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@@ -406,7 +406,7 @@ toughness=1
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[card]
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name=Adios Wormhole
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={U} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=target(*[-land]|battlefield) moveto(ownerhand)
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text=Return target nonland permanent to its owners's hand. -- Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -461,7 +461,7 @@ toughness=1
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name=Adriana's Valor
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abilities=hiddenface,isconspiracy
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restriction=never
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autocommandzone=chooseaname transforms((,newability[lord(creature[chosenname]|myBattlefield) transforms((,newability[@combat(attacking) source(this):pay({W}) name(Pay and gains indestructible) name(Pay and gains indestructible) transforms((,newability[indestructible])) ueot]))])) forever chooseend
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autocommandzone=chooseaname transforms((,newability[lord(creature[chosenname]|myBattlefield) transforms((,newability[_ATTACKING_pay({W}) name(Pay and gains indestructible) name(Pay and gains indestructible) transforms((,newability[indestructible])) ueot]))])) forever chooseend
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text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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type=Conspiracy
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[/card]
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@@ -1402,7 +1402,7 @@ toughness=2
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[card]
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name=Alrund's Epiphany
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abilities=foretell,exiledeath
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={4}{U}{U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=token(Bird,Creature Bird,1/1,blue,flying)*2
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auto=turns:+1 controller
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@@ -1986,7 +1986,7 @@ name=Angelic Enforcer
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abilities=flying,controllershroud
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backside=Enduring Angel
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anyzone=lifetotal/lifetotal cdaactive
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auto=@combat(attacking) source(this):name(Double your life) life:lifetotal controller
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auto=_ATTACKING_name(Double your life) life:lifetotal controller
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text=Flying -- You have hexproof. -- Angelic Enforcer's power and toughness are each equal to your life total. -- Whenever Angelic Enforcer attacks, double your life total. // Enduring Angel
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type=Creature
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subtype=Angel
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@@ -2981,7 +2981,7 @@ toughness=7
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name=Archive Haunt
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backside=Overwhelmed Archivist
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abilities=flying,exiledeath
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auto=@combat(attacking) source(this):name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot
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auto=_ATTACKING_name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot
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text=Flying -- Whenever Archive Haunt attacks, draw a card, then discard a card. -- If Archive Haunt would be put into a graveyard from anywhere, exile it instead. // Overwhelmed Archivist
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type=Creature
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subtype=Spirit Wizard
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@@ -3780,7 +3780,7 @@ type=Instant
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name=Assemble the Rank and Vile
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abilities=hiddenface,isconspiracy
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restriction=never
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autocommandzone=chooseaname transforms((,newability[@movedto(creature[chosenname]|graveyard) from(mybattlefield):name(Pay and create zombie) pay({B}) name(Pay and create zombie) name(Pay and create zombie) token(Zombie Lil) and!( tap(noevent) )!])) forever chooseend
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autocommandzone=chooseaname transforms((,newability[@movedto(creature[chosenname]|graveyard) from(mybattlefield):name(Pay and create zombie) pay({B}) name(Pay and create zombie) name(Pay and create zombie) _ZOMBIETOKEN_ and!( tap(noevent) )!])) forever chooseend
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text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "When this creature dies, you may pay {B}. If you do, put a 2/2 black Zombie creature token onto the battlefield tapped."
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type=Conspiracy
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[/card]
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@@ -3991,7 +3991,7 @@ toughness=3
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[card]
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name=Augury Raven
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abilities=foretell,flying
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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text=Flying -- Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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mana={3}{U}
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@@ -4032,7 +4032,7 @@ type=Instant
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name=Aurelia, Exemplar of Justice
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abilities=flying,mentor
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auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
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auto=@each my combatbegins:ability$!name(Choose a creature) choice name(Choose non-red, non-white creature) target(creature[-red;-white]|myBattlefield) 2/0 ueot _ choice name(Choose red and white creature) target(creature[red]|myBattlefield) transforms((,newability[2/0 ueot],newability[trample ueot],newability[vigilance ueot])) ueot _ choice name(Choose red creature) target(creature[red]|myBattlefield) transforms((,newability[2/0 ueot],newability[trample ueot])) ueot _ name(Choose white creature) target(creature[white]|myBattlefield) transforms((,newability[2/0 ueot],newability[vigilance ueot])) ueot!$ controller
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auto=@each my combatbegins:ability$!name(Choose a creature) choice name(Choose red and white creature) target(creature[red]|myBattlefield) transforms((,newability[2/0 ueot],newability[trample ueot],newability[vigilance ueot])) ueot _ choice name(Choose red creature) target(creature[red]|myBattlefield) transforms((,newability[2/0 ueot],newability[trample ueot])) ueot _ name(Choose white creature) target(creature[white]|myBattlefield) transforms((,newability[2/0 ueot],newability[vigilance ueot] _ choice name(Choose non-red, non-white creature) target(creature[-red;-white]|myBattlefield) 2/0 ueot)) ueot!$ controller
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text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
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mana={2}{R}{W}
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type=Legendary Creature
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@@ -5361,7 +5361,7 @@ toughness=2
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[card]
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name=Battle Mammoth
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abilities=foretell,trample
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={2}{G}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=@targeted(*|mybattlefield) from(*|opponentzones):may name(Draw a card) draw:1 controller
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text=Trample -- Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. -- Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -5549,7 +5549,9 @@ toughness=*
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[card]
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name=Bearded Axe
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auto={2}:equip
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auto=teach(creature) type:*[dwarf;equipment;vehicle]:mybattlefield/type:*[dwarf;equipment;vehicle]:mybattlefield nonstatic
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auto=teach(creature) type:dwarf:mybattlefield/type:dwarf:mybattlefield nonstatic
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auto=teach(creature) type:equipment:mybattlefield/type:equipment:mybattlefield nonstatic
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auto=teach(creature) type:vehicle:mybattlefield/type:vehicle:mybattlefield nonstatic
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text=Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. -- Equip {2}
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mana={2}{R}
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type=Artifact
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@@ -5735,7 +5737,7 @@ type=Sorcery
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[card]
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name=Behold the Multiverse
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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aicode=activate transforms((,newability[draw:2 controller])) oneshot
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auto=scry:2 scrycore delayed draw:2 controller scrycoreend scryend
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@@ -6122,7 +6124,7 @@ abilities=hasdisturb
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restriction=compare(isflipped)~equalto~0
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anyzone={0}:doubleside(backside)
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retrace={1}{U} name(Cast with disturb)
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auto=@combat(attacking) source(this):name(Creature gets -2/0) target(creature|opponentBattlefield) -2/-0 ueot
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auto=_ATTACKING_name(Creature gets -2/0) target(creature|opponentBattlefield) -2/-0 ueot
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autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) -2/0])) forever )!
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text=Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. -- Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Spectral Binding
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mana={2}{U}
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@@ -7298,7 +7300,7 @@ toughness=1
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name=Bloodcrazed Socialite
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abilities=menace
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auto=token(Blood)
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auto=@combat(attacking) source(this):may name(Sacrifice blood) target(blood|mybattlefield) sacrifice && all(this) 2/2 ueot
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auto=_ATTACKING_may name(Sacrifice blood) target(blood|mybattlefield) sacrifice && all(this) 2/2 ueot
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text=Menace -- When Bloodcrazed Socialite enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
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mana={3}{B}
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type=Creature
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@@ -7563,7 +7565,7 @@ toughness=2
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name=Bloodvial Purveyor
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abilities=flying,trample
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auto=@movedto(*|opponentstack):name(Create Blood) token(Blood) opponent
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auto=@combat(attacking) source(this):name(Increase power) type:blood:opponentbattlefield/0 ueot
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auto=_ATTACKING_name(Increase power) type:blood:opponentbattlefield/0 ueot
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text=Flying, trample -- Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
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mana={2}{B}{B}
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type=Creature
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@@ -7877,7 +7879,7 @@ type=Instant
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[card]
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name=Bolt Hound
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abilities=haste
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auto=@combat(attakcing) source(this):all(other creature|myBattlefield) 1/0 ueot
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auto=_ATTACKING_all(other creature|myBattlefield) 1/0 ueot
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text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.
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mana={2}{R}
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type=Creature
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@@ -7888,7 +7890,7 @@ toughness=2
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[card]
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name=Bomat Courier
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abilities=haste
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auto=@combat(attacking) source(this):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0,1,BomatExiled) )!
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auto=_ATTACKING_name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0,1,BomatExiled) )!
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auto={R}{S}:name(Return all exiled cards) discard:phandcount && transforms((,newability[all(*[counter{0/0.1.BomatExiled}]|myexile) moveto(ownerhand)])) oneshot
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text=Haste -- Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.) -- {R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.
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mana={1}
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@@ -8397,6 +8399,7 @@ target=artifact,creature,enchantment,land,planeswalker
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auto=cantattack
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auto=cantpwattack
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auto=cantblock
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auto=cantcrew
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auto=noactivatedability
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text=Enchant permanent -- Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
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mana={2}{W}
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@@ -11068,7 +11071,7 @@ abilities=flying,showfromtoplibrary
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auto=counter(0/0,1,IlluminatorEffect) notrg
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auto=@each beginofturn restriction{compare(hascntilluminatoreffect)~equalto~0}:name(Start effect) counter(0/0,1,IlluminatorEffect) notrg
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auto=name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0,1,IlluminatorExiled) notrg )!
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auto=@combat(attacking) source(this):name(Exile a card) transforms((,newability[name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.IlluminatorExiled) notrg )!])) oneshot
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auto=_ATTACKING_name(Exile a card) transforms((,newability[name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.IlluminatorExiled) notrg )!])) oneshot
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auto=aslongas(creature[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(creature[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast creature) name(Cast creature) name(Cast creature) all(creature[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1
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auto=aslongas(planeswalker[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(planeswalker[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast planeswalker) name(Cast planeswalker) name(Cast planeswalker) all(planeswalker[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1
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auto=aslongas(instant[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(instant[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast instant) name(Cast instant) name(Cast instant) all(instant[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1
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@@ -11099,7 +11102,7 @@ toughness=4
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name=Cemetery Prowler
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abilities=vigilance
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auto=name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.CemeteryExiled) )!
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auto=@combat(attacking) source(this):name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.CemeteryExiled) )!
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auto=_ATTACKING_name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.CemeteryExiled) )!
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auto=aslongas(creature[counter{0/0.1.CemeteryExiled}]|exile) lord(creature|mycastingzone) changecost(colorless:-1) >0
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auto=aslongas(planeswalker[counter{0/0.1.CemeteryExiled}]|exile) lord(planeswalker|mycastingzone) changecost(colorless:-1) >0
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auto=aslongas(enchantment[counter{0/0.1.CemeteryExiled}]|exile) lord(enchantment|mycastingzone) changecost(colorless:-1) >0
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@@ -11171,7 +11174,7 @@ type=Instant
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[/card]
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[card]
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name=Ceremonial Knife
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auto=teach(creature) transforms((,newability[@combat(attacking) source(this):name(Create blood) token(Blood)]))
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auto=teach(creature) transforms((,newability[_ATTACKING_name(Create blood) token(Blood)]))
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auto=teach(creature) 1/0
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auto={2}:equip
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text=Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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@@ -14459,7 +14462,7 @@ toughness=4
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[card]
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name=Cosmic Intervention
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={1}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=emblem transforms((,newability[@movedto(*[-instant;-sorcery]|graveyard) from(mybattlefield):all(trigger[to]) transforms((,newability[moveto(exile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveto(ownerbattlefield)])) ueot )! ])) ueot])) ueot
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text=If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step. -- Foretell {1}{W} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -14469,7 +14472,7 @@ type=Instant
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[card]
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name=Cosmos Charger
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abilities=foretell,flash,flying
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={2}{U} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=lord(*[foretell]|myhand) transforms((,newability[{1} restriction{type(*[Cosmos Charger]|mybattlefield)~equalto~1}:name(Pay 1 and exile face-down) name(Pay 1 and exile face-down) doforetell],newability[{0} restriction{type(*[Cosmos Charger]|mybattlefield)~morethan~1}:name(Pay 0 and exile face-down) name(Pay 0 and exile face-down) doforetell]))
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text=Flash -- Flying -- Foretelling cards from your hand costs {1} less and can be done on any player's turn. -- Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -14969,7 +14972,7 @@ type=Sorcery
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[card]
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name=Creeping Inn
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backside=Hostile Hostel
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auto=@combat(attacking) source(this):may name(Exile a creature) target(creature|mygraveyard) moveto(myexile) and!( transforms((,newability[counter(0/0.1.InnExiled)],newability[foreach(creature[counter{0/0.1.InnExiled}]|myexile) life:-1 opponent],newability[foreach(creature[counter{0/0.1.InnExiled}]|myexile) life:1 controller])) oneshot )!
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auto=_ATTACKING_may name(Exile a creature) target(creature|mygraveyard) moveto(myexile) and!( transforms((,newability[counter(0/0.1.InnExiled)],newability[foreach(creature[counter{0/0.1.InnExiled}]|myexile) life:-1 opponent],newability[foreach(creature[counter{0/0.1.InnExiled}]|myexile) life:1 controller])) oneshot )!
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auto={4}:name(Phase out) phaseoutf
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text=Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn. -- {4}: Creeping Inn phases out. // Hostile Hostel
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type=Artifact Creature
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@@ -15306,7 +15309,7 @@ type=Instant
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[card]
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name=Crush the Weak
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={R} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=all(creature[-protection from red]) exiledeath ueot
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auto=damage:2 all(creature)
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@@ -15743,7 +15746,7 @@ subtype=Aura Curse
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[card]
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name=Curse of Disturbance
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target=opponent
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auto=@combat(attacking) source(creature|mybattlefield) turnlimited:name(Create Zombie) token(Zombie Lil)
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auto=@combat(attacking) source(creature|mybattlefield) turnlimited:name(Create Zombie) _ZOMBIETOKEN_
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text=Enchant player -- Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
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mana={2}{B}
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type=Enchantment
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@@ -15823,7 +15826,7 @@ subtype=Aura Curse
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[/card]
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[card]
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name=Curse of Opulence
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target=opponent
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target=player
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auto=@combat(attacking) source(creature|myBattlefield) turnlimited:name(Create Gold) token(435451)
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text=Enchant player -- Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color.". Each opponent attacking that player does the same.
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mana={R}
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@@ -15851,7 +15854,7 @@ subtype=Aura Curse
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[card]
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name=Curse of Shallow Graves
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target=opponent
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auto=@combat(attacking) source(creature|mybattlefield) turnlimited:may name(Create Zombie) token(Zombie Lil) and!( tap(noevent) )!
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auto=@combat(attacking) source(creature|mybattlefield) turnlimited:may name(Create Zombie) _ZOMBIETOKEN_ and!( tap(noevent) )!
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text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped.
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mana={2}{B}
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type=Enchantment
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@@ -16711,8 +16714,8 @@ toughness=*
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[card]
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name=Daxos of Meletis
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auto=cantbeblockedby(creature[power>=3])
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auto=@combatdamagefoeof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( if cantargetcard(*[-land]|*) then moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[life:manacost controller],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)])) ueot )! )!
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auto=@combatdamageof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[life:manacost controller])) ueot )!
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auto=@combatdamagefoeof(player) from(this):name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( if cantargetcard(*[-land]|*) then moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[life:manacost controller],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)])) ueot )! )!
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auto=@combatdamageof(player) from(this):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[life:manacost controller])) ueot )!
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text=Daxos of Meletis can't be blocked by creatures with power 3 or greater. -- Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.
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mana={1}{W}{U}
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type=Legendary Creature
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@@ -17067,8 +17070,8 @@ type=Enchantment
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[card]
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name=Death Tyrant
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abilities=menace
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auto=lord(creature[attacking]|mybattlefield) transforms((,newability[_DIES_name(Create zombie) token(Zombie Lil)]))
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auto=lord(creature[blocking]|opponentbattlefield) transforms((,newability[_DIES_name(Create zombie) token(Zombie Lil) opponent]))
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auto=lord(creature[attacking]|mybattlefield) transforms((,newability[_DIES_name(Create zombie) _ZOMBIETOKEN_]))
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auto=lord(creature[blocking]|opponentbattlefield) transforms((,newability[_DIES_name(Create zombie) _ZOMBIETOKEN_ opponent]))
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autograveyard={5}{B}:name(Return to battlefield) moveto(mybattlefield) and!( tap(novent) )!
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text=Menace -- Negative Energy Cone - Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token. -- {5}{B}: Return Death Tyrant from your graveyard to the battlefield tapped.
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mana={4}{B}
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@@ -17645,7 +17648,7 @@ color=black
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name=Demon Bolt
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abilities=foretell
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target=creature,planeswalker
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={R} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=damage:4
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text=Demon Bolt deals 4 damage to target creature or planeswalker. -- Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -17821,7 +17824,7 @@ name=Depart the Realm
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abilities=foretell
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target=*[-land]|battlefield
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auto=moveto(ownerhand)
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={U} restriction{compare(canforetellcast)~morethan~0,type(*[-land]|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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text=Return target nonland permanent to its owner's hand. -- Foretell {U} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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mana={1}{U}
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@@ -18753,9 +18756,9 @@ name=Dire-Strain Anarchist
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abilities=nightbound,menace,haste
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backside=Volatile Arsonist
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auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!)
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auto=@combat(attacking) source(this):may name(Damage planeswalker) damage:2 target(planeswalker)
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auto=@combat(attacking) source(this):may name(Damage player) damage:2 target(player)
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auto=@combat(attacking) source(this):may name(Damage creature) damage:2 target(creature)
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auto=_ATTACKING_may name(Damage planeswalker) damage:2 target(planeswalker)
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auto=_ATTACKING_may name(Damage player) damage:2 target(player)
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auto=_ATTACKING_may name(Damage creature) damage:2 target(creature)
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text=Menace, haste -- Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Volatile Arsonist
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type=Creature
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subtype=Werewolf
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@@ -19073,8 +19076,8 @@ abilities=hasdisturb,flying
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restriction=compare(isflipped)~equalto~0
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anyzone={0}:doubleside(backside)
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retrace={4}{W} name(Cast with disturb)
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autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) transforms((,newability[@combat(attacking) source(this):name(Tap a creature) target(creature|opponentbattlefield) tap]))])) forever )!
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auto=@combat(attacking) source(this):name(Tap a creature) target(creature|opponentbattlefield) tap
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autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) transforms((,newability[_ATTACKING_name(Tap a creature) target(creature|opponentbattlefield) tap]))])) forever )!
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auto=_ATTACKING_name(Tap a creature) target(creature|opponentbattlefield) tap
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text=Whenever Distracting Geist attacks, tap target creature defending player controls. -- Disturb {4}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Clever Distraction
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mana={2}{W}
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type=Creature
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@@ -19444,7 +19447,7 @@ type=Sorcery
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[card]
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name=Doomskar
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={1}{W}{W} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=destroy all(creature)
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text=Destroy all creatures. -- Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -19454,7 +19457,7 @@ type=Sorcery
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[card]
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name=Doomskar Oracle
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:life:2 controller
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text=Whenever you cast your second spell each turn, you gain 2 life. -- Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -19467,7 +19470,7 @@ toughness=2
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[card]
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name=Doomskar Titan
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={4}{R} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=all(creature|mybattlefield) transforms((,newability[1/0],newability[haste])) ueot
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text=When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. -- Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -19516,7 +19519,7 @@ abilities=hasdisturb,flying
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restriction=compare(isflipped)~equalto~0
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anyzone={0}:doubleside(backside)
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retrace={1}{W}{U} name(Cast with disturb)
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|
autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) transforms((,newability[@combat(attacking) source(this):name(Create Spirit) token(Spirit^Creature Spirit^4/4^white^flying^battleready) and!( transforms((,newability[phaseaction[combatends once sourceinplay] sacrifice])) ueot )! ]))])) forever )!
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|
autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) transforms((,newability[_ATTACKING_name(Create Spirit) token(Spirit^Creature Spirit^4/4^white^flying^battleready) and!( transforms((,newability[phaseaction[combatends once sourceinplay] sacrifice])) ueot )! ]))])) forever )!
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auto=@combat(attacking,blocking) source(this):name(Sacrifice) transforms((,newability[phaseaction[combatends once sourceinplay] sacrifice])) ueot
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text=Flying -- When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat. -- Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Dorothea's Retribution
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mana={W}{U}
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@@ -20772,7 +20775,7 @@ type=Sorcery
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[card]
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name=Dual Strike
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|
abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={R} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=emblem transforms((,newability[@movedTo(*[instant;sorcery;manacost<=4]|mystack) once:name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot
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text=When you cast your next instant or sorcery spell with converted mana cost 4 or less this turn, copy that spell. You may choose new targets for the copy. -- Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -21133,7 +21136,7 @@ toughness=4
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[card]
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name=Dwarven Reinforcements
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|
abilities=foretell
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|
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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|
autohand=_FORETELL_
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|
autoexile={1}{R} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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|
auto=token(Dwarf,Creature Dwarf Berserker,2/1,red)*2
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|
text=Create two 2/1 red Dwarf Berserker creature tokens. -- Foretell {1}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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|
@@ -21719,7 +21722,7 @@ subtype=Lesson
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[card]
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name=Elemental Uprising
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|
target=land|mybattlefield
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|
auto=transforms((Creature Elemental,setpower=4,settoughness=4,newability[haste],newability[@combat(attacking) source(this):all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot
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auto=transforms((Creature Elemental,setpower=4,settoughness=4,newability[haste],newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot
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text=Target land you control becomes a 4/4 Elemental creature with haste until end of turn. it's still a land. It must be blocked this turn if able.
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mana={1}{G}
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type=Instant
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@@ -22479,8 +22482,8 @@ name=Endling
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auto={B}:menace
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auto={B}:deathtouch
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auto={B}:undying
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auto={1}:-1/-1
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auto={1}:1/1
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auto={1}:1/-1
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auto={1}:-1/1
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text={B}: Endling gains menace until end of turn. -- {B}: Endling gains deathtouch until end of turn. -- {B} : Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) {1}: Endling gets +1/-1 or -1/+1 until end of turn.
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mana={2}{B}{B}
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type=Creature
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@@ -24267,7 +24270,7 @@ toughness=1
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[/card]
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[card]
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name=Falkenrath Perforator
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auto=@combat(attacking) source(this):name(Deals 1 damage) damage:1 opponent
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auto=_ATTACKING_name(Deals 1 damage) damage:1 opponent
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text=Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player.
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type=Creature
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subtype=Vampire
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@@ -27290,7 +27293,7 @@ abilities=nightbound
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backside=Outland Liberator
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auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!)
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auto={1}{S}:name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy
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auto=@combat(attacking) source(this):name(Destroy artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) destroy
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auto=_ATTACKING_name(Destroy artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) destroy
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text={1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. -- Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Outland Liberator
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type=Creature
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subtype=Werewolf
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@@ -28855,8 +28858,8 @@ type=Enchantment
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[/card]
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[card]
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name=Ghouls' Night Out
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auto=name(Return your creature) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((Zombie,newcolors[black],newability[decayed],newability[cantblock],newability[@combat(attacking) source(this):counter(0/0.1.Decayed)],newability[@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice])) forever )!
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auto=ability$!name(Return opponent creature) name(Return opponent creature) target(creature|opponentgraveyard) moveto(mybattlefield) and!( transforms((Zombie,newcolors[black],newability[decayed],newability[cantblock],newability[@combat(attacking) source(this):counter(0/0.1.Decayed)],newability[@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice])) forever )! !$ controller
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auto=name(Return your creature) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((Zombie,newcolors[black],newability[decayed],newability[cantblock],newability[_ATTACKING_counter(0/0.1.Decayed)],newability[_ATTACKING_phaseaction[combatends sourceinplay] sacrifice])) forever )!
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auto=ability$!name(Return opponent creature) name(Return opponent creature) target(creature|opponentgraveyard) moveto(mybattlefield) and!( transforms((Zombie,newcolors[black],newability[decayed],newability[cantblock],newability[_ATTACKING_counter(0/0.1.Decayed)],newability[_ATTACKING_phaseaction[combatends sourceinplay] sacrifice])) forever )! !$ controller
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text=For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
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mana={3}{B}{B}
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type=Sorcery
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@@ -29206,7 +29209,7 @@ type=Sorcery
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[card]
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name=Gisa, Glorious Resurrector
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auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Exile creature) all(trigger[to]) moveto(opponentexile) and!( counter(0/0.1.GisaExiled) )!
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auto=@each my upkeep restriction{type(creature|opponentexile)~morethan~0}:name(Put exile creatures in play) name(Put exile creatures in play) all(creature[counter[{0/0.1.GisaExiled}]|opponentexile) moveto(mybattlefield) and!( transforms((,newability[decayed],newability[cantblock],newability[@combat(attacking) source(this):counter(0/0.1.Decayed)],newability[@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice])) forever )!
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auto=@each my upkeep restriction{type(creature|opponentexile)~morethan~0}:name(Put exile creatures in play) name(Put exile creatures in play) all(creature[counter[{0/0.1.GisaExiled}]|opponentexile) moveto(mybattlefield) and!( transforms((,newability[decayed],newability[cantblock],newability[_ATTACKING_counter(0/0.1.Decayed)],newability[_ATTACKING_phaseaction[combatends sourceinplay] sacrifice])) forever )!
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text=If a creature an opponent controls would die, exile it instead. -- At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
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mana={2}{B}{B}
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type=Legendary Creature
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@@ -29645,7 +29648,7 @@ toughness=5
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[card]
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name=Glorious Protector
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abilities=foretell,flash,flying
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={2}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=may name(Exile non-angel creatures) target(<anyamount>creature[-angel]|mybattlefield) (blink)forsrc
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text=Flash -- Flying -- When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield.
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@@ -29657,7 +29660,7 @@ toughness=4
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[/card]
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[card]
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name=Glorious Sunrise
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auto=@each my combatbegins:name(Choose one) transforms((,newability[choice name(Creatures get 1/1) all(creature|mybattlefield) 1/1 && trample ueot],newability[choice name(Land produces extramana) target(land|battlefield) transforms((,newability[{T}:name(Add 3 green) add{G}{G}{G}])) ueot],newability[if type(creature[power>=3]|mybattlefield)~morethan~0 then choice name(Draw a card) name(Draw a card) draw:1 controller],newability[choice name(Gain 3 life) life:3 controller])) oneshot
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auto=@each my combatbegins:name(Choose one) transforms((,newability[choice name(Creatures get 1/1) all(creature|mybattlefield) 1/1 && all(creature|mybattlefield) trample ueot],newability[choice name(Land produces extramana) target(land|battlefield) transforms((,newability[{T}:name(Add 3 green) add{G}{G}{G}])) ueot],newability[if type(creature[power>=3]|mybattlefield)~morethan~0 then choice name(Draw a card) name(Draw a card) draw:1 controller],newability[choice name(Gain 3 life) life:3 controller])) oneshot
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text=At the beginning of combat on your turn, choose one -- Creatures you control get +1/+1 and gain trample until end of turn. -- Target land gains "{T}: Add {G}{G}{G}" until end of turn. -- Draw a card if you control a creature with power 3 or greater. -- You gain 3 life.
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mana={3}{G}{G}
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type=Enchantment
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@@ -30449,7 +30452,7 @@ toughness=1
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[card]
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name=Gods' Hall Guardian
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abilities=foretell,vigilance
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={3}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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text=Vigilance -- Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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mana={5}{W}
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@@ -30617,7 +30620,7 @@ toughness=9
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name=Goldspan Dragon
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abilities=flying,haste
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auto=@targeted(this):token(Treasure Sur)
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auto=@combat(attacking) source(this):token(Treasure Sur)
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auto=_ATTACKING_token(Treasure Sur)
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auto=lord(artifact[treasure]|mybattlefield) transforms((,newability[{T}{S}:add{W}{W}],newability[{T}{S}:add{R}{R}],newability[{T}{S}:add{U}{U}],newability[{T}{S}:add{G}{G}],newability[{T}{S}:add{B}{B}]))
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text=Flying, haste -- Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token. -- Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
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mana={3}{R}{R}
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@@ -31198,7 +31201,7 @@ backside=Graveyard Trespasser
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auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!)
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auto=@targeted(this) from(*|opponentstack):choice name(Discard or counter) name(Discard or counter) target(*|opponentstack) transforms((,newability[if type(*|myhand)~equalto~0 then all(this|mystack) fizzle else name(Discard a card) pay[[{0}]] name(Discard a card) target(*|myhand) reject?fizzle])) oneshot
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auto=may name(Exile 2 cards) target(<upto:2>*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )!
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auto=@combat(attacking) source(this):may name(Exile 2 cards) target(<upto:2>*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )!
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auto=_ATTACKING_may name(Exile 2 cards) target(<upto:2>*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )!
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text=Ward-Discard a card. -- Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Graveyard Trespasser
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type=Creature
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subtype=Werewolf
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@@ -31225,7 +31228,7 @@ anyzone={0}:doubleside(backside)
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auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
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auto=@targeted(this) from(*|opponentstack):choice name(Discard or counter) name(Discard or counter) target(*|opponentstack) transforms((,newability[if type(*|myhand)~equalto~0 then all(this|mystack) fizzle else name(Discard a card) pay[[{0}]] name(Discard a card) target(*|myhand) reject?fizzle])) oneshot
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auto=may name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )!
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auto=@combat(attacking) source(this):may name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )!
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auto=_ATTACKING_may name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )!
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text=Ward-Discard a card. -- Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Graveyard Glutton
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mana={2}{B}
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type=Creature
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@@ -31900,7 +31903,7 @@ toughness=1
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name=Gryffwing Cavalry
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abilities=training,flying
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auto=_TRAINING_
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auto=@combat(attacking) source(this):may name(Pay and give flying) pay({1}{W}) name(Pay and give flying) name(Pay and give flying) target(creature[-flying]|battlefield) transforms((,newability[flying])) ueot
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auto=_ATTACKING_may name(Pay and give flying) pay({1}{W}) name(Pay and give flying) name(Pay and give flying) target(creature[-flying]|battlefield) transforms((,newability[flying])) ueot
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text=Flying -- Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) -- Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn.
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mana={3}{W}
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type=Creature
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@@ -33183,7 +33186,7 @@ type=Sorcery
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[card]
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name=Haunting Voyage
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={5}{B}{B} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=ifnot paid(alternative) then chooseatype may name(Return up to 2 creatures) moveTo(mybattlefield) target(<upto:2>creature[chosentype]|mygraveyard) chooseend
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auto=if paid(alternative) then chooseatype name(Return all creatures) moveTo(mybattlefield) all(creature[chosentype]|mygraveyard) chooseend
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@@ -34290,7 +34293,7 @@ type=Land
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[/card]
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[card]
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name=Hiveheart Shaman
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auto=@combat(attacking) source(this):may name(Search basic land) transforms((,newability[if type(plains[basic]|mybattlefield)~equalto~0 then choice name(Search Plains) name(Search Plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(mountain[basic]|mybattlefield)~equalto~0 then choice name(Search Mountain) name(Search Mountain) target(mountain[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(swamp[basic]|mybattlefield)~equalto~0 then choice name(Search Swamp) name(Search Swamp) target(swamp[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(forest[basic]|mybattlefield)~equalto~0 then choice name(Search Forest) name(Search Forest) target(forest[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(island[basic]|mybattlefield)~equalto~0 then choice name(Search Island) name(Search Island) target(island[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!])) oneshot
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auto=_ATTACKING_may name(Search basic land) transforms((,newability[if type(plains[basic]|mybattlefield)~equalto~0 then choice name(Search Plains) name(Search Plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(mountain[basic]|mybattlefield)~equalto~0 then choice name(Search Mountain) name(Search Mountain) target(mountain[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(swamp[basic]|mybattlefield)~equalto~0 then choice name(Search Swamp) name(Search Swamp) target(swamp[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(forest[basic]|mybattlefield)~equalto~0 then choice name(Search Forest) name(Search Forest) target(forest[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(island[basic]|mybattlefield)~equalto~0 then choice name(Search Island) name(Search Island) target(island[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!])) oneshot
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auto={5}{G}:name(Create Insect) token(Insect Tok) and!( counter(1/1,pbasiclandtypes) )! asSorcery
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text=Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with any land you control, put that card onto the battlefield, then shuffle. -- {5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
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mana={3}{G}
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@@ -36261,7 +36264,7 @@ toughness=5
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[card]
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name=Imperious Mindbreaker
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abilities=soulbond
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auto=soulbond transforms((,newability[@combat(attacking) source(this):name(Opponent mill cards) deplete:toughness opponent]))
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auto=soulbond transforms((,newability[_ATTACKING_name(Opponent mill cards) deplete:toughness opponent]))
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text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness."
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mana={1}{U}{U}
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type=Creature
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@@ -36844,7 +36847,7 @@ restriction=compare(isflipped)~equalto~0
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anyzone={0}:doubleside(backside)
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auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
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auto=token(Insect Tok)
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auto=@combat(attacking) source(this):name(Create Insects) token(Insect Tok)
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auto=_ATTACKING_name(Create Insects) token(Insect Tok)
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text=Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Infested Werewolf
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mana={4}{G}
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type=Creature
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@@ -36858,7 +36861,7 @@ abilities=nightbound
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backside=Infestation Expert
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auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!)
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auto=token(Insect Tok)*2
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auto=@combat(attacking) source(this):name(Create Insects) token(Insect Tok)*2
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auto=_ATTACKING_name(Create Insects) token(Insect Tok)*2
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text=Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature token. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Infestation Expert
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type=Creature
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subtype=Werewolf
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@@ -37721,7 +37724,7 @@ toughness=3
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name=Iron Verdict
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target=creature[tapped]|battlefield
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={W} restriction{compare(canforetellcast)~morethan~0,type(creature[tapped]|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=damage:5
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text=Iron Verdict deals 5 damage to target tapped creature. -- Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -38285,7 +38288,7 @@ toughness=3
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[card]
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name=Jarl of the Forsaken
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abilities=foretell,flash
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=target(creature[damaged]|opponentbattlefield) destroy
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text=Flash -- When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. -- Foretell {1}{B} (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -39321,7 +39324,7 @@ type=Instant
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name=Kaya's Onslaught
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target=creature
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={W} restriction{compare(canforetellcast)~morethan~0,type(creature|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=transforms((,newability[1/1],newability[double strike])) ueot
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text=Target creature gets +1/+1 and gains double strike until end of turn. -- Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -39732,7 +39735,7 @@ backside=Lord of the Ulvenwald
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restriction=compare(isflipped)~equalto~0
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anyzone={0}:doubleside(backside)
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auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
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auto=@combat(attacking) source(this):name(Add 1 mana) ability$!name(Choose one) choice name(Add red) add{R} doesntempty _ choice name(Add green) add{G} doesntempty!$ controller
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auto=_ATTACKING_name(Add 1 mana) ability$!name(Choose one) choice name(Add red) add{R} doesntempty _ choice name(Add green) add{G} doesntempty!$ controller
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text=Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Lord of the Ulvenwald
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mana={R}{G}
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type=Creature
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@@ -40919,7 +40922,7 @@ toughness=3
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name=Krothuss, Lord of the Deep
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abilities=flying
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backside=Runo Stromkirk
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auto=@combat(attacking) source(this):name(Copy a creature) target(other creature[attacking]|mybattlefield) transforms((,newability[clone with(battleready)],newability[if cantargetcard(*[kraken;leviathan;octopus;serpent]|*) then clone with(battleready)])) oneshot
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auto=_ATTACKING_name(Copy a creature) target(other creature[attacking]|mybattlefield) transforms((,newability[clone with(battleready)],newability[if cantargetcard(*[kraken;leviathan;octopus;serpent]|*) then clone with(battleready)])) oneshot
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text=Flying -- Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead. // Runo Stromkirk
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type=Legendary Creature
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subtype=Kraken Horror
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@@ -42615,7 +42618,7 @@ type=Sorcery
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[card]
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name=Liliana's Devotee
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auto=lord(zombie|myBattlefield) 1/0
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auto=@each my endofturn restriction{morbid}:may pay({1}{B}) token(Zombie Lil)
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auto=@each my endofturn restriction{morbid}:may pay({1}{B}) _ZOMBIETOKEN_
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text=Zombies you control get +1/+0. -- At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.
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mana={2}{B}
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type=Creature
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@@ -42703,7 +42706,7 @@ abilities=lifelink
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backside=Liliana, Defiant Necromancer
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restriction=compare(isflipped)~equalto~0
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anyzone={0}:doubleside(backside)
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auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):name(Liliana, Defiant Necromancer) moveto(exile) and!( moveto(ownerbattlefield) and!( transforms((,newability[flip(backside)],newability[name(Create Zombie) token(Zombie Lil)])) oneshot )! )!
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auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):name(Liliana, Defiant Necromancer) moveto(exile) and!( moveto(ownerbattlefield) and!( transforms((,newability[flip(backside)],newability[name(Create Zombie) _ZOMBIETOKEN_])) oneshot )! )!
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text=Lifelink -- Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield. // Liliana, Defiant Necromancer
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mana={1}{B}{B}
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type=Legendary Creature
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@@ -43325,7 +43328,7 @@ name=Lord of the Ulvenwald
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abilities=nightbound
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backside=Kessig Naturalist
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auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!)
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auto=@combat(attacking) source(this):name(Add 1 mana) ability$!name(Choose one) choice name(Add red) add{R} doesntempty _ choice name(Add green) add{G} doesntempty!$ controller
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auto=_ATTACKING_name(Add 1 mana) ability$!name(Choose one) choice name(Add red) add{R} doesntempty _ choice name(Add green) add{G} doesntempty!$ controller
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auto=lord(other *[werewolf]|myBattlefield) 1/1
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text=Other Wolves and Werewolves you control get +1/+1. -- Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Kessig Naturalist
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type=Creature
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@@ -43675,7 +43678,7 @@ backside=Olag, Ludevic's Hubris
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restriction=compare(isflipped)~equalto~0
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anyzone={0}:doubleside(backside)
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auto=name(Mill a card) deplete:1 controller
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auto=@combat(attacking) source(this):name(Mill a card) deplete:1 controller
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auto=_ATTACKING_name(Mill a card) deplete:1 controller
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auto={1}{U}{U}{B}{B}{E(creature|mygraveyard)}:name(X=1) transforms((,newability[flip(backside)],newability[counter(1/1)])) forever asSorcery
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auto={2}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=2) transforms((,newability[flip(backside)],newability[counter(1/1.2)])) forever asSorcery
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auto={3}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=3) transforms((,newability[flip(backside)],newability[counter(1/1.3)])) forever asSorcery
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@@ -43869,7 +43872,7 @@ toughness=1
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[card]
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name=Lupine Harbingers
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abilities=trample,haste,foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={4}{G}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) name(Cast with foretell) transforms((,newability[activate castcard(alternative kicked!:canforetellcast:!)])) oneshot
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auto=if paid(kicker) then counter(1/1,kicked)
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text=Trample, haste -- Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold. -- Foretell {4}{G}{G}
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@@ -44533,7 +44536,7 @@ toughness=*
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name=Mammoth Growth
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abilities=foretell
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target=creature
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={G} restriction{compare(canforetellcast)~morethan~0,type(creature|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=4/4 ueot
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text=Target creature gets +4/+4 until end of turn. -- Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -45995,7 +45998,7 @@ type=Legendary Land
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[card]
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name=Miara, Thorn of the Glade
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abilities=partner
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auto=@movedTo(*[elf]|mygraveyard) from(mybattlefield):may pay({1}{L:1}) name(draw card) draw:1 controller
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auto=@movedTo(*[elf]|mygraveyard) from(mybattlefield):may pay({1}) name(draw card) draw:1 && life:-1 controller
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text=Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card. -- Partner (You can have two commanders if both have partner.)
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mana={1}{B}
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type=Legendary Creature
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@@ -46149,7 +46152,7 @@ toughness=3
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[card]
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name=Militia Rallier
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abilities=nosolo
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auto=@combat(attacking) source(this):name(Untap a creature) target(creature) untap
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auto=_ATTACKING_name(Untap a creature) target(creature) untap
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text=Militia Rallier can't attack alone. -- Whenever Militia Rallier attacks, untap target creature.
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mana={2}{W}
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type=Creature
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@@ -47850,7 +47853,7 @@ type=Enchantment
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name=Mystic Reflection
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abilities=foretell
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target=creature[-legendary]
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={U} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=name(Choose non-legendary creature) transforms((,newability[@each endofturn:this(counter{0/0.1.MysticEffect}>=1) counter(0/0.-1.MysticEffect)],newability[counter(0/0.1.MysticEffect)],newability[@movedto(*[creature;planeswalker]|battlefield):all(trigger[to]) transforms((,newability[name(Copy mystic reflection target) name(Copy mystic reflection target) copy target(creature[counter{0/0.1.MysticEffect}])])) forever])) ueot
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text=Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature instead. -- Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -50174,7 +50177,7 @@ subtype=Aura
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[card]
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name=Odious Witch
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backside=Ragged Recluse
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auto=@combat(attacking) source(this):name(Gain 1 life) life:1 controller && life:-1 opponent
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auto=_ATTACKING_name(Gain 1 life) life:1 controller && life:-1 opponent
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text=Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life. // Ragged Recluse
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color=black
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type=Creature
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@@ -50257,7 +50260,7 @@ name=Oglor, Devoted Assistant
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aicode=activate transforms((,newability[target(*[zpos<=2]|mylibrary) moveto(mygraveyard)])) ueot
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auto=@each my upkeep:name(Look top 2 card) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(mylibrary) and!( moveto(mygraveyard) )! optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend revealend
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auto=@movedto(creature|mygraveyard) from(mylibrary):name(Gains ability) all(trigger[to]) name(Gains ability) counter(0/0.1.PerpetualZombie) notrg
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auto=emblem transforms((,newability[@movedto(*|myzones) from(mygraveyard):name(Create zombie) all(trigger[to]) name(Create zombie) transforms((,newability[if compare(hascntperpetualzombie)~morethan~0 then token(Zombie Lil) and!( tap(noevent) )!])) oneshot])) forever dontremove
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auto=emblem transforms((,newability[@movedto(*|myzones) from(mygraveyard):name(Create zombie) all(trigger[to]) name(Create zombie) transforms((,newability[if compare(hascntperpetualzombie)~morethan~0 then _ZOMBIETOKEN_ and!( tap(noevent) )!])) oneshot])) forever dontremove
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text=At the beginning of your upkeep, look at the top two cards of your library, then put one of them into your graveyard. -- Whenever a creature card is put into your graveyard from your library, it perpetually gains "When this card leaves your graveyard, create a 2/2 tapped black Zombie creature token."
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mana={1}{U}
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type=Legendary Creature
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@@ -50503,7 +50506,7 @@ type=Sorcery
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[card]
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name=Olivia, Crimson Bride
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abilities=flying,haste
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auto=@combat(attacking) source(this):name(Return creature) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[ninjutsu],newability[@movedTo(vampire[legendary]|nonbattlezone) from(mybattlefield):if type(vampire[legendary]|mybattlefield)~equalto~0 then name(Exile creature) name(Exile creature) name(Exile creature) moveto(exile)])) forever )!
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auto=_ATTACKING_name(Return creature) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[ninjutsu],newability[@movedTo(vampire[legendary]|nonbattlezone) from(mybattlefield):if type(vampire[legendary]|mybattlefield)~equalto~0 then name(Exile creature) name(Exile creature) name(Exile creature) moveto(exile)])) forever )!
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text=Flying, haste -- Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
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mana={4}{B}{R}
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type=Legendary Creature
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@@ -50897,8 +50900,7 @@ type=Sorcery
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[/card]
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[card]
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name=Open the Gates
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aicode=activate target(land[basic;gate]|mylibrary) moveto(myhand)
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auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(land[basic;gate]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
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auto=notatarget(*[basic;gate]|mylibrary) moveto(myhand)
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text=Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library.
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mana={G}
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type=Sorcery
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@@ -51940,7 +51942,7 @@ name=Pako, Arcane Retriever
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abilities=hiddenface,haste,partner
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partner=Haldan, Avid Arcanist
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auto=_PARTNER_
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auto=@combat(attacking) source(this):name(Exile top cards) all(*[zpos=1]|library) moveto(exile) and!( counter(0/0,1,Fetch) && if cantargetcard(*[-creature]|*) then all(this) counter(1/1) )!
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auto=_ATTACKING_name(Exile top cards) all(*[zpos=1]|library) moveto(exile) and!( counter(0/0,1,Fetch) && if cantargetcard(*[-creature]|*) then all(this) counter(1/1) )!
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text=Partner with Haldan, Avid Arcanist -- Haste -- Whenever Pako, Arcane Retriever attacks, exile the top card of each player's library and put a fetch counter on each of them. Put a +1/+1 counter on Pako for each noncreature card exiled this way.
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mana={3}{R}{G}
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type=Legendary Creature
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@@ -53775,7 +53777,7 @@ name=Poison the Cup
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target=creature
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abilities=foretell
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aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=destroy
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auto=if paid(alternative) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend
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@@ -55661,7 +55663,7 @@ type=Instant
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[card]
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name=Quakebringer
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abilities=foretell,nolifegainopponent
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={2}{R}{R} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=@each my upkeep:name(Deals 2 damages) damage:2 opponent
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autograveyard=@each my upkeep restriction{type(giant|mybattlefield)~morethan~0}:name(Deals 2 damages) damage:2 opponent
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@@ -56894,7 +56896,7 @@ subtype=Equipment
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name=Ravenform
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abilities=foretell
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target=*[creature;artifact]|battlefield
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=moveto(ownerexile) && token(Bird,Creature Bird,1/1,blue,flying) targetController
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text=Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. -- Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -58379,7 +58381,7 @@ type=Artifact
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[card]
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name=Return Upon the Tide
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={3}{B} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=if type(creature[-elf]|mygraveyard)~morethan~0 then choice name(Return non-elf creature)name(Return non-elf creature) target(creature[-elf]|mygraveyard) moveTo(mybattlefield)
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auto=if type(creature[elf]|mygraveyard)~morethan~0 then choice name(Return elf creature)name(Return elf creature) target(creature[elf]|mygraveyard) moveTo(mybattlefield) && token(Warrior,Creature Elf Warrior,1/1,green)*2
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@@ -59200,7 +59202,7 @@ type=Sorcery
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[card]
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name=Rise of the Dread Marn
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={B} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=token(Berserker,Creature Zombie Berserker,2/2,black)*type:creature[fresh]:mygraveyard
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auto=token(Berserker,Creature Zombie Berserker,2/2,black)*type:creature[fresh]:opponentgraveyard
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@@ -59542,7 +59544,7 @@ type=Sorcery
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[card]
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name=River's Rebuke
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target=player
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auto=moveto(targetedpersonshand) all(*[-land]|targetedpersonsbattlefield)
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auto=moveto(ownerHand) all(*[-land]|targetedpersonsbattlefield)
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text=Return all nonland permanents target player controls to their owner's hand.
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mana={4}{U}{U}
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type=Sorcery
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@@ -59627,7 +59629,7 @@ toughness=2
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name=Robber of the Rich
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abilities=reach,haste
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auto=@combat(attacking) source(this) restriction{compare(ohandcount)~morethan~(compare(phandcount)}:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( counter(0/0,1,RobberExiled) )!
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auto=emblem transforms((,newability[lord(rogue|myBattlefield) transforms((,newability[@combat(attacking) source(this):name(Can cast exiled cards) transforms((,newability[{0}:name(Cast exiled card) name(Cast exiled card) target(*[-land;counter{0/0.1.RobberExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.RobberExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RobberExiled)])) ueot )!])) ueot]))])) forever dontremove
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auto=emblem transforms((,newability[lord(rogue|myBattlefield) transforms((,newability[_ATTACKING_name(Can cast exiled cards) transforms((,newability[{0}:name(Cast exiled card) name(Cast exiled card) target(*[-land;counter{0/0.1.RobberExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.RobberExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RobberExiled)])) ueot )!])) ueot]))])) forever dontremove
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text=Reach, haste -- Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
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mana={1}{R}
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type=Creature
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@@ -60897,7 +60899,7 @@ toughness=2
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[card]
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name=Sage of the Beyond
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abilities=flying,foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={4}{U} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=lord(*|mycommandzone) changecost(colorless:-2) forcedalive
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auto=lord(*|myexile) changecost(colorless:-2) forcedalive
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@@ -61591,7 +61593,7 @@ toughness=2
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[card]
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name=Sarulf's Packmate
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={1}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=draw:1 controller
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text=When Sarulf's Packmate enters the battlefield, draw a card. -- Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -61905,7 +61907,7 @@ name=Saw It Coming
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abilities=foretell
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target=*|stack
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auto=fizzle
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0,type(*|stack)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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text=Counter target spell. -- Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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mana={1}{U}{U}
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@@ -62370,7 +62372,7 @@ type=Instant
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[card]
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name=Scorn Effigy
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={0} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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text=Foretell 0 (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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mana={3}
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@@ -64247,7 +64249,7 @@ toughness=4
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[card]
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name=Shepherd of the Cosmos
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abilities=foretell,flying
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={3}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=name(Return permanent from graveyard) target(*[-instant;-sorcery;manacost<=2]|mygraveyard) moveTo(myBattlefield)
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text=Flying -- When Shepherd of the Cosmos enters the battlefield, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield. -- Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -64852,7 +64854,7 @@ toughness=3
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[card]
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name=Siege Behemoth
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abilities=opponentshroud
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auto=_ATTACKING_all(creature|mybattlefield) transforms((,newability[_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent],newability[fog from(this)])) ueot
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auto=_BLOCKED_may name(assign combat damage to defending player) damage:power opponent && fog from(this)
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text=Hexproof -- As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.
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mana={5}{G}{G}
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type=Creature
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@@ -65451,7 +65453,7 @@ toughness=1
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[card]
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name=Silverwing Squadron
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abilities=flying,vigilance
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anyzone=type:creature:battlefield/type:creature:battlefield cdaactive
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anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive
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auto=_ATTACKING_token(Knight,creature Knight,2/2,white,vigilance)
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text=Flying, vigilance -- Silverwing Squadron's power and toughness are each equal to the number of creatures you control. -- Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
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mana={5}{W}
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@@ -66084,7 +66086,7 @@ toughness=1
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[card]
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name=Skull Raid
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=if type(*|opponenthand)~equalto~0 then life:2 controller
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auto=if type(*|opponenthand)~equalto~1 then ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand) && life:1 opponent!$ opponent
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@@ -66746,7 +66748,7 @@ toughness=3
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[card]
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name=Sludge Monster
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auto=may name(Put slime counter) target(creature) counter(0/0.1.Slime)
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auto=@combat(attacking) source(this):may name(Put slime counter) target(creature) counter(0/0.1.Slime)
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auto=_ATTACKING_may name(Put slime counter) target(creature) counter(0/0.1.Slime)
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auto=lord(*[-horror;counter{0/0.1.Slime}]|battlefield) transforms((,setpower=2,settoughness=2,newability[loseabilities]))
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text=Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature. -- Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.
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mana={3}{U}{U}
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@@ -68200,7 +68202,7 @@ subtype=Aura
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[card]
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name=Spectral Deluge
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={1}{U}{U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=moveto(ownerhand) all(creature[toughness<=type:island:mybattlefield]|opponentbattlefield)
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text=Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. -- Foretell {1}{U}{U} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -68639,7 +68641,7 @@ type=Artifact
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name=Spiked Ripsaw
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auto={3}:equip
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auto=teach(creature) 3/3
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auto=teach(creature) transforms((,newability[@combat(attacking) source(this):may name(Sacrifice a forest) target(forest|mybattlefield) sacrifice and!( all(this) trample ueot )!]))
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auto=teach(creature) transforms((,newability[_ATTACKING_may name(Sacrifice a forest) target(forest|mybattlefield) sacrifice and!( all(this) trample ueot )!]))
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text=Equipped creature gets +3/+3. -- Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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mana={2}{G}
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type=Artifact
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@@ -69670,7 +69672,7 @@ toughness=2
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[card]
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name=Starnheim Unleashed
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={X}{X}{W} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=ifnot paid(alternative) then token(Warrior,Creature Angel Warrior,4/4,white,flying,vigilance)
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auto=if paid(alternative) then token(Warrior,Creature Angel Warrior,4/4,white,flying,vigilance)*xx
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@@ -70159,7 +70161,7 @@ toughness=4
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[card]
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name=Stoic Farmer
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={1}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=if compare(type:land:mybattlefield)~lessthan~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!
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auto=if compare(type:land:mybattlefield)~equalto~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(myhand)
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@@ -70825,7 +70827,7 @@ type=Instant
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name=Struggle for Skemfar
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abilities=foretell
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target=creature|mybattlefield
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={G} restriction{compare(canforetellcast)~morethan~0,type(creature|mybattlefield)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=transforms((,newability[counter(1/1)],newability[may name(Fights another creature) target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
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text=Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) -- Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -71238,7 +71240,7 @@ type=Instant
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[card]
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name=Sungold Sentinel
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auto=may name(Exile a card from graveyard) target(*|graveyard) moveto(exile)
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auto=@combat(attacking) source(this):may name(Exile a card from graveyard) target(*|graveyard) moveto(exile)
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auto=_ATTACKING_may name(Exile a card from graveyard) target(*|graveyard) moveto(exile)
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auto={1}{W} restriction{coven}:chooseacolor transforms((,newability[protection from(*[chosencolor])],newability[cantbeblockedby(creature[chosencolor])])) ueot chooseend
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text=Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. -- Coven-{1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.
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type=Creature
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@@ -72305,7 +72307,7 @@ toughness=1
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[card]
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name=Taigam, Ojutai Master
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auto=lord(instant,sorcery,dragon|mycastingzone) nofizzle
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auto=@combat(attacking) source(this):name(Next spells gain rebound) transforms((,newability[@movedTo(*[instant;sorcery]|myStack):all(trigger[to]) transforms((,newability[gainedexiledeath],newability[phaseaction[my upkeep once] counter(0/0.1.MasterExile)])) ueot])) ueot
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auto=_ATTACKING_name(Next spells gain rebound) transforms((,newability[@movedTo(*[instant;sorcery]|myStack):all(trigger[to]) transforms((,newability[gainedexiledeath],newability[phaseaction[my upkeep once] counter(0/0.1.MasterExile)])) ueot])) ueot
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auto=@each my upkeep:all(*[instant;sorcery]|myexile) removeallcounters(0/0,-1,MasterExile)
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auto=@each my upkeep:foreach(*[counter{0/0.1.MasterExile}]|myexile) ability$!name(Choose one) choice name(Cast card from exile) activate castcard(normal) target(*[instant;sorcery;counter{0/0.1.MasterExile}]|myexile) _ choice name(Don't cast card from exile) donothing!$ controller
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text=Instant, sorcery, and Dragon spells you control can't be countered. -- Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
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@@ -72479,7 +72481,7 @@ type=Instant
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[card]
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name=Tales of the Ancestors
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=if compare(phandcount)~lessthan~compare(ohandcount) then draw:ohandcountminusphandcountminusend controller
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auto=if compare(ohandcount)~lessthan~compare(phandcount) then draw:phandcountminusohandcountminusend opponent
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@@ -72955,7 +72957,7 @@ type=Instant
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name=Tectonic Giant
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aicode=activate target(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[all(*[zpos<=2]|mylibrary) moveto(ownerexile)],newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )!
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auto=@targeted(this) from(*|opponentcastingzone):name(Choose one) ability$!name(Choose one) choice name(Damage opponent) damage:3 opponent _ choice name(Exile 2 cards) all(mysource) counter(0/0.1.ExileEffect) !$ controller
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auto=@combat(attacking) source(this):name(Choose one) ability$!name(Choose one) choice name(Damage opponent) damage:3 opponent _ choice name(Exile 2 cards) all(mysource) counter(0/0.1.ExileEffect) !$ controller
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auto=_ATTACKING_name(Choose one) ability$!name(Choose one) choice name(Damage opponent) damage:3 opponent _ choice name(Exile 2 cards) all(mysource) counter(0/0.1.ExileEffect) !$ controller
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auto=@counteradded(0/0.1.ExileEffect) from(this):name(Exile top 2 cards) reveal:2 optionone name(Choose one card) target(*|reveal) moveto(myexile) and!( transforms((,newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )! optiononeend optiontwo name(Exile cards) all(*|reveal) moveto(ownerexile) optiontwoend revealend
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auto=@counteradded(0/0.1.ExileEffect) from(this):name(Exile top 2 cards) emblem transforms((,newability[lord(*[counter{0/0.1.PlayExile}]|myexile) canplayfromexile])) uent
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auto=@counteradded(0/0.1.ExileEffect) from(this):name(Exile top 2 cards) removeallcounters(0/0.1.ExileEffect)
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@@ -73342,7 +73344,7 @@ type=Legendary Artifact
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[card]
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name=Tergrid's Shadow
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={2}{B}{B} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) sacrifice notatarget(<2>creature|mybattlefield)!$ opponent
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auto=ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) sacrifice notatarget(<2>creature|mybattlefield)!$ controller
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@@ -74563,8 +74565,8 @@ type=Instant
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[card]
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name=Thraben Watcher
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abilities=flying,vigilance
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auto=lord(creature[-token]|myBattlefield) 1/1
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auto=lord(creature[-token]|myBattlefield) vigilance
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auto=lord(other creature[-token]|myBattlefield) 1/1
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auto=lord(other creature[-token]|myBattlefield) vigilance
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text=Flying, vigilance -- Other nontoken creatures you control get +1/+1 and have vigilance.
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mana={2}{W}{W}
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type=Creature
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@@ -75806,7 +75808,7 @@ type=Instant
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[card]
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name=Toralf's Disciple
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abilities=haste
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auto=@combat(attacking) source(this):name(Conjure cards) conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( shuffle )! )! )! )!
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auto=_ATTACKING_name(Conjure cards) conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( shuffle )! )! )! )!
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text=Haste -- Whenever Toralf's Disciple's attacks, conjure four cards named Lightning Bolt into your library, then shuffle.
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mana={2}{R}
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type=Creature
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@@ -79243,7 +79245,7 @@ type=Instant
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[card]
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name=Vengeful Reaper
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abilities=flying,deathtouch,haste,foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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text=Flying, deathtouch, haste -- Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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mana={3}{B}
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@@ -80387,9 +80389,9 @@ backside=Dire-Strain Anarchist
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restriction=compare(isflipped)~equalto~0
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anyzone={0}:doubleside(backside)
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auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
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auto=@combat(attacking) source(this):may name(Damage creature) damage:1 target(creature)
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auto=@combat(attacking) source(this):may name(Damage player) damage:1 target(player)
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auto=@combat(attacking) source(this):may name(Damage planeswalker) damage:1 target(planeswalker)
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auto=_ATTACKING_may name(Damage creature) damage:1 target(creature)
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auto=_ATTACKING_may name(Damage player) damage:1 target(player)
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auto=_ATTACKING_may name(Damage planeswalker) damage:1 target(planeswalker)
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text=Menace, haste -- Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Dire-Strain Anarchist
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mana={3}{R}{R}
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type=Creature
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@@ -81014,7 +81016,7 @@ color=colorless
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[card]
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name=Wand of Orcus
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auto={3}:equip
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auto=@damaged(player) from(mytgt):name(Create zombies) token(Zombie Lil)*thatmuch
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auto=@damaged(player) from(mytgt):name(Create zombies) _ZOMBIETOKEN_*thatmuch
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auto=@combat(attacking,blocking) source(mytgt):name(All zombies gain deathtouch) all(zombie|mybattlefield) transforms((,newability[deathtouch])) ueot
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auto=teach(creature) transforms((,newability[_ATTACKING_name(Equipped creature gains deathtouch) deathtouch ueot],newability[@combat(blocking) source(this):name(Equipped creature gains deathtouch) deathtouch ueot]))
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text=Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. -- Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens. -- Equip {3}
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@@ -81267,7 +81269,7 @@ toughness=3
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[card]
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name=Warhorn Blast
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abilities=foretell
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autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
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autohand=_FORETELL_
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autoexile={2}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
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auto=all(creature|mybattlefield) 2/1 ueot
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text=Creatures you control get +2/+1 until end of turn. -- Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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@@ -81810,7 +81812,7 @@ type=Artifact
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[/card]
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[card]
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name=Wedding Security
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auto=@combat(attacking) source(this):may name(Sacrifice a Blood) target(Blood|mybattlefield) sacrifice && all(this) counter(1/1) && draw:1 controller
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auto=_ATTACKING_may name(Sacrifice a Blood) target(Blood|mybattlefield) sacrifice && all(this) counter(1/1) && draw:1 controller
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text=Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card.
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mana={3}{B}{B}
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type=Creature
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@@ -81830,7 +81832,7 @@ type=Sorcery
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name=Weight Advantage
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abilities=isconspiracy
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restriction=never
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autocommandzone=lord(creature|myBattlefield) transforms((,newability[@combat(attacking) source(this):becomes(^t/t) ueot],newability[@combat(blocking) source(this):becomes(^t/t) ueot]))
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autocommandzone=lord(creature|myBattlefield) transforms((,newability[_ATTACKING_becomes(^t/t) ueot],newability[@combat(blocking) source(this):becomes(^t/t) ueot]))
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text=(Start the game with this conspiracy face up in the command zone.) -- Each creature you control assigns combat damage equal to its toughness rather than its power.
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type=Conspiracy
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[/card]
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@@ -82594,7 +82596,7 @@ toughness=3
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[card]
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name=Wingsteed Trainer
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auto=name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot
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auto=@combat(attacking) source(this):name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot
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auto=_ATTACKING_name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot
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text=When Wingsteed Trainer enters the battlefield or attacks, conjure a Stormfront Pegasus card into your hand.
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mana={3}{W}
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type=Creature
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@@ -84091,8 +84093,8 @@ type=Sorcery
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[card]
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name=Zombie Dec
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abilities=decayed,cantblock
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auto=@combat(attacking) source(this):counter(0/0.1.Decayed)
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auto=@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice
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auto=_ATTACKING_counter(0/0.1.Decayed)
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auto=_ATTACKING_phaseaction[combatends sourceinplay] sacrifice
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text=Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
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type=Creature
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subtype=Zombie
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@@ -84101,14 +84103,6 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Zombie Lil
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type=Creature
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subtype=Zombie
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power=2
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toughness=2
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color=black
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[/card]
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[card]
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name=Zombie Ogre
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auto=@each my endofturn restriction{morbid,compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
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text=At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.)
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