Some cards from Wilds of Eldraine (WOE)

Adding a subset of Wilds of Eldraine (WOE) cards, also a bug fix to Elven Chorus
This commit is contained in:
Eduardo MG
2023-12-27 17:30:53 -06:00
parent 96e9eebabb
commit 19f2267413

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@@ -1,7 +1,7 @@
grade=borderline
#Bordeline Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programmatically - Thanks to Vitty85 06-08-2023
#I sorted this programmatically - Thanks to Vitty85 27-12-2023
[card]
name=+2 Mace
auto={3}:equip
@@ -12,6 +12,13 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=A Tale for the Ages
auto=lord(creature[enchanted]|myBattlefield) 2/2
text=Enchanted creatures you control get +2/+2.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=A-Haywire Mite
auto=life:3 controller
auto={G}{S}:name(Exile enchantment) target(enchantment[-creature]) moveTo(ownerexile)
@@ -3824,6 +3831,18 @@ power=3
toughness=4
[/card]
[card]
name=Archive Dragon
abilities=flying
auto=_WARD_(2)
auto=_SCRY2_
text=Flying -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Archive Dragon enters the battlefield, scry 2.
mana={4}{U}{U}
type=Creature
subtype=Dragon Wizard
power=4
toughness=6
[/card]
[card]
name=Archive Haunt
backside=Overwhelmed Archivist
abilities=flying,exiledeath
@@ -4844,6 +4863,16 @@ power=3
toughness=3
[/card]
[card]
name=Ashiok's Reaper
auto=@movedTo(enchantment|mygraveyard) from(battlefield):draw:1
text=Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card.
mana={3}{B}
type=Creature
subtype=Nightmare
power=3
toughness=3
[/card]
[card]
name=Ashiok's Skulker
auto={3}{U}:unblockable
text={3}{U}: Ashiok's Skulker can't be blocked this turn.
@@ -7071,6 +7100,18 @@ mana={1}{G}
type=Sorcery
[/card]
[card]
name=Barrow Naughty
abilities=flying
auto=aslongas(other Faerie|myBattlefield) lifelink
auto={2}{B}:1/0 ueot
text=Flying -- Barrow Naughty has lifelink as long as you control another Faerie. -- {2}{B}: Barrow Naughty gets +1/+0 until end of turn.
mana={1}{B}
type=Creature
subtype=Faerie
power=1
toughness=3
[/card]
[card]
name=Barrow Witches
auto=moveto(myhand) target(creature[knight]|mygraveyard)
text=When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand.
@@ -13617,6 +13658,15 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Candy Trail
auto=_SCRY2_
auto={2}{T}{S}:life:3 && draw:1
text=When Candy Trail enters the battlefield, scry 2. -- {2}, {T}, Sacrifice Candy Trail: You gain 3 life and draw a card.
mana={1}
type=Artifact
subtype=Food Clue
[/card]
[card]
name=Cankerbloom
auto={1}{S}:destroy target(artifact)
auto={1}{S}:destroy target(enchantment)
@@ -17763,6 +17813,13 @@ power=2
toughness=5
[/card]
[card]
name=Collector's Vault
auto={2}{T}:_LOOT_ && token(Treasure)
text={2}, {T}: Draw a card, then discard a card. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
mana={2}
type=Artifact
[/card]
[card]
name=Collision // Colossus
other={R}{G} name(Colossus)
auto=ifnot paid(alternative) then damage:6 target(creature[flying])
@@ -18962,6 +19019,18 @@ power=0
toughness=1
[/card]
[card]
name=Cooped Up
target=creature
auto=cantattack
auto=cantpwattack
auto=cantblock
auto={2}{W}:name(Exile enchanted creature) imprint
text=Enchant creature -- Enchanted creature can't attack or block. -- {2}{W}: Exile enchanted creature.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Coordinated Charge
abilities=cycling
auto=all(creature|myBattlefield) 2/1 ueot
@@ -27993,6 +28062,17 @@ power=1
toughness=1
[/card]
[card]
name=Edgewall Pack
abilities=menace
auto=create(rat:creature rat:1/1:black:cantblock)
text=Menace (This creature can't be blocked except by two or more creatures.) -- When Edgewall Pack enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block."
mana={3}{R}
type=Creature
subtype=Dog
power=3
toughness=3
[/card]
[card]
name=Edifice of Authority
auto={1}{T}{C(0/0,1,brick)}:target(creature) cantattack ueot
auto=this(counter{0/0.3.brick}) {1}{T}:target(creature) transforms((,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt
@@ -28701,7 +28781,7 @@ subtype=Equipment
[/card]
[card]
name=Elven Chorus
auto=showfromtoplibrary,canplayfromlibrarytop
abilities=showfromtoplibrary,canplaycreaturelibrarytop
auto=lord(creature|myBattlefield) transforms((,newability[{T}:Add{B}],newability[{T}:Add{G}],newability[{T}:Add{U}],newability[{T}:Add{R}],newability[{T}:Add{W}]))
text=You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. -- Creatures you control have "{T}: Add one mana of any color."
mana={3}{G}
@@ -31956,6 +32036,19 @@ power=2
toughness=2
[/card]
[card]
name=Faerie Dreamthief
abilities=flying
aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot
auto=_SURVEIL1_
autograveyard={2}{B}{E}:draw:1 && life:-1
text=Flying -- When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- {2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life.
mana={B}
type=Creature
subtype=Faerie Warlock
power=1
toughness=1
[/card]
[card]
name=Faerie Duelist
abilities=flash, flying
auto=target(creature|opponentbattlefield) -2/-0 ueot
@@ -34855,6 +34948,16 @@ power=2
toughness=2
[/card]
[card]
name=Flick a Coin
target=player,creature,planeswalker
auto=damage:1
auto=token(Treasure)
auto=draw:1 controller
text=Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Draw a card.
mana={2}{R}
type=Instant
[/card]
[card]
name=Flicker of Fate
target=creature,enchantment|mybattlefield
auto=(blink)
@@ -35232,6 +35335,14 @@ mana={2}{G}
type=Enchantment
[/card]
[card]
name=Food Coma
auto=target(creature|opponentbattlefield) (blink)forsrc
auto=token(Food)
text=When Food Coma enters the battlefield, exile target creature an opponent controls until Food Coma leaves the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Footfall Crater
abilities=cycling
target=land
@@ -36219,6 +36330,16 @@ text=As Frostboil Snarl enters the battlefield, you may reveal an Island or Moun
type=Land
[/card]
[card]
name=Frostbridge Guard
auto={2}{W}{T}:tap target(creature)
text={2}{W}, {T}: Tap target creature.
mana={1}{W}
type=Creature
subtype=Elemental Soldier
power=2
toughness=2
[/card]
[card]
name=Frostpeak Yeti
auto={1}{i}:unblockable ueot
text={1}{S}i}: Frostpeak Yeti can't be blocked this turn. ({S}i} can be paid with one mana from a snow source.)
@@ -43846,6 +43967,17 @@ power=2
toughness=3
[/card]
[card]
name=Harried Spearguard
abilities=haste
auto=_DIES_create(rat:creature rat:1/1:black:cantblock)
text=Haste -- When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block."
mana={R}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Harrier Naga
mana={2}{G}
type=Creature
@@ -46106,6 +46238,24 @@ power=1
toughness=2
[/card]
[card]
name=Hopeful Vigil
auto=create(knight:creature knight:2/2:white:vigilance)
auto=_DIES__SCRY2_
auto={2}{W}:sacrifice(this)
text=When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance. -- When Hopeful Vigil is put into a graveyard from the battlefield, scry 2. -- {2}{W}: Sacrifice Hopeful Vigil.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Hopeless Nightmare
auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent && life:-2 opponent
auto=_DIES__SCRY2_
auto={2}{B}:sacrifice all(this)
text=When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. -- When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. -- {2}{B}: Sacrifice Hopeless Nightmare.
mana={B}
type=Enchantment
[/card]
[card]
name=Horde Ambusher
facedown={3}
autofacedown=aslongas(*[red]|myhand) {0}:name(Reveal red card and turn) morph
@@ -49508,6 +49658,14 @@ power=6
toughness=6
[/card]
[card]
name=Into the Fae Court
auto=Draw:3
auto=create(Faerie:creature Faerie:1/1:blue:flying,cloud)*3
text=Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying."
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Into the Fire
auto=choice name(Deals 2 damage) all(*[creature;planeswalker;battle]|battlefield) damage:2
auto=choice name(Put cards on bottom) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[name(Put cards on bottom) target(<anyamount>other *|myhand) bottomoflibrary and!( draw:1 controller )!])) oneshot )!
@@ -54109,6 +54267,16 @@ power=2
toughness=2
[/card]
[card]
name=Knight of Doves
auto=@movedTo(enchantment|mygraveyard) from(battlefield):create(bird:creature bird:1/1:white:flying)
text=Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying.
mana={2}{W}
type=Creature
subtype=Human Knight
power=1
toughness=3
[/card]
[card]
name=Knight of Dusk
auto={B}{B}:destroy target(creature[blocking]) limit:1
text={B}{B}: Destroy target creature blocking Knight of Dusk.
@@ -57893,6 +58061,17 @@ power=6
toughness=6
[/card]
[card]
name=Lord Skitter, Sewer King
auto=@movedTo(Rat|myBattlefield):may target(*|opponentgraveyard) moveto(exile)
auto=@each my combatbegins:create(rat:creature rat:1/1:black:cantblock)
text=Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. -- At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block."
mana={2}{B}
type=Legendary Creature
subtype=Rat Noble
power=3
toughness=3
[/card]
[card]
name=Lord of the Accursed
auto=lord(other zombie|mybattlefield) 1/1
auto={1}{B}{T}:all(zombie|mybattlefield) menace ueot
@@ -61194,6 +61373,17 @@ power=2
toughness=1
[/card]
[card]
name=Merfolk Coralsmith
auto={1}:1/-1 ueot
auto=_DIES__SCRY2_
text={1}: Merfolk Coralsmith gets +1/-1 until end of turn. -- When Merfolk Coralsmith dies, scry 2.
mana={2}{U}
type=Creature
subtype=Merfolk
power=2
toughness=3
[/card]
[card]
name=Merfolk Falconer
abilities=flying
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
@@ -62180,6 +62370,16 @@ power=2
toughness=2
[/card]
[card]
name=Mintstrosity
auto=_DIES_token(food)
text=When Mintstrosity dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
mana={1}{B}
type=Creature
subtype=Horror
power=3
toughness=1
[/card]
[card]
name=Miracle Worker
auto={T}:destroy target(aura)
text={T}: Destroy target Aura attached to a creature you control.
@@ -63151,6 +63351,17 @@ power=0
toughness=0
[/card]
[card]
name=Mocking Sprite
abilities=flying
auto=lord(*[instant;sorcery]|mycastingzone) altercost(colorless,-1)
text=Flying -- Instant and sorcery spells you cast cost {1} less to cast.
mana={2}{U}
type=Creature
subtype=Faerie Rogue
power=2
toughness=1
[/card]
[card]
name=Model of Unity
#MISSING: Voting
auto={T}:add{W}
@@ -63689,6 +63900,17 @@ power=2
toughness=2
[/card]
[card]
name=Moonshaker Cavalry
abilities=flying
auto=all(creature|myBattlefield) transforms((,newability[type:creature:mybattlefield/type:creature:mybattlefield],newability[flying])) ueot
text=Flying -- When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
mana={5}{W}{W}{W}
type=Creature
subtype=Spirit Knight
power=6
toughness=6
[/card]
[card]
name=Moonsilver Key
auto={1}{T}{S}:name(Search land) target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )!
auto={1}{T}{S}:name(Search artifact) target(artifact|mylibrary) moveto(myhand) and!( shuffle )!
@@ -65996,6 +66218,18 @@ mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Neva, Stalked by Nightmares
abilities=menace
auto=target(creature,enchantment|mygraveyard) moveto(ownerhand)
auto=@movedTo(enchantment|mygraveyard) from(battlefield):counter(1/1) && _SCRY1_
text=Menace -- When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand. -- Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1.
mana={2}{W}{B}
type=Legendary Creature
subtype=Human Noble
power=2
toughness=2
[/card]
[card]
name=Never // Return
abilities=hasaftermath
restriction=type(*[creature;planeswalker]|battlefield)~morethan~0
@@ -67771,6 +68005,17 @@ power=3
toughness=3
[/card]
[card]
name=Obyra, Dreaming Duelist
abilities=flash,flying
auto=@movedTo(other Faerie|myBattlefield):life:-1 opponent
text=Flash -- Flying -- Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life.
mana={U}{B}
type=Legendary Creature
subtype=Faerie Warrior
power=2
toughness=2
[/card]
[card]
name=Occult Epiphany
auto=emblem transforms((,newability[@discarded(creature|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(land|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(planeswalker|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(artifact[-creature;-land]|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(enchantment[-creature;-land]|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(tribal|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(instant|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(sorcery|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)])) ueot
auto=draw:x controller && all(this|mystack) transforms((,newability[name(Discard cards) target(<x>*|myhand) reject])) oneshot
@@ -75582,6 +75827,13 @@ power=3
toughness=4
[/card]
[card]
name=Quick Study
auto=draw:2
text=Draw two cards.
mana={2}{U}
type=Instant
[/card]
[card]
name=Quick-Draw Dagger
abilities=flash
auto=rehook target(creature|myBattlefield)
@@ -77865,6 +78117,16 @@ power=3
toughness=2
[/card]
[card]
name=Redcap Thief
auto=token(Treasure)
text=When Redcap Thief enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
mana={2}{R}
type=Creature
subtype=Goblin Rogue
power=2
toughness=3
[/card]
[card]
name=Redirect
target=*[instant;sorcery]|stack
auto=may name(Choose new targets) fizzle && activate castcard(copied noevent costx!:mytargx:! kicked!:mytargkicked:!)
@@ -77997,6 +78259,16 @@ power=2
toughness=4
[/card]
[card]
name=Regal Bunnicorn
anyzone=type:*[-land]:myBattlefield/type:*[-land]:myBattlefield cdaactive
text=Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control.
mana={1}{W}
type=Creature
subtype=Rabbit Unicorn
power=*
toughness=*
[/card]
[card]
name=Regal Caracal
auto=lord(other cat|mybattlefield) 1/1
auto=lord(other cat|mybattlefield) lifelink
@@ -78879,6 +79151,16 @@ text=Restless Anchorage enters the battlefield tapped. -- {T}: Add {W} or {U}. -
type=Land
[/card]
[card]
name=Restless Bivouac
auto=tapped(noevent)
auto={T}:Add{R}
auto={T}:Add{W}
auto={1}{R}{W}:transforms((Ox Creature,setpower=2,settoughness=2,red,white)) ueot
auto=_ATTACKING_counter(1/1) target(creature|myBattlefield)
text=Restless Bivouac enters the battlefield tapped. -- {T}: Add {R} or {W}. -- {1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. -- Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control.
type=Land
[/card]
[card]
name=Restless Bloodseeker
backside=Bloodsoaked Reveler
restriction=compare(isflipped)~equalto~0
@@ -78893,6 +79175,17 @@ power=1
toughness=3
[/card]
[card]
name=Restless Cottage
auto=tapped(noevent)
auto={T}:Add{B}
auto={T}:Add{G}
auto={2}{B}{G}:transforms((Horror Creature,setpower=4,settoughness=4,black,green)) ueot
auto=_ATTACKING_may target(*|graveyard) moveto(exile)
auto=_ATTACKING_create(food)
text=Restless Cottage enters the battlefield tapped. -- {T}: Add {B} or {G}. -- {2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. -- Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard.
type=Land
[/card]
[card]
name=Restless Dreams
auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1) target(*|myhand) reject!$ controller && moveto(myhand) target(*[creature]|mygraveyard)
auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2) target(<2>*|myhand) reject!$ controller && moveto(myhand) target(<2>*[creature]|mygraveyard)
@@ -78919,6 +79212,16 @@ mana={B}
type=Sorcery
[/card]
[card]
name=Restless Fortress
auto=tapped(noevent)
auto={T}:Add{W}
auto={T}:Add{B}
auto={2}{W}{B}:transforms((Nightmare Creature,setpower=1,settoughness=4,white,black)) ueot
auto=_ATTACKING_life:-2 opponent && life:2
text=Restless Fortress enters the battlefield tapped. -- {T}: Add {W} or {B}. -- {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. -- Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.
type=Land
[/card]
[card]
name=Restless Prairie
auto=tapped
auto={T}:Add{G}
@@ -78949,6 +79252,16 @@ text=Restless Ridgeline enters the battlefield tapped. -- {T}: Add {R} or {G}. -
type=Land
[/card]
[card]
name=Restless Spire
auto=tapped(noevent)
auto={T}:Add{U}
auto={T}:Add{R}
auto={U}{R}:transforms((Elemental Creature,setpower=2,settoughness=1,blue,red,newability[this(variable{controllerturn}>0) first strike])) ueot
auto=_ATTACKING__SCRY1_
text=Restless Spire enters the battlefield tapped. -- {T}: Add {U} or {R}. -- {U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. -- Whenever Restless Spire attacks, scry 1.
type=Land
[/card]
[card]
name=Restless Vents
auto=tapped
auto={T}:Add{B}
@@ -78959,6 +79272,16 @@ text=Restless Vents enters the battlefield tapped. -- {T}: Add {B} or {R}. -- {1
type=Land
[/card]
[card]
name=Restless Vinestalk
auto=tapped(noevent)
auto={T}:Add{G}
auto={T}:Add{U}
auto={3}{G}{U}:transforms((Plant Creature,setpower=5,settoughness=5,green,blue,trample)) ueot
auto=_ATTACKING_may target(other creature) becomes(,3/3) ueot
text=Restless Vinestalk enters the battlefield tapped. -- {T}: Add {G} or {U}. -- {3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. -- Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
type=Land
[/card]
[card]
name=Restorative Burst
abilities=doublefacedeath
auto=name(Return to hand) target(<upto:2>*[creature;land;planeswalker]|mygraveyard) moveto(myhand)
@@ -79717,6 +80040,16 @@ power=2
toughness=2
[/card]
[card]
name=Rimefur Reindeer
auto=@movedTo(enchantment|myBattlefield):tap target(creature|opponentBattlefield)
text=Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.
mana={3}{W}
type=Creature
subtype=Elk
power=3
toughness=4
[/card]
[card]
name=Rimehorn Aurochs
abilities=trample
auto=_ATTACKING_all(this) foreach(other aurochs[attacking]) 1/0 ueot
@@ -83705,6 +84038,17 @@ power=1
toughness=2
[/card]
[card]
name=Savior of the Sleeping
abilities=vigilance
auto=@movedTo(enchantment|mygraveyard) from(battlefield):counter(1/1)
text=Vigilance -- Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping.
mana={2}{W}
type=Creature
subtype=Human Knight
power=2
toughness=3
[/card]
[card]
name=Savvy Hunter
auto=_ATTACKING_token(Food)
auto=@combat(blocking) source(this):token(Food)
@@ -84465,6 +84809,17 @@ power=3
toughness=4
[/card]
[card]
name=Scream Puff
abilities=deathtouch
auto=@combatdamaged(player) from(this):token(Food)
text=Deathtouch -- Whenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
mana={4}{B}
type=Creature
subtype=Horror
power=4
toughness=5
[/card]
[card]
name=Screaming Phantom
abilities=flying
auto=_ATTACKING_deplete:1
@@ -89852,6 +90207,20 @@ mana={U}
type=Sorcery
[/card]
[card]
name=Sleep-Cursed Faerie
abilities=flying
auto=_WARD_(2)
auto=tap(noevent)
auto=all(this) transforms((newability[counter(0/0.3.Stun)])) oneshot
auto={1}{U}:untap
text=Flying, ward {2} -- Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) -- {1}{U}: Untap Sleep-Cursed Faerie.
mana={U}
type=Creature
subtype=Faerie Wizard
power=3
toughness=3
[/card]
[card]
name=Sleeper Dart
auto=draw:1 controller
auto={T}{S}:frozen target(creature)
@@ -90118,6 +90487,17 @@ power=5
toughness=5
[/card]
[card]
name=Slumbering Keepguard
auto=@movedTo(enchantment|myBattlefield):_SCRY1_
auto={2}{W}:type:enchantment:myBattlefield/type:enchantment:myBattlefield ueot
text=Whenever an enchantment enters the battlefield under your control, scry 1. -- {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control.
mana={W}
type=Creature
subtype=Human Knight
power=1
toughness=1
[/card]
[card]
name=Slurrk, All-Ingesting
abilities=partner
auto=counter(1/1,5)
@@ -94024,6 +94404,17 @@ type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Stingblade Assassin
abilities=flash,flying
auto=target(creature[damaged]|opponentbattlefield) destroy
text=Flash -- Flying -- When Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
mana={3}{B}
type=Creature
subtype=Faerie Assassin
power=3
toughness=1
[/card]
[card]
name=Stinging Hivemaster
abilities=poisontoxic
auto=_DIES__PHYREXIANMITETOKEN_
@@ -94643,6 +95034,16 @@ power=2
toughness=2
[/card]
[card]
name=Stormkeld Prowler
auto=@movedTo(*[manacost>=5]|mystack):counter(1/1,2)
text=Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on Stormkeld Prowler.
mana={1}{U}
type=Creature
subtype=Human Rogue
power=2
toughness=1
[/card]
[card]
name=Stormscape Battlemage
abilities=hasotherkicker
other={2}{U}{W} name(Kicker white)
@@ -95232,6 +95633,15 @@ mana={2}{B}
type=Instant
[/card]
[card]
name=Sugar Rush
target=creature
auto=3/0
auto=draw:1 controller
text=Target creature gets +3/+0 until end of turn. -- Draw a card.
mana={1}{B}
type=Instant
[/card]
[card]
name=Suit Up
target=creature,vehicle
auto=transforms((Artifact Creature,setpower=4,settoughness=5)) ueot
@@ -96270,6 +96680,17 @@ power=0
toughness=3
[/card]
[card]
name=Sweettooth Witch
auto=create(Food)
auto={2}{S(food|myBattlefield)}:life:-2 target(player)
text=When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}, Sacrifice a Food: Target player loses 2 life.
mana={2}{B}
type=Creature
subtype=Human Warlock
power=3
toughness=2
[/card]
[card]
name=Sweltering Suns
abilities=cycling
auto=damage:3 all(creature)
@@ -97180,6 +97601,15 @@ mana={4}{G}
type=Sorcery
[/card]
[card]
name=Taken by Nightmares
target=creature
auto=moveto(exile)
auto=aslongas(enchantment|mybattlefield) _SCRY2_
text=Exile target creature. If you control an enchantment, scry 2.
mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Takenuma, Abandoned Mire
auto={T}:Add{B}
autohand=this(variable{type:creature[legendary]:mybattlefield}=0) {3}{B}{discard}:deplete:3 && ability$!name(Return creature or planeswalker) name(Return creature or planeswalker) target(*[creature;planeswalker]|mygraveyard) moveTo(myhand)!$ controller
@@ -98114,6 +98544,18 @@ power=3
toughness=4
[/card]
[card]
name=Tegwyll, Duke of Splendor
abilities=deathtouch,flying
auto=lord(other faerie|myBattlefield) 1/1
auto=@movedTo(Faerie|graveyard) from(mybattlefield):draw:1 && life:-1
text=Flying, deathtouch -- Other Faeries you control get +1/+1. -- Whenever another Faerie you control dies, you draw a card and you lose 1 life.
mana={1}{U}{B}
type=Legendary Creature
subtype=Faerie Noble
power=2
toughness=3
[/card]
[card]
name=Tekuthal, Inquiry Dominus
abilities=flying
auto=@proliferateof(player) except(this):name(Proliferate twice) name(Proliferate twice) notatarget(proliferation) proliferate
@@ -102374,6 +102816,17 @@ power=1
toughness=1
[/card]
[card]
name=Totentanz, Swarm Piper
auto=@movedTo(creature[-token]|graveyard) from(mybattlefield):create(rat:creature rat:1/1:black:cantblock)
auto={1}{B}:target(rat[attacking]|myBattlefield) deathtouch ueot
text=Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." -- {1}{B}: Target attacking Rat you control gains deathtouch until end of turn.
mana={1}{B}{R}
type=Legendary Creature
subtype=Human Warlock Bard
power=2
toughness=3
[/card]
[card]
name=Touch of Moonglove
target=creature|mybattlefield
auto=1/0 ueot
@@ -109091,6 +109544,17 @@ power=5
toughness=3
[/card]
[card]
name=Warehouse Tabby
auto=@movedTo(enchantment|mygraveyard) from(battlefield):create(rat:creature rat:1/1:black:cantblock)
auto={1}{B}:deathtouch ueot
text=Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." -- {1}{B}: Warehouse Tabby gains deathtouch until end of turn.
mana={B}
type=Creature
subtype=Cat
power=1
toughness=1
[/card]
[card]
name=Warehouse Thief
auto={2}{T}{S(*[artifact;creature]|myBattlefield)}:name(Exile top card) all(*[zpos=1]|myLibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile uent])) uent )!
text={2}, {T}, Sacrifice an artifact or creature: Exile the top card of your library. Until the end of your next turn, you may play that card.
@@ -109382,6 +109846,16 @@ power=2
toughness=2
[/card]
[card]
name=Water Wings
target=creature|myBattlefield
auto=transforms((,setpower=4,settoughness=4)) ueot
auto=flying
auto=hexproof
text=Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Waterfall Aerialist
abilities=flying
auto=_WARD_(2)
@@ -109793,6 +110267,18 @@ mana={4}
type=Artifact
[/card]
[card]
name=Werefox Bodyguard
abilities=flash
auto=may (blink)forsrc target(creature[-fox])
auto={1}{W}{S}:life:2
text=Flash -- When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. -- {1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life.
mana={1}{W}{W}
type=Creature
subtype=Elf Fox Knight
power=2
toughness=2
[/card]
[card]
name=Werewolf Pack Leader
auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:name(Draw a card) draw:1 controller
auto={3}{G}:name(Becomes 5/3) transforms((removecreaturesubtypes)) ueot && transforms((Werewolf,setpower=5,settoughness=3,newability[trample])) ueot
@@ -110055,6 +110541,16 @@ mana={3}{U}
type=Instant
[/card]
[card]
name=Wicked Visitor
auto=@movedTo(enchantment|mygraveyard) from(battlefield):life:-1 opponent
text=Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life.
mana={1}{B}
type=Creature
subtype=Nightmare
power=2
toughness=2
[/card]
[card]
name=Wicked Wolf
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
auto={S(food|myBattlefield)}:counter(1/1) && tap(noevent) && indestructible ueot