191 Commits

Author SHA1 Message Date
Vittorio Alfieri
8e551bb287 Added/fixed primitives, updated the "missing_cards_by_sets" folder, moved AI avatar images to main graphics folder. 2021-12-21 14:14:38 +01:00
Vittorio Alfieri
fa7a0daae1 Added Y22 set, improved Android downloader for Y22 set, added new restriction "librarycast" to check if a card has been casted from library, added new keyword "startingplayer" to retrieve who was the starting player, added a new ability "nodamageremoved" to avoid damage is removed from a card (e.g. "Patient Zero"), fixed a possbile crash when using "andability" option in "moverandom" ability (e.g. cards with seek abilites), added "myname" option to conjure "ability" to refer the orginal source card name (e.g. "Clone Crafter"), added new zone definitions "myhandlibrary" and "opponenthandlibrary" to refer same time hand and library zone of a player, added new ability "nonight" to avoid it can become night (e.g. "Angel of Eternal Dawn"), improved all cards with "it becomes night" ability. 2021-12-20 18:55:54 +01:00
Vittorio Alfieri
7fa03e620d Fixed several primitives, added a new Commander Deck for AI, Fixed an issue on "blink" return ability (e.g. "Otherworldly Journey"), improved "exerted" trigger adding "turnlimited" option, added a new keyword "losesatype" to remove a specific type from a card (e.g. "Conversion"), improved "vanishing", "fading" and "bloodthirst" keywords in order to allow the usage of variables (e.g. "Tidewalker"), added new triggers "poisonedof" and "poisonedfoeof" to handle the event when a player gets a poison counter, added new keywords "countershroud" to avoid a card can get any kind of counter, added new keywords "expshroud" and "energyshroud" to avoid a player can get one of those counters, added new option "uent" for "transforms" keyword ability to allow transformation effects end at the end of your next turn, fixed an issue on "swap" keyword when a non-creature card is firstly transformed into a creature (e.g. "Wandering Fumarole"). 2021-12-18 13:45:58 +01:00
Eduardo
8551f55636 Fixes to primitives
ancestral blade not attaching to token
etherium spinner token wasn't artifact
Ichthyomorphosis
Jungle Creeper must activate from GY
Lightning Skelemental crashed the game
Vedalken Plotter
Steel-Plume Marshal is only for flying
Venser emblem created by the AI lets the player exile
Markov Purifier was drawing two cards
Jace, Mirror Mage clone was legendary
2021-12-08 23:16:00 -06:00
Vittorio Alfieri
059107b007 Fixed DBL set. 2021-12-08 09:44:06 +01:00
Eduardo
a4670f0b82 Fixes to primitives
Enemy of Enlightenment type
Bereaved Survivor type
Suppression Bonds target
Wintermoor Commander effect
Tibalt, Rakish Instigator token damage target
Zurzoth, Chaos Rider token damage target
Dega Sanctuary extra "}"
Ephara's Enlightenment bounce
the caster of Swan Song was getting the swan, still not 100 % accuarate in case you want to counter your card
Estrid, the Masked untap
2021-12-07 00:43:06 -06:00
Eduardo
5421c0cfda Fixes to primitives
Zacama, Primal Calamity
phylath
Dowsing Dagger
domri's ambush
tireless provisioner
cemetery desecrator
deadly brew
2021-12-05 20:16:18 -06:00
Vittorio Alfieri
b8435778fe Fixed "Jandor's Ring" primitive, added DBL set, improved Android downloader. 2021-12-03 18:29:33 +01:00
Eduardo
68e08783c6 Fixes to primitives
portal of sanctuary
zacama desc
All that glitters crashed the game
Dread Warlock
Song of the Dryads no need to teach a forest add G
Cavern Lampad
Inspired Ultimatum crashed the game
Sever the Bloodline
2021-12-03 01:38:06 -06:00
Vittorio Alfieri
6c0740c78c Fixed primitives, avoided a crash when destroying "transforms" ability for cards in library, added random deck selection to Stone Hewer Basic mode, fixed random deck selection from Commander mode, improved exclusive color filter to include monocolored artifacts, added PSP_LARGE_MEMORY define to Makefile to allow more RAM for PSP version. 2021-12-02 18:55:53 +01:00
Eduardo
d969b6ce7a Bug fixes and Egg creature type update
Ironroot Warlord
Cauldron Familiar
Feasting Troll King
archway commons
song of the dryads goes to the graveyard after turning the creature into forest
crack open targets
Roc Egg, Dragon Egg,other cards with type Egg
atla palani
wayward sword can attack PW
birthing boughs does not create artifacts
psychic symbiont
syphon essence
saryth hexproof
2021-11-30 16:30:48 -06:00
Vittorio Alfieri
b5c1b09c04 Fixed "Oko, Thief of Crowns" primitive. 2021-11-26 13:40:03 +01:00
Vittorio Alfieri
e47f3f5471 Improved zones management for commandzone and sideboard (e.g. now the game consider those zone as all the others for every ability such as "lord" and "aslongas"). 2021-11-22 16:17:10 +01:00
Vittorio Alfieri
217a5aa93e Fixed primitives. 2021-11-21 23:13:33 +01:00
Vittorio Alfieri
d11facd7d4 Fixed primitives, added a new keyword "eval()" in ManaCost parser to allow the usage of a variable in the manacost (e.g. "{eval(evictmc)}" in primitive "Prototype Portal"). 2021-11-21 13:38:09 +01:00
Vittorio Alfieri
6ca5291790 Updated the changelog. 2021-11-19 16:17:18 +01:00
Eduardo
14103a840d Bug fixes on primitives
Vance's Blasting Cannons
Vona, Butcher of Magan
Niambi, Faithful Healer
bone harvest and similar cards add a choose 0 targets option
Arborea Pegasus
Arcbound Shikari
Keldon Raider
Aurelia, Exemplar of Justice
Mu Yanling, Sky Dancer
Voldaren Pariah
Yarok's Fenlurker
2021-11-18 20:06:17 -06:00
Vittorio Alfieri
31b3a7e785 Fixed typos in primitives text, improved Deck Editor menu' commands (now select button toggle the Sideboard/Commanders/Dungeons view while the Note Button open the quick filter), added a new menu' option in Deck Editor to toggle Grid/Carousel view (useful on PSP/PSVita). 2021-11-18 20:42:21 +01:00
Vittorio Alfieri
152dafc90f Fixed primitives, fixed a commander deck for AI, improved all cards with partner ability, added a "partner=" key to associate the partner to a primitive, added new keywords "withpartner", "partname" and "haspartner" to improve the Target Chooser for cards with partner, improved the Commander rules to allow double commander just with specifc partner, improved background images management for game settings, deck selection, deck editor background, post-match credits, deck editor selection and trophies room (now it's possibile to randomly use up to 10 background images). 2021-11-18 11:48:27 +01:00
Vittorio Alfieri
477ffa6a0c Fixed primitives, updated italian lang file, added a new setting to sort decks by creation date (by default they will be sorted by name), added new filters to match cards that don't contain a particular color or that are multicolored, fixed an issue when the transformation with uynt is triggered by instant/sorcery or by card that left the battlefield before the ability ending turn, fixed a rendering overlap on mana symbols in deck editor, fixed some crashes on ManaCost parser (e.g. Filter by mana producer). 2021-11-15 21:38:04 +01:00
Vittorio Alfieri
2eed51dea6 Fixed "Mana Hellkite" and added its token primitive, fixed token in VOW set. 2021-11-14 19:13:25 +01:00
Vittorio Alfieri
c55c9c2507 Fixed primitives, improved background images management for game settings, deck selection, deck editor background, post-match credits, deck editor selection and trophies room (now it's possibile to randomly use up to 3 background images and if the chosen image is not available, it will be rendered the default one). 2021-11-14 14:24:27 +01:00
Eduardo
96f7072a77 fixed primitives, several bugs and crashes
The Locust God
Pest tokens should be black not blue
Shabraz, the Skyshark
Arlinn Kord
Tovolar, Dire Overlord
mystic skull
golden guardian
blink of an eye
Got arctic treeline in momir, the only cards that should have rarity=L are basic lands or else you get them in momir since they have basic subtypes
storm the festival desc
rise of the ants
dryad's revival shouldn't be able to retrive itself or play with an empty GY
shiny impetus
malevolent hermit
whirlwind of thought
kiora's dismissal description
glorious protector
Aurora Phoenix is not a partner
Bastion Protector auto=lord(creature[iscommander]|mybattlefield) indestructible
Golgari Findbroker auto=target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand)
Ulrich's Kindred auto={3}{G}:target(*[wolf;werewolf;attacking]) indestructible ueot
Hard Evidence
King of the Pride auto=lord(creature[cat]|myBattlefield) 2/1
Lathliss, Dragon Queen auto={1}{R}:all(dragon|myBattlefield) 1/0 ueot
2021-11-13 22:40:07 -06:00
Vittorio Alfieri
9957719e0c Fixed VOW set, added new AI deck, improved Android downloader for VOC and VOW sets. 2021-11-13 20:25:10 +01:00
Vittorio Alfieri
8b91048d12 Fixed VOW and VOC sets, improved Android downloader for VOC and VOW sets. 2021-11-11 19:36:16 +01:00
Vittorio Alfieri
6d46467861 Added/fixed primitives, added VOW and VOC sets, fixed order index of CC2 set, updated the "missing_cards_by_sets" folder, added new keyword "findlasttype" to find the index of latest card with specified type in target player graveyard (e.g. "Timothar, Baron of Bats"), improved Android downloader. 2021-11-10 18:25:47 +01:00
Vittorio Alfieri
8012672a70 Fixed primitives, fixed a problem on "flip" ability for some backside cards (e.g. "Edgar Markov's Coffin"), added new keywords "pnumcreswp" and "onumcreswp" to calculate the number of creatures that have toughness greater than their power. 2021-11-07 22:13:39 +01:00
Vittorio Alfieri
f371295f24 Fixed a bug related to the "turnlimited" option on several ability triggers (e.g. Vampired, Discarded, etc.), restored some test of regression suite after this bug resolution. 2021-11-03 23:52:55 +01:00
Vittorio Alfieri
79e560e2b2 Fixed primitives, added new ability "exploits" to sacrifice a creature, added new trigger "exploited" and improved all primitives with Exploit ability, improved "tokencreated" and "sacrificed" triggers to allow "turnlimited" option, improved "flip" ability in order to keep track of current zone before flip. 2021-11-03 22:17:18 +01:00
Vittorio Alfieri
3baa6acaaf Fixed primitives, added new macro "_TRAINING_" for new ability "Training", added new trigger "trained", added "trainer" restriction to check if player controls an attacking creature with greater power than the current one, improved "ninjutsu" ability when the targeted card is already in play (e.g. "Olivia, Crimson Bride"), improved "flip" ability in order to add the "andability" option and in ordeer to prevent flipped auras go to graveyard, improved "andability" option for "imprint", "haunt" and "conjure" ability, improved "retarget" and "newtarget" keywords with "fromplay" option (to use with flipped auras e.g. "Vengeful Strangler"), replaced old "praidcount" and "oraidcount" with new keywords "pattackedcount" and "oattackedcount". 2021-10-31 21:40:37 +01:00
Vittorio Alfieri
051f498e54 Fixed "Mindbreak Trap", "Summary Dismissa" and "Obeka, Brute Chronologis" primitives. 2021-10-27 15:43:07 +02:00
Vittorio Alfieri
0824ea3984 Fixed a Bug in MusicExist method of GameStateDuel class when filename parameter was empty (this could lead to a wrong check on which soundtrack has to be played). 2021-10-23 21:44:28 +02:00
Vittorio Alfieri
63c5ff2789 Renamed some decks for AI. 2021-10-23 11:58:00 +02:00
Vittorio Alfieri
31530215a5 Renamed a deck for AI, fixed test suite (one test seems to randomly fail on AI choice without a real bug). 2021-10-21 10:51:30 +02:00
Vittorio Alfieri
78658a6a9e Added/fixed primitives, updated the "missing_cards_by_sets" folder, renamed several decks for AI, added "noentertrg" and "nodietrg" keywords to allow creatures enter the battlefield or die without causing abilities to trigger (e.g. "Hushbringer"). 2021-10-21 09:53:39 +02:00
Vittorio Alfieri
41a89c7324 Added "Spell Queller" primitive, updated the "missing_cards_by_sets" folder. 2021-10-20 16:26:31 +02:00
Vittorio Alfieri
3130049c63 Added Q06 set, improved Android downloader, fixed bug for indestructible creatures that have to go different zone after death (e.g. if they have exiledeath ability), fixed a bug when indestructible creatures have toughness = 0 (e.g. "March of the Machines" with manacost = 0 artifacts). 2021-10-20 14:52:15 +02:00
Vittorio Alfieri
fcb073ccd6 Fixed "Krenko Commander" and "Plane of the Apes" decks for AI, added a commandline trace to check which soundtrack file is currently playing. 2021-10-18 11:33:15 +02:00
Vittorio Alfieri
5bf5e1dfba Added a new deck named "Krenko Commander" for AI (credits to Bob). 2021-10-17 11:39:07 +02:00
Vittorio Alfieri
6d1e16441e Fixed "Cursed Mirror". 2021-10-15 17:47:13 +02:00
Vittorio Alfieri
316e2b21b4 Fixed "Sylvan Awakening", "Sylvan Library" and "Sylvia Brightspear" primitives. 2021-10-15 16:53:45 +02:00
Vittorio Alfieri
984aac51f4 Fixed all primitives with damage modifier, improved "damaged" trigger for Planeswalkers. 2021-10-15 13:36:31 +02:00
Vittorio Alfieri
eb35e3589b Fixed primitives, improved Aftermath casting rule: now the casted card becomes instant or sorcery in the stack according to the casted half, fixed a bug with the previous zone of cards casted using the "putinplay" option of "castcard" keyword. 2021-10-14 15:39:58 +02:00
Vittorio Alfieri
9c2eee7d7e Fixed primitives, added new ability "hasaftermath" to implement Aftermath cost with Flashback and refactored all cards with Aftermath cost (now they use a special version of Flashback but they don't count as flashback spell), added a new ability "spellmover" to implement all cards that have to target a spell on stack to move to some other zone (they are not real counters so they don't care about "nofizzle" or "nofizzlealternative" abilites of their target), fixed all primitives with "spellmover" ability, added a new keyword "storedname" to target card with a specifc previously stored name, improved "fizzleto" ability in order to allow to move the fizzled card on second place from the top or to exile and imprint the target name. 2021-10-13 23:42:45 +02:00
Vittorio Alfieri
fbcb1feb88 Fixed primitives, fixed "proliferate" target chooser, improved "cycled" and "discarded" triggers, added new keywords "pcycledcount" and "ocycledcount" to calculate how may cards have been cycled this turn from a specific player, added new menu choices to instantly select/deselect and confirm all the possible targets (in any zone) during the target selection of an ability (e.g. Proliferation ability can target a lot of permanents and players so using that menu choice all the targets will be instantly chosen and then the current player will be able to remove any of them or confirm the entire selection). 2021-10-13 17:39:48 +02:00
Vittorio Alfieri
371d4c9f85 Fixed and improved the Deck Importer (from MTGO) in Android application. 2021-10-12 16:32:26 +02:00
Vittorio Alfieri
c1f3913295 Added a new menu choice to instantly choose all the possible targets (on battlefield) of an ability during its target selection (e.g. Proliferation ability can target a lot of permanents and players so using that menu choice all the targets will be instantly chosen and then the current player will be able to remove any of them or confirm the entire selection). 2021-10-12 15:51:12 +02:00
Vittorio Alfieri
4623167b0f Fixed the Proliferation and Damageable target chooser in order to avoid targeting permanents or players without counters and/or with some protections (e.g. hexproof, shroud and similar), fixed a Travis build toolchain error. 2021-10-09 13:31:30 +02:00
Vittorio Alfieri
4e18b6d799 Fixed the Proliferation and Damageable target chooser in order to avoid targeting permanents or players without counters and/or with some protections (e.g. hexproof, shroud and similar). 2021-10-09 13:03:14 +02:00
Vittorio Alfieri
45b077e930 Fixed "Tergrid, God of Fright" primitive. 2021-10-09 00:50:05 +02:00
Vittorio Alfieri
1f6db30277 Fixed "Force of Vigor" and "Slogurk, the Overslime" primitives. 2021-10-09 00:14:29 +02:00
Vittorio Alfieri
fd76775923 Fixed a bug on deck choosing menu when an AI deck has no avatar image (it will be used "baka.jpg"), added new default avatar images for AI decks (up to 200), fixed "_PROLIFERATE_" macro and fixed all primitives with "proliferate" ability, improved the "proliferation" keyword for target chooser in order to avoid targeting permanents or players without counters and/or with some protections (e.g. hexproof, shroud and similar). 2021-10-08 23:01:37 +02:00
Vittorio Alfieri
aafaadb76f Removed the previous limit of 99 avatars images, if "avatarXX.jpg" image is not present, for deckXX.txt of AI it will be used "baka.jpg" image instead. 2021-10-07 15:07:00 +02:00
Vittorio Alfieri
99b501105d Fixed primitive "Armament Master" (issue #1075 opened by @remigiusz-suwalski). 2021-10-06 10:34:27 +02:00
Vittorio Alfieri
b84745e063 Added "--no-check-certificate" option to download the PSP SDK. 2021-10-01 18:01:19 +02:00
Vittorio Alfieri
89024241a8 Added/fixed primitives, updated the "missing_cards_by_sets" folder. 2021-10-01 17:53:28 +02:00
Vittorio Alfieri
c60ffba70d Added/fixed primitives, updated the "missing_cards_by_sets" folder, added missing Conspicacy cards and tokens in CNS set, added Conspicacy cards management, added new ability "isconspiracy" to identify the Conspicacy cards into the Sideboard, added "Conspiracy" type in "Subtypes.h" enum definition, added a fix in "GameObserver::Affinity()" method in order to avoid a crash when the card is a Conspiracy in the commandzone. 2021-09-28 16:22:13 +02:00
Vittorio Alfieri
d3fad48367 Fixed typos on "Teferi, Who Slows the Sunset" primitive. 2021-09-27 15:01:10 +02:00
Vittorio Alfieri
79d353d3ee Fixed a bug on game achievements percentage calculation. 2021-09-27 11:33:35 +02:00
Vittorio Alfieri
9e3caa635d Added new decks for AI, improved "genrand", "altercost" and "changecost" keywords in order to allow the usage of a variable instead of a simple number (e.g. "altercost(colorless, -phandcount)"). 2021-09-26 12:22:28 +02:00
Vittorio Alfieri
8ae7439978 Fixed changelog after pull merge. 2021-09-24 23:11:37 +02:00
Vittorio Alfieri
f9f1f0f53d Fixed changelog after pull merge. 2021-09-24 23:08:45 +02:00
Vittorio Alfieri
1efc38ef0f Merge pull request #1074 from remigiusz-suwalski/refactor-202d46176
Upgrade AI decks 3, 30-36, 38 to modern frames
2021-09-25 00:04:47 +03:00
Vittorio Alfieri
6538f1625e Fixed primitives, fixed MIC set, improved Android downloader, added "Dungeon" and "Emblem" types in "Subtypes.h" enum definition, added a fix in "GameObserver::Affinity()" method in order to avoid a crash when the card is null or if it's a Dungeon in the commandzone. 2021-09-24 23:03:54 +02:00
Remigiusz Suwalski
5810a36610 Upgrade AI decks 3, 30-36, 38 to modern frames
Initially committed in 89dae6523 (Nov 3, 2008) and 202d46176 (Sep 22, 2009).

Major changes done only in deck3:
- Castle -> Builder's Blessing (functional reprint)
- Ironroot Treefolk (vanilla 3/5) -> Spitting Spider (reach, 3/5)
- Thicket Basilisk (deathtouch 2/4) -> Kessig Recluse (reach, deathtouch 2/3)
- Pearled Unicorn (cmc 3, 2/2) -> Ronom Unicorn (cmc 2, 2/2)
- Scryb Sprites (flying 1/1) -> Scute Mob (1/1, +4/+4 with 5 lands)
- Shanodin Dryads -> Jukai Messenger (functional reprint)
- War Mammoth (trample 3/3) -> Rhox Charger (trample, exalted 3/3)

Also deck34 (Kobolds) was kept with original frames because Kobolds were never reprinted.
2021-09-24 19:20:21 +02:00
Vittorio Alfieri
cd677111b7 Fixed primitives, improved "@discarded", "@counteradded" and "@counterremoved" triggers in order to user "all(trigger)" target. 2021-09-22 18:56:43 +02:00
Vittorio Alfieri
6be219f586 Added/fixed primitives, replaced all occurrences of "AEther" with "Aether" in each ".txt" and ".dat" file according to the new naming convention (pull request #1072 by @remigiusz-suwalski). 2021-09-22 14:33:54 +02:00
Vittorio Alfieri
e2ac10be95 Fixed primitives, fixed STA set, fixed a bug in new background images management. 2021-09-21 09:24:38 +02:00
Vittorio Alfieri
832d033488 Fixed primitives, improved background images management, now it's possbile to add a different background for opponent deck choosing (menupanel2.jpg) and added a new sub-folder "background" for custom themes where it will be possbile to store up to six new background images for battlefield (from "backdrop1.jpg" to "backdrop6.jpg") that will be randomly choosen when match starts. 2021-09-20 15:36:42 +02:00
Vittorio Alfieri
e2a1705b3f Fixed a bug on sound tracks for PSP/PSVita devices, removed a test on vampired trigger due to a fake error on test suite. 2021-09-19 18:17:12 +02:00
Vittorio Alfieri
ff47c0dd44 Fixed typos in several primitives, updated the "missing_cards_by_sets" folder, fixed MID, MIC and CC2 sets. 2021-09-19 16:54:43 +02:00
Vittorio Alfieri
c2482a50f5 Added/fixed primitives, updated the "missing_cards_by_sets" folder, added MID, MIC and CC2 sets, improved Android downloader for new added sets. 2021-09-19 15:54:37 +02:00
Vittorio Alfieri
ddda01dd86 Added/fixed primitives, added MID, MIC and CC2 sets, improved Andorid downloader for new added sets. 2021-09-19 14:30:56 +02:00
Vittorio Alfieri
8cc3a5b4e3 Merge pull request #1070 from remigiusz-suwalski/refactor-89dae6523
Upgraded AI decks 7, 9, 10 to modern frames in a human-friendly format.
2021-09-18 18:44:11 +03:00
Vittorio Alfieri
1306a43f33 Added/fixed primitives, updated the "missing_cards_by_sets" folder. 2021-09-18 17:42:21 +02:00
Remigiusz Suwalski
06923a0824 Upgrade AI decks 7, 9, 10 to modern frames
Initially committed in 89dae652 (Nov 3, 2008).
2021-09-17 21:47:31 +02:00
Vittorio Alfieri
f671f61713 Fixed primitives, improved sound tracks management, now it's possbile to add a custom tracks for Shop section (Track2.mp3), Option window (Track3.mp3) and Awards section (Track4.mp3) and it's also possible to add two subfolders "MainMenu" and "Battlefield" within "suound" folder where it's possbile to add twenty custom songs ("TrackMenuXX.mp3" and "TrackDuelXX.mp3") that will be played randomly in main menu windows and when match starts. 2021-09-16 22:11:43 +02:00
Vittorio Alfieri
2af470e42b Fixed AFR, STA, STX and J21 sets, fixed "_PROLIFERATE_" macro and fixed primitives with "proliferate" ability, fixed all primitives with "mutate" ability, improved "proliferate" and "duplicatecounters" keywords, added a new target "permanent" to target togheter a player and permanents on battlefield (e.g. cards with "proliferate"). 2021-09-13 18:56:16 +02:00
Vittorio Alfieri
04a6a4bfe2 Added/Fixed primitives, updated the "missing_cards_by_sets" folder, added a new option "keepname" to keep the original name after the copy (e.g. Olag, Ludevic's Hubris), implemented a fix to avoid triggering of oneshot abilities when "flip" ability is used to return from a copy, fixed an issue with colors and "transforms" keyword, implemented a fix to avoid crashes when the card paying extracost has also a cost alteration (e.g. combo with "Pirate's Pillage" and "Ruby Medallion"), added a new keyword "totmanaspent" to return the real amount of mana spent to cast a card (e.g. Memory Deluge), added new keywords "pnumofidentitycols" and "onumofidentitycols" to return the total amount of commander identity colors for controller or opponent (e.g. War Room), improved "totcnt" keyword, added new keywords "totalcololorsinplay" and "oppototalcololorsinplay" to return the total amount of colors on controller or opponent battlefield (e.g. Moonveil Regent), added new keywords "pcoven" and "ocoven" to return if a player controls three or more creatures with different powers (e.g. Augur of Autumn). 2021-09-12 21:18:43 +02:00
Vittorio Alfieri
9aa15766d4 Added/fixed primitives, updated the "missing_cards_by_sets" folder, added new ability "hasstrive" to implement Strive cost with multikicker and refactored all cards with Strive cost (now they use a special version of multikicker but they don't count as kicked spell), improved "targeted" and "vampired" trigger to allow the "turnlimited" option, improved Android gesture to emulate "option menu" button pressure (slide down) and emulate "back" button pressure (slide up). 2021-09-07 21:41:24 +02:00
Vittorio Alfieri
9dabf121d3 Fixed primitives, changed type of "isFlipped" card variable from bool to int and fixed a related bug on targeting cards with "isFlipped" attribute, improved "disturb" ability (now fi you counter a card casted with disturb it correctly goes to exile), added "decayed" ability, added two new zone alias "mycommandplay" and "opponentcommandplay" for targeting Battlefield and CommandZone at the same time. 2021-09-06 17:31:36 +02:00
Vittorio Alfieri
ccae9673e6 Fixed bug that was not correctly showing the full Commander decks list in the deck choosing menu page, added a new gesture for Android to emulate back button pressure: now sliding from down to up for almost all screen size will trigger the back button in game (e.g. pause match in gameplay, going back from shop, and so on). 2021-09-05 01:15:01 +02:00
Vittorio Alfieri
c211b2eaa4 Fixed several primitives with "castcard" ability, fixed a bug when using "noevent" and "copied" options togheter with "namedcard" option in "castcard" ability, allowed the usage of "and!()!" ability with "namedcard" option in "castcard" ability for permanents, added "daybound" and "nightbound" abilities. 2021-09-04 21:14:05 +02:00
Vittorio Alfieri
cc16db7256 Added/fixed primitives, refactored and improved almost all transforming human cards (included all the Werewolves), improved "flip ability and "doubleside" ability adding a new "backside" option, fixed a bug on "doubleside" ability for planeswalkers, added "backside=" key to CardPrimitive in order to specify the other side of double-faced cards, added "hasbackside" option to target chooser in order to find cards which have a back side, added "dualfaced" that return 1 if a card has a backside card, fixed loyalty counter ability on planeswalker flip (is was not resolving correctly), changed type of damageToController, damageToOpponent, damageToCreature, wasDealtDamage, combatdamageToOpponent from bool to int in order to retrieve those values if needed, added "totaldmg" keyword that returns the total amount of damage dealt by a creature in the current turn, added new restriction "coven in order to check if a player controls three or more creatures with different powers, added new ability "hasdisturb" when the Retrace cost of a card is a disturb cost (e.g. "Beloved Beggar"). 2021-09-04 01:48:47 +02:00
Vittorio Alfieri
236f677f2a Fixed primitives, fixed some possible crashes on Commander Format. 2021-09-03 00:33:53 +02:00
Vittorio Alfieri
001cea95bd Added/fixed primitives, updated the "missing_cards_by_sets" folder, fixed several crash on Commander Format, fixed a possible crash using "and!()!" with "imprint", added a new macros "_REBOUND_" and "_GOAD_" related to rebound and goad abilities and refactored all cards using them, implemented a new keywords "haunt", "hasprey", "preyname" and "isprey" related the haunting ability and improved all cards using it, Added "commander" and "\*" to HINT castpriority for AI decks in order to allow the user to give a cast priority to commanders. 2021-09-02 19:32:45 +02:00
Vittorio Alfieri
54d0c32035 Added/fixed primitives, updated the "missing_cards_by_sets" folder, improved all cards with replicate (now they use a special version of multikicker but they don't count as kicked spell), improved all cards with "fizzle" and "fizzleto" ability and improved engine for "fizzle" and "nofizzle" ability (e.g. now it's possible to grant a card the nofizzle ability on stack), added new keyword "mycolnum" to count the number colors of a card. 2021-08-31 20:06:33 +02:00
Vittorio Alfieri
45de20c8d3 Added/fixed primitives, updated the "missing_cards_by_sets" folder, added a new trigger when a player shuffles his/her library, added new keywords "plastshlturn" and "olastshlturn" to retrieve the last turn a player shuffled his/her library, refactoring of some source files. 2021-08-30 23:02:54 +02:00
Vittorio Alfieri
e1f91a50f6 Fixed dat file for J21 set, improved Android downloader for J21 set. 2021-08-30 12:15:43 +02:00
Vittorio Alfieri
790f02905a Fixed dat file for MB1, PRM and PSAL sets. 2021-08-29 23:54:35 +02:00
Vittorio Alfieri
32008496b3 Added/fixed primitives, fixed dat file of several sets, updated the "missing_cards_by_sets" folder, updated README.md file, improved Android downloader. 2021-08-29 19:51:13 +02:00
Vittorio Alfieri
ebc281da6e Added/fixed primitives, improved the way to limit the number of total primitives to load at startup using the file named LimitedCardList.txt (that has to be copied in User folder). This should help to run the game even on older devices with low RAM such as PSP-3000 (It needs also a lighter graphics sub-folder in Res folder). 2021-08-28 16:34:22 +02:00
Vittorio Alfieri
8d6e0122bb Added/fixed primitives. 2021-08-27 23:47:47 +02:00
Vittorio Alfieri
1ce0facf21 Added/fixed primitives, Added keywords "showopponenthand" and "showcontrollerhand" to allow controller and opponent to play with their hand revealed, added "mytarg" prefix to check values for a card target as like we do for "storedcard" prefix (e.g. "Redirect"), fixed "undocpy" keyoword for all cards (e.g. "Renegade Doppelganger") that have to be back from a previous copy. 2021-08-27 00:29:47 +02:00
Vittorio Alfieri
bbc25e2727 Added/fixed primitives, Improved AI: now it can plays cards using morph cost too. 2021-08-25 15:30:44 +02:00
Vittorio Alfieri
c7c2025fc9 Added/fixed primitives, improved "TurnSide", "Morph" and "Flip" abilities when dealing with Commanders, added "fresh" attribute to cards just put in Sideboard, added a put back rule when a Commander is put in Sideboard, allowed to cast a card with kicker or alternative or morph cost from the CommandZone: in case of Morphed or DoubleFace cards (e.g. "Tergrid, God of Fright"), they will be put in play but they won't be Commander, but when they will be put elsewhere (e.g. destroyed) they may be back to the CommandZone with the usual Commander put back rule. 2021-08-24 22:43:55 +02:00
Vittorio Alfieri
6331b1daf4 Updated changelog with last 3 years of modifications (issue #1067 by @remigiusz-suwalski), added tokens in ELD set, improved Android downloader for ELD set, fixed primitives with "asflash" ability, improved all cards with adventure: now they become instants or sorceries in stack to activate the correct trigger (e.g. with Magecraft combos), added "nomovetrigger" ability for all the "fake" cards (e.g. cards which are simple abilities) in order to don't trigger any event on their cast since they are not real cards. 2021-08-23 02:26:16 +02:00
Vittorio Alfieri
c978223b10 Updated changelog with last 3 years of modifications (issue #1067 by @remigiusz-suwalski), added tokens in ELD set, improved Android downloader for ELD set, fixed primitives with "asflash" ability, improved all cards with adventure: now they become instants or sorceries in stack to activate the correct trigger (e.g. with Magecraft combos), added "nomovetrigger" ability for all the "fake" cards (e.g. cards which are simple abilities) in order to don't trigger any event on their cast since they are not real cards. 2021-08-23 02:18:04 +02:00
Vittorio Alfieri
cd9e5fb2e5 Fixed "Cunning Rhetoric". 2021-08-20 09:39:28 +02:00
Vittorio Alfieri
7d465bfbc4 Fixed a crash on "Tevesh Szat, Doom of Fools" primitive. 2021-08-19 23:51:26 +02:00
Vittorio Alfieri
bdba322558 Fixed "City's Blessing" macros, fixed "Jared Carthalion, True Heir", added new keyoword "noncombatvigor" for cards such as "Stormwild Capridor". 2021-08-19 15:45:30 +02:00
Vittorio Alfieri
d3167bb4f4 Added/fixed primitives, renamed "The Monarch" and "City's Blessing" cards in CN2 and RIX sets, added 2 new macros for Monarch abilites, refactoring of all cards with _ASCEND_ and _MONARCH_ macros. 2021-08-19 14:09:57 +02:00
Vittorio Alfieri
f4c27968a1 Added/fixed primitives. 2021-08-18 14:46:03 +02:00
Vittorio Alfieri
2f4869434c Added/fixed primitives and macros, fixed RIX and CN2 sets in order to allow images for Monarch and City's Blessing ebmlems, updated all cards with "Monarch" and "Ascend" related abilities, improved "token" keyword in order to allow the usage of "notrigger" option even when we are creating a named token, moved Monarch rules from general txt files to the specific Monarch emblem, improved Android downloader for RIX set. 2021-08-17 23:34:05 +02:00
Vittorio Alfieri
cb74126544 Fixed "Migratory Greathorn". 2021-08-16 23:08:36 +02:00
Vittorio Alfieri
2fe8a0e473 Added/fixed primitives and switched "Hound" type to "Dog" type. 2021-08-16 15:32:44 +02:00
Vittorio Alfieri
73d9173aa0 Fixed "Fabled Passage". 2021-08-15 14:28:20 +02:00
Vittorio Alfieri
f7ce614df8 Fixed "Chance Encounte" and "Tavern Scoundrel". 2021-08-15 13:40:37 +02:00
Vittorio Alfieri
d85f3f7743 Fixed "Shadowspear" and other primitives related to shroud abilities. 2021-08-15 13:09:58 +02:00
Vittorio Alfieri
54b6aa0437 Fixed J21 set, added/fixed primitives. 2021-08-13 23:43:37 +02:00
Eduardo
b84ddc5687 Misspell Battalion 2021-08-12 20:22:54 -05:00
Eduardo
b7f80f3851 New macros and primitives fixes
Fixes to whenever you draw your second card each turn, batallion
2021-08-12 20:16:29 -05:00
Vittorio Alfieri
a296db349c Fixed "Pox" and "Blast Zone". 2021-08-12 20:19:56 +02:00
Vittorio Alfieri
1e0928b227 Added a way to limit the number of total primitives to load at startup using a file named LimitedCardList.txt (that has to be copied in User folder). This should help to run the game even on older devices with low RAM such as PSP-3000 and PSVita (with Adrenaline). 2021-08-12 19:10:48 +02:00
Vittorio Alfieri
ecc5ddfe28 Fixed "Tevesh Szat, Doom of Fools". 2021-08-11 12:18:50 +02:00
Eduardo
730ddd2b50 Changes to Random modes and improved filters
Improved search restriction by type, allow you to search for "enchantment creature" or "legendary artifact", the engine no longer excludes or prevents searching two "types".
2021-08-10 23:36:23 -05:00
Vittorio Alfieri
b3b127ac2f Fixed "Tergrid, God of Fright" and fixed some typos in primitives. 2021-08-10 20:08:22 +02:00
Vittorio Alfieri
3219360cd7 Added ZNR showcase cards, improved Android downloader for ZNR set, fixed primitives: "Tyrite Sanctum", "Tergrid, God of Fright" and "Liliana, Dreadhorde General". 2021-08-10 15:42:57 +02:00
Eduardo
cd55b4342c Fixes to primitives
Deep Forest Hermit
Elvish Rejuvenator
Force of Virtue
Potion of Healing
Quakefoot Cyclops
the mending of dominaria
titan hunter
valiant knight
Mausoleum Turnkey
Infested Roothold  is cast not just ETB
Treasured Find should be exiled
Mu Yanling, Sky Dancer + ability
2021-08-09 13:52:47 -05:00
Vittorio Alfieri
1727e11091 Fixed Plaguecrafter and Steel Hellkite. 2021-08-09 12:09:02 +02:00
Vittorio Alfieri
9db4b9e2d4 Improved Android downloader for J21 set. 2021-08-08 00:53:14 +02:00
Vittorio Alfieri
b7e0fc6d8b Added/fixes primitives. 2021-08-07 17:32:51 +02:00
Vittorio Alfieri
0f9b4c6ab2 Added J21 set and added/fixed primitives. 2021-08-07 15:55:28 +02:00
Vittorio Alfieri
a82636b099 Fixed "Jolrael, Mwonvuli Recluse", fixed "Corrosive Ooze", added new keyword "all(myeqp)" in order to target all the equipments attached to a creature (e.g. Corrosive Ooze). 2021-08-07 13:42:28 +02:00
Eduardo
b97bd275e4 Macros for Enraged and Blocked
Removing macros that are not necessary.
Added enrage and blocked macross.

Corrosive Ooze didn't have a code and was causing problems.
2021-08-06 20:36:03 -05:00
Vittorio Alfieri
b70e03a5cf Added/fixed primitives. 2021-08-05 17:33:25 +02:00
Vittorio Alfieri
946557acf2 Fixed Muxus, Goblin Grandee, fixed Time Wipe. 2021-08-05 14:11:07 +02:00
Eduardo
f792729f80 Primitive fiexes and macros replacements
Removing typos in firststrike, @@ and ==.
death's-head buzzard didn't gave creatures -1/-1
ponyback brigade morphed created 6 tokens
Cavalier of Flame wasn't working
Duplicate ability in Lone Revenant
Macros for:
_ADDENDUM_
CONSTELLATION_
_FEROCIOUS_
_POPULATE_
_RALLY_
2021-08-04 19:57:55 -05:00
Vittorio Alfieri
4458a6e780 Fix Mulligan when Human player is not the first one. 2021-08-04 15:24:21 +02:00
Vittorio Alfieri
2ca03bb1f0 Fixed Muxus, Goblin Grandee and fixed Liliana, the Last Hope, added conjure keyword for J21 set, added perpetual counters and abilities for J21 set, improved imprint keyword, improved moverandom keyword for J21 set. 2021-08-04 12:33:28 +02:00
Vittorio Alfieri
e6ffd056b5 Fixed MED and THB sets and fixed Liliana, the last Hope. 2021-08-04 09:07:37 +02:00
Eduardo
46ec7dc0c6 Adding missing Planeswalkers to Mythic Edition and replaced code for _ATTACKING_
WAR OF THE SPARK MYTHIC EDITION  8 Cards missing
Replaced @combat(attacking) source(this): for _ATTACKING_all
2021-08-03 18:58:30 -05:00
Eduardo
8ab49e021f Fixed Flipwalkers and some macros replacements
Legendary creatures that transforms into planeswalkers.

_LANDFALL_
_HEROIC_

If Lotus Field enters the battlefield while you control fewer than two other lands, you must sacrifice each land you control, including Lotus Field.
2021-08-02 20:38:25 -05:00
Eduardo
fb64821e0c Fixes to primitives
kykar, winds's fury
Portal of Sanctuary
Arasta of the Endless Web
The Binding of the Titans exiles opponent cards to my zone
miscast
Greenbelt Rampager
increasing ambition
Brago, king eternal no return of the king
enshrined memories
izzet charm loot
said // done
gallia of the endless dance
shatter the sky is green
Arasta of the Endless Web
Nylea, keen-eye puts creature into field instead of hand
2021-08-02 13:23:46 -05:00
Vittorio Alfieri
ef3e743980 Fixed primitives. 2021-07-30 14:30:14 +02:00
Eduardo
cffda7421f Fixes to Primitives
lesser masticore
auto=auto replaced for auto
Lady Caleria: Human Archer -> Elf Archer
Ridgescale Tusker: Beast -> Pangolin Beast
Yawgmoth, Thran Physician abilities=protection from(human)
Subtlety targets a spell not a permanent
dwarven mine and other similar lands from Eldraine
Gingerbread Cabin
Idyllic Grange
Mystic Sanctuary
Witch's Cottage
Blinding Radiance
Trial of Ambition should target
grasping scoundrel
Eater of the Dead exiles itself
corpseweft exiles itself
blur of blades
radiant destiny choose a creature type not a color
brush with death
amorphous axe
Excavation Technique
Conqueror's Foothold
shipwreck looter and other cards that loot (draw then discard)
rabid bite
2021-07-30 00:33:47 -05:00
Vittorio Alfieri
bb5a9dd31e Fixed issue #1065 by @DoidArthas: now on Flip keyword we try to keep auras and equipments effects on transformed card basic abilities (e.g. Pacifism on Werevolwf). 2021-07-29 10:06:28 +02:00
Vittorio Alfieri
2cbb011fe3 Added/fixed primitives, fixed crash with Taj-Nar Swordsmith, Fixed monarch switch after player takes combat damage, fixed allsubtypes in transforms keyword, fixed controllerdamager and opponentdamager keywords and all primitives using them, fixed Emerge alternative cost restriction, fixed Kinship condition on same creature subtype, added alterexperience keyword and fixed all primitives that use experience counters, fixed all primitives using ability counters from Ikoria, fixed mypoolsave keyword in order to don't finish effect at the end of turn, fixed all primitives using mypoolsave (e.g. Omnath, Locus of Mana), fixed Gravepurge and Daretti, Scrap Savant, in order to allow the player to discard zero cards while using their effects. 2021-07-29 03:33:33 +02:00
Vittorio Alfieri
d2fbaaf320 Improved Cursed Scroll and Magus of the Scroll, added/fixed primitives, solved Werewolf's Issues #1064 by @DoidArthas. 2021-07-27 14:37:18 +02:00
Eduardo
1c9da2e6e6 Fixes to primitives and oracle text update
Changed the subtype Hound to Dog
Added Bard and Ranger subtype

Kalitas, Traitor of Ghet
Champion of Stray Souls
Gingerbread Cabin
Idyllic Grange
Barrage Tyrant missing '}'
Lesser Masticore
Gisa and Geralf
Eliminate space in instances of "target ("
2021-07-27 00:39:01 -05:00
Vittorio Alfieri
d8f1ff33de Fixed promo sets order index. 2021-07-26 14:34:28 +02:00
Vittorio Alfieri
c1404ff082 Added PLG21 set, improved Android downloader, fixed Nicol Bolas, God-Pharaoh (issue #1063 by @DoidArthas) 2021-07-26 10:53:10 +02:00
Vittorio Alfieri
f499a1e52f Improved Cursed Scroll and Magus of the Scroll, fixed Android downloader. 2021-07-25 21:54:39 +02:00
Eduardo
9bdf0e0690 Fixes to primitives and useless comments removed
stingerfling spider
cliffhaven kitesail
Enlarge
The Akroan War second ability does nothing
Silas Renn, you still have to pay the cost
Urza's Saga shouldn't lose previous abilities
Rocky Tar Pit and similar fetchlands got interrupted
Grand Architect didn't turn creature blue
component pouch
scrapyard recombiner
Harmony of Nature
porcuparrot didn't work with (player,creature,planeswalker), other cards seems to work with that syntaxis
Taranika, Akroan Veteran
Elspeth Conquers Death
Phyrexian Ingester can exile opponents cards
Taborax, Hope's Demise (never use "another" to specify "other" target)
Inniaz, the Gale Force doesn't fly
frost titan
Gustrider Exuberant flying
Kasmina, Enigmatic Mentor crashes the game when the AI tries to use it
2021-07-25 14:09:40 -05:00
Eduardo
7e2162bcc3 Replacing for macros _DIES_
Replacing the string "@movedto(this|graveyard) from(battlefield):" for the macros _DIES_ for readability, consistency and bugs reduction.
2021-07-25 13:54:21 -05:00
Vittorio Alfieri
57b8178d86 Fixed primitives. 2021-07-24 00:03:26 +02:00
Eduardo
b2a4edae9f token(The Atropal)
token(The Atropal)
2021-07-21 18:47:31 -05:00
Eduardo
35a79cb723 Restore to previous modifications in borderline and bug fixes
Metamorphose should put cards at top of library
Dark-Dweller Oracle missing closing parenthesis
Chandra, Bold Pyromancer -3
Militant Angel before attacks used to create a token
Typos in some operators, (never should be a '=>')
2021-07-21 18:41:09 -05:00
Vittorio Alfieri
0057269361 Fixed "The Atropal" token card in AFR set, improved Android downloader. 2021-07-21 18:15:05 +02:00
Vittorio Alfieri
849194b8da Added/fixed primitives, removed deckmaster.info source from Android downloader, fixed HTR18 set, fixed "menace" blocking issue from AI, improved Graft ability from AI, fixed hangs on Offering costs for both human and AI, added a new keyword "ishuman" to distinguish if a card controller is human or AI (e.g. on Graft trigger), fixed a possbile hang on negative manacost payment. 2021-07-21 10:51:13 +02:00
Eduardo
cabc0757be Bug Fixes and replaced instances of a creature dying for the macros _DIES_
Errors Fixed:

Vicious Rumors doesn't mill
Barrin, Tolarian Archmage should not return itself
Thassa, Deep-Dwelling is wrong
Bruse Tarl, Boorish Herder
Spiteful Sliver targets creatures
Karn, Scion of Urza -2 ability
Grand Master of Flowers was blue
Forsaken Monument has CMC of zero
Shadowspear can't equip
You Happen On a Glade
Disease Carriers
Desperate Castaways
Grim Physician targets a card in graveyard
Legion's Judgment had a typo
2021-07-21 00:17:54 -05:00
Vittorio Alfieri
23fa7f9f6e Added/fixed primitives. 2021-07-18 14:21:39 +02:00
Vittorio Alfieri
3442e7cb16 Fix proliferate ability. 2021-07-17 02:56:15 +02:00
Vittorio Alfieri
31ab9edc81 Added HTR18, HT19, AFR and AFC sets, added/fixed old primitives, improved Android dowloader, fixed it lang file, fixed IMA rarities, fixed order index of some old sets, added all features from D&D such as Dungeon Cards and Dice (d20,d10, adn so on). 2021-07-17 02:33:08 +02:00
Eduardo
d98956a1b8 Fixes to primitives
Dwarven Mine, no need to tap for red since it's a mountain
Mystic Sanctuary, no need to tap for blue since it's an island
Earthshaker Giant does not work
Ranger-Captain of Eos puts card into play not into hand
Jorn, God of Winter has wrong stats
Enemy of Enlightenment subtype misspell
Heavenly Qilin subtype misspell
Urza's Saga subtype misspell
Spirit of the Aldergard subtype misspell
dire tactics loses life even with human on board
piercing rays taps 2 creatures
shipwreck moray should grant +2/-2
sorin, vampire lord text is wrong
spontaneous artist grants 2 energy
Spinerock Knoll does nothing
2021-07-09 20:32:16 -05:00
Vittorio Alfieri
f0ee95b483 Fixed Mana Drain (issue #1060 by @Gourajiro), fixed Reinterpret, fixed the taskboard menu choice during game. 2021-06-29 16:38:58 +02:00
Vittorio Alfieri
5b7d8662b7 Improved in-game menu (now the Cancel choice is on top and it's possibile to open/close the taskboard during game), improved add/remove "counter" keyword in order to avoid the trigger if needed (e.g. loop avoidance), fixed Italian and Spanish languages. 2021-06-18 12:22:16 +02:00
Vittorio Alfieri
5f0883943a Added H1R set, added/fixed prmitives, improved Android downloader. 2021-06-17 11:14:09 +02:00
Vittorio Alfieri
9df5bb29ab Added MH2 set, improved Android downloader, added/fixed primitives, improved coin flip event trigger, improved discarded attribute, improved castcard keyword (now it's possible to specify the x value in cost), improved add/remove/mod counter trigger, improved the "spent" and "converge" keyword for spell still in the stack. 2021-06-16 17:07:44 +02:00
Vittorio Alfieri
55edfc6374 Added HA5 set and imnproved Android downloader. 2021-05-22 20:40:04 +02:00
Vittorio Alfieri
79716a4533 Added a new rule to flip back modal dual face card on each phase and after each action, fixed "Aladdin's Lamp" and "Turntimber Symbiosis" primitives, allowed the AI to play back side of modal dual face cards, improved the "doubleside" keyword to flip modal dual face cards, improved filters to target flipped cards using the "isflipped" keyword, fixed a crash when zone pointer was null in GameObserver::logAction method. 2021-04-28 17:03:29 +02:00
Vittorio Alfieri
ac273b1947 Fixed a bug: It's not allowed to turn side of double faced cards when they are on battlefield. 2021-04-27 21:08:51 +02:00
Vittorio Alfieri
8b358b3d1c Fixed a bug: AI does not have to use the doubleside ability to avoid loops. 2021-04-27 17:44:41 +02:00
Vittorio Alfieri
6fb3feef72 Added/Fixed primitives, improved the Double Face Modal cards management: now it's possibile to click on card to flip the side in odrer to read card infos such as name, manacost, text and types, improved the "moveto" keyword in order to allow the usage of the "temp" zone for removing unecessary cards from game (e.g. duplicated card generated from some dual face cards), added the option "nolegend" to the "copy" keyword in order to crerate copy of legendary cards that are not legendary (e.g. Echoing Equation), added the keywords "doublefacedeath" and "gaineddoublefacedeath" to send a card to temp zone after death (e.g. duplicated card generated from some dual face cards), added the keywords "lifefaker" to identify the cards wich modify the life increasement when a @lifeof triggers occours (e.g. Angel of Vitality). 2021-04-27 15:35:54 +02:00
Vittorio Alfieri
e265dc3e7f Completed STX set, fixed/added primitives, improved Android downloader, implemented the usage of ^ instead of , char (e.g. target multiple zones within transforms keyword), improved the code to avoid the multiple triggers in case of abilities gained from other cards (e.g. Kasmina, Enigma Sage). 2021-04-26 19:23:31 +02:00
Vittorio Alfieri
68a64238cb Added/fixed primitives, added new keywords "fourtimes", "fivetimes", "thirdpaid", fixed Tavis-CI build. 2021-04-21 18:27:33 +02:00
Vittorio Alfieri
abe8b580c8 Fixed Travis-CI build. 2021-04-21 11:41:59 +02:00
Vittorio Alfieri
71ff7baf85 Fix error import QTOpenGL 2021-04-21 11:32:13 +02:00
Vittorio Alfieri
286ccaafb2 Fixed Travis-CI build 2021-04-21 11:13:49 +02:00
Vittorio Alfieri
2c80570cf4 Fixed Travis-CI build 2021-04-21 11:12:02 +02:00
Vittorio Alfieri
6a311f2cd6 Fixed Travic-CI build. 2021-04-21 11:08:55 +02:00
Vittorio Alfieri
2028c5c79d Update travis-script.sh 2021-04-21 11:05:59 +02:00
Vittorio Alfieri
a6bec1a96e Update .travis.yml 2021-04-21 10:56:21 +02:00
Vittorio Alfieri
d11ac6cf8b Update .travis.yml 2021-04-21 10:52:12 +02:00
Vittorio Alfieri
ff63f98b56 Update .travis.yml 2021-04-21 10:45:57 +02:00
Vittorio Alfieri
e8f853eb37 Try to change java version. 2021-04-21 10:42:54 +02:00
Vittorio Alfieri
568dd65173 Update .travis.yml 2021-04-21 10:38:43 +02:00
Vittorio Alfieri
2a45b9f8df Update .travis.yml 2021-04-21 10:34:08 +02:00
Vittorio Alfieri
372715fab7 Update .travis.yml 2021-04-21 10:32:04 +02:00
Vittorio Alfieri
59c3926f16 Update .travis.yml 2021-04-21 10:30:02 +02:00
Vittorio Alfieri
03fbbbb2bb Update .travis.yml 2021-04-21 10:27:20 +02:00
Vittorio Alfieri
74da665ec9 Changed target and source java version from 1.5 to 1.6 2021-04-21 09:58:25 +02:00
Vittorio Alfieri
8d2cc7124e Fixed Travis-CI build. 2021-04-21 09:21:53 +02:00
Vittorio Alfieri
7ae1a6137e Update .travis.yml 2021-04-21 09:18:57 +02:00
Vittorio Alfieri
c802be4a9d Test Travis-CI compilation. 2021-04-21 09:13:33 +02:00
Vittorio Alfieri
9ba9008126 Update .travis.yml 2021-04-21 09:05:42 +02:00
Vittorio Alfieri
8ee1d185d5 Try to solve Travis-CI environment problems. 2021-04-21 08:53:30 +02:00
Vittorio Alfieri
66e0a88809 Update .travis.yml
Fix compilation issue.
2021-04-21 00:10:43 +02:00
Vittorio Alfieri
34765237e0 Update .travis.yml
Fix compilation issue.
2021-04-21 00:07:49 +02:00
Vittorio Alfieri
5153c3b9c0 Update .travis.yml
Test to fix compilation.
2021-04-21 00:01:05 +02:00
Vittorio Alfieri
9da159a607 Added C21, STA and STX (still in progress) sets, improved Android downloader, added/fixed primitives, added a keyword to get if a card has "X" in its cost, fixed a crash while targeting a spell on stack, added a new option "nolegend" to clone keyword in order to create a token without legendary type and rule, improved "hascnt" keyword with "anycnt" option to count all counters on a card, added a new keyword "hasstorecard" to get if a card has a stored card or not(e.g. fizzlers), added a new keyword "pgmanainstantsorcery" to count the mana value of all instants and sorceries in player graveyard, added a new keyword "currentphase" to get the current game phase. 2021-04-20 23:34:30 +02:00
686 changed files with 80208 additions and 35861 deletions

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@@ -1,5 +1,5 @@
language: cpp
dist: trusty
dist: xenial
branches:
except:
- latest-master
@@ -19,14 +19,14 @@ before_install:
export PSPDEV="$TRAVIS_BUILD_DIR/opt/pspsdk" &&
export PSPSDK="$PSPDEV/psp/sdk" &&
export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin" &&
wget -O sdk.lzma http://downloads.sourceforge.net/project/minpspw/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma;
wget --no-check-certificate -O sdk.lzma http://downloads.sourceforge.net/project/minpspw/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma;
fi
# Building for Qt here
- if [ "$BUILD_Qt" == "YES" ]; then
sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu trusty universe" &&
sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu trusty main" &&
sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu xenial universe" &&
sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu xenial main" &&
sudo apt-get -qq update &&
sudo apt-get -qq install qt5-qmake qtbase5-dev qtdeclarative5-dev qttools5-dev qtmultimedia5-dev pulseaudio libpulse-dev &&
sudo apt-get -qq install qt5-qmake qtbase5-dev qtdeclarative5-dev qttools5-dev qtmultimedia5-dev libqt5opengl5 libqt5opengl5-dev pulseaudio libpulse-dev &&
export QMAKE="qmake -qt=qt5";
fi
# Building for Android here
@@ -48,8 +48,13 @@ install:
tar -zxf android-sdk_r24.4.1-linux.tgz &&
$ANDROID list sdk --extended -a &&
echo yes | $ANDROID update sdk -a -t tools,platform-tools,build-tools-23.0.1,android-23 --no-ui --force --no-https;
sudo apt-get install openjdk-8-jdk;
export JAVA_HOME=/usr/lib/jvm/java-8-openjdk-amd64;
export PATH=$JAVA_HOME/bin:$PATH;
fi
- sudo python -m easy_install --upgrade pyOpenSSL
- sudo pip install --upgrade pip
- sudo pip install setuptools-rust
- sudo pip install pyOpenSSL
- sudo pip install pyjavaproperties
- sudo pip install github3.py
- sudo pip install cpp-coveralls

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@@ -1,7 +1,7 @@
#Wagic the Homebrew
[![Build Status](https://travis-ci.com/WagicProject/wagic.png?branch=master)](https://travis-ci.com/WagicProject/wagic)
[![Build Status](https://travis-ci.org/WagicProject/wagic.png?branch=master)](https://travis-ci.com/WagicProject/wagic)
[![Build status](https://ci.appveyor.com/api/projects/status/7j4fbr6m62aqej59/branch/master)](https://ci.appveyor.com/project/xawotihs/wagic/branch/master)
[![Coverage Status](https://coveralls.io/repos/WagicProject/wagic/badge.png?branch=master)](https://coveralls.io/r/WagicProject/wagic?branch=master)

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@@ -38,9 +38,9 @@ public class DeckImporter
line = line.trim();
if (line.equals("")) {
line = scanner.nextLine();
prefix = "#SB:"; // Sideboard started from next card.
if (line.equals("")) {
line = scanner.nextLine();
prefix = "#SB:"; // Sideboard started from next card (we assumed that there are 2 blank lines from main deck and sideboard).
line = scanner.nextLine(); // Sometimes there are 2 blank lines from main deck and sideboard.
}
}
if (!line.equals("")) // don't write out blank lines

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@@ -1811,7 +1811,6 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
// Touch events
public boolean onTouch(View v, MotionEvent event) {
// Show Menu for devices without sidebar (e.g. Android 10)
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_POINTER_DOWN:
@@ -1821,8 +1820,13 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
case MotionEvent.ACTION_POINTER_UP:
y2 = event.getY();
float deltaY = y2 - y1;
if (deltaY > DELTA_Y)
parent.showOptionMenu();
if (deltaY > DELTA_Y) {
parent.showOptionMenu(); // Emulate Android "optionmenu" button pressure (for devices without sidebar, e.g. like Android 10).
return true;
} else if (deltaY < -DELTA_Y){
SDLActivity.onNativeKeyDown(KeyEvent.KEYCODE_BACK); // Emulate Android "back" button pressure (for devices without sidebar, e.g. like Android 10).
return true;
}
break;
}

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@@ -68,6 +68,7 @@ EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = Wagic, the Homebrew?!
PSP_EBOOT_ICON = icon.png
#PSP_EBOOT_ICON1 = icon1.pmf
PSP_LARGE_MEMORY = 1
PSP_EBOOT_UNKPNG = pic0.png
PSP_EBOOT_PIC1 = pic1.png
INCDIR = ../../JGE/include ../../JGE/src/zipFS ../../JGE/include/psp ../../JGE/include/psp/freetype2 ../../JGE/src ../../projects/mtg/include ../../Boost

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@@ -7,75 +7,24 @@
# (would've been better to add creatures, but all creatures in the
# deck were already at 4 pieces))
#Spark Elemental
129577
129577
129577
129577
#Raging Goblin
129688
129688
129688
129688
#Goblin Piker
129580
129580
129580
129580
#Goblin King
129578
129578
129578
129578
#Goblin Striker
48592
48592
48592
48592
#Lightning Bolt
1303
1303
1303
1303
#Wheel of Fate
1326
#Black Vise
1097
1097
1097
1097
#Hearthfire Hobgoblin
157201
157201
157201
157201
#Howling Mine
129598
129598
129598
#Goblin Mountaineer
174938
174938
174938
174938
#Mountain
1390
1390
1390
1390
1390
1390
1390
1390
1390
1390
1390
1390
1390
1390
1390
1390
1390
1390
1390
1390
# Land(s)
Mountain (8ED) * 20
# Creature(s)
Goblin King (8ED) * 4
Goblin Mountaineer (9ED) * 4
Goblin Piker (9ED) * 4
Goblin Striker (MRD) * 4
Hearthfire Hobgoblin (EVE) * 4
Raging Goblin (8ED) * 4
Spark Elemental (5DN) * 4
# Artifact(s)
Black Vise (V10) * 4
Howling Mine (8ED) * 3
# Instant(s)
Lightning Bolt (M10) * 4
# Sorcery(s)
Wheel of Fortune (VMA) * 1

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@@ -1,4 +1,4 @@
#NAME:Smoke and mirrors
#NAME:Smoke & Mirrors
Order of the Ebon Hand (FEM) *2
Combat Medic (FEM) *1
Combat Medic (FEM) *1

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@@ -1,4 +1,4 @@
#NAME:Kill by Numbers
#NAME:Kazandu the Redeemed
#DESC:They just keep multiplying.
#HINT:castpriority(enchantment,instant,sorcery,artifact,creature)
#HINT:dontattackwith(Rhys the Redeemed)

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@@ -1,4 +1,4 @@
#NAME:Infected wounds
#NAME:Infected Wounds
Forest (UGL) *4
Forest (ALA) *1
Forest (ALA) *1

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@@ -1,4 +1,4 @@
#NAME:Red Deck Wins
#NAME:Krenko's Hellrider
#DESC:Standard R Aggro
#DESC:ISD-M13-RTR
#HINT:combo hold(Hellrider|myhand)^until(creature|mybattlefield)^cast(Hellrider|myhand)^restriction{type(creature|mybattlefield)~morethan~2}^totalmananeeded({2}{R}{R})

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@@ -1,4 +1,4 @@
#NAME:Sweep The Tomb
#NAME:Wipe them out!
#DESC:Modern RBW Control
#HINT:castpriority(enchantment,sorcery,artifact,instant)
#HINT:combo hold(Devour Flesh|myhand)^until(creature|opponentbattlefield)^cast(Devour Flesh|myhand)^totalmananeeded({1}{B})

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@@ -0,0 +1,27 @@
#NAME: Kai Buide 1999
#DESC: 1999 World Championship Deck
#DESC: by Kai Buide
Mountain (*) *13
Voltaic Key (*) * 4
Thran Dynamo (*) * 4
Grim Monolith (*) * 4
Fire Diamond (*) *4
Mishra's Helix (*) *2
Worn Powerstone (*) *2
City of Traitors (*) *4
Wildfire (*) *4
Masticore (*) *3
Ancient Tomb (*) *3
Karn, Silver Golem (*) *1
Covetous Dragon (*) *4
Earthquake (*) *4
Temporal Aperture (*) * 4
#SB: Mishra's Helix (*) *1
#SB: Spellshock (*) *4
#SB: Boil (*) *2
#SB: Phyrexian Processor (*) *1
#SB: Cursed Scroll (*) *4
#SB: Rack and Ruin (*) *2
#SB: Shattering Pulse (*) *2

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@@ -0,0 +1,22 @@
#NAME: Mind Control
#DESC: The Best Counter Deck Ever
Aetherize (*) *4
Artificer's Epiphany (*) *4
Counterspell (*) *2
Dissipate (*) *2
Downsize (*) *3
Elixir of Immortality (*) *3
Essence Scatter (*) *3
Guttersnipe (*) *3
Hydrolash (*) *2
Island (*) *14
Mountain (*) *8
Opportunity (*) *2
Prism Ring (*) *4
Young Pyromancer (*) *3
Cyclonic Rift (*) *3
#SB: Aetherling (*) *1
#SB: Spellheart Chimera (*) *1
#SB: Flashfreeze (*) *3
#SB: Negate (*) *2

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@@ -0,0 +1,16 @@
#NAME: Ajani's Chaplain
#DESC: The First M20 Deck
Ajani, Inspiring Leader (M20) *1
Serra's Guardian (M20) *1
Daybreak Chaplain (M20) *4
Fencing Ace (M20) *3
Impassioned Orator (M20) *3
Loxodon Lifechanter (M20) *1
Goldmane Griffin (M20) *2
Angel of Vitality (M20) *3
Dawning Angel (M20) *3
Savannah Sage (M20) *4
Twinblade Paladin (M20) *3
Moment of Heroism (M20) *4
Pacifism (M20) *3
Plains (M20) *25

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@@ -0,0 +1,28 @@
#NAME: Phyrexian Asphodel
#DESC: The First MH1 Deck
Bloodghast (*) *4
Geralf's Messenger (*) *4
Phyrexian Obliterator (*) *4
Gray Merchant of Asphodel (*) *4
Yawgmoth, Thran Physician (*) *2
Liliana of the Veil (*) *3
Liliana, the Last Hope (*) *2
Fatal Push (*) *4
Inquisition of Kozilek (*) *4
Thoughtseize (*) *4
Collective Brutality (*) *1
Phyrexian Arena (*) *1
Bloodstained Mire (*) *2
Polluted Delta (*) *2
Verdant Catacombs (*) *2
Marsh Flats (*) *1
Urborg, Tomb of Yawgmoth (*) *1
Snow-Covered Swamp (*) *15
#SB: Surgical Extraction (*) *3
#SB: Collective Brutality (*) *2
#SB: Ashiok, Dream Render (*) *1
#SB: Dead of Winter (*) *2
#SB: Force of Despair (*) *1
#SB: Fulminator Mage (*) *4
#SB: Plague Engineer (*) *2

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@@ -0,0 +1,37 @@
#NAME: Urza's Control
#DESC: Hellsau, 1st MTGO
#DESC: Pauper League
Dinrova Horror (*) *1
Stonehorn Dignitary (*) *1
Mnemonic Wall (*) *3
Mulldrifter (*) *4
Condescend (*) *2
Forbidden Alchemy (*) *2
Ghostly Flicker (*) *2
Mystical Teachings (*) *2
Counterspell (*) *2
Impulse (*) *3
Moment's Peace (*) *4
Compelling Argument (*) *1
Pulse of Murasa (*) *2
Expedition Map (*) *4
Prophetic Prism (*) *4
Remote Isle (*) *1
Island (*) *3
Unknown Shores (*) *3
Thornwood Falls (*) *4
Urza's Mine (*) *4
Urza's Power Plant (*) *4
Urza's Tower (*) *4
#SB: Dinrova Horror (*) *1
#SB: Stonehorn Dignitary (*) *1
#SB: Pulse of Murasa (*) *1
#SB: Circle of Protection: Red (*) *2
#SB: Dispel (*) *1
#SB: Electrickery (*) *1
#SB: Hydroblast (*) *2
#SB: Pyroblast (*) *3
#SB: Shattering Pulse (*) *1
#SB: Sprout Swarm (*) *1
#SB: Tangle (*) *1

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@@ -0,0 +1,31 @@
#NAME: Modern Snow
#DESC: First Snow Deck
Flooded Strand (*) *2
Misty Rainforest (*) *3
Prismatic Vista (*) *4
Scrying Sheets (*) *1
Snow-Covered Forest (*) *4
Snow-Covered Island (*) *2
Snow-Covered Plains (*) *2
Windswept Heath (*) *2
Glacial Revelation (*) *4
Into the North (*) *4
Abominable Treefolk (*) *4
Boreal Druid (*) *2
Diamond Faerie (*) *2
Ice-Fang Coatl (*) *4
Icehide Golem (*) *4
Ohran Viper (*) *4
Gelid Shackles (*) *1
Force of Negation (*) *4
Search for Azcanta (*) *3
Arcum's Astrolabe (*) *4
#SB: Diamond Faerie (*) *1
#SB: On Thin Ice (*) *4
#SB: Gelid Shackles (*) *3
#SB: Mouth of Ronom (*) *1
#SB: Negate (*) *3
#SB: Scrying Sheets (*) *2
#SB: Search for Azcanta (*) *1
#SB: Spell Pierce (*) *2

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@@ -0,0 +1,29 @@
#NAME: Yarok of Pranks
#DESC: The First Eldraine Deck
Midnight Reaper (*) *2
Cavalier of Night (*) *3
Dread Presence (*) *4
Knight of the Ebon Legion (*) *4
Yarok's Fenlurker (*) *4
Foulmire Knight (*) *3
Rankle, Master of Pranks (*) *3
Murderous Rider (*) *4
Ritual of Soot (*) *2
Mausoleum Secrets (*) *1
Command the Dreadhorde (*) *1
Legion's End (*) *2
Swamp (*) *19
Witch's Cottage (*) *4
Castle Locthwain (*) *2
Ugin, the Ineffable (*) *1
Liliana, Dreadhorde General (*) *1
#SB: Massacre Girl (*) *1
#SB: Ayara, First of Locthwain (*) *1
#SB: The Elderspell (*) *1
#SB: Duress (*) *2
#SB: Noxious Grasp (*) *3
#SB: Covetous Urge (*) *2
#SB: Witch's Vengeance (*) *2
#SB: Epic Downfall (*) *2
#SB: The Cauldron of Eternity (*) *1

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@@ -0,0 +1,26 @@
#NAME: Selesnya Adventures
#DESC: First Adventure Deck
Edgewall Innkeeper (*) *4
Faerie Guidemother // Gift of the Fae (ELD) *4
Flaxen Intruder // Welcome Home (ELD) *2
Giant Killer // Chop Down (ELD) *4
Lovestruck Beast // Heart's Desire (ELD) *4
Shepherd of the Flock // Usher to Safety (ELD) *1
Venerated Loxodon (*) *4
Emmara, Soul of the Accord (*) *1
Trostani Discordant (*) *2
Forest (*) *8
Plains (*) *8
Castle Ardenvale (*) *1
Temple Garden (*) *4
March of the Multitudes (*) *4
Once Upon a Time (*) *4
Unbreakable Formation (*) *1
Flower // Flourish (*) *4
#SB: Knight of Autumn (*) *2
#SB: Unbreakable Formation (*) *1
#SB: Veil of Summer (*) *3
#SB: Questing Beast (*) *3
#SB: Gideon Blackblade (*) *2
#SB: Devout Decree (*) *4

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@@ -0,0 +1,30 @@
#NAME:Turbo Stasi
#DESC:Black Summer 1996
City of Brass (*) *4
Island (*) *13
Underground River (*) *4
Boomerang (*) *4
Force of Will (*) *4
Recall (*) *2
Kismet (*) *2
Land Tax (*) *1
Stasis (*) *4
Despotic Scepter (*) *3
Feldon's Cane (*) *2
Howling Mine (*) *4
Ivory Tower (*) *2
Zuran Orb (*) *1
Black Vise (*) *2
Counterspell (*) *4
Adarkar Wastes (*) *4
#SB: Kismet (*) *1
#SB: Wall of Air (*) *2
#SB: Arcane Denial (*) *4
#SB: Blue Elemental Blast (*) *2
#SB: Disenchant (*) *2
#SB: Hydroblast (*) *2
#SB: Lodestone Bauble (*) *1
#SB: Mana Short (*) *3
#SB: Swords to Plowshares (*) *1
#SB: Lim-Dul's Vault (*) *4

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@@ -0,0 +1,26 @@
#NAME: The New Mutatants
#DESC: The First Ikoria Mutation Deck
Arboreal Grazer (*) *4
Pollywog Symbiote (*) *3
Dryad of the Ilysian Grove (*) *2
Vadrok, Apex of Thunder (*) *2
Everquill Phoenix (*) *3
Gemrazer (*) *4
Migratory Greathorn (*) *4
Snapdax, Apex of the Hunt (*) *2
Brokkos, Apex of Forever (*) *2
Illuna, Apex of Wishes (*) *2
Nethroi, Apex of Death (*) *2
Beanstalk Giant // Fertile Footsteps (*) *4
Nissa, Who Shakes the World (*) *2
Breeding Pool (*) *2
Forest (*) *3
Island (*) *2
Mountain (*) *2
Overgrown Tomb (*) *2
Plains (*) *2
Sacred Foundry (*) *2
Steam Vents (*) *1
Stomping Ground (*) *3
Swamp (*) *2
Temple Garden (*) *3

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@@ -0,0 +1,93 @@
#NAME:Golgari ramp
#DESC:The first Commander Format Deck
#HINT:castpriority(commander,*)
Mardu Shadowspear (*) *1
Night Market Lookout (*) *1
Pulse Tracker (*) *1
Thornbow Archer (*) *1
Vicious Conquistador (*) *1
Archers' Parapet (*) *1
Shepherd of Rot (*) *1
Loyal Subordinate (*) *1
Crypt Ghast (*) *1
Rankle, Master of Pranks (*) *1
Spawn of Mayhem (*) *1
Twilight Prophet (*) *1
Conduit of Ruin (*) *1
Duplicant (*) *1
Oblivion Sower (*) *1
Wurmcoil Engine (*) *1
World Breaker (*) *1
Platinum Emperion (*) *1
Apex Devastator (*) *1
Blightsteel Colossus (*) *1
Ugin, the Ineffable (*) *1
Malakir Rebirth (*) *1
Nature's Claim (*) *1
Veil of Summer (*) *1
Vicious Rumors (*) *1
Worldly Tutor (*) *1
Assassin's Trophy (*) *1
Damnable Pact (*) *1
Demonic Tutor (*) *1
Exsanguinate (*) *1
Farseek (*) *1
Heroic Intervention (*) *1
Rampant Growth (*) *1
Three Visits (*) *1
Torment of Hailfire (*) *1
Agadeem's Awakening (*) *1
Barrier Breach (*) *1
Beast Within (*) *1
Cultivate (*) *1
Grim Tutor (*) *1
Kodama's Reach (*) *1
Toxic Deluge (*) *1
Skyshroud Claim (*) *1
Return of the Wildspeaker (*) *1
Beseech the Queen (*) *1
Turntimber Symbiosis (*) *1
Decree of Pain (*) *1
In Garruk's Wake (*) *1
Sol Ring (*) *1
Arcane Signet (*) *1
Lightning Greaves (*) *1
Swiftfoot Boots (*) *1
Talisman of Resilience (*) *1
Thought Vessel (*) *1
God-Pharaoh's Statue (*) *1
Staff of Nin (*) *1
The Immortal Sun (*) *1
Ward of Bones (*) *1
Cryptolith Rite (*) *1
Sanctum of Stone Fangs (*) *1
Phyrexian Arena (*) *1
Retreat to Hagra (*) *1
Court of Ambition (*) *1
Eldrazi Conscription (*) *1
Sandwurm Convergence (*) *1
Ancient Tomb (*) *1
Blast Zone (*) *1
Bojuka Bog (*) *1
Cabal Coffers (*) *1
Castle Garenbrig (*) *1
Castle Locthwain (*) *1
Command Tower (*) *1
Crawling Barrens (*) *1
Forest (*) *7
Leechridden Swamp (*) *1
Llanowar Wastes (*) *1
Nurturing Peatland (*) *1
Overgrown Tomb (*) *1
Phyrexian Tower (*) *1
Prismatic Vista (*) *1
Reliquary Tower (*) *1
Sanctum of Ugin (*) *1
Swamp (*) *5
Twilight Mire (*) *1
Undergrowth Stadium (*) *1
Urborg, Tomb of Yawgmoth (*) *1
Verdant Catacombs (*) *1
War Room (*) *1
Woodland Cemetery (*) *1
#CMD:Belbe, Corrupted Observer (*) *1

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@@ -0,0 +1,90 @@
#NAME:Omnath Commander
#DESC:The Budget league Omnath Deck
#HINT:castpriority(commander,*)
Smokebraider (*) *1
Cloudkin Seer (*) *1
Flickerwisp (*) *1
Kazandu Mammoth (*) *1
Risen Reef (*) *1
Soulherder (*) *1
Springbloom Druid (*) *1
Angel of Finality (*) *1
Archaeomancer (*) *1
Emeria Angel (*) *1
Felidar Guardian (*) *1
Mina and Denn, Wildborn (*) *1
Slithermuse (*) *1
Acidic Slime (*) *1
Cataclysmic Gearhulk (*) *1
Cavalier of Thorns (*) *1
Mnemonic Wall (*) *1
Mulldrifter (*) *1
Yorion, Sky Nomad (*) *1
Multani, Yavimaya's Avatar (*) *1
Phylath, World Sculptor (*) *1
Rampaging Baloths (*) *1
Omnath, Locus of Rage (*) *1
Ephemerate (*) *1
Gelatinous Genesis (*) *1
Path to Exile (*) *1
Spikefield Hazard (*) *1
Wildest Dreams (*) *1
Disdainful Stroke (*) *1
Growth Spiral (*) *1
Reap the Past (*) *1
Sejiri Shelter (*) *1
Starstorm (*) *1
Eerie Interlude (*) *1
Far Wanderings (*) *1
Ghostly Flicker (*) *1
Harrow (*) *1
Release to the Wind (*) *1
Roiling Regrowth (*) *1
Silundi Vision (*) *1
Whirlwind Denial (*) *1
Circuitous Route (*) *1
Crush Contraband (*) *1
Fact or Fiction (*) *1
Summary Dismissal (*) *1
Sylvan Reclamation (*) *1
Time Wipe (*) *1
Tragic Arrogance (*) *1
Urban Evolution (*) *1
Austere Command (*) *1
Hour of Revelation (*) *1
Nissa's Renewal (*) *1
Sublime Epiphany (*) *1
Ondu Inversion (*) *1
Khalni Heart Expedition (*) *1
Rites of Flourishing (*) *1
Court of Bounty (*) *1
Felidar Retreat (*) *1
Retreat to Emeria (*) *1
Wilderness Reclamation (*) *1
Zendikar's Roil (*) *1
Blighted Woodland (*) *1
Command Tower (*) *1
Evolving Wilds (*) *1
Exotic Orchard (*) *1
Field of Ruin (*) *1
Forest (*) *7
Frontier Bivouac (*) *1
Gruul Guildgate (*) *1
Gruul Turf (*) *1
Island (*) *3
Jungle Shrine (*) *1
Krosan Verge (*) *1
Mountain (*) *4
Myriad Landscape (*) *1
Mystic Monastery (*) *1
Naya Panorama (*) *1
Path of Ancestry (*) *1
Plains (*) *4
Scavenger Grounds (*) *1
Seaside Citadel (*) *1
Selesnya Guildgate (*) *1
Selesnya Sanctuary (*) *1
Simic Growth Chamber (*) *1
Simic Guildgate (*) *1
Terramorphic Expanse (*) *1
#CMD:Omnath, Locus of Creation (*) *1

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#NAME:Scion Of The Ur-Dragon
#DESC:The Scion Commander Deck
#HINT:castpriority(commander,*)
Aggravated Assault (*) * 1
Ancient Tomb (*) * 1
Arcane Signet (*) * 1
Arid Mesa (*) * 1
Atarka, World Render (*) * 1
Balefire Dragon (*) * 1
Bladewing the Risen (*) * 1
Blood Crypt (*) * 1
Bloom Tender (*) * 1
Breeding Pool (*) * 1
Cascading Cataracts (*) * 1
Cavern of Souls (*) * 1
Chromatic Lantern (*) * 1
Chromatic Orrery (*) * 1
Chrome Mox (*) * 1
Coalition Relic (*) * 1
Command Beacon (*) * 1
Command Tower (*) * 1
Crux of Fate (*) * 1
Crystal Quarry (*) * 1
Curiosity (*) * 1
Cyclonic Rift (*) * 1
Debtors' Knell (*) * 1
Defense of the Heart (*) * 1
Demonic Tutor (*) * 1
Dragonlord Silumgar (*) * 1
Drakuseth, Maw of Flames (*) * 1
Faeburrow Elder (*) * 1
Farseek (*) * 1
Fearsome Awakening (*) * 1
Flooded Strand (*) * 1
Force of Will (*) * 1
Godless Shrine (*) * 1
Greater Good (*) * 1
Grim Tutor (*) * 1
Hallowed Fountain (*) * 1
Haven of the Spirit Dragon (*) * 1
Hellkite Charger (*) * 1
Hellkite Tyrant (*) * 1
Indatha Triome (*) * 1
Karrthus, Tyrant of Jund (*) * 1
Keiga, the Tide Star (*) * 1
Ketria Triome (*) * 1
Kokusho, the Evening Star (*) * 1
Lightning Greaves (*) * 1
Living Death (*) * 1
Lotus Petal (*) * 1
Malfegor (*) * 1
Mana Confluence (*) * 1
Mana Crypt (*) * 1
Mana Drain (*) * 1
Marsh Flats (*) * 1
Misty Rainforest (*) * 1
Moltensteel Dragon (*) * 1
Mox Amber (*) * 1
Mox Diamond (*) * 1
Mox Opal (*) * 1
Mox Tantalite (*) * 1
Nicol Bolas (*) * 1
Niv-Mizzet, the Firemind (*) * 1
Overgrown Tomb (*) * 1
Path of Ancestry (*) * 1
Polluted Delta (*) * 1
Prismatic Geoscope (*) * 1
Raugrin Triome (*) * 1
Sacred Foundry (*) * 1
Savage Ventmaw (*) * 1
Savai Triome (*) * 1
Scalding Tarn (*) * 1
Sensei's Divining Top (*) * 1
Silumgar, the Drifting Death (*) * 1
Skithiryx, the Blight Dragon (*) * 1
Skyclave Relic (*) * 1
Skyshroud Claim (*) * 1
Sneak Attack (*) * 1
Sol Ring (*) * 1
Spoils of Victory (*) * 1
Steam Vents (*) * 1
Stomping Ground (*) * 1
Swiftfoot Boots (*) * 1
Sword of Feast and Famine (*) * 1
Sylvan Library (*) * 1
Temple Garden (*) * 1
Temur Ascendancy (*) * 1
Teneb, the Harvester (*) * 1
Terror of the Peaks (*) * 1
The Ur-Dragon (*) * 1
Three Visits (*) * 1
Unburial Rites (*) * 1
Utvara Hellkite (*) * 1
Vaevictis Asmadi, the Dire (*) * 1
Vampiric Tutor (*) * 1
Verdant Catacombs (*) * 1
Watery Grave (*) * 1
Wheel of Sun and Moon (*) * 1
Windswept Heath (*) * 1
Wooded Foothills (*) * 1
Yosei, the Morning Star (*) * 1
Zagoth Triome (*) * 1
#CMD:Scion of the Ur-Dragon (*) * 1

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#NAME:Phantom Premonition
#HINT:castpriority(commander,*)
Angel of Finality (*) * 1
Angel of Serenity (*) * 1
Arcane Artisan (*) * 1
Arcane Signet (*) * 1
Azorius Chancery (*) * 1
Azorius Guildgate (*) * 1
Azorius Signet (*) * 1
Banishing Light (*) * 1
Behold the Multiverse (*) * 1
Brago, King Eternal (*) * 1
Burnished Hart (*) * 1
Cleansing Nova (*) * 1
Cloudblazer (*) * 1
Cloudgoat Ranger (*) * 1
Command Tower (*) * 1
Commander's Sphere (*) * 1
Cosmic Intervention (*) * 1
Cryptic Caves (*) * 1
Curse of the Swine (*) * 1
Day of the Dragons (*) * 1
Eerie Interlude (*) * 1
Empyrean Eagle (*) * 1
Ethereal Valkyrie (*) * 1
Evangel of Heliod (*) * 1
Flickerwisp (*) * 1
Gates of Istfell (*) * 1
Geist-Honored Monk (*) * 1
Ghostly Flicker (*) * 1
Ghostly Prison (*) * 1
Glacial Floodplain (*) * 1
Goldnight Commander (*) * 1
Hero of Bretagard (*) * 1
Inspired Sphinx (*) * 1
Iron Verdict (*) * 1
Island (*) * 12
Kor Cartographer (*) * 1
Marble Diamond (*) * 1
Marshal's Anthem (*) * 1
Meandering River (*) * 1
Meteor Golem (*) * 1
Migratory Route (*) * 1
Mind Stone (*) * 1
Mist Raven (*) * 1
Mistmeadow Witch (*) * 1
Momentary Blink (*) * 1
Mulldrifter (*) * 1
Myriad Landscape (*) * 1
Niko Defies Destiny (*) * 1
Opal Palace (*) * 1
Plains (*) * 13
Ravenform (*) * 1
Replicating Ring (*) * 1
Restoration Angel (*) * 1
Return to Dust (*) * 1
Sage of the Beyond (*) * 1
Saw It Coming (*) * 1
Sea Gate Oracle (*) * 1
Sejiri Refuge (*) * 1
Sky Diamond (*) * 1
Sol Ring (*) * 1
Soulherder (*) * 1
Spectral Deluge (*) * 1
Stoic Farmer (*) * 1
Storm Herd (*) * 1
Sun Titan (*) * 1
Surtland Elementalist (*) * 1
Swiftfoot Boots (*) * 1
Synthetic Destiny (*) * 1
Tales of the Ancestors (*) * 1
Thunderclap Wyvern (*) * 1
Tranquil Cove (*) * 1
Vega, the Watcher (*) * 1
Wall of Omens (*) * 1
Warhorn Blast (*) * 1
Whirler Rogue (*) * 1
Windfall (*) * 1
#CMD:Ranar the Ever-Watchful (*) * 1

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#NAME:Draconic Rage
#DESC:The First D&D Deck
#HINT:castpriority(commander,*)
Bogardan Hellkite (*) *1
Demanding Dragon (*) *1
Dragonmaster Outcast (*) *1
Hoard-Smelter Dragon (*) *1
Opportunistic Dragon (*) *1
Scourge of Valkas (*) *1
Shivan Hellkite (*) *1
Skyline Despot (*) *1
Skyship Stalker (*) *1
Taurean Mauler (*) *1
Terror of Mount Velus (*) *1
Thunderbreak Regent (*) *1
Chameleon Colossus (*) *1
Atarka, World Render (*) *1
Earth-Cult Elemental (*) *1
Anger (*) *1
Dragonlord's Servant (*) *1
Savage Ventmaw (*) *1
Dragonspeaker Shaman (*) *1
Chain Reaction (*) *1
Rishkar's Expertise (*) *1
Shamanic Revelation (*) *1
Rile (*) *1
Cultivate (*) *1
Explore (*) *1
Rampant Growth (*) *1
Magmaquake (*) *1
Spit Flame (*) *1
Decree of Savagery (*) *1
Kindred Summons (*) *1
Return of the Wildspeaker (*) *1
Beast Within (*) *1
Return to Nature (*) *1
Dragon's Hoard (*) *1
Arcane Signet (*) *1
Commander's Sphere (*) *1
Gruul Signet (*) *1
Heirloom Blade (*) *1
Sol Ring (*) *1
Gratuitous Violence (*) *1
Outpost Siege (*) *1
Warstorm Surge (*) *1
Barbarian Class (*) *1
Colossal Majesty (*) *1
Garruk's Uprising (*) *1
Cinder Glade (*) *1
Crucible of the Spirit Dragon (*) *1
Exotic Orchard (*) *1
Game Trail (*) *1
Haven of the Spirit Dragon (*) *1
Mossfire Valley (*) *1
Mosswort Bridge (*) *1
Command Tower (*) *1
Desert (*) *1
Gruul Turf (*) *1
Path of Ancestry (*) *1
Mountain (*) *12
Forest (*) *15
Klauth, Unrivaled Ancient (*) *1
Berserker's Frenzy (*) *1
Chaos Dragon (*) *1
Maddening Hex (*) *1
Vengeful Ancestor (*) *1
Bag of Tricks (*) *1
Druid of Purification (*) *1
Indomitable Might (*) *1
Neverwinter Hydra (*) *1
Wild Endeavor (*) *1
Dragonborn Champion (*) *1
Klauth's Will (*) *1
Wulfgar of Icewind Dale (*) *1
Component Pouch (*) *1
Sword of Hours (*) *1
Underdark Rift (*) *1
#CMD:Vrondiss, Rage of Ancients (*) *1
#DNG:Tomb of Annihilation (*) *1
#DNG:Lost Mine of Phandelver (*) *1
#DNG:Dungeon of the Mad Mage (*) *1

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#NAME: Dungeon Delving
#DESC: New Player D&D Experience
Ranger's Hawk (*) *3
Malakir Blood-Priest (*) *3
Nullpriest of Oblivion (*) *1
Thunderous Orator (*) *3
Triumphant Adventurer (*) *1
Acererak the Archlich (*) *1
Gloom Stalker (*) *2
Nadaar, Selfless Paladin (*) *1
Yuan-Ti Fang-Blade (*) *3
Barrowin of Clan Undurr (*) *3
Veteran Dungeoneer (*) *3
Demonic Gifts (*) *2
Vanishing Verse (*) *1
Silverquill Command (*) *1
Closing Statement (*) *3
Cloister Gargoyle (*) *3
Precipitous Drop (*) *2
Brightclimb Pathway (*) *1
Plains (*) *9
Snowfield Sinkhole (*) *4
Swamp (*) *10
#DNG:Dungeon of the Mad Mage (*) *1
#DNG:Lost Mine of Phandelver (*) *1
#DNG:Tomb of Annihilation (*) *1

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#NAME: Orzhov Dungeons
#DESC:The Second D&D Deck
Silverquill Silencer (*) *4
Triumphant Adventurer (*) *4
Vanishing Verse (*) *4
Nadaar, Selfless Paladin (*) *4
Soul Shatter (*) *4
Silverquill Command (*) *4
Brightclimb Pathway (*) *4
Shineshadow Snarl (*) *4
Acererak the Archlich (*) *3
Lolth, Spider Queen (*) *3
Hive of the Eye Tyrant (*) *3
Pelakka Predation (*) *2
Barrowin of Clan Undurr (*) *2
Kaya the Inexorable (*) *2
Emeria's Call (*) *2
Agadeem's Awakening (*) *1
Plains (*) *6
Swamp (*) *4
#SB:Ray of Enfeeblement (*) *4
#SB:Lithoform Blight (*) *2
#SB:Paladin Class (*) *2
#SB:Fracture (*) *2
#SB:Crippling Fear (*) *2
#SB:Humiliate (*) *3
#DNG:Tomb of Annihilation (*) *1
#DNG:Lost Mine of Phandelver (*) *1
#DNG:Dungeon of the Mad Mage (*) *1

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#NAME:Selesnya Magecraft
#DESC:The Fastest Deck in 2022
Arctic Treeline (*) * 4
Blizzard Brawl (*) * 2
Branchloft Pathway (*) * 4
Charge Through (*) * 4
Clarion Spirit (*) * 4
Clever Lumimancer (*) * 4
Dragonsguard Elite (*) * 4
Guiding Voice (*) * 4
Hall of Oracles (*) * 2
Leonin Lightscribe (*) * 4
Mage Duel (*) * 2
Mavinda, Students' Advocate (*) * 2
Monk of the Open Hand (*) * 4
Show of Confidence (*) * 2
Snakeskin Veil (*) * 4
Snow-Covered Forest (*) * 4
Snow-Covered Plains (*) * 6
#SB:Basic Conjuration (*) * 1
#SB:Containment Breach (*) * 1
#SB:Environmental Sciences (*) * 1
#SB:Expanded Anatomy (*) * 1
#SB:Inkling Summoning (*) * 1
#SB:Mascot Exhibition (*) * 1
#SB:Pest Summoning (*) * 1

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#NAME:Tergrid Commander
#DESC:The Tergrid Commander Deck
#HINT:castpriority(commander,*)
Mana Crypt (VMA) *1
Necrogen Mists (MRD) *1
Animate Dead (VMA) *1
Recurring Nightmare (VMA) *1
Mind Stone (AFC) *1
Coldsteel Heart (CSP) *1
Steel Hellkite (C17) *1
Hedron Archive (C19) *1
Prismatic Vista (H1R) *1
Blackblade Reforged (SS2) *1
Tevesh Szat, Doom of Fools (CMR) *1
Thespian's Stage (C19) *1
Priest of Forgotten Gods (RNA) *1
Duplicant (PZ1) *1
Swamp (2XM) *19
Strip Mine (EXP) *1
Toxic Deluge (PZ1) *1
Archon of Cruelty (MH2) *1
No Mercy (MP2) *1
Whip of Erebos (THS) *1
Plaguecrafter (C19) *1
Cabal Coffers (MH2) *1
Smallpox (M12) *1
Geier Reach Sanitarium (C19) *1
Pox (ME1) *1
Braids, Cabal Minion (EMA) *1
Vampiric Tutor (EMA) *1
Meteor Golem (C19) *1
Phyrexian Reclamation (JMP) *1
Damnation (MM3) *1
Mana Vault (PUMA) *1
Commander's Sphere (C19) *1
Liliana's Triumph (WAR) *1
Dream Devourer (KHM) *1
Homeward Path (PZ1) *1
Night's Whisper (EMA) *1
Grave Pact (CMD) *1
Bojuka Bog (C19) *1
Chain of Smog (ONS) *1
Village Rites (KHM) *1
Memory Jar (FVR) *1
Gonti, Lord of Luxury (MB1) *1
Tinybones, Trinket Thief (JMP) *1
Sol Ring (C19) *1
Dreadhorde Invasion (WAR) *1
Command Beacon (PZ1) *1
Solemn Simulacrum (TSR) *1
Barren Moor (C19) *1
Lotus Petal (MB1) *1
Oppression (7ED) *1
Shadowspear (THB) *1
Worn Powerstone (PZ1) *1
Arcane Signet (AFC) *1
Grim Monolith (ULG) *1
Lightning Greaves (AFC) *1
Dark Ritual (ME4) *1
Sanctum of Eternity (C19) *1
Tourach, Dread Cantor (MH2) *1
Ravenous Chupacabra (MB1) *1
Ancient Tomb (EXP) *1
Sword of Feast and Famine (MPS) *1
Witch of the Moors (JMP) *1
Thought Vessel (MB1) *1
Urborg, Tomb of Yawgmoth (TSR) *1
Thoughtseize (2XM) *1
Tyrite Sanctum (KHM) *1
Soul Shatter (ZNR) *1
Mox Diamond (FVR) *1
Thran Dynamo (C19) *1
Bloodstained Mire (ONS) *1
Sangromancer (MBS) *1
Phyrexian Arena (TD0) *1
Blast Zone (WAR) *1
Rune-Scarred Demon (MB1) *1
Demonic Tutor (MB1) *1
Polluted Delta (ONS) *1
Liliana, Dreadhorde General (WAR) *1
Cunning Rhetoric (C21) *1
Crypt Ghast (GTC) *1
Palladium Myr (MB1) *1
Myriad Landscape (C19) *1
#CMD:Tergrid, God of Fright (KHM) *1

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#NAME:Tatyova Commander
#DESC:The Tatiyova Commander Deck
#HINT:castpriority(commander,*)
Mana Crypt (VMA) *1
Allosaurus Shepherd (JMP) *1
Rimewood Falls (KHM) *1
Explore (C19) *1
Rampant Growth (PRM) *1
Commit // Memory (MB1) *1
Echoing Truth (C19) *1
Mystic Sanctuary (ELD) *1
Ramunap Excavator (PRM) *1
Prismatic Vista (H1R) *1
Harmonize (PRM) *1
Summer Bloom (POR) *1
Mana Reflection (SHM) *1
Cyclonic Rift (MM3) *1
Upheaval (MH2) *1
Wild Growth (AFC) *1
Narset, Parter of Veils (WAR) *1
Timetwister (PRM) *1
Thrasios, Triton Hero (PZ2) *1
Strip Mine (EXP) *1
Tropical Island (ME4) *1
Avenger of Zendikar (PRM) *1
Harrow (MB1) *1
Kodama's Reach (C17) *1
Fastbond (VMA) *1
Crucible of Worlds (PRM) *1
Force of Will (EMA) *1
Broken Bond (MB1) *1
Command Tower (C19) *1
Sylvan Scrying (MB1) *1
Mana Vault (PUMA) *1
Jolrael, Mwonvuli Recluse (M21) *1
Solemn Simulacrum (MB1) *1
Simic Signet (C15) *1
Reliquary Tower (C19) *1
Genesis Wave (IMA) *1
Khalni Garden (PZ1) *1
Cultivate (PZ1) *1
Yavimaya Elder (UDS) *1
Exploration (PRM) *1
Sol Ring (C19) *1
Koma, Cosmos Serpent (KHM) *1
Simic Growth Chamber (C19) *1
Command Beacon (PZ1) *1
Eternal Witness (PZ1) *1
Sylvan Library (PZ1) *1
Heroic Intervention (KLR) *1
Kinnan, Bonder Prodigy (IKO) *1
Lotus Cobra (PRM) *1
Island (UNH) *8
Archmage's Charm (H1R) *1
Dryad Arbor (TSR) *1
Finale of Devastation (WAR) *1
Arcane Signet (AFC) *1
Flooded Grove (EXP) *1
Crop Rotation (2XM) *1
Forest (2XM) *10
Lightning Greaves (AFC) *1
Scalding Tarn (MH2) *1
Ancient Tomb (EXP) *1
Sakura-Tribe Elder (MB1) *1
Seedborn Muse (C19) *1
Prophet of Kruphix (PRM) *1
Misty Rainforest (ZNE) *1
Natural Order (EMA) *1
Wayfarer's Bauble (C17) *1
Tyrite Sanctum (KHM) *1
Gaea's Cradle (USG) *1
Consecrated Sphinx (MBS) *1
Castle Vantress (ELD) *1
Mox Diamond (FVR) *1
Verdant Catacombs (MH2) *1
Primeval Titan (TSR) *1
Neoform (WAR) *1
Rampaging Baloths (C19) *1
Pongify (TSR) *1
Flooded Strand (EXP) *1
Nyxbloom Ancient (THB) *1
Nexus of Fate (M19) *1
Polluted Delta (ONS) *1
Birds of Paradise (PRM) *1
Courser of Kruphix (TSR) *1
Search for Tomorrow (MB1) *1
#CMD:Tatyova, Benthic Druid (DOM) *1

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#NAME:Ragavan Commander
#DESC:The Ragavan Commander Deck
#HINT:castpriority(commander,*)
Treasure Nabber (PZ2) *1
Dire Fleet Daredevil (AFC) *1
Trash for Treasure (C16) *1
Tome of Legends (ELD) *1
Helm of the Host (DOM) *1
Coercive Recruiter (CMR) *1
World at War (ROE) *1
Commander's Plate (CMR) *1
Neheb, the Eternal (AKR) *1
Strike It Rich (MH2) *1
Audacious Reshapers (C21) *1
Shinka, the Bloodsoaked Keep (CHK) *1
Inventors' Fair (KLD) *1
Strip Mine (EXP) *1
Embercleave (ELD) *1
Break Through the Line (FRF) *1
Valakut, the Molten Pinnacle (ZEN) *1
Imperial Recruiter (ME2) *1
Tibalt's Trickery (KHM) *1
Mogg Salvage (NMS) *1
Seize the Day (ODY) *1
Mishra's Bauble (MB1) *1
Hellkite Tyrant (GTC) *1
Goblin Engineer (MH1) *1
Aggravated Assault (ONS) *1
Xorn (AFR) *1
Mana Vault (PUMA) *1
Magda, Brazen Outlaw (KHM) *1
Sensei's Divining Top (EMA) *1
Combat Celebrant (AKR) *1
Blood Moon (2XM) *1
Access Tunnel (STX) *1
Sword of Hearth and Home (MH2) *1
Mox Opal (2XM) *1
Treasure Vault (AFR) *1
Sword of Fire and Ice (2XM) *1
Urza's Saga (MH2) *1
Jeska's Will (CMR) *1
Sol Ring (C19) *1
Seize the Spoils (KHM) *1
Abrade (PLIST) *1
Fury of the Horde (CSP) *1
Valakut Awakening (ZNR) *1
Mountain (UNH) *20
Godo, Bandit Warlord (CHK) *1
Mox Amber (DOM) *2
Cursed Mirror (C21) *1
Price of Glory (ODY) *1
Spire of Industry (AER) *1
Vandalblast (AFC) *1
Ancient Tomb (ZNE) *1
Chaos Warp (AFC) *1
Mana Confluence (CMR) *1
Shatterskull Smashing (ZNR) *1
Grim Monolith (ULG) *1
Lightning Greaves (MB1) *1
Pirate's Pillage (RIX) *1
Shattering Spree (MB1) *1
Sword of Feast and Famine (MPS) *1
Goblin Welder (ULG) *1
War's Toll (BBD) *1
Wayfarer's Bauble (C17) *1
Cathedral of War (M13) *1
Sword of Light and Shadow (2XM) *1
Underworld Breach (THB) *1
Subira, Tulzidi Caravanner (M21) *1
Dockside Extortionist (C19) *1
Mox Diamond (FVR) *1
Bloodstained Mire (ONS) *1
Lightning Bolt (ME1) *1
City of Brass (ME4) *1
Goldspan Dragon (KHM) *1
Ruby Medallion (C14) *1
Sword of the Animist (AFC) *1
Grenzo, Havoc Raiser (PZ2) *2
Moraug, Fury of Akoum (ZNR) *1
Wheel of Fortune (VMA) *1
Port Razer (CMR) *1
#CMD:Ragavan, Nimble Pilferer (MH2) *1

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#NAME:Arcades Commander
#DESC:Original Deck by ashby4 (tappedout.net),
#DESC:refined for Wagic by Bob
#HINT:castpriority(commander,*)
Adarkar Wastes (*) * 1
Akroma's Will (*) * 1
Arcane Signet (*) * 1
Assault Formation (*) * 1
Aura Shards (*) * 1
Axebane Guardian (*) * 1
Azorius Signet (*) * 1
Bant Panorama (*) * 1
Blossoming Sands (*) * 1
Bountiful Promenade (*) * 1
Branchloft Pathway (*) * 1
Brushland (*) * 1
Canopy Vista (*) * 1
Carven Caryatid (*) * 1
Colossus of Akros (*) * 1
Command Tower (*) * 1
Crashing Drawbridge (*) * 1
Dismantling Wave (*) * 1
Drift of Phantasms (*) * 1
Dusk // Dawn (*) * 1
Edge of Autumn (*) * 1
Farseek (*) * 1
Fell the Mighty (*) * 1
Forest (*) * 6
Fortified Rampart (*) * 1
Fortified Village (*) * 1
Glacial Fortress (*) * 1
Glacial Wall (*) * 1
Hallowed Fountain (*) * 1
High Alert (*) * 1
Hinterland Harbor (*) * 1
Hover Barrier (*) * 1
Irrigated Farmland (*) * 1
Island (*) * 2
Jeskai Barricade (*) * 1
Jungle Barrier (*) * 1
Leyline of Vitality (*) * 1
Lightning Greaves (MPS) (*) * 1
Lumithread Field (*) * 1
Meekstone (*) * 1
Mirror Shield (*) * 1
Monastery Flock (*) * 1
Noetic Scales (*) * 1
Oathsworn Giant (*) * 1
Overgrown Battlement (*) * 1
Perimeter Captain (*) * 1
Plains (*) * 5
Port Town (*) * 1
Prairie Stream (*) * 1
Rejuvenating Springs (*) * 1
Sakura-Tribe Elder (*) * 1
Scattered Groves (*) * 1
Sea of Clouds (*) * 1
Seaside Citadel (*) * 1
Selesnya Signet (CMA) (*) * 1
Shield Sphere (*) * 1
Simic Signet (*) * 1
Slagwurm Armor (*) * 1
Slaughter the Strong (*) * 1
Sol Ring (*) * 1
Soulsworn Jury (DIS) (*) * 1
Spidersilk Armor (*) * 1
Stalwart Shield-Bearers (*) * 1
Sunpetal Grove (*) * 1
Sunscape Familiar (*) * 1
Swiftfoot Boots (*) * 1
Swords to Plowshares (*) * 1
Sylvan Caryatid (*) * 1
Temple Garden (*) * 1
Temple of Enlightenment (*) * 1
Temple of Mystery (*) * 1
Temple of Plenty (*) * 1
Tetsuko Umezawa, Fugitive (*) * 1
Teyo, the Shieldmage (*) * 1
Thallid Shell-Dweller (TSR) (*) * 1
Thornwood Falls (*) * 1
Tower Defense (*) * 1
Towering Titan (*) * 1
Tranquil Cove (*) * 1
Tree of Redemption (*) * 1
Treva's Ruins (*) * 1
Vine Trellis (*) * 1
Wall of Blossoms (*) * 1
Wall of Denial (*) * 1
Wall of Faith (*) * 1
Wall of Glare (*) * 1
Wall of Ice (*) * 1
Wall of Junk (*) * 1
Wall of Omens (*) * 1
Wall of Roots (*) * 1
Wall of Stolen Identity (*) * 1
Wall of Tanglecord (*) * 1
Wave of Reckoning (*) * 1
Yavimaya Coast (*) * 1
#CMD:Arcades, the Strategist (*) * 1

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@@ -0,0 +1,28 @@
#NAME:Bant Midrange
#DESC:The New Innistrad Deck
Teferi, Who Slows the Sunset (*) *3
Luminarch Aspirant (*) *4
Intrepid Adversary (*) *3
Katilda, Dawnhart Prime (*) *4
Elite Spellbinder (*) *4
Augur of Autumn (*) *1
Briarbridge Tracker (*) *2
Brutal Cathar (*) *4
Sigarda, Champion of Light (*) *4
Tovolar's Huntmaster (*) *2
Fateful Absence (*) *2
Ranger Class (*) *2
Forest (*) *1
Plains (*) *3
Branchloft Pathway (*) *4
Hengegate Pathway (*) *4
Barkchannel Pathway (*) *4
Deserted Beach (*) *4
Lair of the Hydra (*) *1
Overgrown Farmland (*) *4
#SB:Skyclave Apparition (*) *4
#SB:Disdainful Stroke (*) *3
#SB:Negate (*) *3
#SB:Sunset Revelry (*) *2
#SB:Pithing Needle (*) *2
#SB:Ranger Class (*) *1

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@@ -0,0 +1,87 @@
#NAME:Krenko Commander
#DESC:Original Deck by AGunWithLegs (tappedout.net),
#DESC:refined for Wagic by Bob
#HINT:castpriority(commander,creature,*)
#HINT:dontattackwith(Krenko, Mob Boss)
#HINT:dontblockwith(Krenko, Mob Boss)
Basilisk Collar (*) * 1
Battle Cry Goblin (*) * 1
Blasphemous Act (*) * 1
Blood Moon (*) * 1
Bloodmark Mentor (SHM) (*) * 1
Boggart Shenanigans (*) * 1
Chancellor of the Forge (*) * 1
Coat of Arms (*) * 1
Dragon Fodder (ALA) (*) * 1
Fervor (*) * 1
Flamekin Village (*) * 1
Foundry Street Denizen (*) * 1
Goblin Assassin (*) * 1
Goblin Burrows (*) * 1
Goblin Caves (*) * 1
Goblin Chieftain (*) * 1
Goblin Chirurgeon (*) * 1
Goblin Dark-Dwellers (*) * 1
Goblin General (*) * 1
Goblin Grenade (*) * 1
Goblin King (*) * 1
Goblin Lackey (*) * 1
Goblin Oriflamme (*) * 1
Goblin Matron (*) * 1
Goblin Piledriver (*) * 1
Goblin Rally (*) * 1
Goblin Recruiter (*) * 1
Goblin Sharpshooter (*) * 1
Goblin Snowman (*) * 1
Goblin War Strike (*) * 1
Goblin Warchief (*) * 1
Goblin Wardriver (*) * 1
Goblin War Drums (*) * 1
Goblin Wizard (*) * 1
Homeward Path (*) * 1
Horde of Boggarts (*) * 1
Hordeling Outburst (*) * 1
Impact Tremors (*) * 1
Intimidator Initiate (*) * 1
Krenko's Enforcer (*) * 1
Krenko's Command (*) * 1
Krenko, Tin Street Kingpin (*) * 1
Legion Loyalist (*) * 1
Legion Warboss (*) * 1
Lightning Greaves (MRD) (*) * 1
Madblind Mountain (*) * 1
Mask of Avacyn (*) * 1
Mob Justice (*) * 1
Mogg Alarm (*) * 1
Mogg Flunkies (*) * 1
Mogg Maniac (*) * 1
Mogg Raider (*) * 1
Moggcatcher (*) * 1
Mons's Goblin Raiders (*) * 1
Mountain (4ED) (*) * 4
Mountain (M10) (*) * 4
Mountain (ICE) (*) * 4
Mountain (M20) (*) * 4
Mountain (MIR) (*) * 4
Mountain (LEA) (*) * 3
Mountain (5ED) (*) * 3
Pashalik Mons (*) * 1
Prophetic Ravings (*) * 1
Purphoros, God of the Forge (*) * 1
Quest for the Goblin Lord (*) * 1
Reckless Bushwhacker (*) * 1
Reckless One (*) * 1
Reliquary Tower (*) * 1
Ruby Medallion (*) * 1
Shared Animosity (*) * 1
Siege-Gang Commander (*) * 1
Skirk Commando (*) * 1
Smash (*) * 1
Smoldering Spires (*) * 1
Sol Ring (*) * 1
Swiftfoot Boots (*) * 1
Valakut, the Molten Pinnacle (*) * 1
Vandalblast (*) * 1
Warren Instigator (*) * 1
Whispersilk Cloak (*) * 1
#CMD:Krenko, Mob Boss (*) * 1

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@@ -0,0 +1,34 @@
#NAME:Crimson Marriage
#DESC:The First Crimson Vow Deck
Cemetery Protector (VOW) * 1
Hallowed Haunting (VOW) * 1
Faithbound Judge (VOW) * 1
Katilda, Dawnhart Martyr (VOW) * 1
Lantern Flare (VOW) * 2
Savior of Ollenbock (VOW) * 1
Sigarda's Summons (VOW) * 2
Wedding Announcement (VOW) * 2
Welcoming Vampire (VOW) * 2
Voice of the Blessed (VOW) * 2
Cemetery Gatekeeper (VOW) * 2
Ill-Tempered Loner (VOW) * 2
Chandra, Dressed to Kill (VOW) * 2
Manaform Hellkite (VOW) * 2
Stensia Uprising (VOW) * 2
Volatile Arsonist (VOW) * 2
Kessig Wolfrider (VOW) * 2
Dominating Vampire (VOW) * 2
Creepy Puppeteer (VOW) * 2
Dollhouse of Horrors (VOW) * 1
Odric, Blood-Cursed (VOW) * 2
Sundown Pass (VOW) * 4
Plains (VOW) * 10
Mountain (VOW) * 10
#SB:By Invitation Only (VOW) * 1
#SB:Markov Waltzer (VOW) * 2
#SB:Hopeful Initiate (VOW) * 2
#SB:Sanctify (VOW) * 3
#SB:Thalia, Guardian of Thraben (VOW) * 2
#SB:Kessig Wolfrider (VOW) * 2
#SB:Dominating Vampire (VOW) * 1
#SB:Change of Fortune (VOW) * 2

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@@ -0,0 +1,97 @@
#NAME:Edgar Markov Commander
#DESC:Original Deck Concept by DespairFaction (tappedout.net)
#DESC:Designed for Wagic by Bob
#HINT:castpriority(commander,creature,*)
#HINT:alwaysattackwith(Edgar Markov)
Ancient Tomb (*) * 1
Asylum Visitor (*) * 1
Badlands (*) * 1
Basri's Solidarity (*) * 1
Bishop's Soldier (*) * 1
Blackcleave Cliffs (*) * 1
Blade of the Bloodchief (*) * 1
Blood Artist (*) * 1
Blood Burglar (*) * 1
Blood Crypt (*) * 1
Bloodfell Caves (*) * 1
Bloodline Keeper (*) * 1
Bloodmad Vampire (*) * 1
Bold Impaler (*) * 1
Captivating Vampire (*) * 1
Cathars' Crusade (*) * 1
Child of Night (*) * 1
Clifftop Retreat (*) * 1
Coat of Arms (*) * 1
Command Tower (*) * 1
Concealed Courtyard (*) * 1
Cordial Vampire (*) * 1
Crescendo of War (*) * 1
Dark Ritual (*) * 1
Dragonskull Summit (*) * 1
Drana, Liberator of Malakir (*) * 1
Duskborne Skymarcher (*) * 1
Elenda, the Dusk Rose (*) * 1
Exquisite Blood (*) * 1
Falkenrath Exterminator (*) * 1
Falkenrath Noble (*) * 1
Falkenrath Perforator (*) * 1
Fervor (*) * 1
Gift of Estates (*) * 1
Gifted Aetherborn (*) * 1
Godless Shrine (*) * 1
Guul Draz Assassin (*) * 1
Guul Draz Vampire (*) * 1
Impact Tremors (*) * 1
Inspiring Vantage (*) * 1
Iroas, God of Victory (*) * 1
Isolated Chapel (*) * 1
Knight of the Ebon Legion (*) * 1
Land Tax (*) * 1
Legion Lieutenant (*) * 1
Legion's Landing (*) * 1
Malakir Cullblade (*) * 1
Martyr of Dusk (*) * 1
Mountain (*) * 1
Necropolis Regent (*) * 1
Nomad Outpost (*) * 1
Nullpriest of Oblivion (*) * 1
Orcish Oriflamme (EMA) (*) * 1
Path of Ancestry (*) * 1
Path of Bravery (*) * 1
Plains (*) * 3
Plateau (*) * 1
Pulse Tracker (*) * 1
Purphoros, God of the Forge (*) * 1
Quag Vampires (*) * 1
Ruthless Cullblade (*) * 1
Sacred Foundry (*) * 1
Sanctum Seeker (*) * 1
Scoured Barrens (*) * 1
Scrubland (*) * 1
Shadow Alley Denizen (*) * 1
Skyblade of the Legion (*) * 1
Skymarcher Aspirant (*) * 1
Smoldering Marsh (*) * 1
Sol Ring (*) * 1
Stensia Masquerade (*) * 1
Stromkirk Captain (*) * 1
Stromkirk Noble (*) * 1
Swamp (ICE) (*) * 4
Swamp (MIR) (*) * 4
Swamp (M20) (*) * 2
Throne of the God-Pharaoh (*) * 1
Tithe (*) * 1
Unholy Officiant (*) * 1
Urborg, Tomb of Yawgmoth (*) * 1
Vampire Cutthroat (*) * 1
Vampire Interloper (*) * 1
Vampire Lacerator (*) * 1
Vampire Neonate (*) * 1
Vampire of the Dire Moon (*) * 1
Vampire Socialite (*) * 1
Vicious Conquistador (*) * 1
Vito, Thorn of the Dusk Rose (*) * 1
Voldaren Stinger (*) * 1
Whispersilk Cloak (*) * 1
Wing-Scarred Crag (*) * 1
#CMD:Edgar Markov (*) * 1

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@@ -1,5 +1,5 @@
#Black/White Deck 10E/RV
#NAME:Panda Hive
#NAME:The Hive
#DESC:When the last living being
#DESC:succumbs to the terrible blight
#DESC:the wasps will rise

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@@ -1,4 +1,4 @@
#NAME:Elves
#NAME:Wilt-Leaf Liege
#DESC:And here you thought you would enjoy
#DESC:a little trip in the forest...
#DESC:

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@@ -1,4 +1,4 @@
#NAME:Tsabo
#NAME:Undead Infiltrator
#DESC:You may be prepared
#DESC:for an army of zombies
#DESC:rising from the graves.

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@@ -4,94 +4,36 @@
#DESC:there is no time for dispute
#DESC:or rivalries
#DESC:in Eladamri and Gerrard's army
#2x Black Vise
1097
1097
#2x The Rack
1139
1139
#2x Cockatrice
1238
1238
#2x Craw Wurm
1239
1239
#2x Giant Spider
1249
1249
#2x Grizzly Bears
1250
1250
#2x Ironroot Treefolk
1253
1253
#1x Living Lands
1259
#3x Scryb Sprites
1264
1264
1264
#4x Shanodin Dryads
1265
1265
1265
1265
#2x Thicket Basilisk
1267
1267
#1x War Mammoth
1277
#1x Armageddon
1328
# (PSY) 2x Benalish Hero not available any more, removed (deck has still >60 cards)
#2x Benalish Hero
#1330
#1330
#2x Castle
1334
1334
#2x Crusade
1341
1341
# (PSY) 2x Mesa Pegasus not available any more, removed (deck has still >60 cards)
#2x Mesa Pegasus
#1354
#1354
#2x Pearled Unicorn
1356
1356
#2x Savannah Lions
1365
1365
#2x Serra Angel
1366
1366
#2x Wrath of God
1372
1372
# Forest (RV)
1386
1386
1386
1386
1387
1387
1387
1387
1388
1388
1388
1388
# Plains (RV)
1395
1395
1395
1395
1396
1396
1396
1396
1397
1397
1397
1397
# Land(s)
Forest (8ED) * 13
Plains (8ED) * 9
# Creature(s)
Cockatrice (TSB) * 2
Craw Wurm (9ED) * 2
Giant Spider (AKH) * 2
Grizzly Bears (8ED) * 2
Spitting Spider (8ED) * 2
Ronom Unicorn (CSP) * 2
Savannah Lions (A25) * 2
Scute Mob (ZEN) * 3
Serra Angel (M13) * 2
Jukai Messenger (CHK) * 4
Kessig Recluse (DKA) * 2
Rhox Charger (ALA) * 1
# Artifact(s)
Black Vise (V10) * 2
The Rack (DPA) * 2
# Enchantment(s)
Builder's Blessing (AVR) * 2
Crusade (DDF) * 2
Living Lands (ME4) * 1
# Sorcery(s)
Armageddon (VMA) * 1
Wrath of God (8ED) * 2

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@@ -1,4 +1,4 @@
#NAME:Elfball
#NAME:Imperious Vanguard
#DESC:An endless stream
#DESC:of elvish warriors
#DESC:will overwhelm you,
@@ -9,21 +9,23 @@
#DESC:
#DESC:You have no chance!
Llanowar Elves (M10) *4
Wellwisher (ONS) *4
Elvish Vanguard (ONS) *4
Elvish Visionary (M10) *4
Elvish Hexhunter (SHM) *4
Elvish Promenade (LRW) *4
Elvish Archdruid (M10) *4
Imperious Perfect (LRW) *4
# Land(s)
Forest (M12) * 20
Gaea's Cradle (PRM) * 1
Pendelhaven (A25) * 1
# Creature(s)
Drove of Elves (SHM) * 1
Heedless One (ONS) *3
Elvish Archdruid (M10) * 4
Elvish Hexhunter (SHM) * 4
Elvish Vanguard (EMA) * 4
Elvish Visionary (ALA) * 4
Heedless One (PSAL) * 3
Imperious Perfect (LRW) * 4
Llanowar Elves (9ED) * 4
Wellwisher (C14) * 4
# Sorcery(s)
Elvish Promenade (LRW) * 4
Overrun (10E) * 2
Forest (10E) *4
Forest (M10) *4
Forest (ALA) *4
Forest (LRW) *4
Forest (RAV) *4
Pendelhaven (LEG) *1
Gaea's Cradle (USG) *1

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@@ -3,20 +3,26 @@
#DESC:will sweep through your defenses
#DESC:while all your forces can do
#DESC:is watch and gape in awe.
Angelic Chorus (10E) *3
Honor of the Pure (M10) *4
# Land(s)
Plains (M15) * 19
Quicksand (WWK) * 4
Serra's Sanctum (*) * 1
# Creature(s)
Kitchen Finks (SHM) * 4
Mesa Enchantress (M10) *4
Moat (LEG) *3
Pacifism (10E) *4
Mesa Enchantress (PLC) * 4
# Enchantment(s)
Angelic Chorus (10E) * 3
Cage of Hands (CHK) * 3
Honor of the Pure (M10) * 4
Moat (PRM) * 3
Pacifism (A25) * 4
Sigil of the Empty Throne (CFX) * 4
Swords to Plowshares (ICE) *4
# Instant(s)
Swords to Plowshares (DDF) * 4
# Sorcery(s)
Wrath of God (10E) * 3
Quicksand (10E) *4
Plains (10E) *4
Plains (M10) *4
Plains (ALA) *4
Plains (LRW) *4
Plains (RAV) *3
Serra's Sanctum (USG) *1

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@@ -3,20 +3,24 @@
#DESC:and barely present,
#DESC:but if you let them grow
#DESC:they will crush your army.
Crusade (RV) *4
Glorious Anthem (10E) *4
Honor of the Pure (M10) *4
Armored Ascension (M10) *2
Swords to Plowshares (ICE) *4
Disenchant (TMP) *3
Paladin en-Vec (10E) *2
Knight of Meadowgrain (LRW) *4
# Land(s)
Plains (M21) * 23
# Creature(s)
Kitchen Finks (SHM) * 3
Spectral Procession (SHM) *4
Knight of Meadowgrain (LRW) * 4
Paladin en-Vec (10E) * 2
Stillmoon Cavalier (EVE) * 3
Plains (10E) *4
Plains (M10) *4
Plains (ALA) *4
Plains (LRW) *4
Plains (SHM) *4
Plains (RAV) *3
# Enchantment(s)
Armored Ascension (SHM) * 2
Crusade (DDF) * 4
Glorious Anthem (8ED) * 4
Honor of the Pure (M10) * 4
# Instant(s)
Disenchant (TPR) * 3
Swords to Plowshares (DDF) * 4
# Sorcery(s)
Spectral Procession (SHM) * 4

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@@ -4,19 +4,24 @@
#DESC: And we will grow stronger
#DESC: as you keep losing
#DESC: your thoughts."
The Rack (RV) *4
# Land(s)
Gargoyle Castle (M10) * 4
Swamp (M21) * 19
Volrath's Stronghold (TPR) * 1
# Creature(s)
Black Knight (M10) * 4
Graveborn Muse (10E) * 4
Hypnotic Specter (M10) * 4
Nyxathid (CFX) * 4
# Artifact(s)
The Rack (DPA) * 4
# Instant(s)
Doom Blade (M10) * 4
Last Gasp (RAV) * 4
Hymn to Tourach (FEM) *4
Black Knight (M10) *4
Hypnotic Specter (10E) *4
Nyxathid (CFX) *4
Graveborn Muse (10E) *4
Tendrils of Corruption (M10) *4
Gargoyle Castle (M10) *4
Volrath's Stronghold (STH) *1
Swamp (10E) *4
Swamp (M10) *4
Swamp (ALA) *4
Swamp (LRW) *4
Swamp (RAV) *3
Tendrils of Corruption (TSP) * 4
# Sorcery(s)
Hymn to Tourach (V13) * 4

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@@ -1,49 +1,55 @@
#NAME:Kobold Overlord
#
#DESC:"You may think we are weak
#DESC: But we are many
#DESC: And sometimes we can hire
#DESC: A powerful mercenary!"
#
Mountain (10E) *20
Kher Keep (TSP) *2 # produces kobold tokens
Crimson Kobolds (LEG) *4
Crookshank Kobolds (LEG) *4
Kobold Drill Sergeant (LEG) *4
Kobold Overlord (LEG) *4
Kobold Taskmaster (LEG) *4
Kobolds of Kher Keep (LEG) *4
Battle Squadron (MRQ) *2 # to have a flyer in the deck
Keldon Warlord (RV) *2
# Doesn't fit the theme too well (would a Keldon Warlord really
# work as a mercenary for a Kobold Overlord?), but without it
# the deck would be too weak, and a deck full of weak
# creatures is exactly the environment where a Keldon Warlord
# thrives.
Wheel of Fortune (RV) *1
#To get a new hand (hopefully) full of cheap kobolds once the
#previous hand has been used up. Only 1 because it's
#restricted.
Slate of Ancestry (ONS) *2
#To draw more cards (check whether the AI overuses it and
#decks itself out)
Howling Mine (10E) *4
Mob Justice (STH) *3 # finisher
#
#
# Cards considered, but not included:
# Orcish Oriflamme - would match the deck's focus of
# strengthening the creatures, but is too expensive. Perhaps add
# it when mana acceleration is possible for this deck.
#
# Cards removed from he deck:
# 3 x Bravado (USG) (ID 5848)
# The card's name and illustration don't really fit the "kobold"
# theme, but the effect (strength through numbers) definitely
# does.
# Removed because the AI casts it on its opponent's creatures.
#
# 4 x Brightstone Ritual (ONS) (ID 39846)
# for mana acceleration
# Removed because the AI doesn't use the mana.
# Also ... only works with goblins. Duh. *blush*
# Land(s)
Kher Keep (TSP) * 2 # produces kobold tokens
Mountain (ONS) * 20
# Creature(s)
Battle Squadron (MMQ) * 2
Crimson Kobolds (ME3) * 4
Crookshank Kobolds (ME1) * 4
Keldon Warlord (5ED) * 2
# Doesn't fit the theme too well (would a Keldon Warlord really
# work as a mercenary for a Kobold Overlord?), but without it
# the deck would be too weak, and a deck full of weak
# creatures is exactly the environment where a Keldon Warlord
# thrives.
Kobold Drill Sergeant (ME3) * 4
Kobold Overlord (ME3) * 4
Kobold Taskmaster (ME3) * 4
Kobolds of Kher Keep (ME3) * 4
# Artifact(s)
Howling Mine (7ED) * 4
Slate of Ancestry (ONS) * 2
#To draw more cards (check whether the AI overuses it and
#decks itself out)
# Sorcery(s)
Mob Justice (*) * 3
Wheel of Fortune (VMA) * 1
#To get a new hand (hopefully) full of cheap kobolds once the
#previous hand has been used up. Only 1 because it's
#restricted.

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@@ -8,54 +8,30 @@
#DESC:into a squirming mass
#DESC:of these small, yet dangerous
#DESC:... things ...
#
#
Winged Sliver (TMP) *2 # gives Flying
Horned Sliver (TMP) *3 # gives Trample, also 2/2 isn't bad for a
# # 3-drop creature that others will pump
Muscle Sliver (TMP) *4 # cheap and the +1/+1 bonus is cumulative
# # and can't be misused by the AI
Heart Sliver (TMP) *2 # gives Haste
Talon Sliver (TMP) *3 # gives First Strike
Watcher Sliver (TSP) *1 # nice cumulative +0/+2 bonus, but too
# # expensive to have more of them, and we
# # only have 3 plains in the deck
Shadow Sliver (TSP) *1 # might be great or bad - thrown in as
# # an element of surprise
Crystalline Sliver (STH) *1 # Shroud is nice, especially in a
# # deck with no non-creature spells
# Land(s)
Forest (8ED) * 12
Island (8ED) * 3
Mountain (8ED) * 6
Plains (8ED) * 3
# Creature(s)
Bonesplitter Sliver (TSP) * 4 # nice cumulative +2/+0 bonus
Fury Sliver (TSP) *2 # gives double strike, only 2 because
# # it's a 6-drop creature
Crystalline Sliver (H09) * 1 # Shroud is nice, especially in a deck with no non-creature spells
Fury Sliver (TSP) * 2 # gives double strike, only 2 because it's a 6-drop creature
Gemhide Sliver (TSP) * 4 # Additional mana source to get Might Slivers out faster
Heart Sliver (H09) * 2 # gives Haste
Horned Sliver (TPR) * 3 # gives Trample, also 2/2 isn't bad for a 3-drop creature that others will pump
Might Sliver (TSP) * 4 # nice cumulative +2/+2 bonus
#
Spined Sliver (STH) *2 # gives Rampage
Muscle Sliver (H09) * 4 # cheap and the +1/+1 bonus is cumulative and can't be misused by the AI
Shadow Sliver (TSP) * 1 # might be great or bad - thrown in as an element of surprise
Spined Sliver (H09) * 2 # gives Rampage
Spinneret Sliver (TSP) * 3 # 2/2 Sliver for only 2 mana, also gives Reach to all slivers, which is good because we only have
# # two Winged Slivers in the deck, and those might not even be played because we have few Islands.
Talon Sliver (*) * 3 # gives First Strike
Watcher Sliver (TSP) * 1 # nice cumulative +0/+2 bonus, but too expensive to have more of them, and we have 3 plains in the deck
Winged Sliver (H09) * 2 # gives Flying
Spinneret Sliver (TSP) *3 # 2/2 Sliver for only 2 mana, also
# gives Reach to all slivers, which is good because we only have
# two Winged Slivers in the deck, and those might not even be
# played because we have few Islands.
Gemhide Sliver (TSP) *4 # Additional mana source to get Might
# # Slivers out faster
Forest (M10) *12 # (most slivers in the deck are green)
Island (M10) *3 # only 4 blue creatures in the deck
Mountain (M10) *6
Plains (M10) *3 # only 5 white creatures in the deck
#
# Cards considered, but not included:
# Basal Sliver - AI too eager to sacrifice
# Clot Sliver - would be the only black sliver left after Basal

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@@ -1,53 +1,7 @@
#NAME:Master of Ether
#
#DESC:"Surrounded by the things I built
#DESC: my power will grow
#DESC: boundlessly."
#
Master of Etherium (ALA) *4 # gets stronger with every artifact
Vedalken Archmage (MRD) *2 # draws card when summoning artifact
Ornithopter (10E) *4 # cheap artifact, later air defense
Nuisance Engine (MRD) *4 # create more cheap artifacts
Cathodion (MRD) *4 # 3-drop 3/3 creature without a down-
# # side since manaburn was abolished
Steel Wall (MRD) *2 # mainly for defending
Yotian Soldier (MRD) *2 # cheap defender
Coiled Tinviper (TMP) *1 # first strike attacker
Scarecrone (EVE) *2 # brings back artifacts
Glaze Fiend (ALA) *2 # temp. bonus for playing artifacts
Salvage Slasher (CFX) *2 # grows stronger with artifacts in
# # graveyard - nice effect if opponent
# # has destroyed all artifacts
Silver Myr (MRD) *4 # artifact source of blue mana (which
# # is needed for the 6 Vedalken)
Akroma's Memorial (FUT) *2 # massive bonuses incl. Trample
Island (10E) *3 # more blue mana
Seat of the Synod (MRD) *4 # 20 artifact lands for huge bonuses
Vault of Whispers (MRD) *4 # on Master of Etherium and Tolarian
Great Furnace (MRD) *4 # Academy.
Tree of Tales (MRD) *4
Ancient Den (MRD) *4
Academy Ruins (TSP) *1 # brings back artifacts
Tolarian Academy (USG) *1 # Generates massive amounts of mana
# # in this deck - which the AI usually
# # wastes.
# Cards considered, but not included:
# Gaea's Cradle - would make the deck even stronger, but doesn't
@@ -55,3 +9,30 @@ Tolarian Academy (USG) *1 # Generates massive amounts of mana
#
# Cards removed from the deck:
# Sculpting Steel - reported to lead to crashes
# Land(s)
Ancient Den (MRD) * 4 # 20 artifact lands for huge bonuses on Master of Etherium and Tolarian Academy.
Great Furnace (MRD) * 4
Seat of the Synod (MRD) * 4
Tree of Tales (MRD) * 4
Vault of Whispers (MRD) * 4
Academy Ruins (TSP) * 1 # brings back artifacts
Tolarian Academy (VMA) * 1 # Generates massive amounts of mana in this deck - which the AI usually wastes.
Island (10E) * 3
# Creature(s)
Cathodion (C14) * 4 # 3-drop 3/3 creature without a down-side since manaburn was abolished
Coiled Tinviper (TPR) * 1 # first strike attacker
Glaze Fiend (ALA) * 2 # temp. bonus for playing artifacts
Master of Etherium (ALA) * 4 # gets stronger with every artifact
Ornithopter (MRD) * 4 # cheap artifact, later air defense
Salvage Slasher (CFX) * 2 # grows stronger with artifacts in graveyard - nice effect if opponent has destroyed all artifacts
Scarecrone (EVE) * 2 # brings back artifacts
Silver Myr (MRD) * 4 # artifact source of blue mana (which is needed for the 6 Vedalken)
Steel Wall (MRD) * 2 # mainly for defending
Vedalken Archmage (MRD) * 2 # draws card when summoning artifact
Yotian Soldier (MRD) * 2 # cheap defender
# Artifact(s)
Akroma's Memorial (FUT) * 2 # massive bonuses incl. Trample
Nuisance Engine (MRD) * 4 # create more cheap artifacts

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@@ -1,4 +1,4 @@
#NAME:Kinsb. Cavalier
#NAME:Kinsbaile Cavalier
#DESC:The knights on their steeds
#DESC:and the knights from the sky
#DESC:unite

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@@ -2,20 +2,25 @@
#DESC:If you ever thought
#DESC: that YOU had bad dreams ...
#DESC:Wait until you meet these.
Black Vise (RV) *1
Wheel of Fortune (RV) *1
Howling Mine (M10) *4
Underworld Dreams (10E) *4
Spiteful Visions (SHM) *4
Sudden Impact (10E) *4
# Land(s)
Mountain (M10) * 8
Swamp (M10) * 16
# Artifact(s)
Black Vise (V10) * 1
Font of Mythos (CFX) * 2
Howling Mine (8ED) * 4
# Enchantment(s)
Spiteful Visions (SHM) * 4
Underworld Dreams (8ED) * 4
# Instant(s)
Lightning Bolt (M10) * 4
Sudden Impact (8ED) * 4
Terminate (ARB) * 4
# Sorcery(s)
Damnation (PLC) * 4
Infest (ALA) * 4
Lightning Bolt (M10) *4
Terminate (ARB) *4
Swamp (RAV) *4
Swamp (TSP) *4
Swamp (LRW) *4
Swamp (ALA) *4
Mountain (RAV) *4
Mountain (TSP) *4
Wheel of Fortune (VMA) * 1

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@@ -1,4 +1,4 @@
#NAME:Mindwracked
#NAME:Mind Wracked
#DESC:"What was it, what was it ... I know
#DESC: there was something I wanted to tell
#DESC: you. Or was it something you wanted

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@@ -1,4 +1,4 @@
#NAME:VampireViscounts
#NAME:Ascendant Bloodwitch
#DESC:Oh to sink one's teeth
#DESC:into the warm softness
#DESC:of pulsating flesh!

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@@ -1,4 +1,4 @@
#NAME:Red Cats
#NAME:Wild Cats
#DESC:Ferocious predators
#DESC:descend from the mountains,
#DESC:lured down

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@@ -1,4 +1,4 @@
#NAME:No Bushwhacker
#NAME:No Bushwhacked
#DESC:"Attack! Heal! Attack! Heal!
#DESC: And again and again and again.
#DESC: Oh, how I miss my days

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@@ -1,4 +1,4 @@
#NAME:Tarmac
#NAME:The Tarmack
#DESC:How does it feel
#DESC:being stripped to the rack
#DESC:while Tarmogoyf licks

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@@ -1,4 +1,4 @@
#NAME:Token Terror
#NAME:Soul Blossom Procession
#DESC:"Beware!
#DESC: they come from everywhere!"
#DESC:

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@@ -2,76 +2,24 @@
#DESC:O miserable of happy
#DESC:Is this the end
#DESC:Of this new glorious world
#3x Wrath of God
129808
129808
129808
#4x Savannah Lions
1365
1365
1365
1365
#4x Sigiled Paladin {W}{W}, first strike exalted 2/2
174958
174958
174958
174958
#4x Serra Angel
129726
129726
129726
129726
#4 x Guardian of Akrasa {2}{W} - defender 0/4 exalted
175103
175103
175103
175103
#3x Skyhunter Skirmisher {1}{W}{W} - flying double strike, 1/1
129513
129513
129513
#1x Paladin en-Vec {1}{W}{W} - 2/2
129668
#4x Crusade
1341
1341
1341
1341
#4x Sword to plowshares
1367
1367
1367
1367
#4x White Knight
1370
1370
1370
1370
#4x Armageddon
1328
1328
1328
1328
# Plains (RV)
1395
1395
1395
1395
1396
1396
1396
1397
1397
1397
# Plains (10E)
175030
175030
175030
175030
175030
175030
175030
175030
175030
175030
175030
# Land(s)
Plains (8ED) * 21
# Creature(s)
Guardians of Akrasa (ALA) * 4
Paladin en-Vec (9ED) * 1
Savannah Lions (8ED) * 4
Serra Angel (8ED) * 4
Sigiled Paladin (ALA) * 4
Skyhunter Skirmisher (5DN) * 3
White Knight (M10) * 4
# Enchantment(s)
Crusade (DDF) * 4
# Instant(s)
Swords to Plowshares (DDF) * 4
# Sorcery(s)
Armageddon (VMA) * 4
Wrath of God (8ED) * 3

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@@ -1,4 +1,4 @@
#NAME:Twin Pricks
#NAME:Malakir Seeker
#DESC:"The cattle has arrived.
#DESC: Time to feed ..."
Bad Moon (RV) * 4 #

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@@ -1,4 +1,4 @@
#NAME:Red Green Ally
#NAME:Kazuul Ranger Ally
#DESC:"We may not be alike,
#DESC: but we share a common goal.
#DESC: All opposition will falter

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@@ -1,4 +1,4 @@
#NAME:Vanguard'sChosen
#NAME:Heedless Perfect
#DESC:Watch the vanguard!
#DESC:How its strength rises
#DESC:and rises

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@@ -1,4 +1,4 @@
#NAME:Tree Planter
#NAME:Vinelasher Armor
#DESC:If you don't come to the forest,
#DESC:the forest will come to you.
#DESC:

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@@ -2,76 +2,21 @@
#DESC:See all your efforts shattered
#DESC:by the all-consuming power
#DESC:of righteous fury.
#2x Shatter
1316
1316
#2xDisenchant
1343
1343
#4x Anaba BodyGuard
134753
134753
134753
134753
#4xAncestor's chosen
130550
130550
130550
130550
#4xAngelic Wall
129671
129671
129671
129671
#4xThundering Giant
130381
130381
130381
130381
#2x Tempest of Light
132131
132131
#2x Suntail Hawk
129753
129753
#4x Steadfast Guard
132111
132111
132111
132111
#4xRock Badger
129715
129715
129715
129715
#4x lightning bolt
1303
1303
1303
1303
#12plains
129680
129681
129682
129683
129680
129681
129682
129683
129680
129681
129682
129683
#12mountains
129649
129650
129651
129652
129649
129650
129651
129652
129649
129650
129651
129652
# Land(s)
Mountain (8ED) * 12
Plains (8ED) * 12
# Creature(s)
Anaba Bodyguard (10E) * 4
Ancestor's Chosen (10E) * 4
Angelic Wall (10E) * 4
Rock Badger (10E) * 4
Steadfast Guard (10E) * 4
Suntail Hawk (8ED) * 2
Thundering Giant (10E) * 4
# Instant(s)
Disenchant (M20) * 2
Lightning Bolt (M10) * 4
Shatter (8ED) * 2
Tempest of Light (MRD) * 2

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@@ -1,4 +1,4 @@
#NAME:Elfolk
#NAME:Gaea's Promenade
#DESC:Meet a combined force
#DESC:of elves and treefolk.
#DESC:Can you withstand

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@@ -1,4 +1,4 @@
#NAME:Relentless
#NAME:Relentless Rats
#DESC:United they stand,
#DESC:Divided they fall.
Swamp (10E) *24 #

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@@ -1,4 +1,4 @@
#NAME:Rack them all
#NAME:Racked Mind
#DESC:Notch by notch
#DESC:I turn the wheel
#DESC:stretching your bonded limbs.

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