybattlefield target(creature|opponentBattlefield) +text=When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control. +mana={3}{R} +type=Creature +subtype=Goblin Warrior +power=4 +toughness=2 +[/card] +[card] +name=Volrath, the Shapestealer +auto=@each my combatbegins:target(creature) counter(-1/-1) +auto={1}:copy target(creature[counter{any}]) ueot +text=At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature. -- {1}: Until your next turn, Volrath, the Shapestealer becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ability. +mana={2}{B}{G}{U} +type=Legendary Creature +subtype=Shapeshifter +power=7 +toughness=5 +[/card] +[card] +name=Voltaic Servant +auto=@each my endofturn:untap target(artifact) +text=At the beginning of your end step, untap target artifact. +mana={2} +type=Artifact Creature +subtype=Construct +power=1 +toughness=3 +[/card] +[card] +name=Vona, Butcher of Magan +abilities=vigilance, lifelink +auto={T}{L:7}:destroy target(*[-land]) assorcery +text=Vigilance, lifelink -- {T}, Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn. +mana={3}{W}{B} +type=Legendary Creature +subtype=Vampire Knight +power=4 +toughness=4 +[/card] +[card] +name=Voracious Hydra +abilities=trample +auto=counter(1/1,X) +auto=choice thisforeach(counter{1/1.1}) counter(1/1,1) +auto=choice transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +text=Trample -- Voracious Hydra enters the battlefield with X +1/+1 counters on it. -- When Voracious Hydra enters the battlefield, choose one — -- • Double the number of +1/+1 counters on Voracious Hydra. -- • Voracious Hydra fights target creature you don't control. +mana={X}{G}{G} +type=Creature +subtype=Hydra +power=0 +toughness=1 +[/card] +[card] +name=Voracious Typhon +autograveyard=name(Escape-{5}{G}{G},exile four) {5}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,3) +text=Escape—{5}{G}{G}, Exile four other cards from your graveyard. (You may cast this spell from your graveyard for its escape cost.) -- Voracious Typhon escapes with three +1/+1 counters on it. +mana={2}{G}{G} +type=Creature +subtype=Snake Beast +power=4 +toughness=4 +[/card] +[card] +name=Voracious Vampire +abilities=menace +auto=target(vampire|myBattlefield)) 1/1 && menace ueot +text=Menace -- When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn. +mana={2}{B} +type=Creature +subtype=Vampire Knight +power=2 +toughness=2 +[/card] +[card] +name=Vorel of the Hull Clade +auto={G}{U}{T}: target(*[artifact;creature;land]) propagate +text={G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land. +mana={1}{G}{U} +type=Legendary Creature +subtype=Human Merfolk +power=1 +toughness=4 +[/card] +[card] +name=Vraska's Contempt +target=creature,planeswalker +auto=moveto(exile) +auto=life:2 controller +text=Exile target creature or planeswalker. You gain 2 life. +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Vraska's Finisher +auto=destroy target(*[creature;planeswalker;damaged]|opponentBattlefield) +text=When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. +mana={2}{B} +type=Creature +subtype=Gorgon Assassin +power=3 +toughness=2 +[/card] +[card] +name=Vraska's Stoneglare +target=creature +auto=destroy +text=Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={4}{B}{G} +type=Sorcery +[/card] +[card] +name=Vraska, Regal Gorgon +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:may counter(1/1) target(creature) && menace ueot +auto={C(0/0,-3,Loyalty)}:destroy target(creature) +auto={C(0/0,-10,Loyalty)}:name(-10 Ultimate) foreach(creature|mygraveyard) counter(1/1) all(creature|myBattlefield) +text=+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn. -- -3: Destroy target creature. -- -10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control. +mana={5}{B}{G} +type=Legendary Planeswalker +subtype=Vraska +[/card] +[card] +name=Vraska, Relic Seeker +auto=counter(0/0,6,loyalty) +auto={C(0/0,2,Loyalty)}:token(Pirate,creature Pirate,2/2,black,menace) +auto={C(0/0,-3,Loyalty)}:destroy target(enchantment,artifact,creature) && token(435451) +auto={C(0/0,-10,Loyalty)}:lifeset:1 opponent +text=+2: Create a 2/2 black Pirate creature token with menace. -- -3: Destroy target artifact, creature, or enchantment. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- -10: Target player's life total becomes 1. +mana={4}{B}{G} +type=Legendary Planeswalker +subtype=Vraska +[/card] +[card] +name=Vraska, Swarm's Eminence +auto=counter(0/0,5,loyalty) +auto=lord(creature[deathtouch]|myBattlefield) @combatdamaged(player,planeswalker) from(this):counter(1/1) +auto={C(0/0,-2,Loyalty)}:create(assassin:creature assassin:1/1:black:deathtouch) +text=Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. -- -2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker." +mana={2}{BG}{BG} +type=Legendary Planeswalker +subtype=Vraska +[/card] +[card] +name=Wakening Sun's Avatar +auto=if casted(this) then destroy all(creature[-dinosaur]) +text=When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures. +mana={5}{W}{W}{W} +type=Creature +subtype=Dinosaur Avatar +power=7 +toughness=7 +[/card] +[card] +name=Waker of the Wilds +abilities=haste +auto={X}{G}{G}:target(land|mybattlefield) transforms((,creature Elemental,setpower=X,settoughness=X,newability[haste])) forever +text={X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land. +mana={2}{G}{G} +type=Creature +subtype=Merfolk Shaman +power=3 +toughness=3 +[/card] +[card] +name=Wakeroot Elemental +auto={G}{G}{G}{G}{G}:target(land) transforms((Elemental Creature,setpower=5,settoughness=5,newability[haste],newability[untap])) +text={G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.) +mana={4}{G}{G} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Walk the Plank +target=creature[-merfolk] +auto=destroy +text=Destroy target non-Merfolk creature. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Wall of Forgotten Pharaohs +abilities=defender +auto={T}{restriction type(desert|mybattlefield,mygraveyard)~morethan~0}:damage:1 target(player) +text=Defender -- {T}: Wall of Forgotten Pharaohs deals 1 damage to target player. Activate this ability only if you control a Desert or there is a Desert card in your graveyard. +mana={2} +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Wall of Lost Thoughts +abilities=defender +auto=deplete:4 target(player) +text=Defender -- When Wall of Lost Thoughts enters the battlefield, target player puts the top four cards of their library into their graveyard. +mana={1}{U} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Wall of One Thousand Cuts +abilities=defender,flying +auto={W}:canattack ueot +text=Defender, flying -- {W}: Wall of One Thousand Cuts can attack this turn as though it didn't have defender. +mana={3}{W}{W} +type=Creature +subtype=Wall +power=3 +toughness=5 +[/card] +[card] +name=Wall of Runes +abilities=defender +auto=_SCRY_(1) +text=Defender -- When Wall of Runes enters the battlefield, scry 1. +mana={U} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Wall,Bir +abilities=Defender +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +color=colorless +[/card] +[card] +name=Wand of Vertebrae +auto={T}:deplete:1 +auto={2}{T}{E}:ability$!choice name(shuffle back) target(*|mygraveyard) moveTo(ownerlibrary) && shuffle!$ +text={T}: Put the top card of your library into your graveyard. -- {2}, {T}, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library. +mana={1} +type=Artifact +[/card] +[card] +name=Wander in Death +target=creature|mygraveyard +auto=moveto(myhand) +autohand=__CYCLING__({2}) +text=Return up to two target creature cards from your graveyard to your hand. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Wanderer's Strike +target=creature +auto=moveto(exile) +auto=_PROLIFERATE_ +text=Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Wandermare +auto=@movedto(creature[adventure]|mystack) from(mylibrary):counter(1/1,1) +text=Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.) +mana={1}{G}{W} +type=Creature +subtype=Horse +power=3 +toughness=3 +[/card] +[card] +name=Wanted Scoundrels +auto=@movedTo(this|graveyard) from(battlefield):token(435451)*2 +text=When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={1}{B} +type=Creature +subtype=Human Pirate +power=4 +toughness=3 +[/card] +[card] +name=War Screecher +abilities=flying +auto={5}{W}{T}:all(other creature|myBattlefield)) 1/1 +text=Flying -- {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=3 +[/card] +[card] +name=Warbriar Blessing +target=creature|myBattlefield +auto=name(fight) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) +auto=0/2 +text=Enchant creature you control -- When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +0/+2. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Warcry Phoenix +abilities=flying, haste +autograveyard=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:pay({2}{r}) ninjutsu +text=Flying, haste -- Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking. +mana={3}{R} +type=Creature +subtype=Phoenix +power=2 +toughness=2 +[/card] +[card] +name=Warden of the Chained +abilities=trample +auto=aslongas(creature[power>=4]|myBattlefield) cantattack <1 +auto=aslongas(creature[power>=4]|myBattlefield) cantpwattack <1 +text=Trample -- Warden of the Chained can't attack unless you control another creature with power 4 or greater. +mana={1}{R}{G} +type=Creature +subtype=Minotaur Warrior +power=4 +toughness=4 +[/card] +[card] +name=Wardscale Crocodile +abilities=opponentshroud +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={4}{G} +type=Creature +subtype=Crocodile +power=5 +toughness=3 +[/card] +[card] +name=Warfire Javelineer +auto=foreach(instant,sorcery|mygraveyard) damage:1 target(creature|opponentbattlefield) +text=When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. +mana={3}{R} +type=Creature +subtype=Minotaur Warrior +power=2 +toughness=3 +[/card] +[card] +name=Warkite Marauder +abilities=flying +auto=@combat(attacking) source(this):target(creature|opponentBattlefield) loseabilities +text=Flying -- Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn. +mana={1}{U} +type=Creature +subtype=Human Pirate +power=2 +toughness=1 +[/card] +[card] +name=Warlord's Fury +auto=all(creature|myBattlefield) first strike +auto=draw:1 +text=Creatures you control gain first strike until end of turn. -- Draw a card. +mana={R} +type=Sorcery +[/card] +[card] +name=Warrior +abilities=trample,haste +text=Trample, Haste +type=Creature +subtype=Human Warrior +power=3 +toughness=1 +[/card] +[card] +name=Warteye Witch +auto=@movedTo(creature|graveyard) from(mybattlefield:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Whenever Warteye Witch or another creature you control dies, scry 1. +mana={2}{B} +type=Creature +subtype=Goblin Shaman +power=3 +toughness=2 +[/card] +[card] +name=Wary Okapi +abilities=vigilance +text=Vigilance +mana={2}{G} +type=Creature +subtype=Antelope +power=3 +toughness=2 +[/card] +[card] +name=Wasitora, Nekoru Queen +abilities=flying,trample +auto=@combatdamaged(player) from(this):if type(creature|opponentBattlefield)~morethan~0 then ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent else create(cat dragon:creature cat dragon:3/3:black:red:green:flying) +text=Flying, trample -- Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying. +mana={2}{B}{R}{G} +type=Legendary Creature +subtype=Cat Dragon +power=5 +toughness=4 +[/card] +[card] +name=Wasp of the Bitter End +abilities=flying +auto=@movedTo(planeswalker[Bolas]|mystack):may sacrifice this && destroy target(creature) +text=Flying -- Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature. +mana={1}{B} +type=Creature +subtype=Insect Horror +power=2 +toughness=1 +[/card] +[card] +name=Wasteland Scorpion +abilities=deathtouch +autohand=__CYCLING__({2}) +text=Deathtouch -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{B} +type=Creature +subtype=Scorpion +power=2 +toughness=2 +[/card] +[card] +name=Watcher in the Mist +abilities=flying +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:2 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Flying -- When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +mana={3}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] +[card] +name=Watcher of the Roost +abilities=flying +facedown={3} +autofacedown={target(*[white]|myhand)}:morph +autofaceup=life:2 controller +text=Flying -- Morph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Watcher of the Roost is turned face up, you gain 2 life. +mana={2}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=1 +[/card] +[card] +name=Watchers of the Dead +auto=target(*|mygraveyard) (blink) && moveto(exile) all(*|mygraveyard) +auto=ability$!target(*|mygraveyard) (blink) && moveto(exile) all(*|mygraveyard)!$ opponent +text=Exile Watchers of the Dead: Each opponent chooses two cards in his or her graveyard and exiles the rest. +mana={2} +type=Artifact Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Watchful Giant +auto=create(Human:creature Human:1/1:white:) +text=When Watchful Giant enters the battlefield, create a 1/1 white Human creature token. +mana={5}{W} +type=Creature +subtype=Giant Soldier +power=3 +toughness=6 +[/card] +[card] +name=Watchful Naga +auto=@exerted(this):draw:1 +auto=@combat(attacking) source(this):may exert +text=You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.) +mana={2}{G} +type=Creature +subtype=Naga Wizard +power=2 +toughness=2 +[/card] +[card] +name=Waterkin Shaman +auto=@movedto(creature[flying]|mybattlefield):1/1 ueot +text=Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn. +mana={1}{U} +type=Creature +subtype=Elemental Shaman +power=2 +toughness=1 +[/card] +[card] +name=Waterknot +target=creature +auto=teach(creature) tap +auto=teach(creature) doesnotuntap +text=Enchant creature -- When Waterknot enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +mana={1}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Waterlogged Grove +auto={T}{L:1}=add {G} +auto={T}{L:1}=add {U} +auto={1}{T}{S}:draw:1 +text={T}, Pay 1 life: Add {G} or {U}. -- {1}, {T}, Sacrifice Waterlogged Grove: Draw a card. +type=Land +[/card] +[card] +name=Watertrap Weaver +auto=choice target(creature|opponentbattlefield) tap && frozen +text=When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +mana={2}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Wavebreak Hippocamp +auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:draw:1 controller +text=Whenever you cast your first spell during each opponent’s turn, draw a card. +mana={2}{U} +type=Enchantment Creature +subtype=Horse Fish +power=2 +toughness=2 +[/card] +[card] +name=Wayward Servant +auto=@movedto(zombie|mybattlefield):life:1 controller && life:-1 opponent +text=Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. +mana={W}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Wayward Swordtooth +abilities=cantattack,cantblock +auto=maxPlay(land)+1 +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield):_ASCEND_ +auto=_CITY'S_BLESSING_ transforms((,newability[-cantattack])) +auto=_CITY'S_BLESSING_ transforms((,newability[-cantblock])) +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- You may play an additional land on each of your turns. -- Wayward Swordtooth can't attack or block unless you have the city's blessing. +mana={2}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] +[card] +name=Weapon Rack +auto=counter(1/1,3) +auto={T}{C(1/1,-1)}:counter(1/1,1) target(creature) asSorcery +text=Weapon Rack enters the battlefield with three +1/+1 counters on it. -- {T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate this ability only any time you could cast a sorcery. +mana={4} +type=Artifact +[/card] +[card] +name=Weaselback Redcap +auto={1}{R}:2/0 ueot +text={1}{R}: Weaselback Redcap gets +2/+0 until end of turn. +mana={R} +type=Creature +subtype=Goblin Knight +power=1 +toughness=1 +[/card] +[card] +name=Weather the Storm +abilities=storm +auto=life:3 controller +text=You gain 3 life. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Weatherlight +abilities=flying +aicode=activate target(*[artifact;legendary;saga;zpos<=5]|mylibrary) moveto(myhand) +auto=@combatdamaged(player) from(this):reveal:5 optionone name(Get historic) target(*[artifact;legendary;saga]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} +text=Flying -- Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) -- Crew 3 +mana={4} +type=Legendary Artifact +subtype=Vehicle +power=4 +toughness=5 +[/card] +[card] +name=Weaver of Currents +auto={T}:Add{2} +text={T}: Add {1}{1} to your mana pool. +mana={1}{G}{U} +type=Creature +subtype=Naga Druid +power=2 +toughness=2 +[/card] +[card] +name=Webweaver Changeling +abilities=changeling,reach +auto=aslongas(creature|mygraveyard) life:5 >2 oneshot +text=Changeling (This card is every creature type.) -- Reach -- When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life. +mana={3}{G}{G} +type=Creature +subtype=Shapeshifter +power=3 +toughness=5 +[/card] +[card] +name=Weight of Memory +auto=draw:3 +auto=deplete:3 target(player) +text=Draw three cards. Target player puts the top three cards of their library into their graveyard. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Well of Lost Dreams +auto=@lifeof(player):foreach:life: may pay({lifeof}) draw:thatmuch controller +text=Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards. +mana={4} +type=Artifact +[/card] +[card] +name=Whiptongue Hydra +abilities=reach +auto=@movedto(creature[flying]|graveyard):counter(1/1) oneshot +auto=destroy all(creature[flying]) +text=Reach -- When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way. +mana={5}{G} +type=Creature +subtype=Lizard Hydra +power=4 +toughness=4 +[/card] +[card] +name=Whir of Invention +other={improvise} name(Improvise) +aicode=activate moveTo(myBattlefield) target(artifact[manacost<=X]|myLibrary) +auto=name(search card) reveal:plibrarycount optionone name(choose card) target(artifact[manacost<=X]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend +text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for {1}.) -- Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. +mana={X}{U}{U}{U} +type=Instant +[/card] +[card] +name=Whisper Agent +abilities=flash +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot +auto=name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Flash -- When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={1}{UB}{UB} +type=Creature +subtype=Human Rogue +power=3 +toughness=2 +[/card] +[card] +name=Whisper, Blood Liturgist +auto={T}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(creature|mygraveyard) moveTo(mybattlefield) +text={T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield. +mana={3}{B} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Wicked Guardian +auto=may ability$!name(damage) damage:2 target(other creature|myBattlefield) and!(draw:1) controller!$ +text=When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card. +mana={3}{B} +type=Creature +subtype=Human Noble +power=4 +toughness=2 +[/card] +[card] +name=Wicked Wolf +auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto={S(food|myBattlefield)}:counter(1/1,1) && tap(noevent) && indestructible ueot +text=When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control. -- Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it. +mana={2}{G}{G} +type=Creature +subtype=Wolf +power=3 +toughness=3 +[/card] +[card] +name=Widespread Brutality +auto=_AMASS_(2) && all(creature[-army]) damage:power +text=Amass 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={1}{B}{R}{R} +type=Sorcery +[/card] +[card] +name=Wild Ceratok +mana={3}{G} +type=Creature +subtype=Rhino +power=4 +toughness=3 +[/card] +[card] +name=Wild Onslaught +kicker={4} +auto=kicker all(creature|myBattlefield) counter(1/1) +auto=all(creature|myBattlefield) counter(1/1) +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead. +mana={3}{G} +type=Instant +[/card] +[card] +name=Wildborn Preserver +abilities=flash,reach +auto=@movedTo(other creature[-human]|myBattlefield):{X}:counter(1/1,X) +text=Flash -- Reach -- Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver. +mana={1}{G} +type=Creature +subtype=Elf Archer +power=2 +toughness=2 +[/card] +[card] +name=Wilderness Reclamation +auto=@each my endofturn:untap all(land|myBattlefield) +text=At the beginning of your end step, untap all lands you control. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Wildfire Elemental +auto=@noncombatdamagefoeof(player):all(creature|mybattlefield) 1/0 ueot +text=Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Wildfire Eternal +auto=@combat(blocked) source(this):life:-4 opponent +auto=@combat(notblocked) source(this):target(*[instant;sorcery]|myHand) and! ( activate castcard(normal) )! +text=Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) -- Whenever Wildfire Eternal attacks and isn’t blocked, you may cast an instant or sorcery card from your hand without paying its mana cost. +mana={3}{R} +type=Creature +subtype=Zombie Jackal Cleric +power=1 +toughness=4 +[/card] +[card] +name=Wildgrowth Walker +auto=@movedTo(creature[Brazen Buccaneers]|mybattlefield):counter(1/1,1) && life:3 controller +auto=@movedTo(creature[Sunrise Seeker]|mybattlefield):counter(1/1,1) && life:3 controller +auto=@movedTo(creature[Emissary of Sunrise]|mybattlefield):counter(1/1,1) && life:3 controller +auto=@movedTo(creature[Siren Lookout]|mybattlefield):counter(1/1,1) && life:3 controller +auto=@movedTo(creature[Fleet Interloper]|mybattlefield):counter(1/1,1) && life:3 controller +auto=@movedTo(creature[Queen's Agent]|mybattlefield):counter(1/1,1) && life:3 controller +auto=@movedTo(creature[Seekers' Squire]|mybattlefield):counter(1/1,1) && life:3 controller +auto=@movedTo(creature[Ixalli's Diviner]|mybattlefield):counter(1/1,1) && life:3 controller +auto=@movedTo(creature[Merfolk Branchwalker]|mybattlefield):counter(1/1,1) && life:3 controller +auto=@movedTo(creature[Tishana's Wayfinder]|mybattlefield):counter(1/1,1) && life:3 controller +auto=@movedTo(creature[Seekers' Squire]|mybattlefield):counter(1/1,1) && life:3 controller +auto=@combatdamaged(player) from(creature[Emperor's Vanguard]):counter(1/1,1) && life:3 controller +text=Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. +mana={1}{G} +type=Creature +subtype=Elemental +power=1 +toughness=3 +[/card] +[card] +name=Wildwood Tracker +auto=@combat(attacking) source(this) restriction type(other creature[-human]|mybattlefield)~morethan~0:1/1 ueot +auto=@combat(blocking) source(this) restriction type(other creature[-human]|mybattlefield)~morethan~0:1/1 ueot +text=Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn. +mana={G} +type=Creature +subtype=Elf Warrior +power=1 +toughness=1 +[/card] +[card] +name=Wily Goblin +auto=token(435451) +text=When Wily Goblin enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +mana={R}{R} +type=Creature +subtype=Goblin Pirate +power=1 +toughness=1 +[/card] +[card] +name=Wind Strider +abilities=flash, flying +text=Flash -- Flying +mana={4}{U} +type=Creature +subtype=Merfolk Wizard +power=3 +toughness=3 +[/card] +[card] +name=Windbrisk Heights +abilities=hiddenface +aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myExile) and!(deplete:4)!])) ueot +auto=tap(noevent) && name(look) reveal:4 optionone name(Exile a Card) target(<1>*|reveal) moveto(myExile) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={T}:Add{W} +auto={W}{T}:if restriction{raid}~morethan~3 then may castcard(normal) target(*|myExile) +text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {W}. -- {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. +type=Land +[/card] +[card] +name=Windcaller Aven +abilities=flying +autohand={U}{cycle}:name(cycling) draw:1 controller +autohand=@cycled(this|hand):target(creature) flying ueot +text=Flying -- Cycling {U} ({U}, Discard this card: Draw a card.) -- When you cycle Windcaller Aven, target creature gains flying until end of turn. +mana={4}{U}{U} +type=Creature +subtype=Bird Wizard +power=4 +toughness=3 +[/card] +[card] +name=Windgrace Acolyte +abilities=flying +auto=deplete:3 && life:3 +text=Flying -- When Windgrace Acolyte enters the battlefield, put the top three cards of your library into your graveyard and you gain 3 life. +mana={4}{B} +type=Creature +subtype=Cat Warrior +power=3 +toughness=2 +[/card] +[card] +name=Windgrace's Judgment +target=*[-land]|opponentBattlefield +auto=destroy +text=For any number of opponents, destroy target nonland permanent that player controls. +mana={3}{B}{G} +type=Instant +[/card] +[card] +name=Winding Way +auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(myhand) and!( all(creature|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(myhand) and!( all(land|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +text=Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Winds of Rebuke +target=*[-land] +auto=moveto(ownerhand) +auto=deplete:2 controller +auto=deplete:2 opponent +text=Return target nonland permanent to its owner's hand. Each player puts the top two cards of his or her library into his or her graveyard. +mana={1}{U} +type=Instant +[/card] +[card] +name=Windstorm Drake +abilities=flying +auto=lord(other creature[flying]|myBattlefield) +1/+0 +text=Flying -- Other creatures you control with flying get +1/+0. +mana={4}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Winged Shepherd +abilities=flying, vigilance +autohand=__CYCLING__({W}) +text=Flying, vigilance -- Cycling {W} ({W}, Discard this card: Draw a card.) +mana={5}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Winged Words +auto=draw:2 +autohand=aslongas(creature[flying]|mybattlefield) altercost(colorless,-1) +text=This spell costs {1} less to cast if you control a creature with flying. -- Draw two cards. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Wings of Hubris +auto={1}:equip +auto=teach(creature) flying +auto=teach(creature) transforms((,newability[{S}:teach(creature) unblockable,newability[@each my endofturn:sacrifice(mytgt)]])) +text=Equipped creature has flying. -- Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. -- Equip 1 ( 1 : Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Wings of the Guard +abilities=flying +auto=@combat(attacking) source(this):1/1 ueot +text=Flying -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Winter Orb +auto=aslongas sourcenottap:lord(land) doesnotuntap +auto=@each my untap:untap notatarget(land|mybattlefield) +auto=@each opponent untap:ability$!name(untap land) untap notatarget(land|mybattlefield)!$ opponent +text=As long as Winter Orb is untapped, players can’t untap more than one land during their untap steps. +mana={2} +type=Artifact +[/card] +[card] +name=Winter's Rest +target=creature +auto=teach(creature) tap +auto=aslongas(*[snow]|myBattlefield)~morethan~0 teach(creature) doesnotuntap +text=Enchant creature -- When Winter's Rest enters the battlefield, tap enchanted creature. -- As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step. +mana={1}{U} +type=Snow Enchantment +subtype=Aura +[/card] +[card] +name=Wintermoor Commander +abilities=deathtouch +anyzone=2/type:creature[knight]:battlefield cdaactive +auto=@combat(attacking) source(this):target(creature[knight]) indestructible ueot +text=Deathtouch -- Wintermoor Commander's toughness is equal to the number of Knights you control. -- Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={W}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=* +[/card] +[card] +name=Wishclaw Talisman +auto=counter(0/0,3,wish) +auto={1}{T}{C(0/0,-1,wish)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend && moveto(opponentBattlefield) myturnonly +text=Wishclaw Talisman enters the battlefield with three wish counters on it. -- {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn. +mana={1}{B} +type=Artifact +[/card] +[card] +name=Wishcoin Crab +mana={3}{U} +type=Creature +subtype=Crab +power=2 +toughness=5 +[/card] +[card] +name=Wishful Merfolk +abilities=defender +auto={1}{U}:-defender ueot && transforms((Human)) ueot +text=Defender -- {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn. +mana={1}{U} +type=Creature +subtype=Merfolk +power=3 +toughness=2 +[/card] +[card] +name=Witch's Cottage +auto=aslongas(other land[swamp]|myBattlefield) tap(noevent) <3 oneshot +auto=if this(untapped) may (creature|mygraveyard) moveTo(myLibrary) once +text={T}: Add {B} -- Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. -- When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library. +type=Land +subtype=Swamp +[/card] +[card] +name=Witch's Oven +auto={T}{S(creature[toughness<4]|myBattlefield)}:token(-473141) +auto={T}{S(creature[toughness>=4]|myBattlefield)}:token(-473141)*2 +text={T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={1} +type=Artifact +[/card] +[card] +name=Witch's Vengeance +auto=chooseatype all(creature[chosentype]) -3/-3 ueot chooseend +text=Creatures of the creature type of your choice get -3/-3 until end of turn. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Witching Well +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {3}{U}, Sacrifice Witching Well: Draw two cards. +mana={U} +type=Artifact +[/card] +[card] +name=Without Weakness +target=creature|myBattlefield +auto=indestructible +autohand=__CYCLING__({2}) +text=Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{B} +type=Instant +[/card] +[card] +name=Witness of Tomorrows +abilities=flying +auto={3}{U}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Flying -- {3}{U}: Scry 1. +mana={4}{U} +type=Enchantment Creature +subtype=Sphinx +power=3 +toughness=4 +[/card] +[card] +name=Wizard's Lightning +target=player,creature +auto=damage:3 +text=This spell costs {2} less to cast if you control a Wizard. -- Wizard's Lightning deals 3 damage to any target. +other={R} (Wizard on my Battlefield) +otherrestriction=type(*[wizard]|mybattlefield) +mana={2}{R} +type=Instant +[/card] +[card] +name=Wizard's Retort +auto=This spell costs {1} less to cast if you controlWizard +target=*|stack +auto=fizzle +auto=Counter target spell +text=This spell costs {1} less to cast if you control a Wizard. -- Counter target spell. +other={U}{U} name(reduced by Wizard) +otherrestriction=type(Wizard|myBattlefield) +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Woe Strider +auto=token(Goat,Woe) +auto={S(other creature|myBattlefield}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +autograveyard=name(Escape-{3}{B}{B},exile four) {3}{B}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal) +auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,2) +text=When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. -- Sacrifice another creature: Scry 1. -- Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Woe Strider escapes with two +1/+1 counters on it. +mana={2}{B} +type=Creature +subtype=Horror +power=3 +toughness=2 +[/card] +[card] +name=Wojek Bodyguard +auto=_MENTOR_ +auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap +auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Wojek Bodyguard can't attack or block alone. +mana={2}{R} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Wolf Gar +auto=@movedto(ownergraveyard) from(ownerbattlefield):counter(0/0,1,loyalty) all(Garruk) +text=When this creature dies, put a loyalty counter on each Garruk you control. +type=Creature +subtype=Wolf +power=2 +toughness=2 +[/card] +[card] +name=Wolf's Quarry +auto=token(-473146)*3 +text=Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={4}{G}{G} +type=Sorcery +[/card] +[card] +name=Wolf,Man +type=Creature +subtype=Wolf +power=2 +toughness=2 +color=green +[/card] +[card] +name=Wolf,Wol +type=Creature +subtype=Wolf +power=2 +toughness=2 +color=green +[/card] +[card] +name=Wolfrider's Saddle +auto=livingweapontoken(Wolf,Creature Wolf,2/2,green) +auto={3}:equip +auto=teach(creature) 1/1 +auto=teach(creature) oneblocker +text=When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it. -- Equipped creature gets +1/+1 and can't be blocked by more than one creature. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={3}{G} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Wolfwillow Haven +target=land +auto=teach(land) transforms((,newability[@tappedformana(mytgt):produceextra:{G}])) +auto={4}{G}{S}:token(Wolf,Wol) restriction{during my turn} +text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds an additional {G}. -- {4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate this ability only during your turn. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Woodland Champion +auto=@movedTo(token|myBattlefield) counter(1/1,1) +text=Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion. +mana={1}{G} +type=Creature +subtype=Elf Scout +power=2 +toughness=2 +[/card] +[card] +name=Woodland Mystic +auto={T}:Add {G} +text={T}: Add {G}. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Workshop Elders +auto=@each my combatbegins: may target(*[artifact,-creature]|myBattlefield) transforms((,newability[counter(1/1,4)],Artifact Creature,setpower=0,settoughness=0)) +auto=lord(creature[artifact]|myBattlefield) flying +text=Artifact creatures you control have flying. -- At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it. +mana={6}{U} +type=Creature +subtype=Human Artificer +power=4 +toughness=4 +[/card] +[card] +name=World Shaper +auto=@combat(attacking) source(this):may deplete:3 +auto=@movedTo(this|graveyard) from(battlefield):all(land|mygraveyard) moveto(mybattlefied) +text=Whenever World Shaper attacks, you may put the top three cards of your library into your graveyard. -- When World Shaper dies, put all land cards from your graveyard onto the battlefield tapped. +mana={3}{G} +type=Creature +subtype=Merfolk Shaman +power=3 +toughness=3 +[/card] +[card] +name=Worldsoul Colossus +auto=counter(1/1,X) +other={convoke} name(Convoke) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Worldsoul Colossus enters the battlefield with X +1/+1 counters on it. +mana={X}{G}{W} +type=Creature +subtype=Elemental +power=0 +toughness=0 +[/card] +[card] +name=Worthy Knight +auto=@movedTo(creature[knight]|mystack):create(Human:creature Human:1/1:white) +text=Whenever you cast a Knight spell, create a 1/1 white Human creature token. +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Wrecking Beast +abilities=trample +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample +mana={5}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Wren's Run Vanquisher +otherrestriction=type(*[elf]|myhand)~lessthan~2 +other={4}{G} +restriction=type(*[elf]|myhand)~morethan~1 +abilities=deathtouch +text=As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}. -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=3 +[/card] +[card] +name=Wretched Camel +auto=@movedTo(this|graveyard) from(battlefield):may target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer +#aslongas(Desert|mybattlefield,myGraveyard) +text=When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card. +mana={1}{B} +type=Creature +subtype=Zombie Camel +power=2 +toughness=1 +[/card] +[card] +name=Xantcha, Sleeper Agent +auto=moveto(opponentBattlefield) +auto=this(cantattack) +auto={3}:life:-2 controller && draw:1 opponent +text=Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice. -- Xantcha attacks each combat if able and can’t attack its owner or planeswalkers its owner controls. -- {3}: Xantcha’s controller loses 2 life and you draw a card. Any player may activate this ability. +mana={1}{B}{R} +type=Legendary Creature +subtype=Minion +power=5 +toughness=5 +[/card] +[card] +name=Xyris, the Writhing Storm +abilities=flying +auto=@drawfoeof(player):token(Snake Xyr) +auto=@damagefoeof(player) from(this):draw:storedpower controller && draw:storedpower opponent +text=Flying -- Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token. -- Whenever Xyris, the Writhing Storm deals combat damage to a player, you and that player each draw that many cards. +mana={2}{G}{U}{R} +type=Legendary Creature +subtype=Snake Leviathan +power=3 +toughness=5 +[/card] +[card] +name=Yanling's Harbinger +abilities=flying +auto=moveto(myhand) target(Mu Yanling, Celestial Wind|mylibrary) +auto=moveto(myhand) target(Mu Yanling, Celestial Wind|mygraveyard) +text=Flying -- When Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{U}{U} +type=Creature +subtype=Bird +power=2 +toughness=4 +[/card] +[card] +name=Yannik, Scavenging Sentinel +abilities=vigilance +auto=may moveto(myhand) target(Nikara, Lair Scavenger|mylibrary) +auto=(blink)forsrc target(other creature|mybattlefield) && target(creature) counter(1/1,storedpower) +text=Partner with Nikara, Lair Scavenger -- Vigilance -- When Yannik, Scavenging Sentinel enters the battlefield, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power. +mana={2}{G}{W} +type=Legendary Creature +subtype=Hyena Beast +power=3 +toughness=3 +[/card] +[card] +name=Yargle, Glutton of Urborg +mana={4}{B} +type=Legendary Creature +subtype=Frog Spirit +power=9 +toughness=3 +[/card] +[card] +name=Yarok's Fenlurker +auto=target(opponent) ability$!moveto(exile) and!( becomes(tobecast) forever )! target(*|myhand)!$ targetedplayer +auto={2}{B}:1/1 ueot +text=When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand. -- {2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn. +mana={B}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Yarok's Wavecrasher +auto=moveTo(ownerhand) notatarget(other creature|myBattlefield) +text=When Yarok's Wavecrasher enters the battlefield, return another creature you control to its owner's hand. +mana={3}{U} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Yavimaya Sapherd +auto=create(saproling:creature saproling:1/1:green) +text=When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token. +mana={2}{G} +type=Creature +subtype=Fungus +power=2 +toughness=2 +[/card] +[card] +name=Yawgmoth's Vile Offering +auto=name(Reanimate and may destroy) target(creature,planeswalker|graveyard) moveTo(myBattlefield) and!(may target(creature,planeswalker) destroy)! +auto=name(Just destroy) destroy target(creature,planeswalker) +auto=moveto(exile) +text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering. +restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 +mana={4}{B} +type=Legendary Sorcery +[/card] +[card] +name=Yawgmoth, Thran Physician +abilities=protection from humans +auto={L:1}{S(other creature|mybattlefield)}:target(creature) counter(-1/-1) && draw:1 controller +auto={B}{B}{discard(*|myhand)}:notatarget(*[artifact;creature;enchantment;land;planeswalker;player]) proliferate +text=Protection from Humans -- Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. -- {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={2}{B}{B} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=4 +[/card] +[card] +name=Yixlid Jailer +auto=lord(*|graveyard) loseabilities +text=Cards in graveyards lose all abilities. +mana={1}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=1 +[/card] +[card] +name=Yorvo, Lord of Garenbrig +auto=counter(1/1,4) +auto=@movedto(other creature[green]|mybattlefield):counter(1/1,1) +text=Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it. -- Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo. +mana={G}{G}{G} +type=Legendary Creature +subtype=Giant Noble +power=0 +toughness=0 +[/card] +[card] +name=Zacama, Primal Calamity +abilities=vigilance, reach, trample +auto=if casted(this) then untap all(land|mybattlefield) +auto={2}{R}:name(Deals 3 damage to target...) zacama damage:3 target(creature) +auto={2}{G}:name(Destroy target artifact...) destroy target(artifact,enchantment) +auto={2}{W}:name(Gain 3 life) life:3 controller +text=Vigilance, reach, trample -- When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. -- {2}{R}: Zacama deals 3 damage to target creature. -- {2}{G}: Destroy target artifact or enchantment. -- {2}{W}: You gain 3 life. +mana={6}{R}{G}{W} +type=Legendary Creature +subtype=Elder Dinosaur +power=9 +toughness=9 +[/card] +[card] +name=Zahid, Djinn of the Lamp +other={3}{U}{T(artifact|myBattlefield)} name(Pay and tap an artifact you control) +abilities=flying +text=You may pay {3}{U} and tap and untapped artifact you control rather than pay this spell's mana cost. -- Flying. +mana={4}{U}{U} +type=Legendary Creature +subtype=Djinn +power=5 +toughness=6 +[/card] +[card] +name=Zealot of the God-Pharaoh +auto={4}{R}:damage:2 target(opponent) +text={4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent. +mana={3}{R} +type=Creature +subtype=Minotaur Archer +power=4 +toughness=3 +[/card] +[card] +name=Zegana, Utopian Speaker +abilities=trample +auto=if type(creature[(counter{1/1})]|mybattlefield)~morethan~0 then draw:1 +auto=this(counter{1/1}<1) {4}{G}{U}:counter(1/1,4) +auto=lord(creature[counter{1/1}]|myBattlefield) trample +text=When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card. -- {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample. +mana={2}{G}{U} +type=Legendary Creature +subtype=Merfolk Wizard +power=4 +toughness=4 +[/card] +[card] +name=Zenith Seeker +abilities=flying +auto=@movedto(*|mygraveyard) from(myhand):target(creature|mybattlefield) flying ueot +text=Flying -- Whenever you cycle or discard a card, target creature gains flying until end of turn. +mana={3}{U} +type=Creature +subtype=Bird Wizard +power=2 +toughness=2 +[/card] +[card] +name=Zephyr Gull +abilities=flying +mana={U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Zetalpa, Primal Dawn +abilities=flying, double strike, indestructible, vigilance, trample +text=Flying, double strike, vigilance, trample, indestructible +mana={6}{W}{W} +type=Legendary Creature +subtype=Elder Dinosaur +power=4 +toughness=8 +[/card] +[card] +name=Zhalfirin Decoy +target=creature +auto={T}:tap(noevent) restriction{thisturn(other creature|mybattlefield)~morethan~0} +text={T}: Tap target creature. Activate this ability only if you had a creature enter the battlefield under your control this turn. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=3 +[/card] +[card] +name=Zhalfirin Void +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={T}:Add{C} +text=When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {C}. +type=Land +[/card] +[card] +name=Zhur-Taa Goblin +auto=choice counter(1/1) +auto=choice aslongas(creature|myBattlefield) haste +text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) +mana={R}{G} +type=Creature +subtype=Goblin Berserker +power=2 +toughness=2 +[/card] +[card] +name=Zombie Xat +type=Creature +subtype=Zombie +power=2 +toughness=2 +color=black +[/card] +[card] +name=Zombie,Aph +type=Creature +subtype=Zombie +power=2 +toughness=2 +color=black +[/card] +[card] +name=Zombie,Tym +type=Creature +subtype=Zombie +power=2 +toughness=2 +color=black +[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/crappy.txt b/projects/mtg/bin/Res/sets/primitives/crappy.txt index 0e3765f4d..a9db1ab19 100644 --- a/projects/mtg/bin/Res/sets/primitives/crappy.txt +++ b/projects/mtg/bin/Res/sets/primitives/crappy.txt @@ -2,6 +2,8 @@ grade=crappy ##the following are not added becuase they are not choosen discard. ###1. Decimate should only be castable if there are 4 legal targets.### ###2. Decimate should fizzle if 1 or more of the 4 targets become illegal or cease to exist.### +#Please keep these card alphabetized, and try to have the "name=" line at the top of each card +#I sorted this programatically so the other comments are removed except for AUTO_DEFINE - Vitty85 09-05-2020 [card] name=Decimate auto=ability$!destroy target(artifact)!$ controller diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 182c44428..c0b6ac4cf 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -37998,16 +37998,6 @@ text=You may play an additional land this turn. -- Draw a card. mana={1}{G} type=Sorcery [/card] -#[card] -#name=Explorer's Scope -#auto={1}:equip -#aicode=activate transforms((,newability[moveto(mybattlefield) and!(tap(noevent))! all(land[zpos=1]|mylibrary)])) ueot -#auto=@combat(attacking) source(mytgt):reveal:1 optionone target(land|reveal) moveto(mybattlefield) and!(tap(noevent))! optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -#text=Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -#mana={1} -#type=Artifact -#subtype=Equipment -#[/card] [card] name=Explosive Apparatus auto={3}{T}{s}:damage:2 target(other *[creature;player]) diff --git a/projects/mtg/bin/Res/sets/primitives/unsupported.txt b/projects/mtg/bin/Res/sets/primitives/unsupported.txt index 4f63fd781..8976cb9d2 100644 --- a/projects/mtg/bin/Res/sets/primitives/unsupported.txt +++ b/projects/mtg/bin/Res/sets/primitives/unsupported.txt @@ -1,18406 +1,21177 @@ -grade=unsupported -#The cards in this file are not implemented/incomplete yet. -#Updated Card lists not in primitives (Borderline, Crappy, Unsupported and Missing Cards up to Aether Revolt) as of 3/14/2017 -[card] -name="Ach! Hans, Run!" -text=At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Remove it from the game at end of turn. -mana={2}{R}{R}{G}{G} -type=Enchantment -[/card] -[card] -name=_____ -text={1}: This card's name becomes the name of your choice. Play this ability anywhere, anytime. -mana={1}{U} -type=Creature -subtype=Shapeshifter -power=1 -toughness=1 -[/card] -[card] -name=1996 World Champion -text=Cannot be the targets of spells or effects. World Champion has power and toughness equal to the life totals of target opponent. {0}: Discard your hand to search your library for 1996 World Champion and reveal it to all players. Shuffle your library and put 1996 World Champion on top of it. Use this ability only at the beginning of your upkeep, and only if 1996 World Champion is in your library. -mana={W}{U}{B}{R}{G} -type=Summon -subtype=Legend -[/card] -[card] -name=A Display of My Dark Power -text=When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. -type=Scheme -[/card] -[card] -name=Abandon Hope -text=As an additional cost to cast Abandon Hope, discard X cards. -- Look at target opponent's hand and choose X cards from it. That player discards those cards. -mana={X}{1}{B} -type=Sorcery -[/card] -[card] -name=Absolver Thrull -text=Haunt (When this creature dies, exile it haunting target creature.) -- When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment. -mana={3}{W} -type=Creature -subtype=Thrull Cleric -power=2 -toughness=3 -[/card] -[card] -name=Abu Ja'far -text=When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. -mana={W} -type=Creature -subtype=Human -power=0 -toughness=1 -[/card] -[card] -name=Abuna's Chant -text=Choose one — You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn. -- Entwine {2} (Choose both if you pay the entwine cost.) -mana={3}{W} -type=Instant -[/card] -[card] -name=Academy at Tolaria West -text=At the beginning of your end step, if you have no cards in hand, draw seven cards. -- Whenever you roll {C}, discard your hand. -type=Plane -subtype=Dominaria -[/card] -[card] -name=Accursed Witch -text=Spells your opponents cast that target Accursed Witch cost {1} less to cast. -- When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent. -mana={3}{B} -type=Creature -subtype=Human Shaman -power=4 -toughness=2 -[/card] -[card] -name=Acidic Dagger -text={4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared. -mana={4} -type=Artifact -[/card] -[card] -name=Acolyte's Reward -text=Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to target creature or player. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) -mana={1}{W} -type=Instant -[/card] -[card] -name=Act of Authority -text=When Act of Authority enters the battlefield, you may exile target artifact or enchantment. -- At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority. -mana={1}{W}{W} -type=Enchantment -[/card] -[card] -name=Adarkar Unicorn -text={T}: Add {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs. -mana={1}{W}{W} -type=Creature -subtype=Unicorn -power=2 -toughness=2 -[/card] -[card] -name=Adder-Staff Boggart -text=When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=1 -[/card] -[card] -name=Adriana's Valor -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -type=Conspiracy -[/card] -[card] -name=Advantageous Proclamation -text=(Start the game with this conspiracy face up in the command zone.) -- Your minimum deck size is reduced by five. -type=Conspiracy -[/card] -[card] -name=Adventurers' Guildhouse -text=Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -type=Land -[/card] -[card] -name=Aegis of Honor -text={1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead. -mana={W} -type=Enchantment -[/card] -[card] -name=Aerial Formation -text=Strive — Aerial Formation costs {2}{U} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+1 and gain flying until end of turn. -mana={U} -type=Instant -[/card] -[card] -name=Aerial Volley -text=Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying. -mana={G} -type=Instant -[/card] -[card] -name=Aesthetic Consultation -text=Name an artist. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal a card by the named artist. Put that card in your hand, then remove all the other cards revealed this way from the game. -mana={B} -type=Instant -[/card] -[card] -name=AEther Rift -text=At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life. -mana={1}{R}{G} -type=Enchantment -[/card] -[card] -name=AEther Searcher -text=Reveal AEther Searcher as you draft it. Reveal the next card you draft and note its name. -- When AEther Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named AEther Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it. -mana={7} -type=Artifact Creature -subtype=Construct -power=6 -toughness=4 -[/card] -[card] -name=AEther Tide -text=As an additional cost to cast AEther Tide, discard X creature cards. -- Return X target creatures to their owners' hands. -mana={X}{U} -type=Sorcery -[/card] -[card] -name=Aetherborn Marauder -abilities=flying,lifelink -text=Flying, lifelink -- When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder. -mana={3}{B} -type=Creature -subtype=Aetherborn Rogue -power=2 -toughness=2 -[/card] -[card] -name=AEtherplasm -text=Whenever AEtherplasm blocks a creature, you may return AEtherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. -mana={2}{U}{U} -type=Creature -subtype=Illusion -power=1 -toughness=1 -[/card] -[card] -name=AEthersnatch -text=Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.) -mana={4}{U}{U} -type=Instant -[/card] -[card] -name=Aetherstorm Roc -abilities=flying -text=Flying -- Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter). -- Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls. -mana={2}{W}{W} -type=Creature -subtype=Bird -power=3 -toughness=3 -[/card] -[card] -name=Agent of Acquisitions -text=Draft Agent of Acquisitions face up. -- Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.) -mana={2} -type=Artifact Creature -subtype=Construct -power=2 -toughness=1 -[/card] -[card] -name=Aggression -text=Enchant non-Wall creature -- Enchanted creature has first strike and trample. -- At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn. -mana={2}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Agyrem -text=Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. -- Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. -- Whenever you roll {C}, creatures can't attack you until a player planeswalks. -type=Plane -subtype=Ravnica -[/card] -[card] -name=Aid from the Cowl -text=Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library. -mana={3}{G}{G} -type=Enchantment -[/card] -[card] -name=Ajani, Mentor of Heroes -auto=counter(0/0,4,loyalty) -text=+1: Distribute three +1/+1 counters among one, two, or three target creatures you control. -- +1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -8: You gain 100 life. -mana={3}{G}{W} -type=Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani's Aid -text=When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn. -mana={2}{G}{W} -type=Enchantment -[/card] -[card] -name=Ajani's Chosen -text=Whenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token. -mana={2}{W}{W} -type=Creature -subtype=Cat Soldier -power=3 -toughness=3 -[/card] -[card] -name=Ajani's Presence -text=Strive — Ajani's Presence costs {2}{W} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) -mana={W} -type=Instant -[/card] -[card] -name=Akki Lavarunner -text=Haste -- Whenever Akki Lavarunner deals damage to an opponent, flip it. -- -- ——— -- -- Tok-Tok, Volcano Born -- Legendary Creature — Goblin Shaman -- -- Protection from red -- If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. -- 2/2 -mana={3}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Aladdin's Lamp -text={X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0. -mana={10} -type=Artifact -[/card] -[card] -name=Alhammarret, High Arbiter -abilities=flying -text=Flying -- As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way. -- Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield). -mana={5}{U}{U} -type=Legendary Creature -subtype=Sphinx -power=5 -toughness=5 -[/card] -[card] -name=Alhammarret's Archive -text=If you would gain life, you gain twice that much life instead. -- If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. -mana={5} -type=Legendary Artifact -[/card] -[card] -name=Alive // Well -text=Put a 3/3 green Centaur creature token onto the battlefield. -- // -- You gain 2 life for each creature you control. -- -- Fuse (You may cast one or both halves of this card from your hand.) -mana={3}{G} // {W} -type=Sorcery // Sorcery -[/card] -[card] -name=All in Good Time -text=When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn. -type=Scheme -[/card] -[card] -name=All Shall Smolder in My Wake -text=When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land. -type=Scheme -[/card] -[card] -name=Alliance of Arms -text=Join forces — Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way. -mana={W} -type=Sorcery -[/card] -[card] -name=Ally Encampment -text={T}: Add {C} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell. -- {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand. -type=Land -[/card] -[card] -name=Alms -text={1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn. -mana={W} -type=Enchantment -[/card] -[card] -name=Alpha Brawl -text=Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature. -mana={6}{R}{R} -type=Sorcery -[/card] -[card] -name=Alpha Status -text=Enchant creature -- Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it. -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Altar of the Lost -text=Altar of the Lost enters the battlefield tapped. -- {T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with flashback from a graveyard. -mana={3} -type=Artifact -[/card] -[card] -name=Alter Reality -text=Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) -- Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={1}{U} -type=Instant -[/card] -[card] -name=Ambiguity -text=Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered. -mana={2}{U}{U} -type=Enchantment -[/card] -[card] -name=Amulet of Quoz -text=Remove Amulet of Quoz from your deck before playing if you're not playing for ante. -- {T}, Sacrifice Amulet of Quoz: Target opponent may add the top card of his or her library to the ante. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep. -mana={6} -type=Artifact -[/card] -[card] -name=Ana Battlemage -text=Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) -- When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. -- When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller. -mana={2}{G} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Anavolver -text=Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) -- If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. -- If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." -mana={3}{G} -type=Creature -subtype=Volver -power=3 -toughness=3 -[/card] -[card] -name=Ancient Ziggurat -text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell. -type=Land -[/card] -[card] -name=Angel of Salvation -abilities=flash,convoke -text=Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying -- When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. -mana={6}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=5 -[/card] -[card] -name=Angelic Field Marshal -abilities=flying -text=Flying -- Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. -mana={2}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Angel's Grace -text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. -mana={W} -type=Instant -[/card] -[card] -name=Angel's Trumpet -text=All creatures have vigilance. -- At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way. -mana={3} -type=Artifact -[/card] -[card] -name=Animal Magnetism -text=Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard. -mana={4}{G} -type=Sorcery -[/card] -[card] -name=Animation Module -text=Whenever one or more +1/+1 counters are placed on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token. -- {3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind. -mana={1} -type=Artifact -[/card] -[card] -name=Animus of Predation -text=Draft Animus of Predation face up. -- As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.) -- If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance. -mana={4}{G} -type=Creature -subtype=Avatar -power=4 -toughness=4 -[/card] -[card] -name=Anthem of Rakdos -text=Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. -- Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. -mana={2}{B}{R}{R} -type=Enchantment -[/card] -[card] -name=Anti-Magic Aura -text=Enchant creature -- Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Anurid Swarmsnapper -abilities=reach -text=Reach (This creature can block creatures with flying.) -- {1}{G}: Anurid Swarmsnapper can block an additional creature this turn. -mana={2}{G} -type=Creature -subtype=Frog Beast -power=1 -toughness=4 -[/card] -[card] -name=Aphetto Runecaster -text=Whenever a permanent is turned face up, you may draw a card. -mana={3}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -[card] -name=Apocalypse Chime -text={2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents from the Homelands expansion. They can't be regenerated. -mana={2} -type=Artifact -[/card] -[card] -name=Approach My Molten Realm -text=When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead. -type=Scheme -[/card] -[card] -name=Arachnus Spinner -abilities=reach -text=Reach (This creature can block creatures with flying.) -- Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it. -mana={5}{G} -type=Creature -subtype=Spider -power=5 -toughness=7 -[/card] -[card] -name=Arc Blade -text=Arc Blade deals 2 damage to target creature or player. Exile Arc Blade with three time counters on it. -- Suspend 3—{2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Arcane Lighthouse -text={T}: Add {C} to your mana pool. -- {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud. -type=Land -[/card] -[card] -name=Arcane Savant -text=Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck. -- When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost. -mana={3}{U}{U} -type=Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -[card] -name=Arcanum Wings -text=Enchant creature -- Enchanted creature has flying. -- Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.) -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Archangel of Strife -abilities=flying -text=Flying -- As Archangel of Strife enters the battlefield, each player chooses war or peace. -- Creatures controlled by players who chose war get +3/+0. -- Creatures controlled by players who chose peace get +0/+3. -mana={5}{W}{W} -type=Creature -subtype=Angel -power=6 -toughness=6 -[/card] -[card] -name=Archdemon of Paliano -text=Draft Archdemon of Paliano face up. -- As long as Archdemon of Paliano is face up during the draft, you can't look at booster packs and must draft cards at random. After you draft three cards this way, turn Archdemon of Paliano face down. (You may look at cards as you draft them.) -- Flying -mana={2}{B}{B} -type=Creature -subtype=Demon -power=5 -toughness=4 -[/card] -[card] -name=Archfiend of Depravity -abilities=flying -text=Flying -- At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest. -mana={3}{B}{B} -type=Creature -subtype=Demon -power=5 -toughness=4 -[/card] -[card] -name=Archive Trap -text=If an opponent searched his or her library this turn, you may pay {0} rather than pay Archive Trap's mana cost. -- Target opponent puts the top thirteen cards of his or her library into his or her graveyard. -mana={3}{U}{U} -type=Instant -subtype=Trap -[/card] -[card] -name=Arcum's Weathervane -text={2}, {T}: Target snow land is no longer snow. -- {2}, {T}: Target nonsnow basic land becomes snow. -mana={2} -type=Artifact -[/card] -[card] -name=Arcum's Whistle -text={3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack. Activate this ability only before attackers are declared. -mana={3} -type=Artifact -[/card] -[card] -name=Arena -text={3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.) -type=Land -[/card] -[card] -name=Aretopolis -text=When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it. -- When Aretopolis has ten or more scroll counters on it, planeswalk. -- Whenever you roll {K}, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it. -type=Plane -subtype=Kephalai -[/card] -[card] -name=Argothian Wurm -abilities=trample -text=Trample -- When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library. -mana={3}{G} -type=Creature -subtype=Wurm -power=6 -toughness=6 -[/card] -[card] -name=Armed // Dangerous -text=Target creature gets +1/+1 and gains double strike until end of turn. -- // -- All creatures able to block target creature this turn do so. -- -- Fuse (You may cast one or both halves of this card from your hand.) -mana={1}{R} // {3}{G} -type=Sorcery // Sorcery -[/card] -[card] -name=Armor of Thorns -text=You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant nonblack creature -- Enchanted creature gets +2/+2. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Arrow Storm -text=Arrow Storm deals 4 damage to target creature or player. -- Raid — If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented. -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Arrow Volley Trap -text=If four or more creatures are attacking, you may pay {1}{W} rather than pay Arrow Volley Trap's mana cost. -- Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures. -mana={3}{W}{W} -type=Instant -subtype=Trap -[/card] -[card] -name=Artful Looter -text={T}: Draw a card, then discard a card. -- Whenever a permanent comes into play that shares an artist with another permanent you control, untap Artful Looter. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -name=Artifact Possession -text=Enchant artifact -- Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {T} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Artificial Evolution -text=Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.) -mana={U} -type=Instant -[/card] -[card] -name=Artisan of Forms -text=Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature and gain this ability. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Ashcloud Phoenix -abilities=flying -text=Flying -- When Ashcloud Phoenix dies, return it to the battlefield face down. -- Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Ashcloud Phoenix is turned face up, it deals 2 damage to each player. -mana={2}{R}{R} -type=Creature -subtype=Phoenix -power=4 -toughness=1 -[/card] -[card] -name=Ashiok, Nightmare Weaver -auto=counter(0/0,3,loyalty) -text=+2: Exile the top three cards of target opponent's library. -- -X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. -- -10: Exile all cards from all opponents' hands and graveyards. -mana={1}{U}{B} -type=Planeswalker -subtype=Ashiok -[/card] -[card] -name=Ashling's Prerogative -text=As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.) -- Each creature with converted mana cost of the chosen value has haste. -- Each creature without converted mana cost of the chosen value enters the battlefield tapped. -mana={1}{R} -type=Enchantment -[/card] -[card] -name=Ashnod's Coupon -text=ocT, Sacrifice Ashnod's Coupon: Target player gets you target drink. -- Errata: You pay any costs for the drink. -mana={0} -type=Artifact -[/card] -[card] -name=Ass Whuppin' -text=Destroy target silver-bordered permanent in any game you can see from your seat. -mana={1}{W}{B} -type=Sorcery -[/card] -[card] -name=Assault // Battery -text=Assault deals 2 damage to target creature or player. -- // -- Put a 3/3 green Elephant creature token onto the battlefield. -mana={R} // {3}{G} -type=Sorcery // Sorcery -[/card] -[card] -name=Assault Suit -text=Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed. -- At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. -- Equip {3} -mana={4} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Assemble the Rank and Vile -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "When this creature dies, you may pay {B}. If you do, put a 2/2 black Zombie creature token onto the battlefield tapped." -type=Conspiracy -[/card] -[card] -name=Assquatch -text=Each other Donkey gets +1½/+1½. -- Whenever another Donkey comes into play, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. -mana={4}{R} -type=Creature -subtype=Donkey Lord -power=3{1/2} -toughness=3{1/2} -[/card] -[card] -name=Astral Arena -text=No more than one creature can attack each combat. -- No more than one creature can block each combat. -- Whenever you roll {K}, Astral Arena deals 2 damage to each creature. -type=Plane -subtype=Kolbahan -[/card] -[card] -name=Atarka's Command -text=Choose two — -- • Your opponents can't gain life this turn. -- • Atarka's Command deals 3 damage to each opponent. -- • You may put a land card from your hand onto the battlefield. -- • Creatures you control get +1/+1 and gain reach until end of turn. -mana={R}{G} -type=Instant -[/card] -[card] -name=Athreos, God of Passage -abilities=indestructible -text=Indestructible -- As long as your devotion to white and black is less than seven, Athreos isn't a creature. -- Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life. -mana={1}{W}{B} -type=Legendary Enchantment Creature -subtype=God -power=5 -toughness=4 -[/card] -[card] -name=Atinlay Igpay -text=Oubleday ikestray -- Eneverwhay Atinlay Igpay's ontrollercay eaksspay ay onnay-Igpay-Atinlay ordway, acrificesay Atinlay Igpay. -mana={5}{W} -type=Eaturecray -subtype=Igpay -[/card] -[card] -name=Aura Graft -text=Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant. -mana={1}{U} -type=Instant -[/card] -[card] -name=Auratouched Mage -text=When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library. -mana={5}{W} -type=Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -[card] -name=Aurelia's Fury -text=Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn. -mana={X}{R}{W} -type=Instant -[/card] -[card] -name=Auriok Siege Sled -text={1}: Target artifact creature blocks Auriok Siege Sled this turn if able. -- {1}: Target artifact creature can't block Auriok Siege Sled this turn. -mana={6} -type=Artifact Creature -subtype=Juggernaut -power=3 -toughness=5 -[/card] -[card] -name=Auriok Steelshaper -text=Equip costs you pay cost {1} less. -- As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Autumn's Veil -text=Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn. -mana={G} -type=Instant -[/card] -[card] -name=Avacyn's Judgment -text=Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Avalanche Tusker -text=Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able. -mana={2}{G}{U}{R} -type=Creature -subtype=Elephant Warrior -power=6 -toughness=4 -[/card] -[card] -name=Avatar of Hope -text=If you have 3 or less life, Avatar of Hope costs {6} less to cast. -- Flying -- Avatar of Hope can block any number of creatures. -mana={6}{W}{W} -type=Creature -subtype=Avatar -power=4 -toughness=9 -[/card] -[card] -name=Avatar of Me -text=Avatar of Me costs {1} more to play for each ten years you've been alive. -- Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½. -- Avatar of Me's color is the color of your eyes. -mana={2}{U}{U} -type=Creature -subtype=Avatar -power=* -toughness=* -[/card] -[card] -name=Aven Farseer -abilities=flying -text=Flying -- Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer. -mana={1}{W} -type=Creature -subtype=Bird Soldier -power=1 -toughness=1 -[/card] -[card] -name=Aven Mimeomancer -abilities=flying -text=Flying -- At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it. -mana={1}{W}{U} -type=Creature -subtype=Bird Wizard -power=3 -toughness=1 -[/card] -[card] -name=Aven Mindcensor -abilities=flash -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- If an opponent would search a library, that player searches the top four cards of that library instead. -mana={2}{W} -type=Creature -subtype=Bird Wizard -power=2 -toughness=1 -[/card] -[card] -name=Aven Soulgazer -abilities=flying -text=Flying -- {2}{W}: Look at target face-down creature. -mana={3}{W}{W} -type=Creature -subtype=Bird Cleric -power=3 -toughness=3 -[/card] -[card] -name=Avoid Fate -text=Counter target instant or Aura spell that targets a permanent you control. -mana={G} -type=Instant -[/card] -[card] -name=Awe Strike -text=The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. -mana={W} -type=Instant -[/card] -[card] -name=Awesome Presence -text=Enchant creature -- Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=AWOL -text=Remove target attacking creature from the game. Then remove it from the removed-from-game zone and put it into the absolutely-removed-from-the-freaking-game-forever zone. -mana={2}{W} -type=Instant -[/card] -[card] -name=Ayesha Tanaka -abilities=banding -text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.) -mana={W}{W}{U}{U} -type=Legendary Creature -subtype=Human Artificer -power=2 -toughness=2 -[/card] -[card] -name=Azorius Guildmage -text={2}{W}: Tap target creature. -- {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) -mana={WU}{WU} -type=Creature -subtype=Vedalken Wizard -power=2 -toughness=2 -[/card] -[card] -name=B.F.M. -text=You must play both B.F.M. cards to put -- leaves play, sacrifice the other. -- B.F.M. can be blocked only by three or -mana={B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -type=Summon -subtype=The Biggest, Baddest, Nastiest, -[/card] -[card] -name=Back from the Brink -text=Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery. -mana={4}{U}{U} -type=Enchantment -[/card] -[card] -name=Backdraft -text=Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down. -mana={1}{R} -type=Instant -[/card] -[card] -name=Backslide -text=Turn target creature with morph face down. -- Cycling {U} ({U}, Discard this card: Draw a card.) -mana={1}{U} -type=Instant -[/card] -[card] -name=Backup Plan -text=(Start the game with this conspiracy face up in the command zone.) -- Draw an additional hand of seven cards as the game begins. Before taking mulligans, shuffle all but one of your hands into your library. -type=Conspiracy -[/card] -[card] -name=Bad Ass -text={1}{B}, Growl: Regenerate Bad Ass. -mana={2}{B}{B} -type=Creature -subtype=Donkey Zombie -power=3{1/2} -toughness=1 -[/card] -[card] -name=Balduvian Fallen -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way. -mana={3}{B} -type=Creature -subtype=Zombie -power=3 -toughness=5 -[/card] -[card] -name=Balduvian Shaman -text={T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) -mana={U} -type=Creature -subtype=Human Cleric Shaman -power=1 -toughness=1 -[/card] -[card] -name=Balduvian Warlord -text={T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step. -mana={3}{R} -type=Creature -subtype=Human Barbarian -power=3 -toughness=2 -[/card] -[card] -name=Ballot Broker -text=While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.) -mana={2}{W} -type=Creature -subtype=Human Advisor -power=2 -toughness=3 -[/card] -[card] -name=Bane Alley Broker -text={T}: Draw a card, then exile a card from your hand face down. -- You may look at cards exiled with Bane Alley Broker. -- {U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand. -mana={1}{U}{B} -type=Creature -subtype=Human Rogue -power=0 -toughness=3 -[/card] -[card] -name=Banefire -text=Banefire deals X damage to target creature or player. -- If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. -mana={X}{R} -type=Sorcery -[/card] -[card] -name=Banshee of the Dread Choir -text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -- Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card. -mana={3}{B}{B} -type=Creature -subtype=Spirit -power=4 -toughness=4 -[/card] -[card] -name=Baral, Chief of Compliance -text=Instant and sorcery spells you cast cost {1} less to cast. -- Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. -mana={1}{U} -type=Legendary Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] -[card] -name=Barbarian Bully -text=Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn. -mana={2}{R} -type=Creature -subtype=Human Barbarian -power=2 -toughness=2 -[/card] -[card] -name=Barbed Lightning -text=Choose one — Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. -- Entwine {2} (Choose both if you pay the entwine cost.) -mana={2}{R} -type=Instant -[/card] -[card] -name=Barbed Wire -text=At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. -- -- {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn. -mana={3} -type=Artifact -[/card] -[card] -name=Barbed-Back Wurm -text={B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn. -mana={4}{B} -type=Creature -subtype=Wurm -power=4 -toughness=3 -[/card] -[card] -name=Barrel Down Sokenzan -text=Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way. -mana={2}{R} -type=Instant -subtype=Arcane -[/card] -[card] -name=Barrin's Spite -text=Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand. -mana={2}{U}{B} -type=Sorcery -[/card] -[card] -name=Barrin's Unmaking -text=Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common. -mana={1}{U} -type=Instant -[/card] -[card] -name=Bastion Protector -text=Commander creatures you control get +2/+2 and have indestructible. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Baton of Morale -text={2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={2} -type=Artifact -[/card] -[card] -name=Battering Ram -text=At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) -- Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat. -mana={2} -type=Artifact Creature -subtype=Construct -power=1 -toughness=1 -[/card] -[card] -name=Battle at the Bridge -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Target creature gets -X/-X until end of turn. You gain X life. -mana={X}{B} -type=Sorcery -[/card] -[card] -name=Battlefield Scrounger -text=Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn, and only if seven or more cards are in your graveyard. -mana={3}{G}{G} -type=Creature -subtype=Centaur -power=3 -toughness=3 -[/card] -[card] -name=Battlefield Thaumaturge -text=Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. -- Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] -[card] -name=Battletide Alchemist -text=If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. -mana={3}{W}{W} -type=Creature -subtype=Kithkin Cleric -power=3 -toughness=4 -[/card] -[card] -name=Bazaar of Wonders -text=When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards. -- Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield. -mana={3}{U}{U} -type=World Enchantment -[/card] -[card] -name=Beacon of Destiny -text={T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] -[card] -name=Beast Walkers -text={G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={1}{W}{W} -type=Creature -subtype=Human Beast Soldier -power=2 -toughness=2 -[/card] -[card] -name=Beastcaller Savant -text=Haste -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell. -mana={1}{G} -type=Creature -subtype=Elf Shaman Ally -power=1 -toughness=1 -[/card] -[card] -name=Beck // Call -text=Whenever a creature enters the battlefield this turn, you may draw a card. -- // -- Put four 1/1 white Bird creature tokens with flying onto the battlefield. -- -- Fuse (You may cast one or both halves of this card from your hand.) -mana={G}{U} // {4}{W}{U} -type=Sorcery // Sorcery -[/card] -[card] -name=Behold the Power of Destruction -text=When you set this scheme in motion, destroy all nonland permanents target opponent controls. -type=Scheme -[/card] -[card] -name=Belfry Spirit -abilities=flying -text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield. -mana={3}{W}{W} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Benalish Hero -abilities=banding -text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Benalish Infantry -abilities=banding -text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={2}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=3 -[/card] -[card] -name=Benalish Missionary -text={1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Bend or Break -text=Each player separates all nontoken lands he or she controls into two piles. For each player, one of his or her piles is chosen by one of his or her opponents of his or her choice. Destroy all lands in the chosen piles. Tap all lands in the other piles. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Benediction of Moons -text=You gain 1 life for each player. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Benediction of Moons haunts dies, you gain 1 life for each player. -mana={W} -type=Sorcery -[/card] -[card] -name=Benevolent Unicorn -text=If a spell would deal damage to a creature or player, it deals that much damage minus 1 to that creature or player instead. -mana={1}{W} -type=Creature -subtype=Unicorn -power=1 -toughness=2 -[/card] -[card] -name=Besmirch -text=Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) -mana={1}{R}{R} -type=Sorcery -[/card] -[card] -name=Betrayal of Flesh -text=Choose one — Destroy target creature; or return target creature card from your graveyard to the battlefield. -- Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.) -mana={5}{B} -type=Instant -[/card] -[card] -name=Bind -text=Counter target activated ability. (Mana abilities can't be targeted.) -- Draw a card. -mana={1}{G} -type=Instant -[/card] -[card] -name=B-I-N-G-O -abilities=trample -text=Trample -- Whenever a player plays a spell, put a chip counter on its converted mana cost. -- B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them. -mana={1}{G} -type=Creature -subtype=Hound -power=1 -toughness=1 -[/card] -[card] -name=Bioplasm -text=Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness. -mana={3}{G}{G} -type=Creature -subtype=Ooze -power=4 -toughness=4 -[/card] -[card] -name=Bioshift -text=Move any number of +1/+1 counters from target creature onto another target creature with the same controller. -mana={GU} -type=Instant -[/card] -[card] -name=Bite of the Black Rose -text=Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards. -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Bitter Feud -text=As Bitter Feud enters the battlefield, choose two players. -- If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead. -mana={4}{R} -type=Enchantment -[/card] -[card] -name=Bitter Ordeal -text=Search target player's library for a card and exile it. Then that player shuffles his or her library. -- Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Blacker Lotus -text={T}: Tear Blacker Lotus into pieces. Add four mana of any one color to your mana pool. Play this ability as a mana source. Remove the pieces from the game afterwards. -mana={0} -type=Artifact -[/card] -[card] -name=Blade of Selves -text=Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may put a token that's a copy of that creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -- Equip {4} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Blast from the Past -text=Madness {R}, cycling {1}{R}, kicker {2}{R}, flashback {3}{R}, buyback {4}{R} -- Blast from the Past deals 2 damage to target creature or player. -- If the kicker cost was paid, put a 1/1 red Goblin creature token into play. -mana={2}{R} -type=Instant -[/card] -[card] -name=Blaze of Glory -text=Cast Blaze of Glory only during combat before blockers are declared. -- Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. -mana={W} -type=Instant -[/card] -[card] -name=Blazing Effigy -text=When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy. -mana={1}{R} -type=Creature -subtype=Elemental -power=0 -toughness=3 -[/card] -[card] -name=Blazing Salvo -text=Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her. -mana={R} -type=Instant -[/card] -[card] -name=Blazing Torch -text=Equipped creature can't be blocked by Vampires or Zombies. -- Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Blessed Breath -text=Target creature you control gains protection from the color of your choice until end of turn. -- Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={W} -type=Instant -subtype=Arcane -[/card] -[card] -name=Blind Fury -text=Cast Blind Fury only before the combat damage step. -- All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead. -mana={2}{R}{R} -type=Instant -[/card] -[card] -name=Blind Hunter -abilities=flying -text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. -mana={2}{W}{B} -type=Creature -subtype=Bat -power=2 -toughness=2 -[/card] -[card] -name=Blinding Beam -text=Choose one — Tap two target creatures; or creatures don't untap during target player's next untap step. -- Entwine {1} (Choose both if you pay the entwine cost.) -mana={2}{W} -type=Instant -[/card] -[card] -name=Blinding Flare -text=Strive — Blinding Flare costs {R} more to cast for each target beyond the first. -- Any number of target creatures can't block this turn. -mana={R} -type=Sorcery -[/card] -[card] -name=Blood Feud -text=Target creature fights another target creature. (Each deals damage equal to its power to the other.) -mana={4}{R}{R} -type=Sorcery -[/card] -[card] -name=Blood Funnel -text=Noncreature spells you cast cost {2} less to cast. -- Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature. -mana={1}{B} -type=Enchantment -[/card] -[card] -name=Blood of the Martyr -text=Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. -mana={W}{W}{W} -type=Instant -[/card] -[card] -name=Bloodhill Bastion -text=Whenever a creature enters the battlefield, it gains double strike and haste until end of turn. -- Whenever you roll {K}, exile target nontoken creature you control, then return it to the battlefield under your control. -type=Plane -subtype=Equilor -[/card] -[card] -name=Bloodletter -text=When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player. -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=3 -[/card] -[card] -name=Bludgeon Brawl -text=Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Bog Hoodlums -text=Bog Hoodlums can't block. -- When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={5}{B} -type=Creature -subtype=Goblin Warrior -power=4 -toughness=1 -[/card] -[card] -name=Bomat Courier -text=Haste -- Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.) -- {R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands. -mana={1} -type=Artifact Creature -subtype=Construct -power=1 -toughness=1 -[/card] -[card] -name=Bond of Agony -text=As an additional cost to cast Bond of Agony, pay X life. -- Each other player loses X life. -mana={X}{B} -type=Sorcery -[/card] -[card] -name=Bone Dancer -text=Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn. -mana={1}{B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Bone Mask -text={2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way. -mana={4} -type=Artifact -[/card] -[card] -name=Bone Shaman -text={B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn." -mana={2}{R}{R} -type=Creature -subtype=Giant Shaman -power=3 -toughness=3 -[/card] -[card] -name=Bonethorn Valesk -text=Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to target creature or player. -mana={4}{R} -type=Creature -subtype=Beast -power=4 -toughness=2 -[/card] -[card] -name=Bonfire of the Damned -text=Bonfire of the Damned deals X damage to target player and each creature he or she controls. -- Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) -mana={X}{X}{R} -type=Sorcery -[/card] -[card] -name=Booby Trap -text=As Booby Trap enters the battlefield, name a card other than a basic land card and choose an opponent. -- The chosen player reveals each card he or she draws. -- When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player. -mana={6} -type=Artifact -[/card] -[card] -name=Book Burning -text=Any player may have Book Burning deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Boom // Bust -text=Destroy target land you control and target land you don't control. -- // -- Destroy all lands. -mana={1}{R} // {5}{R} -type=Sorcery // Sorcery -[/card] -[card] -name=Boon Reflection -text=If you would gain life, you gain twice that much life instead. -mana={4}{W} -type=Enchantment -[/card] -[card] -name=Booster Tutor -text=Open a sealed Magic booster pack, reveal the cards, and put one of those cards into your hand. (Remove that card from your deck before beginning a new game.) -mana={B} -type=Instant -[/card] -[card] -name=Borderland Explorer -text=When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search his or her library for a basic land card, reveal it, put it into his or her hand, then shuffle his or her library. -mana={1}{G} -type=Creature -subtype=Elf Scout -power=3 -toughness=1 -[/card] -[card] -name=Boros Battleshaper -text=At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat. -mana={5}{R}{W} -type=Creature -subtype=Minotaur Soldier -power=5 -toughness=5 -[/card] -[card] -name=Boseiju, Who Shelters All -text=Boseiju, Who Shelters All enters the battlefield tapped. -- {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities. -type=Legendary Land -[/card] -[card] -name=Bosium Strip -text={3}, {T}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead. -mana={3} -type=Artifact -[/card] -[card] -name=Bosom Buddy -text=Whenever you play a spell, you may gain ½ life for each word in that spell's name. -mana={3}{W} -type=Creature -subtype=Elephant Townsfolk -power=1 -toughness=4 -[/card] -[card] -name=Bottled Cloister -text=At the beginning of each opponent's upkeep, exile all cards from your hand face down. -- At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card. -mana={4} -type=Artifact -[/card] -[card] -name=Bound // Determined -text=Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. -- // -- Other spells you control can't be countered by spells or abilities this turn. -- Draw a card. -mana={3}{B}{G} // {G}{U} -type=Instant // Instant -[/card] -[card] -name=Bounty of the Hunt -text=You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost. -- Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step. -mana={3}{G}{G} -type=Instant -[/card] -[card] -name=Brago's Favor -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Spells with the chosen name you cast cost {1} less to cast. -type=Conspiracy -[/card] -[card] -name=Brago's Representative -text=While voting, you get an additional vote. (The votes can be for different choices or for the same choice.) -mana={2}{W} -type=Creature -subtype=Human Advisor -power=1 -toughness=4 -[/card] -[card] -name=Brain Gorgers -text=When you cast Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -mana={3}{B} -type=Creature -subtype=Zombie -power=4 -toughness=2 -[/card] -[card] -name=Brain Pry -text=Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Branching Bolt -text=Choose one or both — Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying. -mana={1}{R}{G} -type=Instant -[/card] -[card] -name=Brave the Sands -text=Creatures you control have vigilance. -- Each creature you control can block an additional creature each combat. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Break Open -text=Turn target face-down creature an opponent controls face up. -mana={1}{R} -type=Instant -[/card] -[card] -name=Breaking Point -text=Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated. -mana={1}{R}{R} -type=Sorcery -[/card] -[card] -name=Breaking Wave -text=You may cast Breaking Wave any time you could cast an instant if you pay {2} more to cast it. -- Simultaneously untap all tapped creatures and tap all untapped creatures. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] -name=Breathstealer's Crypt -text=If a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it unless he or she pays 3 life. -mana={2}{U}{B} -type=Enchantment -[/card] -[card] -name=Briarbridge Patrol -text=Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield. -mana={3}{G} -type=Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] -[card] -name=Brilliant Ultimatum -text=Exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs. -mana={W}{W}{U}{U}{U}{B}{B} -type=Sorcery -[/card] -[card] -name=Brimaz, King of Oreskos -abilities=vigilance -text=Vigilance -- Whenever Brimaz, King of Oreskos attacks, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield attacking. -- Whenever Brimaz blocks a creature, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking that creature. -mana={1}{W}{W} -type=Legendary Creature -subtype=Cat Soldier -power=3 -toughness=4 -[/card] -[card] -name=Brine Hag -text=When Brine Hag dies, all creatures that dealt damage to it this turn become 0/2. (This effect lasts indefinitely.) -mana={2}{U}{U} -type=Creature -subtype=Hag -power=2 -toughness=2 -[/card] -[card] -name=Brine Seer -text={2}{U}, {T}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way. -mana={3}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Broken Ambitions -text=Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={X}{U} -type=Instant -[/card] -[card] -name=Broken Visage -text=Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step. -mana={4}{B} -type=Instant -[/card] -[card] -name=Bronze Bombshell -text=When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to him or her. -mana={4} -type=Artifact Creature -subtype=Construct -power=4 -toughness=1 -[/card] -[card] -name=Bronze Calendar -text=Your spells cost {1} less to play as long as you speak in a voice other than your normal voice. -- If you speak in your normal voice, sacrifice Bronze Calendar. -mana={4} -type=Artifact -[/card] -[card] -name=Bronze Horse -abilities=trample -text=Trample -- As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it. -mana={7} -type=Artifact Creature -subtype=Horse -power=4 -toughness=4 -[/card] -[card] -name=Bronze Tablet -text=Remove Bronze Tablet from your deck before playing if you're not playing for ante. -- Bronze Tablet enters the battlefield tapped. -- {4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card. -mana={6} -type=Artifact -[/card] -[card] -name=Broodbirth Viper -text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -- Whenever Broodbirth Viper deals combat damage to a player, you may draw a card. -mana={4}{U} -type=Creature -subtype=Snake -power=3 -toughness=3 -[/card] -[card] -name=Browbeat -text=Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Brown Ouphe -text={1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) -mana={G} -type=Creature -subtype=Ouphe -power=1 -toughness=1 -[/card] -[card] -name=Brushstroke Paintermage -text={T}: Target permanent's artist becomes the artist of your choice until end of turn. -mana={3}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -[card] -name=Brutal Expulsion -text=Devoid (This card has no color.) -- Choose one or both — -- • Return target spell or creature to its owner's hand. -- • Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead. -mana={2}{U}{R} -type=Instant -[/card] -[card] -name=Brutal Suppression -text=Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate. -mana={R} -type=Enchantment -[/card] -[card] -name=Bureaucracy -text=Pursuant to subsection 3.1(4) of Richard's Rules of Order, during the upkeep of each participant in this game of the Magic: The Gathering trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. -- If any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards his or her complement of cards in hand (hereafter known as "HAND"). -mana={3}{U}{U} -type=Enchantment -[/card] -[card] -name=Burn at the Stake -text=As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control. -- Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped this way. -mana={2}{R}{R}{R} -type=Sorcery -[/card] -[card] -name=Burning Cinder Fury of Crimson Chaos Fire -text=Whenever any player taps a card, that player gives control of that card to an opponent at end of turn. -- If a player does not tap any nonland cards during his or her turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player at end of turn. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Burning-Eye Zubera -text=When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to target creature or player. -mana={2}{R}{R} -type=Creature -subtype=Zubera Spirit -power=3 -toughness=3 -[/card] -[card] -name=Burning-Tree Shaman -text=Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player. -mana={1}{R}{G} -type=Creature -subtype=Centaur Shaman -power=3 -toughness=4 -[/card] -[card] -name=Bursting Beebles -text=Bursting Beebles is unblockable as long as defending player controls two or more nonland permanents that share an artist. -mana={2}{U} -type=Creature -subtype=Beeble -power=2 -toughness=2 -[/card] -[card] -name=Butcher Orgg -text=You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures he or she controls. -mana={4}{R}{R}{R} -type=Creature -subtype=Orgg -power=6 -toughness=6 -[/card] -[card] -name=Cabal Conditioning -text=Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control. -mana={6}{B} -type=Sorcery -[/card] -[card] -name=Cabal Shrine -text=Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. -mana={1}{B}{B} -type=Enchantment -[/card] -[card] -name=Cabal Therapy -text=Name a nonland card. Target player reveals his or her hand and discards all cards with that name. -- Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={B} -type=Sorcery -[/card] -[card] -name=Caged Sun -text=As Caged Sun enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+1. -- Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool. -mana={6} -type=Artifact -[/card] -[card] -name=Calciform Pools -text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Calciform Pools. -- {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool. -type=Land -[/card] -[card] -name=Call of the Nightwing -text=Put a 1/1 blue and black Horror creature token with flying onto the battlefield. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) -mana={2}{U}{B} -type=Sorcery -[/card] -[card] -name=Call to Arms -text=As Call to Arms enters the battlefield, choose a color and an opponent. -- White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. -- When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Call to the Kindred -text=Enchant creature -- At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order. -mana={3}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Caller of the Pack -abilities=trample -text=Trample -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -mana={5}{G}{G} -type=Creature -subtype=Beast -power=8 -toughness=6 -[/card] -[card] -name=Caller of the Untamed -text=Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck. -- {X}, {T}: Put a token onto the battlefield that's a copy of a card you exiled with cards named Caller of the Untamed. X is the converted mana cost of that card. -mana={3}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=4 -[/card] -[card] -name=Callous Giant -text=If a source would deal 3 or less damage to Callous Giant, prevent that damage. -mana={4}{R}{R} -type=Creature -subtype=Giant -power=4 -toughness=4 -[/card] -[card] -name=Callous Oppressor -text=You may choose not to untap Callous Oppressor during your untap step. -- As Callous Oppressor enters the battlefield, an opponent chooses a creature type. -- {T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped. -mana={1}{U}{U} -type=Creature -subtype=Cephalid -power=1 -toughness=2 -[/card] -[card] -name=Calming Licid -text={W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. -- Enchanted creature can't attack. -mana={2}{W} -type=Creature -subtype=Licid -power=2 -toughness=2 -[/card] -[card] -name=Camel -abilities=banding -text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel. -mana={W} -type=Creature -subtype=Camel -power=0 -toughness=1 -[/card] -[card] -name=Camouflage -text=Cast Camouflage only during your declare attackers step. -- This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) -mana={G} -type=Instant -[/card] -[card] -name=Canal Courier -text=When Canal Courier enters the battlefield, you become the monarch. -- Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat. -mana={5}{U} -type=Creature -subtype=Human Rogue -power=3 -toughness=5 -[/card] -[card] -name=Canal Dredger -text=Draft Canal Dredger face up. -- Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger. -- {T}: Put target card from your graveyard on the bottom of your library. -mana={4} -type=Artifact Creature -subtype=Construct -power=1 -toughness=5 -[/card] -[card] -name=Candles' Glow -text=Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way. -- Splice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={1}{W} -type=Instant -subtype=Arcane -[/card] -[card] -name=Cankerous Thirst -text=If {B} was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.) -mana={3}{BG} -type=Instant -[/card] -[card] -name=Capital Punishment -text=Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Capricious Efreet -text=At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random. -mana={4}{R}{R} -type=Creature -subtype=Efreet -power=6 -toughness=4 -[/card] -[card] -name=Captain's Maneuver -text=The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead. -mana={X}{R}{W} -type=Instant -[/card] -[card] -name=Captivating Glance -text=Enchant creature -- At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Captured by the Consulate -text=Enchant creature you don't control -- Enchanted creature can't attack. -- Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able. -mana={3}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Cardboard Carapace -text=For each other Cardboard Carapace card you have with you, enchanted creature gets +1/+1. -- Errata: This does not count any Cardboard Carapace cards in play that you control or in your graveyard, hand, or library. -mana={5}{G} -type=Enchant Creature -power= -toughness= -[/card] -[card] -name=Cardpecker -abilities=flying -text=Flying -- Gotcha Whenever an opponent touches the table with his or her hand, you may say "Gotcha" If you do, return Cardpecker from your graveyard to your hand. -mana={1}{W} -type=Creature -subtype=Bird -power=1{1/2} -toughness=1 -[/card] -[card] -name=Carnivorous Death-Parrot -abilities=flying -text=Flying -- At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text. -mana={1}{U} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Carom -text=The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. -- Draw a card. -mana={1}{W} -type=Instant -[/card] -[card] -name=Carpet of Flowers -text=At the beginning of each of your main phases, if you haven't added mana to your mana pool with this ability this turn, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls. -mana={G} -type=Enchantment -[/card] -[card] -name=Carrion Rats -text=Whenever Carrion Rats attacks or blocks, any player may exile a card from his or her graveyard. If a player does, Carrion Rats assigns no combat damage this turn. -mana={B} -type=Creature -subtype=Rat -power=2 -toughness=1 -[/card] -[card] -name=Carrion Wurm -text=Whenever Carrion Wurm attacks or blocks, any player may exile three cards from his or her graveyard. If a player does, Carrion Wurm assigns no combat damage this turn. -mana={3}{B}{B} -type=Creature -subtype=Zombie Wurm -power=6 -toughness=5 -[/card] -[card] -name=Carrionette -text={2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate this ability only if Carrionette is in your graveyard. -mana={1}{B} -type=Creature -subtype=Skeleton -power=1 -toughness=1 -[/card] -[card] -name=Carry Away -text=Enchant Equipment -- When Carry Away enters the battlefield, unattach enchanted Equipment. -- You control enchanted Equipment. -mana={U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Cast Through Time -text=Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) -mana={4}{U}{U}{U} -type=Enchantment -[/card] -[card] -name=Cataclysm -text=Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest. -mana={2}{W}{W} -type=Sorcery -[/card] -[card] -name=Catalyst Stone -text=Flashback costs you pay cost up to {2} less. -- Flashback costs your opponents pay cost {2} more. -mana={2} -type=Artifact -[/card] -[card] -name=Catch // Release -text=Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. -- // -- Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. -- -- Fuse (You may cast one or both halves of this card from your hand.) -mana={1}{U}{R} // {4}{R}{W} -type=Sorcery // Sorcery -[/card] -[card] -name=Cathedral Membrane -text=({PW} can be paid with either {W} or 2 life.) -- Defender -- When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat. -mana={1}{PW} -type=Artifact Creature -subtype=Wall -power=0 -toughness=3 -[/card] -[card] -name=Cathedral of Serra -text=White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -type=Land -[/card] -[card] -name=Cavern of Souls -text=As Cavern of Souls enters the battlefield, choose a creature type. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. -type=Land -[/card] -[card] -name=Caverns of Despair -text=No more than two creatures can attack each combat. -- No more than two creatures can block each combat. -mana={2}{R}{R} -type=World Enchantment -[/card] -[card] -name=Ceaseless Searblades -text=Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn. -mana={3}{R} -type=Creature -subtype=Elemental Warrior -power=2 -toughness=4 -[/card] -[card] -name=Celestial Convergence -text=Celestial Convergence enters the battlefield with seven omen counters on it. -- At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Celestial Dawn -text=Lands you control are Plains. -- Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white. -- You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. -mana={1}{W}{W} -type=Enchantment -[/card] -[card] -name=Cellar Door -text={3}, {T}: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield. -mana={2} -type=Artifact -[/card] -[card] -name=Cenn's Tactician -text={W}, {T}: Put a +1/+1 counter on target Soldier creature. -- Each creature you control with a +1/+1 counter on it can block an additional creature. -mana={W} -type=Creature -subtype=Kithkin Soldier -power=1 -toughness=1 -[/card] -[card] -name=Censorship -text=When Censorship comes into play, choose a CENSORED word. -- Whenever any CENSORED player says the chosen CENSORED word, Censorship deals 2 CENSORED damage to him or her. -mana={U} -type=Enchantment -[/card] -[card] -name=Cephalid Shrine -text=Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell. -mana={1}{U}{U} -type=Enchantment -[/card] -[card] -name=Cetavolver -text=Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) -- If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. -- If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample. -mana={1}{U} -type=Creature -subtype=Volver -power=1 -toughness=1 -[/card] -[card] -name=Chain of Plasma -text=Chain of Plasma deals 3 damage to target creature or player. Then that player or that creature's controller may discard a card. If the player does, he or she may copy this spell and may choose a new target for that copy. -mana={1}{R} -type=Instant -[/card] -[card] -name=Chain of Silence -text=Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy. -mana={1}{W} -type=Instant -[/card] -[card] -name=Chain of Vapor -text=Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy. -mana={U} -type=Instant -[/card] -[card] -name=Chain Stasis -text=You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy. -mana={U} -type=Instant -[/card] -[card] -name=Chains of Mephistopheles -text=If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard. -mana={1}{B} -type=Enchantment -[/card] -[card] -name=Champion of Stray Souls -text={3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. -- {5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard. -mana={4}{B}{B} -type=Creature -subtype=Skeleton Warrior -power=4 -toughness=4 -[/card] -[card] -name=Chance Encounter -text=Whenever you win a coin flip, put a luck counter on Chance Encounter. -- -- At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. -mana={2}{R}{R} -type=Enchantment -[/card] -[card] -name=Chancellor of the Annex -text=You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays {1}. -- Flying -- Whenever an opponent casts a spell, counter it unless that player pays {1}. -mana={4}{W}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=6 -[/card] -[card] -name=Chancellor of the Dross -text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way. -- Flying, lifelink -mana={4}{B}{B}{B} -type=Creature -subtype=Vampire -power=6 -toughness=6 -[/card] -[card] -name=Chancellor of the Forge -text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. -- When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control. -mana={4}{R}{R}{R} -type=Creature -subtype=Giant -power=5 -toughness=5 -[/card] -[card] -name=Chancellor of the Spires -text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard. -- Flying -- When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. -mana={4}{U}{U}{U} -type=Creature -subtype=Sphinx -power=5 -toughness=7 -[/card] -[card] -name=Chancellor of the Tangle -text=You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G} to your mana pool. -- Vigilance, reach -mana={4}{G}{G}{G} -type=Creature -subtype=Beast -power=6 -toughness=7 -[/card] -[card] -name=Chandra, Fire of Kaladesh -text=Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. -- {T}: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control. -mana={1}{R}{R} -type=Legendary Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Chandra, Pyromaster -auto=counter(0/0,4,loyalty) -text=+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn. -- 0: Exile the top card of your library. You may play it this turn. -- -7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs. -mana={2}{R}{R} -type=Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Roaring Flame -auto=counter(0/0,4,loyalty) -text=+1: Chandra, Roaring Flame deals 2 damage to target player. -- -2: Chandra, Roaring Flame deals 2 damage to target creature. -- -7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you." -type=Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, the Firebrand -auto=counter(0/0,3,loyalty) -text=+1: Chandra, the Firebrand deals 1 damage to target creature or player. -- -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -- -6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players. -mana={3}{R} -type=Planeswalker -subtype=Chandra -[/card] -[card] -name=Channel Harm -text=Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature. -mana={5}{W} -type=Instant -[/card] -[card] -name=Chant of Vitu-Ghazi -text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way. -mana={6}{W}{W} -type=Instant -[/card] -[card] -name=Chaos Confetti -text={4}, {T}: Tear Chaos Confetti into pieces. Throw the pieces onto the playing area from a distance of at least five feet. Destroy each card in play that a piece touches. Remove the pieces from the game afterwards. -mana={4} -type=Artifact -[/card] -[card] -name=Chaos Harlequin -text={R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Human -power=2 -toughness=4 -[/card] -[card] -name=Chaos Lord -abilities=first strike -text=First strike -- At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even. -- Chaos Lord can attack as though it had haste unless it entered the battlefield this turn. -mana={4}{R}{R}{R} -type=Creature -subtype=Human -power=7 -toughness=7 -[/card] -[card] -name=Chaos Moon -text=At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds {R} to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Chaos Orb -text={1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all permanents it touches. Then destroy Chaos Orb. -mana={2} -type=Artifact -[/card] -[card] -name=Chaotic AEther -text=When you encounter Chaotic AEther, each blank roll of the planar die is a CHAOS roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.) -type=Phenomenon -[/card] -[card] -name=Charisma -text=Enchant creature -- Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield. -mana={U}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Charm Peddler -text={W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage. -mana={W} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Charm School -text=When Charm School comes into play, choose a color and balance Charm School on your head. -- Prevent all damage to you of the chosen color. -- If Charm School falls off your head, sacrifice Charm School. -mana={2}{W} -type=Enchant Player -[/card] -[card] -name=Charmed Pendant -text={T}, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool. Activate this ability only any time you could cast an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B} to your mana pool.) -mana={4} -type=Artifact -[/card] -[card] -name=Cheap Ass -text=Spells you play costless to play. -mana={1}{W} -type=Creature -subtype=Donkey Townsfolk -power=1 -toughness=3{1/2} -[/card] -[card] -name=Cheatyface -text=You may sneak Cheatyface into play at any time without paying for it, but if an opponent catches you right away, that player may remove Cheatyface from the game. -- Flying -mana={U}{U}{U} -type=Creature -subtype=Efreet -power=2 -toughness=2 -[/card] -[card] -name=Checks and Balances -text=Whenever any spell is played, counter that spell if each player, other than the caster and his or her teammates, agrees to choose and discard a card. Those players must discard those cards after agreeing. -- Checks and Balances may be played only in a game with three or more players. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Chicken a la King -text=Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Chicken in play. (You may roll dice only when a card instructs you to.) -- Tap a Chicken you control: Roll a six-sided die. -mana={1}{U}{U} -type=Summon -subtype=Chicken -[/card] -[card] -name=Chicken Egg -text=During your upkeep, roll a six-sided die. On a 6, sacrifice Chicken Egg and put a Giant Chicken token into play. Treat this token as a 4/4 red creature that counts as a Chicken. -mana={1}{R} -type=Summon -subtype=Egg -[/card] -[card] -name=Chill Haunting -text=As an additional cost to cast Chill Haunting, exile X creature cards from your graveyard. -- Target creature gets -X/-X until end of turn. -mana={1}{B} -type=Instant -[/card] -[card] -name=Chisei, Heart of Oceans -abilities=flying -text=Flying -- At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control. -mana={2}{U}{U} -type=Legendary Creature -subtype=Spirit -power=4 -toughness=4 -[/card] -[card] -name=Cho-Arrim Alchemist -text={1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. -mana={W} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Choice of Damnations -text=Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents. -mana={5}{B} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Choking Vines -text=Cast Choking Vines only during the declare blockers step. -- X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on unblockable creatures.) -mana={X}{G} -type=Instant -[/card] -[card] -name=Choose Your Champion -text=When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures. -type=Scheme -[/card] -[card] -name=Chord of Calling -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. -mana={X}{G}{G}{G} -type=Instant -[/card] -[card] -name=Chorus of the Conclave -abilities=forestwalk -text=Forestwalk -- As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it. -mana={4}{G}{G}{W}{W} -type=Legendary Creature -subtype=Dryad -power=3 -toughness=8 -[/card] -[card] -name=Chromatic Armor -text=Enchant creature -- As Chromatic Armor enters the battlefield, choose a color. -- Chromatic Armor enters the battlefield with a sleight counter on it. -- Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. -- {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor. -mana={1}{W}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Chromeshell Crab -text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. -mana={4}{U} -type=Creature -subtype=Crab Beast -power=3 -toughness=3 -[/card] -[card] -name=Chronomantic Escape -text=Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. -- Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -mana={4}{W}{W} -type=Sorcery -[/card] -[card] -name=Chronostutter -text=Put target creature into its owner's library second from the top. -mana={5}{U} -type=Instant -[/card] -[card] -name=Cinder Crawler -text={R}: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked. -mana={1}{R} -type=Creature -subtype=Salamander -power=1 -toughness=2 -[/card] -[card] -name=Circle of Affliction -text=As Circle of Affliction enters the battlefield, choose a color. -- Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. -mana={1}{B} -type=Enchantment -[/card] -[card] -name=Circle of Despair -text={1}, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. -mana={1}{W}{B} -type=Enchantment -[/card] -[card] -name=Circle of Protection: Artifacts -text={2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Circling Vultures -abilities=flying -text=Flying -- You may discard Circling Vultures any time you could cast an instant. -- At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard. -mana={B} -type=Creature -subtype=Bird -power=3 -toughness=2 -[/card] -[card] -name=City in a Bottle -text=Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it. -- Players can't play cards from the Arabian Nights expansion. -mana={2} -type=Artifact -[/card] -[card] -name=City of Ass -text=City of Ass comes into play tapped. -- {T}: Add one and one-half mana of any one color to your mana pool. -type=Land -[/card] -[card] -name=Clam Session -text=When Clam Session comes into play, choose a word. -- During your upkeep, sing at least six words of a song, one of which must be the chosen word, or sacrifice Clam Session. You cannot repeat a song. -mana={1}{U}{U} -type=Summon -subtype=Clamfolk -[/card] -[card] -name=Clambassadors -text=If Clambassadors damages any player, choose an artifact, creature, or land you control. That player gains control of that artifact, creature, or land. -mana={3}{U} -type=Summon -subtype=Clamfolk -[/card] -[card] -name=Clam-I-Am -text=Whenever you roll a 3 on a six-sided die, you may reroll that die. -mana={2}{U} -type=Summon -subtype=Clamfolk -[/card] -[card] -name=Clan Defiance -text=Choose one or more — -- • Clan Defiance deals X damage to target creature with flying. -- • Clan Defiance deals X damage to target creature without flying. -- • Clan Defiance deals X damage to target player. -mana={X}{R}{G} -type=Sorcery -[/card] -[card] -name=Clarion Ultimatum -text=Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library. -mana={G}{G}{W}{W}{W}{U}{U} -type=Sorcery -[/card] -[card] -name=Clay Pigeon -abilities=flying -text=Flying -- {1}, Throw Clay Pigeon into the air at least two feet above your head while seated, Attempt to catch it with one hand: If you catch Clay Pigeon, prevent all damage to you from any one source and return Clay Pigeon to play, tapped. Otherwise, sacrifice it. -mana={3} -type=Artifact Creature -power=1 -toughness=1 -[/card] -[card] -name=Cleansing Meditation -text=Destroy all enchantments. -- Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield. -mana={1}{W}{W} -type=Sorcery -[/card] -[card] -name=Cleansing -text=For each land, destroy that land unless any player pays 1 life. -mana={W}{W}{W} -type=Sorcery -[/card] -[card] -name=Clear the Land -text=Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Clergy of the Holy Nimbus -text=If Clergy of the Holy Nimbus would be destroyed, regenerate it. -- {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Cliffside Market -text=When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals with target player. -- Whenever you roll {C}, exchange control of two target permanents that share a card type. -type=Plane -subtype=Mercadia -[/card] -[card] -name=Clockspinning -text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. -mana={U} -type=Instant -[/card] -[card] -name=Clone Shell -text=Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. -- When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. -mana={5} -type=Artifact Creature -subtype=Shapeshifter -power=2 -toughness=2 -[/card] -[card] -name=Coalition Flag -text=Enchant creature you control -- Enchanted creature is a Flagbearer. -- While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Coalition Honor Guard -text=While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. -mana={3}{W} -type=Creature -subtype=Human Flagbearer -power=2 -toughness=4 -[/card] -[card] -name=Coastline Chimera -abilities=flying -text=Flying -- {1}{W}: Coastline Chimera can block an additional creature this turn. -mana={3}{U} -type=Creature -subtype=Chimera -power=1 -toughness=5 -[/card] -[card] -name=Coax from the Blind Eternities -text=You may choose an Eldrazi card you own from outside the game or in exile, reveal that card, and put it into your hand. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Cobra Trap -text=If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost. -- Put four 1/1 green Snake creature tokens onto the battlefield. -mana={4}{G}{G} -type=Instant -subtype=Trap -[/card] -[card] -name=Cocoon -text=Enchant creature you control -- Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it. -- When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon. -- At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. (This effect lasts indefinitely.) -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Coercive Portal -text=Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card. -mana={4} -type=Artifact -[/card] -[card] -name=Coffin Queen -text=You may choose not to untap Coffin Queen during your untap step. -- {2}{B}, {T}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature. -mana={2}{B} -type=Creature -subtype=Zombie Wizard -power=1 -toughness=1 -[/card] -[card] -name=Cogwork Grinder -text=Draft Cogwork Grinder face up. -- As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.) -- Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder. -mana={6} -type=Artifact Creature -subtype=Construct -power=0 -toughness=0 -[/card] -[card] -name=Cogwork Librarian -text=Draft Cogwork Librarian face up. -- As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack. -mana={4} -type=Artifact Creature -subtype=Construct -power=3 -toughness=3 -[/card] -[card] -name=Cogwork Spy -text=Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack. -- Flying -mana={3} -type=Artifact Creature -subtype=Bird Construct -power=2 -toughness=1 -[/card] -[card] -name=Cogwork Tracker -text=Reveal Cogwork Tracker as you draft it and note the player who passed it to you. -- Cogwork Tracker attacks each turn if able. -- Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each turn if able. -mana={4} -type=Artifact Creature -subtype=Hound Construct -power=4 -toughness=4 -[/card] -[card] -name=Coils of the Medusa -text=Enchant creature -- Enchanted creature gets +1/-1. -- Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Colfenor's Plans -text=When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down. -- You may look at and play cards exiled with Colfenor's Plans. -- Skip your draw step. -- You can't cast more than one spell each turn. -mana={2}{B}{B} -type=Enchantment -[/card] -[card] -name=Colfenor's Urn -text=Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. -- At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control. -mana={3} -type=Artifact -[/card] -[card] -name=Collective Voyage -text=Join forces — Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library. -mana={G} -type=Sorcery -[/card] -[card] -name=Collector Protector -text={W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn. -mana={3}{W}{W} -type=Creature -subtype=Human Gamer -power=2 -toughness=5 -[/card] -[card] -name=Colossal Heroics -text=Strive — Colossal Heroics costs {1}{G} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+2 until end of turn. Untap those creatures. -mana={2}{G} -type=Instant -[/card] -[card] -name=Combustible Gearhulk -abilities=first strike -text=First strike -- When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, put the top three cards of your library into your graveyard, then Combustible Gearhulk deals damage to that player equal to the total converted mana cost of those cards. -mana={4}{R}{R} -type=Artifact Creature -subtype=Construct -power=6 -toughness=6 -[/card] -[card] -name=Comeuppance -text=Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller. -mana={3}{W} -type=Instant -[/card] -[card] -name=Command Beacon -text={T}: Add {C} to your mana pool. -- {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone. -type=Land -[/card] -[card] -name=Command Tower -text={T}: Add to your mana pool one mana of any color in your commander's color identity. -type=Land -[/card] -[card] -name=Commandeer -text=You may exile two blue cards from your hand rather than pay Commandeer's mana cost. -- Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.) -mana={5}{U}{U} -type=Instant -[/card] -[card] -name=Commander's Sphere -text={T}: Add to your mana pool one mana of any color in your commander's color identity. -- Sacrifice Commander's Sphere: Draw a card. -mana={3} -type=Artifact -[/card] -[card] -name=Common Cause -text=Nonartifact creatures get +2/+2 as long as they all share a color. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Common Courtesy -text=Counter any spell unless its caster asks your permission to play that spell. If you refuse permission, Sacrifice Common Courtesy and counter the spell. -mana={2}{U}{U} -type=Enchantment -[/card] -[card] -name=Complicate -text=Counter target spell unless its controller pays {3}. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Complicate, you may counter target spell unless its controller pays {1}. -mana={2}{U} -type=Instant -[/card] -[card] -name=Cone of Flame -text=Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player. -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Confiscation Coup -text=Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's converted mana cost. If you do, gain control of it. -mana={3}{U}{U} -type=Sorcery -[/card] -[card] -name=Conflagrate -text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. -- Flashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={X}{X}{R} -type=Sorcery -[/card] -[card] -name=Confound -text=Counter target spell that targets one or more creatures. -- -- Draw a card. -mana={1}{U} -type=Instant -[/card] -[card] -name=Confusion in the Ranks -text=Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents. -mana={3}{R}{R} -type=Enchantment -[/card] -[card] -name=Conjured Currency -text=At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control. -mana={5}{U} -type=Enchantment -[/card] -[card] -name=Conjurer's Ban -text=Name a card. Until your next turn, the named card can't be played. -- Draw a card. -mana={W}{B} -type=Sorcery -[/card] -[card] -name=Conqueror's Flail -text=Equipped creature gets +1/+1 for each color among permanents you control. -- As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. -- Equip {2} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Consign to Dust -text=Strive — Consign to Dust costs {2}{G} more to cast for each target beyond the first. -- Destroy any number of target artifacts and/or enchantments. -mana={2}{G} -type=Instant -[/card] -[card] -name=Consulate Surveillance -text=When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Consuming Vortex -text=Return target creature to its owner's hand. -- Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={1}{U} -type=Instant -subtype=Arcane -[/card] -[card] -name=Containment Priest -abilities=flash -text=Flash -- If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. -mana={1}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Contamination -text=At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. -- If a land is tapped for mana, it produces {B} instead of any other type and amount. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Contract from Below -text=Remove Contract from Below from your deck before playing if you're not playing for ante. -- Discard your hand, add the top card of your library to the ante, then draw seven cards. -mana={B} -type=Sorcery -[/card] -[card] -name=Conundrum Sphinx -abilities=flying -text=Flying -- Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts it into his or her hand. If it's not, that player puts it on the bottom of his or her library. -mana={2}{U}{U} -type=Creature -subtype=Sphinx -power=4 -toughness=4 -[/card] -[card] -name=Convulsing Licid -text={R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. -- Enchanted creature can't block. -mana={2}{R} -type=Creature -subtype=Licid -power=2 -toughness=2 -[/card] -[card] -name=Cooperation -text=Enchant creature -- Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Copy Enchantment -text=You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Corpse Dance -text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. -mana={2}{B} -type=Instant -[/card] -[card] -name=Corpsejack Menace -text=If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead. -mana={2}{B}{G} -type=Creature -subtype=Fungus -power=4 -toughness=4 -[/card] -[card] -name=Corpseweft -text={1}{B}, Exile one or more creature cards from your graveyard: Put an X/X black Zombie Horror creature token onto the battlefield tapped, where X is twice the number of cards exiled this way. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Corrosion -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. -- When Corrosion leaves the battlefield, remove all rust counters from all permanents. -mana={1}{B}{R} -type=Enchantment -[/card] -[card] -name=Corrupted Crossroads -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid. -type=Land -[/card] -[card] -name=Corrupting Licid -text={B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -mana={2}{B} -type=Creature -subtype=Licid -power=2 -toughness=2 -[/card] -[card] -name=Cosi's Trickster -text=Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster. -mana={U} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=1 -[/card] -[card] -name=Council Guardian -text=Will of the council — When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes. -mana={5}{W} -type=Creature -subtype=Giant Soldier -power=5 -toughness=5 -[/card] -[card] -name=Council of the Absolute -text=As Council of the Absolute enters the battlefield, name a card other than a creature or land card. -- Your opponents can't cast cards with the chosen name. -- Spells with the chosen name you cast cost {2} less to cast. -mana={2}{W}{U} -type=Creature -subtype=Human Advisor -power=2 -toughness=4 -[/card] -[card] -name=Council's Judgment -text=Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes. -mana={1}{W}{W} -type=Sorcery -[/card] -[card] -name=Counterbalance -text=Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. -mana={U}{U} -type=Enchantment -[/card] -[card] -name=Counterlash -text=Counter target spell. You may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost. -mana={4}{U}{U} -type=Instant -[/card] -[card] -name=Covenant of Minds -text=Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards. -mana={4}{U} -type=Sorcery -[/card] -[card] -name=Cover of Winter -text=Cumulative upkeep {S{i} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S{i} can be paid with one mana from a snow permanent.) -- If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter. -- {S{i}: Put an age counter on Cover of Winter. -mana={2}{W} -type=Snow Enchantment -[/card] -[card] -name=Cowed by Wisdom -text=Enchant creature -- Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Crackdown Construct -text=Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn. -mana={4} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 -[/card] -[card] -name=Cragganwick Cremator -text=When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player. -mana={2}{R}{R} -type=Creature -subtype=Giant Shaman -power=5 -toughness=4 -[/card] -[card] -name=Cranial Extraction -text=Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library. -mana={3}{B} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Crashing Boars -text=Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able. -mana={3}{G}{G} -type=Creature -subtype=Boar -power=4 -toughness=4 -[/card] -[card] -name=Crawlspace -text=No more than two creatures can attack you each combat. -mana={3} -type=Artifact -[/card] -[card] -name=Crazed Firecat -text=When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you win. -mana={5}{R}{R} -type=Creature -subtype=Elemental Cat -power=4 -toughness=4 -[/card] -[card] -name=Cream of the Crop -text=Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Creature Guy -text=Gotcha Whenever an opponent says "Creature" or "Guy," you may say "Gotcha" If you do, return Creature Guy from your graveyard to your hand. -mana={3}{G} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Creeping Dread -text=At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.) -mana={3}{B} -type=Enchantment -[/card] -[card] -name=Crime // Punishment -text=Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control. -- // -- Destroy each artifact, creature, and enchantment with converted mana cost X. -mana={3}{W}{B} // {X}{B}{G} -type=Sorcery // Sorcery -[/card] -[card] -name=Cromat -text={W}{B}: Destroy target creature blocking or blocked by Cromat. -- {U}{R}: Cromat gains flying until end of turn. -- {B}{G}: Regenerate Cromat. -- {R}{W}: Cromat gets +1/+1 until end of turn. -- {G}{U}: Put Cromat on top of its owner's library. -mana={W}{U}{B}{R}{G} -type=Legendary Creature -subtype=Illusion -power=5 -toughness=5 -[/card] -[card] -name=Crooked Scales -text={4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process. -mana={4} -type=Artifact -[/card] -[card] -name=Crown of Doom -text=Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn. -- {2}: Target player other than Crown of Doom's owner gains control of it. Activate this ability only during your turn. -mana={3} -type=Artifact -[/card] -[card] -name=Crown of the Ages -text={4}, {T}: Attach target Aura attached to a creature to another creature. -mana={2} -type=Artifact -[/card] -[card] -name=Crown-Hunter Hireling -text=When Crown-Hunter Hireling enters the battlefield, you become the monarch. -- Crown-Hunter Hireling can't attack unless defending player is the monarch. -mana={4}{R} -type=Creature -subtype=Ogre Mercenary -power=4 -toughness=4 -[/card] -[card] -name=Crucible of the Spirit Dragon -text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Crucible of the Spirit Dragon. -- {T}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors to your mana pool. Spend this mana only to cast Dragon spells or activate abilities of Dragons. -type=Land -[/card] -[card] -name=Cruel Entertainment -text=Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn. -mana={6}{B} -type=Sorcery -[/card] -[card] -name=Cruel Feeding -text=Strive — Cruel Feeding costs {2}{B} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) -mana={B} -type=Instant -[/card] -[card] -name=Crumbling Sanctuary -text=If damage would be dealt to a player, that player exiles that many cards from the top of his or her library instead. -mana={5} -type=Artifact -[/card] -[card] -name=Cry of Contrition -text=Target player discards a card. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Cry of Contrition haunts dies, target player discards a card. -mana={B} -type=Sorcery -[/card] -[card] -name=Cryptic Annelid -text=When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={3}{U} -type=Creature -subtype=Worm Beast -power=1 -toughness=4 -[/card] -[card] -name=Cryptic Command -text=Choose two — Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card. -mana={1}{U}{U}{U} -type=Instant -[/card] -[card] -name=Cryptic Gateway -text=Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield. -mana={5} -type=Artifact -[/card] -[card] -name=Crystal Spray -text=Change the text of target spell or permanent by replacing all instances of one color word or basic land type with another until end of turn. -- -- Draw a card. -mana={2}{U} -type=Instant -[/card] -[card] -name=Cult of the Waxing Moon -text=Whenever a permanent you control transforms into a non-Human creature, put a 2/2 green Wolf creature token onto the battlefield. -mana={4}{G} -type=Creature -subtype=Human Shaman -power=5 -toughness=4 -[/card] -[card] -name=Cultivator Drone -abilities=devoid -text=Devoid (This card has no color.) -- {T}: Add {C} to your mana pool. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.) -mana={2}{U} -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=3 -[/card] -[card] -name=Cultural Exchange -text=Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.) -mana={4}{U}{U} -type=Sorcery -[/card] -[card] -name=Curious Homunculus -text={T}: Add {C} to your mana pool. Spend this mana only to cast an instant or sorcery spell. -- At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus. -mana={1}{U} -type=Creature -subtype=Homunculus -power=1 -toughness=1 -[/card] -[card] -name=Curse of Bloodletting -text=Enchant player -- If a source would deal damage to enchanted player, it deals double that damage to that player instead. -mana={3}{R}{R} -type=Enchantment -subtype=Aura Curse -[/card] -[card] -name=Curse of Chaos -text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, he or she draws a card. -mana={2}{R} -type=Enchantment -subtype=Aura Curse -[/card] -[card] -name=Curse of Echoes -text=Enchant player -- Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls. -mana={4}{U} -type=Enchantment -subtype=Aura Curse -[/card] -[card] -name=Curse of Inertia -text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of his or her choice. -mana={2}{U} -type=Enchantment -subtype=Aura Curse -[/card] -[card] -name=Curse of Misfortunes -text=Enchant player -- At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library. -mana={4}{B} -type=Enchantment -subtype=Aura Curse -[/card] -[card] -name=Curse of Predation -text=Enchant player -- Whenever a creature attacks enchanted player, put a +1/+1 counter on it. -mana={2}{G} -type=Enchantment -subtype=Aura Curse -[/card] -[card] -name=Curse of Shallow Graves -text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped. -mana={2}{B} -type=Enchantment -subtype=Aura Curse -[/card] -[card] -name=Curse of the Cabal -text=Target player sacrifices half the permanents he or she controls, rounded down. -- Suspend 2—{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal. -mana={9}{B} -type=Sorcery -[/card] -[card] -name=Curse of the Fire Penguin -text=Curse of the Fire Penquin consumes and confuses enchanted creature. -- -- ——— -- -- Creature Penguin -- Trample -- -- 6/5 -- Whenthiscreatureisputintoagraveyardfromplay,returnCurseoftheFirePenguinfromyourgraveyardtoplay. -mana={4}{R}{R} -type=Enchant Creature -power= -toughness= -[/card] -[card] -name=Curse of the Forsaken -text=Enchant player -- Whenever a creature attacks enchanted player, its controller gains 1 life. -mana={2}{W} -type=Enchantment -subtype=Aura Curse -[/card] -[card] -name=Curse of Vengeance -text=Enchant player -- Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance. -- When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance. -mana={B} -type=Enchantment -subtype=Aura Curse -[/card] -[card] -name=Cursed Rack -text=As Cursed Rack enters the battlefield, choose an opponent. -- The chosen player's maximum hand size is four. -mana={4} -type=Artifact -[/card] -[card] -name=Cursed Scroll -text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player. -mana={1} -type=Artifact -[/card] -[card] -name=Curtain of Light -text=Cast Curtain of Light only during combat after blockers are declared. -- Target unblocked attacking creature becomes blocked. (This spell works on unblockable creatures.) -- Draw a card. -mana={1}{W} -type=Instant -[/card] -[card] -name=Custodi Lich -text=When Custodi Lich enters the battlefield, you become the monarch. -- Whenever you become the monarch, target player sacrifices a creature. -mana={3}{B}{B} -type=Creature -subtype=Zombie Cleric -power=4 -toughness=2 -[/card] -[card] -name=Custodi Peacekeeper -text=Reveal Custodi Peacekeeper as you draft it and note how many cards you've drafted this draft round, including Custodi Peacekeeper. -- {W}, {T}: Tap target creature with power less than or equal to the highest number you noted for cards named Custodi Peacekeeper. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=3 -[/card] -[card] -name=Custodi Squire -abilities=flying -text=Flying -- Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand. -mana={4}{W} -type=Creature -subtype=Spirit Cleric -power=3 -toughness=3 -[/card] -[card] -name=Cycle of Life -text=Return Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. -mana={1}{G}{G} -type=Enchantment -[/card] -[card] -name=Cyclical Evolution -text=Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. -- Suspend 3—{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -mana={3}{G}{G} -type=Sorcery -[/card] -[card] -name=Cyclone -text=At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player. -mana={2}{G}{G} -type=Enchantment -[/card] -[card] -name=Cyclopean Giant -text=When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant. -mana={2}{B}{B} -type=Creature -subtype=Zombie Giant -power=4 -toughness=2 -[/card] -[card] -name=Cytoplast Manipulator -text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. -mana={2}{U}{U} -type=Creature -subtype=Human Wizard Mutant -power=0 -toughness=0 -[/card] -[card] -name=Cytoshape -text=Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn. -mana={1}{G}{U} -type=Instant -[/card] -[card] -name=Dack Fayden -auto=counter(0/0,3,loyalty) -text=+1: Target player draws two cards, then discards two cards. -- -2: Gain control of target artifact. -- -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." -mana={1}{U}{R} -type=Planeswalker -subtype=Dack -[/card] -[card] -name=Daghatar the Adamant -abilities=vigilance -text=Vigilance -- Daghatar the Adamant enters the battlefield with four +1/+1 counters on it. -- {1}{BG}{BG}: Move a +1/+1 counter from target creature onto a second target creature. -mana={3}{W} -type=Legendary Creature -subtype=Human Warrior -power=0 -toughness=0 -[/card] -[card] -name=Dakra Mystic -text={U}, {T}: Each player reveals the top card of his or her library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card. -mana={U} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=1 -[/card] -[card] -name=Dampen Thought -text=Target player puts the top four cards of his or her library into his or her graveyard. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={1}{U} -type=Instant -subtype=Arcane -[/card] -[card] -name=Damping Engine -text=A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn. -mana={4} -type=Artifact -[/card] -[card] -name=Damping Field -text=Players can't untap more than one artifact during their untap steps. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Dance of Many -text=When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. -- When Dance of Many leaves the battlefield, exile the token. -- When the token leaves the battlefield, sacrifice Dance of Many. -- At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. -mana={U}{U} -type=Enchantment -[/card] -[card] -name=Dance, Pathetic Marionette -text=When you set this scheme in motion, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners' graveyards. -type=Scheme -[/card] -[card] -name=Daring Thief -text=Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it. -mana={2}{U} -type=Creature -subtype=Human Rogue -power=2 -toughness=3 -[/card] -[card] -name=Dark Impostor -text={4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor. -- Dark Impostor has all activated abilities of all creature cards exiled with it. -mana={2}{B} -type=Creature -subtype=Vampire Assassin -power=2 -toughness=2 -[/card] -[card] -name=Dark Intimations -text=Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card. -- When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it. -mana={2}{U}{B}{R} -type=Sorcery -[/card] -[card] -name=Dark Sphere -text={T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, it deals half that damage, rounded up, to you instead. -mana={0} -type=Artifact -[/card] -[card] -name=Darkpact -text=Remove Darkpact from your deck before playing if you're not playing for ante. -- You own target card in the ante. Exchange that card with the top card of your library. -mana={B}{B}{B} -type=Sorcery -[/card] -[card] -name=Dash Hopes -text=When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. -- Counter target spell. -mana={B}{B} -type=Instant -[/card] -[card] -name=Daughter of Autumn -text={W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead. -mana={2}{G}{G} -type=Legendary Creature -subtype=Avatar -power=2 -toughness=4 -[/card] -[card] -name=Dawn Charm -text=Choose one — Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you. -mana={1}{W} -type=Instant -[/card] -[card] -name=Dawn to Dusk -text=Choose one or both — Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment. -mana={2}{W}{W} -type=Sorcery -[/card] -[card] -name=Daxos of Meletis -text=Daxos of Meletis can't be blocked by creatures with power 3 or greater. -- Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it. -mana={1}{W}{U} -type=Legendary Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Day's Undoing -text=Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Dazzling Beauty -text=Cast Dazzling Beauty only during the declare blockers step. -- Target unblocked attacking creature becomes blocked. (This spell works on unblockable creatures.) -- Draw a card at the beginning of the next turn's upkeep. -mana={2}{W} -type=Instant -[/card] -[card] -name=Dead // Gone -text=Dead deals 2 damage to target creature. -- // -- Return target creature you don't control to its owner's hand. -mana={R} // {2}{R} -type=Instant // Instant -[/card] -[card] -name=Dead Reckoning -text=You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Dead Ringers -text=Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated. -mana={4}{B} -type=Sorcery -[/card] -[card] -name=Deadhead -text=Put Deadhead into play. Use this ability only if any opponent loses contact with his or her hand of cards and only if Deadhead is in your graveyard. -mana={3}{B} -type=Summon -subtype=Zombie -[/card] -[card] -name=Deadly Allure -text=Target creature gains deathtouch until end of turn and must be blocked this turn if able. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={B} -type=Sorcery -[/card] -[card] -name=Deadly Designs -text={2}: Put a plot counter on Deadly Designs. Any player may activate this ability. -- When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures. -mana={1}{B} -type=Enchantment -[/card] -[card] -name=Deal Broker -text=Draft Deal Broker face up. -- Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in his or her card pool in exchange. You may accept any one offer. -- {T}: Draw a card, then discard a card. -mana={3} -type=Artifact Creature -subtype=Construct -power=2 -toughness=3 -[/card] -[card] -name=Deal Damage -text=Deal Damage deals 4 damage to target creature or player. -- Gotcha Whenever an opponent says "Deal" or "Damage," you may say "Gotcha" If you do, return Deal Damage from your graveyard to your hand. -mana={2}{R}{R} -type=Instant -[/card] -[card] -name=Death or Glory -text=Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield. -mana={4}{W} -type=Sorcery -[/card] -[card] -name=Death-Mask Duplicant -text=Imprint — {1}: Exile target creature card from your graveyard. -- As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample. -mana={7} -type=Artifact Creature -subtype=Shapeshifter -power=5 -toughness=5 -[/card] -[card] -name=Deathmist Raptor -abilities=deathtouch -text=Deathtouch -- Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down. -- Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -mana={1}{G}{G} -type=Creature -subtype=Lizard Beast -power=3 -toughness=3 -[/card] -[card] -name=Debt of Loyalty -text=Regenerate target creature. You gain control of that creature if it regenerates this way. -mana={1}{W}{W} -type=Instant -[/card] -[card] -name=Deceiver of Form -text=({C} represents colorless mana.) -- At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library. -mana={6}{C} -type=Creature -subtype=Eldrazi -power=8 -toughness=8 -[/card] -[card] -name=Declaration of Naught -text=As Declaration of Naught enters the battlefield, name a card. -- {U}: Counter target spell with the chosen name. -mana={U}{U} -type=Enchantment -[/card] -[card] -name=Decorated Griffin -abilities=flying -text=Flying -- {1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn. -mana={4}{W} -type=Creature -subtype=Griffin -power=2 -toughness=3 -[/card] -[card] -name=Deep Water -text={U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type. -mana={U}{U} -type=Enchantment -[/card] -[card] -name=Deepglow Skate -text=When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. -mana={4}{U} -type=Creature -subtype=Fish -power=3 -toughness=3 -[/card] -[card] -name=Defensive Formation -text=Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it. -mana={W} -type=Enchantment -[/card] -[card] -name=Deflecting Palm -text=The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller. -mana={R}{W} -type=Instant -[/card] -[card] -name=Deflection -text=Change the target of target spell with a single target. -mana={3}{U} -type=Instant -[/card] -[card] -name=Deft Dismissal -text=Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. -mana={3}{W} -type=Instant -[/card] -[card] -name=Degavolver -text=Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) -- If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." -- If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike. -mana={1}{W} -type=Creature -subtype=Volver -power=1 -toughness=1 -[/card] -[card] -name=Delay -text=Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) -mana={1}{U} -type=Instant -[/card] -[card] -name=Delaying Shield -text=If damage would be dealt to you, put that many delay counters on Delaying Shield instead. -- -- At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Delif's Cube -text={2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. -- {2}, Remove a cube counter from Delif's Cube: Regenerate target creature. -mana={1} -type=Artifact -[/card] -[card] -name=Dementia Sliver -text=All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Activate this ability only during your turn." -mana={3}{U}{B} -type=Creature -subtype=Sliver -power=3 -toughness=3 -[/card] -[card] -name=Demonfire -text=Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. -- Hellbent — If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented. -mana={X}{R} -type=Sorcery -[/card] -[card] -name=Demonic Attorney -text=Remove Demonic Attorney from your deck before playing if you're not playing for ante. -- Each player antes the top card of his or her library. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Demonic Consultation -text=Name a card. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and exile all other cards revealed this way. -mana={B} -type=Instant -[/card] -[card] -name=Demonic Pact -text=At the beginning of your upkeep, choose one that hasn't been chosen — -- • Demonic Pact deals 4 damage to target creature or player and you gain 4 life. -- • Target opponent discards two cards. -- • Draw two cards. -- • You lose the game. -mana={2}{B}{B} -type=Enchantment -[/card] -[card] -name=Denied! -text=Play Denied only as any opponent casts target spell. Name a card, then look at all cards in that player's hand. If the named card is in the player's hand, counter target spell. -mana={U} -type=Interrupt -[/card] -[card] -name=Dermoplasm -abilities=flying -text=Flying -- Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Dermoplasm is turned face up, you may put a creature card with morph from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand. -mana={2}{U} -type=Creature -subtype=Shapeshifter -power=1 -toughness=1 -[/card] -[card] -name=Descent into Madness -text=At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness. -mana={3}{B}{B} -type=Enchantment -[/card] -[card] -name=Desecration Demon -abilities=flying -text=Flying -- At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it. -mana={2}{B}{B} -type=Creature -subtype=Demon -power=6 -toughness=6 -[/card] -[card] -name=Desertion -text=Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard. -mana={3}{U}{U} -type=Instant -[/card] -[card] -name=Desolation -text=At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. If a Plains is sacrificed this way, Desolation deals 2 damage to that Plains's controller. -mana={1}{B}{B} -type=Enchantment -[/card] -[card] -name=Desperate Gambit -text=Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage. -mana={R} -type=Instant -[/card] -[card] -name=Desperate Research -text=Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Desperate Ritual -text=Add {R}{R}{R} to your mana pool. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={1}{R} -type=Instant -subtype=Arcane -[/card] -[card] -name=Desperate Stand -text=Strive — Desperate Stand costs {R}{W} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn. -mana={R}{W} -type=Sorcery -[/card] -[card] -name=Devastating Dreams -text=As an additional cost to cast Devastating Dreams, discard X cards at random. -- Each player sacrifices X lands. Devastating Dreams deals X damage to each creature. -mana={R}{R} -type=Sorcery -[/card] -[card] -name=Devastating Summons -text=As an additional cost to cast Devastating Summons, sacrifice X lands. -- Put two X/X red Elemental creature tokens onto the battlefield. -mana={R} -type=Sorcery -[/card] -[card] -name=Devouring Rage -text=As an additional cost to cast Devouring Rage, you may sacrifice any number of Spirits. -- Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn. -mana={4}{R} -type=Instant -subtype=Arcane -[/card] -[card] -name=Devout Harpist -text={T}: Destroy target Aura attached to a creature. -mana={W} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] -[card] -name=Dichotomancy -text=For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control. Then that player shuffles his or her library. -- Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -mana={7}{U}{U} -type=Sorcery -[/card] -[card] -name=Dictate of the Twin Gods -text=Flash -- If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. -mana={3}{R}{R} -type=Enchantment -[/card] -[card] -name=Die Young -text=Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Diffusion Sliver -text=Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. -mana={1}{U} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Dimensional Breach -text=Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield. -mana={5}{W}{W} -type=Sorcery -[/card] -[card] -name=Diplomatic Escort -text={U}, {T}, Discard a card: Counter target spell or ability that targets a creature. -mana={1}{U} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Dire Wolves -text=Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={2}{G} -type=Creature -subtype=Wolf -power=2 -toughness=2 -[/card] -[card] -name=Disallow -text=Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.) -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Disarm -text=Unattach all Equipment from target creature. -mana={U} -type=Instant -[/card] -[card] -name=Disaster Radius -text=As an additional cost to cast Disaster Radius, reveal a creature card from your hand. -- Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost. -mana={5}{R}{R} -type=Sorcery -[/card] -[card] -name=Disciple of Deceit -text=Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library. -mana={U}{B} -type=Creature -subtype=Human Rogue -power=1 -toughness=3 -[/card] -[card] -name=Dismantle -text=Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Display of Dominance -text=Choose one — -- • Destroy target blue or black noncreature permanent. -- • Permanents you control can't be the targets of blue or black spells your opponents control this turn. -mana={1}{G} -type=Instant -[/card] -[card] -name=Disrupting Shoal -text=You may exile a blue card with converted mana cost X from your hand rather than pay Disrupting Shoal's mana cost. -- Counter target spell if its converted mana cost is X. -mana={X}{U}{U} -type=Instant -subtype=Arcane -[/card] -[card] -name=Disruption Aura -text=Enchant artifact -- Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost." -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Dissension in the Ranks -text=Target blocking creature fights another target blocking creature. -mana={3}{R}{R} -type=Instant -[/card] -[card] -name=Distant Memories -text=Search your library for a card, exile it, then shuffle your library. Any opponent may have you put that card into your hand. If no player does, you draw three cards. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] -name=Divergent Transformations -text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Exile two target creatures. For each of those creatures, its controller reveals cards from the top of his or her library until he or she reveals a creature card, puts that card onto the battlefield, then shuffles the rest into his or her library. -mana={6}{R} -type=Instant -[/card] -[card] -name=Divert -text=Change the target of target spell with a single target unless that spell's controller pays {2}. -mana={U} -type=Instant -[/card] -[card] -name=Divine Deflection -text=Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to target creature or player. -mana={X}{W} -type=Instant -[/card] -[card] -name=Divine Intervention -text=Divine Intervention enters the battlefield with two intervention counters on it. -- At the beginning of your upkeep, remove an intervention counter from Divine Intervention. -- When you remove the last intervention counter from Divine Intervention, the game is a draw. -mana={6}{W}{W} -type=Enchantment -[/card] -[card] -name=Divine Presence -text=If a source would deal 4 or more damage to a creature or player, that source deals 3 damage to that creature or player instead. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Divine Reckoning -text=Each player chooses a creature he or she controls. Destroy the rest. -- Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={2}{W}{W} -type=Sorcery -[/card] -[card] -name=Divining Witch -text={1}{B}, {T}, Discard a card: Name a card. Exile the top six cards of your library. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way. -mana={1}{B} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Djinn Illuminatus -text=({UR} can be paid with either {U} or {R}.) -- Flying -- Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -mana={5}{UR}{UR} -type=Creature -subtype=Djinn -power=3 -toughness=5 -[/card] -[card] -name=Djinn of Infinite Deceits -abilities=flying -text=Flying -- {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat. -mana={4}{U}{U} -type=Creature -subtype=Djinn -power=2 -toughness=7 -[/card] -[card] -name=Do or Die -text=Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Dominating Licid -text={1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- You control enchanted creature. -mana={1}{U}{U} -type=Creature -subtype=Licid -power=1 -toughness=1 -[/card] -[card] -name=Domineering Will -text=Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able. -mana={3}{U} -type=Instant -[/card] -[card] -name=Doomsday -text=Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. -mana={B}{B}{B} -type=Sorcery -[/card] -[card] -name=Dormant Gomazoa -abilities=flying -text=Flying -- Dormant Gomazoa enters the battlefield tapped. -- Dormant Gomazoa doesn't untap during your untap step. -- Whenever you become the target of a spell, you may untap Dormant Gomazoa. -mana={1}{U}{U} -type=Creature -subtype=Jellyfish -power=5 -toughness=5 -[/card] -[card] -name=Double Cross -text=Choose another player. Look at that player's hand and choose one of those cards other than a basic land. He or she discards that card. At the beginning of the next game with the player, look at the player's hand and choose one of those cards other than a basic land. He or she discards that card. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Double Deal -text=Choose another player. Double Deal deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player. -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Double Dip -text=Choose another player. Gain 5 life now and an additional 5 life at the beginning of the next game with that player. -mana={4}{W} -type=Instant -[/card] -[card] -name=Double Header -abilities=flying -text=Flying -- When Double Header comes into play, you may return target permanent with a two-word name to its owner's hand. -mana={3}{U}{U} -type=Creature -subtype=Drake -power=2 -toughness=3 -[/card] -[card] -name=Double Play -text=Choose another player. Search your library for a basic land and put that land into play. At the beginning of the next game with that player, search your library for an additional basic land and put that land into play. In both cases, shuffle your library afterwards. -mana={3}{G}{G} -type=Sorcery -[/card] -[card] -name=Double Stroke -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy. -type=Conspiracy -[/card] -[card] -name=Double Take -text=Choose another player. Draw two cards now and draw an additional two cards at the beginning of the next game with that player. -mana={3}{U}{U} -type=Instant -[/card] -[card] -name=Doubling Chant -text=For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library. -mana={5}{G} -type=Sorcery -[/card] -[card] -name=Doubling Season -text=If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead. -- If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead. -mana={4}{G} -type=Enchantment -[/card] -[card] -name=Dovin Baan -auto=counter(0/0,3,loyalty) -text=+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated. -- -1: You gain 2 life and draw a card. -- -7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps." -mana={2}{W}{U} -type=Planeswalker -subtype=Dovin -[/card] -[card] -name=Down // Dirty -text=Target player discards two cards. -- // -- Return target card from your graveyard to your hand. -- -- Fuse (You may cast one or both halves of this card from your hand.) -mana={3}{B} // {2}{G} -type=Sorcery // Sorcery -[/card] -[card] -name=Draco -text=Domain — Draco costs {2} less to cast for each basic land type among lands you control. -- Flying -- Domain — At the beginning of your upkeep, sacrifice Draco unless you pay {1}0. This cost is reduced by {2} for each basic land type among lands you control. -mana={16} -type=Artifact Creature -subtype=Dragon -power=9 -toughness=9 -[/card] -[card] -name=Dracoplasm -abilities=flying -text=Flying -- As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. -- {R}: Dracoplasm gets +1/+0 until end of turn. -mana={U}{R} -type=Creature -subtype=Shapeshifter -power=0 -toughness=0 -[/card] -[card] -name=Dragon Hunter -text=Protection from Dragons -- Dragon Hunter can block Dragons as though it had reach. -mana={W} -type=Creature -subtype=Human Warrior -power=2 -toughness=1 -[/card] -[card] -name=Dragonlord Atarka -abilities=flying,trample -text=Flying, trample -- When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. -mana={5}{R}{G} -type=Legendary Creature -subtype=Elder Dragon -power=8 -toughness=8 -[/card] -[card] -name=Dragonlord's Prerogative -text=As an additional cost to cast Dragonlord's Prerogative, you may reveal a Dragon card from your hand. -- If you revealed a Dragon card or controlled a Dragon as you cast Dragonlord's Prerogative, Dragonlord's Prerogative can't be countered. -- Draw four cards. -mana={4}{U}{U} -type=Instant -[/card] -[card] -name=Dragonshift -text=Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying. -- Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") -mana={1}{U}{R} -type=Instant -[/card] -[card] -name=Drain Power -text=Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours. -mana={U}{U} -type=Sorcery -[/card] -[card] -name=Dralnu, Lich Lord -text=If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. -- {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) -mana={3}{U}{B} -type=Legendary Creature -subtype=Zombie Wizard -power=3 -toughness=3 -[/card] -[card] -name=Drawn Together -text=As Drawn Together comes into play, choose an artist. -- Creatures by the chosen artist get +2/+2. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Dream Chisel -text=Face-down creature spells you cast cost {1} less to cast. -mana={2} -type=Artifact -[/card] -[card] -name=Dream Coat -text=Enchant creature -- {0}: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Dream Salvage -text=Draw cards equal to the number of cards target opponent discarded this turn. -mana={UB} -type=Instant -[/card] -[card] -name=Dream Tides -text=Creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. -mana={2}{U}{U} -type=Enchantment -[/card] -[card] -name=Dream's Grip -text=Choose one — Tap target permanent; or untap target permanent. -- Entwine {1} (Choose both if you pay the entwine cost.) -mana={U} -type=Instant -[/card] -[card] -name=Dromoka's Command -text=Choose two — -- • Prevent all damage target instant or sorcery spell would deal this turn. -- • Target player sacrifices an enchantment. -- • Put a +1/+1 counter on target creature. -- • Target creature you control fights target creature you don't control. -mana={G}{W} -type=Instant -[/card] -[card] -name=Drought -text=At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}. -- Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs. -- Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Dual Nature -text=Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. -- Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. -- When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature. -mana={4}{G}{G} -type=Enchantment -[/card] -[card] -name=Dubious Challenge -text=Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Duh -text=Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.) -mana={B} -type=Instant -[/card] -[card] -name=Dulcet Sirens -text={U}, {T}: Target creature attacks target opponent this turn if able. -- Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={2}{U} -type=Creature -subtype=Siren -power=1 -toughness=3 -[/card] -[card] -name=Dumb Ass -text=At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn. -mana={2}{R} -type=Creature -subtype=Donkey Barbarian -power=3{1/2} -toughness=2 -[/card] -[card] -name=Duplicant -text=Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature. -- As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter. -mana={6} -type=Artifact Creature -subtype=Shapeshifter -power=2 -toughness=4 -[/card] -[card] -name=Duplicity -text=When Duplicity enters the battlefield, exile the top five cards of your library face down. -- At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand. -- At the beginning of your end step, discard a card. -- When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard. -mana={3}{U}{U} -type=Enchantment -[/card] -[card] -name=Duskmantle Seer -abilities=flying -text=Flying -- At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand. -mana={2}{U}{B} -type=Creature -subtype=Vampire Wizard -power=4 -toughness=4 -[/card] -[card] -name=Dust of Moments -text=Choose one — Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card. -mana={2}{W} -type=Instant -[/card] -[card] -name=Dwarven Catapult -text=Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. -mana={X}{R} -type=Instant -[/card] -[card] -name=Dwarven Driller -text={T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her. -mana={3}{R} -type=Creature -subtype=Dwarf -power=2 -toughness=2 -[/card] -[card] -name=Dwarven Scorcher -text=Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to him or her. -mana={R} -type=Creature -subtype=Dwarf -power=1 -toughness=1 -[/card] -[card] -name=Dwarven Sea Clan -text={T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of combat step. -mana={2}{R} -type=Creature -subtype=Dwarf -power=1 -toughness=1 -[/card] -[card] -name=Dwarven Shrine -text=Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell. -mana={1}{R}{R} -type=Enchantment -[/card] -[card] -name=Echo Chamber -text={4}, {T}: An opponent chooses target creature he or she controls. Put a token that's a copy of that creature onto the battlefield. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate this ability only any time you could cast a sorcery. -mana={4} -type=Artifact -[/card] -[card] -name=Echo Circlet -text=Equipped creature can block an additional creature. -- Equip {1} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Echoing Boon -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy. -type=Conspiracy -[/card] -[card] -name=Edge of Malacol -text=If a creature you control would untap during your untap step, put two +1/+1 counters on it instead. -- Whenever you roll {K}, untap each creature you control. -type=Plane -subtype=Belenon -[/card] -[card] -name=Eldrazi Mimic -text=Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. -mana={2} -type=Creature -subtype=Eldrazi -power=2 -toughness=1 -[/card] -[card] -name=Eldrazi Temple -text={T}: Add {1} to your mana pool. -- {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi. -type=Land -[/card] -[card] -name=Electropotence -text=Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to target creature or player. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Elemental Resonance -text=Enchant permanent -- At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.) -mana={2}{G}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Eliminate the Competition -text=As an additional cost to cast Eliminate the Competition, sacrifice X creatures. -- Destroy X target creatures. -mana={4}{B} -type=Sorcery -[/card] -[card] -name=Elite Arcanist -text=When Elite Arcanist enters the battlefield, you may exile an instant card from your hand. -- {X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card. -mana={3}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Elkin Bottle -text={3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card. -mana={3} -type=Artifact -[/card] -[card] -name=Elkin Lair -text=At the beginning of each player's upkeep, that player exiles a card at random from his or her hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, he or she puts it into his or her graveyard. -mana={3}{R} -type=World Enchantment -[/card] -[card] -name=Eloren Wilds -text=Whenever a player taps a permanent for mana, that player adds one mana to his or her mana pool of any type that permanent produced. -- Whenever you roll {C}, target player can't cast spells until a player planeswalks. -type=Plane -subtype=Shandalar -[/card] -[card] -name=Elvish House Party -text=Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system. -mana={4}{G}{G} -type=Creature -subtype=Elf Rogue -power=* -toughness=* -[/card] -[card] -name=Elvish Impersonators -text=When you play Elvish Impersonators, roll two six-sided dice one after the other. Elvish Impersonators comes into play with power equal to the first die roll and toughness equal to the second. -mana={3}{G} -type=Summon -subtype=Elves -[/card] -[card] -name=Embermaw Hellion -abilities=trample -text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) -- If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. -mana={3}{R}{R} -type=Creature -subtype=Hellion -power=4 -toughness=5 -[/card] -[card] -name=Emberwilde Djinn -abilities=flying -text=Flying -- -- At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn. -mana={2}{R}{R} -type=Creature -subtype=Djinn -power=5 -toughness=4 -[/card] -[card] -name=Emblazoned Golem -text=Kicker {X} (You may pay an additional {X} as you cast this spell.) -- Spend only colored mana on X. No more than one mana of each color may be spent this way. -- If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it. -mana={2} -type=Artifact Creature -subtype=Golem -power=1 -toughness=2 -[/card] -[card] -name=Embolden -text=Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. -- Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={2}{W} -type=Instant -[/card] -[card] -name=Embrace My Diabolical Vision -text=When you set this scheme in motion, each player shuffles his or her hand and graveyard into his or her library. You draw seven cards, then each other player draws four cards. -type=Scheme -[/card] -[card] -name=Emcee -text=Whenever another creature comes into play, you may stand up and say in a deep, booming voice "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature. -mana={2}{W} -type=Creature -subtype=Human Rogue -power=0 -toughness=1 -[/card] -[card] -name=Emissary's Ploy -text=(Start the game with this conspiracy face up in the command zone.) -- Before drawing your opening hand, choose 1, 2, or 3. -- You may spend mana as though it were mana of any color to cast creature spells with converted mana cost equal to the chosen number. -type=Conspiracy -[/card] -[card] -name=Empty the Pits -text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Put X 2/2 black Zombie creature tokens onto the battlefield tapped. -mana={X}{X}{B}{B}{B}{B} -type=Instant -[/card] -[card] -name=Empyrial Archangel -abilities=flying,shroud -text=Flying, shroud -- All damage that would be dealt to you is dealt to Empyrial Archangel instead. -mana={4}{G}{W}{W}{U} -type=Creature -subtype=Angel -power=5 -toughness=8 -[/card] -[card] -name=Emrakul, the Promised End -text=Emrakul, the Promised End costs {1} less to cast for each card type among cards in your graveyard. -- When you cast Emrakul, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. -- Flying, trample, protection from instants -mana=13 -type=Legendary Creature -subtype=Eldrazi -power=13 -toughness=13 -[/card] -[card] -name=Enchantment Alteration -text=Attach target Aura attached to a creature or land to another permanent of that type. -mana={U} -type=Instant -[/card] -[card] -name=Endbringer's Revel -text={4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time he or she could cast a sorcery. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Endless Horizons -text=When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library. -- At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Enduring Renewal -text=Play with your hand revealed. -- If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. -- Whenever a creature is put into your graveyard from the battlefield, return it to your hand. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Enduring Scalelord -abilities=flying -text=Flying -- Whenever one or more +1/+1 counters are placed on another creature you control, you may put a +1/+1 counter on Enduring Scalelord. -mana={4}{G}{W} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Energy Vortex -text=As Energy Vortex enters the battlefield, choose an opponent. -- At the beginning of your upkeep, remove all energy counters from Energy Vortex. -- At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each energy counter on Energy Vortex. -- {X}: Put X energy counters on Energy Vortex. Activate this ability only during your upkeep. -mana={3}{U}{U} -type=Enchantment -[/card] -[card] -name=Enlarge -text=Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -mana={3}{G}{G} -type=Sorcery -[/card] -[card] -name=Enraging Licid -text={R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. -- Enchanted creature has haste. -mana={1}{R} -type=Creature -subtype=Licid -power=1 -toughness=1 -[/card] -[card] -name=Ensouled Scimitar -text={3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) -- Equipped creature gets +1/+5. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Entangler -text=Enchant creature -- Enchanted creature can block any number of creatures. -mana={2}{W}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Entangling Trap -text=Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.) -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Enter the Dungeon -text=Players play a Magic subgame under the table starting at 5 life, using their libraries as their decks. After the subgame ends, the winner searches his or her library for two cards, puts those cards into his or her hand, then shuffles his or her library. -mana={B}{B} -type=Sorcery -[/card] -[card] -name=Entourage of Trest -text=When Entourage of Trest enters the battlefield, you become the monarch. -- Entourage of Trest can block an additional creature each combat as long as you're the monarch. -mana={4}{G} -type=Creature -subtype=Elf Soldier -power=4 -toughness=4 -[/card] -[card] -name=Entreat the Angels -text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) -mana={X}{X}{W}{W}{W} -type=Sorcery -[/card] -[card] -name=Epic Experiment -text=Exile the top X cards of your library. For each instant and sorcery card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard. -mana={X}{U}{R} -type=Sorcery -[/card] -[card] -name=Epiphany at the Drownyard -text=Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. -mana={X}{U} -type=Instant -[/card] -[card] -name=Epochrasite -text=Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand. -- When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.) -mana={2} -type=Artifact Creature -subtype=Construct -power=1 -toughness=1 -[/card] -[card] -name=Equal Treatment -text=If any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead. -- -- Draw a card. -mana={1}{W} -type=Instant -[/card] -[card] -name=Equinox -text=Enchant land -- Enchanted land has "{T}: Counter target spell if it would destroy a land you control." -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Equipoise -text=At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.) -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Erase (Not the Urza's Legacy One) -text=If you control two or more white permanents that share an artist, you may play Erase (Not the Urza's Legacy One) without paying its mana cost. -- Remove target enchantment from the game. -mana={2}{W} -type=Instant -[/card] -[card] -name=Erebos's Titan -text=As long as your opponents control no creatures, Erebos's Titan has indestructible. (Damage and effects that say "destroy" don't destroy it.) -- Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand. -mana={1}{B}{B}{B} -type=Creature -subtype=Giant -power=5 -toughness=5 -[/card] -[card] -name=Erosion -text=Enchant land -- At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. -mana={U}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Errand of Duty -text=Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={1}{W} -type=Instant -[/card] -[card] -name=Errant Minion -text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ertai's Familiar -text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- When Ertai's Familiar phases out or leaves the battlefield, put the top three cards of your library into your graveyard. -- {U}: Until your next upkeep, Ertai's Familiar can't phase out. -mana={1}{U} -type=Creature -subtype=Illusion -power=2 -toughness=2 -[/card] -[card] -name=Ertai's Meddling -text=X can't be 0. -- Target spell's controller exiles it with X delay counters on it. -- At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell. -mana={X}{U} -type=Instant -[/card] -[card] -name=Essence Leak -text=Enchant permanent -- As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost." -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Essence of the Wild -text=Creatures you control enter the battlefield as a copy of Essence of the Wild. -mana={3}{G}{G}{G} -type=Creature -subtype=Avatar -power=6 -toughness=6 -[/card] -[card] -name= -text=Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control. -mana={1}{U} -type=Instant -[/card] -[card] -name=Everlasting Torment -text=Players can't gain life. -- Damage can't be prevented. -- All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.) -mana={2}{BR} -type=Enchantment -[/card] -[card] -name=Evermind -text=(Nonexistent mana costs can't be paid.) -- Draw a card. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -type=Instant -subtype=Arcane -[/card] -[card] -name=Evershrike -abilities=flying -text=Flying -- Evershrike gets +2/+2 for each Aura attached to it. -- {X}{WB}{WB}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with converted mana cost X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike. -mana={3}{WB}{WB} -type=Creature -subtype=Elemental Spirit -power=2 -toughness=2 -[/card] -[card] -name=Every Hope Shall Vanish -text=When you set this scheme in motion, each opponent reveals his or her hand. Choose a nonland card from each of those hands. Those players discard those cards. -type=Scheme -[/card] -[card] -name=Every Last Vestige Shall Rot -text=When you set this scheme in motion, you may pay {X}. If you do, put each nonland permanent target player controls with converted mana cost X or less on the bottom of its owner's library. -type=Scheme -[/card] -[card] -name=Evil Comes to Fruition -text=When you set this scheme in motion, put seven 0/1 green Plant creature tokens onto the battlefield. If you control ten or more lands, put seven 3/3 green Elemental creature tokens onto the battlefield instead. -type=Scheme -[/card] -[card] -name=Evil Presents -text=Put a creature card from your hand into play under starget opponent's control. That creature attacks each turn if able... and always attacks its controller. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Excavation -text={1}, Sacrifice a land: Draw a card. Any player may activate this ability. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=Excavator -text={T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. -mana={2} -type=Artifact -[/card] -[card] -name=Excise -text=Exile target attacking creature unless its controller pays {X}. -mana={X}{W} -type=Instant -[/card] -[card] -name=Exclusion Ritual -text=Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent. -- Players can't cast spells with the same name as the exiled card. -mana={4}{W}{W} -type=Enchantment -[/card] -[card] -name=Excruciator -text=Damage that would be dealt by Excruciator can't be prevented. -mana={6}{R}{R} -type=Creature -subtype=Avatar -power=7 -toughness=7 -[/card] -[card] -name=Exhumer Thrull -text=Haunt (When this creature dies, exile it haunting target creature.) -- When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand. -mana={5}{B} -type=Creature -subtype=Thrull -power=3 -toughness=3 -[/card] -[card] -name=Exiled Doomsayer -text=All morph costs cost {2} more. (This doesn't affect the cost to cast creature spells face down.) -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=2 -[/card] -[card] -name=Experiment Kraj -text=Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. -- {T}: Put a +1/+1 counter on target creature. -mana={2}{G}{G}{U}{U} -type=Legendary Creature -subtype=Ooze Mutant -power=4 -toughness=6 -[/card] -[card] -name=Expropriate -text=Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate. -mana={7}{U}{U} -type=Sorcery -[/card] -[card] -name=Exquisite Archangel -abilities=flying -text=Flying -- If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total. -mana={5}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=5 -[/card] -[card] -name=Eye of the Storm -text=Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost. -mana={5}{U}{U} -type=Enchantment -[/card] -[card] -name=Eye to Eye -text=You and target creature's controller have a staring contest. If you win, destroy that creature. -mana={2}{B} -type=Instant -[/card] -[card] -name=Fa'adiyah Seer -text={T}: Draw a card and reveal it. If it isn't a land card, discard it. -mana={1}{G} -type=Creature -subtype=Human Shaman -power=1 -toughness=1 -[/card] -[card] -name=Face to Face -text=You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that opponent. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Faces of the Past -text=Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Fact or Fiction -text=Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. -mana={3}{U} -type=Instant -[/card] -[card] -name=Fade Away -text=For each creature, its controller sacrifices a permanent unless he or she pays {1}. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Fairgrounds Trumpeter -text=At the beginning of each end step, if a +1/+1 counter was placed on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter. -mana={2}{G} -type=Creature -subtype=Elephant -power=2 -toughness=2 -[/card] -[card] -name=Faith's Shield -text=Target permanent you control gains protection from the color of your choice until end of turn. -- Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn. -mana={W} -type=Instant -[/card] -[card] -name=Falkenrath Gorger -text=Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={R} -type=Creature -subtype=Vampire Berserker -power=2 -toughness=1 -[/card] -[card] -name=Falling Star -text=Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Falling Timber -text=Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent all combat damage target creature would deal this turn. If Falling Timber was kicked, prevent all combat damage another target creature would deal this turn. -mana={2}{G} -type=Instant -[/card] -[card] -name=False Dawn -text=Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color. -- -- Draw a card. -mana={1}{W} -type=Sorcery -[/card] -[card] -name=False Orders -text=Cast False Orders only during the declare blockers step. -- Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. -mana={R} -type=Instant -[/card] -[card] -name=Far // Away -text=Return target creature to its owner's hand. -- // -- Target player sacrifices a creature. -- -- Fuse (You may cast one or both halves of this card from your hand.) -mana={1}{U} // {2}{B} -type=Instant // Instant -[/card] -[card] -name=Farewell to Arms -text=As Farewell to Arms comes into play, choose a hand attached to an opponent's arm. -- When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards his or her hand . . . of cards. (The lawyers wouldn't let us do it the other way.) -mana={1}{B}{B} -type=Enchantment -[/card] -[card] -name=Fascist Art Director -text={W}{W}: Fascist Art Director gains protection from the artist of your choice until end of turn.. -mana={1}{W}{W} -type=Creature -subtype=Human Horror -power=2 -toughness=2 -[/card] -[card] -name=Fasting -text=At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. -- If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. -- When you draw a card, destroy Fasting. -mana={W} -type=Enchantment -[/card] -[card] -name=Fat Ass -text=Fat Ass gets +2/+2 and has trample as long as you're eating. (Food is in your mouth and you're chewing, licking, sucking, or swallowing it.) -mana={4}{G} -type=Creature -subtype=Donkey Shaman -power=2 -toughness=3{1/2} -[/card] -[card] -name=Fatal Lore -text=An opponent chooses one — You draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Fatal Mutation -text=Enchant creature -- When enchanted creature is turned face up, destroy it. It can't be regenerated. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Fate Transfer -text=Move all counters from target creature onto another target creature. -mana={1}{UB} -type=Instant -[/card] -[card] -name=Fatespinner -text=At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. -mana={1}{U}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -name=Favor of the Mighty -text=Each creature with the highest converted mana cost has protection from all colors. -mana={1}{W} -type=Tribal Enchantment -subtype=Giant -[/card] -[card] -name=Feast on the Fallen -text=At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Feed the Machine -text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two creatures. If the player chooses others, each of your other opponents sacrifices a creature. -type=Scheme -[/card] -[card] -name=Feeding Grounds -text=Red spells cost {1} less to cast. -- Green spells cost {1} less to cast. -- Whenever you roll {C}, put X +1/+1 counters on target creature, where X is that creature's converted mana cost. -type=Plane -subtype=Muraganda -[/card] -[card] -name=Feint -text=Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. -mana={R} -type=Instant -[/card] -[card] -name=Fell the Mighty -text=Destroy all creatures with power greater than target creature's power. -mana={4}{W} -type=Sorcery -[/card] -[card] -name=Feral Contest -text=Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Ferropede -abilities=unblockable -text=Ferropede is unblockable. -- Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent. -mana={3} -type=Artifact Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Festering March -text=Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it. -- Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Fibrous Entangler -text=Tangleclaw Werewolf can block an additional creature each combat. -- {6}{G}: Transform Tangleclaw Werewolf. -mana={2}{G}{G} -type=Creature -subtype=Werewolf Horror -power=2 -toughness=4 -[/card] -[card] -name=Fields of Summer -text=Whenever a player casts a spell, that player may gain 2 life. -- Whenever you roll {C}, you may gain 10 life. -type=Plane -subtype=Moag -[/card] -[card] -name=Fiend of the Shadows -abilities=flying -text=Flying -- Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled. -- Sacrifice a Human: Regenerate Fiend of the Shadows. -mana={3}{B}{B} -type=Creature -subtype=Vampire Wizard -power=3 -toughness=3 -[/card] -[card] -name=Fiery Bombardment -text=Chroma — {2}, Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost. -mana={1}{R} -type=Enchantment -[/card] -[card] -name=Fiery Confluence -text=Choose three. You may choose the same mode more than once. -- • Fiery Confluence deals 1 damage to each creature. -- • Fiery Confluence deals 2 damage to each opponent. -- • Destroy target artifact. -mana={2}{R}{R} -type=Sorcery -[/card] -[card] -name=Fiery Gambit -text=Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Fiery Justice -text=Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life. -mana={R}{G}{W} -type=Sorcery -[/card] -[card] -name=Fight or Flight -text=At the beginning of each opponent's combat, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Fire and Brimstone -text=Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you. -mana={3}{W}{W} -type=Instant -[/card] -[card] -name=Fire Covenant -text=As an additional cost to cast Fire Covenant, pay X life. -- Fire Covenant deals X damage divided as you choose among any number of target creatures. -mana={1}{B}{R} -type=Instant -[/card] -[card] -name=Fire Juggler -text=Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={2}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -[/card] -[card] -name=Fire Servant -text=If a red instant or sorcery spell you control would deal damage, it deals double that damage instead. -mana={3}{R}{R} -type=Creature -subtype=Elemental -power=4 -toughness=3 -[/card] -[card] -name=Firecat Blitz -text=Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- Flashback—{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={X}{R}{R} -type=Sorcery -[/card] -[card] -name=Firestorm Phoenix -abilities=flying -text=Flying -- If Firestorm Phoenix would die, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it. -mana={4}{R}{R} -type=Creature -subtype=Phoenix -power=3 -toughness=2 -[/card] -[card] -name=Firestorm -text=As an additional cost to cast Firestorm, discard X cards. -- Firestorm deals X damage to each of X target creatures and/or players. -mana={R} -type=Instant -[/card] -[card] -name=First Come, First Served -text=The attacking or blocking creature with the lowest collector number has first strike. If two or more creatures are tied, they all have first strike. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=First Response -text=At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Fissure Vent -text=Choose one or both — -- • Destroy target artifact. -- • Destroy target nonbasic land. -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Fist of Suns -text=You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. -mana={3} -type=Artifact -[/card] -[card] -name=Fistful of Force -text=Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={1}{G} -type=Instant -[/card] -[card] -name=Flaccify -text=Counter target spell unless its controller pays {3}. -mana={2}{U} -type=Instant -[/card] -[card] -name=Flailing Manticore -abilities=flying,first strike -text=Flying, first strike -- {1}: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability. -mana={3}{R} -type=Creature -subtype=Manticore -power=3 -toughness=3 -[/card] -[card] -name=Flailing Ogre -text={1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability. -mana={2}{R} -type=Creature -subtype=Ogre -power=3 -toughness=3 -[/card] -[card] -name=Flailing Soldier -text={1}: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability. -mana={R} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Flames of the Blood Hand -text=Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead. -mana={2}{R} -type=Instant -[/card] -[card] -name=Flamespeaker Adept -text=Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn. -mana={2}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=3 -[/card] -[card] -name=Flame-Wreathed Phoenix -abilities=flying -text=Flying -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand." -mana={2}{R}{R} -type=Creature -subtype=Phoenix -power=3 -toughness=3 -[/card] -[card] -name=Flaming Gambit -text=Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead. -- Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={X}{R} -type=Instant -[/card] -[card] -name=Flaring Pain -text=Damage can't be prevented this turn. -- Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={1}{R} -type=Instant -[/card] -[card] -name=Flash Foliage -text=Cast Flash Foliage only during combat after blockers are declared. -- Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you. -- Draw a card. -mana={2}{G} -type=Instant -[/card] -[card] -name=Flash of Insight -text=Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -- Flashback—{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.) -mana={X}{1}{U} -type=Instant -[/card] -[card] -name=Flash -text=You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}. -mana={1}{U} -type=Instant -[/card] -[card] -name=Flesh // Blood -text=Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. -- // -- Target creature you control deals damage equal to its power to target creature or player. -- -- Fuse (You may cast one or both halves of this card from your hand.) -mana={3}{B}{G} // {R}{G} -type=Sorcery // Sorcery -[/card] -[card] -name=Flesh Allergy -text=As an additional cost to cast Flesh Allergy, sacrifice a creature. -- Destroy target creature. Its controller loses life equal to the number of creatures that died this turn. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Flickerform -text=Enchant creature -- {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Flock of Rabid Sheep -text=Flip X coins; an opponent calls heads or tails. For each flip you win, put a Rabid Sheep token into play. Treat these tokens as 2/2 green creatures that count as Sheep. -mana={X}{G}{G} -type=Sorcery -[/card] -[card] -name=Flooded Woodlands -text=Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking. -mana={2}{U}{B} -type=Enchantment -[/card] -[card] -name=Flowering Lumberknot -text=Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond. -mana={3}{G} -type=Creature -subtype=Treefolk -power=5 -toughness=5 -[/card] -[card] -name=Flowstone Salamander -text={R}: Flowstone Salamander deals 1 damage to target creature blocking it. -mana={3}{R}{R} -type=Creature -subtype=Salamander -power=3 -toughness=4 -[/card] -[card] -name=Fog Patch -text=Cast Fog Patch only during the declare blockers step. -- Attacking creatures become blocked. (This spell works on unblockable creatures.) -mana={1}{G} -type=Instant -[/card] -[card] -name=Food Chain -text=Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Forbidden Ritual -text=Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Force Bubble -text=If damage would be dealt to you, put that many depletion counters on Force Bubble instead. -- When there are four or more depletion counters on Force Bubble, sacrifice it. -- At the beginning of each end step, remove all depletion counters from Force Bubble. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Forcefield -text={1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage. -mana={3} -type=Artifact -[/card] -[card] -name=Foreshadow -text=Name a card, then put the top card of target opponent's library into his or her graveyard. If that card is the named card, you draw a card. -- Draw a card at the beginning of the next turn's upkeep. -mana={1}{U} -type=Instant -[/card] -[card] -name=Forethought Amulet -text=At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}. -- If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead. -mana={5} -type=Artifact -[/card] -[card] -name=Forgotten Lore -text=Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand. -mana={G} -type=Sorcery -[/card] -[card] -name=Foriysian Brigade -text=Foriysian Brigade can block an additional creature. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=4 -[/card] -[card] -name=Foriysian Interceptor -abilities=flash -text=Flash (You may cast this spell any time you could cast an instant.) -- Defender -- Foriysian Interceptor can block an additional creature. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=0 -toughness=5 -[/card] -[card] -name=Foriysian Totem -text={T}: Add {R} to your mana pool. -- {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. -- As long as Foriysian Totem is a creature, it can block an additional creature. -mana={3} -type=Artifact -[/card] -[card] -name=Form of the Squirrel -text=As Form of the Squirrel comes into play, put a 1/1 green Squirrel creature token into play. You lose the game when it leaves play. -- Creatures can't attack you. -- You can't be the target of spells or abilities. -- You can't play spells. -mana={G} -type=Enchantment -[/card] -[card] -name=Formation -text=Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Draw a card at the beginning of the next turn's upkeep. -mana={1}{W} -type=Instant -[/card] -[card] -name=Fortified Area -text=Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={1}{W}{W} -type=Enchantment -[/card] -[card] -name=Fortuitous Find -text=Choose one or both — -- • Return target artifact card from your graveyard to your hand. -- • Return target creature card from your graveyard to your hand. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Fortune's Favor -text=Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. -mana={3}{U} -type=Instant -[/card] -[card] -name=Foul Emissary -text=When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- When you sacrifice Foul Emissary while casting a spell with emerge, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -mana={2}{G} -type=Creature -subtype=Human Horror -power=1 -toughness=1 -[/card] -[card] -name=Foul Renewal -text=Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way. -mana={3}{B} -type=Instant -[/card] -[card] -name=Fowl Play -text=Enchanted creature loses all abilities and is a 1/1 creature that counts as a Chicken. -mana={2}{U} -type=Enchant Creature -power= -toughness= -[/card] -[card] -name=Fraction Jackson -text={G}, {T}: Return target card with a ½ on it from your graveyard to your hand. -mana={2}{G} -type=Creature -subtype=Human Hero -power=1 -toughness=1{1/2} -[/card] -[card] -name=Fractured Powerstone -text={T}: Add {1} to your mana pool. -- {T}: Roll the planar die. Activate this ability only any time you could cast a sorcery. -mana={2} -type=Artifact -[/card] -[card] -name=Framed! -text=Tap or untap all permanents by the artist of your choice. -mana={1}{U} -type=Instant -[/card] -[card] -name=Frankenstein's Monster -text=As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. -mana={X}{B}{B} -type=Creature -subtype=Zombie -power=0 -toughness=1 -[/card] -[card] -name=Frankie Peanuts -text=At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn. -mana={2}{W}{W} -type=Legendary Creature -subtype=Elephant Rogue -power=2 -toughness=3 -[/card] -[card] -name=Fraternal Exaltation -text= -mana={U}{U}{U}{U} -type=Sorcery -[/card] -[card] -name=Frazzled Editor -text=Protection from wordy (Something is wordy if it has four or more lines of text in its text box.) -mana={1}{R} -type=Creature -subtype=Human Bureaucrat -power=2 -toughness=2 -[/card] -[card] -name=Free-for-All -text=When Free-for-All comes into play, set aside all creatures in play, face down. -- During each player's upkeep, that player chooses a creature card at random from those set aside in this way and puts that creature into play under his or her control. -- If Free-for-All leaves play, put each creature still set aside this way into its owner's graveyard. -mana={3}{U} -type=Enchantment -[/card] -[card] -name=Free-Range Chicken -text={1}{G}: Roll two six-sided dice. If both die rolls are the same, Free-Range Chicken gets +X/+X until end of turn, where X is the number rolled on each die. Otherwise, if the total rolled is equal to any other total you have rolled this turn for Free-Range Chicken, sacrifice it. (For example, if you roll two 3s, Free-Range Chicken gets +3/+3. If you roll a total of 6 for Free-Range Chicken later in that turn, sacrifice it.) -mana={3}{G} -type=Summon -subtype=Chicken -[/card] -[card] -name=Friendly Fire -text=Target creature's controller reveals a card at random from his or her hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost. -mana={3}{R} -type=Instant -[/card] -[card] -name=Frightful Delusion -text=Counter target spell unless its controller pays {1}. That player discards a card. -mana={2}{U} -type=Instant -[/card] -[card] -name=From the Ashes -text=Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Frontier Siege -text=As Frontier Siege enters the battlefield, choose Khans or Dragons. -- • Khans — At the beginning of each of your main phases, add {G}{G} to your mana pool. -- • Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control. -mana={3}{G} -type=Enchantment -[/card] -[card] -name=Fruitcake Elemental -text=Fruitcake Elemental is indestructible. -- At the end of your turn, Fruitcake Elemental deals 7 damage to you. -- {3}: Target player gains control of Fruitcake Elemental. -mana={1}{G}{G} -type=Creature -subtype=Elemental -power=7 -toughness=7 -[/card] -[card] -name=Fulgent Distraction -text=Choose two target creatures. Tap those creatures, then unattach all Equipment from them. -mana={2}{W} -type=Instant -[/card] -[card] -name=Fungal Behemoth -text=Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. -- Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature. -mana={3}{G} -type=Creature -subtype=Fungus -power=* -toughness=* -[/card] -[card] -name=Furnace Layer -text=When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, he or she loses 3 life. -- Whenever you roll {K}, you may destroy target nonland permanent. -type=Plane -subtype=New Phyrexia -[/card] -[card] -name=Furnace of Rath -text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. -mana={1}{R}{R}{R} -type=Enchantment -[/card] -[card] -name=Gabriel Angelfire -text=At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) -mana={3}{G}{G}{W}{W} -type=Legendary Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Gaddock Teeg -text=Noncreature spells with converted mana cost 4 or greater can't be cast. -- Noncreature spells with {X} in their mana costs can't be cast. -mana={G}{W} -type=Legendary Creature -subtype=Kithkin Advisor -power=2 -toughness=2 -[/card] -[card] -name=Gaea's Balance -text=As an additional cost to cast Gaea's Balance, sacrifice five lands. -- Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Gaea's Liege -text=As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. -- {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. -mana={3}{G}{G}{G} -type=Creature -subtype=Avatar -power=* -toughness=* -[/card] -[card] -name=Game of Chaos -text=Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip. -mana={R}{R}{R} -type=Sorcery -[/card] -[card] -name=Game Preserve -text=At the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Gang of Devils -text=When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players. -mana={5}{R} -type=Creature -subtype=Devil -power=3 -toughness=3 -[/card] -[card] -name=Garbage Fire -text=Reveal Garbage Fire as you draft it and note how many cards you've drafted this draft round, including Garbage Fire. -- Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire. -mana={2}{R} -type=Instant -[/card] -[card] -name=Garrulous Sycophant -text=At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life. -mana={2}{B} -type=Creature -subtype=Human Advisor -power=1 -toughness=4 -[/card] -[card] -name=Gather Specimens -text=If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead. -mana={3}{U}{U}{U} -type=Instant -[/card] -[card] -name=Gauntlets of Chaos -text={5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them. -mana={5} -type=Artifact -[/card] -[card] -name=Gaze of Pain -text=Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Gaze of the Gorgon -text=({BG} can be paid with either {B} or {G}.) -- Regenerate target creature. At end of combat, destroy all creatures that blocked or were blocked by that creature this turn. -mana={3}{BG} -type=Instant -[/card] -[card] -name=Gemstone Caverns -text=If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. -- {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool. -type=Legendary Land -[/card] -[card] -name=General Jarkeld -text={T}: Switch the blocking creatures of two target attacking creatures. Activate this ability only during the declare blockers step. -mana={3}{W} -type=Legendary Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=General's Regalia -text={3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead. -mana={3} -type=Artifact -[/card] -[card] -name=Generator Servant -text={T}, Sacrifice Generator Servant: Add {2} to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.) -mana={1}{R} -type=Creature -subtype=Elemental -power=2 -toughness=1 -[/card] -[card] -name=Geosurge -text=Add {R}{R}{R}{R}{R}{R}{R} to your mana pool. Spend this mana only to cast artifact or creature spells. -mana={R}{R}{R}{R} -type=Sorcery -[/card] -[card] -name=Gerrymandering -text=Remove all lands from play and shuffle them together. Randomly deal to each player one land card for each land he or she had before. Each player puts those lands into play under his or her control, untapped. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Get a Life -text=Target player and each of his or her teammates exchange life totals. -mana={W} -type=Instant -[/card] -[card] -name=Ghastly Conscription -text=Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -mana={5}{B}{B} -type=Sorcery -[/card] -[card] -name=Ghastly Haunting -text=Enchant creature -- You control enchanted creature. -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ghazban Ogress -text=When Ghazban Ogress comes into play, the player who has won the most Magic games that day gains control of it. If more than one player has won the same number of games, you retain control of Ghazban Ogress. -mana={G} -type=Summon -subtype=Ogre -[/card] -[card] -name=Ghitu Fire -text=You may cast Ghitu Fire any time you could cast an instant if you pay {2} more to cast it. -- Ghitu Fire deals X damage to target creature or player. -mana={X}{R} -type=Sorcery -[/card] -[card] -name=Ghostfire Blade -text=Equipped creature gets +2/+2. -- Equip {3} -- Ghostfire Blade's equip ability costs {2} less to activate if it targets a colorless creature. -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Ghostly Flame -text=Black and/or red permanents and spells are colorless sources of damage. -mana={B}{R} -type=Enchantment -[/card] -[card] -name=Ghosts of the Innocent -text=If a source would deal damage to a creature or player, it deals half that damage, rounded down, to that creature or player instead. -mana={5}{W}{W} -type=Creature -subtype=Spirit -power=4 -toughness=5 -[/card] -[card] -name=Giant Albatross -abilities=flying -text=Flying -- When Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated. -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Giant Fan -text={2}, {T}: Move target counter from one card to another. If the second card's rules text refers to any type of counters, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. -mana={4} -type=Artifact -[/card] -[card] -name=Giant Oyster -text=You may choose not to untap Giant Oyster during your untap step. -- {T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature. -mana={2}{U}{U} -type=Creature -subtype=Oyster -power=0 -toughness=3 -[/card] -[card] -name=Giant Slug -text={5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. -mana={1}{B} -type=Creature -subtype=Slug -power=1 -toughness=1 -[/card] -[card] -name=Giant Turtle -text=Giant Turtle can't attack if it attacked during your last turn. -mana={1}{G}{G} -type=Creature -subtype=Turtle -power=2 -toughness=4 -[/card] -[card] -name=Gideon, Battle-Forged -auto=counter(0/0,3,loyalty) -text=+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able. -- +1: Until your next turn, target creature gains indestructible. Untap that creature. -- 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -type=Planeswalker -subtype=Gideon -[/card] -[card] -name=Gifts Given -text= -mana={3}{U} -type=Instant -[/card] -[card] -name=Gifts Ungiven -text=Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library. -mana={3}{U} -type=Instant -[/card] -[card] -name=Gigadrowse -text=Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Tap target permanent. -mana={U} -type=Instant -[/card] -[card] -name=Gilded Drake -abilities=flying -text=Flying -- When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't make an exchange, sacrifice Gilded Drake. This ability can't be countered except by spells and abilities. (This effect lasts indefinitely.) -mana={1}{U} -type=Creature -subtype=Drake -power=3 -toughness=3 -[/card] -[card] -name=Gilder Bairn -text={2}{GU}, {Q}: For each counter on target permanent, put another of those counters on that permanent. ({Q} is the untap symbol.) -mana={1}{GU}{GU} -type=Creature -subtype=Ouphe -power=1 -toughness=3 -[/card] -[card] -name=Gilt-Leaf Ambush -text=Put two 1/1 green Elf Warrior creature tokens onto the battlefield. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) -mana={2}{G} -type=Tribal Instant -subtype=Elf -[/card] -[card] -name=Gilt-Leaf Winnower -abilities=menace -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. -mana={3}{B}{B} -type=Creature -subtype=Elf Warrior -power=4 -toughness=3 -[/card] -[card] -name=Gisela, Blade of Goldnight -abilities=flying,first strike -text=Flying, first strike -- If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. -- If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. -mana={4}{R}{W}{W} -type=Legendary Creature -subtype=Angel -power=5 -toughness=5 -[/card] -[card] -name=Give // Take -text=Put three +1/+1 counters on target creature. -- // -- Remove all +1/+1 counters from target creature you control. Draw that many cards. -- -- Fuse (You may cast one or both halves of this card from your hand.) -mana={2}{G} // {2}{U} -type=Sorcery // Sorcery -[/card] -[card] -name=Give No Ground -text=Target creature gets +2/+6 until end of turn and can block any number of creatures this turn. -mana={3}{W} -type=Instant -[/card] -[card] -name=Glacial Plating -text=Enchant creature -- Cumulative upkeep {S{i} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S{i} can be paid with one mana from a snow permanent.) -- Enchanted creature gets +3/+3 for each age counter on Glacial Plating. -mana={2}{W}{W} -type=Snow Enchantment -subtype=Aura -[/card] -[card] -name=Glacial Ray -text=Glacial Ray deals 2 damage to target creature or player. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={1}{R} -type=Instant -subtype=Arcane -[/card] -[card] -name=Glamer Spinners -abilities=flash -text=Flash -- Flying -- When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller. -mana={4}{WU} -type=Creature -subtype=Faerie Wizard -power=2 -toughness=4 -[/card] -[card] -name=Glamerdye -text=Change the text of target spell or permanent by replacing all instances of one color word with another. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -mana={1}{U} -type=Instant -[/card] -[card] -name=Glarecaster -abilities=flying -text=Flying -- {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead. -mana={4}{W}{W} -type=Creature -subtype=Bird Cleric -power=3 -toughness=3 -[/card] -[card] -name=Glass Asp -text=Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step. -mana={1}{G}{G} -type=Creature -subtype=Snake -power=2 -toughness=1 -[/card] -[card] -name=Gleam of Authority -text=Enchant creature -- Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. -- Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Gleemax -text=You choose all targets for all spells and abilities. -mana={1000000} -type=Legendary Artifact -[/card] -[card] -name=Gliding Licid -text={U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- Enchanted creature has flying. -mana={2}{U} -type=Creature -subtype=Licid -power=2 -toughness=2 -[/card] -[card] -name=Glimmervoid Basin -text=Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them. -- Whenever you roll {C}, choose target creature. Each player except that creature's controller puts a token that's a copy of that creature onto the battlefield. -type=Plane -subtype=Mirrodin -[/card] -[card] -name=Glissa Sunseeker -abilities=first strike -text=First strike -- {T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool. -mana={2}{G}{G} -type=Legendary Creature -subtype=Elf -power=3 -toughness=2 -[/card] -[card] -name=Glittering Lion -text=Prevent all damage that would be dealt to Glittering Lion. -- {3}: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability. -mana={2}{W} -type=Creature -subtype=Cat -power=2 -toughness=2 -[/card] -[card] -name=Glittering Lynx -text=Prevent all damage that would be dealt to Glittering Lynx. -- {2}: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability. -mana={W} -type=Creature -subtype=Cat -power=1 -toughness=1 -[/card] -[card] -name=Global Ruin -text=Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest. -mana={4}{W} -type=Sorcery -[/card] -[card] -name=Gloom Surgeon -text=If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library. -mana={1}{B} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Gloom -text=White spells cost {3} more to cast. -- Activated abilities of white enchantments cost {3} more to activate. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Gluetius Maximus -text=As Gluetius Maximus comes into play, an opponent chooses one of your fingers. (Thumbs are fingers, too.) -- When the chosen finger isn't touching Gluetius Maximus, sacrifice Gluetius Maximus. -mana={3}{G}{G} -type=Creature -subtype=Beast -power=5 -toughness=5 -[/card] -[card] -name=Glyph of Delusion -text=Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature." -mana={U} -type=Instant -[/card] -[card] -name=Glyph of Destruction -text=Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step. -mana={R} -type=Instant -[/card] -[card] -name=Glyph of Doom -text=At end of combat, destroy all creatures that were blocked by target Wall this turn. -mana={B} -type=Instant -[/card] -[card] -name=Glyph of Life -text=Until end of turn, whenever an attacking creature deals damage to target Wall creature, you gain that much life. -mana={W} -type=Instant -[/card] -[card] -name=Glyph of Reincarnation -text=Cast Glyph of Reincarnation only after combat. -- Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control. -mana={G} -type=Instant -[/card] -[card] -name=Gnarlroot Trapper -text={T}, Pay 1 life: Add {G} to your mana pool. Spend this mana only to cast an Elf creature spell. -- {T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) -mana={B} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Goblin Artisans -text={T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans. -mana={R} -type=Creature -subtype=Goblin Artificer -power=1 -toughness=1 -[/card] -[card] -name=Goblin Assassin -text=Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature. -mana={3}{R}{R} -type=Creature -subtype=Goblin Assassin -power=2 -toughness=2 -[/card] -[card] -name=Goblin Bookie -text={R}, {T}: Reflip any coin or reroll any die. -mana={R} -type=Summon -subtype=Goblin -[/card] -[card] -name=Goblin Bowling Team -text=Whenever Goblin Bowling Team damages any creature or player, roll a six-sided die. Goblin Bowling Team deals to that creature or player additional damage equal to the die roll. -mana={3}{R} -type=Summon -subtype=Goblins -[/card] -[card] -name=Goblin Charbelcher -text={3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. -mana={4} -type=Artifact -[/card] -[card] -name=Goblin Festival -text={2}: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival. -mana={1}{R} -type=Enchantment -[/card] -[card] -name=Goblin Flectomancer -text=Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell. -mana={U}{R}{R} -type=Creature -subtype=Goblin Wizard -power=2 -toughness=2 -[/card] -[card] -name=Goblin Flotilla -abilities=islandwalk -text=Islandwalk -- At the beginning of combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. -mana={2}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Goblin Game -text=Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items he or she revealed. The player who revealed the fewest items then loses half his or her life, rounded up. If two or more players are tied for fewest, each loses half his or her life, rounded up. -mana={5}{R}{R} -type=Sorcery -[/card] -[card] -name=Goblin Grenadiers -text=Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land. -mana={3}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Goblin Mime -text=When you speak, sacrifice Goblin Mime. -mana={1}{R} -type=Creature -subtype=Goblin Mime -power=2 -toughness=2 -[/card] -[card] -name=Goblin Psychopath -text=Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead. -mana={3}{R} -type=Creature -subtype=Goblin Mutant -power=5 -toughness=5 -[/card] -[card] -name=Goblin Racketeer -text=Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) -mana={3}{R} -type=Creature -subtype=Goblin Rogue -power=4 -toughness=2 -[/card] -[card] -name=Goblin S.W.A.T. Team -text=Say "Goblin S.W.A.T. Team": Put a +1/+1 counter on Goblin S.W.A.T. Team unless an opponent swats the table within five seconds. Play this ability only once each turn. -mana={3}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] -[card] -name=Goblin Secret Agent -abilities=first strike -text=First strike -- At the beginning of your upkeep, reveal a card from your hand at random. -mana={2}{R} -type=Creature -subtype=Goblin Rogue -power=2 -toughness=2 -[/card] -[card] -name=Goblin Snowman -text=Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. -- {T}: Goblin Snowman deals 1 damage to target creature it's blocking. -mana={3}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] -name=Goblin Test Pilot -abilities=flying -text=Flying -- {T}: Goblin Test Pilot deals 2 damage to target creature or player chosen at random. -mana={1}{U}{R} -type=Creature -subtype=Goblin Wizard -power=0 -toughness=2 -[/card] -[card] -name=Goblin Tutor -text=Roll a six-sided die for Goblin Tutor. On a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal that card to all players, and put it into your hand. Shuffle your library afterwards. -- 2 Any Goblin Tutor -- 3 Any enchantment -- 4 Any artifact -- 5 Any creature -- 6 Any sorcery, instant, or interrupt -mana={R} -type=Instant -[/card] -[card] -name=Goblin War Cry -text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Godo's Irregulars -text={R}: Godo's Irregulars deals 1 damage to target creature blocking it. -mana={R} -type=Creature -subtype=Human Warrior -power=1 -toughness=1 -[/card] -[card] -name=Godsend -text=Equipped creature gets +3/+3. -- Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. -- Opponents can't cast cards with the same name as cards exiled with Godsend. -- Equip {3} -mana={1}{W}{W} -type=Legendary Artifact -subtype=Equipment -[/card] -[card] -name=Goldenhide Ox -text=Constellation — Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able. -mana={5}{G} -type=Enchantment Creature -subtype=Ox -power=5 -toughness=4 -[/card] -[card] -name=Golgothian Sylex -text={1}, {T}: Each nontoken permanent from the Antiquities expansion is sacrificed by its controller. -mana={4} -type=Artifact -[/card] -[card] -name=Gonti, Lord of Luxury -abilities=deathtouch -text=Deathtouch -- When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. For as long as that card remains exiled, you may look at it, you may cast it, and you may spend mana as though it were mana of any type to cast it. -mana={2}{B}{B} -type=Legendary Creature -subtype=Aetherborn Rogue -power=2 -toughness=3 -[/card] -[card] -name=Gorilla Berserkers -abilities=trample,rampage 2 -text=Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -- Gorilla Berserkers can't be blocked except by three or more creatures. -mana={3}{G}{G} -type=Creature -subtype=Ape Berserker -power=2 -toughness=3 -[/card] -[card] -name=Goryo's Vengeance -text=Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. -- Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={1}{B} -type=Instant -subtype=Arcane -[/card] -[card] -name=Gossamer Chains -text=Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn. -mana={W}{W} -type=Enchantment -[/card] -[card] -name=Grab the Reins -text=Choose one — -- • Until end of turn, you gain control of target creature and it gains haste. -- • Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to target creature or player. -- Entwine {2}{R} (Choose both if you pay the entwine cost.) -mana={3}{R} -type=Instant -[/card] -[card] -name=Graceful Antelope -abilities=plainswalk -text=Plainswalk -- Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield. -mana={2}{W}{W} -type=Creature -subtype=Antelope -power=1 -toughness=4 -[/card] -[card] -name=Grafdigger's Cage -text=Creature cards can't enter the battlefield from graveyards or libraries. -- Players can't cast cards in graveyards or libraries. -mana={1} -type=Artifact -[/card] -[card] -name=Grafted Exoskeleton -text=Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. -- Equip {2} -mana={4} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Grafted Wargear -text=Equipped creature gets +3/+2. -- Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. -- Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Grand Ossuary -text=Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures he or she controls. -- Whenever you roll {K}, each player exiles all creatures he or she controls and puts X 1/1 green Saproling creature tokens onto the battlefield, where X is the total power of the creatures he or she exiled this way. Then planeswalk. -type=Plane -subtype=Ravnica -[/card] -[card] -name=Granny's Payback -text=You gain life equal to your age. -mana={7}{G} -type=Sorcery -[/card] -[card] -name=Graphic Violence -text=All creatures by the artist of your choice get +2/+2 and gain trample until end of turn. -mana={2}{G} -type=Instant -[/card] -[card] -name=Grappling Hook -text=Equipped creature has double strike. -- Whenever equipped creature attacks, you may have target creature block it this turn if able. -- Equip {4} -mana={4} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Gratuitous Violence -text=If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. -mana={2}{R}{R}{R} -type=Enchantment -[/card] -[card] -name=Grave Betrayal -text=Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types. -mana={5}{B}{B} -type=Enchantment -[/card] -[card] -name=Grave Consequences -text=Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. -- Draw a card. -mana={1}{B} -type=Instant -[/card] -[card] -name=Grave Servitude -text=You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +3/-1 and is black. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Grave Sifter -text=When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand. -mana={5}{G} -type=Creature -subtype=Elemental Beast -power=5 -toughness=7 -[/card] -[card] -name=Graven Dominator -abilities=flying -text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature becomes 1/1 until end of turn. -mana={4}{W}{W} -type=Creature -subtype=Gargoyle -power=4 -toughness=4 -[/card] -[card] -name=Graxiplon -text=Graxiplon is unblockable unless defending player controls three or more creatures that share a creature type. -mana={5}{U} -type=Creature -subtype=Beast -power=3 -toughness=4 -[/card] -[card] -name=Greater Gargadon -text=Suspend 10—{R} -- Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended. -mana={9}{R} -type=Creature -subtype=Beast -power=9 -toughness=7 -[/card] -[card] -name=Greater Morphling -text={2}: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn. -- {2}: Greater Morphling becomes the colors of your choice until end of turn. -- {2}: Greater Morphling's type becomes the creature type of your choice until end of turn. -- {2}: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn. -- {2}: Greater Morphling's artist becomes the artist of your choice until end of turn. -- {2}: Greater Morphling gets +2/-2 or -2/+2 until end of turn. -- {2}: Untap Greater Morphling. -mana={6}{U}{U} -type=Creature -subtype=Shapeshifter -power=5 -toughness=5 -[/card] -[card] -name=Greater Realm of Preservation -text={1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Gremlin Mine -text={1}, {T}, Sacrifice Gremlin Mine: Gremlin Mine deals 4 damage to target artifact creature. -- {1}, {T}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact. -mana={1} -type=Artifact -[/card] -[card] -name=Grenzo, Dungeon Warden -text=Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. -- {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. -mana={X}{B}{R} -type=Legendary Creature -subtype=Goblin Rogue -power=2 -toughness=2 -[/card] -[card] -name=Grenzo, Havoc Raiser -text=Whenever a creature you control deals combat damage to a player, choose one — -- • Goad target creature that player controls. -- • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it. -mana={R}{R} -type=Legendary Creature -subtype=Goblin Rogue -power=2 -toughness=2 -[/card] -[card] -name=Grenzo's Rebuttal -text=Put a 4/4 red Ogre creature token onto the battlefield. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to his or her left. Destroy each permanent chosen this way. -mana={4}{R}{R} -type=Sorcery -[/card] -[card] -name=Grim Reminder -text=Search your library for a nonland card and reveal it. Each opponent who cast a card this turn with the same name as that card loses 6 life. Then shuffle your library. -- {B}{B}: Return Grim Reminder from your graveyard to your hand. Activate this ability only during your upkeep. -mana={2}{B} -type=Instant -[/card] -[card] -name=Grimoire Thief -text=Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down. -- You may look at cards exiled with Grimoire Thief. -- {U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names. -mana={U}{U} -type=Creature -subtype=Merfolk Rogue -power=2 -toughness=2 -[/card] -[card] -name=Grinning Totem -text={2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. -mana={4} -type=Artifact -[/card] -[card] -name=Grip of Amnesia -text=Counter target spell unless its controller exiles all cards from his or her graveyard. -- Draw a card. -mana={1}{U} -type=Instant -[/card] -[card] -name=Grip of Chaos -text=Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.) -mana={4}{R}{R} -type=Enchantment -[/card] -[card] -name=Grove of the Dreampods -text=When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. -- Whenever you roll {K}, return target creature card from your graveyard to the battlefield. -type=Plane -subtype=Fabacin -[/card] -[card] -name=Growth Spurt -text=Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is equal to the die roll. -mana={1}{G} -type=Instant -[/card] -[card] -name=Grudge Keeper -text=Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life. -mana={1}{B} -type=Creature -subtype=Zombie Wizard -power=2 -toughness=1 -[/card] -[card] -name=Guard Dogs -text={2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. -mana={3}{W} -type=Creature -subtype=Hound -power=2 -toughness=2 -[/card] -[card] -name=Guardian Angel -text=Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. -mana={X}{W} -type=Instant -[/card] -[card] -name=Guardian Beast -text=As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts. -mana={3}{B} -type=Creature -subtype=Beast -power=2 -toughness=4 -[/card] -[card] -name=Guardian of the Gateless -abilities=flying -text=Flying -- Guardian of the Gateless can block any number of creatures. -- Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking. -mana={4}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Guardian Seraph -abilities=flying -text=Flying -- If a source an opponent controls would deal damage to you, prevent 1 of that damage. -mana={2}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=4 -[/card] -[card] -name=Guiding Spirit -abilities=flying -text=Flying -- {T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library. -mana={1}{W}{U} -type=Creature -subtype=Angel Spirit -power=1 -toughness=2 -[/card] -[card] -name=Guild Feud -text=At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other. -mana={5}{R} -type=Enchantment -[/card] -[card] -name=Guile -text=Guile can't be blocked except by three or more creatures. -- If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. -- When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. -mana={3}{U}{U}{U} -type=Creature -subtype=Elemental Incarnation -power=6 -toughness=6 -[/card] -[card] -name=Gus -text=Gus comes into play with one +1/+1 counter on it for each game you have lost to your opponent since you last won a Magic game against him or her. -mana={2}{G} -type=Summon -subtype=Gus -[/card] -[card] -name=Gustha's Scepter -text={T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled. -- {T}: Return a card you own exiled with Gustha's Scepter to your hand. -- When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard. -mana={0} -type=Artifact -[/card] -[card] -name=Gutter Grime -text=Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime." -mana={4}{G} -type=Enchantment -[/card] -[card] -name=Haakon, Stromgald Scourge -text=You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. -- As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. -- When Haakon dies, you lose 2 life. -mana={1}{B}{B} -type=Legendary Creature -subtype=Zombie Knight -power=3 -toughness=3 -[/card] -[card] -name=Haazda Shield Mate -text=At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}. -- {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Hail of Arrows -text=Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures. -mana={X}{W} -type=Instant -[/card] -[card] -name=Hakim, Loreweaver -abilities=flying -text=Flying -- {U}{U}: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate this ability only during your upkeep and only if Hakim isn't enchanted. -- {U}{U}, {T}: Destroy all Auras attached to Hakim. -mana={3}{U}{U} -type=Legendary Creature -subtype=Human Wizard -power=2 -toughness=4 -[/card] -[card] -name=Halfdane -text=At the beginning of your upkeep, Halfdane's power and toughness become equal to the power and toughness of target creature other than Halfdane until the end of your next upkeep. -mana={1}{W}{U}{B} -type=Legendary Creature -subtype=Shapeshifter -power=3 -toughness=3 -[/card] -[card] -name=Halimar Tidecaller -text=When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. -- Land creatures you control have flying. -mana={2}{U} -type=Creature -subtype=Human Wizard Ally -power=2 -toughness=3 -[/card] -[card] -name=Hall of Gemstone -text=At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color. -mana={1}{G}{G} -type=World Enchantment -[/card] -[card] -name=Hall of the Bandit Lord -text=Hall of the Bandit Lord enters the battlefield tapped. -- {T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, it gains haste. -type=Legendary Land -[/card] -[card] -name=Hallowed Moonlight -text=Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead. -- Draw a card. -mana={1}{W} -type=Instant -[/card] -[card] -name=Hallow -text=Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way. -mana={W} -type=Instant -[/card] -[card] -name=Halls of Mist -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures that attacked during their controller's last turn can't attack. -type=Land -[/card] -[card] -name=Hand to Hand -text=During combat, players can't cast instant spells or activate abilities that aren't mana abilities. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Handcuffs -text=Target player keeps both hands in contact with each other. If he or she does not, sacrifice Handcuffs and that player sacrifices three cards in play. -mana={3}{B}{B} -type=Enchantment -[/card] -[card] -name=Hands of Binding -text=Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Hankyu -text=Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed this way." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Harbinger of the Tides -text=You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) -- When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand. -mana={U}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] -[card] -name=Hardened Berserker -text=Whenever Hardened Berserker attacks, the next spell you cast this turn costs {1} less to cast. -mana={2}{R} -type=Creature -subtype=Human Berserker -power=3 -toughness=2 -[/card] -[card] -name=Hardened Scales -text=If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead. -mana={G} -type=Enchantment -[/card] -[card] -name=Harm's Way -text=The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead. -mana={W} -type=Instant -[/card] -[card] -name=Harness by Force -text=Strive — Harness by Force costs {2}{R} more to cast for each target beyond the first. -- Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn. -mana={1}{R}{R} -type=Sorcery -[/card] -[card] -name=Harness the Storm -text=Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.) -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Harsh Judgment -text=As Harsh Judgment enters the battlefield, choose a color. -- If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Harvest Mage -text={G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount. -mana={G} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Harvest Pyre -text=As an additional cost to cast Harvest Pyre, exile X cards from your graveyard. -- Harvest Pyre deals X damage to target creature. -mana={1}{R} -type=Instant -[/card] -[card] -name=Hatred -text=As an additional cost to cast Hatred, pay X life. -- Target creature gets +X/+0 until end of turn. -mana={3}{B}{B} -type=Instant -[/card] -[card] -name=Haunting Misery -text=As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard. -- Haunting Misery deals X damage to target player. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Haunting Wind -text=Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller. -mana={3}{B} -type=Enchantment -[/card] -[card] -name=Haven of the Spirit Dragon -text={T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell. -- {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand. -type=Land -[/card] -[card] -name=Havengul Lich -text={1}: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn. -mana={3}{U}{B} -type=Creature -subtype=Zombie Wizard -power=4 -toughness=4 -[/card] -[card] -name=Hazduhr the Abbot -text={X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead. -mana={3}{W}{W} -type=Legendary Creature -subtype=Human Cleric -power=2 -toughness=5 -[/card] -[card] -name=Head to Head -text=You and target opponent play Seven Questions about the top card of that player's library. (That player looks at the card, then you ask up to six yes-or-no questions about the card that he or she answers truthfully. You guess the card's name—that's question seven—and the player reveals the card.) If you win, prevent all damage that would be dealt this turn by a source of your choice. -mana={W} -type=Instant -[/card] -[card] -name=Heart Wolf -abilities=first strike -text=First strike -- {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat. -mana={3}{R} -type=Creature -subtype=Wolf -power=2 -toughness=2 -[/card] -[card] -name=Heartstone -text=Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. -mana={3} -type=Artifact -[/card] -[card] -name=Heat Wave -text=Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Blue creatures can't block creatures you control. -- Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Hedonist's Trove -text=When Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard. -- You may play land cards exiled with Hedonist's Trove. -- You may cast nonland cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn. -mana={5}{B}{B} -type=Enchantment -[/card] -[card] -name=Hedron Fields of Agadeem -text=Creatures with power 7 or greater can't attack or block. -- Whenever you roll {K}, put a 7/7 colorless Eldrazi creature token with annihilator 1 onto the battlefield. (Whenever it attacks, defending player sacrifices a permanent.) -type=Plane -subtype=Zendikar -[/card] -[card] -name=Hedron-Field Purists -text=Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) -- LEVEL 1-4 -- 1/4 -- If a source would deal damage to you or a creature you control, prevent 1 of that damage. -- LEVEL 5+ -- 2/5 -- If a source would deal damage to you or a creature you control, prevent 2 of that damage. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=0 -toughness=3 -[/card] -[card] -name=Hellhole Rats -text=Haste -- When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost. -mana={2}{B}{R} -type=Creature -subtype=Rat -power=2 -toughness=2 -[/card] -[card] -name=Helm of Chatzuk -text={1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={1} -type=Artifact -[/card] -[card] -name=Helm of Obedience -text={X}, {T}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0. -mana={4} -type=Artifact -[/card] -[card] -name=Helvault -text={1}, {T}: Exile target creature you control. -- {7}, {T}: Exile target creature you don't control. -- When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control. -mana={3} -type=Legendary Artifact -[/card] -[card] -name=Herald of Leshrac -abilities=flying -text=Flying -- Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Herald of Leshrac gets +1/+1 for each land you control but don't own. -- When Herald of Leshrac leaves the battlefield, each player gains control of each land he or she owns that you control. -mana={6}{B} -type=Creature -subtype=Avatar -power=2 -toughness=4 -[/card] -[card] -name=Herald of the Host -abilities=flying,vigilance -text=Flying, vigilance -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -mana={3}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Heretic's Punishment -text={3}{R}: Choose target creature or player, then put the top three cards of your library into your graveyard.Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards. -mana={4}{R} -type=Enchantment -[/card] -[card] -name=Hero of Leina Tower -text=Heroic — Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower. -mana={G} -type=Creature -subtype=Human Warrior -power=1 -toughness=1 -[/card] -[card] -name=Heroes' Podium -text=Each legendary creature you control gets +1/+1 for each other legendary creature you control. -- {X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -mana={5} -type=Legendary Artifact -[/card] -[card] -name=Heroic Defiance -text=Enchant creature -- Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Heroism -text=Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Hex Parasite -text={X}{PB}: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ({PB} can be paid with either {B} or 2 life.) -mana={1} -type=Artifact Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] -name=Hibernation's End -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library. -mana={4}{G} -type=Enchantment -[/card] -[card] -name=Hidden Stag -text=Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature. -- Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Hidden Strings -text=You may tap or untap target permanent, then you may tap or untap another target permanent. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Hide // Seek -text=Put target artifact or enchantment on the bottom of its owner's library. -- // -- Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library. -mana={R}{W} // {W}{B} -type=Instant // Instant -[/card] -[card] -name=Hideous Laughter -text=All creatures get -2/-2 until end of turn. -- Splice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={2}{B}{B} -type=Instant -subtype=Arcane -[/card] -[card] -name=High Ground -text=Each creature you control can block an additional creature. -mana={W} -type=Enchantment -[/card] -[card] -name=Hinder -text=Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard. -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Hindering Light -text=Counter target spell that targets you or a permanent you control. -- Draw a card. -mana={W}{U} -type=Instant -[/card] -[card] -name=Hinterland Hermit -text=At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. -mana={1}{R} -type=Creature -subtype=Human Werewolf -power=2 -toughness=1 -[/card] -[card] -name=Hinterland Scourge -text=Hinterland Scourge must be blocked if able. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge. -type=Creature -subtype=Werewolf -power=3 -toughness=2 -[/card] -[card] -name=Hipparion -text=Hipparion can't block creatures with power 3 or greater unless you pay {1}. -mana={1}{W} -type=Creature -subtype=Horse -power=1 -toughness=3 -[/card] -[card] -name=Hired Heist -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature you control with the chosen name deals combat damage to a player, you may pay {U}. If you do, draw a card. -type=Conspiracy -[/card] -[card] -name=Hired Torturer -abilities=defender -text=Defender -- {3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from his or her hand. -mana={2}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=3 -[/card] -[card] -name=Hit // Run -text=Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost. -- // -- Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. -mana={1}{B}{R} // {3}{R}{G} -type=Instant // Instant -[/card] -[card] -name=Hive Mind -text=Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy. -mana={5}{U} -type=Enchantment -[/card] -[card] -name=Hixus, Prison Warden -abilities=flash -text=Flash (You may cast this spell any time you could cast an instant.) -- Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.) -mana={3}{W}{W} -type=Legendary Creature -subtype=Human Soldier -power=4 -toughness=4 -[/card] -[card] -name=Hoarder's Greed -text=You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Hold the Perimeter -text=(Start the game with this conspiracy face up in the command zone.) -- At the beginning of your first upkeep, put a 1/2 white Soldier creature token with defender onto the battlefield. -- At the beginning of each other player's first upkeep, that player puts a 1/1 red Goblin creature token onto the battlefield with "This creature can't block." -type=Conspiracy -[/card] -[card] -name=Holistic Wisdom -text={2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) -mana={1}{G}{G} -type=Enchantment -[/card] -[card] -name=Hollow Warrior -text=Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. -mana={4} -type=Artifact Creature -subtype=Golem Warrior -power=4 -toughness=4 -[/card] -[card] -name=Homing Sliver -text=Each Sliver card in each player's hand has slivercycling {3}. -- Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.) -mana={2}{R} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Honorable Passage -text=The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller. -mana={1}{W} -type=Instant -[/card] -[card] -name=Hooded Horror -text=Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. -mana={4}{B} -type=Creature -subtype=Horror -power=4 -toughness=4 -[/card] -[card] -name=Horde Ambusher -text=Whenever Horde Ambusher blocks, it deals 1 damage to you. -- Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Horde Ambusher is turned face up, target creature can't block this turn. -mana={1}{R} -type=Creature -subtype=Human Berserker -power=2 -toughness=2 -[/card] -[card] -name=Horn of Plenty -text=Whenever a player casts a spell, he or she may pay {1}. If that player does, he or she draws a card at the beginning of the next end step. -mana={6} -type=Artifact -[/card] -[card] -name=Horobi's Whisper -text=If you control a Swamp, destroy target nonblack creature. -- Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={1}{B}{B} -type=Instant -subtype=Arcane -[/card] -[card] -name=Hostility -text=Haste -- If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way. -- When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. -mana={3}{R}{R}{R} -type=Creature -subtype=Elemental Incarnation -power=6 -toughness=6 -[/card] -[card] -name=Hour of Need -text=Strive — Hour of Need costs {1}{U} more to cast for each target beyond the first. -- Exile any number of target creatures. For each creature exiled this way, its controller puts a 4/4 blue Sphinx creature token with flying onto the battlefield. -mana={2}{U} -type=Instant -[/card] -[card] -name=Howl of the Horde -text=When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -- Raid — If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Howltooth Hollow -text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {B} to your mana pool. -- {B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand. -type=Land -[/card] -[card] -name=Hum of the Radix -text=Each artifact spell costs {1} more to cast for each artifact its controller controls. -mana={2}{G}{G} -type=Enchantment -[/card] -[card] -name=Hundred-Handed One -abilities=vigilance -text=Vigilance -- {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. -mana={2}{W}{W} -type=Creature -subtype=Giant -power=3 -toughness=5 -[/card] -[card] -name=Hundred-Talon Strike -text=Target creature gets +1/+0 and gains first strike until end of turn. -- Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={W} -type=Instant -subtype=Arcane -[/card] -[card] -name=Hungering Yeti -text=As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.) -mana={4}{R} -type=Creature -subtype=Yeti -power=4 -toughness=4 -[/card] -[card] -name=Hungry Flames -text=Hungry Flames deals 3 damage to target creature and 2 damage to target player. -mana={2}{R} -type=Instant -[/card] -[card] -name=Hungry Hungry Heifer -text=During your upkeep, remove a counter from any card you control or sacrifice Hungry Hungry Heifer. -mana={2}{G} -type=Summon -subtype=Cow -[/card] -[card] -name=Hunt Down -text=Target creature blocks target creature this turn if able. -mana={G} -type=Sorcery -[/card] -[card] -name=Hurloon Wrangler -text=Denimwalk (If defending player is wearing any clothing made of denim, this creature is unblockable.) -mana={2}{R} -type=Summon -subtype=Minotaur -[/card] -[card] -name=Hushwing Gryff -abilities=flash -text=Flash -- Flying -- Creatures entering the battlefield don't cause abilities to trigger. -mana={2}{W} -type=Creature -subtype=Hippogriff -power=2 -toughness=1 -[/card] -[card] -name=Hydromorph Guardian -text={U}, Sacrifice Hydromorph Guardian: Counter target spell that targets one or more creatures you control. -mana={2}{U} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] -[card] -name=Hydromorph Gull -abilities=flying -text=Flying -- {U}, Sacrifice Hydromorph Gull: Counter target spell that targets one or more creatures you control. -mana={3}{U}{U} -type=Creature -subtype=Elemental Bird -power=3 -toughness=3 -[/card] -[card] -name=Hymn of the Wilds -text=(Start the game with this conspiracy face up in the command zone.) -- The first creature spell you cast each turn costs {1} less to cast. -- You can't cast instant or sorcery spells. -type=Conspiracy -[/card] -[card] -name=I Bask in Your Silent Awe -text=(An ongoing scheme remains face up until it's abandoned.) -- Each opponent can't cast more than one spell each turn. -- At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme. -type=Ongoing Scheme -[/card] -[card] -name=I Call on the Ancient Magics -text=When you set this scheme in motion, each other player searches his or her library for a card, reveals it, and puts it into his or her hand. Then you search your library for two cards and put them into your hand. Each player shuffles his or her library. -type=Scheme -[/card] -[card] -name=I Delight in Your Convulsions -text=When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way. -type=Scheme -[/card] -[card] -name=I Know All, I See All -text=(An ongoing scheme remains face up until it's abandoned.) -- Untap all permanents you control during each opponent's untap step. -- At the beginning of each end step, if three or more cards were put into your graveyard this turn from anywhere, abandon this scheme. -type=Ongoing Scheme -[/card] -[card] -name=Icatian Infantry -text={1}: Icatian Infantry gains first strike until end of turn. -- {1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Icatian Phalanx -abilities=banding -text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={4}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=4 -[/card] -[card] -name=Icatian Skirmishers -abilities=first strike,banding -text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Ice Cauldron -text={X}, {T}: Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron. -- {T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to cast the last card exiled with Ice Cauldron. -mana={4} -type=Artifact -[/card] -[card] -name=Ice Cave -text=Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.) -mana={3}{U}{U} -type=Enchantment -[/card] -[card] -name=Icefall Regent -abilities=flying -text=Flying -- When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent. -- Spells your opponents cast that target Icefall Regent cost {2} more to cast. -mana={3}{U}{U} -type=Creature -subtype=Dragon -power=4 -toughness=3 -[/card] -[card] -name=Icy Prison -text=When Icy Prison enters the battlefield, exile target creature. -- At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}. -- When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control. -mana={U}{U} -type=Enchantment -[/card] -[card] -name=Identity Thief -text=Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. -mana={2}{U}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=3 -[/card] -[card] -name=Ifh-Biff Efreet -abilities=flying -text=Flying -- {G}: Ifh-Biff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability. -mana={2}{G}{G} -type=Creature -subtype=Efreet -power=3 -toughness=3 -[/card] -[card] -name=Ignite Disorder -text=Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures. -mana={1}{R} -type=Instant -[/card] -[card] -name=Ignite Memories -text=Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Ignite the Cloneforge! -text=When you set this scheme in motion, put a token onto the battlefield that's a copy of target permanent an opponent controls. -type=Scheme -[/card] -[card] -name=Illicit Auction -text=Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.) -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Illuminated Folio -text={1}, {T}, Reveal two cards from your hand that share a color: Draw a card. -mana={5} -type=Artifact -[/card] -[card] -name=Illuminate -text=Kicker {2}{R} and/or {3}{U} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.) -- Illuminate deals X damage to target creature. If Illuminate was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If Illuminate was kicked with its {3}{U} kicker, you draw X cards. -mana={X}{R} -type=Sorcery -name=Circle of Protection: Art -text=As Circle of Protection: Art comes into play, choose an artist. -- {1}{W}: The next time a source of your choice by the chosen artist would deal damage to you this turn, prevent that damage. -- {1}{W}: Return Circle of Protection: Art to its owner's hand. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Illusion // Reality -text=Target spell or permanent becomes the color of your choice until end of turn. -- // -- Destroy target artifact. -mana={U} // {2}{G} -type=Instant // Instant -[/card] -[card] -name=Illusion of Choice -text=You choose how each player votes this turn. -- Draw a card. -mana={U} -type=Instant -[/card] -[card] -name=Illusionary Informant -text=Draft Illusionary Informant face up. -- During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice. -- Flying -mana={1}{U} -type=Creature -subtype=Bird Illusion -power=1 -toughness=3 -[/card] -[card] -name=Illusionary Mask -text={X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery. -mana={2} -type=Artifact -[/card] -[card] -name=Illusionary Presence -text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. -mana={1}{U}{U} -type=Creature -subtype=Illusion -power=2 -toughness=2 -[/card] -[card] -name=Illusionary Terrain -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- As Illusionary Terrain enters the battlefield, choose two basic land types. -- Basic lands of the first chosen type are the second chosen type. -mana={U}{U} -type=Enchantment -[/card] -[card] -name=Illusionist's Bracers -text=Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. -- Equip {3} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Illusionist's Gambit -text=Cast Illusionist's Gambit only during the declare blockers step on an opponent's turn. -- Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat. -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Illusory Gains -text=Enchant creature -- You control enchanted creature. -- Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature. -mana={3}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=I'm Rubber, You're Glue -text=Speak only in rhyming sentences. If you do not, sacrifice I'm Rubber, You're Glue. -- Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Target spell or ability, which targets only you, targets another player of your choice instead. (The new target must be legal.) -mana={W}{W} -type=Enchantment -[/card] -[card] -name=Imi Statue -text=Players can't untap more than one artifact during their untap steps. -mana={3} -type=Artifact -[/card] -[card] -name=Immediate Action -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have haste. -type=Conspiracy -[/card] -[card] -name=Immersturm -text=Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice. -- Whenever you roll {C}, exile target creature, then return it to the battlefield under its owner's control. -type=Plane -subtype=Valla -[/card] -[card] -name=Immobilizer Eldrazi -abilities=devoid -text=Devoid (This card has no color.) -- {2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.) -mana={1}{R} -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=1 -[/card] -[card] -name=Immortal Coil -text={T}, Exile two cards from your graveyard: Draw a card. -- If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. -- When there are no cards in your graveyard, you lose the game. -mana={2}{B}{B} -type=Artifact -[/card] -[card] -name=Impact Resonance -text=Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn. -mana={1}{R} -type=Instant -[/card] -[card] -name=Imperiosaur -text=Spend only mana produced by basic lands to cast Imperiosaur. -mana={2}{G}{G} -type=Creature -subtype=Lizard -power=5 -toughness=5 -[/card] -[card] -name=Impetuous Devils -text=Trample, haste -- When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able. -- At the beginning of the end step, sacrifice Impetuous Devils. -mana={2}{R}{R} -type=Creature -subtype=Devil -power=6 -toughness=1 -[/card] -[card] -name=Imprisoned in the Moon -text=Enchant creature, land, or planeswalker -- Enchanted permanent is a colorless land with "{T}: Add {C} to your mana pool" and loses all other card types and abilities. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Imprison -text=Enchant creature -- Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison. -- Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Imp's Mischief -text=Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost. -mana={1}{B} -type=Instant -[/card] -[card] -name=Impulsive Maneuvers -text=Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage. -mana={2}{R}{R} -type=Enchantment -[/card] -[card] -name=Incendiary Command -text=Choose two — -- • Incendiary Command deals 4 damage to target player. -- • Incendiary Command deals 2 damage to each creature. -- • Destroy target nonbasic land. -- • Each player discards all the cards in his or her hand, then draws that many cards. -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Incendiary Dissent -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "{R}: This creature gets +1/+0 until end of turn." -type=Conspiracy -[/card] -[card] -name=Incite Rebellion -text=For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures he or she controls. -mana={4}{R}{R} -type=Sorcery -[/card] -[card] -name=Incoming! -text=Each player searches his or her library for any number of artifacts, creatures, enchantments, and lands and puts those cards into play. Each player shuffles his or her library afterwards. -mana={4}{G}{G}{G}{G} -type=Sorcery -[/card] -[card] -name=Increasing Vengeance -text=Copy target instant or sorcery spell you control. If Increasing Vengeance was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. -- Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={R}{R} -type=Instant -[/card] -[card] -name=Incremental Blight -text=Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Incremental Growth -text=Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. -mana={3}{G}{G} -type=Sorcery -[/card] -[card] -name=Indomitable Creativity -text=Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of his or her library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries. -mana={X}{R}{R}{R} -type=Sorcery -[/card] -[card] -name=Induce Despair -text=As an additional cost to cast Induce Despair, reveal a creature card from your hand. -- Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. -mana={2}{B} -type=Instant -[/card] -[card] -name=Indulgent Tormentor -abilities=flying -text=Flying -- At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life. -mana={3}{B}{B} -type=Creature -subtype=Demon -power=5 -toughness=3 -[/card] -[card] -name=Inescapable Brute -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Inescapable Brute must be blocked if able. -mana={5}{R} -type=Creature -subtype=Giant Warrior -power=3 -toughness=3 -[/card] -[card] -name=Infectious Curse -text=Enchant player -- Spells you cast that target enchanted player cost {1} less to cast. -- At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life. -type=Enchantment -subtype=Aura Curse -[/card] -[card] -name=Infectious Rage -text=Enchant creature -- Enchanted creature gets +2/-1. -- When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Infernal Darkness -text=Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces {B} instead of any other type. -mana={2}{B}{B} -type=Enchantment -[/card] -[card] -name=Infernal Denizen -text=At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of his or her choice for as long as Infernal Denizen remains on the battlefield. -- {T}: Gain control of target creature for as long as Infernal Denizen remains on the battlefield. -mana={7}{B} -type=Creature -subtype=Demon -power=5 -toughness=7 -[/card] -[card] -name=Infernal Genesis -text=At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. Then he or she puts X 1/1 black Minion creature tokens onto the battlefield, where X is that card's converted mana cost. -mana={4}{B}{B} -type=Enchantment -[/card] -[card] -name=Infernal Harvest -text=As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner's hand. -- Infernal Harvest deals X damage divided as you choose among any number of target creatures. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Infernal Kirin -abilities=flying -text=Flying -- Whenever you cast a Spirit or Arcane spell, target player reveals his or her hand and discards all cards with that spell's converted mana cost. -mana={2}{B}{B} -type=Legendary Creature -subtype=Kirin Spirit -power=3 -toughness=3 -[/card] -[card] -name=Infernal Offering -text=Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards. -- Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from his or her graveyard to the battlefield. -mana={4}{B} -type=Sorcery -[/card] -[card] -name=Infernal Spawn of Evil -text=Flying, first strike -- {1}{B}, Reveal Infernal Spawn of Evil from your hand, Say "It's coming": Infernal Spawn of Evil deals 1 damage to target opponent. Use this ability only during your upkeep and only once each upkeep. -mana={6}{B}{B}{B} -type=Summon -subtype=Demon Beast -[/card] -[card] -name=Infernal Spawn of Infernal Spawn of Evil -abilities=flying,first strike,trample -text=Flying, first strike, trample -- If you say "I'm coming, too" as you search your library, you may pay {1}{B} and reveal Infernal Spawn of Infernal Spawn of Evil from your library to have it deal 2 damage to a player of your choice. Do this no more than once each turn. -mana={8}{B}{B} -type=Creature -subtype=Demon Child -power=8 -toughness=8 -[/card] -[card] -name=Inferno Trap -text=If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost. -- Inferno Trap deals 4 damage to target creature. -mana={3}{R} -type=Instant -subtype=Trap -[/card] -[card] -name=Infinite Authority -text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature. -mana={W}{W}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Infinite Hourglass -text=At the beginning of your upkeep, put a time counter on Infinite Hourglass. -- All creatures get +1/+0 for each time counter on Infinite Hourglass. -- {3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step. -mana={4} -type=Artifact -[/card] -[card] -name=Infinite Obliteration -text=Name a creature card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Infinite Reflection -text=Enchant creature -- When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature. -- Nontoken creatures you control enter the battlefield as a copy of enchanted creature. -mana={5}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Initiate of Blood -text={T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood. -- -- ——— -- -- Goka the Unjust -- Legendary Creature — Ogre Shaman -- -- {T}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn. -- 4/4 -mana={3}{R} -type=Creature -subtype=Ogre Shaman -power=2 -toughness=2 -[/card] -[card] -name=Ink-Treader Nephilim -text=Whenever a player casts an instant or sorcery spell, if Ink-Treader Nephilim is the only target of that spell, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures. -mana={R}{G}{W}{U} -type=Creature -subtype=Nephilim -power=3 -toughness=3 -[/card] -[card] -name=Inquisitor's Flail -text=If equipped creature would deal combat damage, it deals double that damage instead. -- If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. -- Equip {2} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Insidious Dreams -text=As an additional cost to cast Insidious Dreams, discard X cards. -- Search your library for X cards. Then shuffle your library and put those cards on top of it in any order. -mana={3}{B} -type=Instant -[/card] -[card] -name=Insidious Will -text=Choose one — -- • Counter target spell. -- • You may choose new targets for target spell. -- • Copy target instant or sorcery spell. You may choose new targets for the copy. -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Insist -text=The next creature spell you cast this turn can't be countered by spells or abilities. -- Draw a card. -mana={G} -type=Sorcery -[/card] -[card] -name=Inspiring Statuary -text=Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.) -mana={3} -type=Artifact -[/card] -[card] -name=Instill Furor -text=Enchant creature -- Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn." -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Insubordination -text=Enchant creature -- At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn. -mana={B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Interdict -text=Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) -- Draw a card. -mana={1}{U} -type=Instant -[/card] -[card] -name=Interplanar Tunnel -text=When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.) -type=Phenomenon -[/card] -[card] -name=Intervene -text=Counter target spell that targets a creature. -mana={U} -type=Instant -[/card] -[card] -name=Intervention Pact -text=The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. -- At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. -mana={0} -type=Instant -[/card] -[card] -name=Intet, the Dreamer -abilities=flying -text=Flying -- Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield. -mana={3}{U}{R}{G} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] -name=Into the Earthen Maw -text=When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard. -type=Scheme -[/card] -[card] -name=Into the Fray -text=Target creature attacks this turn if able. -- Splice onto Arcane {R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={R} -type=Instant -subtype=Arcane -[/card] -[card] -name=Into the Wilds -text=At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. -mana={3}{G} -type=Enchantment -[/card] -[card] -name=Introductions Are in Order -text=When you set this scheme in motion, choose one — Search your library for a creature card, reveal it, put it into your hand, then shuffle your library; or you may put a creature card from your hand onto the battlefield. -type=Scheme -[/card] -[card] -name=Intuition -text=Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library. -mana={2}{U} -type=Instant -[/card] -[card] -name=Invader Parasite -text=Imprint — When Invader Parasite enters the battlefield, exile target land. -- Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player. -mana={3}{R}{R} -type=Creature -subtype=Insect -power=3 -toughness=2 -[/card] -[card] -name=Invasion Plans -text=All creatures block each turn if able. -- The attacking player chooses how each creature blocks each turn. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Invigorated Rampage -text=Choose one — -- • Target creature gets +4/+0 and gains trample until end of turn. -- • Two target creatures each get +2/+0 and gain trample until end of turn. -mana={1}{R} -type=Instant -[/card] -[card] -name=Invoke Prejudice -text=Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless its controller pays {X}, where X is its converted mana cost. -mana={U}{U}{U}{U} -type=Enchantment -[/card] -[card] -name=Invulnerability -text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- The next time a source of your choice would deal damage to you this turn, prevent that damage. -mana={1}{W} -type=Instant -[/card] -[card] -name=Iona's Blessing -text=Enchant creature -- Enchanted creature gets +2/+2, has vigilance, and can block an additional creature. -mana={3}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ironclaw Curse -text=Enchant creature -- Enchanted creature gets -0/-1. -- Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ironfist Crusher -text=Ironfist Crusher can block any number of creatures. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={4}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=4 -[/card] -[card] -name=Irresistible Prey -text=Target creature must be blocked this turn if able. -- Draw a card. -mana={G} -type=Sorcery -[/card] -[card] -name=Island Sanctuary -text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Isle of Vesuva -text=Whenever a nontoken creature enters the battlefield, its controller puts a token onto the battlefield that's a copy of that creature. -- Whenever you roll {C}, destroy target creature and all other creatures with the same name as that creature. -type=Plane -subtype=Dominaria -[/card] -[card] -name=Isperia the Inscrutable -abilities=flying -text=Flying -- Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library. -mana={1}{W}{W}{U}{U} -type=Legendary Creature -subtype=Sphinx -power=3 -toughness=6 -[/card] -[card] -name=Iterative Analysis -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card. -type=Conspiracy -[/card] -[card] -name=Ixidor, Reality Sculptor -text=Face-down creatures get +1/+1. -- {2}{U}: Turn target face-down creature face up. -mana={3}{U}{U} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=4 -[/card] -[card] -name=Ixidor's Will -text=Counter target spell unless its controller pays {2} for each Wizard on the battlefield. -mana={2}{U} -type=Instant -[/card] -[card] -name=Ixidron -text=As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.) -- Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield. -mana={3}{U}{U} -type=Creature -subtype=Illusion -power=* -toughness=* -[/card] -[card] -name=Izzet Steam Maze -text=Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy. -- Whenever you roll {C}, instant and sorcery spells you cast this turn cost {3} less to cast. -type=Plane -subtype=Ravnica -[/card] -[card] -name=Jabari's Influence -text=Cast Jabari's Influence only after combat. -- Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it. -mana={3}{W}{W} -type=Instant -[/card] -[card] -name=Jace, Telepath Unbound -auto=counter(0/0,5,loyalty) -text=+1: Up to one target creature gets -2/-0 until your next turn. -- -3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead. -- -9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard." -type=Planeswalker -subtype=Jace -[/card] -[card] -name=Jace, Vryn's Prodigy -text={T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control. -mana={1}{U} -type=Legendary Creature -subtype=Human Wizard -power=0 -toughness=2 -[/card] -[card] -name=Jace's Mindseeker -abilities=flying -text=Flying -- When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost. -mana={4}{U}{U} -type=Creature -subtype=Fish Illusion -power=4 -toughness=4 -[/card] -[card] -name=Jack-in-the-Mox -text={T}: Roll a six-sided die for Jack-in-the-Mox. On a 1, sacrifice Jack-in-the-Mox and lose 5 life. Otherwise, Jack-in-the-Mox has one of the following effects. Treat this ability as a mana source. -- 2 Add {W} to your mana pool. -- 3 Add {U} to your mana pool. -- 4 Add {B} to your mana pool. -- 5 Add {R} to your mana pool. -- 6 Add {G} to your mana pool. -mana={0} -type=Artifact -[/card] -[card] -name=Jade Monolith -text={1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. -mana={4} -type=Artifact -[/card] -[card] -name=Jaded Response -text=Counter target spell if it shares a color with a creature you control. -mana={1}{U} -type=Instant -[/card] -[card] -name=Jalum Grifter -text={1}{R}, {T}: Put Jalum Grifter and two lands you control face down in front of target opponent after revealing each card to him or her. Then, rearrange the order of the three cards as often as you wish, keeping them on the table at all times. That opponent then chooses one of those cards. If a land is chosen, destroy target card in play. Otherwise, sacrifice Jalum Grifter. -mana={3}{R}{R} -type=Summon -subtype=Legend -[/card] -[card] -name=Jar of Eyeballs -text=Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs. -- {3}, {T}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order. -mana={3} -type=Artifact -[/card] -[card] -name=Jaws of Stone -text=Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone. -mana={5}{R} -type=Sorcery -[/card] -[card] -name=Jeleva, Nephalia's Scourge -abilities=flying -text=Flying -- When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of his or her library, where X is the amount of mana spent to cast Jeleva. -- Whenever Jeleva attacks, you may cast an instant or sorcery card exiled with it without paying its mana cost. -mana={1}{U}{B}{R} -type=Legendary Creature -subtype=Vampire Wizard -power=1 -toughness=3 -[/card] -[card] -name=Jeskai Infiltrator -text=Jeskai Infiltrator can't be blocked as long as you control no other creatures. -- When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -mana={2}{U} -type=Creature -subtype=Human Monk -power=2 -toughness=3 -[/card] -[card] -name=Jester's Mask -text=Jester's Mask enters the battlefield tapped. -- {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library. -mana={5} -type=Artifact -[/card] -[card] -name=Jester's Scepter -text=When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. -- {2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card. -mana={3} -type=Artifact -[/card] -[card] -name=Jester's Sombrero -text={2}, {T}, Sacrifice Jester's Sombrero: Look through target player's sideboard and remove any three of those cards from it for the remainder of the match. -mana={2} -type=Artifact -[/card] -[card] -name=Jetting Glasskite -abilities=flying -text=Flying -- Whenever Jetting Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability. -mana={4}{U}{U} -type=Creature -subtype=Spirit -power=4 -toughness=4 -[/card] -[card] -name=Jeweled Amulet -text={1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Jeweled Amulet. -- {T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool. -mana={0} -type=Artifact -[/card] -[card] -name=Jeweled Bird -text=Remove Jeweled Bird from your deck before playing if you're not playing for ante. -- {T}: Put Jeweled Bird into the ante. If you do, put all other cards you own from the ante into your graveyard, then draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=Jhoira of the Ghitu -text={2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.) -mana={1}{U}{R} -type=Legendary Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Jhoira's Timebug -text={T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it. -mana={2} -type=Artifact Creature -subtype=Insect -power=1 -toughness=2 -[/card] -[card] -name=Johnny, Combo Player -text={4}: Search your library for a card and put that card into your hand. Then shuffle your library. -mana={2}{U}{U} -type=Legendary Creature -subtype=Human Gamer -power=1 -toughness=1 -[/card] -[card] -name=Joint Assault -text=Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn. -mana={G} -type=Instant -[/card] -[card] -name=Joraga Invocation -text=Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able. -mana={4}{G}{G} -type=Sorcery -[/card] -[card] -name=Jotun Grunt -text=Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -mana={1}{W} -type=Creature -subtype=Giant Soldier -power=4 -toughness=4 -[/card] -[card] -name=Jumbo Imp -text=Flying -- When you play Jumbo Imp, roll a six-sided die. Jumbo Imp comes into play with a number of +1/+1 counters on it equal to the die roll. -- During your upkeep, roll a six-sided die and put on Jumbo Imp a number of +1/+1 counters equal to the die roll. -- At the end of your turn, roll a six-sided die and remove from Jumbo Imp a number of +1/+1 counters equal to the die roll. -mana={2}{B} -type=Summon -subtype=Imp -[/card] -[card] -name=Juxtapose -text=You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Kaboom! -text=Choose any number of target players. For each of those players, reveal cards from the top of your library until you reveal a nonland card. Kaboom deals damage equal to that card's converted mana cost to that player, then you put the revealed cards on the bottom of your library in any order. -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Kaervek's Spite -text=As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand. -- Target player loses 5 life. -mana={B}{B}{B} -type=Instant -[/card] -[card] -name=Kaho, Minamo Historian -text=When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards and exile them. Then shuffle your library. -- {X}, {T}: You may cast a card with converted mana cost X exiled with Kaho without paying its mana cost. -mana={2}{U}{U} -type=Legendary Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Kalitas, Bloodchief of Ghet -text={B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. -mana={5}{B}{B} -type=Legendary Creature -subtype=Vampire Warrior -power=5 -toughness=5 -[/card] -[card] -name=Kalitas, Traitor of Ghet -abilities=lifelink -text=Lifelink -- If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet. -mana={2}{B}{B} -type=Legendary Creature -subtype=Vampire Warrior -power=3 -toughness=4 -[/card] -[card] -name=Kamahl's Summons -text=Each player may reveal any number of creature cards from his or her hand. Then each player puts a 2/2 green Bear creature token onto the battlefield for each card he or she revealed this way. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Karmic Justice -text=Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Karona's Zealot -text=Morph {3}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead. -mana={4}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=5 -[/card] -[card] -name=Karplusan Minotaur -text=Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to target creature or player. -- Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to target creature or player of an opponent's choice. -mana={2}{R}{R} -type=Creature -subtype=Minotaur Warrior -power=3 -toughness=3 -[/card] -[card] -name=Keeper of Keys -text=When Keeper of Keys enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn. -mana={3}{U}{U} -type=Creature -subtype=Human Rogue Mutant -power=4 -toughness=4 -[/card] -[card] -name=Keeper of the Lens -text=You may look at face-down creatures you don't control. (You may do this at any time.) -mana={1} -type=Artifact Creature -subtype=Golem -power=1 -toughness=2 -[/card] -[card] -name=Keeper of the Sacred Word -text=As Keeper of the Sacred Word comes into play, choose a word. -- Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn. -mana={2}{G} -type=Creature -subtype=Human Druid -power=2 -toughness=3 -[/card] -[card] -name=Keldon Twilight -text=At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature he or she controlled since the beginning of the turn. -mana={1}{B}{R} -type=Enchantment -[/card] -[card] -name=Kemba's Legion -abilities=vigilance -text=Vigilance -- Kemba's Legion can block an additional creature for each Equipment attached to Kemba's Legion. -mana={5}{W}{W} -type=Creature -subtype=Cat Soldier -power=4 -toughness=6 -[/card] -[card] -name=Keranos, God of Storms -abilities=indestructible -text=Indestructible -- As long as your devotion to blue and red is less than seven, Keranos isn't a creature. -- Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to target creature or player. -mana={3}{U}{R} -type=Legendary Enchantment Creature -subtype=God -power=6 -toughness=5 -[/card] -[card] -name=Kharasha Foothills -text=Whenever a creature you control attacks a player, for each other opponent, you may put a token that's a copy of that creature onto the battlefield tapped and attacking that opponent. Exile those tokens at the beginning of the next end step. -- Whenever you roll {K}, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature. -type=Plane -subtype=Mongseng -[/card] -[card] -name=Kheru Lich Lord -text=At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. -mana={3}{B}{G}{U} -type=Creature -subtype=Zombie Wizard -power=4 -toughness=4 -[/card] -[card] -name=Kheru Spellsnatcher -text=Morph {4}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled. -mana={3}{U} -type=Creature -subtype=Naga Wizard -power=3 -toughness=3 -[/card] -[card] -name=Kill Destroy -text=Destroy target nonblack creature. -- Gotcha Whenever an opponent says "Kill" or "Destroy," you may say "Gotcha" If you do, return Kill Destroy from your graveyard to your hand. -mana={1}{B}{B} -type=Instant -[/card] -[card] -name=Kill Switch -text={2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped. -mana={3} -type=Artifact -[/card] -[card] -name=Kill-Suit Cultist -text=Kill-Suit Cultist attacks each turn if able. -- {B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead. -mana={R} -type=Creature -subtype=Goblin Berserker -power=1 -toughness=1 -[/card] -[card] -name=Kilnspire District -text=When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} to your mana pool for each charge counter on it. -- Whenever you roll {K}, you may pay {X}. If you do, Kilnspire District deals X damage to target creature or player. -type=Plane -subtype=Ravnica -[/card] -[card] -name=Kindle the Carnage -text=Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's converted mana cost to each creature. You may repeat this process any number of times. -mana={1}{R}{R} -type=Sorcery -[/card] -[card] -name=Kiora, Master of the Depths -auto=counter(0/0,4,loyalty) -text=+1: Untap up to one target creature and up to one target land. -- -2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. -- -8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then put three 8/8 blue Octopus creature tokens onto the battlefield. -mana={2}{G}{U} -type=Planeswalker -subtype=Kiora -[/card] -[card] -name=Kiora's Dismissal -text=Strive — Kiora's Dismissal costs {U} more to cast for each target beyond the first. -- Return any number of target enchantments to their owners' hands. -mana={U} -type=Instant -[/card] -[card] -name=Kira, Great Glass-Spinner -abilities=flying -text=Flying -- Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability." -mana={1}{U}{U} -type=Legendary Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Kithkin Armor -text=Enchant creature -- Enchanted creature can't be blocked by creatures with power 3 or greater. -- Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Kitsune Mystic -text=At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it. -- -- ——— -- -- Autumn-Tail, Kitsune Sage -- Legendary Creature — Fox Wizard -- -- {1}: Attach target Aura attached to a creature to another creature. -- 4/5 -mana={3}{W} -type=Creature -subtype=Fox Wizard -power=2 -toughness=3 -[/card] -[card] -name=Kjeldoran Elite Guard -text={T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Kjeldoran Escort -abilities=banding -text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={2}{W}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -[/card] -[card] -name=Kjeldoran Guard -text={T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Kjeldoran Knight -abilities=banding -text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {1}{W}: Kjeldoran Knight gets +1/+0 until end of turn. -- {W}{W}: Kjeldoran Knight gets +0/+2 until end of turn. -mana={W}{W} -type=Creature -subtype=Human Knight -power=1 -toughness=1 -[/card] -[card] -name=Kjeldoran Phalanx -abilities=first strike,banding -text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={5}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=5 -[/card] -[card] -name=Kjeldoran Royal Guard -text={T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead. -mana={3}{W}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=5 -[/card] -[card] -name=Kjeldoran Skycaptain -abilities=flying,first strike,banding -text=Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={4}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Kjeldoran Skyknight -abilities=flying,first strike,banding -text=Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={2}{W} -type=Creature -subtype=Human Knight -power=1 -toughness=1 -[/card] -[card] -name=Kjeldoran Warrior -abilities=banding -text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={W} -type=Creature -subtype=Human Warrior -power=1 -toughness=1 -[/card] -[card] -name=Knacksaw Clique -abilities=flying -text=Flying -- {1}{U}, {Q}: Target opponent exiles the top card of his or her library. Until end of turn, you may play that card. ({Q} is the untap symbol.) -mana={3}{U} -type=Creature -subtype=Faerie Rogue -power=1 -toughness=4 -[/card] -[card] -name=Knight of Dusk -text={B}{B}: Destroy target creature blocking Knight of Dusk. -mana={1}{B}{B} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Knight of the Hokey Pokey -text=First strike -- {1}{W}, Do the Hokey Pokey (Stand up, wiggle your butt, raise your hands above your head, and shake them wildly as you rotate 360 degrees): Prevent all damage to Knight of the Hokey Pokey from any one source. -mana={W}{W} -type=Summon -subtype=Knight -[/card] -[card] -name=Knight of the Holy Nimbus -abilities=flanking -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- If Knight of the Holy Nimbus would be destroyed, regenerate it. -- {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. -mana={W}{W} -type=Creature -subtype=Human Rebel Knight -power=2 -toughness=2 -[/card] -[card] -name=Knight of Valor -abilities=flanking -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn. -mana={2}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Knights of the Black Rose -text=When Knights of the Black Rose enters the battlefield, you become the monarch. -- Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. -mana={3}{W}{B} -type=Creature -subtype=Human Knight -power=4 -toughness=4 -[/card] -[card] -name=Knights of Thorn -abilities=protection from red,banding -text=Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={3}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Know Naught but Fire -text=When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand. -type=Scheme -[/card] -[card] -name=Knowledge and Power -text=Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to target creature or player. -mana={4}{R} -type=Enchantment -[/card] -[card] -name=Knowledge Pool -text=Imprint — When Knowledge Pool enters the battlefield, each player exiles the top three cards of his or her library. -- Whenever a player casts a spell from his or her hand, that player exiles it. If the player does, he or she may cast another nonland card exiled with Knowledge Pool without paying that card's mana cost. -mana={6} -type=Artifact -[/card] -[card] -name=Knowledge Vault -text={2}, {T}: Exile the top card of your library face down. -- {0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand. -- When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard. -mana={4} -type=Artifact -[/card] -[card] -name=Kodama of the Center Tree -text=Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. -- Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.) -mana={4}{G} -type=Legendary Creature -subtype=Spirit -power=* -toughness=* -[/card] -[card] -name=Kodama's Might -text=Target creature gets +2/+2 until end of turn. -- Splice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={G} -type=Instant -subtype=Arcane -[/card] -[card] -name=Kolaghan's Command -text=Choose two — -- • Return target creature card from your graveyard to your hand. -- • Target player discards a card. -- • Destroy target artifact. -- • Kolaghan's Command deals 2 damage to target creature or player. -mana={1}{B}{R} -type=Instant -[/card] -[card] -name=Kor Chant -text=All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. -mana={2}{W} -type=Instant -[/card] -[card] -name=Kor Dirge -text=All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. -mana={2}{B} -type=Instant -[/card] -[card] -name=Kraken of the Straits -text=Creatures with power less than the number of Islands you control can't block Kraken of the Straits. -mana={5}{U}{U} -type=Creature -subtype=Kraken -power=6 -toughness=6 -[/card] -[card] -name=Krark's Thumb -text=If you would flip a coin, instead flip two coins and ignore one. -mana={2} -type=Legendary Artifact -[/card] -[card] -name=Krasis Incubation -text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- {1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature. -mana={2}{G}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Krazy Kow -text=During your upkeep, roll a six-sided die. On a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and player. -mana={3}{R} -type=Summon -subtype=Cow -[/card] -[card] -name=Kresh the Bloodbraided -text=Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power. -mana={2}{B}{R}{G} -type=Legendary Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] -[card] -name=Krovikan Vampire -text=At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire. -mana={3}{B}{B} -type=Creature -subtype=Vampire -power=3 -toughness=3 -[/card] -[card] -name=Kruphix, God of Horizons -abilities=indestructible -text=Indestructible -- As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. -- You have no maximum hand size. -- If unused mana would empty from your mana pool, that mana becomes colorless instead. -mana={3}{G}{U} -type=Legendary Enchantment Creature -subtype=God -power=4 -toughness=7 -[/card] -[card] -name=Kuldotha Flamefiend -text=When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of target creatures and/or players. -mana={4}{R}{R} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] -name=Kumano's Blessing -text=Flash -- Enchant creature -- If a creature dealt damage by enchanted creature this turn would die, exile it instead. -mana={2}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Kurkesh, Onakke Ancient -text=Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy. -mana={2}{R}{R} -type=Legendary Creature -subtype=Ogre Spirit -power=4 -toughness=3 -[/card] -[card] -name=Kyren Archive -text=At the beginning of your upkeep, you may exile the top card of your library face down. -- {5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand. -mana={3} -type=Artifact -[/card] -[card] -name=Kytheon, Hero of Akros -text=At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control. -- {2}{W}: Kytheon gains indestructible until end of turn. -mana={W} -type=Legendary Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Laccolith Rig -text=Enchant creature -- Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ladies' Knight -abilities=flying -text=Flying -- Spells that players wearing at least one item of women's clothing play cost {1} less to play. (Women's clothing is designed to be worn exclusively by women.) -mana={3}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Lair of the Ashen Idol -text=At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk. -- Whenever you roll {K}, any number of target players each put a 2/2 black Zombie creature token onto the battlefield. -type=Plane -subtype=Azgol -[/card] -[card] -name=Lairwatch Giant -text=Lairwatch Giant can block an additional creature. -- Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn. -mana={5}{W} -type=Creature -subtype=Giant Warrior -power=5 -toughness=3 -[/card] -[card] -name=Lammastide Weave -text=Name a card, then target player puts the top card of his or her library into his or her graveyard. If that card is the named card, you gain life equal to its converted mana cost. -- Draw a card. -mana={1}{G} -type=Instant -[/card] -[card] -name=Lancers en-Kor -abilities=trample -text=Trample -- {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead. -mana={3}{W}{W} -type=Creature -subtype=Kor Soldier -power=3 -toughness=3 -[/card] -[card] -name=Land Aid '04 -text=Search your library for a basic land card, put that card into play tapped, then shuffle your library. If you sang a song the whole time you were searching and shuffling, you may untap that land. -mana={G}{G} -type=Sorcery -[/card] -[card] -name=Landfill -text=Choose a land type. Remove from play all lands of that type that you control. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each card in play that is completely covered by those cards. Then return to play, tapped, all lands dropped in this way. -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Land's Edge -text=Discard a card: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may activate this ability. -mana={1}{R}{R} -type=World Enchantment -[/card] -[card] -name=Laquatus's Disdain -text=Counter target spell cast from a graveyard. -- Draw a card. -mana={1}{U} -type=Instant -[/card] -[card] -name=Lash Out -text=Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={1}{R} -type=Instant -[/card] -[card] -name=Last Rites -text=Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Last Thoughts -text=Draw a card. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Last-Ditch Effort -text=Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to target creature or player. -mana={R} -type=Instant -[/card] -[card] -name=Laughing Hyena -text=Gotcha Whenever an opponent laughs, you may say "Gotcha" If you do, return Laughing Hyena from your graveyard to your hand. -mana={1}{G} -type=Creature -subtype=Hyena -power=2 -toughness=2 -[/card] -[card] -name=Launch the Fleet -text=Strive — Launch the Fleet costs {1} more to cast for each target beyond the first. -- Until end of turn, any number of target creatures each gain "Whenever this creature attacks, put a 1/1 white Soldier creature token onto the battlefield tapped and attacking." -mana={W} -type=Sorcery -[/card] -[card] -name=Lava Blister -text=Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to him or her. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Lava Burst -text=Lava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player. -mana={X}{R} -type=Sorcery -[/card] -[card] -name=Lazav, Dimir Mastermind -abilities=opponentshroud -text=Hexproof -- Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card except its name is still Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it gains hexproof and this ability. -mana={U}{U}{B}{B} -type=Legendary Creature -subtype=Shapeshifter -power=3 -toughness=3 -[/card] -[card] -name=Leap of Flame -text=Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Target creature gets +1/+0 and gains flying and first strike until end of turn. -mana={U}{R} -type=Instant -[/card] -[card] -name=Leech Bonder -text=Leech Bonder enters the battlefield with two -1/-1 counters on it. -- {U}, {Q}: Move a counter from target creature onto another target creature. ({Q} is the untap symbol.) -mana={2}{U} -type=Creature -subtype=Merfolk Soldier -power=3 -toughness=3 -[/card] -[card] -name=Leeches -text=Target player loses all poison counters. Leeches deals that much damage to that player. -mana={1}{W}{W} -type=Sorcery -[/card] -[card] -name=Leeching Bite -text=Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn. -mana={1}{G} -type=Instant -[/card] -[card] -name=Leeching Licid -text={B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. -- At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player. -mana={1}{B} -type=Creature -subtype=Licid -power=1 -toughness=1 -[/card] -[card] -name=Legerdemain -text=Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.) -mana={2}{U}{U} -type=Sorcery -[/card] -[card] -name=Lens of Clarity -text=You may look at the top card of your library and at face-down creatures you don't control. (You may do this at any time.) -mana={1} -type=Artifact -[/card] -[card] -name=Leonin Arbiter -text=Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn. -mana={1}{W} -type=Creature -subtype=Cat Cleric -power=2 -toughness=2 -[/card] -[card] -name=Leonin Shikari -text=You may activate equip abilities any time you could cast an instant. -mana={1}{W} -type=Creature -subtype=Cat Soldier -power=2 -toughness=2 -[/card] -[card] -name=Leovold, Emissary of Trest -text=Each opponent can't draw more than one card each turn. -- Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. -mana={B}{G}{U} -type=Legendary Creature -subtype=Elf Advisor -power=3 -toughness=3 -[/card] -[card] -name=Leovold's Operative -text=Draft Leovold's Operative face up. -- As you draft a card, you may draft an additional card from that booster pack. If you do, turn Leovold's Operative face down, then pass the next booster pack without drafting a card from it. (You may look at that booster pack.) -mana={2}{G} -type=Creature -subtype=Elf Rogue -power=3 -toughness=2 -[/card] -[card] -name=Lesser Werewolf -text={B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate this ability only during the declare blockers step. -mana={3}{B} -type=Creature -subtype=Werewolf -power=2 -toughness=4 -[/card] -[card] -name=Lethal Vapors -text=Whenever a creature enters the battlefield, destroy it. -- {0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability. -mana={2}{B}{B} -type=Enchantment -[/card] -[card] -name=Lethe Lake -text=At the beginning of your upkeep, put the top ten cards of your library into your graveyard. -- Whenever you roll {C}, target player puts the top ten cards of his or her library into his or her graveyard. -type=Plane -subtype=Arkhos -[/card] -[card] -name=Letter Bomb -text=When Letter Bomb comes into play, sign it and shuffle it into target player's library. That player reveals each card he or she draws until Letter Bomb is drawn. When that player draws Letter Bomb, it deals 19½ damage to him or her. -mana={6} -type=Artifact -[/card] -[card] -name=Lexivore -text=If Lexivore damages any player, destroy target card in play, other than Lexivore, with the most lines of text in its text box. (If more than one card has the most lines of text, you choose which of those cards to destroy.) -mana={3}{W} -type=Summon -subtype=Beast -[/card] -[card] -name=Leyline of Lifeforce -text=If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. -- Creature spells can't be countered. -mana={2}{G}{G} -type=Enchantment -[/card] -[card] -name=Leyline of Punishment -text=If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield. -- Players can't gain life. -- Damage can't be prevented. -mana={2}{R}{R} -type=Enchantment -[/card] -[card] -name=Liar's Pendulum -text={2}, {T}: Name a card. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=Liberating Combustion -text=Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Library of Lat-Nam -text=An opponent chooses one — You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library. -mana={4}{U} -type=Sorcery -[/card] -[card] -name=Library of Leng -text=You have no maximum hand size. -- If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. -mana={1} -type=Artifact -[/card] -[card] -name=Lich's Mirror -text=If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20. -mana={5} -type=Artifact -[/card] -[card] -name=Liege of the Hollows -text=When Liege of the Hollows dies, each player may pay any amount of mana. Then each player who paid mana this way puts that many 1/1 green Squirrel creature tokens onto the battlefield. -mana={2}{G}{G} -type=Creature -subtype=Spirit -power=3 -toughness=4 -[/card] -[card] -name=Lieutenants of the Guard -text=Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and put a 1/1 white Soldier creature token onto the battlefield for each numbers vote. -mana={4}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Lifted by Clouds -text=Target creature gains flying until end of turn. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={2}{U} -type=Instant -subtype=Arcane -[/card] -[card] -name=Light from Within -text=Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Lightning Reflexes -text=You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +1/+0 and has first strike. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Lightning Storm -text=Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it. -- Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack. -mana={1}{R}{R} -type=Instant -[/card] -[card] -name=Lightning Surge -text=Lightning Surge deals 4 damage to target creature or player. -- Threshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented. -- Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Lilting Refrain -text=At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. -- Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=Lim-Dul the Necromancer -text=Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. -- {1}{B}: Regenerate target Zombie. -mana={5}{B}{B} -type=Legendary Creature -subtype=Human Wizard -power=4 -toughness=4 -[/card] -[card] -name=Lim-Dul's Hex -text=At the beginning of your upkeep, for each player, Lim-Dul's Hex deals 1 damage to that player unless he or she pays {B} or {3}. -mana={1}{B} -type=Enchantment -[/card] -[card] -name=Lim-Dul's Vault -text=Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order. -mana={U}{B} -type=Instant -[/card] -[card] -name=Limited Resources -text=When Limited Resources enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest. -- Players can't play lands as long as ten or more lands are on the battlefield. -mana={W} -type=Enchantment -[/card] -[card] -name=Linessa, Zephyr Mage -text={X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand. -- Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. -mana={3}{U} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -[card] -name=Liquid Fire -text=As an additional cost to cast Liquid Fire, choose a number between 0 and 5. -- Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number. -mana={4}{R}{R} -type=Sorcery -[/card] -[card] -name=Little Girl -text= -mana={HW} -type=Creature -subtype=Human Child -power={1/2} -toughness={1/2} -[/card] -[card] -name=Liu Bei, Lord of Shu -abilities=horsemanship -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior. -mana={3}{W}{W} -type=Legendary Creature -subtype=Human Soldier -power=2 -toughness=4 -[/card] -[card] -name=Livewire Lash -text=Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player." -- Equip {2} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Living Destiny -text=As an additional cost to cast Living Destiny, reveal a creature card from your hand. -- You gain life equal to the revealed card's converted mana cost. -mana={3}{G} -type=Instant -[/card] -[card] -name=Living Inferno -text={T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno. -mana={6}{R}{R} -type=Creature -subtype=Elemental -power=8 -toughness=5 -[/card] -[card] -name=Living Lore -text=As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard. -- Living Lore's power and toughness are each equal to the exiled card's converted mana cost. -- Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost. -mana={3}{U} -type=Creature -subtype=Avatar -power=* -toughness=* -[/card] -[card] -name=Loafing Giant -text=Whenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage Loafing Giant would deal this turn. -mana={4}{R} -type=Creature -subtype=Giant -power=4 -toughness=6 -[/card] -[card] -name=Loathsome Catoblepas -text={2}{G}: Loathsome Catoblepas must be blocked this turn if able. -- When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn. -mana={5}{B} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Locket of Yesterdays -text=Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard. -mana={1} -type=Artifact -[/card] -[card] -name=Logic Knot -text=Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -- Counter target spell unless its controller pays {X}. -mana={X}{U}{U} -type=Instant -[/card] -[card] -name=Longhorn Firebeast -text=When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast. -mana={2}{R} -type=Creature -subtype=Elemental Ox Beast -power=3 -toughness=2 -[/card] -[card] -name=Long-Term Plans -text=Search your library for a card, shuffle your library, then put that card third from the top. -mana={2}{U} -type=Instant -[/card] -[card] -name=Look at Me, I'm R&D -text=As Look at Me, I'm R&D comes into play, choose a number and a second number one higher or one lower than that number. -- All instances of the first chosen number on permanents, spells, and cards in any zone are the second chosen number. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Look at Me, I'm the DCI -text=Ban one card, other than a basic land, for the remainder of the match. (For the remainder of the match, each player removes from the game all copies of that card in play or in any graveyard, hand, library, or sideboard.) -mana={5}{W}{W} -type=Sorcery -[/card] -[card] -name=Look Skyward and Despair -text=When you set this scheme in motion, put a 5/5 red Dragon creature token with flying onto the battlefield. -type=Scheme -[/card] -[card] -name=Loose Lips -text=As Loose Lips comes into play, choose a sentence with eight or fewer words. -- Enchanted creature has flying. -- Whenever enchanted creature deals damage to an opponent, you draw two cards unless that player says the chosen sentence. -mana={U} -type=Enchant Creature -power= -toughness= -[/card] -[card] -name=Lore Seeker -text=Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.) -mana={2} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 -[/card] -[card] -name=Lost Hours -text=Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Lost in the Woods -text=Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library. -mana={3}{G}{G} -type=Enchantment -[/card] -[card] -name=Lost in Thought -text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from his or her graveyard for that player to ignore this effect until end of turn. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Lost Legacy -text=Name a nonartifact, nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Lullmage Mentor -text=Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield. -- Tap seven untapped Merfolk you control: Counter target spell. -mana={1}{U}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] -[card] -name=Luminous Guardian -text={W}: Luminous Guardian gets +0/+1 until end of turn. -- {2}: Luminous Guardian can block an additional creature this turn. -mana={3}{W} -type=Creature -subtype=Human Nomad -power=1 -toughness=4 -[/card] -[card] -name=Lurking Arynx -text=Formidable — {2}{G}: Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater. -mana={4}{G} -type=Creature -subtype=Cat Beast -power=3 -toughness=5 -[/card] -[card] -name=Lurking Automaton -text=Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton. -- Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton. -mana={5} -type=Artifact Creature -subtype=Construct -power=0 -toughness=0 -[/card] -[card] -name=Lyzolda, the Blood Witch -text={2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black. -mana={1}{B}{R} -type=Legendary Creature -subtype=Human Cleric -power=3 -toughness=1 -[/card] -[card] -name=Mad Dog -text=At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it. -mana={1}{R} -type=Creature -subtype=Hound -power=2 -toughness=2 -[/card] -[card] -name=Maddening Imp -abilities=flying -text=Flying -- {T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this ability only during an opponent's turn and only before combat. -mana={2}{B} -type=Creature -subtype=Imp -power=1 -toughness=1 -[/card] -[card] -name=Mages' Contest -text=You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell. -mana={1}{R}{R} -type=Instant -[/card] -[card] -name=Magewright's Stone -text={1}, {T}: Untap target creature that has an activated ability with {T} in its cost. -mana={2} -type=Artifact -[/card] -[card] -name=Magical Hacker -text= -mana={1}{U} -type=Creature -subtype=Human Gamer -power=1 -toughness=2 -[/card] -[card] -name=Magical Hack -text=Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) -mana={U} -type=Instant -[/card] -[card] -name=Magister of Worth -abilities=flying -text=Flying -- Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth. -mana={4}{W}{B} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Magmatic Core -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it. -mana={2}{R}{R} -type=Enchantment -[/card] -[card] -name=Magnetic Web -text=If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able. -- Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. -- {1}, {T}: Put a magnet counter on target creature. -mana={2} -type=Artifact -[/card] -[card] -name=Magus of the Arena -text={3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.) -mana={4}{R}{R} -type=Creature -subtype=Human Wizard -power=5 -toughness=5 -[/card] -[card] -name=Magus of the Scroll -text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player. -mana={R} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Malicious Affliction -text=Morbid — When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy. -- Destroy target nonblack creature. -mana={B}{B} -type=Instant -[/card] -[card] -name=Malignus -text=Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. -- Damage that would be dealt by Malignus can't be prevented. -mana={3}{R}{R} -type=Creature -subtype=Elemental Spirit -power=* -toughness=* -[/card] -[card] -name=Man of Measure -text=As long as you're shorter than an opponent, Man of Measure has first strike and gets +0/+1. -- As long as you're taller than an opponent, Man of Measure gets +1/+0. -mana={1}{W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Mana Cache -text=At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. -- Remove a charge counter from Mana Cache: Add {1} to your mana pool. Any player may activate this ability but only during his or her turn before the end step. -mana={1}{R}{R} -type=Enchantment -[/card] -[card] -name=Mana Clash -text=You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. -mana={R} -type=Sorcery -[/card] -[card] -name=Mana Drain -text=Counter target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is that spell's converted mana cost. -mana={U}{U} -type=Instant -[/card] -[card] -name=Mana Flair -text=Add {R} to your mana pool for each nonland permanent by the artist of your choice. -mana={1}{R} -type=Instant -[/card] -[card] -name=Mana Maze -text=Players can't cast spells that share a color with the spell most recently cast this turn. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=Mana Reflection -text=If you tap a permanent for mana, it produces twice as much of that mana instead. -mana={4}{G}{G} -type=Enchantment -[/card] -[card] -name=Mana Screw -text={1}: Flip a coin. If you win the flip, add {2} to your mana pool. Play this ability only any time you could play an instant. -mana={1} -type=Artifact -[/card] -[card] -name=Mana Vortex -text=When you cast Mana Vortex, counter it unless you sacrifice a land. -- At the beginning of each player's upkeep, that player sacrifices a land. -- When there are no lands on the battlefield, sacrifice Mana Vortex. -mana={1}{U}{U} -type=Enchantment -[/card] -[card] -name=Mana Web -text=Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce. -mana={3} -type=Artifact -[/card] -[card] -name=Mana-Charged Dragon -abilities=flying,trample -text=Flying, trample -- Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way. -mana={4}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=5 -[/card] -[card] -name=Mangara's Tome -text=When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. -- {2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand. -mana={5} -type=Artifact -[/card] -[card] -name=Manifold Insights -text=Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Marath, Will of the Wild -text=Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- {X}, Remove X +1/+1 counters from Marath: Choose one — -- • Put X +1/+1 counters on target creature. X can't be 0. -- • Marath deals X damage to target creature or player. X can't be 0. -- • Put an X/X green Elemental creature token onto the battlefield. X can't be 0. -mana={R}{G}{W} -type=Legendary Creature -subtype=Elemental Beast -power=0 -toughness=0 -[/card] -[card] -name=Marble Priest -text=All Walls able to block Marble Priest do so. -- Prevent all combat damage that would be dealt to Marble Priest by Walls. -mana={5} -type=Artifact Creature -subtype=Cleric -power=3 -toughness=3 -[/card] -[card] -name=March from the Tomb -text=Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield. -mana={3}{W}{B} -type=Sorcery -[/card] -[card] -name=Marchesa's Decree -text=When Marchesa's Decree enters the battlefield, you become the monarch. -- Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. -mana={3}{B} -type=Enchantment -[/card] -[card] -name=Mark for Death -text=Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Mark of Eviction -text=Enchant creature -- At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Martyr of Ashes -text={2}, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying. -mana={R} -type=Creature -subtype=Human Shaman -power=1 -toughness=1 -[/card] -[card] -name=Martyr of Bones -text={1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard. -mana={B} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Martyr of Frost -text={2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}. -mana={U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Martyr of Spores -text={1}, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn. -mana={G} -type=Creature -subtype=Human Shaman -power=1 -toughness=1 -[/card] -[card] -name=Martyrdom -text=Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability. -mana={1}{W}{W} -type=Instant -[/card] -[card] -name=Martyr's Cause -text=Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Martyrs of Korlis -text=As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead. -mana={3}{W}{W} -type=Creature -subtype=Human -power=1 -toughness=6 -[/card] -[card] -name=Master of Arms -abilities=first strike -text=First strike -- {1}{W}: Tap target creature blocking Master of Arms. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Master of Predicaments -abilities=flying -text=Flying -- Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's converted mana cost is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost. -mana={3}{U}{U} -type=Creature -subtype=Sphinx -power=4 -toughness=4 -[/card] -[card] -name=Master of the Hunt -text={2}{G}{G}: Put a 1/1 green Wolf creature token named Wolves of the Hunt onto the battlefield. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={2}{G}{G} -type=Creature -subtype=Human -power=2 -toughness=2 -[/card] -[card] -name=Master of the Veil -text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Master of the Veil is turned face up, you may turn target creature with morph face down. -mana={2}{U}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -[card] -name=Master of the Wild Hunt -text=At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. -- {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. -mana={2}{G}{G} -type=Creature -subtype=Human Shaman -power=3 -toughness=3 -[/card] -[card] -name=Masterwork of Ingenuity -text=You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield. -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=May Civilization Collapse -text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two lands. If the player chooses others, each of your other opponents sacrifices a land. -type=Scheme -[/card] -[card] -name=Meandering Towershell -abilities=islandwalk -text=Islandwalk (This creature can't be blocked as long as defending player controls an Island.) -- Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn. -mana={3}{G}{G} -type=Creature -subtype=Turtle -power=5 -toughness=9 -[/card] -[card] -name=Meddle -text=If target spell has only one target and that target is a creature, change that spell's target to another creature. -mana={1}{U} -type=Instant -[/card] -[card] -name=Meddling Kids -text=As Meddling Kids comes into play, choose a word with four or more letters. -- Nonland cards with the chosen word in their text box can't be played. -mana={2}{W}{U} -type=Creature -subtype=Human Child -power=2 -toughness=3 -[/card] -[card] -name=Meddling Mage -text=As Meddling Mage enters the battlefield, name a nonland card. -- The named card can't be cast. -mana={W}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Medicine Runner -text=When Medicine Runner enters the battlefield, you may remove a counter from target permanent. -mana={1}{GW} -type=Creature -subtype=Elf Cleric -power=2 -toughness=1 -[/card] -[card] -name=Medomai the Ageless -abilities=flying -text=Flying -- Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one. -- Medomai the Ageless can't attack during extra turns. -mana={4}{W}{U} -type=Legendary Creature -subtype=Sphinx -power=4 -toughness=4 -[/card] -[card] -name=Melee -text=Cast Melee only during your turn and only during combat before blockers are declared. -- You choose which creatures block this combat and how those creatures block. -- Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat. -mana={4}{R} -type=Instant -[/card] -[card] -name=Meletis Charlatan -text={2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -[card] -name=Melting -text=All lands are no longer snow. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Memoricide -text=Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Memory Crystal -text=Buyback costs cost {2} less. -mana={3} -type=Artifact -[/card] -[card] -name=Menacing Ogre -text=Trample, haste -- When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre. -mana={3}{R}{R} -type=Creature -subtype=Ogre -power=3 -toughness=3 -[/card] -[card] -name=Mental Vapors -text=Target player discards a card. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Mercenaries -text={3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. -mana={3}{W} -type=Creature -subtype=Human Mercenary -power=3 -toughness=3 -[/card] -[card] -name=Merchant's Dockhand -text={3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -mana={1} -type=Artifact Creature -subtype=Construct -power=1 -toughness=2 -[/card] -[card] -name=Meren of Clan Nel Toth -text=Whenever another creature you control dies, you get an experience counter. -- At the beginning of your end step, choose target creature card in your graveyard. If that card's converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. -mana={2}{B}{G} -type=Legendary Creature -subtype=Human Shaman -power=3 -toughness=4 -[/card] -[card] -name=Merfolk Spy -abilities=islandwalk -text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) -- Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand. -mana={U} -type=Creature -subtype=Merfolk Rogue -power=1 -toughness=1 -[/card] -[card] -name=Merieke Ri Berit -text=Merieke Ri Berit doesn't untap during your untap step. -- {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated. -mana={W}{U}{B} -type=Legendary Creature -subtype=Human -power=1 -toughness=1 -[/card] -[card] -name=Merseine -text=Enchant creature -- Merseine enters the battlefield with three net counters on it. -- Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it. -- Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature. -mana={2}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Mesa Chicken -text=Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn. -mana={W}{W} -type=Summon -subtype=Chicken -[/card] -[card] -name=Mesa Pegasus -abilities=flying,banding -text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={1}{W} -type=Creature -subtype=Pegasus -power=1 -toughness=1 -[/card] -[card] -name=Mesmeric Sliver -text=All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.) -mana={3}{U} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Messenger Jays -text=Flying -- Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card. -mana={4}{U} -type=Creature -subtype=Bird -power=2 -toughness=1 -[/card] -[card] -name=Metamorphosis -text=As an additional cost to cast Metamorphosis, sacrifice a creature. -- Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells. -mana={G} -type=Sorcery -[/card] -[card] -name=Meteor Shower -text=Meteor Shower deals X plus 1 damage divided as you choose among any number of target creatures and/or players. -mana={X}{X}{R} -type=Sorcery -[/card] -[card] -name=Midnight Oil -text=Midnight Oil enters the battlefield with seven hour counters on it. -- At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil. -- Your maximum hand size is equal to the number of hour counters on Midnight Oil. -- Whenever you discard a card, you lose 1 life. -mana={2}{B}{B} -type=Enchantment -[/card] -[card] -name=Midnight Recovery -text=Return target creature card from your graveyard to your hand. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Might Makes Right -text=At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) -mana={5}{R} -type=Enchantment -[/card] -[card] -name=Mimeofacture -text=Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles his or her library. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Minamo's Meddling -text=Counter target spell. That spell's controller reveals his or her hand, then discards each card with the same name as a card spliced onto that spell. -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Mind Bend -text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.) -mana={U} -type=Instant -[/card] -[card] -name=Mind Bomb -text=Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way. -mana={U} -type=Sorcery -[/card] -[card] -name=Mind Extraction -text=As an additional cost to cast Mind Extraction, sacrifice a creature. -- Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Mindblaze -text=Name a nonland card and choose a number greater than 0. Target player reveals his or her library. If that library contains exactly the chosen number of the named card, Mindblaze deals 8 damage to that player. Then that player shuffles his or her library. -mana={5}{R} -type=Sorcery -[/card] -[card] -name=Mindbreak Trap -text=If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost. -- Exile any number of target spells. -mana={2}{U}{U} -type=Instant -subtype=Trap -[/card] -[card] -name=Mindlock Orb -text=Players can't search libraries. -mana={3}{U} -type=Artifact -[/card] -[card] -name=Mindreaver -text=Heroic — Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library. -- {U}{U}, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with Mindreaver. -mana={U}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] -[card] -name=Minds Aglow -text=Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. -mana={U} -type=Sorcery -[/card] -[card] -name=Mindslaver -text={4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.) -mana={6} -type=Legendary Artifact -[/card] -[card] -name=Mine Excavation -text=Return target artifact or enchantment card from a graveyard to its owner's hand. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) -mana={1}{W} -type=Sorcery -[/card] -[card] -name=Mine, Mine, Mine! -text=When Mine, Mine, Mine comes into play, each player puts his or her library into his or her hand. -- Each player skips his or her discard phase and does not lose as a result of being unable to draw a card. -- Each player cannot play more than one spell each turn. -- If Mine, Mine, Mine leaves play, each player shuffles his or her hand and graveyard into his or her library. -mana={4}{G}{G} -type=Enchantment -[/card] -[card] -name=Minion of the Wastes -abilities=trample -text=Trample -- As Minion of the Wastes enters the battlefield, pay any amount of life. -- Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield. -mana={3}{B}{B}{B} -type=Creature -subtype=Minion -power=* -toughness=* -[/card] -[card] -name=Miracle Worker -text={T}: Destroy target Aura attached to a creature you control. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Mirror Golem -text=Imprint — When Mirror Golem enters the battlefield, you may exile target card from a graveyard. -- Mirror Golem has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) -mana={6} -type=Artifact Creature -subtype=Golem -power=3 -toughness=4 -[/card] -[card] -name=Mirror Mirror -text=Mirror Mirror comes into play tapped. -- {7}, {T}, Sacrifice Mirror Mirror: At end of turn, exchange life totals with target player and exchange all cards in play that you control, and all cards in your hand, library, and graveyard, with that player until end of game. -mana={7} -type=Artifact -[/card] -[card] -name=Mirror of Fate -text={T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library. -mana={5} -type=Artifact -[/card] -[card] -name=Mirror Sheen -text={1}{UR}{UR}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy. -mana={1}{UR}{UR} -type=Enchantment -[/card] -[card] -name=Mirror Strike -text=All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead. -mana={3}{W} -type=Instant -[/card] -[card] -name=Mirrorweave -text=Each other creature becomes a copy of target nonlegendary creature until end of turn. -mana={2}{WU}{WU} -type=Instant -[/card] -[card] -name=Mirrorwing Dragon -abilities=flying -text=Flying -- Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature he or she controls that the spell could target. Each copy targets a different one of those creatures. -mana={3}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=5 -[/card] -[card] -name=Mirrorwood Treefolk -text={2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead. -mana={3}{G} -type=Creature -subtype=Treefolk -power=2 -toughness=4 -[/card] -[card] -name=Misdirection -text=You may exile a blue card from your hand rather than pay Misdirection's mana cost. -- Change the target of target spell with a single target. -mana={3}{U}{U} -type=Instant -[/card] -[card] -name=Mise -text=Name a nonland card, then reveal the top card of your library. If that card is the named card, draw three cards. -mana={U} -type=Instant -[/card] -[card] -name=Mishra's War Machine -abilities=banding -text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- At the beginning of your upkeep, unless you discard a card, tap Mishra's War Machine and it deals 3 damage to you. -mana={7} -type=Artifact Creature -subtype=Juggernaut -power=5 -toughness=5 -[/card] -[card] -name=Miss Demeanor -text=Flying, first strike -- During each other player's turn, compliment that player on his or her game play or sacrifice Miss Demeanor. -mana={3}{W} -type=Summon -subtype=Lady of Proper Etiquette -[/card] -[card] -name=Mistfolk -text={U}: Counter target spell that targets Mistfolk. -mana={U}{U} -type=Creature -subtype=Illusion -power=1 -toughness=2 -[/card] -[card] -name=Mistmoon Griffin -abilities=flying -text=Flying -- When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield. -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -[/card] -[card] -name=Mizzium Meddler -abilities=flash -text=Flash (You may cast this spell any time you could cast an instant.) -- When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler. -mana={2}{U} -type=Creature -subtype=Vedalken Wizard -power=1 -toughness=4 -[/card] -[card] -name=Mizzium Transreliquat -text={3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn. -- {1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact and gains this ability. -mana={3} -type=Artifact -[/card] -[card] -name=Mizzix of the Izmagnus -text=Whenever you cast an instant or sorcery spell with converted mana cost greater than the number of experience counters you have, you get an experience counter. -- Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have. -mana={2}{U}{R} -type=Legendary Creature -subtype=Goblin Wizard -power=2 -toughness=2 -[/card] -[card] -name=Mob Mentality -text=Enchant creature -- Enchanted creature has trample. -- Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Mogg Assassin -text={T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose. -mana={2}{R} -type=Creature -subtype=Goblin Assassin -power=2 -toughness=1 -[/card] -[card] -name=Mogis, God of Slaughter -abilities=indestructible -text=Indestructible -- As long as your devotion to black and red is less than seven, Mogis isn't a creature. -- At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless he or she sacrifices a creature. -mana={2}{B}{R} -type=Legendary Enchantment Creature -subtype=God -power=7 -toughness=5 -[/card] -[card] -name=Molten Birth -text=Put two 1/1 red Elemental creature tokens onto the battlefield. Then flip a coin. If you win the flip, return Molten Birth to its owner's hand. -mana={1}{R}{R} -type=Sorcery -[/card] -[card] -name=Molten Disaster -text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Molten Disaster deals X damage to each creature without flying and each player. -mana={X}{R}{R} -type=Sorcery -[/card] -[card] -name=Molten Influence -text=Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to him or her. -mana={1}{R} -type=Instant -[/card] -[card] -name=Molten Psyche -text=Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. -- Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn. -mana={1}{R}{R} -type=Sorcery -[/card] -[card] -name=Molten Sentry -text=As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender. -mana={3}{R} -type=Creature -subtype=Elemental -power=* -toughness=* -[/card] -[card] -name=Monastery Siege -text=As Monastery Siege enters the battlefield, choose Khans or Dragons. -- • Khans — At the beginning of your draw step, draw an additional card, then discard a card. -- • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Moniker Mage -text={U}, Say your middle name: Moniker Mage can't be the target of spells or abilities this turn. -- {U}, Say an opponent's middle name: Moniker Mage gains flying until end of turn. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Monkey Monkey Monkey -text=As Monkey Monkey Monkey comes into play, choose a letter. -- Monkey Monkey Monkey gets +1/+1 for each nonland permanent whose name begins with the chosen letter. -mana={3}{G} -type=Creature -subtype=Ape -power=1 -toughness=1 -[/card] -[card] -name=Monomania -text=Target player chooses a card in his or her hand and discards the rest. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Mons's Goblin Waiters -text=Sacrifice a creature or land: Add {HR} to your mana pool. -mana={R} -type=Creature -subtype=Goblin Waiter -power=1 -toughness=1 -[/card] -[card] -name=Monstrous Onslaught -text=Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast Monstrous Onslaught. -mana={3}{G}{G} -type=Sorcery -[/card] -[card] -name=Moonlight Hunt -text=Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature. -mana={1}{G} -type=Instant -[/card] -[card] -name=Moonmist -text=Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.) -mana={1}{G} -type=Instant -[/card] -[card] -name=Moonring Mirror -text=Whenever you draw a card, exile the top card of your library face down. -- At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand. -mana={5} -type=Artifact -[/card] -[card] -name=Morphic Tide -text=When you encounter Morphic Tide, each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, land, and planeswalker cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library in any order. (Then planeswalk away from this phenomenon.) -type=Phenomenon -[/card] -[card] -name=Mortal Flesh Is Weak -text=When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents. -type=Scheme -[/card] -[card] -name=Mossbridge Troll -text=If Mossbridge Troll would be destroyed, regenerate it. -- Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn. -mana={5}{G}{G} -type=Creature -subtype=Troll -power=5 -toughness=5 -[/card] -[card] -name=Mosswort Bridge -text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {G} to your mana pool. -- {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. -type=Land -[/card] -[card] -name=Mother of Goons -text=Whenever a creature an opponent controls is put into a graveyard from play, sacrifice Mother of Goons unless you insult that creature. -mana={2}{B} -type=Creature -subtype=Human Cleric -power=3 -toughness=2 -[/card] -[card] -name=Mount Keralia -text=At the beginning of your end step, put a pressure counter on Mount Keralia. -- When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker. -- Whenever you roll {K}, prevent all damage that planes named Mount Keralia would deal this game to permanents you control. -type=Plane -subtype=Regatha -[/card] -[card] -name=Mountain Stronghold -text=Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -type=Land -[/card] -[card] -name=Mounted Archers -abilities=reach -text=Reach (This creature can block creatures with flying.) -- {W}: Mounted Archers can block an additional creature this turn. -mana={3}{W} -type=Creature -subtype=Human Soldier Archer -power=2 -toughness=3 -[/card] -[card] -name=Mourner's Shield -text=Imprint — When Mourner's Shield enters the battlefield, you may exile target card from a graveyard. -- {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card. -mana={4} -type=Artifact -[/card] -[card] -name=Mouth to Mouth -text=You and target opponent have a breath-holding contest. If you win, you gain control of target creature that player controls. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Mox Lotus -text={T}: Add {+oo} to your mana pool. -- {100}: Add one mana of any color to your mana pool. -- You don't lose life due to mana burn. -mana={15} -type=Artifact -[/card] -[card] -name=Muck Drubb -abilities=flash -text=Flash (You may cast this spell any time you could cast an instant.) -- When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb. -- Madness {2}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -mana={3}{B}{B} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Multani's Presence -text=Whenever a spell you've cast is countered, draw a card. -mana={G} -type=Enchantment -[/card] -[card] -name=Mungha Wurm -text=You can't untap more than one land during your untap step. -mana={2}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=5 -[/card] -[card] -name=Muraganda Petroglyphs -text=Creatures with no abilities get +2/+2. -mana={3}{G} -type=Enchantment -[/card] -[card] -name=Murderous Betrayal -text={B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated. -mana={B}{B}{B} -type=Enchantment -[/card] -[card] -name=Murderous Spoils -text=Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that was attached to it. (This effect lasts indefinitely.) -mana={5}{B} -type=Instant -[/card] -[card] -name=Murmurs from Beyond -text=Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand. -mana={2}{U} -type=Instant -subtype=Arcane -[/card] -[card] -name=Muse Vessel -text={3}, {T}: Target player exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. -- {1}: Choose a card exiled with Muse Vessel. You may play that card this turn. -mana={4} -type=Artifact -[/card] -[card] -name=Musician -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- {T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] -[card] -name=Mutual Epiphany -text=When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.) -type=Phenomenon -[/card] -[card] -name=Muzzio's Preparations -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it. -type=Conspiracy -[/card] -[card] -name=My Crushing Masterstroke -text=When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able. -type=Scheme -[/card] -[card] -name=My First Tome -text={1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card. -mana={3} -type=Artifact -[/card] -[card] -name=My Genius Knows No Bounds -text=When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards. -type=Scheme -[/card] -[card] -name=My Undead Horde Awakens -text=(An ongoing scheme remains face up until it's abandoned.) -- At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control. -- When a creature put onto the battlefield with this scheme dies, abandon this scheme. -type=Ongoing Scheme -[/card] -[card] -name=My Wish Is Your Command -text=When you set this scheme in motion, each opponent reveals his or her hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost. -type=Scheme -[/card] -[card] -name=Myr Reservoir -text={T}: Add {2} to your mana pool. Spend this mana only to cast Myr spells or activate abilities of Myr. -- {3}, {T}: Return target Myr card from your graveyard to your hand. -mana={3} -type=Artifact -[/card] -[card] -name=Myr Superion -text=Spend only mana produced by creatures to cast Myr Superion. -mana={2} -type=Artifact Creature -subtype=Myr -power=5 -toughness=6 -[/card] -[card] -name=Myr Welder -text=Imprint — {T}: Exile target artifact card from a graveyard. -- Myr Welder has all activated abilities of all cards exiled with it. -mana={3} -type=Artifact Creature -subtype=Myr -power=1 -toughness=4 -[/card] -[card] -name=Mystic Barrier -text=When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right. -- Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player. -mana={4}{W} -type=Enchantment -[/card] -[card] -name=Mystic Confluence -text=Choose three. You may choose the same mode more than once. -- • Counter target spell unless its controller pays {3}. -- • Return target creature to its owner's hand. -- • Draw a card. -mana={3}{U}{U} -type=Instant -[/card] -[card] -name=Mystic Veil -text=You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Naar Isle -text=At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it. -- Whenever you roll {C}, Naar Isle deals 3 damage to target player. -type=Plane -subtype=Wildfire -[/card] -[card] -name=Nacatl War-Pride -text=Nacatl War-Pride must be blocked by exactly one creature if able. -- Whenever Nacatl War-Pride attacks, put X tokens that are copies of Nacatl War-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step. -mana={3}{G}{G}{G} -type=Creature -subtype=Cat Warrior -power=3 -toughness=3 -[/card] -[card] -name=Nafs Asp -text=Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step. -mana={G} -type=Creature -subtype=Snake -power=1 -toughness=1 -[/card] -[card] -name=Nahiri's Wrath -text=As an additional cost to cast Nahiri's Wrath, discard X cards. -- Nahiri's Wrath deals damage equal to the total converted mana cost of the discarded cards to each of up to X target creatures and/or planeswalkers. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Nakaya Shade -text={B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}. -mana={1}{B} -type=Creature -subtype=Shade -power=1 -toughness=1 -[/card] -[card] -name=Naked Singularity -text=Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type. -mana={5} -type=Artifact -[/card] -[card] -name=Nalathni Dragon -text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step. -mana={2}{R}{R} -type=Creature -subtype=Dragon -power=1 -toughness=1 -[/card] -[card] -name=Name Dropping -text=Gotcha Whenever an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha" If you do, return that card to your hand. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Nameless Race -abilities=trample -text=Trample -- As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. -- Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield. -mana={3}{B} -type=Creature -power=* -toughness=* -[/card] -[card] -name=Nantuko Shrine -text=Whenever a player casts a spell, that player puts X 1/1 green Squirrel creature tokens onto the battlefield, where X is the number of cards in all graveyards with the same name as that spell. -mana={1}{G}{G} -type=Enchantment -[/card] -[card] -name=Narset Transcendent -auto=counter(0/0,6,loyalty) -text=+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand. -- -2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound. -- -9: You get an emblem with "Your opponents can't cast noncreature spells." -mana={2}{W}{U} -type=Planeswalker -subtype=Narset -[/card] -[card] -name=Nath's Elite -text=All creatures able to block Nath's Elite do so. -- When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={4}{G} -type=Creature -subtype=Elf Warrior -power=4 -toughness=2 -[/card] -[card] -name=Natural Unity -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "At the beginning of combat on your turn, you may pay {G}. If you do, put a +1/+1 counter on this creature." -type=Conspiracy -[/card] -[card] -name=Nature Demands an Offering -text=When you set this scheme in motion, target opponent chooses a creature you don't control and puts it on top of its owner's library, then repeats this process for an artifact, an enchantment, and a land. Then the owner of each permanent chosen this way shuffles his or her library. -type=Scheme -[/card] -[card] -name=Nature Shields Its Own -text=(An ongoing scheme remains face up until it's abandoned.) -- Whenever a creature attacks and isn't blocked, if you're the defending player, put a 0/1 green Plant creature token onto the battlefield blocking that creature. -- When four or more creatures attack you, abandon this scheme at end of combat. -type=Ongoing Scheme -[/card] -[card] -name=Nature's Blessing -text={G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={2}{G}{W} -type=Enchantment -[/card] -[card] -name=Nature's Kiss -text=Enchant creature -- {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Nature's Panoply -text=Strive — Nature's Panoply costs {2}{G} more to cast for each target beyond the first. -- Choose any number of target creatures. Put a +1/+1 counter on each of them. -mana={G} -type=Instant -[/card] -[card] -name=Nature's Way -text=Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Naya Soulbeast -abilities=trample -text=Trample -- When you cast Naya Soulbeast, each player reveals the top card of his or her library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way. -mana={6}{G}{G} -type=Creature -subtype=Beast -power=0 -toughness=0 -[/card] -[card] -name=Nebuchadnezzar -text={X}, {T}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn. -mana={3}{U}{B} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -[card] -name=Necratog -text=Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn. -mana={1}{B}{B} -type=Creature -subtype=Atog -power=1 -toughness=2 -[/card] -[card] -name=Necravolver -text=Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) -- If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample. -- If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life." -mana={2}{B} -type=Creature -subtype=Volver -power=2 -toughness=2 -[/card] -[card] -name=Necro-Impotence -text=Skip your untap step. -- At the beginning of your upkeep, you may pay X life. If you do, untap X permanents. -- Pay ½ life: Remove the top card of your library from the game face down. Put that card into your hand at end of turn. -mana={B}{B}{B} -type=Enchantment -[/card] -[card] -name=Necrologia -text=Cast Necrologia only during your end step. -- As an additional cost to cast Necrologia, pay X life. -- Draw X cards. -mana={3}{B}{B} -type=Instant -[/card] -[card] -name=Necromancy -text=You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Necromantic Selection -text=Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection. -mana={4}{B}{B}{B} -type=Sorcery -[/card] -[card] -name=Necrotic Ooze -text=As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards. -mana={2}{B}{B} -type=Creature -subtype=Ooze -power=4 -toughness=3 -[/card] -[card] -name=Necrotic Plague -text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature." -- When enchanted creature dies, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature. -mana={2}{B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Needle Drop -text=Needle Drop deals 1 damage to target creature or player that was dealt damage this turn. -- Draw a card. -mana={R} -type=Instant -[/card] -[card] -name=Needlebite Trap -text=If an opponent gained life this turn, you may pay {B} rather than pay Needlebite Trap's mana cost. -- Target player loses 5 life and you gain 5 life. -mana={5}{B}{B} -type=Instant -subtype=Trap -[/card] -[card] -name=Nefarious Lich -text=If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. -- If you would gain life, draw that many cards instead. -- When Nefarious Lich leaves the battlefield, you lose the game. -mana={B}{B}{B}{B} -type=Enchantment -[/card] -[card] -name=Neko-Te -text=Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield. -- Whenever equipped creature deals damage to a player, that player loses 1 life. -- Equip {2} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Nemesis of Mortals -text=Nemesis of Mortals costs {1} less to cast for each creature card in your graveyard. -- {7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) -mana={4}{G}{G} -type=Creature -subtype=Snake -power=5 -toughness=5 -[/card] -[card] -name=Nephalia Academy -text=If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else. -- {T}: Add {C} to your mana pool. -type=Land -[/card] -[card] -name=Nessian Demolok -text=Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent. -mana={3}{G}{G} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Nettlevine Blight -text=Enchant creature or land -- Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control." -mana={4}{B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Nettling Imp -text={T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared. -mana={2}{B} -type=Creature -subtype=Imp -power=1 -toughness=1 -[/card] -[card] -name=Neurok Transmuter -text={U}: Target creature becomes an artifact in addition to its other types until end of turn. -- {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Nevermore -text=As Nevermore enters the battlefield, name a nonland card. -- The named card can't be cast. -mana={1}{W}{W} -type=Enchantment -[/card] -[card] -name=New Frontiers -text=Each player may search his or her library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched his or her library this way shuffles it. -mana={X}{G} -type=Sorcery -[/card] -[card] -name=Night // Day -text=Target creature gets -1/-1 until end of turn. -- // -- Creatures target player controls get +1/+1 until end of turn. -mana={B} // {2}{W} -type=Instant // Instant -[/card] -[card] -name=Night Market Guard -text=Night Market Guard can block an additional creature each combat. -mana={3} -type=Artifact Creature -subtype=Construct -power=3 -toughness=1 -[/card] -[card] -name=Nightscape Battlemage -text=Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land. -mana={2}{B} -type=Creature -subtype=Zombie Wizard -power=2 -toughness=2 -[/card] -[card] -name=Nightshade Assassin -abilities=first strike -text=First strike -- When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -mana={2}{B}{B} -type=Creature -subtype=Human Assassin -power=2 -toughness=1 -[/card] -[card] -name=Nim Deathmantle -text=Equipped creature gets +2/+2, has intimidate, and is a black Zombie. -- Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. -- Equip {4} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Nissa's Judgment -text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature. -mana={4}{G} -type=Sorcery -[/card] -[card] -name=Nivix, Aerie of the Firemind -text={T}: Add {1} to your mana pool. -- {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery. -type=Land -[/card] -[card] -name=Nix -text=Counter target spell if no mana was spent to cast it. -mana={U} -type=Instant -[/card] -[card] -name=No Quarter -text=Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. -- -- Whenever a creature blocks a creature with lesser power, destroy the attacking creature. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Noble Banneret -text=Draft Noble Banneret face up. -- As you draft a creature card, you may reveal it, note its name, then turn Noble Banneret face down. -- As long as you control one or more creatures with a name you noted for cards named Noble Banneret, Noble Banneret and those creatures get +1/+1 and have lifelink. -mana={2}{W}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Noble Benefactor -text=When Noble Benefactor dies, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it. -mana={2}{U} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Noble Elephant -abilities=trample,banding -text=Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={3}{W} -type=Creature -subtype=Elephant -power=2 -toughness=2 -[/card] -[card] -name=Noggle Hedge-Mage -text=When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. -- When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player. -mana={2}{UR} -type=Creature -subtype=Noggle Wizard -power=2 -toughness=2 -[/card] -[card] -name=Nomads en-Kor -text={0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead. -mana={W} -type=Creature -subtype=Kor Nomad Soldier -power=1 -toughness=1 -[/card] -[card] -name=Norn's Annex -text=({PW} can be paid with either {W} or 2 life.) -- Creatures can't attack you or a planeswalker you control unless their controller pays {PW} for each of those creatures. -mana={3}{PW}{PW} -type=Artifact -[/card] -[card] -name=Norn's Dominion -text=When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. -- Whenever you roll {K}, you may put a fate counter on target permanent. -type=Plane -subtype=New Phyrexia -[/card] -[card] -name=Norritt -text={T}: Untap target blue creature. -- {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only before attackers are declared. -mana={3}{B} -type=Creature -subtype=Imp -power=1 -toughness=1 -[/card] -[card] -name=North Star -text={4}, {T}: For one spell this turn, you may spend mana as though it were mana of any color to pay that spell's mana cost. (Additional costs are still paid normally.) -mana={4} -type=Artifact -[/card] -[card] -name=Nostalgic Dreams -text=As an additional cost to cast Nostalgic Dreams, discard X cards. -- Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams. -mana={G}{G} -type=Sorcery -[/card] -[card] -name=Nosy Goblin -text={T}, Sacrifice Nosy Goblin: Destroy target face-down creature. -mana={2}{R} -type=Creature -subtype=Goblin -power=2 -toughness=1 -[/card] -[card] -name=Not of This World -text=Counter target spell or ability that targets a permanent you control. -- Not of This World costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater. -mana={7} -type=Tribal Instant -subtype=Eldrazi -[/card] -[card] -name=Nothing Can Stop Me Now -text=(An ongoing scheme remains face up until it's abandoned.) -- If a source an opponent controls would deal damage to you, prevent 1 of that damage. -- At the beginning of each end step, if you've been dealt 5 or more damage this turn, abandon this scheme. -type=Ongoing Scheme -[/card] -[card] -name=Notion Thief -abilities=flash -text=Flash -- If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card. -mana={2}{U}{B} -type=Creature -subtype=Human Rogue -power=3 -toughness=1 -[/card] -[card] -name=Nova Pentacle -text={3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead. -mana={4} -type=Artifact -[/card] -[card] -name=Now I Know My ABC's -text=At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game. -mana={1}{U}{U} -type=Enchantment -[/card] -[card] -name=Noxious Vapors -text=Each player reveals his or her hand and chooses one card of each color from it, then discards all other nonland cards. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Null Chamber -text=As Null Chamber enters the battlefield, you and an opponent each name a card other than a basic land card. -- The named cards can't be played. -mana={3}{W} -type=World Enchantment -[/card] -[card] -name=Null Profusion -text=Skip your draw step. -- Whenever you play a card, draw a card. -- Your maximum hand size is two. -mana={4}{B}{B} -type=Enchantment -[/card] -[card] -name=Number Crunch -text=Return target permanent to its owner's hand. -- Gotcha Whenever an opponent says a number, you may say "Gotcha" If you do, return Number Crunch from your graveyard to your hand. -mana={2}{U} -type=Instant -[/card] -[card] -name=Nurturing Licid -text={G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. -- {G}: Regenerate enchanted creature. -mana={1}{G} -type=Creature -subtype=Licid -power=1 -toughness=1 -[/card] -[card] -name=Oaken Brawler -text=When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={3}{W} -type=Creature -subtype=Treefolk Warrior -power=2 -toughness=4 -[/card] -[card] -name=Oath of Druids -text=At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Oath of Lim-Dul -text=Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dul unless you discard a card. (Damage dealt to you causes you to lose life.) -- {B}{B}: Draw a card. -mana={3}{B} -type=Enchantment -[/card] -[card] -name=Oath of Scholars -text=At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than he or she does and is his or her opponent. The first player may discard his or her hand and draw three cards. -mana={3}{U} -type=Enchantment -[/card] -[card] -name=Oathkeeper, Takeno's Daisho -text=Equipped creature gets +3/+1. -- Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card. -- When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature. -- Equip {2} -mana={3} -type=Legendary Artifact -subtype=Equipment -[/card] -[card] -name=Ob Nixilis, Unshackled -abilities=flying,trample -text=Flying, trample -- Whenever an opponent searches his or her library, that player sacrifices a creature and loses 10 life. -- Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled. -mana={4}{B}{B} -type=Legendary Creature -subtype=Demon -power=4 -toughness=4 -[/card] -[card] -name=Obscuring AEther -text=Face-down creature spells you cast cost {1} less to cast. -- {1}{G}: Turn Obscuring AEther face down. (It becomes a 2/2 creature.) -mana={G} -type=Enchantment -[/card] -[card] -name=Odds // Ends -text=Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy. // Target player sacrifices two attacking creatures. -mana={U}{R} // {3}{R}{W} -type=Instant // Instant -[/card] -[card] -name=Ogre Enforcer -text=Ogre Enforcer can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it. -mana={3}{R}{R} -type=Creature -subtype=Ogre -power=4 -toughness=4 -[/card] -[card] -name=Ogre Geargrabber -text=Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it. -mana={4}{R}{R} -type=Creature -subtype=Ogre Warrior -power=4 -toughness=4 -[/card] -[card] -name=Ojutai's Command -text=Choose two — -- • Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- • You gain 4 life. -- • Counter target creature spell. -- • Draw a card. -mana={2}{W}{U} -type=Instant -[/card] -[card] -name=Okk -text=Okk can't attack unless a creature with greater power also attacks. -- Okk can't block unless a creature with greater power also blocks. -mana={1}{R} -type=Creature -subtype=Goblin -power=4 -toughness=4 -[/card] -[card] -name=Old Fogey -text=Phasing, cumulative upkeep {1}, echo, fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2 -mana={G}{G} -type=Summon -subtype=Dinosaur -[/card] -[card] -name=Omen Machine -text=Players can't draw cards. -- At the beginning of each player's draw step, that player exiles the top card of his or her library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. -mana={6} -type=Artifact -[/card] -[card] -name=Omen of Fire -text=Return all Islands to their owners' hands. -- -- Each player sacrifices a Plains or a white permanent for each white permanent he or she controls. -mana={3}{R}{R} -type=Instant -[/card] -[card] -name=Omnath, Locus of Mana -text=Green mana doesn't empty from your mana pool as steps and phases end. -- Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool. -mana={2}{G} -type=Legendary Creature -subtype=Elemental -power=1 -toughness=1 -[/card] -[card] -name=Onakke Catacomb -text=All creatures are black and have deathtouch. -- Whenever you roll {K}, creatures you control get +1/+0 and gain first strike until end of turn. -type=Plane -subtype=Shandalar -[/card] -[card] -name=Once More with Feeling -text=Remove Once More with Feeling from the game as well as all cards in play and in all graveyards. Each player shuffles his or her hand into her or his library, then draws seven cards. Each player's life total is set to 10. -- DCI ruling: This card is restricted. (You cannot play with more than one in a deck.) -mana={W}{W}{W}{W} -type=Sorcery -[/card] -[card] -name=Only Blood Ends Your Nightmares -text=When you set this scheme in motion, each opponent sacrifices a creature. Then each opponent who didn't sacrifice a creature discards two cards. -type=Scheme -[/card] -[card] -name=Oona's Prowler -abilities=flying -text=Flying -- Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability. -mana={1}{B} -type=Creature -subtype=Faerie Rogue -power=3 -toughness=1 -[/card] -[card] -name=Ooze Flux -text={1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way. -mana={3}{G} -type=Enchantment -[/card] -[card] -name=Opal Acrolith -text=Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. -- {0}: Opal Acrolith becomes an enchantment. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Opal Palace -text={T}: Add {C} to your mana pool. -- {1}, {T}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. -type=Land -[/card] -[card] -name=Opal Titan -text=When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Opal-Eye, Konda's Yojimbo -abilities=defender -text=Defender (This creature can't attack.) -- Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead. -- {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn. -mana={1}{W}{W} -type=Legendary Creature -subtype=Fox Samurai -power=1 -toughness=4 -[/card] -[card] -name=Oppressive Rays -text=Enchant creature -- Enchanted creature can't attack or block unless its controller pays {3}. -- Activated abilities of enchanted creature cost {3} more to activate. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Oppressive Will -text=Counter target spell unless its controller pays {1} for each card in your hand. -mana={2}{U} -type=Instant -[/card] -[card] -name=Oracle en-Vec -text={T}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack. Activate this ability only during your turn. -mana={1}{W} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Oracle of Bones -text=Haste -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery card from your hand without paying its mana cost. -mana={2}{R}{R} -type=Creature -subtype=Minotaur Shaman -power=3 -toughness=1 -[/card] -[card] -name=Oracle's Attendants -text={T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=5 -[/card] -[card] -name=Orbs of Warding -text=You have hexproof. (You can't be the target of spells or abilities your opponents control.) -- If a creature would deal damage to you, prevent 1 of that damage. -mana={5} -type=Artifact -[/card] -[card] -name=Orchard Elemental -text=Council's dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote. -mana={5}{G} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] -[card] -name=Orcish Farmer -text={T}: Target land becomes a Swamp until its controller's next untap step. -mana={1}{R}{R} -type=Creature -subtype=Orc -power=2 -toughness=2 -[/card] -[card] -name=Orcish Mine -text=Enchant land -- Orcish Mine enters the battlefield with three ore counters on it. -- At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. -- When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to its controller. -mana={1}{R}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Orcish Paratroopers -text=When Orcish Paratroopers comes into play, flip it from a height of at least one foot. Sacrifice Orcish Paratroopers unless it lands face up after turning over completely. -mana={2}{R} -type=Creature -subtype=Orc Paratrooper -power=4 -toughness=4 -[/card] -[card] -name=Ordeal of Erebos -text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos. -- When you sacrifice Ordeal of Erebos, target player discards two cards. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ordeal of Heliod -text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod. -- When you sacrifice Ordeal of Heliod, you gain 10 life. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ordeal of Nylea -text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. -- When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ordeal of Purphoros -text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros. -- When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ordeal of Thassa -text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa. -- When you sacrifice Ordeal of Thassa, draw two cards. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Order // Chaos -text=Exile target attacking creature. -- // -- Creatures can't block this turn. -mana={3}{W} // {2}{R} -type=Instant // Instant -[/card] -[card] -name=Order of Succession -text=Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature he or she chose. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Oreskos Explorer -text=When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle your library. -mana={1}{W} -type=Creature -subtype=Cat Scout -power=2 -toughness=2 -[/card] -[card] -name=Organ Harvest -text=You and your teammates may sacrifice any number of creatures. For each creature sacrificed in this way, add {B}{B} to your mana pool. -mana={B} -type=Sorcery -[/card] -[card] -name=Ornate Kanzashi -text={2}, {T}: Target opponent exiles the top card of his or her library. You may play that card this turn. -mana={5} -type=Artifact -[/card] -[card] -name=Orochi Colony -text=Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Whenever you roll {K}, target creature can't be blocked this turn. -type=Plane -subtype=Kamigawa -[/card] -[card] -name=Orzhov Charm -text=Choose one — Return target creature you control and all Auras you control attached to it to their owner's hand; or destroy target creature and you lose life equal to its toughness; or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. -mana={W}{B} -type=Instant -[/card] -[card] -name=Orzhov Euthanist -text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn. -mana={2}{B} -type=Creature -subtype=Human Assassin -power=2 -toughness=2 -[/card] -[card] -name=Orzhov Pontiff -text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one — Creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn. -mana={1}{W}{B} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Oubliette -text=When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. -- When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. -mana={1}{B}{B} -type=Enchantment -[/card] -[card] -name=Ouphe Vandals -text={G}, Sacrifice Ouphe Vandals: Counter target activated ability from an artifact source and destroy that artifact if it's on the battlefield. (Mana abilities can't be targeted.) -mana={2}{G} -type=Creature -subtype=Ouphe Rogue -power=2 -toughness=2 -[/card] -[card] -name=Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental -text=Art rampage 2 (Whenever this becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.) -mana={1}{G}{G} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] -[card] -name=Oust -text=Put target creature into its owner's library second from the top. Its controller gains 3 life. -mana={W} -type=Sorcery -[/card] -[card] -name=Outmaneuver -text=X target blocked creatures assign their combat damage this turn as though they weren't blocked. -mana={X}{R} -type=Instant -[/card] -[card] -name=Outrider en-Kor -abilities=flanking -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead. -mana={2}{W} -type=Creature -subtype=Kor Rebel Knight -power=2 -toughness=2 -[/card] -[card] -name=Outwit -text=Counter target spell that targets a player. -mana={U} -type=Instant -[/card] -[card] -name=Overabundance -text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her. -mana={1}{R}{G} -type=Enchantment -[/card] -[card] -name=Overblaze -text=Each time target permanent would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead. -- Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={3}{R} -type=Instant -subtype=Arcane -[/card] -[card] -name=Overmaster -text=The next instant or sorcery spell you cast this turn can't be countered by spells or abilities. -- Draw a card. -mana={R} -type=Sorcery -[/card] -[card] -name=Overrule -text=Counter target spell unless its controller pays {X}. You gain X life. -mana={X}{W}{U} -type=Instant -[/card] -[card] -name=Ow -text=Whenever any creature damages a player, for each Ow card in play, that player says "Ow" once or Ow deals 1 damage to him or her. -mana={B} -type=Enchantment -[/card] -[card] -name=Pain // Suffering -text=Target player discards a card. -- // -- Destroy target land. -mana={B} // {3}{R} -type=Sorcery // Sorcery -[/card] -[card] -name=Pain's Reward -text=Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Palace Guard -text=Palace Guard can block any number of creatures. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=4 -[/card] -[card] -name=Palace Jailer -text=When Palace Jailer enters the battlefield, you become the monarch. -- When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.) -mana={2}{W}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Palace Sentinels -text=When Palace Sentinels enters the battlefield, you become the monarch. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=4 -[/card] -[card] -name=Pale Moon -text=Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type. -mana={1}{U} -type=Instant -[/card] -[card] -name=Paliano Vanguard -text=Draft Paliano Vanguard face up. -- As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down. -- Other creatures you control of a type you noted for cards named Paliano Vanguard get +1/+1. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Paliano, the High City -text=Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. -- {T}: Add one mana to your mana pool of any color chosen as you drafted cards named Paliano, the High City. -type=Legendary Land -[/card] -[card] -name=Palisade Giant -text=All damage that would be dealt to you or another permanent you control is dealt to Palisade Giant instead. -mana={4}{W}{W} -type=Creature -subtype=Giant Soldier -power=2 -toughness=7 -[/card] -[card] -name=Panglacial Wurm -abilities=trample -text=Trample -- While you're searching your library, you may cast Panglacial Wurm from your library. -mana={5}{G}{G} -type=Creature -subtype=Wurm -power=9 -toughness=5 -[/card] -[card] -name=Panharmonicon -text=If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -mana={4} -type=Artifact -[/card] -[card] -name=Panoptic Mirror -text=Imprint — {X}, {T}: You may exile an instant or sorcery card with converted mana cost X from your hand. -- At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost. -mana={5} -type=Artifact -[/card] -[card] -name=Panopticon -text=When you planeswalk to Panopticon, draw a card. -- At the beginning of your draw step, draw an additional card. -- Whenever you roll {C}, draw a card. -type=Plane -subtype=Mirrodin -[/card] -[card] -name=Paper Tiger -text=Rock Lobsters cannot attack or block. -mana={4} -type=Artifact Creature -power=4 -toughness=3 -[/card] -[card] -name=Paperfin Rascal -text=When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={2}{U} -type=Creature -subtype=Merfolk Rogue -power=2 -toughness=2 -[/card] -[card] -name=Parallel Thoughts -text=When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. -- If you would draw a card, you may instead put the top card of the pile you exiled into your hand. -mana={3}{U}{U} -type=Enchantment -[/card] -[card] -name=Paranoid Delusions -text=Target player puts the top three cards of his or her library into his or her graveyard. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) -mana={U}{B} -type=Sorcery -[/card] -[card] -name=Parapet -text=You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Creatures you control get +0/+1. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Pardic Dragon -abilities=flying -text=Flying -- {R}: Pardic Dragon gets +1/+0 until end of turn. -- Suspend 2—{R}{R} -- Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon. -mana={4}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Pariah -text=Enchant creature -- All damage that would be dealt to you is dealt to enchanted creature instead. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Pariah's Shield -text=All damage that would be dealt to you is dealt to equipped creature instead. -- Equip {3} -mana={5} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Paroxysm -text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of his or her library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Parting Thoughts -text=Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Patriarch's Bidding -text=Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to the battlefield. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Pay No Heed -text=Prevent all damage a source of your choice would deal this turn. -mana={W} -type=Instant -[/card] -[card] -name=Peace Talks -text=This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities. -mana={1}{W} -type=Sorcery -[/card] -[card] -name=Penance -text=Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Pendrell Flux -text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost." -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Pentagram of the Ages -text={4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. -mana={4} -type=Artifact -[/card] -[card] -name=Peregrination -text=Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Perplex -text=Counter target spell unless its controller discards his or her hand. -- Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) -mana={1}{U}{B} -type=Instant -[/card] -[card] -name=Perplexing Chimera -text=Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.) -mana={4}{U} -type=Enchantment Creature -subtype=Chimera -power=3 -toughness=3 -[/card] -[card] -name=Persecute Artist -text=Choose an artist other than Rebecca Guay. Target player reveals his or her hand and discards all nonland cards by the chosen artist. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Personal Incarnation -text={0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation. -- When Personal Incarnation dies, its owner loses half his or her life, rounded up. -mana={3}{W}{W}{W} -type=Creature -subtype=Avatar Incarnation -power=6 -toughness=6 -[/card] -[card] -name=Petalmane Baku -text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. -- {1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color to your mana pool. -mana={1}{G} -type=Creature -subtype=Spirit -power=1 -toughness=2 -[/card] -[card] -name=Petra Sphinx -text={T}: Target player names a card, then reveals the top card of his or her library. If that card is the named card, that player puts it into his or her hand. If it isn't, the player puts it into his or her graveyard. -mana={2}{W}{W}{W} -type=Creature -subtype=Sphinx -power=3 -toughness=4 -[/card] -[card] -name=Petrified Plating -text=Enchant creature -- Enchanted creature gets +2/+2. -- Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Phalanx Formation -text=Strive — Phalanx Formation costs {1}{W} more to cast for each target beyond the first. -- Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.) -mana={2}{W} -type=Instant -[/card] -[card] -name=Phantasmagorian -text=When you cast Phantasmagorian, any player may discard three cards. If a player does, counter Phantasmagorian. -- Discard three cards: Return Phantasmagorian from your graveyard to your hand. -mana={5}{B}{B} -type=Creature -subtype=Horror -power=6 -toughness=6 -[/card] -[card] -name=Phantasmal Mount -abilities=flying -text=Flying -- {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount. -mana={1}{U} -type=Creature -subtype=Illusion Horse -power=1 -toughness=1 -[/card] -[card] -name=Pharagax Giant -text=Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent. -mana={4}{R} -type=Creature -subtype=Giant -power=3 -toughness=3 -[/card] -[card] -name=Phosphorescent Feast -text=Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs. -mana={2}{G}{G}{G} -type=Sorcery -[/card] -[card] -name=Phylactery Lich -text=As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control. -- Phylactery Lich is indestructible. -- When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich. -mana={B}{B}{B} -type=Creature -subtype=Zombie -power=5 -toughness=5 -[/card] -[card] -name=Phyrexian Colossus -text=Phyrexian Colossus doesn't untap during your untap step. -- Pay 8 life: Untap Phyrexian Colossus. -- Phyrexian Colossus can't be blocked except by three or more creatures. -mana={7} -type=Artifact Creature -subtype=Golem -power=8 -toughness=8 -[/card] -[card] -name=Phyrexian Dreadnought -abilities=trample -text=Trample -- When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater. -mana={1} -type=Artifact Creature -subtype=Dreadnought -power=12 -toughness=12 -[/card] -[card] -name=Phyrexian Furnace -text={T}: Exile the bottom card of target player's graveyard. -- {1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card. -mana={1} -type=Artifact -[/card] -[card] -name=Phyrexian Grimoire -text={4}, {T}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand. -mana={3} -type=Artifact -[/card] -[card] -name=Phyrexian Ingester -text=Imprint — When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature. -- Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness. -mana={6}{U} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Phyrexian Librarian -abilities=flying,trample -text=Flying, trample -- At the beginning of your upkeep, remove the top card of your library from the game face up and balance it on your body. -- When a balanced card falls or touches another balanced card, sacrifice Phyrexian Librarian. -mana={3}{B} -type=Creature -subtype=Horror -power=3 -toughness=3 -[/card] -[card] -name=Phyrexian Portal -text={3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library. -mana={3} -type=Artifact -[/card] -[card] -name=Phyrexian Processor -text=As Phyrexian Processor enters the battlefield, pay any amount of life. -- {4}, {T}: Put an X/X black Minion creature token onto the battlefield, where X is the life paid as Phyrexian Processor entered the battlefield. -mana={4} -type=Artifact -[/card] -[card] -name=Phyrexian Purge -text=Destroy any number of target creatures. -- Phyrexian Purge costs 3 life more to cast for each target. -mana={2}{B}{R} -type=Sorcery -[/card] -[card] -name=Phyrexian Rebirth -text=Destroy all creatures, then create an X/X colorless Horror artifact creature token, where X is the number of creatures destroyed this way. -mana={4}{W}{W} -type=Sorcery -[/card] -[card] -name=Phyrexian Revoker -text=As Phyrexian Revoker enters the battlefield, name a nonland card. -- Activated abilities of sources with the chosen name can't be activated. -mana={2} -type=Artifact Creature -subtype=Horror -power=2 -toughness=1 -[/card] -[card] -name=Phyrexian Splicer -text={2}, {T}: Choose one — flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn. -mana={2} -type=Artifact -[/card] -[card] -name=Pia's Revolution -text=Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to him or her. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Pikemen -abilities=first strike,banding -text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={1}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Pilgrim of Justice -abilities=protection from red -text=Protection from red -- {W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] -[card] -name=Pilgrim of Virtue -abilities=protection from black -text=Protection from black -- {W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] -[card] -name=Pillar of the Paruns -text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast a multicolored spell. -type=Land -[/card] -[card] -name=Pine Walker -text=Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- Whenever Pine Walker or another creature you control is turned face up, untap that creature. -mana={3}{G}{G} -type=Creature -subtype=Elemental -power=5 -toughness=5 -[/card] -[card] -name=Pinpoint Avalanche -text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented. -mana={3}{R}{R} -type=Instant -[/card] -[card] -name=Piracy -text=Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells. -mana={U}{U} -type=Sorcery -[/card] -[card] -name=Pitchstone Wall -abilities=defender -text=Defender (This creature can't attack.) -- Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand. -mana={2}{R} -type=Creature -subtype=Wall -power=2 -toughness=5 -[/card] -[card] -name=Pithing Needle -text=As Pithing Needle enters the battlefield, name a card. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. -mana={1} -type=Artifact -[/card] -[card] -name=Plague of Vermin -text=Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life he or she paid this way. -mana={6}{B} -type=Sorcery -[/card] -[card] -name=Planar Chaos -text=At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. -- Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Planar Overlay -text=Each player chooses a land he or she controls of each basic land type. Return those lands to their owners' hands. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Planeswalker's Favor -text={3}{G}: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Planeswalker's Fury -text={3}{R}: Target opponent reveals a card at random from his or her hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Activate this ability only any time you could cast a sorcery. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Planeswalker's Mirth -text={3}{W}: Target opponent reveals a card at random from his or her hand. You gain life equal to that card's converted mana cost. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Planeswalker's Mischief -text={3}{U}: Target opponent reveals a card at random from his or her hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Planeswalker's Scorn -text={3}{B}: Target opponent reveals a card at random from his or her hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Activate this ability only any time you could cast a sorcery. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Planewide Disaster -text=When you encounter Planewide Disaster, destroy all creatures. (Then planeswalk away from this phenomenon.) -type=Phenomenon -[/card] -[card] -name=Plasm Capture -text=Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost. -mana={G}{G}{U}{U} -type=Instant -[/card] -[card] -name=Plated Pegasus -abilities=flash -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player. -mana={2}{W} -type=Creature -subtype=Pegasus -power=1 -toughness=2 -[/card] -[card] -name=Plea for Power -text=Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Plow Through Reito -text=Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way. -mana={1}{W} -type=Instant -subtype=Arcane -[/card] -[card] -name=Plunge into Darkness -text=Choose one — Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and exile the rest. -- Entwine {B} (Choose both if you pay the entwine cost.) -mana={1}{B} -type=Instant -[/card] -[card] -name=Pointy Finger of Doom -text={3}, {T}: Spin Pointy Finger of Doom in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to. -mana={4} -type=Artifact -[/card] -[card] -name=Political Trickery -text=Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.) -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Pollen Lullaby -text=Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={1}{W} -type=Instant -[/card] -[card] -name=Pollen Remedy -text=Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead. -mana={W} -type=Instant -[/card] -[card] -name=Polukranos, World Eater -text={X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos. -mana={2}{G}{G} -type=Legendary Creature -subtype=Hydra -power=5 -toughness=5 -[/card] -[card] -name=Polymorphist's Jest -text=Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1. -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Polymorphous Rush -text=Strive — Polymorphous Rush costs {1}{U} more to cast for each target beyond the first. -- Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn. -mana={2}{U} -type=Instant -[/card] -[card] -name=Pools of Becoming -text=At the beginning of your end step, put the cards in your hand on the bottom of your library in any order, then draw that many cards. -- Whenever you roll {C}, reveal the top three cards of your planar deck. Each of the revealed cards' {C} abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order. -type=Plane -subtype=Bolas’s Meditation Realm -[/card] -[card] -name=Possibility Storm -text=Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order. -mana={3}{R}{R} -type=Enchantment -[/card] -[card] -name=Postmortem Lunge -text=({PB} can be paid with either {B} or 2 life.) -- Return target creature card with converted mana cost X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. -mana={X}{PB} -type=Sorcery -[/card] -[card] -name=Poultrygeist -text=Flying -- Whenever a creature is put into any graveyard from play, you may roll a six-sided die. On a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist. -mana={2}{B} -type=Summon -subtype=Chicken -[/card] -[card] -name=Power Artifact -text=Enchant artifact -- Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. -mana={U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Power Play -text=(Start the game with this conspiracy face up in the command zone.) -- You are the starting player. If multiple players would be the starting player, one of those players is chosen at random. -type=Conspiracy -[/card] -[card] -name=Power Sink -text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool. -mana={X}{U} -type=Instant -[/card] -[card] -name=Power Surge -text=At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn. -mana={R}{R} -type=Enchantment -[/card] -[card] -name=Powerleech -text=Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life. -mana={G}{G} -type=Enchantment -[/card] -[card] -name=Pox -text=Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time. -mana={B}{B}{B} -type=Sorcery -[/card] -[card] -name=Praetor's Grasp -text=Search target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Preacher -text=You may choose not to untap Preacher during your untap step. -- {T}: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped. -mana={1}{W}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Precursor Golem -text=When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield. -- Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems. -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 -[/card] -[card] -name=Predatory Focus -text=You may have creatures you control assign their combat damage this turn as though they weren't blocked. -mana={3}{G}{G} -type=Sorcery -[/card] -[card] -name=Predict -text=Name a card, then put the top card of target player's library into his or her graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card. -mana={1}{U} -type=Instant -[/card] -[card] -name=Preferred Selection -text=At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library. -mana={2}{G}{G} -type=Enchantment -[/card] -[card] -name=Premature Burial -text=Destroy target nonblack creature that entered the battlefield since your last turn ended. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Primal Beyond -text=As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental. -type=Land -[/card] -[card] -name=Primal Command -text=Choose two — Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -mana={3}{G}{G} -type=Sorcery -[/card] -[card] -name=Primal Vigor -text=If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead. -- If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead. -mana={4}{G} -type=Enchantment -[/card] -[card] -name=Primal Whisperer -text=Primal Whisperer gets +2/+2 for each face-down creature on the battlefield. -- Morph {3}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={4}{G} -type=Creature -subtype=Elf Soldier -power=2 -toughness=2 -[/card] -[card] -name=Primitive Etchings -text=Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card. -mana={2}{G}{G} -type=Enchantment -[/card] -[card] -name=Primitive Justice -text=As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times. -- Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Primordial Ooze -text=Primordial Ooze attacks each turn if able. -- At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you. -mana={R} -type=Creature -subtype=Ooze -power=1 -toughness=1 -[/card] -[card] -name=Prince of Thralls -text=Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. -mana={4}{U}{B}{B}{R} -type=Creature -subtype=Demon -power=7 -toughness=7 -[/card] -[card] -name=Prismatic Circle -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- As Prismatic Circle enters the battlefield, choose a color. -- {1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Prismatic Wardrobe -text=Destroy target card that does not share a color with clothing worn by its controller. You cannot choose an artifact or land card. -mana={W} -type=Sorcery -[/card] -[card] -name=Profaner of the Dead -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness. -mana={3}{U} -type=Creature -subtype=Naga Wizard -power=3 -toughness=3 -[/card] -[card] -name=Profit // Loss -text=Creatures you control get +1/+1 until end of turn. -- // -- Creatures your opponents control get -1/-1 until end of turn. -- -- Fuse (You may cast one or both halves of this card from your hand.) -mana={1}{W} // {2}{B} -type=Instant // Instant -[/card] -[card] -name=Prohibit -text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead. -mana={1}{U} -type=Instant -[/card] -[card] -name=Proposal -text= -mana={W}{W}{W}{W} -type=Sorcery -[/card] -[card] -name=Protect // Serve -text=Target creature gets +2/+4 until end of turn. -- // -- Target creature gets -6/-0 until end of turn. -- -- Fuse (You may cast one or both halves of this card from your hand.) -mana={2}{W} // {1}{U} -type=Instant // Instant -[/card] -[card] -name=Protective Sphere -text={1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.) -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Protector of the Crown -text=When Protector of the Crown enters the battlefield, you become the monarch. -- All damage that would be dealt to you is dealt to Protector of the Crown instead. -mana={5}{W} -type=Creature -subtype=Giant Soldier -power=2 -toughness=5 -[/card] -[card] -name=Providence -text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26. -- Your life total becomes 26. -mana={5}{W}{W} -type=Sorcery -[/card] -[card] -name=Prowling Pangolin -text=When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. -mana={3}{B}{B} -type=Creature -subtype=Beast -power=6 -toughness=5 -[/card] -[card] -name=Psychic Battle -text=Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability. -mana={3}{U}{U} -type=Enchantment -[/card] -[card] -name=Psychic Intrusion -text=Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. -mana={3}{U}{B} -type=Sorcery -[/card] -[card] -name=Psychic Miasma -text=Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Psychic Network -text=Each player reveals the top card of his or her library to all other players by continuously holding it against his or her forehead. This does not allow a player to look at his or her own card. (That card still counts as the top card of your library. Whenever you draw a card, draw that one and replace it with the next card of your library.) -mana={U} -type=Enchantment -[/card] -[card] -name=Psychic Puppetry -text=You may tap or untap target permanent. -- Splice onto Arcane {U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={1}{U} -type=Instant -subtype=Arcane -[/card] -[card] -name=Psychic Rebuttal -text=Counter target instant or sorcery spell that targets you. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy. -mana={1}{U} -type=Instant -[/card] -[card] -name=Psychic Surgery -text=Whenever an opponent shuffles his or her library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=Psychic Theft -text=Target player reveals his or her hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand. -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Psychic Transfer -text=If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. -mana={4}{U} -type=Sorcery -[/card] -[card] -name=Psychogenic Probe -text=Whenever a spell or ability causes a player to shuffle his or her library, Psychogenic Probe deals 2 damage to him or her. -mana={2} -type=Artifact -[/card] -[card] -name=Psychotic Episode -text=Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Puca's Mischief -text=At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost. -mana={3}{U} -type=Enchantment -[/card] -[card] -name=Pull from Eternity -text=Put target face-up exiled card into its owner's graveyard. -mana={W} -type=Instant -[/card] -[card] -name=Pull from the Deep -text=Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] -name=Pulling Teeth -text=Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Pulse of Llanowar -text=If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type. -mana={3}{G} -type=Enchantment -[/card] -[card] -name=Punctuate -text=Punctuate deals damage to target creature equal to half the number of punctuation marks in that creature's text box. (The punctuation marks are? , ; : - ( ) / " ' & .) -mana={3}{R} -type=Instant -[/card] -[card] -name=Puppet Master -text=Enchant creature -- When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master to its owner's hand. -mana={U}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Pure // Simple -text=Destroy target multicolored permanent. -- // -- Destroy all Auras and Equipment. -mana={1}{R}{G} // {1}{G}{W} -type=Sorcery // Sorcery -[/card] -[card] -name=Pure Intentions -text=Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. -- When a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step. -mana={W} -type=Instant -subtype=Arcane -[/card] -[card] -name=Purgatory -text=Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. -- At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield. -mana={2}{W}{B} -type=Enchantment -[/card] -[card] -name=Purity -abilities=flying -text=Flying -- If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. -- When Purity is put into a graveyard from anywhere, shuffle it into its owner's library. -mana={3}{W}{W}{W} -type=Creature -subtype=Elemental Incarnation -power=6 -toughness=6 -[/card] -[card] -name=Put Away -text=Counter target spell. You may shuffle up to one target card from your graveyard into your library. -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Pygmy Giant -text={R}, {T}, Sacrifice a creature: Pygmy Giant deals X damage to target creature, where X is a number in the sacrificed creature's text box. -mana={1}{R}{R} -type=Creature -subtype=Giant -power=0 -toughness=2 -[/card] -[card] -name=Pygmy Hippo -text=Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your postcombat main phase, you add {X} to your mana pool, where X is the amount of mana emptied from defending player's mana pool this way. -mana={G}{U} -type=Creature -subtype=Hippo -power=2 -toughness=2 -[/card] -[card] -name=Pyramids -text={2}: Choose one — Destroy target Aura attached to a land; or the next time target land would be destroyed this turn, remove all damage marked on it instead. -mana={6} -type=Artifact -[/card] -[card] -name=Pyretic Hunter -text=Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter. -- Menace (This creature can't be blocked except by two or more creatures.) -- Pyretic Hunter enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter. -mana={4}{R} -type=Creature -subtype=Elemental Cat -power=0 -toughness=0 -[/card] -[card] -name=Pyrokinesis -text=You may exile a red card from your hand rather than pay Pyrokinesis's mana cost. -- Pyrokinesis deals 4 damage divided as you choose among any number of target creatures. -mana={4}{R}{R} -type=Instant -[/card] -[card] -name=Pyromancer Ascension -text=Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. -- Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy. -mana={1}{R} -type=Enchantment -[/card] -[card] -name=Pyromancer's Gauntlet -text=If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. -mana={5} -type=Artifact -[/card] -[card] -name=Pyromancer's Goggles -text={T}: Add {R} to your mana pool. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy. -mana={5} -type=Legendary Artifact -[/card] -[card] -name=Pyromancer's Swath -text=If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. -- At the beginning of each end step, discard your hand. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Pyromancy -text={3}, Discard a card at random: Pyromancy deals damage to target creature or player equal to the converted mana cost of the discarded card. -mana={2}{R}{R} -type=Enchantment -[/card] -[card] -name=Pyrotechnics -text=Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players. -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Pyxis of Pandemonium -text={T}: Each player exiles the top card of his or her library face down. -- {7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards he or she owns exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield. -mana={1} -type=Artifact -[/card] -[card] -name=Qarsi Deceiver -text={T}: Add {1} to your mana pool. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.) -mana={1}{U} -type=Creature -subtype=Naga Wizard -power=0 -toughness=4 -[/card] -[card] -name=Quarry Colossus -text=When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control. -mana={5}{W}{W} -type=Creature -subtype=Giant -power=5 -toughness=6 -[/card] -[card] -name=Quarum Trench Gnomes -text={T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.) -mana={3}{R} -type=Creature -subtype=Gnome -power=1 -toughness=1 -[/card] -[card] -name=Queen Marchesa -text=Deathtouch, haste -- When Queen Marchesa enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if an opponent is the monarch, put a 1/1 black Assassin creature token with deathtouch and haste onto the battlefield. -mana={1}{R}{W}{B} -type=Legendary Creature -subtype=Human Assassin -power=3 -toughness=3 -[/card] -[card] -name=Quenchable Fire -text=Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Quest for Pure Flame -text=Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame. -- Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead. -mana={R} -type=Enchantment -[/card] -[card] -name=Question Elemental? -abilities=flying -text=Flying -- Are you aware that when you say something that isn't a question, the player who first points out this fact gains control of Question Elemental? -mana={2}{U}{U} -type=Creature -subtype=Elemental -power=3 -toughness=4 -[/card] -[card] -name=Quicken -text=The next sorcery card you cast this turn can be cast as though it had flash. -- Draw a card. -mana={U} -type=Instant -[/card] -[card] -name=Quickening Licid -text={1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. -- Enchanted creature has first strike. -mana={1}{W} -type=Creature -subtype=Licid -power=1 -toughness=1 -[/card] -[card] -name=Quicksilver Dragon -abilities=flying -text=Flying -- {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. -- Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={4}{U}{U} -type=Creature -subtype=Dragon -power=5 -toughness=5 -[/card] -[card] -name=Quicksilver Elemental -text={U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) -- You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities. -mana={3}{U}{U} -type=Creature -subtype=Elemental -power=3 -toughness=4 -[/card] -[card] -name=Quicksilver Fountain -text=At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island for as long as it has a flood counter on it. -- At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them. -mana={3} -type=Artifact -[/card] -[card] -name=Quicksilver Sea -text=When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4. (Look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- Whenever you roll {K}, reveal the top card of your library. You may play it without paying its mana cost. -type=Plane -subtype=Mirrodin -[/card] -[card] -name=Quicksilver Wall -abilities=defender -text=Defender (This creature can't attack.) -- {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability. -mana={2}{U} -type=Creature -subtype=Wall -power=1 -toughness=6 -[/card] -[card] -name=Quiet Speculation -text=Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library. -mana={1}{U} -type=Sorcery -[/card] -[card] -name=R&D's Secret Lair -text=Play cards as written. Ignore all errata. -- {T}: Add {1} to your mana pool. -type=Legendary Land -[/card] -[card] -name=Radiate -text=Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players. -mana={3}{R}{R} -type=Instant -[/card] -[card] -name=Rag Man -text={B}{B}{B}, {T}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn. -mana={2}{B}{B} -type=Creature -subtype=Human Minion -power=2 -toughness=1 -[/card] -[card] -name=Rage Extractor -text=({PR} can be paid with either {R} or 2 life.) -- Whenever you cast a spell with Phyrexian in its mana cost, Rage Extractor deals damage equal to that spell's converted mana cost to target creature or player. -mana={4}{PR} -type=Artifact -[/card] -[card] -name=Raging River -text=Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. -mana={R}{R} -type=Enchantment -[/card] -[card] -name=Raiding Party -text=Raiding Party can't be the target of white spells or abilities from white sources. -- -- Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Rain of Gore -text=If a spell or ability would cause its controller to gain life, that player loses that much life instead. -mana={B}{R} -type=Enchantment -[/card] -[card] -name=Rain of Rust -text=Choose one — Destroy target artifact; or destroy target land. -- Entwine {3}{R} (Choose both if you pay the entwine cost.) -mana={3}{R}{R} -type=Instant -[/card] -[card] -name=Rakavolver -text=Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) -- If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." -- If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying. -mana={2}{R} -type=Creature -subtype=Volver -power=2 -toughness=2 -[/card] -[card] -name=Rakdos Riteknife -text=Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife." -- {B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife. -- Equip {2} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Rakdos, Lord of Riots -text=You can't cast Rakdos, Lord of Riots unless an opponent lost life this turn. -- Flying, trample -- Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn. -mana={B}{B}{R}{R} -type=Legendary Creature -subtype=Demon -power=6 -toughness=6 -[/card] -[card] -name=Rally the Horde -text=Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land, repeat this process. Put a 1/1 red Warrior creature token onto the battlefield for each nonland card exiled this way. -mana={5}{R} -type=Sorcery -[/card] -[card] -name=Rapid Fire -text=Cast Rapid Fire only before blockers are declared. -- Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -mana={3}{W} -type=Instant -[/card] -[card] -name=Rare-B-Gone -text=Each player sacrifices all rare permanents, then reveals his or her hand and discards all rare cards. -mana={2}{B}{R} -type=Sorcery -[/card] -[card] -name=Razia, Boros Archangel -text=Flying, vigilance, haste -- {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. -mana={4}{R}{R}{W}{W} -type=Legendary Creature -subtype=Angel -power=6 -toughness=3 -[/card] -[card] -name=Razor Boomerang -text=Equipped creature has "{T}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand." -- Equip {2} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Read the Runes -text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent. -mana={X}{U} -type=Instant -[/card] -[card] -name=Ready // Willing -text=Creatures you control are indestructible this turn. Untap each creature you control. -- // -- Creatures you control gain deathtouch and lifelink until end of turn. -- -- Fuse (You may cast one or both halves of this card from your hand.) -mana={1}{G}{W} // {1}{W}{B} -type=Instant // Instant -[/card] -[card] -name=Reality Acid -text=Enchant permanent -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Reality Shaping -text=When you encounter Reality Shaping, starting with you, each player may put a permanent card from his or her hand onto the battlefield. (Then planeswalk away from this phenomenon.) -type=Phenomenon -[/card] -[card] -name=Reality Smasher -text=({C} represents colorless mana.) -- Trample, haste -- Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card. -mana={4}{C} -type=Creature -subtype=Eldrazi -power=5 -toughness=5 -[/card] -[card] -name=Reality Strobe -text=Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it. -- Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -mana={4}{U}{U} -type=Sorcery -[/card] -[card] -name=Reality Twist -text=Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type. -mana={U}{U}{U} -type=Enchantment -[/card] -[card] -name=Realms Befitting My Majesty -text=When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. -type=Scheme -[/card] -[card] -name=Realms Uncharted -text=Search your library for four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library. -mana={2}{G} -type=Instant -[/card] -[card] -name=Reap and Sow -text=Choose one — Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle your library. -- Entwine {1}{G} (Choose both if you pay the entwine cost.) -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Rebellion of the Flamekin -text=Whenever you clash, you may pay {1}. If you do, put a 3/1 red Elemental Shaman creature token onto the battlefield. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.) -mana={3}{R} -type=Tribal Enchantment -subtype=Elemental -[/card] -[card] -name=Rebirth -text=Remove Rebirth from your deck before playing if you're not playing for ante. -- -- Each player may put the top card of his or her library into the ante. If a player does, his or her life total becomes 20. -mana={3}{G}{G}{G} -type=Sorcery -name=Gomazoa -abilities=defender,flying -text=Defender, flying -- {T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries. -mana={2}{U} -type=Creature -subtype=Jellyfish -power=0 -toughness=3 -[/card] -[card] -name=Rebound -text=Change the target of target spell that targets only a player. The new target must be a player. -mana={1}{U} -type=Instant -[/card] -[card] -name=Rebuff the Wicked -text=Counter target spell that targets a permanent you control. -mana={W} -type=Instant -[/card] -[card] -name=Reclamation -text=Black creatures can't attack unless their controller sacrifices a land for each black creature he or she controls that's attacking. -mana={2}{G}{W} -type=Enchantment -[/card] -[card] -name=Recross the Paths -text=Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Redeem the Lost -text=Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={1}{W} -type=Instant -[/card] -[card] -name=Red-Hot Hottie -text=Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It has "At the end of each turn, sacrifice this creature unless you scream ‘Aaah' at the top of your lungs." -mana={2}{R}{R} -type=Creature -subtype=Elemental -power=2 -toughness=5 -[/card] -[card] -name=Redirect -text=You may choose new targets for target spell. -mana={U}{U} -type=Instant -[/card] -[card] -name=Reef Worm -text=When Reef Worm dies, put a 3/3 blue Fish creature token onto the battlefield with "When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with ‘When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield.'" -mana={3}{U} -type=Creature -subtype=Worm -power=0 -toughness=1 -[/card] -[card] -name=Reflect Damage -text=The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead. -mana={3}{R}{W} -type=Instant -[/card] -[card] -name=Reflecting Mirror -text={X}, {T}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell. -mana={4} -type=Artifact -[/card] -[card] -name=Reflector Mage -text=When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn. -mana={1}{W}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -[card] -name=Refraction Trap -text=If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost. -- Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player. -mana={3}{W} -type=Instant -subtype=Trap -[/card] -[card] -name=Regal Behemoth -text=Trample -- When Regal Behemoth enters the battlefield, you become the monarch. -- Whenever you tap a land for mana while you're the monarch, add one mana of any color to your mana pool (in addition to the mana the land produces). -mana={4}{G}{G} -type=Creature -subtype=Lizard -power=5 -toughness=5 -[/card] -[card] -name=Regicide -text=Reveal Regicide as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. -- Destroy target creature that's one or more of the colors chosen as you drafted cards named Regicide. -mana={B} -type=Instant -[/card] -[card] -name=Reign of Chaos -text=Choose one — Destroy target Plains and target white creature; or destroy target Island and target blue creature. -mana={2}{R}{R} -type=Sorcery -[/card] -[card] -name=Reign of the Pit -text=Each player sacrifices a creature. Put an X/X black Demon creature token with flying onto the battlefield, where X is the total power of the creatures sacrificed this way. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Reins of the Vinesteed -text=Enchant creature -- Enchanted creature gets +2/+2. -- When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature. -mana={3}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Release the Ants -text=Release the Ants deals 1 damage to target creature or player. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={1}{R} -type=Instant -[/card] -[card] -name=Relic Ward -text=You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant artifact -- Enchanted artifact has shroud. (It can't be the target of spells or abilities.) -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Remedy -text=Prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. -mana={1}{W} -type=Instant -[/card] -[card] -name=Remember the Fallen -text=Choose one or both — Return target creature card from your graveyard to your hand; and/or return target artifact card from your graveyard to your hand. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Remodel -text=If you control two or more green permanents that share an artist, you may play Remodel without paying its mana cost. -- Remove target artifact from the game. -mana={2}{G} -type=Instant -[/card] -[card] -name=Remorseless Punishment -text=Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Remove Enchantments -text=Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control. -mana={W} -type=Instant -[/card] -[card] -name=Renegade Doppelganger -text=Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) -mana={1}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=1 -[/card] -[card] -name=Renegade Krasis -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. -mana={1}{G}{G} -type=Creature -subtype=Beast Mutant -power=3 -toughness=2 -[/card] -[card] -name=Renowned Weaponsmith -text={T}: Add {2} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- {U}, {T}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library. -mana={1}{U} -type=Creature -subtype=Human Artificer -power=1 -toughness=3 -[/card] -[card] -name=Repel Intruders -text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield if {W} was spent to cast Repel Intruders. Counter up to one target creature spell if {U} was spent to cast Repel Intruders. (Do both if {W}{U} was spent.) -mana={3}{WU} -type=Instant -[/card] -[card] -name=Reroute -text=Change the target of target activated ability with a single target. (Mana abilities can't be targeted.) -- Draw a card. -mana={1}{R} -type=Instant -[/card] -[card] -name=Rescue from the Underworld -text=As an additional cost to cast Rescue from the Underworld, sacrifice a creature. -- Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld. -mana={4}{B} -type=Instant -[/card] -[card] -name=Research // Development -text=Choose up to four cards you own from outside the game and shuffle them into your library. -- // -- Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times. -mana={G}{U} // {3}{U}{R} -type=Instant // Instant -[/card] -[card] -name=Research the Deep -text=Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Restless Dreams -text=As an additional cost to cast Restless Dreams, discard X cards. -- Return X target creature cards from your graveyard to your hand. -mana={B} -type=Sorcery -[/card] -[card] -name=Retether -text=Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.) -mana={3}{W} -type=Sorcery -[/card] -[card] -name=Retribution of the Ancients -text={B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn. -mana={B} -type=Enchantment -[/card] -[card] -name=Retribution -text=Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other. -mana={2}{R}{R} -type=Sorcery -name=Lich -text=As Lich enters the battlefield, you lose life equal to your life total. -- You don't lose the game for having 0 or less life. -- If you would gain life, draw that many cards instead. -- Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. -- When Lich is put into a graveyard from the battlefield, you lose the game. -mana={B}{B}{B}{B} -type=Enchantment -[/card] -[card] -name=Return to the Ranks -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield. -mana={X}{W}{W} -type=Sorcery -[/card] -[card] -name=Revealing Wind -text=Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking. -mana={2}{G} -type=Instant -[/card] -[card] -name=Revelation -text=Players play with their hands revealed. -mana={G} -type=World Enchantment -[/card] -[card] -name=Reverberation -text=All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead. -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Reversal of Fortune -text=Target opponent reveals his or her hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost. -mana={4}{R}{R} -type=Sorcery -[/card] -[card] -name=Reverse Damage -text=The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. -mana={1}{W}{W} -type=Instant -[/card] -[card] -name=Reverse Polarity -text=You gain X life, where X is twice the damage dealt to you so far this turn by artifacts. -mana={W}{W} -type=Instant -[/card] -[card] -name=Reverse the Sands -text=Redistribute any number of players' life totals. (Each of those players gets one life total back.) -mana={6}{W}{W} -type=Sorcery -[/card] -[card] -name=Revive the Fallen -text=Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Reweave -text=Target permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card onto the battlefield, then shuffles his or her library. -- Splice onto Arcane {2}{U}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={5}{U} -type=Instant -subtype=Arcane -[/card] -[card] -name=Rhox Faithmender -abilities=lifelink -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- If you would gain life, you gain twice that much life instead. -mana={3}{W} -type=Creature -subtype=Rhino Monk -power=1 -toughness=5 -[/card] -[card] -name=Rhystic Cave -text={T}: Choose a color. Add one mana of that color to your mana pool unless any player pays {1}. Activate this ability only any time you could cast an instant. -type=Land -[/card] -[card] -name=Rhystic Circle -text={1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Rhystic Lightning -text=Rhystic Lightning deals 4 damage to target creature or player unless that creature's controller or that player pays {2}. If he or she does, Rhystic Lightning deals 2 damage to the creature or player. -mana={2}{R} -type=Instant -[/card] -[card] -name=Rhystic Scrying -text=Draw three cards. Then, if any player pays {2}, discard three cards. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] -name=Rhystic Syphon -text=Unless target player pays {3}, he or she loses 5 life and you gain 5 life. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Rhystic Tutor -text=Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle your library. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Ribbon Snake -abilities=flying -text=Flying -- {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability. -mana={1}{U}{U} -type=Creature -subtype=Snake -power=2 -toughness=3 -[/card] -[card] -name=Richard Garfield, Ph.D. -text=You may play cards as though they were other Magic cards of your choice with the same mana cost. (Mana cost includes color.) You can't choose the same card twice. -mana={3}{U}{U} -type=Legendary Creature -subtype=Human Designer -power=2 -toughness=2 -[/card] -[card] -name=Ricochet Trap -text=If an opponent cast a blue spell this turn, you may pay {R} rather than pay Ricochet Trap's mana cost. -- Change the target of target spell with a single target. -mana={3}{R} -type=Instant -subtype=Trap -[/card] -[card] -name=Ricochet -text=Whenever any spell targets a single player, each player rolls a six-sided die. That spell is redirected to the player or players with the lowest die roll. If two or more players tie for the lowest die roll, they reroll until there is no tie. -mana={R} -type=Enchantment -name=Reincarnation -text=Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner. -mana={1}{G}{G} -type=Instant -[/card] -[card] -name=Ride Down -text=Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. -mana={R}{W} -type=Instant -[/card] -[card] -name=Rift Elemental -text={1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn. -mana={R} -type=Creature -subtype=Elemental -power=1 -toughness=1 -[/card] -[card] -name=Riftsweeper -text=When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into his or her library. -mana={1}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -[/card] -[card] -name=Righteous Aura -text={W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Righteous Confluence -text=Choose three. You may choose the same mode more than once. -- • Put a 2/2 white Knight creature token with vigilance onto the battlefield. -- • Exile target enchantment. -- • You gain 5 life. -mana={3}{W}{W} -type=Sorcery -[/card] -[card] -name=Rimehorn Aurochs -abilities=trample -text=Trample -- Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. -- {2}{S{i}: Target creature blocks target creature this turn if able. ({S{i} can be paid with one mana from a snow permanent.) -mana={4}{G} -type=Snow Creature -subtype=Aurochs -power=3 -toughness=3 -[/card] -[card] -name=Rimewind Cryomancer -text={1}, {T}: Counter target activated ability. Activate this ability only if you control four or more snow permanents. (Mana abilities can't be targeted.) -mana={3}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -[card] -name=Ring of Immortals -text={3}, {T}: Counter target instant or Aura spell that targets a permanent you control. -mana={5} -type=Artifact -[/card] -[card] -name=Ring of Ma'ruf -text={5}, {T}, Exile Ring of Ma'ruf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand. -mana={5} -type=Artifact -[/card] -[card] -name=Rings of Brighthearth -text=Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy. -mana={3} -type=Artifact -[/card] -[card] -name=Ringskipper -abilities=flying -text=Flying -- When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={1}{U} -type=Creature -subtype=Faerie Wizard -power=1 -toughness=1 -[/card] -[card] -name=Riptide Mangler -text={1}{U}: Change Riptide Mangler's power to target creature's power. (This effect lasts indefinitely.) -mana={1}{U} -type=Creature -subtype=Beast -power=0 -toughness=3 -[/card] -[card] -name=Riptide Shapeshifter -text={2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library. -mana={3}{U}{U} -type=Creature -subtype=Shapeshifter -power=3 -toughness=3 -[/card] -[card] -name=Rise // Fall -text=Return target creature card from a graveyard and target creature on the battlefield to their owners' hands. -- // -- Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way. -mana={U}{B} // {B}{R} -type=Sorcery // Sorcery -[/card] -[card] -name=Risen Executioner -text=Risen Executioner can't block. -- Other Zombie creatures you control get +1/+1. -- You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard. -mana={2}{B}{B} -type=Creature -subtype=Zombie Warrior -power=4 -toughness=3 -[/card] -[card] -name=Risky Move -text=At the beginning of each player's upkeep, that player gains control of Risky Move. -- -- When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature. -mana={3}{R}{R}{R} -type=Enchantment -[/card] -[card] -name=Rite of Ruin -text=Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type. -mana={5}{R}{R} -type=Sorcery -[/card] -[card] -name=Rite of Undoing -text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands. -mana={4}{U} -type=Instant -[/card] -[card] -name=Rites of Initiation -text=Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way. -mana={R} -type=Instant -[/card] -[card] -name=Rites of Reaping -text=Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn. -mana={4}{B}{G} -type=Sorcery -[/card] -[card] -name=Rites of Refusal -text=Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way. -mana={1}{U} -type=Instant -[/card] -[card] -name=Rites of Spring -text=Discard any number of cards. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Rith's Charm -text=Choose one — Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn. -mana={R}{G}{W} -type=Instant -[/card] -[card] -name=Ritual of Subdual -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces colorless mana instead of any other type. -mana={4}{G}{G} -type=Enchantment -[/card] -[card] -name=Ritual of the Returned -text=Exile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield. Its power is equal to that card's power and its toughness is equal to that card's toughness. -mana={3}{B} -type=Instant -[/card] -[card] -name=Rivals' Duel -text=Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.) -mana={3}{R} -type=Sorcery -[/card] -[card] -name=River's Grasp -text=If {U} was spent to cast River's Grasp, return up to one target creature to its owner's hand. If {B} was spent to cast River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.) -mana={3}{UB} -type=Sorcery -[/card] -[card] -name=Roar of Jukai -text=If you control a Forest, each blocked creature gets +2/+2 until end of turn. -- Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={2}{G} -type=Instant -subtype=Arcane -[/card] -[card] -name=Robot Chicken -text=Whenever you cast a spell, put a 0/1 colorless Egg artifact creature token onto the battlefield. -- Whenever an Egg you control is put into a graveyard from the battlefield, destroy target artifact or creature. -mana={4} -type=Artifact Creature -subtype=Chicken Construct -power=2 -toughness=2 -[/card] -[card] -name=Rock Jockey -text=You can't cast Rock Jockey if you've played a land this turn. -- You can't play lands if you've cast Rock Jockey this turn. -mana={2}{R} -type=Creature -subtype=Goblin -power=3 -toughness=3 -[/card] -[card] -name=Rock Lobster -text=Scissors Lizards cannot attack or block. -mana={4} -type=Artifact Creature -power=4 -toughness=3 -[/card] -[card] -name=Rock Slide -text=Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying. -mana={X}{R} -type=Instant -[/card] -[card] -name=Rocket-Powered Turbo Slug -text=Super haste (This may attack the turn before you play it. (You may put this card into play from your hand, tapped and attacking, during your declare attackers step. If you do, you lose the game at the end of your next turn unless you pay this card's mana cost during that turn.)) -mana={3}{R} -type=Creature -subtype=Slug -power=3 -toughness=1 -[/card] -[card] -name=Rod of Spanking -text={2}, {T}: Rod of Spanking deals 1 damage to target player. Then untap Rod of Spanking unless that player says "Thank you, sir. May I have another?" -mana={1} -type=Artifact -[/card] -[card] -name=Rofellos's Gift -text=Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way. -mana={G} -type=Sorcery -[/card] -[card] -name=Roiling Waters -text=Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards. -mana={5}{U}{U} -type=Sorcery -[/card] -[card] -name=Rolling Thunder -text=Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players. -mana={X}{R}{R} -type=Sorcery -[/card] -[card] -name=Roots of All Evil -text=When you set this scheme in motion, put five 1/1 green Saproling creature tokens onto the battlefield. -type=Scheme -[/card] -[card] -name=Rootwater Matriarch -text={T}: Gain control of target creature for as long as that creature is enchanted. -mana={2}{U}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=3 -[/card] -[card] -name=Rootwater Shaman -text=You may cast Aura cards with enchant creature as though they had flash. -mana={2}{U} -type=Creature -subtype=Merfolk Shaman -power=2 -toughness=2 -[/card] -[card] -name=Rosheen Meanderer -text={T}: Add {4} to your mana pool. Spend this mana only on costs that contain {X}. -mana={3}{RG} -type=Legendary Creature -subtype=Giant Shaman -power=4 -toughness=4 -[/card] -[card] -name=Rotted Ones, Lay Siege -text=When you set this scheme in motion, for each opponent, put a 2/2 black Zombie creature token onto the battlefield that attacks that player each combat if able. -type=Scheme -[/card] -[card] -name=Rough // Tumble -text=Rough deals 2 damage to each creature without flying. -- // -- Tumble deals 6 damage to each creature with flying. -mana=// -type=Sorcery // Sorcery -[/card] -[card] -name=Rouse the Mob -text=Strive — Rouse the Mob costs {2}{R} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+0 and gain trample until end of turn. -mana={R} -type=Instant -[/card] -[card] -name=Rousing of Souls -text=Parley — Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 1/1 white Spirit creature token with flying onto the battlefield. Then each player draws a card. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Rout -text=You may cast Rout any time you could cast an instant if you pay {2} more to cast it. -- Destroy all creatures. They can't be regenerated. -mana={3}{W}{W} -type=Sorcery -[/card] -[card] -name=Rowen -text=Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card. -mana={2}{G}{G} -type=Enchantment -[/card] -[card] -name=Rumbling Aftershocks -text=Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked. -mana={4}{R} -type=Enchantment -[/card] -[card] -name=Rune Snag -text=Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard. -mana={1}{U} -type=Instant -[/card] -[card] -name=Runed Halo -text=As Runed Halo enters the battlefield, name a card. -- You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) -mana={W}{W} -type=Enchantment -[/card] -[card] -name=Runesword -text={3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead. -mana={6} -type=Artifact -[/card] -[card] -name=Runic Repetition -text=Return target exiled card with flashback you own to your hand. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Rushing-Tide Zubera -text=When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards. -mana={2}{U}{U} -type=Creature -subtype=Zubera Spirit -power=3 -toughness=3 -[/card] -[card] -name=Rust -text=Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) -mana={G} -type=Instant -[/card] -[card] -name=S.N.O.T. -text=As S.N.O.T. comes into play, you may stick it onto another creature named S.N.O.T. in play. If you do, all those creatures form a single creature. -- S.N.O.T.'s power and toughness are equal to the square of the number of S.N.O.T.s stuck together. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16.) -mana={G} -type=Creature -subtype=Ooze -power=*{^2} -toughness=*{^2} -[/card] -[card] -name=Sabertooth Cobra -text=Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that turn. (A player with ten or more poison counters loses the game.) -mana={2}{G} -type=Creature -subtype=Snake -power=2 -toughness=2 -[/card] -[card] -name=Sacred Boon -text=Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. -mana={1}{W} -type=Instant -[/card] -[card] -name=Sacred Ground -text=Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Sage of Hours -text=Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it. -- Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Sage's Reverie -text=Enchant creature -- When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. -- Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature. -mana={3}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Saheeli Rai -auto=counter(0/0,3,loyalty) -text=+1: Scry 1. Saheeli Rai deals 1 damage to each opponent. -- -2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. -- -7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library. -mana={1}{U}{R} -type=Planeswalker -subtype=Saheeli -[/card] -[card] -name=Sailmonger -text={2}: Target creature gains flying until end of turn. Any player may activate this ability. -mana={3}{U} -type=Creature -subtype=Human Monger -power=3 -toughness=3 -[/card] -[card] -name=Sakashima the Impostor -text=You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's legendary in addition to its other types, and it gains "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step." -mana={2}{U}{U} -type=Legendary Creature -subtype=Human Rogue -power=3 -toughness=1 -[/card] -[card] -name=Salt Road Ambushers -text=Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it. -- Megamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -mana={3}{G} -type=Creature -subtype=Hound Warrior -power=3 -toughness=3 -[/card] -[card] -name=Samite Blessing -text=Enchant creature -- Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage." -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Samite Ministration -text=Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life. -mana={1}{W} -type=Instant -[/card] -[card] -name=Samite Sanctuary -text={2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Sanctum Guardian -text=Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. -mana={1}{W}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=4 -[/card] -[card] -name=Sanctum of Serra -text=When you planeswalk away from Sanctum of Serra, destroy all nonland permanents. -- Whenever you roll {C}, you may have your life total become 20. -type=Plane -subtype=Serra’s Realm -[/card] -[card] -name=Sanctum Prelate -text=As Sanctum Prelate enters the battlefield, choose a number. -- Noncreature spells with converted mana cost equal to the chosen number can't be cast. -mana={1}{W}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Sandals of Abdallah -text={2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah. -mana={4} -type=Artifact -[/card] -[card] -name=Sands of Time -text=Each player skips his or her untap step. -- At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land he or she controls and taps each untapped artifact, creature, and land he or she controls. -mana={4} -type=Artifact -[/card] -[card] -name=Sapphire Charm -text=Choose one — Target player draws a card at the beginning of the next turn's upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) -mana={U} -type=Instant -[/card] -[card] -name=Saprazzan Breaker -text={U}: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn. -mana={4}{U} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Saproling Burst -text=Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." -- When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated. -mana={4}{G} -type=Enchantment -[/card] -[card] -name=Saproling Cluster -text={1}, Discard a card: Put a 1/1 green Saproling creature token onto the battlefield. Any player may activate this ability. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Saproling Infestation -text=Whenever a player kicks a spell, you put a 1/1 green Saproling creature token onto the battlefield. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Saproling Symbiosis -text=You may cast Saproling Symbiosis any time you could cast an instant if you pay {2} more to cast it. -- Put a 1/1 green Saproling creature token onto the battlefield for each creature you control. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Sasaya, Orochi Ascendant -text=Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant. -- -- ——— -- -- Sasaya's Essence -- Legendary Enchantment -- -- Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced. -- 2/3 -mana={1}{G}{G} -type=Legendary Creature -subtype=Snake Monk -power=2 -toughness=3 -[/card] -[card] -name=Satyr Piper -text={3}{G}: Target creature must be blocked this turn if able. -mana={2}{G} -type=Creature -subtype=Satyr Rogue -power=2 -toughness=1 -[/card] -[card] -name=Saute -text=Saute deals 3½ damage to target creature or player. -mana={1}{R}{R} -type=Instant -[/card] -[card] -name=Savaen Elves -text={G}{G}, {T}: Destroy target Aura attached to a land. -mana={G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] - -[card] -name=Savage Summoning -text=Savage Summoning can't be countered. -- The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. -mana={G} -type=Instant -[/card] -[card] -name=Savage Ventmaw -abilities=flying -text=Flying -- Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. -mana={4}{R}{G} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Save Life -text=Choose one Target player gains 2½ life; or prevent the next 2½ damage that would be dealt to target creature this turn. -- Gotcha Whenever an opponent says "Save" or "Life," you may say "Gotcha" If you do, return Save Life from your graveyard to your hand. -mana={W} -type=Instant -[/card] -[card] -name=Scab-Clan Giant -text=When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. -mana={4}{R}{G} -type=Creature -subtype=Giant Warrior -power=4 -toughness=5 -[/card] -[card] -name=Scandalmonger -text={2}: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery. -mana={3}{B} -type=Creature -subtype=Boar Monger -power=3 -toughness=3 -[/card] -[card] -name=Scarab of the Unseen -text={T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep. -mana={2} -type=Artifact -[/card] -[card] -name=Scars of the Veteran -text=You may exile a white card from your hand rather than pay Scars of the Veteran's mana cost. -- Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. -mana={4}{W} -type=Instant -[/card] -[card] -name=Scarwood Bandits -abilities=forestwalk -text=Forestwalk -- {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield. -mana={2}{G}{G} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] -[card] -name=Scattering Stroke -text=Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Scent of Brine -text=Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way. -mana={1}{U} -type=Instant -[/card] -[card] -name=Schismotivate -text=Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn. -mana={1}{U}{R} -type=Instant -[/card] -[card] -name=Scion of the Ur-Dragon -abilities=flying -text=Flying -- {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library. -mana={W}{U}{B}{R}{G} -type=Legendary Creature -subtype=Dragon Avatar -power=4 -toughness=4 -[/card] -[card] -name=Scissors Lizard -text=Paper Tigers cannot attack or block. -mana={4} -type=Artifact Creature -power=4 -toughness=3 -[/card] -[card] -name=Scorched Earth -text=As an additional cost to cast Scorched Earth, discard X land cards. -- Destroy X target lands. -mana={X}{R} -type=Sorcery -[/card] -[card] -name=Scrambleverse -text=For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which he or she was chosen. Untap those permanents. -mana={6}{R}{R} -type=Sorcery -[/card] -[card] -name=Screams from Within -text=Enchant creature -- Enchanted creature gets -1/-1. -- When enchanted creature dies, return Screams from Within from your graveyard to the battlefield. -mana={1}{B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Scroll Rack -text={1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order. -mana={2} -type=Artifact -[/card] -[card] -name=Scrying Glass -text={3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals his or her hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card. -mana={2} -type=Artifact -[/card] -[card] -name=Sea of Sand -text=Players reveal each card they draw. -- Whenever a player draws a land card, that player gains 3 life. -- Whenever a player draws a nonland card, that player loses 3 life. -- Whenever you roll {C}, put target permanent on top of its owner's library. -type=Plane -subtype=Rabiah -[/card] -[card] -name=Seafarer's Quay -text=Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -type=Land -[/card] -[card] -name=Seal of the Guildpact -text=As Seal of the Guildpact enters the battlefield, choose two colors. -- Each spell you cast costs {1} less to cast for each of the chosen colors it is. -mana={5} -type=Artifact -[/card] -[card] -name=Search for Survivors -text=Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Search the City -text=When Search the City enters the battlefield, exile the top five cards of your library. -- Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one. -mana={4}{U} -type=Enchantment -[/card] -[card] -name=Searing Blaze -text=Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. -- Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead. -mana={R}{R} -type=Instant -[/card] -[card] -name=Seasinger -text=When you control no Islands, sacrifice Seasinger. -- You may choose not to untap Seasinger during your untap step. -- {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped. -mana={1}{U}{U} -type=Creature -subtype=Merfolk -power=0 -toughness=1 -[/card] -[card] -name=Seasoned Tactician -text={3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage. -mana={2}{W} -type=Creature -subtype=Human Advisor -power=1 -toughness=3 -[/card] -[card] -name=Season's Beatings -text=Family gathering - Each creature target player controls deals damage equal to its power to another random creature that player controls. -mana={R}{R}{R}{R} -type=Sorcery -[/card] -[card] -name=Seasons Past -text=Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library. -mana={4}{G}{G} -type=Sorcery -[/card] -[card] -name=Second Sight -text=Choose one — Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order. -- Entwine {U} (Choose both if you pay the entwine cost.) -mana={2}{U} -type=Instant -[/card] -[card] -name=Secret Plans -text=Face-down creatures you control get +0/+1. -- Whenever a permanent you control is turned face up, draw a card. -mana={G}{U} -type=Enchantment -[/card] -[card] -name=Secret Summoning -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle your library. -type=Conspiracy -[/card] -[card] -name=Secrets of Paradise -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "{T}: Add one mana of any color to your mana pool." -type=Conspiracy -[/card] -[card] -name=Seer's Vision -text=Your opponents play with their hands revealed. -- Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. -mana={2}{U}{B} -type=Enchantment -[/card] -[card] -name=Seht's Tiger -abilities=flash -text=Flash (You may cast this spell any time you could cast an instant.) -- When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) -mana={2}{W}{W} -type=Creature -subtype=Cat -power=3 -toughness=3 -[/card] -[card] -name=Seize the Soul -text=Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. -mana={2}{B}{B} -type=Instant -[/card] -[card] -name=Seizures -text=Enchant creature -- Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Sekki, Seasons' Guide -text=Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. -- If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield. -- Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. -mana={5}{G}{G}{G} -type=Legendary Creature -subtype=Spirit -power=0 -toughness=0 -[/card] -[card] -name=Selesnya Loft Gardens -text=If an effect would put one or more tokens onto the battlefield, it puts twice that many of those tokens onto the battlefield instead. -- If an effect would place one or more counters on a permanent, it places twice that many of those counters on that permanent instead. -- Whenever you roll {K}, until end of turn, whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. -type=Plane -subtype=Ravnica -[/card] -[card] -name=Selesnya Sagittars -abilities=reach -text=Reach (This creature can block creatures with flying.) -- Selesnya Sagittars can block an additional creature. -mana={3}{G}{W} -type=Creature -subtype=Elf Archer -power=2 -toughness=5 -[/card] -[card] -name=Selfless Squire -abilities=flash -text=Flash -- When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. -- Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Selvala, Explorer Returned -text=Parley — {T}: Each player reveals the top card of his or her library. For each nonland card revealed this way, add {G} to your mana pool and you gain 1 life. Then each player draws a card. -mana={1}{G}{W} -type=Legendary Creature -subtype=Elf Scout -power=2 -toughness=4 -[/card] -[card] -name=Selvala's Charge -text=Parley — Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 3/3 green Elephant creature token onto the battlefield. Then each player draws a card. -mana={4}{G} -type=Sorcery -[/card] -[card] -name=Selvala's Enforcer -text=Parley — When Selvala's Enforcer enters the battlefield, each player reveals the top card of his or her library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card. -mana={3}{G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=2 -[/card] -[card] -name=Selvala's Stampede -text=Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote. -mana={4}{G}{G} -type=Sorcery -[/card] -[card] -name=Sen Triplets -text=At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn. -mana={2}{W}{U}{B} -type=Legendary Artifact Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -[card] -name=Sentinel Dispatch -text=(Start the game with this conspiracy face up in the command zone.) -- At the beginning of the first upkeep, put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. -type=Conspiracy -[/card] -[card] -name=Sentinel -text={0}: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.) -mana={4} -type=Artifact Creature -subtype=Shapeshifter -power=1 -toughness=1 -[/card] -[card] -name=Sentry Oak -abilities=defender -text=Defender -- At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={4}{W} -type=Creature -subtype=Treefolk Warrior -power=3 -toughness=5 -[/card] -[card] -name=Seraph -text=Flying -- Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph. -mana={6}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Serene Master -text=Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat. -mana={1}{W} -type=Creature -subtype=Human Monk -power=0 -toughness=2 -[/card] -[card] -name=Serpentine Spike -text=Devoid (This card has no color.) -- Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead. -mana={5}{R}{R} -type=Sorcery -[/card] -[card] -name=Serra's Hymn -text=At the beginning of your upkeep, you may put a verse counter on Serra's Hymn. -- Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose, where X is the number of verse counters on Serra's Hymn. -mana={W} -type=Enchantment -[/card] -[card] -name=Setessan Tactics -text=Strive — Setessan Tactics costs {G} more to cast for each target beyond the first. -- Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature." -mana={1}{G} -type=Instant -[/card] -[card] -name=Sex Appeal -text=Prevent up to 3 damage total to any number of creatures and/or players. If there are more players in the room of the opposite sex, prevent up to 3 additional damage total to any number of creatures and/or players. -mana={W} -type=Instant -[/card] -[card] -name=Shadow of Doubt -text=({UB} can be paid with either {U} or {B}.) -- Players can't search libraries this turn. -- Draw a card. -mana={UB}{UB} -type=Instant -[/card] -[card] -name=Shadow Slice -text=Target opponent loses 3 life. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) -mana={4}{B} -type=Sorcery -[/card] -[card] -name=Shadowbane -text=The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life. -mana={1}{W} -type=Instant -[/card] -[card] -name=Shah of Naar Isle -abilities=trample -text=Trample -- Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards. -mana={3}{R} -type=Creature -subtype=Efreet -power=6 -toughness=6 -[/card] -[card] -name=Shahrazad -text=Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up. -mana={W}{W} -type=Sorcery -[/card] -[card] -name=Shallow Grave -text=Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. -mana={1}{B} -type=Instant -[/card] -[card] -name=Shaman en-Kor -text={0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead. -- {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead. -mana={1}{W} -type=Creature -subtype=Kor Cleric Shaman -power=1 -toughness=2 -[/card] -[card] -name=Shaman of Forgotten Ways -text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast creature spells. -- Formidable — {9}{G}{G}, {T}: Each player's life total becomes the number of creatures he or she controls. Activate this ability only if creatures you control have total power 8 or greater. -mana={2}{G} -type=Creature -subtype=Human Shaman -power=2 -toughness=3 -[/card] -[card] -name=Shaman's Trance -text=Until end of turn, other players can't play cards from their graveyards, and you may play cards from other players' graveyards as though they were in your graveyard. -mana={2}{R} -type=Instant -[/card] -[card] -name=Shambling Swarm -text=When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step. -mana={1}{B}{B}{B} -type=Creature -subtype=Horror -power=3 -toughness=3 -[/card] -[card] -name=Shape of the Wiitigo -text=Enchant creature -- When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature. -- At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. -mana={3}{G}{G}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Shape Stealer -text=Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's power and toughness to that creature's power and toughness until end of turn. -mana={U}{U} -type=Creature -subtype=Shapeshifter Spirit -power=1 -toughness=1 -[/card] -[card] -name=Shapesharer -abilities=changeling -text=Changeling (This card is every creature type at all times.) -- {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn. -mana={1}{U} -type=Creature -subtype=Shapeshifter -power=1 -toughness=1 -[/card] -[card] -name=Shapeshifter -text=As Shapeshifter enters the battlefield, choose a number between 0 and 7. -- At the beginning of your upkeep, you may choose a number between 0 and 7. -- Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number. -mana={6} -type=Artifact Creature -subtype=Shapeshifter -power=* -toughness=7-* -[/card] -[card] -name=Shapeshifter's Marrow -text=At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.) -mana={2}{U}{U} -type=Enchantment -[/card] -[card] -name=Shared Fate -text=If a player would draw a card, that player exiles the top card of an opponent's library face down instead. -- Each player may look at and play cards he or she exiled with Shared Fate. -mana={4}{U} -type=Enchantment -[/card] -[card] -name=Shared Trauma -text=Join forces — Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way. -mana={B} -type=Sorcery -[/card] -[card] -name=Shelkin Brownie -text={T}: Target creature loses all "bands with other" abilities until end of turn. -mana={1}{G} -type=Creature -subtype=Ouphe -power=1 -toughness=1 -[/card] -[card] -name=Shell of the Last Kappa -text={3}, {T}: Exile target instant or sorcery spell that targets you. (The spell has no effect.) -- {3}, {T}, Sacrifice Shell of the Last Kappa: You may cast a card exiled with Shell of the Last Kappa without paying its mana cost. -mana={3} -type=Legendary Artifact -[/card] -[card] -name=Shelldock Isle -text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {U} to your mana pool. -- {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it. -type=Land -[/card] -[card] -name=Shichifukujin Dragon -text=When Shichifukujin Dragon comes into play, put seven +1/+1 counters on it. {R}{R}{R}, Remove two +1/+1 counters: Put three +1/+1 counters on Shichifukujin Dragon at end of turn. Play this ability as a sorcery. -mana={6}{R}{R}{R} -type=Summon -subtype=Dragon -[/card] -[card] -name=Shield Bearer -abilities=banding -text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={1}{W} -type=Creature -subtype=Human Soldier -power=0 -toughness=3 -[/card] -[card] -name=Shield Dancer -text={2}{W}: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead. -mana={2}{W} -type=Creature -subtype=Human Rebel -power=1 -toughness=3 -[/card] -[card] -name=Shield of the Avatar -text=If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Shieldmage Advocate -text={T}: Return target card from an opponent's graveyard to his or her hand. Prevent all damage that would be dealt to target creature or player this turn by a source of your choice. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] -[card] -name=Shifting Borders -text=Exchange control of two target lands. -- Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={3}{U} -type=Instant -subtype=Arcane -[/card] -[card] -name=Shifting Loyalties -text=Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.) -mana={5}{U} -type=Sorcery -[/card] -[card] -name=Shifty Doppelganger -text={3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield. -mana={2}{U} -type=Creature -subtype=Shapeshifter -power=1 -toughness=1 -[/card] -[card] -name=Shimian Night Stalker -text={B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead. -mana={3}{B}{B} -type=Creature -subtype=Nightstalker -power=4 -toughness=4 -[/card] -[card] -name=Shimmering Efreet -abilities=flying -text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during his or her next untap step.) -mana={2}{U} -type=Creature -subtype=Efreet -power=2 -toughness=2 -[/card] -[card] -name=Shimmering Glasskite -abilities=flying -text=Flying -- Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability. -mana={3}{U} -type=Creature -subtype=Spirit -power=2 -toughness=3 -[/card] -[card] -name=Shining Shoal -text=You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal's mana cost. -- The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to target creature or player instead. -mana={X}{W}{W} -type=Instant -subtype=Arcane -[/card] -[card] -name=Shirei, Shizo's Caretaker -text=Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield under your control at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield. -mana={4}{B} -type=Legendary Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Shivan Sand-Mage -text=When Shivan Sand-Mage enters the battlefield, choose one — Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. -- Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -mana={2}{R}{R} -type=Creature -subtype=Viashino Shaman -power=3 -toughness=2 -[/card] -[card] -name=Shivan Wumpus -abilities=trample -text=Trample -- When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library. -mana={3}{R} -type=Creature -subtype=Beast -power=6 -toughness=6 -[/card] -[card] -name=Shoe Tree -text=Shoe Tree comes into play with up to two shoe counters on it. Use your shoes as counters. -- Shoe Tree gets +1/+1 for each shoe counter on it. -mana={4}{G} -type=Creature -subtype=Treefolk -power=3 -toughness=3 -[/card] -[card] -name=Shorecrasher Elemental -text={U}: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control. -- {1}: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn. -- Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -mana={U}{U}{U} -type=Creature -subtype=Elemental -power=3 -toughness=3 -[/card] -[card] -name=Shrewd Negotiation -text=Exchange control of target artifact you control and target artifact or creature you don't control. -mana={4}{U} -type=Sorcery -[/card] -[card] -name=Shrike Harpy -abilities=flying -text=Flying -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Shrike Harpy enters the battlefield, if tribute wasn't paid, target opponent sacrifices a creature. -mana={3}{B}{B} -type=Creature -subtype=Harpy -power=2 -toughness=2 -[/card] -[card] -name=Shrine of the Forsaken Gods -text={T}: Add {C} to your mana pool. -- {T}: Add {C}{C} to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands. -type=Land -[/card] -[card] -name=Shriveling Rot -text=Choose one — Until end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. -- Entwine {2}{B} (Choose both if you pay the entwine cost.) -mana={2}{B}{B} -type=Instant -[/card] -[card] -name=Shrouded Lore -text=Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand. -mana={B} -type=Sorcery -[/card] -[card] -name=Shrouded Serpent -text=Whenever Shrouded Serpent attacks, defending player may pay {4}. If he or she doesn't, Shrouded Serpent is unblockable this turn. -mana={4}{U}{U}{U} -type=Creature -subtype=Serpent -power=4 -toughness=4 -[/card] -[card] -name=Shunt -text=Change the target of target spell with a single target. -mana={1}{R}{R} -type=Instant -[/card] -[card] -name=Shuriken -text=Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Sickening Dreams -text=As an additional cost to cast Sickening Dreams, discard X cards. -- Sickening Dreams deals X damage to each creature and each player. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Side to Side -text=You and target opponent arm-wrestle. If you win, put a 3/3 green Ape creature token into play. -mana={2}{G} -type=Instant -[/card] -[card] -name=Sideswipe -text=You may change any targets of target Arcane spell. -mana={1}{R} -type=Instant -[/card] -[card] -name=Sidisi, Brood Tyrant -text=Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard. -- Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield. -mana={1}{B}{G}{U} -type=Legendary Creature -subtype=Naga Shaman -power=3 -toughness=3 -[/card] -[card] -name=Siege Behemoth -abilities=opponentshroud -text=Hexproof -- As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked. -mana={5}{G}{G} -type=Creature -subtype=Beast -power=7 -toughness=4 -[/card] -[card] -name=Siege of Towers -text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Target Mountain becomes a 3/1 creature. It's still a land. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Sigarda, Host of Herons -abilities=flying,opponentshroud -text=Flying, hexproof -- Spells and abilities your opponents control can't cause you to sacrifice permanents. -mana={2}{G}{W}{W} -type=Legendary Creature -subtype=Angel -power=5 -toughness=5 -[/card] -[card] -name=Sigil of Valor -text=Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Signal the Clans -text=Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library. -mana={R}{G} -type=Instant -[/card] -[card] -name=Silence the Believers -text=Strive — Silence the Believers costs {2}{B} more to cast for each target beyond the first. -- Exile any number of target creatures and all Auras attached to them. -mana={2}{B}{B} -type=Instant -[/card] -[card] -name=Silhouette -text=Prevent all damage that would be dealt to target creature this turn by spells or abilities that target it. -mana={1}{U} -type=Instant -[/card] -[card] -name=Silumgar's Command -text=Choose two — -- • Counter target noncreature spell. -- • Return target permanent to its owner's hand. -- • Target creature gets -3/-3 until end of turn. -- • Destroy target planeswalker. -mana={3}{U}{B} -type=Instant -[/card] -[card] -name=Silver Wyvern -abilities=flying -text=Flying -- {U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature. -mana={3}{U}{U} -type=Creature -subtype=Drake -power=4 -toughness=3 -[/card] -[card] -name=Simic Charm -text=Choose one — Target creature gets +3/+3 until end of turn; or permanents you control gain hexproof until end of turn; or return target creature to its owner's hand. -mana={G}{U} -type=Instant -[/card] -[card] -name=Simic Guildmage -text=({GU} can be paid with either {G} or {U}.) -- {1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. -- {1}{U}: Attach target Aura enchanting a permanent to another permanent with the same controller. -mana={GU}{GU} -type=Creature -subtype=Elf Wizard -power=2 -toughness=2 -[/card] -[card] -name=Simic Manipulator -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. -mana={1}{U}{U} -type=Creature -subtype=Mutant Wizard -power=0 -toughness=1 -[/card] -[card] -name=Sin Prodder -abilities=menace -text=Menace -- At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand. -mana={2}{R} -type=Creature -subtype=Devil -power=3 -toughness=2 -[/card] -[card] -name=Sindbad -text={T}: Draw a card and reveal it. If it isn't a land card, discard it. -mana={1}{U} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] -[card] -name=Singe-Mind Ogre -text=When Singe-Mind Ogre enters the battlefield, target player reveals a card at random from his or her hand, then loses life equal to that card's converted mana cost. -mana={2}{B}{R} -type=Creature -subtype=Ogre Mutant -power=3 -toughness=2 -[/card] -[card] -name=Sink into Takenuma -text=Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way. -mana={3}{B} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Sins of the Past -text=Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. Exile Sins of the Past. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Siren of the Fanged Coast -abilities=flying -text=Flying -- Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature. -mana={3}{U}{U} -type=Creature -subtype=Siren -power=1 -toughness=1 -[/card] -[card] -name=Siren's Call -text=Cast Siren's Call only during an opponent's turn, before attackers are declared. -- Creatures the active player controls attack this turn if able. -- At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. -mana={U} -type=Instant -[/card] -[card] -name=Sirocco -text=Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life. -mana={1}{R} -type=Instant -[/card] -[card] -name=Sivvi's Valor -text=If you control a Plains, you may tap an untapped creature you control rather than pay Sivvi's Valor's mana cost. -- All damage that would be dealt to target creature this turn is dealt to you instead. -mana={2}{W} -type=Instant -[/card] -[card] -name=Six-y Beast -text=As Six-y Beast comes into play, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast. -mana={3}{R} -type=Creature -subtype=Beast -power=0 -toughness=0 -[/card] -[card] -name=Skeleton Scavengers -text=Skeleton Scavengers enters the battlefield with a +1/+1 counter on it. -- Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it. -mana={2}{B} -type=Creature -subtype=Skeleton -power=0 -toughness=0 -[/card] -[card] -name=Skill Borrower -text=Play with the top card of your library revealed. -- As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.) -mana={2}{U} -type=Artifact Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] -[card] -name=Skinshifter -text={G}: Choose one — Until end of turn, Skinshifter becomes a 4/4 Rhino and gains trample; or until end of turn, Skinshifter becomes a 2/2 Bird and gains flying; or until end of turn, Skinshifter becomes a 0/8 Plant. Activate this ability only once each turn. -mana={1}{G} -type=Creature -subtype=Human Shaman -power=1 -toughness=1 -[/card] -[card] -name=Skirk Alarmist -text=Haste -- {T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it. -mana={1}{R} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -name=Skirk Volcanist -text=Morph—Sacrifice two Mountains. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures. -mana={3}{R} -type=Creature -subtype=Goblin -power=3 -toughness=1 -[/card] -[card] -name=Skittish Valesk -text=At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. -- Morph {5}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={6}{R} -type=Creature -subtype=Beast -power=5 -toughness=5 -[/card] -[card] -name=Skullbriar, the Walking Grave -text=Haste -- Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. -- Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. -mana={B}{G} -type=Legendary Creature -subtype=Zombie Elemental -power=1 -toughness=1 -[/card] -[card] -name=Skullcrack -text=Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player. -mana={1}{R} -type=Instant -[/card] -[card] -name=Skullscorch -text=Target player discards two cards at random unless that player has Skullscorch deal 4 damage to him or her. -mana={R}{R} -type=Sorcery -[/card] -[card] -name=Skybreen -text=Players play with the top card of their libraries revealed. -- Spells that share a card type with the top card of a library can't be cast. -- Whenever you roll {C}, target player loses life equal to the number of cards in his or her hand. -type=Plane -subtype=Kaldheim -[/card] -[card] -name=Skyline Despot -text=Flying -- When Skyline Despot enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, put a 5/5 red Dragon creature token with flying onto the battlefield. -mana={5}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=5 -[/card] -[card] -name=Slaughter Games -text=Slaughter Games can't be countered by spells or abilities. -- Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. -mana={2}{B}{R} -type=Sorcery -[/card] -[card] -name=Slayer's Cleaver -text=Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. -- Equip {4} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Sleight of Mind -text=Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.) -mana={U} -type=Instant -[/card] -[card] -name=Slithermuse -text=When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) -mana={2}{U}{U} -type=Creature -subtype=Elemental -power=3 -toughness=3 -[/card] -[card] -name=Sliver Hive -text={T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell. -- {5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver. -type=Land -[/card] -[card] -name=Smart Ass -text=Whenever Smart Ass attacks, name a card. Defending player may reveal his or her hand and show you that the named card isn't there. If that player doesn't, Smart Ass is unblockable this turn. -mana={2}{U} -type=Creature -subtype=Donkey Wizard -power=2{1/2} -toughness=1 -[/card] -[card] -name=Smoke Teller -text={1}{U}: Look at target face-down creature. -mana={1}{G} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Smokebraider -text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals. -mana={1}{R} -type=Creature -subtype=Elemental Shaman -power=1 -toughness=1 -[/card] -[card] -name=Smoke -text=Players can't untap more than one creature during their untap steps. -mana={R}{R} -type=Enchantment -[/card] -[card] -name=Smokestack -text=At the beginning of your upkeep, you may put a soot counter on Smokestack. -- At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack. -mana={4} -type=Artifact -[/card] -[card] -name=Smuggler Captain -text=Draft Smuggler Captain face up. -- As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down. -- When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle your library. -mana={3}{B} -type=Creature -subtype=Human Pirate -power=2 -toughness=2 -[/card] -[card] -name=Snow Mercy -text=Whenever a creature deals damage to you, put a globe counter on it. -- {T}, {untap}, {T}, {untap}, {T}: Tap all creatures with globe counters on them. -mana={2}{W}{W} -type=Snow Enchantment -[/card] -[card] -name=Snowblind -text=Enchant creature -- Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller. -mana={3}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Snowfall -text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever an Island is tapped for mana, its controller may add {U} to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add {U}{U} to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Soar -text=You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+1 and has flying. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Soldevi Adnate -text={T}, Sacrifice a black or artifact creature: Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost. -mana={1}{B} -type=Creature -subtype=Human Cleric -power=1 -toughness=2 -[/card] -[card] -name=Soldevi Digger -text={2}: Put the top card of your graveyard on the bottom of your library. -mana={2} -type=Artifact -[/card] -[card] -name=Soldevi Machinist -text={T}: Add {2} to your mana pool. Spend this mana only to activate abilities of artifacts. -mana={1}{U} -type=Creature -subtype=Human Wizard Artificer -power=1 -toughness=1 -[/card] -[card] -name=Soldevi Sentry -text={1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. -mana={1} -type=Artifact Creature -subtype=Soldier -power=1 -toughness=1 -[/card] -[card] -name=Solidarity of Heroes -text=Strive — Solidarity of Heroes costs {1}{G} more to cast for each target beyond the first. -- Choose any number of target creatures. Double the number of +1/+1 counters on each of them. -mana={1}{G} -type=Instant -[/card] -[card] -name=Soltari Guerrillas -abilities=shadow -text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- {0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead. -mana={2}{R}{W} -type=Creature -subtype=Soltari Soldier -power=3 -toughness=2 -[/card] -[card] -name=Somberwald Sage -text={T}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells. -mana={2}{G} -type=Creature -subtype=Human Druid -power=0 -toughness=1 -[/card] -[card] -name=Song of Blood -text=Put the top four cards of your library into your graveyard. -- Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Song of the Dryads -text=Enchant permanent -- Enchanted permanent is a colorless Forest land. -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Soraya the Falconer -text=Bird creatures get +1/+1. -- {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={1}{W}{W} -type=Legendary Creature -subtype=Human -power=2 -toughness=2 -[/card] -[card] -name=Sorrow's Path -text={T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. -- Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control. -type=Land -[/card] -[card] -name=Sorry -text=Before playing any spell, if a copy of that spell card is in any graveyard, the spell's caster may say "Sorry." If he or she does not, any other player may counter the spell by saying "Sorry" as it is cast. -- If any player says "Sorry" at any other time, Sorry deals 2 damage to that player. -mana={U}{U} -type=Enchantment -[/card] -[card] -name=Soul Barrier -text=Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Soul Burn -text=Spend only black and/or red mana on X. -- Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness. -mana={X}{2}{B} -type=Sorcery -[/card] -[card] -name=Soul Echo -text=Soul Echo enters the battlefield with X echo counters on it. -- You don't lose the game for having 0 or less life. -- At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead. -mana={X}{W}{W} -type=Enchantment -[/card] -[card] -name=Soul Exchange -text=As an additional cost to cast Soul Exchange, exile a creature you control. -- Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull. -mana={B}{B} -type=Sorcery -[/card] -[card] -name=Soul Foundry -text=Imprint — When Soul Foundry enters the battlefield, you may exile a creature card from your hand. -- {X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card. -mana={4} -type=Artifact -[/card] -[card] -name=Soul Manipulation -text=Choose one or both — Counter target creature spell; and/or return target creature card from your graveyard to your hand. -mana={1}{U}{B} -type=Instant -[/card] -[card] -name=Soul of Shandalar -abilities=first strike -text=First strike -- {3}{R}{R}: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls. -- {3}{R}{R}, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls. -mana={4}{R}{R} -type=Creature -subtype=Avatar -power=6 -toughness=6 -[/card] -[card] -name=Soul Ransom -text=Enchant creature -- You control enchanted creature. -- Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability. -mana={2}{U}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Soul Scourge -abilities=flying -text=Flying -- When Soul Scourge enters the battlefield, target player loses 3 life. -- When Soul Scourge leaves the battlefield, that player gains 3 life. -mana={4}{B} -type=Creature -subtype=Nightmare Horror -power=3 -toughness=2 -[/card] -[card] -name=Soul Sculptor -text={1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell. -mana={2}{W} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] -[card] -name=Soul Seizer -abilities=flying -text=Flying -- When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls. -mana={3}{U}{U} -type=Creature -subtype=Spirit -power=1 -toughness=3 -[/card] -[card] -name=Soul Separator -text={5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard. Put a token onto the battlefield that's a copy of that card except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Put a black Zombie creature token onto the battlefield with power equal to that card's power and toughness equal to that card's toughness. -mana={3} -type=Artifact -[/card] -[card] -name=Soul Strings -text=Return two target creature cards from your graveyard to your hand unless any player pays {X}. -mana={X}{B} -type=Sorcery -[/card] -[card] -name=Soulfire Grand Master -abilities=lifelink -text=Lifelink -- Instant and sorcery spells you control have lifelink. -- {2}{UR}{UR}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves. -mana={1}{W} -type=Creature -subtype=Human Monk -power=2 -toughness=2 -[/card] -[card] -name=Soulflayer -text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance. -mana={4}{B}{B} -other={delve} name(Delve) -type=Creature -subtype=Demon -power=4 -toughness=4 -[/card] -[card] -name=Soulgorger Orgg -abilities=trample -text=Trample -- When Soulgorger Orgg enters the battlefield, you lose all but 1 life. -- When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. -mana={3}{R}{R} -type=Creature -subtype=Nightmare Orgg -power=6 -toughness=6 -[/card] -[card] -name=Soulless Revival -text=Return target creature card from your graveyard to your hand. -- Splice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={1}{B} -type=Instant -subtype=Arcane -[/card] -[card] -name=Sovereigns of Lost Alara -abilities=exalted -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle your library. -mana={4}{W}{U} -type=Creature -subtype=Spirit -power=4 -toughness=5 -[/card] -[card] -name=Sovereign's Realm -text=(Start the game with this conspiracy face up in the command zone.) -- Your deck can't have basic land cards and your starting hand size is five. -- Exile a card from your hand: This turn, you may play basic land cards from outside the game. -- Basic lands you control have "{T}: Add one mana of any color to your mana pool." -type=Conspiracy -[/card] -[card] -name=Sower of Temptation -abilities=flying -text=Flying -- When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield. -mana={2}{U}{U} -type=Creature -subtype=Faerie Wizard -power=2 -toughness=2 -[/card] -[card] -name=Spark Fiend -text=When Spark Fiend comes into play, roll two six-sided dice. On a total of 2, 3, or 12, sacrifice Spark Fiend. On a total of 7 or 11, do not roll dice for Spark Fiend during any of your following upkeep phases. If you roll any other total, note it. -- During your upkeep, roll two six-sided dice. On a total of 7, sacrifice Spark Fiend. If you roll the noted total, do not roll dice for Spark Fiend during any of your following upkeep phases. On any other roll, there is no effect. -mana={4}{R} -type=Summon -subtype=Beast -[/card] -[card] -name=Spark of Creativity -text=Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's converted mana cost. If you don't, you may play that card until end of turn. -mana={R} -type=Sorcery -[/card] -[card] -name=Spatial Binding -text=Pay 1 life: Until your next upkeep, target permanent can't phase out. -mana={U}{B} -type=Enchantment -[/card] -[card] -name=Spatial Merging -text=When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order. -type=Phenomenon -[/card] -[card] -name=Spatula of the Ages -text={4}, {T}, Sacrifice Spatula of the Ages: Put into play from your hand any card from an Unglued supplement. -mana={4} -type=Artifact -[/card] -[card] -name=Spawnbroker -text=When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Spectral Shift -text=Choose one — Change the text of target spell or permanent by replacing all instances of one basic land type with another; or change the text of target spell or permanent by replacing all instances of one color word with another. (These effects last indefinitely.) -- Entwine {2} (Choose both if you pay the entwine cost.) -mana={1}{U} -type=Instant -[/card] -[card] -name=Spell Counter -text=Counter target spell. -- Gotcha Whenever an opponent says "Spell" or "Counter," you may say "Gotcha" If you do, return Spell Counter from your graveyard to your hand. -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Spell Crumple -text=Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library. -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Spell Queller -abilities=flash -text=Flash -- Flying -- When Spell Queller enters the battlefield, exile target spell with converted mana cost 4 or less. -- When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. -mana={1}{W}{U} -type=Creature -subtype=Spirit -power=2 -toughness=3 -[/card] -[card] -name=Spell Syphon -text=Counter target spell unless its controller pays {1} for each blue permanent you control. -mana={1}{U} -type=Instant -[/card] -[card] -name=Spellbreaker Behemoth -text=Spellbreaker Behemoth can't be countered. -- Creature spells you control with power 5 or greater can't be countered. -mana={1}{R}{G}{G} -type=Creature -subtype=Beast -power=5 -toughness=5 -[/card] -[card] -name=Spelljack -text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) -mana={3}{U}{U}{U} -type=Instant -[/card] -[card] -name=Spellshift -text=Counter target instant or sorcery spell. Its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card. That player may cast that card without paying its mana cost. Then he or she shuffles his or her library. -mana={3}{U} -type=Instant -[/card] -[card] -name=Spellskite -text={PU}: Change a target of target spell or ability to Spellskite. ({PU} can be paid with either {U} or 2 life.) -mana={2} -type=Artifact Creature -subtype=Horror -power=0 -toughness=4 -[/card] -[card] -name=Spelltwine -text=Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine. -mana={5}{U} -type=Sorcery -[/card] -[card] -name=Spellweaver Helix -text=Imprint — When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard. -- Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost. -mana={3} -type=Artifact -[/card] -[card] -name=Spellweaver Volute -text=Enchant instant card in a graveyard -- Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard. -mana={3}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Spellwild Ouphe -text=Spells that target Spellwild Ouphe cost {2} less to cast. -mana={1}{G} -type=Creature -subtype=Ouphe -power=1 -toughness=3 -[/card] -[card] -name=Sphere of Duty -text=If a green source would deal damage to you, prevent 2 of that damage. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Sphere of Grace -text=If a black source would deal damage to you, prevent 2 of that damage. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Sphere of Law -text=If a red source would deal damage to you, prevent 2 of that damage. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Sphere of Purity -text=If an artifact would deal damage to you, prevent 1 of that damage. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Sphere of Reason -text=If a blue source would deal damage to you, prevent 2 of that damage. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Sphere of Truth -text=If a white source would deal damage to you, prevent 2 of that damage. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Sphinx Ambassador -abilities=flying -text=Flying -- Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library. -mana={5}{U}{U} -type=Creature -subtype=Sphinx -power=5 -toughness=5 -[/card] -[card] -name=Sphinx of the Chimes -abilities=flying -text=Flying -- Discard two nonland cards with the same name: Draw four cards. -mana={4}{U}{U} -type=Creature -subtype=Sphinx -power=5 -toughness=6 -[/card] -[card] -name=Sphinx of Uthuun -abilities=flying -text=Flying -- When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. -mana={5}{U}{U} -type=Creature -subtype=Sphinx -power=5 -toughness=6 -[/card] -[card] -name=Spider Climb -text=You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.) -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Spike Cannibal -text=Spike Cannibal enters the battlefield with a +1/+1 counter on it. -- When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it. -mana={1}{B}{B} -type=Creature -subtype=Spike -power=0 -toughness=0 -[/card] -[card] -name=Spinal Parasite -abilities=sunburst -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent. -mana={5} -type=Artifact Creature -subtype=Insect -power=-1 -toughness=-1 -[/card] -[card] -name=Spinning Darkness -text=You may exile the top three black cards of your graveyard rather than pay Spinning Darkness's mana cost. -- Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life. -mana={4}{B}{B} -type=Instant -[/card] -[card] -name=Spiny Starfish -text={U}: Regenerate Spiny Starfish. -- At the beginning of each end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn. -mana={2}{U} -type=Creature -subtype=Starfish -power=0 -toughness=1 -[/card] -[card] -name=Spire Phantasm -text=Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card. -- Flying -- When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card. -mana={2}{U}{U} -type=Creature -subtype=Gargoyle Illusion -power=3 -toughness=2 -[/card] -[card] -name=Spirit en-Kor -abilities=flying -text=Flying -- {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead. -mana={3}{W} -type=Creature -subtype=Kor Spirit -power=2 -toughness=2 -[/card] -[card] -name=Spirit of the Labyrinth -text=Each player can't draw more than one card each turn. -mana={1}{W} -type=Enchantment Creature -subtype=Spirit -power=3 -toughness=1 -[/card] -[card] -name=Spiritual Focus -text=Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Spiritual Visit -text=Put a 1/1 colorless Spirit creature token onto the battlefield. -- Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={W} -type=Instant -subtype=Arcane -[/card] -[card] -name=Spite // Malice -text=Counter target noncreature spell. -- // -- Destroy target nonblack creature. It can't be regenerated. -mana={3}{U} // {3}{B} -type=Instant // Instant -[/card] -[card] -name=Spitting Slug -text=Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn. -mana={1}{G}{G} -type=Creature -subtype=Slug -power=2 -toughness=4 -[/card] -[card] -name=Splendid Genesis -text= -mana={G}{G}{G}{G} -type=Sorcery -[/card] -[card] -name=Split Decision -text=Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy. -mana={1}{U} -type=Instant -[/card] -[card] -name=Spoils of Blood -text=Put an X/X black Horror creature token onto the battlefield, where X is the number of creatures that died this turn. -mana={B} -type=Instant -[/card] -[card] -name=Spoils of the Vault -text=Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards. -mana={B} -type=Instant -[/card] -[card] -name=Spoils of War -text=X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War. -- Distribute X +1/+1 counters among any number of target creatures. -mana={X}{B} -type=Sorcery -[/card] -[card] -name=Sporogenesis -text=At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. -- Whenever a creature with a fungus counter on it dies, put a 1/1 green Saproling creature token onto the battlefield for each fungus counter on that creature. -- When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures. -mana={3}{G} -type=Enchantment -[/card] -[card] -name=Spreading Flames -text=Spreading Flames deals 6 damage divided as you choose among any number of target creatures. -mana={6}{R} -type=Instant -[/card] -[card] -name=Spring Cleaning -text=Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={1}{G} -type=Instant -[/card] -[card] -name=Springjack Knight -text=Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={2}{W} -type=Creature -subtype=Kithkin Knight -power=2 -toughness=1 -[/card] -[card] -name=Springjack Pasture -text={T}: Add {C} to your mana pool. -- {4}, {T}: Put a 0/1 white Goat creature token onto the battlefield. -- {T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life. -type=Land -[/card] -[card] -name=Sprout Swarm -text=Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.) -- Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Put a 1/1 green Saproling creature token onto the battlefield. -mana={1}{G} -type=Instant -[/card] -[card] -name=Spy Kit -text=Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name. -- Equip {2} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Spy Network -text=Look at target player's hand, the top card of that player's library, and any face-down creatures he or she controls. Look at the top four cards of your library, then put them back in any order. -mana={U} -type=Instant -[/card] -[card] -name=Squallmonger -text={2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability. -mana={3}{G} -type=Creature -subtype=Monger -power=3 -toughness=3 -[/card] -[card] -name=Squealing Devil -abilities=fear -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. -- When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it. -mana={1}{R} -type=Creature -subtype=Devil -power=2 -toughness=1 -[/card] -[card] -name=Squee's Revenge -text=Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip. -mana={1}{U}{R} -type=Sorcery -[/card] -[card] -name=Squelch -text=Counter target activated ability. (Mana abilities can't be targeted.) -- Draw a card. -mana={1}{U} -type=Instant -[/card] -[card] -name=Squirrel Farm -text={1}{G}: Choose a card in your hand. Covering the artist's name, reveal the card to target player. If that player cannot name the artist, reveal the artist's name and put a Squirrel token into play. Treat this token as a 1/1 green creature. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Stabilizer -text=Players can't cycle cards. -mana={2} -type=Artifact -[/card] -[card] -name=Staff of the Ages -text=Creatures with landwalk abilities can be blocked as though they didn't have those abilities. -mana={3} -type=Artifact -[/card] -[card] -name=Stain the Mind -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. -mana={4}{B} -type=Sorcery -[/card] -[card] -name=Stairs to Infinity -text=Players have no maximum hand size. -- Whenever you roll the planar die, draw a card. -- Whenever you roll {K}, reveal the top card of your planar deck. You may put it on the bottom of your planar deck. -type=Plane -subtype=Xerex -[/card] -[card] -name=Stand // Deliver -text=Prevent the next 2 damage that would be dealt to target creature this turn. -- // -- Return target permanent to its owner's hand. -mana={W} // {2}{U} -type=Instant // Instant -[/card] -[card] -name=Stand or Fall -text=At the beginning of combat on your turn, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Standard Bearer -text=While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. -mana={1}{W} -type=Creature -subtype=Human Flagbearer -power=1 -toughness=1 -[/card] -[card] -name=Standing Army -text=As long as you're standing, Standing Army has vigilance. (Attacking doesn't cause it to tap.) -mana={2}{W}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=4 -[/card] -[card] -name=Staying Power -text=As long as Staying Power is in play, "until end of turn" and "this turn" effects don't end. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Steam Augury -text=Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. -mana={2}{U}{R} -type=Instant -[/card] -[card] -name=Steam Vines -text=Enchant land -- When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of his or her choice. -mana={1}{R}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Stench of Evil -text=Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays {2}. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Stifle -text=Counter target activated or triggered ability. (Mana abilities can't be targeted.) -mana={U} -type=Instant -[/card] -[card] -name=Stigma Lasher -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game. -mana={R}{R} -type=Creature -subtype=Elemental Shaman -power=2 -toughness=2 -[/card] -[card] -name=Stinging Licid -text={1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller. -mana={1}{U} -type=Creature -subtype=Licid -power=1 -toughness=1 -[/card] -[card] -name=Stitcher Geralf -text={2}{U}, {T}: Each player puts the top three cards of his or her library into his or her graveyard. Exile up to two creature cards put into graveyards this way. Put an X/X blue Zombie creature token onto the battlefield, where X is the total power of the cards exiled this way. -mana={3}{U}{U} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=4 -[/card] -[card] -name=Stoic Angel -abilities=flying,vigilance -text=Flying, vigilance -- Players can't untap more than one creature during their untap steps. -mana={1}{G}{W}{U} -type=Creature -subtype=Angel -power=3 -toughness=4 -[/card] -[card] -name=Stolen Goods -text=Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Stolen Identity -text=Put a token onto the battlefield that's a copy of target artifact or creature. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) -mana={4}{U}{U} -type=Sorcery -[/card] -[card] -name=Stone Giant -text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. -mana={2}{R}{R} -type=Creature -subtype=Giant -power=3 -toughness=4 -[/card] -[card] -name=Stone-Cold Basilisk -text=Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.) -- Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, or play spells or abilities. -mana={4}{G} -type=Creature -subtype=Basilisk -power=2{1/2} -toughness=5 -[/card] -[card] -name=Stonewise Fortifier -text={4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn. -mana={1}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Stop That -text=Target player discards a card. -- Gotcha Whenever an opponent audibly flicks the cards in his or her hand, you may say "Gotcha" If you do, return Stop That from your graveyard to your hand. -mana={B} -type=Instant -[/card] -[card] -name=Storage Matrix -text=As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step. -mana={3} -type=Artifact -[/card] -[card] -name=Storm Elemental -abilities=flying -text=Flying -- {U}, Exile the top card of your library: Tap target creature with flying. -- {U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn. -mana={5}{U} -type=Creature -subtype=Elemental -power=3 -toughness=4 -[/card] -[card] -name=Stormscale Anarch -text={2}{R}, Discard a card at random: Stormscale Anarch deals 2 damage to target creature or player. If the discarded card was multicolored, Stormscale Anarch deals 4 damage to that creature or player instead. -mana={2}{R}{R} -type=Creature -subtype=Viashino Shaman -power=2 -toughness=2 -[/card] -[card] -name=Stormscape Battlemage -text=Kicker {W} and/or {2}{B}(You may pay an additional {W} and/or {2}{B} as you cast this spell.) -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated. -mana={2}{U} -type=Creature -subtype=Metathran Wizard -power=2 -toughness=2 -[/card] -[card] -name=Story Circle -text=As Story Circle enters the battlefield, choose a color. -- {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. -mana={1}{W}{W} -type=Enchantment -[/card] -[card] -name=Strange Inversion -text=Switch target creature's power and toughness until end of turn. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={2}{R} -type=Instant -subtype=Arcane -[/card] -[card] -name=Stranglehold -text=Your opponents can't search libraries. -- If an opponent would begin an extra turn, that player skips that turn instead. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Strata Scythe -text=Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library. -- Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. -- Equip {3} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Stratadon -text=Domain — Stratadon costs {1} less to cast for each basic land type among lands you control. -- Trample -mana={10} -type=Artifact Creature -subtype=Beast -power=5 -toughness=5 -[/card] -[card] -name=Strategy, Schmategy -text=Roll a six-sided die for Strategy, Schmategy. On a 1, Strategy, Schmategy has no effect. Otherwise, it has one of the following effects. -- 2 Destroy all artifacts. -- 3 Destroy all lands. -- 4 Strategy, Schmategy deals 3 damage to each creature and player. -- 5 Each player discards his or her hand and draws seven cards. -- 6 Roll the die two more times. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Street Savvy -text=Enchant creature -- Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Strionic Resonator -text={2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") -mana={2} -type=Artifact -[/card] -[card] -name=Strip Bare -text=Destroy all Auras and Equipment attached to target creature. -mana={W} -type=Instant -[/card] -[card] -name=Stromgald Spy -text=Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn. -mana={3}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=4 -[/card] -[card] -name=Strongarm Tactics -text=Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Stronghold Furnace -text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. -- Whenever you roll {C}, Stronghold Furnace deals 1 damage to target creature or player. -type=Plane -subtype=Rath -[/card] -[card] -name=Stronghold Gambit -text=Each player chooses a card in his or her hand. Then each player reveals his or her chosen card. The owner of each creature card revealed this way with the lowest converted mana cost puts it onto the battlefield. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Structural Collapse -text=Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player. -mana={5}{R} -type=Sorcery -[/card] -[card] -name=Struggle for Sanity -text=Target opponent reveals his or her hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Suffer the Past -text=Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life. -mana={X}{B} -type=Instant -[/card] -[card] -name=Suffocating Blast -text=Counter target spell and Suffocating Blast deals 3 damage to target creature. -mana={1}{U}{U}{R} -type=Instant -[/card] -[card] -name=Suffocation -text=Cast Suffocation only if you were dealt damage this turn by a red instant or sorcery spell. -- Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. -- Draw a card at the beginning of the next turn's upkeep. -mana={1}{U} -type=Instant -[/card] -[card] -name=Sulfuric Vapors -text=If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Summary Dismissal -text=Exile all other spells and counter all abilities. -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Summoner's Bond -text=Double agenda (Start the game with this conspiracy face down in the command zone and secretly name two different cards. You may turn this conspiracy face up any time and reveal the chosen names.) -- Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle your library. -type=Conspiracy -[/card] -[card] -name=Summoner's Egg -text=Imprint — When Summoner's Egg enters the battlefield, you may exile a card from your hand face down. -- When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. -mana={4} -type=Artifact Creature -subtype=Construct -power=0 -toughness=4 -[/card] -[card] -name=Summoning Trap -text=If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay Summoning Trap's mana cost. -- Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. -mana={4}{G}{G} -type=Instant -subtype=Trap -[/card] -[card] -name=Sundial of the Infinite -text={1}, {T}: End the turn. Activate this ability only during your turn. (Exile all spells and abilities on the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) -mana={2} -type=Artifact -[/card] -[card] -name=Sunscape Battlemage -text=Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. -mana={2}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Super Secret Tech -text=All premium spells cost {1} less to play. -- All premium creatures get +1/+1. -mana={3} -type=Artifact -[/card] -[card] -name=Superior Numbers -text=Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls. -mana={G}{G} -type=Sorcery -[/card] -[card] -name=Supersize -text=Target creature gets +3½/+3½ until end of turn. -mana={1}{G} -type=Instant -[/card] -[card] -name=Supply // Demand -text=Put X 1/1 green Saproling creature tokens onto the battlefield. -- // -- Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library. -mana={X}{G}{W} // {1}{W}{U} -type=Sorcery // Sorcery -[/card] -[card] -name=Suppress -text=Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to his or her hand. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Suppression Field -text=Activated abilities cost {2} more to activate unless they're mana abilities. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Surestrike Trident -text=Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Surrender Your Thoughts -text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she discards four cards. If the player chooses others, each of your other opponents discards two cards. -type=Scheme -[/card] -[card] -name=Surveyor's Scope -text={T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library. -mana={2} -type=Artifact -[/card] -[card] -name=Sutured Ghoul -abilities=trample -text=Trample -- As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. -- Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness. -mana={4}{B}{B}{B} -type=Creature -subtype=Zombie -power=* -toughness=* -[/card] -[card] -name=Swans of Bryn Argoll -abilities=flying -text=Flying -- If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way. -mana={2}{WU}{WU} -type=Creature -subtype=Bird Spirit -power=4 -toughness=3 -[/card] -[card] -name=Swerve -text=Change the target of target spell with a single target. -mana={U}{R} -type=Instant -[/card] -[card] -name=Swirl the Mists -text=As Swirl the Mists enters the battlefield, choose a color word. -- All instances of color words in the text of spells and permanents are changed to the chosen color word. -mana={2}{U}{U} -type=Enchantment -[/card] -[card] -name=Switcheroo -text=Exchange control of two target creatures. -mana={4}{U} -type=Sorcery -[/card] -[card] -name=Sword of the Ages -text=Sword of the Ages enters the battlefield tapped. -- {T}, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to target creature or player, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards. -mana={6} -type=Artifact -[/card] -[card] -name=Sworn Defender -text={1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn. -mana={2}{W}{W} -type=Creature -subtype=Human Knight -power=1 -toughness=3 -[/card] -[card] -name=Sylvan Echoes -text=Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.) -mana={G} -type=Enchantment -[/card] -[card] -name=Sylvan Library -text=At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Symbol Status -text=Put a 1/1 colorless Expansion-Symbol creature token into play for each different expansion symbol among permanents you control. -mana={2}{G}{G} -type=Sorcery -[/card] -[card] -name=Synod Artificer -text={X}, {T}: Tap X target noncreature artifacts. -- {X}, {T}: Untap X target noncreature artifacts. -mana={2}{U} -type=Creature -subtype=Vedalken Artificer -power=1 -toughness=2 -[/card] -[card] -name=Synthetic Destiny -text=Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. -mana={4}{U}{U} -type=Instant -[/card] -[card] -name=Tablet of the Guilds -text=As Tablet of the Guilds enters the battlefield, choose two colors. -- Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is. -mana={2} -type=Artifact -[/card] -[card] -name=Tahngarth's Glare -text=Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order. -mana={R} -type=Sorcery -[/card] -[card] -name=Tainted Monkey -text={T}: Choose a word. Target player puts the top card of his or her library into his or her graveyard. If that card has the chosen word in its text box, that player loses 3 life. -mana={1}{B} -type=Creature -subtype=Ape -power=1 -toughness=1 -[/card] -[card] -name=Tainted Pact -text=Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first. -mana={1}{B} -type=Instant -[/card] -[card] -name=Tainted Remedy -text=If an opponent would gain life, that player loses that much life instead. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Tajuru Preserver -text=Spells and abilities your opponents control can't cause you to sacrifice permanents. -mana={1}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=1 -[/card] -[card] -name=Takklemaggot -text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. -- When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her." -mana={2}{B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Talent of the Telepath -text=Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant and/or sorcery cards instead of one. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] -name=Talon Gates -text=Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its converted mana cost. If the exiled card doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, he or she removes a time counter. When the last is removed, the player casts it without paying its mana cost. If it's a creature, it has haste.) -- Whenever you roll {K}, remove two time counters from each suspended card you own. -type=Plane -subtype=Dominaria -[/card] -[card] -name=Talruum Piper -text=All creatures with flying able to block Talruum Piper do so. -mana={4}{R} -type=Creature -subtype=Minotaur -power=3 -toughness=3 -[/card] -[card] -name=Tamiyo, Field Researcher -auto=counter(0/0,4,loyalty) -text=+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. -- -2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. -- -7: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs." -mana={1}{G}{W}{U} -type=Planeswalker -subtype=Tamiyo -[/card] -[card] -name=Tangle Wire -text=Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire. -mana={3} -type=Artifact -[/card] -[card] -name=Tangleclaw Werewolf -text=Tangleclaw Werewolf can block an additional creature each combat. -- {6}{G}: Transform Tangleclaw Werewolf. -mana={2}{G}{G} -type=Creature -subtype=Werewolf Horror -power=2 -toughness=4 -[/card] -[card] -name=Tar Fiend -text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured. -mana={5}{B} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] -name=Tariff -text=Each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two creatures a player controls are tied for highest cost, that player chooses one. -mana={1}{W} -type=Sorcery -[/card] -[card] -name=Task Mage Assembly -text=When there are no creatures on the battlefield, sacrifice Task Mage Assembly. -- {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only any time he or she could cast a sorcery. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Taunt -text=During target player's next turn, creatures that player controls attack you if able. -mana={U} -type=Sorcery -[/card] -[card] -name=Tawnos's Coffin -text=You may choose not to untap Tawnos's Coffin during your untap step. -- {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. -mana={4} -type=Artifact -[/card] -[card] -name=Team Spirit -text=All creatures controlled by target player and his or her teammates get +1/+1 until end of turn. -mana={2}{G} -type=Instant -[/card] -[card] -name=Teferi, Temporal Archmage -auto=counter(0/0,5,loyalty) -text=+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -- -1: Untap up to four target permanents. -- -10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." -- Teferi, Temporal Archmage can be your commander. -mana={4}{U}{U} -type=Planeswalker -subtype=Teferi -[/card] -[card] -name=Teferi's Response -text=Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. -- -- Draw two cards. -mana={1}{U} -type=Instant -[/card] -[card] -name=Telepathy -text=Your opponents play with their hands revealed. -mana={U} -type=Enchantment -[/card] -[card] -name=Temp of the Damned -text=When you play Temp of the Damned, roll a six-sided die. Temp of the Damned comes into play with a number of funk counters on it equal to the die roll. -- During your upkeep, remove a funk counter from Temp of the Damned or sacrifice Temp of the Damned. -mana={2}{B} -type=Summon -subtype=Zombie -[/card] -[card] -name=Temper -text=Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. -mana={X}{1}{W} -type=Instant -[/card] -[card] -name=Tempest Efreet -text=Remove Tempest Efreet from your deck before playing if you're not playing for ante. -- {T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. -mana={1}{R}{R}{R} -type=Creature -subtype=Efreet -power=3 -toughness=3 -[/card] -[card] -name=Temporal Extortion -text=When you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion. -- Take an extra turn after this one. -mana={B}{B}{B}{B} -type=Sorcery -[/card] -[card] -name=Tempt with Discovery -text=Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Tempt with Glory -text=Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control. -mana={5}{W} -type=Sorcery -[/card] -[card] -name=Tempt with Immortality -text=Tempting offer — Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from his or her graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield. -mana={4}{B} -type=Sorcery -[/card] -[card] -name=Tempt with Reflections -text=Tempting offer — Choose target creature you control. Put a token onto the battlefield that's a copy of that creature. Each opponent may put a token onto the battlefield that's a copy of that creature. For each opponent who does, put a token onto the battlefield that's a copy of that creature. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Tempt with Vengeance -text=Tempting offer — Put X 1/1 red Elemental creature tokens with haste onto the battlefield. Each opponent may put X 1/1 red Elemental creature tokens with haste onto the battlefield. For each player who does, put X 1/1 red Elemental creature tokens with haste onto the battlefield. -mana={X}{R} -type=Sorcery -[/card] -[card] -name=Tempting Licid -text={G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. -- All creatures able to block enchanted creature do so. -mana={2}{G} -type=Creature -subtype=Licid -power=2 -toughness=2 -[/card] -[card] -name=Temur Charger -text=Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Temur Charger is turned face up, target creature gains trample until end of turn. -mana={1}{G} -type=Creature -subtype=Horse -power=3 -toughness=1 -[/card] -[card] -name=Teremko Griffin -abilities=flying,banding -text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -[/card] -[card] -name=Test of Faith -text=Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way. -mana={1}{W} -type=Instant -[/card] -[card] -name=Tezzeret's Betrayal -text=Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={3}{U}{B} -type=Sorcery -[/card] -[card] -name=The AEther Flues -text=When you planeswalk to The AEther Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library. -- Whenever you roll {C}, you may put a creature card from your hand onto the battlefield. -type=Plane -subtype=Iquatana -[/card] -[card] -name=The Chain Veil -text=At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life. -- {4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn. -mana={4} -type=Legendary Artifact -[/card] -[card] -name=The Cheese Stands Alone -text=If you control no cards in play other than The Cheese Stands Alone and have no cards in your hand, you win the game. -mana={4}{W}{W} -type=Enchantment -[/card] -[card] -name=The Dark Barony -text=Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life. -- Whenever you roll {C}, each opponent discards a card. -type=Plane -subtype=Ulgrotha -[/card] -[card] -name=The Dead Shall Serve -text=When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able. -type=Scheme -[/card] -[card] -name=The Eon Fog -text=Players skip their untap steps. -- Whenever you roll {C}, untap all permanents you control. -type=Plane -subtype=Equilor -[/card] -[card] -name=The Fallen Apart -text=The Fallen Apart comes into play with two arms and two legs. -- Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it. -- The Fallen Apart can't attack if it has no legs and can't block if it has no arms. -mana={2}{B}{B} -type=Creature -subtype=Zombie -power=4 -toughness=4 -[/card] -[card] -name=The Fate of the Flammable -text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, this scheme deals 6 damage to him or her. If the player chooses others, this scheme deals 3 damage to each of your other opponents. -type=Scheme -[/card] -[card] -name=The Fourth Sphere -text=At the beginning of your upkeep, sacrifice a nonblack creature. -- Whenever you roll {C}, put a 2/2 black Zombie creature token onto the battlefield. -type=Plane -subtype=Phyrexia -[/card] -[card] -name=The Great Aurora -text=Each player shuffles all cards from his or her hand and all permanents he or she owns into his or her library, then draws that many cards. Each player may put any number of land cards from his or her hand onto the battlefield. Exile The Great Aurora. -mana={6}{G}{G}{G} -type=Sorcery -[/card] -[card] -name=The Great Forest -text=Each creature assigns combat damage equal to its toughness rather than its power. -- Whenever you roll {C}, creatures you control get +0/+2 and gain trample until end of turn. -type=Plane -subtype=Lorwyn -[/card] -[card] -name=The Hippodrome -text=All creatures get -5/-0. -- Whenever you roll {C}, you may destroy target creature if its power is 0 or less. -type=Plane -subtype=Segovia -[/card] -[card] -name=The Iron Guardian Stirs -text=When you set this scheme in motion, put a 4/6 colorless Golem artifact creature token onto the battlefield. -type=Scheme -[/card] -[card] -name=The Maelstrom -text=When you planeswalk to The Maelstrom or at the beginning of your upkeep, you may reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you revealed a card but didn't put it onto the battlefield, put it on the bottom of your library. -- Whenever you roll {C}, return target permanent card from your graveyard to the battlefield. -type=Plane -subtype=Alara -[/card] -[card] -name=The Mimeoplasm -text=As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. -mana={2}{G}{U}{B} -type=Legendary Creature -subtype=Ooze -power=0 -toughness=0 -[/card] -[card] -name=The Pieces Are Coming Together -text=When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost {2} less to cast. -type=Scheme -[/card] -[card] -name=The Ultimate Nightmare of Wizards of the Coast Customer Service -text=The Ultimate Nightmare of Wizards of the Coast Customer Service deals X damage to each of Y target creatures and Z target players. -mana={X}{R}{R} -type=Sorcery -[/card] -[card] -name=The Very Soil Shall Shake -text=(An ongoing scheme remains face up until it's abandoned.) -- Creatures you control get +2/+2 and have trample. -- When a creature you control dies, abandon this scheme. -type=Ongoing Scheme -[/card] -[card] -name=The Wretched -text=At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched. -mana={3}{B}{B} -type=Creature -subtype=Demon -power=2 -toughness=5 -[/card] -[card] -name=The Zephyr Maze -text=Creatures with flying get +2/+0. -- Creatures without flying get -2/-0. -- Whenever you roll {K}, target creature gains flying until end of turn. -type=Plane -subtype=Kyneth -[/card] -[card] -name=Thermal Flux -text=Choose one — Target nonsnow permanent becomes snow until end of turn; or target snow permanent isn't snow until end of turn. -- Draw a card at the beginning of the next turn's upkeep. -mana={U} -type=Instant -[/card] -[card] -name=Thick-Skinned Goblin -text=You may pay {0} rather than pay the echo cost for permanents you control. -- {R}: Thick-Skinned Goblin gains protection from red until end of turn. -mana={1}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=1 -[/card] -[card] -name=Thief of Blood -abilities=flying -text=Flying -- As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way. -mana={4}{B}{B} -type=Creature -subtype=Vampire -power=1 -toughness=1 -[/card] -[card] -name=Thieves' Auction -text=Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all cards exiled this way have been chosen. -mana={4}{R}{R}{R} -type=Sorcery -[/card] -[card] -name=Thopter Spy Network -text=At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. -- Whenever one or more artifact creatures you control deal combat damage to a player, draw a card. -mana={2}{U}{U} -type=Enchantment -[/card] -[card] -name=Thorn of the Black Rose -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Thorn of the Black Rose enters the battlefield, you become the monarch. -mana={3}{B} -type=Creature -subtype=Human Assassin -power=1 -toughness=3 -[/card] -[card] -name=Thornscape Battlemage -text=Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. -mana={2}{G} -type=Creature -subtype=Elf Wizard -power=2 -toughness=2 -[/card] -[card] -name=Thought Dissector -text={X}, {T}: Target opponent reveals cards from the top of his or her library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice Thought Dissector. Put the rest of the revealed cards into that player's graveyard. -mana={4} -type=Artifact -[/card] -[card] -name=Thought Hemorrhage -text=Name a nonland card. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with that name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library. -mana={2}{B}{R} -type=Sorcery -[/card] -[card] -name=Thought Prison -text=Imprint — When Thought Prison enters the battlefield, you may have target player reveal his or her hand. If you do, choose a nonland card from it and exile that card. -- Whenever a player casts a spell that shares a color or converted mana cost with the exiled card, Thought Prison deals 2 damage to that player. -mana={5} -type=Artifact -[/card] -[card] -name=Thoughtweft Trio -abilities=first strike,vigilance -text=First strike, vigilance -- Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.) -- Thoughtweft Trio can block any number of creatures. -mana={2}{W}{W} -type=Creature -subtype=Kithkin Soldier -power=5 -toughness=5 -[/card] -[card] -name=Thousand-Year Elixir -text=You may activate abilities of creatures you control as though those creatures had haste. -- {1}, {T}: Untap target creature. -mana={3} -type=Artifact -[/card] -[card] -name=Thran Tome -text={5}, {T}: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards. -mana={4} -type=Artifact -[/card] -[card] -name=Thran Turbine -text=At the beginning of your upkeep, you may add {1} or {2} to your mana pool. You can't spend this mana to cast spells. -mana={1} -type=Artifact -[/card] -[card] -name=Three Dreams -text=Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library. -mana={4}{W} -type=Sorcery -[/card] -[card] -name=Three Wishes -text=Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard. -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Throne of the High City -text={T}: Add {C} to your mana pool. -- {4}, {T}, Sacrifice Throne of the High City: You become the monarch. -type=Land -[/card] -[card] -name=Throne Warden -text=At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Through the Breach -text=You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. -- Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={4}{R} -type=Instant -subtype=Arcane -[/card] -[card] -name=Throwing Knife -text=Equipped creature gets +2/+0. -- Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to target creature or player. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Thrull Parasite -text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- {T}, Pay 2 life: Remove a counter from target nonland permanent. -mana={B} -type=Creature -subtype=Thrull -power=1 -toughness=1 -[/card] -[card] -name=Thrumming Stone -text=Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.) -mana={5} -type=Legendary Artifact -[/card] -[card] -name=Thunderscape Battlemage -text=Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment. -mana={2}{R} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Tidal Control -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability. -mana={1}{U}{U} -type=Enchantment -[/card] -[card] -name=Tidal Flats -text={U}{U}: For each attacking creature without flying, its controller may pay {1}. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn. -mana={U} -type=Enchantment -[/card] -[card] -name=Tide of War -text=Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller. -mana={4}{R}{R} -type=Enchantment -[/card] -[card] -name=Timber Wolves -abilities=banding -text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={G} -type=Creature -subtype=Wolf -power=1 -toughness=1 -[/card] -[card] -name=Time and Tide -text=Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out. -mana={U}{U} -type=Instant -[/card] -[card] -name=Time Distortion -text=When you encounter Time Distortion, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.) -type=Phenomenon -[/card] -[card] -name=Time Machine -text={T}: Remove Time Machine and target nontoken creature you own from the game. Return both cards to play at the beginning of your upkeep on your turn X of the next game you play with the same opponent, where X is the removed creature's converted mana cost. -mana={5} -type=Artifact -[/card] -[card] -name=Time Stop -text=End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) -mana={4}{U}{U} -type=Instant -[/card] -[card] -name=Timebender -text=Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Timebender is turned face up, choose one — Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. -mana={U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Timecrafting -text=Choose one — Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card. -mana={X}{R} -type=Instant -[/card] -[card] -name=Timesifter -text=At the beginning of each upkeep, each player exiles the top card of his or her library. The player who exiled the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken. -mana={5} -type=Artifact -[/card] -[card] -name=Timmerian Fiends -text=Remove Timmerian Fiends from your deck before playing if you're not playing for ante. -- {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of his or her library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent. -mana={1}{B}{B} -type=Creature -subtype=Horror -power=1 -toughness=1 -[/card] -[card] -name=Timmy, Power Gamer -text={4}: Put a creature into play from your hand. -mana={2}{G}{G} -type=Summon -subtype=Legend -[/card] -[card] -name=Titania's Song -text=Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn. -mana={3}{G} -type=Enchantment -[/card] -[card] -name=Titan's Presence -text=As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand. -- Exile target creature if its power is less than or equal to the revealed card's power. -mana={3} -type=Instant -[/card] -[card] -name=Titan's Revenge -text=Titan's Revenge deals X damage to target creature or player. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={X}{R}{R} -type=Sorcery -[/card] -[card] -name=Togglodyte -text=Togglodyte comes into play turned on. -- Whenever a player plays a spell, toggle Togglodyte's ON/OFF switch. -- As long as Togglodyte is turned off, it can't attack or block, and all damage it would deal is prevented. -mana={3} -type=Artifact Creature -subtype=Golem -power=4 -toughness=4 -[/card] -[card] -name=Toil // Trouble -text=Target player draws two cards and loses 2 life. -- // -- Trouble deals damage to target player equal to the number of cards in that player's hand. -- -- Fuse (You may cast one or both halves of this card from your hand.) -mana={2}{B} // {2}{R} -type=Sorcery // Sorcery -[/card] -[card] -name=Toils of Night and Day -text=You may tap or untap target permanent, then you may tap or untap another target permanent. -mana={2}{U} -type=Instant -subtype=Arcane -[/card] -[card] -name=Tolaria -text={T}: Add {U} to your mana pool. -- {T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate this ability only during any upkeep step. -type=Legendary Land -[/card] -[card] -name=Tombfire -text=Target player exiles all cards with flashback from his or her graveyard. -mana={B} -type=Sorcery -[/card] -[card] -name=Tooth, Claw, and Tail -text=When you set this scheme in motion, destroy up to three target nonland permanents. -type=Scheme -[/card] -[card] -name=Topsy Turvy -text=The phases of each player's turn are reversed. (The phases are, in reverse order, end, postcombat main, combat, precombat main, and beginning.) -- If there are more than two players in the game, the turn order is reversed. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Torchling -text={R}: Untap Torchling. -- {R}: Target creature blocks Torchling this turn if able. -- {R}: Change the target of target spell that targets only Torchling. -- {1}: Torchling gets +1/-1 until end of turn. -- {1}: Torchling gets -1/+1 until end of turn. -mana={3}{R}{R} -type=Creature -subtype=Shapeshifter -power=3 -toughness=3 -[/card] -[card] -name=Torpor Orb -text=Creatures entering the battlefield don't cause abilities to trigger. -mana={2} -type=Artifact -[/card] -[card] -name=Torrent of Lava -text=Torrent of Lava deals X damage to each creature without flying. -- As long as Torrent of Lava is on the stack, each creature has "{T}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn." -mana={X}{R}{R} -type=Sorcery -[/card] -[card] -name=Torrent of Stone -text=Torrent of Stone deals 4 damage to target creature. -- Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={3}{R} -type=Instant -subtype=Arcane -[/card] -[card] -name=Total War -text=Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Touch and Go -text=Destroy target land. -- Gotcha Whenever an opponent touches his or her face, you may say "Gotcha" If you do, return Touch and Go from your graveyard to your hand. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Touch of Moonglove -text=Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) -mana={B} -type=Instant -[/card] -[card] -name=Tower Above -text=({2G} can be paid with any two mana or with {G}. This card's converted mana cost is 6.) -- Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) -mana={2G}{2G}{2G} -type=Sorcery -[/card] -[card] -name=Toy Boat -text=Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.) -mana={3} -type=Artifact Creature -subtype=Ship -power=3 -toughness=3 -[/card] -[card] -name=Trade Secrets -text=Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses. -mana={1}{U}{U} -type=Sorcery -[/card] -[card] -name=Tragic Arrogance -text=For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls. -mana={3}{W}{W} -type=Sorcery -[/card] -[card] -name=Trail of Mystery -text=Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Trail of the Mage-Rings -text=Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if he or she cast it from his or her hand. At the beginning of that player's next upkeep, he or she may cast that card from exile without paying its mana cost.) -- Whenever you roll {K}, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle your library. -type=Plane -subtype=Vryn -[/card] -[card] -name=Train of Thought -text=Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Draw a card. -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Training Grounds -text=Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. -mana={U} -type=Enchantment -[/card] -[card] -name=Trait Doctoring -text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) -mana={U} -type=Sorcery -[/card] -[card] -name=Transmogrifying Licid -text={1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. -- Enchanted creature gets +1/+1 and is an artifact in addition to its other types. -mana={3} -type=Artifact Creature -subtype=Licid -power=2 -toughness=2 -[/card] -[card] -name=Transmute Artifact -text=Sacrifice an artifact. If you do, search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library. -mana={U}{U} -type=Sorcery -[/card] -[card] -name=Trap Runner -text={T}: Target unblocked attacking creature becomes blocked. Activate this ability only during combat after blockers are declared. (This ability works on unblockable creatures.) -mana={2}{W}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -[/card] -[card] -name=Traveling Plague -text=Enchant creature -- At the beginning of each upkeep, put a plague counter on Traveling Plague. -- Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. -- When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield. -mana={3}{B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Treacherous Link -text=Enchant creature -- All damage that would be dealt to enchanted creature is dealt to its controller instead. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Treefolk Mystic -text=Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature. -mana={3}{G} -type=Creature -subtype=Treefolk -power=2 -toughness=4 -[/card] -[card] -name=Trial // Error -text=Return all creatures blocking or blocked by target creature to their owner's hand. -- // -- Counter target multicolored spell. -mana={W}{U} // {U}{B} -type=Instant // Instant -[/card] -[card] -name=Trickbind -text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.) -mana={1}{U} -type=Instant -[/card] -[card] -name=Tromokratis -text=Tromokratis has hexproof unless it's attacking or blocking. -- Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.) -mana={5}{U}{U} -type=Legendary Creature -subtype=Kraken -power=8 -toughness=8 -[/card] -[card] -name=Truga Jungle -text=All lands have "{T}: Add one mana of any color to your mana pool." -- Whenever you roll {K}, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. -type=Plane -subtype=Ergamon -[/card] -[card] -name=Truth or Tale -text=Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order. -mana={1}{U} -type=Instant -[/card] -[card] -name=Tsabo's Assassin -text={T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated. -mana={2}{B}{B} -type=Creature -subtype=Zombie Assassin -power=1 -toughness=1 -[/card] -[card] -name=Tsabo's Web -text=When Tsabo's Web enters the battlefield, draw a card. -- Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step. -mana={2} -type=Artifact -[/card] -[card] -name=Tuktuk Scrapper -text=Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control. -mana={3}{R} -type=Creature -subtype=Goblin Artificer Ally -power=2 -toughness=2 -[/card] -[card] -name=Tunnel Vision -text=Name a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library. -mana={5}{U} -type=Sorcery -[/card] -[card] -name=Turbulent Dreams -text=As an additional cost to cast Turbulent Dreams, discard X cards. -- Return X target nonland permanents to their owners' hands. -mana={U}{U} -type=Sorcery -[/card] -[card] -name=Turn // Burn -text=Target creature loses all abilities and becomes a 0/1 red Weird until end of turn. -- // -- Burn deals 2 damage to target creature or player. -- -- Fuse (You may cast one or both halves of this card from your hand.) -mana={2}{U} // {1}{R} -type=Instant // Instant -[/card] -[card] -name=Turn the Tables -text=All combat damage that would be dealt to you this turn is dealt to target attacking creature instead. -mana={3}{W}{W} -type=Instant -[/card] -[card] -name=Turri Island -text=Creature spells cost {2} less to cast. -- Whenever you roll {C}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. -type=Plane -subtype=Ir -[/card] -[card] -name=Twilight's Call -text=You may cast Twilight's Call any time you could cast an instant if you pay {2} more to cast it. -- Each player returns all creature cards from his or her graveyard to the battlefield. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Twinflame -text=Strive — Twinflame costs {2}{R} more to cast for each target beyond the first. -- Choose any number of target creatures you control. For each of them, put a token that's a copy of that creature onto the battlefield. Those tokens have haste. Exile them at the beginning of the next end step. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Twinning Glass -text={1}, {T}: You may cast a nonland card from your hand without paying its mana cost if it has the same name as a spell that was cast this turn. -mana={4} -type=Artifact -[/card] -[card] -name=Two-Headed Dragon -abilities=flying -text=Flying -- {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. -- Two-Headed Dragon can't be blocked except by two or more creatures. -- Two-Headed Dragon can block an additional creature. -mana={4}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Two-Headed Giant of Foriys -abilities=trample -text=Trample -- Two-Headed Giant of Foriys can block an additional creature. -mana={4}{R} -type=Creature -subtype=Giant -power=4 -toughness=4 -[/card] -[card] -name=Tyrant of Discord -text=When Tyrant of Discord enters the battlefield, target opponent chooses a permanent he or she controls at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process. -mana={4}{R}{R}{R} -type=Creature -subtype=Elemental -power=7 -toughness=7 -[/card] -[card] -name=Tyrant's Choice -text=Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Ugin's Nexus -text=If a player would begin an extra turn, that player skips that turn instead. -- If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one. -mana={5} -type=Legendary Artifact -[/card] -[card] -name=Uktabi Kong -abilities=trample -text=Trample -- When Uktabi Kong comes into play, destroy all artifacts. -- Tap two untapped Apes you control: Put a 1/1 green Ape creature token into play. -mana={5}{G}{G}{G} -type=Creature -subtype=Ape -power=8 -toughness=8 -[/card] -[card] -name=Ulamog's Despoiler -text=As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it. -mana={6} -type=Creature -subtype=Eldrazi Processor -power=5 -toughness=5 -[/card] -[card] -name=Ulamog's Nullifier -abilities=devoid -text=Devoid (This card has no color.) -- Flash -- Flying -- When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell. -mana={2}{U}{B} -type=Creature -subtype=Eldrazi Processor -power=2 -toughness=3 -[/card] -[card] -name=Umbra Mystic -text=Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.) -mana={2}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Unblinking Bleb -text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={3}{U} -type=Creature -subtype=Illusion -power=1 -toughness=3 -[/card] -[card] -name=Undercity Plague -text=Target player loses 1 life, discards a card, then sacrifices a permanent. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Undercity Reaches -text=Whenever a creature deals combat damage to a player, its controller may draw a card. -- Whenever you roll {C}, you have no maximum hand size for the rest of the game. -type=Plane -subtype=Ravnica -[/card] -[card] -name=Underworld Cerberus -text=Underworld Cerberus can't be blocked except by three or more creatures. -- Cards in graveyards can't be the targets of spells or abilities. -- When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand. -mana={3}{B}{R} -type=Creature -subtype=Hound -power=6 -toughness=6 -[/card] -[card] -name=Unexpected Potential -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- You may spend mana as though it were mana of any color to cast spells with the chosen name. -type=Conspiracy -[/card] -[card] -name=Unholy Citadel -text=Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -type=Land -[/card] -[card] -name=Unifying Theory -text=Whenever a player casts a spell, that player may pay {2}. If the player does, he or she draws a card. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=Unliving Psychopath -text={B}: Unliving Psychopath gets +1/-1 until end of turn. -- {B}, {T}: Destroy target creature with power less than Unliving Psychopath's power. -mana={2}{B}{B} -type=Creature -subtype=Zombie Assassin -power=0 -toughness=4 -[/card] -[card] -name=Unnatural Aggression -text=Devoid (This card has no color.) -- Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead. -mana={2}{G} -type=Instant -[/card] -[card] -name=Unstable Footing -text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player. -mana={R} -type=Instant -[/card] -[card] -name=Untaidake, the Cloud Keeper -text=Untaidake, the Cloud Keeper enters the battlefield tapped. -- {T}, Pay 2 life: Add {2} to your mana pool. Spend this mana only to cast legendary spells. -type=Legendary Land -[/card] -[card] -name=Urborg Panther -text={B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. -- Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card onto the battlefield. Then shuffle your library. -mana={2}{B} -type=Creature -subtype=Nightstalker Cat -power=2 -toughness=2 -[/card] -[card] -name=Urza's Armor -text=If a source would deal damage to you, prevent 1 of that damage. -mana={6} -type=Artifact -[/card] -[card] -name=Urza's Avenger -text={0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={6} -type=Artifact Creature -subtype=Shapeshifter -power=4 -toughness=4 -[/card] -[card] -name=Urza's Bauble -text={T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep. -mana={0} -type=Artifact -[/card] -[card] -name=Urza's Contact Lenses -text=Urza's Contact Lenses comes into play tapped and does not untap during its controller's untap phase. -- All players play with their hands face up. -- Clap your hands twice: Tap or untap Urza's Contact Lenses. -mana={0} -type=Artifact -[/card] -[card] -name=Urza's Engine -abilities=trample -text=Trample -- {3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {3}: Attacking creatures banded with Urza's Engine gain trample until end of turn. -mana={5} -type=Artifact Creature -subtype=Juggernaut -power=1 -toughness=5 -[/card] -[card] -name=Urza's Hot Tub -text={2}, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, and put it into your hand. Then shuffle your library. -mana={2} -type=Artifact -[/card] -[card] -name=Urza's Miter -text=Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card. -mana={3} -type=Artifact -[/card] -[card] -name=Urza's Rage -text=Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) -- Urza's Rage can't be countered by spells or abilities. -- Urza's Rage deals 3 damage to target creature or player. If Urza's Rage was kicked, instead it deals 10 damage to that creature or player and the damage can't be prevented. -mana={2}{R} -type=Instant -[/card] -[card] -name=Urza's Science Fair Project -text={2}: Roll a six-sided die for Urza's Science Fair Project. -- 1 It gets -2/-2 until end of turn. -- 2 It deals no combat damage this turn. -- 3 Attacking does not cause it to tap this turn. -- 4 It gains first strike until end of turn. -- 5 It gains flying until end of turn. -- 6 It gets +2/+2 until end of turn. -mana={6} -type=Artifact Creature -power=4 -toughness=4 -[/card] -[card] -name=Valeron Wardens -text=Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) -- Whenever a creature you control becomes renowned, draw a card. -mana={2}{G} -type=Creature -subtype=Human Monk -power=1 -toughness=3 -[/card] -[card] -name=Valor Made Real -text=Target creature can block any number of creatures this turn. -mana={W} -type=Instant -[/card] -[card] -name=Vanguard's Shield -text=Equipped creature gets +0/+3 and can block an additional creature. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Vanish into Memory -text=Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to its toughness. -mana={2}{W}{U} -type=Instant -[/card] -[card] -name=Varolz, the Scar-Striped -text=Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) -- Sacrifice another creature: Regenerate Varolz, the Scar-Striped. -mana={1}{B}{G} -type=Legendary Creature -subtype=Troll Warrior -power=2 -toughness=2 -[/card] -[card] -name=Vassal's Duty -text={1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Vedalken Engineer -text={T}: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. -mana={1}{U} -type=Creature -subtype=Vedalken Artificer -power=1 -toughness=1 -[/card] -[card] -name=Vedalken Plotter -text=When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls. -mana={2}{U} -type=Creature -subtype=Vedalken Wizard -power=1 -toughness=1 -[/card] -[card] -name=Veil of Secrecy -text=Target creature gains shroud until end of turn and is unblockable this turn. -- Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={1}{U} -type=Instant -subtype=Arcane -[/card] -[card] -name=Veiled Crocodile -text=When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Veiled Sentry -text=When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost. -mana={U} -type=Enchantment -[/card] -[card] -name=Venarian Gold -text=Enchant creature -- When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it. -- Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. -- At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature. -mana={X}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Vengeful Archon -abilities=flying -text=Flying -- {X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player. -mana={4}{W}{W}{W} -type=Creature -subtype=Archon -power=7 -toughness=7 -[/card] -[card] -name=Vengeful Dreams -text=As an additional cost to cast Vengeful Dreams, discard X cards. -- Exile X target attacking creatures. -mana={W}{W} -type=Instant -[/card] -[card] -name=Vengeful Rebirth -text=Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player. -- Exile Vengeful Rebirth. -mana={4}{R}{G} -type=Sorcery -[/card] -[card] -name=Venomous Breath -text=Choose target creature. At end of combat, destroy all creatures that blocked or were blocked by it this turn. -mana={3}{G} -type=Instant -[/card] -[card] -name=Venser, Shaper Savant -abilities=flash -text=Flash (You may cast this spell any time you could cast an instant.) -- When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand. -mana={2}{U}{U} -type=Legendary Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Verdant Confluence -text=Choose three. You may choose the same mode more than once. -- • Put two +1/+1 counters on target creature. -- • Return target permanent card from your graveyard to your hand. -- • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -mana={4}{G}{G} -type=Sorcery -[/card] -[card] -name=Verdant Crescendo -text=Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Vesuvan Doppelganger -text=You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability." -mana={3}{U}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=0 -[/card] -[card] -name=Vesuvan Shapeshifter -text=As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." -- Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={3}{U}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=0 -[/card] -[card] -name=Veteran Bodyguard -text=As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. -mana={3}{W}{W} -type=Creature -subtype=Human -power=2 -toughness=5 -[/card] -[card] -name=Vexing Arcanix -text={3}, {T}: Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her. -mana={4} -type=Artifact -[/card] -[card] -name=Vexing Devil -text=When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil. -mana={R} -type=Creature -subtype=Devil -power=4 -toughness=3 -[/card] -[card] -name=Vicious Betrayal -text=As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures. -- Target creature gets +2/+2 until end of turn for each creature sacrificed this way. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Victimize -text=Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=View from Above -text=Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand. -mana={1}{U} -type=Instant -[/card] -[card] -name=Vigil for the Lost -text=Whenever a creature you control dies, you may pay {X}. If you do, you gain X life. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Vile Bile -text=Whenever a player's skin or fingernail touches Vile Bile, that player loses 2 life. -mana={1}{B} -type=Creature -subtype=Ooze -power=2{1/2} -toughness=2{1/2} -[/card] -[card] -name=Vintara Elephant -abilities=trample -text=Trample -- {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability. -mana={4}{G} -type=Creature -subtype=Elephant -power=4 -toughness=3 -[/card] -[card] -name=Violent Eruption -text=Violent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players. -- Madness {1}{R}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -mana={1}{R}{R}{R} -type=Instant -[/card] -[card] -name=Virulent Wound -text=Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter. -mana={B} -type=Instant -[/card] -[card] -name=Vision Charm -text=Choose one — Target player puts the top four cards of his or her library into his or her graveyard; or choose a land type and a basic land type, and each land of the first chosen type becomes the second chosen type until end of turn; or target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) -mana={U} -type=Instant -[/card] -[card] -name=Visions -text=Look at the top five cards of target player's library. You may then have that player shuffle that library. -mana={W} -type=Sorcery -[/card] -[card] -name=Vital Surge -text=You gain 3 life. -- Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={1}{G} -type=Instant -subtype=Arcane -[/card] -[card] -name=Vizkopa Confessor -text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from his or her hand. You choose one of them and exile it. -mana={3}{W}{B} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] -[card] -name=Vodalian War Machine -abilities=defender -text=Defender (This creature can't attack.) -- Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. -- Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. -- When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities. -mana={1}{U}{U} -type=Creature -subtype=Wall -power=0 -toughness=4 -[/card] -[card] -name=Void Maw -abilities=trample -text=Trample -- If another creature would die, exile it instead. -- Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn. -mana={4}{B}{B} -type=Creature -subtype=Horror -power=4 -toughness=5 -[/card] -[card] -name=Voidmage Husher -abilities=flash -text=Flash (You may cast this spell any time you could cast an instant.) -- When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.) -- Whenever you cast a spell, you may return Voidmage Husher to its owner's hand. -mana={3}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Voidslime -text=Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.) -mana={U}{U}{G} -type=Instant -[/card] -[card] -name=Voidstone Gargoyle -abilities=flying -text=Flying -- As Voidstone Gargoyle enters the battlefield, name a nonland card. -- The named card can't be cast. -- Activated abilities of sources with the chosen name can't be activated. -mana={3}{W}{W} -type=Creature -subtype=Gargoyle -power=3 -toughness=3 -[/card] -[card] -name=Voidwalk -text=Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Volatile Chimera -text=Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck. -- {1}{R}: Choose a card at random you exiled with cards named Volatile Chimera. Volatile Chimera becomes a copy of that card and gains this ability. -mana={2}{R} -type=Creature -subtype=Elemental Chimera -power=3 -toughness=2 -[/card] -[card] -name=Volcanic Offering -text=Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. -- Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control. -mana={4}{R} -type=Instant -[/card] -[card] -name=Volcanic Vision -text=Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision. -mana={5}{R}{R} -type=Sorcery -[/card] -[card] -name=Volcanic Wind -text=Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast Volcanic Wind. -mana={4}{R}{R} -type=Sorcery -[/card] -[card] -name=Volcano Hellion -text=Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented. -mana={2}{R}{R} -type=Creature -subtype=Hellion -power=6 -toughness=5 -[/card] -[card] -name=Volley of Boulders -text=Volley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players. -- Flashback {R}{R}{R}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={8}{R} -type=Sorcery -[/card] -[card] -name=Volrath's Curse -text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. -- {1}{U}: Return Volrath's Curse to its owner's hand. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Volrath's Dungeon -text=Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during his or her turn. -- Discard a card: Target player puts a card from his or her hand on top of his or her library. Activate this ability only any time you could cast a sorcery. -mana={2}{B}{B} -type=Enchantment -[/card] -[card] -name=Volrath's Motion Sensor -text=When Volrath's Motion Sensor comes into play, choose target hand controlled by an opponent. Enchanted player balances Volrath's Motion Sensor on the back of that hand. -- If Volrath's Motion Sensor falls off the hand, sacrifice Volrath's Motion Sensor and that player loses 3 life. -mana={B} -type=Enchant Player -[/card] -[card] -name=Volrath's Shapeshifter -text=As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) -- {2}: Discard a card. -mana={1}{U}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=1 -[/card] -[card] -name=Volunteer Reserves -abilities=banding -text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=4 -[/card] -[card] -name=Voracious Dragon -abilities=flying -text=Flying -- Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured. -mana={3}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Voracious Reader -text={T}: Add {C} to your mana pool. Spend this mana only to cast an instant or sorcery spell. -- At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus. -mana={1}{U} -type=Creature -subtype=Homunculus -power=1 -toughness=1 -[/card] -[card] -name=Vortex Elemental -text={U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle their libraries. -- {3}{U}{U}: Target creature blocks Vortex Elemental this turn if able. -mana={U} -type=Creature -subtype=Elemental -power=0 -toughness=1 -[/card] -[card] -name=Wall of Caltrops -abilities=defender -text=Defender (This creature can't attack.) -- Whenever Wall of Caltrops blocks a creature, if no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) -mana={1}{W} -type=Creature -subtype=Wall -power=2 -toughness=1 -[/card] -[card] -name=Wall of Corpses -abilities=defender -text=Defender (This creature can't attack.) -- {B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking. -mana={1}{B} -type=Creature -subtype=Wall -power=0 -toughness=2 -[/card] -[card] -name=Wall of Deceit -abilities=defender -text=Defender (This creature can't attack.) -- {3}: Turn Wall of Deceit face down. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={1}{U} -type=Creature -subtype=Wall -power=0 -toughness=5 -[/card] -[card] -name=Wall of Glare -abilities=defender -text=Defender (This creature can't attack.) -- Wall of Glare can block any number of creatures. -mana={1}{W} -type=Creature -subtype=Wall -power=0 -toughness=5 -[/card] -[card] -name=Wall of Shadows -abilities=defender -text=Defender (This creature can't attack.) -- Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. -- Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. -mana={1}{B}{B} -type=Creature -subtype=Wall -power=0 -toughness=1 -[/card] -[card] -name=Wall of Shields -abilities=defender -text=Defender (This creature can't attack.) -- Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) -mana={3} -type=Artifact Creature -subtype=Wall -power=0 -toughness=4 -[/card] -[card] -name=Wall of Vipers -abilities=defender -text=Defender (This creature can't attack.) -- {3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability. -mana={2}{B} -type=Creature -subtype=Snake Wall -power=2 -toughness=4 -[/card] -[card] -name=Wand of Ith -text={3}, {T}: Target player reveals a card at random from his or her hand. If it's a land card, that player discards it unless he or she pays 1 life. If it isn't a land card, the player discards it unless he or she pays life equal to its converted mana cost. Activate this ability only during your turn. -mana={4} -type=Artifact -[/card] -[card] -name=Wandering Eye -abilities=flying -text=Flying -- Players play with their hands revealed. -mana={2}{U} -type=Creature -subtype=Illusion -power=1 -toughness=3 -[/card] -[card] -name=War Barge -text={3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. -mana={4} -type=Artifact -[/card] -[card] -name=War Elephant -abilities=trample,banding -text=Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -mana={3}{W} -type=Creature -subtype=Elephant -power=2 -toughness=2 -[/card] -[card] -name=Warbringer -text=Dash costs you pay cost {2} less (as long as this creature is on the battlefield). -- Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -mana={3}{R} -type=Creature -subtype=Orc Berserker -power=3 -toughness=3 -[/card] -[card] -name=Warchief Giant -text=Haste -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -mana={3}{R}{R} -type=Creature -subtype=Giant Warrior -power=5 -toughness=3 -[/card] -[card] -name=Ward of Lights -text=You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- As Ward of Lights enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights. -mana={W}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ward of Piety -text=Enchant creature -- {1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Warmonger -text={2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability. -mana={3}{R} -type=Creature -subtype=Minotaur Monger -power=3 -toughness=3 -[/card] -[card] -name=Warp World -text=Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library. -mana={5}{R}{R}{R} -type=Sorcery -[/card] -[card] -name=Warping Wail -text=({C} represents colorless mana.) -- Choose one — -- • Exile target creature with power or toughness 1 or less. -- • Counter target sorcery spell. -- • Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." -mana={1}{C} -type=Instant -[/card] -[card] -name=Warrior en-Kor -text={0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead. -mana={W}{W} -type=Creature -subtype=Kor Warrior Knight -power=2 -toughness=2 -[/card] -[card] -name=Watcher in the Web -abilities=reach -text=Reach (This creature can block creatures with flying.) -- Watcher in the Web can block an additional seven creatures each combat. -mana={4}{G} -type=Creature -subtype=Spider -power=2 -toughness=5 -[/card] -[card] -name=Water Gun Balloon Game -text=As Water Gun Balloon Game comes into play, each player puts a pop counter on a 0. -- Whenever a player plays a spell, move that player's pop counter up 1. -- Whenever a player's pop counter hits 5, that player puts a 5/5 pink Giant Teddy Bear creature token into play and resets all pop counters to 0. -mana={2} -type=Artifact -[/card] -[card] -name=Wave of Vitriol -text=Each player sacrifices all artifacts, enchantments, and nonbasic lands he or she controls. For each land sacrificed this way, its controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it. -mana={5}{G}{G} -type=Sorcery -[/card] -[card] -name=Wax // Wane -text=Target creature gets +2/+2 until end of turn. -- // -- Destroy target enchantment. -mana={G} // {W} -type=Instant // Instant -[/card] -[card] -name=Waxing Moon -text=Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn. -mana={1}{G} -type=Instant -[/card] -[card] -name=Wear // Tear -text=Destroy target artifact. -- // -- Destroy target enchantment. -- -- Fuse (You may cast one or both halves of this card from your hand.) -mana={1}{R} // {W} -type=Instant // Instant -[/card] -[card] -name=Wear Away -text=Destroy target artifact or enchantment. -- Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) -mana={G}{G} -type=Instant -subtype=Arcane -[/card] -[card] -name=Weathered Bodyguards -text=As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={5}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=5 -[/card] -[card] -name=Weaver of Lies -text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Weaver of Lies is turned face up, turn any number of target creatures with morph other than Weaver of Lies face down. -mana={5}{U}{U} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Weed Strangle -text=Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Weight Advantage -text=(Start the game with this conspiracy face up in the command zone.) -- Each creature you control assigns combat damage equal to its toughness rather than its power. -type=Conspiracy -[/card] -[card] -name=Weight of Conscience -text=Enchant creature -- Enchanted creature can't attack. -- Tap two untapped creatures you control that share a creature type: Exile enchanted creature. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Welcome to the Fold -text=Madness {X}{U}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Gain control of target creature if its toughness is 2 or less. If Welcome to the Fold's madness cost was paid, instead gain control of that creature if its toughness is X or less. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] -name=Well of Knowledge -text={2}: Draw a card. Any player may activate this ability but only during his or her draw step. -mana={3} -type=Artifact -[/card] -[card] -name=Wet Willie of the Damned -text=Wet Willie of the Damned deals 2½ damage to target creature or player and you gain 2½ life. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Wheel of Sun and Moon -text=Enchant player -- If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. -mana={GW}{GW} -type=Enchantment -subtype=Aura -[/card] -[card] -name=When Fluffy Bunnies Attack -text=Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name. -mana={3}{B} -type=Instant -[/card] -[card] -name=Which of You Burns Brightest? -text=When you set this scheme in motion, you may pay {X}. If you do, this scheme deals X damage to target opponent and each creature he or she controls. -type=Scheme -[/card] -[card] -name=Whim of Volrath -text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Change the text of target permanent by replacing all instances of one color word or basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.") -mana={U} -type=Instant -[/card] -[card] -name=Whims of the Fates -text=Starting with you, each player separates all permanents he or she controls into three piles. Then each player chooses one of his or her piles at random and sacrifices those permanents. (Piles can be empty.) -mana={5}{R} -type=Sorcery -[/card] -[card] -name=Whip Vine -abilities=defender,reach -text=Defender; reach (This creature can block creatures with flying.) -- You may choose not to untap Whip Vine during your untap step. -- {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped. -mana={2}{G} -type=Creature -subtype=Plant Wall -power=1 -toughness=4 -[/card] -[card] -name=Whipgrass Entangler -text={1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield." -mana={2}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] -[card] -name=Whipkeeper -text={T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn. -mana={2}{R}{R} -type=Creature -subtype=Dwarf -power=1 -toughness=1 -[/card] -[card] -name=Whippoorwill -text={G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature dies this turn, exile the creature. -mana={G} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Whirlpool Whelm -text=Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -mana={1}{U} -type=Instant -[/card] -[card] -name=Whispergear Sneak -text=Draft Whispergear Sneak face up. -- During the draft, you may turn Whispergear Sneak face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player. -mana={1} -type=Artifact Creature -subtype=Construct -power=1 -toughness=1 -[/card] -[card] -name=Whispering Madness -text=Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) -mana={2}{U}{B} -type=Sorcery -[/card] -[card] -name=Whisperwood Elemental -text=At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library." -mana={3}{G}{G} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] -name=Who/What/When/Where/Why -text=Who -- {X}{W} -- Instant -- Target player gains X life. -- ----- -- What -- {2}{R} -- Instant -- Destroy target artifact. -- ----- -- When -- {2}{U} -- Instant -- Counter target creature spell. -- ----- -- Where -- {3}{B} -- Instant -- Destroy target land. -- ----- -- Why -- {1}{G} -- Instant -- Destroy target enchantment. -type=Instant -[/card] -[card] -name=Wicked Akuba -text={B}: Target player dealt damage by Wicked Akuba this turn loses 1 life. -mana={B}{B} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Widespread Panic -text=Whenever a spell or ability causes its controller to shuffle his or her library, that player puts a card from his or her hand on top of his or her library. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Wild Evocation -text=At the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. -mana={5}{R} -type=Enchantment -[/card] -[card] -name=Wild Might -text=Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}. -mana={1}{G} -type=Instant -[/card] -[card] -name=Wild Pair -text=Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library. -mana={4}{G}{G} -type=Enchantment -[/card] -[card] -name=Wild Ricochet -text=You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. -mana={2}{R}{R} -type=Instant -[/card] -[card] -name=Wild Slash -text=Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. -- Wild Slash deals 2 damage to target creature or player. -mana={R} -type=Instant -[/card] -[card] -name=Wild Swing -text=Choose three target nonenchantment permanents. Destroy one of them at random. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Willbender -text=Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Willbender is turned face up, change the target of target spell or ability with a single target. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -name=Willbreaker -text=Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker. -mana={3}{U}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -[card] -name=Winding Constrictor -text=If one or more counters would be placed on an artifact or creature you control, that many plus one of each of those kinds of counters are placed on that permanent instead. -- If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. -mana={B}{G} -type=Creature -subtype=Snake -power=2 -toughness=3 -[/card] -[card] -name=Windriddle Palaces -text=Players play with the top card of their libraries revealed. -- You may play the top card of any player's library. -- Whenever you roll {K}, each player puts the top card of his or her library into his or her graveyard. -type=Plane -subtype=Belenon -[/card] -[card] -name=Winterflame -text=Choose one or both — -- • Tap target creature. -- • Winterflame deals 2 damage to target creature. -mana={1}{U}{R} -type=Instant -[/card] -[card] -name=Winter's Chill -text=Cast Winter's Chill only during combat before blockers are declared. -- X can't be greater than the number of snow lands you control. -- Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat. -mana={X}{U} -type=Instant -[/card] -[card] -name=Wishmonger -text={2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. -mana={3}{W} -type=Creature -subtype=Unicorn Monger -power=3 -toughness=3 -[/card] -[card] -name=Withdraw -text=Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}. -mana={U}{U} -type=Instant -[/card] -[card] -name=Wojek Apothecary -text=Radiance — {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn. -mana={2}{W}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Wojek Embermage -text=Radiance — {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it. -mana={3}{R} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -name=Wood Sage -text={T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard. -mana={G}{U} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] -name=Woodland Guidance -text=Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -- Exile Woodland Guidance. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Woodvine Elemental -abilities=trample -text=Trample -- Parley — Whenever Woodvine Elemental attacks, each player reveals the top card of his or her library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card. -mana={4}{G}{W} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] -name=Word of Command -text=Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. -mana={B}{B} -type=Instant -[/card] -[card] -name=Word of Undoing -text=Return target creature and all white Auras you own attached to it to their owners' hands. -mana={U} -type=Instant -[/card] -[card] -name=Wordmail -text=Enchanted creature gets +1/+1 for each word in its name. -mana={W} -type=Enchant Creature -power= -toughness= -[/card] -[card] -name=Words of War -text={1}: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Words of Waste -text={1}: The next time you would draw a card this turn, each opponent discards a card instead. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Words of Wilding -text={1}: The next time you would draw a card this turn, put a 2/2 green Bear creature token onto the battlefield instead. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Words of Wind -text={1}: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Words of Worship -text={1}: The next time you would draw a card this turn, you gain 5 life instead. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Working Stiff -text=As Working Stiff comes into play, straighten your arms. -- When you bend an elbow, sacrifice Working Stiff. -mana={1}{B} -type=Creature -subtype=Mummy -power=2 -toughness=2 -[/card] -[card] -name=World Queller -text=At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. -mana={3}{W}{W} -type=Creature -subtype=Avatar -power=4 -toughness=4 -[/card] -[card] -name=World-Bottling Kit -text={5}, Sacrifice World-Bottling Kit: Choose a Magic set. Remove from the game all permanents with that set's expansion symbol except for basic lands. -mana={5} -type=Artifact -[/card] -[card] -name=Worldknit -text=(Start the game with this conspiracy face up in the command zone.) -- As long as every card in your card pool started the game in your library or in the command zone, lands you control have "{T}: Add one mana of any color to your mana pool." -type=Conspiracy -[/card] -[card] -name=Worldpurge -text=Return all permanents to their owners' hands. Each player chooses up to seven cards in his or her hand, then shuffles the rest into his or her library. Empty all mana pools. -mana={4}{WU}{WU}{WU}{WU} -type=Sorcery -[/card] -[card] -name=Wormfang Crab -abilities=unblockable. -text=Wormfang Crab is unblockable. -- When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. -- When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control. -mana={3}{U} -type=Creature -subtype=Nightmare Crab -power=3 -toughness=6 -[/card] -[card] -name=Worms of the Earth -text=Players can't play lands. -- Lands can't enter the battlefield. -- At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to him or her. If a player does either, destroy Worms of the Earth. -mana={2}{B}{B}{B} -type=Enchantment -[/card] -[card] -name=Worst Fears -text=You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.) -mana={7}{B} -type=Sorcery -[/card] -[card] -name=Wort, the Raidmother -text=When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield. -- Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) -mana={4}{RG}{RG} -type=Legendary Creature -subtype=Goblin Shaman -power=3 -toughness=3 -[/card] -[card] -name=Wretched Confluence -text=Choose three. You may choose the same mode more than once. -- • Target player draws a card and loses 1 life. -- • Target creature gets -2/-2 until end of turn. -- • Return target creature card from your graveyard to your hand. -mana={3}{B}{B} -type=Instant -[/card] -[card] -name=Write into Being -text=Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Xenic Poltergeist -text={T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. -mana={1}{B}{B} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Yare -text=Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn. -mana={2}{W} -type=Instant -[/card] -[card] -name=Yasova Dragonclaw -abilities=trample -text=Trample -- At the beginning of combat on your turn, you may pay {1}{UR}{UR}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn. -mana={2}{G} -type=Legendary Creature -subtype=Human Warrior -power=4 -toughness=2 -[/card] -[card] -name=Ydwen Efreet -text=Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked. -mana={R}{R}{R} -type=Creature -subtype=Efreet -power=3 -toughness=6 -[/card] -[card] -name=Yet Another AEther Vortex -text=All creatures have haste. -- Players play with the top card of their libraries revealed. -- Noninstant, nonsorcery cards on top of a library are in play under their owner's control in addition to being in that library. -mana={3}{R}{R} -type=Enchantment -[/card] -[card] -name=Yosei, the Morning Star -abilities=flying -text=Flying -- When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls. -mana={4}{W}{W} -type=Legendary Creature -subtype=Dragon Spirit -power=5 -toughness=5 -[/card] -[card] -name=Your Fate Is Thrice Sealed -text=When you set this scheme in motion, reveal the top three cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand. -type=Scheme -[/card] -[card] -name=Your Puny Minds Cannot Fathom -text=When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn. -type=Scheme -[/card] -[card] -name=Your Will Is Not Your Own -text=When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains haste and trample until end of turn. -type=Scheme -[/card] -[card] -name=Yule Ooze -text=At the beginning of your upkeep, destroy another nonland permanent chosen at random, then put a number of +1/+1 counters on Yule Ooze equal to that permanent's converted mana cost. -- {R}{G}, Eat some food: Regenerate Yule Ooze. -mana={2}{R}{G} -type=Creature -subtype=Ooze -power=1 -toughness=1 -[/card] -[card] -name=Zada, Hedron Grinder -text=Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. -mana={3}{R} -type=Legendary Creature -subtype=Goblin Ally -power=3 -toughness=3 -[/card] -[card] -name=Zealous Inquisitor -text={1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Zedruu the Greathearted -text=At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. -- {R}{W}{U}: Target opponent gains control of target permanent you control. -mana={1}{R}{W}{U} -type=Legendary Creature -subtype=Minotaur Monk -power=2 -toughness=4 -[/card] -[card] -name=Zerapa Minotaur -abilities=first strike -text=First strike -- {2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability. -mana={2}{R}{R} -type=Creature -subtype=Minotaur -power=3 -toughness=3 -[/card] -[card] -name=Zhalfirin Crusader -abilities=flanking -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead. -mana={1}{W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Zombie Fanboy -text=As Zombie Fanboy comes into play, choose an artist. -- Whenever a permanent by the chosen artist is put into a graveyard, put two +1/+1 counters on Zombie Fanboy. -mana={2}{B} -type=Creature -subtype=Zombie Gamer -power=1 -toughness=1 -[/card] -[card] -name=Zur's Weirding -text=Players play with their hands revealed. -- If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. -mana={3}{U} -type=Enchantment -[/card] -[card] -name=Zzzyxas's Abyss -text=At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents in play. -mana={1}{B}{B} -type=Enchantment -[/card] +grade=unsupported +#The cards in this file are not implemented/incomplete yet. +#Updated Card lists not in primitives (Borderline, Crappy, Unsupported and Missing Cards up to Aether Revolt) as of 3/14/2017 +#Please keep these card alphabetized, and try to have the "name=" line at the top of each card +#I sorted this programatically so the other comments are removed except for AUTO_DEFINE - Vitty85 09-05-2020 +[card] +name="Ach! Hans, Run!" +text=At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Remove it from the game at end of turn. +mana={2}{R}{R}{G}{G} +type=Enchantment +[/card] +[card] +name="Rumors of My Death . . ." +text={3}{B}, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=1996 World Champion +text=Cannot be the targets of spells or effects. World Champion has power and toughness equal to the life totals of target opponent. {0}: Discard your hand to search your library for 1996 World Champion and reveal it to all players. Shuffle your library and put 1996 World Champion on top of it. Use this ability only at the beginning of your upkeep, and only if 1996 World Champion is in your library. +mana={W}{U}{B}{R}{G} +type=Summon +subtype=Legend +[/card] +[card] +name=A Display of My Dark Power +text=When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. +type=Scheme +[/card] +[card] +name=AEther Rift +text=At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life. +mana={1}{R}{G} +type=Enchantment +[/card] +[card] +name=AEther Searcher +text=Reveal AEther Searcher as you draft it. Reveal the next card you draft and note its name. -- When AEther Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named AEther Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it. +mana={7} +type=Artifact Creature +subtype=Construct +power=6 +toughness=4 +[/card] +[card] +name=AEther Tide +text=As an additional cost to cast AEther Tide, discard X creature cards. -- Return X target creatures to their owners' hands. +mana={X}{U} +type=Sorcery +[/card] +[card] +name=AEtherplasm +text=Whenever AEtherplasm blocks a creature, you may return AEtherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. +mana={2}{U}{U} +type=Creature +subtype=Illusion +power=1 +toughness=1 +[/card] +[card] +name=AEthersnatch +text=Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.) +mana={4}{U}{U} +type=Instant +[/card] +[card] +name=AWOL +text=Remove target attacking creature from the game. Then remove it from the removed-from-game zone and put it into the absolutely-removed-from-the-freaking-game-forever zone. +mana={2}{W} +type=Instant +[/card] +[card] +name=Abandon Hope +text=As an additional cost to cast Abandon Hope, discard X cards. -- Look at target opponent's hand and choose X cards from it. That player discards those cards. +mana={X}{1}{B} +type=Sorcery +[/card] +[card] +name=Abandoned Sarcophagus +text=You may cast spells that have cycling from your graveyard. -- If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead. +mana={3} +type=Artifact +[/card] +[card] +name=Absolver Thrull +text=Haunt (When this creature dies, exile it haunting target creature.) -- When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment. +mana={3}{W} +type=Creature +subtype=Thrull Cleric +power=2 +toughness=3 +[/card] +[card] +name=Abstract Iguanart +text=Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on Abstract Iguanart. +mana={1}{R} +type=Creature +subtype=Art Lizard +power=1 +toughness=1 +[/card] +[card] +name=Abu Ja'far +text=When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. +mana={W} +type=Creature +subtype=Human +power=0 +toughness=1 +[/card] +[card] +name=Abuna's Chant +text=Choose one — You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn. -- Entwine {2} (Choose both if you pay the entwine cost.) +mana={3}{W} +type=Instant +[/card] +[card] +name=Academy at Tolaria West +text=At the beginning of your end step, if you have no cards in hand, draw seven cards. -- Whenever you roll {C}, discard your hand. +type=Plane +subtype=Dominaria +[/card] +[card] +name=Accessories to Murder +text=Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Accursed Witch +text=Spells your opponents cast that target Accursed Witch cost {1} less to cast. -- When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent. +mana={3}{B} +type=Creature +subtype=Human Shaman +power=4 +toughness=2 +[/card] +[card] +name=Acidic Dagger +text={4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared. +mana={4} +type=Artifact +[/card] +[card] +name=Acolyte's Reward +text=Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to target creature or player. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Acornelia, Fashionable Filcher +text=Whenever you cast a spell with a squirrel in its art, you get (an acorn counter). -- Whenever a Squirrel you control enters the battlefield or dies, you get. -- {2}{B}, Pay {X} : Target creature gets -X/-X until end of turn. -- {G}, Pay {X} : Target creature gets +X/+X until end of turn. +mana={3}{B} +type=Legendary Creature +subtype=Squirrel +power=3 +toughness=3 +[/card] +[card] +name=Act of Authority +text=When Act of Authority enters the battlefield, you may exile target artifact or enchantment. -- At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Adarkar Unicorn +text={T}: Add {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs. +mana={1}{W}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=2 +[/card] +[card] +name=Adder-Staff Boggart +text=When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] +name=Adorable Kitten +text=When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result. +mana={W} +type=Host Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] +name=Adriana's Valor +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +type=Conspiracy +[/card] +[card] +name=Advantageous Proclamation +text=(Start the game with this conspiracy face up in the command zone.) -- Your minimum deck size is reduced by five. +type=Conspiracy +[/card] +[card] +name=Adventurers' Guildhouse +text=Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +type=Land +[/card] +[card] +name=Aegis of Honor +text={1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead. +mana={W} +type=Enchantment +[/card] +[card] +name=Aeon Engine +text=Aeon Engine enters the battlefield tapped. -- {T}, Exile Aeon Engine: Reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.) +mana={5} +type=Artifact +[/card] +[card] +name=Aerial Formation +text=Strive — Aerial Formation costs {2}{U} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+1 and gain flying until end of turn. +mana={U} +type=Instant +[/card] +[card] +name=Aerial Toastmaster +text=Flying -- {3}{W}, Sacrifice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) +mana={3}{W} +type=Artifact Creature +subtype=Cyborg Rigger +power=3 +toughness=2 +[/card] +[card] +name=Aerial Volley +text=Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying. +mana={G} +type=Instant +[/card] +[card] +name=Aesthetic Consultation +text=Name an artist. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal a card by the named artist. Put that card in your hand, then remove all the other cards revealed this way from the game. +mana={B} +type=Instant +[/card] +[card] +name=Aether Gust +text=Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library. +mana={1}{U} +type=Instant +[/card] +[card] +name=Aetherborn Marauder +abilities=flying,lifelink +text=Flying, lifelink -- When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder. +mana={3}{B} +type=Creature +subtype=Aetherborn Rogue +power=2 +toughness=2 +[/card] +[card] +name=Aetherstorm Roc +abilities=flying +text=Flying -- Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter). -- Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls. +mana={2}{W}{W} +type=Creature +subtype=Bird +power=3 +toughness=3 +[/card] +[card] +name=Agent of Acquisitions +text=Draft Agent of Acquisitions face up. -- Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.) +mana={2} +type=Artifact Creature +subtype=Construct +power=2 +toughness=1 +[/card] +[card] +name=Aggression +text=Enchant non-Wall creature -- Enchanted creature has first strike and trample. -- At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Agyrem +text=Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. -- Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. -- Whenever you roll {C}, creatures can't attack you until a player planeswalks. +type=Plane +subtype=Ravnica +[/card] +[card] +name=Aid from the Cowl +text=Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library. +mana={3}{G}{G} +type=Enchantment +[/card] +[card] +name=Ajani's Aid +text=When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn. +mana={2}{G}{W} +type=Enchantment +[/card] +[card] +name=Ajani's Chosen +text=Whenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token. +mana={2}{W}{W} +type=Creature +subtype=Cat Soldier +power=3 +toughness=3 +[/card] +[card] +name=Ajani's Presence +text=Strive — Ajani's Presence costs {2}{W} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) +mana={W} +type=Instant +[/card] +[card] +name=Ajani, Mentor of Heroes +auto=counter(0/0,4,loyalty) +text=+1: Distribute three +1/+1 counters among one, two, or three target creatures you control. -- +1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -8: You gain 100 life. +mana={3}{G}{W} +type=Planeswalker +subtype=Ajani +[/card] +[card] +name=Ajani, Strength of the Pride +text=+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. -- -2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." -- 0: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control. +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Akki Lavarunner +text=Haste -- Whenever Akki Lavarunner deals damage to an opponent, flip it. -- -- ——— -- -- Tok-Tok, Volcano Born -- Legendary Creature — Goblin Shaman -- -- Protection from red -- If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. -- 2/2 +mana={3}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Aladdin's Lamp +text={X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0. +mana={10} +type=Artifact +[/card] +[card] +name=Alexander Clamilton +text=Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.) -- {1}{R}, {T}: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature. +mana={2}{U} +type=Legendary Creature +subtype=Clamfolk Advisor Rebel +power=0 +toughness=4 +[/card] +[card] +name=Alhammarret's Archive +text=If you would gain life, you gain twice that much life instead. -- If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. +mana={5} +type=Legendary Artifact +[/card] +[card] +name=Alhammarret, High Arbiter +abilities=flying +text=Flying -- As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way. -- Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield). +mana={5}{U}{U} +type=Legendary Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Alive // Well +text=Put a 3/3 green Centaur creature token onto the battlefield. -- // -- You gain 2 life for each creature you control. -- -- Fuse (You may cast one or both halves of this card from your hand.) +mana={3}{G} // {W} +type=Sorcery // Sorcery +[/card] +[card] +name=All Shall Smolder in My Wake +text=When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land. +type=Scheme +[/card] +[card] +name=All in Good Time +text=When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn. +type=Scheme +[/card] +[card] +name=Alliance of Arms +text=Join forces — Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way. +mana={W} +type=Sorcery +[/card] +[card] +name=Allure of the Unknown +text=Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost. +mana={3}{B}{R} +type=Sorcery +[/card] +[card] +name=Ally Encampment +text={T}: Add {C} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell. -- {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand. +type=Land +[/card] +[card] +name=Alms +text={1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn. +mana={W} +type=Enchantment +[/card] +[card] +name=Alpha Brawl +text=Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature. +mana={6}{R}{R} +type=Sorcery +[/card] +[card] +name=Alpha Status +text=Enchant creature -- Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Altar of the Lost +text=Altar of the Lost enters the battlefield tapped. -- {T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with flashback from a graveyard. +mana={3} +type=Artifact +[/card] +[card] +name=Altar of the Pantheon +text=Your devotion to each color and each combination of colors is increased by one. -- {T}: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life. +mana={3} +type=Artifact +[/card] +[card] +name=Alter Reality +text=Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) -- Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Amateur Auteur +text=Sacrifice Amateur Auteur: Destroy target enchantment. +mana={1}{W} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Ambiguity +text=Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Amulet of Quoz +text=Remove Amulet of Quoz from your deck before playing if you're not playing for ante. -- {T}, Sacrifice Amulet of Quoz: Target opponent may add the top card of his or her library to the ante. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep. +mana={6} +type=Artifact +[/card] +[card] +name=Ana Battlemage +text=Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) -- When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. -- When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller. +mana={2}{G} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Anavolver +text=Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) -- If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. -- If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." +mana={3}{G} +type=Creature +subtype=Volver +power=3 +toughness=3 +[/card] +[card] +name=Ancient Ziggurat +text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell. +type=Land +[/card] +[card] +name=Angel of Salvation +abilities=flash,convoke +text=Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying -- When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. +mana={6}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Angel's Grace +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. +mana={W} +type=Instant +[/card] +[card] +name=Angel's Trumpet +text=All creatures have vigilance. -- At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way. +mana={3} +type=Artifact +[/card] +[card] +name=Angelic Field Marshal +abilities=flying +text=Flying -- Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. +mana={2}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Angelic Rocket +text=Flying -- When this creature enters the battlefield, you may destroy target nonland permanent. +mana={8} +type=Host Artifact Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Animal Magnetism +text=Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Animate Library +text=Enchant your library -- Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library. -- If enchanted library would leave the battlefield, exile Animate Library instead. +mana={4}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Animation Module +text=Whenever one or more +1/+1 counters are placed on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token. -- {3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind. +mana={1} +type=Artifact +[/card] +[card] +name=Animus of Predation +text=Draft Animus of Predation face up. -- As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.) -- If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance. +mana={4}{G} +type=Creature +subtype=Avatar +power=4 +toughness=4 +[/card] +[card] +name=Anje Falkenrath +text=Haste -- {T}, Discard a card: Draw a card. -- Whenever you discard a card, if it has madness, untap Anje Falkenrath. +mana={1}{B}{R} +type=Legendary Creature +subtype=Vampire +power=1 +toughness=3 +[/card] +[card] +name=Anthem of Rakdos +text=Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. -- Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. +mana={2}{B}{R}{R} +type=Enchantment +[/card] +[card] +name=Anti-Magic Aura +text=Enchant creature -- Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Anurid Swarmsnapper +abilities=reach +text=Reach (This creature can block creatures with flying.) -- {1}{G}: Anurid Swarmsnapper can block an additional creature this turn. +mana={2}{G} +type=Creature +subtype=Frog Beast +power=1 +toughness=4 +[/card] +[card] +name=Apex Altisaur +text=When Apex Altisaur enters the battlefield, it fights up to one target creature you don't control. -- Enrage — Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control. +mana={7}{G}{G} +type=Creature +subtype=Dinosaur +power=10 +toughness=10 +[/card] +[card] +name=Aphetto Runecaster +text=Whenever a permanent is turned face up, you may draw a card. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Apocalypse Chime +text={2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents from the Homelands expansion. They can't be regenerated. +mana={2} +type=Artifact +[/card] +[card] +name=Applied Aeronautics +text=Whenever you crank Applied Aeronautics, until end of turn, target creature gets +1/+0, gains flying, and becomes an artifact in addition to its other types. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Approach My Molten Realm +text=When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead. +type=Scheme +[/card] +[card] +name=Arachnus Spinner +abilities=reach +text=Reach (This creature can block creatures with flying.) -- Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it. +mana={5}{G} +type=Creature +subtype=Spider +power=5 +toughness=7 +[/card] +[card] +name=Arc Blade +text=Arc Blade deals 2 damage to target creature or player. Exile Arc Blade with three time counters on it. -- Suspend 3—{2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Arcane Lighthouse +text={T}: Add {C} to your mana pool. -- {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud. +type=Land +[/card] +[card] +name=Arcane Savant +text=Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck. -- When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost. +mana={3}{U}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Arcane Signet +text={T}: Add one mana of any color in your commander's color identity. +mana={2} +type=Artifact +[/card] +[card] +name=Arcanum Wings +text=Enchant creature -- Enchanted creature has flying. -- Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.) +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Archangel of Strife +abilities=flying +text=Flying -- As Archangel of Strife enters the battlefield, each player chooses war or peace. -- Creatures controlled by players who chose war get +3/+0. -- Creatures controlled by players who chose peace get +0/+3. +mana={5}{W}{W} +type=Creature +subtype=Angel +power=6 +toughness=6 +[/card] +[card] +name=Archdemon of Paliano +text=Draft Archdemon of Paliano face up. -- As long as Archdemon of Paliano is face up during the draft, you can't look at booster packs and must draft cards at random. After you draft three cards this way, turn Archdemon of Paliano face down. (You may look at cards as you draft them.) -- Flying +mana={2}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=4 +[/card] +[card] +name=Archfiend of Depravity +abilities=flying +text=Flying -- At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest. +mana={3}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=4 +[/card] +[card] +name=Archive Trap +text=If an opponent searched his or her library this turn, you may pay {0} rather than pay Archive Trap's mana cost. -- Target opponent puts the top thirteen cards of his or her library into his or her graveyard. +mana={3}{U}{U} +type=Instant +subtype=Trap +[/card] +[card] +name=Arcum's Weathervane +text={2}, {T}: Target snow land is no longer snow. -- {2}, {T}: Target nonsnow basic land becomes snow. +mana={2} +type=Artifact +[/card] +[card] +name=Arcum's Whistle +text={3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack. Activate this ability only before attackers are declared. +mana={3} +type=Artifact +[/card] +[card] +name=Arena +text={3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.) +type=Land +[/card] +[card] +name=Aretopolis +text=When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it. -- When Aretopolis has ten or more scroll counters on it, planeswalk. -- Whenever you roll {K}, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it. +type=Plane +subtype=Kephalai +[/card] +[card] +name=Argothian Wurm +abilities=trample +text=Trample -- When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library. +mana={3}{G} +type=Creature +subtype=Wurm +power=6 +toughness=6 +[/card] +[card] +name=Aria of Flame +text=When Aria of Flame enters the battlefield, each opponent gains 10 life. -- Whenever you cast an instant or sorcery spell, put a verse counter on Aria of Flame, then it deals damage equal to the number of verse counters on it to target player or planeswalker. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Armed // Dangerous +text=Target creature gets +1/+1 and gains double strike until end of turn. -- // -- All creatures able to block target creature this turn do so. -- -- Fuse (You may cast one or both halves of this card from your hand.) +mana={1}{R} // {3}{G} +type=Sorcery // Sorcery +[/card] +[card] +name=Armor of Thorns +text=You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant nonblack creature -- Enchanted creature gets +2/+2. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Arms Depot +text=Whenever you crank Arms Depot, put two +1/+1 counters on target creature. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Arrow Storm +text=Arrow Storm deals 4 damage to target creature or player. -- Raid — If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Arrow Volley Trap +text=If four or more creatures are attacking, you may pay {1}{W} rather than pay Arrow Volley Trap's mana cost. -- Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures. +mana={3}{W}{W} +type=Instant +subtype=Trap +[/card] +[card] +name=Artful Looter +text={T}: Draw a card, then discard a card. -- Whenever a permanent comes into play that shares an artist with another permanent you control, untap Artful Looter. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Artifact Possession +text=Enchant artifact -- Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {T} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Artificial Evolution +text=Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.) +mana={U} +type=Instant +[/card] +[card] +name=Artisan of Forms +text=Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature and gain this ability. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=As Luck Would Have It +text=Hexproof -- Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.) +mana={G} +type=Enchantment +[/card] +[card] +name=Ashcloud Phoenix +abilities=flying +text=Flying -- When Ashcloud Phoenix dies, return it to the battlefield face down. -- Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Ashcloud Phoenix is turned face up, it deals 2 damage to each player. +mana={2}{R}{R} +type=Creature +subtype=Phoenix +power=4 +toughness=1 +[/card] +[card] +name=Ashiok, Nightmare Weaver +auto=counter(0/0,3,loyalty) +text=+2: Exile the top three cards of target opponent's library. -- -X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. -- -10: Exile all cards from all opponents' hands and graveyards. +mana={1}{U}{B} +type=Planeswalker +subtype=Ashiok +[/card] +[card] +name=Ashling's Prerogative +text=As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.) -- Each creature with converted mana cost of the chosen value has haste. -- Each creature without converted mana cost of the chosen value enters the battlefield tapped. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Ashnod's Coupon +text=ocT, Sacrifice Ashnod's Coupon: Target player gets you target drink. -- Errata: You pay any costs for the drink. +mana={0} +type=Artifact +[/card] +[card] +name=Ass Whuppin' +text=Destroy target silver-bordered permanent in any game you can see from your seat. +mana={1}{W}{B} +type=Sorcery +[/card] +[card] +name=Assault // Battery +text=Assault deals 2 damage to target creature or player. -- // -- Put a 3/3 green Elephant creature token onto the battlefield. +mana={R} // {3}{G} +type=Sorcery // Sorcery +[/card] +[card] +name=Assault Suit +text=Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed. -- At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. -- Equip {3} +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Assemble the Rank and Vile +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "When this creature dies, you may pay {B}. If you do, put a 2/2 black Zombie creature token onto the battlefield tapped." +type=Conspiracy +[/card] +[card] +name=Assquatch +text=Each other Donkey gets +1½/+1½. -- Whenever another Donkey comes into play, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. +mana={4}{R} +type=Creature +subtype=Donkey Lord +power=3{1/2} +toughness=3{1/2} +[/card] +[card] +name=Astral Arena +text=No more than one creature can attack each combat. -- No more than one creature can block each combat. -- Whenever you roll {K}, Astral Arena deals 2 damage to each creature. +type=Plane +subtype=Kolbahan +[/card] +[card] +name=Atarka's Command +text=Choose two — -- • Your opponents can't gain life this turn. -- • Atarka's Command deals 3 damage to each opponent. -- • You may put a land card from your hand onto the battlefield. -- • Creatures you control get +1/+1 and gain reach until end of turn. +mana={R}{G} +type=Instant +[/card] +[card] +name=Athreos, God of Passage +abilities=indestructible +text=Indestructible -- As long as your devotion to white and black is less than seven, Athreos isn't a creature. -- Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life. +mana={1}{W}{B} +type=Legendary Enchantment Creature +subtype=God +power=5 +toughness=4 +[/card] +[card] +name=Atinlay Igpay +text=Oubleday ikestray -- Eneverwhay Atinlay Igpay's ontrollercay eaksspay ay onnay-Igpay-Atinlay ordway, acrificesay Atinlay Igpay. +mana={5}{W} +type=Eaturecray +subtype=Igpay +[/card] +[card] +name=Atris, Oracle of Half-Truths +text=Menace -- When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. +mana={2}{U}{B} +type=Legendary Creature +subtype=Human Advisor +power=3 +toughness=2 +[/card] +[card] +name=Aura Graft +text=Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant. +mana={1}{U} +type=Instant +[/card] +[card] +name=Auratouched Mage +text=When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library. +mana={5}{W} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Aurelia's Fury +text=Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn. +mana={X}{R}{W} +type=Instant +[/card] +[card] +name=Auriok Siege Sled +text={1}: Target artifact creature blocks Auriok Siege Sled this turn if able. -- {1}: Target artifact creature can't block Auriok Siege Sled this turn. +mana={6} +type=Artifact Creature +subtype=Juggernaut +power=3 +toughness=5 +[/card] +[card] +name=Auriok Steelshaper +text=Equip costs you pay cost {1} less. -- As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Auto-Key +text=Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains " {T}: You gain 3 life." +type=Artifact +subtype=Contraption +[/card] +[card] +name=Autumn's Veil +text=Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn. +mana={G} +type=Instant +[/card] +[card] +name=Avacyn's Judgment +text=Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Avalanche Tusker +text=Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able. +mana={2}{G}{U}{R} +type=Creature +subtype=Elephant Warrior +power=6 +toughness=4 +[/card] +[card] +name=Avatar of Hope +text=If you have 3 or less life, Avatar of Hope costs {6} less to cast. -- Flying -- Avatar of Hope can block any number of creatures. +mana={6}{W}{W} +type=Creature +subtype=Avatar +power=4 +toughness=9 +[/card] +[card] +name=Avatar of Me +text=Avatar of Me costs {1} more to play for each ten years you've been alive. -- Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½. -- Avatar of Me's color is the color of your eyes. +mana={2}{U}{U} +type=Creature +subtype=Avatar +power=* +toughness=* +[/card] +[card] +name=Aven Farseer +abilities=flying +text=Flying -- Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer. +mana={1}{W} +type=Creature +subtype=Bird Soldier +power=1 +toughness=1 +[/card] +[card] +name=Aven Mimeomancer +abilities=flying +text=Flying -- At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it. +mana={1}{W}{U} +type=Creature +subtype=Bird Wizard +power=3 +toughness=1 +[/card] +[card] +name=Aven Mindcensor +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- If an opponent would search a library, that player searches the top four cards of that library instead. +mana={2}{W} +type=Creature +subtype=Bird Wizard +power=2 +toughness=1 +[/card] +[card] +name=Aven Soulgazer +abilities=flying +text=Flying -- {2}{W}: Look at target face-down creature. +mana={3}{W}{W} +type=Creature +subtype=Bird Cleric +power=3 +toughness=3 +[/card] +[card] +name=Avoid Fate +text=Counter target instant or Aura spell that targets a permanent you control. +mana={G} +type=Instant +[/card] +[card] +name=Awe Strike +text=The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. +mana={W} +type=Instant +[/card] +[card] +name=Awesome Presence +text=Enchant creature -- Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ayesha Tanaka +abilities=banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.) +mana={W}{W}{U}{U} +type=Legendary Creature +subtype=Human Artificer +power=2 +toughness=2 +[/card] +[card] +name=Azorius Guildmage +text={2}{W}: Tap target creature. -- {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) +mana={WU}{WU} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=2 +[/card] +[card] +name=B-I-N-G-O +abilities=trample +text=Trample -- Whenever a player plays a spell, put a chip counter on its converted mana cost. -- B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them. +mana={1}{G} +type=Creature +subtype=Hound +power=1 +toughness=1 +[/card] +[card] +name=B.F.M. +text=You must play both B.F.M. cards to put -- leaves play, sacrifice the other. -- B.F.M. can be blocked only by three or +mana={B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +type=Summon +subtype=The Biggest, Baddest, Nastiest, +[/card] +[card] +name=B.O.B. (Bevy of Beebles) +text=As B.O.B. enters the battlefield, create four 1/1 blue Beeble creature tokens. -- The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.) -- +1: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand. -- -1: Draw a card. +mana={3}{U}{U} +type=Legendary Planeswalker +subtype=B.O.B. +[/card] +[card] +name=Back from the Brink +text=Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery. +mana={4}{U}{U} +type=Enchantment +[/card] +[card] +name=Backdraft +text=Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down. +mana={1}{R} +type=Instant +[/card] +[card] +name=Backslide +text=Turn target creature with morph face down. -- Cycling {U} ({U}, Discard this card: Draw a card.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Backup Plan +text=(Start the game with this conspiracy face up in the command zone.) -- Draw an additional hand of seven cards as the game begins. Before taking mulligans, shuffle all but one of your hands into your library. +type=Conspiracy +[/card] +[card] +name=Bad Ass +text={1}{B}, Growl: Regenerate Bad Ass. +mana={2}{B}{B} +type=Creature +subtype=Donkey Zombie +power=3{1/2} +toughness=1 +[/card] +[card] +name=Baffling End +text=When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost {3} or less. -- When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Bag of Holding +text=Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. -- {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand. +mana={1} +type=Artifact +[/card] +[card] +name=Balduvian Fallen +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way. +mana={3}{B} +type=Creature +subtype=Zombie +power=3 +toughness=5 +[/card] +[card] +name=Balduvian Shaman +text={T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) +mana={U} +type=Creature +subtype=Human Cleric Shaman +power=1 +toughness=1 +[/card] +[card] +name=Balduvian Warlord +text={T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step. +mana={3}{R} +type=Creature +subtype=Human Barbarian +power=3 +toughness=2 +[/card] +[card] +name=Ballot Broker +text=While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.) +mana={2}{W} +type=Creature +subtype=Human Advisor +power=2 +toughness=3 +[/card] +[card] +name=Bane Alley Broker +text={T}: Draw a card, then exile a card from your hand face down. -- You may look at cards exiled with Bane Alley Broker. -- {U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand. +mana={1}{U}{B} +type=Creature +subtype=Human Rogue +power=0 +toughness=3 +[/card] +[card] +name=Banefire +text=Banefire deals X damage to target creature or player. -- If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Banshee of the Dread Choir +text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -- Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card. +mana={3}{B}{B} +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Baral, Chief of Compliance +text=Instant and sorcery spells you cast cost {1} less to cast. -- Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. +mana={1}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Barbarian Bully +text=Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn. +mana={2}{R} +type=Creature +subtype=Human Barbarian +power=2 +toughness=2 +[/card] +[card] +name=Barbed Lightning +text=Choose one — Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. -- Entwine {2} (Choose both if you pay the entwine cost.) +mana={2}{R} +type=Instant +[/card] +[card] +name=Barbed Wire +text=At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. -- -- {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn. +mana={3} +type=Artifact +[/card] +[card] +name=Barbed-Back Wurm +text={B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn. +mana={4}{B} +type=Creature +subtype=Wurm +power=4 +toughness=3 +[/card] +[card] +name=Baron Von Count +text=Baron Von Count enters the battlefield with a doom counter on "5." -- Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left. -- When the doom counter moves from "1," destroy target player and put that doom counter on "5." +mana={1}{B}{R} +type=Legendary Creature +subtype=Human Villain +power=3 +toughness=3 +[/card] +[card] +name=Barrel Down Sokenzan +text=Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way. +mana={2}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Barrin's Spite +text=Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand. +mana={2}{U}{B} +type=Sorcery +[/card] +[card] +name=Barrin's Unmaking +text=Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common. +mana={1}{U} +type=Instant +[/card] +[card] +name=Bastion Protector +text=Commander creatures you control get +2/+2 and have indestructible. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Bat- +text=Flying -- At the beginning of each end step, if an opponent lost 3 or more life this turn, -- Augment {1}{B} ({1}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +type=Creature +subtype=Bat +power=+1 +toughness=+1 +[/card] +[card] +name=Baton of Morale +text={2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={2} +type=Artifact +[/card] +[card] +name=Battering Ram +text=At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) -- Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat. +mana={2} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Battle at the Bridge +text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Target creature gets -X/-X until end of turn. You gain X life. +mana={X}{B} +type=Sorcery +[/card] +[card] +name=Battlefield Scrounger +text=Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn, and only if seven or more cards are in your graveyard. +mana={3}{G}{G} +type=Creature +subtype=Centaur +power=3 +toughness=3 +[/card] +[card] +name=Battlefield Thaumaturge +text=Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. -- Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Battletide Alchemist +text=If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. +mana={3}{W}{W} +type=Creature +subtype=Kithkin Cleric +power=3 +toughness=4 +[/card] +[card] +name=Bazaar of Wonders +text=When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards. -- Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield. +mana={3}{U}{U} +type=World Enchantment +[/card] +[card] +name=Beacon of Destiny +text={T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Beast Walkers +text={G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={1}{W}{W} +type=Creature +subtype=Human Beast Soldier +power=2 +toughness=2 +[/card] +[card] +name=Beast in Show +text=Trample +mana={4}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=4 +[/card] +[card] +name=Beastcaller Savant +text=Haste -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell. +mana={1}{G} +type=Creature +subtype=Elf Shaman Ally +power=1 +toughness=1 +[/card] +[card] +name=Beck // Call +text=Whenever a creature enters the battlefield this turn, you may draw a card. -- // -- Put four 1/1 white Bird creature tokens with flying onto the battlefield. -- -- Fuse (You may cast one or both halves of this card from your hand.) +mana={G}{U} // {4}{W}{U} +type=Sorcery // Sorcery +[/card] +[card] +name=Bee-Bee Gun +text=Whenever you crank Bee-Bee Gun, until end of turn, target creature gains "{2} : This creature fights another target creature." +type=Artifact +subtype=Contraption +[/card] +[card] +name=Behold the Power of Destruction +text=When you set this scheme in motion, destroy all nonland permanents target opponent controls. +type=Scheme +[/card] +[card] +name=Belfry Spirit +abilities=flying +text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield. +mana={3}{W}{W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Benalish Hero +abilities=banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Benalish Infantry +abilities=banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=3 +[/card] +[card] +name=Benalish Missionary +text={1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Bend or Break +text=Each player separates all nontoken lands he or she controls into two piles. For each player, one of his or her piles is chosen by one of his or her opponents of his or her choice. Destroy all lands in the chosen piles. Tap all lands in the other piles. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Benediction of Moons +text=You gain 1 life for each player. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Benediction of Moons haunts dies, you gain 1 life for each player. +mana={W} +type=Sorcery +[/card] +[card] +name=Benevolent Unicorn +text=If a spell would deal damage to a creature or player, it deals that much damage minus 1 to that creature or player instead. +mana={1}{W} +type=Creature +subtype=Unicorn +power=1 +toughness=2 +[/card] +[card] +name=Besmirch +text=Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Betrayal of Flesh +text=Choose one — Destroy target creature; or return target creature card from your graveyard to the battlefield. -- Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.) +mana={5}{B} +type=Instant +[/card] +[card] +name=Better Than One +text=A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.) +mana={G}{W} +type=Sorcery +[/card] +[card] +name=Big Boa Constrictor +text=When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result. +mana={3}{B} +type=Host Creature +subtype=Snake +power=1 +toughness=2 +[/card] +[card] +name=Bind +text=Counter target activated ability. (Mana abilities can't be targeted.) -- Draw a card. +mana={1}{G} +type=Instant +[/card] +[card] +name=Bioplasm +text=Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness. +mana={3}{G}{G} +type=Creature +subtype=Ooze +power=4 +toughness=4 +[/card] +[card] +name=Bioshift +text=Move any number of +1/+1 counters from target creature onto another target creature with the same controller. +mana={GU} +type=Instant +[/card] +[card] +name=Bite of the Black Rose +text=Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Bitter Feud +text=As Bitter Feud enters the battlefield, choose two players. -- If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead. +mana={4}{R} +type=Enchantment +[/card] +[card] +name=Bitter Ordeal +text=Search target player's library for a card and exile it. Then that player shuffles his or her library. -- Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Blacker Lotus +text={T}: Tear Blacker Lotus into pieces. Add four mana of any one color to your mana pool. Play this ability as a mana source. Remove the pieces from the game afterwards. +mana={0} +type=Artifact +[/card] +[card] +name=Blade of Selves +text=Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may put a token that's a copy of that creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -- Equip {4} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Blast from the Past +text=Madness {R}, cycling {1}{R}, kicker {2}{R}, flashback {3}{R}, buyback {4}{R} -- Blast from the Past deals 2 damage to target creature or player. -- If the kicker cost was paid, put a 1/1 red Goblin creature token into play. +mana={2}{R} +type=Instant +[/card] +[card] +name=Blaze of Glory +text=Cast Blaze of Glory only during combat before blockers are declared. -- Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. +mana={W} +type=Instant +[/card] +[card] +name=Blazing Effigy +text=When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy. +mana={1}{R} +type=Creature +subtype=Elemental +power=0 +toughness=3 +[/card] +[card] +name=Blazing Salvo +text=Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her. +mana={R} +type=Instant +[/card] +[card] +name=Blazing Torch +text=Equipped creature can't be blocked by Vampires or Zombies. -- Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Blessed Breath +text=Target creature you control gains protection from the color of your choice until end of turn. -- Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Blightbeetle +abilities=protection from green +text=Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.) -- Creatures your opponents control can't have +1/+1 counters put on them. +mana={1}{B} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Blind Fury +text=Cast Blind Fury only before the combat damage step. -- All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead. +mana={2}{R}{R} +type=Instant +[/card] +[card] +name=Blind Hunter +abilities=flying +text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. +mana={2}{W}{B} +type=Creature +subtype=Bat +power=2 +toughness=2 +[/card] +[card] +name=Blinding Beam +text=Choose one — Tap two target creatures; or creatures don't untap during target player's next untap step. -- Entwine {1} (Choose both if you pay the entwine cost.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Blinding Flare +text=Strive — Blinding Flare costs {R} more to cast for each target beyond the first. -- Any number of target creatures can't block this turn. +mana={R} +type=Sorcery +[/card] +[card] +name=Blood Feud +text=Target creature fights another target creature. (Each deals damage equal to its power to the other.) +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Blood Funnel +text=Noncreature spells you cast cost {2} less to cast. -- Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Blood of the Martyr +text=Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. +mana={W}{W}{W} +type=Instant +[/card] +[card] +name=Bloodhill Bastion +text=Whenever a creature enters the battlefield, it gains double strike and haste until end of turn. -- Whenever you roll {K}, exile target nontoken creature you control, then return it to the battlefield under your control. +type=Plane +subtype=Equilor +[/card] +[card] +name=Bloodletter +text=When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=Bloodthirsty Blade +text=Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate this ability only any time you could cast a sorcery. +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Bludgeon Brawl +text=Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Blurry Beeble +text=Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.) -- Whenever Blurry Beeble deals combat damage to a player, you may draw a card. If you do, discard a card. +mana={U} +type=Artifact Creature +subtype=Cyborg Beeble +power=1 +toughness=1 +[/card] +[card] +name=Bog Hoodlums +text=Bog Hoodlums can't block. -- When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={5}{B} +type=Creature +subtype=Goblin Warrior +power=4 +toughness=1 +[/card] +[card] +name=Bomat Courier +text=Haste -- Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.) -- {R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands. +mana={1} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Bond of Agony +text=As an additional cost to cast Bond of Agony, pay X life. -- Each other player loses X life. +mana={X}{B} +type=Sorcery +[/card] +[card] +name=Bone Dancer +text=Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn. +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Bone Mask +text={2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way. +mana={4} +type=Artifact +[/card] +[card] +name=Bone Shaman +text={B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn." +mana={2}{R}{R} +type=Creature +subtype=Giant Shaman +power=3 +toughness=3 +[/card] +[card] +name=Bonethorn Valesk +text=Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to target creature or player. +mana={4}{R} +type=Creature +subtype=Beast +power=4 +toughness=2 +[/card] +[card] +name=Bonfire of the Damned +text=Bonfire of the Damned deals X damage to target player and each creature he or she controls. -- Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) +mana={X}{X}{R} +type=Sorcery +[/card] +[card] +name=Booby Trap +text=As Booby Trap enters the battlefield, name a card other than a basic land card and choose an opponent. -- The chosen player reveals each card he or she draws. -- When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player. +mana={6} +type=Artifact +[/card] +[card] +name=Book Burning +text=Any player may have Book Burning deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Boom // Bust +text=Destroy target land you control and target land you don't control. -- // -- Destroy all lands. +mana={1}{R} // {5}{R} +type=Sorcery // Sorcery +[/card] +[card] +name=Boomflinger +text=Whenever you crank Boomflinger, roll two six-sided dice. Boomflinger deals damage to target player or planeswalker equal to the difference between those results. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Boomstacker +text=As Boomstacker enters the battlefield and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.) -- Boomstacker gets +1/+1 for each die in its stack. -- Boomstacker attacks each combat if able. -- When the stack falls, sacrifice Boomstacker. +mana={2}{R} +type=Creature +subtype=Goblin Artificer +power=0 +toughness=0 +[/card] +[card] +name=Boon Reflection +text=If you would gain life, you gain twice that much life instead. +mana={4}{W} +type=Enchantment +[/card] +[card] +name=Booster Tutor +text=Open a sealed Magic booster pack, reveal the cards, and put one of those cards into your hand. (Remove that card from your deck before beginning a new game.) +mana={B} +type=Instant +[/card] +[card] +name=Border Guardian +text=Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian. -- Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn. -- Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn. +mana={4} +type=Artifact Creature +subtype=Knight +power=1 +toughness=1 +[/card] +[card] +name=Borderland Explorer +text=When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search his or her library for a basic land card, reveal it, put it into his or her hand, then shuffle his or her library. +mana={1}{G} +type=Creature +subtype=Elf Scout +power=3 +toughness=1 +[/card] +[card] +name=Boros Battleshaper +text=At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat. +mana={5}{R}{W} +type=Creature +subtype=Minotaur Soldier +power=5 +toughness=5 +[/card] +[card] +name=Boseiju, Who Shelters All +text=Boseiju, Who Shelters All enters the battlefield tapped. -- {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities. +type=Legendary Land +[/card] +[card] +name=Bosium Strip +text={3}, {T}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead. +mana={3} +type=Artifact +[/card] +[card] +name=Bosom Buddy +text=Whenever you play a spell, you may gain ½ life for each word in that spell's name. +mana={3}{W} +type=Creature +subtype=Elephant Townsfolk +power=1 +toughness=4 +[/card] +[card] +name=Bottled Cloister +text=At the beginning of each opponent's upkeep, exile all cards from your hand face down. -- At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card. +mana={4} +type=Artifact +[/card] +[card] +name=Bound // Determined +text=Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. -- // -- Other spells you control can't be countered by spells or abilities this turn. -- Draw a card. +mana={3}{B}{G} // {G}{U} +type=Instant // Instant +[/card] +[card] +name=Bounty of the Hunt +text=You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost. -- Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step. +mana={3}{G}{G} +type=Instant +[/card] +[card] +name=Box of Free-Range Goblins +text=Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Brago's Favor +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Spells with the chosen name you cast cost {1} less to cast. +type=Conspiracy +[/card] +[card] +name=Brago's Representative +text=While voting, you get an additional vote. (The votes can be for different choices or for the same choice.) +mana={2}{W} +type=Creature +subtype=Human Advisor +power=1 +toughness=4 +[/card] +[card] +name=Brain Gorgers +text=When you cast Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={3}{B} +type=Creature +subtype=Zombie +power=4 +toughness=2 +[/card] +[card] +name=Brain Pry +text=Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Branching Bolt +text=Choose one or both — Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying. +mana={1}{R}{G} +type=Instant +[/card] +[card] +name=Brave the Sands +text=Creatures you control have vigilance. -- Each creature you control can block an additional creature each combat. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Break Open +text=Turn target face-down creature an opponent controls face up. +mana={1}{R} +type=Instant +[/card] +[card] +name=Breaking Point +text=Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Breaking Wave +text=You may cast Breaking Wave any time you could cast an instant if you pay {2} more to cast it. -- Simultaneously untap all tapped creatures and tap all untapped creatures. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Breathstealer's Crypt +text=If a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it unless he or she pays 3 life. +mana={2}{U}{B} +type=Enchantment +[/card] +[card] +name=Briarbridge Patrol +text=Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield. +mana={3}{G} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Brilliant Ultimatum +text=Exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs. +mana={W}{W}{U}{U}{U}{B}{B} +type=Sorcery +[/card] +[card] +name=Brimaz, King of Oreskos +abilities=vigilance +text=Vigilance -- Whenever Brimaz, King of Oreskos attacks, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield attacking. -- Whenever Brimaz blocks a creature, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking that creature. +mana={1}{W}{W} +type=Legendary Creature +subtype=Cat Soldier +power=3 +toughness=4 +[/card] +[card] +name=Brine Hag +text=When Brine Hag dies, all creatures that dealt damage to it this turn become 0/2. (This effect lasts indefinitely.) +mana={2}{U}{U} +type=Creature +subtype=Hag +power=2 +toughness=2 +[/card] +[card] +name=Brine Seer +text={2}{U}, {T}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Broken Ambitions +text=Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={X}{U} +type=Instant +[/card] +[card] +name=Broken Visage +text=Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step. +mana={4}{B} +type=Instant +[/card] +[card] +name=Bronze Bombshell +text=When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to him or her. +mana={4} +type=Artifact Creature +subtype=Construct +power=4 +toughness=1 +[/card] +[card] +name=Bronze Calendar +text=Your spells cost {1} less to play as long as you speak in a voice other than your normal voice. -- If you speak in your normal voice, sacrifice Bronze Calendar. +mana={4} +type=Artifact +[/card] +[card] +name=Bronze Horse +abilities=trample +text=Trample -- As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it. +mana={7} +type=Artifact Creature +subtype=Horse +power=4 +toughness=4 +[/card] +[card] +name=Bronze Tablet +text=Remove Bronze Tablet from your deck before playing if you're not playing for ante. -- Bronze Tablet enters the battlefield tapped. -- {4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card. +mana={6} +type=Artifact +[/card] +[card] +name=Bronzehide Lion +text={G}{W}: Bronzehide Lion gains indestructible until end of turn. -- When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and " {G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities. +mana={G}{W} +type=Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Broodbirth Viper +text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -- Whenever Broodbirth Viper deals combat damage to a player, you may draw a card. +mana={4}{U} +type=Creature +subtype=Snake +power=3 +toughness=3 +[/card] +[card] +name=Browbeat +text=Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Brown Ouphe +text={1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) +mana={G} +type=Creature +subtype=Ouphe +power=1 +toughness=1 +[/card] +[card] +name=Brushstroke Paintermage +text={T}: Target permanent's artist becomes the artist of your choice until end of turn. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Brutal Expulsion +text=Devoid (This card has no color.) -- Choose one or both — -- • Return target spell or creature to its owner's hand. -- • Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead. +mana={2}{U}{R} +type=Instant +[/card] +[card] +name=Brutal Suppression +text=Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate. +mana={R} +type=Enchantment +[/card] +[card] +name=Bumbling Pangolin +text=When this creature enters the battlefield, you may destroy target artifact. +mana={3}{R} +type=Host Creature +subtype=Pangolin Beast +power=2 +toughness=2 +[/card] +[card] +name=Bureaucracy +text=Pursuant to subsection 3.1(4) of Richard's Rules of Order, during the upkeep of each participant in this game of the Magic: The Gathering trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. -- If any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards his or her complement of cards in hand (hereafter known as "HAND"). +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Burn at the Stake +text=As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control. -- Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped this way. +mana={2}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Burning Cinder Fury of Crimson Chaos Fire +text=Whenever any player taps a card, that player gives control of that card to an opponent at end of turn. -- If a player does not tap any nonland cards during his or her turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player at end of turn. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Burning-Eye Zubera +text=When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to target creature or player. +mana={2}{R}{R} +type=Creature +subtype=Zubera Spirit +power=3 +toughness=3 +[/card] +[card] +name=Burning-Tree Shaman +text=Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player. +mana={1}{R}{G} +type=Creature +subtype=Centaur Shaman +power=3 +toughness=4 +[/card] +[card] +name=Bursting Beebles +text=Bursting Beebles is unblockable as long as defending player controls two or more nonland permanents that share an artist. +mana={2}{U} +type=Creature +subtype=Beeble +power=2 +toughness=2 +[/card] +[card] +name=Butcher Orgg +text=You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures he or she controls. +mana={4}{R}{R}{R} +type=Creature +subtype=Orgg +power=6 +toughness=6 +[/card] +[card] +name=Buzz Buggy +text=Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Buzzing Whack-a-Doodle +text=As Buzzing Whack-a-Doodle enters the battlefield, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, Buzzing Whack-a-Doodle has that ability. Otherwise, it has Buzz. -- • Whack — {T}: Target player loses 2 life. -- • Doodle — {T}: You gain 3 life. -- • Buzz — {2}, {T}: Draw a card. +mana={4} +type=Artifact +[/card] +[card] +name=By Gnome Means +text={1}{W}, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token. -- {1}{W}, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Cabal Conditioning +text=Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control. +mana={6}{B} +type=Sorcery +[/card] +[card] +name=Cabal Shrine +text=Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Cabal Therapist +text=Menace -- At the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name. +mana={B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Cabal Therapy +text=Name a nonland card. Target player reveals his or her hand and discards all cards with that name. -- Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={B} +type=Sorcery +[/card] +[card] +name=Caged Sun +text=As Caged Sun enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+1. -- Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool. +mana={6} +type=Artifact +[/card] +[card] +name=Calciform Pools +text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Calciform Pools. -- {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool. +type=Land +[/card] +[card] +name=Call of the Nightwing +text=Put a 1/1 blue and black Horror creature token with flying onto the battlefield. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) +mana={2}{U}{B} +type=Sorcery +[/card] +[card] +name=Call to Arms +text=As Call to Arms enters the battlefield, choose a color and an opponent. -- White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. -- When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Call to the Kindred +text=Enchant creature -- At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Caller of the Pack +abilities=trample +text=Trample -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) +mana={5}{G}{G} +type=Creature +subtype=Beast +power=8 +toughness=6 +[/card] +[card] +name=Caller of the Untamed +text=Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck. -- {X}, {T}: Put a token onto the battlefield that's a copy of a card you exiled with cards named Caller of the Untamed. X is the converted mana cost of that card. +mana={3}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=4 +[/card] +[card] +name=Callous Giant +text=If a source would deal 3 or less damage to Callous Giant, prevent that damage. +mana={4}{R}{R} +type=Creature +subtype=Giant +power=4 +toughness=4 +[/card] +[card] +name=Callous Oppressor +text=You may choose not to untap Callous Oppressor during your untap step. -- As Callous Oppressor enters the battlefield, an opponent chooses a creature type. -- {T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped. +mana={1}{U}{U} +type=Creature +subtype=Cephalid +power=1 +toughness=2 +[/card] +[card] +name=Calming Licid +text={W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. -- Enchanted creature can't attack. +mana={2}{W} +type=Creature +subtype=Licid +power=2 +toughness=2 +[/card] +[card] +name=Camel +abilities=banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel. +mana={W} +type=Creature +subtype=Camel +power=0 +toughness=1 +[/card] +[card] +name=Camouflage +text=Cast Camouflage only during your declare attackers step. -- This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) +mana={G} +type=Instant +[/card] +[card] +name=Canal Courier +text=When Canal Courier enters the battlefield, you become the monarch. -- Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat. +mana={5}{U} +type=Creature +subtype=Human Rogue +power=3 +toughness=5 +[/card] +[card] +name=Canal Dredger +text=Draft Canal Dredger face up. -- Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger. -- {T}: Put target card from your graveyard on the bottom of your library. +mana={4} +type=Artifact Creature +subtype=Construct +power=1 +toughness=5 +[/card] +[card] +name=Candles' Glow +text=Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way. -- Splice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Cankerous Thirst +text=If {B} was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.) +mana={3}{BG} +type=Instant +[/card] +[card] +name=Capital Punishment +text=Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Capricious Efreet +text=At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random. +mana={4}{R}{R} +type=Creature +subtype=Efreet +power=6 +toughness=4 +[/card] +[card] +name=Captain's Maneuver +text=The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead. +mana={X}{R}{W} +type=Instant +[/card] +[card] +name=Captivating Glance +text=Enchant creature -- At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Captured by the Consulate +text=Enchant creature you don't control -- Enchanted creature can't attack. -- Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cardboard Carapace +text=For each other Cardboard Carapace card you have with you, enchanted creature gets +1/+1. -- Errata: This does not count any Cardboard Carapace cards in play that you control or in your graveyard, hand, or library. +mana={5}{G} +type=Enchant Creature +power= +toughness= +[/card] +[card] +name=Cardpecker +abilities=flying +text=Flying -- Gotcha Whenever an opponent touches the table with his or her hand, you may say "Gotcha" If you do, return Cardpecker from your graveyard to your hand. +mana={1}{W} +type=Creature +subtype=Bird +power=1{1/2} +toughness=1 +[/card] +[card] +name=Carnivorous Death-Parrot +abilities=flying +text=Flying -- At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text. +mana={1}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Carom +text=The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. -- Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Carpet of Flowers +text=At the beginning of each of your main phases, if you haven't added mana to your mana pool with this ability this turn, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls. +mana={G} +type=Enchantment +[/card] +[card] +name=Carrion Rats +text=Whenever Carrion Rats attacks or blocks, any player may exile a card from his or her graveyard. If a player does, Carrion Rats assigns no combat damage this turn. +mana={B} +type=Creature +subtype=Rat +power=2 +toughness=1 +[/card] +[card] +name=Carrion Wurm +text=Whenever Carrion Wurm attacks or blocks, any player may exile three cards from his or her graveyard. If a player does, Carrion Wurm assigns no combat damage this turn. +mana={3}{B}{B} +type=Creature +subtype=Zombie Wurm +power=6 +toughness=5 +[/card] +[card] +name=Carrionette +text={2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate this ability only if Carrionette is in your graveyard. +mana={1}{B} +type=Creature +subtype=Skeleton +power=1 +toughness=1 +[/card] +[card] +name=Carry Away +text=Enchant Equipment -- When Carry Away enters the battlefield, unattach enchanted Equipment. -- You control enchanted Equipment. +mana={U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cast Through Time +text=Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) +mana={4}{U}{U}{U} +type=Enchantment +[/card] +[card] +name=Cataclysm +text=Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Catalyst Stone +text=Flashback costs you pay cost up to {2} less. -- Flashback costs your opponents pay cost {2} more. +mana={2} +type=Artifact +[/card] +[card] +name=Catch // Release +text=Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. -- // -- Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. -- -- Fuse (You may cast one or both halves of this card from your hand.) +mana={1}{U}{R} // {4}{R}{W} +type=Sorcery // Sorcery +[/card] +[card] +name=Cathedral Membrane +text=({PW} can be paid with either {W} or 2 life.) -- Defender -- When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat. +mana={1}{PW} +type=Artifact Creature +subtype=Wall +power=0 +toughness=3 +[/card] +[card] +name=Cathedral of Serra +text=White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +type=Land +[/card] +[card] +name=Cavern of Souls +text=As Cavern of Souls enters the battlefield, choose a creature type. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. +type=Land +[/card] +[card] +name=Caverns of Despair +text=No more than two creatures can attack each combat. -- No more than two creatures can block each combat. +mana={2}{R}{R} +type=World Enchantment +[/card] +[card] +name=Ceaseless Searblades +text=Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Elemental Warrior +power=2 +toughness=4 +[/card] +[card] +name=Celestial Convergence +text=Celestial Convergence enters the battlefield with seven omen counters on it. -- At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Celestial Dawn +text=Lands you control are Plains. -- Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white. -- You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Cellar Door +text={3}, {T}: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield. +mana={2} +type=Artifact +[/card] +[card] +name=Cenn's Tactician +text={W}, {T}: Put a +1/+1 counter on target Soldier creature. -- Each creature you control with a +1/+1 counter on it can block an additional creature. +mana={W} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Censorship +text=When Censorship comes into play, choose a CENSORED word. -- Whenever any CENSORED player says the chosen CENSORED word, Censorship deals 2 CENSORED damage to him or her. +mana={U} +type=Enchantment +[/card] +[card] +name=Cephalid Shrine +text=Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Cetavolver +text=Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) -- If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. -- If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample. +mana={1}{U} +type=Creature +subtype=Volver +power=1 +toughness=1 +[/card] +[card] +name=Chain Stasis +text=You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy. +mana={U} +type=Instant +[/card] +[card] +name=Chain of Plasma +text=Chain of Plasma deals 3 damage to target creature or player. Then that player or that creature's controller may discard a card. If the player does, he or she may copy this spell and may choose a new target for that copy. +mana={1}{R} +type=Instant +[/card] +[card] +name=Chain of Silence +text=Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy. +mana={1}{W} +type=Instant +[/card] +[card] +name=Chain of Vapor +text=Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy. +mana={U} +type=Instant +[/card] +[card] +name=Chainer, Nightmare Adept +text=Discard a card: You may cast a creature card from your graveyard this turn. Activate this ability only once each turn. -- Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn. +mana={2}{B}{R} +type=Legendary Creature +subtype=Human Minion +power=3 +toughness=2 +[/card] +[card] +name=Chains of Mephistopheles +text=If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Champion of Stray Souls +text={3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. -- {5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard. +mana={4}{B}{B} +type=Creature +subtype=Skeleton Warrior +power=4 +toughness=4 +[/card] +[card] +name=Chance Encounter +text=Whenever you win a coin flip, put a luck counter on Chance Encounter. -- -- At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Chancellor of the Annex +text=You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays {1}. -- Flying -- Whenever an opponent casts a spell, counter it unless that player pays {1}. +mana={4}{W}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=6 +[/card] +[card] +name=Chancellor of the Dross +text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way. -- Flying, lifelink +mana={4}{B}{B}{B} +type=Creature +subtype=Vampire +power=6 +toughness=6 +[/card] +[card] +name=Chancellor of the Forge +text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. -- When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control. +mana={4}{R}{R}{R} +type=Creature +subtype=Giant +power=5 +toughness=5 +[/card] +[card] +name=Chancellor of the Spires +text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard. -- Flying -- When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. +mana={4}{U}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=7 +[/card] +[card] +name=Chancellor of the Tangle +text=You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G} to your mana pool. -- Vigilance, reach +mana={4}{G}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=7 +[/card] +[card] +name=Chandra's Regulator +text=Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay 1. If you do, copy that ability. You may choose new targets for the copy. -- {1}, {T}, Discard a Mountain card or a red card: Draw a card. +mana={1}{R} +type=Legendary Artifact +[/card] +[card] +name=Chandra, Acolyte of Flame +auto=counter(0/0,4,loyalty) +auto={C(0/0,0,Loyalty)}:target(planeswalker[red]|myBattlefield) counter(0/0,1,loyalty) +auto={C(0/0,0,Loyalty)}:token(Elemental,Creature Elemental,1/1,red,haste)*2 +auto={C(0/0,-2,Loyalty)}: +text=0: Put a loyalty counter on each red planeswalker you control. -- 0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. -- -2: You may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard. If that card would be put into your graveyard this turn, exile it instead. +mana={1}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Fire of Kaladesh +text=Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. -- {T}: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control. +mana={1}{R}{R} +type=Legendary Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Chandra, Pyromaster +auto=counter(0/0,4,loyalty) +text=+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn. -- 0: Exile the top card of your library. You may play it this turn. -- -7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs. +mana={2}{R}{R} +type=Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Roaring Flame +auto=counter(0/0,4,loyalty) +text=+1: Chandra, Roaring Flame deals 2 damage to target player. -- -2: Chandra, Roaring Flame deals 2 damage to target creature. -- -7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you." +type=Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, the Firebrand +auto=counter(0/0,3,loyalty) +text=+1: Chandra, the Firebrand deals 1 damage to target creature or player. -- -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -- -6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players. +mana={3}{R} +type=Planeswalker +subtype=Chandra +[/card] +[card] +name=Channel Harm +text=Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature. +mana={5}{W} +type=Instant +[/card] +[card] +name=Chant of Vitu-Ghazi +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way. +mana={6}{W}{W} +type=Instant +[/card] +[card] +name=Chaos Confetti +text={4}, {T}: Tear Chaos Confetti into pieces. Throw the pieces onto the playing area from a distance of at least five feet. Destroy each card in play that a piece touches. Remove the pieces from the game afterwards. +mana={4} +type=Artifact +[/card] +[card] +name=Chaos Harlequin +text={R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Human +power=2 +toughness=4 +[/card] +[card] +name=Chaos Lord +abilities=first strike +text=First strike -- At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even. -- Chaos Lord can attack as though it had haste unless it entered the battlefield this turn. +mana={4}{R}{R}{R} +type=Creature +subtype=Human +power=7 +toughness=7 +[/card] +[card] +name=Chaos Moon +text=At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds {R} to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Chaos Orb +text={1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all permanents it touches. Then destroy Chaos Orb. +mana={2} +type=Artifact +[/card] +[card] +name=Chaotic AEther +text=When you encounter Chaotic AEther, each blank roll of the planar die is a CHAOS roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.) +type=Phenomenon +[/card] +[card] +name=Charisma +text=Enchant creature -- Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield. +mana={U}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Charm Peddler +text={W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage. +mana={W} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Charm School +text=When Charm School comes into play, choose a color and balance Charm School on your head. -- Prevent all damage to you of the chosen color. -- If Charm School falls off your head, sacrifice Charm School. +mana={2}{W} +type=Enchant Player +[/card] +[card] +name=Charmed Pendant +text={T}, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool. Activate this ability only any time you could cast an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B} to your mana pool.) +mana={4} +type=Artifact +[/card] +[card] +name=Cheap Ass +text=Spells you play costless to play. +mana={1}{W} +type=Creature +subtype=Donkey Townsfolk +power=1 +toughness=3{1/2} +[/card] +[card] +name=Cheatyface +text=You may sneak Cheatyface into play at any time without paying for it, but if an opponent catches you right away, that player may remove Cheatyface from the game. -- Flying +mana={U}{U}{U} +type=Creature +subtype=Efreet +power=2 +toughness=2 +[/card] +[card] +name=Checks and Balances +text=Whenever any spell is played, counter that spell if each player, other than the caster and his or her teammates, agrees to choose and discard a card. Those players must discard those cards after agreeing. -- Checks and Balances may be played only in a game with three or more players. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Chicken Egg +text=During your upkeep, roll a six-sided die. On a 6, sacrifice Chicken Egg and put a Giant Chicken token into play. Treat this token as a 4/4 red creature that counts as a Chicken. +mana={1}{R} +type=Summon +subtype=Egg +[/card] +[card] +name=Chicken a la King +text=Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Chicken in play. (You may roll dice only when a card instructs you to.) -- Tap a Chicken you control: Roll a six-sided die. +mana={1}{U}{U} +type=Summon +subtype=Chicken +[/card] +[card] +name=Chicken ΰ la King +text=Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.) -- Tap an untapped Bird you control: Roll a six-sided die. (Like now.) +mana={1}{U}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Chill Haunting +text=As an additional cost to cast Chill Haunting, exile X creature cards from your graveyard. -- Target creature gets -X/-X until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Chipper Chopper +text=Flying -- When Chipper Chopper enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Chipper Chopper and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) +mana={3}{U} +type=Artifact Creature +subtype=Cyborg Rigger +power=1 +toughness=1 +[/card] +[card] +name=Chisei, Heart of Oceans +abilities=flying +text=Flying -- At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control. +mana={2}{U}{U} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Chittering Doom +text=Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Chivalrous Chevalier +text=Flying -- When Chivalrous Chevalier enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent. +mana={4}{W} +type=Artifact Creature +subtype=Cyborg Knight +power=3 +toughness=3 +[/card] +[card] +name=Cho-Arrim Alchemist +text={1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. +mana={W} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Choice of Damnations +text=Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents. +mana={5}{B} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Choking Vines +text=Cast Choking Vines only during the declare blockers step. -- X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on unblockable creatures.) +mana={X}{G} +type=Instant +[/card] +[card] +name=Choose Your Champion +text=When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures. +type=Scheme +[/card] +[card] +name=Chord of Calling +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. +mana={X}{G}{G}{G} +type=Instant +[/card] +[card] +name=Chorus of the Conclave +abilities=forestwalk +text=Forestwalk -- As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it. +mana={4}{G}{G}{W}{W} +type=Legendary Creature +subtype=Dryad +power=3 +toughness=8 +[/card] +[card] +name=Chromatic Armor +text=Enchant creature -- As Chromatic Armor enters the battlefield, choose a color. -- Chromatic Armor enters the battlefield with a sleight counter on it. -- Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. -- {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor. +mana={1}{W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Chromeshell Crab +text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. +mana={4}{U} +type=Creature +subtype=Crab Beast +power=3 +toughness=3 +[/card] +[card] +name=Chronomantic Escape +text=Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. -- Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Chronostutter +text=Put target creature into its owner's library second from the top. +mana={5}{U} +type=Instant +[/card] +[card] +name=Cinder Crawler +text={R}: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked. +mana={1}{R} +type=Creature +subtype=Salamander +power=1 +toughness=2 +[/card] +[card] +name=Circle of Affliction +text=As Circle of Affliction enters the battlefield, choose a color. -- Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Circle of Despair +text={1}, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. +mana={1}{W}{B} +type=Enchantment +[/card] +[card] +name=Circle of Protection: Artifacts +text={2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Circling Vultures +abilities=flying +text=Flying -- You may discard Circling Vultures any time you could cast an instant. -- At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard. +mana={B} +type=Creature +subtype=Bird +power=3 +toughness=2 +[/card] +[card] +name=City in a Bottle +text=Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it. -- Players can't play cards from the Arabian Nights expansion. +mana={2} +type=Artifact +[/card] +[card] +name=City of Ass +text=City of Ass comes into play tapped. -- {T}: Add one and one-half mana of any one color to your mana pool. +type=Land +[/card] +[card] +name=Clam Session +text=When Clam Session comes into play, choose a word. -- During your upkeep, sing at least six words of a song, one of which must be the chosen word, or sacrifice Clam Session. You cannot repeat a song. +mana={1}{U}{U} +type=Summon +subtype=Clamfolk +[/card] +[card] +name=Clam-I-Am +text=Whenever you roll a 3 on a six-sided die, you may reroll that die. +mana={2}{U} +type=Summon +subtype=Clamfolk +[/card] +[card] +name=Clambassadors +text=If Clambassadors damages any player, choose an artifact, creature, or land you control. That player gains control of that artifact, creature, or land. +mana={3}{U} +type=Summon +subtype=Clamfolk +[/card] +[card] +name=Clan Defiance +text=Choose one or more — -- • Clan Defiance deals X damage to target creature with flying. -- • Clan Defiance deals X damage to target creature without flying. -- • Clan Defiance deals X damage to target player. +mana={X}{R}{G} +type=Sorcery +[/card] +[card] +name=Clarion Ultimatum +text=Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library. +mana={G}{G}{W}{W}{W}{U}{U} +type=Sorcery +[/card] +[card] +name=Clay Pigeon +abilities=flying +text=Flying -- {1}, Throw Clay Pigeon into the air at least two feet above your head while seated, Attempt to catch it with one hand: If you catch Clay Pigeon, prevent all damage to you from any one source and return Clay Pigeon to play, tapped. Otherwise, sacrifice it. +mana={3} +type=Artifact Creature +power=1 +toughness=1 +[/card] +[card] +name=Cleansing +text=For each land, destroy that land unless any player pays 1 life. +mana={W}{W}{W} +type=Sorcery +[/card] +[card] +name=Cleansing Meditation +text=Destroy all enchantments. -- Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=Clear the Land +text=Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Clergy of the Holy Nimbus +text=If Clergy of the Holy Nimbus would be destroyed, regenerate it. -- {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Clever Combo +text=Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Cliffside Market +text=When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals with target player. -- Whenever you roll {C}, exchange control of two target permanents that share a card type. +type=Plane +subtype=Mercadia +[/card] +[card] +name=Clock of DOOOOOOOOOOOOM! +text={4}, {T}: Move the CRANK counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions. +mana={4} +type=Artifact +[/card] +[card] +name=Clocknapper +text=When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.) +mana={3}{U}{U} +type=Creature +subtype=Human Spy +power=2 +toughness=2 +[/card] +[card] +name=Clockspinning +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. +mana={U} +type=Instant +[/card] +[card] +name=Clone Shell +text=Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. -- When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. +mana={5} +type=Artifact Creature +subtype=Shapeshifter +power=2 +toughness=2 +[/card] +[card] +name=Coalition Flag +text=Enchant creature you control -- Enchanted creature is a Flagbearer. -- While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Coalition Honor Guard +text=While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. +mana={3}{W} +type=Creature +subtype=Human Flagbearer +power=2 +toughness=4 +[/card] +[card] +name=Coastline Chimera +abilities=flying +text=Flying -- {1}{W}: Coastline Chimera can block an additional creature this turn. +mana={3}{U} +type=Creature +subtype=Chimera +power=1 +toughness=5 +[/card] +[card] +name=Coax from the Blind Eternities +text=You may choose an Eldrazi card you own from outside the game or in exile, reveal that card, and put it into your hand. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Cobra Trap +text=If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost. -- Put four 1/1 green Snake creature tokens onto the battlefield. +mana={4}{G}{G} +type=Instant +subtype=Trap +[/card] +[card] +name=Cocoon +text=Enchant creature you control -- Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it. -- When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon. -- At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. (This effect lasts indefinitely.) +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Coercive Portal +text=Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card. +mana={4} +type=Artifact +[/card] +[card] +name=Coffin Queen +text=You may choose not to untap Coffin Queen during your untap step. -- {2}{B}, {T}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature. +mana={2}{B} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cogmentor +text=Flying -- {4}: Reassemble target Contraption you control. (Move it onto another one of your sprockets.) +mana={1} +type=Artifact Creature +subtype=Gnome Rigger +power=1 +toughness=1 +[/card] +[card] +name=Cogwork Grinder +text=Draft Cogwork Grinder face up. -- As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.) -- Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder. +mana={6} +type=Artifact Creature +subtype=Construct +power=0 +toughness=0 +[/card] +[card] +name=Cogwork Librarian +text=Draft Cogwork Librarian face up. -- As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack. +mana={4} +type=Artifact Creature +subtype=Construct +power=3 +toughness=3 +[/card] +[card] +name=Cogwork Spy +text=Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack. -- Flying +mana={3} +type=Artifact Creature +subtype=Bird Construct +power=2 +toughness=1 +[/card] +[card] +name=Cogwork Tracker +text=Reveal Cogwork Tracker as you draft it and note the player who passed it to you. -- Cogwork Tracker attacks each turn if able. -- Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each turn if able. +mana={4} +type=Artifact Creature +subtype=Hound Construct +power=4 +toughness=4 +[/card] +[card] +name=Coils of the Medusa +text=Enchant creature -- Enchanted creature gets +1/-1. -- Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Colfenor's Plans +text=When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down. -- You may look at and play cards exiled with Colfenor's Plans. -- Skip your draw step. -- You can't cast more than one spell each turn. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Colfenor's Urn +text=Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. -- At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control. +mana={3} +type=Artifact +[/card] +[card] +name=Collective Voyage +text=Join forces — Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library. +mana={G} +type=Sorcery +[/card] +[card] +name=Collector Protector +text={W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn. +mana={3}{W}{W} +type=Creature +subtype=Human Gamer +power=2 +toughness=5 +[/card] +[card] +name=Colossal Heroics +text=Strive — Colossal Heroics costs {1}{G} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+2 until end of turn. Untap those creatures. +mana={2}{G} +type=Instant +[/card] +[card] +name=Combustible Gearhulk +abilities=first strike +text=First strike -- When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, put the top three cards of your library into your graveyard, then Combustible Gearhulk deals damage to that player equal to the total converted mana cost of those cards. +mana={4}{R}{R} +type=Artifact Creature +subtype=Construct +power=6 +toughness=6 +[/card] +[card] +name=Comeuppance +text=Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller. +mana={3}{W} +type=Instant +[/card] +[card] +name=Command Beacon +text={T}: Add {C} to your mana pool. -- {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone. +type=Land +[/card] +[card] +name=Command Tower +text={T}: Add to your mana pool one mana of any color in your commander's color identity. +type=Land +[/card] +[card] +name=Commandeer +text=You may exile two blue cards from your hand rather than pay Commandeer's mana cost. -- Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.) +mana={5}{U}{U} +type=Instant +[/card] +[card] +name=Commander's Insignia +text=Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Commander's Sphere +text={T}: Add to your mana pool one mana of any color in your commander's color identity. -- Sacrifice Commander's Sphere: Draw a card. +mana={3} +type=Artifact +[/card] +[card] +name=Common Cause +text=Nonartifact creatures get +2/+2 as long as they all share a color. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Common Courtesy +text=Counter any spell unless its caster asks your permission to play that spell. If you refuse permission, Sacrifice Common Courtesy and counter the spell. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Common Iguana +text=When this creature enters the battlefield, you may discard a card. If you do, draw a card. +mana={1}{R} +type=Host Creature +subtype=Lizard +power=1 +toughness=3 +[/card] +[card] +name=Complicate +text=Counter target spell unless its controller pays {3}. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Complicate, you may counter target spell unless its controller pays {1}. +mana={2}{U} +type=Instant +[/card] +[card] +name=Cone of Flame +text=Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Confiscation Coup +text=Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's converted mana cost. If you do, gain control of it. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Conflagrate +text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. -- Flashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={X}{X}{R} +type=Sorcery +[/card] +[card] +name=Confound +text=Counter target spell that targets one or more creatures. -- -- Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Confusion in the Ranks +text=Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Conjured Currency +text=At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control. +mana={5}{U} +type=Enchantment +[/card] +[card] +name=Conjurer's Ban +text=Name a card. Until your next turn, the named card can't be played. -- Draw a card. +mana={W}{B} +type=Sorcery +[/card] +[card] +name=Conqueror's Flail +text=Equipped creature gets +1/+1 for each color among permanents you control. -- As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Consign to Dust +text=Strive — Consign to Dust costs {2}{G} more to cast for each target beyond the first. -- Destroy any number of target artifacts and/or enchantments. +mana={2}{G} +type=Instant +[/card] +[card] +name=Consulate Surveillance +text=When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Consuming Vortex +text=Return target creature to its owner's hand. -- Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Containment Priest +abilities=flash +text=Flash -- If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Contamination +text=At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. -- If a land is tapped for mana, it produces {B} instead of any other type and amount. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Contract from Below +text=Remove Contract from Below from your deck before playing if you're not playing for ante. -- Discard your hand, add the top card of your library to the ante, then draw seven cards. +mana={B} +type=Sorcery +[/card] +[card] +name=Contraption Cannon +text={2}, Sacrifice Contraption Cannon: It deals damage to any target equal to the number of Contraptions you control. +mana={4} +type=Artifact +[/card] +[card] +name=Conundrum Sphinx +abilities=flying +text=Flying -- Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts it into his or her hand. If it's not, that player puts it on the bottom of his or her library. +mana={2}{U}{U} +type=Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] +[card] +name=Convulsing Licid +text={R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. -- Enchanted creature can't block. +mana={2}{R} +type=Creature +subtype=Licid +power=2 +toughness=2 +[/card] +[card] +name=Cooperation +text=Enchant creature -- Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Copy Enchantment +text=You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Corpse Dance +text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. +mana={2}{B} +type=Instant +[/card] +[card] +name=Corpsejack Menace +text=If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead. +mana={2}{B}{G} +type=Creature +subtype=Fungus +power=4 +toughness=4 +[/card] +[card] +name=Corpseweft +text={1}{B}, Exile one or more creature cards from your graveyard: Put an X/X black Zombie Horror creature token onto the battlefield tapped, where X is twice the number of cards exiled this way. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Corrosion +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. -- When Corrosion leaves the battlefield, remove all rust counters from all permanents. +mana={1}{B}{R} +type=Enchantment +[/card] +[card] +name=Corrupted Crossroads +text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid. +type=Land +[/card] +[card] +name=Corrupting Licid +text={B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{B} +type=Creature +subtype=Licid +power=2 +toughness=2 +[/card] +[card] +name=Cosi's Trickster +text=Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster. +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Council Guardian +text=Will of the council — When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes. +mana={5}{W} +type=Creature +subtype=Giant Soldier +power=5 +toughness=5 +[/card] +[card] +name=Council of the Absolute +text=As Council of the Absolute enters the battlefield, name a card other than a creature or land card. -- Your opponents can't cast cards with the chosen name. -- Spells with the chosen name you cast cost {2} less to cast. +mana={2}{W}{U} +type=Creature +subtype=Human Advisor +power=2 +toughness=4 +[/card] +[card] +name=Council's Judgment +text=Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=Counterbalance +text=Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Counterlash +text=Counter target spell. You may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost. +mana={4}{U}{U} +type=Instant +[/card] +[card] +name=Covenant of Minds +text=Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Cover of Winter +text=Cumulative upkeep {S{i} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S{i} can be paid with one mana from a snow permanent.) -- If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter. -- {S{i}: Put an age counter on Cover of Winter. +mana={2}{W} +type=Snow Enchantment +[/card] +[card] +name=Covetous Urge +text=Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. +mana={UB}{UB}{UB}{UB} +type=Sorcery +[/card] +[card] +name=Cowed by Wisdom +text=Enchant creature -- Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crackdown Construct +text=Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn. +mana={4} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Crafty Octopus +text=When this creature enters the battlefield, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) +mana={2}{U} +type=Host Creature +subtype=Octopus Rigger +power=1 +toughness=3 +[/card] +[card] +name=Cragganwick Cremator +text=When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player. +mana={2}{R}{R} +type=Creature +subtype=Giant Shaman +power=5 +toughness=4 +[/card] +[card] +name=Cramped Bunker +text=At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it. +mana={4}{R}{G} +type=Enchantment +[/card] +[card] +name=Cranial Extraction +text=Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library. +mana={3}{B} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Crashing Boars +text=Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able. +mana={3}{G}{G} +type=Creature +subtype=Boar +power=4 +toughness=4 +[/card] +[card] +name=Crawlspace +text=No more than two creatures can attack you each combat. +mana={3} +type=Artifact +[/card] +[card] +name=Crazed Firecat +text=When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you win. +mana={5}{R}{R} +type=Creature +subtype=Elemental Cat +power=4 +toughness=4 +[/card] +[card] +name=Cream of the Crop +text=Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Creature Guy +text=Gotcha Whenever an opponent says "Creature" or "Guy," you may say "Gotcha" If you do, return Creature Guy from your graveyard to your hand. +mana={3}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Creeping Dread +text=At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.) +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Crime // Punishment +text=Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control. -- // -- Destroy each artifact, creature, and enchantment with converted mana cost X. +mana={3}{W}{B} // {X}{B}{G} +type=Sorcery // Sorcery +[/card] +[card] +name=Cromat +text={W}{B}: Destroy target creature blocking or blocked by Cromat. -- {U}{R}: Cromat gains flying until end of turn. -- {B}{G}: Regenerate Cromat. -- {R}{W}: Cromat gets +1/+1 until end of turn. -- {G}{U}: Put Cromat on top of its owner's library. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Illusion +power=5 +toughness=5 +[/card] +[card] +name=Crooked Scales +text={4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process. +mana={4} +type=Artifact +[/card] +[card] +name=Crow Storm +text=Create a 1/2 blue Bird creature token with flying named Storm Crow. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Crown of Doom +text=Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn. -- {2}: Target player other than Crown of Doom's owner gains control of it. Activate this ability only during your turn. +mana={3} +type=Artifact +[/card] +[card] +name=Crown of the Ages +text={4}, {T}: Attach target Aura attached to a creature to another creature. +mana={2} +type=Artifact +[/card] +[card] +name=Crown-Hunter Hireling +text=When Crown-Hunter Hireling enters the battlefield, you become the monarch. -- Crown-Hunter Hireling can't attack unless defending player is the monarch. +mana={4}{R} +type=Creature +subtype=Ogre Mercenary +power=4 +toughness=4 +[/card] +[card] +name=Crucible of the Spirit Dragon +text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Crucible of the Spirit Dragon. -- {T}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors to your mana pool. Spend this mana only to cast Dragon spells or activate abilities of Dragons. +type=Land +[/card] +[card] +name=Cruel Entertainment +text=Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn. +mana={6}{B} +type=Sorcery +[/card] +[card] +name=Cruel Feeding +text=Strive — Cruel Feeding costs {2}{B} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) +mana={B} +type=Instant +[/card] +[card] +name=Crumbling Sanctuary +text=If damage would be dealt to a player, that player exiles that many cards from the top of his or her library instead. +mana={5} +type=Artifact +[/card] +[card] +name=Cry of Contrition +text=Target player discards a card. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Cry of Contrition haunts dies, target player discards a card. +mana={B} +type=Sorcery +[/card] +[card] +name=Cryptic Annelid +text=When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{U} +type=Creature +subtype=Worm Beast +power=1 +toughness=4 +[/card] +[card] +name=Cryptic Command +text=Choose two — Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card. +mana={1}{U}{U}{U} +type=Instant +[/card] +[card] +name=Cryptic Gateway +text=Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield. +mana={5} +type=Artifact +[/card] +[card] +name=Crystal Spray +text=Change the text of target spell or permanent by replacing all instances of one color word or basic land type with another until end of turn. -- -- Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Cult of the Waxing Moon +text=Whenever a permanent you control transforms into a non-Human creature, put a 2/2 green Wolf creature token onto the battlefield. +mana={4}{G} +type=Creature +subtype=Human Shaman +power=5 +toughness=4 +[/card] +[card] +name=Cultivator Drone +abilities=devoid +text=Devoid (This card has no color.) -- {T}: Add {C} to your mana pool. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.) +mana={2}{U} +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=3 +[/card] +[card] +name=Cultural Exchange +text=Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.) +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Curious Homunculus +text={T}: Add {C} to your mana pool. Spend this mana only to cast an instant or sorcery spell. -- At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus. +mana={1}{U} +type=Creature +subtype=Homunculus +power=1 +toughness=1 +[/card] +[card] +name=Curious Killbot +mana={2} +type=Artifact Creature +subtype=Killbot +power=2 +toughness=1 +[/card] +[card] +name=Curse of Bloodletting +text=Enchant player -- If a source would deal damage to enchanted player, it deals double that damage to that player instead. +mana={3}{R}{R} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Chaos +text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, he or she draws a card. +mana={2}{R} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Echoes +text=Enchant player -- Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls. +mana={4}{U} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Inertia +text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of his or her choice. +mana={2}{U} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Misfortunes +text=Enchant player -- At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library. +mana={4}{B} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Predation +text=Enchant player -- Whenever a creature attacks enchanted player, put a +1/+1 counter on it. +mana={2}{G} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Shallow Graves +text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped. +mana={2}{B} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Vengeance +text=Enchant player -- Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance. -- When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance. +mana={B} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of the Cabal +text=Target player sacrifices half the permanents he or she controls, rounded down. -- Suspend 2—{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal. +mana={9}{B} +type=Sorcery +[/card] +[card] +name=Curse of the Fire Penguin +text=Curse of the Fire Penquin consumes and confuses enchanted creature. -- -- ——— -- -- Creature Penguin -- Trample -- -- 6/5 -- Whenthiscreatureisputintoagraveyardfromplay,returnCurseoftheFirePenguinfromyourgraveyardtoplay. +mana={4}{R}{R} +type=Enchant Creature +power= +toughness= +[/card] +[card] +name=Curse of the Forsaken +text=Enchant player -- Whenever a creature attacks enchanted player, its controller gains 1 life. +mana={2}{W} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Cursed Rack +text=As Cursed Rack enters the battlefield, choose an opponent. -- The chosen player's maximum hand size is four. +mana={4} +type=Artifact +[/card] +[card] +name=Cursed Scroll +text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player. +mana={1} +type=Artifact +[/card] +[card] +name=Curtain of Light +text=Cast Curtain of Light only during combat after blockers are declared. -- Target unblocked attacking creature becomes blocked. (This spell works on unblockable creatures.) -- Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Custodi Lich +text=When Custodi Lich enters the battlefield, you become the monarch. -- Whenever you become the monarch, target player sacrifices a creature. +mana={3}{B}{B} +type=Creature +subtype=Zombie Cleric +power=4 +toughness=2 +[/card] +[card] +name=Custodi Peacekeeper +text=Reveal Custodi Peacekeeper as you draft it and note how many cards you've drafted this draft round, including Custodi Peacekeeper. -- {W}, {T}: Tap target creature with power less than or equal to the highest number you noted for cards named Custodi Peacekeeper. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] +name=Custodi Squire +abilities=flying +text=Flying -- Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand. +mana={4}{W} +type=Creature +subtype=Spirit Cleric +power=3 +toughness=3 +[/card] +[card] +name=Cycle of Life +text=Return Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Cyclical Evolution +text=Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. -- Suspend 3—{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Cyclone +text=At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Cyclopean Giant +text=When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant. +mana={2}{B}{B} +type=Creature +subtype=Zombie Giant +power=4 +toughness=2 +[/card] +[card] +name=Cytoplast Manipulator +text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. +mana={2}{U}{U} +type=Creature +subtype=Human Wizard Mutant +power=0 +toughness=0 +[/card] +[card] +name=Cytoshape +text=Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn. +mana={1}{G}{U} +type=Instant +[/card] +[card] +name=Dack Fayden +auto=counter(0/0,3,loyalty) +text=+1: Target player draws two cards, then discards two cards. -- -2: Gain control of target artifact. -- -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." +mana={1}{U}{R} +type=Planeswalker +subtype=Dack +[/card] +[card] +name=Daghatar the Adamant +abilities=vigilance +text=Vigilance -- Daghatar the Adamant enters the battlefield with four +1/+1 counters on it. -- {1}{BG}{BG}: Move a +1/+1 counter from target creature onto a second target creature. +mana={3}{W} +type=Legendary Creature +subtype=Human Warrior +power=0 +toughness=0 +[/card] +[card] +name=Dakra Mystic +text={U}, {T}: Each player reveals the top card of his or her library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card. +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Dampen Thought +text=Target player puts the top four cards of his or her library into his or her graveyard. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Damping Engine +text=A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Damping Field +text=Players can't untap more than one artifact during their untap steps. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Dance of Many +text=When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. -- When Dance of Many leaves the battlefield, exile the token. -- When the token leaves the battlefield, sacrifice Dance of Many. -- At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Dance of the Manse +text=Return up to X target artifact and/or non-Aura enchantment cards each with converted mana cost X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types. +mana={X}{W}{U} +type=Sorcery +[/card] +[card] +name=Dance, Pathetic Marionette +text=When you set this scheme in motion, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners' graveyards. +type=Scheme +[/card] +[card] +name=Daring Thief +text=Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it. +mana={2}{U} +type=Creature +subtype=Human Rogue +power=2 +toughness=3 +[/card] +[card] +name=Dark Impostor +text={4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor. -- Dark Impostor has all activated abilities of all creature cards exiled with it. +mana={2}{B} +type=Creature +subtype=Vampire Assassin +power=2 +toughness=2 +[/card] +[card] +name=Dark Intimations +text=Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card. -- When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it. +mana={2}{U}{B}{R} +type=Sorcery +[/card] +[card] +name=Dark Sphere +text={T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, it deals half that damage, rounded up, to you instead. +mana={0} +type=Artifact +[/card] +[card] +name=Darkpact +text=Remove Darkpact from your deck before playing if you're not playing for ante. -- You own target card in the ante. Exchange that card with the top card of your library. +mana={B}{B}{B} +type=Sorcery +[/card] +[card] +name=Dash Hopes +text=When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. -- Counter target spell. +mana={B}{B} +type=Instant +[/card] +[card] +name=Daughter of Autumn +text={W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead. +mana={2}{G}{G} +type=Legendary Creature +subtype=Avatar +power=2 +toughness=4 +[/card] +[card] +name=Dawn Charm +text=Choose one — Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you. +mana={1}{W} +type=Instant +[/card] +[card] +name=Dawn Evangel +text=Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with converted mana cost 2 or less from your graveyard to your hand. +mana={2}{W} +type=Enchantment Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] +name=Dawn to Dusk +text=Choose one or both — Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Daxos of Meletis +text=Daxos of Meletis can't be blocked by creatures with power 3 or greater. -- Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it. +mana={1}{W}{U} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Day's Undoing +text=Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Dazzling Beauty +text=Cast Dazzling Beauty only during the declare blockers step. -- Target unblocked attacking creature becomes blocked. (This spell works on unblockable creatures.) -- Draw a card at the beginning of the next turn's upkeep. +mana={2}{W} +type=Instant +[/card] +[card] +name=Dead // Gone +text=Dead deals 2 damage to target creature. -- // -- Return target creature you don't control to its owner's hand. +mana={R} // {2}{R} +type=Instant // Instant +[/card] +[card] +name=Dead Reckoning +text=You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Dead Ringers +text=Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Deadhead +text=Put Deadhead into play. Use this ability only if any opponent loses contact with his or her hand of cards and only if Deadhead is in your graveyard. +mana={3}{B} +type=Summon +subtype=Zombie +[/card] +[card] +name=Deadly Allure +text=Target creature gains deathtouch until end of turn and must be blocked this turn if able. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={B} +type=Sorcery +[/card] +[card] +name=Deadly Designs +text={2}: Put a plot counter on Deadly Designs. Any player may activate this ability. -- When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Deadly Poison Sampler +text=Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls." +type=Artifact +subtype=Contraption +[/card] +[card] +name=Deal Broker +text=Draft Deal Broker face up. -- Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in his or her card pool in exchange. You may accept any one offer. -- {T}: Draw a card, then discard a card. +mana={3} +type=Artifact Creature +subtype=Construct +power=2 +toughness=3 +[/card] +[card] +name=Deal Damage +text=Deal Damage deals 4 damage to target creature or player. -- Gotcha Whenever an opponent says "Deal" or "Damage," you may say "Gotcha" If you do, return Deal Damage from your graveyard to your hand. +mana={2}{R}{R} +type=Instant +[/card] +[card] +name=Death or Glory +text=Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Death-Mask Duplicant +text=Imprint — {1}: Exile target creature card from your graveyard. -- As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample. +mana={7} +type=Artifact Creature +subtype=Shapeshifter +power=5 +toughness=5 +[/card] +[card] +name=Deathmist Raptor +abilities=deathtouch +text=Deathtouch -- Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down. -- Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) +mana={1}{G}{G} +type=Creature +subtype=Lizard Beast +power=3 +toughness=3 +[/card] +[card] +name=Debt of Loyalty +text=Regenerate target creature. You gain control of that creature if it regenerates this way. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Deceiver of Form +text=({C} represents colorless mana.) -- At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library. +mana={6}{C} +type=Creature +subtype=Eldrazi +power=8 +toughness=8 +[/card] +[card] +name=Declaration of Naught +text=As Declaration of Naught enters the battlefield, name a card. -- {U}: Counter target spell with the chosen name. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Decorated Griffin +abilities=flying +text=Flying -- {1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn. +mana={4}{W} +type=Creature +subtype=Griffin +power=2 +toughness=3 +[/card] +[card] +name=Deep Water +text={U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Deepglow Skate +text=When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. +mana={4}{U} +type=Creature +subtype=Fish +power=3 +toughness=3 +[/card] +[card] +name=Defective Detective +text=Defective Detective can't be blocked. -- When Defective Detective enters the battlefield, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card. +mana={2}{U} +type=Creature +subtype=Human Spy +power=2 +toughness=1 +[/card] +[card] +name=Defensive Formation +text=Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it. +mana={W} +type=Enchantment +[/card] +[card] +name=Deflecting Palm +text=The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller. +mana={R}{W} +type=Instant +[/card] +[card] +name=Deflection +text=Change the target of target spell with a single target. +mana={3}{U} +type=Instant +[/card] +[card] +name=Deft Dismissal +text=Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. +mana={3}{W} +type=Instant +[/card] +[card] +name=Degavolver +text=Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) -- If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." -- If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike. +mana={1}{W} +type=Creature +subtype=Volver +power=1 +toughness=1 +[/card] +[card] +name=Delay +text=Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Delaying Shield +text=If damage would be dealt to you, put that many delay counters on Delaying Shield instead. -- -- At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Delif's Cube +text={2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. -- {2}, Remove a cube counter from Delif's Cube: Regenerate target creature. +mana={1} +type=Artifact +[/card] +[card] +name=Delighted Killbot +mana={2} +type=Artifact Creature +subtype=Killbot +power=2 +toughness=1 +[/card] +[card] +name=Dementia Sliver +text=All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Activate this ability only during your turn." +mana={3}{U}{B} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Demonfire +text=Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. -- Hellbent — If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Demonic Attorney +text=Remove Demonic Attorney from your deck before playing if you're not playing for ante. -- Each player antes the top card of his or her library. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Demonic Consultation +text=Name a card. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and exile all other cards revealed this way. +mana={B} +type=Instant +[/card] +[card] +name=Demonic Pact +text=At the beginning of your upkeep, choose one that hasn't been chosen — -- • Demonic Pact deals 4 damage to target creature or player and you gain 4 life. -- • Target opponent discards two cards. -- • Draw two cards. -- • You lose the game. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Denied! +text=Play Denied only as any opponent casts target spell. Name a card, then look at all cards in that player's hand. If the named card is in the player's hand, counter target spell. +mana={U} +type=Interrupt +[/card] +[card] +name=Dermoplasm +abilities=flying +text=Flying -- Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Dermoplasm is turned face up, you may put a creature card with morph from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand. +mana={2}{U} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Descent into Madness +text=At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Desecration Demon +abilities=flying +text=Flying -- At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it. +mana={2}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Desertion +text=Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Desolation +text=At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. If a Plains is sacrificed this way, Desolation deals 2 damage to that Plains's controller. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Desperate Gambit +text=Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage. +mana={R} +type=Instant +[/card] +[card] +name=Desperate Research +text=Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Desperate Ritual +text=Add {R}{R}{R} to your mana pool. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Desperate Stand +text=Strive — Desperate Stand costs {R}{W} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn. +mana={R}{W} +type=Sorcery +[/card] +[card] +name=Despondent Killbot +mana={2} +type=Artifact Creature +subtype=Killbot +power=2 +toughness=1 +[/card] +[card] +name=Devastating Dreams +text=As an additional cost to cast Devastating Dreams, discard X cards at random. -- Each player sacrifices X lands. Devastating Dreams deals X damage to each creature. +mana={R}{R} +type=Sorcery +[/card] +[card] +name=Devastating Summons +text=As an additional cost to cast Devastating Summons, sacrifice X lands. -- Put two X/X red Elemental creature tokens onto the battlefield. +mana={R} +type=Sorcery +[/card] +[card] +name=Devouring Rage +text=As an additional cost to cast Devouring Rage, you may sacrifice any number of Spirits. -- Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn. +mana={4}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Devout Harpist +text={T}: Destroy target Aura attached to a creature. +mana={W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Dichotomancy +text=For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control. Then that player shuffles his or her library. -- Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +mana={7}{U}{U} +type=Sorcery +[/card] +[card] +name=Dictate of the Twin Gods +text=Flash -- If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Dictation Quillograph +text=Whenever you crank Dictation Quillograph, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card." +type=Artifact +subtype=Contraption +[/card] +[card] +name=Die Young +text=Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Diffusion Sliver +text=Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. +mana={1}{U} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Dimensional Breach +text=Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield. +mana={5}{W}{W} +type=Sorcery +[/card] +[card] +name=Diplomatic Escort +text={U}, {T}, Discard a card: Counter target spell or ability that targets a creature. +mana={1}{U} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Dire Wolves +text=Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={2}{G} +type=Creature +subtype=Wolf +power=2 +toughness=2 +[/card] +[card] +name=Dirty Rat +text=When this creature enters the battlefield, target opponent discards a card. +mana={1}{B} +type=Host Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Disallow +text=Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.) +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Disarm +text=Unattach all Equipment from target creature. +mana={U} +type=Instant +[/card] +[card] +name=Disaster Radius +text=As an additional cost to cast Disaster Radius, reveal a creature card from your hand. -- Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Disciple of Deceit +text=Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library. +mana={U}{B} +type=Creature +subtype=Human Rogue +power=1 +toughness=3 +[/card] +[card] +name=Dismantle +text=Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Dispatch Dispensary +text=Whenever you crank Dispatch Dispensary, create a 2/2 black Rogue creature token with menace. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Display of Dominance +text=Choose one — -- • Destroy target blue or black noncreature permanent. -- • Permanents you control can't be the targets of blue or black spells your opponents control this turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Disrupting Shoal +text=You may exile a blue card with converted mana cost X from your hand rather than pay Disrupting Shoal's mana cost. -- Counter target spell if its converted mana cost is X. +mana={X}{U}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Disruption Aura +text=Enchant artifact -- Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost." +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dissension in the Ranks +text=Target blocking creature fights another target blocking creature. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Distant Memories +text=Search your library for a card, exile it, then shuffle your library. Any opponent may have you put that card into your hand. If no player does, you draw three cards. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Divergent Transformations +text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Exile two target creatures. For each of those creatures, its controller reveals cards from the top of his or her library until he or she reveals a creature card, puts that card onto the battlefield, then shuffles the rest into his or her library. +mana={6}{R} +type=Instant +[/card] +[card] +name=Divert +text=Change the target of target spell with a single target unless that spell's controller pays {2}. +mana={U} +type=Instant +[/card] +[card] +name=Divine Deflection +text=Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to target creature or player. +mana={X}{W} +type=Instant +[/card] +[card] +name=Divine Intervention +text=Divine Intervention enters the battlefield with two intervention counters on it. -- At the beginning of your upkeep, remove an intervention counter from Divine Intervention. -- When you remove the last intervention counter from Divine Intervention, the game is a draw. +mana={6}{W}{W} +type=Enchantment +[/card] +[card] +name=Divine Presence +text=If a source would deal 4 or more damage to a creature or player, that source deals 3 damage to that creature or player instead. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Divine Reckoning +text=Each player chooses a creature he or she controls. Destroy the rest. -- Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Diviner's Lockbox +text={1}, {T}: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate this ability only any time you could cast a sorcery. +mana={4} +type=Artifact +[/card] +[card] +name=Divining Witch +text={1}{B}, {T}, Discard a card: Name a card. Exile the top six cards of your library. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way. +mana={1}{B} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Division Table +text=Whenever you crank Division Table, target player loses 2 life. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Djinn Illuminatus +text=({UR} can be paid with either {U} or {R}.) -- Flying -- Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) +mana={5}{UR}{UR} +type=Creature +subtype=Djinn +power=3 +toughness=5 +[/card] +[card] +name=Djinn of Infinite Deceits +abilities=flying +text=Flying -- {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat. +mana={4}{U}{U} +type=Creature +subtype=Djinn +power=2 +toughness=7 +[/card] +[card] +name=Do or Die +text=Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Do-It-Yourself Seraph +text=Flying -- Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle your library. -- Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own. +mana={4}{W}{W} +type=Artifact Creature +subtype=Cyborg Angel +power=4 +toughness=4 +[/card] +[card] +name=Dogsnail Engine +text=Whenever you crank Dogsnail Engine, target player gains life equal to the greatest power among creatures you control. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Dominating Licid +text={1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- You control enchanted creature. +mana={1}{U}{U} +type=Creature +subtype=Licid +power=1 +toughness=1 +[/card] +[card] +name=Domineering Will +text=Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able. +mana={3}{U} +type=Instant +[/card] +[card] +name=Doomsday +text=Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. +mana={B}{B}{B} +type=Sorcery +[/card] +[card] +name=Dormant Gomazoa +abilities=flying +text=Flying -- Dormant Gomazoa enters the battlefield tapped. -- Dormant Gomazoa doesn't untap during your untap step. -- Whenever you become the target of a spell, you may untap Dormant Gomazoa. +mana={1}{U}{U} +type=Creature +subtype=Jellyfish +power=5 +toughness=5 +[/card] +[card] +name=Double Cross +text=Choose another player. Look at that player's hand and choose one of those cards other than a basic land. He or she discards that card. At the beginning of the next game with the player, look at the player's hand and choose one of those cards other than a basic land. He or she discards that card. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Double Deal +text=Choose another player. Double Deal deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Double Dip +text=Choose another player. Gain 5 life now and an additional 5 life at the beginning of the next game with that player. +mana={4}{W} +type=Instant +[/card] +[card] +name=Double Header +abilities=flying +text=Flying -- When Double Header comes into play, you may return target permanent with a two-word name to its owner's hand. +mana={3}{U}{U} +type=Creature +subtype=Drake +power=2 +toughness=3 +[/card] +[card] +name=Double Play +text=Choose another player. Search your library for a basic land and put that land into play. At the beginning of the next game with that player, search your library for an additional basic land and put that land into play. In both cases, shuffle your library afterwards. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Double Stroke +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy. +type=Conspiracy +[/card] +[card] +name=Double Take +text=Choose another player. Draw two cards now and draw an additional two cards at the beginning of the next game with that player. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Doubling Chant +text=For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library. +mana={5}{G} +type=Sorcery +[/card] +[card] +name=Doubling Season +text=If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead. -- If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead. +mana={4}{G} +type=Enchantment +[/card] +[card] +name=Dovin Baan +auto=counter(0/0,3,loyalty) +text=+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated. -- -1: You gain 2 life and draw a card. -- -7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps." +mana={2}{W}{U} +type=Planeswalker +subtype=Dovin +[/card] +[card] +name=Down // Dirty +text=Target player discards two cards. -- // -- Return target card from your graveyard to your hand. -- -- Fuse (You may cast one or both halves of this card from your hand.) +mana={3}{B} // {2}{G} +type=Sorcery // Sorcery +[/card] +[card] +name=Dr. Julius Jumblemorph +text=Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield). -- Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle it. +mana={2}{G}{W} +type=Legendary Creature +power=4 +toughness=4 +[/card] +[card] +name=Draco +text=Domain — Draco costs {2} less to cast for each basic land type among lands you control. -- Flying -- Domain — At the beginning of your upkeep, sacrifice Draco unless you pay {1}0. This cost is reduced by {2} for each basic land type among lands you control. +mana={16} +type=Artifact Creature +subtype=Dragon +power=9 +toughness=9 +[/card] +[card] +name=Dracoplasm +abilities=flying +text=Flying -- As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. -- {R}: Dracoplasm gets +1/+0 until end of turn. +mana={U}{R} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] +name=Dragon Hunter +text=Protection from Dragons -- Dragon Hunter can block Dragons as though it had reach. +mana={W} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] +[card] +name=Dragonlord Atarka +abilities=flying,trample +text=Flying, trample -- When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. +mana={5}{R}{G} +type=Legendary Creature +subtype=Elder Dragon +power=8 +toughness=8 +[/card] +[card] +name=Dragonlord's Prerogative +text=As an additional cost to cast Dragonlord's Prerogative, you may reveal a Dragon card from your hand. -- If you revealed a Dragon card or controlled a Dragon as you cast Dragonlord's Prerogative, Dragonlord's Prerogative can't be countered. -- Draw four cards. +mana={4}{U}{U} +type=Instant +[/card] +[card] +name=Dragonshift +text=Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying. -- Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") +mana={1}{U}{R} +type=Instant +[/card] +[card] +name=Drain Power +text=Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours. +mana={U}{U} +type=Sorcery +[/card] +[card] +name=Dralnu, Lich Lord +text=If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. -- {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) +mana={3}{U}{B} +type=Legendary Creature +subtype=Zombie Wizard +power=3 +toughness=3 +[/card] +[card] +name=Drawn Together +text=As Drawn Together comes into play, choose an artist. -- Creatures by the chosen artist get +2/+2. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Dream Chisel +text=Face-down creature spells you cast cost {1} less to cast. +mana={2} +type=Artifact +[/card] +[card] +name=Dream Coat +text=Enchant creature -- {0}: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dream Salvage +text=Draw cards equal to the number of cards target opponent discarded this turn. +mana={UB} +type=Instant +[/card] +[card] +name=Dream Tides +text=Creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Dream's Grip +text=Choose one — Tap target permanent; or untap target permanent. -- Entwine {1} (Choose both if you pay the entwine cost.) +mana={U} +type=Instant +[/card] +[card] +name=Dromoka's Command +text=Choose two — -- • Prevent all damage target instant or sorcery spell would deal this turn. -- • Target player sacrifices an enchantment. -- • Put a +1/+1 counter on target creature. -- • Target creature you control fights target creature you don't control. +mana={G}{W} +type=Instant +[/card] +[card] +name=Drought +text=At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}. -- Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs. -- Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Druid of the Sacred Beaker +text={T}: Add {G} for each Crossbreed Labs watermark among permanents you control. +mana={2}{G} +type=Creature +subtype=Deer Bird Ape Druid +power=2 +toughness=2 +[/card] +[card] +name=Dual Doomsuits +text=Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Dual Nature +text=Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. -- Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. -- When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Dubious Challenge +text=Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Duh +text=Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.) +mana={B} +type=Instant +[/card] +[card] +name=Dulcet Sirens +text={U}, {T}: Target creature attacks target opponent this turn if able. -- Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={2}{U} +type=Creature +subtype=Siren +power=1 +toughness=3 +[/card] +[card] +name=Dumb Ass +text=At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn. +mana={2}{R} +type=Creature +subtype=Donkey Barbarian +power=3{1/2} +toughness=2 +[/card] +[card] +name=Duplicant +text=Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature. -- As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter. +mana={6} +type=Artifact Creature +subtype=Shapeshifter +power=2 +toughness=4 +[/card] +[card] +name=Duplication Device +text=Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Duplicity +text=When Duplicity enters the battlefield, exile the top five cards of your library face down. -- At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand. -- At the beginning of your end step, discard a card. -- When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Duskmantle Seer +abilities=flying +text=Flying -- At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand. +mana={2}{U}{B} +type=Creature +subtype=Vampire Wizard +power=4 +toughness=4 +[/card] +[card] +name=Dust of Moments +text=Choose one — Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card. +mana={2}{W} +type=Instant +[/card] +[card] +name=Dwarven Catapult +text=Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. +mana={X}{R} +type=Instant +[/card] +[card] +name=Dwarven Driller +text={T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her. +mana={3}{R} +type=Creature +subtype=Dwarf +power=2 +toughness=2 +[/card] +[card] +name=Dwarven Scorcher +text=Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to him or her. +mana={R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Sea Clan +text={T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of combat step. +mana={2}{R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Shrine +text=Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell. +mana={1}{R}{R} +type=Enchantment +[/card] +[card] +name=Eager Beaver +text=When this creature enters the battlefield, you may untap target permanent. +mana={2}{G} +type=Host Creature +subtype=Beaver +power=3 +toughness=2 +[/card] +[card] +name=Earl of Squirrel +text=Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.) -- Creature tokens you control are Squirrels in addition to their other creature types. -- Other Squirrels you control get +1/+1. +mana={4}{G}{G} +type=Creature +subtype=Squirrel Advisor +power=4 +toughness=4 +[/card] +[card] +name=Echo Chamber +text={4}, {T}: An opponent chooses target creature he or she controls. Put a token that's a copy of that creature onto the battlefield. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate this ability only any time you could cast a sorcery. +mana={4} +type=Artifact +[/card] +[card] +name=Echo Circlet +text=Equipped creature can block an additional creature. -- Equip {1} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Echoing Boon +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy. +type=Conspiracy +[/card] +[card] +name=Edge of Malacol +text=If a creature you control would untap during your untap step, put two +1/+1 counters on it instead. -- Whenever you roll {K}, untap each creature you control. +type=Plane +subtype=Belenon +[/card] +[card] +name=Eldrazi Mimic +text=Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. +mana={2} +type=Creature +subtype=Eldrazi +power=2 +toughness=1 +[/card] +[card] +name=Eldrazi Temple +text={T}: Add {1} to your mana pool. -- {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi. +type=Land +[/card] +[card] +name=Electropotence +text=Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to target creature or player. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Elemental Resonance +text=Enchant permanent -- At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.) +mana={2}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Eliminate the Competition +text=As an additional cost to cast Eliminate the Competition, sacrifice X creatures. -- Destroy X target creatures. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Elite Arcanist +text=When Elite Arcanist enters the battlefield, you may exile an instant card from your hand. -- {X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Elkin Bottle +text={3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card. +mana={3} +type=Artifact +[/card] +[card] +name=Elkin Lair +text=At the beginning of each player's upkeep, that player exiles a card at random from his or her hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, he or she puts it into his or her graveyard. +mana={3}{R} +type=World Enchantment +[/card] +[card] +name=Eloren Wilds +text=Whenever a player taps a permanent for mana, that player adds one mana to his or her mana pool of any type that permanent produced. -- Whenever you roll {C}, target player can't cast spells until a player planeswalks. +type=Plane +subtype=Shandalar +[/card] +[card] +name=Elsha of the Infinite +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- You may look at the top card of your library any time. -- You may cast the top card of your library if it's a noncreature, nonland card, and you may cast it as though it had flash. +mana={2}{U}{R}{W} +type=Legendary Creature +subtype=Djinn Monk +power=3 +toughness=3 +[/card] +[card] +name=Elvish House Party +text=Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system. +mana={4}{G}{G} +type=Creature +subtype=Elf Rogue +power=* +toughness=* +[/card] +[card] +name=Elvish Impersonators +text=When you play Elvish Impersonators, roll two six-sided dice one after the other. Elvish Impersonators comes into play with power equal to the first die roll and toughness equal to the second. +mana={3}{G} +type=Summon +subtype=Elves +[/card] +[card] +name=Embermaw Hellion +abilities=trample +text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) -- If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. +mana={3}{R}{R} +type=Creature +subtype=Hellion +power=4 +toughness=5 +[/card] +[card] +name=Emberwilde Djinn +abilities=flying +text=Flying -- -- At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn. +mana={2}{R}{R} +type=Creature +subtype=Djinn +power=5 +toughness=4 +[/card] +[card] +name=Emblazoned Golem +text=Kicker {X} (You may pay an additional {X} as you cast this spell.) -- Spend only colored mana on X. No more than one mana of each color may be spent this way. -- If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it. +mana={2} +type=Artifact Creature +subtype=Golem +power=1 +toughness=2 +[/card] +[card] +name=Embodiment of Agonies +text=Flying, deathtouch -- Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, {2}{B} and {1}{B}{B} are different mana costs.) +mana={1}{B}{B} +type=Creature +subtype=Demon +power=0 +toughness=0 +[/card] +[card] +name=Embolden +text=Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. -- Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Embrace My Diabolical Vision +text=When you set this scheme in motion, each player shuffles his or her hand and graveyard into his or her library. You draw seven cards, then each other player draws four cards. +type=Scheme +[/card] +[card] +name=Emcee +text=Whenever another creature comes into play, you may stand up and say in a deep, booming voice "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature. +mana={2}{W} +type=Creature +subtype=Human Rogue +power=0 +toughness=1 +[/card] +[card] +name=Emissary's Ploy +text=(Start the game with this conspiracy face up in the command zone.) -- Before drawing your opening hand, choose 1, 2, or 3. -- You may spend mana as though it were mana of any color to cast creature spells with converted mana cost equal to the chosen number. +type=Conspiracy +[/card] +[card] +name=Empty the Pits +text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Put X 2/2 black Zombie creature tokens onto the battlefield tapped. +mana={X}{X}{B}{B}{B}{B} +type=Instant +[/card] +[card] +name=Empyrial Archangel +abilities=flying,shroud +text=Flying, shroud -- All damage that would be dealt to you is dealt to Empyrial Archangel instead. +mana={4}{G}{W}{W}{U} +type=Creature +subtype=Angel +power=5 +toughness=8 +[/card] +[card] +name=Emrakul, the Promised End +text=Emrakul, the Promised End costs {1} less to cast for each card type among cards in your graveyard. -- When you cast Emrakul, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. -- Flying, trample, protection from instants +mana=13 +type=Legendary Creature +subtype=Eldrazi +power=13 +toughness=13 +[/card] +[card] +name=Enchantment Alteration +text=Attach target Aura attached to a creature or land to another permanent of that type. +mana={U} +type=Instant +[/card] +[card] +name=Endbringer's Revel +text={4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time he or she could cast a sorcery. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Endless Horizons +text=When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library. -- At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Enduring Renewal +text=Play with your hand revealed. -- If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. -- Whenever a creature is put into your graveyard from the battlefield, return it to your hand. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Enduring Scalelord +abilities=flying +text=Flying -- Whenever one or more +1/+1 counters are placed on another creature you control, you may put a +1/+1 counter on Enduring Scalelord. +mana={4}{G}{W} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Energy Vortex +text=As Energy Vortex enters the battlefield, choose an opponent. -- At the beginning of your upkeep, remove all energy counters from Energy Vortex. -- At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each energy counter on Energy Vortex. -- {X}: Put X energy counters on Energy Vortex. Activate this ability only during your upkeep. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Enlarge +text=Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Enraged Killbot +mana={2} +type=Artifact Creature +subtype=Killbot +power=2 +toughness=1 +[/card] +[card] +name=Enraging Licid +text={R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. -- Enchanted creature has haste. +mana={1}{R} +type=Creature +subtype=Licid +power=1 +toughness=1 +[/card] +[card] +name=Ensouled Scimitar +text={3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) -- Equipped creature gets +1/+5. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Entangler +text=Enchant creature -- Enchanted creature can block any number of creatures. +mana={2}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Entangling Trap +text=Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Enter the Dungeon +text=Players play a Magic subgame under the table starting at 5 life, using their libraries as their decks. After the subgame ends, the winner searches his or her library for two cards, puts those cards into his or her hand, then shuffles his or her library. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Entirely Normal Armchair +text=During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield. -- {0}: Return Entirely Normal Armchair to its owner's hand. Only any opponent may activate this ability and only if they see Entirely Normal Armchair. -- {2}, Sacrifice Entirely Normal Armchair: Destroy target attacking creature. +type=Artifact +[/card] +[card] +name=Entourage of Trest +text=When Entourage of Trest enters the battlefield, you become the monarch. -- Entourage of Trest can block an additional creature each combat as long as you're the monarch. +mana={4}{G} +type=Creature +subtype=Elf Soldier +power=4 +toughness=4 +[/card] +[card] +name=Entreat the Angels +text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) +mana={X}{X}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=Epic Experiment +text=Exile the top X cards of your library. For each instant and sorcery card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard. +mana={X}{U}{R} +type=Sorcery +[/card] +[card] +name=Epiphany at the Drownyard +text=Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. +mana={X}{U} +type=Instant +[/card] +[card] +name=Epochrasite +text=Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand. -- When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.) +mana={2} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Equal Treatment +text=If any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead. -- -- Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Equinox +text=Enchant land -- Enchanted land has "{T}: Counter target spell if it would destroy a land you control." +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Equipoise +text=At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.) +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Erase (Not the Urza's Legacy One) +text=If you control two or more white permanents that share an artist, you may play Erase (Not the Urza's Legacy One) without paying its mana cost. -- Remove target enchantment from the game. +mana={2}{W} +type=Instant +[/card] +[card] +name=Erebos's Titan +text=As long as your opponents control no creatures, Erebos's Titan has indestructible. (Damage and effects that say "destroy" don't destroy it.) -- Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand. +mana={1}{B}{B}{B} +type=Creature +subtype=Giant +power=5 +toughness=5 +[/card] +[card] +name=Erosion +text=Enchant land -- At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. +mana={U}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Errand of Duty +text=Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Errant Minion +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ertai's Familiar +text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- When Ertai's Familiar phases out or leaves the battlefield, put the top three cards of your library into your graveyard. -- {U}: Until your next upkeep, Ertai's Familiar can't phase out. +mana={1}{U} +type=Creature +subtype=Illusion +power=2 +toughness=2 +[/card] +[card] +name=Ertai's Meddling +text=X can't be 0. -- Target spell's controller exiles it with X delay counters on it. -- At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell. +mana={X}{U} +type=Instant +[/card] +[card] +name=Essence Leak +text=Enchant permanent -- As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost." +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Essence of the Wild +text=Creatures you control enter the battlefield as a copy of Essence of the Wild. +mana={3}{G}{G}{G} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Evasive Action +text=Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control. +mana={1}{U} +type=Instant +[/card] +[card] +name=Everdream +text=Draw a card. -- Splice onto instant or sorcery {2}{U} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Everlasting Torment +text=Players can't gain life. -- Damage can't be prevented. -- All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.) +mana={2}{BR} +type=Enchantment +[/card] +[card] +name=Evermind +text=(Nonexistent mana costs can't be paid.) -- Draw a card. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +type=Instant +subtype=Arcane +[/card] +[card] +name=Evershrike +abilities=flying +text=Flying -- Evershrike gets +2/+2 for each Aura attached to it. -- {X}{WB}{WB}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with converted mana cost X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike. +mana={3}{WB}{WB} +type=Creature +subtype=Elemental Spirit +power=2 +toughness=2 +[/card] +[card] +name=Every Hope Shall Vanish +text=When you set this scheme in motion, each opponent reveals his or her hand. Choose a nonland card from each of those hands. Those players discard those cards. +type=Scheme +[/card] +[card] +name=Every Last Vestige Shall Rot +text=When you set this scheme in motion, you may pay {X}. If you do, put each nonland permanent target player controls with converted mana cost X or less on the bottom of its owner's library. +type=Scheme +[/card] +[card] +name=Everythingamajig (a) +text={2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. -- {3}, {T}: Put a +1/+1 counter on target creature. -- 4 , {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={5} +type=Artifact +[/card] +[card] +name=Everythingamajig (b) +text={2}, {T}: Draw a card. Activate this ability only if you have no cards in hand. -- {8}, {T}: You gain 10 life. -- {4}, {T}, Sacrifice Everythingamajig: You may put a silver-bordered permanent card from your hand onto the battlefield. +mana={5} +type=Artifact +[/card] +[card] +name=Everythingamajig (c) +text={1}: Flip a coin. If you win the flip, add {1} {1}. Activate this ability only any time you could cast an instant. {3}, {T}: Target player discards a card. Activate this ability only during your turn. -- {X}: Everythingamajig becomes an X/X Construct artifact creature until end of turn. +mana={5} +type=Artifact +[/card] +[card] +name=Everythingamajig (d) +text={T}: Add one mana of any color. -- {1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card. -- {8}, {T}: Everythingamajig deals 12 damage to target creature. +mana={6} +type=Artifact +[/card] +[card] +name=Everythingamajig (e) +text=Sacrifice a land: You gain 2 life. -- Sacrifice a creature: Add {1}{1}. -- {2}, Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle your library. +mana={5} +type=Artifact +[/card] +[card] +name=Everythingamajig (f) +text={1}, {T}: Scry 2. -- {1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. -- {7}, {T}, Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards. +mana={8} +type=Artifact +[/card] +[card] +name=Evil Comes to Fruition +text=When you set this scheme in motion, put seven 0/1 green Plant creature tokens onto the battlefield. If you control ten or more lands, put seven 3/3 green Elemental creature tokens onto the battlefield instead. +type=Scheme +[/card] +[card] +name=Evil Presents +text=Put a creature card from your hand into play under starget opponent's control. That creature attacks each turn if able... and always attacks its controller. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Excavation +text={1}, Sacrifice a land: Draw a card. Any player may activate this ability. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Excavator +text={T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Excise +text=Exile target attacking creature unless its controller pays {X}. +mana={X}{W} +type=Instant +[/card] +[card] +name=Exclusion Ritual +text=Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent. -- Players can't cast spells with the same name as the exiled card. +mana={4}{W}{W} +type=Enchantment +[/card] +[card] +name=Excruciator +text=Damage that would be dealt by Excruciator can't be prevented. +mana={6}{R}{R} +type=Creature +subtype=Avatar +power=7 +toughness=7 +[/card] +[card] +name=Exhumer Thrull +text=Haunt (When this creature dies, exile it haunting target creature.) -- When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand. +mana={5}{B} +type=Creature +subtype=Thrull +power=3 +toughness=3 +[/card] +[card] +name=Exiled Doomsayer +text=All morph costs cost {2} more. (This doesn't affect the cost to cast creature spells face down.) +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Experiment Kraj +text=Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. -- {T}: Put a +1/+1 counter on target creature. +mana={2}{G}{G}{U}{U} +type=Legendary Creature +subtype=Ooze Mutant +power=4 +toughness=6 +[/card] +[card] +name=Expropriate +text=Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate. +mana={7}{U}{U} +type=Sorcery +[/card] +[card] +name=Exquisite Archangel +abilities=flying +text=Flying -- If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total. +mana={5}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Extremely Slow Zombie +text=Last strike (This creature deals combat damage after creatures without last strike.) +mana={1}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Eye of the Storm +text=Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost. +mana={5}{U}{U} +type=Enchantment +[/card] +[card] +name=Eye to Eye +text=You and target creature's controller have a staring contest. If you win, destroy that creature. +mana={2}{B} +type=Instant +[/card] +[card] +name=Eyekite +abilities=flying +text=Flying -- Eyekite gets +2/+0 as long as you've drawn two or more cards this turn. +mana={1}{U} +type=Creature +subtype=Drake +power=1 +toughness=2 +[/card] +[card] +name=Fa'adiyah Seer +text={T}: Draw a card and reveal it. If it isn't a land card, discard it. +mana={1}{G} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] +name=Face of Divinity +auto=teach(creature) 2/2 +text=Enchant creature -- Enchanted creature gets +2/+2. -- As long as another Aura is attached to enchanted creature, it has first strike and lifelink. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Face to Face +text=You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that opponent. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Faces of the Past +text=Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Fact or Fiction +text=Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. +mana={3}{U} +type=Instant +[/card] +[card] +name=Fade Away +text=For each creature, its controller sacrifices a permanent unless he or she pays {1}. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Faerie Aerie +text=Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Fairgrounds Trumpeter +text=At the beginning of each end step, if a +1/+1 counter was placed on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter. +mana={2}{G} +type=Creature +subtype=Elephant +power=2 +toughness=2 +[/card] +[card] +name=Faith's Shield +text=Target permanent you control gains protection from the color of your choice until end of turn. -- Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn. +mana={W} +type=Instant +[/card] +[card] +name=Falkenrath Gorger +text=Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={R} +type=Creature +subtype=Vampire Berserker +power=2 +toughness=1 +[/card] +[card] +name=Falling Star +text=Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Falling Timber +text=Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent all combat damage target creature would deal this turn. If Falling Timber was kicked, prevent all combat damage another target creature would deal this turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=False Dawn +text=Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color. -- -- Draw a card. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=False Orders +text=Cast False Orders only during the declare blockers step. -- Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. +mana={R} +type=Instant +[/card] +[card] +name=Far // Away +text=Return target creature to its owner's hand. -- // -- Target player sacrifices a creature. -- -- Fuse (You may cast one or both halves of this card from your hand.) +mana={1}{U} // {2}{B} +type=Instant // Instant +[/card] +[card] +name=Farewell to Arms +text=As Farewell to Arms comes into play, choose a hand attached to an opponent's arm. -- When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards his or her hand . . . of cards. (The lawyers wouldn't let us do it the other way.) +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Fascist Art Director +text={W}{W}: Fascist Art Director gains protection from the artist of your choice until end of turn.. +mana={1}{W}{W} +type=Creature +subtype=Human Horror +power=2 +toughness=2 +[/card] +[card] +name=Fasting +text=At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. -- If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. -- When you draw a card, destroy Fasting. +mana={W} +type=Enchantment +[/card] +[card] +name=Fat Ass +text=Fat Ass gets +2/+2 and has trample as long as you're eating. (Food is in your mouth and you're chewing, licking, sucking, or swallowing it.) +mana={4}{G} +type=Creature +subtype=Donkey Shaman +power=2 +toughness=3{1/2} +[/card] +[card] +name=Fatal Lore +text=An opponent chooses one — You draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Fatal Mutation +text=Enchant creature -- When enchanted creature is turned face up, destroy it. It can't be regenerated. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fate Transfer +text=Move all counters from target creature onto another target creature. +mana={1}{UB} +type=Instant +[/card] +[card] +name=Fatespinner +text=At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. +mana={1}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Favor of the Mighty +text=Each creature with the highest converted mana cost has protection from all colors. +mana={1}{W} +type=Tribal Enchantment +subtype=Giant +[/card] +[card] +name=Feast on the Fallen +text=At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Feed the Machine +text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two creatures. If the player chooses others, each of your other opponents sacrifices a creature. +type=Scheme +[/card] +[card] +name=Feeding Grounds +text=Red spells cost {1} less to cast. -- Green spells cost {1} less to cast. -- Whenever you roll {C}, put X +1/+1 counters on target creature, where X is that creature's converted mana cost. +type=Plane +subtype=Muraganda +[/card] +[card] +name=Feint +text=Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. +mana={R} +type=Instant +[/card] +[card] +name=Feisty Stegosaurus +text=When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls. +mana={4}{R} +type=Host Creature +subtype=Dinosaur +power=2 +toughness=1 +[/card] +[card] +name=Fell the Mighty +text=Destroy all creatures with power greater than target creature's power. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Feral Contest +text=Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Ferropede +abilities=unblockable +text=Ferropede is unblockable. -- Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent. +mana={3} +type=Artifact Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Fervent Champion +text=First strike, haste -- Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn. -- Equip abilities you activate that target Fervent Champion cost 3 less to activate. +mana={R} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Festering March +text=Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it. -- Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Fibrous Entangler +text=Tangleclaw Werewolf can block an additional creature each combat. -- {6}{G}: Transform Tangleclaw Werewolf. +mana={2}{G}{G} +type=Creature +subtype=Werewolf Horror +power=2 +toughness=4 +[/card] +[card] +name=Fields of Summer +text=Whenever a player casts a spell, that player may gain 2 life. -- Whenever you roll {C}, you may gain 10 life. +type=Plane +subtype=Moag +[/card] +[card] +name=Fiend of the Shadows +abilities=flying +text=Flying -- Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled. -- Sacrifice a Human: Regenerate Fiend of the Shadows. +mana={3}{B}{B} +type=Creature +subtype=Vampire Wizard +power=3 +toughness=3 +[/card] +[card] +name=Fiery Bombardment +text=Chroma — {2}, Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Fiery Confluence +text=Choose three. You may choose the same mode more than once. -- • Fiery Confluence deals 1 damage to each creature. -- • Fiery Confluence deals 2 damage to each opponent. -- • Destroy target artifact. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Fiery Gambit +text=Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Fiery Justice +text=Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life. +mana={R}{G}{W} +type=Sorcery +[/card] +[card] +name=Fight or Flight +text=At the beginning of each opponent's combat, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Finders, Keepers +text=Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) +mana={5}{B} +type=Sorcery +[/card] +[card] +name=Fire Covenant +text=As an additional cost to cast Fire Covenant, pay X life. -- Fire Covenant deals X damage divided as you choose among any number of target creatures. +mana={1}{B}{R} +type=Instant +[/card] +[card] +name=Fire Juggler +text=Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={2}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Fire Servant +text=If a red instant or sorcery spell you control would deal damage, it deals double that damage instead. +mana={3}{R}{R} +type=Creature +subtype=Elemental +power=4 +toughness=3 +[/card] +[card] +name=Fire and Brimstone +text=Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you. +mana={3}{W}{W} +type=Instant +[/card] +[card] +name=Firecat Blitz +text=Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- Flashback—{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Fires of Invention +text=You can cast spells only during your turn and you can cast no more than two spells each turn. -- You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Firestorm +text=As an additional cost to cast Firestorm, discard X cards. -- Firestorm deals X damage to each of X target creatures and/or players. +mana={R} +type=Instant +[/card] +[card] +name=Firestorm Phoenix +abilities=flying +text=Flying -- If Firestorm Phoenix would die, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it. +mana={4}{R}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=2 +[/card] +[card] +name=First Come, First Served +text=The attacking or blocking creature with the lowest collector number has first strike. If two or more creatures are tied, they all have first strike. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=First Pick +text=Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) +mana={3}{G} +type=Instant +[/card] +[card] +name=First Response +text=At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Fissure Vent +text=Choose one or both — -- • Destroy target artifact. -- • Destroy target nonbasic land. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Fist of Suns +text=You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. +mana={3} +type=Artifact +[/card] +[card] +name=Fistful of Force +text=Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Five-Finger Discount +text=Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card. +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Flaccify +text=Counter target spell unless its controller pays {3}. +mana={2}{U} +type=Instant +[/card] +[card] +name=Flailing Manticore +abilities=flying,first strike +text=Flying, first strike -- {1}: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability. +mana={3}{R} +type=Creature +subtype=Manticore +power=3 +toughness=3 +[/card] +[card] +name=Flailing Ogre +text={1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability. +mana={2}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +[/card] +[card] +name=Flailing Soldier +text={1}: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability. +mana={R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Flame-Wreathed Phoenix +abilities=flying +text=Flying -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand." +mana={2}{R}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=3 +[/card] +[card] +name=Flames of the Blood Hand +text=Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead. +mana={2}{R} +type=Instant +[/card] +[card] +name=Flamespeaker Adept +text=Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn. +mana={2}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=3 +[/card] +[card] +name=Flaming Gambit +text=Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead. -- Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={X}{R} +type=Instant +[/card] +[card] +name=Flaring Pain +text=Damage can't be prevented this turn. -- Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{R} +type=Instant +[/card] +[card] +name=Flash +text=You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}. +mana={1}{U} +type=Instant +[/card] +[card] +name=Flash Foliage +text=Cast Flash Foliage only during combat after blockers are declared. -- Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you. -- Draw a card. +mana={2}{G} +type=Instant +[/card] +[card] +name=Flash of Insight +text=Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -- Flashback—{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.) +mana={X}{1}{U} +type=Instant +[/card] +[card] +name=Flavor Judge +text={T}: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice Flavor Judge and counter that spell or ability. +mana={1}{W} +type=Creature +subtype=Bird Advisor +power=2 +toughness=2 +[/card] +[card] +name=Flesh // Blood +text=Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. -- // -- Target creature you control deals damage equal to its power to target creature or player. -- -- Fuse (You may cast one or both halves of this card from your hand.) +mana={3}{B}{G} // {R}{G} +type=Sorcery // Sorcery +[/card] +[card] +name=Flesh Allergy +text=As an additional cost to cast Flesh Allergy, sacrifice a creature. -- Destroy target creature. Its controller loses life equal to the number of creatures that died this turn. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Flickerform +text=Enchant creature -- {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Flock of Rabid Sheep +text=Flip X coins; an opponent calls heads or tails. For each flip you win, put a Rabid Sheep token into play. Treat these tokens as 2/2 green creatures that count as Sheep. +mana={X}{G}{G} +type=Sorcery +[/card] +[card] +name=Flooded Woodlands +text=Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking. +mana={2}{U}{B} +type=Enchantment +[/card] +[card] +name=Flowering Lumberknot +text=Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond. +mana={3}{G} +type=Creature +subtype=Treefolk +power=5 +toughness=5 +[/card] +[card] +name=Flowstone Salamander +text={R}: Flowstone Salamander deals 1 damage to target creature blocking it. +mana={3}{R}{R} +type=Creature +subtype=Salamander +power=3 +toughness=4 +[/card] +[card] +name=Fog Patch +text=Cast Fog Patch only during the declare blockers step. -- Attacking creatures become blocked. (This spell works on unblockable creatures.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Food Chain +text=Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Forbidden Ritual +text=Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Force Bubble +text=If damage would be dealt to you, put that many depletion counters on Force Bubble instead. -- When there are four or more depletion counters on Force Bubble, sacrifice it. -- At the beginning of each end step, remove all depletion counters from Force Bubble. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Force of Rage +text=If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost. -- Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Forcefield +text={1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage. +mana={3} +type=Artifact +[/card] +[card] +name=Foreshadow +text=Name a card, then put the top card of target opponent's library into his or her graveyard. If that card is the named card, you draw a card. -- Draw a card at the beginning of the next turn's upkeep. +mana={1}{U} +type=Instant +[/card] +[card] +name=Forethought Amulet +text=At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}. -- If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead. +mana={5} +type=Artifact +[/card] +[card] +name=Forgotten Lore +text=Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand. +mana={G} +type=Sorcery +[/card] +[card] +name=Foriysian Brigade +text=Foriysian Brigade can block an additional creature. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Foriysian Interceptor +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) -- Defender -- Foriysian Interceptor can block an additional creature. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=0 +toughness=5 +[/card] +[card] +name=Foriysian Totem +text={T}: Add {R} to your mana pool. -- {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. -- As long as Foriysian Totem is a creature, it can block an additional creature. +mana={3} +type=Artifact +[/card] +[card] +name=Form of the Squirrel +text=As Form of the Squirrel comes into play, put a 1/1 green Squirrel creature token into play. You lose the game when it leaves play. -- Creatures can't attack you. -- You can't be the target of spells or abilities. -- You can't play spells. +mana={G} +type=Enchantment +[/card] +[card] +name=Formation +text=Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Draw a card at the beginning of the next turn's upkeep. +mana={1}{W} +type=Instant +[/card] +[card] +name=Fortified Area +text=Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Fortuitous Find +text=Choose one or both — -- • Return target artifact card from your graveyard to your hand. -- • Return target creature card from your graveyard to your hand. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Fortune's Favor +text=Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. +mana={3}{U} +type=Instant +[/card] +[card] +name=Foul Emissary +text=When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- When you sacrifice Foul Emissary while casting a spell with emerge, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. +mana={2}{G} +type=Creature +subtype=Human Horror +power=1 +toughness=1 +[/card] +[card] +name=Foul Renewal +text=Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way. +mana={3}{B} +type=Instant +[/card] +[card] +name=Fowl Play +text=Enchanted creature loses all abilities and is a 1/1 creature that counts as a Chicken. +mana={2}{U} +type=Enchant Creature +power= +toughness= +[/card] +[card] +name=Fraction Jackson +text={G}, {T}: Return target card with a ½ on it from your graveyard to your hand. +mana={2}{G} +type=Creature +subtype=Human Hero +power=1 +toughness=1{1/2} +[/card] +[card] +name=Fractured Powerstone +text={T}: Add {1} to your mana pool. -- {T}: Roll the planar die. Activate this ability only any time you could cast a sorcery. +mana={2} +type=Artifact +[/card] +[card] +name=Framed! +text=Tap or untap all permanents by the artist of your choice. +mana={1}{U} +type=Instant +[/card] +[card] +name=Frankenstein's Monster +text=As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. +mana={X}{B}{B} +type=Creature +subtype=Zombie +power=0 +toughness=1 +[/card] +[card] +name=Frankie Peanuts +text=At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn. +mana={2}{W}{W} +type=Legendary Creature +subtype=Elephant Rogue +power=2 +toughness=3 +[/card] +[card] +name=Fraternal Exaltation +text= +mana={U}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Frazzled Editor +text=Protection from wordy (Something is wordy if it has four or more lines of text in its text box.) +mana={1}{R} +type=Creature +subtype=Human Bureaucrat +power=2 +toughness=2 +[/card] +[card] +name=Free-Range Chicken +text={1}{G}: Roll two six-sided dice. If both die rolls are the same, Free-Range Chicken gets +X/+X until end of turn, where X is the number rolled on each die. Otherwise, if the total rolled is equal to any other total you have rolled this turn for Free-Range Chicken, sacrifice it. (For example, if you roll two 3s, Free-Range Chicken gets +3/+3. If you roll a total of 6 for Free-Range Chicken later in that turn, sacrifice it.) +mana={3}{G} +type=Summon +subtype=Chicken +[/card] +[card] +name=Free-for-All +text=When Free-for-All comes into play, set aside all creatures in play, face down. -- During each player's upkeep, that player chooses a creature card at random from those set aside in this way and puts that creature into play under his or her control. -- If Free-for-All leaves play, put each creature still set aside this way into its owner's graveyard. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Friendly Fire +text=Target creature's controller reveals a card at random from his or her hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost. +mana={3}{R} +type=Instant +[/card] +[card] +name=Frightful Delusion +text=Counter target spell unless its controller pays {1}. That player discards a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=From the Ashes +text=Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Frontier Siege +text=As Frontier Siege enters the battlefield, choose Khans or Dragons. -- • Khans — At the beginning of each of your main phases, add {G}{G} to your mana pool. -- • Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Fruitcake Elemental +text=Fruitcake Elemental is indestructible. -- At the end of your turn, Fruitcake Elemental deals 7 damage to you. -- {3}: Target player gains control of Fruitcake Elemental. +mana={1}{G}{G} +type=Creature +subtype=Elemental +power=7 +toughness=7 +[/card] +[card] +name=Fulgent Distraction +text=Choose two target creatures. Tap those creatures, then unattach all Equipment from them. +mana={2}{W} +type=Instant +[/card] +[card] +name=Fungal Behemoth +text=Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. -- Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature. +mana={3}{G} +type=Creature +subtype=Fungus +power=* +toughness=* +[/card] +[card] +name=Furnace Layer +text=When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, he or she loses 3 life. -- Whenever you roll {K}, you may destroy target nonland permanent. +type=Plane +subtype=New Phyrexia +[/card] +[card] +name=Furnace of Rath +text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. +mana={1}{R}{R}{R} +type=Enchantment +[/card] +[card] +name=GO TO JAIL +text=When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield. -- At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL. +mana={W} +type=Enchantment +[/card] +[card] +name=Gabriel Angelfire +text=At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) +mana={3}{G}{G}{W}{W} +type=Legendary Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Gaddock Teeg +text=Noncreature spells with converted mana cost 4 or greater can't be cast. -- Noncreature spells with {X} in their mana costs can't be cast. +mana={G}{W} +type=Legendary Creature +subtype=Kithkin Advisor +power=2 +toughness=2 +[/card] +[card] +name=Gaea's Balance +text=As an additional cost to cast Gaea's Balance, sacrifice five lands. -- Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Gaea's Liege +text=As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. -- {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. +mana={3}{G}{G}{G} +type=Creature +subtype=Avatar +power=* +toughness=* +[/card] +[card] +name=Game Preserve +text=At the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Game of Chaos +text=Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip. +mana={R}{R}{R} +type=Sorcery +[/card] +[card] +name=Gang of Devils +text=When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players. +mana={5}{R} +type=Creature +subtype=Devil +power=3 +toughness=3 +[/card] +[card] +name=Garbage Elemental (a) +text=Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.) -- Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.) +mana={4}{R} +type=Creature +subtype=Elemental +power=2 +toughness=4 +[/card] +[card] +name=Garbage Elemental (b) +text=When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) +mana={4}{R} +type=Creature +subtype=Elemental Rigger +power=3 +toughness=1 +[/card] +[card] +name=Garbage Elemental (c) +text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. +mana={4}{R} +type=Creature +subtype=Elemental +power=3 +toughness=2 +[/card] +[card] +name=Garbage Elemental (d) +text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker. +mana={4}{R} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Garbage Elemental (e) +text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -- Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.) +mana={4}{R} +type=Creature +subtype=Elemental +power=4 +toughness=3 +[/card] +[card] +name=Garbage Elemental (f) +text=Last strike (This creature deals combat damage after creatures without last strike.) -- Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn. +mana={4}{R} +type=Creature +subtype=Elemental +power=6 +toughness=5 +[/card] +[card] +name=Garbage Fire +text=Reveal Garbage Fire as you draft it and note how many cards you've drafted this draft round, including Garbage Fire. -- Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire. +mana={2}{R} +type=Instant +[/card] +[card] +name=Garrulous Sycophant +text=At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life. +mana={2}{B} +type=Creature +subtype=Human Advisor +power=1 +toughness=4 +[/card] +[card] +name=Gather Specimens +text=If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead. +mana={3}{U}{U}{U} +type=Instant +[/card] +[card] +name=Gauntlets of Chaos +text={5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them. +mana={5} +type=Artifact +[/card] +[card] +name=Gavi, Nest Warden +text=You may pay {0} rather than pay the cycling cost of the first card you cycle each turn. -- Whenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token. +mana={2}{U}{R}{W} +type=Legendary Creature +subtype=Human Shaman +power=2 +toughness=5 +[/card] +[card] +name=Gaze of Pain +text=Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Gaze of the Gorgon +text=({BG} can be paid with either {B} or {G}.) -- Regenerate target creature. At end of combat, destroy all creatures that blocked or were blocked by that creature this turn. +mana={3}{BG} +type=Instant +[/card] +[card] +name=Gemstone Caverns +text=If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. -- {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool. +type=Legendary Land +[/card] +[card] +name=General Jarkeld +text={T}: Switch the blocking creatures of two target attacking creatures. Activate this ability only during the declare blockers step. +mana={3}{W} +type=Legendary Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=General's Regalia +text={3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead. +mana={3} +type=Artifact +[/card] +[card] +name=Generator Servant +text={T}, Sacrifice Generator Servant: Add {2} to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.) +mana={1}{R} +type=Creature +subtype=Elemental +power=2 +toughness=1 +[/card] +[card] +name=Genetic Recombinator +text=Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Geosurge +text=Add {R}{R}{R}{R}{R}{R}{R} to your mana pool. Spend this mana only to cast artifact or creature spells. +mana={R}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Gerrymandering +text=Remove all lands from play and shuffle them together. Randomly deal to each player one land card for each land he or she had before. Each player puts those lands into play under his or her control, untapped. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Get a Life +text=Target player and each of his or her teammates exchange life totals. +mana={W} +type=Instant +[/card] +[card] +name=Ghastly Conscription +text=Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) +mana={5}{B}{B} +type=Sorcery +[/card] +[card] +name=Ghastly Haunting +text=Enchant creature -- You control enchanted creature. +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ghazban Ogress +text=When Ghazban Ogress comes into play, the player who has won the most Magic games that day gains control of it. If more than one player has won the same number of games, you retain control of Ghazban Ogress. +mana={G} +type=Summon +subtype=Ogre +[/card] +[card] +name=Ghired's Belligerence +text=Ghired's Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.) +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Ghitu Fire +text=You may cast Ghitu Fire any time you could cast an instant if you pay {2} more to cast it. -- Ghitu Fire deals X damage to target creature or player. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Ghostfire Blade +text=Equipped creature gets +2/+2. -- Equip {3} -- Ghostfire Blade's equip ability costs {2} less to activate if it targets a colorless creature. +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Ghostly Flame +text=Black and/or red permanents and spells are colorless sources of damage. +mana={B}{R} +type=Enchantment +[/card] +[card] +name=Ghosts of the Innocent +text=If a source would deal damage to a creature or player, it deals half that damage, rounded down, to that creature or player instead. +mana={5}{W}{W} +type=Creature +subtype=Spirit +power=4 +toughness=5 +[/card] +[card] +name=Giant Albatross +abilities=flying +text=Flying -- When Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Giant Fan +text={2}, {T}: Move target counter from one card to another. If the second card's rules text refers to any type of counters, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. +mana={4} +type=Artifact +[/card] +[card] +name=Giant Oyster +text=You may choose not to untap Giant Oyster during your untap step. -- {T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature. +mana={2}{U}{U} +type=Creature +subtype=Oyster +power=0 +toughness=3 +[/card] +[card] +name=Giant Slug +text={5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. +mana={1}{B} +type=Creature +subtype=Slug +power=1 +toughness=1 +[/card] +[card] +name=Giant Turtle +text=Giant Turtle can't attack if it attacked during your last turn. +mana={1}{G}{G} +type=Creature +subtype=Turtle +power=2 +toughness=4 +[/card] +[card] +name=Gideon, Battle-Forged +auto=counter(0/0,3,loyalty) +text=+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able. -- +1: Until your next turn, target creature gains indestructible. Untap that creature. -- 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. +type=Planeswalker +subtype=Gideon +[/card] +[card] +name=Gift Horse +text=Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Gift of Doom +text=Enchant creature -- Enchanted creature has deathtouch and indestructible. -- Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for 3 . Turn it face up any time for its morph cost.) -- As Gift of Doom is turned face up, you may attach it to a creature. +mana={4}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gifts Given +text= +mana={3}{U} +type=Instant +[/card] +[card] +name=Gifts Ungiven +text=Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library. +mana={3}{U} +type=Instant +[/card] +[card] +name=Gigadrowse +text=Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Tap target permanent. +mana={U} +type=Instant +[/card] +[card] +name=Gilded Drake +abilities=flying +text=Flying -- When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't make an exchange, sacrifice Gilded Drake. This ability can't be countered except by spells and abilities. (This effect lasts indefinitely.) +mana={1}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Gilder Bairn +text={2}{GU}, {Q}: For each counter on target permanent, put another of those counters on that permanent. ({Q} is the untap symbol.) +mana={1}{GU}{GU} +type=Creature +subtype=Ouphe +power=1 +toughness=3 +[/card] +[card] +name=Gilt-Leaf Ambush +text=Put two 1/1 green Elf Warrior creature tokens onto the battlefield. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) +mana={2}{G} +type=Tribal Instant +subtype=Elf +[/card] +[card] +name=Gilt-Leaf Winnower +abilities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. +mana={3}{B}{B} +type=Creature +subtype=Elf Warrior +power=4 +toughness=3 +[/card] +[card] +name=Gimme Five +text=You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in a silver-bordered game who high-fives you gains 1 life. (Offer high fives. Don't hit people.) +mana={W} +type=Instant +[/card] +[card] +name=Gisela, Blade of Goldnight +abilities=flying,first strike +text=Flying, first strike -- If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. -- If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. +mana={4}{R}{W}{W} +type=Legendary Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Give // Take +text=Put three +1/+1 counters on target creature. -- // -- Remove all +1/+1 counters from target creature you control. Draw that many cards. -- -- Fuse (You may cast one or both halves of this card from your hand.) +mana={2}{G} // {2}{U} +type=Sorcery // Sorcery +[/card] +[card] +name=Give No Ground +text=Target creature gets +2/+6 until end of turn and can block any number of creatures this turn. +mana={3}{W} +type=Instant +[/card] +[card] +name=Glacial Plating +text=Enchant creature -- Cumulative upkeep {S{i} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S{i} can be paid with one mana from a snow permanent.) -- Enchanted creature gets +3/+3 for each age counter on Glacial Plating. +mana={2}{W}{W} +type=Snow Enchantment +subtype=Aura +[/card] +[card] +name=Glacial Ray +text=Glacial Ray deals 2 damage to target creature or player. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Glamer Spinners +abilities=flash +text=Flash -- Flying -- When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller. +mana={4}{WU} +type=Creature +subtype=Faerie Wizard +power=2 +toughness=4 +[/card] +[card] +name=Glamerdye +text=Change the text of target spell or permanent by replacing all instances of one color word with another. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Glarecaster +abilities=flying +text=Flying -- {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead. +mana={4}{W}{W} +type=Creature +subtype=Bird Cleric +power=3 +toughness=3 +[/card] +[card] +name=Glass Asp +text=Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step. +mana={1}{G}{G} +type=Creature +subtype=Snake +power=2 +toughness=1 +[/card] +[card] +name=Gleam of Authority +text=Enchant creature -- Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. -- Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gleemax +text=You choose all targets for all spells and abilities. +mana={1000000} +type=Legendary Artifact +[/card] +[card] +name=Gliding Licid +text={U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- Enchanted creature has flying. +mana={2}{U} +type=Creature +subtype=Licid +power=2 +toughness=2 +[/card] +[card] +name=Glimmervoid Basin +text=Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them. -- Whenever you roll {C}, choose target creature. Each player except that creature's controller puts a token that's a copy of that creature onto the battlefield. +type=Plane +subtype=Mirrodin +[/card] +[card] +name=Glissa Sunseeker +abilities=first strike +text=First strike -- {T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool. +mana={2}{G}{G} +type=Legendary Creature +subtype=Elf +power=3 +toughness=2 +[/card] +[card] +name=Glittering Lion +text=Prevent all damage that would be dealt to Glittering Lion. -- {3}: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability. +mana={2}{W} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Glittering Lynx +text=Prevent all damage that would be dealt to Glittering Lynx. -- {2}: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability. +mana={W} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] +name=Global Ruin +text=Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Gloom +text=White spells cost {3} more to cast. -- Activated abilities of white enchantments cost {3} more to activate. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Gloom Surgeon +text=If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library. +mana={1}{B} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Gluetius Maximus +text=As Gluetius Maximus comes into play, an opponent chooses one of your fingers. (Thumbs are fingers, too.) -- When the chosen finger isn't touching Gluetius Maximus, sacrifice Gluetius Maximus. +mana={3}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Glyph of Delusion +text=Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature." +mana={U} +type=Instant +[/card] +[card] +name=Glyph of Destruction +text=Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step. +mana={R} +type=Instant +[/card] +[card] +name=Glyph of Doom +text=At end of combat, destroy all creatures that were blocked by target Wall this turn. +mana={B} +type=Instant +[/card] +[card] +name=Glyph of Life +text=Until end of turn, whenever an attacking creature deals damage to target Wall creature, you gain that much life. +mana={W} +type=Instant +[/card] +[card] +name=Glyph of Reincarnation +text=Cast Glyph of Reincarnation only after combat. -- Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control. +mana={G} +type=Instant +[/card] +[card] +name=Gnarlroot Trapper +text={T}, Pay 1 life: Add {G} to your mana pool. Spend this mana only to cast an Elf creature spell. -- {T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) +mana={B} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Gnome-Made Engine +text=When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token. +mana={4} +type=Host Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Gnomeball Machine +text=Whenever you crank Gnomeball Machine, create two 1/1 colorless Gnome artifact creature tokens. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Goblin Artisans +text={T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans. +mana={R} +type=Creature +subtype=Goblin Artificer +power=1 +toughness=1 +[/card] +[card] +name=Goblin Assassin +text=Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature. +mana={3}{R}{R} +type=Creature +subtype=Goblin Assassin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Bookie +text={R}, {T}: Reflip any coin or reroll any die. +mana={R} +type=Summon +subtype=Goblin +[/card] +[card] +name=Goblin Bowling Team +text=Whenever Goblin Bowling Team damages any creature or player, roll a six-sided die. Goblin Bowling Team deals to that creature or player additional damage equal to the die roll. +mana={3}{R} +type=Summon +subtype=Goblins +[/card] +[card] +name=Goblin Charbelcher +text={3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. +mana={4} +type=Artifact +[/card] +[card] +name=Goblin Festival +text={2}: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Goblin Flectomancer +text=Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell. +mana={U}{R}{R} +type=Creature +subtype=Goblin Wizard +power=2 +toughness=2 +[/card] +[card] +name=Goblin Flotilla +abilities=islandwalk +text=Islandwalk -- At the beginning of combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. +mana={2}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Game +text=Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items he or she revealed. The player who revealed the fewest items then loses half his or her life, rounded up. If two or more players are tied for fewest, each loses half his or her life, rounded up. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Goblin Grenadiers +text=Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land. +mana={3}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Haberdasher +text=Menace (This creature can't be blocked except by two or more creatures.) -- Other creatures you control wearing hats in their art have menace. +mana={2}{R} +type=Creature +subtype=Goblin Hatificer +power=2 +toughness=2 +[/card] +[card] +name=Goblin Mime +text=When you speak, sacrifice Goblin Mime. +mana={1}{R} +type=Creature +subtype=Goblin Mime +power=2 +toughness=2 +[/card] +[card] +name=Goblin Psychopath +text=Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead. +mana={3}{R} +type=Creature +subtype=Goblin Mutant +power=5 +toughness=5 +[/card] +[card] +name=Goblin Racketeer +text=Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +mana={3}{R} +type=Creature +subtype=Goblin Rogue +power=4 +toughness=2 +[/card] +[card] +name=Goblin S.W.A.T. Team +text=Say "Goblin S.W.A.T. Team": Put a +1/+1 counter on Goblin S.W.A.T. Team unless an opponent swats the table within five seconds. Play this ability only once each turn. +mana={3}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Secret Agent +abilities=first strike +text=First strike -- At the beginning of your upkeep, reveal a card from your hand at random. +mana={2}{R} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=2 +[/card] +[card] +name=Goblin Slingshot +text=Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Goblin Snowman +text=Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. -- {T}: Goblin Snowman deals 1 damage to target creature it's blocking. +mana={3}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Test Pilot +abilities=flying +text=Flying -- {T}: Goblin Test Pilot deals 2 damage to target creature or player chosen at random. +mana={1}{U}{R} +type=Creature +subtype=Goblin Wizard +power=0 +toughness=2 +[/card] +[card] +name=Goblin Tutor +text=Roll a six-sided die for Goblin Tutor. On a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal that card to all players, and put it into your hand. Shuffle your library afterwards. -- 2 Any Goblin Tutor -- 3 Any enchantment -- 4 Any artifact -- 5 Any creature -- 6 Any sorcery, instant, or interrupt +mana={R} +type=Instant +[/card] +[card] +name=Goblin War Cry +text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Godo's Irregulars +text={R}: Godo's Irregulars deals 1 damage to target creature blocking it. +mana={R} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] +[card] +name=Godsend +text=Equipped creature gets +3/+3. -- Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. -- Opponents can't cast cards with the same name as cards exiled with Godsend. -- Equip {3} +mana={1}{W}{W} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Goldenhide Ox +text=Constellation — Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able. +mana={5}{G} +type=Enchantment Creature +subtype=Ox +power=5 +toughness=4 +[/card] +[card] +name=Golgothian Sylex +text={1}, {T}: Each nontoken permanent from the Antiquities expansion is sacrificed by its controller. +mana={4} +type=Artifact +[/card] +[card] +name=Gonti, Lord of Luxury +abilities=deathtouch +text=Deathtouch -- When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. For as long as that card remains exiled, you may look at it, you may cast it, and you may spend mana as though it were mana of any type to cast it. +mana={2}{B}{B} +type=Legendary Creature +subtype=Aetherborn Rogue +power=2 +toughness=3 +[/card] +[card] +name=Gorilla Berserkers +abilities=trample,rampage 2 +text=Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -- Gorilla Berserkers can't be blocked except by three or more creatures. +mana={3}{G}{G} +type=Creature +subtype=Ape Berserker +power=2 +toughness=3 +[/card] +[card] +name=Goryo's Vengeance +text=Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. -- Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Gossamer Chains +text=Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn. +mana={W}{W} +type=Enchantment +[/card] +[card] +name=Grab the Reins +text=Choose one — -- • Until end of turn, you gain control of target creature and it gains haste. -- • Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to target creature or player. -- Entwine {2}{R} (Choose both if you pay the entwine cost.) +mana={3}{R} +type=Instant +[/card] +[card] +name=Graceful Antelope +abilities=plainswalk +text=Plainswalk -- Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield. +mana={2}{W}{W} +type=Creature +subtype=Antelope +power=1 +toughness=4 +[/card] +[card] +name=Grafdigger's Cage +text=Creature cards can't enter the battlefield from graveyards or libraries. -- Players can't cast cards in graveyards or libraries. +mana={1} +type=Artifact +[/card] +[card] +name=Grafted Exoskeleton +text=Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. -- Equip {2} +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Grafted Wargear +text=Equipped creature gets +3/+2. -- Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. -- Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Grand Ossuary +text=Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures he or she controls. -- Whenever you roll {K}, each player exiles all creatures he or she controls and puts X 1/1 green Saproling creature tokens onto the battlefield, where X is the total power of the creatures he or she exiled this way. Then planeswalk. +type=Plane +subtype=Ravnica +[/card] +[card] +name=Granny's Payback +text=You gain life equal to your age. +mana={7}{G} +type=Sorcery +[/card] +[card] +name=Graphic Violence +text=All creatures by the artist of your choice get +2/+2 and gain trample until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Grappling Hook +text=Equipped creature has double strike. -- Whenever equipped creature attacks, you may have target creature block it this turn if able. -- Equip {4} +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Gratuitous Violence +text=If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. +mana={2}{R}{R}{R} +type=Enchantment +[/card] +[card] +name=Grave Betrayal +text=Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types. +mana={5}{B}{B} +type=Enchantment +[/card] +[card] +name=Grave Consequences +text=Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. -- Draw a card. +mana={1}{B} +type=Instant +[/card] +[card] +name=Grave Servitude +text=You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +3/-1 and is black. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Grave Sifter +text=When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand. +mana={5}{G} +type=Creature +subtype=Elemental Beast +power=5 +toughness=7 +[/card] +[card] +name=Graven Dominator +abilities=flying +text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature becomes 1/1 until end of turn. +mana={4}{W}{W} +type=Creature +subtype=Gargoyle +power=4 +toughness=4 +[/card] +[card] +name=Graveyard Busybody +text=All graveyards are also your graveyards. -- Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards. +mana={4}{U}{U} +type=Creature +subtype=Human Spy +power=* +toughness=* +[/card] +[card] +name=Graxiplon +text=Graxiplon is unblockable unless defending player controls three or more creatures that share a creature type. +mana={5}{U} +type=Creature +subtype=Beast +power=3 +toughness=4 +[/card] +[card] +name=Greater Gargadon +text=Suspend 10—{R} -- Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended. +mana={9}{R} +type=Creature +subtype=Beast +power=9 +toughness=7 +[/card] +[card] +name=Greater Morphling +text={2}: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn. -- {2}: Greater Morphling becomes the colors of your choice until end of turn. -- {2}: Greater Morphling's type becomes the creature type of your choice until end of turn. -- {2}: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn. -- {2}: Greater Morphling's artist becomes the artist of your choice until end of turn. -- {2}: Greater Morphling gets +2/-2 or -2/+2 until end of turn. -- {2}: Untap Greater Morphling. +mana={6}{U}{U} +type=Creature +subtype=Shapeshifter +power=5 +toughness=5 +[/card] +[card] +name=Greater Realm of Preservation +text={1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Gremlin Mine +text={1}, {T}, Sacrifice Gremlin Mine: Gremlin Mine deals 4 damage to target artifact creature. -- {1}, {T}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact. +mana={1} +type=Artifact +[/card] +[card] +name=Grenzo's Rebuttal +text=Put a 4/4 red Ogre creature token onto the battlefield. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to his or her left. Destroy each permanent chosen this way. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Grenzo, Dungeon Warden +text=Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. -- {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. +mana={X}{B}{R} +type=Legendary Creature +subtype=Goblin Rogue +power=2 +toughness=2 +[/card] +[card] +name=Grenzo, Havoc Raiser +text=Whenever a creature you control deals combat damage to a player, choose one — -- • Goad target creature that player controls. -- • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it. +mana={R}{R} +type=Legendary Creature +subtype=Goblin Rogue +power=2 +toughness=2 +[/card] +[card] +name=Grim Reminder +text=Search your library for a nonland card and reveal it. Each opponent who cast a card this turn with the same name as that card loses 6 life. Then shuffle your library. -- {B}{B}: Return Grim Reminder from your graveyard to your hand. Activate this ability only during your upkeep. +mana={2}{B} +type=Instant +[/card] +[card] +name=Grimoire Thief +text=Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down. -- You may look at cards exiled with Grimoire Thief. -- {U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names. +mana={U}{U} +type=Creature +subtype=Merfolk Rogue +power=2 +toughness=2 +[/card] +[card] +name=Grinning Totem +text={2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. +mana={4} +type=Artifact +[/card] +[card] +name=Grip of Amnesia +text=Counter target spell unless its controller exiles all cards from his or her graveyard. -- Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Grip of Chaos +text=Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.) +mana={4}{R}{R} +type=Enchantment +[/card] +[card] +name=Ground Pounder +text={3}{G}: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result. -- Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn. +mana={1}{G} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Grove of the Dreampods +text=When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. -- Whenever you roll {K}, return target creature card from your graveyard to the battlefield. +type=Plane +subtype=Fabacin +[/card] +[card] +name=Growth Spurt +text=Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is equal to the die roll. +mana={1}{G} +type=Instant +[/card] +[card] +name=Grudge Keeper +text=Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life. +mana={1}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=1 +[/card] +[card] +name=Grusilda, Monster Masher +text=Combined, enchanted, and equipped creatures you control have menace. -- {3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.) +mana={3}{B}{R} +type=Legendary Creature +subtype=Zombie Villain +power=4 +toughness=4 +[/card] +[card] +name=Guard Dogs +text={2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. +mana={3}{W} +type=Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Guardian Angel +text=Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. +mana={X}{W} +type=Instant +[/card] +[card] +name=Guardian Beast +text=As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts. +mana={3}{B} +type=Creature +subtype=Beast +power=2 +toughness=4 +[/card] +[card] +name=Guardian Seraph +abilities=flying +text=Flying -- If a source an opponent controls would deal damage to you, prevent 1 of that damage. +mana={2}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Guardian of the Gateless +abilities=flying +text=Flying -- Guardian of the Gateless can block any number of creatures. -- Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking. +mana={4}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Guest List +text=Whenever you crank Guest List, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Guiding Spirit +abilities=flying +text=Flying -- {T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library. +mana={1}{W}{U} +type=Creature +subtype=Angel Spirit +power=1 +toughness=2 +[/card] +[card] +name=Guild Feud +text=At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other. +mana={5}{R} +type=Enchantment +[/card] +[card] +name=Guile +text=Guile can't be blocked except by three or more creatures. -- If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. -- When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. +mana={3}{U}{U}{U} +type=Creature +subtype=Elemental Incarnation +power=6 +toughness=6 +[/card] +[card] +name=Gus +text=Gus comes into play with one +1/+1 counter on it for each game you have lost to your opponent since you last won a Magic game against him or her. +mana={2}{G} +type=Summon +subtype=Gus +[/card] +[card] +name=Gustha's Scepter +text={T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled. -- {T}: Return a card you own exiled with Gustha's Scepter to your hand. -- When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard. +mana={0} +type=Artifact +[/card] +[card] +name=Gutter Grime +text=Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime." +mana={4}{G} +type=Enchantment +[/card] +[card] +name=Haakon, Stromgald Scourge +text=You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. -- As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. -- When Haakon dies, you lose 2 life. +mana={1}{B}{B} +type=Legendary Creature +subtype=Zombie Knight +power=3 +toughness=3 +[/card] +[card] +name=Haazda Shield Mate +text=At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}. -- {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Hail of Arrows +text=Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures. +mana={X}{W} +type=Instant +[/card] +[card] +name=Hakim, Loreweaver +abilities=flying +text=Flying -- {U}{U}: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate this ability only during your upkeep and only if Hakim isn't enchanted. -- {U}{U}, {T}: Destroy all Auras attached to Hakim. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=4 +[/card] +[card] +name=Haktos the Unscarred +text=Haktos the Unscarred attacks each combat if able. -- As Haktos enters the battlefield, choose 2, 3, or 4 at random. -- Haktos has protection from each converted mana cost other than the chosen number. +mana={R}{R}{W}{W} +type=Legendary Creature +subtype=Human Warrior +power=6 +toughness=1 +[/card] +[card] +name=Half-Kitten, Half- +text=Whenever you're dealt damage, -- Augment {2}{W} ({2}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +type=Creature +subtype=Cat +power=+1 +toughness=+2 +[/card] +[card] +name=Half-Orc, Half- +text=Trample -- At the beginning of each end step, if an opponent was dealt damage this turn, -- Augment {1}{R}{R} ( 1{R}{R}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +type=Creature +subtype=Orc Warrior +power=+3 +toughness=+1 +[/card] +[card] +name=Half-Shark, Half- +text=At the beginning of your upkeep, -- Augment {5}{U} ({5}{U}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +type=Creature +subtype=Fish +power=+3 +toughness=+3 +[/card] +[card] +name=Half-Squirrel, Half- +text=Whenever a nontoken creature enters the battlefield, -- Augment {G} ({G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +type=Creature +subtype=Squirrel +power=-1 +toughness=-0 +[/card] +[card] +name=Halfdane +text=At the beginning of your upkeep, Halfdane's power and toughness become equal to the power and toughness of target creature other than Halfdane until the end of your next upkeep. +mana={1}{W}{U}{B} +type=Legendary Creature +subtype=Shapeshifter +power=3 +toughness=3 +[/card] +[card] +name=Halimar Tidecaller +text=When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. -- Land creatures you control have flying. +mana={2}{U} +type=Creature +subtype=Human Wizard Ally +power=2 +toughness=3 +[/card] +[card] +name=Hall of Gemstone +text=At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color. +mana={1}{G}{G} +type=World Enchantment +[/card] +[card] +name=Hall of the Bandit Lord +text=Hall of the Bandit Lord enters the battlefield tapped. -- {T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, it gains haste. +type=Legendary Land +[/card] +[card] +name=Hallow +text=Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way. +mana={W} +type=Instant +[/card] +[card] +name=Hallowed Moonlight +text=Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead. -- Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Halls of Mist +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures that attacked during their controller's last turn can't attack. +type=Land +[/card] +[card] +name=Hammer Helper +text=Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Hammer Jammer +text=As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result. -- Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result. +mana={3}{R} +type=Creature +subtype=Goblin Warrior +power=0 +toughness=0 +[/card] +[card] +name=Hammerfest Boomtacular +text=Whenever you cast a spell with a Goblin Explosioneers watermark, Hammerfest Boomtacular deals 2 damage to any target. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Hand to Hand +text=During combat, players can't cast instant spells or activate abilities that aren't mana abilities. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Handcuffs +text=Target player keeps both hands in contact with each other. If he or she does not, sacrifice Handcuffs and that player sacrifices three cards in play. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Hands of Binding +text=Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Handy Dandy Clone Machine +text={2}, {T}: Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist. +mana={3} +type=Artifact +[/card] +[card] +name=Hangman +text=As Hangman enters the battlefield, secretly note a word with six to eight letters. -- {1} : Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability. -- When a player guesses the noted word or all of its letters, sacrifice Hangman. +mana={B} +type=Creature +subtype=Human Villain +power=1 +toughness=1 +[/card] +[card] +name=Hankyu +text=Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed this way." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Harbinger of the Tides +text=You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) -- When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand. +mana={U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Hard Hat Area +text=Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) +type=Artifact +subtype=Contraption +[/card] +[card] +name=Hardened Berserker +text=Whenever Hardened Berserker attacks, the next spell you cast this turn costs {1} less to cast. +mana={2}{R} +type=Creature +subtype=Human Berserker +power=3 +toughness=2 +[/card] +[card] +name=Hardened Scales +text=If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead. +mana={G} +type=Enchantment +[/card] +[card] +name=Harm's Way +text=The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead. +mana={W} +type=Instant +[/card] +[card] +name=Harness by Force +text=Strive — Harness by Force costs {2}{R} more to cast for each target beyond the first. -- Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Harness the Storm +text=Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.) +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Harsh Judgment +text=As Harsh Judgment enters the battlefield, choose a color. -- If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Harvest Mage +text={G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount. +mana={G} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Harvest Pyre +text=As an additional cost to cast Harvest Pyre, exile X cards from your graveyard. -- Harvest Pyre deals X damage to target creature. +mana={1}{R} +type=Instant +[/card] +[card] +name=Hate Mirage +text=Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Hatred +text=As an additional cost to cast Hatred, pay X life. -- Target creature gets +X/+0 until end of turn. +mana={3}{B}{B} +type=Instant +[/card] +[card] +name=Haunting Misery +text=As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard. -- Haunting Misery deals X damage to target player. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Haunting Wind +text=Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Haven of the Spirit Dragon +text={T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell. -- {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand. +type=Land +[/card] +[card] +name=Havengul Lich +text={1}: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn. +mana={3}{U}{B} +type=Creature +subtype=Zombie Wizard +power=4 +toughness=4 +[/card] +[card] +name=Hazduhr the Abbot +text={X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=5 +[/card] +[card] +name=Hazmat Suit (Used) +text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. -- Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life. +mana={3}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Head Banger +text=Whenever you crank Head Banger, target creature must be blocked this turn if able. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Head to Head +text=You and target opponent play Seven Questions about the top card of that player's library. (That player looks at the card, then you ask up to six yes-or-no questions about the card that he or she answers truthfully. You guess the card's name—that's question seven—and the player reveals the card.) If you win, prevent all damage that would be dealt this turn by a source of your choice. +mana={W} +type=Instant +[/card] +[card] +name=Heart Wolf +abilities=first strike +text=First strike -- {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat. +mana={3}{R} +type=Creature +subtype=Wolf +power=2 +toughness=2 +[/card] +[card] +name=Heartstone +text=Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. +mana={3} +type=Artifact +[/card] +[card] +name=Heat Wave +text=Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Blue creatures can't block creatures you control. -- Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Hedonist's Trove +text=When Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard. -- You may play land cards exiled with Hedonist's Trove. -- You may cast nonland cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn. +mana={5}{B}{B} +type=Enchantment +[/card] +[card] +name=Hedron Fields of Agadeem +text=Creatures with power 7 or greater can't attack or block. -- Whenever you roll {K}, put a 7/7 colorless Eldrazi creature token with annihilator 1 onto the battlefield. (Whenever it attacks, defending player sacrifices a permanent.) +type=Plane +subtype=Zendikar +[/card] +[card] +name=Hedron-Field Purists +text=Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) -- LEVEL 1-4 -- 1/4 -- If a source would deal damage to you or a creature you control, prevent 1 of that damage. -- LEVEL 5+ -- 2/5 -- If a source would deal damage to you or a creature you control, prevent 2 of that damage. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=0 +toughness=3 +[/card] +[card] +name=Hellhole Rats +text=Haste -- When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost. +mana={2}{B}{R} +type=Creature +subtype=Rat +power=2 +toughness=2 +[/card] +[card] +name=Helm of Chatzuk +text={1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={1} +type=Artifact +[/card] +[card] +name=Helm of Obedience +text={X}, {T}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0. +mana={4} +type=Artifact +[/card] +[card] +name=Helvault +text={1}, {T}: Exile target creature you control. -- {7}, {T}: Exile target creature you don't control. -- When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control. +mana={3} +type=Legendary Artifact +[/card] +[card] +name=Herald of Leshrac +abilities=flying +text=Flying -- Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Herald of Leshrac gets +1/+1 for each land you control but don't own. -- When Herald of Leshrac leaves the battlefield, each player gains control of each land he or she owns that you control. +mana={6}{B} +type=Creature +subtype=Avatar +power=2 +toughness=4 +[/card] +[card] +name=Herald of the Host +abilities=flying,vigilance +text=Flying, vigilance -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) +mana={3}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Heretic's Punishment +text={3}{R}: Choose target creature or player, then put the top three cards of your library into your graveyard.Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards. +mana={4}{R} +type=Enchantment +[/card] +[card] +name=Hero of Leina Tower +text=Heroic — Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower. +mana={G} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] +[card] +name=Heroes of the Revel +text=When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. +mana={4}{R} +type=Creature +subtype=Satyr Soldier +power=4 +toughness=4 +[/card] +[card] +name=Heroes' Podium +text=Each legendary creature you control gets +1/+1 for each other legendary creature you control. -- {X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={5} +type=Legendary Artifact +[/card] +[card] +name=Heroic Defiance +text=Enchant creature -- Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Heroism +text=Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Hex Parasite +text={X}{PB}: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ({PB} can be paid with either {B} or 2 life.) +mana={1} +type=Artifact Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Hibernation's End +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library. +mana={4}{G} +type=Enchantment +[/card] +[card] +name=Hidden Stag +text=Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature. -- Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Hidden Strings +text=You may tap or untap target permanent, then you may tap or untap another target permanent. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Hide // Seek +text=Put target artifact or enchantment on the bottom of its owner's library. -- // -- Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library. +mana={R}{W} // {W}{B} +type=Instant // Instant +[/card] +[card] +name=Hideous Laughter +text=All creatures get -2/-2 until end of turn. -- Splice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={2}{B}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=High Ground +text=Each creature you control can block an additional creature. +mana={W} +type=Enchantment +[/card] +[card] +name=Hinder +text=Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Hindering Light +text=Counter target spell that targets you or a permanent you control. -- Draw a card. +mana={W}{U} +type=Instant +[/card] +[card] +name=Hinterland Hermit +text=At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. +mana={1}{R} +type=Creature +subtype=Human Werewolf +power=2 +toughness=1 +[/card] +[card] +name=Hinterland Scourge +text=Hinterland Scourge must be blocked if able. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge. +type=Creature +subtype=Werewolf +power=3 +toughness=2 +[/card] +[card] +name=Hipparion +text=Hipparion can't block creatures with power 3 or greater unless you pay {1}. +mana={1}{W} +type=Creature +subtype=Horse +power=1 +toughness=3 +[/card] +[card] +name=Hired Heist +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature you control with the chosen name deals combat damage to a player, you may pay {U}. If you do, draw a card. +type=Conspiracy +[/card] +[card] +name=Hired Torturer +abilities=defender +text=Defender -- {3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from his or her hand. +mana={2}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=3 +[/card] +[card] +name=Hit // Run +text=Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost. -- // -- Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. +mana={1}{B}{R} // {3}{R}{G} +type=Instant // Instant +[/card] +[card] +name=Hive Mind +text=Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy. +mana={5}{U} +type=Enchantment +[/card] +[card] +name=Hixus, Prison Warden +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) -- Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.) +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Soldier +power=4 +toughness=4 +[/card] +[card] +name=Hoarder's Greed +text=You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Hogaak, Arisen Necropolis +text=You can't spend mana to cast this spell. -- Convoke, delve (Each creature you tap while casting this spell pays for 1 or one mana of that creature's color. Each card you exile from your graveyard pays for {1}.) -- You may cast Hogaak, Arisen Necropolis from your graveyard. -- Trample +mana={5}{BG}{BG} +type=Legendary Creature +subtype=Avatar +power=8 +toughness=8 +[/card] +[card] +name=Hoisted Hireling +text=Hoisted Hireling has flying as long as it's being held above the battlefield. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Hold the Perimeter +text=(Start the game with this conspiracy face up in the command zone.) -- At the beginning of your first upkeep, put a 1/2 white Soldier creature token with defender onto the battlefield. -- At the beginning of each other player's first upkeep, that player puts a 1/1 red Goblin creature token onto the battlefield with "This creature can't block." +type=Conspiracy +[/card] +[card] +name=Holistic Wisdom +text={2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Hollow Warrior +text=Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. +mana={4} +type=Artifact Creature +subtype=Golem Warrior +power=4 +toughness=4 +[/card] +[card] +name=Homing Sliver +text=Each Sliver card in each player's hand has slivercycling {3}. -- Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.) +mana={2}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Honorable Passage +text=The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller. +mana={1}{W} +type=Instant +[/card] +[card] +name=Hooded Horror +text=Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. +mana={4}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Horde Ambusher +text=Whenever Horde Ambusher blocks, it deals 1 damage to you. -- Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Horde Ambusher is turned face up, target creature can't block this turn. +mana={1}{R} +type=Creature +subtype=Human Berserker +power=2 +toughness=2 +[/card] +[card] +name=Horn of Plenty +text=Whenever a player casts a spell, he or she may pay {1}. If that player does, he or she draws a card at the beginning of the next end step. +mana={6} +type=Artifact +[/card] +[card] +name=Horobi's Whisper +text=If you control a Swamp, destroy target nonblack creature. -- Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{B}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Hostility +text=Haste -- If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way. -- When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. +mana={3}{R}{R}{R} +type=Creature +subtype=Elemental Incarnation +power=6 +toughness=6 +[/card] +[card] +name=Hot Fix +text=You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle your library. +mana={4}{W}{U} +type=Sorcery +[/card] +[card] +name=Hour of Need +text=Strive — Hour of Need costs {1}{U} more to cast for each target beyond the first. -- Exile any number of target creatures. For each creature exiled this way, its controller puts a 4/4 blue Sphinx creature token with flying onto the battlefield. +mana={2}{U} +type=Instant +[/card] +[card] +name=Howl of the Horde +text=When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -- Raid — If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Howltooth Hollow +text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {B} to your mana pool. -- {B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand. +type=Land +[/card] +[card] +name=Hum of the Radix +text=Each artifact spell costs {1} more to cast for each artifact its controller controls. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Humming- +text=Flying -- Whenever you attack with two or more creatures, -- Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +type=Creature +subtype=Bird +power=+2 +toughness=+3 +[/card] +[card] +name=Hundred-Handed One +abilities=vigilance +text=Vigilance -- {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. +mana={2}{W}{W} +type=Creature +subtype=Giant +power=3 +toughness=5 +[/card] +[card] +name=Hundred-Talon Strike +text=Target creature gets +1/+0 and gains first strike until end of turn. -- Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Hungering Yeti +text=As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.) +mana={4}{R} +type=Creature +subtype=Yeti +power=4 +toughness=4 +[/card] +[card] +name=Hungry Flames +text=Hungry Flames deals 3 damage to target creature and 2 damage to target player. +mana={2}{R} +type=Instant +[/card] +[card] +name=Hungry Hungry Heifer +text=During your upkeep, remove a counter from any card you control or sacrifice Hungry Hungry Heifer. +mana={2}{G} +type=Summon +subtype=Cow +[/card] +[card] +name=Hunt Down +text=Target creature blocks target creature this turn if able. +mana={G} +type=Sorcery +[/card] +[card] +name=Hurloon Wrangler +text=Denimwalk (If defending player is wearing any clothing made of denim, this creature is unblockable.) +mana={2}{R} +type=Summon +subtype=Minotaur +[/card] +[card] +name=Hushwing Gryff +abilities=flash +text=Flash -- Flying -- Creatures entering the battlefield don't cause abilities to trigger. +mana={2}{W} +type=Creature +subtype=Hippogriff +power=2 +toughness=1 +[/card] +[card] +name=Hydradoodle +text=As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results. -- Reach, trample +mana={X}{X}{G}{G} +type=Creature +subtype=Hydra Hound +power=0 +toughness=0 +[/card] +[card] +name=Hydromorph Guardian +text={U}, Sacrifice Hydromorph Guardian: Counter target spell that targets one or more creatures you control. +mana={2}{U} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Hydromorph Gull +abilities=flying +text=Flying -- {U}, Sacrifice Hydromorph Gull: Counter target spell that targets one or more creatures you control. +mana={3}{U}{U} +type=Creature +subtype=Elemental Bird +power=3 +toughness=3 +[/card] +[card] +name=Hymn of the Wilds +text=(Start the game with this conspiracy face up in the command zone.) -- The first creature spell you cast each turn costs {1} less to cast. -- You can't cast instant or sorcery spells. +type=Conspiracy +[/card] +[card] +name=Hypnotic Swirly Disc +text=Whenever you crank Hypnotic Swirly Disc, target player puts the top X cards of their library into their graveyard, where X is the number of creatures you control. +type=Artifact +subtype=Contraption +[/card] +[card] +name=I Bask in Your Silent Awe +text=(An ongoing scheme remains face up until it's abandoned.) -- Each opponent can't cast more than one spell each turn. -- At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme. +type=Ongoing Scheme +[/card] +[card] +name=I Call on the Ancient Magics +text=When you set this scheme in motion, each other player searches his or her library for a card, reveals it, and puts it into his or her hand. Then you search your library for two cards and put them into your hand. Each player shuffles his or her library. +type=Scheme +[/card] +[card] +name=I Delight in Your Convulsions +text=When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way. +type=Scheme +[/card] +[card] +name=I Know All, I See All +text=(An ongoing scheme remains face up until it's abandoned.) -- Untap all permanents you control during each opponent's untap step. -- At the beginning of each end step, if three or more cards were put into your graveyard this turn from anywhere, abandon this scheme. +type=Ongoing Scheme +[/card] +[card] +name=I'm Rubber, You're Glue +text=Speak only in rhyming sentences. If you do not, sacrifice I'm Rubber, You're Glue. -- Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Target spell or ability, which targets only you, targets another player of your choice instead. (The new target must be legal.) +mana={W}{W} +type=Enchantment +[/card] +[card] +name=Icatian Infantry +text={1}: Icatian Infantry gains first strike until end of turn. -- {1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Icatian Phalanx +abilities=banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Icatian Skirmishers +abilities=first strike,banding +text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Ice Cauldron +text={X}, {T}: Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron. -- {T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to cast the last card exiled with Ice Cauldron. +mana={4} +type=Artifact +[/card] +[card] +name=Ice Cave +text=Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.) +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Icefall Regent +abilities=flying +text=Flying -- When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent. -- Spells your opponents cast that target Icefall Regent cost {2} more to cast. +mana={3}{U}{U} +type=Creature +subtype=Dragon +power=4 +toughness=3 +[/card] +[card] +name=Icy Prison +text=When Icy Prison enters the battlefield, exile target creature. -- At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}. -- When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Identity Thief +text=Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. +mana={2}{U}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=3 +[/card] +[card] +name=Ifh-Biff Efreet +abilities=flying +text=Flying -- {G}: Ifh-Biff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability. +mana={2}{G}{G} +type=Creature +subtype=Efreet +power=3 +toughness=3 +[/card] +[card] +name=Ignite Disorder +text=Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures. +mana={1}{R} +type=Instant +[/card] +[card] +name=Ignite Memories +text=Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Ignite the Cloneforge! +text=When you set this scheme in motion, put a token onto the battlefield that's a copy of target permanent an opponent controls. +type=Scheme +[/card] +[card] +name=Illicit Auction +text=Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.) +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Illuminate +text=Kicker {2}{R} and/or {3}{U} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.) -- Illuminate deals X damage to target creature. If Illuminate was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If Illuminate was kicked with its {3}{U} kicker, you draw X cards. +mana={X}{R} +type=Sorcery +name=Circle of Protection: Art +text=As Circle of Protection: Art comes into play, choose an artist. -- {1}{W}: The next time a source of your choice by the chosen artist would deal damage to you this turn, prevent that damage. -- {1}{W}: Return Circle of Protection: Art to its owner's hand. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Illuminated Folio +text={1}, {T}, Reveal two cards from your hand that share a color: Draw a card. +mana={5} +type=Artifact +[/card] +[card] +name=Illusion // Reality +text=Target spell or permanent becomes the color of your choice until end of turn. -- // -- Destroy target artifact. +mana={U} // {2}{G} +type=Instant // Instant +[/card] +[card] +name=Illusion of Choice +text=You choose how each player votes this turn. -- Draw a card. +mana={U} +type=Instant +[/card] +[card] +name=Illusionary Informant +text=Draft Illusionary Informant face up. -- During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice. -- Flying +mana={1}{U} +type=Creature +subtype=Bird Illusion +power=1 +toughness=3 +[/card] +[card] +name=Illusionary Mask +text={X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery. +mana={2} +type=Artifact +[/card] +[card] +name=Illusionary Presence +text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Illusion +power=2 +toughness=2 +[/card] +[card] +name=Illusionary Terrain +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- As Illusionary Terrain enters the battlefield, choose two basic land types. -- Basic lands of the first chosen type are the second chosen type. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Illusionist's Bracers +text=Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. -- Equip {3} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Illusionist's Gambit +text=Cast Illusionist's Gambit only during the declare blockers step on an opponent's turn. -- Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Illusory Gains +text=Enchant creature -- You control enchanted creature. -- Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature. +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Imi Statue +text=Players can't untap more than one artifact during their untap steps. +mana={3} +type=Artifact +[/card] +[card] +name=Immediate Action +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have haste. +type=Conspiracy +[/card] +[card] +name=Immersturm +text=Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice. -- Whenever you roll {C}, exile target creature, then return it to the battlefield under its owner's control. +type=Plane +subtype=Valla +[/card] +[card] +name=Immobilizer Eldrazi +abilities=devoid +text=Devoid (This card has no color.) -- {2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.) +mana={1}{R} +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=1 +[/card] +[card] +name=Immortal Coil +text={T}, Exile two cards from your graveyard: Draw a card. -- If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. -- When there are no cards in your graveyard, you lose the game. +mana={2}{B}{B} +type=Artifact +[/card] +[card] +name=Imp's Mischief +text=Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost. +mana={1}{B} +type=Instant +[/card] +[card] +name=Impact Resonance +text=Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Imperiosaur +text=Spend only mana produced by basic lands to cast Imperiosaur. +mana={2}{G}{G} +type=Creature +subtype=Lizard +power=5 +toughness=5 +[/card] +[card] +name=Impetuous Devils +text=Trample, haste -- When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able. -- At the beginning of the end step, sacrifice Impetuous Devils. +mana={2}{R}{R} +type=Creature +subtype=Devil +power=6 +toughness=1 +[/card] +[card] +name=Imprison +text=Enchant creature -- Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison. -- Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Imprisoned in the Moon +text=Enchant creature, land, or planeswalker -- Enchanted permanent is a colorless land with "{T}: Add {C} to your mana pool" and loses all other card types and abilities. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Impulsive Maneuvers +text=Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Incendiary Command +text=Choose two — -- • Incendiary Command deals 4 damage to target player. -- • Incendiary Command deals 2 damage to each creature. -- • Destroy target nonbasic land. -- • Each player discards all the cards in his or her hand, then draws that many cards. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Incendiary Dissent +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "{R}: This creature gets +1/+0 until end of turn." +type=Conspiracy +[/card] +[card] +name=Incite Insight +text=Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) +mana={X}{U}{U} +type=Sorcery +[/card] +[card] +name=Incite Rebellion +text=For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures he or she controls. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Incoming! +text=Each player searches his or her library for any number of artifacts, creatures, enchantments, and lands and puts those cards into play. Each player shuffles his or her library afterwards. +mana={4}{G}{G}{G}{G} +type=Sorcery +[/card] +[card] +name=Increasing Vengeance +text=Copy target instant or sorcery spell you control. If Increasing Vengeance was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. -- Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={R}{R} +type=Instant +[/card] +[card] +name=Incremental Blight +text=Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Incremental Growth +text=Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Indomitable Creativity +text=Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of his or her library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries. +mana={X}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Induce Despair +text=As an additional cost to cast Induce Despair, reveal a creature card from your hand. -- Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. +mana={2}{B} +type=Instant +[/card] +[card] +name=Indulgent Tormentor +abilities=flying +text=Flying -- At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life. +mana={3}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=3 +[/card] +[card] +name=Ineffable Blessing (a) +text=As Ineffable Blessing enters the battlefield, choose Flavorful or Bland. -- • Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card. -- • Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Ineffable Blessing (b) +text=As Ineffable Blessing enters the battlefield, choose an artist. -- Whenever a creature with art by the chosen artist enters the battlefield under your control, draw a card. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Ineffable Blessing (c) +text=As Ineffable Blessing enters the battlefield, choose white-bordered or silver-bordered. -- Whenever a creature with the chosen border enters the battlefield under your control, draw a card. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Ineffable Blessing (d) +text=As Ineffable Blessing enters the battlefield, choose a rarity. -- Whenever a creature with the chosen rarity enters the battlefield under your control, draw a card. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Ineffable Blessing (e) +text=As Ineffable Blessing enters the battlefield, choose odd or even. -- Whenever a creature with a collector number of the chosen value enters the battlefield under your control, draw a card. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Ineffable Blessing (f) +text=As Ineffable Blessing enters the battlefield, choose a number. -- Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card. (Hyphenated words are one word.) +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Inescapable Brute +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Inescapable Brute must be blocked if able. +mana={5}{R} +type=Creature +subtype=Giant Warrior +power=3 +toughness=3 +[/card] +[card] +name=Infectious Curse +text=Enchant player -- Spells you cast that target enchanted player cost {1} less to cast. -- At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life. +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Infectious Rage +text=Enchant creature -- Enchanted creature gets +2/-1. -- When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Infernal Darkness +text=Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces {B} instead of any other type. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Infernal Denizen +text=At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of his or her choice for as long as Infernal Denizen remains on the battlefield. -- {T}: Gain control of target creature for as long as Infernal Denizen remains on the battlefield. +mana={7}{B} +type=Creature +subtype=Demon +power=5 +toughness=7 +[/card] +[card] +name=Infernal Genesis +text=At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. Then he or she puts X 1/1 black Minion creature tokens onto the battlefield, where X is that card's converted mana cost. +mana={4}{B}{B} +type=Enchantment +[/card] +[card] +name=Infernal Harvest +text=As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner's hand. -- Infernal Harvest deals X damage divided as you choose among any number of target creatures. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Infernal Kirin +abilities=flying +text=Flying -- Whenever you cast a Spirit or Arcane spell, target player reveals his or her hand and discards all cards with that spell's converted mana cost. +mana={2}{B}{B} +type=Legendary Creature +subtype=Kirin Spirit +power=3 +toughness=3 +[/card] +[card] +name=Infernal Offering +text=Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards. -- Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from his or her graveyard to the battlefield. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Infernal Spawn of Evil +text=Flying, first strike -- {1}{B}, Reveal Infernal Spawn of Evil from your hand, Say "It's coming": Infernal Spawn of Evil deals 1 damage to target opponent. Use this ability only during your upkeep and only once each upkeep. +mana={6}{B}{B}{B} +type=Summon +subtype=Demon Beast +[/card] +[card] +name=Infernal Spawn of Infernal Spawn of Evil +abilities=flying,first strike,trample +text=Flying, first strike, trample -- If you say "I'm coming, too" as you search your library, you may pay {1}{B} and reveal Infernal Spawn of Infernal Spawn of Evil from your library to have it deal 2 damage to a player of your choice. Do this no more than once each turn. +mana={8}{B}{B} +type=Creature +subtype=Demon Child +power=8 +toughness=8 +[/card] +[card] +name=Infernius Spawnington III, Esq. +text=Flying, first strike, trample, haste -- This spell costs {3} less to cast for each card you've revealed this turn. -- When Infernius Spawnington III, Esq. enters the battlefield, you may say "I'm here." If you do, it deals 3 damage to target player. +mana={10}{B} +type=Creature +subtype=Demon Beast Grandchild +power=9 +toughness=9 +[/card] +[card] +name=Inferno Trap +text=If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost. -- Inferno Trap deals 4 damage to target creature. +mana={3}{R} +type=Instant +subtype=Trap +[/card] +[card] +name=Infinite Authority +text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature. +mana={W}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Infinite Hourglass +text=At the beginning of your upkeep, put a time counter on Infinite Hourglass. -- All creatures get +1/+0 for each time counter on Infinite Hourglass. -- {3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step. +mana={4} +type=Artifact +[/card] +[card] +name=Infinite Obliteration +text=Name a creature card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Infinite Reflection +text=Enchant creature -- When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature. -- Nontoken creatures you control enter the battlefield as a copy of enchanted creature. +mana={5}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Infinity Elemental +text=(This creature has INFINITE POWER.) +mana={4}{R}{R}{R} +type=Creature +subtype=Elemental +power=8 +toughness=5 +[/card] +[card] +name=Inflation Station +text=Whenever you crank Inflation Station, target creature gets +3/+3 until end of turn. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Inhumaniac +text=At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac. +mana={1}{B} +type=Creature +subtype=Brainiac +power=1 +toughness=1 +[/card] +[card] +name=Initiate of Blood +text={T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood. -- -- ——— -- -- Goka the Unjust -- Legendary Creature — Ogre Shaman -- -- {T}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn. -- 4/4 +mana={3}{R} +type=Creature +subtype=Ogre Shaman +power=2 +toughness=2 +[/card] +[card] +name=Ink-Treader Nephilim +text=Whenever a player casts an instant or sorcery spell, if Ink-Treader Nephilim is the only target of that spell, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures. +mana={R}{G}{W}{U} +type=Creature +subtype=Nephilim +power=3 +toughness=3 +[/card] +[card] +name=Inquisitor's Flail +text=If equipped creature would deal combat damage, it deals double that damage instead. -- If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Insidious Dreams +text=As an additional cost to cast Insidious Dreams, discard X cards. -- Search your library for X cards. Then shuffle your library and put those cards on top of it in any order. +mana={3}{B} +type=Instant +[/card] +[card] +name=Insidious Will +text=Choose one — -- • Counter target spell. -- • You may choose new targets for target spell. -- • Copy target instant or sorcery spell. You may choose new targets for the copy. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Insist +text=The next creature spell you cast this turn can't be countered by spells or abilities. -- Draw a card. +mana={G} +type=Sorcery +[/card] +[card] +name=Inspiring Statuary +text=Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.) +mana={3} +type=Artifact +[/card] +[card] +name=Instill Furor +text=Enchant creature -- Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn." +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Insubordination +text=Enchant creature -- At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn. +mana={B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Insufferable Syphon +text=Whenever you crank Insufferable Syphon, target player discards a card. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Interdict +text=Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) -- Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Interplanar Tunnel +text=When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.) +type=Phenomenon +[/card] +[card] +name=Intervene +text=Counter target spell that targets a creature. +mana={U} +type=Instant +[/card] +[card] +name=Intervention Pact +text=The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. -- At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. +mana={0} +type=Instant +[/card] +[card] +name=Intet, the Dreamer +abilities=flying +text=Flying -- Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield. +mana={3}{U}{R}{G} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Into the Earthen Maw +text=When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard. +type=Scheme +[/card] +[card] +name=Into the Fray +text=Target creature attacks this turn if able. -- Splice onto Arcane {R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Into the Wilds +text=At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Introductions Are in Order +text=When you set this scheme in motion, choose one — Search your library for a creature card, reveal it, put it into your hand, then shuffle your library; or you may put a creature card from your hand onto the battlefield. +type=Scheme +[/card] +[card] +name=Intuition +text=Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library. +mana={2}{U} +type=Instant +[/card] +[card] +name=Invader Parasite +text=Imprint — When Invader Parasite enters the battlefield, exile target land. -- Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player. +mana={3}{R}{R} +type=Creature +subtype=Insect +power=3 +toughness=2 +[/card] +[card] +name=Invasion Plans +text=All creatures block each turn if able. -- The attacking player chooses how each creature blocks each turn. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Invigorated Rampage +text=Choose one — -- • Target creature gets +4/+0 and gains trample until end of turn. -- • Two target creatures each get +2/+0 and gain trample until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Invoke Prejudice +text=Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless its controller pays {X}, where X is its converted mana cost. +mana={U}{U}{U}{U} +type=Enchantment +[/card] +[card] +name=Invulnerability +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- The next time a source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Instant +[/card] +[card] +name=Iona's Blessing +text=Enchant creature -- Enchanted creature gets +2/+2, has vigilance, and can block an additional creature. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ironclaw Curse +text=Enchant creature -- Enchanted creature gets -0/-1. -- Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ironfist Crusher +text=Ironfist Crusher can block any number of creatures. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Irresistible Prey +text=Target creature must be blocked this turn if able. -- Draw a card. +mana={G} +type=Sorcery +[/card] +[card] +name=Island Sanctuary +text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Isle of Vesuva +text=Whenever a nontoken creature enters the battlefield, its controller puts a token onto the battlefield that's a copy of that creature. -- Whenever you roll {C}, destroy target creature and all other creatures with the same name as that creature. +type=Plane +subtype=Dominaria +[/card] +[card] +name=Isperia the Inscrutable +abilities=flying +text=Flying -- Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library. +mana={1}{W}{W}{U}{U} +type=Legendary Creature +subtype=Sphinx +power=3 +toughness=6 +[/card] +[card] +name=It That Gets Left Hanging +text=When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn. +mana={5}{R} +type=Creature +subtype=Elemental Horror +power=5 +toughness=4 +[/card] +[card] +name=Iterative Analysis +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card. +type=Conspiracy +[/card] +[card] +name=Ixidor's Will +text=Counter target spell unless its controller pays {2} for each Wizard on the battlefield. +mana={2}{U} +type=Instant +[/card] +[card] +name=Ixidor, Reality Sculptor +text=Face-down creatures get +1/+1. -- {2}{U}: Turn target face-down creature face up. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=Ixidron +text=As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.) -- Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield. +mana={3}{U}{U} +type=Creature +subtype=Illusion +power=* +toughness=* +[/card] +[card] +name=Izzet Steam Maze +text=Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy. -- Whenever you roll {C}, instant and sorcery spells you cast this turn cost {3} less to cast. +type=Plane +subtype=Ravnica +[/card] +[card] +name=Jabari's Influence +text=Cast Jabari's Influence only after combat. -- Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it. +mana={3}{W}{W} +type=Instant +[/card] +[card] +name=Jace's Mindseeker +abilities=flying +text=Flying -- When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost. +mana={4}{U}{U} +type=Creature +subtype=Fish Illusion +power=4 +toughness=4 +[/card] +[card] +name=Jace, Telepath Unbound +auto=counter(0/0,5,loyalty) +text=+1: Up to one target creature gets -2/-0 until your next turn. -- -3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead. -- -9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard." +type=Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, Vryn's Prodigy +text={T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control. +mana={1}{U} +type=Legendary Creature +subtype=Human Wizard +power=0 +toughness=2 +[/card] +[card] +name=Jack-in-the-Mox +text={T}: Roll a six-sided die for Jack-in-the-Mox. On a 1, sacrifice Jack-in-the-Mox and lose 5 life. Otherwise, Jack-in-the-Mox has one of the following effects. Treat this ability as a mana source. -- 2 Add {W} to your mana pool. -- 3 Add {U} to your mana pool. -- 4 Add {B} to your mana pool. -- 5 Add {R} to your mana pool. -- 6 Add {G} to your mana pool. +mana={0} +type=Artifact +[/card] +[card] +name=Jackknight +text=Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. +mana={1}{W} +type=Artifact Creature +subtype=Cyborg Knight +power=1 +toughness=1 +[/card] +[card] +name=Jade Monolith +text={1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. +mana={4} +type=Artifact +[/card] +[card] +name=Jaded Response +text=Counter target spell if it shares a color with a creature you control. +mana={1}{U} +type=Instant +[/card] +[card] +name=Jalum Grifter +text={1}{R}, {T}: Put Jalum Grifter and two lands you control face down in front of target opponent after revealing each card to him or her. Then, rearrange the order of the three cards as often as you wish, keeping them on the table at all times. That opponent then chooses one of those cards. If a land is chosen, destroy target card in play. Otherwise, sacrifice Jalum Grifter. +mana={3}{R}{R} +type=Summon +subtype=Legend +[/card] +[card] +name=Jamming Device +text=Whenever you crank Jamming Device, creatures target player controls get -1/-1 until end of turn. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Jar of Eyeballs +text=Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs. -- {3}, {T}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={3} +type=Artifact +[/card] +[card] +name=Jaws of Stone +text=Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone. +mana={5}{R} +type=Sorcery +[/card] +[card] +name=Jeleva, Nephalia's Scourge +abilities=flying +text=Flying -- When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of his or her library, where X is the amount of mana spent to cast Jeleva. -- Whenever Jeleva attacks, you may cast an instant or sorcery card exiled with it without paying its mana cost. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Vampire Wizard +power=1 +toughness=3 +[/card] +[card] +name=Jeskai Infiltrator +text=Jeskai Infiltrator can't be blocked as long as you control no other creatures. -- When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) +mana={2}{U} +type=Creature +subtype=Human Monk +power=2 +toughness=3 +[/card] +[card] +name=Jester's Mask +text=Jester's Mask enters the battlefield tapped. -- {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library. +mana={5} +type=Artifact +[/card] +[card] +name=Jester's Scepter +text=When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. -- {2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card. +mana={3} +type=Artifact +[/card] +[card] +name=Jester's Sombrero +text={2}, {T}, Sacrifice Jester's Sombrero: Look through target player's sideboard and remove any three of those cards from it for the remainder of the match. +mana={2} +type=Artifact +[/card] +[card] +name=Jetting Glasskite +abilities=flying +text=Flying -- Whenever Jetting Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability. +mana={4}{U}{U} +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Jeweled Amulet +text={1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Jeweled Amulet. -- {T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool. +mana={0} +type=Artifact +[/card] +[card] +name=Jeweled Bird +text=Remove Jeweled Bird from your deck before playing if you're not playing for ante. -- {T}: Put Jeweled Bird into the ante. If you do, put all other cards you own from the ante into your graveyard, then draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Jhoira of the Ghitu +text={2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.) +mana={1}{U}{R} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Jhoira's Timebug +text={T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it. +mana={2} +type=Artifact Creature +subtype=Insect +power=1 +toughness=2 +[/card] +[card] +name=Johnny, Combo Player +text={4}: Search your library for a card and put that card into your hand. Then shuffle your library. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Gamer +power=1 +toughness=1 +[/card] +[card] +name=Joint Assault +text=Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Joraga Invocation +text=Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able. +mana={4}{G}{G} +type=Sorcery +[/card] +[card] +name=Jotun Grunt +text=Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={1}{W} +type=Creature +subtype=Giant Soldier +power=4 +toughness=4 +[/card] +[card] +name=Joyride Rigger +text=When Joyride Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) +mana={3}{G} +type=Creature +subtype=Goblin Rigger +power=3 +toughness=3 +[/card] +[card] +name=Jumbo Imp +text=Flying -- When you play Jumbo Imp, roll a six-sided die. Jumbo Imp comes into play with a number of +1/+1 counters on it equal to the die roll. -- During your upkeep, roll a six-sided die and put on Jumbo Imp a number of +1/+1 counters equal to the die roll. -- At the end of your turn, roll a six-sided die and remove from Jumbo Imp a number of +1/+1 counters equal to the die roll. +mana={2}{B} +type=Summon +subtype=Imp +[/card] +[card] +name=Just Desserts +text=Just Desserts deals p damage to target creature. (p is the ratio of a circle's circumference to its diameter. (It's a smidgen more than 3.) ) +mana={1}{R} +type=Instant +[/card] +[card] +name=Juxtapose +text=You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=K'rrik, Son of Yawgmoth +text=(Phyrexian {B} can be paid with either {B} or 2 life.) -- Lifelink -- For each {B} in a cost, you may pay 2 life rather than pay that mana. -- Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth. +mana={4}{Phyrexian B}{Phyrexian B}{Phyrexian B} +type=Legendary Creature +subtype=Horror Minion +power=2 +toughness=2 +[/card] +[card] +name=Kaboom! +text=Choose any number of target players. For each of those players, reveal cards from the top of your library until you reveal a nonland card. Kaboom deals damage equal to that card's converted mana cost to that player, then you put the revealed cards on the bottom of your library in any order. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Kadena, Slinking Sorcerer +text=The first face-down creature spell you cast each turn costs {3} less to cast. -- Whenever a face-down creature enters the battlefield under your control, draw a card. +mana={1}{B}{G}{U} +type=Legendary Creature +subtype=Naga Wizard +power=3 +toughness=3 +[/card] +[card] +name=Kaervek's Spite +text=As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand. -- Target player loses 5 life. +mana={B}{B}{B} +type=Instant +[/card] +[card] +name=Kaho, Minamo Historian +text=When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards and exile them. Then shuffle your library. -- {X}, {T}: You may cast a card with converted mana cost X exiled with Kaho without paying its mana cost. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Kalitas, Bloodchief of Ghet +text={B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. +mana={5}{B}{B} +type=Legendary Creature +subtype=Vampire Warrior +power=5 +toughness=5 +[/card] +[card] +name=Kalitas, Traitor of Ghet +abilities=lifelink +text=Lifelink -- If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet. +mana={2}{B}{B} +type=Legendary Creature +subtype=Vampire Warrior +power=3 +toughness=4 +[/card] +[card] +name=Kamahl's Summons +text=Each player may reveal any number of creature cards from his or her hand. Then each player puts a 2/2 green Bear creature token onto the battlefield for each card he or she revealed this way. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Karmic Justice +text=Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Karona's Zealot +text=Morph {3}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead. +mana={4}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=5 +[/card] +[card] +name=Karplusan Minotaur +text=Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to target creature or player. -- Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to target creature or player of an opponent's choice. +mana={2}{R}{R} +type=Creature +subtype=Minotaur Warrior +power=3 +toughness=3 +[/card] +[card] +name=Kathril, Aspect Warper +text=When Kathril, Aspect Warper enters the battlefield, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on Kathril for each counter put on a creature this way. +mana={2}{W}{B}{G} +type=Legendary Creature +subtype=Nightmare Insect +power=3 +toughness=3 +[/card] +[card] +name=Kaya's Guile +text=Choose two — -- • Each opponent sacrifices a creature. -- • Exile all cards from each opponent's graveyard. -- • Create a 1/1 white and black Spirit creature token with flying. -- • You gain 4 life. -- Entwine 3 (Choose all if you pay the entwine cost.) +mana={1}{W}{B} +type=Instant +[/card] +[card] +name=Keeper of Keys +text=When Keeper of Keys enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn. +mana={3}{U}{U} +type=Creature +subtype=Human Rogue Mutant +power=4 +toughness=4 +[/card] +[card] +name=Keeper of the Lens +text=You may look at face-down creatures you don't control. (You may do this at any time.) +mana={1} +type=Artifact Creature +subtype=Golem +power=1 +toughness=2 +[/card] +[card] +name=Keeper of the Sacred Word +text=As Keeper of the Sacred Word comes into play, choose a word. -- Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn. +mana={2}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=3 +[/card] +[card] +name=Keldon Twilight +text=At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature he or she controlled since the beginning of the turn. +mana={1}{B}{R} +type=Enchantment +[/card] +[card] +name=Kemba's Legion +abilities=vigilance +text=Vigilance -- Kemba's Legion can block an additional creature for each Equipment attached to Kemba's Legion. +mana={5}{W}{W} +type=Creature +subtype=Cat Soldier +power=4 +toughness=6 +[/card] +[card] +name=Keranos, God of Storms +abilities=indestructible +text=Indestructible -- As long as your devotion to blue and red is less than seven, Keranos isn't a creature. -- Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to target creature or player. +mana={3}{U}{R} +type=Legendary Enchantment Creature +subtype=God +power=6 +toughness=5 +[/card] +[card] +name=Kethis, the Hidden Hand +text=Legendary spells you cast cost {1} less to cast. -- Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard." +mana={W}{B}{G} +type=Legendary Creature +subtype=Elf Advisor +power=3 +toughness=4 +[/card] +[card] +name=Kharasha Foothills +text=Whenever a creature you control attacks a player, for each other opponent, you may put a token that's a copy of that creature onto the battlefield tapped and attacking that opponent. Exile those tokens at the beginning of the next end step. -- Whenever you roll {K}, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature. +type=Plane +subtype=Mongseng +[/card] +[card] +name=Kheru Lich Lord +text=At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. +mana={3}{B}{G}{U} +type=Creature +subtype=Zombie Wizard +power=4 +toughness=4 +[/card] +[card] +name=Kheru Spellsnatcher +text=Morph {4}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled. +mana={3}{U} +type=Creature +subtype=Naga Wizard +power=3 +toughness=3 +[/card] +[card] +name=Kill Destroy +text=Destroy target nonblack creature. -- Gotcha Whenever an opponent says "Kill" or "Destroy," you may say "Gotcha" If you do, return Kill Destroy from your graveyard to your hand. +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=Kill Switch +text={2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped. +mana={3} +type=Artifact +[/card] +[card] +name=Kill-Suit Cultist +text=Kill-Suit Cultist attacks each turn if able. -- {B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead. +mana={R} +type=Creature +subtype=Goblin Berserker +power=1 +toughness=1 +[/card] +[card] +name=Kilnspire District +text=When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} to your mana pool for each charge counter on it. -- Whenever you roll {K}, you may pay {X}. If you do, Kilnspire District deals X damage to target creature or player. +type=Plane +subtype=Ravnica +[/card] +[card] +name=Kindle the Carnage +text=Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's converted mana cost to each creature. You may repeat this process any number of times. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Kindly Cognician +text=Spells you cast that refer to artifacts or Contraptions in their rules text cost 1 less to cast. +mana={1}{U} +type=Artifact Creature +subtype=Cyborg Artificer +power=1 +toughness=3 +[/card] +[card] +name=Kindslaver +text={5}, {T}, Sacrifice Kindslaver: A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn. +mana={5} +type=Legendary Artifact +[/card] +[card] +name=Kiora's Dismissal +text=Strive — Kiora's Dismissal costs {U} more to cast for each target beyond the first. -- Return any number of target enchantments to their owners' hands. +mana={U} +type=Instant +[/card] +[card] +name=Kiora, Master of the Depths +auto=counter(0/0,4,loyalty) +text=+1: Untap up to one target creature and up to one target land. -- -2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. -- -8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then put three 8/8 blue Octopus creature tokens onto the battlefield. +mana={2}{G}{U} +type=Planeswalker +subtype=Kiora +[/card] +[card] +name=Kira, Great Glass-Spinner +abilities=flying +text=Flying -- Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability." +mana={1}{U}{U} +type=Legendary Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Kithkin Armor +text=Enchant creature -- Enchanted creature can't be blocked by creatures with power 3 or greater. -- Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kitsune Mystic +text=At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it. -- -- ——— -- -- Autumn-Tail, Kitsune Sage -- Legendary Creature — Fox Wizard -- -- {1}: Attach target Aura attached to a creature to another creature. -- 4/5 +mana={3}{W} +type=Creature +subtype=Fox Wizard +power=2 +toughness=3 +[/card] +[card] +name=Kjeldoran Elite Guard +text={T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kjeldoran Escort +abilities=banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={2}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Kjeldoran Guard +text={T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Kjeldoran Knight +abilities=banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {1}{W}: Kjeldoran Knight gets +1/+0 until end of turn. -- {W}{W}: Kjeldoran Knight gets +0/+2 until end of turn. +mana={W}{W} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Kjeldoran Phalanx +abilities=first strike,banding +text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={5}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=5 +[/card] +[card] +name=Kjeldoran Royal Guard +text={T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead. +mana={3}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=5 +[/card] +[card] +name=Kjeldoran Skycaptain +abilities=flying,first strike,banding +text=Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kjeldoran Skyknight +abilities=flying,first strike,banding +text=Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={2}{W} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Kjeldoran Warrior +abilities=banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={W} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] +[card] +name=Knacksaw Clique +abilities=flying +text=Flying -- {1}{U}, {Q}: Target opponent exiles the top card of his or her library. Until end of turn, you may play that card. ({Q} is the untap symbol.) +mana={3}{U} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=4 +[/card] +[card] +name=Knight of Dusk +text={B}{B}: Destroy target creature blocking Knight of Dusk. +mana={1}{B}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of Valor +abilities=flanking +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of the Hokey Pokey +text=First strike -- {1}{W}, Do the Hokey Pokey (Stand up, wiggle your butt, raise your hands above your head, and shake them wildly as you rotate 360 degrees): Prevent all damage to Knight of the Hokey Pokey from any one source. +mana={W}{W} +type=Summon +subtype=Knight +[/card] +[card] +name=Knight of the Holy Nimbus +abilities=flanking +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- If Knight of the Holy Nimbus would be destroyed, regenerate it. -- {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. +mana={W}{W} +type=Creature +subtype=Human Rebel Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of the Kitchen Sink (a) +text=First strike, protection from black borders (Nothing with a black border can block, target, deal damage to, or attach to this creature.) +mana={W}{W} +type=Artifact Creature +subtype=Cyborg Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of the Kitchen Sink (b) +text=First strike, protection from even collector numbers (Nothing with an even collector number can block, target, deal damage to, or attach to this creature.) +mana={W}{W} +type=Artifact Creature +subtype=Cyborg Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of the Kitchen Sink (c) +text=First strike, protection from loose lips (Nothing with an open mouth in its artwork can block, target, deal damage to, or attach to this creature.) +mana={W}{W} +type=Artifact Creature +subtype=Cyborg Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of the Kitchen Sink (d) +text=First strike, protection from odd collector numbers (Nothing with an odd collector number can block, target, deal damage to, or attach to this creature.) +mana={W}{W} +type=Artifact Creature +subtype=Cyborg Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of the Kitchen Sink (e) +text=First strike, protection from two-word names (Nothing with exactly two words in its name can block, target, deal damage to, or attach to this creature. Hyphenated words are one word.) +mana={W}{W} +type=Artifact Creature +subtype=Cyborg Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of the Kitchen Sink (f) +text=First strike, protection from watermarks (Nothing with a watermark can block, target, deal damage to, or attach to this creature.) +mana={W}{W} +type=Artifact Creature +subtype=Cyborg Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of the Widget +text=Vigilance -- Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control. +mana={2}{W} +type=Artifact Creature +subtype=Cyborg Knight +power=* +toughness=* +[/card] +[card] +name=Knights of Thorn +abilities=protection from red,banding +text=Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={3}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knights of the Black Rose +text=When Knights of the Black Rose enters the battlefield, you become the monarch. -- Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. +mana={3}{W}{B} +type=Creature +subtype=Human Knight +power=4 +toughness=4 +[/card] +[card] +name=Know Naught but Fire +text=When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand. +type=Scheme +[/card] +[card] +name=Knowledge Pool +text=Imprint — When Knowledge Pool enters the battlefield, each player exiles the top three cards of his or her library. -- Whenever a player casts a spell from his or her hand, that player exiles it. If the player does, he or she may cast another nonland card exiled with Knowledge Pool without paying that card's mana cost. +mana={6} +type=Artifact +[/card] +[card] +name=Knowledge Vault +text={2}, {T}: Exile the top card of your library face down. -- {0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand. -- When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard. +mana={4} +type=Artifact +[/card] +[card] +name=Knowledge and Power +text=Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to target creature or player. +mana={4}{R} +type=Enchantment +[/card] +[card] +name=Kodama of the Center Tree +text=Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. -- Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.) +mana={4}{G} +type=Legendary Creature +subtype=Spirit +power=* +toughness=* +[/card] +[card] +name=Kodama's Might +text=Target creature gets +2/+2 until end of turn. -- Splice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={G} +type=Instant +subtype=Arcane +[/card] +[card] +name=Kolaghan's Command +text=Choose two — -- • Return target creature card from your graveyard to your hand. -- • Target player discards a card. -- • Destroy target artifact. -- • Kolaghan's Command deals 2 damage to target creature or player. +mana={1}{B}{R} +type=Instant +[/card] +[card] +name=Kor Chant +text=All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. +mana={2}{W} +type=Instant +[/card] +[card] +name=Kor Dirge +text=All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. +mana={2}{B} +type=Instant +[/card] +[card] +name=Kraken of the Straits +text=Creatures with power less than the number of Islands you control can't block Kraken of the Straits. +mana={5}{U}{U} +type=Creature +subtype=Kraken +power=6 +toughness=6 +[/card] +[card] +name=Krark's Other Thumb +text=If you would roll a die, instead roll two of those dice and ignore one of those results. +mana={2} +type=Legendary Artifact +[/card] +[card] +name=Krark's Thumb +text=If you would flip a coin, instead flip two coins and ignore one. +mana={2} +type=Legendary Artifact +[/card] +[card] +name=Krasis Incubation +text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- {1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature. +mana={2}{G}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Krazy Kow +text=During your upkeep, roll a six-sided die. On a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and player. +mana={3}{R} +type=Summon +subtype=Cow +[/card] +[card] +name=Kresh the Bloodbraided +text=Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power. +mana={2}{B}{R}{G} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Krovikan Vampire +text=At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire. +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=3 +[/card] +[card] +name=Kroxa, Titan of Death's Hunger +text=When Kroxa enters the battlefield, sacrifice it unless it escaped. -- Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. -- Escape— {B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={B}{R} +type=Legendary Creature +subtype=Elder Giant +power=6 +toughness=6 +[/card] +[card] +name=Kruphix, God of Horizons +abilities=indestructible +text=Indestructible -- As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. -- You have no maximum hand size. -- If unused mana would empty from your mana pool, that mana becomes colorless instead. +mana={3}{G}{U} +type=Legendary Enchantment Creature +subtype=God +power=4 +toughness=7 +[/card] +[card] +name=Kuldotha Flamefiend +text=When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of target creatures and/or players. +mana={4}{R}{R} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Kumano's Blessing +text=Flash -- Enchant creature -- If a creature dealt damage by enchanted creature this turn would die, exile it instead. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kurkesh, Onakke Ancient +text=Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy. +mana={2}{R}{R} +type=Legendary Creature +subtype=Ogre Spirit +power=4 +toughness=3 +[/card] +[card] +name=Kyren Archive +text=At the beginning of your upkeep, you may exile the top card of your library face down. -- {5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand. +mana={3} +type=Artifact +[/card] +[card] +name=Kytheon, Hero of Akros +text=At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control. -- {2}{W}: Kytheon gains indestructible until end of turn. +mana={W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Labro Bot +text=When this creature enters the battlefield, return target host card or card with augment from your graveyard to your hand. +mana={5} +type=Host Artifact Creature +subtype=Hound +power=3 +toughness=3 +[/card] +[card] +name=Laccolith Rig +text=Enchant creature -- Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lackey Recycler +text=Whenever you crank Lackey Recycler, put target creature card from your graveyard on top of your library. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Ladies' Knight +abilities=flying +text=Flying -- Spells that players wearing at least one item of women's clothing play cost {1} less to play. (Women's clothing is designed to be worn exclusively by women.) +mana={3}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Lair of the Ashen Idol +text=At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk. -- Whenever you roll {K}, any number of target players each put a 2/2 black Zombie creature token onto the battlefield. +type=Plane +subtype=Azgol +[/card] +[card] +name=Lairwatch Giant +text=Lairwatch Giant can block an additional creature. -- Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn. +mana={5}{W} +type=Creature +subtype=Giant Warrior +power=5 +toughness=3 +[/card] +[card] +name=Lammastide Weave +text=Name a card, then target player puts the top card of his or her library into his or her graveyard. If that card is the named card, you gain life equal to its converted mana cost. -- Draw a card. +mana={1}{G} +type=Instant +[/card] +[card] +name=Lancers en-Kor +abilities=trample +text=Trample -- {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead. +mana={3}{W}{W} +type=Creature +subtype=Kor Soldier +power=3 +toughness=3 +[/card] +[card] +name=Land Aid '04 +text=Search your library for a basic land card, put that card into play tapped, then shuffle your library. If you sang a song the whole time you were searching and shuffling, you may untap that land. +mana={G}{G} +type=Sorcery +[/card] +[card] +name=Land's Edge +text=Discard a card: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may activate this ability. +mana={1}{R}{R} +type=World Enchantment +[/card] +[card] +name=Landfill +text=Choose a land type. Remove from play all lands of that type that you control. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each card in play that is completely covered by those cards. Then return to play, tapped, all lands dropped in this way. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Laquatus's Disdain +text=Counter target spell cast from a graveyard. -- Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Lash Out +text=Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{R} +type=Instant +[/card] +[card] +name=Last Rites +text=Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Last Thoughts +text=Draw a card. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Last-Ditch Effort +text=Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to target creature or player. +mana={R} +type=Instant +[/card] +[card] +name=Laughing Hyena +text=Gotcha Whenever an opponent laughs, you may say "Gotcha" If you do, return Laughing Hyena from your graveyard to your hand. +mana={1}{G} +type=Creature +subtype=Hyena +power=2 +toughness=2 +[/card] +[card] +name=Launch the Fleet +text=Strive — Launch the Fleet costs {1} more to cast for each target beyond the first. -- Until end of turn, any number of target creatures each gain "Whenever this creature attacks, put a 1/1 white Soldier creature token onto the battlefield tapped and attacking." +mana={W} +type=Sorcery +[/card] +[card] +name=Lava Blister +text=Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to him or her. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Lava Burst +text=Lava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Lazav, Dimir Mastermind +abilities=opponentshroud +text=Hexproof -- Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card except its name is still Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it gains hexproof and this ability. +mana={U}{U}{B}{B} +type=Legendary Creature +subtype=Shapeshifter +power=3 +toughness=3 +[/card] +[card] +name=Leadership Vacuum +text=Target player returns each commander they control from the battlefield to the command zone. -- Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Leap of Flame +text=Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Target creature gets +1/+0 and gains flying and first strike until end of turn. +mana={U}{R} +type=Instant +[/card] +[card] +name=Leech Bonder +text=Leech Bonder enters the battlefield with two -1/-1 counters on it. -- {U}, {Q}: Move a counter from target creature onto another target creature. ({Q} is the untap symbol.) +mana={2}{U} +type=Creature +subtype=Merfolk Soldier +power=3 +toughness=3 +[/card] +[card] +name=Leeches +text=Target player loses all poison counters. Leeches deals that much damage to that player. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=Leeching Bite +text=Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Leeching Licid +text={B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. -- At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player. +mana={1}{B} +type=Creature +subtype=Licid +power=1 +toughness=1 +[/card] +[card] +name=Legerdemain +text=Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.) +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Lens of Clarity +text=You may look at the top card of your library and at face-down creatures you don't control. (You may do this at any time.) +mana={1} +type=Artifact +[/card] +[card] +name=Leonin Arbiter +text=Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn. +mana={1}{W} +type=Creature +subtype=Cat Cleric +power=2 +toughness=2 +[/card] +[card] +name=Leonin Shikari +text=You may activate equip abilities any time you could cast an instant. +mana={1}{W} +type=Creature +subtype=Cat Soldier +power=2 +toughness=2 +[/card] +[card] +name=Leovold's Operative +text=Draft Leovold's Operative face up. -- As you draft a card, you may draft an additional card from that booster pack. If you do, turn Leovold's Operative face down, then pass the next booster pack without drafting a card from it. (You may look at that booster pack.) +mana={2}{G} +type=Creature +subtype=Elf Rogue +power=3 +toughness=2 +[/card] +[card] +name=Leovold, Emissary of Trest +text=Each opponent can't draw more than one card each turn. -- Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. +mana={B}{G}{U} +type=Legendary Creature +subtype=Elf Advisor +power=3 +toughness=3 +[/card] +[card] +name=Lesser Werewolf +text={B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate this ability only during the declare blockers step. +mana={3}{B} +type=Creature +subtype=Werewolf +power=2 +toughness=4 +[/card] +[card] +name=Lethal Vapors +text=Whenever a creature enters the battlefield, destroy it. -- {0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Lethe Lake +text=At the beginning of your upkeep, put the top ten cards of your library into your graveyard. -- Whenever you roll {C}, target player puts the top ten cards of his or her library into his or her graveyard. +type=Plane +subtype=Arkhos +[/card] +[card] +name=Letter Bomb +text=When Letter Bomb comes into play, sign it and shuffle it into target player's library. That player reveals each card he or she draws until Letter Bomb is drawn. When that player draws Letter Bomb, it deals 19½ damage to him or her. +mana={6} +type=Artifact +[/card] +[card] +name=Lexivore +text=If Lexivore damages any player, destroy target card in play, other than Lexivore, with the most lines of text in its text box. (If more than one card has the most lines of text, you choose which of those cards to destroy.) +mana={3}{W} +type=Summon +subtype=Beast +[/card] +[card] +name=Leyline of Lifeforce +text=If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. -- Creature spells can't be countered. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Leyline of Punishment +text=If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield. -- Players can't gain life. -- Damage can't be prevented. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Liar's Pendulum +text={2}, {T}: Name a card. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Liberating Combustion +text=Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Library of Lat-Nam +text=An opponent chooses one — You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Library of Leng +text=You have no maximum hand size. -- If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. +mana={1} +type=Artifact +[/card] +[card] +name=Lich's Mirror +text=If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20. +mana={5} +type=Artifact +[/card] +[card] +name=Liege of the Hollows +text=When Liege of the Hollows dies, each player may pay any amount of mana. Then each player who paid mana this way puts that many 1/1 green Squirrel creature tokens onto the battlefield. +mana={2}{G}{G} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] +[card] +name=Lieutenants of the Guard +text=Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and put a 1/1 white Soldier creature token onto the battlefield for each numbers vote. +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Lifted by Clouds +text=Target creature gains flying until end of turn. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={2}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Light from Within +text=Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Lightning Reflexes +text=You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +1/+0 and has first strike. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lightning Storm +text=Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it. -- Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Lightning Surge +text=Lightning Surge deals 4 damage to target creature or player. -- Threshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented. -- Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Lilting Refrain +text=At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. -- Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Lim-Dul the Necromancer +text=Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. -- {1}{B}: Regenerate target Zombie. +mana={5}{B}{B} +type=Legendary Creature +subtype=Human Wizard +power=4 +toughness=4 +[/card] +[card] +name=Lim-Dul's Hex +text=At the beginning of your upkeep, for each player, Lim-Dul's Hex deals 1 damage to that player unless he or she pays {B} or {3}. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Lim-Dul's Vault +text=Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order. +mana={U}{B} +type=Instant +[/card] +[card] +name=Limited Resources +text=When Limited Resources enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest. -- Players can't play lands as long as ten or more lands are on the battlefield. +mana={W} +type=Enchantment +[/card] +[card] +name=Linessa, Zephyr Mage +text={X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand. -- Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. +mana={3}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Liquid Fire +text=As an additional cost to cast Liquid Fire, choose a number between 0 and 5. -- Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Little Girl +text= +mana={HW} +type=Creature +subtype=Human Child +power={1/2} +toughness={1/2} +[/card] +[card] +name=Liu Bei, Lord of Shu +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Livewire Lash +text=Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player." -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Living Destiny +text=As an additional cost to cast Living Destiny, reveal a creature card from your hand. -- You gain life equal to the revealed card's converted mana cost. +mana={3}{G} +type=Instant +[/card] +[card] +name=Living Inferno +text={T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno. +mana={6}{R}{R} +type=Creature +subtype=Elemental +power=8 +toughness=5 +[/card] +[card] +name=Living Lore +text=As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard. -- Living Lore's power and toughness are each equal to the exiled card's converted mana cost. -- Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost. +mana={3}{U} +type=Creature +subtype=Avatar +power=* +toughness=* +[/card] +[card] +name=Loafing Giant +text=Whenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage Loafing Giant would deal this turn. +mana={4}{R} +type=Creature +subtype=Giant +power=4 +toughness=6 +[/card] +[card] +name=Loathsome Catoblepas +text={2}{G}: Loathsome Catoblepas must be blocked this turn if able. -- When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn. +mana={5}{B} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Lobe Lobber +text=Equipped creature has " {T}: This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it." -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Locket of Yesterdays +text=Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard. +mana={1} +type=Artifact +[/card] +[card] +name=Logic Knot +text=Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -- Counter target spell unless its controller pays {X}. +mana={X}{U}{U} +type=Instant +[/card] +[card] +name=Long-Term Plans +text=Search your library for a card, shuffle your library, then put that card third from the top. +mana={2}{U} +type=Instant +[/card] +[card] +name=Longhorn Firebeast +text=When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast. +mana={2}{R} +type=Creature +subtype=Elemental Ox Beast +power=3 +toughness=2 +[/card] +[card] +name=Look Skyward and Despair +text=When you set this scheme in motion, put a 5/5 red Dragon creature token with flying onto the battlefield. +type=Scheme +[/card] +[card] +name=Look at Me, I'm R&D +text=As Look at Me, I'm R&D comes into play, choose a number and a second number one higher or one lower than that number. -- All instances of the first chosen number on permanents, spells, and cards in any zone are the second chosen number. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Look at Me, I'm the DCI +text=Ban one card, other than a basic land, for the remainder of the match. (For the remainder of the match, each player removes from the game all copies of that card in play or in any graveyard, hand, library, or sideboard.) +mana={5}{W}{W} +type=Sorcery +[/card] +[card] +name=Loose Lips +text=As Loose Lips comes into play, choose a sentence with eight or fewer words. -- Enchanted creature has flying. -- Whenever enchanted creature deals damage to an opponent, you draw two cards unless that player says the chosen sentence. +mana={U} +type=Enchant Creature +power= +toughness= +[/card] +[card] +name=Lore Seeker +text=Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.) +mana={2} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Lost Hours +text=Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Lost Legacy +text=Name a nonartifact, nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Lost in Thought +text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from his or her graveyard for that player to ignore this effect until end of turn. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lost in the Woods +text=Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library. +mana={3}{G}{G} +type=Enchantment +[/card] +[card] +name=Lullmage Mentor +text=Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield. -- Tap seven untapped Merfolk you control: Counter target spell. +mana={1}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Luminous Guardian +text={W}: Luminous Guardian gets +0/+1 until end of turn. -- {2}: Luminous Guardian can block an additional creature this turn. +mana={3}{W} +type=Creature +subtype=Human Nomad +power=1 +toughness=4 +[/card] +[card] +name=Lurking Arynx +text=Formidable — {2}{G}: Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater. +mana={4}{G} +type=Creature +subtype=Cat Beast +power=3 +toughness=5 +[/card] +[card] +name=Lurking Automaton +text=Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton. -- Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton. +mana={5} +type=Artifact Creature +subtype=Construct +power=0 +toughness=0 +[/card] +[card] +name=Lyzolda, the Blood Witch +text={2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black. +mana={1}{B}{R} +type=Legendary Creature +subtype=Human Cleric +power=3 +toughness=1 +[/card] +[card] +name=Mad Dog +text=At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it. +mana={1}{R} +type=Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Mad Science Fair Project +text={T}: Roll a six-sided die. On a 3 or lower, -- target player adds {1} . Otherwise, that player adds one mana of any color they choose. +mana={3} +type=Artifact +[/card] +[card] +name=Maddening Imp +abilities=flying +text=Flying -- {T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this ability only during an opponent's turn and only before combat. +mana={2}{B} +type=Creature +subtype=Imp +power=1 +toughness=1 +[/card] +[card] +name=Mages' Contest +text=You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Magewright's Stone +text={1}, {T}: Untap target creature that has an activated ability with {T} in its cost. +mana={2} +type=Artifact +[/card] +[card] +name=Magic Word +text=Enchant creature -- As Magic Word enters the battlefield, choose a word. -- Whisper the chosen word: Tap enchanted creature. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Magical Hack +text=Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) +mana={U} +type=Instant +[/card] +[card] +name=Magical Hacker +text= +mana={1}{U} +type=Creature +subtype=Human Gamer +power=1 +toughness=2 +[/card] +[card] +name=Magister of Worth +abilities=flying +text=Flying -- Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth. +mana={4}{W}{B} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Magmatic Core +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Magnetic Web +text=If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able. -- Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. -- {1}, {T}: Put a magnet counter on target creature. +mana={2} +type=Artifact +[/card] +[card] +name=Magus of the Arena +text={3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.) +mana={4}{R}{R} +type=Creature +subtype=Human Wizard +power=5 +toughness=5 +[/card] +[card] +name=Magus of the Scroll +text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player. +mana={R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Malicious Affliction +text=Morbid — When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy. -- Destroy target nonblack creature. +mana={B}{B} +type=Instant +[/card] +[card] +name=Malignus +text=Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. -- Damage that would be dealt by Malignus can't be prevented. +mana={3}{R}{R} +type=Creature +subtype=Elemental Spirit +power=* +toughness=* +[/card] +[card] +name=Man of Measure +text=As long as you're shorter than an opponent, Man of Measure has first strike and gets +0/+1. -- As long as you're taller than an opponent, Man of Measure gets +1/+0. +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Mana Cache +text=At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. -- Remove a charge counter from Mana Cache: Add {1} to your mana pool. Any player may activate this ability but only during his or her turn before the end step. +mana={1}{R}{R} +type=Enchantment +[/card] +[card] +name=Mana Clash +text=You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. +mana={R} +type=Sorcery +[/card] +[card] +name=Mana Drain +text=Counter target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is that spell's converted mana cost. +mana={U}{U} +type=Instant +[/card] +[card] +name=Mana Flair +text=Add {R} to your mana pool for each nonland permanent by the artist of your choice. +mana={1}{R} +type=Instant +[/card] +[card] +name=Mana Maze +text=Players can't cast spells that share a color with the spell most recently cast this turn. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Mana Reflection +text=If you tap a permanent for mana, it produces twice as much of that mana instead. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Mana Screw +text={1}: Flip a coin. If you win the flip, add {2} to your mana pool. Play this ability only any time you could play an instant. +mana={1} +type=Artifact +[/card] +[card] +name=Mana Vortex +text=When you cast Mana Vortex, counter it unless you sacrifice a land. -- At the beginning of each player's upkeep, that player sacrifices a land. -- When there are no lands on the battlefield, sacrifice Mana Vortex. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Mana Web +text=Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce. +mana={3} +type=Artifact +[/card] +[card] +name=Mana-Charged Dragon +abilities=flying,trample +text=Flying, trample -- Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Manascape Refractor +text=Manascape Refractor enters the battlefield tapped. -- Manascape Refractor has all activated abilities of all lands on the battlefield. -- You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor's abilities. +mana={3} +type=Artifact +[/card] +[card] +name=Mandate of Peace +restriction=during battle +auto=ueot maxCast(*)0 opponent +text=Cast this spell only during combat. -- Your opponents can't cast spells this turn. -- End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Mandatory Friendship Shackles +text=Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Mangara's Tome +text=When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. -- {2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand. +mana={5} +type=Artifact +[/card] +[card] +name=Manifold Insights +text=Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Marath, Will of the Wild +text=Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- {X}, Remove X +1/+1 counters from Marath: Choose one — -- • Put X +1/+1 counters on target creature. X can't be 0. -- • Marath deals X damage to target creature or player. X can't be 0. -- • Put an X/X green Elemental creature token onto the battlefield. X can't be 0. +mana={R}{G}{W} +type=Legendary Creature +subtype=Elemental Beast +power=0 +toughness=0 +[/card] +[card] +name=Marble Priest +text=All Walls able to block Marble Priest do so. -- Prevent all combat damage that would be dealt to Marble Priest by Walls. +mana={5} +type=Artifact Creature +subtype=Cleric +power=3 +toughness=3 +[/card] +[card] +name=March from the Tomb +text=Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield. +mana={3}{W}{B} +type=Sorcery +[/card] +[card] +name=Marchesa's Decree +text=When Marchesa's Decree enters the battlefield, you become the monarch. -- Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Marisi, Breaker of the Coil +text=Your opponents can't cast spells during combat. -- Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) +mana={1}{R}{G}{W} +type=Legendary Creature +subtype=Cat Warrior +power=5 +toughness=4 +[/card] +[card] +name=Mark for Death +text=Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Mark of Eviction +text=Enchant creature -- At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Martyr of Ashes +text={2}, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying. +mana={R} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] +name=Martyr of Bones +text={1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard. +mana={B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Martyr of Frost +text={2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Martyr of Spores +text={1}, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn. +mana={G} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] +name=Martyr's Cause +text=Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Martyrdom +text=Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Martyrs of Korlis +text=As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead. +mana={3}{W}{W} +type=Creature +subtype=Human +power=1 +toughness=6 +[/card] +[card] +name=Mary O'Kill +text={1}{B} or {R}: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.) +mana={5}{B or R} +type=Legendary Creature +subtype=Human Villain +power=5 +toughness=5 +[/card] +[card] +name=Master of Arms +abilities=first strike +text=First strike -- {1}{W}: Tap target creature blocking Master of Arms. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Master of Predicaments +abilities=flying +text=Flying -- Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's converted mana cost is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost. +mana={3}{U}{U} +type=Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] +[card] +name=Master of the Hunt +text={2}{G}{G}: Put a 1/1 green Wolf creature token named Wolves of the Hunt onto the battlefield. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={2}{G}{G} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Master of the Veil +text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Master of the Veil is turned face up, you may turn target creature with morph face down. +mana={2}{U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Master of the Wild Hunt +text=At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. -- {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. +mana={2}{G}{G} +type=Creature +subtype=Human Shaman +power=3 +toughness=3 +[/card] +[card] +name=Masterful Ninja +text=Haste -- Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn. -- {1}{B}: Masterful Ninja gets +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Troll Ninja +power=1 +toughness=1 +[/card] +[card] +name=Masterwork of Ingenuity +text=You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield. +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=May Civilization Collapse +text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two lands. If the player chooses others, each of your other opponents sacrifices a land. +type=Scheme +[/card] +[card] +name=Meandering Towershell +abilities=islandwalk +text=Islandwalk (This creature can't be blocked as long as defending player controls an Island.) -- Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn. +mana={3}{G}{G} +type=Creature +subtype=Turtle +power=5 +toughness=9 +[/card] +[card] +name=Meddle +text=If target spell has only one target and that target is a creature, change that spell's target to another creature. +mana={1}{U} +type=Instant +[/card] +[card] +name=Meddling Kids +text=As Meddling Kids comes into play, choose a word with four or more letters. -- Nonland cards with the chosen word in their text box can't be played. +mana={2}{W}{U} +type=Creature +subtype=Human Child +power=2 +toughness=3 +[/card] +[card] +name=Meddling Mage +text=As Meddling Mage enters the battlefield, name a nonland card. -- The named card can't be cast. +mana={W}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Medicine Runner +text=When Medicine Runner enters the battlefield, you may remove a counter from target permanent. +mana={1}{GW} +type=Creature +subtype=Elf Cleric +power=2 +toughness=1 +[/card] +[card] +name=Medomai the Ageless +abilities=flying +text=Flying -- Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one. -- Medomai the Ageless can't attack during extra turns. +mana={4}{W}{U} +type=Legendary Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] +[card] +name=Medomai's Prophecy +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -- I — Scry 2. -- II — Choose a card name. -- III — When you cast a spell with the chosen name for the first time this turn, draw two cards. -- IV — Look at the top card of each player's library. +mana={1}{U} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Melee +text=Cast Melee only during your turn and only during combat before blockers are declared. -- You choose which creatures block this combat and how those creatures block. -- Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat. +mana={4}{R} +type=Instant +[/card] +[card] +name=Meletis Charlatan +text={2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Melting +text=All lands are no longer snow. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Memoricide +text=Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Memory Crystal +text=Buyback costs cost {2} less. +mana={3} +type=Artifact +[/card] +[card] +name=Menacing Ogre +text=Trample, haste -- When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre. +mana={3}{R}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +[/card] +[card] +name=Mental Vapors +text=Target player discards a card. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Mer Man +text=When this creature enters the battlefield, you may draw a card. +mana={4}{U} +type=Host Creature +subtype=Human Fish +power=3 +toughness=3 +[/card] +[card] +name=Mercenaries +text={3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. +mana={3}{W} +type=Creature +subtype=Human Mercenary +power=3 +toughness=3 +[/card] +[card] +name=Merchant's Dockhand +text={3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={1} +type=Artifact Creature +subtype=Construct +power=1 +toughness=2 +[/card] +[card] +name=Meren of Clan Nel Toth +text=Whenever another creature you control dies, you get an experience counter. -- At the beginning of your end step, choose target creature card in your graveyard. If that card's converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. +mana={2}{B}{G} +type=Legendary Creature +subtype=Human Shaman +power=3 +toughness=4 +[/card] +[card] +name=Merfolk Spy +abilities=islandwalk +text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) -- Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand. +mana={U} +type=Creature +subtype=Merfolk Rogue +power=1 +toughness=1 +[/card] +[card] +name=Merieke Ri Berit +text=Merieke Ri Berit doesn't untap during your untap step. -- {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated. +mana={W}{U}{B} +type=Legendary Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Merseine +text=Enchant creature -- Merseine enters the battlefield with three net counters on it. -- Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it. -- Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mesa Chicken +text=Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn. +mana={W}{W} +type=Summon +subtype=Chicken +[/card] +[card] +name=Mesa Pegasus +abilities=flying,banding +text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={1}{W} +type=Creature +subtype=Pegasus +power=1 +toughness=1 +[/card] +[card] +name=Mesmeric Sliver +text=All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.) +mana={3}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Messenger Jays +text=Flying -- Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card. +mana={4}{U} +type=Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Metamorphosis +text=As an additional cost to cast Metamorphosis, sacrifice a creature. -- Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells. +mana={G} +type=Sorcery +[/card] +[card] +name=Meteor Shower +text=Meteor Shower deals X plus 1 damage divided as you choose among any number of target creatures and/or players. +mana={X}{X}{R} +type=Sorcery +[/card] +[card] +name=Midlife Upgrade +text=As an additional cost to cast this spell, sacrifice X Contraptions. -- Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Midnight Oil +text=Midnight Oil enters the battlefield with seven hour counters on it. -- At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil. -- Your maximum hand size is equal to the number of hour counters on Midnight Oil. -- Whenever you discard a card, you lose 1 life. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Midnight Recovery +text=Return target creature card from your graveyard to your hand. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Might Makes Right +text=At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) +mana={5}{R} +type=Enchantment +[/card] +[card] +name=Mimeofacture +text=Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles his or her library. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Minamo's Meddling +text=Counter target spell. That spell's controller reveals his or her hand, then discards each card with the same name as a card spliced onto that spell. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Mind Bend +text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.) +mana={U} +type=Instant +[/card] +[card] +name=Mind Bomb +text=Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way. +mana={U} +type=Sorcery +[/card] +[card] +name=Mind Extraction +text=As an additional cost to cast Mind Extraction, sacrifice a creature. -- Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Mindblaze +text=Name a nonland card and choose a number greater than 0. Target player reveals his or her library. If that library contains exactly the chosen number of the named card, Mindblaze deals 8 damage to that player. Then that player shuffles his or her library. +mana={5}{R} +type=Sorcery +[/card] +[card] +name=Mindbreak Trap +text=If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost. -- Exile any number of target spells. +mana={2}{U}{U} +type=Instant +subtype=Trap +[/card] +[card] +name=Mindleecher +text=Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled. +mana={4}{B}{B} +type=Creature +subtype=Nightmare +power=5 +toughness=5 +[/card] +[card] +name=Mindlock Orb +text=Players can't search libraries. +mana={3}{U} +type=Artifact +[/card] +[card] +name=Mindreaver +text=Heroic — Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library. -- {U}{U}, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with Mindreaver. +mana={U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Minds Aglow +text=Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. +mana={U} +type=Sorcery +[/card] +[card] +name=Mindslaver +text={4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.) +mana={6} +type=Legendary Artifact +[/card] +[card] +name=Mine Excavation +text=Return target artifact or enchantment card from a graveyard to its owner's hand. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Mine, Mine, Mine! +text=When Mine, Mine, Mine comes into play, each player puts his or her library into his or her hand. -- Each player skips his or her discard phase and does not lose as a result of being unable to draw a card. -- Each player cannot play more than one spell each turn. -- If Mine, Mine, Mine leaves play, each player shuffles his or her hand and graveyard into his or her library. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Minion of the Wastes +abilities=trample +text=Trample -- As Minion of the Wastes enters the battlefield, pay any amount of life. -- Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield. +mana={3}{B}{B}{B} +type=Creature +subtype=Minion +power=* +toughness=* +[/card] +[card] +name=Miracle Worker +text={T}: Destroy target Aura attached to a creature you control. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Mirrodin Besieged +text=As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian. -- • Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token. -- • Phyrexian — At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Mirror Golem +text=Imprint — When Mirror Golem enters the battlefield, you may exile target card from a graveyard. -- Mirror Golem has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) +mana={6} +type=Artifact Creature +subtype=Golem +power=3 +toughness=4 +[/card] +[card] +name=Mirror Mirror +text=Mirror Mirror comes into play tapped. -- {7}, {T}, Sacrifice Mirror Mirror: At end of turn, exchange life totals with target player and exchange all cards in play that you control, and all cards in your hand, library, and graveyard, with that player until end of game. +mana={7} +type=Artifact +[/card] +[card] +name=Mirror Sheen +text={1}{UR}{UR}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy. +mana={1}{UR}{UR} +type=Enchantment +[/card] +[card] +name=Mirror Strike +text=All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead. +mana={3}{W} +type=Instant +[/card] +[card] +name=Mirror of Fate +text={T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library. +mana={5} +type=Artifact +[/card] +[card] +name=Mirrorweave +text=Each other creature becomes a copy of target nonlegendary creature until end of turn. +mana={2}{WU}{WU} +type=Instant +[/card] +[card] +name=Mirrorwing Dragon +abilities=flying +text=Flying -- Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature he or she controls that the spell could target. Each copy targets a different one of those creatures. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=5 +[/card] +[card] +name=Mirrorwood Treefolk +text={2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead. +mana={3}{G} +type=Creature +subtype=Treefolk +power=2 +toughness=4 +[/card] +[card] +name=Misdirection +text=You may exile a blue card from your hand rather than pay Misdirection's mana cost. -- Change the target of target spell with a single target. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Mise +text=Name a nonland card, then reveal the top card of your library. If that card is the named card, draw three cards. +mana={U} +type=Instant +[/card] +[card] +name=Mishra's War Machine +abilities=banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- At the beginning of your upkeep, unless you discard a card, tap Mishra's War Machine and it deals 3 damage to you. +mana={7} +type=Artifact Creature +subtype=Juggernaut +power=5 +toughness=5 +[/card] +[card] +name=Miss Demeanor +text=Flying, first strike -- During each other player's turn, compliment that player on his or her game play or sacrifice Miss Demeanor. +mana={3}{W} +type=Summon +subtype=Lady of Proper Etiquette +[/card] +[card] +name=Mistfolk +text={U}: Counter target spell that targets Mistfolk. +mana={U}{U} +type=Creature +subtype=Illusion +power=1 +toughness=2 +[/card] +[card] +name=Mistmoon Griffin +abilities=flying +text=Flying -- When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield. +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Mizzium Meddler +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) -- When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler. +mana={2}{U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=4 +[/card] +[card] +name=Mizzium Transreliquat +text={3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn. -- {1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact and gains this ability. +mana={3} +type=Artifact +[/card] +[card] +name=Mizzix of the Izmagnus +text=Whenever you cast an instant or sorcery spell with converted mana cost greater than the number of experience counters you have, you get an experience counter. -- Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have. +mana={2}{U}{R} +type=Legendary Creature +subtype=Goblin Wizard +power=2 +toughness=2 +[/card] +[card] +name=Mob Mentality +text=Enchant creature -- Enchanted creature has trample. -- Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Modular Monstrosity +text=Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, Modular Monstrosity gains that ability. Otherwise, Modular Monstrosity loses all keyword abilities. +mana={7} +type=Artifact Creature +subtype=Construct +power=3 +toughness=3 +[/card] +[card] +name=Mogg Assassin +text={T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose. +mana={2}{R} +type=Creature +subtype=Goblin Assassin +power=2 +toughness=1 +[/card] +[card] +name=Mogis, God of Slaughter +abilities=indestructible +text=Indestructible -- As long as your devotion to black and red is less than seven, Mogis isn't a creature. -- At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless he or she sacrifices a creature. +mana={2}{B}{R} +type=Legendary Enchantment Creature +subtype=God +power=7 +toughness=5 +[/card] +[card] +name=Molten Birth +text=Put two 1/1 red Elemental creature tokens onto the battlefield. Then flip a coin. If you win the flip, return Molten Birth to its owner's hand. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Molten Disaster +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Molten Disaster deals X damage to each creature without flying and each player. +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Molten Influence +text=Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to him or her. +mana={1}{R} +type=Instant +[/card] +[card] +name=Molten Psyche +text=Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. -- Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Molten Sentry +text=As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender. +mana={3}{R} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Monastery Siege +text=As Monastery Siege enters the battlefield, choose Khans or Dragons. -- • Khans — At the beginning of your draw step, draw an additional card, then discard a card. -- • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Moniker Mage +text={U}, Say your middle name: Moniker Mage can't be the target of spells or abilities this turn. -- {U}, Say an opponent's middle name: Moniker Mage gains flying until end of turn. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Monkey Monkey Monkey +text=As Monkey Monkey Monkey comes into play, choose a letter. -- Monkey Monkey Monkey gets +1/+1 for each nonland permanent whose name begins with the chosen letter. +mana={3}{G} +type=Creature +subtype=Ape +power=1 +toughness=1 +[/card] +[card] +name=Monkey- +text=Whenever a nontoken creature you control dies, -- Augment {2}{G} ({2}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +type=Creature +subtype=Monkey +power=+2 +toughness=+2 +[/card] +[card] +name=Monomania +text=Target player chooses a card in his or her hand and discards the rest. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Mons's Goblin Waiters +text=Sacrifice a creature or land: Add {HR} to your mana pool. +mana={R} +type=Creature +subtype=Goblin Waiter +power=1 +toughness=1 +[/card] +[card] +name=Monstrous Onslaught +text=Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast Monstrous Onslaught. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Moonlight Hunt +text=Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature. +mana={1}{G} +type=Instant +[/card] +[card] +name=Moonmist +text=Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Moonring Mirror +text=Whenever you draw a card, exile the top card of your library face down. -- At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand. +mana={5} +type=Artifact +[/card] +[card] +name=More or Less +text=Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. +mana={U} +type=Instant +[/card] +[card] +name=Morphic Tide +text=When you encounter Morphic Tide, each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, land, and planeswalker cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library in any order. (Then planeswalk away from this phenomenon.) +type=Phenomenon +[/card] +[card] +name=Mortal Flesh Is Weak +text=When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents. +type=Scheme +[/card] +[card] +name=Mossbridge Troll +text=If Mossbridge Troll would be destroyed, regenerate it. -- Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn. +mana={5}{G}{G} +type=Creature +subtype=Troll +power=5 +toughness=5 +[/card] +[card] +name=Mosswort Bridge +text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {G} to your mana pool. -- {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. +type=Land +[/card] +[card] +name=Mother Kangaroo +text=When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. +mana={4}{G} +type=Host Creature +subtype=Kangaroo +power=1 +toughness=1 +[/card] +[card] +name=Mother of Goons +text=Whenever a creature an opponent controls is put into a graveyard from play, sacrifice Mother of Goons unless you insult that creature. +mana={2}{B} +type=Creature +subtype=Human Cleric +power=3 +toughness=2 +[/card] +[card] +name=Mount Keralia +text=At the beginning of your end step, put a pressure counter on Mount Keralia. -- When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker. -- Whenever you roll {K}, prevent all damage that planes named Mount Keralia would deal this game to permanents you control. +type=Plane +subtype=Regatha +[/card] +[card] +name=Mountain Stronghold +text=Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +type=Land +[/card] +[card] +name=Mounted Archers +abilities=reach +text=Reach (This creature can block creatures with flying.) -- {W}: Mounted Archers can block an additional creature this turn. +mana={3}{W} +type=Creature +subtype=Human Soldier Archer +power=2 +toughness=3 +[/card] +[card] +name=Mourner's Shield +text=Imprint — When Mourner's Shield enters the battlefield, you may exile target card from a graveyard. -- {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card. +mana={4} +type=Artifact +[/card] +[card] +name=Mouth to Mouth +text=You and target opponent have a breath-holding contest. If you win, you gain control of target creature that player controls. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Mox Lotus +text={T}: Add {+oo} to your mana pool. -- {100}: Add one mana of any color to your mana pool. -- You don't lose life due to mana burn. +mana={15} +type=Artifact +[/card] +[card] +name=Muck Drubb +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) -- When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb. -- Madness {2}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={3}{B}{B} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Multani's Presence +text=Whenever a spell you've cast is countered, draw a card. +mana={G} +type=Enchantment +[/card] +[card] +name=Multi-Headed +text=At the beginning of each end step, if you rolled a die this turn, -- Augment {4}{G} ({4}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +type=Creature +subtype=Hydra +power=+4 +toughness=+4 +[/card] +[card] +name=Mungha Wurm +text=You can't untap more than one land during your untap step. +mana={2}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=5 +[/card] +[card] +name=Muraganda Petroglyphs +text=Creatures with no abilities get +2/+2. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Murderous Betrayal +text={B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Murderous Spoils +text=Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that was attached to it. (This effect lasts indefinitely.) +mana={5}{B} +type=Instant +[/card] +[card] +name=Murmurs from Beyond +text=Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand. +mana={2}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Muse Vessel +text={3}, {T}: Target player exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. -- {1}: Choose a card exiled with Muse Vessel. You may play that card this turn. +mana={4} +type=Artifact +[/card] +[card] +name=Musician +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- {T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Mutual Epiphany +text=When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.) +type=Phenomenon +[/card] +[card] +name=Muzzio's Preparations +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it. +type=Conspiracy +[/card] +[card] +name=My Crushing Masterstroke +text=When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able. +type=Scheme +[/card] +[card] +name=My First Tome +text={1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card. +mana={3} +type=Artifact +[/card] +[card] +name=My Genius Knows No Bounds +text=When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards. +type=Scheme +[/card] +[card] +name=My Undead Horde Awakens +text=(An ongoing scheme remains face up until it's abandoned.) -- At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control. -- When a creature put onto the battlefield with this scheme dies, abandon this scheme. +type=Ongoing Scheme +[/card] +[card] +name=My Wish Is Your Command +text=When you set this scheme in motion, each opponent reveals his or her hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost. +type=Scheme +[/card] +[card] +name=Myr Reservoir +text={T}: Add {2} to your mana pool. Spend this mana only to cast Myr spells or activate abilities of Myr. -- {3}, {T}: Return target Myr card from your graveyard to your hand. +mana={3} +type=Artifact +[/card] +[card] +name=Myr Superion +text=Spend only mana produced by creatures to cast Myr Superion. +mana={2} +type=Artifact Creature +subtype=Myr +power=5 +toughness=6 +[/card] +[card] +name=Myr Welder +text=Imprint — {T}: Exile target artifact card from a graveyard. -- Myr Welder has all activated abilities of all cards exiled with it. +mana={3} +type=Artifact Creature +subtype=Myr +power=1 +toughness=4 +[/card] +[card] +name=Mystic Barrier +text=When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right. -- Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player. +mana={4}{W} +type=Enchantment +[/card] +[card] +name=Mystic Confluence +text=Choose three. You may choose the same mode more than once. -- • Counter target spell unless its controller pays {3}. -- • Return target creature to its owner's hand. -- • Draw a card. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Mystic Veil +text=You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Naar Isle +text=At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it. -- Whenever you roll {C}, Naar Isle deals 3 damage to target player. +type=Plane +subtype=Wildfire +[/card] +[card] +name=Nacatl War-Pride +text=Nacatl War-Pride must be blocked by exactly one creature if able. -- Whenever Nacatl War-Pride attacks, put X tokens that are copies of Nacatl War-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step. +mana={3}{G}{G}{G} +type=Creature +subtype=Cat Warrior +power=3 +toughness=3 +[/card] +[card] +name=Nafs Asp +text=Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step. +mana={G} +type=Creature +subtype=Snake +power=1 +toughness=1 +[/card] +[card] +name=Nahiri's Wrath +text=As an additional cost to cast Nahiri's Wrath, discard X cards. -- Nahiri's Wrath deals damage equal to the total converted mana cost of the discarded cards to each of up to X target creatures and/or planeswalkers. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Nakaya Shade +text={B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}. +mana={1}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] +name=Naked Singularity +text=Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type. +mana={5} +type=Artifact +[/card] +[card] +name=Nalathni Dragon +text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step. +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=1 +toughness=1 +[/card] +[card] +name=Name Dropping +text=Gotcha Whenever an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha" If you do, return that card to your hand. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Nameless Race +abilities=trample +text=Trample -- As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. -- Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield. +mana={3}{B} +type=Creature +power=* +toughness=* +[/card] +[card] +name=Nantuko Shrine +text=Whenever a player casts a spell, that player puts X 1/1 green Squirrel creature tokens onto the battlefield, where X is the number of cards in all graveyards with the same name as that spell. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Narset Transcendent +auto=counter(0/0,6,loyalty) +text=+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand. -- -2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound. -- -9: You get an emblem with "Your opponents can't cast noncreature spells." +mana={2}{W}{U} +type=Planeswalker +subtype=Narset +[/card] +[card] +name=Nath's Elite +text=All creatures able to block Nath's Elite do so. -- When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={4}{G} +type=Creature +subtype=Elf Warrior +power=4 +toughness=2 +[/card] +[card] +name=Natural Unity +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "At the beginning of combat on your turn, you may pay {G}. If you do, put a +1/+1 counter on this creature." +type=Conspiracy +[/card] +[card] +name=Nature Demands an Offering +text=When you set this scheme in motion, target opponent chooses a creature you don't control and puts it on top of its owner's library, then repeats this process for an artifact, an enchantment, and a land. Then the owner of each permanent chosen this way shuffles his or her library. +type=Scheme +[/card] +[card] +name=Nature Shields Its Own +text=(An ongoing scheme remains face up until it's abandoned.) -- Whenever a creature attacks and isn't blocked, if you're the defending player, put a 0/1 green Plant creature token onto the battlefield blocking that creature. -- When four or more creatures attack you, abandon this scheme at end of combat. +type=Ongoing Scheme +[/card] +[card] +name=Nature's Blessing +text={G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={2}{G}{W} +type=Enchantment +[/card] +[card] +name=Nature's Kiss +text=Enchant creature -- {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Nature's Panoply +text=Strive — Nature's Panoply costs {2}{G} more to cast for each target beyond the first. -- Choose any number of target creatures. Put a +1/+1 counter on each of them. +mana={G} +type=Instant +[/card] +[card] +name=Nature's Way +text=Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Naya Soulbeast +abilities=trample +text=Trample -- When you cast Naya Soulbeast, each player reveals the top card of his or her library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way. +mana={6}{G}{G} +type=Creature +subtype=Beast +power=0 +toughness=0 +[/card] +[card] +name=Nebuchadnezzar +text={X}, {T}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn. +mana={3}{U}{B} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Necratog +text=Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn. +mana={1}{B}{B} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=Necravolver +text=Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) -- If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample. -- If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life." +mana={2}{B} +type=Creature +subtype=Volver +power=2 +toughness=2 +[/card] +[card] +name=Necro-Impotence +text=Skip your untap step. -- At the beginning of your upkeep, you may pay X life. If you do, untap X permanents. -- Pay ½ life: Remove the top card of your library from the game face down. Put that card into your hand at end of turn. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Necrologia +text=Cast Necrologia only during your end step. -- As an additional cost to cast Necrologia, pay X life. -- Draw X cards. +mana={3}{B}{B} +type=Instant +[/card] +[card] +name=Necromancy +text=You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Necromantic Selection +text=Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection. +mana={4}{B}{B}{B} +type=Sorcery +[/card] +[card] +name=Necrotic Ooze +text=As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards. +mana={2}{B}{B} +type=Creature +subtype=Ooze +power=4 +toughness=3 +[/card] +[card] +name=Necrotic Plague +text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature." -- When enchanted creature dies, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature. +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Needle Drop +text=Needle Drop deals 1 damage to target creature or player that was dealt damage this turn. -- Draw a card. +mana={R} +type=Instant +[/card] +[card] +name=Needlebite Trap +text=If an opponent gained life this turn, you may pay {B} rather than pay Needlebite Trap's mana cost. -- Target player loses 5 life and you gain 5 life. +mana={5}{B}{B} +type=Instant +subtype=Trap +[/card] +[card] +name=Nefarious Lich +text=If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. -- If you would gain life, draw that many cards instead. -- When Nefarious Lich leaves the battlefield, you lose the game. +mana={B}{B}{B}{B} +type=Enchantment +[/card] +[card] +name=Neko-Te +text=Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield. -- Whenever equipped creature deals damage to a player, that player loses 1 life. -- Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Nemesis of Mortals +text=Nemesis of Mortals costs {1} less to cast for each creature card in your graveyard. -- {7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) +mana={4}{G}{G} +type=Creature +subtype=Snake +power=5 +toughness=5 +[/card] +[card] +name=Nephalia Academy +text=If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else. -- {T}: Add {C} to your mana pool. +type=Land +[/card] +[card] +name=Nessian Demolok +text=Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent. +mana={3}{G}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Nesting Grounds +auto={T}:add{1} +text={T}: Add {1}. -- {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate this ability only any time you could cast a sorcery. +type=Land +[/card] +[card] +name=Nettlevine Blight +text=Enchant creature or land -- Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control." +mana={4}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Nettling Imp +text={T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared. +mana={2}{B} +type=Creature +subtype=Imp +power=1 +toughness=1 +[/card] +[card] +name=Neural Network +text=Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Neurok Transmuter +text={U}: Target creature becomes an artifact in addition to its other types until end of turn. -- {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Nevermore +text=As Nevermore enters the battlefield, name a nonland card. -- The named card can't be cast. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=New Frontiers +text=Each player may search his or her library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched his or her library this way shuffles it. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=Night // Day +text=Target creature gets -1/-1 until end of turn. -- // -- Creatures target player controls get +1/+1 until end of turn. +mana={B} // {2}{W} +type=Instant // Instant +[/card] +[card] +name=Night Market Guard +text=Night Market Guard can block an additional creature each combat. +mana={3} +type=Artifact Creature +subtype=Construct +power=3 +toughness=1 +[/card] +[card] +name=Nightscape Battlemage +text=Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land. +mana={2}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Nightshade Assassin +abilities=first strike +text=First strike -- When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={2}{B}{B} +type=Creature +subtype=Human Assassin +power=2 +toughness=1 +[/card] +[card] +name=Nim Deathmantle +text=Equipped creature gets +2/+2, has intimidate, and is a black Zombie. -- Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. -- Equip {4} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Ninja +text=You may activate Ninja's augment ability any time you could cast an instant. -- Whenever this creature deals combat damage to a player, -- Augment {2}{B} ({2}{B}, Reveal this card from your hand: Combine it with target host. Augment only as—oh, nevermind.) +type=Creature +subtype=Ninja +power=+1 +toughness=+0 +[/card] +[card] +name=Nissa's Judgment +text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Nivix, Aerie of the Firemind +text={T}: Add {1} to your mana pool. -- {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery. +type=Land +[/card] +[card] +name=Nix +text=Counter target spell if no mana was spent to cast it. +mana={U} +type=Instant +[/card] +[card] +name=No Quarter +text=Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. -- -- Whenever a creature blocks a creature with lesser power, destroy the attacking creature. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Noble Banneret +text=Draft Noble Banneret face up. -- As you draft a creature card, you may reveal it, note its name, then turn Noble Banneret face down. -- As long as you control one or more creatures with a name you noted for cards named Noble Banneret, Noble Banneret and those creatures get +1/+1 and have lifelink. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Noble Benefactor +text=When Noble Benefactor dies, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it. +mana={2}{U} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Noble Elephant +abilities=trample,banding +text=Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={3}{W} +type=Creature +subtype=Elephant +power=2 +toughness=2 +[/card] +[card] +name=Noggle Hedge-Mage +text=When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. -- When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player. +mana={2}{UR} +type=Creature +subtype=Noggle Wizard +power=2 +toughness=2 +[/card] +[card] +name=Nomads en-Kor +text={0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead. +mana={W} +type=Creature +subtype=Kor Nomad Soldier +power=1 +toughness=1 +[/card] +[card] +name=Norn's Annex +text=({PW} can be paid with either {W} or 2 life.) -- Creatures can't attack you or a planeswalker you control unless their controller pays {PW} for each of those creatures. +mana={3}{PW}{PW} +type=Artifact +[/card] +[card] +name=Norn's Dominion +text=When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. -- Whenever you roll {K}, you may put a fate counter on target permanent. +type=Plane +subtype=New Phyrexia +[/card] +[card] +name=Norritt +text={T}: Untap target blue creature. -- {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only before attackers are declared. +mana={3}{B} +type=Creature +subtype=Imp +power=1 +toughness=1 +[/card] +[card] +name=North Star +text={4}, {T}: For one spell this turn, you may spend mana as though it were mana of any color to pay that spell's mana cost. (Additional costs are still paid normally.) +mana={4} +type=Artifact +[/card] +[card] +name=Nostalgic Dreams +text=As an additional cost to cast Nostalgic Dreams, discard X cards. -- Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams. +mana={G}{G} +type=Sorcery +[/card] +[card] +name=Nosy Goblin +text={T}, Sacrifice Nosy Goblin: Destroy target face-down creature. +mana={2}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Not of This World +text=Counter target spell or ability that targets a permanent you control. -- Not of This World costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater. +mana={7} +type=Tribal Instant +subtype=Eldrazi +[/card] +[card] +name=Nothing Can Stop Me Now +text=(An ongoing scheme remains face up until it's abandoned.) -- If a source an opponent controls would deal damage to you, prevent 1 of that damage. -- At the beginning of each end step, if you've been dealt 5 or more damage this turn, abandon this scheme. +type=Ongoing Scheme +[/card] +[card] +name=Notion Thief +abilities=flash +text=Flash -- If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card. +mana={2}{U}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=1 +[/card] +[card] +name=Nova Pentacle +text={3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead. +mana={4} +type=Artifact +[/card] +[card] +name=Novellamental +text=Flying -- Novellamental can block only creatures with flying. +mana={1}{U} +type=Creature +subtype=Elemental +power=2 +toughness=1 +[/card] +[card] +name=Now I Know My ABC's +text=At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Noxious Vapors +text=Each player reveals his or her hand and chooses one card of each color from it, then discards all other nonland cards. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Null Chamber +text=As Null Chamber enters the battlefield, you and an opponent each name a card other than a basic land card. -- The named cards can't be played. +mana={3}{W} +type=World Enchantment +[/card] +[card] +name=Null Profusion +text=Skip your draw step. -- Whenever you play a card, draw a card. -- Your maximum hand size is two. +mana={4}{B}{B} +type=Enchantment +[/card] +[card] +name=Number Crunch +text=Return target permanent to its owner's hand. -- Gotcha Whenever an opponent says a number, you may say "Gotcha" If you do, return Number Crunch from your graveyard to your hand. +mana={2}{U} +type=Instant +[/card] +[card] +name=Numbing Jellyfish +text=When this creature enters the battlefield, roll a six-sided die. Target player puts the top X cards of their library into their graveyard, where X is the result. +mana={3}{U} +type=Host Creature +subtype=Jellyfish +power=2 +toughness=3 +[/card] +[card] +name=Nurturing Licid +text={G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. -- {G}: Regenerate enchanted creature. +mana={1}{G} +type=Creature +subtype=Licid +power=1 +toughness=1 +[/card] +[card] +name=Oaken Brawler +text=When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={3}{W} +type=Creature +subtype=Treefolk Warrior +power=2 +toughness=4 +[/card] +[card] +name=Oaken Power Suit +text=Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Oath of Druids +text=At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Oath of Lim-Dul +text=Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dul unless you discard a card. (Damage dealt to you causes you to lose life.) -- {B}{B}: Draw a card. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Oath of Scholars +text=At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than he or she does and is his or her opponent. The first player may discard his or her hand and draw three cards. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Oathkeeper, Takeno's Daisho +text=Equipped creature gets +3/+1. -- Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card. -- When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature. -- Equip {2} +mana={3} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Ob Nixilis, Unshackled +abilities=flying,trample +text=Flying, trample -- Whenever an opponent searches his or her library, that player sacrifices a creature and loses 10 life. -- Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled. +mana={4}{B}{B} +type=Legendary Creature +subtype=Demon +power=4 +toughness=4 +[/card] +[card] +name=Obscuring AEther +text=Face-down creature spells you cast cost {1} less to cast. -- {1}{G}: Turn Obscuring AEther face down. (It becomes a 2/2 creature.) +mana={G} +type=Enchantment +[/card] +[card] +name=Oddly Uneven +text=Choose one — -- • Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.) -- • Destroy each creature with an even number of words in its name. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Odds // Ends +text=Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy. // Target player sacrifices two attacking creatures. +mana={U}{R} // {3}{R}{W} +type=Instant // Instant +[/card] +[card] +name=Ogre Enforcer +text=Ogre Enforcer can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it. +mana={3}{R}{R} +type=Creature +subtype=Ogre +power=4 +toughness=4 +[/card] +[card] +name=Ogre Geargrabber +text=Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it. +mana={4}{R}{R} +type=Creature +subtype=Ogre Warrior +power=4 +toughness=4 +[/card] +[card] +name=Ojutai's Command +text=Choose two — -- • Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- • You gain 4 life. -- • Counter target creature spell. -- • Draw a card. +mana={2}{W}{U} +type=Instant +[/card] +[card] +name=Okk +text=Okk can't attack unless a creature with greater power also attacks. -- Okk can't block unless a creature with greater power also blocks. +mana={1}{R} +type=Creature +subtype=Goblin +power=4 +toughness=4 +[/card] +[card] +name=Ol' Buzzbark +text=When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching. +mana={X}{R}{G} +type=Legendary Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] +[card] +name=Old Fogey +text=Phasing, cumulative upkeep {1}, echo, fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2 +mana={G}{G} +type=Summon +subtype=Dinosaur +[/card] +[card] +name=Old Guard +text={W}, {T}: Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.) +mana={1}{W} +type=Artifact Creature +subtype=Cyborg Soldier +power=2 +toughness=1 +[/card] +[card] +name=Old-Fashioned Vampire +text=Flying -- Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors. +mana={3}{B}{B} +type=Creature +subtype=Vampyre +power=3 +toughness=3 +[/card] +[card] +name=Omen Machine +text=Players can't draw cards. -- At the beginning of each player's draw step, that player exiles the top card of his or her library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. +mana={6} +type=Artifact +[/card] +[card] +name=Omen of Fire +text=Return all Islands to their owners' hands. -- -- Each player sacrifices a Plains or a white permanent for each white permanent he or she controls. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Omnath, Locus of Mana +text=Green mana doesn't empty from your mana pool as steps and phases end. -- Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool. +mana={2}{G} +type=Legendary Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] +name=On Thin Ice +text=Enchant snow land you control -- When On Thin Ice enters the battlefield, exile target creature an opponent controls until On Thin Ice leaves the battlefield. +mana={W} +type=Snow Enchantment +subtype=Aura +[/card] +[card] +name=Onakke Catacomb +text=All creatures are black and have deathtouch. -- Whenever you roll {K}, creatures you control get +1/+0 and gain first strike until end of turn. +type=Plane +subtype=Shandalar +[/card] +[card] +name=Once More with Feeling +text=Remove Once More with Feeling from the game as well as all cards in play and in all graveyards. Each player shuffles his or her hand into her or his library, then draws seven cards. Each player's life total is set to 10. -- DCI ruling: This card is restricted. (You cannot play with more than one in a deck.) +mana={W}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=Only Blood Ends Your Nightmares +text=When you set this scheme in motion, each opponent sacrifices a creature. Then each opponent who didn't sacrifice a creature discards two cards. +type=Scheme +[/card] +[card] +name=Oona's Prowler +abilities=flying +text=Flying -- Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability. +mana={1}{B} +type=Creature +subtype=Faerie Rogue +power=3 +toughness=1 +[/card] +[card] +name=Ooze Flux +text={1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Opal Acrolith +text=Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. -- {0}: Opal Acrolith becomes an enchantment. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Opal Palace +text={T}: Add {C} to your mana pool. -- {1}, {T}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. +type=Land +[/card] +[card] +name=Opal Titan +text=When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Opal-Eye, Konda's Yojimbo +abilities=defender +text=Defender (This creature can't attack.) -- Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead. -- {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn. +mana={1}{W}{W} +type=Legendary Creature +subtype=Fox Samurai +power=1 +toughness=4 +[/card] +[card] +name=Oppressive Rays +text=Enchant creature -- Enchanted creature can't attack or block unless its controller pays {3}. -- Activated abilities of enchanted creature cost {3} more to activate. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Oppressive Will +text=Counter target spell unless its controller pays {1} for each card in your hand. +mana={2}{U} +type=Instant +[/card] +[card] +name=Optical Optimizer +text=Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: Draw a card." +type=Artifact +subtype=Contraption +[/card] +[card] +name=Oracle en-Vec +text={T}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack. Activate this ability only during your turn. +mana={1}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Oracle of Bones +text=Haste -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery card from your hand without paying its mana cost. +mana={2}{R}{R} +type=Creature +subtype=Minotaur Shaman +power=3 +toughness=1 +[/card] +[card] +name=Oracle's Attendants +text={T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=5 +[/card] +[card] +name=Orbs of Warding +text=You have hexproof. (You can't be the target of spells or abilities your opponents control.) -- If a creature would deal damage to you, prevent 1 of that damage. +mana={5} +type=Artifact +[/card] +[card] +name=Orchard Elemental +text=Council's dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote. +mana={5}{G} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Orcish Farmer +text={T}: Target land becomes a Swamp until its controller's next untap step. +mana={1}{R}{R} +type=Creature +subtype=Orc +power=2 +toughness=2 +[/card] +[card] +name=Orcish Mine +text=Enchant land -- Orcish Mine enters the battlefield with three ore counters on it. -- At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. -- When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to its controller. +mana={1}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Orcish Paratroopers +text=When Orcish Paratroopers comes into play, flip it from a height of at least one foot. Sacrifice Orcish Paratroopers unless it lands face up after turning over completely. +mana={2}{R} +type=Creature +subtype=Orc Paratrooper +power=4 +toughness=4 +[/card] +[card] +name=Ordeal of Erebos +text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos. -- When you sacrifice Ordeal of Erebos, target player discards two cards. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ordeal of Heliod +text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod. -- When you sacrifice Ordeal of Heliod, you gain 10 life. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ordeal of Nylea +text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. -- When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ordeal of Purphoros +text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros. -- When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ordeal of Thassa +text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa. -- When you sacrifice Ordeal of Thassa, draw two cards. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Order // Chaos +text=Exile target attacking creature. -- // -- Creatures can't block this turn. +mana={3}{W} // {2}{R} +type=Instant // Instant +[/card] +[card] +name=Order of Succession +text=Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature he or she chose. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Ordinary Pony +text=When this creature enters the battlefield, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under its owner's control. +mana={2}{W} +type=Host Creature +subtype=Horse +power=2 +toughness=3 +[/card] +[card] +name=Oreskos Explorer +text=When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle your library. +mana={1}{W} +type=Creature +subtype=Cat Scout +power=2 +toughness=2 +[/card] +[card] +name=Organ Harvest +text=You and your teammates may sacrifice any number of creatures. For each creature sacrificed in this way, add {B}{B} to your mana pool. +mana={B} +type=Sorcery +[/card] +[card] +name=Ornate Kanzashi +text={2}, {T}: Target opponent exiles the top card of his or her library. You may play that card this turn. +mana={5} +type=Artifact +[/card] +[card] +name=Orochi Colony +text=Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Whenever you roll {K}, target creature can't be blocked this turn. +type=Plane +subtype=Kamigawa +[/card] +[card] +name=Orzhov Charm +text=Choose one — Return target creature you control and all Auras you control attached to it to their owner's hand; or destroy target creature and you lose life equal to its toughness; or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. +mana={W}{B} +type=Instant +[/card] +[card] +name=Orzhov Euthanist +text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn. +mana={2}{B} +type=Creature +subtype=Human Assassin +power=2 +toughness=2 +[/card] +[card] +name=Orzhov Pontiff +text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one — Creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn. +mana={1}{W}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Otrimi, the Ever-Playful +text=Mutate {1}{B}{G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Trample -- Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand. +mana={3}{B}{G}{U} +type=Legendary Creature +subtype=Nightmare Beast +power=6 +toughness=6 +[/card] +[card] +name=Oubliette +text=When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. -- When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Ouphe Vandals +text={G}, Sacrifice Ouphe Vandals: Counter target activated ability from an artifact source and destroy that artifact if it's on the battlefield. (Mana abilities can't be targeted.) +mana={2}{G} +type=Creature +subtype=Ouphe Rogue +power=2 +toughness=2 +[/card] +[card] +name=Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental +text=Art rampage 2 (Whenever this becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.) +mana={1}{G}{G} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Oust +text=Put target creature into its owner's library second from the top. Its controller gains 3 life. +mana={W} +type=Sorcery +[/card] +[card] +name=Outmaneuver +text=X target blocked creatures assign their combat damage this turn as though they weren't blocked. +mana={X}{R} +type=Instant +[/card] +[card] +name=Outrider en-Kor +abilities=flanking +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead. +mana={2}{W} +type=Creature +subtype=Kor Rebel Knight +power=2 +toughness=2 +[/card] +[card] +name=Outwit +text=Counter target spell that targets a player. +mana={U} +type=Instant +[/card] +[card] +name=Over My Dead Bodies +text=Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.) -- Creature cards in your graveyard have haste. +mana={4}{B}{B} +type=Enchantment +[/card] +[card] +name=Overabundance +text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her. +mana={1}{R}{G} +type=Enchantment +[/card] +[card] +name=Overblaze +text=Each time target permanent would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead. -- Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={3}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Overmaster +text=The next instant or sorcery spell you cast this turn can't be countered by spells or abilities. -- Draw a card. +mana={R} +type=Sorcery +[/card] +[card] +name=Overrule +text=Counter target spell unless its controller pays {X}. You gain X life. +mana={X}{W}{U} +type=Instant +[/card] +[card] +name=Overt Operative +text=Menace -- Whenever Overt Operative deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) +mana={3}{B} +type=Creature +subtype=Human Ninja Rigger +power=2 +toughness=3 +[/card] +[card] +name=Ow +text=Whenever any creature damages a player, for each Ow card in play, that player says "Ow" once or Ow deals 1 damage to him or her. +mana={B} +type=Enchantment +[/card] +[card] +name=Pain // Suffering +text=Target player discards a card. -- // -- Destroy target land. +mana={B} // {3}{R} +type=Sorcery // Sorcery +[/card] +[card] +name=Pain's Reward +text=Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Painiac +text=At the beginning of your upkeep, roll a six-sided die. Painiac gets +X/+0 until end of turn, where X is the result. +mana={2}{R} +type=Creature +subtype=Brainiac +power=0 +toughness=3 +[/card] +[card] +name=Palace Guard +text=Palace Guard can block any number of creatures. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=4 +[/card] +[card] +name=Palace Jailer +text=When Palace Jailer enters the battlefield, you become the monarch. -- When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.) +mana={2}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Palace Sentinels +text=When Palace Sentinels enters the battlefield, you become the monarch. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Pale Moon +text=Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type. +mana={1}{U} +type=Instant +[/card] +[card] +name=Paliano Vanguard +text=Draft Paliano Vanguard face up. -- As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down. -- Other creatures you control of a type you noted for cards named Paliano Vanguard get +1/+1. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Paliano, the High City +text=Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. -- {T}: Add one mana to your mana pool of any color chosen as you drafted cards named Paliano, the High City. +type=Legendary Land +[/card] +[card] +name=Palisade Giant +text=All damage that would be dealt to you or another permanent you control is dealt to Palisade Giant instead. +mana={4}{W}{W} +type=Creature +subtype=Giant Soldier +power=2 +toughness=7 +[/card] +[card] +name=Panglacial Wurm +abilities=trample +text=Trample -- While you're searching your library, you may cast Panglacial Wurm from your library. +mana={5}{G}{G} +type=Creature +subtype=Wurm +power=9 +toughness=5 +[/card] +[card] +name=Panharmonicon +text=If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +mana={4} +type=Artifact +[/card] +[card] +name=Panoptic Mirror +text=Imprint — {X}, {T}: You may exile an instant or sorcery card with converted mana cost X from your hand. -- At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost. +mana={5} +type=Artifact +[/card] +[card] +name=Panopticon +text=When you planeswalk to Panopticon, draw a card. -- At the beginning of your draw step, draw an additional card. -- Whenever you roll {C}, draw a card. +type=Plane +subtype=Mirrodin +[/card] +[card] +name=Paper Tiger +text=Rock Lobsters cannot attack or block. +mana={4} +type=Artifact Creature +power=4 +toughness=3 +[/card] +[card] +name=Paperfin Rascal +text=When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={2}{U} +type=Creature +subtype=Merfolk Rogue +power=2 +toughness=2 +[/card] +[card] +name=Parallel Thoughts +text=When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. -- If you would draw a card, you may instead put the top card of the pile you exiled into your hand. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Paranoid Delusions +text=Target player puts the top three cards of his or her library into his or her graveyard. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) +mana={U}{B} +type=Sorcery +[/card] +[card] +name=Parapet +text=You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Creatures you control get +0/+1. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Pardic Dragon +abilities=flying +text=Flying -- {R}: Pardic Dragon gets +1/+0 until end of turn. -- Suspend 2—{R}{R} -- Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Pariah +text=Enchant creature -- All damage that would be dealt to you is dealt to enchanted creature instead. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pariah's Shield +text=All damage that would be dealt to you is dealt to equipped creature instead. -- Equip {3} +mana={5} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Paroxysm +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of his or her library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Parting Thoughts +text=Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Party Crasher +text=Haste -- You can attack with Party Crasher once each combat during each opponent's turn. +mana={4}{R} +type=Creature +subtype=Goblin Berserker +power=3 +toughness=3 +[/card] +[card] +name=Path of Ancestry +text=Path of Ancestry enters the battlefield tapped. -- {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. +type=Land +[/card] +[card] +name=Patriarch's Bidding +text=Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to the battlefield. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Pay No Heed +text=Prevent all damage a source of your choice would deal this turn. +mana={W} +type=Instant +[/card] +[card] +name=Peace Talks +text=This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Penance +text=Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Pendant of Prosperity +text=Pendant of Prosperity enters the battlefield under the control of an opponent of your choice. -- {2}, {T}: Draw a card, then you may put a land card from your hand onto the battlefield. Pendant of Prosperity's owner draws a card, then that player may put a land card from their hand onto the battlefield. +mana={3} +type=Artifact +[/card] +[card] +name=Pendrell Flux +text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost." +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pentagram of the Ages +text={4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. +mana={4} +type=Artifact +[/card] +[card] +name=Peregrination +text=Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Perplex +text=Counter target spell unless its controller discards his or her hand. -- Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={1}{U}{B} +type=Instant +[/card] +[card] +name=Perplexing Chimera +text=Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.) +mana={4}{U} +type=Enchantment Creature +subtype=Chimera +power=3 +toughness=3 +[/card] +[card] +name=Persecute Artist +text=Choose an artist other than Rebecca Guay. Target player reveals his or her hand and discards all nonland cards by the chosen artist. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Personal Incarnation +text={0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation. -- When Personal Incarnation dies, its owner loses half his or her life, rounded up. +mana={3}{W}{W}{W} +type=Creature +subtype=Avatar Incarnation +power=6 +toughness=6 +[/card] +[card] +name=Pet Project +text=Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Petalmane Baku +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. -- {1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color to your mana pool. +mana={1}{G} +type=Creature +subtype=Spirit +power=1 +toughness=2 +[/card] +[card] +name=Petra Sphinx +text={T}: Target player names a card, then reveals the top card of his or her library. If that card is the named card, that player puts it into his or her hand. If it isn't, the player puts it into his or her graveyard. +mana={2}{W}{W}{W} +type=Creature +subtype=Sphinx +power=3 +toughness=4 +[/card] +[card] +name=Petrified Plating +text=Enchant creature -- Enchanted creature gets +2/+2. -- Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Phalanx Formation +text=Strive — Phalanx Formation costs {1}{W} more to cast for each target beyond the first. -- Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Phantasmagorian +text=When you cast Phantasmagorian, any player may discard three cards. If a player does, counter Phantasmagorian. -- Discard three cards: Return Phantasmagorian from your graveyard to your hand. +mana={5}{B}{B} +type=Creature +subtype=Horror +power=6 +toughness=6 +[/card] +[card] +name=Phantasmal Mount +abilities=flying +text=Flying -- {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount. +mana={1}{U} +type=Creature +subtype=Illusion Horse +power=1 +toughness=1 +[/card] +[card] +name=Pharagax Giant +text=Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent. +mana={4}{R} +type=Creature +subtype=Giant +power=3 +toughness=3 +[/card] +[card] +name=Phoebe, Head of S.N.E.A.K. +text=Phoebe, Head of S.N.E.A.K. can't be blocked by creatures with flavor text. -- {2}{U}{B}: Phoebe permanently steals target creature's text box. (That creature loses all rules text, flavor text, and watermarks. This creature gains them.) +mana={1}{U}{B} +type=Legendary Creature +subtype=Human Spy +power=2 +toughness=3 +[/card] +[card] +name=Phosphorescent Feast +text=Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs. +mana={2}{G}{G}{G} +type=Sorcery +[/card] +[card] +name=Phylactery Lich +text=As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control. -- Phylactery Lich is indestructible. -- When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich. +mana={B}{B}{B} +type=Creature +subtype=Zombie +power=5 +toughness=5 +[/card] +[card] +name=Phyrexian Colossus +text=Phyrexian Colossus doesn't untap during your untap step. -- Pay 8 life: Untap Phyrexian Colossus. -- Phyrexian Colossus can't be blocked except by three or more creatures. +mana={7} +type=Artifact Creature +subtype=Golem +power=8 +toughness=8 +[/card] +[card] +name=Phyrexian Dreadnought +abilities=trample +text=Trample -- When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater. +mana={1} +type=Artifact Creature +subtype=Dreadnought +power=12 +toughness=12 +[/card] +[card] +name=Phyrexian Furnace +text={T}: Exile the bottom card of target player's graveyard. -- {1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Phyrexian Grimoire +text={4}, {T}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand. +mana={3} +type=Artifact +[/card] +[card] +name=Phyrexian Ingester +text=Imprint — When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature. -- Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness. +mana={6}{U} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Phyrexian Librarian +abilities=flying,trample +text=Flying, trample -- At the beginning of your upkeep, remove the top card of your library from the game face up and balance it on your body. -- When a balanced card falls or touches another balanced card, sacrifice Phyrexian Librarian. +mana={3}{B} +type=Creature +subtype=Horror +power=3 +toughness=3 +[/card] +[card] +name=Phyrexian Portal +text={3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library. +mana={3} +type=Artifact +[/card] +[card] +name=Phyrexian Processor +text=As Phyrexian Processor enters the battlefield, pay any amount of life. -- {4}, {T}: Put an X/X black Minion creature token onto the battlefield, where X is the life paid as Phyrexian Processor entered the battlefield. +mana={4} +type=Artifact +[/card] +[card] +name=Phyrexian Purge +text=Destroy any number of target creatures. -- Phyrexian Purge costs 3 life more to cast for each target. +mana={2}{B}{R} +type=Sorcery +[/card] +[card] +name=Phyrexian Rebirth +text=Destroy all creatures, then create an X/X colorless Horror artifact creature token, where X is the number of creatures destroyed this way. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Phyrexian Revoker +text=As Phyrexian Revoker enters the battlefield, name a nonland card. -- Activated abilities of sources with the chosen name can't be activated. +mana={2} +type=Artifact Creature +subtype=Horror +power=2 +toughness=1 +[/card] +[card] +name=Phyrexian Splicer +text={2}, {T}: Choose one — flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Pia's Revolution +text=Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to him or her. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Pikemen +abilities=first strike,banding +text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Pilgrim of Justice +abilities=protection from red +text=Protection from red -- {W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Pilgrim of Virtue +abilities=protection from black +text=Protection from black -- {W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Pillar of the Paruns +text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast a multicolored spell. +type=Land +[/card] +[card] +name=Pine Walker +text=Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- Whenever Pine Walker or another creature you control is turned face up, untap that creature. +mana={3}{G}{G} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Pinpoint Avalanche +text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Pippa, Duchess of Dice +text={2}{G}, {T}: Roll a six-sided die. It becomes a green Die creature token with power and toughness each equal to its result. -- {2}{U}, {T}: Reroll any die. (Activate this ability only any time it makes sense.) +mana={2}{G} +type=Legendary Creature +subtype=Human Noble +power=2 +toughness=2 +[/card] +[card] +name=Piracy +text=Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells. +mana={U}{U} +type=Sorcery +[/card] +[card] +name=Pitchstone Wall +abilities=defender +text=Defender (This creature can't attack.) -- Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand. +mana={2}{R} +type=Creature +subtype=Wall +power=2 +toughness=5 +[/card] +[card] +name=Pithing Needle +text=As Pithing Needle enters the battlefield, name a card. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. +mana={1} +type=Artifact +[/card] +[card] +name=Plague of Vermin +text=Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life he or she paid this way. +mana={6}{B} +type=Sorcery +[/card] +[card] +name=Planar Chaos +text=At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. -- Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Planar Overlay +text=Each player chooses a land he or she controls of each basic land type. Return those lands to their owners' hands. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Planeswalker's Favor +text={3}{G}: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Planeswalker's Fury +text={3}{R}: Target opponent reveals a card at random from his or her hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Activate this ability only any time you could cast a sorcery. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Planeswalker's Mirth +text={3}{W}: Target opponent reveals a card at random from his or her hand. You gain life equal to that card's converted mana cost. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Planeswalker's Mischief +text={3}{U}: Target opponent reveals a card at random from his or her hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Planeswalker's Scorn +text={3}{B}: Target opponent reveals a card at random from his or her hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Activate this ability only any time you could cast a sorcery. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Planewide Disaster +text=When you encounter Planewide Disaster, destroy all creatures. (Then planeswalk away from this phenomenon.) +type=Phenomenon +[/card] +[card] +name=Plasm Capture +text=Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost. +mana={G}{G}{U}{U} +type=Instant +[/card] +[card] +name=Plated Pegasus +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player. +mana={2}{W} +type=Creature +subtype=Pegasus +power=1 +toughness=2 +[/card] +[card] +name=Plea for Power +text=Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Plow Through Reito +text=Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way. +mana={1}{W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Plunge into Darkness +text=Choose one — Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and exile the rest. -- Entwine {B} (Choose both if you pay the entwine cost.) +mana={1}{B} +type=Instant +[/card] +[card] +name=Pointy Finger of Doom +text={3}, {T}: Spin Pointy Finger of Doom in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to. +mana={4} +type=Artifact +[/card] +[card] +name=Political Trickery +text=Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.) +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Pollen Lullaby +text=Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Pollen Remedy +text=Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead. +mana={W} +type=Instant +[/card] +[card] +name=Polukranos, World Eater +text={X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos. +mana={2}{G}{G} +type=Legendary Creature +subtype=Hydra +power=5 +toughness=5 +[/card] +[card] +name=Polymorphist's Jest +text=Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Polymorphous Rush +text=Strive — Polymorphous Rush costs {1}{U} more to cast for each target beyond the first. -- Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn. +mana={2}{U} +type=Instant +[/card] +[card] +name=Pools of Becoming +text=At the beginning of your end step, put the cards in your hand on the bottom of your library in any order, then draw that many cards. -- Whenever you roll {C}, reveal the top three cards of your planar deck. Each of the revealed cards' {C} abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order. +type=Plane +subtype=Bolas’s Meditation Realm +[/card] +[card] +name=Possibility Storm +text=Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Postmortem Lunge +text=({PB} can be paid with either {B} or 2 life.) -- Return target creature card with converted mana cost X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. +mana={X}{PB} +type=Sorcery +[/card] +[card] +name=Poultrygeist +text=Flying -- Whenever a creature is put into any graveyard from play, you may roll a six-sided die. On a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist. +mana={2}{B} +type=Summon +subtype=Chicken +[/card] +[card] +name=Power Artifact +text=Enchant artifact -- Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. +mana={U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Power Play +text=(Start the game with this conspiracy face up in the command zone.) -- You are the starting player. If multiple players would be the starting player, one of those players is chosen at random. +type=Conspiracy +[/card] +[card] +name=Power Sink +text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool. +mana={X}{U} +type=Instant +[/card] +[card] +name=Power Surge +text=At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn. +mana={R}{R} +type=Enchantment +[/card] +[card] +name=Powerleech +text=Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life. +mana={G}{G} +type=Enchantment +[/card] +[card] +name=Pox +text=Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time. +mana={B}{B}{B} +type=Sorcery +[/card] +[card] +name=Praetor's Grasp +text=Search target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Preacher +text=You may choose not to untap Preacher during your untap step. -- {T}: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped. +mana={1}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Precursor Golem +text=When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield. -- Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Predatory Focus +text=You may have creatures you control assign their combat damage this turn as though they weren't blocked. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Predict +text=Name a card, then put the top card of target player's library into his or her graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Preferred Selection +text=At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Premature Burial +text=Destroy target nonblack creature that entered the battlefield since your last turn ended. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Primal Beyond +text=As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental. +type=Land +[/card] +[card] +name=Primal Command +text=Choose two — Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Primal Vigor +text=If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead. -- If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead. +mana={4}{G} +type=Enchantment +[/card] +[card] +name=Primal Whisperer +text=Primal Whisperer gets +2/+2 for each face-down creature on the battlefield. -- Morph {3}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{G} +type=Creature +subtype=Elf Soldier +power=2 +toughness=2 +[/card] +[card] +name=Primitive Etchings +text=Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Primitive Justice +text=As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times. -- Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Primordial Ooze +text=Primordial Ooze attacks each turn if able. -- At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you. +mana={R} +type=Creature +subtype=Ooze +power=1 +toughness=1 +[/card] +[card] +name=Prince of Thralls +text=Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. +mana={4}{U}{B}{B}{R} +type=Creature +subtype=Demon +power=7 +toughness=7 +[/card] +[card] +name=Prismatic Circle +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- As Prismatic Circle enters the battlefield, choose a color. -- {1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Prismatic Wardrobe +text=Destroy target card that does not share a color with clothing worn by its controller. You cannot choose an artifact or land card. +mana={W} +type=Sorcery +[/card] +[card] +name=Profaner of the Dead +text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness. +mana={3}{U} +type=Creature +subtype=Naga Wizard +power=3 +toughness=3 +[/card] +[card] +name=Profit // Loss +text=Creatures you control get +1/+1 until end of turn. -- // -- Creatures your opponents control get -1/-1 until end of turn. -- -- Fuse (You may cast one or both halves of this card from your hand.) +mana={1}{W} // {2}{B} +type=Instant // Instant +[/card] +[card] +name=Prohibit +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead. +mana={1}{U} +type=Instant +[/card] +[card] +name=Proper Laboratory Attire +text=Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Proposal +text= +mana={W}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=Protean Thaumaturge +text=Constellation — Whenever an enchantment enters the battlefield under your control, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Protect // Serve +text=Target creature gets +2/+4 until end of turn. -- // -- Target creature gets -6/-0 until end of turn. -- -- Fuse (You may cast one or both halves of this card from your hand.) +mana={2}{W} // {1}{U} +type=Instant // Instant +[/card] +[card] +name=Protective Sphere +text={1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.) +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Protector of the Crown +text=When Protector of the Crown enters the battlefield, you become the monarch. -- All damage that would be dealt to you is dealt to Protector of the Crown instead. +mana={5}{W} +type=Creature +subtype=Giant Soldier +power=2 +toughness=5 +[/card] +[card] +name=Providence +text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26. -- Your life total becomes 26. +mana={5}{W}{W} +type=Sorcery +[/card] +[card] +name=Prowling Pangolin +text=When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. +mana={3}{B}{B} +type=Creature +subtype=Beast +power=6 +toughness=5 +[/card] +[card] +name=Psychic Battle +text=Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Psychic Intrusion +text=Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. +mana={3}{U}{B} +type=Sorcery +[/card] +[card] +name=Psychic Miasma +text=Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Psychic Network +text=Each player reveals the top card of his or her library to all other players by continuously holding it against his or her forehead. This does not allow a player to look at his or her own card. (That card still counts as the top card of your library. Whenever you draw a card, draw that one and replace it with the next card of your library.) +mana={U} +type=Enchantment +[/card] +[card] +name=Psychic Puppetry +text=You may tap or untap target permanent. -- Splice onto Arcane {U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Psychic Rebuttal +text=Counter target instant or sorcery spell that targets you. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy. +mana={1}{U} +type=Instant +[/card] +[card] +name=Psychic Surgery +text=Whenever an opponent shuffles his or her library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Psychic Theft +text=Target player reveals his or her hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Psychic Transfer +text=If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Psychogenic Probe +text=Whenever a spell or ability causes a player to shuffle his or her library, Psychogenic Probe deals 2 damage to him or her. +mana={2} +type=Artifact +[/card] +[card] +name=Psychotic Episode +text=Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Puca's Mischief +text=At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Pull from Eternity +text=Put target face-up exiled card into its owner's graveyard. +mana={W} +type=Instant +[/card] +[card] +name=Pull from the Deep +text=Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Pulling Teeth +text=Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Pulse of Llanowar +text=If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Punctuate +text=Punctuate deals damage to target creature equal to half the number of punctuation marks in that creature's text box. (The punctuation marks are? , ; : - ( ) / " ' & .) +mana={3}{R} +type=Instant +[/card] +[card] +name=Puppet Master +text=Enchant creature -- When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master to its owner's hand. +mana={U}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pure // Simple +text=Destroy target multicolored permanent. -- // -- Destroy all Auras and Equipment. +mana={1}{R}{G} // {1}{G}{W} +type=Sorcery // Sorcery +[/card] +[card] +name=Pure Intentions +text=Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. -- When a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step. +mana={W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Purgatory +text=Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. -- At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield. +mana={2}{W}{B} +type=Enchantment +[/card] +[card] +name=Purity +abilities=flying +text=Flying -- If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. -- When Purity is put into a graveyard from anywhere, shuffle it into its owner's library. +mana={3}{W}{W}{W} +type=Creature +subtype=Elemental Incarnation +power=6 +toughness=6 +[/card] +[card] +name=Put Away +text=Counter target spell. You may shuffle up to one target card from your graveyard into your library. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Pygmy Giant +text={R}, {T}, Sacrifice a creature: Pygmy Giant deals X damage to target creature, where X is a number in the sacrificed creature's text box. +mana={1}{R}{R} +type=Creature +subtype=Giant +power=0 +toughness=2 +[/card] +[card] +name=Pygmy Hippo +text=Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your postcombat main phase, you add {X} to your mana pool, where X is the amount of mana emptied from defending player's mana pool this way. +mana={G}{U} +type=Creature +subtype=Hippo +power=2 +toughness=2 +[/card] +[card] +name=Pyramids +text={2}: Choose one — Destroy target Aura attached to a land; or the next time target land would be destroyed this turn, remove all damage marked on it instead. +mana={6} +type=Artifact +[/card] +[card] +name=Pyretic Hunter +text=Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter. -- Menace (This creature can't be blocked except by two or more creatures.) -- Pyretic Hunter enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter. +mana={4}{R} +type=Creature +subtype=Elemental Cat +power=0 +toughness=0 +[/card] +[card] +name=Pyrokinesis +text=You may exile a red card from your hand rather than pay Pyrokinesis's mana cost. -- Pyrokinesis deals 4 damage divided as you choose among any number of target creatures. +mana={4}{R}{R} +type=Instant +[/card] +[card] +name=Pyromancer Ascension +text=Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. -- Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Pyromancer's Gauntlet +text=If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. +mana={5} +type=Artifact +[/card] +[card] +name=Pyromancer's Goggles +text={T}: Add {R} to your mana pool. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy. +mana={5} +type=Legendary Artifact +[/card] +[card] +name=Pyromancer's Swath +text=If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. -- At the beginning of each end step, discard your hand. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Pyromancy +text={3}, Discard a card at random: Pyromancy deals damage to target creature or player equal to the converted mana cost of the discarded card. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Pyrotechnics +text=Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Pyxis of Pandemonium +text={T}: Each player exiles the top card of his or her library face down. -- {7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards he or she owns exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield. +mana={1} +type=Artifact +[/card] +[card] +name=Qarsi Deceiver +text={T}: Add {1} to your mana pool. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.) +mana={1}{U} +type=Creature +subtype=Naga Wizard +power=0 +toughness=4 +[/card] +[card] +name=Quarry Colossus +text=When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control. +mana={5}{W}{W} +type=Creature +subtype=Giant +power=5 +toughness=6 +[/card] +[card] +name=Quarum Trench Gnomes +text={T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.) +mana={3}{R} +type=Creature +subtype=Gnome +power=1 +toughness=1 +[/card] +[card] +name=Queen Marchesa +text=Deathtouch, haste -- When Queen Marchesa enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if an opponent is the monarch, put a 1/1 black Assassin creature token with deathtouch and haste onto the battlefield. +mana={1}{R}{W}{B} +type=Legendary Creature +subtype=Human Assassin +power=3 +toughness=3 +[/card] +[card] +name=Quenchable Fire +text=Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Quest for Pure Flame +text=Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame. -- Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead. +mana={R} +type=Enchantment +[/card] +[card] +name=Question Elemental? +abilities=flying +text=Flying -- Are you aware that when you say something that isn't a question, the player who first points out this fact gains control of Question Elemental? +mana={2}{U}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Quick-Stick Lick Trick +text=Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Quicken +text=The next sorcery card you cast this turn can be cast as though it had flash. -- Draw a card. +mana={U} +type=Instant +[/card] +[card] +name=Quickening Licid +text={1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. -- Enchanted creature has first strike. +mana={1}{W} +type=Creature +subtype=Licid +power=1 +toughness=1 +[/card] +[card] +name=Quicksilver Dragon +abilities=flying +text=Flying -- {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. -- Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{U}{U} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Quicksilver Elemental +text={U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) -- You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities. +mana={3}{U}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Quicksilver Fountain +text=At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island for as long as it has a flood counter on it. -- At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them. +mana={3} +type=Artifact +[/card] +[card] +name=Quicksilver Sea +text=When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4. (Look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- Whenever you roll {K}, reveal the top card of your library. You may play it without paying its mana cost. +type=Plane +subtype=Mirrodin +[/card] +[card] +name=Quicksilver Wall +abilities=defender +text=Defender (This creature can't attack.) -- {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability. +mana={2}{U} +type=Creature +subtype=Wall +power=1 +toughness=6 +[/card] +[card] +name=Quiet Speculation +text=Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=R&D's Secret Lair +text=Play cards as written. Ignore all errata. -- {T}: Add {1} to your mana pool. +type=Legendary Land +[/card] +[card] +name=Radiate +text=Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Rag Man +text={B}{B}{B}, {T}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn. +mana={2}{B}{B} +type=Creature +subtype=Human Minion +power=2 +toughness=1 +[/card] +[card] +name=Rage Extractor +text=({PR} can be paid with either {R} or 2 life.) -- Whenever you cast a spell with Phyrexian in its mana cost, Rage Extractor deals damage equal to that spell's converted mana cost to target creature or player. +mana={4}{PR} +type=Artifact +[/card] +[card] +name=Raging River +text=Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. +mana={R}{R} +type=Enchantment +[/card] +[card] +name=Raiding Party +text=Raiding Party can't be the target of white spells or abilities from white sources. -- -- Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Rain of Gore +text=If a spell or ability would cause its controller to gain life, that player loses that much life instead. +mana={B}{R} +type=Enchantment +[/card] +[card] +name=Rain of Rust +text=Choose one — Destroy target artifact; or destroy target land. -- Entwine {3}{R} (Choose both if you pay the entwine cost.) +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Rakavolver +text=Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) -- If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." -- If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying. +mana={2}{R} +type=Creature +subtype=Volver +power=2 +toughness=2 +[/card] +[card] +name=Rakdos Riteknife +text=Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife." -- {B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife. -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Rakdos, Lord of Riots +text=You can't cast Rakdos, Lord of Riots unless an opponent lost life this turn. -- Flying, trample -- Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn. +mana={B}{B}{R}{R} +type=Legendary Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Rally the Horde +text=Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land, repeat this process. Put a 1/1 red Warrior creature token onto the battlefield for each nonland card exiled this way. +mana={5}{R} +type=Sorcery +[/card] +[card] +name=Rapid Fire +text=Cast Rapid Fire only before blockers are declared. -- Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) +mana={3}{W} +type=Instant +[/card] +[card] +name=Rapid Prototyper +text=Whenever you crank Rapid Prototyper, create an X/X colorless Construct artifact creature token, where X is the number of artifacts you control. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Rare-B-Gone +text=Each player sacrifices all rare permanents, then reveals his or her hand and discards all rare cards. +mana={2}{B}{R} +type=Sorcery +[/card] +[card] +name=Rayami, First of the Fallen +text=If a nontoken creature would die, exile that card with a blood counter on it instead. -- As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. +mana={1}{B}{G}{U} +type=Legendary Creature +subtype=Vampire +power=5 +toughness=4 +[/card] +[card] +name=Razia, Boros Archangel +text=Flying, vigilance, haste -- {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. +mana={4}{R}{R}{W}{W} +type=Legendary Creature +subtype=Angel +power=6 +toughness=3 +[/card] +[card] +name=Razor Boomerang +text=Equipped creature has "{T}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand." -- Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Read the Runes +text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent. +mana={X}{U} +type=Instant +[/card] +[card] +name=Ready // Willing +text=Creatures you control are indestructible this turn. Untap each creature you control. -- // -- Creatures you control gain deathtouch and lifelink until end of turn. -- -- Fuse (You may cast one or both halves of this card from your hand.) +mana={1}{G}{W} // {1}{W}{B} +type=Instant // Instant +[/card] +[card] +name=Reality Acid +text=Enchant permanent -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Reality Shaping +text=When you encounter Reality Shaping, starting with you, each player may put a permanent card from his or her hand onto the battlefield. (Then planeswalk away from this phenomenon.) +type=Phenomenon +[/card] +[card] +name=Reality Smasher +text=({C} represents colorless mana.) -- Trample, haste -- Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card. +mana={4}{C} +type=Creature +subtype=Eldrazi +power=5 +toughness=5 +[/card] +[card] +name=Reality Strobe +text=Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it. -- Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Reality Twist +text=Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type. +mana={U}{U}{U} +type=Enchantment +[/card] +[card] +name=Really Epic Punch +text=Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Realms Befitting My Majesty +text=When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. +type=Scheme +[/card] +[card] +name=Realms Uncharted +text=Search your library for four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library. +mana={2}{G} +type=Instant +[/card] +[card] +name=Reap and Sow +text=Choose one — Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle your library. -- Entwine {1}{G} (Choose both if you pay the entwine cost.) +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Rebellion of the Flamekin +text=Whenever you clash, you may pay {1}. If you do, put a 3/1 red Elemental Shaman creature token onto the battlefield. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.) +mana={3}{R} +type=Tribal Enchantment +subtype=Elemental +[/card] +[card] +name=Rebirth +text=Remove Rebirth from your deck before playing if you're not playing for ante. -- -- Each player may put the top card of his or her library into the ante. If a player does, his or her life total becomes 20. +mana={3}{G}{G}{G} +type=Sorcery +name=Gomazoa +abilities=defender,flying +text=Defender, flying -- {T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries. +mana={2}{U} +type=Creature +subtype=Jellyfish +power=0 +toughness=3 +[/card] +[card] +name=Rebound +text=Change the target of target spell that targets only a player. The new target must be a player. +mana={1}{U} +type=Instant +[/card] +[card] +name=Rebuff the Wicked +text=Counter target spell that targets a permanent you control. +mana={W} +type=Instant +[/card] +[card] +name=Reclamation +text=Black creatures can't attack unless their controller sacrifices a land for each black creature he or she controls that's attacking. +mana={2}{G}{W} +type=Enchantment +[/card] +[card] +name=Record Store +text=Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Recross the Paths +text=Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Red-Hot Hottie +text=Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It has "At the end of each turn, sacrifice this creature unless you scream ‘Aaah' at the top of your lungs." +mana={2}{R}{R} +type=Creature +subtype=Elemental +power=2 +toughness=5 +[/card] +[card] +name=Redeem the Lost +text=Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Redirect +text=You may choose new targets for target spell. +mana={U}{U} +type=Instant +[/card] +[card] +name=Reef Worm +text=When Reef Worm dies, put a 3/3 blue Fish creature token onto the battlefield with "When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with ‘When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield.'" +mana={3}{U} +type=Creature +subtype=Worm +power=0 +toughness=1 +[/card] +[card] +name=Refibrillator +text=Whenever you crank Refibrillator, return target creature card from your graveyard to your hand. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Reflect Damage +text=The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead. +mana={3}{R}{W} +type=Instant +[/card] +[card] +name=Reflecting Mirror +text={X}, {T}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell. +mana={4} +type=Artifact +[/card] +[card] +name=Reflector Mage +text=When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn. +mana={1}{W}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Refraction Trap +text=If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost. -- Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player. +mana={3}{W} +type=Instant +subtype=Trap +[/card] +[card] +name=Regal Behemoth +text=Trample -- When Regal Behemoth enters the battlefield, you become the monarch. -- Whenever you tap a land for mana while you're the monarch, add one mana of any color to your mana pool (in addition to the mana the land produces). +mana={4}{G}{G} +type=Creature +subtype=Lizard +power=5 +toughness=5 +[/card] +[card] +name=Regicide +text=Reveal Regicide as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. -- Destroy target creature that's one or more of the colors chosen as you drafted cards named Regicide. +mana={B} +type=Instant +[/card] +[card] +name=Reign of Chaos +text=Choose one — Destroy target Plains and target white creature; or destroy target Island and target blue creature. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Reign of the Pit +text=Each player sacrifices a creature. Put an X/X black Demon creature token with flying onto the battlefield, where X is the total power of the creatures sacrificed this way. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Reins of the Vinesteed +text=Enchant creature -- Enchanted creature gets +2/+2. -- When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Release the Ants +text=Release the Ants deals 1 damage to target creature or player. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{R} +type=Instant +[/card] +[card] +name=Relic Ward +text=You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant artifact -- Enchanted artifact has shroud. (It can't be the target of spells or abilities.) +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Remedy +text=Prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. +mana={1}{W} +type=Instant +[/card] +[card] +name=Remember the Fallen +text=Choose one or both — Return target creature card from your graveyard to your hand; and/or return target artifact card from your graveyard to your hand. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Remodel +text=If you control two or more green permanents that share an artist, you may play Remodel without paying its mana cost. -- Remove target artifact from the game. +mana={2}{G} +type=Instant +[/card] +[card] +name=Remorseless Punishment +text=Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Remove Enchantments +text=Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control. +mana={W} +type=Instant +[/card] +[card] +name=Renegade Doppelganger +text=Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) +mana={1}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=1 +[/card] +[card] +name=Renegade Krasis +text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. +mana={1}{G}{G} +type=Creature +subtype=Beast Mutant +power=3 +toughness=2 +[/card] +[card] +name=Renowned Weaponsmith +text={T}: Add {2} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- {U}, {T}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library. +mana={1}{U} +type=Creature +subtype=Human Artificer +power=1 +toughness=3 +[/card] +[card] +name=Repeated Reverberation +text=When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies. +mana={2}{R}{R} +type=Instant +[/card] +[card] +name=Repel Intruders +text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield if {W} was spent to cast Repel Intruders. Counter up to one target creature spell if {U} was spent to cast Repel Intruders. (Do both if {W}{U} was spent.) +mana={3}{WU} +type=Instant +[/card] +[card] +name=Reroute +text=Change the target of target activated ability with a single target. (Mana abilities can't be targeted.) -- Draw a card. +mana={1}{R} +type=Instant +[/card] +[card] +name=Rescue from the Underworld +text=As an additional cost to cast Rescue from the Underworld, sacrifice a creature. -- Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld. +mana={4}{B} +type=Instant +[/card] +[card] +name=Research // Development +text=Choose up to four cards you own from outside the game and shuffle them into your library. -- // -- Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times. +mana={G}{U} // {3}{U}{R} +type=Instant // Instant +[/card] +[card] +name=Research the Deep +text=Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Restless Dreams +text=As an additional cost to cast Restless Dreams, discard X cards. -- Return X target creature cards from your graveyard to your hand. +mana={B} +type=Sorcery +[/card] +[card] +name=Retether +text=Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.) +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Retribution +text=Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other. +mana={2}{R}{R} +type=Sorcery +name=Lich +text=As Lich enters the battlefield, you lose life equal to your life total. -- You don't lose the game for having 0 or less life. -- If you would gain life, draw that many cards instead. -- Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. -- When Lich is put into a graveyard from the battlefield, you lose the game. +mana={B}{B}{B}{B} +type=Enchantment +[/card] +[card] +name=Retribution of the Ancients +text={B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn. +mana={B} +type=Enchantment +[/card] +[card] +name=Return to the Ranks +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield. +mana={X}{W}{W} +type=Sorcery +[/card] +[card] +name=Revealing Wind +text=Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking. +mana={2}{G} +type=Instant +[/card] +[card] +name=Revelation +text=Players play with their hands revealed. +mana={G} +type=World Enchantment +[/card] +[card] +name=Reverberation +text=All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Reversal of Fortune +text=Target opponent reveals his or her hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Reverse Damage +text=The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Reverse Polarity +text=You gain X life, where X is twice the damage dealt to you so far this turn by artifacts. +mana={W}{W} +type=Instant +[/card] +[card] +name=Reverse the Sands +text=Redistribute any number of players' life totals. (Each of those players gets one life total back.) +mana={6}{W}{W} +type=Sorcery +[/card] +[card] +name=Revive the Fallen +text=Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Reweave +text=Target permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card onto the battlefield, then shuffles his or her library. -- Splice onto Arcane {2}{U}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={5}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Rhino- +text=Whenever this creature blocks, -- Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +type=Creature +subtype=Rhino +power=+1 +toughness=+4 +[/card] +[card] +name=Rhox Faithmender +abilities=lifelink +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- If you would gain life, you gain twice that much life instead. +mana={3}{W} +type=Creature +subtype=Rhino Monk +power=1 +toughness=5 +[/card] +[card] +name=Rhystic Cave +text={T}: Choose a color. Add one mana of that color to your mana pool unless any player pays {1}. Activate this ability only any time you could cast an instant. +type=Land +[/card] +[card] +name=Rhystic Circle +text={1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Rhystic Lightning +text=Rhystic Lightning deals 4 damage to target creature or player unless that creature's controller or that player pays {2}. If he or she does, Rhystic Lightning deals 2 damage to the creature or player. +mana={2}{R} +type=Instant +[/card] +[card] +name=Rhystic Scrying +text=Draw three cards. Then, if any player pays {2}, discard three cards. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Rhystic Syphon +text=Unless target player pays {3}, he or she loses 5 life and you gain 5 life. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Rhystic Tutor +text=Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle your library. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Ribbon Snake +abilities=flying +text=Flying -- {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability. +mana={1}{U}{U} +type=Creature +subtype=Snake +power=2 +toughness=3 +[/card] +[card] +name=Richard Garfield, Ph.D. +text=You may play cards as though they were other Magic cards of your choice with the same mana cost. (Mana cost includes color.) You can't choose the same card twice. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Designer +power=2 +toughness=2 +[/card] +[card] +name=Ricochet +text=Whenever any spell targets a single player, each player rolls a six-sided die. That spell is redirected to the player or players with the lowest die roll. If two or more players tie for the lowest die roll, they reroll until there is no tie. +mana={R} +type=Enchantment +name=Reincarnation +text=Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner. +mana={1}{G}{G} +type=Instant +[/card] +[card] +name=Ricochet Trap +text=If an opponent cast a blue spell this turn, you may pay {R} rather than pay Ricochet Trap's mana cost. -- Change the target of target spell with a single target. +mana={3}{R} +type=Instant +subtype=Trap +[/card] +[card] +name=Ride Down +text=Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. +mana={R}{W} +type=Instant +[/card] +[card] +name=Rift Elemental +text={1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn. +mana={R} +type=Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] +name=Riftsweeper +text=When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into his or her library. +mana={1}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Righteous Aura +text={W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Righteous Confluence +text=Choose three. You may choose the same mode more than once. -- • Put a 2/2 white Knight creature token with vigilance onto the battlefield. -- • Exile target enchantment. -- • You gain 5 life. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Rimehorn Aurochs +abilities=trample +text=Trample -- Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. -- {2}{S{i}: Target creature blocks target creature this turn if able. ({S{i} can be paid with one mana from a snow permanent.) +mana={4}{G} +type=Snow Creature +subtype=Aurochs +power=3 +toughness=3 +[/card] +[card] +name=Rimewind Cryomancer +text={1}, {T}: Counter target activated ability. Activate this ability only if you control four or more snow permanents. (Mana abilities can't be targeted.) +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Ring of Immortals +text={3}, {T}: Counter target instant or Aura spell that targets a permanent you control. +mana={5} +type=Artifact +[/card] +[card] +name=Ring of Ma'ruf +text={5}, {T}, Exile Ring of Ma'ruf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand. +mana={5} +type=Artifact +[/card] +[card] +name=Rings a Bell +text=As Rings a Bell enters the battlefield, choose a word with four or more letters. -- After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Rings of Brighthearth +text=Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy. +mana={3} +type=Artifact +[/card] +[card] +name=Ringskipper +abilities=flying +text=Flying -- When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{U} +type=Creature +subtype=Faerie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Riptide Mangler +text={1}{U}: Change Riptide Mangler's power to target creature's power. (This effect lasts indefinitely.) +mana={1}{U} +type=Creature +subtype=Beast +power=0 +toughness=3 +[/card] +[card] +name=Riptide Shapeshifter +text={2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library. +mana={3}{U}{U} +type=Creature +subtype=Shapeshifter +power=3 +toughness=3 +[/card] +[card] +name=Rise // Fall +text=Return target creature card from a graveyard and target creature on the battlefield to their owners' hands. -- // -- Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way. +mana={U}{B} // {B}{R} +type=Sorcery // Sorcery +[/card] +[card] +name=Risen Executioner +text=Risen Executioner can't block. -- Other Zombie creatures you control get +1/+1. -- You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard. +mana={2}{B}{B} +type=Creature +subtype=Zombie Warrior +power=4 +toughness=3 +[/card] +[card] +name=Risky Move +text=At the beginning of each player's upkeep, that player gains control of Risky Move. -- -- When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature. +mana={3}{R}{R}{R} +type=Enchantment +[/card] +[card] +name=Rite of Ruin +text=Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Rite of Undoing +text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands. +mana={4}{U} +type=Instant +[/card] +[card] +name=Rites of Initiation +text=Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way. +mana={R} +type=Instant +[/card] +[card] +name=Rites of Reaping +text=Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn. +mana={4}{B}{G} +type=Sorcery +[/card] +[card] +name=Rites of Refusal +text=Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way. +mana={1}{U} +type=Instant +[/card] +[card] +name=Rites of Spring +text=Discard any number of cards. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Rith's Charm +text=Choose one — Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn. +mana={R}{G}{W} +type=Instant +[/card] +[card] +name=Ritual of Subdual +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces colorless mana instead of any other type. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Ritual of the Returned +text=Exile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield. Its power is equal to that card's power and its toughness is equal to that card's toughness. +mana={3}{B} +type=Instant +[/card] +[card] +name=Rivals' Duel +text=Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=River's Grasp +text=If {U} was spent to cast River's Grasp, return up to one target creature to its owner's hand. If {B} was spent to cast River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.) +mana={3}{UB} +type=Sorcery +[/card] +[card] +name=Riveting Rigger +text=When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) +mana={2}{W} +type=Artifact Creature +subtype=Cyborg Rigger +power=2 +toughness=2 +[/card] +[card] +name=Road of Return +text=Choose one — -- • Return target permanent card from your graveyard to your hand. -- • Put your commander into your hand from the command zone. -- Entwine 2 (Choose both if you pay the entwine cost.) +mana={G}{G} +type=Sorcery +[/card] +[card] +name=Roar of Jukai +text=If you control a Forest, each blocked creature gets +2/+2 until end of turn. -- Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={2}{G} +type=Instant +subtype=Arcane +[/card] +[card] +name=Robber of the Rich +text=Reach, haste -- Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. +mana={1}{R} +type=Creature +subtype=Human Archer Rogue +power=2 +toughness=2 +[/card] +[card] +name=Robo- +text=At the beginning of each end step, if an artifact entered the battlefield under your control this turn, -- Augment {2} ({2} , Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +type=Artifact Creature +subtype=Construct +power=+1 +toughness=+1 +[/card] +[card] +name=Robot Chicken +text=Whenever you cast a spell, put a 0/1 colorless Egg artifact creature token onto the battlefield. -- Whenever an Egg you control is put into a graveyard from the battlefield, destroy target artifact or creature. +mana={4} +type=Artifact Creature +subtype=Chicken Construct +power=2 +toughness=2 +[/card] +[card] +name=Rock Jockey +text=You can't cast Rock Jockey if you've played a land this turn. -- You can't play lands if you've cast Rock Jockey this turn. +mana={2}{R} +type=Creature +subtype=Goblin +power=3 +toughness=3 +[/card] +[card] +name=Rock Lobster +text=Scissors Lizards cannot attack or block. +mana={4} +type=Artifact Creature +power=4 +toughness=3 +[/card] +[card] +name=Rock Slide +text=Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying. +mana={X}{R} +type=Instant +[/card] +[card] +name=Rocket-Powered Turbo Slug +text=Super haste (This may attack the turn before you play it. (You may put this card into play from your hand, tapped and attacking, during your declare attackers step. If you do, you lose the game at the end of your next turn unless you pay this card's mana cost during that turn.)) +mana={3}{R} +type=Creature +subtype=Slug +power=3 +toughness=1 +[/card] +[card] +name=Rod of Spanking +text={2}, {T}: Rod of Spanking deals 1 damage to target player. Then untap Rod of Spanking unless that player says "Thank you, sir. May I have another?" +mana={1} +type=Artifact +[/card] +[card] +name=Rofellos's Gift +text=Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way. +mana={G} +type=Sorcery +[/card] +[card] +name=Roiling Waters +text=Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards. +mana={5}{U}{U} +type=Sorcery +[/card] +[card] +name=Rolling Thunder +text=Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players. +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Roots of All Evil +text=When you set this scheme in motion, put five 1/1 green Saproling creature tokens onto the battlefield. +type=Scheme +[/card] +[card] +name=Rootwater Matriarch +text={T}: Gain control of target creature for as long as that creature is enchanted. +mana={2}{U}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=3 +[/card] +[card] +name=Rootwater Shaman +text=You may cast Aura cards with enchant creature as though they had flash. +mana={2}{U} +type=Creature +subtype=Merfolk Shaman +power=2 +toughness=2 +[/card] +[card] +name=Rosheen Meanderer +text={T}: Add {4} to your mana pool. Spend this mana only on costs that contain {X}. +mana={3}{RG} +type=Legendary Creature +subtype=Giant Shaman +power=4 +toughness=4 +[/card] +[card] +name=Rotted Ones, Lay Siege +text=When you set this scheme in motion, for each opponent, put a 2/2 black Zombie creature token onto the battlefield that attacks that player each combat if able. +type=Scheme +[/card] +[card] +name=Rough // Tumble +text=Rough deals 2 damage to each creature without flying. -- // -- Tumble deals 6 damage to each creature with flying. +mana=// +type=Sorcery // Sorcery +[/card] +[card] +name=Rouse the Mob +text=Strive — Rouse the Mob costs {2}{R} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+0 and gain trample until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Rousing of Souls +text=Parley — Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 1/1 white Spirit creature token with flying onto the battlefield. Then each player draws a card. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Rout +text=You may cast Rout any time you could cast an instant if you pay {2} more to cast it. -- Destroy all creatures. They can't be regenerated. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Rowen +text=Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Rules Lawyer +text=State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.) +mana={3}{W}{W} +type=Artifact Creature +subtype=Cyborg Advisor +power=1 +toughness=1 +[/card] +[card] +name=Rumbling Aftershocks +text=Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked. +mana={4}{R} +type=Enchantment +[/card] +[card] +name=Rune Snag +text=Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard. +mana={1}{U} +type=Instant +[/card] +[card] +name=Runed Halo +text=As Runed Halo enters the battlefield, name a card. -- You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) +mana={W}{W} +type=Enchantment +[/card] +[card] +name=Runesword +text={3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead. +mana={6} +type=Artifact +[/card] +[card] +name=Runic Repetition +text=Return target exiled card with flashback you own to your hand. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Rushing-Tide Zubera +text=When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards. +mana={2}{U}{U} +type=Creature +subtype=Zubera Spirit +power=3 +toughness=3 +[/card] +[card] +name=Rust +text=Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) +mana={G} +type=Instant +[/card] +[card] +name=S.N.E.A.K. Dispatcher +text={2}{U}, {T}: Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on the top or bottom of its owner's library. +mana={1}{U} +type=Creature +subtype=Human Spy +power=2 +toughness=1 +[/card] +[card] +name=S.N.O.T. +text=As S.N.O.T. comes into play, you may stick it onto another creature named S.N.O.T. in play. If you do, all those creatures form a single creature. -- S.N.O.T.'s power and toughness are equal to the square of the number of S.N.O.T.s stuck together. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16.) +mana={G} +type=Creature +subtype=Ooze +power=*{^2} +toughness=*{^2} +[/card] +[card] +name=Sabertooth Cobra +text=Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that turn. (A player with ten or more poison counters loses the game.) +mana={2}{G} +type=Creature +subtype=Snake +power=2 +toughness=2 +[/card] +[card] +name=Sacred Boon +text=Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. +mana={1}{W} +type=Instant +[/card] +[card] +name=Sacred Ground +text=Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Sacrifice Play +text=A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature. +mana={2}{W} +type=Instant +[/card] +[card] +name=Sage of Hours +text=Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it. -- Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sage's Reverie +text=Enchant creature -- When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. -- Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Saheeli Rai +auto=counter(0/0,3,loyalty) +text=+1: Scry 1. Saheeli Rai deals 1 damage to each opponent. -- -2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. -- -7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library. +mana={1}{U}{R} +type=Planeswalker +subtype=Saheeli +[/card] +[card] +name=Sailmonger +text={2}: Target creature gains flying until end of turn. Any player may activate this ability. +mana={3}{U} +type=Creature +subtype=Human Monger +power=3 +toughness=3 +[/card] +[card] +name=Sakashima the Impostor +text=You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's legendary in addition to its other types, and it gains "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step." +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Rogue +power=3 +toughness=1 +[/card] +[card] +name=Salt Road Ambushers +text=Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it. -- Megamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) +mana={3}{G} +type=Creature +subtype=Hound Warrior +power=3 +toughness=3 +[/card] +[card] +name=Samite Blessing +text=Enchant creature -- Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage." +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Samite Ministration +text=Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life. +mana={1}{W} +type=Instant +[/card] +[card] +name=Samite Sanctuary +text={2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Sanctum Guardian +text=Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. +mana={1}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=4 +[/card] +[card] +name=Sanctum Prelate +text=As Sanctum Prelate enters the battlefield, choose a number. -- Noncreature spells with converted mana cost equal to the chosen number can't be cast. +mana={1}{W}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Sanctum of Serra +text=When you planeswalk away from Sanctum of Serra, destroy all nonland permanents. -- Whenever you roll {C}, you may have your life total become 20. +type=Plane +subtype=Serra’s Realm +[/card] +[card] +name=Sandals of Abdallah +text={2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah. +mana={4} +type=Artifact +[/card] +[card] +name=Sands of Time +text=Each player skips his or her untap step. -- At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land he or she controls and taps each untapped artifact, creature, and land he or she controls. +mana={4} +type=Artifact +[/card] +[card] +name=Sap Sucker +text=Whenever you crank Sap Sucker, add {G}. Until end of turn, you don't lose this mana as steps and phases end. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Sapphire Charm +text=Choose one — Target player draws a card at the beginning of the next turn's upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) +mana={U} +type=Instant +[/card] +[card] +name=Saprazzan Breaker +text={U}: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn. +mana={4}{U} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Saproling Burst +text=Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." -- When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated. +mana={4}{G} +type=Enchantment +[/card] +[card] +name=Saproling Cluster +text={1}, Discard a card: Put a 1/1 green Saproling creature token onto the battlefield. Any player may activate this ability. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Saproling Infestation +text=Whenever a player kicks a spell, you put a 1/1 green Saproling creature token onto the battlefield. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Saproling Symbiosis +text=You may cast Saproling Symbiosis any time you could cast an instant if you pay {2} more to cast it. -- Put a 1/1 green Saproling creature token onto the battlefield for each creature you control. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Sasaya, Orochi Ascendant +text=Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant. -- -- ——— -- -- Sasaya's Essence -- Legendary Enchantment -- -- Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced. -- 2/3 +mana={1}{G}{G} +type=Legendary Creature +subtype=Snake Monk +power=2 +toughness=3 +[/card] +[card] +name=Satyr Piper +text={3}{G}: Target creature must be blocked this turn if able. +mana={2}{G} +type=Creature +subtype=Satyr Rogue +power=2 +toughness=1 +[/card] +[card] +name=Saute +text=Saute deals 3½ damage to target creature or player. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Savaen Elves +text={G}{G}, {T}: Destroy target Aura attached to a land. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Savage Summoning +text=Savage Summoning can't be countered. -- The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. +mana={G} +type=Instant +[/card] +[card] +name=Savage Ventmaw +abilities=flying +text=Flying -- Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. +mana={4}{R}{G} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Save Life +text=Choose one Target player gains 2½ life; or prevent the next 2½ damage that would be dealt to target creature this turn. -- Gotcha Whenever an opponent says "Save" or "Life," you may say "Gotcha" If you do, return Save Life from your graveyard to your hand. +mana={W} +type=Instant +[/card] +[card] +name=Sawtusk Demolisher +text=Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Trample -- Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Scab-Clan Giant +text=When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. +mana={4}{R}{G} +type=Creature +subtype=Giant Warrior +power=4 +toughness=5 +[/card] +[card] +name=Scandalmonger +text={2}: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery. +mana={3}{B} +type=Creature +subtype=Boar Monger +power=3 +toughness=3 +[/card] +[card] +name=Scarab of the Unseen +text={T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep. +mana={2} +type=Artifact +[/card] +[card] +name=Scars of the Veteran +text=You may exile a white card from your hand rather than pay Scars of the Veteran's mana cost. -- Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. +mana={4}{W} +type=Instant +[/card] +[card] +name=Scarwood Bandits +abilities=forestwalk +text=Forestwalk -- {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield. +mana={2}{G}{G} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Scattering Stroke +text=Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Scent of Brine +text=Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way. +mana={1}{U} +type=Instant +[/card] +[card] +name=Scheming Symmetry +text=Choose two target players. Each of them searches their library for a card, then shuffles their library and puts that card on top of it. +mana={B} +type=Sorcery +[/card] +[card] +name=Schismotivate +text=Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn. +mana={1}{U}{R} +type=Instant +[/card] +[card] +name=Scion of the Ur-Dragon +abilities=flying +text=Flying -- {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Dragon Avatar +power=4 +toughness=4 +[/card] +[card] +name=Scissors Lizard +text=Paper Tigers cannot attack or block. +mana={4} +type=Artifact Creature +power=4 +toughness=3 +[/card] +[card] +name=Scorched Earth +text=As an additional cost to cast Scorched Earth, discard X land cards. -- Destroy X target lands. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Scrambleverse +text=For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which he or she was chosen. Untap those permanents. +mana={6}{R}{R} +type=Sorcery +[/card] +[card] +name=Screams from Within +text=Enchant creature -- Enchanted creature gets -1/-1. -- When enchanted creature dies, return Screams from Within from your graveyard to the battlefield. +mana={1}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Scroll Rack +text={1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order. +mana={2} +type=Artifact +[/card] +[card] +name=Scroll of Fate +text={T}: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) +mana={3} +type=Artifact +[/card] +[card] +name=Scrying Glass +text={3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals his or her hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card. +mana={2} +type=Artifact +[/card] +[card] +name=Sea of Sand +text=Players reveal each card they draw. -- Whenever a player draws a land card, that player gains 3 life. -- Whenever a player draws a nonland card, that player loses 3 life. -- Whenever you roll {C}, put target permanent on top of its owner's library. +type=Plane +subtype=Rabiah +[/card] +[card] +name=Seafarer's Quay +text=Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +type=Land +[/card] +[card] +name=Seal of the Guildpact +text=As Seal of the Guildpact enters the battlefield, choose two colors. -- Each spell you cast costs {1} less to cast for each of the chosen colors it is. +mana={5} +type=Artifact +[/card] +[card] +name=Search for Survivors +text=Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Search the City +text=When Search the City enters the battlefield, exile the top five cards of your library. -- Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one. +mana={4}{U} +type=Enchantment +[/card] +[card] +name=Searing Blaze +text=Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. -- Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead. +mana={R}{R} +type=Instant +[/card] +[card] +name=Seasinger +text=When you control no Islands, sacrifice Seasinger. -- You may choose not to untap Seasinger during your untap step. -- {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped. +mana={1}{U}{U} +type=Creature +subtype=Merfolk +power=0 +toughness=1 +[/card] +[card] +name=Season's Beatings +text=Family gathering - Each creature target player controls deals damage equal to its power to another random creature that player controls. +mana={R}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Seasoned Tactician +text={3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage. +mana={2}{W} +type=Creature +subtype=Human Advisor +power=1 +toughness=3 +[/card] +[card] +name=Seasons Past +text=Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library. +mana={4}{G}{G} +type=Sorcery +[/card] +[card] +name=Second Sight +text=Choose one — Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order. -- Entwine {U} (Choose both if you pay the entwine cost.) +mana={2}{U} +type=Instant +[/card] +[card] +name=Secret Base +text={T}: Add {1}. -- {T}: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base. +type=Land +[/card] +[card] +name=Secret Plans +text=Face-down creatures you control get +0/+1. -- Whenever a permanent you control is turned face up, draw a card. +mana={G}{U} +type=Enchantment +[/card] +[card] +name=Secret Summoning +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle your library. +type=Conspiracy +[/card] +[card] +name=Secrets of Paradise +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "{T}: Add one mana of any color to your mana pool." +type=Conspiracy +[/card] +[card] +name=Seer's Vision +text=Your opponents play with their hands revealed. -- Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. +mana={2}{U}{B} +type=Enchantment +[/card] +[card] +name=Seht's Tiger +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) -- When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) +mana={2}{W}{W} +type=Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Seize the Soul +text=Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Seizures +text=Enchant creature -- Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sekki, Seasons' Guide +text=Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. -- If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield. -- Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. +mana={5}{G}{G}{G} +type=Legendary Creature +subtype=Spirit +power=0 +toughness=0 +[/card] +[card] +name=Selective Adaptation +text=Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard. +mana={4}{G}{G} +type=Sorcery +[/card] +[card] +name=Selesnya Loft Gardens +text=If an effect would put one or more tokens onto the battlefield, it puts twice that many of those tokens onto the battlefield instead. -- If an effect would place one or more counters on a permanent, it places twice that many of those counters on that permanent instead. -- Whenever you roll {K}, until end of turn, whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. +type=Plane +subtype=Ravnica +[/card] +[card] +name=Selesnya Sagittars +abilities=reach +text=Reach (This creature can block creatures with flying.) -- Selesnya Sagittars can block an additional creature. +mana={3}{G}{W} +type=Creature +subtype=Elf Archer +power=2 +toughness=5 +[/card] +[card] +name=Selfie Preservation +text=Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Selfless Squire +abilities=flash +text=Flash -- When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. -- Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Selvala's Charge +text=Parley — Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 3/3 green Elephant creature token onto the battlefield. Then each player draws a card. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Selvala's Enforcer +text=Parley — When Selvala's Enforcer enters the battlefield, each player reveals the top card of his or her library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card. +mana={3}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Selvala's Stampede +text=Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote. +mana={4}{G}{G} +type=Sorcery +[/card] +[card] +name=Selvala, Explorer Returned +text=Parley — {T}: Each player reveals the top card of his or her library. For each nonland card revealed this way, add {G} to your mana pool and you gain 1 life. Then each player draws a card. +mana={1}{G}{W} +type=Legendary Creature +subtype=Elf Scout +power=2 +toughness=4 +[/card] +[card] +name=Sen Triplets +text=At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn. +mana={2}{W}{U}{B} +type=Legendary Artifact Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Sentinel +text={0}: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.) +mana={4} +type=Artifact Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Sentinel Dispatch +text=(Start the game with this conspiracy face up in the command zone.) -- At the beginning of the first upkeep, put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. +type=Conspiracy +[/card] +[card] +name=Sentry Oak +abilities=defender +text=Defender -- At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={4}{W} +type=Creature +subtype=Treefolk Warrior +power=3 +toughness=5 +[/card] +[card] +name=Seraph +text=Flying -- Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph. +mana={6}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Serene Master +text=Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat. +mana={1}{W} +type=Creature +subtype=Human Monk +power=0 +toughness=2 +[/card] +[card] +name=Serpentine +text=Whenever a land enters the battlefield under your control, -- Augment {2}{G} ({2}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +type=Creature +subtype=Wurm +power=+3 +toughness=+3 +[/card] +[card] +name=Serpentine Spike +text=Devoid (This card has no color.) -- Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Serra's Hymn +text=At the beginning of your upkeep, you may put a verse counter on Serra's Hymn. -- Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose, where X is the number of verse counters on Serra's Hymn. +mana={W} +type=Enchantment +[/card] +[card] +name=Setessan Tactics +text=Strive — Setessan Tactics costs {G} more to cast for each target beyond the first. -- Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature." +mana={1}{G} +type=Instant +[/card] +[card] +name=Sevinne, the Chronoclasm +text=Prevent all damage that would be dealt to Sevinne, the Chronoclasm. -- Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy. +mana={2}{U}{R}{W} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Sex Appeal +text=Prevent up to 3 damage total to any number of creatures and/or players. If there are more players in the room of the opposite sex, prevent up to 3 additional damage total to any number of creatures and/or players. +mana={W} +type=Instant +[/card] +[card] +name=Shadow Slice +text=Target opponent loses 3 life. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Shadow of Doubt +text=({UB} can be paid with either {U} or {B}.) -- Players can't search libraries this turn. -- Draw a card. +mana={UB}{UB} +type=Instant +[/card] +[card] +name=Shadowbane +text=The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life. +mana={1}{W} +type=Instant +[/card] +[card] +name=Shaggy Camel +text=When this creature enters the battlefield, creatures you control get +1/+1 until end of turn. +mana={3}{W} +type=Host Creature +subtype=Camel +power=3 +toughness=3 +[/card] +[card] +name=Shah of Naar Isle +abilities=trample +text=Trample -- Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards. +mana={3}{R} +type=Creature +subtype=Efreet +power=6 +toughness=6 +[/card] +[card] +name=Shahrazad +text=Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up. +mana={W}{W} +type=Sorcery +[/card] +[card] +name=Shallow Grave +text=Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. +mana={1}{B} +type=Instant +[/card] +[card] +name=Shaman en-Kor +text={0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead. -- {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead. +mana={1}{W} +type=Creature +subtype=Kor Cleric Shaman +power=1 +toughness=2 +[/card] +[card] +name=Shaman of Forgotten Ways +text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast creature spells. -- Formidable — {9}{G}{G}, {T}: Each player's life total becomes the number of creatures he or she controls. Activate this ability only if creatures you control have total power 8 or greater. +mana={2}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=3 +[/card] +[card] +name=Shaman's Trance +text=Until end of turn, other players can't play cards from their graveyards, and you may play cards from other players' graveyards as though they were in your graveyard. +mana={2}{R} +type=Instant +[/card] +[card] +name=Shambling Swarm +text=When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step. +mana={1}{B}{B}{B} +type=Creature +subtype=Horror +power=3 +toughness=3 +[/card] +[card] +name=Shape Stealer +text=Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's power and toughness to that creature's power and toughness until end of turn. +mana={U}{U} +type=Creature +subtype=Shapeshifter Spirit +power=1 +toughness=1 +[/card] +[card] +name=Shape of the Wiitigo +text=Enchant creature -- When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature. -- At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. +mana={3}{G}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shapesharer +abilities=changeling +text=Changeling (This card is every creature type at all times.) -- {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn. +mana={1}{U} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Shapeshifter +text=As Shapeshifter enters the battlefield, choose a number between 0 and 7. -- At the beginning of your upkeep, you may choose a number between 0 and 7. -- Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number. +mana={6} +type=Artifact Creature +subtype=Shapeshifter +power=* +toughness=7-* +[/card] +[card] +name=Shapeshifter's Marrow +text=At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.) +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Shared Fate +text=If a player would draw a card, that player exiles the top card of an opponent's library face down instead. -- Each player may look at and play cards he or she exiled with Shared Fate. +mana={4}{U} +type=Enchantment +[/card] +[card] +name=Shared Trauma +text=Join forces — Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way. +mana={B} +type=Sorcery +[/card] +[card] +name=Shelkin Brownie +text={T}: Target creature loses all "bands with other" abilities until end of turn. +mana={1}{G} +type=Creature +subtype=Ouphe +power=1 +toughness=1 +[/card] +[card] +name=Shell of the Last Kappa +text={3}, {T}: Exile target instant or sorcery spell that targets you. (The spell has no effect.) -- {3}, {T}, Sacrifice Shell of the Last Kappa: You may cast a card exiled with Shell of the Last Kappa without paying its mana cost. +mana={3} +type=Legendary Artifact +[/card] +[card] +name=Shelldock Isle +text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {U} to your mana pool. -- {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it. +type=Land +[/card] +[card] +name=Shellephant +text={0}: Choose one. You may activate this ability while Shellephant is in any zone. -- • Shellephant has base power and toughness 1/4. -- • Shellephant has base power and toughness 3/3. +mana={1}{G}{G} +type=Creature +subtype=Turtle and/or Elephant +power=? +toughness=? +[/card] +[card] +name=Shichifukujin Dragon +text=When Shichifukujin Dragon comes into play, put seven +1/+1 counters on it. {R}{R}{R}, Remove two +1/+1 counters: Put three +1/+1 counters on Shichifukujin Dragon at end of turn. Play this ability as a sorcery. +mana={6}{R}{R}{R} +type=Summon +subtype=Dragon +[/card] +[card] +name=Shield Bearer +abilities=banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=0 +toughness=3 +[/card] +[card] +name=Shield Dancer +text={2}{W}: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead. +mana={2}{W} +type=Creature +subtype=Human Rebel +power=1 +toughness=3 +[/card] +[card] +name=Shield of the Avatar +text=If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Shieldmage Advocate +text={T}: Return target card from an opponent's graveyard to his or her hand. Prevent all damage that would be dealt to target creature or player this turn by a source of your choice. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Shifting Borders +text=Exchange control of two target lands. -- Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={3}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Shifting Loyalties +text=Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.) +mana={5}{U} +type=Sorcery +[/card] +[card] +name=Shifty Doppelganger +text={3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield. +mana={2}{U} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Shimian Night Stalker +text={B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead. +mana={3}{B}{B} +type=Creature +subtype=Nightstalker +power=4 +toughness=4 +[/card] +[card] +name=Shimmering Efreet +abilities=flying +text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during his or her next untap step.) +mana={2}{U} +type=Creature +subtype=Efreet +power=2 +toughness=2 +[/card] +[card] +name=Shimmering Glasskite +abilities=flying +text=Flying -- Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability. +mana={3}{U} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Shining Shoal +text=You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal's mana cost. -- The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to target creature or player instead. +mana={X}{W}{W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Shirei, Shizo's Caretaker +text=Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield under your control at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield. +mana={4}{B} +type=Legendary Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Shivan Sand-Mage +text=When Shivan Sand-Mage enters the battlefield, choose one — Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. -- Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) +mana={2}{R}{R} +type=Creature +subtype=Viashino Shaman +power=3 +toughness=2 +[/card] +[card] +name=Shivan Wumpus +abilities=trample +text=Trample -- When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library. +mana={3}{R} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Shoe Tree +text=Shoe Tree comes into play with up to two shoe counters on it. Use your shoes as counters. -- Shoe Tree gets +1/+1 for each shoe counter on it. +mana={4}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=3 +[/card] +[card] +name=Shorecrasher Elemental +text={U}: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control. -- {1}: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn. -- Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) +mana={U}{U}{U} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Shrewd Negotiation +text=Exchange control of target artifact you control and target artifact or creature you don't control. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Shrike Harpy +abilities=flying +text=Flying -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Shrike Harpy enters the battlefield, if tribute wasn't paid, target opponent sacrifices a creature. +mana={3}{B}{B} +type=Creature +subtype=Harpy +power=2 +toughness=2 +[/card] +[card] +name=Shrine of the Forsaken Gods +text={T}: Add {C} to your mana pool. -- {T}: Add {C}{C} to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands. +type=Land +[/card] +[card] +name=Shriveling Rot +text=Choose one — Until end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. -- Entwine {2}{B} (Choose both if you pay the entwine cost.) +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Shrouded Lore +text=Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand. +mana={B} +type=Sorcery +[/card] +[card] +name=Shrouded Serpent +text=Whenever Shrouded Serpent attacks, defending player may pay {4}. If he or she doesn't, Shrouded Serpent is unblockable this turn. +mana={4}{U}{U}{U} +type=Creature +subtype=Serpent +power=4 +toughness=4 +[/card] +[card] +name=Shunt +text=Change the target of target spell with a single target. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Shuriken +text=Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sickening Dreams +text=As an additional cost to cast Sickening Dreams, discard X cards. -- Sickening Dreams deals X damage to each creature and each player. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Side Quest +text=Target player in a silver-bordered game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.) +mana={W} +type=Sorcery +[/card] +[card] +name=Side to Side +text=You and target opponent arm-wrestle. If you win, put a 3/3 green Ape creature token into play. +mana={2}{G} +type=Instant +[/card] +[card] +name=Sideswipe +text=You may change any targets of target Arcane spell. +mana={1}{R} +type=Instant +[/card] +[card] +name=Sidisi, Brood Tyrant +text=Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard. -- Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield. +mana={1}{B}{G}{U} +type=Legendary Creature +subtype=Naga Shaman +power=3 +toughness=3 +[/card] +[card] +name=Siege Behemoth +abilities=opponentshroud +text=Hexproof -- As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked. +mana={5}{G}{G} +type=Creature +subtype=Beast +power=7 +toughness=4 +[/card] +[card] +name=Siege of Towers +text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Target Mountain becomes a 3/1 creature. It's still a land. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Sigarda, Host of Herons +abilities=flying,opponentshroud +text=Flying, hexproof -- Spells and abilities your opponents control can't cause you to sacrifice permanents. +mana={2}{G}{W}{W} +type=Legendary Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Sigil of Valor +text=Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Signal the Clans +text=Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library. +mana={R}{G} +type=Instant +[/card] +[card] +name=Silence the Believers +text=Strive — Silence the Believers costs {2}{B} more to cast for each target beyond the first. -- Exile any number of target creatures and all Auras attached to them. +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Silhouette +text=Prevent all damage that would be dealt to target creature this turn by spells or abilities that target it. +mana={1}{U} +type=Instant +[/card] +[card] +name=Silumgar's Command +text=Choose two — -- • Counter target noncreature spell. -- • Return target permanent to its owner's hand. -- • Target creature gets -3/-3 until end of turn. -- • Destroy target planeswalker. +mana={3}{U}{B} +type=Instant +[/card] +[card] +name=Silver Wyvern +abilities=flying +text=Flying -- {U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature. +mana={3}{U}{U} +type=Creature +subtype=Drake +power=4 +toughness=3 +[/card] +[card] +name=Simic Charm +text=Choose one — Target creature gets +3/+3 until end of turn; or permanents you control gain hexproof until end of turn; or return target creature to its owner's hand. +mana={G}{U} +type=Instant +[/card] +[card] +name=Simic Guildmage +text=({GU} can be paid with either {G} or {U}.) -- {1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. -- {1}{U}: Attach target Aura enchanting a permanent to another permanent with the same controller. +mana={GU}{GU} +type=Creature +subtype=Elf Wizard +power=2 +toughness=2 +[/card] +[card] +name=Simic Manipulator +text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. +mana={1}{U}{U} +type=Creature +subtype=Mutant Wizard +power=0 +toughness=1 +[/card] +[card] +name=Sin Prodder +abilities=menace +text=Menace -- At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand. +mana={2}{R} +type=Creature +subtype=Devil +power=3 +toughness=2 +[/card] +[card] +name=Sindbad +text={T}: Draw a card and reveal it. If it isn't a land card, discard it. +mana={1}{U} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Singe-Mind Ogre +text=When Singe-Mind Ogre enters the battlefield, target player reveals a card at random from his or her hand, then loses life equal to that card's converted mana cost. +mana={2}{B}{R} +type=Creature +subtype=Ogre Mutant +power=3 +toughness=2 +[/card] +[card] +name=Sink into Takenuma +text=Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way. +mana={3}{B} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Sins of the Past +text=Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. Exile Sins of the Past. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Siren of the Fanged Coast +abilities=flying +text=Flying -- Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature. +mana={3}{U}{U} +type=Creature +subtype=Siren +power=1 +toughness=1 +[/card] +[card] +name=Siren's Call +text=Cast Siren's Call only during an opponent's turn, before attackers are declared. -- Creatures the active player controls attack this turn if able. -- At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. +mana={U} +type=Instant +[/card] +[card] +name=Sirocco +text=Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life. +mana={1}{R} +type=Instant +[/card] +[card] +name=Sisay, Weatherlight Captain +text=Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. -- {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with converted mana cost less than Sisay's power, put that card onto the battlefield, then shuffle your library. +mana={2}{W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Sivvi's Valor +text=If you control a Plains, you may tap an untapped creature you control rather than pay Sivvi's Valor's mana cost. -- All damage that would be dealt to target creature this turn is dealt to you instead. +mana={2}{W} +type=Instant +[/card] +[card] +name=Six-y Beast +text=As Six-y Beast comes into play, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast. +mana={3}{R} +type=Creature +subtype=Beast +power=0 +toughness=0 +[/card] +[card] +name=Skeleton Scavengers +text=Skeleton Scavengers enters the battlefield with a +1/+1 counter on it. -- Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it. +mana={2}{B} +type=Creature +subtype=Skeleton +power=0 +toughness=0 +[/card] +[card] +name=Skill Borrower +text=Play with the top card of your library revealed. -- As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.) +mana={2}{U} +type=Artifact Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Skinshifter +text={G}: Choose one — Until end of turn, Skinshifter becomes a 4/4 Rhino and gains trample; or until end of turn, Skinshifter becomes a 2/2 Bird and gains flying; or until end of turn, Skinshifter becomes a 0/8 Plant. Activate this ability only once each turn. +mana={1}{G} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] +name=Skirk Alarmist +text=Haste -- {T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it. +mana={1}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Skirk Volcanist +text=Morph—Sacrifice two Mountains. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures. +mana={3}{R} +type=Creature +subtype=Goblin +power=3 +toughness=1 +[/card] +[card] +name=Skittish Valesk +text=At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. -- Morph {5}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={6}{R} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Skull Saucer +text=Flying -- When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table. +mana={4}{B}{B} +type=Creature +subtype=Zombie Head +power=4 +toughness=1 +[/card] +[card] +name=Skullbriar, the Walking Grave +text=Haste -- Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. -- Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. +mana={B}{G} +type=Legendary Creature +subtype=Zombie Elemental +power=1 +toughness=1 +[/card] +[card] +name=Skullcrack +text=Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player. +mana={1}{R} +type=Instant +[/card] +[card] +name=Skullscorch +text=Target player discards two cards at random unless that player has Skullscorch deal 4 damage to him or her. +mana={R}{R} +type=Sorcery +[/card] +[card] +name=Skybreen +text=Players play with the top card of their libraries revealed. -- Spells that share a card type with the top card of a library can't be cast. -- Whenever you roll {C}, target player loses life equal to the number of cards in his or her hand. +type=Plane +subtype=Kaldheim +[/card] +[card] +name=Skyfire Phoenix +text=Flying, haste -- When you cast your commander, return Skyfire Phoenix from your graveyard to the battlefield. +mana={2}{R}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=3 +[/card] +[card] +name=Skyline Despot +text=Flying -- When Skyline Despot enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, put a 5/5 red Dragon creature token with flying onto the battlefield. +mana={5}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Slaughter Games +text=Slaughter Games can't be countered by spells or abilities. -- Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. +mana={2}{B}{R} +type=Sorcery +[/card] +[card] +name=Slayer's Cleaver +text=Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. -- Equip {4} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Slaying Mantis +text=Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) -- Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. -- When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered. +mana={5}{G}{G} +type=Creature +subtype=Insect Wrestler +power=6 +toughness=6 +[/card] +[card] +name=Sleight of Mind +text=Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.) +mana={U} +type=Instant +[/card] +[card] +name=Slippery Bogbonder +abilities=flash,hexproof +auto=target(creature) counter(0/0,1,Hexproof) +text=Flash -- Hexproof -- When Slippery Bogbonder enters the battlefield, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature. +mana={3}{G} +type=Creature +subtype=Human Druid +power=3 +toughness=3 +[/card] +[card] +name=Slithermuse +text=When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +mana={2}{U}{U} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Sliver Hive +text={T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell. -- {5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver. +type=Land +[/card] +[card] +name=Sly Spy (a) +text=Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card. +mana={2}{B} +type=Creature +subtype=Human Spy +power=2 +toughness=2 +[/card] +[card] +name=Sly Spy (b) +text=Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.) +mana={2}{B} +type=Creature +subtype=Human Spy +power=2 +toughness=2 +[/card] +[card] +name=Sly Spy (c) +text=Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.) +mana={2}{B} +type=Creature +subtype=Human Spy +power=2 +toughness=2 +[/card] +[card] +name=Sly Spy (d) +text=Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.) +mana={2}{B} +type=Creature +subtype=Human Spy +power=2 +toughness=2 +[/card] +[card] +name=Sly Spy (e) +text=Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its converted mana cost. +mana={2}{B} +type=Creature +subtype=Human Spy +power=2 +toughness=2 +[/card] +[card] +name=Sly Spy (f) +text=Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result. +mana={2}{B} +type=Creature +subtype=Human Spy +power=2 +toughness=2 +[/card] +[card] +name=Smart Ass +text=Whenever Smart Ass attacks, name a card. Defending player may reveal his or her hand and show you that the named card isn't there. If that player doesn't, Smart Ass is unblockable this turn. +mana={2}{U} +type=Creature +subtype=Donkey Wizard +power=2{1/2} +toughness=1 +[/card] +[card] +name=Smoke +text=Players can't untap more than one creature during their untap steps. +mana={R}{R} +type=Enchantment +[/card] +[card] +name=Smoke Teller +text={1}{U}: Look at target face-down creature. +mana={1}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Smokebraider +text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals. +mana={1}{R} +type=Creature +subtype=Elemental Shaman +power=1 +toughness=1 +[/card] +[card] +name=Smokestack +text=At the beginning of your upkeep, you may put a soot counter on Smokestack. -- At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack. +mana={4} +type=Artifact +[/card] +[card] +name=Smuggler Captain +text=Draft Smuggler Captain face up. -- As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down. -- When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle your library. +mana={3}{B} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] +name=Snickering Squirrel +text=You may tap Snickering Squirrel to increase the result of a die any player rolled by 1. +mana={B} +type=Creature +subtype=Squirrel Advisor +power=1 +toughness=1 +[/card] +[card] +name=Snow Mercy +text=Whenever a creature deals damage to you, put a globe counter on it. -- {T}, {untap}, {T}, {untap}, {T}: Tap all creatures with globe counters on them. +mana={2}{W}{W} +type=Snow Enchantment +[/card] +[card] +name=Snowblind +text=Enchant creature -- Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Snowfall +text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever an Island is tapped for mana, its controller may add {U} to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add {U}{U} to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Soar +text=You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+1 and has flying. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Socketed Sprocketer +text={T}: Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. (Put the die on this card.) -- You may uninstall a result from Socketed Sprocketer to use it for a die you rolled. -- Uninstall a 6 from Socketed Sprocketer: Draw a card. +mana={U} +type=Artifact Creature +subtype=Cyborg Knight +power=1 +toughness=1 +[/card] +[card] +name=Soldevi Adnate +text={T}, Sacrifice a black or artifact creature: Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost. +mana={1}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Soldevi Digger +text={2}: Put the top card of your graveyard on the bottom of your library. +mana={2} +type=Artifact +[/card] +[card] +name=Soldevi Machinist +text={T}: Add {2} to your mana pool. Spend this mana only to activate abilities of artifacts. +mana={1}{U} +type=Creature +subtype=Human Wizard Artificer +power=1 +toughness=1 +[/card] +[card] +name=Soldevi Sentry +text={1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. +mana={1} +type=Artifact Creature +subtype=Soldier +power=1 +toughness=1 +[/card] +[card] +name=Solidarity of Heroes +text=Strive — Solidarity of Heroes costs {1}{G} more to cast for each target beyond the first. -- Choose any number of target creatures. Double the number of +1/+1 counters on each of them. +mana={1}{G} +type=Instant +[/card] +[card] +name=Soltari Guerrillas +abilities=shadow +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- {0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead. +mana={2}{R}{W} +type=Creature +subtype=Soltari Soldier +power=3 +toughness=2 +[/card] +[card] +name=Somberwald Sage +text={T}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells. +mana={2}{G} +type=Creature +subtype=Human Druid +power=0 +toughness=1 +[/card] +[card] +name=Song of Blood +text=Put the top four cards of your library into your graveyard. -- Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Song of the Dryads +text=Enchant permanent -- Enchanted permanent is a colorless Forest land. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Soraya the Falconer +text=Bird creatures get +1/+1. -- {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={1}{W}{W} +type=Legendary Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Sorcerous Spyglass +text=As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. +mana={2} +type=Artifact +[/card] +[card] +name=Sorrow's Path +text={T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. -- Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control. +type=Land +[/card] +[card] +name=Sorry +text=Before playing any spell, if a copy of that spell card is in any graveyard, the spell's caster may say "Sorry." If he or she does not, any other player may counter the spell by saying "Sorry" as it is cast. -- If any player says "Sorry" at any other time, Sorry deals 2 damage to that player. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Soul Barrier +text=Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Soul Burn +text=Spend only black and/or red mana on X. -- Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness. +mana={X}{2}{B} +type=Sorcery +[/card] +[card] +name=Soul Echo +text=Soul Echo enters the battlefield with X echo counters on it. -- You don't lose the game for having 0 or less life. -- At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead. +mana={X}{W}{W} +type=Enchantment +[/card] +[card] +name=Soul Exchange +text=As an additional cost to cast Soul Exchange, exile a creature you control. -- Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Soul Foundry +text=Imprint — When Soul Foundry enters the battlefield, you may exile a creature card from your hand. -- {X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card. +mana={4} +type=Artifact +[/card] +[card] +name=Soul Manipulation +text=Choose one or both — Counter target creature spell; and/or return target creature card from your graveyard to your hand. +mana={1}{U}{B} +type=Instant +[/card] +[card] +name=Soul Ransom +text=Enchant creature -- You control enchanted creature. -- Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability. +mana={2}{U}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Soul Scourge +abilities=flying +text=Flying -- When Soul Scourge enters the battlefield, target player loses 3 life. -- When Soul Scourge leaves the battlefield, that player gains 3 life. +mana={4}{B} +type=Creature +subtype=Nightmare Horror +power=3 +toughness=2 +[/card] +[card] +name=Soul Sculptor +text={1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell. +mana={2}{W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Soul Seizer +abilities=flying +text=Flying -- When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls. +mana={3}{U}{U} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] +name=Soul Separator +text={5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard. Put a token onto the battlefield that's a copy of that card except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Put a black Zombie creature token onto the battlefield with power equal to that card's power and toughness equal to that card's toughness. +mana={3} +type=Artifact +[/card] +[card] +name=Soul Strings +text=Return two target creature cards from your graveyard to your hand unless any player pays {X}. +mana={X}{B} +type=Sorcery +[/card] +[card] +name=Soul of Shandalar +abilities=first strike +text=First strike -- {3}{R}{R}: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls. -- {3}{R}{R}, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls. +mana={4}{R}{R} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Soulfire Grand Master +abilities=lifelink +text=Lifelink -- Instant and sorcery spells you control have lifelink. -- {2}{UR}{UR}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves. +mana={1}{W} +type=Creature +subtype=Human Monk +power=2 +toughness=2 +[/card] +[card] +name=Soulflayer +text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance. +mana={4}{B}{B} +other={delve} name(Delve) +type=Creature +subtype=Demon +power=4 +toughness=4 +[/card] +[card] +name=Soulgorger Orgg +abilities=trample +text=Trample -- When Soulgorger Orgg enters the battlefield, you lose all but 1 life. -- When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. +mana={3}{R}{R} +type=Creature +subtype=Nightmare Orgg +power=6 +toughness=6 +[/card] +[card] +name=Soulherder +text=Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder. -- At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. +mana={1}{W}{U} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Soulless Revival +text=Return target creature card from your graveyard to your hand. -- Splice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Souvenir Snatcher +text=Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, gain control of target noncreature artifact. +mana={4}{U} +type=Creature +subtype=Bird +power=4 +toughness=4 +[/card] +[card] +name=Sovereign's Realm +text=(Start the game with this conspiracy face up in the command zone.) -- Your deck can't have basic land cards and your starting hand size is five. -- Exile a card from your hand: This turn, you may play basic land cards from outside the game. -- Basic lands you control have "{T}: Add one mana of any color to your mana pool." +type=Conspiracy +[/card] +[card] +name=Sovereigns of Lost Alara +abilities=exalted +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle your library. +mana={4}{W}{U} +type=Creature +subtype=Spirit +power=4 +toughness=5 +[/card] +[card] +name=Sower of Temptation +abilities=flying +text=Flying -- When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield. +mana={2}{U}{U} +type=Creature +subtype=Faerie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Spark Fiend +text=When Spark Fiend comes into play, roll two six-sided dice. On a total of 2, 3, or 12, sacrifice Spark Fiend. On a total of 7 or 11, do not roll dice for Spark Fiend during any of your following upkeep phases. If you roll any other total, note it. -- During your upkeep, roll two six-sided dice. On a total of 7, sacrifice Spark Fiend. If you roll the noted total, do not roll dice for Spark Fiend during any of your following upkeep phases. On any other roll, there is no effect. +mana={4}{R} +type=Summon +subtype=Beast +[/card] +[card] +name=Spark of Creativity +text=Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's converted mana cost. If you don't, you may play that card until end of turn. +mana={R} +type=Sorcery +[/card] +[card] +name=Spatial Binding +text=Pay 1 life: Until your next upkeep, target permanent can't phase out. +mana={U}{B} +type=Enchantment +[/card] +[card] +name=Spatial Merging +text=When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order. +type=Phenomenon +[/card] +[card] +name=Spatula of the Ages +text={4}, {T}, Sacrifice Spatula of the Ages: Put into play from your hand any card from an Unglued supplement. +mana={4} +type=Artifact +[/card] +[card] +name=Spawnbroker +text=When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Specter's Shriek +text=Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand. +mana={B} +type=Sorcery +[/card] +[card] +name=Spectral Shift +text=Choose one — Change the text of target spell or permanent by replacing all instances of one basic land type with another; or change the text of target spell or permanent by replacing all instances of one color word with another. (These effects last indefinitely.) -- Entwine {2} (Choose both if you pay the entwine cost.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Spell Counter +text=Counter target spell. -- Gotcha Whenever an opponent says "Spell" or "Counter," you may say "Gotcha" If you do, return Spell Counter from your graveyard to your hand. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Spell Crumple +text=Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Spell Queller +abilities=flash +text=Flash -- Flying -- When Spell Queller enters the battlefield, exile target spell with converted mana cost 4 or less. -- When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. +mana={1}{W}{U} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Spell Suck +text=Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Spell Syphon +text=Counter target spell unless its controller pays {1} for each blue permanent you control. +mana={1}{U} +type=Instant +[/card] +[card] +name=Spellbreaker Behemoth +text=Spellbreaker Behemoth can't be countered. -- Creature spells you control with power 5 or greater can't be countered. +mana={1}{R}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Spelljack +text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) +mana={3}{U}{U}{U} +type=Instant +[/card] +[card] +name=Spellshift +text=Counter target instant or sorcery spell. Its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card. That player may cast that card without paying its mana cost. Then he or she shuffles his or her library. +mana={3}{U} +type=Instant +[/card] +[card] +name=Spellskite +text={PU}: Change a target of target spell or ability to Spellskite. ({PU} can be paid with either {U} or 2 life.) +mana={2} +type=Artifact Creature +subtype=Horror +power=0 +toughness=4 +[/card] +[card] +name=Spelltwine +text=Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine. +mana={5}{U} +type=Sorcery +[/card] +[card] +name=Spellweaver Helix +text=Imprint — When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard. -- Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost. +mana={3} +type=Artifact +[/card] +[card] +name=Spellweaver Volute +text=Enchant instant card in a graveyard -- Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard. +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spellwild Ouphe +text=Spells that target Spellwild Ouphe cost {2} less to cast. +mana={1}{G} +type=Creature +subtype=Ouphe +power=1 +toughness=3 +[/card] +[card] +name=Sphere of Duty +text=If a green source would deal damage to you, prevent 2 of that damage. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Sphere of Grace +text=If a black source would deal damage to you, prevent 2 of that damage. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Sphere of Law +text=If a red source would deal damage to you, prevent 2 of that damage. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Sphere of Purity +text=If an artifact would deal damage to you, prevent 1 of that damage. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Sphere of Reason +text=If a blue source would deal damage to you, prevent 2 of that damage. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Sphere of Truth +text=If a white source would deal damage to you, prevent 2 of that damage. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Sphinx Ambassador +abilities=flying +text=Flying -- Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library. +mana={5}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Sphinx of Uthuun +abilities=flying +text=Flying -- When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. +mana={5}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=6 +[/card] +[card] +name=Sphinx of the Chimes +abilities=flying +text=Flying -- Discard two nonland cards with the same name: Draw four cards. +mana={4}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=6 +[/card] +[card] +name=Spider Climb +text=You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.) +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spike Cannibal +text=Spike Cannibal enters the battlefield with a +1/+1 counter on it. -- When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it. +mana={1}{B}{B} +type=Creature +subtype=Spike +power=0 +toughness=0 +[/card] +[card] +name=Spike, Tournament Grinder +text=(Phyrexian {B} can be paid with either {B} or 2 life.) -- Phyrexian {B} Phyrexian {B} Phyrexian {B} Phyrexian {B}: Choose a card you own from outside the game that has been banned or restricted in a Constructed format, reveal that card, and put it into your hand. +mana={2}{Phyrexian B}{Phyrexian B} +type=Legendary Creature +subtype=Human Gamer +power=1 +toughness=1 +[/card] +[card] +name=Spinal Parasite +abilities=sunburst +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent. +mana={5} +type=Artifact Creature +subtype=Insect +power=-1 +toughness=-1 +[/card] +[card] +name=Spinning Darkness +text=You may exile the top three black cards of your graveyard rather than pay Spinning Darkness's mana cost. -- Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life. +mana={4}{B}{B} +type=Instant +[/card] +[card] +name=Spiny Starfish +text={U}: Regenerate Spiny Starfish. -- At the beginning of each end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn. +mana={2}{U} +type=Creature +subtype=Starfish +power=0 +toughness=1 +[/card] +[card] +name=Spire Phantasm +text=Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card. -- Flying -- When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card. +mana={2}{U}{U} +type=Creature +subtype=Gargoyle Illusion +power=3 +toughness=2 +[/card] +[card] +name=Spirit en-Kor +abilities=flying +text=Flying -- {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead. +mana={3}{W} +type=Creature +subtype=Kor Spirit +power=2 +toughness=2 +[/card] +[card] +name=Spirit of the Labyrinth +text=Each player can't draw more than one card each turn. +mana={1}{W} +type=Enchantment Creature +subtype=Spirit +power=3 +toughness=1 +[/card] +[card] +name=Spirit of the Season +text=When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. +mana={1}{G}{G} +type=Creature +subtype=Treefolk Spirit +power=3 +toughness=3 +[/card] +[card] +name=Spiritual Focus +text=Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Spiritual Visit +text=Put a 1/1 colorless Spirit creature token onto the battlefield. -- Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Spite // Malice +text=Counter target noncreature spell. -- // -- Destroy target nonblack creature. It can't be regenerated. +mana={3}{U} // {3}{B} +type=Instant // Instant +[/card] +[card] +name=Spitting Slug +text=Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn. +mana={1}{G}{G} +type=Creature +subtype=Slug +power=2 +toughness=4 +[/card] +[card] +name=Splendid Genesis +text= +mana={G}{G}{G}{G} +type=Sorcery +[/card] +[card] +name=Split Decision +text=Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy. +mana={1}{U} +type=Instant +[/card] +[card] +name=Split Screen +text=When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it. -- Play with your libraries' top cards revealed. -- When Split Screen leaves the battlefield, shuffle your libraries together. +mana={4} +type=Artifact +[/card] +[card] +name=Spoils of Blood +text=Put an X/X black Horror creature token onto the battlefield, where X is the number of creatures that died this turn. +mana={B} +type=Instant +[/card] +[card] +name=Spoils of War +text=X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War. -- Distribute X +1/+1 counters among any number of target creatures. +mana={X}{B} +type=Sorcery +[/card] +[card] +name=Spoils of the Vault +text=Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards. +mana={B} +type=Instant +[/card] +[card] +name=Sporogenesis +text=At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. -- Whenever a creature with a fungus counter on it dies, put a 1/1 green Saproling creature token onto the battlefield for each fungus counter on that creature. -- When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Spreading Flames +text=Spreading Flames deals 6 damage divided as you choose among any number of target creatures. +mana={6}{R} +type=Instant +[/card] +[card] +name=Spring Cleaning +text=Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Springjack Knight +text=Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={2}{W} +type=Creature +subtype=Kithkin Knight +power=2 +toughness=1 +[/card] +[card] +name=Springjack Pasture +text={T}: Add {C} to your mana pool. -- {4}, {T}: Put a 0/1 white Goat creature token onto the battlefield. -- {T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life. +type=Land +[/card] +[card] +name=Sprout Swarm +text=Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.) -- Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Put a 1/1 green Saproling creature token onto the battlefield. +mana={1}{G} +type=Instant +[/card] +[card] +name=Spy Eye +text=Flying -- Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library. +mana={2}{U}{U} +type=Creature +subtype=Eye Spy +power=1 +toughness=3 +[/card] +[card] +name=Spy Kit +text=Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name. -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Spy Network +text=Look at target player's hand, the top card of that player's library, and any face-down creatures he or she controls. Look at the top four cards of your library, then put them back in any order. +mana={U} +type=Instant +[/card] +[card] +name=Squallmonger +text={2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability. +mana={3}{G} +type=Creature +subtype=Monger +power=3 +toughness=3 +[/card] +[card] +name=Squealing Devil +abilities=fear +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. -- When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it. +mana={1}{R} +type=Creature +subtype=Devil +power=2 +toughness=1 +[/card] +[card] +name=Squee's Revenge +text=Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip. +mana={1}{U}{R} +type=Sorcery +[/card] +[card] +name=Squelch +text=Counter target activated ability. (Mana abilities can't be targeted.) -- Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Squirrel Dealer +text=When Squirrel Dealer enters the battlefield, ask a person outside the game "Do you like Squirrels?" If they do, create a 1/1 green Squirrel creature token. +mana={G} +type=Creature +subtype=Raccoon Lizard Bird +power=1 +toughness=1 +[/card] +[card] +name=Squirrel Farm +text={1}{G}: Choose a card in your hand. Covering the artist's name, reveal the card to target player. If that player cannot name the artist, reveal the artist's name and put a Squirrel token into play. Treat this token as a 1/1 green creature. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Squirrel-Powered Scheme +text=Increase the result of each die you roll by 2. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Stabilizer +text=Players can't cycle cards. +mana={2} +type=Artifact +[/card] +[card] +name=Staff of the Ages +text=Creatures with landwalk abilities can be blocked as though they didn't have those abilities. +mana={3} +type=Artifact +[/card] +[card] +name=Staff of the Letter Magus +text=As Staff of the Letter Magus enters the battlefield, choose a consonant other than N, R, S, or T. -- Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name. +mana={3} +type=Artifact +[/card] +[card] +name=Stain the Mind +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Stairs to Infinity +text=Players have no maximum hand size. -- Whenever you roll the planar die, draw a card. -- Whenever you roll {K}, reveal the top card of your planar deck. You may put it on the bottom of your planar deck. +type=Plane +subtype=Xerex +[/card] +[card] +name=Stamp of Approval +text=As Stamp of Approval enters the battlefield, choose a watermark. -- Creatures you control with the chosen watermark get +1/+1. +mana={3} +type=Artifact +[/card] +[card] +name=Stand // Deliver +text=Prevent the next 2 damage that would be dealt to target creature this turn. -- // -- Return target permanent to its owner's hand. +mana={W} // {2}{U} +type=Instant // Instant +[/card] +[card] +name=Stand or Fall +text=At the beginning of combat on your turn, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Standard Bearer +text=While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. +mana={1}{W} +type=Creature +subtype=Human Flagbearer +power=1 +toughness=1 +[/card] +[card] +name=Standing Army +text=As long as you're standing, Standing Army has vigilance. (Attacking doesn't cause it to tap.) +mana={2}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Staying Power +text=As long as Staying Power is in play, "until end of turn" and "this turn" effects don't end. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Steady-Handed Mook +text=Deathtouch -- When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) +mana={2}{B} +type=Creature +subtype=Human Rigger +power=1 +toughness=1 +[/card] +[card] +name=Steam Augury +text=Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. +mana={2}{U}{R} +type=Instant +[/card] +[card] +name=Steam Vines +text=Enchant land -- When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of his or her choice. +mana={1}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Steam-Powered +text={5}: Augment {4} ({4}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +type=Artifact Creature +subtype=Construct +power=+0 +toughness=+4 +[/card] +[card] +name=Steamflogger Service Rep +text=Whenever another Goblin enters the battlefield under your control, you may pay 1 . If you do, Steamflogger Service Rep assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) +mana={2}{G} +type=Creature +subtype=Goblin Rigger +power=1 +toughness=1 +[/card] +[card] +name=Steamflogger Temp +text={6}, {T}: Steamflogger Temp assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) +mana={1}{R} +type=Creature +subtype=Goblin Rigger +power=2 +toughness=1 +[/card] +[card] +name=Steamflogger of the Month +text=When Steamflogger of the Month enters the battlefield, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) +mana={3}{R}{R} +type=Creature +subtype=Goblin Rigger +power=3 +toughness=3 +[/card] +[card] +name=Steamfloggery +text=Roll a six-sided die. Assemble a number of Contraptions equal to the result. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) +mana={4}{R}{R} +type=Instant +[/card] +[card] +name=Steel Squirrel +text=Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result. -- {6}: Roll a six-sided die. +mana={2} +type=Artifact Creature +subtype=Squirrel +power=1 +toughness=1 +[/card] +[card] +name=Stench of Evil +text=Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays {2}. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Stet, Draconic Proofreader +text=Flying -- Whenever Stet, Draconic Proofreader attacks, you may exile a card from your graveyard. When you do, Stet, Draconic Proofreader deals 4 damage to any target whose name begins with the same letter as the exiled card. -- {W}: Delete the first letter of target permanent or player's name until end of turn. +mana={4}{R}{R} +type=Legendary Creature +subtype=Dragon Bureaucrat +power=4 +toughness=4 +[/card] +[card] +name=Stifle +text=Counter target activated or triggered ability. (Mana abilities can't be targeted.) +mana={U} +type=Instant +[/card] +[card] +name=Stigma Lasher +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game. +mana={R}{R} +type=Creature +subtype=Elemental Shaman +power=2 +toughness=2 +[/card] +[card] +name=Stinging Licid +text={1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller. +mana={1}{U} +type=Creature +subtype=Licid +power=1 +toughness=1 +[/card] +[card] +name=Stinging Scorpion +text=When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. +mana={4}{B} +type=Host Creature +subtype=Scorpion +power=3 +toughness=2 +[/card] +[card] +name=Stitcher Geralf +text={2}{U}, {T}: Each player puts the top three cards of his or her library into his or her graveyard. Exile up to two creature cards put into graveyards this way. Put an X/X blue Zombie creature token onto the battlefield, where X is the total power of the cards exiled this way. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=Stoic Angel +abilities=flying,vigilance +text=Flying, vigilance -- Players can't untap more than one creature during their untap steps. +mana={1}{G}{W}{U} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Stolen Goods +text=Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Stolen Identity +text=Put a token onto the battlefield that's a copy of target artifact or creature. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Stone Giant +text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. +mana={2}{R}{R} +type=Creature +subtype=Giant +power=3 +toughness=4 +[/card] +[card] +name=Stone-Cold Basilisk +text=Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.) -- Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, or play spells or abilities. +mana={4}{G} +type=Creature +subtype=Basilisk +power=2{1/2} +toughness=5 +[/card] +[card] +name=Stonewise Fortifier +text={4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn. +mana={1}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Stop That +text=Target player discards a card. -- Gotcha Whenever an opponent audibly flicks the cards in his or her hand, you may say "Gotcha" If you do, return Stop That from your graveyard to your hand. +mana={B} +type=Instant +[/card] +[card] +name=Storage Matrix +text=As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step. +mana={3} +type=Artifact +[/card] +[card] +name=Storm Elemental +abilities=flying +text=Flying -- {U}, Exile the top card of your library: Tap target creature with flying. -- {U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn. +mana={5}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Stormscale Anarch +text={2}{R}, Discard a card at random: Stormscale Anarch deals 2 damage to target creature or player. If the discarded card was multicolored, Stormscale Anarch deals 4 damage to that creature or player instead. +mana={2}{R}{R} +type=Creature +subtype=Viashino Shaman +power=2 +toughness=2 +[/card] +[card] +name=Stormscape Battlemage +text=Kicker {W} and/or {2}{B}(You may pay an additional {W} and/or {2}{B} as you cast this spell.) -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated. +mana={2}{U} +type=Creature +subtype=Metathran Wizard +power=2 +toughness=2 +[/card] +[card] +name=Story Circle +text=As Story Circle enters the battlefield, choose a color. -- {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Strange Inversion +text=Switch target creature's power and toughness until end of turn. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={2}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Stranglehold +text=Your opponents can't search libraries. -- If an opponent would begin an extra turn, that player skips that turn instead. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Strata Scythe +text=Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library. -- Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. -- Equip {3} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Stratadon +text=Domain — Stratadon costs {1} less to cast for each basic land type among lands you control. -- Trample +mana={10} +type=Artifact Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Strategy, Schmategy +text=Roll a six-sided die for Strategy, Schmategy. On a 1, Strategy, Schmategy has no effect. Otherwise, it has one of the following effects. -- 2 Destroy all artifacts. -- 3 Destroy all lands. -- 4 Strategy, Schmategy deals 3 damage to each creature and player. -- 5 Each player discards his or her hand and draws seven cards. -- 6 Roll the die two more times. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Stream of Thought +target=*|mygraveyard +auto=deplete:4 +auto=deplete:4 opponent +auto=moveTo(ownerlibrary) && shuffle +text=Target player puts the top four cards of their library into their graveyard. You shuffle up to four cards from your graveyard into your library. -- Replicate {2}{U}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) +mana={U} +type=Sorcery +[/card] +[card] +name=Street Savvy +text=Enchant creature -- Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=String of Disappearances +text=Return target creature to its owner's hand. Then that creature's controller may pay {U}{U}. If the player does, they may copy this spell and may choose a new target for that copy. +mana={U} +type=Instant +[/card] +[card] +name=Strionic Resonator +text={2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") +mana={2} +type=Artifact +[/card] +[card] +name=Strip Bare +text=Destroy all Auras and Equipment attached to target creature. +mana={W} +type=Instant +[/card] +[card] +name=Stromgald Spy +text=Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn. +mana={3}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=4 +[/card] +[card] +name=Strongarm Tactics +text=Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Stronghold Furnace +text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. -- Whenever you roll {C}, Stronghold Furnace deals 1 damage to target creature or player. +type=Plane +subtype=Rath +[/card] +[card] +name=Stronghold Gambit +text=Each player chooses a card in his or her hand. Then each player reveals his or her chosen card. The owner of each creature card revealed this way with the lowest converted mana cost puts it onto the battlefield. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Structural Collapse +text=Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player. +mana={5}{R} +type=Sorcery +[/card] +[card] +name=Struggle for Sanity +text=Target opponent reveals his or her hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Strutting Turkey +text=When this creature enters the battlefield, exile target creature card with converted mana cost 2 or less from your graveyard. If it has augment, combine it with a host you control. Otherwise, put it onto the battlefield. +mana={3}{W} +type=Host Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Subcontract +text=A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card. +mana={B} +type=Sorcery +[/card] +[card] +name=Success! +text=Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn. +mana={W} +type=Instant +[/card] +[card] +name=Sudden Substitution +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Suffer the Past +text=Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life. +mana={X}{B} +type=Instant +[/card] +[card] +name=Suffocating Blast +text=Counter target spell and Suffocating Blast deals 3 damage to target creature. +mana={1}{U}{U}{R} +type=Instant +[/card] +[card] +name=Suffocation +text=Cast Suffocation only if you were dealt damage this turn by a red instant or sorcery spell. -- Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. -- Draw a card at the beginning of the next turn's upkeep. +mana={1}{U} +type=Instant +[/card] +[card] +name=Sulfuric Vapors +text=If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Summary Dismissal +text=Exile all other spells and counter all abilities. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Summon the Pack +text=Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types. (Remove those cards from your deck before beginning a new game.) +mana={7}{B} +type=Sorcery +[/card] +[card] +name=Summoner's Bond +text=Double agenda (Start the game with this conspiracy face down in the command zone and secretly name two different cards. You may turn this conspiracy face up any time and reveal the chosen names.) -- Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle your library. +type=Conspiracy +[/card] +[card] +name=Summoner's Egg +text=Imprint — When Summoner's Egg enters the battlefield, you may exile a card from your hand face down. -- When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. +mana={4} +type=Artifact Creature +subtype=Construct +power=0 +toughness=4 +[/card] +[card] +name=Summoning Trap +text=If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay Summoning Trap's mana cost. -- Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. +mana={4}{G}{G} +type=Instant +subtype=Trap +[/card] +[card] +name=Sundering Fork +text=Whenever you crank Sundering Fork, destroy target artifact. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Sundial of the Infinite +text={1}, {T}: End the turn. Activate this ability only during your turn. (Exile all spells and abilities on the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) +mana={2} +type=Artifact +[/card] +[card] +name=Sunscape Battlemage +text=Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. +mana={2}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Super Secret Tech +text=All premium spells cost {1} less to play. -- All premium creatures get +1/+1. +mana={3} +type=Artifact +[/card] +[card] +name=Super-Duper Death Ray +text=Trample (This spell can deal excess damage to its target's controller.) -- Super-Duper Death Ray deals 4 damage to target creature. +mana={2}{R} +type=Instant +[/card] +[card] +name=Superior Numbers +text=Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls. +mana={G}{G} +type=Sorcery +[/card] +[card] +name=Supersize +text=Target creature gets +3½/+3½ until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Supply // Demand +text=Put X 1/1 green Saproling creature tokens onto the battlefield. -- // -- Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library. +mana={X}{G}{W} // {1}{W}{U} +type=Sorcery // Sorcery +[/card] +[card] +name=Suppress +text=Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to his or her hand. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Suppression Field +text=Activated abilities cost {2} more to activate unless they're mana abilities. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Surestrike Trident +text=Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Surgeon General Commander +text=Whenever you augment, enchant, or mutate a creature you control, draw a card. -- {T}: Add {W}, {U}, {B}, {R}, or {G}. +mana={3}{G} +type=Legendary Creature +subtype=Wombat Bat Chameleon +power=3 +toughness=3 +[/card] +[card] +name=Surrender Your Thoughts +text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she discards four cards. If the player chooses others, each of your other opponents discards two cards. +type=Scheme +[/card] +[card] +name=Surveyor's Scope +text={T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library. +mana={2} +type=Artifact +[/card] +[card] +name=Suspicious Nanny +text=Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.) +mana={4}{U} +type=Creature +subtype=Human Spy Rigger +power=3 +toughness=4 +[/card] +[card] +name=Sutured Ghoul +abilities=trample +text=Trample -- As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. -- Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness. +mana={4}{B}{B}{B} +type=Creature +subtype=Zombie +power=* +toughness=* +[/card] +[card] +name=Swans of Bryn Argoll +abilities=flying +text=Flying -- If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way. +mana={2}{WU}{WU} +type=Creature +subtype=Bird Spirit +power=4 +toughness=3 +[/card] +[card] +name=Swerve +text=Change the target of target spell with a single target. +mana={U}{R} +type=Instant +[/card] +[card] +name=Swirl the Mists +text=As Swirl the Mists enters the battlefield, choose a color word. -- All instances of color words in the text of spells and permanents are changed to the chosen color word. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Switcheroo +text=Exchange control of two target creatures. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Sword of the Ages +text=Sword of the Ages enters the battlefield tapped. -- {T}, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to target creature or player, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards. +mana={6} +type=Artifact +[/card] +[card] +name=Sworn Defender +text={1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=1 +toughness=3 +[/card] +[card] +name=Sylvan Echoes +text=Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.) +mana={G} +type=Enchantment +[/card] +[card] +name=Sylvan Library +text=At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Symbol Status +text=Put a 1/1 colorless Expansion-Symbol creature token into play for each different expansion symbol among permanents you control. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Synod Artificer +text={X}, {T}: Tap X target noncreature artifacts. -- {X}, {T}: Untap X target noncreature artifacts. +mana={2}{U} +type=Creature +subtype=Vedalken Artificer +power=1 +toughness=2 +[/card] +[card] +name=Synthetic Destiny +text=Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. +mana={4}{U}{U} +type=Instant +[/card] +[card] +name=Syr Cadian, Knight Owl +text=Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.) -- {W}: Syr Cadian, Knight Owl gains vigilance until end of turn. Activate this ability only from sunrise to sunset. -- {B}: Syr Cadian, Knight Owl gains flying until end of turn. Activate this ability only from sunset to sunrise. +mana={3}{W}{W} +type=Legendary Creature +subtype=Bird Knight +power=4 +toughness=4 +[/card] +[card] +name=Tablet of the Guilds +text=As Tablet of the Guilds enters the battlefield, choose two colors. -- Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is. +mana={2} +type=Artifact +[/card] +[card] +name=Tahngarth's Glare +text=Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order. +mana={R} +type=Sorcery +[/card] +[card] +name=Tahngarth, First Mate +text=Tahngarth, First Mate can't be blocked by more than one creature. -- Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker. +mana={2}{R}{G} +type=Legendary Creature +subtype=Minotaur Warrior +power=5 +toughness=5 +[/card] +[card] +name=Tainted Monkey +text={T}: Choose a word. Target player puts the top card of his or her library into his or her graveyard. If that card has the chosen word in its text box, that player loses 3 life. +mana={1}{B} +type=Creature +subtype=Ape +power=1 +toughness=1 +[/card] +[card] +name=Tainted Pact +text=Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first. +mana={1}{B} +type=Instant +[/card] +[card] +name=Tainted Remedy +text=If an opponent would gain life, that player loses that much life instead. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Tajuru Preserver +text=Spells and abilities your opponents control can't cause you to sacrifice permanents. +mana={1}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=1 +[/card] +[card] +name=Takklemaggot +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. -- When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her." +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tale's End +text=Counter target activated ability, triggered ability, or legendary spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Talent of the Telepath +text=Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant and/or sorcery cards instead of one. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Talon Gates +text=Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its converted mana cost. If the exiled card doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, he or she removes a time counter. When the last is removed, the player casts it without paying its mana cost. If it's a creature, it has haste.) -- Whenever you roll {K}, remove two time counters from each suspended card you own. +type=Plane +subtype=Dominaria +[/card] +[card] +name=Talruum Piper +text=All creatures with flying able to block Talruum Piper do so. +mana={4}{R} +type=Creature +subtype=Minotaur +power=3 +toughness=3 +[/card] +[card] +name=Tamiyo, Field Researcher +auto=counter(0/0,4,loyalty) +text=+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. -- -2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. -- -7: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs." +mana={1}{G}{W}{U} +type=Planeswalker +subtype=Tamiyo +[/card] +[card] +name=Tangle Wire +text=Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire. +mana={3} +type=Artifact +[/card] +[card] +name=Tangleclaw Werewolf +text=Tangleclaw Werewolf can block an additional creature each combat. -- {6}{G}: Transform Tangleclaw Werewolf. +mana={2}{G}{G} +type=Creature +subtype=Werewolf Horror +power=2 +toughness=4 +[/card] +[card] +name=Tar Fiend +text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured. +mana={5}{B} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Target Minotaur +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={1}{R} +type=Creature +subtype=Minotaur Warrior +power=2 +toughness=1 +[/card] +[card] +name=Targeting Rocket +text=Whenever you crank Targeting Rocket, target creature blocks this turn if able. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Tariff +text=Each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two creatures a player controls are tied for highest cost, that player chooses one. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Task Mage Assembly +text=When there are no creatures on the battlefield, sacrifice Task Mage Assembly. -- {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only any time he or she could cast a sorcery. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Taunt +text=During target player's next turn, creatures that player controls attack you if able. +mana={U} +type=Sorcery +[/card] +[card] +name=Tawnos's Coffin +text=You may choose not to untap Tawnos's Coffin during your untap step. -- {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. +mana={4} +type=Artifact +[/card] +[card] +name=Tayam, Luminous Enigma +text=Each other creature you control enters the battlefield with an additional vigilance counter on it. -- {3}, Remove three counters from among creatures you control: Put the top three cards of your library into your graveyard, then return a permanent card with converted mana cost 3 or less from your graveyard to the battlefield. +mana={1}{W}{B}{G} +type=Legendary Creature +subtype=Nightmare Beast +power=3 +toughness=3 +[/card] +[card] +name=Teacher's Pet +text={2}{W}, Sacrifice Teacher's Pet: Search your library for a card with augment, combine it with target host you control, then shuffle your library. +mana={1}{W} +type=Creature +subtype=Cat Bird Scientist +power=2 +toughness=1 +[/card] +[card] +name=Team Spirit +text=All creatures controlled by target player and his or her teammates get +1/+1 until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Tectonic Giant +text=Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one — -- • Tectonic Giant deals 3 damage to each opponent. -- • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. +mana={2}{R}{R} +type=Creature +subtype=Elemental Giant +power=3 +toughness=4 +[/card] +[card] +name=Tectonic Hellion +abilities=haste +text=Haste -- Whenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands. +mana={5}{R}{R} +type=Creature +subtype=Hellion +power=8 +toughness=5 +[/card] +[card] +name=Teferi's Response +text=Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. -- -- Draw two cards. +mana={1}{U} +type=Instant +[/card] +[card] +name=Teferi, Temporal Archmage +auto=counter(0/0,5,loyalty) +text=+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -- -1: Untap up to four target permanents. -- -10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." -- Teferi, Temporal Archmage can be your commander. +mana={4}{U}{U} +type=Planeswalker +subtype=Teferi +[/card] +[card] +name=Telepathy +text=Your opponents play with their hands revealed. +mana={U} +type=Enchantment +[/card] +[card] +name=Temp of the Damned +text=When you play Temp of the Damned, roll a six-sided die. Temp of the Damned comes into play with a number of funk counters on it equal to the die roll. -- During your upkeep, remove a funk counter from Temp of the Damned or sacrifice Temp of the Damned. +mana={2}{B} +type=Summon +subtype=Zombie +[/card] +[card] +name=Temper +text=Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. +mana={X}{1}{W} +type=Instant +[/card] +[card] +name=Tempest Efreet +text=Remove Tempest Efreet from your deck before playing if you're not playing for ante. -- {T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. +mana={1}{R}{R}{R} +type=Creature +subtype=Efreet +power=3 +toughness=3 +[/card] +[card] +name=Temporal Extortion +text=When you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion. -- Take an extra turn after this one. +mana={B}{B}{B}{B} +type=Sorcery +[/card] +[card] +name=Tempt with Discovery +text=Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Tempt with Glory +text=Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control. +mana={5}{W} +type=Sorcery +[/card] +[card] +name=Tempt with Immortality +text=Tempting offer — Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from his or her graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Tempt with Reflections +text=Tempting offer — Choose target creature you control. Put a token onto the battlefield that's a copy of that creature. Each opponent may put a token onto the battlefield that's a copy of that creature. For each opponent who does, put a token onto the battlefield that's a copy of that creature. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Tempt with Vengeance +text=Tempting offer — Put X 1/1 red Elemental creature tokens with haste onto the battlefield. Each opponent may put X 1/1 red Elemental creature tokens with haste onto the battlefield. For each player who does, put X 1/1 red Elemental creature tokens with haste onto the battlefield. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Tempting Licid +text={G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. -- All creatures able to block enchanted creature do so. +mana={2}{G} +type=Creature +subtype=Licid +power=2 +toughness=2 +[/card] +[card] +name=Temur Charger +text=Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Temur Charger is turned face up, target creature gains trample until end of turn. +mana={1}{G} +type=Creature +subtype=Horse +power=3 +toughness=1 +[/card] +[card] +name=Teremko Griffin +abilities=flying,banding +text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Test of Faith +text=Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way. +mana={1}{W} +type=Instant +[/card] +[card] +name=Tezzeret's Betrayal +text=Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={3}{U}{B} +type=Sorcery +[/card] +[card] +name=The AEther Flues +text=When you planeswalk to The AEther Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library. -- Whenever you roll {C}, you may put a creature card from your hand onto the battlefield. +type=Plane +subtype=Iquatana +[/card] +[card] +name=The Big Idea +text={2}{B} or {R}{B} or {R}, {T}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result. -- Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results. +mana={4}{R}{R} +type=Legendary Creature +subtype=Brainiac Villain +power=4 +toughness=4 +[/card] +[card] +name=The Binding of the Titans +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Each player puts the top three cards of their library into their graveyard. -- II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life. -- III — Return target creature or land card from your graveyard to your hand. +mana={1}{G} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Chain Veil +text=At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life. -- {4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn. +mana={4} +type=Legendary Artifact +[/card] +[card] +name=The Cheese Stands Alone +text=If you control no cards in play other than The Cheese Stands Alone and have no cards in your hand, you win the game. +mana={4}{W}{W} +type=Enchantment +[/card] +[card] +name=The Countdown Is at One +text=Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=The Dark Barony +text=Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life. -- Whenever you roll {C}, each opponent discards a card. +type=Plane +subtype=Ulgrotha +[/card] +[card] +name=The Dead Shall Serve +text=When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able. +type=Scheme +[/card] +[card] +name=The Eon Fog +text=Players skip their untap steps. -- Whenever you roll {C}, untap all permanents you control. +type=Plane +subtype=Equilor +[/card] +[card] +name=The Fallen Apart +text=The Fallen Apart comes into play with two arms and two legs. -- Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it. -- The Fallen Apart can't attack if it has no legs and can't block if it has no arms. +mana={2}{B}{B} +type=Creature +subtype=Zombie +power=4 +toughness=4 +[/card] +[card] +name=The Fate of the Flammable +text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, this scheme deals 6 damage to him or her. If the player chooses others, this scheme deals 3 damage to each of your other opponents. +type=Scheme +[/card] +[card] +name=The First Sliver +autostack=if casted(this) then cascade:plibrarycount +text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- Sliver spells you cast have cascade. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Sliver +power=7 +toughness=7 +[/card] +[card] +name=The Fourth Sphere +text=At the beginning of your upkeep, sacrifice a nonblack creature. -- Whenever you roll {C}, put a 2/2 black Zombie creature token onto the battlefield. +type=Plane +subtype=Phyrexia +[/card] +[card] +name=The Grand Calcutron +text=When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). -- Players can only play the first card of their program. -- If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. -- At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference. +mana={W}{U} +type=Legendary Artifact +[/card] +[card] +name=The Great Aurora +text=Each player shuffles all cards from his or her hand and all permanents he or she owns into his or her library, then draws that many cards. Each player may put any number of land cards from his or her hand onto the battlefield. Exile The Great Aurora. +mana={6}{G}{G}{G} +type=Sorcery +[/card] +[card] +name=The Great Forest +text=Each creature assigns combat damage equal to its toughness rather than its power. -- Whenever you roll {C}, creatures you control get +0/+2 and gain trample until end of turn. +type=Plane +subtype=Lorwyn +[/card] +[card] +name=The Hippodrome +text=All creatures get -5/-0. -- Whenever you roll {C}, you may destroy target creature if its power is 0 or less. +type=Plane +subtype=Segovia +[/card] +[card] +name=The Iron Guardian Stirs +text=When you set this scheme in motion, put a 4/6 colorless Golem artifact creature token onto the battlefield. +type=Scheme +[/card] +[card] +name=The Maelstrom +text=When you planeswalk to The Maelstrom or at the beginning of your upkeep, you may reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you revealed a card but didn't put it onto the battlefield, put it on the bottom of your library. -- Whenever you roll {C}, return target permanent card from your graveyard to the battlefield. +type=Plane +subtype=Alara +[/card] +[card] +name=The Mimeoplasm +text=As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. +mana={2}{G}{U}{B} +type=Legendary Creature +subtype=Ooze +power=0 +toughness=0 +[/card] +[card] +name=The Pieces Are Coming Together +text=When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost {2} less to cast. +type=Scheme +[/card] +[card] +name=The Ultimate Nightmare of Wizards of the Coast Customer Service +text=The Ultimate Nightmare of Wizards of the Coast Customer Service deals X damage to each of Y target creatures and Z target players. +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=The Very Soil Shall Shake +text=(An ongoing scheme remains face up until it's abandoned.) -- Creatures you control get +2/+2 and have trample. -- When a creature you control dies, abandon this scheme. +type=Ongoing Scheme +[/card] +[card] +name=The Wretched +text=At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched. +mana={3}{B}{B} +type=Creature +subtype=Demon +power=2 +toughness=5 +[/card] +[card] +name=The Zephyr Maze +text=Creatures with flying get +2/+0. -- Creatures without flying get -2/-0. -- Whenever you roll {K}, target creature gains flying until end of turn. +type=Plane +subtype=Kyneth +[/card] +[card] +name=Thermal Flux +text=Choose one — Target nonsnow permanent becomes snow until end of turn; or target snow permanent isn't snow until end of turn. -- Draw a card at the beginning of the next turn's upkeep. +mana={U} +type=Instant +[/card] +[card] +name=Thick-Skinned Goblin +text=You may pay {0} rather than pay the echo cost for permanents you control. -- {R}: Thick-Skinned Goblin gains protection from red until end of turn. +mana={1}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] +[card] +name=Thief of Blood +abilities=flying +text=Flying -- As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way. +mana={4}{B}{B} +type=Creature +subtype=Vampire +power=1 +toughness=1 +[/card] +[card] +name=Thieves' Auction +text=Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all cards exiled this way have been chosen. +mana={4}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Thieving Amalgam +text=At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life. +mana={5}{B}{B} +type=Creature +subtype=Ape Snake +power=6 +toughness=7 +[/card] +[card] +name=Thopter Spy Network +text=At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. -- Whenever one or more artifact creatures you control deal combat damage to a player, draw a card. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Thorn of the Black Rose +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Thorn of the Black Rose enters the battlefield, you become the monarch. +mana={3}{B} +type=Creature +subtype=Human Assassin +power=1 +toughness=3 +[/card] +[card] +name=Thornscape Battlemage +text=Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. +mana={2}{G} +type=Creature +subtype=Elf Wizard +power=2 +toughness=2 +[/card] +[card] +name=Thought Dissector +text={X}, {T}: Target opponent reveals cards from the top of his or her library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice Thought Dissector. Put the rest of the revealed cards into that player's graveyard. +mana={4} +type=Artifact +[/card] +[card] +name=Thought Hemorrhage +text=Name a nonland card. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with that name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library. +mana={2}{B}{R} +type=Sorcery +[/card] +[card] +name=Thought Prison +text=Imprint — When Thought Prison enters the battlefield, you may have target player reveal his or her hand. If you do, choose a nonland card from it and exile that card. -- Whenever a player casts a spell that shares a color or converted mana cost with the exiled card, Thought Prison deals 2 damage to that player. +mana={5} +type=Artifact +[/card] +[card] +name=Thought Sponge +text=Flash -- Thought Sponge enters the battlefield with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn. -- When Thought Sponge dies, draw cards equal to its power. +mana={3}{U} +type=Creature +subtype=Sponge +power=1 +toughness=1 +[/card] +[card] +name=Thoughtweft Trio +abilities=first strike,vigilance +text=First strike, vigilance -- Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.) -- Thoughtweft Trio can block any number of creatures. +mana={2}{W}{W} +type=Creature +subtype=Kithkin Soldier +power=5 +toughness=5 +[/card] +[card] +name=Thousand-Year Elixir +text=You may activate abilities of creatures you control as though those creatures had haste. -- {1}, {T}: Untap target creature. +mana={3} +type=Artifact +[/card] +[card] +name=Thran Tome +text={5}, {T}: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards. +mana={4} +type=Artifact +[/card] +[card] +name=Thran Turbine +text=At the beginning of your upkeep, you may add {1} or {2} to your mana pool. You can't spend this mana to cast spells. +mana={1} +type=Artifact +[/card] +[card] +name=Three Dreams +text=Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Three Wishes +text=Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Three-Headed Goblin +text=Triple strike (This creature deals first-strike, regular, and last-strike combat damage.) +mana={3}{R}{R} +type=Creature +subtype=Goblin Mutant +power=3 +toughness=3 +[/card] +[card] +name=Throatseeker +text=Unblocked attacking Ninjas you control have lifelink. +mana={2}{B} +type=Creature +subtype=Vampire Ninja +power=3 +toughness=2 +[/card] +[card] +name=Throne Warden +text=At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Throne of the High City +text={T}: Add {C} to your mana pool. -- {4}, {T}, Sacrifice Throne of the High City: You become the monarch. +type=Land +[/card] +[card] +name=Through the Breach +text=You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. -- Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={4}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Throwing Knife +text=Equipped creature gets +2/+0. -- Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to target creature or player. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Thrull Parasite +text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- {T}, Pay 2 life: Remove a counter from target nonland permanent. +mana={B} +type=Creature +subtype=Thrull +power=1 +toughness=1 +[/card] +[card] +name=Thrumming Stone +text=Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.) +mana={5} +type=Legendary Artifact +[/card] +[card] +name=Thud-for-Duds +text=Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Thunderkin Awakener +text=Haste -- Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step. +mana={1}{R} +type=Creature +subtype=Elemental Shaman +power=1 +toughness=2 +[/card] +[card] +name=Thunderscape Battlemage +text=Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment. +mana={2}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Tidal Control +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Tidal Flats +text={U}{U}: For each attacking creature without flying, its controller may pay {1}. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn. +mana={U} +type=Enchantment +[/card] +[card] +name=Tide of War +text=Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller. +mana={4}{R}{R} +type=Enchantment +[/card] +[card] +name=Timber Wolves +abilities=banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={G} +type=Creature +subtype=Wolf +power=1 +toughness=1 +[/card] +[card] +name=Time Distortion +text=When you encounter Time Distortion, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.) +type=Phenomenon +[/card] +[card] +name=Time Machine +text={T}: Remove Time Machine and target nontoken creature you own from the game. Return both cards to play at the beginning of your upkeep on your turn X of the next game you play with the same opponent, where X is the removed creature's converted mana cost. +mana={5} +type=Artifact +[/card] +[card] +name=Time Out +text=Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result. +mana={4}{U} +type=Instant +[/card] +[card] +name=Time Stop +text=End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) +mana={4}{U}{U} +type=Instant +[/card] +[card] +name=Time and Tide +text=Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out. +mana={U}{U} +type=Instant +[/card] +[card] +name=Timebender +text=Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Timebender is turned face up, choose one — Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Timecrafting +text=Choose one — Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card. +mana={X}{R} +type=Instant +[/card] +[card] +name=Timesifter +text=At the beginning of each upkeep, each player exiles the top card of his or her library. The player who exiled the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken. +mana={5} +type=Artifact +[/card] +[card] +name=Timmerian Fiends +text=Remove Timmerian Fiends from your deck before playing if you're not playing for ante. -- {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of his or her library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent. +mana={1}{B}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Timmy, Power Gamer +text={4}: Put a creature into play from your hand. +mana={2}{G}{G} +type=Summon +subtype=Legend +[/card] +[card] +name=Titan's Presence +text=As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand. -- Exile target creature if its power is less than or equal to the revealed card's power. +mana={3} +type=Instant +[/card] +[card] +name=Titan's Revenge +text=Titan's Revenge deals X damage to target creature or player. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Titania's Song +text=Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Togglodyte +text=Togglodyte comes into play turned on. -- Whenever a player plays a spell, toggle Togglodyte's ON/OFF switch. -- As long as Togglodyte is turned off, it can't attack or block, and all damage it would deal is prevented. +mana={3} +type=Artifact Creature +subtype=Golem +power=4 +toughness=4 +[/card] +[card] +name=Toil // Trouble +text=Target player draws two cards and loses 2 life. -- // -- Trouble deals damage to target player equal to the number of cards in that player's hand. -- -- Fuse (You may cast one or both halves of this card from your hand.) +mana={2}{B} // {2}{R} +type=Sorcery // Sorcery +[/card] +[card] +name=Toils of Night and Day +text=You may tap or untap target permanent, then you may tap or untap another target permanent. +mana={2}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Tolaria +text={T}: Add {U} to your mana pool. -- {T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate this ability only during any upkeep step. +type=Legendary Land +[/card] +[card] +name=Tombfire +text=Target player exiles all cards with flashback from his or her graveyard. +mana={B} +type=Sorcery +[/card] +[card] +name=Tooth, Claw, and Tail +text=When you set this scheme in motion, destroy up to three target nonland permanents. +type=Scheme +[/card] +[card] +name=Top-Secret Tunnel +text=Whenever you crank Top-Secret Tunnel, target creature can't be blocked this turn. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Topsy Turvy +text=The phases of each player's turn are reversed. (The phases are, in reverse order, end, postcombat main, combat, precombat main, and beginning.) -- If there are more than two players in the game, the turn order is reversed. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Torchling +text={R}: Untap Torchling. -- {R}: Target creature blocks Torchling this turn if able. -- {R}: Change the target of target spell that targets only Torchling. -- {1}: Torchling gets +1/-1 until end of turn. -- {1}: Torchling gets -1/+1 until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Shapeshifter +power=3 +toughness=3 +[/card] +[card] +name=Torpor Orb +text=Creatures entering the battlefield don't cause abilities to trigger. +mana={2} +type=Artifact +[/card] +[card] +name=Torrent of Lava +text=Torrent of Lava deals X damage to each creature without flying. -- As long as Torrent of Lava is on the stack, each creature has "{T}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn." +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Torrent of Stone +text=Torrent of Stone deals 4 damage to target creature. -- Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={3}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Total War +text=Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Touch and Go +text=Destroy target land. -- Gotcha Whenever an opponent touches his or her face, you may say "Gotcha" If you do, return Touch and Go from your graveyard to your hand. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Touch of Moonglove +text=Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) +mana={B} +type=Instant +[/card] +[card] +name=Tower Above +text=({2G} can be paid with any two mana or with {G}. This card's converted mana cost is 6.) -- Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) +mana={2G}{2G}{2G} +type=Sorcery +[/card] +[card] +name=Toy Boat +text=Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.) +mana={3} +type=Artifact Creature +subtype=Ship +power=3 +toughness=3 +[/card] +[card] +name=Trade Secrets +text=Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses. +mana={1}{U}{U} +type=Sorcery +[/card] +[card] +name=Tragic Arrogance +text=For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Trail of Mystery +text=Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Trail of the Mage-Rings +text=Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if he or she cast it from his or her hand. At the beginning of that player's next upkeep, he or she may cast that card from exile without paying its mana cost.) -- Whenever you roll {K}, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle your library. +type=Plane +subtype=Vryn +[/card] +[card] +name=Train of Thought +text=Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Draw a card. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Training Grounds +text=Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. +mana={U} +type=Enchantment +[/card] +[card] +name=Trait Doctoring +text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) +mana={U} +type=Sorcery +[/card] +[card] +name=Transmogrifying Licid +text={1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. -- Enchanted creature gets +1/+1 and is an artifact in addition to its other types. +mana={3} +type=Artifact Creature +subtype=Licid +power=2 +toughness=2 +[/card] +[card] +name=Transmute Artifact +text=Sacrifice an artifact. If you do, search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library. +mana={U}{U} +type=Sorcery +[/card] +[card] +name=Trap Runner +text={T}: Target unblocked attacking creature becomes blocked. Activate this ability only during combat after blockers are declared. (This ability works on unblockable creatures.) +mana={2}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Traveling Plague +text=Enchant creature -- At the beginning of each upkeep, put a plague counter on Traveling Plague. -- Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. -- When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield. +mana={3}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Treacherous Link +text=Enchant creature -- All damage that would be dealt to enchanted creature is dealt to its controller instead. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tread Mill +text=Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Treefolk Mystic +text=Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature. +mana={3}{G} +type=Creature +subtype=Treefolk +power=2 +toughness=4 +[/card] +[card] +name=Trial // Error +text=Return all creatures blocking or blocked by target creature to their owner's hand. -- // -- Counter target multicolored spell. +mana={W}{U} // {U}{B} +type=Instant // Instant +[/card] +[card] +name=Trickbind +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Tromokratis +text=Tromokratis has hexproof unless it's attacking or blocking. -- Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.) +mana={5}{U}{U} +type=Legendary Creature +subtype=Kraken +power=8 +toughness=8 +[/card] +[card] +name=Truga Jungle +text=All lands have "{T}: Add one mana of any color to your mana pool." -- Whenever you roll {K}, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. +type=Plane +subtype=Ergamon +[/card] +[card] +name=Truth or Tale +text=Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order. +mana={1}{U} +type=Instant +[/card] +[card] +name=Tsabo's Assassin +text={T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated. +mana={2}{B}{B} +type=Creature +subtype=Zombie Assassin +power=1 +toughness=1 +[/card] +[card] +name=Tsabo's Web +text=When Tsabo's Web enters the battlefield, draw a card. -- Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step. +mana={2} +type=Artifact +[/card] +[card] +name=Tuktuk Scrapper +text=Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control. +mana={3}{R} +type=Creature +subtype=Goblin Artificer Ally +power=2 +toughness=2 +[/card] +[card] +name=Tunnel Vision +text=Name a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library. +mana={5}{U} +type=Sorcery +[/card] +[card] +name=Turbo-Thwacking Auto-Hammer +text=Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Turbulent Dreams +text=As an additional cost to cast Turbulent Dreams, discard X cards. -- Return X target nonland permanents to their owners' hands. +mana={U}{U} +type=Sorcery +[/card] +[card] +name=Turn // Burn +text=Target creature loses all abilities and becomes a 0/1 red Weird until end of turn. -- // -- Burn deals 2 damage to target creature or player. -- -- Fuse (You may cast one or both halves of this card from your hand.) +mana={2}{U} // {1}{R} +type=Instant // Instant +[/card] +[card] +name=Turn the Tables +text=All combat damage that would be dealt to you this turn is dealt to target attacking creature instead. +mana={3}{W}{W} +type=Instant +[/card] +[card] +name=Turri Island +text=Creature spells cost {2} less to cast. -- Whenever you roll {C}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. +type=Plane +subtype=Ir +[/card] +[card] +name=Twiddlestick Charger +text=Whenever you crank Twiddlestick Charger, tap or untap target creature. +type=Artifact +subtype=Contraption +[/card] +[card] +name=Twilight's Call +text=You may cast Twilight's Call any time you could cast an instant if you pay {2} more to cast it. -- Each player returns all creature cards from his or her graveyard to the battlefield. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Twinflame +text=Strive — Twinflame costs {2}{R} more to cast for each target beyond the first. -- Choose any number of target creatures you control. For each of them, put a token that's a copy of that creature onto the battlefield. Those tokens have haste. Exile them at the beginning of the next end step. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Twinning Glass +text={1}, {T}: You may cast a nonland card from your hand without paying its mana cost if it has the same name as a spell that was cast this turn. +mana={4} +type=Artifact +[/card] +[card] +name=Two-Headed Dragon +abilities=flying +text=Flying -- {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. -- Two-Headed Dragon can't be blocked except by two or more creatures. -- Two-Headed Dragon can block an additional creature. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Two-Headed Giant of Foriys +abilities=trample +text=Trample -- Two-Headed Giant of Foriys can block an additional creature. +mana={4}{R} +type=Creature +subtype=Giant +power=4 +toughness=4 +[/card] +[card] +name=Tyrant of Discord +text=When Tyrant of Discord enters the battlefield, target opponent chooses a permanent he or she controls at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process. +mana={4}{R}{R}{R} +type=Creature +subtype=Elemental +power=7 +toughness=7 +[/card] +[card] +name=Tyrant's Choice +text=Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Ugin's Nexus +text=If a player would begin an extra turn, that player skips that turn instead. -- If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one. +mana={5} +type=Legendary Artifact +[/card] +[card] +name=Uktabi Kong +abilities=trample +text=Trample -- When Uktabi Kong comes into play, destroy all artifacts. -- Tap two untapped Apes you control: Put a 1/1 green Ape creature token into play. +mana={5}{G}{G}{G} +type=Creature +subtype=Ape +power=8 +toughness=8 +[/card] +[card] +name=Ulamog's Despoiler +text=As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it. +mana={6} +type=Creature +subtype=Eldrazi Processor +power=5 +toughness=5 +[/card] +[card] +name=Ulamog's Nullifier +abilities=devoid +text=Devoid (This card has no color.) -- Flash -- Flying -- When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell. +mana={2}{U}{B} +type=Creature +subtype=Eldrazi Processor +power=2 +toughness=3 +[/card] +[card] +name=Umbra Mystic +text=Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.) +mana={2}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Unblinking Bleb +text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{U} +type=Creature +subtype=Illusion +power=1 +toughness=3 +[/card] +[card] +name=Unbound Flourishing +text=Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. -- Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Undercity Plague +text=Target player loses 1 life, discards a card, then sacrifices a permanent. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Undercity Reaches +text=Whenever a creature deals combat damage to a player, its controller may draw a card. -- Whenever you roll {C}, you have no maximum hand size for the rest of the game. +type=Plane +subtype=Ravnica +[/card] +[card] +name=Underdome +text={T}: Add {X}. -- {T}: Add one mana of any color. Spend this mana only to pay silver-bordered costs. +type=Land +[/card] +[card] +name=Underworld Cerberus +text=Underworld Cerberus can't be blocked except by three or more creatures. -- Cards in graveyards can't be the targets of spells or abilities. -- When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand. +mana={3}{B}{R} +type=Creature +subtype=Hound +power=6 +toughness=6 +[/card] +[card] +name=Unexpected Potential +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- You may spend mana as though it were mana of any color to cast spells with the chosen name. +type=Conspiracy +[/card] +[card] +name=Unholy Citadel +text=Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +type=Land +[/card] +[card] +name=Unifying Theory +text=Whenever a player casts a spell, that player may pay {2}. If the player does, he or she draws a card. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Unliving Psychopath +text={B}: Unliving Psychopath gets +1/-1 until end of turn. -- {B}, {T}: Destroy target creature with power less than Unliving Psychopath's power. +mana={2}{B}{B} +type=Creature +subtype=Zombie Assassin +power=0 +toughness=4 +[/card] +[card] +name=Unnatural Aggression +text=Devoid (This card has no color.) -- Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead. +mana={2}{G} +type=Instant +[/card] +[card] +name=Unsettled Mariner +abilities=changeling +auto=@targeted(*|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever +text=Changeling (This card is every creature type.) -- Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. +mana={W}{U} +type=Creature +subtype=Shapeshifter +power=2 +toughness=2 +[/card] +[card] +name=Unstable Footing +text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player. +mana={R} +type=Instant +[/card] +[card] +name=Untaidake, the Cloud Keeper +text=Untaidake, the Cloud Keeper enters the battlefield tapped. -- {T}, Pay 2 life: Add {2} to your mana pool. Spend this mana only to cast legendary spells. +type=Legendary Land +[/card] +[card] +name=Urborg Panther +text={B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. -- Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card onto the battlefield. Then shuffle your library. +mana={2}{B} +type=Creature +subtype=Nightstalker Cat +power=2 +toughness=2 +[/card] +[card] +name=Uro, Titan of Nature's Wrath +text=When Uro enters the battlefield, sacrifice it unless it escaped. -- Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. -- Escape— {G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={1}{G}{U} +type=Legendary Creature +subtype=Elder Giant +power=6 +toughness=6 +[/card] +[card] +name=Urza's Armor +text=If a source would deal damage to you, prevent 1 of that damage. +mana={6} +type=Artifact +[/card] +[card] +name=Urza's Avenger +text={0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={6} +type=Artifact Creature +subtype=Shapeshifter +power=4 +toughness=4 +[/card] +[card] +name=Urza's Bauble +text={T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep. +mana={0} +type=Artifact +[/card] +[card] +name=Urza's Contact Lenses +text=Urza's Contact Lenses comes into play tapped and does not untap during its controller's untap phase. -- All players play with their hands face up. -- Clap your hands twice: Tap or untap Urza's Contact Lenses. +mana={0} +type=Artifact +[/card] +[card] +name=Urza's Engine +abilities=trample +text=Trample -- {3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {3}: Attacking creatures banded with Urza's Engine gain trample until end of turn. +mana={5} +type=Artifact Creature +subtype=Juggernaut +power=1 +toughness=5 +[/card] +[card] +name=Urza's Hot Tub +text={2}, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, and put it into your hand. Then shuffle your library. +mana={2} +type=Artifact +[/card] +[card] +name=Urza's Miter +text=Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card. +mana={3} +type=Artifact +[/card] +[card] +name=Urza's Rage +text=Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) -- Urza's Rage can't be countered by spells or abilities. -- Urza's Rage deals 3 damage to target creature or player. If Urza's Rage was kicked, instead it deals 10 damage to that creature or player and the damage can't be prevented. +mana={2}{R} +type=Instant +[/card] +[card] +name=Urza's Science Fair Project +text={2}: Roll a six-sided die for Urza's Science Fair Project. -- 1 It gets -2/-2 until end of turn. -- 2 It deals no combat damage this turn. -- 3 Attacking does not cause it to tap this turn. -- 4 It gains first strike until end of turn. -- 5 It gains flying until end of turn. -- 6 It gets +2/+2 until end of turn. +mana={6} +type=Artifact Creature +power=4 +toughness=4 +[/card] +[card] +name=Urza, Academy Headmaster +text=+1: Head to AskUrza.com and click +1. -- -1: Head to AskUrza.com and click -1. -- -6: Head to AskUrza.com and click -6. +mana={W}{U}{B}{R}{G} +type=Legendary Planeswalker +subtype=Urza +[/card] +[card] +name=Valeron Wardens +text=Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) -- Whenever a creature you control becomes renowned, draw a card. +mana={2}{G} +type=Creature +subtype=Human Monk +power=1 +toughness=3 +[/card] +[card] +name=Valiant Changeling +abilities=changeling,double strike +text=This spell costs {1} less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than {5}. -- Changeling (This card is every creature type.) -- Double strike +mana={5}{W}{W} +type=Creature +subtype=Shapeshifter +power=3 +toughness=3 +[/card] +[card] +name=Valor Made Real +text=Target creature can block any number of creatures this turn. +mana={W} +type=Instant +[/card] +[card] +name=Vanguard's Shield +text=Equipped creature gets +0/+3 and can block an additional creature. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Vanish into Memory +text=Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to its toughness. +mana={2}{W}{U} +type=Instant +[/card] +[card] +name=Varolz, the Scar-Striped +text=Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) -- Sacrifice another creature: Regenerate Varolz, the Scar-Striped. +mana={1}{B}{G} +type=Legendary Creature +subtype=Troll Warrior +power=2 +toughness=2 +[/card] +[card] +name=Vassal's Duty +text={1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Vedalken Engineer +text={T}: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. +mana={1}{U} +type=Creature +subtype=Vedalken Artificer +power=1 +toughness=1 +[/card] +[card] +name=Vedalken Plotter +text=When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls. +mana={2}{U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=1 +[/card] +[card] +name=Veil of Secrecy +text=Target creature gains shroud until end of turn and is unblockable this turn. -- Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Veil of Summer +text=Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) +mana={G} +type=Instant +[/card] +[card] +name=Veiled Crocodile +text=When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Veiled Sentry +text=When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost. +mana={U} +type=Enchantment +[/card] +[card] +name=Venarian Gold +text=Enchant creature -- When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it. -- Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. -- At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature. +mana={X}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Vengeful Archon +abilities=flying +text=Flying -- {X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player. +mana={4}{W}{W}{W} +type=Creature +subtype=Archon +power=7 +toughness=7 +[/card] +[card] +name=Vengeful Dreams +text=As an additional cost to cast Vengeful Dreams, discard X cards. -- Exile X target attacking creatures. +mana={W}{W} +type=Instant +[/card] +[card] +name=Vengeful Rebirth +text=Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player. -- Exile Vengeful Rebirth. +mana={4}{R}{G} +type=Sorcery +[/card] +[card] +name=Venomous Breath +text=Choose target creature. At end of combat, destroy all creatures that blocked or were blocked by it this turn. +mana={3}{G} +type=Instant +[/card] +[card] +name=Venser, Shaper Savant +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) -- When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Verdant Confluence +text=Choose three. You may choose the same mode more than once. -- • Put two +1/+1 counters on target creature. -- • Return target permanent card from your graveyard to your hand. -- • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +mana={4}{G}{G} +type=Sorcery +[/card] +[card] +name=Verdant Crescendo +text=Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Very Cryptic Command (a) +text=Choose two — -- • Switch target creature's power and toughness until end of turn. -- • Target creature can't be blocked this turn. -- • Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card. -- • Assemble a Contraption. +mana={1}{U}{U}{U} +type=Instant +[/card] +[card] +name=Very Cryptic Command (b) +text=Choose two — -- • Untap two target permanents. -- • Tap each permanent target player controls with exactly one word in its name. -- • Discard all the cards in your hand, then draw that many cards. -- • Return target instant or sorcery card from your graveyard to your hand. +mana={1}{U}{U}{U} +type=Instant +[/card] +[card] +name=Very Cryptic Command (c) +text=Choose two — -- • Draw a card from an opponent's library. -- • Copy target instant or sorcery spell. You may choose new targets for the copy. -- • Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1. -- • Create a 1/1 colorless Gnome artifact creature token. +mana={1}{U}{U}{U} +type=Instant +[/card] +[card] +name=Very Cryptic Command (d) +text=Choose two — -- • Return target permanent to its controller's hand. -- • Draw two cards, then discard a card. -- • Change the target of target spell with a single target. -- • Turn over target nontoken creature. +mana={1}{U}{U}{U} +type=Instant +[/card] +[card] +name=Very Cryptic Command (e) +text=Choose two — -- • Counter target black-bordered spell. -- • Return target creature to its owner's hand. -- • Untap each permanent you control with a watermark. -- • Roll two six-sided dice. Target player puts the top X cards of their library into their graveyard, where X is the total of those results. +mana={1}{U}{U}{U} +type=Instant +[/card] +[card] +name=Very Cryptic Command (f) +text=Choose two — -- • Scry 3. -- • Create a 2/2 black Rogue creature token with menace. -- • Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. -- • Return all artifacts target player controls to their owner's hand. +mana={1}{U}{U}{U} +type=Instant +[/card] +[card] +name=Vesuvan Doppelganger +text=You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability." +mana={3}{U}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] +name=Vesuvan Shapeshifter +text=As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." -- Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{U}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] +name=Veteran Bodyguard +text=As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. +mana={3}{W}{W} +type=Creature +subtype=Human +power=2 +toughness=5 +[/card] +[card] +name=Vexing Arcanix +text={3}, {T}: Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her. +mana={4} +type=Artifact +[/card] +[card] +name=Vexing Devil +text=When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil. +mana={R} +type=Creature +subtype=Devil +power=4 +toughness=3 +[/card] +[card] +name=Vicious Betrayal +text=As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures. -- Target creature gets +2/+2 until end of turn for each creature sacrificed this way. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Victimize +text=Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=View from Above +text=Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand. +mana={1}{U} +type=Instant +[/card] +[card] +name=Vigil for the Lost +text=Whenever a creature you control dies, you may pay {X}. If you do, you gain X life. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Vile Bile +text=Whenever a player's skin or fingernail touches Vile Bile, that player loses 2 life. +mana={1}{B} +type=Creature +subtype=Ooze +power=2{1/2} +toughness=2{1/2} +[/card] +[card] +name=Vintara Elephant +abilities=trample +text=Trample -- {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability. +mana={4}{G} +type=Creature +subtype=Elephant +power=4 +toughness=3 +[/card] +[card] +name=Violent Eruption +text=Violent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players. -- Madness {1}{R}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={1}{R}{R}{R} +type=Instant +[/card] +[card] +name=Virulent Wound +text=Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter. +mana={B} +type=Instant +[/card] +[card] +name=Vision Charm +text=Choose one — Target player puts the top four cards of his or her library into his or her graveyard; or choose a land type and a basic land type, and each land of the first chosen type becomes the second chosen type until end of turn; or target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) +mana={U} +type=Instant +[/card] +[card] +name=Visions +text=Look at the top five cards of target player's library. You may then have that player shuffle that library. +mana={W} +type=Sorcery +[/card] +[card] +name=Vital Surge +text=You gain 3 life. -- Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{G} +type=Instant +subtype=Arcane +[/card] +[card] +name=Vizkopa Confessor +text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from his or her hand. You choose one of them and exile it. +mana={3}{W}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Vodalian War Machine +abilities=defender +text=Defender (This creature can't attack.) -- Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. -- Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. -- When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities. +mana={1}{U}{U} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Voice of Many +text=When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you. +mana={2}{G}{G} +type=Creature +subtype=Elf Druid +power=3 +toughness=3 +[/card] +[card] +name=Void Maw +abilities=trample +text=Trample -- If another creature would die, exile it instead. -- Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn. +mana={4}{B}{B} +type=Creature +subtype=Horror +power=4 +toughness=5 +[/card] +[card] +name=Voidmage Husher +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) -- When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.) -- Whenever you cast a spell, you may return Voidmage Husher to its owner's hand. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Voidslime +text=Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.) +mana={U}{U}{G} +type=Instant +[/card] +[card] +name=Voidstone Gargoyle +abilities=flying +text=Flying -- As Voidstone Gargoyle enters the battlefield, name a nonland card. -- The named card can't be cast. -- Activated abilities of sources with the chosen name can't be activated. +mana={3}{W}{W} +type=Creature +subtype=Gargoyle +power=3 +toughness=3 +[/card] +[card] +name=Voidwalk +text=Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Volatile Chimera +text=Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck. -- {1}{R}: Choose a card at random you exiled with cards named Volatile Chimera. Volatile Chimera becomes a copy of that card and gains this ability. +mana={2}{R} +type=Creature +subtype=Elemental Chimera +power=3 +toughness=2 +[/card] +[card] +name=Volcanic Offering +text=Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. -- Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control. +mana={4}{R} +type=Instant +[/card] +[card] +name=Volcanic Vision +text=Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Volcanic Wind +text=Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast Volcanic Wind. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Volcano Hellion +text=Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented. +mana={2}{R}{R} +type=Creature +subtype=Hellion +power=6 +toughness=5 +[/card] +[card] +name=Volley of Boulders +text=Volley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players. -- Flashback {R}{R}{R}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={8}{R} +type=Sorcery +[/card] +[card] +name=Volrath's Curse +text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. -- {1}{U}: Return Volrath's Curse to its owner's hand. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Volrath's Dungeon +text=Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during his or her turn. -- Discard a card: Target player puts a card from his or her hand on top of his or her library. Activate this ability only any time you could cast a sorcery. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Volrath's Motion Sensor +text=When Volrath's Motion Sensor comes into play, choose target hand controlled by an opponent. Enchanted player balances Volrath's Motion Sensor on the back of that hand. -- If Volrath's Motion Sensor falls off the hand, sacrifice Volrath's Motion Sensor and that player loses 3 life. +mana={B} +type=Enchant Player +[/card] +[card] +name=Volrath's Shapeshifter +text=As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) -- {2}: Discard a card. +mana={1}{U}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=1 +[/card] +[card] +name=Volunteer Reserves +abilities=banding +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Voracious Dragon +abilities=flying +text=Flying -- Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Voracious Reader +text={T}: Add {C} to your mana pool. Spend this mana only to cast an instant or sorcery spell. -- At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus. +mana={1}{U} +type=Creature +subtype=Homunculus +power=1 +toughness=1 +[/card] +[card] +name=Voracious Vacuum +text=When this creature enters the battlefield, put a +1/+1 counter on target creature. +mana={3} +type=Host Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Vortex Elemental +text={U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle their libraries. -- {3}{U}{U}: Target creature blocks Vortex Elemental this turn if able. +mana={U} +type=Creature +subtype=Elemental +power=0 +toughness=1 +[/card] +[card] +name=Wall of Caltrops +abilities=defender +text=Defender (This creature can't attack.) -- Whenever Wall of Caltrops blocks a creature, if no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) +mana={1}{W} +type=Creature +subtype=Wall +power=2 +toughness=1 +[/card] +[card] +name=Wall of Corpses +abilities=defender +text=Defender (This creature can't attack.) -- {B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking. +mana={1}{B} +type=Creature +subtype=Wall +power=0 +toughness=2 +[/card] +[card] +name=Wall of Deceit +abilities=defender +text=Defender (This creature can't attack.) -- {3}: Turn Wall of Deceit face down. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={1}{U} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Wall of Fortune +text=Defender -- You may tap an untapped Wall you control to have any player reroll a die that player rolled. +mana={1}{U} +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Wall of Glare +abilities=defender +text=Defender (This creature can't attack.) -- Wall of Glare can block any number of creatures. +mana={1}{W} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Wall of Shadows +abilities=defender +text=Defender (This creature can't attack.) -- Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. -- Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. +mana={1}{B}{B} +type=Creature +subtype=Wall +power=0 +toughness=1 +[/card] +[card] +name=Wall of Shields +abilities=defender +text=Defender (This creature can't attack.) -- Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) +mana={3} +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Wall of Stolen Identity +text=You may have Wall of Stolen Identity enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity. +mana={3}{U} +type=Creature +subtype=Shapeshifter Wall +power=0 +toughness=0 +[/card] +[card] +name=Wall of Vipers +abilities=defender +text=Defender (This creature can't attack.) -- {3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability. +mana={2}{B} +type=Creature +subtype=Snake Wall +power=2 +toughness=4 +[/card] +[card] +name=Wand of Ith +text={3}, {T}: Target player reveals a card at random from his or her hand. If it's a land card, that player discards it unless he or she pays 1 life. If it isn't a land card, the player discards it unless he or she pays life equal to its converted mana cost. Activate this ability only during your turn. +mana={4} +type=Artifact +[/card] +[card] +name=Wandering Eye +abilities=flying +text=Flying -- Players play with their hands revealed. +mana={2}{U} +type=Creature +subtype=Illusion +power=1 +toughness=3 +[/card] +[card] +name=War Barge +text={3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. +mana={4} +type=Artifact +[/card] +[card] +name=War Elephant +abilities=trample,banding +text=Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={3}{W} +type=Creature +subtype=Elephant +power=2 +toughness=2 +[/card] +[card] +name=Warbringer +text=Dash costs you pay cost {2} less (as long as this creature is on the battlefield). -- Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) +mana={3}{R} +type=Creature +subtype=Orc Berserker +power=3 +toughness=3 +[/card] +[card] +name=Warchief Giant +text=Haste -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) +mana={3}{R}{R} +type=Creature +subtype=Giant Warrior +power=5 +toughness=3 +[/card] +[card] +name=Ward of Lights +text=You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- As Ward of Lights enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights. +mana={W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ward of Piety +text=Enchant creature -- {1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Warmonger +text={2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability. +mana={3}{R} +type=Creature +subtype=Minotaur Monger +power=3 +toughness=3 +[/card] +[card] +name=Warp World +text=Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library. +mana={5}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Warping Wail +text=({C} represents colorless mana.) -- Choose one — -- • Exile target creature with power or toughness 1 or less. -- • Counter target sorcery spell. -- • Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." +mana={1}{C} +type=Instant +[/card] +[card] +name=Warrior en-Kor +text={0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead. +mana={W}{W} +type=Creature +subtype=Kor Warrior Knight +power=2 +toughness=2 +[/card] +[card] +name=Watcher for Tomorrow +text=Hideaway (This creature enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Watcher in the Web +abilities=reach +text=Reach (This creature can block creatures with flying.) -- Watcher in the Web can block an additional seven creatures each combat. +mana={4}{G} +type=Creature +subtype=Spider +power=2 +toughness=5 +[/card] +[card] +name=Water Gun Balloon Game +text=As Water Gun Balloon Game comes into play, each player puts a pop counter on a 0. -- Whenever a player plays a spell, move that player's pop counter up 1. -- Whenever a player's pop counter hits 5, that player puts a 5/5 pink Giant Teddy Bear creature token into play and resets all pop counters to 0. +mana={2} +type=Artifact +[/card] +[card] +name=Watermarket +text={T}: Add {1}{1} . Spend this mana only to cast spells with watermarks. +type=Land +[/card] +[card] +name=Wave of Vitriol +text=Each player sacrifices all artifacts, enchantments, and nonbasic lands he or she controls. For each land sacrificed this way, its controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it. +mana={5}{G}{G} +type=Sorcery +[/card] +[card] +name=Wax // Wane +text=Target creature gets +2/+2 until end of turn. -- // -- Destroy target enchantment. +mana={G} // {W} +type=Instant // Instant +[/card] +[card] +name=Waxing Moon +text=Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Wear // Tear +text=Destroy target artifact. -- // -- Destroy target enchantment. -- -- Fuse (You may cast one or both halves of this card from your hand.) +mana={1}{R} // {W} +type=Instant // Instant +[/card] +[card] +name=Wear Away +text=Destroy target artifact or enchantment. -- Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={G}{G} +type=Instant +subtype=Arcane +[/card] +[card] +name=Weathered Bodyguards +text=As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={5}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=5 +[/card] +[card] +name=Weaver of Lies +text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Weaver of Lies is turned face up, turn any number of target creatures with morph other than Weaver of Lies face down. +mana={5}{U}{U} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Weed Strangle +text=Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Weight Advantage +text=(Start the game with this conspiracy face up in the command zone.) -- Each creature you control assigns combat damage equal to its toughness rather than its power. +type=Conspiracy +[/card] +[card] +name=Weight of Conscience +text=Enchant creature -- Enchanted creature can't attack. -- Tap two untapped creatures you control that share a creature type: Exile enchanted creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Welcome to the Fold +text=Madness {X}{U}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Gain control of target creature if its toughness is 2 or less. If Welcome to the Fold's madness cost was paid, instead gain control of that creature if its toughness is X or less. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Well of Knowledge +text={2}: Draw a card. Any player may activate this ability but only during his or her draw step. +mana={3} +type=Artifact +[/card] +[card] +name=Wet Willie of the Damned +text=Wet Willie of the Damned deals 2½ damage to target creature or player and you gain 2½ life. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Wheel of Sun and Moon +text=Enchant player -- If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. +mana={GW}{GW} +type=Enchantment +subtype=Aura +[/card] +[card] +name=When Fluffy Bunnies Attack +text=Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name. +mana={3}{B} +type=Instant +[/card] +[card] +name=Which of You Burns Brightest? +text=When you set this scheme in motion, you may pay {X}. If you do, this scheme deals X damage to target opponent and each creature he or she controls. +type=Scheme +[/card] +[card] +name=Whim of Volrath +text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Change the text of target permanent by replacing all instances of one color word or basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.") +mana={U} +type=Instant +[/card] +[card] +name=Whims of the Fates +text=Starting with you, each player separates all permanents he or she controls into three piles. Then each player chooses one of his or her piles at random and sacrifices those permanents. (Piles can be empty.) +mana={5}{R} +type=Sorcery +[/card] +[card] +name=Whip Vine +abilities=defender,reach +text=Defender; reach (This creature can block creatures with flying.) -- You may choose not to untap Whip Vine during your untap step. -- {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped. +mana={2}{G} +type=Creature +subtype=Plant Wall +power=1 +toughness=4 +[/card] +[card] +name=Whipgrass Entangler +text={1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield." +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Whipkeeper +text={T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn. +mana={2}{R}{R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Whippoorwill +text={G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature dies this turn, exile the creature. +mana={G} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Whirlpool Whelm +text=Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Whirlwind Denial +text=For each spell and ability your opponents control, counter it unless its controller pays 4 . +mana={2}{U} +type=Instant +[/card] +[card] +name=Whispergear Sneak +text=Draft Whispergear Sneak face up. -- During the draft, you may turn Whispergear Sneak face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player. +mana={1} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Whispering Madness +text=Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) +mana={2}{U}{B} +type=Sorcery +[/card] +[card] +name=Whisperwood Elemental +text=At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library." +mana={3}{G}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Who // What // When // Where // Why +text=Who -- oXoW -- Instant -- Target player gains X life. -- // -- What -- o2oR -- Instant -- Destroy target artifact. -- // -- When -- o2oU -- Instant -- Counter target creature spell. -- // -- Where -- o3oB -- Instant -- Destroy target land. -- // -- Why -- o1oG -- Instant -- Destroy target enchantment. +type=Instant +[/card] +[card] +name=Who/What/When/Where/Why +text=Who -- {X}{W} -- Instant -- Target player gains X life. -- ----- -- What -- {2}{R} -- Instant -- Destroy target artifact. -- ----- -- When -- {2}{U} -- Instant -- Counter target creature spell. -- ----- -- Where -- {3}{B} -- Instant -- Destroy target land. -- ----- -- Why -- {1}{G} -- Instant -- Destroy target enchantment. +type=Instant +[/card] +[card] +name=Wicked Akuba +text={B}: Target player dealt damage by Wicked Akuba this turn loses 1 life. +mana={B}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Widespread Panic +text=Whenever a spell or ability causes its controller to shuffle his or her library, that player puts a card from his or her hand on top of his or her library. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Widget Contraption +text=Whenever you crank Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) +type=Artifact +subtype=Contraption +[/card] +[card] +name=Wild Crocodile +text=When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. +mana={1}{G} +type=Host Creature +subtype=Crocodile +power=1 +toughness=1 +[/card] +[card] +name=Wild Evocation +text=At the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. +mana={5}{R} +type=Enchantment +[/card] +[card] +name=Wild Might +text=Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}. +mana={1}{G} +type=Instant +[/card] +[card] +name=Wild Pair +text=Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Wild Ricochet +text=You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. +mana={2}{R}{R} +type=Instant +[/card] +[card] +name=Wild Slash +text=Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. -- Wild Slash deals 2 damage to target creature or player. +mana={R} +type=Instant +[/card] +[card] +name=Wild Swing +text=Choose three target nonenchantment permanents. Destroy one of them at random. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Wildfire Devils +text=When Wildfire Devils enters the battlefield and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost. +mana={3}{R} +type=Creature +subtype=Devil +power=4 +toughness=2 +[/card] +[card] +name=Willbender +text=Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Willbender is turned face up, change the target of target spell or ability with a single target. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Willbreaker +text=Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker. +mana={3}{U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Willing Test Subject +text=Reach -- Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject. -- {6}: Roll a six-sided die. +mana={2}{G} +type=Creature +subtype=Spider Monkey Scientist +power=2 +toughness=2 +[/card] +[card] +name=Winding Constrictor +text=If one or more counters would be placed on an artifact or creature you control, that many plus one of each of those kinds of counters are placed on that permanent instead. -- If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. +mana={B}{G} +type=Creature +subtype=Snake +power=2 +toughness=3 +[/card] +[card] +name=Windriddle Palaces +text=Players play with the top card of their libraries revealed. -- You may play the top card of any player's library. -- Whenever you roll {K}, each player puts the top card of his or her library into his or her graveyard. +type=Plane +subtype=Belenon +[/card] +[card] +name=Winds of Abandon +abilities=overload +other={4}{W}{W} name(Overload) +target=creature|opponentbattlefield +auto=moveto(exile) +text=Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle their libraries. -- Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Winter's Chill +text=Cast Winter's Chill only during combat before blockers are declared. -- X can't be greater than the number of snow lands you control. -- Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat. +mana={X}{U} +type=Instant +[/card] +[card] +name=Winterflame +text=Choose one or both — -- • Tap target creature. -- • Winterflame deals 2 damage to target creature. +mana={1}{U}{R} +type=Instant +[/card] +[card] +name=Wishmonger +text={2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. +mana={3}{W} +type=Creature +subtype=Unicorn Monger +power=3 +toughness=3 +[/card] +[card] +name=Withdraw +text=Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}. +mana={U}{U} +type=Instant +[/card] +[card] +name=Wojek Apothecary +text=Radiance — {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn. +mana={2}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Wojek Embermage +text=Radiance — {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it. +mana={3}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Wood Sage +text={T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard. +mana={G}{U} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Woodland Guidance +text=Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -- Exile Woodland Guidance. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Woodvine Elemental +abilities=trample +text=Trample -- Parley — Whenever Woodvine Elemental attacks, each player reveals the top card of his or her library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card. +mana={4}{G}{W} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Word of Command +text=Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. +mana={B}{B} +type=Instant +[/card] +[card] +name=Word of Undoing +text=Return target creature and all white Auras you own attached to it to their owners' hands. +mana={U} +type=Instant +[/card] +[card] +name=Wordmail +text=Enchanted creature gets +1/+1 for each word in its name. +mana={W} +type=Enchant Creature +power= +toughness= +[/card] +[card] +name=Words of War +text={1}: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Words of Waste +text={1}: The next time you would draw a card this turn, each opponent discards a card instead. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Words of Wilding +text={1}: The next time you would draw a card this turn, put a 2/2 green Bear creature token onto the battlefield instead. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Words of Wind +text={1}: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Words of Worship +text={1}: The next time you would draw a card this turn, you gain 5 life instead. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Work a Double +text=Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.) +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Working Stiff +text=As Working Stiff comes into play, straighten your arms. -- When you bend an elbow, sacrifice Working Stiff. +mana={1}{B} +type=Creature +subtype=Mummy +power=2 +toughness=2 +[/card] +[card] +name=World Queller +text=At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. +mana={3}{W}{W} +type=Creature +subtype=Avatar +power=4 +toughness=4 +[/card] +[card] +name=World-Bottling Kit +text={5}, Sacrifice World-Bottling Kit: Choose a Magic set. Remove from the game all permanents with that set's expansion symbol except for basic lands. +mana={5} +type=Artifact +[/card] +[card] +name=Worldknit +text=(Start the game with this conspiracy face up in the command zone.) -- As long as every card in your card pool started the game in your library or in the command zone, lands you control have "{T}: Add one mana of any color to your mana pool." +type=Conspiracy +[/card] +[card] +name=Worldpurge +text=Return all permanents to their owners' hands. Each player chooses up to seven cards in his or her hand, then shuffles the rest into his or her library. Empty all mana pools. +mana={4}{WU}{WU}{WU}{WU} +type=Sorcery +[/card] +[card] +name=Wormfang Crab +abilities=unblockable. +text=Wormfang Crab is unblockable. -- When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. -- When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control. +mana={3}{U} +type=Creature +subtype=Nightmare Crab +power=3 +toughness=6 +[/card] +[card] +name=Worms of the Earth +text=Players can't play lands. -- Lands can't enter the battlefield. -- At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to him or her. If a player does either, destroy Worms of the Earth. +mana={2}{B}{B}{B} +type=Enchantment +[/card] +[card] +name=Worst Fears +text=You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.) +mana={7}{B} +type=Sorcery +[/card] +[card] +name=Wort, the Raidmother +text=When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield. -- Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) +mana={4}{RG}{RG} +type=Legendary Creature +subtype=Goblin Shaman +power=3 +toughness=3 +[/card] +[card] +name=Wrench-Rigger +text=When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) +mana={R} +type=Creature +subtype=Goblin Rigger +power=1 +toughness=1 +[/card] +[card] +name=Wrenn and Six +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:moveto(myhand) target(land|mygraveyard) +auto={C(0/0,-1,Loyalty)}:damage:1 target(creature,player) +auto={C(0/0,-7,Loyalty)}:emblem transforms((,newability[lord(*[instant;sorcery]|mygraveyard) retrace])) forever dontremove +text=+1: Return up to one target land card from your graveyard to your hand. -- -1: Wrenn and Six deals 1 damage to any target. -- -7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.) +mana={R}{G} +type=Legendary Planeswalker +subtype=Wrenn +[/card] +[card] +name=Wretched Confluence +text=Choose three. You may choose the same mode more than once. -- • Target player draws a card and loses 1 life. -- • Target creature gets -2/-2 until end of turn. -- • Return target creature card from your graveyard to your hand. +mana={3}{B}{B} +type=Instant +[/card] +[card] +name=Write into Being +text=Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) +mana={2}{U} +type=Sorcery +[/card] +[card] +name=X +text=As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed. -- {U}{B}, {T}: Put X into target opponent's hand. -- {3}{U}{B}: You may play a card in the same hand as X without paying its mana cost. +mana={U}{B} +type=Legendary Creature +subtype=Human Spy +power=2 +toughness=2 +[/card] +[card] +name=Xenic Poltergeist +text={T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. +mana={1}{B}{B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Yare +text=Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Yarok, the Desecrated +text=Deathtouch, lifelink -- If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +mana={2}{B}{G}{U} +type=Legendary Creature +subtype=Elemental Horror +power=3 +toughness=5 +[/card] +[card] +name=Yasova Dragonclaw +abilities=trample +text=Trample -- At the beginning of combat on your turn, you may pay {1}{UR}{UR}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn. +mana={2}{G} +type=Legendary Creature +subtype=Human Warrior +power=4 +toughness=2 +[/card] +[card] +name=Ydwen Efreet +text=Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked. +mana={R}{R}{R} +type=Creature +subtype=Efreet +power=3 +toughness=6 +[/card] +[card] +name=Yet Another AEther Vortex +text=All creatures have haste. -- Players play with the top card of their libraries revealed. -- Noninstant, nonsorcery cards on top of a library are in play under their owner's control in addition to being in that library. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Yet Another Aether Vortex +text=All creatures have haste. -- Players play with the top card of their libraries revealed. -- Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Yosei, the Morning Star +abilities=flying +text=Flying -- When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls. +mana={4}{W}{W} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=5 +[/card] +[card] +name=Your Fate Is Thrice Sealed +text=When you set this scheme in motion, reveal the top three cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand. +type=Scheme +[/card] +[card] +name=Your Puny Minds Cannot Fathom +text=When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn. +type=Scheme +[/card] +[card] +name=Your Will Is Not Your Own +text=When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains haste and trample until end of turn. +type=Scheme +[/card] +[card] +name=Yule Ooze +text=At the beginning of your upkeep, destroy another nonland permanent chosen at random, then put a number of +1/+1 counters on Yule Ooze equal to that permanent's converted mana cost. -- {R}{G}, Eat some food: Regenerate Yule Ooze. +mana={2}{R}{G} +type=Creature +subtype=Ooze +power=1 +toughness=1 +[/card] +[card] +name=Zada, Hedron Grinder +text=Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. +mana={3}{R} +type=Legendary Creature +subtype=Goblin Ally +power=3 +toughness=3 +[/card] +[card] +name=Zaxara, the Exemplary +abilities=deathtouch +auto={T}:add{W}{W} +auto={T}:add{B}{B} +auto={T}:add{G}{G} +auto={T}:add{R}{R} +auto={T}:add{U}{U} +text=Deathtouch -- {T}: Add two mana of any one color. -- Whenever you cast a spell with {X} in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it. +mana={1}{B}{G}{U} +type=Legendary Creature +subtype=Nightmare Hydra +power=2 +toughness=3 +[/card] +[card] +name=Zealous Inquisitor +text={1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Zedruu the Greathearted +text=At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. -- {R}{W}{U}: Target opponent gains control of target permanent you control. +mana={1}{R}{W}{U} +type=Legendary Creature +subtype=Minotaur Monk +power=2 +toughness=4 +[/card] +[card] +name=Zerapa Minotaur +abilities=first strike +text=First strike -- {2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability. +mana={2}{R}{R} +type=Creature +subtype=Minotaur +power=3 +toughness=3 +[/card] +[card] +name=Zhalfirin Crusader +abilities=flanking +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead. +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Zombie Fanboy +text=As Zombie Fanboy comes into play, choose an artist. -- Whenever a permanent by the chosen artist is put into a graveyard, put two +1/+1 counters on Zombie Fanboy. +mana={2}{B} +type=Creature +subtype=Zombie Gamer +power=1 +toughness=1 +[/card] +[card] +name=Zombified +text={4}{B}: Combine Zombified from your graveyard with target host. -- {2}{B}, Exile a creature card from your graveyard: -- Augment {4}{B} ({4}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +type=Creature +subtype=Zombie +power=+2 +toughness=+2 +[/card] +[card] +name=Zur's Weirding +text=Players play with their hands revealed. -- If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Zzzyxas's Abyss +text=At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents in play. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=_____ +text={1}: This card's name becomes the name of your choice. Play this ability anywhere, anytime. +mana={1}{U} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=capital offense +text=target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.) +mana={2}{B}{B} +type=instant +[/card]