Adding primitives for sets released in 2022
Sorted using tools from Vitty85, thanks for your contributions Tested the cards in crappy and incorporated them into the borderline ones This does not include any Brothers' War cards since it's not yet released with official multiverseID's
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#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
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#I sorted this programatically so the other comments are removed except for AUTO_DEFINE - Vitty85 30-11-2020
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[card]
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name=Decimate
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auto=ability$!destroy target(artifact)!$ controller
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auto=ability$!destroy target(creature)!$ controller
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auto=ability$!destroy target(enchantment)!$ controller
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auto=ability$!destroy target(land)!$ controller
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restriction=type(artifact)~morethan~0,type(creature)~morethan~0,type(enchantment)~morethan~0,type(land)~morethan~0
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text=Destroy target artifact, target creature, target enchantment, and target land.
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mana={2}{R}{G}
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type=Sorcery
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[/card]
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[card]
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name=Lurking Evil
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auto={0}:name(pay halfup life) life:-halfuplifetotal controller && transforms((removetypes)) forever && transforms((Creature Phyrexian Horror,setpower=4,settoughness=4,flying)) forever
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text=Pay half your life, rounded up: Lurking Evil becomes a 4/4 Phyrexian Horror creature with flying.
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mana={B}{B}{B}
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type=Enchantment
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[/card]
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[card]
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name=River Kelpie
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abilities=persist
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auto=@movedTo(creature,artifact,enchantment,land|battlefield) from(graveyard):draw:1
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auto=@movedTo(sorcery,instant|stack) from(graveyard):draw:1
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text=Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. -- Whenever a player casts a spell from a graveyard, draw a card. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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mana={3}{U}{U}
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type=Creature
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subtype=Beast
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power=3
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toughness=3
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[/card]
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[card]
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name=Rune of Protection: Artifacts
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auto={W}:name(prevent damage) notatarget(artifact|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot
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autohand=__CYCLING__({2})
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text={W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
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mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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name=Rune of Protection: Black
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auto={W}:name(prevent damage) notatarget(*[black]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot
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autohand=__CYCLING__({2})
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text={W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
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mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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name=Rune of Protection: Blue
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auto={W}:name(prevent damage) notatarget(*[blue]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot
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autohand=__CYCLING__({2})
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text={W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
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mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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name=Rune of Protection: Green
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auto={W}:name(prevent damage) notatarget(*[green]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot
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autohand=__CYCLING__({2})
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text={W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
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mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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name=Rune of Protection: Lands
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auto={W}:name(prevent damage) notatarget(land|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot
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autohand=__CYCLING__({2})
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text={W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
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mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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name=Rune of Protection: Red
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auto={W}:name(prevent damage) notatarget(*[red]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot
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autohand=__CYCLING__({2})
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text={W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
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mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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name=Rune of Protection: White
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auto={W}:name(prevent damage) notatarget(*[white]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot
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autohand=__CYCLING__({2})
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text={W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
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mana={1}{W}
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type=Enchantment
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[/card]
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