Adding some The Lost Caverns of Ixalan (LCI) primitives
Also bug fixes to Argoth, Sanctum of Nature and Creeperhulk
This commit is contained in:
@@ -372,6 +372,16 @@ power=1
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toughness=2
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[/card]
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[card]
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name=Acrobatic Leap
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target=creature
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auto=1/3
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auto=flying
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auto=untap
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text=Target creature gets +1/+3 and gains flying until end of turn. Untap it.
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mana={W}
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type=Instant
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[/card]
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[card]
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name=Act of Authority
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auto=may name(Exile artifact or enchantment) target(*[artifact;enchantment]|battlefield) moveTo(ownerExile)
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auto=@each my upkeep:ability$!name(Choose one) choice name(Exile opponent's artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) moveTo(ownerExile) && all(mysource) moveto(opponentBattlefield) _ choice name(Exile your artifact or enchantment) target(*[artifact;enchantment]|mybattlefield) moveTo(ownerExile) _ choice name(Don't exile any artifact or enchantment) donothing!$ controller
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@@ -4161,7 +4171,7 @@ toughness=4
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name=Argoth, Sanctum of Nature
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auto=aslongas(*[creature&legendary&green]|myBattlefield) tap(noevent) <1
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auto={T}:Add{G}
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auto={2}{G}{G}{T}:create(bear:creature bear:2/2:green)
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auto={2}{G}{G}{T}:create(bear:creature bear:2/2:green) and!(deplete:3)!
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text=Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature. -- {T}: Add {G}. -- {2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery. -- (Melds with Titania, Voice of Gaea.)
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type=Land
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[/card]
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@@ -5272,6 +5282,16 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Attentive Sunscribe
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auto=@tapped(this):auto=_SCRY_(1)
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text=Whenever Attentive Sunscribe becomes tapped, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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mana={1}{W}
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type=Artifact Creature
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subtype=Gnome
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power=2
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toughness=2
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[/card]
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[card]
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name=Atzal, Cave of Eternity
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auto={T}:Add{W}
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auto={T}:Add{U}
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@@ -7066,6 +7086,16 @@ power=3
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toughness=1
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[/card]
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[card]
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name=Bartolomé del Presidio
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auto={S(other *[creature;artifact]|mybattlefield)}:counter(1/1)
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text=Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio.
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mana={W}{B}
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type=Legendary Creature
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subtype=Vampire Knight
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power=2
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toughness=1
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[/card]
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[card]
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name=Basalt Ravager
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auto=target(anytarget) damage:sametypecreatures
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text=When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.
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@@ -13705,6 +13735,16 @@ power=3
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toughness=2
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[/card]
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[card]
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name=Captain Storm, Cosmium Raider
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auto=@movedTo(*[artifact]|myBattlefield):counter(1/1) target(pirate|myBattlefield)
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text=Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control.
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mana={U}{R}
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type=Legendary Creature
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subtype=Human Pirate
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power=2
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toughness=2
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[/card]
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[card]
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name=Captain Vargus Wrath
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auto=_ATTACKING_all(pirate|myBattlefield) pnumofcommandcast/pnumofcommandcast ueot
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text=Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.
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@@ -17675,6 +17715,16 @@ power=1
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toughness=3
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[/card]
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[card]
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name=Colossadactyl
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abilities=reach,trample
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text=Reach, trample
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mana={2}{G}{G}
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type=Creature
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subtype=Dinosaur
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power=4
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toughness=5
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[/card]
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[card]
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name=Colossal Badger // Dig Deep
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abilities=adventure
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restriction=can play creature
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@@ -19144,6 +19194,14 @@ mana={1}{G}{W}
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type=Instant
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[/card]
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[card]
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name=Cosmium Blast
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target=creature[attacking;blocking]
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auto=damage:4
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text=Cosmium Blast deals 4 damage to target attacking or blocking creature.
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mana={1}{W}
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type=Instant
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[/card]
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[card]
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name=Cosmos Charger
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abilities=foretell,flash,flying
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autohand=_FORETELL_
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@@ -29506,6 +29564,16 @@ type=Sorcery
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subtype=Lesson
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[/card]
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[card]
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name=Envoy of Okinec Ahau
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auto={4}{W}:create(gnome artifact:creature gnome artifact:1/1:colorless)
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text={4}{W}: Create a 1/1 colorless Gnome artifact creature token.
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mana={2}{W}
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type=Creature
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subtype=Cat Advisor
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power=3
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toughness=3
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[/card]
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[card]
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name=Eomer of the Riddermark
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abilities=haste
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auto=@combat(attacking) source(this) restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~equalto~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:name(Create soldier) name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white)
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@@ -44511,6 +44579,14 @@ type=Legendary Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Helping Hand
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target=creature[manacost <=3]|mygraveyard
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auto=moveto(mybattlefield) and!( tap(noevent) )!
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text=Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.
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mana={W}
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type=Sorcery
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[/card]
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[card]
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name=Helvault
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auto={1}{T}:(blink)forsrc target(creature|mybattlefield)
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auto={7}{T}:(blink)forsrc target(creature|opponentbattlefield)
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@@ -44714,6 +44790,17 @@ mana={6}{G}
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type=Sorcery
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[/card]
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[card]
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name=Hermitic Nautilus
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abilities=vigilance
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auto={1}{U}:3/-3 ueot
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text=Vigilance -- {1}{U}: Hermitic Nautilus gets +3/-3 until end of turn.
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mana={1}{U}
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type=Artifact Creature
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subtype=Nautilus
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power=1
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toughness=4
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[/card]
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[card]
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name=Hero of Bretagard
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auto=@movedto(*|exile) from(myhand):counter(1/1)
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auto=@movedto(*[-instant;-sorcery]|exile) from(mybattlefield):counter(1/1)
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@@ -50278,6 +50365,16 @@ power=5
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toughness=4
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[/card]
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[card]
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name=Ironpaw Aspirant
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auto=counter(1/1) target(creature)
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text=When Ironpaw Aspirant enters the battlefield, put a +1/+1 counter on target creature.
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mana={1}{W}
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type=Creature
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subtype=Cat Warrior
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power=1
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toughness=2
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[/card]
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[card]
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name=Ironroot Warlord
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anyzone=type:creature:myBattlefield/5 cdaactive
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auto={3}{G}{W}:_SOLDIERTOKEN_
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@@ -59093,6 +59190,27 @@ mana={B}
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type=Instant
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[/card]
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[card]
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name=Malamet Scythe
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abilities=flash
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auto=name(Attach to creature) rehook target(creature|mybattlefield)
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auto=teach(creature) 2/2
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auto={4}:equip
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text=Flash -- When Malamet Scythe enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+2. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
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mana={2}{G}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Malamet War Scribe
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auto=(creature|myBattlefield)) 2/1 ueot
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text=When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn.
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mana={3}{W}{W}
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type=Creature
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subtype=Cat Warrior
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power=4
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toughness=3
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[/card]
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[card]
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name=Malcator's Watcher
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abilities=flying,vigilance
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auto=_DIES_draw:1
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@@ -61313,6 +61431,13 @@ mana={1}{G}
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type=Instant
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[/card]
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[card]
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name=Might of the Ancestors
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auto=@each my combatbegins:target(creature|myBattlefield) transforms((,newability[2/0],newability[vigilance])) ueot
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text=At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
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mana={2}{W}
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type=Enchantment
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[/card]
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[card]
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name=Might of the Old Ways
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target=creature|myBattlefield
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auto=2/2 ueot && if coven then draw:1 controller
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@@ -61669,6 +61794,17 @@ text=Mines of Moria enters the battlefield tapped unless you control a legendary
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type=Legendary Land
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[/card]
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[card]
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name=Mineshaft Spider
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abilities=reach
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auto=may deplete:2
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text=Reach -- When Mineshaft Spider enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
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mana={3}{G}
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type=Creature
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subtype=Spider
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power=3
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toughness=4
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[/card]
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[card]
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name=Minimus Containment
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target=artifact,creature,enchantment,planeswalker
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auto=teach(*) transforms((,newability[flip(Treasure)],newability[counter(0/0.1.MinimusEffect)]))
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@@ -66845,6 +66981,17 @@ power=2
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toughness=3
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[/card]
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[card]
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name=Nurturing Bristleback
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auto=create(dinosaur:creature dinosaur:3/3:green)
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autohand={2}{cycle}:name(Search forest) target(forest|myLibrary) moveTo(myHand) and!( shuffle )!
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text=When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token. -- Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
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mana={5}{G}{G}
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type=Creature
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subtype=Dinosaur
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power=5
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toughness=5
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[/card]
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[card]
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name=Nurturing Peatland
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auto={T}{L:1}:Add{G}
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auto={T}{L:1}:Add{B}
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@@ -68042,6 +68189,17 @@ power=4
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toughness=5
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[/card]
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[card]
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name=Oltec Cloud Guard
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abilities=flying
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auto=create(gnome artifact:creature gnome artifact:1/1:colorless)
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text=Flying -- When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome artifact creature token.
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mana={3}{W}
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type=Creature
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subtype=Human Soldier
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power=3
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toughness=2
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[/card]
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[card]
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name=Omarthis, Ghostfire Initiate
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auto=counter(1/1,halfpaid)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~1}:name(Manifest 1 card) manifest all(*[zpos<=1]|mylibrary)
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@@ -70077,6 +70235,17 @@ power=6
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toughness=6
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[/card]
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[card]
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name=Panicked Altisaur
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abilities=reach
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auto={T}:damage:2 opponent
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text=Reach -- {T}: Panicked Altisaur deals 2 damage to each opponent.
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mana={4}{R}
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type=Creature
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subtype=Dinosaur
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power=4
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toughness=5
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[/card]
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[card]
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name=Panicked Bystander
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backside=Cackling Culprit
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restriction=compare(isflipped)~equalto~0
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@@ -71054,6 +71223,18 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Petrify
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target=artifact,creature
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auto=teach(creature) cantattack
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auto=teach(creature) cantpwattack
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auto=teach(creature) cantblock
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auto=teach(creature) noactivatedability
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text=Enchant artifact or creature -- Enchanted permanent can't attack or block, and its activated abilities can't be activated.
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mana={1}{W}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Phalanx Formation
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abilities=hasnokicker,hasstrive
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kicker=multi{1}{W} name(Strive)
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@@ -72420,6 +72601,16 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Plundering Pirate
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auto=token(Treasure)
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text=When Plundering Pirate enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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mana={2}{R}
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type=Creature
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subtype=Orc Pirate
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power=3
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toughness=2
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[/card]
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[card]
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name=Plundering Predator
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abilities=flying
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auto=may _DISCARD&DRAW_
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@@ -72481,6 +72672,22 @@ mana={2}{B}
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type=Sorcery
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[/card]
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[card]
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name=Poison Dart Frog
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abilities=reach
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auto={T}:Add{W}
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auto={T}:Add{U}
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auto={T}:Add{B}
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auto={T}:Add{R}
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auto={T}:Add{G}
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auto={2}:deathtouch ueot
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text=Reach -- {T}: Add one mana of any color. -- {2}: Poison Dart Frog gains deathtouch until end of turn.
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mana={1}{G}
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type=Creature
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subtype=Frog
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power=1
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toughness=1
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[/card]
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[card]
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name=Poison the Blade
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target=creature
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auto=deathtouch
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@@ -73968,6 +74175,14 @@ power=2
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toughness=3
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[/card]
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[card]
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name=Promising Vein
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auto={T}:Add{C}
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auto={1}{T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
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text={T}: Add {C}. -- {1}, {T}, Sacrifice Promising Vein: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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type=Land
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subtype=Cave
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[/card]
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[card]
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name=Prophet of the Peak
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aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
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auto=_SCRY2_
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@@ -76081,6 +76296,16 @@ power=7
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toughness=7
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[/card]
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[card]
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name=Rampaging Ceratops
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auto=threeblockers
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text=Rampaging Ceratops can't be blocked except by three or more creatures.
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mana={4}{R}
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type=Creature
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subtype=Dinosaur
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power=5
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toughness=4
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[/card]
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[card]
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name=Rampaging Cyclops
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auto=@combat(blocked) source(this) from(<2>creature):all(trigger[from]) (this) -2/-0
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text=Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it.
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@@ -78432,6 +78657,16 @@ mana={RW}{RW}
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type=Instant
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[/card]
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[card]
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name=Restless Anchorage
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auto=tapped
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auto={T}:Add{W}
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auto={T}:Add{U}
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auto={1}{W}{U}:transforms((Bird Creature,setpower=2,settoughness=3,white,blue,flying)) ueot
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auto=_ATTACKING_token(treasure)
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text=Restless Anchorage enters the battlefield tapped. -- {T}: Add {W} or {U}. -- {1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. -- Whenever Restless Anchorage attacks, create a Map token.
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type=Land
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[/card]
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[card]
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name=Restless Bloodseeker
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backside=Bloodsoaked Reveler
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restriction=compare(isflipped)~equalto~0
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@@ -78472,6 +78707,46 @@ mana={B}
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type=Sorcery
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[/card]
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[card]
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name=Restless Prairie
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auto=tapped
|
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auto={T}:Add{G}
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auto={T}:Add{W}
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auto={2}{G}{W}:transforms((Llama Creature,setpower=3,settoughness=3,green,white)) ueot
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auto=_ATTACKING_all(other creature|myBattlefield) 1/1
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text=Restless Prairie enters the battlefield tapped. -- {T}: Add {G} or {W}. -- {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. -- Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.
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||||
type=Land
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[/card]
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[card]
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name=Restless Reef
|
||||
auto=tapped
|
||||
auto={T}:Add{U}
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||||
auto={T}:Add{B}
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||||
auto={2}{U}{B}:transforms((Shark Creature,setpower=4,settoughness=4,blue,black,deathtouch)) ueot
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||||
auto=_ATTACKING_target(player) deplete:4
|
||||
text=Restless Reef enters the battlefield tapped. -- {T}: Add {U} or {B}. -- {2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land. -- Whenever Restless Reef attacks, target player mills four cards.
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
name=Restless Ridgeline
|
||||
auto=tapped
|
||||
auto={T}:Add{R}
|
||||
auto={T}:Add{G}
|
||||
auto={2}{R}{G}:transforms((Dinosaur Creature,setpower=3,settoughness=4,red,green)) ueot
|
||||
auto=_ATTACKING_target(other creature[attacking]) transforms((,newability[untap],newability[2/0])) ueot
|
||||
text=Restless Ridgeline enters the battlefield tapped. -- {T}: Add {R} or {G}. -- {2}{R}{G}: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. -- Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
name=Restless Vents
|
||||
auto=tapped
|
||||
auto={T}:Add{B}
|
||||
auto={T}:Add{R}
|
||||
auto={1}{B}{R}:transforms((Insect Creature,setpower=2,settoughness=3,black,red,menace)) ueot
|
||||
auto=_ATTACKING_may _DISCARD&DRAW_
|
||||
text=Restless Vents enters the battlefield tapped. -- {T}: Add {B} or {R}. -- {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. -- Whenever Restless Vents attacks, you may discard a card. If you do, draw a card.
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
name=Restorative Burst
|
||||
abilities=doublefacedeath
|
||||
auto=name(Return to hand) target(<upto:2>*[creature;land;planeswalker]|mygraveyard) moveto(myhand)
|
||||
@@ -82464,6 +82739,18 @@ mana={1}{B}{B}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Sanguine Evangelist
|
||||
auto=_ATTACKING_all(other creature[attacking]) 1/0 ueot
|
||||
auto=create(bat:creature bat:1/1:black:flying)
|
||||
auto=_DIES_create(bat:creature bat:1/1:black:flying)
|
||||
text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
subtype=Vampire Cleric
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Sanguine Glorifier
|
||||
auto=target(other vampire|mybattlefield) counter(1/1)
|
||||
text=When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.
|
||||
@@ -83368,6 +83655,16 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Scampering Surveyor
|
||||
auto=moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
|
||||
text=When Scampering Surveyor enters the battlefield, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle.
|
||||
mana={4}
|
||||
type=Artifact Creature
|
||||
subtype=Gnome
|
||||
power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Scandalmonger
|
||||
auto={2}:target(player) ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ targetedplayer asSorcery
|
||||
auto=lord(*|opponentbattlefield) transforms((,newability[{2}:target(player) ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ targetedplayer asSorcery]))
|
||||
@@ -84782,6 +85079,18 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Seismic Monstrosaur
|
||||
abilities=trample
|
||||
auto={2}{R}{S(land|myBattlefield)}:draw:1
|
||||
autohand={2}{cycle}:name(Search mountain) target(mountain|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
text=Trample -- {2}{R}, Sacrifice a land: Draw a card. -- Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
|
||||
mana={4}{R}{R}
|
||||
type=Creature
|
||||
subtype=Dinosaur
|
||||
power=6
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Seismic Shift
|
||||
target=land
|
||||
auto=destroy
|
||||
@@ -84900,6 +85209,15 @@ power=2
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Self-Reflection
|
||||
target=creature|myBattlefield
|
||||
auto=clone
|
||||
flashback={3}{U}
|
||||
text=Create a token that's a copy of target creature you control. -- Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
||||
mana={4}{U}{U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Selfless Glyphweaver
|
||||
other={5}{B}{B}{B} name(Deadly Vanity)
|
||||
otherrestriction=can play sorcery,compare(isflipped)~equalto~1
|
||||
@@ -90000,6 +90318,18 @@ power=2
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Soaring Sandwing
|
||||
abilities=flying
|
||||
auto=life:3
|
||||
autohand={2}{cycle}:name(Search plains) target(plains|myLibrary) moveTo(myHand) and!( shuffle )!
|
||||
text=Flying -- When Soaring Sandwing enters the battlefield, you gain 3 life. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
|
||||
mana={4}{W}{W}
|
||||
type=Creature
|
||||
subtype=Dinosaur
|
||||
power=3
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Soaring Show-Off
|
||||
abilities=flying
|
||||
auto=all(player) draw:1
|
||||
@@ -92812,6 +93142,15 @@ type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Staggering Size
|
||||
target=creature
|
||||
auto=3/3
|
||||
auto=trample
|
||||
text=Target creature gets +3/+3 and gains trample until end of turn.
|
||||
mana={1}{G}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Stain the Mind
|
||||
other={convoke} name(Convoke)
|
||||
auto=choice name(Target opponent) ability$!chooseanameopp name(Search that cards) target(<anyamount>*[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland!$ controller
|
||||
@@ -96075,6 +96414,16 @@ power=0
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Synapse Necromage
|
||||
auto=_DIES_create(fungus:creature fungus:1/1:black:cantblock)*2
|
||||
text=When Synapse Necromage dies, create two 1/1 black Fungus creature tokens with "This creature can't block."
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
subtype=Fungus Wizard
|
||||
power=3
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Synchronized Eviction
|
||||
target=*[-land]|battlefield
|
||||
restriction=compare(sametypecreatures)~lessthan~2
|
||||
@@ -97416,6 +97765,14 @@ power=3
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Tectonic Hazard
|
||||
auto=damage:1 opponent
|
||||
auto=damage:1 all(creature|opponentbattlefield)
|
||||
text=Tectonic Hazard deals 1 damage to each opponent and each creature they control.
|
||||
mana={R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Tectonic Hellion
|
||||
abilities=haste
|
||||
auto=_ATTACKING_if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then sacrifice notAtarget(<2>land|mybattlefield) else ability$!name(Sacrifice 2 lands) notatarget(<2>land|mybattlefield) sacrifice!$ opponent
|
||||
@@ -107437,6 +107794,16 @@ type=Snow Land
|
||||
subtype=Island Mountain
|
||||
[/card]
|
||||
[card]
|
||||
name=Volatile Wanderglyph
|
||||
auto=@tapped(this):may _DISCARD&DRAW_
|
||||
text=Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card.
|
||||
mana={1}{R}
|
||||
type=Artifact Creature
|
||||
subtype=Golem
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Volcanic Salvo
|
||||
anyzone=changecost(colorless:-powertotalinplay) forcedalive
|
||||
auto=damage:6 target(<upto:2>creature,planeswalker)
|
||||
|
||||
@@ -23559,7 +23559,7 @@ type=Artifact
|
||||
[card]
|
||||
name=Creeperhulk
|
||||
abilities=trample
|
||||
auto={1}{G}:target(creature|mybattlefield) becomes(,5/5,trample)
|
||||
auto={1}{G}:target(creature|mybattlefield) becomes(,5/5,trample) ueot
|
||||
text=Trample -- {1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.
|
||||
mana={3}{G}{G}
|
||||
type=Creature
|
||||
|
||||
Reference in New Issue
Block a user