Cards from Outlaws of Thunder Junction (OTJ)

Bug fixes:
Zhulodok, Void Gorger
Engulfing Eruption
Slagstone Refinery

New Cards:
Armored Armadillo
Bovine Intervention
Eriette's Lullaby
High Noon
Holy Cow
Outlaw Medic
Sterling Keykeeper
Sterling Supplier
Thunder Lasso
Wanted Griffin
Canyon Crab
Daring Thunder-Thief
Double Down
Peerless Ropemaster
Razzle-Dazzler
Spring Splasher
Ambush Gigapede
Desperate Bloodseeker
Mourner's Surprise
Neutralize the Guards
Nezumi Linkbreaker
Rakish Crew
Rooftop Assassin
Shoot the Sheriff
Treasure Dredger
Vault Plunderer
Deadeye Duelist
Discerning Peddler
Hellspur Posse Boss
Iron-Fist Pulverizer
Prickly Pair
Reckless Lackey
Rodeo Pyromancers
Scorching Shot
Ankle Biter
Bristlepack Sentry
Bristly Bill, Spine Sower
Full Steam Ahead
Raucous Entertainer
Reach for the Sky
Voracious Varmint
Honest Rutstein
Creosote Heath
Eroded Canyon
Festering Gulch
Forlorn Flats
Jagged Barrens
Lonely Arroyo
Lush Oasis
Sandstorm Verge
Soured Springs
Abraded Bluffs
Bristling Backwoods
Oasis Gardener
Sterling Hound
This commit is contained in:
Eduardo MG
2024-05-03 17:13:08 -06:00
parent ff59089dcc
commit 93faa08ef3

View File

@@ -1,6 +1,6 @@
#Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programmatically - Thanks to Vitty85 16-02-2024
#I sorted this programmatically - Thanks to Vitty85 03-05-2024
[card]
name=+2 Mace
auto={3}:equip
@@ -133,6 +133,16 @@ mana={1}{R}
type=Instant
[/card]
[card]
name=Abraded Bluffs
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{R}
auto={T}:Add{W}
text=Abraded Bluffs enters the battlefield tapped. -- When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {R} or {W}.
type=Land
subtype=Desert
[/card]
[card]
name=Absolver Thrull
auto=name(Destroy enchantment) target(enchantment|battlefield) destroy
auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot
@@ -2043,6 +2053,17 @@ mana={2}{G}
type=Instant
[/card]
[card]
name=Ambush Gigapede
abilities=flash
auto=target(creature|opponentBattlefield) -2/-2 ueot
text=Flash -- When Ambush Gigapede enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn.
mana={4}{B}{B}
type=Creature
subtype=Insect
power=6
toughness=2
[/card]
[card]
name=Ambush Paratrooper
abilities=flash,flying
auto={5}:all(creature|myBattlefield) 1/1 ueot
@@ -2947,6 +2968,16 @@ power=4
toughness=5
[/card]
[card]
name=Ankle Biter
abilities=deathtouch
text=Deathtouch
mana={G}
type=Creature
subtype=Snake
power=1
toughness=1
[/card]
[card]
name=Annex Sentry
abilities=poisontoxic
auto=name(exile target artifact) target(artifact[manacost<=3]|opponentBattlefield) (blink)forsrc
@@ -4468,6 +4499,17 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Armored Armadillo
auto=_WARD_(1)
auto={3}{W}:toughness/0 ueot
text=Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) -- {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.
mana={W}
type=Creature
subtype=Armadillo
power=0
toughness=4
[/card]
[card]
name=Armored Scrapgorger
auto=this(counter{0/0.1.oil}>2) 3/0
auto={T}:Add{W}
@@ -11911,6 +11953,14 @@ mana={2}{G}{U}
type=Enchantment
[/card]
[card]
name=Bovine Intervention
target=artifact,creature
auto=destroy && create(Ox:creature Ox:2/2:white) targetController
text=Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token.
mana={1}{W}
type=Instant
[/card]
[card]
name=Box of Free-Range Goblins
auto=rolld6 6 winability _GOBLINTOKEN_*lastrollresult winabilityend loseability _GOBLINTOKEN_*lastrollresult loseabilityend rolld6end
text=Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.
@@ -12684,6 +12734,27 @@ mana={2}{W}
type=Sorcery
[/card]
[card]
name=Bristlepack Sentry
abilities=defender
auto=aslongas(creature[power>=4]|myBattlefield) canattack >0
text=Defender -- As long as you control a creature with power 4 or greater, Bristlepack Sentry can attack as though it didn't have defender.
mana={1}{G}
type=Creature
subtype=Plant Wolf
power=3
toughness=3
[/card]
[card]
name=Bristling Backwoods
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{R}
auto={T}:Add{G}
text=Bristling Backwoods enters the battlefield tapped. -- When Bristling Backwoods enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {R} or {G}.
type=Land
subtype=Desert
[/card]
[card]
name=Bristling Boar
abilities=oneblocker
text=Bristling Boar can't be blocked by more than one creature.
@@ -12694,6 +12765,17 @@ power=4
toughness=3
[/card]
[card]
name=Bristly Bill, Spine Sower
auto=@movedTo(land|myBattlefield):target(creature) counter(1/1)
auto={3}{G}{G}:transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot all(creature|myBattlefield)
text=Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. -- {3}{G}{G}: Double the number of +1/+1 counters on each creature you control.
mana={1}{G}
type=Legendary Creature
subtype=Plant Druid
power=2
toughness=2
[/card]
[card]
name=Brittle Blast
restriction=type(*[creature;planeswalker]|battlefield)~morethan~0
auto=all(creature,planeswalker|opponentBattlefield) transforms((,newability[exiledeath],newability[counter(0/0.1.PerpetualExiledeath) notrg])) forever
@@ -14057,6 +14139,17 @@ power=3
toughness=3
[/card]
[card]
name=Canyon Crab
auto={1}{U}:2/-2 ueot
auto=@each my endofturn restriction{thisturn(*|mystack)~equalto~0}:_LOOT_
text={1}{U}: Canyon Crab gets +2/-2 until end of turn. -- At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.
mana={1}{U}
type=Creature
subtype=Crab
power=0
toughness=5
[/card]
[card]
name=Canyon Jerboa
auto=_LANDFALL_all(creature|myBattlefield) 1/1 ueot
text=Landfall - Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
@@ -20459,6 +20552,16 @@ power=4
toughness=3
[/card]
[card]
name=Creosote Heath
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{G}
auto={T}:Add{W}
text=Creosote Heath enters the battlefield tapped. -- When Creosote Heath enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {G} or {W}.
type=Land
subtype=Desert
[/card]
[card]
name=Crested Herdcaller
abilities=trample
auto=create(dinosaur:creature dinosaur:3/3:green:trample)
@@ -22112,6 +22215,17 @@ power=2
toughness=1
[/card]
[card]
name=Daring Thunder-Thief
abilities=flash
auto=tapped
text=Flash -- Daring Thunder-Thief enters the battlefield tapped.
mana={3}{U}
type=Creature
subtype=Turtle Rogue
power=4
toughness=4
[/card]
[card]
name=Dark Bargain
auto=damage:2 controller
auto=name(Reveal top 3 cards) reveal:3 optionone name(Get 2 cards) target(<2>*|reveal) moveto(ownerHand) optiononeend optiontwo name(put in graveyard) target(<3>*|reveal) moveto(mygraveyard) optiontwoend revealend
@@ -22687,6 +22801,17 @@ power=2
toughness=4
[/card]
[card]
name=Deadeye Duelist
abilities=reach
auto={1}{T}:damage:1 target(opponent)
text=Reach -- {1}, {T}: Deadeye Duelist deals 1 damage to target opponent.
mana={1}{R}
type=Creature
subtype=Human Assassin
power=1
toughness=3
[/card]
[card]
name=Deadeye Plunderers
auto={2}{U}{B}:token(Treasure)
auto=foreach(artifact|mybattlefield) 1/1
@@ -24231,6 +24356,17 @@ mana={W}{B}
type=Instant
[/card]
[card]
name=Desperate Bloodseeker
abilities=lifelink
auto=target(player) deplete:2
text=Lifelink -- When Desperate Bloodseeker enters the battlefield, target player mills two cards. (They put the top two cards of their library into their graveyard.)
mana={1}{B}
type=Creature
subtype=Vampire
power=2
toughness=2
[/card]
[card]
name=Desperate Castaways
auto=aslongas(artifact|mybattlefield) cantattack <1
auto=aslongas(artifact|mybattlefield) cantpwattack <1
@@ -25149,6 +25285,16 @@ power=2
toughness=3
[/card]
[card]
name=Discerning Peddler
auto=_DISCARD&DRAW_
text=When Discerning Peddler enters the battlefield, you may discard a card. If you do, draw a card.
mana={1}{R}
type=Creature
subtype=Human Rogue
power=2
toughness=2
[/card]
[card]
name=Discerning Taste
aicode=activate target(*[zpos<=4]|mylibrary) moveto(ownerHand) and!( transforms((,newability[life:power:highest:creature[zpos<=4]:mylibrary controller],newability[all(*[zpos<=4]|mylibrary) moveto(mygraveyard)])) oneshot )!
auto=name(Look top 4 cards) reveal:4 optionone name(Get a Card) target(*|reveal) moveto(ownerHand) and!( life:power:highest:creature:reveal controller )! optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
@@ -26000,6 +26146,13 @@ mana={4}{W}
type=Instant
[/card]
[card]
name=Double Down
auto=@movedTo(Assassin,Mercenary,Pirate,Rogue,Warlock|mystack):all(trigger[to]) name(Copy creature) clone
text=Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Double Major
target=creature|mystack
auto=clone options(nolegend)
@@ -30201,7 +30354,8 @@ toughness=4
[/card]
[card]
name=Engulfing Eruption
auto=damage:5 target(creature)
target=creature
auto=damage:5
text=Engulfing Eruption deals 5 damage to target creature.
mana={2}{R}{R}
type=Sorcery
@@ -30708,6 +30862,15 @@ power=5
toughness=6
[/card]
[card]
name=Eriette's Lullaby
target=creature[tapped]
auto=destroy
auto=life:2 controller
text=Destroy target tapped creature. You gain 2 life.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Eriette's Tempting Apple
auto=target(creature) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto={2}{T}{S}:life:3
@@ -30740,6 +30903,16 @@ power=3
toughness=3
[/card]
[card]
name=Eroded Canyon
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{U}
auto={T}:Add{R}
text=Eroded Canyon enters the battlefield tapped. -- When Eroded Canyon enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {U} or {R}.
type=Land
subtype=Desert
[/card]
[card]
name=Erosion
target=land
auto=teach(land) transforms((,newability[@each my upkeep:transforms((,newability[choice name(Pay 1 mana) pay[[{1}]] name(pay 1 mana) donothing?destroy],newability[choice name(Pay 1 life) pay[[{L:1}]] name(pay 1 life) donothing?destroy])) oneshot]))
@@ -34321,6 +34494,16 @@ mana={R}
type=Instant
[/card]
[card]
name=Festering Gulch
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{B}
auto={T}:Add{G}
text=Festering Gulch enters the battlefield tapped. -- When Festering Gulch enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {B} or {G}.
type=Land
subtype=Desert
[/card]
[card]
name=Festering March
abilities=exiledeath
other={2}{B} name(Suspend 3)
@@ -36554,6 +36737,16 @@ mana={3}{R}
type=Sorcery
[/card]
[card]
name=Forlorn Flats
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{W}
auto={T}:Add{B}
text=Forlorn Flats enters the battlefield tapped. -- When Forlorn Flats enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {W} or {B}.
type=Land
subtype=Desert
[/card]
[card]
name=Form of the Dinosaur
auto=lifeset:15 controller
auto=@each my upkeep:target(creature|opponentbattlefield) transforms((,newability[dynamicability<!powerstrike targetopponent!>],newability[damage:15])) oneshot
@@ -37329,6 +37522,15 @@ mana={X}{X}{G}
type=Sorcery
[/card]
[card]
name=Full Steam Ahead
auto=all(creature|myBattlefield) +2/+2
auto=all(creature|myBattlefield) trample
auto=all(creature|myBattlefield) oneblocker
text=Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Fully Grown
target=creature
auto=3/3 ueot
@@ -45957,6 +46159,18 @@ power=3
toughness=3
[/card]
[card]
name=Hellspur Posse Boss
auto=lord(other Assassin,Mercenary,Pirate,Rogue,Warlock|myBattlefield) haste
auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
text=Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) -- When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
mana={2}{R}{R}
type=Creature
subtype=Lizard Rogue
power=2
toughness=4
[/card]
[card]
name=Helm of the Host
auto=teach(creature) transforms((,newability[@each my combatbegins:clone with(haste) options(nolegend)]))
auto={5}:equip
@@ -46596,6 +46810,15 @@ mana={1}{W}{U}
type=Enchantment
[/card]
[card]
name=High Noon
auto=maxCast(*)1
auto=maxCast(*)1 opponent
auto={4}{R}{S}:damage:5 target(creature,player,planeswalker)
text=Each player can't cast more than one spell each turn. -- {4}{R}, Sacrifice High Noon: It deals 5 damage to any target.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=High-Rise Sawjack
abilities=reach
auto=@combat(blocking) source(this) from(creature[flying]):all(this) 2/0 ueot
@@ -47134,6 +47357,18 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=Holy Cow
abilities=flash,flying
auto=life:2
auto=_SCRY_(1)
text=Flash -- Flying -- When Holy Cow enters the battlefield, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
mana={2}{W}
type=Creature
subtype=Ox Angel
power=2
toughness=2
[/card]
[card]
name=Holy Frazzle-Cannon
auto={1}:equip
auto=teach(creature) transforms((,newability[_ATTACKING_name(Put 1/1 counter) all(other *[creature;share!types!]|myBattlefield) counter(1/1)]))
@@ -47192,6 +47427,17 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=Honest Rutstein
auto=target(creature|mygraveyard) moveto(ownerhand)
auto=lord(Creature|mycastingzone) altercost(colorless,-1)
text=When Honest Rutstein enters the battlefield, return target creature card from your graveyard to your hand. -- Creature spells you cast cost {1} less to cast.
mana={1}{B}{G}
type=Legendary Creature
subtype=Human Warlock
power=3
toughness=2
[/card]
[card]
name=Honey Mammoth
auto=life:4 controller
text=When Honey Mammoth enters the battlefield, you gain 4 life.
@@ -50006,8 +50252,8 @@ toughness=6
[card]
name=Inferno Hellion
abilities=trample
auto=_ATTACKING_phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)!
auto=@combat(blocking) source(this):phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)!
auto=_ATTACKING_phaseaction[endofturn sourceinplay] moveTo(ownerlibrary) and!(shuffle)!
auto=@combat(blocking) source(this):phaseaction[endofturn sourceinplay] moveTo(ownerlibrary) and!(shuffle)!
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.
mana={3}{R}
type=Creature
@@ -51862,6 +52108,18 @@ power=4
toughness=6
[/card]
[card]
name=Iron-Fist Pulverizer
abilities=reach
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:_SCRY1_
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:damage:2 target(opponent)
text=Reach -- Whenever you cast your second spell each turn, Iron-Fist Pulverizer deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
mana={4}{R}
type=Creature
subtype=Giant Warrior
power=4
toughness=5
[/card]
[card]
name=Ironclad Krovod
mana={3}{W}
type=Creature
@@ -52475,6 +52733,16 @@ power=5
toughness=5
[/card]
[card]
name=Jagged Barrens
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{B}
auto={T}:Add{R}
text=Jagged Barrens enters the battlefield tapped. -- When Jagged Barrens enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {B} or {R}.
type=Land
subtype=Desert
[/card]
[card]
name=Jaheira's Respite
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<type:creature[attacking]:opponentbattlefield>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
auto=preventAllCombatDamage ueot
@@ -59207,6 +59475,16 @@ mana={X}{U}{U}
type=Instant
[/card]
[card]
name=Lonely Arroyo
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{W}
auto={T}:Add{U}
text=Lonely Arroyo enters the battlefield tapped. -- When Lonely Arroyo enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {W} or {U}.
type=Land
subtype=Desert
[/card]
[card]
name=Lonesome Unicorn // Rider in Need
abilities=vigilance,adventure
other={2}{W} name(Adventure)
@@ -60270,6 +60548,16 @@ power=3
toughness=2
[/card]
[card]
name=Lush Oasis
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{G}
auto={T}:Add{U}
text=Lush Oasis enters the battlefield tapped. -- When Lush Oasis enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {G} or {U}.
type=Land
subtype=Desert
[/card]
[card]
name=Lush Portico
auto=tapped
auto=_SURVEIL1_
@@ -65837,6 +66125,15 @@ power=5
toughness=4
[/card]
[card]
name=Mourner's Surprise
target=creature|myGraveyard
auto=moveTo(ownerHand)
auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
text=Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Mourning Patrol
backside=Morning Apparition
abilities=vigilance,hasdisturb
@@ -67811,6 +68108,15 @@ mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Neutralize the Guards
target=opponent
auto=all(creature|opponentBattlefield) -1/-1
auto=_SURVEIL2_
text=Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
mana={2}{B}
type=Instant
[/card]
[card]
name=Neva, Stalked by Nightmares
abilities=menace
auto=target(creature,enchantment|mygraveyard) moveto(ownerhand)
@@ -68016,6 +68322,16 @@ power=1
toughness=1
[/card]
[card]
name=Nezumi Linkbreaker
auto=_DIES_create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
text=When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
mana={B}
type=Creature
subtype=Rat Warlock
power=1
toughness=1
[/card]
[card]
name=Nezumi Prowler
auto=name(deathtouch and lifelink) target(creature|myBattlefield) transforms((,newability[deathtouch],newability[lifelink])) ueot
text=Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn.
@@ -69165,7 +69481,8 @@ toughness=6
[/card]
[card]
name=Nyx Herald
auto=@each my combatbegins restriction{type(creature[auras>=1],enchantment creature|mybattlefield)~morethan~0}:1/1 target(creature|myBattlefield) && trample ueot
auto=@each my combatbegins:target(creature[enchanted]|myBattlefield) 1/1 ueot
auto=@each my combatbegins:target(creature[enchantment]|myBattlefield) 1/1 ueot
text=At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.
mana={2}{G}
type=Enchantment Creature
@@ -69347,6 +69664,21 @@ power=0
toughness=3
[/card]
[card]
name=Oasis Gardener
auto=life:2
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
text=When Oasis Gardener enters the battlefield, you gain 2 life. -- {T}: Add one mana of any color.
mana={3}
type=Artifact Creature
subtype=Scarecrow
power=2
toughness=2
[/card]
[card]
name=Oasis Ritualist
auto={T}:Add{W}
auto={T}:Add{U}
@@ -71762,6 +72094,17 @@ power=2
toughness=2
[/card]
[card]
name=Outlaw Medic
abilities=lifelink
auto=_DIES_draw:1
text=Lifelink -- When Outlaw Medic dies, draw a card.
mana={1}{W}
type=Creature
subtype=Human Rogue
power=1
toughness=3
[/card]
[card]
name=Outlaws' Merriment
auto=@each my upkeep:choice name(warrior) token(-47316011)
auto=@each my upkeep:choice name(cleric) token(-47316012)
@@ -73087,6 +73430,16 @@ mana={4}{B}{B}{B}
type=Sorcery
[/card]
[card]
name=Peerless Ropemaster
auto=may target(creature[tapped]) moveto(ownerhand)
text=When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand.
mana={4}{U}
type=Creature
subtype=Human Rogue
power=4
toughness=4
[/card]
[card]
name=Peerless Samurai
abilities=menace
auto=@combat(attackedalone) source(samurai[-warrior]|myBattlefield) turnlimited:name(Next spell cost 1 less) name(Next spell cost 1 less) target(*|mycastingzone) transforms((,newability[changecost(colorless:-1)])) ueot
@@ -75787,6 +76140,16 @@ power=2
toughness=3
[/card]
[card]
name=Prickly Pair
auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
text=When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
mana={2}{R}
type=Creature
subtype=Plant Mercenary
power=2
toughness=2
[/card]
[card]
name=Pride Sovereign
auto=foreach(other cat|mybattlefield) 1/1
auto=@exerted(this):token(Cat,creature Cat,1/1,white,lifelink)*2
@@ -78388,6 +78751,14 @@ mana={1}{R}
type=Instant
[/card]
[card]
name=Rakish Crew
auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
auto=@movedTo(Assassin,Mercenary,Pirate,Rogue,Warlock|graveyard) from(battlefield):life:-1 all(opponent) && life:1
text=When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." -- Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Rakish Scoundrel
abilities=deathtouch
auto=target(creature) indestructible ueot
@@ -78993,6 +79364,16 @@ power=3
toughness=3
[/card]
[card]
name=Raucous Entertainer
auto={1}{T}:counter(1/1) all(creature[fresh]|myBattlefield)
text={1}, {T}: Put a +1/+1 counter on each creature you control that entered the battlefield this turn.
mana={1}{G}
type=Creature
subtype=Plant Bard
power=2
toughness=2
[/card]
[card]
name=Raucous Theater
auto=tapped
auto=_SURVEIL1_
@@ -79362,6 +79743,29 @@ text=Razortide Bridge enters the battlefield tapped. -- Indestructible -- {T}: A
type=Artifact Land
[/card]
[card]
name=Razzle-Dazzler
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:counter(1/1)
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:unblockable ueot
text=Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Reach for the Sky
abilities=flash
target=creature
auto=teach(creature) +3/+2
auto=teach(creature) reach
auto=_DIES_draw:1
text=Flash -- Enchant creature -- Enchanted creature gets +3/+2 and has reach. -- When Reach for the Sky is put into a graveyard from the battlefield, draw a card.
mana={3}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Read the Runes
auto=thisforeach(X) draw:1 controller && ability$!name(Choose one) choice name(Discard a card) target(*|myhand) reject _ choice name(Sacrifice a permanent) target(*|mybattlefield) sacrifice!$ controller
text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
@@ -79717,6 +80121,17 @@ mana={1}{R}
type=Sorcery
[/card]
[card]
name=Reckless Lackey
abilities=first strike,haste
auto={2}{R}{S}:draw:1 && create(Treasure)
text=First strike, haste -- {2}{R}, Sacrifice Reckless Lackey: Draw a card and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
mana={R}
type=Creature
subtype=Goblin Pirate
power=1
toughness=2
[/card]
[card]
name=Reckless Pangolin
auto=_ATTACKING_all(this) 1/1 ueot
text=Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn.
@@ -82977,6 +83392,16 @@ mana={2}{U}
type=Artifact
[/card]
[card]
name=Rodeo Pyromancers
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:Add{R}{R}
text=Whenever you cast your first spell each turn, add {R}{R}.
mana={3}{R}
type=Creature
subtype=Human Mercenary
power=3
toughness=4
[/card]
[card]
name=Rodolf Duskbringer
abilities=deathtouch,flying,lifelink
auto=@lifeof(player):name(Becomes indestructible) transforms((,newability[indestructible])) ueot
@@ -83193,6 +83618,17 @@ power=5
toughness=5
[/card]
[card]
name=Rooftop Assassin
abilities=flash,flying,lifelink
auto=destroy target(creature[damaged]|opponentBattlefield)
text=Flash -- Flying, lifelink -- When Rooftop Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
mana={3}{B}
type=Creature
subtype=Vampire Assassin
power=2
toughness=2
[/card]
[card]
name=Rooftop Saboteurs
abilities=flying
auto=@combatdamaged(player) from(this):name(Draw a card) draw:1 controller
@@ -85258,6 +85694,14 @@ power=4
toughness=4
[/card]
[card]
name=Sandstorm Verge
auto={T}:Add{C}
auto={3}{T}:target(creature) cantblock ueot asSorcery
text={T}: Add {C}. -- {3}, {T}: Target creature can't block this turn. Activate only as a sorcery.
type=Land
subtype=Desert
[/card]
[card]
name=Sandwurm Convergence
auto=lord(creature[flying]|opponentbattlefield) cantattack
auto=lord(creature[flying]|opponentbattlefield) cantpwattack
@@ -86670,6 +87114,14 @@ mana={1}{R}
type=Instant
[/card]
[card]
name=Scorching Shot
target=creature
auto=damage:5
text=Scorching Shot deals 5 damage to target creature.
mana={R}{R}
type=Sorcery
[/card]
[card]
name=Scorchmark
target=creature
auto=exiledeath
@@ -89810,6 +90262,14 @@ mana={3}{G}
type=Sorcery
[/card]
[card]
name=Shoot the Sheriff
target=creature[-Assassin;-Mercenary;-Pirate;-Rogue;-Warlock]
auto=destroy
text=Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.)
mana={1}{B}
type=Instant
[/card]
[card]
name=Shore Keeper
auto={7}{U}{T}{S}:draw:3 controller
text={7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards.
@@ -92200,8 +92660,6 @@ toughness=3
[/card]
[card]
name=Slagstone Refinery
auto=_DIES_name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
auto=@movedto(this|exile) from(myBattlefield):name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
auto=@movedto(artifact|graveyard) from(myBattlefield):name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
auto=@movedto(artifact|exile) from(myBattlefield):name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
text=Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
@@ -94083,6 +94541,16 @@ power=4
toughness=5
[/card]
[card]
name=Soured Springs
auto=tapped
auto=damage:1 target(opponent)
auto={T}:Add{U}
auto={T}:Add{B}
text=Soured Springs enters the battlefield tapped. -- When Soured Springs enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {U} or {B}.
type=Land
subtype=Desert
[/card]
[card]
name=Souvenir Snatcher
abilities=flying,mutate
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
@@ -95553,6 +96021,16 @@ mana={2}{G}
type=Sorcery
[/card]
[card]
name=Spring Splasher
auto=_ATTACKING_target(creature|opponentBattlefield) -3/-0 ueot
text=Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn.
mana={1}{U}
type=Creature
subtype=Frog Beast
power=2
toughness=1
[/card]
[card]
name=Spring-Leaf Avenger
autohand={3}{G}{N}:ninjutsu
auto=@combatdamaged(player) from(this):target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand)
@@ -96533,6 +97011,37 @@ mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Sterling Hound
auto=_SURVEIL2_
text=When Sterling Hound enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
mana={3}
type=Artifact Creature
subtype=Dog
power=3
toughness=2
[/card]
[card]
name=Sterling Keykeeper
auto={2}{T}:tap target(creature[-mount])
text={2}, {T}: Tap target non-Mount creature.
mana={1}{W}
type=Creature
subtype=Human Mercenary
power=2
toughness=2
[/card]
[card]
name=Sterling Supplier
abilities=flying
auto=counter(1/1) target(other creature|myBattlefield)
text=Flying -- When Sterling Supplier enters the battlefield, put a +1/+1 counter on another target creature you control.
mana={4}{W}
type=Creature
subtype=Bird Soldier
power=3
toughness=4
[/card]
[card]
name=Stern Dismissal
target=creature,enchantment
auto=moveTo(ownerHand)
@@ -103767,6 +104276,17 @@ power=2
toughness=3
[/card]
[card]
name=Thunder Lasso
auto=name(Attach to creature) rehook target(creature|mybattlefield)
auto=teach(creature) 1/1
auto=@combat(attacking) source(mytgt):target(creature|opponentbattlefield) tap
auto={2}:equip
text=When Thunder Lasso enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1. -- Whenever equipped creature attacks, tap target creature defending player controls. -- Equip {2}
mana={2}{W}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Thunderfoot Baloth
abilities=trample
auto=aslongas(*[iscommander]|mybattlefield) 2/2 >0
@@ -106011,6 +106531,16 @@ text=(Transforms from Treasure Map.) -- {T}: Add {1} to your mana pool. -- {T},
type=Land
[/card]
[card]
name=Treasure Dredger
auto={1}{T}{L:1}:create(Treasure)
text={1}, {T}, Pay 1 life: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
mana={1}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=2
[/card]
[card]
name=Treasure Map
aicode=activate transforms((,newability[all(*[zpos<=type:zombie:mybattlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto={1}{T}:_SCRY1_ && counter(0/0,1,landmark)
@@ -109332,6 +109862,16 @@ mana={B}
type=Artifact
[/card]
[card]
name=Vault Plunderer
auto=draw:1 && life:-1
text=When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life.
mana={2}{B}
type=Creature
subtype=Human Rogue
power=3
toughness=1
[/card]
[card]
name=Vault Robber
auto={1}{T}:name(Exile creature) target(creature|mygraveyard) moveto(myexile) and!( token(Treasure) )!
text={1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
@@ -111580,6 +112120,17 @@ power=2
toughness=2
[/card]
[card]
name=Voracious Varmint
abilities=vigilance
auto={1}{S}:destroy target(artifact,enchantment)
text=Vigilance -- {1}, Sacrifice Voracious Varmint: Destroy target artifact or enchantment.
mana={1}{G}
type=Creature
subtype=Varmint
power=2
toughness=2
[/card]
[card]
name=Voracious Vermin
auto=create(rat:creature rat:1/1:black:cantblock)
auto=@movedTo(other creature|graveyard) from(mybattlefield):counter(1/1)
@@ -112146,6 +112697,17 @@ power=3
toughness=3
[/card]
[card]
name=Wanted Griffin
abilities=flying
auto=_DIES_create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!
text=Flying -- When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
mana={3}{W}
type=Creature
subtype=Griffin
power=3
toughness=2
[/card]
[card]
name=Wanted Scoundrels
auto=_DIES_token(Treasure)*2 opponent
text=When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
@@ -116060,7 +116622,7 @@ toughness=1
[/card]
[card]
name=Zhulodok, Void Gorger
auto=@movedto(*[colorless&manacost<=7]|mystack) from(myhand):name(Cascade) all(trigger[to]) name(Cascade) transforms((,newability[activate choice cascade:plibrarycount && activate choice cascade:plibrarycount])) oneshot
auto=@movedto(*[colorless&manacost>=7]|mystack) from(myhand):name(Cascade) all(trigger[to]) name(Cascade) transforms((,newability[activate choice cascade:plibrarycount && activate choice cascade:plibrarycount])) oneshot
text=Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
mana={5}{C}
type=Legendary Creature