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@@ -1158,8 +1158,8 @@ type=Enchantment
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[/card]
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[card]
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name=Aid the Fallen
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auto=name(creature and planeswalker) moveTo(ownerHand) target(creature|mygraveyard) and!(may moveTo(ownerHand) target(planeswalker|mygraveyard))!
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auto=moveTo(ownerHand) target(planeswalker|mygraveyard)
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auto=ability$!may moveTo(ownerHand) target(creature|mygraveyard)!$ controller
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auto=ability$!may moveTo(ownerHand) target(planeswalker|mygraveyard)!$ controller
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text=Choose one or both -- Return target creature card from your graveyard to your hand. -- Return target planeswalker card from your graveyard to your hand.
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mana={1}{B}
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type=Sorcery
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@@ -3196,8 +3196,8 @@ type=Sorcery
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[/card]
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[card]
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name=Applied Biomancy
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auto=+1/+1 target(creature)
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auto=moveTo(ownerHand) target(creature)
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auto=ability$!may target(creature) 1/1 ueot!$ controller
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auto=ability$!may moveTo(ownerHand) target(creature)!$ controller
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text=Choose one or both -- Target creature gets +1/+1 until end of turn. -- Return target creature to its owner's hand.
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mana={G}{U}
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type=Instant
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@@ -4626,9 +4626,8 @@ type=Sorcery
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[/card]
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[card]
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name=Artful Takedown
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auto=choice name(Tap creature) target(creature) tap(noevent)
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auto=choice name(Target creature gets -2/-4) target(creature) -2/-4 ueot
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auto=choice name(Choose both) target(creature) tap(noevent) && ability$!name(Target creature gets -2/-4) name(Target creature gets -2/-4) target(creature) -2/-4 ueot!$ controller
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auto=ability$!may target(creature) tap!$ controller
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auto=ability$!may target(creature) -2/-4 ueot!$ controller
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text=Choose one or both -- Tap target creature. -- Target creature gets -2/-4 until end of turn.
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mana={2}{U}{B}
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type=Instant
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@@ -9544,7 +9543,7 @@ toughness=3
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[/card]
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[card]
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name=Blight-Breath Catoblepas
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auto=-manaB:mybattlefield/-manaB:mybattlefield target(creature|opponentBattlefield) ueot
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auto=-type:manaB:mybattlefield/-type:manaB:mybattlefield target(creature|opponentBattlefield) ueot
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text=When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
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mana={4}{B}{B}
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type=Creature
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@@ -11899,10 +11898,8 @@ toughness=1
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[/card]
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[card]
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name=Branching Bolt
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target=creature
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other={1}{R}{R} name(Both)
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auto=if paid(alternative) then damage:3 && damage:3 target(creature[flying])
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auto=ifnot paid(alternative) then transforms((,newability[choice name(Damage Non-Flying) damage:3],newability[choice name(Damage Flying) target(creature[flying]) damage:3]))
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auto=ability$!may name(damage to creature with flying) target(creature[flying]) damage:3 !$ controller
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auto=ability$!may name(damage to creature without flying) target(creature[-flying]) damage:3 !$ controller
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text=Choose one or both Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying.
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mana={1}{R}{G}
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type=Instant
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@@ -14551,7 +14548,7 @@ toughness=2
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[card]
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name=Catapult Captain
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backside=Catapult Fodder
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auto={2}{B}{T}{S(other creature)mybattlefield}:damage:storedtoughness opponent
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auto={2}{B}{T}{S(other creature)|mybattlefield}:damage:storedtoughness opponent
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text={2}{B}, {T}, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness. // Catapult Fodder
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color=black
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type=Creature
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@@ -16966,7 +16963,7 @@ toughness=3
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name=Clackbridge Troll
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abilities=trample,haste
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auto=create(Goat:creature Goat:0/1:white)*3 opponent
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auto=@each my combatbegins restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent && tap (this) && draw:1 controller && life:3 controller
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auto=@each my combatbegins restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!may name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent && tap (this) && draw:1 controller && life:3 controller
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text=Trample, haste -- When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. -- At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.
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mana={3}{B}{B}
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type=Creature
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@@ -22035,10 +22032,8 @@ type=Enchantment
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[/card]
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[card]
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name=Dawn to Dusk
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target=enchantment
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auto=choice name(Destroy) destroy
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auto=choice name(Return) moveTo(myhand) target(enchantment|mygraveyard)
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auto=choice name(Both) destroy && moveTo(myhand) target(enchantment|mygraveyard)
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auto=ability$!may name(Return) moveTo(myhand) target(enchantment|mygraveyard)!$ controller
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auto=ability$!may name(Destroy) destroy target(enchantment)!$ controller
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text=Choose one or both Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment.
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mana={2}{W}{W}
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type=Sorcery
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@@ -22510,9 +22505,8 @@ type=Sorcery
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[/card]
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[card]
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name=Deafening Clarion
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auto=choice name(Damage) damage:3 all(creature)
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auto=choice name(Lifelink) all(creature|myBattlefield) lifelink ueot
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auto=choice name(Damage and Lifelink) damage:3 all(creature) && all(creature|myBattlefield) lifelink ueot
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auto=ability$!may name(Damage) damage:3 all(creature)!$ controller
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auto=ability$!may name(Lifelink) all(creature|myBattlefield) lifelink ueot!$ controller
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text=Choose one or both -- Deafening Clarion deals 3 damage to each creature. -- Creatures you control gain lifelink until end of turn.
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mana={1}{R}{W}
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type=Sorcery
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@@ -30857,8 +30851,8 @@ toughness=2
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[card]
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name=Evangel of Synthesis
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auto=choice _LOOT_
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auto=_SECOND_DRAW_menace ueot
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auto=_SECOND_DRAW_1/0 ueot
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auto=this(variable{pdrewcount}>1) menace ueot
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auto=this(variable{pdrewcount}>1) 1/0 ueot
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text=When Evangel of Synthesis enters the battlefield, draw a card, then discard a card. -- As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace.
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mana={U}{B}
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type=Creature
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@@ -32108,7 +32102,7 @@ toughness=1
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[/card]
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[card]
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name=Ezuri's Predation
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auto=foreach(creature|opponentBattlefield) token(Beast,Creature Beast,4/4,green) and!( transforms((,newability[moveTo(this|myBattlefield) damage:dynamicability<!powerstrike!> target(other creature|opponentBattlefield]))) forever )! controller
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auto=foreach(creature|opponentBattlefield) token(Beast,Creature Beast,4/4,green)
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text=For each creature your opponents control, create a 4/4 green Beast creature token. Each of those Beasts fights a different one of those creatures.
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mana={5}{G}{G}{G}
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type=Sorcery
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@@ -34761,9 +34755,8 @@ toughness=3
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[/card]
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[card]
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name=Fissure Vent
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auto=choice name(Destroy non-basic land) destroy target(land[-basic])
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auto=choice name(Destroy artifact) destroy target(artifact)
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auto=choice name(Destroy non-basic land and artifact) destroy target(land[-basic]) && ability$!name(Destroy artifact) name(Destroy artifact) destroy target(artifact)!$ controller
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auto=ability$! may name(Destroy artifact) destroy target(artifact)!$ controller
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auto=ability$! may name(Destroy non-basic land) destroy target(land[-basic])!$ controller
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text=Choose one or both -- Destroy target artifact. -- Destroy target nonbasic land.
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mana={3}{R}{R}
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type=Sorcery
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@@ -36081,9 +36074,8 @@ type=Enchantment
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[/card]
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[card]
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name=Fortuitous Find
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target=*[artifact;creature]|mygraveyard
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auto=choice name(Return target artifact or creature) moveto(myhand)
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auto=choice name(Return target artifact and creature) moveto(myhand) && moveto(myhand) target(*[artifact;creature]|mygraveyard)
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auto=ability$! name(Return target artifact) may name(Return target artifact) moveto(myhand) target(artifact|mygraveyard)!$ controller
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auto=ability$! name(Return target creature) may name(Return target creature) moveto(myhand) target(creature|mygraveyard)!$ controller
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text=Choose one or both -- Return target artifact card from your graveyard to your hand. -- Return target creature card from your graveyard to your hand.
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mana={2}{B}
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type=Sorcery
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@@ -42293,9 +42285,8 @@ type=Sorcery
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[/card]
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[card]
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name=Grim Discovery
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auto=choice name(Return target creature from your graveyard) moveTo(myhand) target(creature|mygraveyard)
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auto=choice name(Return target land from your graveyard) moveTo(myhand) target(land|mygraveyard)
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auto=choice name(Return target creature and land from your graveyard) moveTo(myhand) target(creature|mygraveyard) and!( moveTo(myhand) target(land|mygraveyard) )!
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auto=ability$! name(Return target creature) may name(Return target creature) moveTo(myhand) target(creature|mygraveyard)!$ controller
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auto=ability$! name(Return target land) may name(Return target land) moveTo(myhand) target(land|mygraveyard)!$ controller
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text=Choose one or both -- Return target creature card from your graveyard to your hand. -- Return target land card from your graveyard to your hand.
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mana={1}{B}
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type=Sorcery
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@@ -53316,7 +53307,7 @@ name=Katsumasa, the Animator
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abilities=flying
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auto={2}{U}:name(Artifact nonvehicle becomes creature) target(artifact[-creature&-vehicle]|myBattlefield) transforms((Artifact Creature,setpower=1,settoughness=1,newability[flying])) ueot
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auto={2}{U}:name(Artifact vehicle becomes creature) target(artifact[-creature&vehicle]|myBattlefield) transforms((Artifact Creature,newability[flying])) ueot
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auto=@each my upkeep:name(Put 1/1 counters) counter(1/1) target(<upto:3>artifact[-creature]|battlefield)
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auto=@each my upkeep:may name(Put 1/1 counters) counter(1/1) target(<upto:3>artifact[-creature]|battlefield)
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text=Flying -- {2}{U}: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn. -- At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.
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mana={2}{U}{U}
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type=Legendary Creature
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@@ -54489,7 +54480,7 @@ toughness=2
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[card]
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name=Kitesail Skirmisher
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abilities=flying
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auto=_ATTACKING_name(Other creature gains flying) target(other creature|myBattlefield) transforms((,newability[flying])) ueot
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auto=_ATTACKING_name(Other creature gains flying) target(other creature[attacking]|myBattlefield) flying ueot
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autograveyard={4}{U}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery
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text=Flying -- Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn. -- Encore {4}{U} ({4}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
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mana={3}{U}
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@@ -59835,18 +59826,18 @@ type=Instant
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[card]
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name=Majestic Myriarch
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auto=foreach(creature|mybattlefield) 2/2
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auto=@each my combatbegins restriction{type(creature[flying]|mybattlefield)~morethan~0}: flying ueot
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auto=@each my combatbegins restriction{type(creature[first strike]|mybattlefield)~morethan~0}: first strike ueot
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auto=@each my combatbegins restriction{type(creature[double strike]|mybattlefield)~morethan~0}: double strike ueot
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auto=@each my combatbegins restriction{type(creature[deathtouch]|mybattlefield)~morethan~0}: deathtouch ueot
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auto=@each my combatbegins restriction{type(creature[haste]|mybattlefield)~morethan~0}: haste ueot
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auto=@each my combatbegins restriction{type(creature[opponentshroud]|mybattlefield)~morethan~0}: opponentshroud ueot
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auto=@each my combatbegins restriction{type(creature[indestructible]|mybattlefield)~morethan~0}: indestructible ueot
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auto=@each my combatbegins restriction{type(creature[lifelink]|mybattlefield)~morethan~0}: lifelink ueot
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auto=@each my combatbegins restriction{type(creature[menace]|mybattlefield)~morethan~0}: menace ueot
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auto=@each my combatbegins restriction{type(creature[reach]|mybattlefield)~morethan~0}: reach ueot
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auto=@each my combatbegins restriction{type(creature[trample]|mybattlefield)~morethan~0}: trample ueot
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auto=@each my combatbegins restriction{type(creature[vigilance]|mybattlefield)~morethan~0}: vigilance ueot
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auto=@each combatbegins restriction{type(creature[flying]|mybattlefield)~morethan~0}: flying ueot
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auto=@each combatbegins restriction{type(creature[first strike]|mybattlefield)~morethan~0}: first strike ueot
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auto=@each combatbegins restriction{type(creature[double strike]|mybattlefield)~morethan~0}: double strike ueot
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auto=@each combatbegins restriction{type(creature[deathtouch]|mybattlefield)~morethan~0}: deathtouch ueot
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auto=@each combatbegins restriction{type(creature[haste]|mybattlefield)~morethan~0}: haste ueot
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auto=@each combatbegins restriction{type(creature[opponentshroud]|mybattlefield)~morethan~0}: opponentshroud ueot
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auto=@each combatbegins restriction{type(creature[indestructible]|mybattlefield)~morethan~0}: indestructible ueot
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auto=@each combatbegins restriction{type(creature[lifelink]|mybattlefield)~morethan~0}: lifelink ueot
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auto=@each combatbegins restriction{type(creature[menace]|mybattlefield)~morethan~0}: menace ueot
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auto=@each combatbegins restriction{type(creature[reach]|mybattlefield)~morethan~0}: reach ueot
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auto=@each combatbegins restriction{type(creature[trample]|mybattlefield)~morethan~0}: trample ueot
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auto=@each combatbegins restriction{type(creature[vigilance]|mybattlefield)~morethan~0}: vigilance ueot
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text=Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. -- At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
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mana={4}{G}
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type=Creature
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@@ -71329,7 +71320,7 @@ type=Instant
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[card]
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name=Parasitic Impetus
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target=creature
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auto=teach(creature) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[_ATTACKING_life:-2 controller],newability[_ATTACKING_life:2 opponent]))
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auto=teach(creature) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[_ATTACKING_life:-2 controller],newability[_ATTACKING_life:2 owner]))
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auto=2/2
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text=Enchant creature -- Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.
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mana={2}{B}
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@@ -77831,17 +77822,6 @@ power=3
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toughness=4
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[/card]
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[card]
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name=Ravenous Slime
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auto=cantbeblockedby(creature[power<=2])
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auto=@movedto(creature|opponentGraveyard) from(opponentBattlefield):moveTo(exile) && counter(1/1,storedpower)
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text=Ravenous Slime can't be blocked by creatures with power 2 or less. -- If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on Ravenous Slime.
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mana={2}{G}
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type=Creature
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subtype=Ooze
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power=1
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toughness=1
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[/card]
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[card]
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name=Ravenous Squirrel
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auto=@sacrificed(*[creature;artifact]|mybattlefield):counter(1/1) all(this)
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auto={1}{B}{G}{S(*[creature;artifact]|mybattlefield)}:name(Gain life and draw) life:1 controller && draw:1 controller
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@@ -81663,7 +81643,7 @@ type=Sorcery
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[card]
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name=Rohgahh, Kher Keep Overlord
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auto=lord(other kobold|myBattlefield) +2/+2
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auto=@movedTo(Kobold|mystack) may pay({2}):create(dragon:creature dragon:4/4:red:flying)
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auto=@movedTo(other Kobold|mystack) may pay({2}):create(dragon:creature dragon:4/4:red:flying)
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auto=@movedTo(Dragon|mystack):token(Kobolds of Kher Keep,creature kobold,0/1,red)
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text=Other Kobolds you control get +2/+2. -- Whenever you cast a Kobold spell, you may pay {2}. If you do, create a 4/4 red Dragon creature token with flying. -- Whenever you cast a Dragon spell, create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
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mana={3}{B}{R}
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@@ -85972,7 +85952,7 @@ type=Land
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[/card]
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[card]
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name=Second Breakfast
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auto=may name(Tap 2 creatures) target(<upto:2>creature|battlefield) tap
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auto=may target(<upto:2>creature|battlefield) 2/1
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auto=token(Food)
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text=Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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mana={2}{W}
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@@ -86981,8 +86961,9 @@ toughness=4
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[/card]
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[card]
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name=Settle Beyond Reality
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auto=alternative target(creature|opponentbattlefield) moveto(exile)
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auto=alternative target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))!
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auto=choice name(Exile creature you don't control) target(creature|opponentbattlefield) moveto(exile)
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auto=choice name(Exile creature you control) target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))!
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auto=choice name(Choose both) target(creature|opponentbattlefield) moveto(exile) && ability$!target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))!!$ controller
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text=Choose one or both -- Exile target creature you don't control. -- Exile target creature you control, then return it to the battlefield under its owner's control.
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mana={4}{W}
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type=Sorcery
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@@ -95724,9 +95705,8 @@ toughness=4
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[card]
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name=Storvald Effect
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abilities=doublefacedeath,nomovetrigger,nofizzle
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auto=choice name(Creature becomes 7/7) target(creature|battlefield) transforms((,setpower=7,settoughness=7)) ueot
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auto=choice name(Creature becomes 1/1) target(creature|battlefield) transforms((,setpower=1,settoughness=1)) ueot
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auto=choice name(Choose both) target(creature|battlefield) transforms((,setpower=7,settoughness=7,newability[name(Creature becomes 1/1) target(other creature|battlefield) transforms((,setpower=1,settoughness=1)) ueot])) ueot
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auto=ability$! name(Creature becomes 7/7) may name(Creature becomes 7/7) target(creature|battlefield) transforms((,setpower=7,settoughness=7)) ueot!$ controller
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auto=ability$! name(Creature becomes 1/1) may name(Creature becomes 1/1) target(creature|battlefield) transforms((,setpower=1,settoughness=1)) ueot!$ controller
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text=Choose one or both -- Target creature has base power and toughness 7/7 until end of turn. -- Target creature has base power and toughness 1/1 until end of turn.
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color=blue,white,green
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type=Instant
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@@ -96147,9 +96127,8 @@ type=Sorcery
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[/card]
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[card]
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name=Subtle Strike
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auto=choice name(Target creature gets -1/-1) target(creature) -1/-1 ueot
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auto=choice name(Put a +1/+1 counter) counter(1/1) target(creature)
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auto=choice name(Choose both) target(creature) -1/-1 ueot && ability$!name(Put a +1/+1 counter) name(Put a +1/+1 counter) counter(1/1) target(creature)!$ controller
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auto=ability$! name(Target creature gets -1/-1) may name(Target creature gets -1/-1) target(creature) -1/-1 ueot!$ controller
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auto=ability$! name(Put a +1/+1 counter) may name(Put a +1/+1 counter) counter(1/1) target(creature)!$ controller
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text=Choose one or both -- Target creature gets -1/-1 until end of turn. -- Put a +1/+1 counter on target creature.
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mana={1}{B}
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type=Instant
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@@ -97063,10 +97042,8 @@ toughness=1
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[/card]
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[card]
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name=Survivors' Bond
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other={1}{G} name(Both)
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target=creature|myGraveyard
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auto=if paid(alternative) then moveTo(myHand) && moveTo(myHand) target(creature[-human]|myGraveyard)
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auto=ifnot paid(alternative) then moveTo(myHand)
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auto=ability$! may moveTo(myHand) target(creature[human]|myGraveyard)!$ controller
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auto=ability$! may moveTo(myHand) target(creature[-human]|myGraveyard)!$ controller
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text=Choose one or both -- Return target Human creature card from your graveyard to your hand. -- Return target non-Human creature card from your graveyard to your hand.
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mana={1}{G}
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type=Sorcery
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@@ -97396,9 +97373,8 @@ toughness=4
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[/card]
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[card]
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name=Swirling Torrent
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auto=alternative moveTo(ownerlibrary) target(creature)
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auto=alternative moveTo(ownerHand) target(creature)
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other={5}{U} name(Both)
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auto=ability$! name(Put on library) may name(Put on library) moveTo(ownerlibrary) target(creature)!$ controller
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auto=ability$! name(Return to hand) may name(Return to hand) moveTo(ownerHand) target(creature)!$ controller
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text=Choose one or both -- Put target creature on top of its owner's library. -- Return target creature to its owner's hand.
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mana={5}{U}
|
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type=Sorcery
|
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|
|
@@ -104356,8 +104332,8 @@ toughness=7
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[/card]
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[card]
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name=Trench Stalker
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auto=_SECOND_DRAW_deathtouch ueot
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auto=_SECOND_DRAW_lifelink ueot
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auto=this(variable{pdrewcount}>1) deathtouch ueot
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auto=this(variable{pdrewcount}>1) lifelink ueot
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text=As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink.
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mana={4}{B}
|
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|
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type=Creature
|
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|
|
@@ -106274,7 +106250,7 @@ type=Sorcery
|
|
|
|
|
name=Unnatural Aggression
|
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|
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abilities=devoid
|
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|
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target=creature|mybattlefield
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auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!> && exiledeath ueot])) ueot
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auto=transforms((,newability[dynamicability<!powerstrike eachother!> target(creature|opponentbattlefield) ueot])) forever
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restriction=type(creature|opponentbattlefield)~morethan~0
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|
text=Devoid (This card has no color.) -- Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.
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|
mana={2}{G}
|
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|
@@ -107278,9 +107254,8 @@ type=Legendary Enchantment
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[/card]
|
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[card]
|
|
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|
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name=Vandalize
|
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auto=choice name(Destroy target artifact) destroy target(artifact) restriction{type(artifact|battlefield)~morethan~0}
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auto=choice name(Destroy target land) destroy target(land) restriction{type(land|battlefield)~morethan~0}
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auto=choice name(Destroy both) destroy target(artifact) && ability$!name(Destroy target land) destroy target(land)!$ controller restriction{type(*[artifact;land]|battlefield)~morethan~0}
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auto=ability$! name(Destroy artifact) may name(Destroy artifact) destroy target(artifact) restriction{type(artifact|battlefield)~morethan~0}!$ controller
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auto=ability$! name(Destroy land) may name(Destroy land) destroy target(land) restriction{type(land|battlefield)~morethan~0}!$ controller
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|
text=Choose one or both -- Destroy target artifact. -- Destroy target land.
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|
mana={4}{R}
|
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|
|
type=Sorcery
|
|
|
|
|
@@ -112143,9 +112118,8 @@ subtype=Aura
|
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[/card]
|
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[card]
|
|
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|
|
name=Winterflame
|
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|
auto=choice name(Tap creature) tap(noevent) target(creature)
|
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auto=choice name(Damage 2 target creature) damage:2 target(creature)
|
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auto=choice name(Choose both) tap(noevent) target(creature) && ability$!name(Damage 2 target creature) damage:2 target(creature)!$ controller
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auto=ability$! may tap target(creature)!$ controller
|
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auto=ability$! may damage:2 target(creature)!$ controller
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|
text=Choose one or both -- Tap target creature. -- Winterflame deals 2 damage to target creature.
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mana={1}{U}{R}
|
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|
type=Instant
|
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