Fixed some primitives, added some new primitives from MAT set, added new triggers to handle better counters, improved a lot of abilities for replacing atoi with WParserInt class, fixed bug on change types on xone changing, fixed bug on manacost during mutate and flip actions, fixed other minor bugs.

This commit is contained in:
Vittorio Alfieri
2023-05-21 18:52:16 +02:00
parent c3e8379258
commit dd28f274d1
11 changed files with 482 additions and 90 deletions

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@@ -1,7 +1,7 @@
grade=borderline
#Bordeline Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programmatically - Thanks to Vitty85 20-05-2023
#I sorted this programmatically - Thanks to Vitty85 21-05-2023
[card]
name=+2 Mace
auto={3}:equip
@@ -8584,24 +8584,27 @@ toughness=4
[card]
name=Bloated Processor
auto={S(other *[phyrexian]|mybattlefield)}:name(Put 1/1 counter) counter(1/1)
auto=_DIES_this(counter{1/1}=0) transforms((,newability[name(Incubate 3) name(Incubate 3) activate castcard(noevent costx!:3:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=1) transforms((,newability[name(Incubate 4) name(Incubate 4) activate castcard(noevent costx!:4:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=2) transforms((,newability[name(Incubate 5) name(Incubate 5) activate castcard(noevent costx!:5:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=3) transforms((,newability[name(Incubate 6) name(Incubate 6) activate castcard(noevent costx!:6:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=4) transforms((,newability[name(Incubate 7) name(Incubate 7) activate castcard(noevent costx!:7:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=5) transforms((,newability[name(Incubate 8) name(Incubate 8) activate castcard(noevent costx!:8:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=6) transforms((,newability[name(Incubate 9) name(Incubate 9) activate castcard(noevent costx!:9:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=7) transforms((,newability[name(Incubate 10) name(Incubate 10) activate castcard(noevent costx!:10:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=8) transforms((,newability[name(Incubate 11) name(Incubate 11) activate castcard(noevent costx!:11:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=9) transforms((,newability[name(Incubate 12) name(Incubate 12) activate castcard(noevent costx!:12:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=10) transforms((,newability[name(Incubate 13) name(Incubate 13) activate castcard(noevent costx!:13:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=11) transforms((,newability[name(Incubate 14) name(Incubate 14) activate castcard(noevent costx!:14:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=12) transforms((,newability[name(Incubate 15) name(Incubate 15) activate castcard(noevent costx!:15:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=13) transforms((,newability[name(Incubate 16) name(Incubate 16) activate castcard(noevent costx!:16:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=14) transforms((,newability[name(Incubate 17) name(Incubate 17) activate castcard(noevent costx!:17:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=15) transforms((,newability[name(Incubate 18) name(Incubate 18) activate castcard(noevent costx!:18:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}=16) transforms((,newability[name(Incubate 19) name(Incubate 19) activate castcard(noevent costx!:19:! named!:Incubator:!)])) oneshot
auto=_DIES_this(counter{1/1}>=17) transforms((,newability[name(Incubate 20) name(Incubate 20) activate castcard(noevent costx!:20:! named!:Incubator:!)])) oneshot
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~0}:name(Incubate 0) name(Incubate 0) activate castcard(noevent costx!:0:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~1}:name(Incubate 1) name(Incubate 1) activate castcard(noevent costx!:1:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~2}:name(Incubate 2) name(Incubate 2) activate castcard(noevent costx!:2:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~3}:name(Incubate 3) name(Incubate 3) activate castcard(noevent costx!:3:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~4}:name(Incubate 4) name(Incubate 4) activate castcard(noevent costx!:4:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~5}:name(Incubate 5) name(Incubate 5) activate castcard(noevent costx!:5:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~6}:name(Incubate 6) name(Incubate 6) activate castcard(noevent costx!:6:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~7}:name(Incubate 7) name(Incubate 7) activate castcard(noevent costx!:7:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~8}:name(Incubate 8) name(Incubate 8) activate castcard(noevent costx!:8:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~9}:name(Incubate 9) name(Incubate 9) activate castcard(noevent costx!:9:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~10}:name(Incubate 10) name(Incubate 10) activate castcard(noevent costx!:10:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~11}:name(Incubate 11) name(Incubate 11) activate castcard(noevent costx!:11:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~12}:name(Incubate 12) name(Incubate 12) activate castcard(noevent costx!:12:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~13}:name(Incubate 13) name(Incubate 13) activate castcard(noevent costx!:13:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~14}:name(Incubate 14) name(Incubate 14) activate castcard(noevent costx!:14:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~15}:name(Incubate 15) name(Incubate 15) activate castcard(noevent costx!:15:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~16}:name(Incubate 16) name(Incubate 16) activate castcard(noevent costx!:16:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~17}:name(Incubate 17) name(Incubate 17) activate castcard(noevent costx!:17:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~18}:name(Incubate 18) name(Incubate 18) activate castcard(noevent costx!:18:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~19}:name(Incubate 19) name(Incubate 19) activate castcard(noevent costx!:19:! named!:Incubator:!)
auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~morethan~19}:name(Incubate 20) name(Incubate 20) activate castcard(noevent costx!:20:! named!:Incubator:!)
text=Sacrifice another Phyrexian: Put a +1/+1 counter on Bloated Processor. -- When Bloated Processor dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
mana={2}{B}
type=Creature
@@ -16559,7 +16562,7 @@ toughness=2
[/card]
[card]
name=Conclave Mentor
auto=@counteradded(1/1) from(creature|mybattlefield) except(Conclave Mentor):may counter(1/1) target(creature[counter{1/1.1}]|myBattlefield)
auto=@totalcounteradded(1/1) from(creature|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller
auto=_DIES_life:power controller
text=If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. -- When Conclave Mentor dies, you gain life equal to its power.
mana={G}{W}
@@ -17106,6 +17109,17 @@ power=1
toughness=3
[/card]
[card]
name=Coppercoat Vanguard
auto=lord(other *[human]|myBattlefield) 1/0
auto=@targeted(other *[human]|myBattlefield) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot
text=Each other Human you control gets +1/+0 and has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
mana={1}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Copy Enchantment
auto=may copy target(enchantment|battlefield)
text=You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
@@ -30093,6 +30107,13 @@ power=1
toughness=1
[/card]
[card]
name=Filter Out
auto=all(*[-creature&-land]|battlefield) moveTo(ownerHand)
text=Return all noncreature, nonland permanents to their owners' hands.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Fin-Clade Fugitives
auto=cantbeblockedby(creature[power<=2])
autograveyard={4}{G}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
@@ -38838,7 +38859,7 @@ toughness=2
[/card]
[card]
name=Hardened Scales
auto=@counteradded(1/1) from(creature|mybattlefield) except(Hardened Scales):may counter(1/1) target(creature[counter{1/1.1}]|myBattlefield)
auto=@totalcounteradded(1/1) from(creature|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller
text=If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.
mana={G}
type=Enchantment
@@ -46833,8 +46854,7 @@ auto={T}:name(Add white mana) thisforeach(variable{power}>0) add{W}
auto={T}:name(Add blue mana) thisforeach(variable{power}>0) add{U}
auto={T}:name(Add black mana) thisforeach(variable{power}>0) add{B}
auto={T}:name(Add green mana) thisforeach(variable{power}>0) add{G}
auto=@counteradded(1/1) from(*|myBattlefield) except(Kami of Whispered Hopes):may name(Add counter) all(trigger[from]) counter(1/1)
auto=@counteradded(1/1) from(this):may name(Add counter) all(trigger[from]) counter(1/1)
auto=@totalcounteradded(1/1) from(*|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller
text=If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. -- {T}: Add X mana of any one color, where X is Kami of Whispered Hopes's power.
mana={2}{G}
type=Creature
@@ -56739,7 +56759,7 @@ type=Sorcery
[card]
name=Mowu, Loyal Companion
abilities=vigilance,trample
auto=@counteradded(1/1) from(this) except(Mowu, Loyal Companion):may counter(1/1)
auto=@totalcounteradded(1/1) from(this) plus(1):ability$!name(That many plus 1) donothing!$ controller
text=Trample, vigilance -- If one or more +1/+1 counters would be put on Mowu, Loyal Companion, that many plus one +1/+1 counters are put on it instead.
mana={3}{G}
type=Legendary Creature
@@ -62039,8 +62059,7 @@ abilities=cycling
autohand=__CYCLING__({2})
auto={1}{G}{T}:name(Put 1/1 counter on other target) counter(1/1,2) target(other *[artifact;creature]|myBattlefield) asSorcery
auto={1}{G}{T}:name(Put 1/1 counter on this artifact) counter(1/1) asSorcery
auto=@counteradded(1/1) from(*[creature;artifact]|myBattlefield) except(Ozolith, the Shattered Spire):may name(Add counter) all(trigger[from]) counter(1/1)
auto=@counteradded(1/1) from(this):may name(Add counter) all(trigger[from]) counter(1/1)
auto=@totalcounteradded(1/1) from(*[creature;artifact]|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller
text=If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. -- {1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{G}
type=Legendary Artifact
@@ -81312,6 +81331,15 @@ power=2
toughness=3
[/card]
[card]
name=Spark Rupture
auto=draw:1 controller
auto=lord(planeswalker[counter{0/0.1.Loyatly}]|battlefield) loseabilities
auto=lord(planeswalker[counter{0/0.1.Loyatly}]|battlefield) transforms((Creature,setpower=hascntloyalty,settoughness=hascntloyalty))
text=When Spark Rupture enters the battlefield, draw a card. -- Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Sparkhunter Masticore
auto=protection from(planeswalker)
auto={1}:damage:1 target(planeswalker)
@@ -98417,6 +98445,19 @@ mana={3}{B}{G}
type=Instant
[/card]
[card]
name=Winding Constrictor
auto=@totalcounteradded(any) from(*[creature;artifact]|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller
auto=@energizedof(player) plus(1):ability$!name(That many plus 1) donothing!$ controller
auto=@poisonedof(player) plus(1):ability$!name(That many plus 1) donothing!$ controller
auto=@experiencedof(player) plus(1):ability$!name(That many plus 1) donothing!$ controller
text=If one or more counters would be placed on an artifact or creature you control, that many plus one of each of those kinds of counters are placed on that permanent instead. -- If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
mana={B}{G}
type=Creature
subtype=Snake
power=2
toughness=3
[/card]
[card]
name=Winding Way
auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(myhand) and!( all(creature|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(myhand) and!( all(land|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
@@ -100127,7 +100168,7 @@ modular=1
auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact])
auto={R}:name(Destroy artifact) target(artifact|myBattlefield)
auto={W}:name(Gains flying) transforms((,newability[flying])) ueot
auto=@counteradded(1/1) from(*[modular]|myBattlefield) except(Zabaz, the Glimmerwasp):may name(Trigger modular) counter(1/1) target(creature[counter{1/1.1}]|myBattlefield)
auto=@totalcounteradded(1/1) from(*[modular]|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller
text=Modular 1 -- If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. -- {R}: Destroy target artifact you control. -- {W}: Zabaz, the Glimmerwasp gains flying until end of turn.
mana={1}
type=Legendary Artifact Creature

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@@ -1,6 +1,6 @@
#Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programatically so the other comments are removed except for AUTO_DEFINE - Vitty85 20-05-2023
#I sorted this programatically so the other comments are removed except for AUTO_DEFINE - Vitty85 21-05-2023
[card]
name=Abandon Reason
target=<upto:2>creature
@@ -59808,7 +59808,7 @@ toughness=2
[/card]
[card]
name=Jaddi Lifestrider
auto=tap target(<anyamount>creature[-tapped]|mybattlefield) && life:2
auto=may name(Tap creatures) target(<anyamount>creature[-tapped]|mybattlefield) tap && life:2 controller
text=tap any amount of creatures and gain 2 life for each creature tapped this way
mana={4}{G}
type=Creature

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@@ -12000,15 +12000,6 @@ power=1
toughness=2
[/card]
[card]
name=Winding Constrictor
text=If one or more counters would be placed on an artifact or creature you control, that many plus one of each of those kinds of counters are placed on that permanent instead. -- If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
mana={B}{G}
type=Creature
subtype=Snake
power=2
toughness=3
[/card]
[card]
name=Windriddle Palaces
text=Players play with the top card of their libraries revealed. -- You may play the top card of any player's library. -- Whenever you roll {K}, each player puts the top card of his or her library into his or her graveyard.
type=Plane

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@@ -495,8 +495,9 @@ class TrplayerPoisoned: public Trigger
{
public:
bool thiscontroller, thisopponent;
TrplayerPoisoned(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false) :
Trigger(observer, id, source, once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent)
int plus;
TrplayerPoisoned(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false, int plus = 0) :
Trigger(observer, id, source, once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent),plus(plus)
{
}
@@ -511,6 +512,8 @@ public:
if(thisopponent)
if(e->player == source->controller())
return 0;
if(plus > 0)
e->player->poisonCount++;
return 1;
}
@@ -524,8 +527,9 @@ class TrplayerEnergized: public Trigger
{
public:
bool thiscontroller, thisopponent;
TrplayerEnergized(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false) :
Trigger(observer, id, source, once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent)
int plus;
TrplayerEnergized(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false, int plus = 0) :
Trigger(observer, id, source, once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent),plus(plus)
{
}
@@ -540,6 +544,8 @@ public:
if(thisopponent)
if(e->player == source->controller())
return 0;
if(plus > 0)
e->player->energyCount++;
return 1;
}
@@ -553,8 +559,9 @@ class TrplayerExperienced: public Trigger
{
public:
bool thiscontroller, thisopponent;
TrplayerExperienced(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false) :
Trigger(observer, id, source, once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent)
int plus;
TrplayerExperienced(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false, int plus = 0) :
Trigger(observer, id, source, once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent),plus(plus)
{
}
@@ -569,6 +576,8 @@ public:
if(thisopponent)
if(e->player == source->controller())
return 0;
if(plus > 0)
e->player->experienceCount++;
return 1;
}
@@ -1430,6 +1439,70 @@ public:
}
};
//counter trigger
class TrTotalCounter: public Trigger
{
public:
Counter * counter;
int type;
bool duplicate;
int plus;
bool limitOnceATurn;
int triggeredTurn;
MTGCardInstance * counterException; //added exception to avid a counter loop (eg. Doubling Season)
TrTotalCounter(GameObserver* observer, int id, MTGCardInstance * source, Counter * counter, TargetChooser * tc, int type = 0, bool once = false, bool duplicate = false, int plus = 0, bool limitOnceATurn = false, MTGCardInstance * counterException = NULL) :
Trigger(observer, id, source, once, tc), counter(counter), type(type), duplicate(duplicate), plus(plus), limitOnceATurn(limitOnceATurn), counterException(counterException)
{
triggeredTurn = -1;
}
int triggerOnEventImpl(WEvent * event)
{
WEventTotalCounters * e = dynamic_cast<WEventTotalCounters *> (event);
if (!e) return 0;
if (limitOnceATurn && triggeredTurn == game->turn)
return 0;
if (type == 0 && !e->removed) return 0;
if (type == 1 && !e->added) return 0;
if (counterException && e->source && !strcmp(counterException->data->name.c_str(), e->source->data->name.c_str())) return 0; //If the source of counter gain/loss it's the exception card it doesn't have effect (loop avoidance);
if (counter && !(e->power == counter->power && e->toughness == counter->toughness && e->name == counter->name)) return 0;
if (tc && !tc->canTarget(e->targetCard)) return 0;
if (plus > 0){
if(type == 1){
for(int i = 0; i < plus; i++)
e->targetCard->counters->addCounter(e->name.c_str(),e->power,e->toughness,true,true,e->source);
}
else {
for(int i = 0; i < plus; i++)
e->targetCard->counters->removeCounter(e->name.c_str(),e->power,e->toughness,true,true,e->source);
}
}
else if (duplicate){
if(type == 1) {
for(int i = 0; i < e->totalamount; i++)
e->targetCard->counters->addCounter(e->name.c_str(),e->power,e->toughness,true,true,e->source);
} else {
for(int i = 0; i < e->totalamount; i++)
e->targetCard->counters->removeCounter(e->name.c_str(),e->power,e->toughness,true,true,e->source);
}
}
triggeredTurn = game->turn;
return 1;
}
~TrTotalCounter()
{
SAFE_DELETE(counter);
}
TrTotalCounter * clone() const
{
TrTotalCounter * mClone = NEW TrTotalCounter(*this);
mClone->counter = NEW Counter(*this->counter);
return mClone;
}
};
//Tutorial Messaging
class ATutorialMessage: public MTGAbility, public IconButtonsController
{

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@@ -69,6 +69,21 @@ struct WEventCounters : public WEvent {
virtual Targetable * getTarget(int target);
};
struct WEventTotalCounters : public WEvent {
MTGCardInstance * targetCard;
Counters * counter;
string name;
int power;
int toughness;
bool added;
bool removed;
int totalamount;
MTGCardInstance * source;
WEventTotalCounters(Counters *counter,string name,int power, int toughness,bool added = false, bool removed = false, int totalamount = 0, MTGCardInstance * source = NULL);
using WEvent::getTarget;
virtual Targetable * getTarget(int target);
};
struct WEventLife : public WEvent {
Player * player;
int amount;

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@@ -2599,6 +2599,7 @@ AACounter::AACounter(GameObserver* observer, int id, MTGCardInstance * source, M
nb = checkcounter->nb;
delete checkcounter;
}
int totalcounters = 0;
if (nb > 0)
{
if(_target->has(Constants::COUNTERSHROUD)) // Added to avoid the counter increasement (e.g. "Solemnity").
@@ -2631,8 +2632,15 @@ AACounter::AACounter(GameObserver* observer, int id, MTGCardInstance * source, M
if(!maxNb || (maxNb && currentAmount < maxNb))
{
_target->counters->addCounter(name.c_str(), power, toughness, noevent, false, source);
totalcounters++;
}
}
if (!noevent)
{
WEvent * w = NEW WEventTotalCounters(_target->counters, name.c_str(), power, toughness, true, false, totalcounters, source);
dynamic_cast<WEventTotalCounters*>(w)->targetCard = _target->counters->target;
_target->getObserver()->receiveEvent(w);
}
}
else
{
@@ -2641,6 +2649,13 @@ AACounter::AACounter(GameObserver* observer, int id, MTGCardInstance * source, M
while (_target->next)
_target = _target->next;
_target->counters->removeCounter(name.c_str(), power, toughness, noevent, false, source);
totalcounters++;
}
if (!noevent)
{
WEvent * e = NEW WEventTotalCounters(_target->counters, name.c_str(), power, toughness, false, true, totalcounters, source);
dynamic_cast<WEventTotalCounters*>(e)->targetCard = _target->counters->target;
_target->getObserver()->receiveEvent(e);
}
}
@@ -4535,6 +4550,7 @@ int AANewTarget::resolve()
source->types[0] = 7;
source->types[1] = 1;
}
source->mPropertiesChangedSinceLastUpdate = false;
if(source->hasType(Subtypes::TYPE_LEGENDARY)){ // Check if the mutated card is a duplicated legendary card
MTGNewLegend *testlegend = NEW MTGNewLegend(source->getObserver(),source->getObserver()->mLayers->actionLayer()->getMaxId());
testlegend->CheckLegend(source);
@@ -4825,7 +4841,6 @@ int AATurnSide::resolve()
_target->magicText = sideCard->magicText;
_target->colors = sideCard->colors;
_target->isFlipped = (_target->isFlipped > 0)?0:1;
_target->mPropertiesChangedSinceLastUpdate = true;
SAFE_DELETE(sideCard);
return 1;
}

View File

@@ -274,7 +274,11 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe
int Turn = 0;
size_t start = restriction[i].find(":", check);
size_t end = restriction[i].find(" ", check);
Turn = atoi(restriction[i].substr(start + 1, end - start - 1).c_str());
WParsedInt* parser = NEW WParsedInt(restriction[i].substr(start + 1, end - start - 1), card);
if(parser){
Turn = parser->intValue;
SAFE_DELETE(parser);
}
if(observer->turn < Turn-1)
return 0;
}
@@ -1343,28 +1347,100 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell
}
//poisoned player - controller of card
if (TargetChooser * tc = parseSimpleTC(s, "poisonedof", card))
return NEW TrplayerPoisoned(observer, id, card, tc, once, true, false);
if (TargetChooser * tc = parseSimpleTC(s, "poisonedof", card)){
int plus = 0;
if(s.find("plus(1)") != string::npos)
plus = 1;
else if(s.find("plus(2)") != string::npos)
plus = 2;
else if(s.find("plus(3)") != string::npos)
plus = 3;
else if(s.find("plus(4)") != string::npos)
plus = 4;
else if(s.find("plus(5)") != string::npos)
plus = 5;
return NEW TrplayerPoisoned(observer, id, card, tc, once, true, false, plus);
}
//poisoned player - opponent of card controller
if (TargetChooser * tc = parseSimpleTC(s, "poisonedfoeof", card))
return NEW TrplayerPoisoned(observer, id, card, tc, once, false, true);
if (TargetChooser * tc = parseSimpleTC(s, "poisonedfoeof", card)){
int plus = 0;
if(s.find("plus(1)") != string::npos)
plus = 1;
else if(s.find("plus(2)") != string::npos)
plus = 2;
else if(s.find("plus(3)") != string::npos)
plus = 3;
else if(s.find("plus(4)") != string::npos)
plus = 4;
else if(s.find("plus(5)") != string::npos)
plus = 5;
return NEW TrplayerPoisoned(observer, id, card, tc, once, false, true, plus);
}
//energized player - controller of card
if (TargetChooser * tc = parseSimpleTC(s, "energizedof", card))
return NEW TrplayerEnergized(observer, id, card, tc, once, true, false);
if (TargetChooser * tc = parseSimpleTC(s, "energizedof", card)){
int plus = 0;
if(s.find("plus(1)") != string::npos)
plus = 1;
else if(s.find("plus(2)") != string::npos)
plus = 2;
else if(s.find("plus(3)") != string::npos)
plus = 3;
else if(s.find("plus(4)") != string::npos)
plus = 4;
else if(s.find("plus(5)") != string::npos)
plus = 5;
return NEW TrplayerEnergized(observer, id, card, tc, once, true, false, plus);
}
//energized player - opponent of card controller
if (TargetChooser * tc = parseSimpleTC(s, "energizedfoeof", card))
return NEW TrplayerEnergized(observer, id, card, tc, once, false, true);
if (TargetChooser * tc = parseSimpleTC(s, "energizedfoeof", card)){
int plus = 0;
if(s.find("plus(1)") != string::npos)
plus = 1;
else if(s.find("plus(2)") != string::npos)
plus = 2;
else if(s.find("plus(3)") != string::npos)
plus = 3;
else if(s.find("plus(4)") != string::npos)
plus = 4;
else if(s.find("plus(5)") != string::npos)
plus = 5;
return NEW TrplayerEnergized(observer, id, card, tc, once, false, true, plus);
}
//experienced player - controller of card
if (TargetChooser * tc = parseSimpleTC(s, "experiencedof", card))
return NEW TrplayerExperienced(observer, id, card, tc, once, true, false);
if (TargetChooser * tc = parseSimpleTC(s, "experiencedof", card)){
int plus = 0;
if(s.find("plus(1)") != string::npos)
plus = 1;
else if(s.find("plus(2)") != string::npos)
plus = 2;
else if(s.find("plus(3)") != string::npos)
plus = 3;
else if(s.find("plus(4)") != string::npos)
plus = 4;
else if(s.find("plus(5)") != string::npos)
plus = 5;
return NEW TrplayerExperienced(observer, id, card, tc, once, true, false, plus);
}
//experienced player - opponent of card controller
if (TargetChooser * tc = parseSimpleTC(s, "experiencedfoeof", card))
return NEW TrplayerExperienced(observer, id, card, tc, once, false, true);
if (TargetChooser * tc = parseSimpleTC(s, "experiencedfoeof", card)){
int plus = 0;
if(s.find("plus(1)") != string::npos)
plus = 1;
else if(s.find("plus(2)") != string::npos)
plus = 2;
else if(s.find("plus(3)") != string::npos)
plus = 3;
else if(s.find("plus(4)") != string::npos)
plus = 4;
else if(s.find("plus(5)") != string::npos)
plus = 5;
return NEW TrplayerExperienced(observer, id, card, tc, once, false, true, plus);
}
//becomes monarch - controller of card
if (TargetChooser * tc = parseSimpleTC(s, "becomesmonarchof", card))
@@ -1658,6 +1734,62 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell
return NEW TrTargeted(observer, id, card, tc, fromTc, 0, once, limitOnceATurn);
}
if (s.find("totalcounteradded(") != string::npos)
{
vector<string>splitCounter = parseBetween(s,"totalcounteradded(",")");
Counter * counter = NULL;
bool duplicate = false;
int plus = 0;
if(s.find("plus(1)") != string::npos)
plus = 1;
else if(s.find("plus(2)") != string::npos)
plus = 2;
else if(s.find("plus(3)") != string::npos)
plus = 3;
else if(s.find("plus(4)") != string::npos)
plus = 4;
else if(s.find("plus(5)") != string::npos)
plus = 5;
else if(s.find("(duplicateall)") != string::npos)
duplicate = true;
else if(s.find("(any)") == string::npos)
counter = parseCounter(splitCounter[1],card,NULL);
TargetChooser * tc = parseSimpleTC(s, "from", card);
TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a counter add/remove exception in order to avoid counter loop (eg. Doubling Season)
if(exception)
return NEW TrTotalCounter(observer, id, card, counter, tc, 1, once, duplicate, plus, limitOnceATurn, exception->source);
else
return NEW TrTotalCounter(observer, id, card, counter, tc, 1, once, duplicate, plus, limitOnceATurn);
}
if (s.find("totalcounterremoved(") != string::npos)
{
vector<string>splitCounter = parseBetween(s,"totalcounterremoved(",")");
Counter * counter = NULL;
bool duplicate = false;
int plus = 0;
if(s.find("plus(1)") != string::npos)
plus = 1;
else if(s.find("plus(2)") != string::npos)
plus = 2;
else if(s.find("plus(3)") != string::npos)
plus = 3;
else if(s.find("plus(4)") != string::npos)
plus = 4;
else if(s.find("plus(5)") != string::npos)
plus = 5;
else if(s.find("(duplicateall)") != string::npos)
duplicate = true;
else if(s.find("(any)") == string::npos)
counter = parseCounter(splitCounter[1],card,NULL);
TargetChooser * tc = parseSimpleTC(s, "from", card);
TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a counter add/remove exception in order to avoid counter loop (eg. Doubling Season)
if(exception)
return NEW TrTotalCounter(observer, id, card, counter, tc, 0, once, duplicate, plus, limitOnceATurn, exception->source);
else
return NEW TrTotalCounter(observer, id, card, counter, tc, 0, once, duplicate, plus, limitOnceATurn);
}
if (s.find("counteradded(") != string::npos)
{
vector<string>splitCounter = parseBetween(s,"counteradded(",")");
@@ -3491,8 +3623,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitPlaceFromTop = parseBetween(s, "placefromthetop(", ")");
if (splitPlaceFromTop.size())
{
int position = 0;
WParsedInt* parser = NEW WParsedInt(splitPlaceFromTop[1], card);
int position = parser->intValue;
if(parser){
position = parser->intValue;
SAFE_DELETE(parser);
}
MTGAbility * a = NEW AALibraryPosition(observer, id, card, target, NULL, position);
a->oneShot = 1;
//andability
@@ -3967,7 +4103,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitPoison = parseBetween(s, "alterpoison:", " ", false);
if (splitPoison.size())
{
int poison = atoi(splitPoison[1].c_str());
int poison = 0;
WParsedInt* parser = NEW WParsedInt(splitPoison[1], card);
if(parser){
poison = parser->intValue;
SAFE_DELETE(parser);
}
Targetable * t = spell ? spell->getNextTarget() : NULL;
MTGAbility * a = NEW AAAlterPoison(observer, id, card, t, poison, NULL, who);
a->oneShot = 1;
@@ -3978,7 +4119,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitEnergy = parseBetween(s, "alterenergy:", " ", false);
if (splitEnergy.size())
{
int energy = atoi(splitEnergy[1].c_str());
int energy = 0;
WParsedInt* parser = NEW WParsedInt(splitEnergy[1], card);
if(parser){
energy = parser->intValue;
SAFE_DELETE(parser);
}
Targetable * t = spell ? spell->getNextTarget() : NULL;
MTGAbility * a = NEW AAAlterEnergy(observer, id, card, t, energy, NULL, who);
a->oneShot = 1;
@@ -3989,7 +4135,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitExperience = parseBetween(s, "alterexperience:", " ", false);
if (splitExperience.size())
{
int exp = atoi(splitExperience[1].c_str());
int exp = 0;
WParsedInt* parser = NEW WParsedInt(splitExperience[1], card);
if(parser){
exp = parser->intValue;
SAFE_DELETE(parser);
}
Targetable * t = spell ? spell->getNextTarget() : NULL;
MTGAbility * a = NEW AAAlterExperience(observer, id, card, t, exp, NULL, who);
a->oneShot = 1;
@@ -4000,7 +4151,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitDungeonCompleted = parseBetween(s, "completedungeon:", " ", false);
if (splitDungeonCompleted.size())
{
int dungeoncompleted = atoi(splitDungeonCompleted[1].c_str());
int dungeoncompleted = 0;
WParsedInt* parser = NEW WParsedInt(splitDungeonCompleted[1], card);
if(parser){
dungeoncompleted = parser->intValue;
SAFE_DELETE(parser);
}
Targetable * t = spell ? spell->getNextTarget() : NULL;
MTGAbility * a = NEW AAAlterDungeonCompleted(observer, id, card, t, dungeoncompleted, NULL, who);
a->oneShot = 1;
@@ -4011,7 +4167,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitYidaroCounter = parseBetween(s, "alteryidarocount:", " ", false);
if (splitYidaroCounter.size())
{
int yidarocount = atoi(splitYidaroCounter[1].c_str());
int yidarocount = 0;
WParsedInt* parser = NEW WParsedInt(splitYidaroCounter[1], card);
if(parser){
yidarocount = parser->intValue;
SAFE_DELETE(parser);
}
Targetable * t = spell ? spell->getNextTarget() : NULL;
MTGAbility * a = NEW AAAlterYidaroCount(observer, id, card, t, yidarocount, NULL, who);
a->oneShot = 1;
@@ -4042,7 +4203,11 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitMutated = parseBetween(s, "altermutationcounter:", " ", false);
if (splitMutated.size())
{
card->mutation += atoi(splitMutated[1].c_str());
WParsedInt* parser = NEW WParsedInt(splitMutated[1], card);
if(parser){
card->mutation += parser->intValue;
SAFE_DELETE(parser);
}
WEvent * e = NEW WEventCardMutated(card);
card->getObserver()->receiveEvent(e);
}
@@ -4051,12 +4216,20 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitMutatedOver = parseBetween(s, "mutationover:", " ", false);
if (splitMutatedOver.size())
{
card->mutation += atoi(splitMutatedOver[1].c_str());
WParsedInt* parser = NEW WParsedInt(splitMutated[1], card);
if(parser){
card->mutation += parser->intValue;
SAFE_DELETE(parser);
}
}
vector<string> splitMutatedUnder = parseBetween(s, "mutationunder:", " ", false);
if (splitMutatedUnder.size())
{
card->mutation += atoi(splitMutatedUnder[1].c_str());
WParsedInt* parser = NEW WParsedInt(splitMutated[1], card);
if(parser){
card->mutation += parser->intValue;
SAFE_DELETE(parser);
}
}
//perform boast
@@ -4093,7 +4266,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitSurveilOffset = parseBetween(s, "altersurvoffset:", " ", false);
if (splitSurveilOffset.size())
{
int surveilOffset = atoi(splitSurveilOffset[1].c_str());
int surveilOffset = 0;
WParsedInt* parser = NEW WParsedInt(splitSurveilOffset[1], card);
if(parser){
surveilOffset = parser->intValue;
SAFE_DELETE(parser);
}
Targetable * t = spell ? spell->getNextTarget() : NULL;
MTGAbility * a = NEW AAAlterSurveilOffset(observer, id, card, t, surveilOffset, NULL, who);
a->oneShot = 1;
@@ -4104,7 +4282,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitDevotionOffset = parseBetween(s, "alterdevoffset:", " ", false);
if (splitDevotionOffset.size())
{
int devotionOffset = atoi(splitDevotionOffset[1].c_str());
int devotionOffset = 0;
WParsedInt* parser = NEW WParsedInt(splitDevotionOffset[1], card);
if(parser){
devotionOffset = parser->intValue;
SAFE_DELETE(parser);
}
Targetable * t = spell ? spell->getNextTarget() : NULL;
MTGAbility * a = NEW AAAlterDevotionOffset(observer, id, card, t, devotionOffset, NULL, who);
a->oneShot = 1;
@@ -4115,7 +4298,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitPrevent = parseBetween(s, "prevent:", " ", false);
if (splitPrevent.size())
{
int preventing = atoi(splitPrevent[1].c_str());
int preventing = 0;
WParsedInt* parser = NEW WParsedInt(splitPrevent[1], card);
if(parser){
preventing = parser->intValue;
SAFE_DELETE(parser);
}
Targetable * t = spell ? spell->getNextTarget() : NULL;
MTGAbility * a = NEW AADamagePrevent(observer, id, card, t, preventing, NULL, who);
a->oneShot = 1;
@@ -4139,7 +4327,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
{
Damageable * t = spell ? spell->getNextDamageableTarget() : NULL;
vector<string> ccParameters = split( splitAuraIncreaseReduce[1], ':');
int amount = atoi(ccParameters[1].c_str());
int amount = 0;
WParsedInt* parser = NEW WParsedInt(ccParameters[1], card);
if(parser){
amount = parser->intValue;
SAFE_DELETE(parser);
}
int color = Constants::GetColorStringIndex(ccParameters[0]);
if(ccParameters[0] == "colorless")
color = 0;
@@ -4155,7 +4348,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitSetHand = parseBetween(s, "sethand:", " ", false);
if (splitSetHand.size())
{
int hand = atoi(splitSetHand[1].c_str());
int hand = 0;
WParsedInt* parser = NEW WParsedInt(splitSetHand[1], card);
if(parser){
hand = parser->intValue;
SAFE_DELETE(parser);
}
Damageable * t = spell ? spell->getNextDamageableTarget() : NULL;
MTGAbility * a = NEW AASetHand(observer, id, card, t, hand, NULL, who);
a->oneShot = 1;
@@ -4364,7 +4562,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
DebugTrace("MTGAbility Parse error in rampage" << s);
return NULL;
}
int MaxOpponent = atoi(rampageParameters[1].c_str());
int MaxOpponent = 0;
WParsedInt* parser = NEW WParsedInt(rampageParameters[1], card);
if(parser){
MaxOpponent = parser->intValue;
SAFE_DELETE(parser);
}
return NEW ARampageAbility(observer, id, card, power, toughness, MaxOpponent);
}
@@ -4546,8 +4749,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitRemoveSpecificCounters = parseBetween(s, "removesinglecountertype(", ")");
if (splitRemoveSpecificCounters.size())
{
int nb = 0;
WParsedInt* parser = NEW WParsedInt(splitRemoveSpecificCounters[1], card);
int nb = parser->intValue;
if(parser){
nb = parser->intValue;
SAFE_DELETE(parser);
}
MTGAbility * a = NEW AARemoveSingleCounter(observer, id, card, target, NULL, nb);
a->oneShot = 1;
a->canBeInterrupted = false;
@@ -4656,8 +4863,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitBloodthirst = parseBetween(s, "bloodthirst:", " ", false);
if (splitBloodthirst.size())
{
int nb = 0;
WParsedInt* parser = NEW WParsedInt(splitBloodthirst[1], card);
int nb = parser->intValue;
if(parser){
nb = parser->intValue;
SAFE_DELETE(parser);
}
return NEW ABloodThirst(observer, id, card, target, nb);
}
@@ -4665,8 +4876,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitVanishing = parseBetween(s, "vanishing:", " ", false);
if (splitVanishing.size())
{
int nb = 0;
WParsedInt* parser = NEW WParsedInt(splitVanishing[1], card);
int nb = parser->intValue;
if(parser){
nb = parser->intValue;
SAFE_DELETE(parser);
}
return NEW AVanishing(observer, id, card, NULL, restrictions, nb, "time");
}
@@ -4674,8 +4889,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitFading = parseBetween(s, "fading:", " ", false);
if (splitFading.size())
{
int nb = 0;
WParsedInt* parser = NEW WParsedInt(splitFading[1], card);
int nb = parser->intValue;
if(parser){
nb = parser->intValue;
SAFE_DELETE(parser);
}
return NEW AVanishing(observer, id, card, NULL, restrictions, nb, "fade");
}
@@ -4863,8 +5082,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
if(splitChangeCost[1].size())
{
vector<string> ccParameters = split( splitChangeCost[1], ':');
WParsedInt * value = NEW WParsedInt(ccParameters[1].c_str(), NULL, card);
int amount = value->getValue();
int amount = 0;
WParsedInt * value = NEW WParsedInt(ccParameters[1], NULL, card);
if(value){
amount = value->getValue();
SAFE_DELETE(value);
}
int color = Constants::GetColorStringIndex(ccParameters[0]);
if(ccParameters[0] == "colorless")
color = 0;
@@ -5120,7 +5343,13 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitMaxlevel = parseBetween(s, "maxlevel:", " ", false);
if (splitMaxlevel.size())
{
MTGAbility * a = NEW AAWhatsMax(observer, id, card, card, NULL, atoi(splitMaxlevel[1].c_str()));
int level = 0;
WParsedInt* parser = NEW WParsedInt(splitMaxlevel[1], card);
if(parser){
level = parser->intValue;
SAFE_DELETE(parser);
}
MTGAbility * a = NEW AAWhatsMax(observer, id, card, card, NULL, level);
a->oneShot = 1;
return a;
}
@@ -6508,8 +6737,12 @@ MTGAbility * AbilityFactory::getManaReduxAbility(string s, int id, Spell *, MTGC
return NULL;
}
// figure out the mana cost
WParsedInt * value = NEW WParsedInt(manaCost.c_str(), NULL, card);
int amount = value->getValue();
int amount = 0;
WParsedInt * value = NEW WParsedInt(manaCost, NULL, card);
if(value){
amount = value->getValue();
SAFE_DELETE(value);
}
return NEW AAlterCost(observer, id, card, target, amount, color);
}

View File

@@ -577,18 +577,22 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone
if(card->name == copy->name && !card->hasType(Subtypes::TYPE_LEGENDARY) && copy->hasType(Subtypes::TYPE_LEGENDARY)) // This fix issue when cloning a card with nolegend option (e.g. Double Major)
copy->removeType(Subtypes::TYPE_LEGENDARY);
// This fix issue types problem when card change zone with different card types than its original version (e.g. double face cards).
std::vector<int> realTypes;
if(card->name == copy->backSide){ // This fix issue types problem when card dies as its backside (e.g. "Incubator" and "Phyrexian").
string originame = copy->name;
if(doCopy && !asCopy && !inplaytoinplay){
for (int i = ((int)copy->types.size())-1; i >= 0; --i){
realTypes.push_back(copy->types[i]);
copy->removeType(copy->types[i]);
}
copy->name = originame;
for (int i = 0; i < ((int)card->types.size()); i++)
copy->addType(card->types[i]);
if(copy->types[0] == 1 && copy->types[1] == 7){ // Fix order for Legendary Creatures
copy->types[0] = 7;
copy->types[1] = 1;
}
copy->mPropertiesChangedSinceLastUpdate = false;
}
// Copy all the counters of the original card... (solving the bug on comparison cards with counter before zone changing events)
@@ -802,14 +806,18 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone
if(doCopy && !inplaytoinplay && copy->has(Constants::ISPREY))
copy->basicAbilities[Constants::ISPREY] = 0;
if(realTypes.size() && card->name == copy->backSide){ // Reset original types when card dies as its backside (e.g. "Incubator" and "Phyrexian").
// Reset original types when card change zone with different card types than its original version (e.g. double face cards).
if(doCopy && !inplaytoinplay && realTypes.size()){
copy->types.clear();
for (int i = 0; i < ((int)realTypes.size()); i++)
for (int i = ((int)realTypes.size())-1; i >= 0; i--)
copy->addType(realTypes[i]);
if(copy->types[0] == 1 && copy->types[1] == 7){ // Fix order for Legendary Creatures
copy->types[0] = 7;
copy->types[1] = 1;
}
copy->name = originame;
copy->mPropertiesChangedSinceLastUpdate = false;
realTypes.clear();
}
// Erasing counters from copy after the event has been triggered (no counter can survive to a zone changing except the perpetual ones)

View File

@@ -170,9 +170,11 @@ ManaCost * ManaCost::parseManaCost(string s, ManaCost * _manaCost, MTGCardInstan
size_t var_start = value.find("(");
size_t var_end = value.find(")", var_start);
string varString = value.substr(var_start + 1, var_end - var_start - 1);
WParsedInt * value = NEW WParsedInt(varString.c_str(),NULL,c);
if(value)
WParsedInt * value = NEW WParsedInt(varString,NULL,c);
if(value){
manaCost->add(Constants::MTG_COLOR_ARTIFACT, value->getValue());
SAFE_DELETE(value);
}
else
break;
}
@@ -329,7 +331,7 @@ ManaCost * ManaCost::parseManaCost(string s, ManaCost * _manaCost, MTGCardInstan
else if(value == "chosencolor")
{
if(c)
manaCost->add(c->chooseacolor, 1);
manaCost->add(c->chooseacolor, 1);
}
else if(value == "cycle")
{

View File

@@ -43,11 +43,16 @@ WEventCardUpdate::WEventCardUpdate(MTGCardInstance * card) :
}
;
WEventCounters::WEventCounters(Counters *counter,string name,int power,int toughness,bool added,bool removed, MTGCardInstance* source) :
WEventCounters::WEventCounters(Counters *counter, string name, int power, int toughness, bool added, bool removed, MTGCardInstance* source) :
WEvent(),counter(counter),name(name),power(power),toughness(toughness),added(added),removed(removed),source(source)
{
}
WEventTotalCounters::WEventTotalCounters(Counters *counter, string name, int power, int toughness, bool added, bool removed, int totalamount, MTGCardInstance* source) :
WEvent(),counter(counter),name(name),power(power),toughness(toughness),added(added),removed(removed),totalamount(totalamount),source(source)
{
}
WEventPhaseChange::WEventPhaseChange(Phase * from, Phase * to) :
WEvent(CHANGE_PHASE), from(from), to(to)
{
@@ -409,6 +414,11 @@ Targetable * WEventCounters::getTarget(int target)
return targetCard;
}
Targetable * WEventTotalCounters::getTarget(int target)
{
return targetCard;
}
Targetable * WEventVampire::getTarget(int target)
{
switch (target)

View File

@@ -735,8 +735,12 @@ void WParsedInt::init(string s, Spell * spell, MTGCardInstance * card)
}
else if (s.find("genrand") != string::npos) //Return a random value between 0 and a specific number (minus 1);
{
intValue = 0;
WParsedInt * value = NEW WParsedInt(s.substr(7).c_str(), NULL, card);
intValue = std::rand() % value->getValue();
if(value){
intValue = std::rand() % value->getValue();
SAFE_DELETE(value);
}
}
else if (s == "manacost") //Return the converted manacost
{