Adding primitives for sets released in 2022

Sorted using tools from Vitty85, thanks for your contributions

Tested the cards in crappy and incorporated them into the borderline ones

This does not include any Brothers' War cards since it's not yet released with official multiverseID's
This commit is contained in:
Eduardo MG
2022-11-11 18:03:39 -06:00
parent fd59b376e6
commit 30851bb2b2
2 changed files with 3145 additions and 100 deletions

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@@ -1,88 +1 @@
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programatically so the other comments are removed except for AUTO_DEFINE - Vitty85 30-11-2020
[card]
name=Decimate
auto=ability$!destroy target(artifact)!$ controller
auto=ability$!destroy target(creature)!$ controller
auto=ability$!destroy target(enchantment)!$ controller
auto=ability$!destroy target(land)!$ controller
restriction=type(artifact)~morethan~0,type(creature)~morethan~0,type(enchantment)~morethan~0,type(land)~morethan~0
text=Destroy target artifact, target creature, target enchantment, and target land.
mana={2}{R}{G}
type=Sorcery
[/card]
[card]
name=Lurking Evil
auto={0}:name(pay halfup life) life:-halfuplifetotal controller && transforms((removetypes)) forever && transforms((Creature Phyrexian Horror,setpower=4,settoughness=4,flying)) forever
text=Pay half your life, rounded up: Lurking Evil becomes a 4/4 Phyrexian Horror creature with flying.
mana={B}{B}{B}
type=Enchantment
[/card]
[card]
name=River Kelpie
abilities=persist
auto=@movedTo(creature,artifact,enchantment,land|battlefield) from(graveyard):draw:1
auto=@movedTo(sorcery,instant|stack) from(graveyard):draw:1
text=Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. -- Whenever a player casts a spell from a graveyard, draw a card. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
mana={3}{U}{U}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Rune of Protection: Artifacts
auto={W}:name(prevent damage) notatarget(artifact|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot
autohand=__CYCLING__({2})
text={W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: Black
auto={W}:name(prevent damage) notatarget(*[black]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot
autohand=__CYCLING__({2})
text={W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: Blue
auto={W}:name(prevent damage) notatarget(*[blue]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot
autohand=__CYCLING__({2})
text={W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: Green
auto={W}:name(prevent damage) notatarget(*[green]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot
autohand=__CYCLING__({2})
text={W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: Lands
auto={W}:name(prevent damage) notatarget(land|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot
autohand=__CYCLING__({2})
text={W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: Red
auto={W}:name(prevent damage) notatarget(*[red]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot
autohand=__CYCLING__({2})
text={W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: White
auto={W}:name(prevent damage) notatarget(*[white]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot
autohand=__CYCLING__({2})
text={W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]