@@ -307,16 +307,18 @@ public class SDLActivity extends Activity implements OnKeyListener {
|
||||
importDeck.setTitle("Choose Deck to Import:");
|
||||
|
||||
File root = new File(System.getenv("EXTERNAL_STORAGE") + "/Download");
|
||||
File[] files = root.listFiles();
|
||||
File[] files = root.listFiles();
|
||||
|
||||
for (File f : files) {
|
||||
if (!myresult.contains(f.toString()) &&
|
||||
(f.toString().contains(".txt") ||
|
||||
f.toString().contains(".dck") ||
|
||||
f.toString().contains(".dec"))) {
|
||||
myresult.add(f.toString());
|
||||
}
|
||||
}
|
||||
if (files != null) {
|
||||
for (File f : files) {
|
||||
if (!myresult.contains(f.toString()) &&
|
||||
(f.toString().contains(".txt") ||
|
||||
f.toString().contains(".dck") ||
|
||||
f.toString().contains(".dec"))) {
|
||||
myresult.add(f.toString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//get first item?
|
||||
if (!myresult.isEmpty()) {
|
||||
@@ -1115,24 +1117,49 @@ public class SDLActivity extends Activity implements OnKeyListener {
|
||||
}
|
||||
|
||||
// Setup
|
||||
@Override
|
||||
protected void onCreate(Bundle savedInstanceState) {
|
||||
//Log.d(TAG, "onCreate()");
|
||||
super.onCreate(savedInstanceState);
|
||||
private void enterImmersiveMode() {
|
||||
final View decorView = getWindow().getDecorView();
|
||||
decorView.setSystemUiVisibility(
|
||||
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
|
||||
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
|
||||
| View.SYSTEM_UI_FLAG_FULLSCREEN
|
||||
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
|
||||
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
|
||||
| View.SYSTEM_UI_FLAG_LAYOUT_STABLE
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWindowFocusChanged(boolean hasFocus) {
|
||||
super.onWindowFocusChanged(hasFocus);
|
||||
if (hasFocus) {
|
||||
enterImmersiveMode();
|
||||
}
|
||||
}
|
||||
|
||||
StrictMode.ThreadPolicy policy = new StrictMode.ThreadPolicy.Builder().permitAll()
|
||||
.build();
|
||||
StrictMode.setThreadPolicy(policy);
|
||||
setContentView(R.layout.main);
|
||||
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
|
||||
// So we can call stuff from static callbacks
|
||||
mSingleton = this;
|
||||
mContext = this.getApplicationContext();
|
||||
RES_FILENAME = getResourceName();
|
||||
StorageOptions.determineStorageOptions(mContext);
|
||||
checkStorageLocationPreference();
|
||||
prepareOptionMenu(null);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onCreate(Bundle savedInstanceState) {
|
||||
super.onCreate(savedInstanceState);
|
||||
|
||||
StrictMode.ThreadPolicy policy = new StrictMode.ThreadPolicy.Builder().permitAll().build();
|
||||
StrictMode.setThreadPolicy(policy);
|
||||
|
||||
setContentView(R.layout.main);
|
||||
|
||||
// Enable immersive mode
|
||||
enterImmersiveMode();
|
||||
|
||||
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
|
||||
|
||||
// So we can call stuff from static callbacks
|
||||
mSingleton = this;
|
||||
mContext = this.getApplicationContext();
|
||||
RES_FILENAME = getResourceName();
|
||||
StorageOptions.determineStorageOptions(mContext);
|
||||
checkStorageLocationPreference();
|
||||
prepareOptionMenu(null);
|
||||
}
|
||||
|
||||
public void forceResDownload(final File oldRes) {
|
||||
AlertDialog.Builder resChooser = new AlertDialog.Builder(this);
|
||||
|
||||
@@ -88,8 +88,8 @@ Mod by: Vitty85
|
||||
#define WAGIC_CORE_VERSION_STRING "core_" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION)
|
||||
#define WAGIC_RESOURCE_NAME "Wagic-core-" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION) ".zip"
|
||||
#define WAGIC_RELEASE_NAME "wagic-v" WAGIC_VERSION_STRING
|
||||
#define WAGIC_RESOURCE_URL "https://github.com/WagicProject/wagic/releases" WAGIC_RELEASE_NAME "/" WAGIC_RESOURCE_NAME
|
||||
|
||||
#define WAGIC_RESOURCE_URL "https://github.com/WagicProject/wagic/releases/download/" WAGIC_RELEASE_NAME "/" WAGIC_RESOURCE_NAME
|
||||
|
||||
#endif
|
||||
|
||||
</echo>
|
||||
|
||||
@@ -97,6 +97,12 @@ void GameStateAwards::Start()
|
||||
|
||||
wgh = NEW WGuiHeader("");
|
||||
listview->Add(wgh);
|
||||
|
||||
#if !defined(PSP)
|
||||
WGuiItem* backLabel = NEW WGuiItem("Back to Main Menu");
|
||||
WGuiButton* backBtn = NEW WGuiButton(backLabel, EXIT_AWARDS_MENU, GameStateAwardsConst::kBackToMainMenuID, this);
|
||||
listview->Add(backBtn);
|
||||
#endif
|
||||
|
||||
int locked = 0;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user