Bug fixes, adding a token for next MKM set

Devour creatures and similar cards that sacrifice should not target, or else you can't sacrifice permanents with shroud
Cavalier of Night
Titan Hunter
Somberwald Alpha
Irini Sengir
Brand
This commit is contained in:
Eduardo MG
2024-02-05 19:47:43 -06:00
parent a6fe4a5de6
commit 30bef9f840
4 changed files with 44 additions and 41 deletions

View File

@@ -233,6 +233,9 @@
# Beast Token
#AUTO_DEFINE _BEASTTOKEN_ create(Beast:Creature Beast:3/3:green)
# Detective Token
#AUTO_DEFINE _DETECTIVETOKEN_ create(detective:creature detective:2/2:white:blue)
# Dragon Token
#AUTO_DEFINE _DRAGONTOKEN_ create(Dragon:Creature Dragon:5/5:red:flying)

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@@ -4966,7 +4966,7 @@ type=Instant
[card]
name=Ashnod, Flesh Mechanist
abilities=deathtouch
auto=_ATTACKING_may name(Sacrifice creature) target(creature|myBattlefield) sacrifice and!( token(Powerstone) and!( tap(noevent) )! )!
auto=_ATTACKING_may name(Sacrifice creature) notATarget(creature|myBattlefield) sacrifice and!( token(Powerstone) and!( tap(noevent) )! )!
auto={5}{E(creature|mygraveyard)}:name(Create zombie) token(Zombie,Artifact Creature Zombie,3/3) and!( tap(noevent) )!
text=Deathtouch -- Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token. -- {5}, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.
mana={B}
@@ -5398,7 +5398,7 @@ toughness=2
[/card]
[card]
name=Attentive Sunscribe
auto=@tapped(this):_SCRY_(1)
auto=@tapped(this):_SCRY1_
text=Whenever Attentive Sunscribe becomes tapped, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
mana={1}{W}
type=Artifact Creature
@@ -5982,7 +5982,7 @@ type=Instant
name=Awaken the Blood Avatar
abilities=doublefacedeath
auto=name(Create Avatar) name(Create Avatar) token(Avatar,Creature Avatar,3/6,black,red,haste) and!( transforms((,newability[_ATTACKING_damage:3 opponent])) forever )!
auto=ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ opponent
auto=ability$!name(Sacrifice creature) name(Sacrifice creature) notATarget(creature|myBattlefield) sacrifice!$ opponent
text=As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. -- Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent." // {1}{W}{B}{B} Extus, Oriq Overlord
mana={6}{B}{R}
type=Sorcery
@@ -10143,7 +10143,7 @@ toughness=1
name=Bloodcrazed Socialite
abilities=menace
auto=token(Blood)
auto=_ATTACKING_may name(Sacrifice blood) target(blood|mybattlefield) sacrifice && all(this) 2/2 ueot
auto=_ATTACKING_may name(Sacrifice blood) notATarget(blood|mybattlefield) sacrifice && all(this) 2/2 ueot
text=Menace -- When Bloodcrazed Socialite enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
mana={3}{B}
type=Creature
@@ -13279,7 +13279,7 @@ type=Land
[card]
name=Cabal Therapist
abilities=menace
auto=@each my firstmain:may name(Sacrifice a creature) target(creature|mybattlefield) transforms((,newability[sacrifice],newability[chooseanameopp name(Look hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) and!( all(*[chosenname]|opponenthand) reject)! )! chooseend nonland])) oneshot
auto=@each my firstmain:may name(Sacrifice a creature) notATarget(creature|mybattlefield) transforms((,newability[sacrifice],newability[chooseanameopp name(Look hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) and!( all(*[chosenname]|opponenthand) reject)! )! chooseend nonland])) oneshot
text=Menace -- At the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.
mana={B}
type=Creature
@@ -13841,7 +13841,7 @@ subtype=Swamp Mountain
[card]
name=Caprichrome
abilities=flash,vigilance
auto=may name(Devour) target(<anyamount>other artifact|mybattlefield) sacrifice && counter(1/1) all(this)
auto=may name(Devour) notATarget(<anyamount>other artifact|mybattlefield) sacrifice && counter(1/1) all(this)
text=Flash -- Vigilance -- Devour artifact 1 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with that many +1/+1 counters on it.)
mana={3}{W}
type=Artifact Creature
@@ -14404,7 +14404,7 @@ type=Instant
name=Castaway's Despair
target=creature
auto=tap
auto=frozen
auto=doesnotuntap
text=Enchant creature -- When Castaway's Despair enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step.
mana={3}{U}
type=Enchantment
@@ -14737,8 +14737,7 @@ toughness=5
[card]
name=Cavalier of Night
abilities=lifelink
other={2}{B}{B}{B}{S(other creature|mybattlefield)} name(sacrifice)
auto=if paid(alternative) then destroy target(creature|opponentBattlefield)
auto=may notATarget(other creature|mybattlefield) sacrifice && ability$!destroy target(creature|opponentBattlefield)!$ controller
auto=_DIES_moveTo(myBattlefield) target(creature[manacost<=3]|mygraveyard)
text=Lifelink -- When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. -- When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
mana={2}{B}{B}{B}
@@ -16453,7 +16452,7 @@ toughness=2
[/card]
[card]
name=Chitterspitter
auto=@each my upkeep:may name(Sacrifice token) target(*[token]|mybattlefield) sacrifice && counter(0/0,1,acorn) all(this)
auto=@each my upkeep:may name(Sacrifice token) notATarget(*[token]|mybattlefield) sacrifice && counter(0/0,1,acorn) all(this)
auto=thisforeach(counter{0/0.1.acorn}>0) lord(squirrel|mybattlefield) 1/1
auto={G}{T}:name(Create Squirrel) token(Squirrel,Creature Squirrel,1/1,green)
text=At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter. -- Squirrels you control get +1/+1 for each acorn counter on Chitterspitter. -- {G}, {T}: Create a 1/1 green Squirrel creature token.
@@ -20565,8 +20564,8 @@ type=Sorcery
[card]
name=Crypt Lurker
auto=choice name(Do Nothing) donothing
auto=choice name(Sacrifice a creature) target(creature|mybattlefield) sacrifice and!( draw:1 controller )!
auto=choice name(Discard a card) target(creature|myhand) reject and!( draw:1 controller )!
auto=choice name(Sacrifice a creature) notATarget(creature|mybattlefield) sacrifice and!( draw:1 controller )!
auto=choice name(Discard a card) notATarget(creature|myhand) reject and!( draw:1 controller )!
text=When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card.
mana={3}{B}
type=Creature
@@ -23974,7 +23973,7 @@ type=Sorcery
[card]
name=Desynchronize
target=*[-land]|battlefield
auto=_SCRY_(2)
auto=_SCRY2_
auto=name(Put top or bottom) transforms((,newability[choice name(Put on top) moveto(mylibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot
text=Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2.
mana={4}{U}
@@ -33369,7 +33368,7 @@ type=Enchantment
name=Feaster of Fools
abilities=flying
other={convoke} name(Convoke)
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
mana={4}{B}{B}
type=Creature
@@ -77762,7 +77761,7 @@ toughness=3
[/card]
[card]
name=Ravenous Gigantotherium
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,3) all(this)
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,3) all(this)
auto=target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>
text=Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) -- When Ravenous Gigantotherium enters the battlefield, it deals X damage divided as you choose among up to X target creatures, where X is its power. Each of those creatures deals damage equal to its power to Ravenous Gigantotherium.
mana={5}{G}{G}
@@ -97985,9 +97984,9 @@ toughness=2
[/card]
[card]
name=Tablet of Compleation
auto={T}:name(Put oil counter) counter(0/0,1,Oil)
auto=this(variable{hascntoil}>=2) {T}:name(Add mana) name(Add mana) add{C}
auto=this(variable{hascntoil}>=5) {1}{T}:name(Draw a card) name(Draw a card) draw:1 controller
auto=this(variable{hascntoil}>=2) {T}:name(Add mana) name(Add mana) add{C}
auto={T}:name(Put oil counter) counter(0/0,1,Oil)
text={T}: Put an oil counter on Tablet of Compleation. -- {T}: Add {C}. Activate only if Tablet of Compleation has two or more oil counters on it. -- {1}, {T}: Draw a card. Activate only if Tablet of Compleation has five or more oil counters on it.
mana={2}
type=Artifact
@@ -102719,8 +102718,8 @@ toughness=*
[/card]
[card]
name=Titan Hunter
auto=@each my end:restriction{-morbid}:life:-4 controller
auto=@each opponent end:restriction{-morbid}:life:-4 opponent
auto=@each my end:ifnot morbid then life:-4 controller
auto=@each opponent end:ifnot morbid then life:-4 opponent
auto={1}{B}{S(creature|myBattlefield)}:life:4 controller
text=At the beginning of each player's end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player. -- {1}{B}, Sacrifice a creature: You gain 4 life.
mana={4}{B}
@@ -111100,7 +111099,7 @@ type=Artifact
[/card]
[card]
name=Wedding Security
auto=_ATTACKING_may name(Sacrifice a Blood) target(Blood|mybattlefield) sacrifice && all(this) counter(1/1) && draw:1 controller
auto=_ATTACKING_may name(Sacrifice a Blood) notATarget(Blood|mybattlefield) sacrifice && all(this) counter(1/1) && draw:1 controller
text=Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card.
mana={3}{B}{B}
type=Creature
@@ -111706,7 +111705,7 @@ toughness=1
[card]
name=Wilhelt, the Rotcleaver
auto=@movedto(other zombie[-counter{0/0.1.Decayed}]|graveyard) from(mybattlefield):may name(Create a zombie) token(Zombie Dec)
auto=@each my endofturn:may name(Sacrifice a zombie and draw) target(zombie|mybattlefield) sacrifice and!( draw:1 controller )!
auto=@each my endofturn:may name(Sacrifice a zombie and draw) notATarget(zombie|mybattlefield) sacrifice and!( draw:1 controller )!
text=Whenever another zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) -- At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.
mana={2}{U}{B}
type=Legendary Creature
@@ -114149,7 +114148,7 @@ subtype=Swamp Mountain Forest
[card]
name=Ziatora, the Incinerator
abilities=flying
auto=@each my endofturn:may notatarget(other creature|mybattlefield) sacrifice && transforms((,newability[damage:power target(anytarget)],newability[token(Treasure)*3])) oneshot
auto=@each my endofturn:may notATarget(other creature|mybattlefield) sacrifice && transforms((,newability[damage:power target(anytarget)],newability[token(Treasure)*3])) oneshot
text=Flying -- At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens.
mana={3}{B}{R}{G}
type=Legendary Creature

View File

@@ -2368,7 +2368,7 @@ toughness=6
[card]
name=Akuta, Born of Ash
abilities=haste
autograveyard=@each my upkeep:if type(*|myhand)~morethan~type(*|opponenthand) then if type(swamp|mybattlefield)~morethan~0 then may transforms((,newability[destroy target(swamp|mybattlefield)],newability[moveto(mybattlefield)])) ueot
autograveyard=@each my upkeep:if type(*|myhand)~morethan~type(*|opponenthand) then if type(swamp|mybattlefield)~morethan~0 then may transforms((,newability[sacrifice notATarget(swamp|mybattlefield)],newability[moveto(mybattlefield)])) ueot
text=Haste -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.
mana={2}{B}{B}
type=Legendary Creature
@@ -12744,7 +12744,7 @@ toughness=1
[/card]
[card]
name=Bloodspore Thrinax
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this)
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this)
auto=@movedTo(other creature|mybattlefield):thisforeach(counter{1/1.1}) counter(1/1) all(trigger)
text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.
mana={2}{G}{G}
@@ -14506,9 +14506,10 @@ toughness=4
[/card]
[card]
name=Brand
abilities=cycling
auto=moveto(ownerbattlefield) all(*|opponentbattlefield)
auto=moveto(ownerbattlefield) all(*|mybattlefield)
autohand={2}:cycling
autohand=__CYCLING__({2})
text=Gain control of all permanents you own. (This effect lasts indefinitely.) -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={R}
type=Instant
@@ -16393,7 +16394,7 @@ toughness=4
[card]
name=Caldera Hellion
auto=ability$! choice all(creature) damage:3 !$ controller
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this)
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this)
text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.
mana={3}{R}{R}
type=Creature
@@ -31227,7 +31228,7 @@ name=Dragon
type=Creature
subtype=Dragon
abilities=flying
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
power=1
toughness=1
@@ -39550,7 +39551,7 @@ type=Instant
[/card]
[card]
name=Feed the Pack
auto=@each my endofturn:may name(sacrifice a non-token creature) target(creature[-token]|mybattlefield) transforms((,newability[token(-262857)*t],newability[sacrifice])) forever
auto=@each my endofturn:may name(sacrifice a non-token creature) notATarget(creature[-token]|mybattlefield) transforms((,newability[token(-262857)*t],newability[sacrifice])) forever
text=At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield where X is the sacrificed creature's toughness.
mana={5}{G}
type=Enchantment
@@ -47288,7 +47289,7 @@ toughness=4
[card]
name=Gluttonous Slime
abilities=flash
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this)
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this)
text=Flash -- Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
mana={2}{G}
type=Creature
@@ -49107,7 +49108,7 @@ toughness=2
[/card]
[card]
name=Gorger Wurm
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this)
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this)
text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
mana={3}{R}{G}
type=Creature
@@ -53858,7 +53859,7 @@ toughness=5
[/card]
[card]
name=Hellkite Hatchling
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this) && all(this) transforms((,newability[flying],newability[trample])) forever
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this) && all(this) transforms((,newability[flying],newability[trample])) forever
text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Hellkite Hatchling has flying and trample if it devoured a creature.
mana={2}{R}{G}
type=Creature
@@ -59139,7 +59140,7 @@ toughness=2
[/card]
[card]
name=Irini Sengir
auto=lord(enchantment[white;green]|nonbattlezone) altercost(colorless,+1)
auto=lord(enchantment[white;green]|nonbattlezone) altercost(colorless,+2)
text=White enchantment spells and green enchantment spells cost {2} more to cast.
mana={2}{B}{B}
type=Legendary Creature
@@ -71429,7 +71430,7 @@ toughness=1
[/card]
[card]
name=Marrow Chomper
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) && life:2
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) && life:2
mana={3}{B}{G}
type=Creature
subtype=Zombie Lizard
@@ -77536,7 +77537,7 @@ toughness=2
[/card]
[card]
name=Mycoloth
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
auto=@each my upkeep:thisforeach(counter{1/1.1}) _SAPROLINGTOKEN_
text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- At the beginning of your upkeep, put a 1/1 green Saproling creature token onto the battlefield for each +1/+1 counter on Mycoloth.
mana={3}{G}{G}
@@ -88141,7 +88142,7 @@ type=Enchantment
[card]
name=Predator Dragon
abilities=flying,haste
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
text=Flying, haste -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
mana={3}{R}{R}{R}
type=Creature
@@ -88385,7 +88386,7 @@ type=Instant
[card]
name=Preyseizer Dragon
abilities=flying
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
auto=_ATTACKING_target(anytarget) dynamicability<!chargestrike!>
text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- Whenever Preyseizer Dragon attacks, it deals damage to target creature or player equal to the number of +1/+1 counters on Preyseizer Dragon.
mana={4}{R}{R}
@@ -107027,7 +107028,7 @@ type=Artifact
[/card]
[card]
name=Skullmulcher
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this) && draw:1
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1) all(this) && draw:1
text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Skullmulcher enters the battlefield, draw a card for each creature it devoured.
mana={4}{G}
type=Creature
@@ -109293,7 +109294,7 @@ toughness=2
[/card]
[card]
name=Somberwald Alpha
auto=lord(creature|mybattlefield) rampage(1/1,1)
auto=@combat(blocked) source(creature|mybattlefield):1/1 ueot
auto={1}{G}:trample target(creature|mybattlefield)
text=Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. -- {1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to defending player or planeswalker while attacking.)
mana={3}{G}
@@ -120386,7 +120387,7 @@ toughness=2
[/card]
[card]
name=Thorn-Thrash Viashino
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
auto={G}:trample
mana={3}{R}
type=Creature
@@ -121434,7 +121435,7 @@ toughness=1
[/card]
[card]
name=Thunder-Thrash Elder
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,3) all(this)
auto=may notATarget(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,3) all(this)
mana={2}{R}
type=Creature
subtype=Viashino Warrior

View File

@@ -1846,7 +1846,7 @@ name=Kaya, Intangible Slayer
auto=counter(0/0,6,loyalty)
abilities=opponentshroud
auto={C(0/0,+2,Loyalty)}:name(+2: Gain life) lifeleech:-3 opponent
auto={C(0/0,0,Loyalty)}:name(+0: Draw 2 cards) draw:2 controller && ability$!may name(Scry 1) _SCRY_(1)!$ opponent
auto={C(0/0,0,Loyalty)}:name(+0: Draw 2 cards) draw:2 controller && ability$!may name(Scry 1) _SCRY1_!$ opponent
auto={C(0/0,-3,Loyalty)}:name(-3: Exile enchantment or creature) target(*[creature;enchantment]|battlefield) moveto(exile) and!( if cantargetcard(*[-aura]|*) then clone and!( transforms((Spirit Creature,setpower=1,settoughness=1,newability[becomes(^^white) forever],newability[flying])) forever )! )!
text=Hexproof -- [+2]: Each opponent loses 3 life and you gain 3 life. -- [0]: You draw two cards. Then each opponent may scry 1. -- [-3]: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types.
mana={3}{W}{W}{B}{B}