271 Commits

Author SHA1 Message Date
Eduardo MG
f9d5620d38 Merge pull request #1143 from BobCyril/master
Updates to decks 51-70
2026-01-26 08:35:05 -06:00
BobCyril
53641fc36c Update deck70.txt
Reformatted; replaced cards AI plays poorly; added hint to support strategy
2026-01-18 21:22:44 +00:00
BobCyril
9bbbb9f7d3 Update deck69.txt
Reformatted; replaced one card AI plays poorly
2026-01-18 21:21:19 +00:00
BobCyril
efbdc741f5 Update deck68.txt
New flavor text
2026-01-18 21:20:12 +00:00
BobCyril
923affb250 Update deck67.txt
Previous deck weakened by splashing R to little effect, so rebuilt as mono-G but on same theme
2026-01-18 21:18:44 +00:00
BobCyril
0c6262f9e2 Update deck66.txt
Previous deck had no wincon, so rebuilt with a better strategy but the same theme; added hints to optimise
2026-01-18 21:16:57 +00:00
BobCyril
c771d84b87 Update deck65.txt
Reformatted; new flavor text
2026-01-18 21:14:52 +00:00
BobCyril
526797d9fe Update deck64.txt
Reformatted; on-theme swaps to remove vanilla cards and reduce deck average CMC
2026-01-18 21:13:42 +00:00
BobCyril
b64746db3b Update deck63.txt
Reformatted; minor swaps to prevent AI damaging itself
2026-01-18 21:12:08 +00:00
BobCyril
c8210b060c Update deck62.txt
Reformatted; minor swaps to improve strategy; reduced lands to prevent mana flood
2026-01-18 21:10:34 +00:00
BobCyril
e61e39ae5a Update deck61.txt
Reformatted; replaced cards AI uses incorrectly
2026-01-18 21:08:49 +00:00
BobCyril
25cbe417be Update deck60.txt
Reformatted; renamed; strengthened strategy with new cards; added hint to control board wipes
2026-01-18 21:07:11 +00:00
BobCyril
2af5a68829 Update deck59.txt
Reformatted; added hints to control board wipes
2026-01-18 21:04:42 +00:00
BobCyril
1bca4097b6 Update deck58.txt
Reformatted; new flavor text
2026-01-18 21:03:27 +00:00
BobCyril
920b475f85 Update deck57.txt
Reformatted; replaced cards AI does not use; added hints to control use of X-cost spells
2026-01-18 21:01:56 +00:00
BobCyril
c6f9a6ec47 Update deck56.txt
New flavor text
2026-01-18 21:00:13 +00:00
BobCyril
dcfce60d16 Update deck55.txt
New flavor text
2026-01-18 20:58:45 +00:00
BobCyril
b6cc8a5d1d Update deck54.txt
Reformatted; renamed; new combo and supporting hints added; hints to prevent AI damaging wasting cards
2026-01-18 20:56:46 +00:00
BobCyril
6705a579d5 Update deck53.txt
Reformatted; minor swaps to reduce deck average CMC
2026-01-18 20:53:46 +00:00
BobCyril
44ece02776 Update deck52.txt
Reformatted; added cast prioity and board wipe hints; added graveyard recursion effects
2026-01-18 20:52:04 +00:00
BobCyril
06cf752317 Update deck51.txt
Reformatted; new cards to fit deck theme; cast priority hint added
2026-01-18 20:48:48 +00:00
Eduardo MG
299883cc2c Bug Fixes in primitives, <loose> is wrong, correct use is <lose>
Sunbillow Verge
Murasa Behemoth
Dreams of the dead
Kenrith, the Returned King
Chart a Course
Explosion of Riches
Djeru and Hazoret
Vodalian Merchant
<loose> is wrong, correct is <lose>
Rampaging Baloths
Kraul Whipcracker
Gulf Squid
2026-01-15 07:34:59 -06:00
Eduardo MG
6e9c8e2cff Merge pull request #1123 from BobCyril/master
Updates to decks 41-50
2025-10-16 08:35:43 -06:00
BobCyril
66050dfda0 Update deck50.txt
Reformatted; renamed; added hints to control board wipes and enchantments
2025-08-30 18:27:16 +01:00
BobCyril
420c83c51e Update deck49.txt
Reformatted; added stronger on-theme cards
2025-08-30 18:24:58 +01:00
BobCyril
f4581b050e Update deck48.txt
Reformatted; swapped out off-theme cards for on-theme cards
2025-08-30 18:20:47 +01:00
BobCyril
6afc968e9e Update deck47.txt
Reformatted; added stronger on-theme cards
2025-08-30 18:18:54 +01:00
BobCyril
f68e04cc3e Update deck46.txt
New flavor text
2025-08-30 18:17:33 +01:00
BobCyril
1e45e3117b Update deck45.txt
Previous deck very weak; replaced with a new deck on the same theme
2025-08-30 18:16:09 +01:00
BobCyril
9149d81b35 Update deck44.txt
Previous deck too similar to deck no.43.  Replaced with a new deck with a new strategy, but retaining the same theme.
2025-08-30 18:14:26 +01:00
BobCyril
09baae5a83 Update deck43.txt
Reformatted; added tutor effects and related hints to improve deck speed; rebalanced mana base
2025-08-30 18:11:50 +01:00
BobCyril
28e3ebf8cd Update deck42.txt
Reformatted; added stronger on-theme cards; added hints to optimise attack phase
2025-08-30 18:09:53 +01:00
BobCyril
ae01e2d3fa Update deck41.txt
Reformatted; added stronger on-theme cards; added hint to optimise enchantments
2025-08-30 18:07:52 +01:00
Eduardo MG
481dcdd608 Merge pull request #1121 from BobCyril/master
Updates to decks 31-40
2025-08-03 15:07:41 -06:00
BobCyril
70ac62a115 Update deck40.txt
Reformatted; swapped out vanilla creatures and replaced with better on-theme options
2025-08-03 18:42:38 +01:00
BobCyril
e53d58581a Update deck39.txt
Reformatted; new flavor text; added hint to prevent AI wasting Ball Lightning
2025-08-03 18:40:18 +01:00
BobCyril
74867af693 Update deck38.txt
Reformatted; new flavor text; added hints to control board wipes
2025-08-03 18:38:24 +01:00
BobCyril
6079710051 Update deck37.txt
Minor change to flavor text
2025-08-03 18:36:48 +01:00
BobCyril
78855eac97 Update deck36.txt
Reformatted; minor changes to mana base to improve deck consistency
2025-08-03 18:35:16 +01:00
BobCyril
c3ff1ff750 Update deck35.txt
Reformatted; changed deck from 4 color to 3 color to improve consistency - previously deck splashed white for limited benefit
2025-08-03 18:33:37 +01:00
BobCyril
4e695cafcb Update deck34.txt
New flavor text
2025-08-03 18:31:07 +01:00
BobCyril
871a6f2279 Update deck33.txt
Reformatted; swapped out non-synergistic cards, and replaced them with on-theme cards
2025-08-03 18:29:49 +01:00
BobCyril
f4e143d0e6 Update deck32.txt
Reformatted; new flavor text
2025-08-03 18:27:34 +01:00
BobCyril
f77f87ef76 Update deck31.txt
Reformatted; renamed; added hints to control boad wipes
2025-08-03 18:26:03 +01:00
Eduardo MG
ac1b571c00 Merge pull request #1118 from BobCyril/master
Updates to decks 21-30
2025-06-30 16:20:22 -06:00
BobCyril
d609199b30 Update deck30.txt
Reformatted; added hints to prevent AI wasting strong cards
2025-06-29 09:06:11 +01:00
BobCyril
91931e0027 Update deck29.txt
Reformatted
2025-06-29 09:04:17 +01:00
BobCyril
ed2ec72ae9 Update deck28.txt
Increased land ratio to improve AI performance
2025-06-29 09:02:06 +01:00
BobCyril
5e995db3c8 Update deck27.txt
Increased land ratio to improve AI performance
2025-06-29 08:59:54 +01:00
BobCyril
9a88c63f95 Update deck26.txt
Added new flavor text
2025-06-29 08:58:20 +01:00
BobCyril
8c369f50f2 Update deck25.txt
New deck to replace previous one which was a poor opponent.  New deck retains the previous deck's theme/flavor
2025-06-29 08:56:28 +01:00
BobCyril
65baa13151 Update deck24.txt
Reformatted
2025-06-29 08:53:01 +01:00
BobCyril
3e92846045 Update deck23.txt
Reformatted; renamed; new cards added to improved AI decision making
2025-06-29 08:49:51 +01:00
BobCyril
267290c522 Update deck22.txt
Replaced previous Giants deck with more challenging one on the same theme
2025-06-29 08:46:29 +01:00
BobCyril
012a5f5e3d Update deck21.txt
Reformatted; swapped out one card to improved AI decisions; renamed to better reflect deck theme
2025-06-29 08:43:20 +01:00
Eduardo MG
a371cef279 Blood macros, more kindred changes
Created a macros for blood token, tribal to kindred changes, typo in background on various files,

Bug fixes:
Fiendslayer Paladin
Dire Fleet Poisoner
Shapers of Nature
Raptor Hatchling
Emiel the Blessed
Path of Discovery
Departed Deckhand
2025-05-26 18:46:55 -06:00
Eduardo MG
9c32793eec Merge pull request #1117 from BobCyril/master
Updates to decks 11-20
2025-05-26 14:33:13 -06:00
BobCyril
4eb4a11e77 Update deck20.txt
Deck reformatted; added hint to control behavior of one card
2025-05-25 16:42:04 +01:00
BobCyril
e007ac478e Update deck19.txt
Deck reformatted; added missing titular card to deck
2025-05-25 16:40:18 +01:00
BobCyril
437386a2ec Update deck18.txt
Deck reformatted; added new cards to improve AI performance
2025-05-25 16:38:18 +01:00
BobCyril
af0bb7cbfb Update deck17.txt
Deck reformatted; corrected card spelling errors
2025-05-25 16:36:46 +01:00
BobCyril
90e0895b82 Update deck16.txt
Added new flavor text
2025-05-25 16:34:13 +01:00
BobCyril
3e07cb2a19 Update deck15.txt
Deck reformatted; added a hint to improve AI decision making
2025-05-25 16:32:19 +01:00
BobCyril
959c6d8b39 Update deck14.txt
Deck reformatted; swapped in more efficient cards to improve AI performance
2025-05-25 16:30:08 +01:00
BobCyril
720f337546 Update deck13.txt
Deck reformatted
2025-05-25 16:27:13 +01:00
BobCyril
cd308fe5e9 Update deck12.txt
Deck reformatted
2025-05-25 16:24:53 +01:00
BobCyril
c7e7a54277 Update deck11.txt
Deck reformatted
2025-05-25 16:23:16 +01:00
Eduardo MG
4dfa95194e Everlasting Commander, AKR changes, bug fixes
Renamed Random Commander From File to Everlasting Commander,
Bug fixes:
Case of the Locked Hothouse
Khabal Ghoul
Humble the Brute
2025-05-08 12:08:13 -06:00
Eduardo MG
a1b9d5cb2e Merge pull request #1115 from patrickbabb/master
Various Android fixes
2025-05-06 18:38:21 -06:00
Patrick Babb
17f0f59f38 Update GameStateAwards.cpp
Added a "Back to Main Menu" button to the Trophy Room for touch devices.
2025-05-05 23:09:10 -05:00
Patrick Babb
c19410b4fb Update SDLActivity.java
Added a null check to fix the deck downloader menu option.
2025-05-05 00:10:53 -05:00
Patrick Babb
ccd421598e Update SDLActivity.java
Enabled immersive mode on Android devices during onCreate in the lifecycle.
2025-05-04 23:53:45 -05:00
Patrick Babb
e6a99ca9ac Update build.xml
Reverted the core file download link to the previous path format to allow Android to download from the correct URL.
2025-05-04 23:17:40 -05:00
Eduardo MG
e6243342e2 _cards.dat Updates 2025-05-04 17:31:25 -06:00
Eduardo MG
a9547e419d Exiledeath cards revision, version update
Exiledeath must come before damage or status reduction, also not necessary to specify ueot on instants and sorceries.
New Cards:
Marisi, Breaker of the Coil
Secret Plans
Updated version to 0.25.5
2025-05-04 16:34:56 -06:00
Eduardo MG
41f5aceac4 Tar Fiend rework. Sidisi, Regent of the Mire fix 2025-05-01 17:57:49 -06:00
Eduardo MG
a394397dc0 Update AIPlayerBaka.cpp
Remove the unused variable
2025-04-29 23:10:37 -06:00
Eduardo MG
f93bcb32ef Tarkir: Dragonstorm (TDM) update
Maccros for artifact tokens update
Added cards from TDM and TDC
Bug fixes on exert
Changelings have Every Creature Type but should esclude certain types present on creatures like Clue, Equipment, Food, and Treasure
Cards like Prized Unicorn with abilities=lure prevented the opponent from blocking even if Prized Unicorn was not attacking.
Fixed:
Lure stops from blocking even if the creature with lure is not attacking.
Exerted Creatures Can Be Untapped By Clicking On Them.
2025-04-29 22:05:54 -06:00
Eduardo MG
9cd1fa5757 Add Ugin's Fate (UGIN), Tarkir: Dragonstorm (TDM), and Tarkir: Dragonstorm Commander (TDC)
_cards.dat files for these sets.
2025-04-24 21:45:41 -06:00
Eduardo MG
9b2f59d64f AIPlayerBaka
Changing how the AI selects attackers, considering creatures with evasion
2025-04-24 14:13:25 -06:00
Eduardo MG
c109b2118a Update AIPlayerBaka.h 2025-04-23 19:40:48 -06:00
Eduardo MG
06bd11b0be Revert "Revert "Revert "Update AIPlayerBaka.cpp"""
This reverts commit d892703902.
2025-04-23 19:25:24 -06:00
Eduardo MG
d892703902 Revert "Revert "Update AIPlayerBaka.cpp""
This reverts commit c0e2a1fe40.
2025-04-23 19:23:50 -06:00
Eduardo MG
c0e2a1fe40 Revert "Update AIPlayerBaka.cpp"
This reverts commit 3555ddba33.
2025-04-23 19:16:43 -06:00
Eduardo MG
3555ddba33 Update AIPlayerBaka.cpp
Changing how AI decides to attack with creatures that have some kind of evasion.
Experimenting with how AI decides to block
2025-04-23 18:51:05 -06:00
Eduardo MG
e2b9429b45 Variants, new macros, old type changed to Kindred
Cleaned extra spaces and bugs in primitives
Macros for Crew 2
Removed old obsolete card type and changed it to Kindred
New zone mybattlefieldhand for "Behold a Dragon"
2025-04-23 18:20:32 -06:00
Eduardo MG
c0c03eecc4 Merge pull request #1112 from BobCyril/master
Improvements to decks 1-10
2025-04-18 18:07:21 -06:00
BobCyril
c9cef1567a Update deck10.txt
Reformatted deck 10
2025-04-16 20:56:32 +01:00
BobCyril
4286557026 Update deck9.txt
Reformatted deck 9
2025-04-16 20:54:52 +01:00
BobCyril
13cf8baf24 Update deck8.txt
Reformatted deck 8
2025-04-16 20:53:39 +01:00
BobCyril
ff046cf9d6 Update deck7.txt
Reformated deck 7. Added hints to make deck slightly less self-destructive, but still retaining its strategy and flavor
2025-04-16 20:51:56 +01:00
BobCyril
13a48b5a14 Update deck6.txt
Reformatted deck 6. Replaced cards which hinder the deck's strategy. Added a hint to stablise AI use of one card.
2025-04-16 20:47:13 +01:00
BobCyril
61bf5bc95d Update deck5.txt
Reformatted deck 5
2025-04-16 20:43:58 +01:00
BobCyril
0679cfd076 Update deck4.txt
Reformatted deck 4
2025-04-16 20:42:17 +01:00
BobCyril
19e28f9dca Update deck3.txt
Reformatted deck 3
2025-04-16 20:40:20 +01:00
BobCyril
ee6ad9609c Update deck2.txt
Reformatted deck 2.  Removed rogue W cards from this GR deck
2025-04-16 20:37:31 +01:00
BobCyril
266ae422f1 Update deck1.txt
Reformatted deck 1
2025-04-16 20:34:20 +01:00
Eduardo MG
a89a352e22 "if paid(alternative) then" changed to "alternative" 2025-04-11 19:00:36 -06:00
Eduardo MG
b21964dc46 Strixhaven variants, fix critical bug
Palladia-Mors, the Ruiner
Vanish into Memory
Dakmor Plague and Inferno. all(player,creature) not supported and crashes the game
color=colorless is redundant
Strixhaven: School of Mages (STX) (VARIANTS)
2025-04-10 18:53:41 -06:00
Eduardo MG
6904d6ffd3 Bug fixes on zones and correcting misspells
Summoner's Bond
Regent's Authority
Mind Burst
Thassa's Oracle
2025-04-08 22:09:47 -06:00
Eduardo MG
786a252cf5 Mana symbols to uppercase, bug fixes
Lands that enter tapped unless a player has 13 or less life
Courier Bat
Demon of Death's Gate
Caldaia Guardian
2025-04-04 22:24:18 -06:00
Eduardo MG
863c3f07bc Bad card line 2025-03-31 13:33:38 -06:00
Eduardo MG
e0867dd737 CM2 update, notATarget on clones
Clones shouldn't target.
Cosmotronic Wave
Leyline of Hope
Regal Bloodlord
Protean Raider
Impetuous Devils
Camera Launcher

New cards in previous commit:
Abyssal Harvester
Boneyard Desecrator
Celestial Armor
Crystal Barricade
Dazzling Denial
Felling Blow
Fleeting Flight
Geralf, the Fleshwright
Hare Apparent
Infernal Vessel
Inspiring Paladin
Kaito, Cunning Infiltrator
Kellan, Planar Trailblazer
Kiora, the Rising Tide
Loot, Exuberant Explorer
Owen Grady, Raptor Trainer
Perforating Artist
Permission Denied
Ravenous Amulet
Reality Spasm
Savage Order
Skyknight Squire
Slick Sequence
Spinner of Souls
Spitting Dilophosaurus
Squad Rallier
Sun-Blessed Healer
Valkyrie's Call
2025-03-31 13:13:53 -06:00
Eduardo MG
671b3bae61 Improved riot, INR, MH3, macros. Bug fixes. New cards
Windbrisk Heights
Orchard Strider
Shefet Monitor
Merfolk Sovereign
Alibou, Ancient Witness
Flesh Allergy
Regal Sliver
name=Pilot token, condition to check if there's a vehicle in your battlefield
Painful Quandary needed a condition to check if the affected player has at least one card in hand
Serpentine Curve shouldn't count itself. Serpentine Curve itself is not yet in your graveyard when you determine the value of X.
Rowen was drawing with nonbasics
Thopter Spy Network
Teferi, Temporal Archmage -10 ability, create an emblem
Exert Influence
Dawnglade Regent effect persisted after dying
Molten Echoes
Undergrowth
Haze of Pollen
Oketra's Avenger
Heliod's Intervention
Aura Barbs
Gravestorm
Inspired Sphinx
Retrofitted Transmogrant
Echoing Assault
Citywide Bust
2025-03-28 17:12:41 -06:00
Eduardo MG
02a4726cbf Merge pull request #1110 from patrickbabb/master
Updates to target arm64-v8a Android devices
2025-03-21 22:08:19 -06:00
Patrick Babb
91d588c670 Update spinlock_gcc_arm.hpp
Added logic to use LSE as a primary instead of Swap.
2025-03-18 22:01:55 -05:00
Patrick Babb
4df4422d93 Update Application.mk
Updated ABI target to arm64-v8a.
Added CFLAG for arm8.1-a.
Added CPPFLAG for LSE
2025-03-18 21:58:59 -05:00
Patrick Babb
0b3b33f727 Update SDL_spinlock.c 2025-03-18 21:55:59 -05:00
Eduardo MG
5cdf952623 Stormsurge Kraken fix
It allowed to draw to cards for each creature blocking it
2025-03-12 18:15:18 -06:00
Eduardo MG
9a55e03790 Cards from Aetherdrift and fix to Crested Sunmare
Fixed Crested Sunmare token creation condition.

Add cards:
Alacrian Armory
Broadside Barrage
Broodheart Engine
Chitin Gravestalker
Coalstoke Gearhulk
Collision Course
Haunt the Network
Hellish Sideswipe
Intimidation Tactics
Kolodin, Triumph Caster
Mindspring Merfolk
Ooze Patrol
Spectral Interference
Stock Up
Voyager Glidecar
Wreck Remover
2025-03-10 19:16:04 -06:00
Eduardo MG
4b52e8cf6c Incrementing the build numbers. bug fixes 2025-03-07 18:51:33 -06:00
Eduardo MG
f7eaf5072e New cards mostly from DFT and J25
Aatchik, Emerald Radian
Accursed Duneyard
Adaptive Omnitool
Aetherjacket
Agonasaur Rex
Air Response Unit
Basri, Tomorrow's Champion
Beastrider Vanguard
Bestow Greatness
Bleachbone Verge
Boosted Sloop
Bounce Off
Brigone, Soldier of Meletis
Broadcast Rambler
Burner Rocket
Caelorna, Coral Tyrant
Camera Launcher
Caradora, Heart of Alacria
Chandra, Spark Hunter
Cleon, Merry Champion
Cloudspire Skycycle
Count on Luck
Crash and Burn
Cynette, Jelly Drover
Daring Mechanic
Dawnwing Marshal
Draconautics Engineer
Dropkick Bomber
Eidolon of Astral Winds
Engine Rat
Faithful Pikemaster
Firespitter Whelp
Fuel the Flames
Fumulus, the Infestation
Gallant Strike
Gastal Blockbuster
General Kreat, the Boltbringer
Generous Pup
Gilded Scuttler
Go Forth
Goblin Surprise
Greenbelt Guardian
Grim Bauble
Guidelight Synergist
Haunted Hellride
Hazard of the Dunes
Hearts on Fire
Hinterland Sanctifier
Howler's Heavy
Hungry Megasloth
Jibbirik Omnivore
Kalakscion, Hunger Tyrant
Keen Buccaneer
Lightshield Parry
Locust Spray
Loot, the Pathfinder
Lotusguard Disciple
Magmakin Artillerist
Marauding Mako
March of the World Ooze
Marketback Walker
Maximum Overdrive
Memory Guardian
Migrating Ketradon
Migrating Ketradon
Molt Tender
Mu Yanling, Wind Rider
Nazar, the Velvet Fang
Night Market
Nimble Thopterist
Oviya, Automech Artisan
Pacesetter Paragon
Pactdoll Terror
Pedal to the Metal
Phantasmal Shieldback
Plow Through
Pothole Mole
Priest of the Crossing
Prowcatcher Specialist
Psemilla, Meletian Poet
Regal Imperiosaur
Rhet-Tomb Mystic
Riptide Gearhulk
Risky Shortcut
Riverpyre Verge
Rocketeer Boostbuggy
Sabotage Strategist
Sandstorm Crasher
Saurian Symbiote
Scholar of Combustion
Scourge of the Undercity
Scrap Compactor
Scrounging Skyray
Shardless Outlander
Shefet Archfiend
Shroofus Sproutsire
Silken Strength
Skycrash
Skystreak Engineer
Spectacular Pileup
Spin Out
Spotcycle Scouter
Stall Out
Stampeding Scurryfoot
Starlight Snare
Starnheim Memento
Sunbillow Verge
Sundial, Dawn Tyrant
Sutina, Speaker of the Tajuru
Syphon Fuel
Temmet, Naktamun's Will
Terrian, World Tyrant
Thunderhead Gunner
Thurid, Mare of Destiny
Ticket Tortoise
Trade the Helm
Transit Mage
Trip Up
Tune Up
Tyrox, Saurid Tyrant
Unstoppable Plan
Veteran Beastrider
Voyage Home
Voyager Quickwelder
Wastewood Verge
Waxen Shapethief
Wickerfolk Indomitable
Willowrush Verge
Woodland Liege
Wreckage Wickerfolk
Wretched Doll
Wriggling Grub
2025-03-07 13:07:00 -06:00
Eduardo MG
8df70d43e1 Foundations Jumpstart (J25), Innistrad Remastered (INR), Aetherdrift (DFT), Aetherdrift Commander (DRC) _cards.dat
Foundations Jumpstart (J25)
Innistrad Remastered (INR)
Aetherdrift (DFT)
Aetherdrift Commander (DRC)
2025-03-07 13:03:52 -06:00
Eduardo MG
721f1bc269 set code Y22 has been updated to YMID
The set code Y22 has been updated to YMID, now reflecting its official name: Innistrad: Midnight Hunt. Additionally, this set now includes a multiverseid in the database, aligning it with official standards.

Bug fixes:
Astral Drift
Hulking Metamorph
Exorcise
Pain Distributor
Cleansing Wildfire
Jaya, Venerated Firemage
Great Whale
Jolting Merfolk
Sunbird's Invocation removed
Eerie Interlude
Old-Growth Dryads
Enigma Sphinx
All "God-Eternal" that return to deck
Sorin, Imperious Bloodlord
2025-03-06 19:36:12 -06:00
Eduardo MG
f698d9f96c Foundations Jumpstart (J25) _cards.dat 2025-01-27 19:38:08 -06:00
Eduardo MG
08eeeb3079 Alchemy: Innistrad 2025-01-11 12:30:28 -06:00
Eduardo MG
2851576b31 Moved Foundations planeswakers
Moved Foundations (FDN) planeswakers to it's corresponding file.
2024-12-24 13:25:53 -06:00
Eduardo MG
7d5afbad53 Foundations (FDN) cards and bug fixes
Bug fixes:
Seasoned Dungeoneer
Giggling Skitterspike
Kinetic Augur
Battle of Frost and Fire
Outlaws' Merriment
Ruthless Knave
Overlord of the Balemurk
Malamet War Scribe
Massacre Girl, Known Killer
Slip On the Ring
Eastfarthing Farmer
Shadow Prophecy
Hungry Lynx
Backup Plan - removed, is too buggy and does't do the effect correctly

Special Guests (SPG) DUSKMOURN
2024-12-24 11:10:12 -06:00
Eduardo MG
6caa79bbd4 Upload of the Foundations (FDN) _cards.dat file 2024-12-24 10:43:23 -06:00
Eduardo MG
00332a9df3 Merge pull request #1108 from BobCyril/master
Four new AI opponents
2024-12-17 17:47:24 -06:00
BobCyril
7c0c6355e1 Create deck164.txt
New 60 card AI opponent
2024-12-15 17:19:24 +00:00
BobCyril
db0498fc4d Create deck163.txt
New 60 card AI opponent
2024-12-15 17:17:31 +00:00
BobCyril
69caa05c4e Create deck162.txt
New 60-card AI opponent
2024-12-15 17:15:54 +00:00
BobCyril
636207f46d Update deck138.txt
New AI Commander deck to replace poor AI opponent
2024-12-15 17:13:42 +00:00
Eduardo MG
b34929f703 Merge pull request #1107 from BobCyril/master
New, improved and renamed AI decks
2024-12-06 13:04:11 -06:00
BobCyril
d009bf858c Update deck161.txt
Deck name updated
2024-12-05 21:03:40 +00:00
BobCyril
da77238799 Update deck160.txt
Deck name updated
2024-12-05 21:03:04 +00:00
BobCyril
77c53e1519 Update deck159.txt
Deck name updated
2024-12-05 21:02:25 +00:00
BobCyril
2491453ed0 Update deck155.txt
Deck name updated
2024-12-05 21:01:27 +00:00
BobCyril
f752bd38e7 Update deck153.txt
Deck name updated
2024-12-05 21:00:47 +00:00
BobCyril
51accdcad1 Update deck151.txt
Deck name updated
2024-12-05 21:00:03 +00:00
BobCyril
bb4466d36d Update deck141.txt
Deck name updated
2024-12-05 20:59:19 +00:00
BobCyril
6cbbb1c308 Update deck148.txt
Kor Army deck improved and swapped with Tergrid deck
2024-12-05 20:58:22 +00:00
BobCyril
015481a827 Update deck142.txt
New Lyra Commander deck to replace previous poor AI commander deck
2024-12-05 20:56:59 +00:00
BobCyril
532954f5b2 Update deck140.txt
Wipe Them Out! deck improved and swapped with Belbe deck
2024-12-05 20:55:29 +00:00
BobCyril
9cad9f6309 Update deck124.txt
Belbe Commander deck moved here
2024-12-05 20:53:38 +00:00
BobCyril
c3f8c81d96 Update deck102.txt
Tergrid Commander deck moved here
2024-12-05 20:52:18 +00:00
Eduardo MG
8021be00f9 Merge pull request #1106 from BobCyril/master
Decks 81 and 144 upgraded and swapped, deck 32 and 109 renamed
2024-11-20 19:10:43 -06:00
BobCyril
839c2c4fee Update deck109.txt
Deck109 renamed
2024-11-17 18:41:26 +00:00
BobCyril
05b3692b60 Update deck32.txt
Deck32 renamed.
2024-11-17 18:40:48 +00:00
BobCyril
e4d6d6811b Update deck81.txt
Old deck144 (Vrondiss Commander) moved here.
2024-11-17 18:38:23 +00:00
BobCyril
b9196348bb Update deck144.txt
Old deck81 (Goblin Spike) upgraded and moved here in place of Vrondiss Commander, now moved to deck81 slot.
2024-11-17 18:36:48 +00:00
Eduardo MG
cae9d41885 Merge pull request #1105 from BobCyril/master
New, Updated and Moved AI Decks
2024-11-05 10:19:07 -06:00
BobCyril
83bcefe308 Update deck156.txt
New LotR commander deck to replace previous LotR deck which was a very poor opponent
2024-11-04 19:14:04 +00:00
BobCyril
5bb508f5ec Update deck149.txt
Old deck68 (Shocking Minotaurs) upgraded and moved here to replace Tatyova Commander moved to deck46
2024-11-04 19:12:07 +00:00
BobCyril
45b7288cf8 Update deck143.txt
Old deck46 (Ashenmmor Cohort) upgraded and moved here to replace Ranar Commander deck moved to deck68
2024-11-04 19:09:56 +00:00
BobCyril
a63ebc8396 Update deck68.txt
Moving Ranar Commander deck to here
2024-11-04 19:06:14 +00:00
BobCyril
36985a6b71 Update deck46.txt
Moving Tatyova Commander deck to here.
2024-11-04 19:04:12 +00:00
Eduardo MG
6c599246f6 New cards from Duskmourn: House of Horror (DSK)
Bug fixes:
Backwoods Survivalists
Draconic Intervention
Monstrous Step
Skulking Killer

New cards:
Abandoned Campground
Abhorrent Oculus
Acrobatic Cheerleader
Altanak, the Thrice-Called
Appendage Amalgam
Arabella, Abandoned Doll
Attack-in-the-Box
Balemurk Leech
Balustrade Wurm
Baseball Bat
Bashful Beastie
Bear Trap
Bedhead Beastie
Betrayer's Bargain
Blazemire Verge
Bleeding Woods
Boilerbilges Ripper
Break Down the Door
Broodspinner
Cackling Slasher
Cautious Survivor
Clammy Prowler
Clockwork Percussionist
Commune with Evil
Cracked Skull
Cult Healer
Curator Beastie
Cynical Loner
Daggermaw Megalodon
Dashing Bloodsucker
Defiant Survivor
Deluge of Doom
Demolisher Spawn
Demonic Counsel
Disturbing Mirth
Diversion Specialist
Doomsday Excruciator
Duskmourn's Domination
Emerge from the Cocoon
Enduring Courage
Enduring Curiosity
Enduring Innocence
Enduring Tenacity
Enduring Vitality
Enter the Enigma
Entity Tracker
Erratic Apparition
Etched Cornfield
Exorcise
Fear of Being Hunted
Fear of Exposure
Fear of Failed Tests
Fear of Falling
Fear of Infinity
Fear of Isolation
Fear of Lost Teeth
Fear of Missing Out
Fear of Surveillance
Fear of the Dark
Final Vengeance
Flesh Burrower
Floodfarm Verge
Floodpits Drowner
Formless Genesis
Frantic Strength
Friendly Ghost
Friendly Teddy
Get Out
Ghostly Dancers
Giggling Skitterspike
Give In to Violence
Gleeful Arsonist
Glimmer Seeker
Glimmerburst
Glimmerlight
Gloomlake Verge
Gloomlake Verge
Grasping Longneck
Gremlin Tamer
Hand That Feeds
Hardened Escort
Haunted Screen
Hedge Shredder
Horrid Vigor
House Cartographer
Hushwood Verge
Impossible Inferno
Infernal Phantom
Innocuous Rat
Inquisitive Glimmer
Insidious Fungus
Irreverent Gremlin
Jump Scare
Kaito, Bane of Nightmares
Keys to the House
Kona, Rescue Beastie
Lakeside Shack
Leyline of Hope
Leyline of Mutation
Leyline of Transformation
Lionheart Glimmer
Live or Die
Living Phone
Malevolent Chandelier
Manifest Dread
Marina Vendrell
Marina Vendrell's Grimoire
Metamorphosis Fanatic
Midnight Mayhem
Most Valuable Slayer
Murky Sewer
Neglected Manor
Optimistic Scavenger
Overlord of the Balemurk
Overlord of the Boilerbilges
Overlord of the Floodpits
Overlord of the Hauntwoods
Overlord of the Mistmoors
Patched Plaything
Patchwork Beastie
Peculiar Lighthouse
Peer Past the Veil
Persistent Constrictor
Phenomenon Investigators
Piggy Bank
Piranha Fly
Popular Egotist
Possessed Goat
Ragged Playmate
Raucous Carnival
Razorkin Hordecaller
Razorkin Needlehead
Razortrap Gorge
Redress Fate
Resurrected Cultist
Ripchain Razorkin
Rite of the Moth
Rootwise Survivor
Sadistic Shell Game
Savior of the Small
Say Its Name
Scrabbling Skullcrab
Shardmage's Rescue
Sheltered by Ghosts
Shepherding Spirits
Shrewd Storyteller
Shroudstomper
Skullsnap Nuisance
Slavering Branchsnapper
Soaring Lightbringer
Spectral Snatcher
Spineseeker Centipede
Split Up
Splitskin Doll
Stalked Researcher
Strangled Cemetery
Suspended Sentence
The Jolly Balloon Man
The Swarmweaver
The Wandering Rescuer
Thornspire Verge
Toby, Beastie Befriender
Trapped in the Screen
Tunnel Surveyor
Turn Inside Out
Twist Reality
Twitching Doll
Tyvar, the Pummeler
Unsettling Twins
Unwanted Remake
Ursine Monstrosity
Valgavoth's Faithful
Valgavoth's Lair
Vanish from Sight
Vengeful Possession
Vicious Clown
Vile Mutilator
Violent Urge
Wary Watchdog
Wickerfolk Thresher
Wildfire Wickerfolk
Winter's Intervention
Winter, Misanthropic Guide
Withering Torment
Withering Torment
2024-10-10 18:00:20 -06:00
Eduardo MG
c84be9d674 Duskmourn: House of Horror and Duskmourn: House of Horror Commander
Duskmourn: House of Horror (DSK) and Duskmourn: House of Horror Commander (DSC) _cards.dat
2024-10-09 19:13:54 -06:00
Eduardo MG
7faeab98c2 Merge pull request #1103 from BobCyril/master
Moved AI Commander deck and added new AI Classic deck
2024-10-09 19:08:43 -06:00
BobCyril
3261b8bd10 Update deck150.txt
New AI deck to replace Ragavan Commander deck, now moved to deck34
2024-10-05 20:41:26 +01:00
BobCyril
dbe71fa81a Update deck34.txt
Moving updated Ragavan AI commander deck here to replace very poor AI deck
2024-10-05 20:38:53 +01:00
Eduardo MG
22efb82688 Merge pull request #1102 from BobCyril/master
Update deck149.txt
2024-10-02 15:17:10 -06:00
BobCyril
b09cd93f79 Update deck149.txt
Corrected problematic card interaction by replacing cards.
2024-10-01 04:55:18 +01:00
Eduardo MG
114ab84a9c Merge pull request #1101 from BobCyril/master
New AI commander deck for intermediate players
2024-09-30 18:03:10 -06:00
BobCyril
edcce09448 Update deck26.txt
New AI commander deck for intermediate players
2024-09-30 21:09:09 +01:00
BobCyril
e3e77711d5 Update deck18.txt
Moving deck26 (Kithkin) to here to replace very similar deck, and to make space for new commander deck.
2024-09-30 21:07:48 +01:00
Eduardo MG
480bc46ef4 Changes made to Alchemy Innistrad, bug fixes in primitives
Changes made to alchemy innistrad to have the correct multiverseid values and better image quality
Nahiri, the Unforgiving
Kaervek's Spite
Ox Drover
Volrath, the Shapestealer
Garna, Bloodfist of Keld
2024-09-19 17:28:09 -06:00
Eduardo MG
1421d906ce Tolsimir, Friend to Wolves token was crashing game
Bug fixes:
Floriferous Vinewall
Ghostfire Blade
Goblin Bowling Team
Take Out the Trash
Tolsimir, Friend to Wolves
2024-08-31 19:46:52 -06:00
Eduardo MG
229bc06027 Merge pull request #1100 from BobCyril/master
Two new AI Commander opponents for new players
2024-08-30 15:53:25 -06:00
BobCyril
0369409af0 Update deck55.txt
Add new Commander AI opponent for intermediate players. replacing poor AI deck
2024-08-30 18:57:13 +01:00
BobCyril
f160b6a5a0 Update deck16.txt
Add new Commander AI opponent for beginners, replacing a poor AI deck.
2024-08-30 18:54:19 +01:00
Eduardo MG
872732b5ab New cards
Myojin of Cryptic Dreams
Gourmand's Talent
Fortune Teller's Talent
Perch Protection
Tempt with Bunnies
Tempt with Glory
Tempt with Vengeance
Arthur, Marigold Knight
Mr. Foxglove
Sowing Mycospawn
Depth Defiler
Thraben Charm
Planar Nexus
Trenchpost
Riveteers Overlook
Brokers Hideout
Cabaretti Courtyard
Maestros Theater
Obscura Storefront
Sage of the Maze
Charitable Levy
Chthonian Nightmare
Infested Thrinax
Etherium Pteramander
Cursed Wombat
Witch Enchanter
Witch-Blessed Meadow
Pinnacle Monk
Mystic Peak
Disciple of Freyalise
Garden of Freyalise
Drowner of Truth
Drowned Jungle
Strength of the Harvest
Haven of the Harvest
Glasswing Grace
Age-Graced Chapel
Revitalizing Repast
Old-Growth Grove
Legion Leadership
Legion Stronghold
Razorgrass Ambush
Razorgrass Field
Sink into Stupor
Soporific Springs
Fell the Profane
Fell Mire
Waterlogged Teachings
Inundated Archive
Stump Stomp
Burnwillow Clearing
Bridgeworks Battle
Tanglespan Bridgeworks
Bushy Bodyguard
Heirloom Epic
Starfall Invocation
Otterball Antics
Miriam, Herd Whisperer
Tomb Trawler
Silver Deputy
Outcaster Greenblade
Redrock Sentinel
Obeka, Splitter of Seconds
Hellspur Brute
Ferocification
Quick Draw
Gold Rush
Trick Shot
Roxanne, Starfall Savant
Cactarantula
Furtive Courier
Detective's Satchel
Public Thoroughfare
Dramatic Accusation
Coerced to Kill
Archdruid's Charm
Gnawing Crescendo
Edgewall Inn
Expel the Interlopers
Specter of Mortality
2024-08-29 19:25:34 -06:00
Eduardo MG
2bb75ed466 Updates to _cards.dat
Bug fixes to primitives, updates to CardImageLinks.csv, fixed a typo in createResourceZip.py
2024-08-29 18:58:08 -06:00
Eduardo MG
603d91885f Fix to offspring cards
Escaped Shapeshifter
Pyxis of Pandemonium
Silver-Fur Master
Nashi, Moon Sage's Scion
Barrow Ghoul
Circling Vultures
Collector's Vault
Heavenly Blademaster
Chaos Warp
Master's Rebuke
Diamond Pick-Axe
2024-08-28 00:29:08 -06:00
Eduardo MG
a1266cbba8 Bug fixes to Bloomburrow cards
A-Haywire Mite
Carrot Cake
Mind Drill Assailant
Mindwhisker
Nightwhorl Hermit
Repel Calamity
Sonar Strike
2024-08-23 17:08:45 -06:00
Eduardo MG
6088969245 Bug fixes to BLB cards
Krovikan Whispers
Drillworks Mole
Gossip's Talent
Mabel's Mettle
Sunshower Druid
Ygra, Eater of All
2024-08-22 13:39:15 -06:00
Eduardo MG
3d9b40f903 Random Commander From File Rules
randomCommanderFromFile.txt

The randomcommander from file feature allows players to load a commander deck from a predefined list stored in an external file. Here’s how it works:

File Loading: The game attempts to open a file named commander.txt located in the User/commander/ directory. This file contains a list of possible commander IDs or names.

Default Handling: If the file doesn't exist or is empty, the game creates the file and writes a default commander ID (670972) to it. The file is then re-opened for further processing.

Commander ID Extraction: The game reads each line in the file, ignoring comments (lines starting with #). It validates whether the line is a numeric commander ID. If not, the game tries to convert it from a card name to an ID using function getMTGId().

Filtering and Validation: The game then filters out invalid IDs (e.g., IDs that do not correspond to an existing card in the game's database). If no valid IDs remain, it defaults to using the same commander ID (670972).

Random Selection: Once a list of valid commander IDs is compiled, the game randomly selects one ID from this list to be used as the commander for the player.

Deck Construction: A temporary deck is constructed using the selected commander, along with a predefined number of lands and spells that match the commander's colors.

Summary
The random commander from file feature provides a way to customize and randomize the commander used in a game based on an external file. This adds variety and replayability, as each game can have a different commander selected from the list, allowing for different strategies and experiences.
2024-08-22 10:32:53 -06:00
Eduardo MG
ddd589d3f6 Trying to fix compilation for PSP
Replace nullptr with NULL
2024-08-21 23:02:11 -06:00
Eduardo MG
8793f05cea Random Commander From File
Loads a player with a randomly selected commander from a specified file.

 * This function reads a file ('User/commander/commander.txt') that contains a list of potential commander IDs or names.
 * It selects one randomly to be used as the player's commander. If the file doesn't exist, or no valid commanders are found, a default commander ID (670972) is used.
* Can read the commander name and a multiverseID
* Lines that start with '#' are ignored
2024-08-21 22:33:31 -06:00
Eduardo MG
ec2ef1856b Bug fix this(variable{phalfinitlife}) indestructible
As long as your life total is less than or equal to half your starting life total, this has indestructible
Agrus Kos, Spirit of Justice
Alloy Animist
Bane, Lord of Darkness
Bhaal, Lord of Murder
Fighter Class
Flamerush Rider
Greasefang, Okiba Boss
Hydroid Krasis
=Ilharg, the Raze-Boar
Mangara, the Diplomat
Myrkul, Lord of Bones
Omo, Queen of Vesuva
Ragavan, Nimble Pilferer
Titania's Song
Vedalken Humiliator
Winota, Joiner of Forces
Zara, Renegade Recruiter
Zoraline, Cosmos Caller
Aethermage's Touch
Dragon Mask
Rakalite
Nahiri, the Harbinger
2024-08-21 20:24:54 -06:00
Eduardo MG
fd11dcefe2 Revert "Updating Android ndk"
This reverts commit aa48c9ca4a.
2024-08-19 19:04:06 -06:00
Eduardo MG
190405d43f Revert "Update travis-script.sh"
This reverts commit f6a991a2e6.
2024-08-19 19:04:01 -06:00
Eduardo MG
30505b0e5d Revert "Travis, trying a newer version of android ndk"
This reverts commit 93492ae091.
2024-08-19 19:03:40 -06:00
Eduardo MG
93492ae091 Travis, trying a newer version of android ndk 2024-08-19 18:56:17 -06:00
Eduardo MG
f6a991a2e6 Update travis-script.sh 2024-08-19 18:24:55 -06:00
Eduardo MG
aa48c9ca4a Updating Android ndk
Trying android-ndk-r27/ndk-build
2024-08-19 17:37:58 -06:00
Eduardo MG
8ed4729d82 postcombat to second main, bug fixes in primitives
Had to use the treasure defined as primitive since the Fable of the Mirror-Breaker token won't create a treasure otherwise.

Changes:

Rat Colony
Shadow of the Second Sun
Sphinx of the Second Sun
Viashino is no longer a creature type. The postcombat main phase is now referred to as the second main phase.
Updated Rules.cpp to exclude the Viashino type from random kindred decks.
Bug Fixes:

Fable of the Mirror-Breaker
Rat Colony
Plumb the Forbidden
Oblivion Stone
2024-08-18 17:50:59 -06:00
Eduardo MG
4ebb114a0e Bug fixes, corrections, clarifications on abilities
Tezzeret, Betrayer of Flesh -2 is permanent
2024-08-17 12:08:54 -06:00
Eduardo MG
7e3cf5c009 New cards from Bloomburrow
New cards from Bloomburrow (BLB) and Bloomburrow Commander (BLC)
2024-08-16 16:12:25 -06:00
Eduardo MG
9895148562 Moved reconfigure cards to the end of mtg file
Due to card type association, Dryad Arbor is placed at the end. Any other card that associates two super types in this manner should also be placed at the end of the primitive to avoid changeling thinking that “forest” is a creature type. This applies to reconfigure cards as well, to avoid making changelings equipment.
2024-08-16 16:04:37 -06:00
Eduardo MG
bfa30c10db Add new icons for graveyard and for exile 2024-08-16 12:27:30 -06:00
Eduardo MG
f57f5bfff5 Changed ownerHand to just hand, bug fixes
Changed ownerHand to just hand, inspecting the source code it is the same
Individual cards bug fixes:
Arbiter of the Ideal have to misspell manifest
Curate Must Draw After Surveil
Deface casting restrictions
Discombobulate
Dovin, Grand Arbiter
Downsize
Dragon Throne Of Tarkir
Dragonshift
Dregs of Sorrow
Elder Spawn
Elvish Mariner
Faerie Mastermind
Fecundity
Finale Of Revelation
Flame Channeler
Flameskull
Frostwalk Bastion frozen ability
Gate To The Afterlife
Invade the City is still on the stack while you count your instant and sorcery cards in your graveyard. It doesn't count itself.
Kabira Evangel doesn't seem to work with a may condition
Krosan Verge
Livewire Lash
Meteor Blast
Midnight Clock
Mindlink Mech
Mirror Match
Morality Shift removed
Overwhelming Encounter removed
Peace Talks removed
Quiet Disrepair removed
Ravenous Gigantotherium removed
Reign Of Chaos
Rout
Sanctuary Blade removed
Sculpted Sunburst
Seeds Of Innocence
Shackles Of Treachery
Shared Summons
Sokenzan Smelter
Valiant Endeavor removed
Vraska, Betrayal's Sting
2024-08-16 12:22:13 -06:00
Eduardo MG
e2f6fec09e LTR and LTC _cards.dat and bug fixes in primitives
I had to update the _cards.dat files for The Lord of the Rings: Tales of Middle-earth (LTR) and Tales of Middle-earth Commander (LTC) since they didn't have the correct official multiverse IDs. I'm sorry if this affects past decks, but I had to make these changes because it was difficult to debug cards within the set and obtain their respective tokens.
Hisoka, Minamo Sensei
Ragemonger text
Igneous Inspiration and other instants/serceries that target an opponents permanent
Mind Rake
Keeper of the Accord
Aria Of Flame
Arixmethes, Slumbering Isle, Annoying
Battlefield Scrounger
Bloodchief Ascension
Breathless Knight
Breeches, Brazen Plunderer
Doubling Season
Contaminant Grafter
Cursed Rack was working even after being destroyed
2024-08-14 18:37:30 -06:00
Eduardo MG
f9df303e92 Update CardImageLinks.csv
Including cards from Bloomburrow and its commander set, token updates.
2024-08-13 17:47:48 -06:00
Eduardo MG
42401d749b Double square brackets can cause bugs.
Leovold, Emissary of Trest
soldevi digger
raze-boar returned a card from the graveyard
Hatchery Spider is a cast
Estrid, the Masked had to create a flavorful workaround
Atemsis, All-Seeing not exaclty the effect
Nothic
Thunderwave crashing and not working any iteration
Kuldotha Flamefiend
2024-08-13 16:56:56 -06:00
Eduardo MG
57c59ee0dd Changed some conditions to simpler variables
newability[reach] changed to just reach
Bug fixes
Garruk, Unleashed
2024-08-13 00:13:13 -06:00
Eduardo MG
618a418ea6 Changed 'endofturn' to just 'end'
Same functionality with less code
2024-08-12 23:07:07 -06:00
Eduardo MG
eccd00fd19 Updates to _cards.dat, bug fixes
Bug fixes in primitives
2024-08-12 18:05:28 -06:00
Eduardo MG
4f24b94faa Bug fixes in primitives, planeswalkers minus character
Replaced unusual characters in the planeswalkers file.
2024-08-12 08:35:44 -06:00
Eduardo MG
2588bcd050 Revised the rules files and improved the Titania game mode with new features.
The effect "Whenever one or more +1/+1 counters are put" should be coded as @totalcounteradded(1/1) to to avoid triggering from a single instance that puts multiple counters.

Updated the BLC file to include the alternative layout cards.

Rakdos the Defiler
Jin-Gitaxias, Progress Tyrant
Jousting Lance
Leaf Drum Controlled By The Ai
Spectacle as a macro causes bugs
Sword of the Paruns
Suit Up
Lurrus of the Dream-Den
2024-08-11 12:18:25 -06:00
Eduardo MG
aca7f6d416 Changed cards with "Act of treason" effect
Double square brackets was causing bugs.

Changed cards with the effect "Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)"
2024-08-08 08:36:26 -06:00
Eduardo MG
67666e850d Changes to _cards.dat to account for layouts
I had to modify how the _cards.dat files are created to incorporate variant layouts of adventures, aftermath, and split cards. They are now showing in the collection, but you will need to download the images again.
Rootless Yew
Repel Intruders
Resplendent Angel
Karn, Scion of Urza
2024-08-07 23:41:50 -06:00
Eduardo MG
2cef9d8f60 Bug fixes in primitives
when this creature dies, put its counters on target creature you control
Shiny Impetus
Witch of the Moors
Parish-Blade Trainee
Enduring Bondwarden
Marauding Maulhorn
2024-08-07 07:28:59 -06:00
Eduardo MG
34557b3c4f Bug fixes in primitives
Anointer of Valor
Profane Command
confluences
Skeletal Swarming
2024-08-06 19:56:31 -06:00
Eduardo MG
5629240449 Changed how Clue, Food, and Treasure tokens are created.
Since I can now obtain token images, the tokens should correspond to the plane and have different illustrations.
2024-08-06 00:03:25 -06:00
Eduardo MG
9ca59e9afb _PROLIFERATE_ is giving issues
Current implementation is not 100% correct since it forces you to select at least one target
2024-08-02 18:09:25 -06:00
Eduardo MG
4ae355a6ea New cards from CLU, OTJ, DMU, MC3
New cards from CLU, plot cards from OTJ, enlist DMU, MC3
Afterlife Insurance
Aloe Alchemist
Argivian Cavalier
Astor, Bearer of Blades
Ayesha Tanaka, Armorer
Balduvian Berserker
Barkweave Crusher
Beastbond Outcaster
Benalish Faithbonder
Bespoke Battlewagon
Blacksnag Buzzard
Brimstone Roundup
Carnage Interpreter
Cleaving Skyrider
Coalition Skyknight
Coalition Warbrute
Combat Research
Commander Mustard
Conclave Evangelist
Conduit Goblin
Cunning Coyote
Cyclops Superconductor
Demonic Ruckus
Djinn of Fool's Fall
Dust Animus
Ecstatic Electromancer
Etched Slith
Freestrider Commando
Frenzied Gorespawn
Furious Spinesplitter
General Marhault Elsdragon
Guardian of New Benalia
Guide of Souls
Headliner Scarlett
Herald of Ilharg
Hexbane Tortoise
Highway Robbery
Infernal Captor
Irascible Wolverine
Jhoira, Ageless Innovator
Jodah's Codex
Joint Exploration
Keldon Flamesage
Linebreaker Baloth
Loan Shark
Longhorn Sharpshooter
Lonis, Genetics Expert
Monumental Henge
Najal, the Storm Runner
Orca, Siege Demon
Ordruun Mentor
Outcaster Trailblazer
Phoenix Chick
Pillage the Bog
Quirion Beastcaller
Radha's Firebrand
Railway Brawler
Rasputin, the Oneiromancer
Rictus Robber
Riddle Gate Gargoyle
Rise of the Varmints
Rona's Vortex
Rulik Mons, Warren Chief
Rundvelt Hordemaster
Scuttling Sentinel
Senator Peacock
Sheriff of Safe Passage
Slickshot Lockpicker
Slickshot Show-Off
Sludge Titan
Smelted Chargebug
Spinewoods Paladin
Stagecoach Security
Stenn, Paranoid Partisan
Step Between Worlds
Stingerback Terror
Suppressor Skyguard
Torsten, Founder of Benalia
Tribune of Rot
Tumbleweed Rising
Undercover Butler
Unite the Coalition
Unruly Krasis
Unscrupulous Contractor
Visage Bandit
Voda Sea Scavenger
Voltstorm Angel
Walking Bulwark
Weatherlight Compleated
Yavimaya Steelcrusher
2024-08-02 17:40:08 -06:00
Eduardo MG
440d2f28b1 Bloomburrow and Bloomburrow Commander sets
Bloomburrow (BLB) and Bloomburrow Commander (BLC) _cards.dat files
2024-08-02 17:12:38 -06:00
Eduardo MG
2c6c20358d Bug fixes, Adapt, Mentor, and Amass Orcs macros
I added a condition to energy activation to prevent the AI from hanging, trimmed excessive '9s' in 'infinite' conditions, fixed the Adapt, Mentor, and Amass Orcs macros, and implemented mercenary token macros.
Light of the Legion
Myriad Construct
Sheoldred
Neheb, the Eternal
Complete the Circuit
Return to Nature
Diffusion Sliver
Frost Titan
Death Match
Requiem Angel
Wildwood Scourge
Glasspool Mimic
2024-08-02 16:56:24 -06:00
Eduardo MG
a183e9282c Changing "enters the battlefield" to "enters"
Entering will be connected specifically with the battlefield.
2024-07-29 22:39:26 -06:00
Eduardo MG
f83c670630 New cards from DMU, MH3, LCI, WOE, cases from MKM.
Adaptive Gemguard
Admiral Brass, Unsinkable
Ajani Fells the Godsire
Archangel of Wrath
Argent Dais
Bitter Chill
Boggart Bog
Boggart Trawler
Brazen Blademaster
Case of the Crimson Pulse
Case of the Filched Falcon
Case of the Gorgon's Kiss
Case of the Locked Hothouse
Case of the Ransacked Lab
Case of the Shattered Pact
Case of the Shifting Visage
Case of the Stashed Skeleton
Case of the Trampled Garden
Case of the Uneaten Feast
Chancellor of Tales
Charnel Serenade
Confounding Riddle
Copycrook
Court of Ardenvale
Court of Embereth
Court of Garenbrig
Crown of the Ages
Deconstruction Hammer
Deep-Cavern Bat
Detective of the Month
Djinn of the Fountain
Dusk Rose Reliquary
Eladamri, Korvecdal
Explorer's Cache
Family Reunion
Final-Word Phantom
Fires of Victory
Flooded Woodlands
Frogmyr Enforcer
Frostfist Strider
Fungal Fortitude
Galvanic Discharge
Garna, Bloodfist of Keld
Ghostfire Slice
Glimpse the Core
Glorifier of Suffering
Goldfury Strider
Gravedig
Guardian of the Forgotten
Guardian of the Great Door
Howling Galefang
Illicit Masquerade
Impede Momentum
In Thrall to the Pit
Inti, Seneschal of the Sun
Itzquinth, Firstborn of Gishath
Jedit Ojanen, Mercenary
Join the Maestros
Keldon Strike Team
Lethal Throwdown
Malleable Impostor
Mistway Spy
Nelly Borca, Impulsive Accuser
Nettling Nuisance
Ocelot Pride
Ogre Chitterlord
Ohabi Caleria
Ojer Pakpatiq, Deepest Epoch
Ondu Knotmaster // Throw a Line
Orazca Puzzle-Door
Perimeter Enforcer
Pirate Hat
Projektor Inspector
Pyretic Rebirth
Queen's Bay Paladin
Ral and the Implicit Maze
Ray of Ruin
Reckless Pyrosurfer
Refurbished Familiar
Relive the Past
Sage of Days
Salt Road Ambushers
Scroll of Fate
Scurry of Gremlins
Shadow Prophecy
Shadow Puppeteers
Shadow of the Second Sun
Shifting Woodland
Shipwreck Sentry
Silverback Elder
Sleep with the Fishes
Song of Stupefaction
Sorin of House Markov
Sorin, Ravenous Neonate
Soulcoil Viper
Stall for Time
Stronghold Arena
Sunfire Torch
Sunshot Militia
Tamiyo, Inquisitive Student
Tamiyo, Seasoned Scholar
Tear Asunder
Temple of Cyclical Time
Tesak, Judith's Hellhound
The Ancient One
Unlucky Drop
Urborg Lhurgoyf
Vein Ripper
Vodalian Mindsinger
Vohar, Vodalian Desecrator
Voja, Jaws of the Conclave
Warhost's Frenzy
Warm Welcome
Waylaying Pirates
Welcome to Sweettooth
Wumpus Aberration
2024-07-29 18:32:33 -06:00
Eduardo MG
8e6d58f491 Bug fixes, impulse draw macros
_IMPULSEDRAW_
_IMPULSEUENT_
Guardian of Tazeem
Teferi, Master of Time
So Tiny
Eowyn, Fearless Knight
2024-07-29 18:17:48 -06:00
Eduardo MG
b4afc3f3e1 New macros and token substitutions
Bug fixes
abilities simplification
Disciples of the Inferno
Blade of the Bloodchief
Grenzo, Havoc Raiser
Belligerent Brontodon
Weight Advantage
Liliana, Death Mage
Garruk's Warsteed
Ashiok's Forerunner
Liliana, Death Mage
2024-07-27 17:23:07 -06:00
Eduardo MG
7d5e2379be Merge pull request #1098 from BobCyril/master
New AI Commander deck and bugfix to deck160
2024-07-27 17:03:17 -06:00
BobCyril
3cb8a5a360 Create deck161.txt 2024-07-26 21:52:43 +01:00
BobCyril
b01f679452 Update deck160.txt 2024-07-26 21:48:19 +01:00
Eduardo MG
067ae2790d opponenshroud changed to hexproof, new ability canplayenchantmentlibrarytop
New ability "canplayenchantmentlibrarytop" allow to play enchantments from top
sets now include tokens
you no longer draw conspiracy cards in the random
rules file revisions
commander bugs
Eutropia the Twice-Favored
Calculating Lich
Seismic Wave
Rank and File
Professional Face-Breaker
Realmwalker
2024-07-21 18:44:21 -06:00
Eduardo MG
ea6e2b00f6 Bug fixes and abilities simplification
Phlage, Titan of Fire's Fury
Scent of Cinder
Radagast The Brown for the AI
Flood of Recollection
Samwise the Stouthearted
Blood Aspirant
Anax, Hardened in the Forge
Kairi, the Swirling Sky
Mind Rake
Hungering Hydra
Spearpoint Oread
Rampaging Geoderm
Keeper of the Accord
Electropotence
Orochi Merge-Keeper
2024-07-19 19:19:03 -06:00
Eduardo MG
5080fe7811 Update _cards.dat
CMR variants
2024-07-15 21:56:55 -06:00
Eduardo MG
fa872056ae Added new cards from M3C, MKM, LCI, WOE
IKO(GODZILLA SERIES MONSTERS)
New Cards:
Agency Coroner
Agrus Kos, Spirit of Justice
Anim Pakal, Thousandth Moon
Azlask, the Swelling Scourge
Badlands Revival
Barbed Servitor
Belligerent Yearling
Bloodbraid Challenger
Breathe Your Last
Broodmate Tyrant
Caught Red-Handed
Cayth, Famed Mechanist
Chittering Dispatcher
Clandestine Meddler
Connecting the Dots
Convenient Target
Conversion Apparatus
Copy Land
Culvert Ambusher
Dauntless Dismantler
Desert's Due
Disa the Restless
Dreadmaw's Ire
Dreamtide Whale
Drossclaw
Due Diligence
Echoing Deeps
Ego Drain
Eldrazi Confluence
Eldritch Immunity
Elemental Eruption
Envoy of the Ancestors
Essence Reliquary
Expanding Ooze
Expel the Unworthy
Felonious Rage
Final Act
Flare of Cultivation
Flare of Denial
Flare of Duplication
Flare of Fortitude
Flare of Malice
From the Rubble
Grim Servant
Hexgold Slith
Hideous Taskmaster
Hope-Ender Coatl
Horrid Shadowspinner
Hourglass of the Lost
Incriminating Impetus
Inspired Inventor
Inversion Behemoth
It Doesn't Add Up
Jyoti, Moag Ancient
Kozilek's Unsealing
Kudo, King Among Bears
Lion Umbra
Make Your Move
March of the Canonized
Mine Raider
Necromancy
No Witnesses
Obstinate Gargoyle
Omo, Queen of Vesuva
Person of Interest
Petrifying Meddler
Polygoyf
Prosperity Tycoon
Pugnacious Hammerskull
Pyrogoyf
Reasonable Doubt
Redemption Choir
Repeat Offender
Rubblebelt Braggart
Rune-Brand Juggler
Salvation Colossus
Scalestorm Summoner
Selective Obliteration
Serum Visionary
Shilgengar, Sire of Famine
Siege-Gang Lieutenant
Skoa, Embermage
Skullcap Snail
Spawnbed Protector
Spider Food
Stone Idol Generator
Strix Serenade
Talion's Messenger
Tarmogoyf Nest
Temperamental Oozewagg
Ulamog's Dreadsire
Vanguard of the Rose
Voidpouncer
White Orchid Phantom
Wing It
2024-07-15 20:00:13 -06:00
Eduardo MG
4d1a10de75 Bug fixes, oracle text updates
Boneyard Scourge
Sea Hag // Aquatic Ingress
Seton, Krosan Protector
Sinbad
Tandem Lookout
Cunning Strike
Draco
Extraplanar Lens effect persisted even after being destroyed
Detention Vortex
2024-07-15 19:39:28 -06:00
Eduardo MG
deb2e0fa7a Update CardImageLinks.csv
IKO (GODZILLA SERIES MONSTERS)
Image links form recent decks, OTJ, MH3, CLU
2024-07-15 19:30:54 -06:00
Eduardo MG
ccc209d4f2 Oracle changes and subtypes updates
Shuffle your library changed to shuffle
Attack each turn changed to attack each combat
Dog changed to Jackal in specific cards
Ape changed to Monkey in specific cards
Totem Armor changed to Umbra Armor
2024-07-13 11:51:12 -06:00
Eduardo MG
4fb389e698 Bug fixes, oracle text updates
Adriana, Captain of the Guard
Anax, Hardened in the Forge
Arbiter of the Ideal had to change the name of the counter
Armament Of Nyx
Ashcoat of the Shadow Swarm
Ashes of the Abhorrent
Captain N'ghathrod
Cement Shoes
Champion of Wits
Charging Cinderhorn
Circle of Solace
Curious Obsession
Deadshot not really supported
Door of Destinies
Eye of Yawgmoth
Fateful Showdown
Fire // Ice
Heirloom Blade
Hunted Bonebrute
Illithid Harvester // Plant Tadpoles nothing works
In Bolas's Clutches and other "Enchant permanet" cards needed a rework
Infernal Harvest
Iymrith, Desert Doom
Jokulhaups didn't destroyed fire-belly ch
Jolene, Plundering Pugilist
Kagemaro, First to Suffer
Keeper of Fables
Kethek, Crucible Goliath
Lost Jitte
Lukka, Bound to Ruin
Metamorphic Alteration
Mimic Vat
Mind Whip
Necromancer's Stockpile
Peace Talks
Preyseizer Dragon
Primal Wellspring
Reaper of Night // Harvest Fear
Skanos Dragonheart
Soldevi Sentry
Support is a may
Vault Plunderer
Vraska, Betrayal's Sting
Winnow
2024-07-12 23:10:24 -06:00
Eduardo MG
fe2c55e97f Removed the adventure part of cards
Removed the adventure part since wagic does not handle them like that
2024-07-12 18:51:18 -06:00
Eduardo MG
6f1cb5c84b Update to Throne of Eldraine (ELD) _cards.dat
Piper of the Swarm alt version and lands with correct rarity
2024-07-12 17:58:04 -06:00
Eduardo MG
1654fdf8ce Bug fixes and oracle text updates
Ward with a macro is causing too many issues
Chainer, Nightmare Adept
Gluntch, the Bestower
Ikra Shidiqi, The Usurper
Impromptu Raid
Incubation Druid
Invasion Of Ravnica
Invasion Of Tarkir
Kinzu Of The Bleak Coven
Kiora Bests The Sea God
Kiora, Master Of The Depths removed, emblem crashes, don't think is posible and card barely works.
Kodama of the East Tree
Kuon, Ogre Ascendant
Magmasaur
Minthara, Merciless Soul
Momentum
Nimbus Champion
Norn's Decree
Notion Rain I know surveil must be before draw but this is better than not drawing
Nyx Herald
One With The Kami
Pact Weapon
Paladin Class
Phage The Untouchable doesn't check if casted from hand
Pondering Mage
Power Surge does damage equal to number of lands
Prosper, Tome-Bound
Puffer Extract
Quest for Ula's Temple
Quintorius, Loremaster
Rabble-Rouser
Rally The Ancestors
Redcap Raiders
Render Inert not really supported
Repel The Darkness and similar cards rework
Saheeli's Silverwing
Salvage Titan
Sensei Golden-Tail
Shared Animosity
Snow Day
Soul Transfer
Spectacular Showdown
Sporeweb Weaver's Last Ability Triggers Just Once, No Matter How Many Things Deal How Much Damage To It At Once (Most Likely Because Two Or More Creatures Blocked It).
Spreading Insurrection
Storm The Citadel
The First Iroan Games
Tinybones, Trinket Thief
Triskaidekaphobia
Visions Of Ruin
Wicked Akuba
Wine of Blood and Iron
Wingmantle Chaplain
2024-07-08 15:45:50 -06:00
Eduardo MG
4e4108f547 Bug Fixes, code cleanup, macros substitutions for tokens
Adding colorless to a token is redundant since by default is colorless.
"may pay" is redundant when the cost is mana, it's necessary when the cost is life.
Acolyte of Affliction
Ajani, Strength Of The Pride Shouldn't Be Double Triggers
Akiri, Fearless Voyager
Arena Rector
Arrogant Poet
Artificer's Hex just falls off, removed
Body Snatcher When You Have No Creatures In Hand
Bump In The Night
Cacophony Scamp
Captain Eberhart
Chandra, Hope's Beacon
Deem Worthy
Desecrate Reality
Destructive Tampering
Drake Haven
Dredge The Mire
Explosive Welcome
Fungal Rebirth
Giver of Runes
Glissa's Scorn
Gurgling Anointer
Haunted Angel
Hungry Flames
Hypnotic Cloud
Inniaz, the Gale Force
Jukai Naturalist
Lord Windgrace
Nature's Cloak
Nature's Spiral
Rashmi, Eternities Crafter
Rohgahh, Kher Keep Overlord
So Shiny
Sparktongue Dragon
Sprouting Goblin missing a )
Temple Thief
The Grey Havens
The Mending of Dominaria was shuffling itself
Tolarian Contempt, have to misspell "rejection" on the counter name
Two-Handed Axe // Sweeping Cleave
Urborg Panther
Urza's Sylex
Victory Chimes
Vraska, Swarm's Eminence
Warmonger
2024-07-06 17:36:58 -06:00
Eduardo MG
3bbb1cea2c Bug fixes to primitives
Vernal Sovereign
Surge Engine
Nissa's Defeat
Gideon, Battle-Forged
2024-06-28 12:55:56 -06:00
Eduardo MG
f4010508ad Special Guests (SPG) update 2024-06-19 18:47:58 -06:00
Eduardo MG
393b5050f9 Ravnica: Clue Edition (CLU) 2024-06-19 18:46:20 -06:00
Eduardo MG
0937578d96 Clean up of extra space at end of line
Removing unnecessary spaces makes the text or code cleaner and easier to read. Trailing spaces can lead to unexpected behavior or bugs.
2024-06-19 18:00:52 -06:00
Eduardo MG
2fea7d5810 Partial Modern Horizons 3 (MH3) cards
Breaker of Creation
Drownyard Lurker
Eldrazi Ravager
Emrakul, the World Anew
Glaring Fleshraker
It That Heralds the End
Null Elemental Blast
Nulldrifter
Twisted Riddlekeeper
Warped Tusker
Idol of False Gods
Solar Transformer
Vexing Bauble
Winter Moon
Bountiful Landscape
Contaminated Landscape
Deceptive Landscape
Foreboding Landscape
Perilous Landscape
Seething Landscape
Shattered Landscape
Sheltering Landscape
Tranquil Landscape
Twisted Landscape
Snow-Covered Wastes
Urza's Cave
Aerie Auxiliary
Mandibular Kite
Metastatic Evangel
Muster the Departed
Solstice Zealot
Brainsurge
Corrupted Shapeshifter
Emrakul's Messenger
Harbinger of the Seas
Roil Cartographer
Tune the Narrative
Tempest Harvester
Unfathomable Truths
Accursed Marauder
Arcbound Condor
Consuming Corruption
Dreadmobile
Dreamdrinker Vampire
Eviscerator's Insight
Marionette Apprentice
Mindless Conscription
Nethergoyf
Retrofitted Transmogrant
Scurrilous Sentry
Warren Soultrader
Wither and Bloom
Wurmcoil Larva
Eldrazi Linebreaker
Fanged Flames
Furnace Hellkite
Mogg Mob
Molten Gatekeeper
Phyrexian Ironworks
Sarpadian Simulacrum
Spawn-Gang Commander
Siege Smash
Thriving Skyclaw
Colossal Dreadmask
Skittering Precursor
Eldrazi Repurposer
Fanatic of Rhonas
Fowl Strike
Gift of the Viper
Horrific Assault
Malevolent Rumble
Nightshade Dryad
Path of Annihilation
Propagator Drone
Phlage, Titan of Fire's Fury
Snapping Voidcraw
Titans' Vanguard
Sneaky Snacker
Wight of the Reliquary
Writhing Chrysalis
Faithful Watchdog
Cranial Ram
Ugin's Binding
Psychic Frog
Imskir Iron-Eater
2024-06-19 17:05:22 -06:00
Eduardo MG
d1827042d4 Oracle text and creature types updates
Revision of creature type updates, and corrections to extra blank space in oracle text.
2024-06-18 10:31:38 -06:00
Eduardo MG
cc5b8ba829 Creature types and mana pool oracle text updates
Wasteland Strangler bug fix, the effect was lasting forever instead of until end of turn.
Removed "to your mana pool" oracle text since it is deprecated.
Changed:
Cephalid to Octopus
Naga to Snake
Viashino to Lizard
Rakshasas are no longer cats
2024-06-14 11:29:51 -06:00
Eduardo MG
972f17bde5 Modern Horizons 3 _card.dat files
Modern Horizons 3 (MH3) _cards.dat
Modern Horizons 3 Commander (M3C) _cards.dat
2024-06-12 18:52:16 -06:00
Eduardo MG
b60630d814 Bug fixes, learn macros update
Crystalline Nautilus
academic dispute
Soulstinger
Crown of Gondor
Fists of Flame
Imperial Aerosaur
Volatile Rig crashes the game
Kiora Bests the Sea God
Holy Frazzle-Cannon
Illustrious Wanderglyph
Stonespeaker Crystal
Slayer of the Wicked
2024-06-12 13:08:19 -06:00
Eduardo MG
b20484c7de Bug fixes and cards from The Big Score (BIG)
Bug fixes:
Drakuseth, Maw of Flames
Springleaf Drum
Ghost of Ramirez DePietro not supported
Martyr of Bones was crashing the game
Corrupt Court Official
Aggravated Assault
Slaughter Pact, Pact of Negation removed due to making opponent lose
The Mycotyrant
spectacle doesn't seem to work with macros

Cards from The Big Score (BIG):
Angel of Indemnity
Angelic Sell-Sword
Cactus Preserve
Dead Before Sunrise
Vengeful Regrowth
Oltec Matterweaver
Simulacrum Synthesizer
Harvester of Misery
Hostile Investigator
Generous Plunderer
Legion Extruder
Molten Duplication
Sandstorm Salvager
Pest Control
Lost Jitte
Lotus Ring
2024-05-13 18:58:22 -06:00
Eduardo MG
705e1444e0 Cards from Outlaws of Thunder Junction Commander (OTC) and bug fixes
Bug Fixes:
Fiery Conclusion
Intrusive Packbeast
Last March of the Ents
Kels, Fight Fixer

New cards:
Malcolm, the Eyes
Conduit Pylons
Gold Pan
Harrier Strix
Mirage Mesa
Baron Bertram Graywater
Wylie Duke, Atiin Hero
Form a Posse
Jolene, Plundering Pugilist
Kraum, Violent Cacophony
Lavaspur Boots
Goldvein Hydra
Tinybones, the Pickpocket
Vraska Joins Up
Vial Smasher, Gleeful Grenadier
Bonny Pall, Clearcutter
Akul the Unrepentant
Annie Flash, the Veteran
Rakdos Joins Up
Ruthless Lawbringer
Outlaws' Fury
Cactusfolk Sureshot
Embrace the Unknown
Kirri, Talented Sprout
Yuma, Proud Protector
Rumbleweed
Charred Graverobber
Ghired, Mirror of the Wilds
Vihaan, Goldwaker
Back in Town
Tower Winder
Colossal Rattlewurm
Olivia, Opulent Outlaw
2024-05-06 19:57:13 -06:00
Eduardo MG
93faa08ef3 Cards from Outlaws of Thunder Junction (OTJ)
Bug fixes:
Zhulodok, Void Gorger
Engulfing Eruption
Slagstone Refinery

New Cards:
Armored Armadillo
Bovine Intervention
Eriette's Lullaby
High Noon
Holy Cow
Outlaw Medic
Sterling Keykeeper
Sterling Supplier
Thunder Lasso
Wanted Griffin
Canyon Crab
Daring Thunder-Thief
Double Down
Peerless Ropemaster
Razzle-Dazzler
Spring Splasher
Ambush Gigapede
Desperate Bloodseeker
Mourner's Surprise
Neutralize the Guards
Nezumi Linkbreaker
Rakish Crew
Rooftop Assassin
Shoot the Sheriff
Treasure Dredger
Vault Plunderer
Deadeye Duelist
Discerning Peddler
Hellspur Posse Boss
Iron-Fist Pulverizer
Prickly Pair
Reckless Lackey
Rodeo Pyromancers
Scorching Shot
Ankle Biter
Bristlepack Sentry
Bristly Bill, Spine Sower
Full Steam Ahead
Raucous Entertainer
Reach for the Sky
Voracious Varmint
Honest Rutstein
Creosote Heath
Eroded Canyon
Festering Gulch
Forlorn Flats
Jagged Barrens
Lonely Arroyo
Lush Oasis
Sandstorm Verge
Soured Springs
Abraded Bluffs
Bristling Backwoods
Oasis Gardener
Sterling Hound
2024-05-03 17:13:08 -06:00
Eduardo MG
ff59089dcc Bug fixes to primitives
Mana Seism
Ozolith, the Shattered Spire
Born to Drive
Valorous Stance
Gitrog, Horror of Zhava
Spike Rogue
2024-04-26 22:35:08 -06:00
Eduardo MG
60306cf1c2 Outlaws of Thunder Junction and complementary sets
Outlaws of Thunder Junction (OTJ)
Breaking News (OTP)
The Big Score (BIG)
Outlaws of Thunder Junction Commander (OTC)
2024-04-22 10:54:32 -06:00
Eduardo MG
576be28da1 Bug fixes, removed cards that are not supported
Nimana Skydancer
Puppet Raiser
Irreverent Revelers
Cunning Evasion
Symmetry Matrix is not supported
Glint-Nest Crane
Chaplain of Alms was crashing the game while using macros
Urza's Sylex
Study Break
Rankle and Torbran
Ancient Brass Dragon
Old Flitterfang
Crossway Troublemakers
Protean Hulk
torpor orb and similar cards aren't working
2024-04-17 23:38:47 -06:00
Eduardo MG
fa2c130b08 Changed myHand to ownerHand
Bug fixes:
Many Partings
Siren reaver
navigation orb
Pestilent Souleater
Confiscation Coup removed since it crashes the game
Speakeasy Server
Heraldic Banner
2024-03-25 19:07:44 -06:00
Eduardo MG
5500b9a8a5 New cards from recent sets
Morska, Undersea Sleuth
Miner's Guidewing
Sophia, Dogged Detective
Dogged Detective
River Herald Scout
Merchant of Truth
Tangletrove Kelp
On the Trail
Tomik, Wielder of Law
Massacre Girl, Known Killer
Dream Spoilers
Burning Sun Cavalry
2024-02-17 18:20:58 -06:00
Eduardo MG
8b9f34b879 Bug fixes, replacing explores code for the macro
Bruvac the Grandiloquent, not really supported, limiting to once per turn to not break the game
Using _EXPLORES_ macro
Siren reaver
navigation orb
2024-02-17 17:39:26 -06:00
Eduardo MG
607cf5f944 Merge branch 'master' of https://github.com/WagicProject/wagic 2024-02-16 13:09:10 -06:00
Eduardo MG
353b3b1d7f New cards from recent expansions, using _EXPLORES_ macro
Mischievous Pup
Oltec Archaeologists
Marauding Brinefang
Poetic Ingenuity
Grasping Shadows
Relic's Roar
Bennie Bracks, Zoologist
Kindled Heroism
Eriette's Tempting Apple
Xavier Sal, Infested Captain
Out Cold
Long Goodbye
Griffnaut Tracker
Concealed Weapon
Cerebral Confiscation
Seeker of Sunlight
Kinjalli's Dawnrunner
Pathfinding Axejaw
River Herald Guide
2024-02-16 13:08:48 -06:00
Eduardo MG
21a0ee754a Added Special Guests (SPG)
Added Special Guests (SPG) set of reprints with special art.

Special Guests are highly desirable, Masters release–level reprints with art and flavor text matched to the flavor of the plane or set they are included in. They have their own set code (SPG) and expansion symbol
2024-02-16 12:52:51 -06:00
Eduardo MG
a0b3c00211 Fixes to commander damage, deathtouch, MAT card variants.
March of the Machine: The Aftermath (MAT) card variants.
The previous implementation of the deathtouch ability had a bug that destroyed planeswalkers even with any amount of damage. This has been fixed.
If a player has been dealt 21 points of combat damage by a particular Commander during the game, that player loses a game. The damage rule with commanders was incorrect in counting any type of damage, not only combat damage.

Bug fixes:
Athreos, Shroud-Veiled
Endless Atlas
Natural State
Savage Gorger
Kytheon's Irregulars
Lion Sash
Pyrophobia
Minas Tirith
Sakashima of a Thousand Faces
2024-02-16 12:46:41 -06:00
Eduardo MG
603af22b79 Murders at Karlov Manor (MKM) and Murders at Karlov Manor Commander (MKC)
Murders at Karlov Manor (MKM) and Murders at Karlov Manor Commander (MKC) _cards.dat with official multiverseID
2024-02-12 18:31:29 -06:00
Eduardo MG
9cfc4ea321 New cards from recent sets like WOE and Karlov Manor (MKM)
Celebration cards and primitives from Murders at Karlov Manor (MKM)
2024-02-12 18:16:00 -06:00
Eduardo MG
0d05aeb329 Fixes to Kaldheim equipment, cast prevention, AI sacrificing
Kaldheim (KHM) equipment that creates tokens uses an ETB (Enter the Battlefield) ability, not a cast ability.
Cards that use maxCast(anytext)0 simply prevent any type of casting.
The AI sometimes hangs when sacrificing creatures, preventing game continuation. To address this, a restriction has been added to allow only the human player to use this effect.
Other bug fixes:
Doomsday
Perimeter Sergeant
Imposing Grandeur
Sacred armory text
2024-02-12 18:00:35 -06:00
Eduardo MG
667adfadce Bug fixes, Changes to Random Commander
You can now get non-basic lands in random commander, adds more diversity to the mode.
Bug fixes to "Choose one or both" cards
Helm of Kaldra AI just keeps activating the ability
Katsumasa, the Animator
Yidris, Maelstrom Wielder
Prismatic Omen
Retreat to Hagra
Condescend
Unnatural Aggression
Second Breakfast
Kitesail Skirmisher
Ezuri's Predation
Rohgahh, Kher Keep Overlord
Blight-Breath Catoblepas
2024-02-09 20:04:12 -06:00
Eduardo MG
30bef9f840 Bug fixes, adding a token for next MKM set
Devour creatures and similar cards that sacrifice should not target, or else you can't sacrifice permanents with shroud
Cavalier of Night
Titan Hunter
Somberwald Alpha
Irini Sengir
Brand
2024-02-05 19:47:43 -06:00
Eduardo MG
a6fe4a5de6 White vampire token macro, bug fixes and new cards
# White Vampire with lifelink Token
#AUTO_DEFINE _WHITEVAMPIRE_ create(vampire:creature vampire:1/1:white:lifelink)
Added Uchbenbak, the Great Mistake and other cards from WOE and LCI
Bug fixes to:
Aethershield Artificer
Shirei, Shizo's Caretaker still needs some work
The Scarab God
Corpsejack Menace
Lightning Javelin
Furious Bellow
Enemy of Enlightenment
Orcish Captain
Sun-Crested Pterodon
moonlight bargain
Haunted One
Criminal Past
Scion of Halaster
Moldgraf Monstrosity
Ashiok, Nightmare Muse
Thran Spider
Icon of Ancestry
Shark Typhoon
Farid, Enterprising Salvager
Over the Top
2024-01-31 17:22:57 -06:00
Eduardo MG
f0cbff2f91 Added buttons to display menus, new token macros.
Newer Android devices dont have phisical buttons, so added buttons to display menus that have the same behaviour of pressing the back button.
Bug fixes in primitives.
Created macros for Eldrazi Scion and Eldrazi Spawn tokens.
2024-01-20 11:47:28 -06:00
Eduardo MG
11352db948 Innistrad: Midnight Hunt _cards.dat update
Adding variant cards from MID
2024-01-18 08:38:22 -06:00
Eduardo MG
0322e58221 Bug fixes and three new legendary creatures
Spelling errors fixing
Akawalli, the Seething Tower
Alaundo the Seer
Basilica Skullbomb
Bishop of Wings
Dark Bargain
Dire Tactics
Goblin Bowling Team
Golos, Tireless Pilgrim
Hive of the Eye Tyrant
Iron Mastiff
Liliana's Defeat
Mist of Stagnation
Mudhole
Multiple Choice
Myconid Spore Tender
Ominous Sphinx
Prying Blade
Solemn Recruit
The Mouth of Sauron
Thwart the Grave
Virulent Swipe
Welkin Guide
2024-01-14 18:17:11 -06:00
Eduardo MG
682ed43f38 Commander decks by Bob Cyril
Here is a brand new AI commander deck with Graaz the Unstoppable Juggernaut as the commander. 
Here is another new commander deck with Shalai and Hallar as the commander.
2024-01-12 19:25:37 -06:00
Eduardo MG
cee669389e Merge pull request #1092 from Darthagnon/improve-docs
Improve docs
2024-01-12 16:02:46 -06:00
Eduardo MG
adbed735f3 Ravnica Remastered (RVR) image links, more The Lost Caverns of Ixalan (LCI) cards
adding more The Lost Caverns of Ixalan (LCI) cards
Card image links with the new Ravnica Remastered (RVR
Bug fixes
2024-01-12 13:07:52 -06:00
Eduardo MG
aadf372204 Ravnica Remastered (RVR)
Ravnica Remastered (RVR) _cards.dat
2024-01-10 17:15:01 -06:00
Eduardo MG
f5b9d91769 More cards from The Lost Caverns of Ixalan (LCI)
Bug fixes related to cards that need an additional discard to be cast and a typo in the word "veriable" -> "variable"
2024-01-08 18:14:06 -06:00
Eduardo MG
e06cc6ddae More cards from Wilds of Eldraine (WOE)
Bug Fixes to:
Ephara, Ever-Sheltering
Sidisi's Faithful
Supply Caravan
2024-01-07 14:11:24 -06:00
Eduardo MG
19f2267413 Some cards from Wilds of Eldraine (WOE)
Adding a subset of Wilds of Eldraine (WOE) cards, also a bug fix to Elven Chorus
2023-12-27 17:30:53 -06:00
Eduardo MG
96e9eebabb More cards from The Lost Caverns of Ixalan (LCI)
Bug fixes to:
Alpine Guide
Shimmerwing Chimera
Horn of Deafening
2023-12-25 22:56:41 -06:00
Eduardo MG
814fc96ed8 Adding some The Lost Caverns of Ixalan (LCI) primitives
Also bug fixes to Argoth, Sanctum of Nature and Creeperhulk
2023-12-22 12:24:12 -06:00
Eduardo MG
60ae2d5bef Update borderline.txt
leather armor
Cemetery Desecrator
Glamdring
Militia Bugler
Creeperhulk
2023-12-20 12:27:01 -06:00
Eduardo MG
560bb22cd7 Populating LCI and REX _cards.dat 2023-12-16 16:33:04 -06:00
Eduardo MG
298491d416 The Lost Caverns of Ixalan CardImageLinks
Images links for The Lost Caverns of Ixalan (LCI), The Lost Caverns of Ixalan Commander (LCC) and Jurassic World Collection (REX) sets
2023-12-16 12:14:21 -06:00
Eduardo MG
4929ab9991 The Lost Caverns of Ixalan (LCI) _cards.dat
The Lost Caverns of Ixalan (LCI), The Lost Caverns of Ixalan Commander (LCC) and Jurassic World Collection (REX) sets
2023-12-16 12:10:24 -06:00
Eduardo MG
7d4056d9ba Update borderline.txt
Bug fixes in primitives
Archon of Cruelty
Horned Stoneseeker
Loch Dragon
Smothering Tithe
Spectral Hunt-Caller
2023-11-15 18:41:18 -06:00
Eduardo MG
390c25608e Update CardImageLinks.csv
Image links for Wilds of Eldraine (WOE), Wilds of Eldraine: Enchanting Tales (WOT), and Wilds of Eldraine Commander (WOC).
2023-10-02 12:09:26 -06:00
Eduardo MG
4eddbdfc5d Wilds of Eldraine and it's complementary sets
Includes Wilds of Eldraine (WOE), Wilds of Eldraine: Enchanting Tales (WOT), and Wilds of Eldraine Commander (WOC). Only the _cards.dat
2023-10-02 11:58:07 -06:00
Eduardo MG
e1614c073b Bug fixes in primitives
Lead by Example
Aragorn, the Uniter
Clay Revenant
Risen Executioner
Avacyn token from Battle at the Helvault
2023-09-14 18:24:01 -06:00
Darren J. de Lima
44cf433b06 Add Discord, archival notice for forums 2023-07-01 18:36:16 +01:00
Darren J. de Lima
1c40e3a889 Fix URLs, minor formatting 2023-07-01 18:31:41 +01:00
Darren J. de Lima
e19519a39c Improve README, add Wiki as submodule
Ensures developers get a full offline copy of documentation when cloning repo.
2023-07-01 18:27:05 +01:00
222 changed files with 158266 additions and 69068 deletions

3
.gitmodules vendored Normal file
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@@ -0,0 +1,3 @@
[submodule "docs/wiki"]
path = docs/wiki
url = https://github.com/WagicProject/wagic.wiki

View File

@@ -29,11 +29,30 @@ public:
{
int r;
#if defined(__ARM_FEATURE_LSE)
// Use LSE atomic instructions if supported
#pragma message("LSE feature detected") // This will print a message in your build logs
__asm__ __volatile__(
"swp %0, %1, [%2]":
"=&r"( r ): // outputs
"r"( 1 ), "r"( &v_ ): // inputs
"memory", "cc" );
"ldaxr %0, [%1];" // Load-Exclusive instruction
"cbnz %0, 1f;" // If the value is non-zero, the lock is already acquired
"stlxr %w0, %2, [%1];" // Store-Exclusive instruction
"cbnz %w0, 1f;" // If the store failed, retry
"mov %0, #0;" // Success, zero indicates lock acquired
"1:"
: "=&r"(r)
: "r"(&v_), "r"(1)
: "memory", "cc"
);
#else
// Fallback for systems that don't support LSE
#pragma message("LSE feature not detected") // This will print a message in your build logs if LSE is not detected
__asm__ __volatile__(
"swp %0, %1, [%2];" // Swap instruction (used as a fallback)
: "=&r"(r) // output constraint
: "r"(1), "r"(&v_) // input constraints
: "memory", "cc" // clobbered registers
);
#endif
return r == 0;
}

View File

@@ -14,10 +14,11 @@
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
2. Altered source versions must be plainly marked as such, and must not
be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_stdinc.h"
#include "SDL_atomic.h"
@@ -30,8 +31,7 @@
#endif
/* This function is where all the magic happens... */
SDL_bool
SDL_AtomicTryLock(SDL_SpinLock *lock)
SDL_bool SDL_AtomicTryLock(SDL_SpinLock *lock)
{
#if SDL_ATOMIC_DISABLED
/* Terrible terrible damage */
@@ -85,13 +85,27 @@ SDL_AtomicTryLock(SDL_SpinLock *lock)
return (result == 0);
#else
/* Need CPU instructions for spinlock here! */
__need_spinlock_implementation__
/* Fallback implementation using a standard mutex */
/* You can use SDL_mutex as a fallback if no atomic instructions are available */
static SDL_mutex *mutex;
if (!mutex) {
mutex = SDL_CreateMutex();
}
SDL_mutexP(mutex);
if (*lock == 0) {
*lock = 1;
SDL_mutexV(mutex);
return SDL_TRUE;
} else {
SDL_mutexV(mutex);
return SDL_FALSE;
}
#endif
}
void
SDL_AtomicLock(SDL_SpinLock *lock)
void SDL_AtomicLock(SDL_SpinLock *lock)
{
/* FIXME: Should we have an eventual timeout? */
while (!SDL_AtomicTryLock(lock)) {
@@ -99,8 +113,7 @@ SDL_AtomicLock(SDL_SpinLock *lock)
}
}
void
SDL_AtomicUnlock(SDL_SpinLock *lock)
void SDL_AtomicUnlock(SDL_SpinLock *lock)
{
#if defined(_MSC_VER)
_ReadWriteBarrier();

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@@ -0,0 +1,10 @@
<?xml version='1.0' encoding='UTF-8' standalone='yes'?>
<assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level='asInvoker' uiAccess='false' />
</requestedPrivileges>
</security>
</trustInfo>
</assembly>

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@@ -1,5 +1,4 @@
#Wagic the Homebrew
# Wagic the Homebrew
[![Build Status](https://travis-ci.org/WagicProject/wagic.png?branch=master)](https://travis-ci.com/WagicProject/wagic)
[![Build status](https://ci.appveyor.com/api/projects/status/7j4fbr6m62aqej59/branch/master)](https://ci.appveyor.com/project/xawotihs/wagic/branch/master)
@@ -7,22 +6,40 @@
## Description
Wagic, the Homebrew, is a C++ game engine that allows to play card games against an AI on
**Wagic, the Homebrew** is a C++ game engine that allows to play card games against an AI on:
- Android (phones and tablets)
- iOS (iPhone/iPad)
- Sony PSP
- Windows desktops
- MacOS
- Linux and derivated like Maemo or Meego
- Linux and derivatives like Maemo or Meego
It is highly customizable and allows the player to tweak the rules / create their own cards, their own themes, etc...
It is highly customizable and allows the player to tweak the rules, create their own cards, their own themes, etc...
#### [Download from GitHub Releases!](https://github.com/WagicProject/wagic/releases)
![Screenshot of shop from wololo.net](docs/img/shop.jpg)
Info, downloads, discussions and more at http://wololo.net/forum/index.php
### Documentation
![alt text](http://wololo.net/wagic/wp-content/uploads/2009/10/shop.jpg "Screenshot")
Info, downloads, discussions and more at http://wololo.net/forum/index.php (archived as of 16 Nov 2022).
Chat with the community on the [**Wagic - MTG Game** Discord](https://discord.com/invite/JHK5pVaK5p) (Feb 2023).
Developer information from the [Wagic Wiki](https://github.com/WagicProject/wagic/wiki) is also included in the [wagic/docs/](docs) folder.
### Sample round play-through video
[![IMAGE ALT TEXT HERE](http://img.youtube.com/vi/WUFSAPZuDIk/0.jpg)](http://www.youtube.com/watch?v=WUFSAPZuDIk)
[![Wagic, The Homebrew sample playthrough](docs/img/Wagic%2C%20The%20Homebrew%20sample%20playthrough.jpg)](http://www.youtube.com/watch?v=WUFSAPZuDIk)
*Wagic, The Homebrew sample playthrough on YouTube by Rolz73, 6 Feb 2014*
## Sister projects
- [WagicSyntaxPlugin
](https://github.com/Vitty85/WagicSyntaxPlugin), a Wagic developer tool by Vitty85 for [Notepad++](https://notepad-plus-plus.org/downloads/)
- [Forge](https://www.slightlymagic.net/forum/viewforum.php?f=26), a Java-based game engine similar to Wagic ([Source](https://github.com/Card-Forge/forge/))
- [XMage](http://xmage.today/), a Java-based online multiplayer digital CCG ([Source](https://github.com/magefree/mage))

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1
docs/wiki Submodule

Submodule docs/wiki added at 0244ca1874

View File

@@ -1,6 +1,9 @@
APP_PROJECT_PATH := $(call my-dir)/..
APP_CPPFLAGS += -frtti -fexceptions
APP_ABI := armeabi-v7a
APP_ABI := arm64-v8a
APP_PLATFORM := android-21
APP_CFLAGS += -march=armv8.1-a
APP_CPPFLAGS += -D__ARM_FEATURE_LSE=1
#APP_ABI := x86 # mainly for emulators
APP_STL := c++_static
APP_MODULES := libpng libjpeg main SDL

View File

@@ -307,16 +307,18 @@ public class SDLActivity extends Activity implements OnKeyListener {
importDeck.setTitle("Choose Deck to Import:");
File root = new File(System.getenv("EXTERNAL_STORAGE") + "/Download");
File[] files = root.listFiles();
File[] files = root.listFiles();
for (File f : files) {
if (!myresult.contains(f.toString()) &&
(f.toString().contains(".txt") ||
f.toString().contains(".dck") ||
f.toString().contains(".dec"))) {
myresult.add(f.toString());
}
}
if (files != null) {
for (File f : files) {
if (!myresult.contains(f.toString()) &&
(f.toString().contains(".txt") ||
f.toString().contains(".dck") ||
f.toString().contains(".dec"))) {
myresult.add(f.toString());
}
}
}
//get first item?
if (!myresult.isEmpty()) {
@@ -1115,24 +1117,49 @@ public class SDLActivity extends Activity implements OnKeyListener {
}
// Setup
@Override
protected void onCreate(Bundle savedInstanceState) {
//Log.d(TAG, "onCreate()");
super.onCreate(savedInstanceState);
private void enterImmersiveMode() {
final View decorView = getWindow().getDecorView();
decorView.setSystemUiVisibility(
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_FULLSCREEN
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
| View.SYSTEM_UI_FLAG_LAYOUT_STABLE
);
}
@Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
if (hasFocus) {
enterImmersiveMode();
}
}
StrictMode.ThreadPolicy policy = new StrictMode.ThreadPolicy.Builder().permitAll()
.build();
StrictMode.setThreadPolicy(policy);
setContentView(R.layout.main);
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
// So we can call stuff from static callbacks
mSingleton = this;
mContext = this.getApplicationContext();
RES_FILENAME = getResourceName();
StorageOptions.determineStorageOptions(mContext);
checkStorageLocationPreference();
prepareOptionMenu(null);
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
StrictMode.ThreadPolicy policy = new StrictMode.ThreadPolicy.Builder().permitAll().build();
StrictMode.setThreadPolicy(policy);
setContentView(R.layout.main);
// Enable immersive mode
enterImmersiveMode();
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
// So we can call stuff from static callbacks
mSingleton = this;
mContext = this.getApplicationContext();
RES_FILENAME = getResourceName();
StorageOptions.determineStorageOptions(mContext);
checkStorageLocationPreference();
prepareOptionMenu(null);
}
public void forceResDownload(final File oldRes) {
AlertDialog.Builder resChooser = new AlertDialog.Builder(this);

File diff suppressed because it is too large Load Diff

View File

@@ -1,76 +1,18 @@
#NAME:Nightmare
#DESC:I had a terrible Nightmare once
#DESC:and then a second
#DESC:and a third
#DESC:and then I won.
#2x Obsianus Golem
1129
1129
#2x animate dead
1143
1143
#2x Bad Moon
1144
1144
#2x Bog Wraith
1146
1146
#1x Cursed Land
1148
#1x Fear
1161
#2x El-Hajjâj
1158
1158
#2x Hypnotic Specter
1165
1165
#4x Nightmare
1170
1170
1170
1170
#3x Scathe Zombie
1177
1177
1177
#1x Unholy Strength
1183
#1x Wall of Bone
1184
#1x Zombie Master
1188
#2x Air Elemental
1189
1189
#2x Lifetap
1205
1205
#2x Lord of Atlantis
1206
1206
#2x Mahamoti Djinn
1208
1208
#4x Merfolk of the Pearl Trident
1210
1210
1210
1210
# Swamp (RV)
1373
1373
1373
1373
1374
1374
1374
1374
1375
1375
1375
1375
# Island (RV)
#DESC:'All evil is as a nightmare'
#DESC:Thomas Carlyle
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Air Elemental (RV) (*) * 2
Animate Dead (RV) (*) * 2
Bad Moon (RV) (*) * 2
Bog Wraith (RV) (*) * 2
Cursed Land (RV) (*) * 1
El-Hajjaj (RV) (*) * 2
Fear (RV) (*) * 1
Hypnotic Specter (RV) (*) * 2
# RV Islands
1392
1392
1392
@@ -83,3 +25,26 @@
1394
1394
1394
Lifetap (RV) (*) * 2
Lord of Atlantis (RV) (*) * 2
Mahamoti Djinn (RV) (*) * 2
Merfolk of the Pearl Trident (RV) (*) * 4
Nightmare (RV) (*) * 4
Obsianus Golem (RV) (*) * 2
Scathe Zombies (RV) (*) * 3
# RV Islands
1373
1373
1373
1373
1374
1374
1374
1374
1375
1375
1375
1375
Unholy Strength (RV)(*) * 1
Wall of Bone (RV) (*) * 1
Zombie Master (RV) (*) * 1

View File

@@ -1,30 +1,24 @@
#NAME:Howlings
#DESC:Supported by elemental rage
#DESC:goblins descend from the mountains
#DESC:to conquer the lands below.
# (PSY) added 2 Mountains, 1 Black Vise, 1 Howling Mine
# (would've been better to add creatures, but all creatures in the
# deck were already at 4 pieces))
# Land(s)
Mountain (8ED) * 20
# Creature(s)
#DESC:'What the howling deep down
#DESC:there conceals, no blessed
#DESC:living soul can tell'
#DESC:Friedrich Schiller
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Black Vise (MPS) * 4
Goblin King (8ED) * 4
Goblin Mountaineer (9ED) * 4
Goblin Piker (9ED) * 4
Goblin Striker (MRD) * 4
Hearthfire Hobgoblin (EVE) * 4
Howling Mine (8ED) * 3
Lightning Bolt (M10) * 4
Mountain (10E) * 4
Mountain (7ED) * 4
Mountain (8ED) * 4
Mountain (9ED) * 4
Mountain (M10) * 4
Raging Goblin (8ED) * 4
Spark Elemental (5DN) * 4
# Artifact(s)
Black Vise (V10) * 4
Howling Mine (8ED) * 3
# Instant(s)
Lightning Bolt (M10) * 4
# Sorcery(s)
Wheel of Fortune (VMA) * 1
Wheel of Fortune (VMA) * 1

View File

@@ -1,26 +1,84 @@
#NAME:The KOR
#DESC:The Kor never stand down.Golem-Skin Gauntlets (MRD) *1
Plains (8ED) *4
Plains (8ED) *4
Bonesplitter (MRD) *2
Vulshok Battlegear (MRD) *1
Plains (MRD) *4
Plains (MRD) *4
Plains (MRD) *4
Cranial Plating (5DN) *2
Skyhunter Skirmisher (5DN) *2
Paradise Mantle (5DN) *2
Shuko (BOK) *2
Umezawa's Jitte (BOK) *2
Kor Duelist (ZEN) *2
Spidersilk Net (ZEN) *1
Bone Saw (CFX) *2
Armament Master (ZEN) *3
Lone Missionary (ROE) *2
Pennon Blade (ROE) *1
Kor Line-Slinger (ROE) *2
Kitesail Apprentice (WWK) *2
Stoneforge Mystic (WWK) *2
Accorder's Shield (SOM) *2
Swords to Plowshares (EVT) *2
Kor Hookmaster (EVT) *2
#NAME:Tergrid Commander
#DESC:The Tergrid Commander Deck
#DESC:Refined for Wagic by Bob
#HINT:castpriority(commander,*)
Ancient Tomb (EXP) *1
Animate Dead (VMA) *1
Arcane Signet (AFC) *1
Archon of Cruelty (MH2) *1
Barren Moor (C19) *1
Blackblade Reforged (SS2) *1
Bojuka Bog (C19) *1
Braids, Cabal Minion (EMA) *1
Butcher of Malakir *1
Charcoal Diamond *1
Command Beacon (PZ1) *1
Commander's Sphere (C19) *1
Corrupt *1
Crypt Ghast (GTC) *1
Damnation (MM3) *1
Dreadhorde Invasion (WAR) *1
Elvish Doomsayer *1
Fell Specter *1
Geier Reach Sanitarium (C19) *1
Gilded Lotus *1
Grave Pact (CMD) *1
Gray Merchant of Asphodel *1
Hedron Archive (C19) *1
Hymn to Tourach *1
Hypnotic Specter *1
Korlash, Heir to Blackblade *1
Leaden Myr *1
Lightning Greaves (AFC) *1
Liliana of the Dark Realms *1
Liliana, Dreadhorde General (WAR) *1
Liliana's Triumph (WAR) *1
Lotus Petal (MB1) *1
Megrim *1
Memory Jar (FVR) *1
Mind Stone (AFC) *1
Mortuary Mire *1
Mox Jet *1
Necrogen Mists (MRD) *1
Night's Whisper (EMA) *1
No Mercy (MP2) *1
Oppression (7ED) *1
Painful Quandary *1
Palladium Myr (MB1) *1
Phyrexian Arena (TD0) *1
Phyrexian Obliterator *1
Plaguecrafter (C19) *1
Pox (ME1) *1
Ravenous Chupacabra (MB1) *1
Reliquary Tower (M13) *1
Sangromancer (MBS) *1
Shadowspear (THB) *1
Sheoldred, Whispering One *1
Smallpox (M12) *1
Sol Ring (C19) *1
Solemn Simulacrum (TSR) *1
Soul Shatter (ZNR) *1
Steel Hellkite (C17) *1
Strip Mine (EXP) *1
Swamp (2XM) *4
Swamp (OTJ) *4
Swamp (MKM) *4
Swamp (WOE) *4
Swamp (LCI) *4
Swamp (DSK) *4
Swamp (BLB) *3
Sword of Feast and Famine (MPS) *1
Syr Konrad, the Grim *1
Temple of the False God *1
The Eldest Reborn *1
Thought Vessel (MB1) *1
Thoughtseize (2XM) *1
Thran Dynamo (C19) *1
Tinybones, Trinket Thief (JMP) *1
Tourach, Dread Cantor (MH2) *1
Urborg, Tomb of Yawgmoth (TSR) *1
Whip of Erebos (THS) *1
Witch of the Moors (JMP) *1
Witch's Cottage (ELD) *1
Worn Powerstone (PZ1) *1
#CMD:Tergrid, God of Fright (KHM) *1

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@@ -1,4 +1,4 @@
#NAME:Krenko's Hellrider
#NAME:Hellrider
#DESC:Standard R Aggro
#DESC:ISD-M13-RTR
#HINT:combo hold(Hellrider|myhand)^until(creature|mybattlefield)^cast(Hellrider|myhand)^restriction{type(creature|mybattlefield)~morethan~2}^totalmananeeded({2}{R}{R})

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@@ -1,79 +1,24 @@
#NAME:Alliance
#DESC:In the castle of Bant,
#DESC:the call to battle
#DESC:echoes the prayer of Asha.
#DESC:Prepare to face Bant's light!
#4x unsummon
1229
1229
1229
1229
#4x Elvish Archer {1}{G}, 2/1 first strike
1242
1242
1242
1242
#4x Scryb Sprites, Faerie, {G}, 1/1 flying
1264
1264
1264
1264
#4x Savannah Lion, {W},2/1
1365
1365
1365
1365
#4x Sword to plowshares {W}
1367
1367
1367
1367
#4x Tundra Wolves {W} - 1/1, first strike
129604
129604
129604
129604
#4x Waveskimmer Aven - Creature Bird Soldier - {2}{G}{W}{U} - 2/4 Flying Exalted
174955
174955
174955
174955
#4x Rhox War monk - Creature {G}{W}{U} - 3/4 Lifelink
174957
174957
174957
174957
#4x Deft duelist - Creature {W}{U} - 2/1 First Strike,Shroud
175121
175121
175121
175121
#4x Steward of Valeron - Creature — Human Druid Knight - {W}{G} - 2/2 {T}:add {G}
175134
175134
175134
175134
#7x plains 10E
129683
129683
129683
129683
129683
129683
129683
#7x Forest 10E
129562
129562
129562
129562
129562
129562
129562
#6x Island 10E
129609
129609
129609
129609
129609
129609
#DESC:Order, honor and community
#DESC:are preserved by the
#DESC:noble warriors and the
#DESC:towering castles of Bant
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Deft Duelist (ALA) * 4
Elvish Archers (RV) * 4
Forest (10E) * 4
Forest (ALA) * 3
Island (10E) * 3
Island (ALA) * 3
Plains (10E) * 4
Plains (ALA) * 3
Rhox War Monk (ALA) * 4
Savannah Lions (RV) * 4
Scryb Sprites (RV) * 4
Steward of Valeron (ALA) * 4
Swords to Plowshares (RV) * 4
Tundra Wolves (10E) * 4
Unsummon (RV) * 4
Waveskimmer Aven (ALA) * 4

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@@ -1,79 +1,26 @@
#Plain black deck
#NAME:Terror
#DESC:They groaned, they stirred,
#DESC:'They groaned, they stirred,
#DESC:they all uprose,
#DESC:Nor spake, nor moved their eyes;
#DESC:It had been strange,
#DESC:even in a dream,
#DESC:To have seen those dead men rise
#4x Hypnotic Specter
129600
129600
129600
129600
#4x Terror
135199
135199
135199
135199
#4x Bad moon
1144
1144
1144
1144
#4x Severed Legion
129693
129693
129693
129693
#4x Unholy Strength
129780
129780
129780
129780
#4x Black Vise
1097
1097
1097
1097
#4x Black Knight
1145
1145
1145
1145
#4x Bog Wraith
129491
129491
129491
129491
#4x Will-o'-the-Wisp
1187
1187
1187
1187
#4x Zombie Master
1188
1188
1188
1188
#20 x Swamp
1373
1373
1373
1373
1373
1373
1373
1373
1373
1373
1373
1373
1373
1373
1373
1373
1373
1373
1373
1373
#DESC:To have seen those dead men rise'
#DESC:Samuel Taylor Coleridge
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Bad Moon (RV) * 4
Black Knight (RV) * 4
Black Vise (RV) * 4
Bog Wraith (10E) * 4
Hypnotic Specter (10E) * 4
Severed Legion (10E) * 4
Swamp (10E) * 4
Swamp (4ED) * 4
Swamp (9ED) * 4
Swamp (M10) * 4
Swamp (RV) * 4
Terror (10E) * 4
Unholy Strength (10E) * 4
Will-o'-the-Wisp (RV) * 4
Zombie Master (RV) * 4

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@@ -1,40 +1,81 @@
#NAME:Wipe them out!
#DESC:Modern RBW Control
#HINT:castpriority(enchantment,sorcery,artifact,instant)
#HINT:combo hold(Devour Flesh|myhand)^until(creature|opponentbattlefield)^cast(Devour Flesh|myhand)^totalmananeeded({1}{B})
#HINT:combo hold(Pyroclasm|myhand)^cast(Pyroclasm|myhand)^restriction{type(creature[toughness<=2]|opponentbattlefield)~morethan~1}~totalmananeeded({1}{R})
#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W})
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
#HINT:combo hold(Final Judgment|myhand)^cast(Final Judgment|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({4}{W}{W})
#22 spells
#8 2-cc
Devour Flesh * 4
Pyroclasm (M11) * 4
#8 4-cc
Damnation * 4
Wrath of God (10E) * 4
#2 6-cc
Final Judgment * 2
#4 x-cc
Black Sun's Zenith * 2
Rakdos's Return * 2
#8 artifacts
Elixir of Immortality * 2
Staff of Nin * 4
Venser's Journal * 2
#4 enchantments
Lightmine Field * 4
#26 lands
Plateau (ME4) * 4
Badlands (ME4) * 4
Scrubland (ME4) * 4
Akoum Refuge * 4
Isolated Chapel * 4
Clifftop Retreat * 2
Urborg, Tomb of Yawgmoth * 1
Plains (CHK) * 2
Swamp (RTR) * 1
#NAME:Belbe Commander
#DESC:Deck by apparently (tappedout.net)
#DESC:Refined for Wagic by Bob
#HINT:castpriority(commander,*)
Ancient Stone Idol
Apex Devastator
Archetype of Endurance
Artisan of Kozilek
Bane of Bala Ged
Beacon of Unrest
Bellowing Tanglewurm
Cabal Conditioning
Caller of the Pack
Colossus of Akros
Command Tower
Conduit of Ruin
Copper Myr
Court of Ambition
Cultivate
Dread Defiler
Eldrazi Conscription
Exsanguinate
Farseek
Fierce Empath
Forest (4ED) *4
Forest (NEO) *4
Forest (ONE) *4
Forest (SNC) *4
Garruk's Uprising
Gilanra, Caller of Wirewood
God-Pharaoh's Statue
Grave Betrayal
Helm of the Host
Hooded Blightfang
Horizon Stone
In Garruk's Wake
Josu Vess, Lich Knight
Kodama's Reach (CMD)
Leaden Myr
Leechridden Swamp
Lim-Dul's Hex
Loxodon Warhammer (10E)
Loyal Subordinate
Mardu Shadowspear
Mirror Shield
Night Market Lookout
Oblivion Sower
Pathrazer of Ulamog
Phyrexian Juggernaut
Phyrexian Triniform
Plague Spitter
Planar Bridge
Platinum Emperion
Polyraptor
Pulse Tracker
Rampant Growth
Return of the Wildspeaker
Sanctum of Stone Fangs
Sandstone Oracle
Sandwurm Convergence
Skull Storm
Skyclave Relic
Sol Ring
Staff of Nin
Swamp (ONE) *4
Swamp (NEO) *4
Swamp (SNC) *4
Swamp (4ED) *3
The Immortal Sun
Thornbow Archer
Thought Vessel
Three Visits
Thunderfoot Baloth
Torment of Hailfire
Ulamog's Crusher
Undergrowth Stadium
Urborg, Tomb of Yawgmoth
Vicious Conquistador
Yavimaya, Cradle of Growth
Zendikar Resurgent
#CMD:Belbe, Corrupted Observer (*) *1

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@@ -1,79 +1,24 @@
#NAME:Jungle
#DESC:Creatures of the mountains,
#DESC:forests, and plains,
#DESC:are ready to take their revenge.
# (PSY) added 1x Tundra Wolves, 1x Scryb Sprites, 1x Forest, 1x Mountain, to bring card count to 60
#Spark Elemental
129577
129577
129577
129577
#Tundra Wolves
129604
129604
129604
129604
#Watchwolf
83625
83625
83625
83625
#Wooly Thoctar
175062
175062
175062
175062
#Scryb Sprites
1264
1264
1264
1264
#Lightning Bolt
1303
1303
1303
1303
#Kird Ape
1302
1302
1302
1302
#Savannah Lions
1365
1365
1365
1365
#Swords to Plowshares
1367
1367
1367
1367
#Forest6
1388
1388
1388
1388
1388
1388
#Plains9
1397
1397
1397
1397
1397
1397
1397
1397
1397
#Mountain9
1390
1390
1390
1390
1390
1390
1390
1390
1390
#DESC:In the heart of the jungle
#DESC:there are wild beasts
#DESC:both cunning and fierce
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Forest (10E) * 2
Forest (RV) * 4
Kird Ape (RV) * 4
Lightning Bolt (RV) * 4
Mountain (10E) * 4
Mountain (RAV) * 1
Mountain (RV) * 4
Plains (10E) * 4
Plains (RAV) * 1
Plains (RV) * 4
Savannah Lions (RV) * 4
Scryb Sprites (RV) * 4
Spark Elemental (10E) * 4
Swords to Plowshares (RV) * 4
Tundra Wolves (10E) * 4
Watchwolf (RAV) * 4
Woolly Thoctar (ALA) * 4

View File

@@ -1,30 +1,92 @@
#NAME:Turbo Stasis
#DESC:Black Summer 1996
City of Brass (*) *4
Island (*) *13
Underground River (*) *4
Boomerang (*) *4
Force of Will (*) *4
Recall (*) *2
Kismet (*) *2
Land Tax (*) *1
Stasis (*) *4
Despotic Scepter (*) *3
Feldon's Cane (*) *2
Howling Mine (*) *4
Ivory Tower (*) *2
Zuran Orb (*) *1
Black Vise (*) *2
Counterspell (*) *4
Adarkar Wastes (*) *4
#SB: Kismet (*) *1
#SB: Wall of Air (*) *2
#SB: Arcane Denial (*) *4
#SB: Blue Elemental Blast (*) *2
#SB: Disenchant (*) *2
#SB: Hydroblast (*) *2
#SB: Lodestone Bauble (*) *1
#SB: Mana Short (*) *3
#SB: Swords to Plowshares (*) *1
#SB: Lim-Dul's Vault (*) *4
#NAME:Bello Commander
#DESC:Bloomburrow Precon Deck
#DESC:Refined for Wagic by Bob
#HINT:castpriority(commander,*)
#HINT:alwaysattackwith(creature[Elemental])
Abrade (BLC) (*) * 1
Arcane Signet (BLC) (*) * 1
Beast Within (BLC) (*) * 1
Berserkers' Onslaught (BLC) (*) * 1
Big Score (BLC) (*) * 1
Blasphemous Act (*) * 1
Bristling Backwoods (*) * 1
Burnished Hart (BLC) (*) * 1
Chaos Warp (*) * 1
Cinder Glade (BLC) (*) * 1
Command Tower (BLC) (*) * 1
Copperline Gorge (BLC) (*) * 1
Court of Embereth (*) * 1
Cultivate (BLC) (*) * 1
Decimate (BLC) (*) * 1
Domri, Anarch of Bolas (BLC) (*) * 1
Esika's Chariot (BLC) (*) * 1
Etali, Primal Storm (BLC) (*) * 1
Evercoat Ursine (BLC) (*) * 1
Evolving Wilds (BLC) (*) * 1
Exotic Orchard (BLC) (*) * 1
Explore (BLC) (*) * 1
Fanatic of Rhonas (*) * 1
Farseek (BLC) (*) * 1
Fellwar Stone (BLC) (*) * 1
Forest (BLB) (*) * 10
Forest (MH3) (*) * 4
Forest (LCI) (*) * 2
Forgotten Cave (BLC) (*) * 1
Frontier Warmonger (*) * 1
Game Trail (BLC) (*) * 1
Garruk's Packleader (BLC) (*) * 1
Garruk's Uprising (BLC) (*) * 1
Ghalta, Primal Hunger (BLC) (*) * 1
Gilded Lotus (BLC) (*) * 1
Goblin Anarchomancer (*) * 1
Goreclaw, Terror of Qal Sisma (BLC) (*) * 1
Grumgully, the Generous (BLC) (*) * 1
Gruul Signet (BLC) (*) * 1
Gruul Turf (BLC) (*) * 1
Gruul War Chant (*() * 1
Harmonize (BLC) (*) * 1
Hedron Archive (BLC) (*) * 1
Kodama of the East Tree (BLC) (*) * 1
Kona, Rescue Beastie (*) * 1
Llanowar Loamspeaker (BLC) (*) * 1
Lotus Cobra (BLC) (*) * 1
Mind Stone (BLC) (*) * 1
Mossfire Valley (BLC) (*) * 1
Mosswort Bridge (BLC) (*) * 1
Mountain (BLB) (*) * 4
Mountain (MH3) (*) * 4
Nature's Will (*) * 1
Ohran Frostfang (*) * 1
Outpost Siege (BLC) (*) * 1
Path of Discovery (BLC) (*) * 1
Primeval Bounty (BLC) (*) * 1
Prosperous Bandit (BLC) (*) * 1
Rampaging Baloths (BLC) (*) * 1
Rampant Growth (BLC) (*) * 1
Reliquary Tower (BLC) (*) * 1
Rolling Hamsphere (BLC) (*) * 1
Rootbound Crag (BLC) (*) * 1
Rugged Highlands (*) * 1
Sakura-Tribe Elder (BLC) (*) * 1
Sheltered Thicket (BLC) (*) * 1
Sol Ring (BLC) (*) * 1
Spine of Ish Sah (BLC) (*) * 1
Starstorm (BLC) (*) * 1
Street Riot (*) * 1
Sunbird's Invocation (BLC) (*) * 1
Taiga (*) * 1
Talisman of Impulse (BLC) (*) * 1
Temple of Abandon (BLC) (*) * 1
Tendershoot Dryad (BLC) (*) * 1
Terramorphic Expanse (BLC) (*) * 1
The Immortal Sun (*) * 1
The Shattered States Era (*) * 1
Thickest in the Thicket (BLC) (*) * 1
Thought Vessel (BLC) (*) * 1
Thran Dynamo (BLC) (*) * 1
Tranquil Thicket (BLC) (*) * 1
Unnatural Growth (BLC) (*) * 1
Warstorm Surge (BLC) (*) * 1
Wildsear, Scouring Maw (BLC) (*) * 1
Wooded Ridgeline (BLC) (*) * 1
#CMD:Bello, Bard of the Brambles (*) * 1

View File

@@ -1,86 +1,25 @@
#NAME:Deep Blue
#DESC:"Are you sure you want to
#DESC: send that mighty creature
#DESC: into the battle?
#DESC:'Here have we war for war,
#DESC:and blood for blood,
#DESC:Controlment for controlment'
#DESC:William Shakespeare
#DESC:
#DESC: You realize it might end up
#DESC: fighting against you, right?
#DESC:
#DESC: It's not like I did not warn
#DESC: you with that Boomerang ..."
#Blue Deck, with Persusasion
#24 Islands
158237
158237
158237
158237
158237
158237
158237
157875
157875
157875
157875
157875
157875
157875
157883
157883
157883
157883
157883
157883
157883
# (PSY) Actually these were only 21 Islands, adding 3 more:
158237
157875
157883
#3Jhessian Lookout
# (PSY) These were listed under "Islands"
176428
176428
176428
#4persusasion
129900
129900
129900
129900
#2Control Magic
1194
1194
#4Boomerang
129494
129494
129494
129494
#4Lord of Atlantis
1206
1206
1206
1206
#2Merfolk
# (PSY) Adding 1 to bring card count to 60
1210
1210
1210
#4Gravelgill
141935
141935
141935
141935
#4Unsummon
136218
136218
136218
136218
#4Counsel of the Soratami
134757
134757
134757
134757
#2Air Elemental
129459
129459
#2 Mahamoti djinn
129633
129633
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Air Elemental (10E) * 2
Boomerang (10E) * 4
Control Magic (RV) * 4
Coral Merfolk (M10) * 3
Counsel of the Soratami (10E) * 4
Gravelgill Axeshark (SHM) * 4
Island (10E) * 4
Island (4ED) * 4
Island (6ED) * 4
Island (9ED) * 4
Island (M10) * 4
Island (RV) * 4
Lord of Atlantis (RV) * 4
Mahamoti Djinn (10E) * 2
Merfolk of the Pearl Trident (RV) * 3
Persuasion (10E) * 2
Unsummon (10E) * 4

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@@ -1,81 +1,28 @@
#NAME:Belbe Commander 2023
#DESC:Deck by apparently (tappedout.net)
#DESC:Refined for Wagic by Bob
#HINT:castpriority(commander,*)
Ancient Stone Idol
Apex Devastator
Archetype of Endurance
Artisan of Kozilek
Bane of Bala Ged
Beacon of Unrest
Bellowing Tanglewurm
Cabal Conditioning
Caller of the Pack
Colossus of Akros
Command Tower
Conduit of Ruin
Copper Myr
Court of Ambition
Cultivate
Dread Defiler
Eldrazi Conscription
Exsanguinate
Farseek
Fierce Empath
Forest (4ED) *4
Forest (NEO) *4
Forest (ONE) *4
Forest (SNC) *4
Garruk's Uprising
Gilanra, Caller of Wirewood
God-Pharaoh's Statue
Grave Betrayal
Helm of the Host
Hooded Blightfang
Horizon Stone
In Garruk's Wake
Josu Vess, Lich Knight
Kodama's Reach (CMD)
Leaden Myr
Leechridden Swamp
Lim-Dul's Hex
Loxodon Warhammer (10E)
Loyal Subordinate
Mardu Shadowspear
Mirror Shield
Night Market Lookout
Oblivion Sower
Pathrazer of Ulamog
Phyrexian Juggernaut
Phyrexian Triniform
Plague Spitter
Planar Bridge
Platinum Emperion
Polyraptor
Pulse Tracker
Rampant Growth
Return of the Wildspeaker
Sanctum of Stone Fangs
Sandstone Oracle
Sandwurm Convergence
Skull Storm
Skyclave Relic
Sol Ring
Staff of Nin
Swamp (ONE) *4
Swamp (NEO) *4
Swamp (SNC) *4
Swamp (4ED) *3
The Immortal Sun
Thornbow Archer
Thought Vessel
Three Visits
Thunderfoot Baloth
Torment of Hailfire
Ulamog's Crusher
Undergrowth Stadium
Urborg, Tomb of Yawgmoth
Vicious Conquistador
Yavimaya, Cradle of Growth
Zendikar Resurgent
#CMD:Belbe, Corrupted Observer (*) *1
#NAME:Wipe Them Out!
#DESC:Modern RBW Control
#HINT:castpriority(creature,enchantment,sorcery,artifact)
#HINT:combo hold(Cruel Edict|myhand)^until(creature|opponentbattlefield)^cast(Cruel Edict|myhand)^totalmananeeded({1}{B})
#HINT:combo hold(Pyroclasm|myhand)^cast(Pyroclasm|myhand)^restriction{type(creature[toughness<=2]|opponentbattlefield)~morethan~1}~totalmananeeded({1}{R})
#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W})
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
#HINT:alwaysattackwith(Blightsteel Colossus)
Blightsteel Colossus * 2
Cruel Edict (10E) * 4
Pyroclasm *4
Damnation * 4
Wrath of God (10E) * 4
Black Sun's Zenith * 2
Rakdos's Return * 2
Elixir of Immortality * 2
Staff of Nin * 4
Venser's Journal * 2
Lightmine Field * 4
Plateau (ME4) * 4
Badlands (ME4) * 4
Scrubland (ME4) * 4
Akoum Refuge * 4
Isolated Chapel * 4
Clifftop Retreat * 2
Urborg, Tomb of Yawgmoth * 1
Plains (CHK) * 2
Swamp (RTR) * 1

View File

@@ -1,4 +1,4 @@
#NAME:Omnath Commander 2023
#NAME:Omnath Commander
#DESC:Deck concept by HurricaneHands
#DESC:(tappedout.net)
#DESC:Refined for Wagic by Bob
@@ -79,4 +79,4 @@ Where Ancients Tread
Wooded Foothills
Zendikar Incarnate
Zendikar's Roil
#CMD:Omnath, Locus of Rage (*) *1
#CMD:Omnath, Locus of Rage (*) *1

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@@ -1,104 +1,87 @@
#NAME:Ur-Dragon Commander 2023
#DESC:The Ur-Dragon Commander Deck
#NAME:Lyra Commander
#DESC:Deck by guitrunks01
#DESC:(archidekt.com)
#DESC:Refined for Wagic by Bob
#HINT:castpriority(commander,*)
Aggravated Assault (*) * 1
Ancient Tomb (*) * 1
Arcane Signet (*) * 1
Atarka, World Render (*) * 1
Balefire Dragon (*) * 1
Bayou
Bladewing the Risen (*) * 1
Bloom Tender (*) * 1
Cascading Cataracts (*) * 1
Chromatic Lantern (*) * 1
Chromatic Orrery (*) * 1
Coalition Relic (*) * 1
Command Beacon (*) * 1
#HINT:combo hold(Mass Calcify|myhand)^cast(Mass Calcify|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({2}{W}{W})
#HINT:combo hold(Blinding Light|myhand)^cast(Blinding Light|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({3}{W}{W})
Always Watching (*) * 1
Akroma's Memorial (m13) (*) * 1
Akroma, Angel of Wrath (c20) (*) * 1
Angel of Finality (moc) (*) * 1
Angel of Invention (kld) (*) * 1
Angel of Jubilation (avr) (*) * 1
Angel of Serenity (c21) (*) * 1
Angel of the Dire Hour (plst) (*) * 1
Angel of the Ruins (c21) (*) * 1
Angelic Accord (plst) (*) * 1
Angelic Arbiter (m11) (*) * 1
Angelic Field Marshal (*) * 1
Arcane Signet (blc) (*) * 1
Avacyn, Angel of Hope (cmm) (*) * 1
Baneslayer Angel (m21) (*) * 1
Bishop of Wings (plst) (*) * 1
Blinding Light (*) * 1
Boon-Bringer Valkyrie (mom) (*) * 1
Burnished Hart (dsc) (*) * 1
Command Tower (*) * 1
Crucible of Fire (M15)
Crystal Quarry (*) * 1
Cultivate
Curiosity (*) * 1
Cyclonic Rift (*) * 1
Darksteel Ingot
Deathcap Glade
Debtors' Knell (*) * 1
Defense of the Heart (*) * 1
Deserted Beach
Dragonlord Silumgar (*) * 1
Dragonmaster Outcast
Dragon Tempest
Dreamroot Cascade
Elemental Bond
Exotic Orchard
Faeburrow Elder (*) * 1
Farseek (*) * 1
Fearsome Awakening (*) * 1
Fellwar Stone
Force of Will (*) * 1
Growth Spiral
Haunted Ridge
Haven of the Spirit Dragon (*) * 1
Hellkite Charger (ZEN) (*) * 1
Hellkite Tyrant (*) * 1
Indatha Triome (*) * 1
Karrthus, Tyrant of Jund (*) * 1
Keiga, the Tide Star (*) * 1
Ketria Triome (*) * 1
Kokusho, the Evening Star (*) * 1
Lightning Greaves (C17) (*) * 1
Lotus Petal (*) * 1
Malfegor (*) * 1
Mana Confluence (*) * 1
Mana Drain (*) * 1
Mirari's Wake
Mox Amber (*) * 1
Mox Opal (*) * 1
Mox Tantalite (*) * 1
Niv-Mizzet, the Firemind (*) * 1
Overgrown Farmland
Path of Ancestry (*) * 1
Plateau
Prismatic Geoscope (*) * 1
Ramos, Dragon Engine
Raugrin Triome (*) * 1
Rhystic Study
Rockfall Vale
Sarkhan the Masterless
Sarkhan's Unsealing
Savannah
Savage Ventmaw (*) * 1
Savai Triome (*) * 1
Scrubland
Shattered Sanctum
Shipwreck Marsh
Silumgar, the Drifting Death (*) * 1
Skithiryx, the Blight Dragon (*) * 1
Skyclave Relic (*) * 1
Skyshroud Claim (*) * 1
Sol Ring (*) * 1
Spoils of Victory (*) * 1
Stormcarved Coast
Sundown Pass
Swiftfoot Boots (*) * 1
Sword of Feast and Famine (*) * 1
Taiga
Temur Ascendancy (*) * 1
Teneb, the Harvester (*) * 1
Terror of the Peaks (*) * 1
Thrakkus the Butcher
Three Visits (*) * 1
Timeless Lotus
Tropical Island
Tundra
Unburial Rites (*) * 1
Underground Sea
Utvara Hellkite (*) * 1
Vaevictis Asmadi, the Dire (*) * 1
Volcanic Island
Warstorm Surge
Wrathful Red Dragon
Yosei, the Morning Star (*) * 1
Zagoth Triome (*) * 1
#CMD:The Ur-Dragon (*) * 1
Cosmos Elixir (khm) (*) * 1
Court of Grace (*) * 1
Crush Contraband (scd) (*) * 1
Darksteel Citadel (c18) (*) * 1
Divine Sacrament (*) * 1
Emeria Shepherd (znc) (*) * 1
Emeria, the Sky Ruin (plst) (*) * 1
Endless Atlas (cmm) (*) * 1
Entreat the Angels (avr) (*) * 1
Firemane Commando (moc) (*) * 1
Generous Gift (*) * 1
Ghostly Prison (*) * 1
Herald of War (mic) (*) * 1
Inspiring Overseer (blc) (*) * 1
Karmic Guide (ulg) (*) * 1
Lightning Greaves (m3c) (*) * 1
Linvala, Keeper of Silence (*) * 1
Luminarch Ascension (a25) (*) * 1
Marble Diamond (*) * 1
Mass Calcify (m15) (*) * 1
Minas Tirith (ltr) (*) * 1
Path to Exile (pf20) (*) * 1
Plains (bro) (*) * 4
Plains (woe) (*) * 4
Plains (dsk) (*) * 4
Plains (lci) (*) * 4
Plains (mkm) (*) * 4
Plains (blb) (*) * 3
Platinum Angel (plst) (*) * 1
Pristine Talisman (*) * 1
Quicksilver Amulet (brr) (*) * 1
Radiant Fountain (*) * 1
Rebuff the Wicked (tsr) (*) * 1
Revitalize (*) * 1
Righteous Valkyrie (khm) (*) * 1
Segovian Angel (plst) (*) * 1
Sephara, Sky's Blade (cmm) (*) * 1
Seraph Sanctuary (*) * 1
Serra Angel (*) * 1
Serra Ascendant (*) * 1
Serra Avenger (*) * 1
Serra the Benevolent (mh1) (*) * 1
Shadowspear (plst) (*) * 1
Sigarda's Splendor (mid) (*) * 1
Silence (m14) (*) * 1
Sol Ring (m3c) (*) * 1
Solemn Simulacrum (dsc) (*) * 1
Snow-Covered Plains (mh1) (*) * 4
Starnheim Aspirant (j22) (*) * 1
Steel Seraph (bro) (*) * 1
Swiftfoot Boots (blc) (*) * 1
Swords to Plowshares (cns) (*) * 1
Test of Endurance (*) * 1
The Book of Exalted Deeds (afr) (*) * 1
Thraben Watcher (mh2) (*) * 1
Thran Dynamo (uds) (*) * 1
Valkyrie Harbinger (j22) (*) * 1
Worn Powerstone (*) * 1
Youthful Valkyrie (fdn) (*) * 1
#CMD:Lyra Dawnbringer (dmr) (*) * 1

View File

@@ -1,83 +1,23 @@
#NAME:Ranar Commander 2023
#DESC:Kaldheim Commander Deck
#DESC:Phantom Premonition
#HINT:castpriority(commander,*)
#HINT:dontattackwith(Ranar the Ever-Watchful)
#HINT:dontblockwith(Ranar the Ever-Watchful)
Angel of Finality (*) * 1
Angel of Serenity (*) * 1
Arcane Artisan (*) * 1
Arcane Signet (*) * 1
Azorius Chancery (*) * 1
Azorius Guildgate (*) * 1
Azorius Signet (*) * 1
Banishing Light (*) * 1
Behold the Multiverse (*) * 1
Brago, King Eternal (*) * 1
Burnished Hart (*) * 1
Cleansing Nova (*) * 1
Cloudblazer (*) * 1
Cloudgoat Ranger (*) * 1
Command Tower (*) * 1
Commander's Sphere (*) * 1
Cosmic Intervention (*) * 1
Cryptic Caves (*) * 1
Curse of the Swine (*) * 1
Day of the Dragons (*) * 1
Eerie Interlude (*) * 1
Empyrean Eagle (*) * 1
Ethereal Valkyrie (*) * 1
Evangel of Heliod (*) * 1
Flickerwisp (*) * 1
Gates of Istfell (*) * 1
Geist-Honored Monk (*) * 1
Ghostly Flicker (*) * 1
Ghostly Prison (*) * 1
Glacial Floodplain (*) * 1
Goldnight Commander (*) * 1
Hero of Bretagard (*) * 1
Inspired Sphinx (*) * 1
Iron Verdict (*) * 1
Island (*) * 12
Kor Cartographer (*) * 1
Marble Diamond (*) * 1
Marshal's Anthem (*) * 1
Meandering River (*) * 1
Meteor Golem (*) * 1
Migratory Route (*) * 1
Mind Stone (*) * 1
Mist Raven (*) * 1
Mistmeadow Witch (*) * 1
Momentary Blink (*) * 1
Mulldrifter (*) * 1
Myriad Landscape (*) * 1
Niko Defies Destiny (*) * 1
Opal Palace (*) * 1
Plains (*) * 13
Ravenform (*) * 1
Replicating Ring (*) * 1
Restoration Angel (*) * 1
Return to Dust (*) * 1
Sage of the Beyond (*) * 1
Saw It Coming (*) * 1
Sea Gate Oracle (*) * 1
Sejiri Refuge (*) * 1
Sky Diamond (*) * 1
Sol Ring (*) * 1
Soulherder (*) * 1
Spectral Deluge (*) * 1
Stoic Farmer (*) * 1
Storm Herd (*) * 1
Sun Titan (*) * 1
Surtland Elementalist (*) * 1
Swiftfoot Boots (*) * 1
Synthetic Destiny (*) * 1
Tales of the Ancestors (*) * 1
Thunderclap Wyvern (*) * 1
Tranquil Cove (*) * 1
Vega, the Watcher (*) * 1
Wall of Omens (*) * 1
Warhorn Blast (*) * 1
Whirler Rogue (*) * 1
Windfall (*) * 1
#CMD:Ranar the Ever-Watchful (*) * 1
#NAME:Ashenmoor
#DESC:Deck for Wagic by Bob
#HINT:combo hold(Demonic Tutor|myhand)^cast(Demonic Tutor|myhand) targeting(Ashenmoor Liege|mylibrary)^totalmananeeded({1}{B})
#HINT:alwaysattackwith(Ashenmoor Gouger)
#HINT:dontblockwith(Ashenmoor Liege)
Ashenmoor Gouger (*) * 4
Ashenmoor Liege (*) * 4
Badlands (*) * 4
Demonic Tutor (CMM) (*) * 2
Dragonskull Summit (*) * 4
Emberstrike Duo (*) * 4
Footlight Fiend (*) * 4
Glass of the Guildpact (*) * 4
Goblin Outlander (*) * 2
Mountain (DSK) (*) * 4
Mountain (MKM) (*) * 2
Rakdos Cackler (*) * 4
Rakdos Shred-Freak (*) * 4
Shivan Zombie (*) * 2
Spike Jester (*) * 4
Swamp (DSK) (*) * 4
Swamp (MKM) (*) * 2
Terminate (2X2) (*) * 2

View File

@@ -1,83 +1,22 @@
#NAME:Vrondiss Commander 2023
#DESC:Forgotten Realms Commander Deck
#DESC:Draconic Rage
#HINT:castpriority(commander,*)
#HINT:alwaysattackwith(creature[Dragon Spirit])
Bogardan Hellkite (*) *1
Demanding Dragon (*) *1
Dragonmaster Outcast (*) *1
Hoard-Smelter Dragon (*) *1
Opportunistic Dragon (*) *1
Scourge of Valkas (*) *1
Shivan Hellkite (*) *1
Skyline Despot (*) *1
Skyship Stalker (*) *1
Taurean Mauler (*) *1
Terror of Mount Velus (*) *1
Thunderbreak Regent (*) *1
Chameleon Colossus (*) *1
Atarka, World Render (*) *1
Earth-Cult Elemental (*) *1
Anger (*) *1
Dragonlord's Servant (*) *1
Savage Ventmaw (*) *1
Dragonspeaker Shaman (*) *1
Chain Reaction (*) *1
Rishkar's Expertise (*) *1
Shamanic Revelation (*) *1
Rile (*) *1
Cultivate (*) *1
Explore (*) *1
Rampant Growth (*) *1
Magmaquake (*) *1
Spit Flame (*) *1
Decree of Savagery (*) *1
Kindred Summons (*) *1
Return of the Wildspeaker (*) *1
Beast Within (*) *1
Return to Nature (*) *1
Dragon's Hoard (*) *1
Arcane Signet (*) *1
Commander's Sphere (*) *1
Gruul Signet (*) *1
Heirloom Blade (*) *1
Sol Ring (*) *1
Gratuitous Violence (*) *1
Outpost Siege (*) *1
Warstorm Surge (*) *1
Barbarian Class (*) *1
Colossal Majesty (*) *1
Garruk's Uprising (*) *1
Cinder Glade (*) *1
Crucible of the Spirit Dragon (*) *1
Exotic Orchard (*) *1
Game Trail (*) *1
Haven of the Spirit Dragon (*) *1
Mossfire Valley (*) *1
Mosswort Bridge (*) *1
Command Tower (*) *1
Desert (*) *1
Gruul Turf (*) *1
Path of Ancestry (*) *1
Mountain (*) *12
Forest (*) *15
Klauth, Unrivaled Ancient (*) *1
Berserker's Frenzy (*) *1
Chaos Dragon (*) *1
Maddening Hex (*) *1
Vengeful Ancestor (*) *1
Bag of Tricks (*) *1
Druid of Purification (*) *1
Indomitable Might (*) *1
Neverwinter Hydra (*) *1
Wild Endeavor (*) *1
Dragonborn Champion (*) *1
Klauth's Will (*) *1
Wulfgar of Icewind Dale (*) *1
Component Pouch (*) *1
Sword of Hours (*) *1
Underdark Rift (*) *1
#CMD:Vrondiss, Rage of Ancients (*) *1
#DNG:Tomb of Annihilation (*) *1
#DNG:Lost Mine of Phandelver (*) *1
#DNG:Dungeon of the Mad Mage (*) *1
#NAME:Goblin Spike
#DESC:Deck for Wagic by Bob
#HINT:castpriority(creature,sorcery)
#HINT:combo hold(Lava Spike|myhand)^cast(Lava Spike|myhand)^restriction{turn:5}^totalmananeeded({R})
#HINT:combo hold(Goblin War Strike|myhand)^cast(Goblin War Strike|myhand)^restriction{turn:7}^totalmananeeded({R})
Foundry Street Denizen (*) * 4
Goblin Chieftain (*) * 4
Goblin Lackey (*) * 4
Goblin Piledriver (*) * 4
Goblin Rabblemaster (*) * 4
Goblin Ringleader (*) * 2
Goblin Warchief (*) * 2
Goblin War Strike (*) * 2
Lava Spike (*) * 4
Legion Loyalist (*) * 4
Mountain (OTJ) (*) * 4
Mountain (BLB) (*) * 4
Mountain (WOE) (*) * 4
Mountain (DSK) (*) * 4
Mountain (LCI) (*) * 4
Mountain (MKM) (*) * 2
Muxus, Goblin Grandee (*) * 4

View File

@@ -1,79 +1,24 @@
#NAME:Tergrid Commander 2023
#DESC:The Tergrid Commander Deck
#DESC:Refined for Wagic by Bob
#HINT:castpriority(commander,*)
Necrogen Mists (MRD) *1
Animate Dead (VMA) *1
Mind Stone (AFC) *1
Steel Hellkite (C17) *1
Hedron Archive (C19) *1
Blackblade Reforged (SS2) *1
Swamp (2XM) *26
Strip Mine (EXP) *1
Archon of Cruelty (MH2) *1
No Mercy (MP2) *1
Whip of Erebos (THS) *1
Plaguecrafter (C19) *1
Smallpox (M12) *1
Geier Reach Sanitarium (C19) *1
Pox (ME1) *1
Braids, Cabal Minion (EMA) *1
Damnation (MM3) *1
Commander's Sphere (C19) *1
Liliana's Triumph (WAR) *1
Dream Devourer (KHM) *1
Night's Whisper (EMA) *1
Grave Pact (CMD) *1
Bojuka Bog (C19) *1
Chain of Smog (ONS) *1
Memory Jar (FVR) *1
Tinybones, Trinket Thief (JMP) *1
Sol Ring (C19) *1
Dreadhorde Invasion (WAR) *1
Command Beacon (PZ1) *1
Solemn Simulacrum (TSR) *1
Barren Moor (C19) *1
Lotus Petal (MB1) *1
Oppression (7ED) *1
Shadowspear (THB) *1
Worn Powerstone (PZ1) *1
Arcane Signet (AFC) *1
Lightning Greaves (AFC) *1
Tourach, Dread Cantor (MH2) *1
Ravenous Chupacabra (MB1) *1
Ancient Tomb (EXP) *1
Sword of Feast and Famine (MPS) *1
Witch of the Moors (JMP) *1
Thought Vessel (MB1) *1
Urborg, Tomb of Yawgmoth (TSR) *1
Thoughtseize (2XM) *1
Tyrite Sanctum (KHM) *1
Soul Shatter (ZNR) *1
Thran Dynamo (C19) *1
Sangromancer (MBS) *1
Phyrexian Arena (TD0) *1
Liliana, Dreadhorde General (WAR) *1
Crypt Ghast (GTC) *1
Palladium Myr (MB1) *1
Cabal Coffers (MH2) *1
Reliquary Tower (M13) *1
Cabal Stronghold (DOM) *1
Temple of the False God *1
Charcoal Diamond *1
Gilded Lotus *1
Liliana of the Dark Realms *1
Sheoldred, Whispering One *1
Gray Merchant of Asphodel *1
Fell Specter *1
Phyrexian Obliterator *1
Hypnotic Specter *1
Butcher of Malakir *1
The Eldest Reborn *1
Leaden Myr *1
Painful Quandary *1
Corrupt *1
Korlash, Heir to Blackblade *1
Syr Konrad, the Grim *1
Megrim *1
Mox Jet *1
#CMD:Tergrid, God of Fright (KHM) *1
#NAME:Kor Army
#DESC:Deck by dr3amsnatcher
#DESC:(tappedout.net). Refined
#DESC:for Wagic by Bob
Argentum Armor (*) * 2
Armament Master (*) * 4
Bladed Pinions (*) * 2
Bone Saw (*) * 4
Captain's Claws (*) * 4
Cranial Plating (*) * 2
Emeria, the Sky Ruin (*) * 1
Kabira Crossroads (*) * 2
Kitesail Apprentice (*) * 4
Kor Duelist (*) * 4
Oath of Gideon (*) * 2
Plains (ZEN) (*) * 4
Plains (BFZ) (*) * 4
Plains (M19) (*) * 4
Plains (ZNR) (*) * 4
Plains (TMP) (*) * 2
Stone Haven Outfitter (*) * 4
Stone Haven Pilgrim (*) * 2
Sword of Vengeance (*) * 3
Zamriel, Seraph of Steel (*) * 2

View File

@@ -1,90 +1,26 @@
#NAME:Tatyova Commander 2023
#DESC:The Tatyova Commander Deck
#DESC:Refined for Wagic by Bob
#HINT:castpriority(commander,*)
#HINT:combo hold(Finale of Devastation|myhand)^cast(Finale of Devastation|myhand) targeting(Worldspine Wurm|mylibrary)~totalmananeeded({11}{G}{G})
#HINT:combo hold(Genesis Wave|myhand)^cast(Genesis Wave|myhand)~totalmananeeded({5}{G}{G}{G})
Allosaurus Shepherd (JMP) *1
Rimewood Falls (KHM) *1
Explore (C19) *1
Rampant Growth (PRM) *1
Echoing Truth (C19) *1
Mystic Sanctuary (ELD) *1
Ramunap Excavator (PRM) *1
Prismatic Vista (H1R) *1
Harmonize (PRM) *1
Summer Bloom (POR) *1
Mana Reflection (SHM) *1
Cyclonic Rift (MM3) *1
Upheaval (MH2) *1
Wild Growth (AFC) *1
Narset, Parter of Veils (WAR) *1
Timetwister (PRM) *1
Thrasios, Triton Hero (PZ2) *1
Strip Mine (EXP) *1
Tropical Island (ME4) *1
Avenger of Zendikar (PRM) *1
Harrow (MB1) *1
Kodama's Reach (C17) *1
Fastbond (VMA) *1
Crucible of Worlds (PRM) *1
Force of Will (EMA) *1
Broken Bond (MB1) *1
Command Tower (C19) *1
Sylvan Scrying (MB1) *1
Solemn Simulacrum (MB1) *1
Simic Signet (C15) *1
Reliquary Tower (C19) *1
Genesis Wave (IMA) *1
Khalni Garden (PZ1) *1
Cultivate (PZ1) *1
Yavimaya Elder (UDS) *1
Exploration (PRM) *1
Sol Ring (C19) *1
Koma, Cosmos Serpent (KHM) *1
Simic Growth Chamber (C19) *1
Command Beacon (PZ1) *1
Eternal Witness (PZ1) *1
Kinnan, Bonder Prodigy (IKO) *1
Lotus Cobra (PRM) *1
Island (UNH) *8
Dryad Arbor (TSR) *1
Finale of Devastation (WAR) *1
Arcane Signet (AFC) *1
Flooded Grove (EXP) *1
Crop Rotation (2XM) *1
Forest (2XM) *10
Lightning Greaves (AFC) *1
Scalding Tarn (MH2) *1
Ancient Tomb (EXP) *1
Sakura-Tribe Elder (MB1) *1
Seedborn Muse (C19) *1
Prophet of Kruphix (PRM) *1
Misty Rainforest (ZNE) *1
Wayfarer's Bauble (C17) *1
Tyrite Sanctum (KHM) *1
Gaea's Cradle (USG) *1
Consecrated Sphinx (MBS) *1
Castle Vantress (ELD) *1
Verdant Catacombs (MH2) *1
Primeval Titan (TSR) *1
Rampaging Baloths (C19) *1
Pongify (TSR) *1
Flooded Strand (EXP) *1
Nyxbloom Ancient (THB) *1
Nexus of Fate (M19) *1
Polluted Delta (ONS) *1
Birds of Paradise (PRM) *1
Courser of Kruphix (TSR) *1
Search for Tomorrow (MB1) *1
Worldspine Wurm *1
Decanter of Endless Water *1
Tangled Islet *1
Hinterland Harbor *1
Thran Dynamo *1
Ancient Greenwarden *1
Multani, Yavimaya's Avatar *1
Scute Swarm *1
Oran-Rief Hydra *1
Aesi, Tyrant of Gyre Strait *1
#CMD:Tatyova, Benthic Druid (DOM) *1
#NAME:Shocking Minotaurs
#DESC:Deck for Wagic by Bob
#HINT:combo hold(Raise Dead|myhand)^cast(Raise Dead|myhand)^restriction{type(creature[toughness>=2]|mygraveyard)~morethan~0}~totalmananeeded({B})
Badlands (*) * 1
Blackcleave Cliffs (*) * 2
Bloodrage Brawler (*) * 4
Dragonskull Summit (*) * 2
Fanatic of Mogis (*) * 1
Felhide Petrifier (*) * 2
Gnarled Scarhide (*) * 2
Kragma Warcaller (*) * 4
Lightning Bolt (*) * 4
Mogis, God of Slaughter (*) * 2
Moraug, Fury of Akoum (*) * 1
Mountain (DSK) (*) * 4
Mountain (MKM) (*) * 3
Mountain (WOE) (*) * 4
Neheb, the Eternal (*) * 1
Neheb, the Worthy (*) * 3
Rageblood Shaman (*) * 4
Ragemonger (*) * 4
Raise Dead (9ED) (*) * 2
Shock (*) * 2
Swamp (DSK) (*) * 4
Swamp (WOE) (*) * 2
Terminate (NCC) (*) * 2

View File

@@ -1,6 +1,6 @@
#NAME:Rats!
#DESC:"They fought the dogs,
#DESC: and killed the cats,
#DESC:'They fought the dogs,
#DESC: and killed the cats,
#DESC:And bit the babies in the cradles,
#DESC:And ate the cheeses out of the vats
#DESC:And licked the soup
@@ -10,17 +10,23 @@
#DESC:And even spoiled the women's chats,
#DESC:By drowning their speaking
#DESC:With shrieking and squeaking
#DESC:In fifty different sharps and flats."
#Black Deck, Rats
#26 Swamps
#DESC:In fifty different sharps and flats.'
#DESC:Robert Browning
#HINT:combo hold(Fear|myhand)^until(Relentless Rats|mybattlefield)^cast(Fear|myhand) targeting(Relentless Rats|mybattlefield)^totalmananeeded({B}{B})
Ascendant Evincar (10E) * 2
Fear (10E) * 4
Oona's Gatewarden (SHM) * 4
Plague Beetle (10E) * 4
Plague Rats (RV) * 4
Rain of Tears (10E) * 4
Relentless Rats (10E) * 4
Relentless Rats (M10) * 4
Relentless Rats (M11) * 4
# SHM Swamps
157886
157886
157886
157886
157886
157871
157871
157871
157871
157871
157871
@@ -29,54 +35,10 @@
158239
158239
158239
158239
158239
158239
157889
157889
157889
157889
157889
157889
157889
#4plague rats
1173
1173
1173
1173
#4plague beetle
129678
129678
129678
129678
#12 relentless rats
135236
135236
135236
135236
135236
135236
135236
135236
135236
135236
135236
135236
#4Oona's Gatewarden
141975
141975
141975
141975
#4Fear
129544
129544
129544
129544
#Ascendant Evincar
106525
106525
#4rain of tears
135220
135220
135220
135220
Swamp (ALA) * 4
Swamp (10E) * 4
Swamp (M10) * 2

View File

@@ -1,85 +1,27 @@
#NAME:Ragavan Commander 2023
#DESC:The Ragavan Commander Deck
#DESC:Refined for Wagic by Bob
#HINT:castpriority(commander,*)
Treasure Nabber (PZ2) *1
Dire Fleet Daredevil (AFC) *1
Trash for Treasure (C16) *1
Tome of Legends (ELD) *1
Helm of the Host (DOM) *1
Coercive Recruiter (CMR) *1
World at War (ROE) *1
Commander's Plate (CMR) *1
Neheb, the Eternal (AKR) *1
Strike It Rich (MH2) *1
Stolen Strategy *1
Shinka, the Bloodsoaked Keep (CHK) *1
Inventors' Fair (KLD) *1
Strip Mine (EXP) *1
Embercleave (ELD) *1
Break Through the Line (FRF) *1
Valakut, the Molten Pinnacle (ZEN) *1
Imperial Recruiter (ME2) *1
Tibalt's Trickery (KHM) *1
Mogg Salvage (NMS) *1
Seize the Day (ODY) *1
Mishra's Bauble (MB1) *1
Hellkite Tyrant (GTC) *1
Goblin Engineer (MH1) *1
Aggravated Assault (ONS) *1
Xorn (AFR) *1
Chromatic Lantern *1
Magda, Brazen Outlaw (KHM) *1
Sensei's Divining Top (EMA) *1
Combat Celebrant (AKR) *1
Blood Moon (2XM) *1
Access Tunnel (STX) *1
Sword of Hearth and Home (MH2) *1
Mox Opal (2XM) *1
Treasure Vault (AFR) *1
Sword of Fire and Ice (2XM) *1
Urza's Saga (MH2) *1
Jeska's Will (CMR) *1
Sol Ring (C19) *1
Seize the Spoils (KHM) *1
Abrade (PLIST) *1
Fury of the Horde (CSP) *1
Valakut Awakening (ZNR) *1
Mountain (UNH) *20
Godo, Bandit Warlord (CHK) *1
Mox Amber (DOM) *1
Breeches, Brazen Plunderer *1
Cursed Mirror (C21) *1
Price of Glory (ODY) *1
Spire of Industry (AER) *1
Vandalblast (AFC) *1
Ancient Tomb (ZNE) *1
Passionate Archaeologist *1
Mana Confluence (CMR) *1
Shatterskull Smashing (ZNR) *1
Thran Dynamo *1
Lightning Greaves (MB1) *1
Pirate's Pillage (RIX) *1
Shatter *1
Sword of Feast and Famine (MPS) *1
Goblin Tunneler *1
War's Toll (BBD) *1
Wayfarer's Bauble (C17) *1
Cathedral of War (M13) *1
Sword of Light and Shadow (2XM) *1
Underworld Breach (THB) *1
Reckless Fireweaver *1
Dockside Extortionist (C19) *1
Mox Diamond (FVR) *1
Bloodstained Mire (ONS) *1
Lightning Bolt (ME1) *1
City of Brass (ME4) *1
Goldspan Dragon (KHM) *1
Ruby Medallion (C14) *1
Sword of the Animist (AFC) *1
Grenzo, Havoc Raiser (PZ2) *1
Ancient Copper Dragon *1
Moraug, Fury of Akoum (ZNR) *1
Wheel of Fortune (VMA) *1
Port Razer (CMR) *1
#CMD:Ragavan, Nimble Pilferer (MH2) *1
#NAME:Rising Panic
#DESC: Deck for Wagic by Bob
#HINT:castpriority(artifact,instant,enchantment)
#HINT:combo hold(Rising Waters|myhand)^cast(Rising Waters|myhand)^restriction{type(Rising Waters|mybattlefield)~lessthan~1}^totalmananeeded({3}{U})
#HINT:combo hold(Dictate of Kruphix|myhand)^cast(Dictate of Kruphix|myhand)^restriction{type(Dictate of Kruphix|mybattlefield)~lessthan~1}^totalmananeeded({1}{U}{U})
#HINT:combo hold(Frozen Aether|myhand)^cast(Frozen Aether|myhand)^restriction{type(Frozen Aether|mybattlefield)~lessthan~1}^totalmananeeded({3}{U})
#HINT:combo hold(Propaganda|myhand)^cast(Propaganda|myhand)^restriction{type(Propaganda|mybattlefield)~lessthan~1}^totalmananeeded({2}{U})
#HINT:combo hold(Overburden|myhand)^cast(Overburden|myhand)^restriction{type(Overburden|mybattlefield)~lessthan~1}^totalmananeeded({1}{U})
#HINT:combo hold(Dream Tides|myhand)^cast(Dream Tides|myhand)^restriction{type(Dream Tides|mybattlefield)~lessthan~1}^totalmananeeded({1}{U})
Anvil of Bogardan (*) * 2
Black Vise (*) * 4
Dictate of Kruphix (*) * 3
Dream Tides (*) * 3
Ebony Owl Netsuke (*) * 2
Force of Will (*) * 4
Frozen Aether (*) * 3
Howling Mine (*) * 4
Iron Maiden (*) * 2
Island (4ED) (*) * 4
Island (M10) (*) * 4
Island (ICE) (*) * 4
Island (M20) (*) * 4
Island (MIR) (*) * 4
Island (REV) (*) * 3
Overburden (*) * 3
Propaganda (*) * 3
Rising Waters (*) * 4

View File

@@ -1,4 +1,4 @@
#NAME:Arcades Commander 2023
#NAME:Arcades Commander
#DESC:Original Deck by ashby4 (tappedout.net),
#DESC:refined for Wagic by Bob
#HINT:castpriority(commander,*)
@@ -95,4 +95,4 @@ Wall of Stolen Identity (*) * 1
Wall of Tanglecord (*) * 1
Wave of Reckoning (*) * 1
Yavimaya Coast (*) * 1
#CMD:Arcades, the Strategist (*) * 1
#CMD:Arcades, the Strategist (*) * 1

View File

@@ -1,4 +1,4 @@
#NAME:Krenko Commander 2023
#NAME:Krenko Commander
#DESC:Original Deck by AGunWithLegs (tappedout.net),
#DESC:refined for Wagic by Bob
#HINT:castpriority(commander,creature,*)
@@ -132,4 +132,4 @@ Warren Instigator (*) * 1
Whispersilk Cloak (*) * 1
#CMD:Krenko, Mob Boss (*) * 1
#CMD:Krenko, Mob Boss (*) * 1

View File

@@ -1,4 +1,4 @@
#NAME:Edgar Markov Commander 2023
#NAME:Edgar Markov Commander
#DESC:Original Deck Concept by DespairFaction (tappedout.net)
#DESC:Designed for Wagic by Bob
#HINT:castpriority(commander,creature,*)
@@ -94,4 +94,4 @@ Vito, Thorn of the Dusk Rose (*) * 1
Voldaren Stinger (*) * 1
Whispersilk Cloak (*) * 1
Wing-Scarred Crag (*) * 1
#CMD:Edgar Markov (*) * 1
#CMD:Edgar Markov (*) * 1

View File

@@ -1,57 +1,91 @@
#NAME:Lord of The Rings Commander 2023
#DESC:Original Deck Concept by ElderKuradio (tappedout.net)
#DESC:Designed for Wagic by Vitty85
#HINT:castpriority(commander,creature,*)
Aragorn and Arwen, Wed (*) * 1
Aragorn, the Uniter (*) * 1
Arwen, Mortal Queen (*) * 1
Elvish Mariner (*) * 1
Frodo, Determined Hero (*) * 1
Galadriel, Gift-Giver (*) * 1
Gandalf the White (*) * 1
Gandalf, White Rider (*) * 1
Gloin, Dwarf Emissary (*) * 1
Gollum, Scheming Guide (*) * 1
Gorbag of Minas Morgul (*) * 1
#NAME:Sauron Commander
#DESC:Original deck by Josh
#DESC:Edmundson (tappedout.net)
#DESC:Refined for Wagic by Bob
#HINT:castpriority(commander,*)
Abrade (*) * 1
An Offer You Can't Refuse (*) * 1
Arcane Denial (*) * 1
Arcane Signet (*) * 1
Badlands (*) * 1
Bedevil (*) * 1
Big Score (*) * 1
Bone Miser (*) * 1
Callous Dismissal (*) * 1
Changeling Outcast (*) * 1
Chromatic Lantern (*) * 1
Command Tower (*) * 1
Commander's Sphere (*) * 1
Crumbling Necropolis (*) * 1
Dragonskull Summit (*) * 1
Dreadhorde Invasion (*) * 1
Drowned Catacomb (*) * 1
Eternal Skylord (*) * 1
Evolving Wilds (*) * 1
Exotic Orchard (*) * 1
Faithless Looting (*) * 1
Feed the Swarm (*) * 1
Fellwar Stone (*) * 1
Foray of Orcs (*) * 1
Gleaming Overseer (*) * 1
Gothmog, Morgul Lieutenant (*) * 1
Gwaihir the Windlord (*) * 1
Ioreth of the Healing House (*) * 1
Rangers of Ithilien (*) * 1
Saruman of Many Colors (*) * 1
Grishnakh, Brash Instigator (*) * 1
Haunted Ridge (*) * 1
Herald of Secret Streams (*) * 1
Honor the God-Pharaoh (*) * 1
Infernal Grasp (*) * 1
Inherited Envelope (*) * 1
Island (LTR) (*) * 4
Island (WOE) (*) * 1
Lazotep Chancellor (*) * 1
Lazotep Plating (*) * 1
March from the Black Gate (*) * 1
Mauhur, Uruk-hai Captain (*) * 1
Mindless Conscription (*) * 1
Mithril Coat (*) * 1
Mountain (LTR) (*) * 4
616930
619388
619389
619390
619391
619392
619393
619394
619395
Orcish Bowmasters (*) * 1
Orcish Siegemaster (*) * 1
Ringsight (*) * 1
Saruman the White (*) * 1
Sauron, the Dark Lord (*) * 1
Sauron, the Lidless Eye (*) * 1
Strider, Ranger of the North (*) * 1
Witch-king of Angmar (*) * 1
Saruman's Trickery (*) * 1
Saruman, the White Hand (*) * 1
Sauron, Lord of the Rings (*) * 1
Sauron, the Necromancer (*) * 1
Sheoldred, Whispering One (*) * 1
Shipwreck Marsh (*) * 1
Shivan Reef (*) * 1
Smoldering Marsh (*) * 1
Sol Ring (*) * 1
Stormcarved Coast (*) * 1
Sulfurous Springs (*) * 1
Sunken Hollow (*) * 1
Swamp (LTR) (*) * 4
Swamp (WOE) (*) * 4
Swamp (DSK) (*) * 3
Swarming of Moria (*) * 1
Talisman of Creativity (*) * 1
Talisman of Dominance (*) * 1
Talisman of Indulgence (*) * 1
Teferi's Ageless Insight (*) * 1
Temple of Epiphany (*) * 1
The Locust God (*) * 1
Thrill of Possibility (*) * 1
Ulamog, The Infinite Gyre (*) * 1
Underground River (*) * 1
Underground Sea (*) * 1
Vandalblast (*) * 1
Whispersilk Cloak (*) * 1
Widespread Brutality (*) * 1
Windfall (*) * 1
Witch-king, Bringer of Ruin (*) * 1
Barad-dur (*) * 1
Mount Doom (*) * 1
Mountain (LTR) * 13
Island (LTR) * 10
Swamp (LTR) * 10
Forest (LTR) * 10
Plains (LTR) * 10
Elven Chorus (*) * 1
Fires of Mount Doom (*) * 1
Gift of Strands (*) * 1
Long List of the Ents (*) * 1
Oath of the Grey Host (*) * 1
Scroll of Isildur (*) * 1
War of the Last Alliance (*) * 1
Borne Upon a Wind (*) * 1
Friendly Rivalry (*) * 1
Press the Enemy (*) * 1
Sauron's Ransom (*) * 1
Stern Scolding (*) * 1
You Cannot Pass! (*) * 1
Assault on Osgiliath (*) * 1
Hew the Entwood (*) * 1
Horses of the Bruinen (*) * 1
Last March of the Ents (*) * 1
Shadow Summoning (*) * 1
Shadow of the Enemy (*) * 1
Bilbo's Ring (*) * 1
Glamdring (*) * 1
Palantir of Orthanc (*) * 1
#CMD:Tom Bombadil (*) * 1
#CMD:Sauron, the Dark Lord (*) * 1

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@@ -0,0 +1,95 @@
#NAME:Graaz Commander
#DESC:Deck concept thanks to punkeduard
#DESC:Original deck by vasarto77 (tappedout.net)
#DESC:Refined for Wagic by Bob
#HINT:castpriority(commander,creature,*)
#HINT:combo hold(All is Dust|myhand)^cast(All is Dust|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({7})
Akroma's Memorial (*) * 1
All is Dust (*) * 1
Alloy Myr (*) * 1
Ancient Tomb (*) * 1
Arcbound Crusher (*) * 1
Ash Barrens (*) * 1
Bitterthorn, Nissa's Animus (*) * 1
Blinkmoth Urn (*) * 1
Bonded Construct (*) * 1
Captain's Claws (*) * 1
Chief of the Foundry (*) * 1
Coat of Arms (*) * 1
Commander's Plate (*) * 1
Copper Myr (*) * 1
Darksteel Citadel (*) * 1
Darksteel Forge (*) * 1
Darksteel Juggernaut (*) * 1
Dolmen Gate (*) * 1
Eldrazi Monument (*) * 1
Environmental Sciences (*) * 1
Etched Champion (*) * 1
Fellwar Stone (*) * 1
Field of the Dead (*) * 1
Flayer Husk (*) * 1
Forsaken Monument (*) * 1
Foundry of the Consuls (*) * 1
Gemini Engine (*) * 1
Gold Myr (*) * 1
Golem Foundry (*) * 1
Guildless Commons (*) * 1
Ichorclaw Myr (*) * 1
Iron Apprentice (*) * 1
Iron Myr (*) * 1
It That Betrays (*) * 1
Kozilek, Butcher of Truth (*) * 1
Leaden Myr (*) * 1
Mascot Exhibition (*) * 1
Memnite (*) * 1
Mishra's Self-Replicator (*) * 1
Monkey Cage (*) * 1
Mox Opal (*) * 1
Myr Battlesphere (*) * 1
Myr Retriever (*) * 1
Myr Turbine (*) * 1
Nettlecyst (*) * 1
Oketra's Monument (*) * 1
Ornithopter (*) * 1
Ornithopter of Paradise (*) * 1
Palladium Myr (*) * 1
Patchwork Automaton (*) * 1
Phyrexian Walker (*) * 1
Plague Myr (*) * 1
Pristine Talisman (*) * 1
Scavenger Grounds (*) * 1
Sea Gate Wreckage (*) * 1
Searchlight Companion (*) * 1
Shimmer Myr (*) * 1
Shrine of the Forsaken Gods (*) * 1
Signal Pest (*) * 1
Silver Myr (*) * 1
Skittering Cicada (*) * 1
Skittering Invasion (*) * 1
Sol Ring (*) * 1
Sparring Construct (*) * 1
Spawning Bed (*) * 1
Spawnsire of Ulamog (*) * 1
Steel Overseer (*) * 1
Stonecoil Serpent (*) * 1
Swiftfoot Boots (*) * 1
Temple of the False God (*) * 1
Thopter Assembly (*) * 1
Thought Vessel (*) * 1
Thran Dynamo (*) * 1
Universal Automaton (*) * 1
Unwinding Clock (*) * 1
Urza's Mine (*) * 1
Urza's Power Plant (*) * 1
Urza's Saga
Urza's Tower (*) * 1
Urza's Workshop (*) * 1
Void Winnower (*) * 1
Wastes (CMM) (*) * 4
Wastes (J22) (*) * 4
Wastes (OGW) (*) * 4
Wastes (TSR) (*) * 4
Worn Powerstone (*) * 1
Zhalfirin Void (*) * 1
#CMD:Graaz, Unstoppable Juggernaut (*) * 1

View File

@@ -1,79 +1,95 @@
#Black/White Deck 10E/RV
#NAME:The Hive
#DESC:When the last living being
#DESC:succumbs to the terrible blight
#DESC:the wasps will rise
#DESC:stirring the barren air
#DESC:with their hum.
#4x The hive
135253
135253
135253
135253
#4x pestilence
1172
1172
1172
1172
#4x Ancestor chosen
130550
130550
130550
130550
#4x assassinate
135194
135194
135194
135194
#4x bottle gnomes
129495
129495
129495
129495
#4x Drudge skelettons
129529
129529
129529
129529
#4x Glorious Anthem
129572
129572
129572
129572
#4x Paladin en Vec
129668
129668
129668
129668
#2 x Deathmark
129910
129910
#2x Demistify
129524
129524
#12 swamps
129754
129756
129755
129757
129754
129756
129755
129757
129754
129756
129755
129757
#12x plains
129680
129681
129682
129683
129680
129681
129682
129683
129680
129681
129682
129683
#NAME:Tobias Commander
#DESC:A master of strategy, Tobias
#DESC:Andrion helped engineer the
#DESC:rise of the Sheoltun Empire
#DESC:
#DESC:Win Wagic duels to unlock
#DESC:more Commander opponents
#DESC:
#DESC:Original deck idea by Goraghull
#DESC:(mtggoldfish.com)
#DESC:Built for Wagic by Bob
#HINT:castpriority(commander,*)
Acrobatic Maneuver (*) * 1
Aethersnipe (*) * 1
Alabaster Dragon (*) * 1
Angelic Renewal (*) * 1
Aqueous Form (*) * 1
Archaeomancer (*) * 1
Ash Barrens (*) * 1
Azorius Guildgate (*) * 1
Azorius Signet (*) * 1
Blur (*) * 1
Capsize (*) * 1
Cloak of Mists (*) * 1
Cloudshift (*) * 1
Command Tower (*) * 1
Commander's Sphere (*) * 1
Counterspell (*) * 1
Deep Analysis (*) * 1
Displace (*) * 1
Drifting Meadow (*) * 1
Enlightened Maniac (*) * 1
Ephemerate (*) * 1
Essence Flux (*) * 1
Fellwar Stone (*) * 1
Flicker of Fate (*) * 1
Forge of Heroes (*) * 1
Forsake the Worldly (*) * 1
Ghostly Flicker (*) * 1
Icewind Stalwart (*) * 1
Idyllic Beachfront (*) * 1
Inspiring Overseer (*) * 1
Island (*) * 4
Island (WOE) (*) * 4
Island (LCI) (*) * 4
Journey to Nowhere (*) * 1
Kor Cartographer (*) * 1
Late to Dinner (*) * 1
Lonely Sandbar (*) * 1
Lose Focus (*) * 1
Man-o'-War (*) * 1
Meandering River (*) * 1
Mind Stone (*) * 1
Mist Raven (*) * 1
Mnemonic Wall (*) * 1
Momentary Blink (*) * 1
Muse Drake (*) * 1
Negate (M12) (*) * 1
Oblivion Ring (*) * 1
Opal Palace (*) * 1
Palace Sentinels (*) * 1
Pegasus Guardian (*) * 1
Plains (*) * 4
Plains (WOE) (*) * 4
Plains (LCI) (*) * 4
Plains (OTJ) (*) * 1
Ponder (M12) (*) * 1
Pondering Mage (*) * 1
Preordain (*) * 1
Protective Bubble (*) * 1
Remote Isle (*) * 1
Revoke Existence (*) * 1
Salvager of Secrets (*) * 1
Scrivener (*) * 1
Scrollshift (*) * 1
Sea Gate Oracle (*) * 1
Sensor Splicer (*) * 1
Settle Beyond Reality (*) * 1
Skyscanner (*) * 1
Soul Warden (*) * 1
Soul of Migration (*) * 1
Spirited Companion (*) * 1
Stonehorn Dignitary (*) * 1
Suture Priest (*) * 1
Swords to Plowshares (*) * 1
Teferi's Time Twist (*) * 1
Temporal Fissure (*) * 1
The Modern Age (*) * 1
Thought Vessel (*) * 1
Tranquil Cove (*) * 1
Turn to Mist (*) * 1
Vedalken Dismisser (RAV) (*) * 1
Whirlpool Rider (*) * 1
Whispersilk Cloak (*) * 1
#CMD:Tobias Andrion (*) * 1

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@@ -0,0 +1,92 @@
#NAME:Shalai-Hallar Commander
#DESC:Deck concept thanks to Vitty85
#DESC:Original deck by gabao (tappedout.net)
#DESC:Refined for Wagic by Bob
#HINT:castpriority(commander,creature,*)
#HINT:dontattackwith(Birds of Paradise)
#HINT:dontblockwith(Birds of Paradise)
#HINT:alwaysattackwith(Kalonian Hydra)
Abzan Battle Priest (*) * 1
Abzan Falconer (*) * 1
Ajani's Pridemate (M11) (*) * 1
All Will Be One (*) * 1
Arcane Signet (*) * 1
Arwen, Weaver of Hope (*) * 1
Basri's Solidarity (*) * 1
Birds of Paradise (*) * 1
Botanical Brawler (*) * 1
Branching Evolution (*) * 1
Bretagard Stronghold (*) * 1
Canopy Vista (*) * 1
Cathars' Crusade (*) * 1
Cinder Glade (*) * 1
Command Tower (*) * 1
Conclave Mentor (*) * 1
Cultivate (*) * 1
Death's Presence (*) * 1
Defiler of Vigor (*) * 1
Dusk Legion Duelist (*) * 1
Enduring Scalelord (*) * 1
Evolution Sage (*) * 1
Evolving Wilds (*) * 1
Exotic Orchard (*) * 1
Farseek (*) * 1
Felidar Retreat (*) * 1
Forest (LTR) (*) * 4
Forest (CMM) (*) * 4
Fortified Village (*) * 1
Game Trail (*) * 1
Goblin Anarchomancer (*) * 1
Good-Fortune Unicorn (*) * 1
Grumgully, the Generous (*) * 1
Gyre Sage (*) * 1
Halana and Alena, Partners (*) * 1
Hardened Scales (*) * 1
Heliod, Sun-Crowned (*) * 1
Hydra's Growth (*) * 1
Incubation Druid (*) * 1
Inspiring Call (*) * 1
Invigorating Surge (*) * 1
Ivy Lane Denizen (*) * 1
Kalonian Hydra (*) * 1
Kami of Whispered Hopes (*) * 1
Keen Sense (*) * 1
Kodama's Reach (CMM) (*) * 1
Krenko, Tin Street Kingpin (*) * 1
Krosan Grip (*) * 1
Krosan Verge (*) * 1
Lifelink (*) * 1
Loyal Guardian (*) * 1
Managorger Hydra (*) * 1
Master Chef (*) * 1
Mayael's Aria (*) * 1
Mikaeus, the Lunarch (*) * 1
Mountain (LTR) (*) * 4
Mountain (CMM) (*) * 4
Nature's Lore (*) * 1
Ozolith, the Shattered Spire (*) * 1
Path to Exile (*) * 1
Plains (LTR) (*) * 4
Plains (CMM) (*) * 4
Pledge of Unity (*) * 1
Rampant Growth (*) * 1
Renata, Called to the Hunt (*) * 1
Resourceful Defense (*) * 1
Rhythm of the Wild (*) * 1
Shalai, Voice of Plenty (*) * 1
Sol Ring (*) * 1
Solidarity of Heroes (*) * 1
Sungrass Prairie (*) * 1
Surge of Salvation (*) * 1
Sword of Truth and Justice (*) * 1
Swords to Plowshares (*) * 1
Take Up the Shield (*) * 1
Taurean Mauler (*) * 1
Temple of the False God (*) * 1
Terramorphic Expanse (*) * 1
Together Forever (*) * 1
Trelasarra, Moon Dancer (*) * 1
Twinblade Paladin (*) * 1
Visions of Dominance (*) * 1
Wildwood Scourge (*) * 1
#CMD:Shalai and Hallar (*) * 1

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@@ -0,0 +1,89 @@
#NAME:Vial Smasher Commander
#DESC:Original deck by GrwingErbw (tappedout.net)
#DESC:Refined for Wagic by Bob
#HINT:castpriority(commander,*)
#HINT:dontattackwith(Vial Smasher the Fierce)
#HINT:dontblockwith(Vial Smasher the Fierce)
Abrade (*) * 1
Angrath, the Flame-Chained (*) * 1
Archfiend of Despair (*) * 1
Badlands (*) * 1
Banefire (M19) (*) * 1
Baneful Omen (*) * 1
Bituminous Blast (C16) (*) * 1
Black Market (*) * 1
Blasphemous Act (*) * 1
Bojuka Bog (*) * 1
Brash Taunter (*) * 1
Breath of Malfegor (*) * 1
Charmbreaker Devils (*) * 1
Cinder Barrens (*) * 1
City on Fire (*) * 1
Command Tower (*) * 1
Curtains' Call (*) * 1
Decree of Pain (*) * 1
Doom Blade (*) * 1
Dragonskull Summit (*) * 1
Dreadbore (*) * 1
Everlasting Torment (*) * 1
Expedition Map (*) * 1
Exsanguinate (*) * 1
Falkenrath Noble (*) * 1
Fiery Confluence (*) * 1
Fiery Emancipation (*) * 1
Fire Diamond (*) * 1
Font of Mythos (CON) (*) * 1
Foreboding Ruins (*) * 1
Go for the Throat (*) * 1
Gratuitous Violence (*) * 1
Gray Merchant of Asphodel (*) * 1
Guttersnipe (*) * 1
Hero's Downfall (*) * 1
Howling Mine (*) * 1
In Garruk's Wake (*) * 1
Indulgent Tormentor (*) * 1
Kaervek the Merciless (*) * 1
Kederekt Parasite (*) * 1
Lightning Reaver (*) * 1
Malfegor (*) * 1
Mogis, God of Slaughter (*) * 1
Mountain (MKM) (*) * 4
Mountain (WOE) (*) * 4
Mountain (LCI) (*) * 4
Mountain (LTR) (*) * 1
Murder (*) * 1
Neheb, the Eternal (*) * 1
Painful Quandary (*) * 1
Phyrexian Arena (*) * 1
Polluted Bonds (*) * 1
Rakdos Carnarium (*) * 1
Rakdos Guildgate (*) * 1
Rakdos Signet (*) * 1
Rakdos's Return (*) * 1
Rakdos, Lord of Riots (*) * 1
Sheoldred, the Apocalypse (*) * 1
Sin Prodder (*) * 1
Skull Rend (*) * 1
Smoldering Marsh (*) * 1
Sol Ring (*) * 1
Solemn Simulacrum (*) * 1
Star of Extinction (*) * 1
Starstorm (*) * 1
Swamp (MKM) (*) * 4
Swamp (WOE) (*) * 4
Swamp (LCI) (*) * 4
Swamp (LTR) (*) * 1
Temple of Malice (*) * 1
Temple of the False God (*) * 1
Temporal Extortion (*) * 1
Terminate (CMD) (*) * 1
Thought Vessel (*) * 1
Torment of Hailfire (*) * 1
Tragic Slip (*) * 1
Twilight Prophet (*) * 1
Unlicenced Disintergration (*) * 1
Vicious Shadows (*) * 1
Volcanic Vision (*) * 1
Waste Not (*) * 1
Wound Reflection (*) * 1
#CMD:Vial Smasher the Fierce (*) * 1

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@@ -0,0 +1,25 @@
#NAME:Draw and Die!
#DESC:Deck concept by ChocolateLightning
#DESC:(tappedout.net), refined for
#DESC:Wagic by Bob
#HINT:dontattackwith(Fate Unraveler)
#HINT:dontblockwith(Fate Unraveler)
Dictate of Kruphix (*) * 3
Dismal Backwater (*) * 2
Drowned Catacomb (*) * 4
Fate Unraveler (*) * 4
Fog Bank (*) * 2
Forced Fruition (*) * 2
Howling Mine (*) * 4
Island (MIR) (*) * 4
Island (ICE) (*) * 4
Liliana's Caress (*) * 2
Master of the Feast (*) * 4
Ob Nixilis, the Hate-Twisted (*) * 3
Peer into the Abyss (*) * 1
Teferi's Puzzle Box (*) * 2
Shield Sphere (*) * 3
Swamp (ZEN) (*) * 4
Swamp (4ED) (*) * 4
Underworld Dreams (*) * 4
Underground Sea (*) * 4

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@@ -0,0 +1,29 @@
#NAME:Cut Off One Head...
#DESC:Deck concept by Prospekt
#DESC:(tappedout.net), refined for
#DESC:Wagic by Bob
#HINT:dontattackwith(Birds of Paradise)
#HINT:dontblockwith(Birds of Paradise)
#HINT:dontattackwith(Karametra's Acolyte)
#HINT:alwaysattackwith(Kalonian Hydra)
#HINT:combo hold(Alpha Authority|myhand)^until(creature[-Hydra]|mybattlefield)^cast(Alpha Authority|myhand) targeting(creature[-Hydra]|mybattlefield)^restriction{type(Alpha Authority|mybattlefield)~lessthan~1}^totalmananeeded({1}{G})
#HINT:combo hold(Canopy Cover|myhand)^until(creature[-Hydra]|mybattlefield)^cast(Canopy Cover|myhand) targeting(creature[-Hydra]|mybattlefield)^restriction{type(Canopy Cover|mybattlefield)~lessthan~1}^totalmananeeded({1}{G})
Alpha Authority * 2
Birds of Paradise * 4
Beast Within * 3
Canopy Cover * 2
Cultivate * 4
Forest (MIR) * 4
Forest (ICE) * 4
Forest (4ED) * 4
Forest (5ED) * 4
Forest (7ED) * 4
Forest (RAV) * 2
Kalonian Hydra * 2
Karametra's Acolyte * 2
Khalni Hydra * 4
Managorger Hydra * 4
Mistcutter Hydra * 3
Primordial Hydra * 4
Solidarity of Heroes * 2
Voracious Hydra * 2

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@@ -0,0 +1,31 @@
#NAME:Nazgul
#DESC:Deck for Wagic by Bob
#HINT:combo hold(Sam's Desperate Rescue|myhand)^cast(Sam's Desperate Rescue|myhand) targeting(Nazgul|mygraveyard)^totalmananeeded({B})
#HINT:combo hold(Demonic Tutor|myhand)^cast(Demonic Tutor|myhand) targeting(Nazgul|mylibrary)^totalmananeeded({1}{B})
Bog Wraith (*) * 4
Claim the Precious (*) * 3
Demonic Tutor (*) * 2
Forced Adaptation (*) * 2
Forest (LTR) (*) * 4
Forest (WOE) (*) * 3
Hardened Scales (*) * 4
Inherited Envelope (*) * 3
Ringwraiths (*) * 2
Sam's Desperate Rescue (*) * 2
Sheoldred, Whispering One (*) * 1
Smeagol, Helpful Guide (*) * 2
Swamp (DSK) (*) * 4
Swamp (LTR) (*) * 4
Swamp (WOE) (*) * 3
The Black Breath (*) * 2
Urborg, Tomb of Yawgmoth (LTC) (*) * 2
Woodland Cemetery (LTC) * 4
616930
619388
619389
619390
619391
619392
619393
619394
619395

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@@ -1,77 +1,24 @@
#NAME:Faeries
#DESC:Be warned, those are not butterflies!
#DESC:Or ... the dangerous kind.
#Plain blue deck
#4 x Control Magic, {2}{U}{U}, Enchant creature
1194
1194
1194
1194
#2x Mahamoti Djinn
129633
129633
#2x Persuasion, {3}{U}{U}, Enchant creature, control magic
129900
129900
#4x Cloud Sprite,{U}, Creature Faerie,1/1,flying cloud
132069
132069
132069
132069
#2x Sentinels of glen Elendra,{3}{U}, Creature Faerie Soldier,2/3,flash flying
139426
139426
#4x Scien of Oona, Creature Faerie Soldier,1/1,flash flying,lord(faerie|myinplay)1/1
139741
139741
139741
139741
#4x Oona's Gatewarden, {BU},Creature Faerie Soldier,2/1,flying defender wihter
141975
141975
141975
141975
#4x Briaberry Cohort,{1}{U} Creature Faerie Soldier,1/1, flying +1/+1 aslongas(*[blue]|myinplay)
146043
146043
146043
146043
#4x Glen Elendra Liege,{1}{UB}{UB}{UB}, Creature Faerie Knight, flying 2/3 lord(creature[black;blue]|myinplay) 1/1
146743
146743
146743
146743
#4x Wasp Lancer, {UB}{UB}{UB}, Creature Faerie Soldier,3/2,flying
153967
153967
153967
153967
#4x Plumeveil,{UW}{UW}{UW}, Creature Elemental,4/4,flash flying defender
153980
153980
153980
153980
#2x Faerie Swarm, {3}{U}, Creature Faerie,*/*,flying,foreach(*[blue]|myinplay)1/1
158685
158685
#20 x Island (10E)
129606
129606
129606
129606
129606
129606
129606
129606
129606
129606
129606
129606
129606
129606
129606
129606
129606
129606
129606
129606
#DESC:Faeries love pranks and games
#DESC:of deception
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Briarberry Cohort (SHM) * 4
Cloud Sprite (10E) * 4
Control Magic (RV) * 4
Faerie Swarm (SHM) * 2
Glen Elendra Liege (SHM) * 4
Island (10E) * 4
Island (LRW) * 4
Island (M10) * 4
Island (RV) * 4
Island (SHM) * 4
Mahamoti Djinn (10E) * 2
Oona's Gatewarden (SHM) * 4
Persuasion (10E) * 2
Plumeveil (SHM) * 4
Scion of Oona (LRW) * 4
Sentinels of Glen Elendra (LRW) * 2
Wasp Lancer (SHM) * 4

View File

@@ -1,78 +1,22 @@
#Plain white deck
#NAME:Justice
#DESC:Defending law with an army
#DESC:of zealous followers,
#DESC:every criminal shall be punished
#DESC:with the wrath of the just.
#4x Crusade,{W}{W}, Enchantment, all white creatures +1/+1
1341
1341
1341
1341
#4x Swords to Plowshares, {W} Remove target creature from game, controller gains life = strength
1367
1367
1367
1367
#4x Glorious Anthem, {1}{W}{W}, Enchantment, Creatures you control get +1/+1
129572
129572
129572
129572
#4x Paladin en-Vec, {1}{W}{W}, Creature - Human Knight,2/2, first strike protection from red and black
129668
129668
129668
129668
#4x Knight of Meadowgrain,{W}{W}, Creature-Kithin Knight,2/2,first strike,lifelink
139715
139715
139715
139715
#4x Wizened Cenn,{W}{W}, Creature - Kithin Cleric,2/2, other kithin get +1/+1
139716
139716
139716
139716
#4x Zealous Guardian,{WU}, Creature - Kithin Soldier,1/1,flash
142028
142028
142028
142028
#4x Ballynock Cohort,{2}{W},Creature - Kithin Soldier,2/2,First strike, get +1/+1 aslongas you control another white creature
142045
142045
142045
142045
#2x Armored Ascension,{3}{W},Enchant creature, +1/+1 for each plains and flying
146041
146041
#2x Oversoul of Dusk,{WG}{WG}{WG}{WG}{WG},5/5, Creature - Spirit avatar, protection from blue,red and black
146735
146735
#4x Thistledown Liege,{1}{WU}{WU}{WU}, 1/3, creature - Kithin Knight, give +1/+1 to blue and white creature you control
147409
147409
147409
147409
#20x Plains (10E)
129683
129683
129683
129683
129683
129683
129683
129683
129683
129683
129683
129683
129683
129683
129683
129683
129683
129683
129683
129683
#NAME:Kithkin
#DESC:Quick, agile and cooperative,
#DESC:the Kithkin value community,
#DESC:simplicity and honesty.
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Armored Ascension (SHM) * 4
Ballynock Cohort (SHM) * 4
Cenn's Heir (LRW) * 4
Field Marshal (10E) * 4
Glorious Anthem (10E) * 4
Goldmeadow Dodger (LRW) * 4
Mobilization (10E) * 4
Plains (10E) * 4
Plains (9ED) * 4
Plains (LRW) * 4
Plains (M10) * 4
Plains (SHM) * 4
Thistledown Liege (SHM) * 4
Wizened Cenn (LRW) * 4
Zealous Guardian (SHM) * 4

View File

@@ -1,77 +1,23 @@
#NAME:Wilt-Leaf Liege
#DESC:And here you thought you would enjoy
#DESC:a little trip in the forest...
#DESC:
#DESC:Who said only Goblins were nasty?
#4x Elvish Archers,{1}{G},2/1,Creature Elf,first strike
1242
1242
1242
1242
#4x Elvish Champion,{1}{G}{G},2/2,Creature Elf,Other elf gets +1/+1 and forestwalk
129534
129534
129534
129534
#4x Blanchwood Armor,{2}{G}, Enchant Creature, give +1/+1 foreach forest you control
135267
135267
135267
135267
#2x Wildslayer Elves, {3}{G},3/3, Creature Elf Warrior, Wither
135436
135436
#4x Inperious Perfect,{2}{G}, 2/2 Creature Elf Warrior, gives +1/+1 other elf you control +token 1/1 elf for {T}{G}
139683
139683
139683
139683
#2x Dauntless Dourbark,{3}{G},*/*,Creature Treefolk warrior, power/toughness = nb of forest you control
141851
141851
#4x Safehold Elite, {1}{WG},2/2, Creature Elf Scout, Persist
146077
146077
146077
146077
#4x Boartusk Liege, {1}{RG}{RG}{RG},3/4, Creature Goblin Knight, tramples & Gives +1/+1 to red&green creatures you control
147428
147428
147428
147428
#4x Twinblade Slasher,{G},1/1,Creature Elf Warrior, wither {1}{G}:+2/+2 only once per turn
153436
153436
153436
153436
#4X Wilt-Leaf Cavaliers,{WG}{WG}{WG}, 3/4, Creature Elf Knight, Vigilance
153962
153962
153962
153962
#4x Cylian Elf,{1}{G},2/2,Creature Elf Scout
174935
174935
174935
174935
#20x Forest
129560
129560
129560
129560
129560
129560
129560
129560
129560
129560
129560
129560
129560
129560
129560
129560
129560
129560
129560
129560
#DESC:The Wilt-Leaf Wood is sickly,
#DESC:but the Elven lords jealously
#DESC:guard its remaining beauties.
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Blanchwood Armor (10E) * 4
Cylian Elf (ALA) * 4
Dauntless Dourbark (LRW) * 2
Elvish Archers (RV) * 4
Elvish Champion (10E) * 4
Forest (10E) * 4
Forest (ALA) * 4
Forest (LRW) * 4
Forest (RV) * 4
Forest (SHM) * 4
Imperious Perfect (LRW) * 4
Safehold Elite (SHM) * 4
Twinblade Slasher (EVE) * 4
Wildslayer Elves (SHM) * 2
Wilt-Leaf Cavaliers (SHM) * 4
Wilt-Leaf Liege (SHM) * 4

View File

@@ -1,66 +1,17 @@
#NAME:Taiga
#DESC:The forces of fire and nature unite.
#DESC:Beware the fires deep in
#DESC:the boreal forest
#DESC:
#DESC:Can you withstand
#DESC:their combined fervor?
#2x Cockatrice
1238
1238
#3x Craw Wurm
1239
1239
1239
#2x Elvish Archers
1242
1242
#2x Giant Spider
1249
1249
#2x Grizzly Bears
1250
1250
#2x Scryb Sprites
1264
1264
#2x Shanodin Dryads
1265
1265
#1x Tranquility
1270
#1x Tsunami
1271
#2x Earth Elemental
1287
1287
#2x Fire Elemental
1290
1290
#1x Flashfires
1293
#3x Goblin King
1296
1296
1296
#2x Hill Giant
1299
1299
#4x Mons's Goblin Raiders
1308
1308
1308
1308
#2x Orcish Oriflamme
1310
1310
1310
# (PSY) Power Surge not available any more, replaced with a third Orcish Oriflamme
#1x Power Surge
#1311
#1x Wheel of Fortune
1326
#1x White Ward
1371
#Forest (RV)
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Cockatrice (RV) (*) * 2
Craw Wurm (RV) (*) * 3
Earth Elemental (RV) (*) * 2
Elvish Archers (RV) (*) * 2
Firebreathing (RV) (*) * 1
Fire Elemental (RV) (*) * 2
Flashfires (RV) (*) * 2
# RV Forests
1386
1386
1386
@@ -73,7 +24,12 @@
1388
1388
1388
#Mountain
Giant Spider (RV) (*) * 2
Goblin King (RV) (*) * 3
Grizzly Bears (RV) (*) * 2
Hill Giant (RV) (*) * 2
Mons's Goblin Raiders (RV) (*) * 4
# RV Mountains
1389
1389
1389
@@ -86,3 +42,9 @@
1391
1391
1391
Orcish Oriflamme (RV) (*) * 2
Scryb Sprites (RV) (*) * 2
Shanodin Dryads (RV) (*) * 2
Tranquility (RV) (*) * 1
Tsunami (RV) (*) * 1
Wheel of Fortune (RV) (*) * 1

View File

@@ -1,79 +1,25 @@
#NAME:Bad Moon
#DESC:The night falls down,
#DESC:the trouble begins.
#DESC:The specter of evil,
#DESC:will bring you back
#DESC:to black!
#4x Bad Moon,{1}{B}, Enchantment, all black creature gets +1/+1
1144
1144
1144
1144
#4x Black knight,{B}{B}, Creature Knight,2/2, first strike protection from white
1145
1145
1145
1145
#4x Erg Raiders,{1}{B},2/3, does 2 damage to controller if you do not attack with
1159
1159
1159
1159
#2x Ascendant Evincar,{4}{B}{B},3/3, Legendary Creature Vampire,Flying all black creature get +1/+1 other -1/-1
106525
106525
#4x Hypnotic Specter,{1}{B}{B},2/2, Creature Specter, Flying opponent discard a card if damaged by HS
129600
129600
129600
129600
#4x Unholy Strengh, {B}, Enchant creature, gives +2/+1
129780
129780
129780
129780
#2x terror, {1}{B}, bury target non black, non artifact creature
135199
135199
#2xEyeblight's Ending,{2}{B},destroy target non-elf creature
139449
139449
#4x Oona's Gatewarden, {UB},2/1, flying defender wither
141975
141975
141975
141975
#4x Glen Elendra Liege,{1}{UB}{UB}{UB}, Creature Faerie Knight, flying 2/3 lord(creature[black;blue]|myinplay) 1/1
146743
146743
146743
146743
#2x Wasp Lancer, {UB}{UB}{UB}, Creature Faerie Soldier,3/2,flying
153967
153967
#4x Nyxathid,{1}{B}{B}, Creature Elemental, pow/thg = 7-nb cards opponent
186616
186616
186616
186616
#20x Swamp (10E)
129754
129754
129754
129754
129754
129754
129754
129754
129754
129754
129754
129754
129754
129754
129754
129754
129754
129754
129754
129754
#DESC:'Happiness never flourishes
#DESC:by the light of the moon.'
#DESC:Friedrich Schiller
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
#HINT:alwaysattackwith(Erg Raiders)
Ascendant Evincar (10E) * 2
Bad Moon (RV) * 4
Black Knight (RV) * 4
Erg Raiders (RV) * 4
Eyeblight's Ending (LRW) * 2
Glen Elendra Liege (SHM) * 4
Hypnotic Specter (10E) * 4
Nyxathid (CFX) * 4
Oona's Gatewarden (SHM) * 4
Swamp (10E) * 4
Swamp (M10) * 4
Swamp (LRW) * 4
Swamp (RV) * 4
Swamp (SHM) * 4
Terror (10E) * 2
Unholy Strength (10E) * 4
Wasp Lancer (SHM) * 2

View File

@@ -1,80 +1,25 @@
#NAME:Burning
#DESC:Better be prepared,
#DESC:to burn the midnight oil.
#DESC:The goblin brashness
#DESC:will make you boil.
#DESC:And you will end
#DESC:burning with a low flame ...
#2 x Bloodmark Mentor
142062
142062
#4x Scuzzback Scrapper
142052
142052
142052
142052
#4x Goblin king (10E)
129578
129578
129578
129578
#4x Volcanic hammer
4366
4366
4366
4366
#4x Boggart Ram-Gang
153970
153970
153970
153970
#4x Lightning Bolt
1303
1303
1303
1303
#4x orcish oriflame
1310
1310
1310
1310
#4x Raging goblin
129688
129688
129688
129688
#4xBoartusk Liege
147428
147428
147428
147428
#2x Siege Gang Commander
130539
130539
#4x Spark elemental
129577
129577
129577
129577
#20x Mountain
129650
129650
129650
129650
129650
129650
129650
129650
129650
129650
129650
129650
129650
129650
129650
129650
129650
129650
129650
129650
#NAME:Goblin Gang
#DESC:'We must not look at goblin men,
#DESC:We must not buy their fruits:
#DESC:Who knows upon what soil they fed
#DESC:Their hungry thirsty roots?'
#DESC:Christina Rossetti
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Bloodmark Mentor (SHM) * 2
Boartusk Liege (SHM) * 4
Boggart Ram-Gang (SHM) * 4
Goblin Gang Leader (ANB) * 2
Goblin King (10E) * 4
Lightning Bolt (RV) * 4
Mountain (10E) * 4
Mountain (ANB) * 4
Mountain (POR) * 4
Mountain (RV) * 4
Mountain (SHM) * 4
Orcish Oriflamme (RV) * 4
Raging Goblin (1OE) * 4
Scuzzback Scrapper (SHM) * 4
Spark Elemental (10E) * 4
Volcanic Hammer (POR) * 4

View File

@@ -1,83 +1,27 @@
#NAME:Giants!
#DESC:It's actually very hard to miss a giant.
#DESC:You don't even have to aim your blow well.
#DESC:The hard part
#DESC:is to get into striking range.
#Mogg Fanatic
4832
4832
4832
4832
#Kithkin Greatheart 1W
146444
146444
146444
146444
#Ballyknock Cohort
142045
142045
142045
142045
#Sunrise Sovereign 5R
139667
139667
139667
139667
#Axegrinder Giant
145976
145976
145976
145976
#Blind Spot Giant
146597
146597
146597
146597
#Borderland Behemoth
153102
153102
#Oathsworn Giant {4}{W}{W} - 3/4 giant - lord creature|myinplay 0/2 vigilance other
89012
89012
#Pyroclasm
129801
129801
129801
129801
#Wall of Stone
1325
1325
1325
1325
#Smash
130532
#Kitchen Finks
141976
141976
141976
#Mountain
143626
143626
143626
143627
143627
143627
143631
143631
143631
143623
143623
143623
#Plains
143630
143630
143630
143620
143620
143620
143622
143622
143622
143621
143621
143621
#DESC:'Who shall place
#DESC:A limit to the giant's
#DESC:unchained strength?'
#DESC:William Cullen Bryant
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
#DESC:
#DESC:Deck for Wagic by Bob
#HINT:dontattackwith(Mogg Sentry)
Blind-Spot Giant (LRW) * 4
Borderland Behemoth (MOR) * 2
Calamity Bearer (KHM) * 4
Inferno Titan (M11) * 3
Mogg Sentry (9ED) * 4
Mountain (9ED) * 4
Mountain (FDN) * 4
Mountain (LRW) * 4
Mountain (M11) * 4
Mountain (RAV) * 4
Mountain (SHM) * 4
Mountain (TMP) * 4
Skyraker Giant (FDN) * 4
Stinkdrinker Daredevil (LRW) * 4
Sunrise Sovereign (LRW) * 3
Universal Automaton (MH1) * 4

View File

@@ -1,77 +1,29 @@
#NAME:Selesnya
#DESC:Do you dare arming yourself
#DESC:against the conclave?
#Carven Caryatid
89048
89048
89048
89048
#Courier Hawk
87913
87913
#Fists of Ironwood
83672
83672
83672
83672
#Goliath Spider
88959
88959
#Nightguard Patrol
87975
87975
87975
#Scion of the Wild
83647
83647
83647
#Selesnya Guildmage
87988
87988
87988
87988
#Tolsimir Wolfblood
89110
89110
#Veteran Armorer
87950
87950
#Knight of the Skyward Eye
175047
175047
#Watchwolf
83625
83625
83625
83625
#Glorious Anthem
129572
129572
129572
129572
#Forest
95097
95097
95097
95106
95106
95106
95099
95099
95099
95098
95098
95098
#Plains
95112
95112
95112
95108
95108
95108
95115
95115
95115
95105
95105
95105
#NAME:Selesnya Conclave
#DESC:Some say that the
#DESC:Conclave's peaceful ways
#DESC:hide sinister coercion
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
#DESC:
#DESC:Deck by superhiro,
#DESC:refined by Bob
Anthem of Champions (FDN) * 4
Carven Caryatid (RAV) * 4
Courier Hawk (RAV) * 2
Faithful Watchdog (MH3) * 2
Fists of Ironwood (RAV) * 4
Forest (FDN) * 4
Forest (GRN) * 4
Forest (RAV) * 4
Goliath Spider (RAV) * 2
Nightguard Patrol (RAV) * 3
Plains (FDN) * 4
Plains (GRN) * 4
Plains (RAV) * 4
Scion of the Wild (RAV) * 3
Tolsimir Wolfblood (RAV) * 2
Vernadi Shieldmate (GRN) * 2
Veteran Armorer (RAV) * 2
Voice of Resurgence (MM3) * 2
Watchwolf (RAV) * 4

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#NAME:Soldiers
#DESC:We stand together
#DESC:Man by man
#DESC:A marching wall of swords and shields
#DESC:We will not stop
#DESC:We will not bend
#DESC:And never, never will we yield.
Rhox Pikemaster *4
Veteran Armorsmith *4
Veteran Swordsmith *4
Captain of the Watch *4
Elite Vanguard *4
Honor of the Pure *4
Glorious Anthem *4
Veteran Armorer *4
Balefire Liege *4
#Plains
191382
191382
191382
191382
191382
191382
191395
191395
191395
191395
191395
191395
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191396
191396
191396
191385
191385
191385
191385
191385
191385
#DESC:We stand together, strong and true,
#DESC:A wall of swords and shields.
#DESC:We will not stop,
#DESC:We will not break,
#DESC:And never will we yield.
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Balefire Liege (EVE) * 4
Captain of the Watch (M10) * 4
Elite Vanguard (M10) * 4
Glorious Anthem (USG) * 4
Honor of the Pure (M10) *4
Plains (M10) * 4
Plains (M11) * 4
Plains (M12) * 4
Plains (M13) * 4
Plains (RAV) * 4
Plains (USG) * 4
Rhox Pikemaster (M10) * 4
Veteran Armorer (RAV) * 4
Veteran Armorsmith (M10) * 4
Veteran Swordsmith (M10) * 4

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#NAME:Lafiel
#DESC:Meet the army of the influential
#DESC:elven princess Lafiel.
#DESC:Don't be fooled by their beauty
#DESC:or you will lose
#DESC:more than just your mind!
#(Wagic 0.81 Deck & Avatar by Nakano)
#v0.1 / 01.09.2009
# Initial release
#v0.2 / 02.09.2009
# - Swamp (10E) *1 = 0
# - Algae Gharial (ALA) *3 = 0
# - Centaur Glade (ONS) *1 = 0
# - Farhaven Elf (SHM) *2 = 0
# + Forest (10E) *1 = 12
# + Birds of Paradise (RAV) *2 = 3
# + Civic Wayfinder (10E) *2 = 4
# + Regal Force (EVE) *1 = 2
# + Lorescale Coatl (ARB) *2 = 4
#Mana (16)
Forest (10E) *12
Island (10E) *2
Mountain (10E) *2
#Green (30)
Birds of Paradise (RAV) *3
Blanchwood Armor (USG) *1
Civic Wayfinder (10E) *4
Cloudcrown Oak (LRW) *2
Collective Unconscious (MRQ) *1
Druid of the Anima (ALA) *2
Elvish Piper (10E) *1
Elvish Promenade (LRW) *1
Howl of the Night Pack (SHM) *1
Immaculate Magistrate (LRW) *1
Imperious Perfect (LRW) *1
Juvenile Gloomwidow (SHM) *1
Llanowar Elves (10E) *1
Lys Alana Huntmaster (LRW) *1
Nomadic Elf (INV) *1
Primal Rage (10E) *1
Primordial Sage (RAV) *1
Regal Force (EVE) *2
Spidersilk Armor (MRQ) *1
Thicket Basilisk (RV) *1
Wellwisher (ONS) *2
#Blue (1)
Levitation (M10) *1
#Red (6)
Battle Squadron (MRQ) *1
Dragon Fodder (ALA) *1
Keldon Warlord (RV) *1
Lava Axe (POR) *1
Pyroclasm (ICE) *2
#Black (1)
Prowess of the Fair (LRW) *1
#Multicolor (4)
Lorescale Coatl (ARB) *4
#Artifact (2)
Obelisk of Bant (ALA) *1
Obelisk of Grixis (ALA) *1
#MANA + GREEN + BLUE + RED + BLACK + MULTI + ARTIFACT
#16 + 30 + 1 + 6 + 1 + 4 + 2 =60
#NAME:Dark Elves
#DESC:The elves who wandered
#DESC:too deeply in the forest
#DESC:were unable to escape
#DESC:its shadows.
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
#DESC:
#DESC:Original deck concept by
#DESC:Nakano, deck refined by Bob
Drider (AFR) * 2
Elderfang Disciple (KHM) * 4
Eyeblight Cullers (CMR) * 2
Eyeblight's Ending (LRW) * 4
Infestation Sage (FDN) * 4
Nadier, Agent of the Duskenel (CMR) * 2
Nadier's Nightblade (CMR) * 4
Prowess of the Fair (LRW) * 4
Ruthless Winnower (KHC) * 2
Swamp (CLB) * 4
Swamp (ELD) * 2
Swamp (FDN) * 4
Swamp (KHM) * 4
Swamp (LRW) * 4
Swamp (MKM) * 4
Thornbow Archer (MB1) * 4
Unscrupulous Agent (MKM) * 4
Viconia, Drow Apostate (CLB) * 2

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#NAME:Kithkin
#DESC:Led by the Cenn,
#DESC:united by the thoughtweft,
#DESC:challenge just one
#DESC:champion of Goldmeadow,
#DESC:and you will face
#DESC:the entire cla-chan!
#4x Glorious Anthem, {1}{W}{W}, Enchantment, Creatures you control get +1/+1
129572
129572
129572
129572
#4x Wizened Cenn,{W}{W}, Creature - Kithkin Cleric,2/2, other kithin get +1/+1
139716
139716
139716
139716
#4x Zealous Guardian,{WU}, Creature - Kithkin Soldier,1/1,flash
142028
142028
142028
142028
#4x Ballynock Cohort,{2}{W},Creature - Kithkin Soldier,2/2,First strike, get +1/+1 aslongas you control another white creature
142045
142045
142045
142045
#4x Armored Ascension,{3}{W},Enchant creature, +1/+1 for each plains and flying
146041
146041
146041
146041
#4x Thistledown Liege,{1}{WU}{WU}{WU}, 1/3, creature - Kithkin Knight, give +1/+1 to blue and white creature you control
147409
147409
147409
147409
#4x Kihtkin Shielddare, {1}{W},1/1 creature - Kithkin soldier, {t}{W}:target blocking creature gets +2/+2
158238
158238
158238
158238
#4x Goldmeadow Harrier, {W},1/1 creature - Kithkin soldier,{W}:tap target creature
139397
139397
139397
139397
#4x Field Marshall, {1}{W}{W}, 2/2 creature - Human soldier, Other Soldier creatures get +1/+1 and have first strike
135258
135258
135258
135258
#4x Mobilization, {2}{W}, enchantment, Soldier creatures have vigilance, {2}{W}:Put a 1/1 white Soldier creature token into play
129716
129716
129716
129716
#20x Plains (10E)
129683
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129683
129683
129683
129683
129683
129683
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129683
129683
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129683
129683
129683
129683
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129683
#NAME:Atarka Commander
#DESC:Savage and ferocious, Atarka
#DESC:is universally feared
#DESC:
#DESC:Win Wagic duels to unlock
#DESC:more Commander opponents
#DESC:
#DESC:Draconic Destruction
#DESC:Precon deck, 2022
#DESC:Refined for Wagic by Bob
#HINT:castpriority(commander,*)
Akoum Hellkite (*) * 1
Arcane Signet (*) * 1
Atarka Monument (*) * 1
Beast Within (*) * 1
Bower Passage (*) * 1
Bristling Backwoods (*) * 1
Chain Reaction (*) * 1
Cinder Glade (*) * 1
Command Tower (*) * 1
Commander's Sphere (*) * 1
Crucible of Fire (ALA) (*) * 1
Cultivate (*) * 1
Demanding Dragon (*) * 1
Draconic Disciple (*) * 1
Dragon Mage (*) * 1
Dragon Tempest (*) * 1
Dragon's Hoard (*) * 1
Dragonkin Berserker (*) * 1
Dragonlord's Servant (*) * 1
Dragonmaster Outcast (*) * 1
Dragonspeaker Shaman (*) * 1
Drakuseth, Maw of Flames (*) * 1
Drumhunter (*) * 1
Elemental Bond (*) * 1
Fervor (*) * 1
Flameblast Dragon (ALA) (*) * 1
Foe-Razer Regent (*) * 1
Forest (BLB) (*) * 4
Forest (MKM) (*) * 4
Forest (LCI) (*) * 4
Furnace Whelp (10E) (*) * 1
Game Trail (*) * 1
Garruk's Uprising (*) * 1
Harbinger of the Hunt (*) * 1
Harmonize (*) * 1
Hoard-Smelter Dragon (*) * 1
Hunter's Insight (*) * 1
Hunter's Prowess (*) * 1
Kazandu Refuge (*) * 1
Kodama's Reach (CHK) (*) * 1
Lathliss, Dragon Queen (*) * 1
Lightning Bolt (*) * 1
Llanowar Elves (*) * 1
Magmaquake (C14) (*) * 1
Mordant Dragon (*) * 1
Mountain (BLB) (*) * 4
Mountain (MKM) (*) * 4
Mountain (LCI) (*) * 4
Mountain (WOE) (*) * 4
Mountain (LTR) (*) * 2
Primal Might (*) * 1
Rapacious Dragon (*) * 1
Return to Nature (*) * 1
Rugged Highlands (*) * 1
Runehorn Hellkite (*) * 1
Sakura-Tribe Elder (*) * 1
Sarkhan, the Dragonspeaker (*) * 1
Savage Ventmaw (*) * 1
Scourge of Valkas (*) * 1
Shamanic Revelation (*) * 1
Shivan Devastator (*) * 1
Shivan Oasis (*) * 1
Sol Ring (*) * 1
Spit Flame (*) * 1
Steel Hellkite (*) * 1
Sweltering Suns (*) * 1
Swiftfoot Boots (*) * 1
Talisman of Impulse (*) * 1
Temple of Abandon (*) * 1
Thunderbreak Regent (*) * 1
Thundermaw Hellkite (*) * 1
Timber Gorge (*) * 1
Tyrant's Familiar (*) * 1
Unleash Fury (*) * 1
Vandalblast (*) * 1
Verix Bladewing (*) * 1
Wooded Ridgeline (*) * 1
#CMD:Atarka, World Render (*) * 1

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#NAME:Undead Infiltrator
#DESC:You may be prepared
#DESC:for an army of zombies
#DESC:rising from the graves.
#DESC:But did also expect them
#DESC:to crawl
#DESC:out of the sea?
#4x Glen Elendra Liege {1}{UB}{UB}{UB} - flying lord black/blue creature +1/+1
146743
146743
146743
146743
#4x Lord of atlantis -{U}{U} 1/1 Lord merfolk +1/+1
1206
1206
1206
1206
#4x Lord of the Undead - {1}{B}{B} - 2/2 Lord zombie +1/+1
129629
129629
129629
129629
#2x Sanguine Guard {1}{B}{B} - Zombie 2/2 first strike {1}{B}:regenerate
5627
5627
#2x Walking dead {1}{B} - 1/1 zombie, {B}:regenerate
1466
1466
#4x Oona's Gatewarden {BU} - defender flying faerie 2/1 wither
141975
141975
141975
141975
#2x Marauding Knight, Zombie {2}{B}{B}, protection from white 2/2 +1/+1 for each plains|opponentinplay
23053
23053
#2x Methatran Zombie, {1}{U}, 1/1
22973
22973
#2x Inkfathom Infiltrator {UB}{UB} - Merfolk 2/1 cantblock, unblockable
154401
154401
#2x Stillmoon Cavalier {1}{WB}{WB} - Zombie knight 2/1 protection from white and black {WB}:flying {WB}:first strike
153037
153037
#4x Vodalian zombie {B}{U}, zombie merfolk 2/2 protection from green
23159
23159
23159
23159
#1x Wasp lancer {BU}{BU}{BU} 3/2 faerie flying
153967
#1x Deepchanel Mentor {5}{U}, 2/2 merfolk lord blue creature:unblockable
141981
#2x Zombie master {1}{B}{B} - 2/3 zombie lord swampwalk {B}:regenerate
1188
1188
#4x Zombie outlander {B}{U} - 2/2 protection from green
185138
185138
185138
185138
#Island
129606
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129606
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129607
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129608
129608
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129609
#Swamp
129754
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129757
#DESC:The dead rise up from
#DESC:the darkest depths
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Deepchannel Mentor (SHM) * 1
Glen Elendra Liege (SHM) * 4
Inkfathom Infiltrator (SHM) * 2
Island (10E) * 4
Island (RV) * 4
Island (SHM) * 2
Lord of Atlantis (RV) * 4
Lord of the Undead (10E) * 4
Marauding Knight (INV) * 2
Metathran Zombie (INV) * 2
Oona's Gatewarden (SHM) * 4
Sanguine Guard (USG) * 2
Swamp (10E) * 4
Swamp (RV) * 4
Swamp (SHM) * 2
Underground Sea (RV) * 2
Vodalian Zombie (INV) * 4
Walking Dead (LEG) * 2
Wasp Lancer (SHM) * 1
Zombie Master (RV) * 2
Zombie Outlander (CRX) * 4

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#NAME:Depletion
#DESC:More than one mage
#DESC:has been driven insane by
#DESC:the howl of the mine,
#DESC:Dreamborn Muse's voice,
#DESC:and Mortivore's breath.
#DESC:Prepare to discover the truth
#DESC:of the House Dimir.
# (PSY) added 2x Swamp, 2x Island, 1x Psychic Drain,
# 1x Forced Fruition, 1x Tome Scour, 1x Traumatize,
# to bring card count to 60.
#4x Animate Dead
1143
1143
1143
1143
#2x Control Magic
1194
1194
#3x Tome Scour
191598
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191598
#4x Glimpse the Unthinkable
83597
83597
83597
83597
#2x Psychic Drain
89114
89114
#2x Forced Fruition
146166
146166
#2x Howling Mine
129598
129598
#2x Memory Erosion
175108
175108
#2x Mortivore
129648
129648
#2x Terror
135199
135199
#2x Dreamborn Muse
135246
135246
#3x Traumatize
129774
129774
129774
#4x Oona's Gatewarden
141975
141975
141975
141975
#2x Glen Elendra Liege
146743
146743
#12x Swamp
129754
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129754
129754
129755
129755
129755
129755
129757
129757
129757
129757
#12x Island
129607
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129609
#DESC:The cruellest fate for a
#DESC:spellcaster is to stand
#DESC:helpless as your power
#DESC:drains away.
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Animate Dead (RV) * 4
Control Magic (RV) * 2
Dreamborn Muse (10E) * 2
Forced Fruition (LRW) * 2
Glen Elendra Liege (SHM) * 2
Glimpse the Unthinkable (RAV) * 4
Howling Mine (10E) * 2
Island (10E) * 4
Island (LRW) * 4
Island (SHM) * 4
Memory Erosion (ALA) * 2
Mortivore (10E) * 2
Oona's Gatewarden (SHM) * 4
Swamp (10E) * 4
Swamp (LRW) * 4
Swamp (SHM) * 4
Terror (10E) * 2
Tome Scour (M10) * 4
Traumatize (10E) * 3
Underground Sea (RV) * 1

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#NAME:Vigilant Watch
#DESC:A single soldier may sleep,
#DESC:but the squad never does.
#DESC:Vigilant and watchful
#DESC:they will be ready to fight
#DESC:as soon as you arrive.
#4x Akrasan Squire - human soldier {W}, 1/1 exalted
174963
174963
174963
174963
#4x Armored Ascension - {3}{W} - enchant creature - +1/+1 for each plains
146041
146041
146041
146041
#2x Aven Squire - Bird soldier {1}{W},1/1 flying,exalted
184992
184992
#4x Veteran Armorer - {1}{W} - 2/2 creature you control get +0/+1
87950
87950
87950
87950
#4x Ballynock Cohort, Kithkin Soldier {2}{W}, 2/2, first strike +1/+1 as long as you control another white creature.
142045
142045
142045
142045
#2x Aven Trailblazer, {2}{W} 2/*, bird soldier flying, domain (toughness = basic land you control)
180278
180278
#2x Castle {3}{W} - Enchantment, untapped creature you control get +0/+2
1334
1334
#4x Field Marshal {1}{W}{W} - 2/2 - other soldier get +1/+1 and first strike
135258
135258
135258
135258
#4x Glorious Anthem {1}{W}{W} - Enchantment - creature you control get +1/++
129572
129572
129572
129572
#2x Serra Zealot {W} - 1/1 - First strike
5707
5707
#4x Mobilization {2}{W} - Soldier get vigilance - {2}{W} put a 1/1 soldier in play
129716
129716
129716
129716
#20x plains
1395
1395
1395
1395
129680
129680
129680
129680
129681
129681
129681
129681
129682
129682
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129682
129683
129683
129683
129683
#4x Soltari Foot Soldier, {W}, 1/1 shadow
4901
4901
4901
4901
#DESC:Eyes ever wakeful,
#DESC:eyes ever watchful.
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Akrasan Squire (ALA) * 4
Armored Ascension (SHM) * 4
Aven Squire (CFX) * 2
Aven Trailblazer (CFX) * 2
Ballynock Cohort (SHM) * 4
Castle (RV) * 2
Field Marshal (10E) * 4
Glorious Anthem (10E) * 4
Mobilization (10E) * 4
Plains (10E) * 4
Plains (ALA) * 4
Plains (RAV) * 4
Plains (SHM) * 4
Plains (USG) * 4
Serra Zealot (USG) * 2
Soltari Foot Soldier (TMP) * 4
Veteran Armorer (RAV) * 4

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#NAME:Savannah
#DESC:United against the terrible
#DESC:Phyrexian Fate,
#DESC:there is no time for dispute
#DESC:or rivalries
#DESC:in Eladamri and Gerrard's army
# (PSY) 2x Benalish Hero not available any more, removed (deck has still >60 cards)
# (PSY) 2x Mesa Pegasus not available any more, removed (deck has still >60 cards)
# Land(s)
Forest (8ED) * 13
Plains (8ED) * 9
# Creature(s)
#DESC:Beasts stalk their prey
#DESC:among the tall grasses
#DESC:
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Armageddon (VMA) * 1
Black Vise (V10) * 2
Builder's Blessing (AVR) * 2
Cockatrice (TSB) * 2
Craw Wurm (9ED) * 2
Crusade (DDF) * 2
Forest (8ED) * 4
Forest (9ED) * 4
Forest (MRD) * 1
Forest (ONS) * 4
Giant Spider (AKH) * 2
Grizzly Bears (8ED) * 2
Spitting Spider (8ED) * 2
Jukai Messenger (CHK) * 4
Kessig Recluse (DKA) * 2
Living Lands (ME4) * 1
Plains (8ED) * 4
Plains (9ED) * 1
Plains (ONS) * 4
Rhox Charger (ALA) * 1
Ronom Unicorn (CSP) * 2
Savannah Lions (A25) * 2
Scute Mob (ZEN) * 3
Serra Angel (M13) * 2
Jukai Messenger (CHK) * 4
Kessig Recluse (DKA) * 2
Rhox Charger (ALA) * 1
# Artifact(s)
Black Vise (V10) * 2
Spitting Spider (8ED) * 2
The Rack (DPA) * 2
# Enchantment(s)
Builder's Blessing (AVR) * 2
Crusade (DDF) * 2
Living Lands (ME4) * 1
# Sorcery(s)
Armageddon (VMA) * 1
Wrath of God (8ED) * 2

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#NAME:Imperious Vanguard
#DESC:An endless stream
#DESC:of elvish warriors
#DESC:will overwhelm you,
#DESC:powered by an unceasing
#DESC:supply of mana.
#DESC:
#DESC:Flee!
#DESC:
#DESC:You have no chance!
# Land(s)
Forest (M12) * 20
Gaea's Cradle (PRM) * 1
Pendelhaven (A25) * 1
# Creature(s)
#DESC:Elves beyond number
#DESC:from the forest
#DESC:without end.
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
#HINT:combo hold(Elvish Promenade|myhand)^cast(Elvish Promenade|myhand)^restriction{type(creature|mybattlefield)~morethan~1}^totalmananeeded({3}{G})
#HINT:combo hold(Overrun|myhand)^cast(Overrun|myhand)^restriction{type(creature|mybattlefield)~morethan~2}^totalmananeeded({2}{G}{G}{G})
Drove of Elves (SHM) * 1
Elvish Archdruid (M10) * 4
Elvish Hexhunter (SHM) * 4
Elvish Promenade (LRW) * 4
Elvish Vanguard (EMA) * 4
Elvish Visionary (ALA) * 4
Heedless One (PSAL) * 3
Forest (10E) * 4
Forest (9ED) * 4
Forest (LRW) * 4
Forest (M10) * 4
Forest (M12) * 4
Gaea's Cradle (PRM) * 1
Heedless One (ONS) * 3
Imperious Perfect (LRW) * 4
Llanowar Elves (9ED) * 4
Wellwisher (C14) * 4
# Sorcery(s)
Elvish Promenade (LRW) * 4
Overrun (10E) * 2
Pendelhaven (A25) * 1
Wellwisher (C14) * 4

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#NAME:Angelism
#DESC:An army of angels
#DESC:will sweep through your defenses
#DESC:while all your forces can do
#DESC:is watch and gape in awe.
# Land(s)
Plains (M15) * 19
Quicksand (WWK) * 4
Serra's Sanctum (*) * 1
# Creature(s)
Kitchen Finks (SHM) * 4
Mesa Enchantress (PLC) * 4
# Enchantment(s)
#NAME:Angelic Sigil
#DESC:'Every crime has in the
#DESC:moment of its perpetration
#DESC:its own avenging angel'
#DESC:Friedrich Schiller
#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({2}{W}{W})
Angelic Chorus (10E) * 3
Cage of Hands (CHK) * 3
Honor of the Pure (M10) * 4
Kitchen Finks (SHM) * 4
Mesa Enchantress (PLC) * 4
Moat (PRM) * 3
Pacifism (A25) * 4
Plains (10E) * 4
Plains (M10) * 4
Plains (M11) * 4
Plains (M12) * 3
Plains (M15) * 4
Plains (BBD) * 4
Serra's Sanctum (USG) * 1
Sigil of the Empty Throne (CFX) * 4
# Instant(s)
Swords to Plowshares (DDF) * 4
# Sorcery(s)
Swords to Plowshares (BBD) * 4
Wrath of God (10E) * 3

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#NAME:Jihad
#DESC:They may look weak
#DESC:and barely present,
#DESC:but if you let them grow
#DESC:they will crush your army.
# Land(s)
Plains (M21) * 23
# Creature(s)
#NAME:Armored Ascent
#DESC:'The armourers, accomplishing the
#DESC:knights, / With busy hammers
#DESC:closing rivets up, / Give
#DESC:dreadful note of preparation.'
#DESC:William Shakespeare
Armored Ascension (SHM) * 2
Crusade (LEA) * 4
Disenchant (TPR) * 3
Glorious Anthem (8ED) * 4
Honor of the Pure (M10) * 4
Kitchen Finks (SHM) * 3
Knight of Meadowgrain (LRW) * 4
Paladin en-Vec (10E) * 2
Stillmoon Cavalier (EVE) * 3
# Enchantment(s)
Armored Ascension (SHM) * 2
Crusade (DDF) * 4
Glorious Anthem (8ED) * 4
Honor of the Pure (M10) * 4
# Instant(s)
Disenchant (TPR) * 3
Swords to Plowshares (DDF) * 4
# Sorcery(s)
Plains (10E) * 4
Plains (8ED) * 3
Plains (LRW) * 4
Plains (M10) * 4
Plains (M21) * 4
Plains (SHM) * 4
Spectral Procession (SHM) * 4
Stillmoon Cavalier (EVE) * 3
Swords to Plowshares (BBD) * 4

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@@ -1,27 +1,19 @@
#NAME:Spectral Rack
#DESC:"We will clear your mind
#DESC: until nothing is left.
#DESC: And we will grow stronger
#DESC: as you keep losing
#DESC: your thoughts."
# Land(s)
Gargoyle Castle (M10) * 4
Swamp (M21) * 19
Volrath's Stronghold (TPR) * 1
# Creature(s)
#DESC:Spectral illusions are
#DESC:still real terrors
Black Knight (M10) * 4
Graveborn Muse (10E) * 4
Doom Blade (M10) * 4
Gargoyle Castle (M10) * 4
Hymn to Tourach (V13) * 4
Hypnotic Specter (M10) * 4
Nyxathid (CFX) * 4
# Artifact(s)
The Rack (DPA) * 4
# Instant(s)
Doom Blade (M10) * 4
Last Gasp (RAV) * 4
Skullslither Worm (J22) * 4
Swamp (10E) * 4
Swamp (ISD) * 4
Swamp (M10) * 4
Swamp (M21) * 4
Swamp (TSP) * 3
Tendrils of Corruption (TSP) * 4
# Sorcery(s)
Hymn to Tourach (V13) * 4
The Rack (DPA) * 4
Victim of Night (ISD) * 4
Volrath's Stronghold (TPR) * 1

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@@ -1,55 +1,96 @@
#NAME:Kobold Overlord
#DESC:"You may think we are weak
#DESC: But we are many
#DESC: And sometimes we can hire
#DESC: A powerful mercenary!"
# Cards considered, but not included:
# Orcish Oriflamme - would match the deck's focus of
# strengthening the creatures, but is too expensive. Perhaps add
# it when mana acceleration is possible for this deck.
# Cards removed from he deck:
# 3 x Bravado (USG) (ID 5848)
# The card's name and illustration don't really fit the "kobold"
# theme, but the effect (strength through numbers) definitely
# does.
# Removed because the AI casts it on its opponent's creatures.
# 4 x Brightstone Ritual (ONS) (ID 39846)
# for mana acceleration
# Removed because the AI doesn't use the mana.
# Also ... only works with goblins. Duh. *blush*
# Land(s)
Kher Keep (TSP) * 2 # produces kobold tokens
Mountain (ONS) * 20
# Creature(s)
Battle Squadron (MMQ) * 2
Crimson Kobolds (ME3) * 4
Crookshank Kobolds (ME1) * 4
Keldon Warlord (5ED) * 2
# Doesn't fit the theme too well (would a Keldon Warlord really
# work as a mercenary for a Kobold Overlord?), but without it
# the deck would be too weak, and a deck full of weak
# creatures is exactly the environment where a Keldon Warlord
# thrives.
Kobold Drill Sergeant (ME3) * 4
Kobold Overlord (ME3) * 4
Kobold Taskmaster (ME3) * 4
Kobolds of Kher Keep (ME3) * 4
# Artifact(s)
Howling Mine (7ED) * 4
Slate of Ancestry (ONS) * 2
#To draw more cards (check whether the AI overuses it and
#decks itself out)
# Sorcery(s)
Mob Justice (*) * 3
Wheel of Fortune (VMA) * 1
#To get a new hand (hopefully) full of cheap kobolds once the
#previous hand has been used up. Only 1 because it's
#restricted.
#NAME:Ragavan Commander
#DESC:Ragavan the pirate steals
#DESC:more than just treasure
#DESC:from his enemies
#DESC:
#DESC:Win Wagic duels to unlock
#DESC:more Commander opponents
#DESC:
#DESC:The Ragavan Commander Deck
#DESC:Refined for Wagic by Bob
#HINT:castpriority(commander,*)
Abrade (PLIST) *1
Academy Manufactor *1
Access Tunnel (STX) *1
Aggravated Assault (ONS) *1
Ancient Copper Dragon *1
Ancient Tomb (ZNE) *1
Arcane Signet *1
Blood Moon (2XM) *1
Bloodstained Mire (ONS) *1
Break Through the Line (FRF) *1
Breeches, Brazen Plunderer *1
Captain Lannery Storm *1
Cathedral of War (M13) *1
Chromatic Lantern *1
City of Brass (ME4) *1
Coercive Recruiter (CMR) *1
Combat Celebrant (AKR) *1
Commander's Plate (CMR) *1
Cursed Mirror (C21) *1
Dire Fleet Daredevil (AFC) *1
Dockside Extortionist (C19) *1
Dwarven Mine *1
Embercleave (ELD) *1
Fellwar Stone *1
Fury of the Horde (CSP) *1
Goblin Engineer (MH1) *1
Goblin Tunneler *1
Godo, Bandit Warlord (CHK) *1
Goldspan Dragon (KHM) *1
Grenzo, Havoc Raiser (PZ2) *1
Hellkite Tyrant (GTC) *1
Helm of the Host (DOM) *1
Imperial Recruiter (ME2) *1
Inventors' Fair (KLD) *1
Lightning Bolt (ME1) *1
Lightning Greaves (MB1) *1
Magda, Brazen Outlaw (KHM) *1
Mana Confluence *1
Mishra's Bauble (MB1) *1
Mogg Salvage (NMS) *1
Moraug, Fury of Akoum (ZNR) *1
Mountain (UNH) *4
Mountain (WOE) *4
Mountain (LCI) *4
Mountain (MKM) *4
Mountain (BLB) *4
Mox Amber (DOM) *1
Mox Diamond (FVR) *1
Mox Opal (2XM) *1
Neheb, the Eternal (AKR) *1
Passionate Archaeologist *1
Pirate's Pillage (RIX) *1
Port Razer (CMR) *1
Price of Glory (ODY) *1
Reckless Fireweaver *1
Seize the Day (ODY) *1
Seize the Spoils (KHM) *1
Shatter *1
Shinka, the Bloodsoaked Keep (CHK) *1
Sol Ring (C19) *1
Spire of Industry (AER) *1
Stolen Strategy *1
Strike It Rich (MH2) *1
Strip Mine (EXP) *1
Sword of Feast and Famine (MPS) *1
Sword of Fire and Ice (2XM) *1
Sword of Hearth and Home (MH2) *1
Sword of Light and Shadow (2XM) *1
Sword of the Animist (AFC) *1
Thran Dynamo *1
Tome of Legends (ELD) *1
Trash for Treasure (C16) *1
Treasure Nabber (PZ2) *1
Treasure Vault (AFR) *1
Underworld Breach (THB) *1
Urza's Saga (MH2) *1
Valakut Awakening (ZNR) *1
Valakut, the Molten Pinnacle (ZEN) *1
Vandalblast (AFC) *1
War's Toll (BBD) *1
Wayfarer's Bauble (C17) *1
Wheel of Fortune (VMA) *1
World at War (ROE) *1
Xorn (AFR) *1
#CMD:Ragavan, Nimble Pilferer (MH2) *1

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@@ -1,64 +1,23 @@
#NAME:Might Sliver
#
#DESC:Beware! Beware!
#DESC:They are everywhere!
#DESC:Even in the air
#DESC:and under the ground.
#DESC:The whole world has turned
#DESC:into a squirming mass
#DESC:of these small, yet dangerous
#DESC:... things ...
# Land(s)
Forest (8ED) * 12
Island (8ED) * 3
#NAME:Mighty Slivers
#DESC:The hive mind of the Slivers
#DESC:erases any difference
#DESC:between the one and the many.
Bonesplitter Sliver (TSP) * 4
Forest (8ED) * 4
Forest (TMP) * 4
Forest (TSP) * 4
Fury Sliver (TSP) * 2
Gemhide Sliver (TSP) * 4
Heart Sliver (H09) * 2
Horned Sliver (TPR) * 3
Island (8ED) * 4
Island (TMP) * 1
Might Sliver (TSP) * 4
Mountain (8ED) * 6
Plains (8ED) * 3
# Creature(s)
Bonesplitter Sliver (TSP) * 4 # nice cumulative +2/+0 bonus
Crystalline Sliver (H09) * 1 # Shroud is nice, especially in a deck with no non-creature spells
Fury Sliver (TSP) * 2 # gives double strike, only 2 because it's a 6-drop creature
Gemhide Sliver (TSP) * 4 # Additional mana source to get Might Slivers out faster
Heart Sliver (H09) * 2 # gives Haste
Horned Sliver (TPR) * 3 # gives Trample, also 2/2 isn't bad for a 3-drop creature that others will pump
Might Sliver (TSP) * 4 # nice cumulative +2/+2 bonus
Muscle Sliver (H09) * 4 # cheap and the +1/+1 bonus is cumulative and can't be misused by the AI
Shadow Sliver (TSP) * 1 # might be great or bad - thrown in as an element of surprise
Spined Sliver (H09) * 2 # gives Rampage
Spinneret Sliver (TSP) * 3 # 2/2 Sliver for only 2 mana, also gives Reach to all slivers, which is good because we only have
# # two Winged Slivers in the deck, and those might not even be played because we have few Islands.
Talon Sliver (*) * 3 # gives First Strike
Watcher Sliver (TSP) * 1 # nice cumulative +0/+2 bonus, but too expensive to have more of them, and we have 3 plains in the deck
Winged Sliver (H09) * 2 # gives Flying
# Cards considered, but not included:
# Basal Sliver - AI too eager to sacrifice
# Clot Sliver - would be the only black sliver left after Basal
# Sliver was taken out; also: AI not too smart with regeneration
# Sedge Sliver - no swamps in deck (since all black slivers were
# taken out)
# Firewake Sliver - AI too eager to sacrifice
# Mnemonic Sliver - AI too eager to sacrifice
# Telekinetic Sliver - AI doesn't make smart tapping definitions
# Quilled Sliver - AI can't target ability in a smart way
# Armored Sliver - AI can't decide well when to use ability
# Barbed Sliver - AI can't decide well when to use ability
# Venser's Sliver - doesn't strengthen other slivers
# Sliversmith - doesn't profit from other slivers. Its tokens
# do, but the AI isn't smart in deciding which cards to discard
# Metallic Sliver - is cheap, but doesn't strengthen other slivers
# Victual Sliver - AI too eager to sacrifice
# Battering Sliver - effect already provided by cheaper Horned Sl.
# Sliver Queen - AI can't handle 5-color deck
# Reflex Sliver - Heart Sliver has same effect for lower cost
# Sinew Sliver - good +1/+1 bonus, but only few plains in this
# deck, and red/green slivers provide same or similar effects
# Synchronous Sliver - Vigilance is nice, but sliver is blue and
# pretty expensive
#
# Cards removed from the deck:
# 20 dual lands - AI only uses the first "auto" rule for each
# dual land. Therefore none of the chosen lands produced green
# mana, the AI treated most dual lands as islands, and the deck
# never got sliver production started.
Mountain (TMP) * 4
Muscle Sliver (H09) * 4
Shifting Sliver (LGN) * 2
Spinneret Sliver (TSP) * 3
Striking Sliver (M14) * 3
Two-Headed Sliver (TSP) * 1
Winged Sliver (H09) * 3

View File

@@ -1,38 +1,28 @@
#NAME:Master of Ether
#DESC:"Surrounded by the things I built
#DESC: my power will grow
#DESC: boundlessly."
# Cards considered, but not included:
# Gaea's Cradle - would make the deck even stronger, but doesn't
# fit the theme.
#
# Cards removed from the deck:
# Sculpting Steel - reported to lead to crashes
# Land(s)
Ancient Den (MRD) * 4 # 20 artifact lands for huge bonuses on Master of Etherium and Tolarian Academy.
Great Furnace (MRD) * 4
#DESC:Surrounded by the things I built,
#DESC:my power grows boundlessly
Academy Ruins (TSP) * 1
Akroma's Memorial (FUT) * 2
Ancient Den (MRD) * 2
Cathodion (C14) * 4
Coiled Tinviper (TPR) * 1
Glaze Fiend (ALA) * 2
Great Furnace (MRD) * 2
Island (10E) * 4
Island (MRD) * 2
Master of Etherium (ALA) * 4
Mox Jet (2ED) * 1
Mox Sapphire (2ED) * 1
Nuisance Engine (MRD) * 4
Ornithopter (MRD) * 4
Salvage Slasher (CFX) * 2
Scarecrone (EVE) * 2
Seat of the Synod (MRD) * 4
Tree of Tales (MRD) * 4
Silver Myr (MRD) * 4
Steel Wall (MRD) * 2
Swamp (10E) * 2
Tolarian Academy (VMA) * 1
Tree of Tales (MRD) * 1
Vault of Whispers (MRD) * 4
Academy Ruins (TSP) * 1 # brings back artifacts
Tolarian Academy (VMA) * 1 # Generates massive amounts of mana in this deck - which the AI usually wastes.
Island (10E) * 3
# Creature(s)
Cathodion (C14) * 4 # 3-drop 3/3 creature without a down-side since manaburn was abolished
Coiled Tinviper (TPR) * 1 # first strike attacker
Glaze Fiend (ALA) * 2 # temp. bonus for playing artifacts
Master of Etherium (ALA) * 4 # gets stronger with every artifact
Ornithopter (MRD) * 4 # cheap artifact, later air defense
Salvage Slasher (CFX) * 2 # grows stronger with artifacts in graveyard - nice effect if opponent has destroyed all artifacts
Scarecrone (EVE) * 2 # brings back artifacts
Silver Myr (MRD) * 4 # artifact source of blue mana (which is needed for the 6 Vedalken)
Steel Wall (MRD) * 2 # mainly for defending
Vedalken Archmage (MRD) * 2 # draws card when summoning artifact
Yotian Soldier (MRD) * 2 # cheap defender
# Artifact(s)
Akroma's Memorial (FUT) * 2 # massive bonuses incl. Trample
Nuisance Engine (MRD) * 4 # create more cheap artifacts
Vedalken Archmage (MRD) * 2
Yotian Soldier (MRD) * 2

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@@ -1,28 +1,30 @@
#NAME:Kinsbaile Cavalier
#DESC:The knights on their steeds
#DESC:and the knights from the sky
#DESC:unite
#DESC:in their crusade for honor
#DESC:unite in the pursuit of honor
Armored Ascension (M10) * 2 #
Blessing (RV) * 2 #
Crusade (RV) * 4 #
Northern Paladin (RV) * 1 #
Lost Order of Jarkeld (ICE) * 2 #
Order of the Sacred Torch (ICE) * 1 #
Soltari Crusader (TMP) * 1 #
Crusading Knight (INV) * 1 #
Leonin Skyhunter (MRD) * 1 #
Flagstones of Trokair (TSP) * 2 #
Honor of the Pure (M10) * 4 #
Kabira Crossroads (ZEN) * 2 #
Kinsbaile Cavalier (MOR) * 3 #
Knight of Meadowgrain (LRW) * 2 #
Leonin Skyhunter (MRD) * 1 #
Lost Order of Jarkeld (ICE) * 2 #
Northern Paladin (RV) * 1 #
Order of the Sacred Torch (ICE) * 1 #
Paladin en-Vec (10E) * 2 #
Plains (10E) *16 #
Plains (LRW) * 4 #
Plains (M10) * 4 #
Plains (10E) * 4 #
Plains (RV) * 4 #
Plains (TSP) * 4 #
Plover Knights (LRW) * 1 #
Sigiled Paladin (ALA) * 1 #
Skyhunter Patrol (10E) * 1 #
Skyhunter Prowler (10E) * 2 #
Plover Knights (LRW) * 1 #
Knight of Meadowgrain (LRW) * 2 #
Kinsbaile Cavalier (MOR) * 3 #
Wilt-Leaf Cavaliers (SHM) * 3 #
Kabira Crossroads (ZEN) * 2 #
Sigiled Paladin (ALA) * 1 #
Soltari Crusader (TMP) * 1 #
White Knight (M10) * 2 #
Honor of the Pure (M10) * 4 #
Plains (M10) * 4 #
Armored Ascension (M10) * 2 #
Wilt-Leaf Cavaliers (SHM) * 3 #

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@@ -1,26 +1,25 @@
#NAME:Bad Dreams
#DESC:If you ever thought
#DESC: that YOU had bad dreams ...
#DESC:Wait until you meet these.
# Land(s)
Mountain (M10) * 8
Swamp (M10) * 16
# Artifact(s)
#DESC:'For in that sleep of death
#DESC:what dreams may come / When
#DESC:we have shuffled off this
#DESC:mortal coil'
#DESC:William Shakespeare
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
#HINT:combo hold(Infest|myhand)^cast(Infest|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({1}{B}{B})
Black Vise (V10) * 1
Damnation (PLC) * 4
Font of Mythos (CFX) * 2
Howling Mine (8ED) * 4
# Enchantment(s)
Spiteful Visions (SHM) * 4
Underworld Dreams (8ED) * 4
# Instant(s)
Lightning Bolt (M10) * 4
Sudden Impact (8ED) * 4
Terminate (ARB) * 4
# Sorcery(s)
Damnation (PLC) * 4
Infest (ALA) * 4
Lightning Bolt (M10) * 4
Mountain (8ED) * 4
Mountain (M10) * 4
Spiteful Visions (SHM) * 4
Sudden Impact (8ED) * 4
Swamp (10E) * 4
Swamp (8ED) * 4
Swamp (9ED) * 4
Swamp (M10) * 4
Terminate (ARB) * 4
Underworld Dreams (8ED) * 4
Wheel of Fortune (VMA) * 1

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@@ -1,72 +1,23 @@
#NAME:Ball Lightning
#
#DESC:"You are nothing
#DESC: But more fuel
#DESC: For my insatiable
#DESC: Rage!"
#
Ball Lightning (M10) *4
Beacon of Destruction (10E) *2 # 28 direct damage spells
Flame Burst (ODY) *4
Flame Javelin (SHM) *4
Kindle (TMP) *4
Lava Spike (CHK) *4
Lightning Bolt (M10) *4
Fire Tempest (POR) *2
Volcanic Hammer (POR) *4
Howling Mine (10E) *4 # accelerates the game, makes more
# # damage spells available
Mountain (10E) *24
# Cards considered, but not included:
# Sonic Burst - 4 damage is nice, discarding a card is not.
# Shock - nice damage per cost ratio, but 2 damage is too little,
# especially since the AI likes to use it on creatures with
# toughness >2
# Steam Blast - nice effect on all creatures and players, but
# damage amplitude of 2 is just a bit too little.
#
# Blaze - AI currently casts spells with "X" cost for too weak an
# effect
# Char - damage per cost ratio too low, and damages caster as well
# Earthquake - difficult to fine-tune for the AI: too little mana
# and the effect might be wasted, too much mana and the effect
# might be dangerous for the AI and its creatures as well.
# Fault Line - more expensive than Earthquake for same effect
# Fire Tempest - very expensive, and too dangerous for the AI
# Fireball - AI doesn't choose targets well
# Flamewave Invoker - ability too expensive compared to Beacon of
# Destruction
# Lava Axe - Too expensive for one-time use, esp. since red mana
# acceleration is currently not possible
# Lightning Blast - Too expensive
# Puncture Blast - damage per cost ratio too low. Wither damage
# would help against big creatures, but so do the walls, and the
# opponent hopefully won't last long enough to bring many big
# creatures out anyway.
# Puncture Bolt - effect too weak
# Scorching Spear - effect too weak
# Zap - too little damage, the AI often uses it on a creature
# that doesn't get killed by it, so the card is wasted.
# Jayemdae Tome - casting cost and ability cost too expensive in
# that deck; Howling Mine serves the same purpose, and hopefully
# the opponent will be dead before he can make much use of the
# cards he draws.
# Cards removed from the deck:
# none
# Notes:
#
# The AI doesn't target the damage spells well, often wasting them
# on creatures that are tough enough to survive the damage, or
# casting them on creatures when it could have won they game by
# targeting the opponent.
#
# The AI sometimes casts Ball Lightning and then doesn't attack
# with it, effectively wasting the card.
#DESC:'Brief as the lightning
#DESC:in the collied night /
#DESC:That, in a spleen, unfolds
#DESC:both heaven and earth'
#DESC:William Shakespeare
#HINT:alwaysattackwith(Ball Lightning)
Ball Lightning (M10) *4
Beacon of Destruction (10E) *2
Fire Tempest (POR) *2
Flame Burst (ODY) *4
Flame Javelin (SHM) *4
Howling Mine (10E) *4
Kindle (TMP) *4
Lava Spike (CHK) *4
Lightning Bolt (M10) *4
Mountain (10E) *4
Mountain (CHK) *4
Mountain (M10) *4
Mountain (ODY) *4
Mountain (POR) *4
Mountain (TMP) *4
Volcanic Hammer (POR) *4

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@@ -1,64 +1,23 @@
#NAME:Plateau
#DESC:In the highland of Boros
#DESC:Angels, elementals and goblins
#DESC:are preparing for battle.
#DESC:Beware, the crusade is coming...
#4x Lightning Helix {W}{R} - does 3 damage and you gain 3 life replacement for #2x Black Vise (1097) and #2x The Rack (1139)
87908
87908
87908
87908
# (PSY) added a third Bull Cerodon to bring the deck to 60 cards
#2x Bull Cerodon replacement for #3x Earth Elementat {3}{R}{R} -4/5 (1287)
174952
174952
174952
#2x Fire Elemental {3}{R}{R} - 5/4
1290
1290
#2 x Nobilis of War {RW}{RW}{RW}{RW}{RW} replacement for 2x Fire elemental (1290)
154258
154258
#2x Goblin king (replaced Rv version 1296 with 10E)
129578
129578
#4 x Boros Recruit - {WR} - Goblin 1/1 first strike - Replace 2x Goblin Baloon brigade (1295) and 2 x Benalish Hero {W} -1/1 banding (1330)
88992
88992
88992
88992
#1x Mons Goblin Raide (1308)
1308
#2x Skyknight Legionnaire replacement for #2x Granite Gargoyle {2}{R} - 2/2 flying {R}:0/1 1297
109082
109082
#1x Orcish Oriflame
1310
#2x Castle {3}{W} - untapped creature get 0/2
1334
1334
#1x Crusade White creature get +1/+1 {W}{W}
1341
#2x Cerodon Yearling {R}{W} vigilance haste 2/2 replacement for pearled Unicord 2/2 {2}{W} (1356)
180604
180604
#2x Serra Angel {3}{W}{W} - 4/4 flying,vigilance
1366
1366
#2x Wall of sword {3}{W} 3/5 flying defender
1369
1369
#2x White knight 2/2 first strike, protection from black
1370
1370
#1x Hill Giant {3}{R} - 3/3
1299
#2x Hearthfire Hobgoblin replacement for - 1x Hurloon Minotaur - {1}{R}{R} - 2/3 - 1300 and 1xEarth Elementat {3}{R}{R} -4/5 - 1287
157201
157201
#1x Keldon Warlord
1301
#Moutains
#DESC:There are no hiding places
#DESC:on the high steppes beyond
#DESC:the mountain passes
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Boros Recruit (RAV) * 4
Bull Cerodon (ALA) * 3
Castle (RV) * 2
Cerodon Yearling (ARB) * 2
Crusade (RV) * 1
Fire Elemental (RV) * 2
Goblin King (10E) * 2
Hearthfire Hobgoblin (EVE) * 2
Hill Giant (RV) * 1
Keldon Warlord (RV) * 1
Lightning Helix (RAV) * 4
Mons's Goblin Raiders (RV) * 1
# RV Mountains
1389
1389
1389
@@ -71,7 +30,9 @@
1391
1391
1391
#Plains
Nobilis of War (EVE) * 2
Orcish Oriflamme (RV) * 1
# RV Plains
1395
1395
1395
@@ -84,3 +45,7 @@
1397
1397
1397
Serra Angel (RV) * 2
Skyknight Legionnaire (RAV) * 2
Wall of Swords (RV) * 2
White knight (RV) * 2

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@@ -1,76 +1,23 @@
#NAME:Undead Lords
#
#DESC:"Can you smell the sweet perfume
#DESC: Of festering flesh and rotting bones?
#DESC:
#DESC: Rejoice if you like it
#DESC: Because soon, soon
#DESC: You will be part of my army."
#
Lord of the Undead (10E) *4 # strengthens and raises zombies
Cemetery Reaper (M10) *4 # strengthens zombies
Death Baron (ALA) *4 # strengthens zombies +deathtouch
Soulless One (ONS) *4 # gets powerful with lots of zombies
Walking Dead (LEG) *2 # cheap early defense
Zombie Master (RV) *2 # for Swampwalk, zombie regeneration,
# # and 2/3 isn't bad either
Severed Legion (10E) *1 # \
Warpath Ghoul (M10) *1 # > some expensive zombies
Mass of Ghouls (FUT) *1 # /
Dreadwing (CFX) *2 # \ 6 cheap zombies - neither can
Hate Weaver (10E) *2 # > use its abilities. These are
Roofstalker Wight (RAV) *2 # / just temporary solutions to
# # rack zombie numbers up for the
# # Soulless One.
Beacon of Unrest (10E) *1 # More raising of zombies
Scarscale Ritual (SHM) *4 # Card drawer
Dark Ritual (RV) *4
Swamp (10E) *22
# Cards considered, but not included:
# Shepherd of the Rot - *much* too dangerous for the AI in this
# deck
# Graveborn Muse - dito
# Empty the Catacombs - would weaken the Soulless One
# Dauthi Ghoul - too expensive for a 1/1 creature in a
# non-shadow deck
# Zombify - too expensive, a Zombie deck has cheaper means
# Cruel Revival - too expensive
# Dreg Reaver - Mass of Ghouls better for same cost
# Zombie Goliath - Mass of Ghouls better for same cost
# Gluttonous Zombie - Mass of Ghouls has better power, fear
# won't work against black or artifacts
# Dross Prowler - Severed Legion better for same cost
# Scathe Zombies - Severed Legion better for same cost
# Bog Raiders - Swampwalk provided by Zombie Master, so B.R. is
# weaker than Severed Legion for same cost
# Phyrexian Ghoul - AI can't handle sacrifice decisions well
# Nantuko Husk - dito
# Recover - too expensive
# Disentomb - the Lord of the Undead will do most of the Raising
# Raise Undead - dito
# Tortured Existence - dito
# Dross Crocodile - too expensive
# Gravedigger - too expensive
# Spineless Thug - cheap, but can't block
# Feeding Frenzy - nice but too expensive
# Sadistic Glee - AI casts it on opponent's creatures
# Unholy Grotto, Volrath's Stronghold - would weaken Soulless One
# Haunted Crossroads - would weaken Soulless One
# Cards removed from the deck:
# Accursed Centaur - sacrifices itself
# Dark Ritual - AI doesn't use the mana
# Notes:
#
# Slow buildup, and no synergy until the 3-drop creatures come in.
# Would profit a lot from Dark Ritual if it worked.
#DESC:Can you smell the sweet perfume
#DESC:of festering flesh and rotting bones?
Beacon of Unrest (10E) *1
Butcher Ghoul (AVR) * 2
Cemetery Reaper (M10) *4
Death Baron (ALA) *4
Diregraf Colossus (SOI) * 1
Champion of the Perished (MID) *4
Geralf's Messenger (DKA) * 1
Lord of the Undead (10E) *4
Scarscale Ritual (SHM) *4
Severed Legion (10E) *1
Soulless One (ONS) *4
Swamp (10E) *4
Swamp (ALA) *4
Swamp (M10) *4
Swamp (RAV) *4
Swamp (RV) *4
Swamp (SHM) *4
Walking Dead (LEG) *2
Vengeful Dead (SCG) * 2
Zombie Master (RV) *2

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@@ -1,48 +1,25 @@
#NAME:Zuberi's Flock
#
#DESC: Winged fighters
#DESC: for honor and justice
#DESC: cross the chasm
#DESC: to take their revenge
#
Zuberi, Golden Feather (MIR) *2
Suntail Hawk (10E) *4 # cheap flyer
Courier Hawk (RAV) *4 # cheap flyer
Wild Griffin (10E) *3 # balanced 3-drop flyer
Griffin Sentinel (M10) *3 # defensive 3-drop flyer
Razorfoot Griffin (M10) *2 # offensive 4-drop flyer
Ekundu Griffin (MIR) *2 # same as Razorfoot Griffin
Spotted Griffin (POR) *2 # defensive 4-drop flyer
Divebomber Griffin (RAV) *1 # only 1, AI doesn't use ability
Windbrisk Raptor (SHM) *1 # not a griffin, but a bird, and
# # fits well as an endgame surprise
Moat (LEG) *4 # 4 because it's important for this
# # deck to keep strong attackers away
Blessing (RV) *2 # \ 6 enchantments to reinforce the
Holy Strength (10E) *2 # > holy nature of the griffins -
Honor of the Pure (M10) *2 # / and the creatures need buffs
Swords to Plowshares (RV) *2 # reinforces the aggresiveness of
# # the griffin theme, and stalls the
# # the game until Moat comes in
Plains (10E) *24
# Cards considered, but not included:
# Loyal Gyrfalcon - too expensive for a non-griffin in this deck
# Crusade - Weaker than Honor of the Pure
# Cards removed from the deck:
# Welkin Hawk - not a griffin, and can crash the game in 0.8.1
# Righteousness - AI doesn't use it
# Teremko Griffin - Banding removed from Wagic
# Notes:
# Flavor deck, might be more competitive if it included bird
# soldiers and global enchantments (Crusade, Glorious Anthem), but
# I wanted to limit the theme of this deck to "animal" griffins
# and birds, which excluded the "civilized" Aven and the more
# civilized enchantments.
#DESC:There is no sight more awesome
#DESC:than the battle flight of the
#DESC:griffins. Zuberi's golden
#DESC:feathers dazzle their foes with
#DESC:the brightness of a second sun.
#HINT:combo hold(Moat|myhand)^cast(Moat|myhand)^restriction{type(Moat|mybattlefield)~lessthan~1}^totalmananeeded({2}{W}{W})
Courier Hawk (RAV) * 2
Diving Griffin (8ED) * 4
Fearless Fledgling (ZNR) * 2
Honor of the Pure (M10) * 4
Moat (LEG) * 4
Plains (10E) * 4
Plains (8ED) * 4
Plains (M10) * 4
Plains (MIR) * 4
Plains (RAV) * 4
Plains (SHM) * 4
Silverbeak Griffin (M19) * 4
Suntail Hawk (10E) * 4
Sunspire Griffin (RTR) * 4
Swords to Plowshares (RV) * 2
Windbrisk Raptor (SHM) * 1
Zeriam, Golden Wind (DMC) * 3
Zuberi, Golden Feather (MIR) * 2

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@@ -1,58 +1,28 @@
#NAME:Viashino Warrior
#
#DESC:"With claws and swords and flames
#DESC: we fiercely protect
#DESC: those we revere"
Viashino Slasher (RAV) *4 # cheap Viashino
Viashino Slaughtermaster (CFX) *4 # cheap Viashino
Viashino Spearhunter (M10) *4 # first strike
Viashino Grappler (INV) *4 # high power but very vulnerable
Viashino Warrior (MIR) *2 # attacker
Viashino Weaponsmith (USG) *2 # attacker
Viashino Fangtail (RAV) *3 # attacker
Furnace Whelp (10E) *2 # not a Viashino, but having
# # two flyers helps the deck
Firebreathing (10E) *4 # fiery breath for the dragons'
# # descendants - also allows to
# # use spare mana, although the
# # AI rarely does that.
Flaming Sword (MRQ) *2 # fiery weapons as well
Emblem of the Warmind (FUT) *2 # gives Haste
Beacon of Destruction (10E) *1 # repeated fire blasts
Rage Reflection (SHM) *1 # double strike
Dragon Roost (10E) *1 # endgame surprise - produces
# # red dragons
Mountain (10E) *24
# Cards considered, but not included:
# Burning Cloak - AI would kill its own creatures
# Canyon Drake - flyers would be nice, but too expensive
# Crown of Flames - Firebreathing is more foolproof for the AI
# Dragon Whelp - Furnace Whelp is more foolproof
# Desert Drake - Furnace Whelp is better for the same cost
# Immolation - AI can't decide whether it'll help or destroy the
# enchanted creature
# Lizard warrior - is not a viashino, and a viashino with
# identical values exists
# Mass Hysteria - Emblem of the Warmind fits the theme better and
# doesn't help the enemy
# Pyroclasm - AI would kill its own creatures
# Viashino Skeleton - other viashinos wouldn't associate with it
# Kindled Fury - lasts only until end of turn, often wasted by AI
# Double Cleave - lasts only until end of turn, often wasted by AI
# Reflexes - first strike already provided by Flaming Sword
# Cards removed from the deck:
# Bravado - AI casts it on opponent's creatures
# Seething Song - mana acceleration would be great, bit the AI
# doesn't use the mana
# Viashino Sandscout - AI doesn't understand that it will return
# to owner's hand, may enchant it
# Viashino Bladescout - removed from Wagic
# Notes:
# Flavor deck.
#NAME:Viashino Warriors
#DESC:Descended from dragons, the
#DESC:Viashino are agile, aggressive
#DESC:and deadly
#HINT:alwaysattackwith(Archwing Dragon)
#HINT:alwaysattackwith(Viashino Cutthroat)
#HINT:alwaysattackwith(Viashino Sandscout)
#HINT:alwaysattackwith(Viashino Sandstalker)
Archetype of Aggression (BNG) *2
Archwing Dragon (AVR) *2
Bloodmark Mentor (SHM) *3
Impact Tremors (DTK) *4
Mountain (10E) *1
Mountain (AVR) *4
Mountain (INV) *4
Mountain (MIR) *4
Mountain (RAV) *4
Mountain (SHM) *4
Mountain (USG) *4
Purphoros, God of the Forge (THS) * 2
Rage Reflection (SHM) *1
Viashino Cutthroat (ULG) *2
Viashino Pyromancer (FGN) *4
Viashino Sandscout (10E) *4
Viashino Sandstalker (VIS) *3
Viashino Spearhunter (M10) *4
Viashino Warrior (MIR) *2
Viashino Weaponsmith (USG) *2

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@@ -1,61 +1,23 @@
#NAME:Heartmender
#
#DESC:"No matter who
#DESC: No matter what
#DESC: We heal.
#DESC: The good and the bad
#DESC: The calm and the mad
#DESC: The live and the dead
#DESC: We heal."
Heartmender (SHM) *4 # continuously removes -1/-1 counters
# # from all others
Kitchen Finks (SHM) *4 # brings 2 life everytime it persists
Safehold Elite (SHM) *4 # cheap early defense
Lingering Tormentor (EVE) *4 # attacker with Fear
Rendclaw Trow (EVE) *4 # has Wither
Gravelgill Axeshark (SHM) *3 # 3/3 creature
Scuzzback Marauders (SHM) *3 # 5/2 attacker
Restless Apparition (EVE) *2 # can get +3/+3 bonus, but does the
# # AI use that ability?
Vine Trellis (MRQ) *4 # cheap defender and mana source
Animate Dead (RV) *4 # to bring back creatures that were
# # killed before the Heartmenders came
# # online
Forest (10E) *12
Swamp (10E) *12
# Cards considered, but not included:
# Kithkin Spellduster - has Persist, but is expensive & needs W
# River Kelpie - has Persist, but is expensive & needs blue mana
# Rattleblaze Scarecrow - too expensive for conditional persist
# Wingrattle Scarecrow - only conditional persist
# Gaea's Cradle - AI doesn't use the mana, bad thematic fit
# Cauldron Haze - effect only til end of turn, too short
# Trapjaw Kelpie - very expensive, AI doesn't use flash
# Sadistic Glee - Might help in a deck where so many creatures go
# to the Graveyard, then again it might not if it's the
# enchanted creature that dies. The point is currently moot
# though since the AI casts the spell on its opponents anyway
# Vulturous Zombie - no Persist, too expensive
# Infest - perhaps too dangerous as long as no Heartmender in play
# Harbinger of Night - definitely too dangerous
# Cards removed from the deck:
# none
# Notes:
# Doesn't perform as well as I'd like it to. The deck is very
# dependent on the Heartmenders, and sometimes they take a long
# time to come out. Suggestions?
#
# Animate Dead seems to choose targets randomly and sometimes
# picks bad ones. But it still works well in this deck if it
# targets creatures with Persist, because when these get killed
# while they are animated dead, they return from the graveyard
# without the animation enchantment. It would be nice if "Animate
# Dead" could prioritize the Kitchen Finks as targets.
#DESC:Life will always endure,
#DESC:no matter the odds,
#DESC:no matter the cost.
#HINT:combo hold(Worldly Tutor|myhand)^cast(Worldly Tutor|myhand) targeting(Heartmender|mylibrary)^totalmananeeded({G})
#HINT:alwaysattackwith(Scuzzback Marauders)
Forest (MIR) *2
Forest (MRQ) *4
Forest (10E) *4
Forest (SHM) *4
Heartmender (SHM) *4
Kitchen Finks (SHM) *4
Lingering Tormentor (EVE) *4
Putrid Goblin (MH1) *2
Raise Dead (9ED) *2
Rendclaw Trow (EVE) *4
Safehold Elite (SHM) *4
Scuzzback Marauders (SHM) *4
Swamp (MRQ) *4
Swamp (10E) *4
Swamp (SHM) *2
Vine Trellis (MRQ) *4
Worldly Tutor (MIR) *4

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@@ -1,58 +1,27 @@
#NAME:Fairy Archmage
#
#DESC:"Now we're here
#DESC: Now we're there
#DESC: Now we're gone
#DESC: Now we're back
#NAME:Faerie Archmage
#DESC:Never mistake a faerie's
#DESC:mischief for mere
#DESC:playfulness.
#DESC:
#DESC: But what happened to your defenses?"
Glen Elendra Archmage (EVE) *4 # ability is currently buggy ...
Heartmender (SHM) *4 # continuously removes -1/-1 counters
# # from all others
Kitchen Finks (SHM) *4 # brings 2 life everytime it persists
Safehold Elite (SHM) *4 # cheap early defense
Gravelgill Axeshark (SHM) *2 # 3/3 creature
Kithkin Spellduster (EVE) *2 # Enchantment removal
Restless Apparition (EVE) *4 # can get +3/+3 bonus
River Kelpie (SHM) *2 # card drawer, only *2 to prevent the
# # AI from decking itself out
Oona's Gatewarden (SHM) *4 # good cheap defense & fits the theme
Plumeveil (SHM) *2 # great defense & fits the theme
Wrath of God (10E) *4 # destroys all creatures
Plains (10E) *14
Island (10E) *10
# Cards considered, but not included:
# Rendclaw Trow - has persist & wither, but needs BG mana
# Lingering Tormentor - has persist * Fear, but needs B mana
# Scuzzback Marauders - has persist & high attack, but needs BR
# mana. High attack not necessary once Wrath of God is cast
# Rattleblaze Scarecrow - too expensive for conditional persist
# Wingrattle Scarecrow - only conditional persist
# Gaea's Cradle - AI doesn't use the mana, dubious thematic fit
# Cauldron Haze - effect only til end of turn, too short
# Trapjaw Kelpie - very expensive, AI doesn't use flash
# Cards removed from the deck:
# none
# Notes:
# The AI seemed pretty reluctant to cast Wrath in the test runs,
# although it did use the card from time to time
#
# River Kelpie: The AI is in danger of decking itself out if it
# has many Wither creatures, 2 Kelpies, and casts Wrath of God.
# I already reduced the Kelpies after the AI had to draw 40 cards
# in one test run, but even 2 may be too much. Will have to be
# watched.
#
# Restless Apparition: May actually prevent the Heartmender and
# Wrath of God from being played if the AI uses its plains to pump
# the apparition before checking whether it could use those plains
# to play spells. This will have to be watched too.
#DESC:Deck for Wagic by Bob
#HINT:combo hold(Archmage of Echoes|myhand)^cast(Archmage of Echoes|myhand)^restriction{type(Archmage of Echoes|mybattlefield)~lessthan~1}^totalmananeeded({4}{U})
#HINT:combo hold(Shadow Puppeteers|myhand)^cast(Shadow Puppeteers|myhand)^restriction{type(Shadow Puppeteers|mybattlefield)~lessthan~1}^totalmananeeded({6}{U})
Arcane Denial (WOC) * 2
Archmage of Echoes (WOC) *4
Counterspell (DSC) *2
Faerie Bladecrafter (WOC) *4
Faerie Miscreant (M20) *4
Go for the Throat (BRO) * 2
Island (ELD) *4
Island (FDN) *4
Island (LRW) *4
Island (WOE) *4
Obyra, Dreaming Duelist (WOE) *2
Oona's Gatewarden (SHM) *3
Scion of Oona (LRW) *4
Shadow Puppeteers (WOC) *2
Sleep-Cursed Faerie (WOE) *2
Surveilling Sprite (RAV) * 3
Swamp (ELD) *2
Swamp (LRW) *4
Swamp (WOE) *4

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@@ -1,46 +1,27 @@
#NAME:Snake Pit
#
#DESC:"Ssalute our ssinuossity
#DESC: Love our lithenesss
#DESC: Enjoy our embrace
#DESC:
#DESC: Care for a kisss?
#DESC: Ssoon you will ssleep ..."
Orochi Sustainer (CHK) *3 # Orochi Snake Shaman
Sachi, Daughter of Seshiro (CHK) *2 # toughness bonus to snakes
Anaconda (POR) *1 # 18 snakes
Anaconda (UZS) *2
River Boa (ZEN) *3
Hornet Cobra (LEG) *3
Python (POR) *3
Skeletal Snake (POR) *1
Mold Adder (M10) *2 # only good against 2 colors
Boa Constrictor (MRQ) *1 # AI can't handle ability
Serpent Warrior (POR) *1 # AI doesn't realize the life loss
Serpent Assassin (POR) *3
Weakness (M10) *2 # 10 spells to simulate poison effects
Paralyze (RV) *2
Last Gasp (RAV) *1
Venomous Fangs (USG) *4
Fevered Convulsions (TMP) *1
Snake Pit (MRQ) *1
Forest (10E) *11
Swamp (10E) *13
# Cards considered, but not included:
# Creakwood Liege - not a snake
# Coiled Tinviper - mechanical snake, bad thematic fit
# Plague Wind - considered as endgame surprise, but doesn't fit
# the theme well enough
# Notes:
# I haven't found any information about the Orochi, so I can't
# tell whether they fit to the rest of the cards apart from the
# fact that they are snakes. If they don't fit, replacement
# suggestions are welcome.
#DESC:The serpents move unseen
#DESC:through the marsh, waiting
#DESC:to strike with venomous
#DESC:malice
#HINT:combo hold(Blot Out|myhand)^cast(Blot Out|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B})
#HINT:alwaysattackwith(Filth)
Anaconda (POR) *3
Archetype of Finality (BNG) *1
Blot Out (MAT) * 2
Fell (BLB) *4
Filth (JUD) *2
Forest (10E) *4
Forest (POR) *4
Forest (RAV) *4
Gift of the Viper (MH3) *3
Marsh Boa (PCY) *4
Mire Boa (TSR) *4
Moss Viper (THB) *4
Orochi Sustainer (CHK) *2
Persistent Constrictor (DSC) *2
Seshiro the Anointed (CHK) *2
Swamp (10E) *1
Swamp (POR) *4
Swamp (RAV) *4
Urborg, Tomb of Yawgmoth (LTC) *3
Zodiac Snake (PTK) *3

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@@ -1,49 +1,99 @@
#NAME:Ashenmoor Cohort
#
#DESC: How does it feel
#DESC: to be dead
#DESC: I hear you ask?
#NAME:Tatyova Commander
#DESC:Years of study attuned
#DESC:Tatyova to the magic
#DESC:of the coastal woodlands
#DESC:
#DESC: It hurts.
#DESC: It burns.
#DESC:Win Wagic duels to unlock
#DESC:more Commander opponents
#DESC:
#DESC: It makes you ...
#DESC: ... want to come back.
Ashenmoor Cohort (SHM) *2 # lots of Cinder creatures
Ashenmoor Gouger (SHM) *3
Corrosive Mentor (SHM) *3
Crowd of Cinders (SHM) *4
Smoldering Butcher (EVE) *4
Emberstrike Duo (SHM) *3 # gets pumped by red or black spells
Nyxathid (CFX) *2
Sickle Ripper (SHM) *3
Spiteflame Witch (SHM) *2
Soul Snuffers (EVE) *2 # dangerous for the AI
Scar (SHM) *4 # cheap red/black damage spell
Haunted Crossroads (MRQ) *2 # compensates for Soul Snuffers
Raise Dead (RV) *2 # compensates for Soul Snuffers
Swamp (10E) *24
# Cards considered, but not included:
# Cinderbones: Expensive and weak in this deck
# Sootstoke Kindler - AI can't choose target well
# Fulminator Mage - most lands of player will be basic for a while
# Midnight Covenant - buggy in 0.8.1
# Cards removed from the deck:
# none
# Notes:
# The Soul Snuffers may have to be removed since the AI often
# hurts itself with them.
#
# This is a pure black deck, it doesn't explore most of the
# potential red/black synergies. I'd like to do that as well, but
# I'd want the Ashenmoor Liege as a central card in that deck, and
# that card isn't implemented yet. Hence, the deck is black and
# the central creature is a black creature.
#DESC:The Tatyova Commander Deck
#DESC:Refined for Wagic by Bob
#HINT:castpriority(commander,*)
#HINT:combo hold(Finale of Devastation|myhand)^cast(Finale of Devastation|myhand) targeting(Worldspine Wurm|mylibrary)~totalmananeeded({11}{G}{G})
#HINT:combo hold(Genesis Wave|myhand)^cast(Genesis Wave|myhand)~totalmananeeded({5}{G}{G}{G})
Arcane Signet (AFC) *1
Avenger of Zendikar (PRM) *1
Azusa, Lost but Seeking *1
Birds of Paradise (PRM) *1
Broken Bond (MB1) *1
Castle Vantress (ELD) *1
Command Beacon (PZ1) *1
Command Tower (C19) *1
Consecrated Sphinx (MBS) *1
Courser of Kruphix (TSR) *1
Crop Rotation (2XM) *1
Crucible of Worlds (PRM) *1
Cultivate (PZ1) *1
Cyclonic Rift (MM3) *1
Decanter of Endless Water *1
Dryad Arbor (TSR) *1
Echoing Truth (C19) *1
Eternal Witness (PZ1) *1
Exploration (PRM) *1
Explore (C19) *1
Finale of Devastation (WAR) *1
Flooded Grove (EXP) *1
Flooded Strand (EXP) *1
Force of Will (EMA) *1
Forest (2XM) *4
Forest (BLB) *4
Forest (OTJ) *3
Gaea's Cradle (USG) *1
Genesis Wave (IMA) *1
Harmonize (PRM) *1
Harrow (MB1) *1
Hinterland Harbor *1
Island (UNH) *4
Island (OTJ) *4
Island (BLB) *1
Khalni Garden (PZ1) *1
Kinnan, Bonder Prodigy (IKO) *1
Kodama's Reach (C17) *1
Koma, Cosmos Serpent (KHM) *1
Lightning Greaves (AFC) *1
Lotus Cobra (PRM) *1
Mana Reflection (SHM) *1
Misty Rainforest (ZNE) *1
Multani, Yavimaya's Avatar *1
Mystic Sanctuary (ELD) *1
Narset, Parter of Veils (WAR) *1
Nexus of Fate (M19) *1
Nyxbloom Ancient (THB) *1
Oran-Rief Hydra *1
Polluted Delta (ONS) *1
Pongify (TSR) *1
Primeval Titan (TSR) *1
Prismatic Vista (H1R) *1
Prophet of Kruphix (PRM) *1
Rampaging Baloths (C19) *1
Rampant Growth (PRM) *1
Ramunap Excavator (PRM) *1
Reliquary Tower (C19) *1
Rimewood Falls (KHM) *1
Ruin Crab *1
Sakura-Tribe Elder (MB1) *1
Scalding Tarn (MH2) *1
Search for Tomorrow (MB1) *1
Seedborn Muse (C19) *1
Simic Growth Chamber (C19) *1
Simic Signet (C15) *1
Sol Ring (C19) *1
Solemn Simulacrum (MB1) *1
Sporemound *1
Strip Mine (EXP) *1
Summer Bloom (POR) *1
Sylvan Scrying (MB1) *1
Tangled Islet *1
Thran Dynamo *1
Thrasios, Triton Hero (PZ2) *1
Timetwister (PRM) *1
Tropical Island (ME4) *1
Tyrite Sanctum (KHM) *1
Upheaval (MH2) *1
Verdant Catacombs (MH2) *1
Wayfarer's Bauble (C17) *1
Wild Growth (AFC) *1
Worldspine Wurm *1
Yavimaya Elder (UDS) *1
Zendikar's Roil *1
#CMD:Tatyova, Benthic Druid (DOM) *1

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@@ -1,44 +1,26 @@
#NAME:Noble Predators
#
#DESC:"We are hunters.
#DESC: You are prey.
#DESC: Now run
#DESC: So that we can catch you."
Noble Panther (INV) *4 # 29 furious feline friends
Horned Cheetah (INV) *4 # lifelink
Cave Tiger (UZS) *3
Grizzled Leotau (ARB) *4 # great cheap defender
Mist Leopard (M10) *4 # shroud
Savannah Lions (RV) *4
Silvercoat Lion (M10) *3
Jungle Lion (POR) *3
Predator's Strike (MRD) *4 # AI often wastes it, great theme fit
Aggressive Urge (10E) *4 # weak stand-in for Predatory Hunger
Gaea's Embrace (UZS) *1 # a bit of help from mother Nature
Forest (10E) *13
Plains (10E) *9
# Cards considered, but not included:
# Wirecat - mechanical cat doesn't fit the theme
# Red cats: Canyon Wildcat, Guma, Raging Cougar, Sabretooth Tiger,
# Whild Jhovall: No synergy with green or white
# Jhovall Queen - used as a mount, so not really a "wild" cat
# Wild Nacatl - wields a weapon, so not really wild either
# Sabertooth Nishoba - is a cat warrior
# Panther Warriors - dito
# Giant Growth - AI doesn't seem to use it at all
# Whitemane Lion - AI can't choose well which creature to return
# Cards removed from the deck:
# Predatory Hunger - This card was a fantastic fit for theme,
# focus, and power. Unfortunately the AI casts it on its
# opponent's creatures. Swap this card back in as soon as this
# problem gets solved.
# Notes:
# Flavor deck.
#DESC:'Dangerous it is to rouse
#DESC:the lion, fatal is the
#DESC:tiger's tooth'
#DESC:Friedrich Schiller
Beastmaster Ascension (ZEN) *4
Cave Tiger (UZS) *2
Forest (10E) *4
Forest (INV) *3
Forest (M10) *4
Forest (POR) *4
Grizzled Leotau (ARB) *2
Horned Cheetah (INV) *2
King of the Pride (MH1) *4
Loam Lion (WWK) *3
Mist Leopard (M10) *2
Noble Panther (INV) *2
Plains (10E) *4
Plains (M10) *1
Plains (POR) *4
Pouncing Cheetah (AKH) *2
Pouncing Jaguar (USG) * 3
Predatory Hunger (EXO) *4
Savannah Lions (FDN) *2
Silvercoat Lion (M10) *2
Slashing Tiger (PTK) * 2

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@@ -1,37 +1,22 @@
#NAME:Treefolk
#DESC:Who's hiding in the tree?
#DESC:
#DESC:These trees have withstood
#DESC:the anger of the elements
#DESC:for ages.
#DESC:Do you really think
#DESC:you have the slightest chance
#DESC:to even scratch their bark?
Forest (M10) *24
Timber Protector (LRW) *4
#{4}{G} ; Creature — Treefolk Warrior (4/6); Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control are indestructible.
Dauntless Dourbark (LRW) *4
#{3}{G} ; Creature — Treefolk Warrior (*/*) ; Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk.
Treefolk Seedlings (USG) *2
#{2}{G} Creature — Treefolk (2/*) ; Treefolk Seedlings's toughness is equal to the number of Forests you control.
Essence Warden (PLC) *4
#{G} ; Creature — Elf Shaman (1/1) Whenever another creature enters the battlefield, you gain 1 life.
Thornweald Archer (FUT) *4
#{1}{G}; Creature — Elf Archer (2/1) ; Reach (This creature can block creatures with flying.); Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
Gaea's Anthem (PLC) *4
#{1}{G}{G} Enchantment ; Creatures you control get +1/+1.
Blanchwood Armor *2
#{2}{G} ; Enchantment — Aura ; Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.); Enchanted creature gets +1/+1 for each Forest you control.
Llanowar Elves (M10) *4
#Creature — Elf Druid (1/1) {T}: Add {G} to your mana pool.
#DESC:In the most ancient forests
#DESC:the trees need no protectors.
#DESC:They defend themselves.
Ambassador Oak (MOR) *2
#{3}{G}Creature — Treefolk Warrior (3/3) When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield.
Blanchwood Armor (USG) *2
Dauntless Dourbark (LRW) *4
Dungrove Elder (M12) *2
Essence Warden (PLC) *4
Forest (10E) *4
Forest (CHK) *4
Forest (LRW) *4
Forest (M10) *4
Forest (M12) *4
Forest (USG) *4
Gaea's Anthem (PLC) *4
Imperious Perfect (LRW) *2
#{2}{G}; Creature — Elf Warrior (2/2) ; Other Elf creatures you control get +1/+1.{G}{T} :: Put a 1/1 green Elf Warrior creature token onto the battlefield
Mirri, Cat Warrior (10E) *1
#{1}{G}{G} Legendary Creature — Cat Warrior (2/3) ; First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
Sachi, Daughter of Seshiro (CHK) *1
#{2}{G}{G} Legendary Creature — Snake Shaman (1/3) Other Snake creatures you control get +0/+1. Shamans you control have "{T}add{G}{G} to your mana pool."
Mold Adder (M10) *2
#{G} Creature — Fungus Snake (1/1) ; Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.
Llanowar Elves (M10) *4
Skyshroud Ranger (10E) *2
Thornweald Archer (FUT) *4
Timber Protector (LRW) *4
Treefolk Seedlings (USG) *2

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@@ -1,43 +1,23 @@
#NAME:Dragons
#DESC:Dragons are rage
#DESC:of power and will.
#DESC:Dragons are artists
#DESC:with flames,
#DESC:painting the world
#DESC:with fire.
#Land
Mountain (M10) *24
#Direct Damage
Lightning Bolt (M10) *4
Soulblast (10E) *1
#DESC:Dragons are sculptors
#DESC:of fire, fashioning
#DESC:flames into death.
Ashenmoor Liege (SHM) *2
Beacon of Destruction (10E) *1
Spitting Earth (10E) *2
#Generic booster
Goblin War Paint (ZEN) *2
#Dragon Generator
Dragon Roost (10E) *1
#Boost Dragon
Bloodmark Mentor (SHM) *4
Crucible of Fire (ALA) *4
#Small dragon (4)
Rakdos Pit Dragon (DIS) *4
Furnace Whelp (10E) *4
#Heavy Dragon (6)
Shivan Dragon (M10) *2
#Legendary Dragon (6)
Dragonmaster Outcast (WWK) *4
Firespitter Whelp (FDN) *4
Goblin War Paint (ZEN) *2
Lava Spike (CHK) *2
Lightning Bolt (M10) *4
Mountain (10E) *4
Mountain (ALA) *4
Mountain (CHK) *4
Mountain (DTK) *2
Mountain (M10) *4
Mountain (SHM) *4
Mountain (ZEN) *4
Rorix Bladewing (ONS) *1
Ryusei, the Falling Star (CHK) *1
#Black Red small creatures
Bloodhall Ooze (CFX) *2
# (PSY) 2x Ashenmoor Liege not available, removed
#Ashenmoor Liege (SHM) *2
Ashenmoor Gouger (SHM) *2
Emberstrike Duo (SHM) *2
Bloodmark Mentor (SHM) *4
Shivan Dragon (M10) *2
Thunderbreak Regent (DTK) *4

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@@ -1,68 +1,37 @@
#NAME:Badlands
#DESC:Dangerous foes await you.
#DESC:Both undead, goblins, and
#DESC:other abominations will
#DESC:fight you recklessly.
#Ankh of Mishra
1094
1094
1094
1094
#Armageddon Clock
1095
#Black Vise
1097
1097
#Dancing Scimitar
1104
1104
#Howling Mine
1112
#The Rack
1139
1139
#Bad Moon
1144
1144
#Black Knight
1145
1145
#Drudge Skeletons
1157
1157
1157
1157
#El-Hajjaj
1158
1158
#Hypnotic Specter
1165
1165
#Scathe Zombies
1177
1177
1177
1177
#Zombie Master
1188
#Goblin King
1296
1296
#Orcish Oriflamme
1310
1310
#Wheel of Fortune
1326
#Sedge Troll
1315
1315
1315
#Mons's Goblin Raiders
1308
1308
1308
1308
#Swamp
#DESC:The badlands are full of
#DESC:treachery; even the paths
#DESC:through the marshes will
#DESC:mislead and betray
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
Ankh of Mishra (RV) * 4
Armageddon Clock (RV) * 1
Bad Moon (RV) * 2
Black Knight (RV) * 2
Black Vise (RV) * 2
Dancing Scimitar (RV) * 2
Drudge Skeletons (RV) * 4
El-Hajjaj (RV) * 2
Goblin King (RV) * 2
Howling Mine (RV) * 1
Hypnotic Specter (RV) * 2
Mons's Goblin Raiders (RV) * 4
# RV Mountains
1389
1390
1391
1389
1390
1391
1389
1390
1391
Orcish Oriflamme (RV) * 2
Scathe Zombies (RV) * 4
Sedge Troll (RV) * 3
# RV Swamps
1373
1374
1375
@@ -73,13 +42,6 @@
1374
1375
1373
#Mountain
1389
1390
1391
1389
1390
1391
1389
1390
1391
The Rack (RV) * 2
Wheel of Fortune (RV) * 1
Zombie Master (RV) * 1

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@@ -1,27 +1,25 @@
#NAME:Millage
#DESC:"You may think that you have
#DESC: a rich repository
#DESC: of spells and artifacts and
#DESC: creatures.
#DESC: But before you know it,
#DESC: all your possessions
#DESC: will crumble
#DESC: in your hands."
Wrath of God (10E) *4
#NAME:Erosion
#DESC:All the things you most value
#DESC:will crumble in your hands.
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
#HINT:combo hold(Evacuation|myhand)^cast(Evacuation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({3}{U}{U})
#HINT:combo hold(Moat|myhand)^cast(Moat|myhand)^restriction{type(Moat|mybattlefield)~lessthan~1}^totalmananeeded({2}{W}{W})
#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W})
Damnation (PLC) *4
Evacuation (10E) *3
Moat (LEG) *2
Tome Scour (M10) *4
Howling Mine (M10) *4
Glimpse the Unthinkable (RAV) *4
Dream Fracture (EVE) *4
Memory Erosion (ALA) *4
Traumatize (M10) *2
Evacuation (10E) *3
Forced Fruition (LRW) *1
Glimpse the Unthinkable (RAV) *4
Howling Mine (M10) *4
Island (LRW) *2
Island (RAV) *4
Island (TSP) *4
Island (LRW) *2
Swamp (RAV) *4
Swamp (TSP) *3
Memory Erosion (ALA) *4
Moat (LEG) *2
Plains (RAV) *4
Plains (TSP) *3
Swamp (RAV) *4
Swamp (TSP) *3
Tome Scour (M10) *4
Traumatize (M10) *2
Wrath of God (10E) *4

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@@ -1,31 +1,21 @@
#NAME:Mind Wracked
#DESC:"What was it, what was it ... I know
#DESC: there was something I wanted to tell
#DESC: you. Or was it something you wanted
#DESC: to tell me? Ah, why can't I remember?
#DESC: I know it was important! Or wasn't it?
#DESC:
#DESC: What am I thinking about here? And
#DESC: are these actually my own thoughts?
#DESC: Who am I anyway? And who are *you*?
#DESC: Ah, never mind. I'll just kill you.
#DESC:
#DESC: You're disrupting my thoughts."
Izzet Signet (GPT) * 4 #
Gelectrode (GPT) * 4 #
Wee Dragonauts (GPT) * 4 #
Stream Hopper (EVE) * 4 #
Mindwrack Liege (EVE) * 4 #
Noggle Ransacker (EVE) * 4 #
Noggle Bridgebreaker (EVE) * 4 #
Magefire Wings (ARB) * 4 #
Unsummon (M10) * 2 #
Lightning Bolt (M10) * 2 #
Island (ZEN) * 3 #
Island (ZEN) * 3 #
Island (ZEN) * 3 #
Island (ZEN) * 3 #
Mountain (ZEN) * 3 #
Mountain (ZEN) * 3 #
Mountain (ZEN) * 3 #
Mountain (ZEN) * 3 #
#DESC:Sometimes forgetting can
#DESC:be an act of aggression
#HINT:castpriority(instant,enchantment,creature,*)
Blistercoil Weird (RTR) * 4
Clout of the Dominus (EVE) * 4
Island (10E) * 4
Island (M10) * 4
Island (ZEN) * 4
Lightning Bolt (M10) * 3
Magefire Wings (ARB) * 4
Mindwrack Liege (EVE) * 2
Mountain (10E) * 4
Mountain (M10) * 4
Mountain (ZEN) * 4
Noggle Bandit (EVE) * 2
Noggle Bridgebreaker (EVE) * 2
Riverfall Mimic (EVE) * 4
Sprite Dragon (CLB) *4
Tempest Angler (BLB) * 4
Unsummon (M10) * 3

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@@ -1,21 +1,24 @@
#NAME:Magnivore
#DESC:Do not underestimate
#DESC:this... thing... because
#DESC:it happens to be blind.
#DESC:For if you do, it will
#DESC:be your last mistake!
Hymn to Tourach (FEM) * 4 #
Magnivore (ODY) * 4 #
Stone Rain (CHK) * 4 #
Mountain (RAV) * 4 #
Swamp (RAV) * 4 #
Swamp (TSP) * 4 #
Mountain (TSP) * 4 #
Damnation (PLC) * 4 #
Demolish (10E) * 4 #
Mountain (LRW) * 4 #
Swamp (LRW) * 4 #
Blightning (ALA) * 4 #
Megrim (M10) * 4 #
Sign in Blood (M10) * 4 #
Pyroclasm (M10) * 4 #
#DESC:The Magnivore feeds from
#DESC:expended magic; it grows
#DESC:stronger from the sorcery
#DESC:of others.
#HINT:castpriority(sorcery,creature,*)
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
#HINT:combo hold(Pyroclasm|myhand)^cast(Pyroclasm|myhand)^restriction{type(creature|opponentbattlefield)~morethan~0}^totalmananeeded({1}{R})
Blightning (ALA) * 4
Damnation (PLC) * 4
Demolish (10E) * 4
Disentomb (M10) * 4
Hymn to Tourach (FEM) * 4
Lava Spike (CHK) * 2
Magnivore (ODY) * 4
Mountain (LRW) * 4
Mountain (RAV) * 4
Mountain (TSP) * 4
Pyroclasm (M10) * 4
Sign in Blood (M10) * 2
Stone Rain (CHK) * 4
Swamp (LRW) * 4
Swamp (RAV) * 4
Swamp (TSP) * 4

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@@ -1,30 +1,30 @@
#NAME:Ascendant Bloodwitch
#DESC:Oh to sink one's teeth
#DESC:To sink one's teeth
#DESC:into the warm softness
#DESC:of pulsating flesh!
#DESC:
#DESC:Oh to drink the liquor
#DESC:To drink the liquor
#DESC:of life and passion
#DESC:fresh from the source!
#DESC:
#DESC:Can it be a sin
#DESC:to revel in such bliss?
Dark Ritual (RV) * 2 #
Arrogant Vampire (POR) * 4 #
Vampiric Feast (POR) * 2 #
Vampiric Touch (POR) * 2 #
Stalking Bloodsucker (ODY) * 1 #
Skeletal Vampire (GPT) * 1 #
Ascendant Evincar (10E) * 2 #
Vampiric Link (PLC) * 3 #
Swamp (ALA) * 4 #
Swamp (ALA) * 4 #
Vampire's Bite (ZEN) * 3 #
Blood Seeker (ZEN) * 4 #
Vampire Nighthawk (ZEN) * 4 #
Malakir Bloodwitch (ZEN) * 4 #
Child of Night (M10) * 4 #
Swamp (M10) * 4 #
Swamp (M10) * 4 #
Swamp (M10) * 4 #
Swamp (M10) * 4 #
Arrogant Vampire (POR) * 2
Ascendant Evincar (10E) * 2
Blood Seeker (ZEN) * 4
Child of Night (M10) * 4
Gift of Fangs (VOW) * 3
Malakir Bloodwitch (ZEN) * 4
Necropolis Regent (RTR) * 1
Swamp (10E) * 4
Swamp (ALA) * 4
Swamp (M10) * 4
Swamp (M11) * 4
Swamp (POR) * 4
Swamp (ZEN) * 4
Vampire Cutthroat (EMN) * 3
Vampire Nighthawk (ZEN) * 4
Vampire of the Dire Moon (M20) * 4
Vampiric Link (PLC) * 2
Vampiric Touch (POR) * 2
Vengeant Vampire (PZ2) * 1

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@@ -1,24 +1,24 @@
#NAME:Disciplination
#DESC:"Unfortunately, my army
#DESC: has not managed to survive
#DESC: certain disciplinary measures
#DESC: that I was sadly forced to take.
#DESC: But I see that you
#DESC: have brought me reinforcements.
#DESC: How very nice of you. Thanks!"
Paralyze (RV) * 3 #
Moat (LEG) * 4 #
Light of Day (TMP) * 1 #
Torment (STH) * 4 #
Sleeper Agent (USG) * 4 #
Pillory of the Sleepless (GPT) * 4 #
Pacifism (10E) * 4 #
Bound in Silence (FUT) * 4 #
Stronghold Discipline (10E) * 4 #
Recumbent Bliss (EVE) * 4 #
Swamp (ZEN) * 4 #
Plains (ZEN) * 4 #
Plains (ZEN) * 4 #
Plains (ZEN) * 4 #
Swamp (ZEN) * 4 #
Swamp (ZEN) * 4 #
#NAME:Torpor
#DESC:When the army is unoccupied
#DESC:and restless, beware the
#DESC:enemies within.
#HINT:combo hold(Darkest Hour|myhand)^cast(Darkest Hour|myhand)^restriction{type(Darkest Hour|mybattlefield)~lessthan~1}^totalmananeeded({B})
#HINT:combo hold(Light of Day|myhand)^cast(Light of Day|myhand)^restriction{type(Light of Day|mybattlefield)~lessthan~1}^totalmananeeded({3}{W})
#HINT:combo hold(Moat|myhand)^cast(Moat|myhand)^restriction{type(Moat|mybattlefield)~lessthan~1}^totalmananeeded({2}{W}[W})
#HINT:combo hold(Stronghold Discipline|myhand)^cast(Stronghold Discipline|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({2}{B}{B})
Bound in Silence (FUT) * 2
Darkest Hour (7ED) * 4
Light of Day (TMP) * 4
Moat (LEG) * 4
Pacifism (10E) * 4
Paralyze (RV) * 3
Pillory of the Sleepless (GPT) * 4
Plains (10E) * 4
Plains (7ED) * 4
Plains (ZEN) * 4
Recumbent Bliss (EVE) * 3
Sleeper Agent (USG) * 4
Stronghold Discipline (10E) * 4
Swamp (10E) * 4
Swamp (7ED) * 4
Swamp (ZEN) * 4

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@@ -1,22 +1,97 @@
#NAME:Wild Cats
#DESC:Ferocious predators
#DESC:descend from the mountains,
#DESC:lured down
#DESC:by the sweet smell
#DESC:of your fighters' cold sweat.
Sabretooth Tiger (ICE) * 4 #
Raging Cougar (POR) * 4 #
Canyon Wildcat (TMP) * 4 #
Giant Strength (TMP) * 4 #
Guma (USG) * 4 #
Reflexes (USG) * 2 #
Wild Jhovall (MRQ) * 4 #
Scarred Puma (INV) * 4 #
Maniacal Rage (INV) * 4 #
Brute Force (PLC) * 2 #
Mountain (10E) * 4 #
Mountain (10E) * 4 #
Mountain (10E) * 4 #
Mountain (10E) * 4 #
Mountain (M10) * 4 #
Mountain (M10) * 4 #
#NAME:Brimaz Commander
#DESC:A warrior and a spiritual
#DESC:leader, Brimaz leads the
#DESC:pride with honor and
#DESC:humility.
#DESC:
#DESC:Win Wagic duels to unlock
#DESC:more Commander opponents
#DESC:
#DESC:Original deck idea by Rowdy1705
#DESC:(mtggoldfish.com)
#DESC:Built for Wagic by Bob
#HINT:castpriority(commander,*)
Ajani's Influence (*) * 1
Ajani's Mantra (*) * 1
Ajani's Sunstriker (*) * 1
Ajani's Welcome (*) * 1
Alms Collector (*) * 1
Animal Sanctuary (*) * 1
Arcane Signet (*) * 1
Authority of the Consuls (*) * 1
Basri's Acolyte (*) * 1
Blade of the Sixth Pride (TSR) (*) * 1
Blessing of the Nephilim (*) * 1
Disenchant (BRO) (*) * 1
Drifting Meadow (*) * 1
Enlightened Ascetic (*) * 1
Felidar Cub (*) * 1
Garrison Cat (*) * 1
Gift of Estates (*) * 1
Graceful Cat (*) * 1
Guardian Lions (*) * 1
Healer of the Pride (*) * 1
Heirloom Blade (*) * 1
Idyllic Grange (*) * 1
Intangible Virtue (*) * 1
Ironpaw Aspirant (*) * 1
Jedit's Dragoons (TSP) (*) * 1
Jhovall Queen (*) * 1
Kabira Crossroads (*) * 1
Kemba, Kha Enduring (*) * 1
Kemba, Kha Regent (*) * 1
King of the Pride (*) * 1
Land Tax (CMM) (*) * 1
Leonin Abunas (*) * 1
Leonin Battlemage (*) * 1
Leonin Iconoclast (*) * 1
Leonin Lightbringer (*) * 1
Leonin Scimitar (MRD) (*) * 1
Leonin Skyhunter (MRD) (*) * 1
Leonin Snarecaster (*) * 1
Leonin Vanguard (*) * 1
Lightning Greaves (MRD) (*) * 1
Loxodon Warhammer (MRD) (*) * 1
Maned Serval (*) * 1
Mask of Memory (*) * 1
Mass Calcify (M15) (*) * 1
Mesa Lynx (*) * 1
Minas Tirith (*) * 1
New Benalia (*) * 1
Oblivion Ring (*) * 1
Oreskos Sun Guide (*) * 1
Path of Ancestry (*) * 1
Path to Exile (*) * 1
Plains (ONE) (*) * 4
Plains (MOM) (*) * 4
Plains (WOE) (*) * 4
Plains (LCI) (*) * 4
Plains (MKM) (*) * 4
Plains (OTJ) (*) * 3
Pride Guardian (*) * 1
Ravnica at War (*) * 1
Regal Caracal (*) * 1
Reliquary Tower (*) * 1
Sacred Cat (*) * 1
Sanctuary Cat (DKA) (*) * 1
Savannah Lions (*) * 1
Savannah Sage (*) * 1
Secluded Steppe (*) * 1
Short Sword (*) * 1
Sigarda's Aid (*) * 1
Skullclamp (*) * 1
Skyhunter Cub (MRD) (*) * 1
Skyhunter Patrol (MRD) (*) * 1
Skyhunter Prowler (*) * 1
Skyhunter Skirmisher (10E) (*) * 1
Sol Ring (*) * 1
Steelshaper's Gift (*) * 1
Steppe Lynx (*) * 1
Swiftfoot Boots (*) * 1
Sword of Vengeance (*) * 1
Sword of the Animist (*) * 1
Swords to Plowshares (*) * 1
Trained Caracal (*) * 1
White Sun's Zenith (*) * 1
Zarichi Tiger (*) * 1
#CMD:Brimaz, King of Oreskos (*) * 1

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@@ -1,29 +1,27 @@
#NAME:Enchanted Coatl
#DESC:Beware! The enchantresses
#DESC:have found a new pet!
#DESC:And they enjoy to make it
#DESC:stronger and stronger
#DESC:until no defender
#DESC:can stop it.
Flight (RV) * 2 #
Fastbond (RV) * 1 #
Instill Energy (RV) * 1 #
Verduran Enchantress (RV) * 4 #
Web (RV) * 1 #
Island (MIR) * 4 #
Island (MIR) * 4 #
Island (MIR) * 1 #
Argothian Enchantress (USG) * 4 #
Forest (USG) * 4 #
Forest (USG) * 4 #
Forest (USG) * 4 #
Serra's Sanctum (USG) * 1 #
Ancestral Mask (MRQ) * 4 #
Forest (MRQ) * 1 #
Ground Seal (ODY) * 1 #
Primal Frenzy (ODY) * 2 #
Enchantress's Presence (ONS) * 4 #
Fists of Ironwood (RAV) * 1 #
Howling Mine (10E) * 4 #
Yavimaya Enchantress (10E) * 4 #
Lorescale Coatl (ARB) * 4 #
#DESC:The ancient serpents did not
#DESC:suspect that beautiful
#DESC:enchantresses would bind
#DESC:them to eternal servitude.
Ancestral Mask (MRQ) * 4
Argothian Enchantress (USG) * 4
Enchantress's Presence (ONS) * 4
Fastbond (RV) * 1
Fists of Ironwood (RAV) * 1
Flight (RV) * 2
Forest (MIR) * 4
Forest (RV) * 1
Forest (MRQ) * 4
Forest (USG) * 4
Ground Seal (ODY) * 1
Howling Mine (10E) * 4
Instill Energy (RV) * 1
Island (MIR) * 4
Island (MRQ) * 1
Island (USG) * 4
Lorescale Coatl (ARB) * 4
Primal Frenzy (ODY) * 2
Serra's Sanctum (USG) * 1
Verduran Enchantress (RV) * 4
Web (RV) * 1
Yavimaya Enchantress (10E) * 4

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@@ -1,20 +1,23 @@
#NAME:Wraith's Feast
#DESC:"My army may intimidate you,
#DESC: but it is my hunger for life
#DESC: that will kill you."
Dark Ritual (RV) * 4 #
Drain Life (RV) * 4 #
Cabal Coffers (TOR) * 4 #
Last Gasp (RAV) * 3 #
Magus of the Coffers (PLC) * 4 #
Nightmare (10E) * 4 #
Terror (10E) * 3 #
Corrupt (SHM) * 4 #
Swamp (ALA) * 3 #
Swamp (ALA) * 3 #
Consume Spirit (M10) * 4 #
Swamp (M10) * 4 #
Swamp (M10) * 4 #
Swamp (M10) * 4 #
Swamp (M10) * 4 #
Tendrils of Corruption (M10) * 4 #
#DESC:The wraiths consume the
#DESC:spirit as the swamps
#DESC:submerge the flesh
#HINT:castpriority(instant,*)
#HINT:dontblockwith(Crypt Ghast)
#HINT:combo hold(Drain Life|myhand)^cast(Drain Life|myhand)~totalmananeeded({6}{B})
Corrupt (SHM) * 4
Crypt Ghast (GTC) * 4
Drain Life (RV) * 4
Go for the Throat (MBS) * 4
Murder (EMN) * 3
Nightmare (10E) * 4
Squelching Leeches (JOU) * 4
Swamp (10E) * 4
Swamp (9ED) * 4
Swamp (ALA) * 3
Swamp (M10) * 4
Swamp (M11) * 4
Swamp (RAV) * 4
Swamp (SHM) * 3
Tendrils of Corruption (M10) * 4
Terror (10E) * 3

View File

@@ -1,26 +1,21 @@
#NAME:Bloodhall Ooze
#DESC:"Note about specimen 114:
#DESC: After being nourished by living
#DESC: and decaying organic matter,
#DESC: the ooze has grown to proportions
#DESC: we never fathomed.
#DESC: Actually, when I look at its
#DESC: raging tentacles slapping
#DESC: relentlessly against the glassy
#DESC: wall of its prison, I wonder if
#DESC: it might not eventually become a
#DESC: security risk for this labo..."
#DESC: (scrap of paper found among the
#DESC: slimy ruins of the mages' lab)
Kird Ape (RV) * 4 #
Forest (10E) *13 #
Mountain (10E) *11 #
Tattermunge Maniac (SHM) * 4 #
Odious Trow (EVE) * 4 #
Stalker Hag (EVE) * 4 #
Tattermunge Duo (SHM) * 4 #
Noxious Hatchling (EVE) * 4 #
Creakwood Liege (EVE) * 4 #
Rendclaw Trow (EVE) * 4 #
Bloodhall Ooze (CFX) * 4 #
#DESC:After being nourished by living
#DESC:and decaying organic matter,
#DESC:the ooze grew to unfathomable
#DESC:proportions.
Bloodhall Ooze (CFX) * 4
Creakwood Liege (EVE) * 4
Forest (10E) * 4
Forest (LRW) * 4
Forest (SHM) * 4
Forest (RV) * 1
Kird Ape (RV) * 4
Mountain (10E) * 4
Mountain (LRW) * 4
Mountain (SHM) * 3
Noxious Hatchling (EVE) * 4
Odious Trow (EVE) * 4
Rendclaw Trow (EVE) * 4
Stalker Hag (EVE) * 4
Tattermunge Duo (SHM) * 4
Tattermunge Maniac (SHM) * 4

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@@ -1,20 +1,24 @@
#NAME:Persistence
#DESC:See your whole army
#DESC:fall victim
#DESC:to wrath and damnation
#DESC:while we persist
#DESC:and survive
#DESC:to strike you
#DESC:when you are defenseless.
Wrath of God (RV) * 4 #
Damnation (PLC) * 4 #
Kitchen Finks (SHM) * 4 #
Safehold Elite (SHM) * 4 #
Lingering Tormentor (EVE) * 3 #
Kithkin Spellduster (EVE) * 1 #
Heartmender (SHM) * 4 #
Restless Apparition (EVE) * 4 #
Rendclaw Trow (EVE) * 4 #
Day of Judgment (ZEN) * 4 #
Swamp (ZEN) *11 #
Plains (ZEN) *13 #
#DESC:You will fall to
#DESC:damnation while we
#DESC:survive and persist.
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
#HINT:combo hold(Day of Judgment|myhand)^cast(Day of Judgment|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W})
#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W})
Damnation (PLC) * 4
Day of Judgment (ZEN) * 4
Heartmender (SHM) * 4
Kitchen Finks (SHM) * 4
Kithkin Spellduster (EVE) * 1
Lingering Tormentor (EVE) * 3
Plains (M10) * 4
Plains (RV) * 1
Plains (SHM) * 4
Plains (ZEN) * 4
Rendclaw Trow (EVE) * 4
Restless Apparition (EVE) * 4
Safehold Elite (SHM) * 4
Swamp (M10) * 3
Swamp (SHM) * 4
Swamp (ZEN) * 4
Wrath of God (RV) * 4

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@@ -1,66 +1,18 @@
#NAME:Yavimaya
#DESC:Beasts of the woods and the
#DESC:seas are gathering, preparing
#DESC:for battle.
#Armageddon Clock
1095
#Obsianus Golem
1129
1129
#Air Elemental
1189
1189
1189
1189
#Lifetap
1205
1205
#Lord of Atlantis
1206
1206
#Merfolk of the Pearl Trident
1210
1210
1210
1210
#Phantom Monster
1213
1213
#Serendib Efreet
1221
1221
#Sea Serpent
1220
1220
#Cockatrice
1238
#Craw Wurm
1239
#Elvish Archers
1242
#Giant Spider
1249
1249
#Grizzly Bears
1250
1250
#Scryb Sprites
1264
1264
1264
#Thicket Basilisk
1267
# (PSY) Timber Wolves not available any more, replaced with Scryb Sprites
#Timber Wolves
#1268
#Tsunami
1271
#Wall of Ice
1274
#War Mammoth
1277
1277
#Forest
#DESC:On the island of Yavimaya
#DESC:the forest is not just
#DESC:ancient and wild. It is
#DESC:also sentient.
#DESC:
#DESC:Win matches to unlock more
#DESC:opponents, sets and game modes
#HINT:combo hold(Tranquility|myhand)^cast(Tranquility|myhand)^restriction{type(enchantment|opponentbattlefield)~morethan~0}^totalmananeeded({2}{G})
Air Elemental (RV) * 4
Armageddon Clock (RV) * 1
Cockatrice (RV) * 1
Craw Wurm (RV) * 1
Elvish Archers (RV) * 2
# RV Forests
1386
1387
1388
@@ -73,7 +25,9 @@
1386
1387
1388
#Island
Giant Spider (RV) * 2
Grizzly Bears (RV) * 2
# RV Islands
1392
1393
1394
@@ -86,3 +40,14 @@
1392
1393
1394
Lord of Atlantis (RV) * 3
Merfolk of the Pearl Trident (RV) * 4
Obsianus Golem (RV) * 2
Phantom Monster (RV) * 2
Scryb Sprites (RV) * 3
Sea Serpent (RV) * 2
Serendib Efreet (RV) * 2
Thicket Basilisk (RV) * 1
Tranquility (RV) * 1
Wall of Ice (RV) * 1
War Mammoth (RV) * 2

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@@ -1,21 +1,22 @@
#NAME:Bushwhacked
#DESC:"Attack! Heal! Attack! Heal!
#DESC: And again and again and again.
#DESC: Oh, how I miss my days
#DESC: in the goblin army!
#DESC: There, I never had to do
#DESC: TWO things in a battle!"
Swords to Plowshares (ICE) * 4 #
Akki Raider (BOK) * 4 #
Lightning Helix (RAV) * 4 #
Knight of Meadowgrain (LRW) * 4 #
Tattermunge Maniac (SHM) * 3 #
Nobilis of War (EVE) * 3 #
Plated Geopede (ZEN) * 4 #
Steppe Lynx (ZEN) * 4 #
Elite Vanguard (M10) * 3 #
Lightning Bolt (M10) * 4 #
Plains (ZEN) * 5 #
Mountain (ZEN) * 4 #
Plains (ZEN) * 7 #
Mountain (ZEN) * 7 #
#NAME:Crucible
#DESC:Destruction is the forerunner
#DESC:of new beginnings
#HINT:combo hold(Armageddon|myhand)^cast(Armageddon|myhand)^restriction{type(Crucible of Worlds|mybattlefield)~morethan~0}^totalmananeeded({3}{W})
Akki Raider (BOK) * 2
Akoum Hellhound (ZNR) * 3
Armageddon (A25) * 3
Crucible of Worlds (5DN) * 3
Fearless Fledgling (ZNR) * 4
Lightning Bolt (M10) * 3
Lightning Helix (RAV) * 4
Mountain (RAV) * 3
Mountain (M10) * 4
Mountain (ZEN) * 4
Nobilis of War (EVE) * 2
Plains (RAV) * 4
Plains (M10) * 4
Plains (ZEN) * 4
Plated Geopede (ZEN) * 4
Prowling Felidar (ZNR) * 2
Steppe Lynx (ZEN) * 4
Swords to Plowshares (ICE) * 3

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@@ -1,20 +1,21 @@
#NAME:The Tarmack
#DESC:How does it feel
#DESC:being stripped to the rack
#DESC:while Tarmogoyf licks
#DESC:the soles of your feet?
The Rack (RV) * 4 #
Hymn to Tourach (FEM) * 4 #
Darksteel Ingot (DST) * 3 #
Geth's Grimoire (DST) * 3 #
Forest (RAV) * 5 #
Forest (RAV) * 4 #
Hypnotic Specter (10E) * 4 #
Tarmogoyf (FUT) * 4 #
Peppersmoke (LRW) * 4 #
Nath of the Gilt-Leaf (LRW) * 4 #
Executioner's Capsule (ALA) * 3 #
Doom Blade (M10) * 4 #
Weakness (M10) * 3 #
Swamp (ZEN) * 5 #
Swamp (ZEN) * 6 #
#NAME:Tarmogoyf's Rack
#DESC:The Tarmogoyf is an
#DESC:odious creaure, feeding
#DESC:on the suffering of others
Darksteel Ingot (DST) * 3 #
Doom Blade (M10) * 4 #
Fell (BLB) * 4 #
Forest (M10) * 1 #
Forest (RAV) * 4 #
Forest (ZEN) * 4 #
Geth's Grimoire (DST) * 3 #
Go for the Throat (MOC) * 4 #
Hymn to Tourach (FEM) * 4 #
Hypnotic Specter (10E) * 4 #
Murder (DSK) * 2 #
Nath of the Gilt-Leaf (LRW) * 3 #
Swamp (M10) * 4 #
Swamp (RAV) * 4 #
Swamp (ZEN) * 4 #
Tarmogoyf (FUT) * 4 #
The Rack (RV) * 4 #

View File

@@ -1,25 +1,23 @@
#NAME:Enchantresses
#DESC:Fear the might
#DESC:of the Enchantresses!
#DESC:If you don't take care,
#DESC:they will fire
#DESC:a barrage of spells
#DESC:while growing
#DESC:to powerful warriors
#DESC:themselves.
Web (RV) * 4 #
Wall of Blossoms (STH) * 4 #
Argothian Enchantress (USG) * 4 #
Yavimaya Enchantress (UDS) * 4 #
Ancestral Mask (MRQ) * 3 #
Briar Patch (MRQ) * 3 #
Fists of Ironwood (RAV) * 4 #
Forest (RAV) * 4 #
Forest (RAV) * 4 #
Forest (RAV) * 4 #
Gaea's Anthem (PLC) * 3 #
Primal Rage (10E) * 3 #
Forest (ALA) * 4 #
Forest (ALA) * 4 #
Forest (ALA) * 4 #
Birds of Paradise (M10) * 4 #
#DESC:The enchantresses weave
#DESC:their spells in mighty
#DESC:webs, ready to catch the
#DESC:foolish and unwary.
Ancestral Mask (MRQ) * 4 #
Argothian Enchantress (USG) * 4 #
Birds of Paradise (M10) * 4 #
Blanchwood Armor (10E) * 2 #
Briar Patch (MRQ) * 2 #
Canopy Spider (10E) * 2 #
Druid of the Cowl (AER) * 2 #
Fists of Ironwood (RAV) * 4 #
Forest (10E) * 4 #
Forest (ALA) * 4 #
Forest (M10) * 4 #
Forest (M11) * 4 #
Forest (RAV) * 4 #
Forest (RV) * 2 #
Gaea's Anthem (PLC) * 3 #
Primal Rage (10E) * 3 #
Web (RV) * 4 #
Yavimaya Enchantress (UDS) * 4 #

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@@ -1,22 +1,25 @@
#NAME:Slightly Sligh
#DESC:The Mogg are loose!
#DESC:And they come
#DESC:with some powerful spells
#DESC:too!
Mogg Conscripts (TMP) * 4 #
Mogg Flunkies (STH) * 4 #
Flame Rift (NMS) * 2 #
Mogg Sentry (PLS) * 2 #
Great Furnace (MRD) * 4 #
Lava Spike (CHK) * 4 #
Brute Force (PLC) * 4 #
Mogg Fanatic (10E) * 4 #
Tattermunge Maniac (SHM) * 4 #
Mudbrawler Cohort (SHM) * 4 #
Mountain (ALA) * 4 #
Mountain (ALA) * 4 #
Mountain (ALA) * 4 #
Mountain (ALA) * 2 #
Goblin Chieftain (M10) * 2 #
Raging Goblin (M10) * 4 #
Lightning Bolt (M10) * 4 #
#NAME:Mogg Brawlers
#DESC:Mogg Goblins are known for
#DESC:their size, their savagery...
#DESC:and their recklessness.
#DESC:
#DESC:Deck inspired by Paul Sligh
Consuming Fervor (AKH) * 2 #
Foundry Street Denizen (GTC) * 2 #
Furor of the Bitten (ISD) * 2 #
Goblin Chieftain (M10) * 2 #
Great Furnace (MRD) * 4 #
Lava Spike (CHK) * 4 #
Legion Loyalist (GTC) * 2 #
Lightning Bolt (M10) * 4 #
Mogg Conscripts (TMP) * 4 #
Mogg Flunkies (STH) * 4 #
Mogg Sentry (PLS) * 2 #
Mountain (10E) * 2 #
Mountain (ALA) * 4 #
Mountain (SHM) * 4 #
Mountain (TMP) * 4 #
Mudbrawler Cohort (SHM) * 4 #
Raging Goblin (M10) * 4 #
Skullcrack (GTC) * 2 #
Tattermunge Maniac (SHM) * 4 #

View File

@@ -1,26 +1,21 @@
#NAME:Barbarians
#DESC: Being a barbarian can be really,
#DESC: really hard. People think that all
#DESC: we are interested in is to spit out
#DESC: primitive threats like "Me barbarian!
#DESC: Me not like your face!", and then
#DESC: brutally crush the next best guy.
#DESC:
#DESC: This is is outrageously wrong! We can
#DESC: actually speak full sentences before
#DESC: we brutally crush the next best guy.
#DESC: (Ugh Skullcrusher,
#DESC: Barbarian Philosopher)
Keldon Warlord (RV) * 4 #
Balduvian Barbarians (ICE) * 4 #
Balduvian War-Makers (ALL) * 3 #
Raging Goblin (POR) * 4 #
Barbarian General (PTK) * 3 #
Barbarian Horde (PTK) * 3 #
Balthor the Stout (TOR) * 2 #
Halberdier (ODY) * 3 #
Kamahl, Pit Fighter (ODY) * 2 #
Jeska, Warrior Adept (JUD) * 2 #
Lovisa Coldeyes (CSP) * 2 #
Highland Berserker (ZEN) * 4 #
Mountain (ZEN) *24 #
#DESC:'War is the trade of barbarians'
#DESC:Napoleon Bonaparte
Balduvian Barbarians (ICE) * 4 #
Balthor the Stout (TOR) * 2 #
Barbarian General (PTK) * 2 #
Bravado (USG) * 2 #
Halberdier (ODY) * 2 #
Highland Berserker (ZEN) * 4 #
Hobgoblin Captain (AFR) * 2 #
Kamahl, Pit Fighter (ODY) * 2 #
Keldon Warlord (RV) * 4 #
Lovisa Coldeyes (CSP) * 4 #
Mountain (4ED) * 4 #
Mountain (ICE) * 4 #
Mountain (ODY) * 4 #
Mountain (POR) * 4 #
Mountain (RV) * 4 #
Mountain (ZEN) * 4 #
Raging Goblin (POR) * 4 #
Sardian Cliffstomper (BRO) * 4 #

View File

@@ -1,20 +1,21 @@
#NAME:Soul Blossom Procession
#DESC:"Beware!
#DESC: they come from everywhere!"
#DESC:
#DESC:Meet a diverse army
#DESC:drafted by unusual means.
Swords to Plowshares (ICE) * 4 #
Raise the Alarm (MRD) * 4 #
Plains (MRD) * 7 #
Swamp (MRD) * 5 #
Swamp (MRD) * 5 #
Skeletal Vampire (GPT) * 2 #
Glorious Anthem (10E) * 4 #
Spectral Procession (SHM) * 4 #
Bitterblossom (MOR) * 4 #
Voracious Hatchling (EVE) * 2 #
Deathbringer Liege (EVE) * 4 #
Plains (ALA) * 7 #
Deathgreeter (ALA) * 4 #
Soul Warden (M10) * 4 #
#DESC:The most powerful sorcerors
#DESC:can conjure biddable armies
#DESC:to serve their every desire.
Bitterblossom (MOR) * 4 #
Deathbringer Liege (EVE) * 4 #
Deathgreeter (ALA) * 4 #
Glorious Anthem (10E) * 4 #
Plains (10E) * 2 #
Plains (ALA) * 4 #
Plains (ICE) * 4 #
Plains (MRD) * 4 #
Raise the Alarm (MRD) * 4 #
Skeletal Vampire (GPT) * 2 #
Soul Warden (M10) * 4 #
Spectral Procession (SHM) * 4 #
Swamp (ALA) * 2 #
Swamp (ICE) * 4 #
Swamp (MRD) * 4 #
Swords to Plowshares (ICE) * 4 #
Voracious Hatchling (EVE) * 2 #

View File

@@ -1,18 +1,25 @@
#NAME:Blind Faith
#DESC:"No more Dark and Light
#DESC: for it is one that we fight"
Unholy Strength (RV) * 2 #
Holy Strength (RV) * 2 #
Silent Attendant (USG) * 2 #
Temple Acolyte (P02) * 4 #
Priest of Gix (USG) * 4 #
Teroh's Faithful (TOR) * 2 #
Doubtless One (ONS) * 4 #
Profane Prayers (ONS) * 4 #
Akroma's Devoted (LGN) * 2 #
Soul Warden (10E) * 4 #
Venerable Monk (10E) * 2 #
Ancestor's Chosen (10E) * 2 #
Plains (ALA) *11 #
Swamp (ALA) *11 #
Acolyte of Xathrid (M10) * 4 #
#DESC:Some clerics follow the life-
#DESC:giving path of righteousness.
#DESC:Others invoke the horrors
#DESC:of the darkness.
#HINT:castpriority(creature,*)
#HINT:combo hold(Profane Prayers|myhand)^cast(Profane Prayers|myhand)^restriction{type(creature|mybattlefield)~morethan~2}^totalmananeeded({2}{B}{B})
#HINT:alwaysattackwith(Vile Deacon)
Doubtless One (ONS) * 4 #
Elenda's Hierophant (LCC) * 4 #
Nullpriest of Oblivion (ZNR) * 2 #
Plains (10E) * 4 #
Plains (ALA) * 4 #
Plains (M10) * 4 #
Profane Prayers (ONS) * 4 #
Soul's Attendant (ROE) * 2
Soul Warden (10E) * 4 #
Swamp (10E) * 4 #
Swamp (ALA) * 4 #
Swamp (M10) * 4 #
Temple Acolyte (P02) * 4 #
Teroh's Faithful (TOR) * 2 #
Venerable Monk (10E) * 2 #
Vile Deacon (LGN) * 4 #
Vito, Thorn of the Dusk Rose (M21) * 4 #

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