Added missing graphics for game modes unlock, fixed italian lang, fixed awards dat file, fixed a bug on Game Award section, refactoring for AllAbilities.h file.
This commit is contained in:
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projects/mtg/bin/Res/graphics/falsegod_unlocked.png
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projects/mtg/bin/Res/graphics/falsegod_unlocked.png
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projects/mtg/bin/Res/graphics/horde_unlocked.png
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projects/mtg/bin/Res/graphics/horde_unlocked.png
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projects/mtg/bin/Res/graphics/morinfen_unlocked.png
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projects/mtg/bin/Res/graphics/morinfen_unlocked.png
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projects/mtg/bin/Res/graphics/paradise_unlocked.png
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projects/mtg/bin/Res/graphics/paradise_unlocked.png
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projects/mtg/bin/Res/graphics/titania_unlocked.png
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@@ -41,7 +41,7 @@ More cards and mods at http://wololo.net/wagic=Altre carte e modalita' su http:/
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The cards in your collection have an average value of %i credits=Le carte nella tua collezione hanno un valore medio di %i crediti.
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The shopkeeper would buy your entire collection for around %i credits=Il commerciante acquistera' l'intera collezione per circa %i crediti
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These stats will be updated next time you run Wagic=Queste statistiche verranno aggiornate al prossimo riavvio di Wagic.
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Unlock the difficult mode for more challenging duels!=Sblocca i livelli di difficoltà per duelli piu' impegnativi!
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Unlock the difficult mode for more challenging duels!=Sblocca i livelli di difficolta' per duelli piu' impegnativi!
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You currently have %i credits=Al momento hai %i crediti.
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You have a %i%% victory ratio with "%s"=Hai vinto il %i%% di partite con il mazzo: "%s".
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You have a total of %i cards in your collection=Hai un totale di %i carte nella tua collezione.
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@@ -50,7 +50,7 @@ You have played a total of %i games=Hai giocato un totale di %i partite.
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You have unlocked %i expansions out of %i=Hai sbloccato %i edizioni di %i.
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You haven't unlocked the evil twin mode yet=Non hai ancora sbloccato la modalita Gemello Cattivo...
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You haven't unlocked the random deck mode yet=Non hai ancora sbloccato la modalita con Mazzo Casuale...
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Like to play fast? Unlock Blitzkrieg Mode :)=Ti piace giocare veloce? Sblocca la modalità Assalto Fulmineo :)
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Like to play fast? Unlock Blitzkrieg Mode :)=Ti piace giocare veloce? Sblocca la modalita' Assalto Fulmineo :)
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Utopia! Bring me down to the Paradise City.=Utopia! Portami a Paradise City.
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"I looked into its eyes, and its soul was so empty I saw no reflection, no light there." <97> Crovax="Ho guardato nei suoi occhi, e la sua anima era cosi' vuota da non permettermi di vedere alcun riflesso, non c'era luce." <97> Crovax
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"From shards and splinters I call forth my living horde." -Molimo, maro-sorcerer="Dai detriti e dalla polvere io invoco la mia orda vivente." -Molimo, stregone supremo
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@@ -147,7 +147,7 @@ Round Robin Tournament=Torneo Round Robin
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Starts an all vs all tournament!. Firstly, in a selection process participating AI-Decks can be chosen. The tournament state is saved after each game and can be continued!.=Inizia un torneo tutti contro tutti! Prima di iniziare, nel processo di selezione, puoi scegliere i mazzi del computer. Lo stato del torneo verra' salvato dopo ogni partita e potrai continuarlo in qualsiasi momento!
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Random=Casuale
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Random (Not easy)=Casuale (Non Facile)
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Selects a random AI deck with hard or normal difficulty.=Il mazzo del computer viene scelto casualmente con la difficoltà normale o difficile.
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Selects a random AI deck with hard or normal difficulty.=Il mazzo del computer viene scelto casualmente con la difficolta' normale o difficile.
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Evil Twin=Gemello Cattivo
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Can you defeat yourself?=Riesci a battere te stesso?
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@@ -522,7 +522,7 @@ Duel Decks: Izzet vs. Golgari=Mazzi da duello: Izzet vs. Golgari
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Duel Decks: Sorin vs. Tibalt=Mazzi da duello: Sorin vs. Tibalt
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Duel Decks: Heroes vs. Monsters=Mazzi da duello: Eroi vs. Mostri
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Duel Decks: Jace vs. Vraska=Mazzi da duello: Jace vs. Vraska
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Duel Decks: Speed vs. Cunning=Mazzi da duello: Velocità vs. Abililta'
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Duel Decks: Speed vs. Cunning=Mazzi da duello: Velocita' vs. Abililta'
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Duel Decks: Elspeth vs. Kiora=Mazzi da duello: Elspeth vs. Kiora
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Duel Decks: Zendikar vs. Eldrazi=Mazzi da duello: Zendikar vs. Eldrazi
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Duel Decks: Blessed vs. Cursed=Mazzi da duello: Beati vs. Maledetti
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@@ -904,7 +904,7 @@ Light=Luce
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Stone=Pietra
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Water=Acqua
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Use this Style=Utilizza questo stile
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Enable Cheat Mode=Abilita la modalità segreta
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Enable Cheat Mode=Abilita la modalita' segreta
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Optimize Starting Hand=Ottimizza la mano con cui inizi
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Unlock All Ai Decks=Sblocca tutti i mazzi computer
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@@ -948,7 +948,7 @@ Sound=Suono
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Fullscreen=A schermo intero
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Keypad Enter=Tasto Invio
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VolumeUp=Volume su
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VolumeDown=Volume giù
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VolumeDown=Volume giu'
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Left Ctrl=Controllo sinistro
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Right Ctrl=Controllo destro
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Delete this binding=Elimina questa associazione
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@@ -1005,9 +1005,9 @@ Won with exactly 8 lands.=Vinci con esattamente 8 terre in gioco.
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Evil Twin Mode=Modalita' Gemello Cattivo
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Won with same army size.=Vinci con un esercito della stessa dimensione di quello del tuo nemico.
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Random Deck Mode=Modalita' Mazzo Casuale
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Won against a higher difficulty.=Vinci contro un avversario al livello di difficoltà più alto.
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Won against a higher difficulty.=Vinci contro un avversario al livello di difficolta' piu' alto.
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Stone Hewer Mode=Modalita' Fabbro
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Won with more than 10 equipments.=Vinci con più di 10 equipaggiamenti.
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Won with more than 10 equipments.=Vinci con piu' di 10 equipaggiamenti.
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Hermit Druid Mode=Modalita' Druido Eremita
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Won with less than 10 lands.=Vinci con meno di 10 terre in gioco.
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Valuable Collection=Il valore della collezione
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@@ -1017,10 +1017,10 @@ Collection Stats=Statistiche della collezione
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Total Value: %ic=Valore totale: %i crediti.
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Total Cards (including duplicates): %i=Totale carte (inlcusi i doppioni): %i
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Unique Cards: %i=Carte uniche: %i
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Most Duplicates: %i (%s)=Con più doppioni: %i (%s)
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Most Duplicates: %i (%s)=Con piu' doppioni: %i (%s)
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Favorite Set: %s=Set preferito: %s
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Highest Mana Cost: %i (%s)=Costo di mana più alto: %i (%s)
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Most Powerful: %i (%s)=Con la più grande potenza: %i (%s)
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Highest Mana Cost: %i (%s)=Costo di mana piu' alto: %i (%s)
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Most Powerful: %i (%s)=Con la piu' grande potenza: %i (%s)
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Toughest: %i (%s)=Con la massima resistenza: %i (%s)
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%i locked sets remain.=Ci sono %i ancora da sbloccare.
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Unlocked all %i sets.=Sono state sbloccate %i edizioni.
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@@ -1030,7 +1030,7 @@ Back to Main Menu=Indietro al menu' principale
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Cancel=Annulla
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Do you think you can dominate over other commanders? Take a big challenge in the commander format.=Pensi di poter dominare gli altri comandanti? Raccogli la sfida con la modalilta' Comandante.
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Commander Format Unlocked=Modalita' Comandante sbloccata
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Win a game with 40 or more life and with less cards in your graveyard than your opponent.=Vinci una partita con 40 o più punti vita e con meno carte nel cimitero rispetto al tuo avversario.
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Win a game with 40 or more life and with less cards in your graveyard than your opponent.=Vinci una partita con 40 o piu' punti vita e con meno carte nel cimitero rispetto al tuo avversario.
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Wagic Team (%s%%): %i%% : %s%%/%s%% cards=Team Wagic (%s%%): %i%% : %s%%/%s%% carte
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%i cards=%i carte.
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@@ -39,7 +39,7 @@ unlock_condition=type(land|myBattlefield)~morethan~18
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[award]
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name=Paradise
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id=prx_paradise
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unlock_img=
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unlock_img=paradise_unlocked.png
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unlock_text=Birds of Paradise Mode Unlocked
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teaser=Utopia! Bring me down to the Paradise City.
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Lands you control have "{T}: Add one mana of any color."
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@@ -50,7 +50,7 @@ unlock_condition=type(Birds of Paradise|mybattlefield)~morethan~0
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[award]
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name=Morinfen Mode
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id=prx_morinfen
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unlock_img=
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unlock_img=morinfen_unlocked.png
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unlock_text=Morinfen Mode Unlocked
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teaser="I looked into its eyes, and its soul was so empty I saw no reflection, no light there." — Crovax
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At the beginning of your upkeep, you lose 1 life for each permanent you control.
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@@ -61,7 +61,7 @@ unlock_condition=this(controllerlife < 5)
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[award]
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name=Horde
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id=prx_horde
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unlock_img=
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unlock_img=horde_unlocked.png
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unlock_text=Tribal Horde Mode Unlocked
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teaser="From shards and splinters I call forth my living horde." -Molimo, maro-sorcerer
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trophyroom_text=Won with more than 25 life.
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@@ -71,7 +71,7 @@ unlock_condition=this(controllerlife > 25)
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[award]
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name=False God
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id=prx_karona
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unlock_img=
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unlock_img=falsegod_unlocked.png
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unlock_text=False God Mode Unlocked
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teaser=At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random.
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trophyroom_text=Devotion to red more than 7.
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@@ -81,7 +81,7 @@ unlock_condition=this(variable{type:manar}>7)
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[award]
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name=Titania Mode
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id=prx_titania
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unlock_img=
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unlock_img=titania_unlocked.png
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unlock_text=Titania Mode Unlocked
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teaser=Voice of the Argoth forest, defender of its creatures, and enforcer of its laws, Titania is literally an aspect of the forest itself.
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You may play an additional land on each of your turns.
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@@ -92,7 +92,7 @@ unlock_condition=this(variable{type:manag}>7)
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[award]
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name=Commander Format
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id=prx_commander
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unlock_img=commander_unlocked.jpg
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unlock_img=commander_unlocked.png
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unlock_text=Commander Format Unlocked
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teaser=Do you think you can dominate over other commanders? Take a big challenge in the commander format.
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trophyroom_text=Win a game with 40 or more life and with less cards in your graveyard than your opponent.
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@@ -15343,7 +15343,7 @@ type=Instant
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[card]
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name=Exquisite Archangel
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abilities=flying,cantlifelose
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auto=this(variable{lifetotal}<1) all(this) moveTo(exile) && lifeset:startinglife controller
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auto=@damageof(player):if compare(lifetotal)~lessthan~1 then all(this) moveTo(exile) && lifeset:startinglife controller
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text=Flying -- If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total.
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mana={5}{W}{W}
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type=Creature
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@@ -322,7 +322,7 @@ private:
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delete cX;
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}
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}
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else if (s == "x" || s == "X")
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else if (s == "x" || s == "X" || s == "fullpaid")
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{
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intValue = computeX(spell, card);
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if(intValue < 0)
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@@ -334,25 +334,37 @@ private:
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if(intValue < 0)
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intValue = 0;
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}
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else if (s == "castx")
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else if (s == "castx" || s == "Iroas")//calculate castx - devotion to red white
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{
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intValue = card->castX;
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intValue = (s == "castx")?card->castX:countDevotionTo(card, card->controller()->inPlay(), Constants::MTG_COLOR_RED, Constants::MTG_COLOR_WHITE);
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}
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else if (s == "gear")
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else if (s == "azorius" || s == "boros")//devotion blue white - devotion red white
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{
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intValue = target->equipment;
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intValue = (s == "azorius")?countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_BLUE,Constants::MTG_COLOR_WHITE):countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_WHITE,Constants::MTG_COLOR_RED);
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}
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else if (s == "mutations")
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else if (s == "dimir" || s == "golgari")//devotion blue black - devotion to green black
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{
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intValue = target->mutation;
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intValue = (s == "dimir")?countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_BLACK,Constants::MTG_COLOR_BLUE):countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_BLACK,Constants::MTG_COLOR_GREEN);
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}
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else if (s == "colors")
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else if (s == "gruul" || s == "izzet")//devotion to green red - devotion to red blue
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{
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intValue = target->countColors();
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intValue = (s == "gruul")?countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_GREEN,Constants::MTG_COLOR_RED):countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_BLUE,Constants::MTG_COLOR_RED);
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}
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else if (s == "auras")
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else if (s == "orzhov" || s == "rakdos")//devotion to white black - devotion to red black
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{
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intValue = target->auras;
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intValue = (s == "orzhov")?countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_BLACK,Constants::MTG_COLOR_WHITE):countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_BLACK,Constants::MTG_COLOR_RED);
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}
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else if (s == "selesnya" || s == "simic")//devotion to green white - devotion to green blue
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{
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intValue = (s == "selesnya")?countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_GREEN,Constants::MTG_COLOR_WHITE):countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_BLUE,Constants::MTG_COLOR_GREEN);
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}
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else if (s == "gear" || s == "auras")
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{
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intValue = (s == "gear")?target->equipment:target->auras;
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}
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else if (s == "mutations" || s == "colors")
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{
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intValue = (s == "mutations")?target->mutation:target->countColors();
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}
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else if (s == "manacost")
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{
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@@ -361,50 +373,6 @@ private:
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else
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intValue = target->myconvertedcost;
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}
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else if (s == "azorius")//devotion blue white
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{
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intValue = countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_BLUE,Constants::MTG_COLOR_WHITE);
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}
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else if (s == "boros")//devotion red white
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{
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intValue = countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_WHITE,Constants::MTG_COLOR_RED);
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}
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else if (s == "dimir")//devotion blue black
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{
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intValue = countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_BLACK,Constants::MTG_COLOR_BLUE);
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}
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else if (s == "golgari")//devotion to green black
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{
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intValue = countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_BLACK,Constants::MTG_COLOR_GREEN);
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}
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else if (s == "gruul")//devotion to green red
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{
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intValue = countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_GREEN,Constants::MTG_COLOR_RED);
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}
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else if (s == "izzet")//devotion to red blue
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{
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intValue = countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_BLUE,Constants::MTG_COLOR_RED);
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}
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else if (s == "orzhov")//devotion to white black
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{
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intValue = countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_BLACK,Constants::MTG_COLOR_WHITE);
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}
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else if (s == "rakdos")//devotion to red black
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{
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intValue = countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_BLACK,Constants::MTG_COLOR_RED);
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}
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else if (s == "selesnya")//devotion to green white
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{
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intValue = countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_GREEN,Constants::MTG_COLOR_WHITE);
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}
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else if (s == "simic")//devotion to green blue
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{
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intValue = countDevotionTo(card,card->controller()->inPlay(),Constants::MTG_COLOR_BLUE,Constants::MTG_COLOR_GREEN);
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}
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else if (s == "Iroas")//devotion to red white
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{
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intValue = countDevotionTo(card, card->controller()->inPlay(), Constants::MTG_COLOR_RED, Constants::MTG_COLOR_WHITE);
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}
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else if (s.find("type:") != string::npos)
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||||
{
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size_t begins = s.find("type:");
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@@ -620,57 +588,33 @@ private:
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{
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intValue = card->controller()->game->stack->seenThisTurn("*", Constants::CAST_ALL) + card->controller()->opponent()->game->stack->seenThisTurn("*", Constants::CAST_ALL);
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}
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else if (s == "countmycrespell")
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else if (s == "countmycrespell" || s == "countmynoncrespell")
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{
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intValue = card->controller()->game->stack->seenThisTurn("creature", Constants::CAST_ALL);
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}
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else if (s == "countmynoncrespell")
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{
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intValue = card->controller()->game->stack->seenThisTurn("*[-creature]", Constants::CAST_ALL);
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intValue = (s == "countmycrespell")?card->controller()->game->stack->seenThisTurn("creature", Constants::CAST_ALL):card->controller()->game->stack->seenThisTurn("*[-creature]", Constants::CAST_ALL);
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}
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||||
else if(s == "pnumofcommandcast" || s == "onumofcommandcast")
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||||
{
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intValue = (s == "pnumofcommandcast")?card->controller()->numOfCommandCast:card->controller()->opponent()->numOfCommandCast;
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||||
}
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||||
else if (s == "evictg")
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||||
else if (s == "evictg" || s == "evictu")
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||||
{
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||||
intValue = card->imprintG;
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||||
intValue = (s == "evictg")?card->imprintG:card->imprintU;
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||||
}
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||||
else if (s == "evictu")
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||||
else if (s == "evictr" || s == "evictb")
|
||||
{
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||||
intValue = card->imprintU;
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||||
intValue = (s == "evictr")?card->imprintR:card->imprintB;
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||||
}
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||||
else if (s == "evictr")
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||||
else if (s == "evictw" || s == "commongreen")
|
||||
{
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||||
intValue = card->imprintR;
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||||
intValue = (s == "evictw")?card->imprintW:mostCommonColor(Constants::MTG_COLOR_GREEN, card);
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||||
}
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||||
else if (s == "evictb")
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||||
else if (s == "commonblue" || s == "commonred")
|
||||
{
|
||||
intValue = card->imprintB;
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||||
intValue = (s == "commonblue")?mostCommonColor(Constants::MTG_COLOR_BLUE, card):mostCommonColor(Constants::MTG_COLOR_RED, card);
|
||||
}
|
||||
else if (s == "evictw")
|
||||
else if (s == "commonblack" || s == "commonwhite")
|
||||
{
|
||||
intValue = card->imprintW;
|
||||
}
|
||||
else if (s == "commongreen")
|
||||
{
|
||||
intValue = mostCommonColor(Constants::MTG_COLOR_GREEN, card);
|
||||
}
|
||||
else if (s == "commonblue")
|
||||
{
|
||||
intValue = mostCommonColor(Constants::MTG_COLOR_BLUE, card);
|
||||
}
|
||||
else if (s == "commonred")
|
||||
{
|
||||
intValue = mostCommonColor(Constants::MTG_COLOR_RED, card);
|
||||
}
|
||||
else if (s == "commonblack")
|
||||
{
|
||||
intValue = mostCommonColor(Constants::MTG_COLOR_BLACK, card);
|
||||
}
|
||||
else if (s == "commonwhite")
|
||||
{
|
||||
intValue = mostCommonColor(Constants::MTG_COLOR_WHITE, card);
|
||||
intValue = (s == "commonblack")?mostCommonColor(Constants::MTG_COLOR_BLACK, card):mostCommonColor(Constants::MTG_COLOR_WHITE, card);
|
||||
}
|
||||
else if (s == "targetedcurses")
|
||||
{
|
||||
@@ -827,67 +771,37 @@ private:
|
||||
{
|
||||
intValue = (s == "kicked")?target->kicked:target->controller()->handsize;
|
||||
}
|
||||
else if (s == "olandg")
|
||||
else if (s == "olandg" || s == "olandu")
|
||||
{
|
||||
intValue = countManaProducedby(Constants::MTG_COLOR_GREEN, target, target->controller()->opponent());
|
||||
intValue = (s == "olandg")?countManaProducedby(Constants::MTG_COLOR_GREEN, target, target->controller()->opponent()):countManaProducedby(Constants::MTG_COLOR_BLUE, target, target->controller()->opponent());
|
||||
}
|
||||
else if (s == "olandu")
|
||||
else if (s == "olandr" || s == "olandb")
|
||||
{
|
||||
intValue = countManaProducedby(Constants::MTG_COLOR_BLUE, target, target->controller()->opponent());
|
||||
intValue = (s == "olandr")?countManaProducedby(Constants::MTG_COLOR_RED, target, target->controller()->opponent()):countManaProducedby(Constants::MTG_COLOR_BLACK, target, target->controller()->opponent());
|
||||
}
|
||||
else if (s == "olandr")
|
||||
else if (s == "olandw" || s == "olandc")
|
||||
{
|
||||
intValue = countManaProducedby(Constants::MTG_COLOR_RED, target, target->controller()->opponent());
|
||||
intValue = (s == "olandw")?countManaProducedby(Constants::MTG_COLOR_WHITE, target, target->controller()->opponent()):(countManaProducedby(Constants::MTG_COLOR_ARTIFACT, target, target->controller()->opponent()) + countManaProducedby(Constants::MTG_COLOR_WASTE, target, target->controller()->opponent()));
|
||||
}
|
||||
else if (s == "olandb")
|
||||
else if (s == "plandg" || s == "plandu")
|
||||
{
|
||||
intValue = countManaProducedby(Constants::MTG_COLOR_BLACK, target, target->controller()->opponent());
|
||||
intValue = (s == "plandg")?countManaProducedby(Constants::MTG_COLOR_GREEN, target, target->controller()):countManaProducedby(Constants::MTG_COLOR_BLUE, target, target->controller());
|
||||
}
|
||||
else if (s == "olandw")
|
||||
else if (s == "plandr" || s == "plandb")
|
||||
{
|
||||
intValue = countManaProducedby(Constants::MTG_COLOR_WHITE, target, target->controller()->opponent());
|
||||
intValue = (s == "plandr")?countManaProducedby(Constants::MTG_COLOR_RED, target, target->controller()):countManaProducedby(Constants::MTG_COLOR_BLACK, target, target->controller());
|
||||
}
|
||||
else if (s == "olandc")
|
||||
else if (s == "plandw" || s == "plandc")
|
||||
{
|
||||
intValue = countManaProducedby(Constants::MTG_COLOR_ARTIFACT, target, target->controller()->opponent()) +
|
||||
countManaProducedby(Constants::MTG_COLOR_WASTE, target, target->controller()->opponent());
|
||||
intValue = (s == "plandw")?countManaProducedby(Constants::MTG_COLOR_WHITE, target, target->controller()):(countManaProducedby(Constants::MTG_COLOR_ARTIFACT, target, target->controller()) + countManaProducedby(Constants::MTG_COLOR_WASTE, target, target->controller()));
|
||||
}
|
||||
else if (s == "plandg")
|
||||
else if (s == "cantargetmycre" || s == "cantargetoppocre")// can target my creature - can target opponent creature
|
||||
{
|
||||
intValue = countManaProducedby(Constants::MTG_COLOR_GREEN, target, target->controller());
|
||||
intValue = (s == "cantargetmycre")?countCanTargetby("creature", card, card->controller()):countCanTargetby("creature", card, card->controller()->opponent());
|
||||
}
|
||||
else if (s == "plandu")
|
||||
else if (s == "cantargetcre" || s == "myname")// can target any creature - name of the card you control
|
||||
{
|
||||
intValue = countManaProducedby(Constants::MTG_COLOR_BLUE, target, target->controller());
|
||||
}
|
||||
else if (s == "plandr")
|
||||
{
|
||||
intValue = countManaProducedby(Constants::MTG_COLOR_RED, target, target->controller());
|
||||
}
|
||||
else if (s == "plandb")
|
||||
{
|
||||
intValue = countManaProducedby(Constants::MTG_COLOR_BLACK, target, target->controller());
|
||||
}
|
||||
else if (s == "plandw")
|
||||
{
|
||||
intValue = countManaProducedby(Constants::MTG_COLOR_WHITE, target, target->controller());
|
||||
}
|
||||
else if (s == "plandc")
|
||||
{
|
||||
intValue = countManaProducedby(Constants::MTG_COLOR_ARTIFACT, target, target->controller()) +
|
||||
countManaProducedby(Constants::MTG_COLOR_WASTE, target, target->controller());
|
||||
}
|
||||
else if (s == "cantargetmycre")// can target my creature
|
||||
{
|
||||
intValue = countCanTargetby("creature", card, card->controller());
|
||||
}
|
||||
else if (s == "cantargetoppocre")// can target opponent creature
|
||||
{
|
||||
intValue = countCanTargetby("creature", card, card->controller()->opponent());
|
||||
}
|
||||
else if (s == "cantargetcre")// can target any creature
|
||||
{
|
||||
intValue = countCanTargetby("creature", card, card->controller()) + countCanTargetby("creature", card, card->controller()->opponent());
|
||||
intValue = (s == "cantargetcre")?countCanTargetby("creature", card, card->controller()) + countCanTargetby("creature", card, card->controller()->opponent()):countCardNameinZone(card->name,card->controller()->inPlay());
|
||||
}
|
||||
else if (s == "controllerturn")//intvalue = 1 if its your turn this(variable{controllerturn})
|
||||
{
|
||||
@@ -977,10 +891,6 @@ private:
|
||||
cardHasTypeinZone("island", checkZone) +
|
||||
cardHasTypeinZone("mountain", checkZone);
|
||||
}
|
||||
else if (s == "myname")//Name of the card you control
|
||||
{
|
||||
intValue = countCardNameinZone(card->name,card->controller()->inPlay());
|
||||
}
|
||||
else if (s == "allmyname")//Plague Rats and others
|
||||
{
|
||||
intValue = 0;
|
||||
|
||||
@@ -91,10 +91,6 @@ void GameStateAwards::Start()
|
||||
btn = NEW WGuiButton(aw, GUI_AWARD_BUTTON, Options::AWARD_COLLECTOR, this);
|
||||
listview->Add(btn);
|
||||
|
||||
aw = NEW WGuiAward(Options::COMMANDER_MODE_UNLOCKED, "Commander Format", "Play a Commander Format game.");
|
||||
btn = NEW WGuiButton(aw, GUI_AWARD_BUTTON, Options::COMMANDER_MODE_UNLOCKED, this);
|
||||
listview->Add(btn);
|
||||
|
||||
wgh = NEW WGuiHeader("");
|
||||
listview->Add(wgh);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user