Bug fixes, closed issue #518
Nissa's Defeat Ornery Dilophosaur Species Specialist Phantom Wings Sun Clasp Trickster's Talisman sacrifice Brain in a Jar Dream Tides untap outside upkeep Rain of Thorns Sudden Spoiling Power Taint,Slow Motion, closed issue #518 Barbed Lightning Banish into Fable
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@@ -5262,8 +5262,7 @@ type=Legendary Artifact
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name=Azor, the Lawbringer
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abilities=flying
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auto=phaseaction[upkeep once] maxCast(*[instant;sorcery])0 opponent ueot
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auto=_ATTACKING_may pay({1}{W}{U}{U}) name(Gain X life and draw X cards) life:x controller && draw:x controller
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auto=_ATTACKING_may pay({2}{W}{U}{U}) name(Gain X life and draw X cards) life:x controller && draw:x controller
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auto=_ATTACKING_may pay({X}{W}{U}{U}) name(Gain X life and draw X cards) life:x controller && draw:x controller
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text=Flying -- When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn. -- Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards.
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mana={2}{W}{W}{U}{U}
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type=Legendary Creature
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@@ -5743,9 +5742,10 @@ toughness=2
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[/card]
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[card]
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name=Banish into Fable
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auto=if casted(this) restriction{type(artifact|myBattlefield)~morethan~0} then copy(Banish into Fable)
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auto=if casted(this) restriction{type(enchantment|myBattlefield)~morethan~0} then copy(Banish into Fable)
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auto=moveTo(ownerhand) target(*[-land]) && _KNIGHTTOKEN_ controller
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auto=if casted(this) restriction{type(artifact|myBattlefield)~morethan~0} then ability$!moveTo(ownerhand) target(*[-land])!$ controller && ability$!_KNIGHTTOKEN_ controller!$ controller
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auto=if casted(this) restriction{type(enchantment|myBattlefield)~morethan~0} then ability$!moveTo(ownerhand) target(*[-land])!$ controller && ability$!_KNIGHTTOKEN_ controller!$ controller
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auto=_KNIGHTTOKEN_ controller
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auto=moveTo(ownerhand) target(*[-land])
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text=When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. -- Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.
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mana={4}{W}{U}
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type=Instant
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@@ -5835,10 +5835,9 @@ subtype=Equipment
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[/card]
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[card]
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name=Barbed Lightning
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target=player
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other={4}{R} name(Entwine)
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auto=ifnot paid(alternative) then transforms((,newability[choice damage:3],newability[choice damage:3 target(creature)]))
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auto=if paid(alternative) then damage:3 && damage:3 target(creature)
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auto=ifnot paid(alternative) then transforms((,newability[choice name(3 damage to target creature) damage:3 target(creature)],newability[choice name(3 damage to target player) damage:3 target(player)]))
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auto=if paid(alternative) then name(3 damage to target creature) ability$! damage:3 target(creature)!$ controller && ability$!(name(3 damage to target player) damage:3 target(player))!$ controller
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text=Choose one Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. -- Entwine {2} (Choose both if you pay the entwine cost.)
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mana={2}{R}
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type=Instant
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@@ -23123,7 +23122,7 @@ toughness=2
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[card]
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name=Dream Tides
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auto=lord(creature) doesnotuntap
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auto=lord(creature[-green]) transforms((,newability[@each my upkeep:{2}:untap]))
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auto=lord(creature[-green]) transforms((,newability[@each my upkeep:{2}:untap myupkeeponly]))
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text=Creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures.
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mana={2}{U}{U}
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type=Enchantment
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@@ -47030,7 +47029,7 @@ subtype=Aura
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[/card]
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[card]
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name=Lapis Orb of Dragonkind
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auto={T}:name(Add blue mana) transforms((,newability[add{U}],newability[@movedto(creature[dragon]|mystack) turnlimited:name(Scry 2)_SCRY_(2)])) ueot
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auto={T}:name(Add blue mana) transforms((,newability[add{U}],newability[@movedto(creature[dragon]|mystack) turnlimited:name(Scry 2)_SCRY2_])) ueot
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text={T}: Add {U}. When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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mana={2}{U}
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type=Artifact
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@@ -56272,9 +56271,8 @@ toughness=3
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[/card]
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[card]
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name=Nissa's Defeat
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target=Forest, green enchantment,,green planeswalker
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auto=destroy
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auto=if type(nissa|opponentbattlefield)~morethan~0 draw:1
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auto=choice name(Destroy Forest) destroy target(forest)
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auto=choice name(Destroy green enchantment, or green planeswalker) destroy target(*[enchantment;planeswalker;green]) and!(if cantargetcard(*[nissa]|*) then draw:1 controller)!
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text=Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
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mana={2}{G}
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type=Sorcery
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@@ -58445,7 +58443,7 @@ type=Artifact
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[card]
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name=Ornery Dilophosaur
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abilities=deathtouch
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auto=_ATTACKING_if type(creature[power>=4]|myBattlefield)~morethan~0} then 2/2 ueot
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auto=_ATTACKING_if type(creature[power>=4]|myBattlefield)~morethan~0 then 2/2 ueot
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text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn.
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mana={3}{G}
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type=Creature
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@@ -64167,11 +64165,11 @@ type=Instant
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[/card]
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[card]
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name=Rain of Thorns
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restriction=type(*[artifact;land]|battlefield)~morethan~0
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auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) destroy target(artifact|battlefield)
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auto=if type(land|battlefield)~morethan~0 then choice name(Destroy land) name(Destroy land) destroy target(land|battlefield)
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auto=if type(artifact|battlefield)~morethan~0 then if type(land|battlefield)~morethan~0 then choice name(Choose both) name(Choose both) name(Choose both) destroy target(artifact|battlefield) and!( name(Destroy land) destroy target(land|battlefield) )!
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text=Choose one or both -- Destroy target artifact. -- Destroy target land.
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restriction=type(*[artifact;enchantment;land]|battlefield)~morethan~0
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auto=ability$!name(Destroy artifact) may name(Destroy artifact) destroy target(artifact)!$ controller
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auto=ability$!name(Destroy enchantment) may name(Destroy enchantment) destroy target(enchantment)!$ controller
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auto=ability$!name(Destroy land) may name(Destroy land) destroy target(land)!$ controller
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text=Choose one or more -- Destroy target artifact. -- Destroy target enchantment. -- Destroy target land.
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mana={4}{G}{G}
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type=Sorcery
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[/card]
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@@ -77503,7 +77501,7 @@ toughness=2
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[/card]
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[card]
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name=Species Specialist
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auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|myGraveyard)}:may draw:1 controller])) forever chooseend
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auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|myGraveyard):may draw:1 controller])) forever chooseend
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text=As Species Specialist enters the battlefield, choose a creature type. -- Whenever a creature of the chosen type dies, you may draw a card.
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mana={2}{B}{B}
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type=Creature
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@@ -87343,8 +87341,8 @@ type=Enchantment
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name=Trickster's Talisman
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auto={2}:equip
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auto=teach(creature) 1/1
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auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):may name(Sacrifice Talisman and copy) clone and!( target("Talisman of the Trickster"[attached]|mybattlefield) sacrifice )!]))
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text=Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice "Talisman of the Trickster". If you do, create a token that's a copy of this creature." -- Equip {2}
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auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):may name(Sacrifice Talisman and copy) clone and!( target(Trickster's Talisman[attached]|mybattlefield) sacrifice )!]))
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text=Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice Trickster's Talisman. If you do, create a token that's a copy of this creature." -- Equip {2}
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mana={U}
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type=Artifact
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subtype=Equipment
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@@ -14330,11 +14330,11 @@ auto={3}{T}{c(0/0,-2,Charge)}:name(Scry 2) _SCRY2_
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auto={3}{T}{c(0/0,-3,Charge)}:name(Scry 3) _SCRY3_
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auto={3}{T}{c(0/0,-4,Charge)}:name(Scry 4) _SCRY4_
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auto={3}{T}{c(0/0,-5,Charge)}:name(Scry 5) _SCRY5_
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auto={3}{T}{c(0/0,-6,Charge)}:name(Scry 6) _SCRY_(6)
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auto={3}{T}{c(0/0,-7,Charge)}:name(Scry 7) _SCRY_(7)
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auto={3}{T}{c(0/0,-8,Charge)}:name(Scry 8) _SCRY_(8)
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auto={3}{T}{c(0/0,-9,Charge)}:name(Scry 9) _SCRY_(9)
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auto={3}{T}{c(0/0,-10,Charge)}:name(Scry 10) _SCRY_(10)
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auto={3}{T}{c(0/0,-6,Charge)}:name(Scry 6) scry:6 scrycore delayed dontshow donothing scrycoreend scryend
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auto={3}{T}{c(0/0,-7,Charge)}:name(Scry 7) scry:7 scrycore delayed dontshow donothing scrycoreend scryend
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auto={3}{T}{c(0/0,-8,Charge)}:name(Scry 8) scry:8 scrycore delayed dontshow donothing scrycoreend scryend
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auto={3}{T}{c(0/0,-9,Charge)}:name(Scry 9) scry:9 scrycore delayed dontshow donothing scrycoreend scryend
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auto={3}{T}{c(0/0,-10,Charge)}:name(Scry 10) scry:10 scrycore delayed dontshow donothing scrycoreend scryend
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text={1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost. -- {3}, {T}, Remove X charge counters from Brain in a Jar: Scry X.
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mana={2}
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type=Artifact
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@@ -63456,7 +63456,7 @@ toughness=3
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[/card]
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[card]
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name=Kjeldoran Home Guard
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auto=@combat(attacking,blocking) source(this):phaseactionmulti[combatends once,sourceinplay] counter(0/-1,1) && token(Deserter,Creature Deserter,0/1,white)
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auto=@combat(attacking,blocking) source(this):phaseactionmulti[combatends once sourceinplay] counter(0/-1,1) && token(Deserter,Creature Deserter,0/1,white)
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text=At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and put a 0/1 white Deserter creature token onto the battlefield.
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mana={3}{W}
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type=Creature
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@@ -70370,7 +70370,7 @@ type=Enchantment
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[card]
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name=Mana Chains
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target=creature
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auto=teach(creature) cumulativeupcost[{1}] sacrifice
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auto=teach(creature) transforms((,newability[cumulativeupcost[{1}] sacrifice]))
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text=Enchant creature -- Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)
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mana={U}
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type=Enchantment
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@@ -85935,7 +85935,7 @@ toughness=2
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name=Phantom Wings
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target=creature
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auto=flying
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auto={S}:moveTo(ownerhand) notatarget(mytgt)
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auto={S}:teach(creature) moveTo(ownerhand)
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text=Enchant creature -- Enchanted creature has flying. -- Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.
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mana={1}{U}
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type=Enchantment
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@@ -87982,7 +87982,7 @@ subtype=Aura
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name=Power Taint
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abilities=cycling
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target=enchantment
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auto=teach(creature) upcost[{2}] life:-2 controller
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auto=teach(enchantment) upcost[{2}] life:-2 controller
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autohand=__CYCLING__({2})
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text=Enchant enchantment -- At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless he or she pays {2}. -- Cycling {2} ({2}, Discard this card: Draw a card.)
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mana={1}{U}
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@@ -108230,7 +108230,7 @@ toughness=2
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[card]
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name=Slow Motion
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target=creature
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auto=teach(creature) upcost[{2}] sacrifice
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auto=teach(creature) transforms((,newability[upcost[{2}] sacrifice]))
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autograveyard=_DIES_moveTo(ownerhand)
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text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless he or she pays {2}. -- When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.
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mana={2}{U}
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@@ -115215,7 +115215,7 @@ abilities=split second
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name=Sudden Spoiling
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abilities=split second
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target=player
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auto=all(creature|targetedpersonsbattlefield) transforms((,newability[loseabilities],setpower=0,settoughness=2)) ueot
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auto=all(creature|targetedpersonsbattlefield) transforms((,newability[loseabilities],setpower=0,settoughness=2))
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text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Creatures target player controls become 0/2 and lose all abilities until end of turn.
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mana={1}{B}{B}
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type=Instant
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@@ -115481,7 +115481,7 @@ toughness=3
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name=Sun Clasp
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target=creature
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auto=1/3
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auto={W}:moveTo(ownerhand)
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auto={W}:teach(creature) moveTo(ownerhand)
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text=Enchant creature -- Enchanted creature gets +1/+3. -- {W}: Return enchanted creature to its owner's hand.
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mana={1}{W}
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type=Enchantment
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@@ -132480,7 +132480,7 @@ toughness=1
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[/card]
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[card]
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name=Waterspout Djinn
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auto=upcost[{h(island[-tapped]|mybattlefield)}] sacrifice
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auto=upcost[{H(island|mybattlefield)}] sacrifice
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abilities=flying
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text=Flying -- At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.
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mana={2}{U}{U}
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