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71
.travis.yml
71
.travis.yml
@@ -1,17 +1,60 @@
|
||||
language: cpp
|
||||
branches:
|
||||
except:
|
||||
- latest-master
|
||||
|
||||
before_install:
|
||||
- export PSPDEV="$TRAVIS_BUILD_DIR/opt/pspsdk"
|
||||
- export PSPSDK="$PSPDEV/psp/sdk"
|
||||
- export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin"
|
||||
- export ANDROID="android-sdk-linux/tools/android"
|
||||
install:
|
||||
- export BUILD_PSP=YES
|
||||
- export BUILD_ANDROID=YES
|
||||
- export BUILD_Qt=YES
|
||||
- export BUILD_MAC=YES
|
||||
- sudo apt-get update -qq
|
||||
- if [ `uname -m` = x86_64 ]; then sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch; fi
|
||||
- wget -O sdk.lzma http://sourceforge.net/projects/minpspw/files/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma/download
|
||||
- tar -x --xz -f sdk.lzma
|
||||
- wget http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2 -nv
|
||||
- wget http://dl.google.com/android/android-sdk_r22-linux.tgz -nv
|
||||
- tar --absolute-names -jxf android-ndk-r9-linux-x86_64.tar.bz2
|
||||
- tar -zxf android-sdk_r22-linux.tgz
|
||||
- echo yes | $ANDROID update sdk --filter 1,2,3,8 --no-ui --force > log.txt
|
||||
script: "./travis-script.sh"
|
||||
# Building for PSP here
|
||||
- if [ "$BUILD_PSP" == "YES" ]; then
|
||||
export PSPDEV="$TRAVIS_BUILD_DIR/opt/pspsdk" &&
|
||||
export PSPSDK="$PSPDEV/psp/sdk" &&
|
||||
export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin" &&
|
||||
wget -O sdk.lzma http://sourceforge.net/projects/minpspw/files/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma/download;
|
||||
fi
|
||||
# Building for Android here
|
||||
- if [ "$BUILD_ANDROID" == "YES" ]; then
|
||||
export ANDROID="android-sdk-linux/tools/android" &&
|
||||
if [ `uname -m` = x86_64 ]; then sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch jq; fi &&
|
||||
wget http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2 -nv &&
|
||||
wget http://dl.google.com/android/android-sdk_r24.3.3-linux.tgz -nv;
|
||||
fi
|
||||
# Building for Qt here
|
||||
- if [ "$BUILD_Qt" == "YES" ]; then
|
||||
sudo add-apt-repository --yes ppa:ubuntu-sdk-team/ppa &&
|
||||
sudo apt-get update -qq &&
|
||||
sudo apt-get install -qq qt5-qmake qtbase5-dev qtdeclarative5-dev qttools5-dev qtmultimedia5-dev pulseaudio libpulse-dev &&
|
||||
export QMAKE="qmake -qt=qt5";
|
||||
fi
|
||||
|
||||
install:
|
||||
- if [ "$BUILD_PSP" == "YES" ]; then
|
||||
tar -x --xz -f sdk.lzma;
|
||||
fi
|
||||
- if [ "$BUILD_ANDROID" == "YES" ]; then
|
||||
tar --absolute-names -jxf android-ndk-r9-linux-x86_64.tar.bz2 &&
|
||||
tar -zxf android-sdk_r24.3.3-linux.tgz &&
|
||||
$ANDROID list sdk --extended -a &&
|
||||
echo yes | $ANDROID update sdk -a -t tools,platform-tools,build-tools-22.0.1,android-10 --no-ui --force --no-https;
|
||||
fi
|
||||
- sudo pip install pyjavaproperties
|
||||
- sudo pip install github3.py
|
||||
- sudo pip install cpp-coveralls
|
||||
|
||||
env:
|
||||
global:
|
||||
- secure: "EBzr1+qjQsOhn0s+tcFmXR1jP9B0xiOSXuXbRXWZ1OEHNvp8+A5/pS84LYVFlaZqmxr5dApxvPtwhgLIUbQ3EPXm8LpC3KgSD4dS+9/QMbxhe5TK4oczgFRGcDTMJQZsCzhOh7hp3tbcbJg5Gp+VT7aFjFQSHDGwhzSJXsXwh/8="
|
||||
- secure: "X5dTQfofqAutnXxmu11Ep2MQ5QYnMN8m0AITRtwymhEF2UclcOudI1+skPtuhAGbWQnSO+lhunV3cvMfw2/Ml3k/VDz6VdFSKFrzAu7ja1VLJfcxr7chi0s8q30pVBb66tGydjIBac3B+RQyqgmZQW1frbRrhC/kPFQ6wPWOJdQ="
|
||||
- secure: "T97NUPnxCpVZ/c5HH0zfo0FO3DPSRMSmze58ubW5EUTZOjAMtEt+OFdsrNZvUTCugUj2M1agtonZbAbczpaAL+lgZcHDgXgWMkfO0pMnsWX1yyCNqMuE/iTMpJr/xsLQeyWlftWjJLsseQU45abZsd1XVmda/G+ZhrDLF1y55SA="
|
||||
|
||||
script: "tools/travis-script.sh"
|
||||
|
||||
after_success:
|
||||
- coveralls -b . -e JGE/src -e JGE/include -i projects/mtg/include -i projects/mtg/src --gcov-options '\-lp'
|
||||
- python tools/upload-binaries.py -t $GH_TOKEN -s $TRAVIS_COMMIT -l core.zip -r Wagic-core.zip -b $TRAVIS_BRANCH
|
||||
- python tools/upload-binaries.py -t $GH_TOKEN -s $TRAVIS_COMMIT -l projects/mtg/Android/bin/Wagic-debug.apk -r Wagic-android.apk -b $TRAVIS_BRANCH
|
||||
- python tools/upload-binaries.py -t $GH_TOKEN -s $TRAVIS_COMMIT -l projects/mtg/psprelease.zip -r Wagic-psp.zip -b $TRAVIS_BRANCH
|
||||
|
||||
80
CHANGELOG.md
Normal file
80
CHANGELOG.md
Normal file
@@ -0,0 +1,80 @@
|
||||
# Changelog
|
||||
|
||||
## [latest-master] (https://github.com/WagicProject/wagic/tree/latest-master)
|
||||
#### 08/12/14
|
||||
- *Merged pull-request:* Fix for guild_keywords Devotion, added some "Chroma" cards [\#606](https://github.com/WagicProject/wagic/pull/606) ([kevlahnota](https://github.com/kevlahnota))
|
||||
|
||||
- *Merged pull-request:* added guild keywords, added specific life cost [\#605](https://github.com/WagicProject/wagic/pull/605) ([kevlahnota](https://github.com/kevlahnota))
|
||||
|
||||
- *Merged pull-request:* Buyback issue and a fix [\#604](https://github.com/WagicProject/wagic/pull/604) ([apollovy](https://github.com/apollovy))
|
||||
|
||||
- *Merged pull-request:* Feature/ios update xcode5.1 [\#602](https://github.com/WagicProject/wagic/pull/602) ([mjnguyen](https://github.com/mjnguyen))
|
||||
|
||||
- *Merged pull-request:* Remove dead code and fix circular initialization [\#601](https://github.com/WagicProject/wagic/pull/601) ([ZobyTwo](https://github.com/ZobyTwo))
|
||||
|
||||
- *Merged pull-request:* update android build tools version [\#600](https://github.com/WagicProject/wagic/pull/600) ([Rolzad73](https://github.com/Rolzad73))
|
||||
|
||||
- *Merged pull-request:* Attempt to make android tools fetching for TravisCI explicit and futureproof [\#599](https://github.com/WagicProject/wagic/pull/599) ([Rolzad73](https://github.com/Rolzad73))
|
||||
|
||||
- *Merged pull-request:* Damager keyword [\#598](https://github.com/WagicProject/wagic/pull/598) ([bjornsnoen](https://github.com/bjornsnoen))
|
||||
|
||||
- *Merged pull-request:* Fix a rarity mistake and a grammatical error [\#596](https://github.com/WagicProject/wagic/pull/596) ([bjornsnoen](https://github.com/bjornsnoen))
|
||||
|
||||
- *Merged pull-request:* Fix bug where the phase wheel got out of sync [\#588](https://github.com/WagicProject/wagic/pull/588) ([ZobyTwo](https://github.com/ZobyTwo))
|
||||
|
||||
- *Merged pull-request:* More easing [\#586](https://github.com/WagicProject/wagic/pull/586) ([ZobyTwo](https://github.com/ZobyTwo))
|
||||
|
||||
- *Merged pull-request:* Added Avatar Tokens created by Ajani Goldmane. [\#585](https://github.com/WagicProject/wagic/pull/585) ([bjornsnoen](https://github.com/bjornsnoen))
|
||||
|
||||
- *Merged pull-request:* Cleanup, usability fixes and source code documentation for DeckView.h and GridDeckView.h [\#583](https://github.com/WagicProject/wagic/pull/583) ([ZobyTwo](https://github.com/ZobyTwo))
|
||||
|
||||
- *Fixed bug:* Blight does not destroy at the end of turn but right now [\#592](https://github.com/WagicProject/wagic/issues/592)
|
||||
|
||||
- *Fixed bug:* game freezes on Android when the phone returns from "sleep mode" [\#544](https://github.com/WagicProject/wagic/issues/544)
|
||||
|
||||
- *Fixed bug:* Android port needs to be able to respond to attaching/detaching devices to it [\#522](https://github.com/WagicProject/wagic/issues/522)
|
||||
|
||||
## [alpha-195] (https://github.com/WagicProject/wagic/tree/alpha-195)
|
||||
#### 07/12/13
|
||||
- *Merged pull-request:* Reset positions and filters when reopening the editor [\#578](https://github.com/WagicProject/wagic/pull/578) ([ZobyTwo](https://github.com/ZobyTwo))
|
||||
|
||||
- *Merged pull-request:* Deck viewer [\#577](https://github.com/WagicProject/wagic/pull/577) ([ZobyTwo](https://github.com/ZobyTwo))
|
||||
|
||||
- *Merged pull-request:* Do not specify the system directory in JGE [\#576](https://github.com/WagicProject/wagic/pull/576) ([ZobyTwo](https://github.com/ZobyTwo))
|
||||
|
||||
- *Merged pull-request:* Changed Travis build file to use Android API 10 and Android build tools 18.1.1 [\#575](https://github.com/WagicProject/wagic/pull/575) ([Rolzad73](https://github.com/Rolzad73))
|
||||
|
||||
- *Merged pull-request:* Feature/play from grave [\#574](https://github.com/WagicProject/wagic/pull/574) ([pankdm](https://github.com/pankdm))
|
||||
|
||||
- *Merged pull-request:* Fix Valgrind warnings appearing during the test suit. [\#573](https://github.com/WagicProject/wagic/pull/573) ([ZobyTwo](https://github.com/ZobyTwo))
|
||||
|
||||
- *Merged pull-request:* Strings 2 [\#572](https://github.com/WagicProject/wagic/pull/572) ([ZobyTwo](https://github.com/ZobyTwo))
|
||||
|
||||
- *Merged pull-request:* Android travis ci [\#570](https://github.com/WagicProject/wagic/pull/570) ([xawotihs](https://github.com/xawotihs))
|
||||
|
||||
- *Merged pull-request:* Android NDK build fix [\#569](https://github.com/WagicProject/wagic/pull/569) ([Rolzad73](https://github.com/Rolzad73))
|
||||
|
||||
- *Merged pull-request:* Add a few namespaces and fix header guards. [\#564](https://github.com/WagicProject/wagic/pull/564) ([ZobyTwo](https://github.com/ZobyTwo))
|
||||
|
||||
- *Merged pull-request:* Updated deckmenu.cpp to properly render deck description and summary [\#562](https://github.com/WagicProject/wagic/pull/562) ([citiral](https://github.com/citiral))
|
||||
|
||||
- *Merged pull-request:* Fix some valgrind memcheck warnings. However there remains one... [\#561](https://github.com/WagicProject/wagic/pull/561) ([ZobyTwo](https://github.com/ZobyTwo))
|
||||
|
||||
- *Merged pull-request:* Remove some dead code [\#560](https://github.com/WagicProject/wagic/pull/560) ([ZobyTwo](https://github.com/ZobyTwo))
|
||||
|
||||
- *Merged pull-request:* Show output only for failing tests [\#559](https://github.com/WagicProject/wagic/pull/559) ([pankdm](https://github.com/pankdm))
|
||||
|
||||
- *Merged pull-request:* Defines/Typos [\#557](https://github.com/WagicProject/wagic/pull/557) ([ZobyTwo](https://github.com/ZobyTwo))
|
||||
|
||||
- *Merged pull-request:* Simplify Damage::resolve a bit [\#556](https://github.com/WagicProject/wagic/pull/556) ([ZobyTwo](https://github.com/ZobyTwo))
|
||||
|
||||
- *Merged pull-request:* Fix cranial plating [\#555](https://github.com/WagicProject/wagic/pull/555) ([pankdm](https://github.com/pankdm))
|
||||
|
||||
- *Merged pull-request:* Android cleanup [\#1](https://github.com/WagicProject/wagic/pull/1) ([Rolzad73](https://github.com/Rolzad73))
|
||||
|
||||
- *Fixed bug:* Iona and Nin don't work [\#527](https://github.com/WagicProject/wagic/issues/527)
|
||||
|
||||
- *Closed issue:* Less verbose output of tests at Travis [\#558](https://github.com/WagicProject/wagic/issues/558)
|
||||
|
||||
## [wagic-0.19.2] (https://github.com/WagicProject/wagic/tree/wagic-v0.19.2)
|
||||
#### 28/10/13
|
||||
Binary file not shown.
Binary file not shown.
@@ -73,7 +73,7 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>src/zipFS;Dependencies/SDL/include;Dependencies/include;$(JGEEXTRAS);../Boost;../projects/mtg/include;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>SDL_CONFIG;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>TIXML_USE_STL; SDL_CONFIG;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
@@ -101,7 +101,7 @@
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>src/zipFS;Dependencies/SDL/include;Dependencies/include;$(JGEEXTRAS);../Boost;../projects/mtg/include;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>SDL_CONFIG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>TIXML_USE_STL; SDL_CONFIG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
@@ -129,7 +129,7 @@
|
||||
<Optimization>Full</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>src/zipFS;Dependencies/SDL/include;Dependencies/include;$(JGEEXTRAS);../Boost;../projects/mtg/include;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>SDL_CONFIG;WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_HAS_ITERATOR_DEBBUGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>TIXML_USE_STL; SDL_CONFIG;WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_HAS_ITERATOR_DEBBUGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
|
||||
@@ -31,6 +31,7 @@ HGE_OBJS = src/hge/hgecolor.o src/hge/hgeparticle.o \
|
||||
|
||||
|
||||
CXXFLAGS = -W -Wall -Werror -Wno-unused
|
||||
CXXFLAGS += -DTIXML_USE_STL
|
||||
|
||||
ifdef DEBUG
|
||||
CXXFLAGS += -ggdb3
|
||||
|
||||
@@ -61,7 +61,7 @@ std::string ToHex(T* pointer)
|
||||
{ \
|
||||
std::ostringstream stream; \
|
||||
stream << inString << std::endl; \
|
||||
OutputDebugString(stream.str().c_str()); \
|
||||
OutputDebugStringA(stream.str().c_str()); \
|
||||
}
|
||||
#endif // QT_CONFIG
|
||||
#endif // Win32, Linux
|
||||
|
||||
128
JGE/include/Downloader.h
Normal file
128
JGE/include/Downloader.h
Normal file
@@ -0,0 +1,128 @@
|
||||
#ifndef DOWNLOADER_H
|
||||
#define DOWNLOADER_H
|
||||
|
||||
//-------------------------------------------------------------------------------------
|
||||
//
|
||||
// This class handles download of remote resources (any kind of file)
|
||||
// All the resources are stored locally in the userPath
|
||||
// For every resources, the downloader verifies if the resource was modifed
|
||||
// on the server before downloading the update. The Downloader maintains a catalogue
|
||||
// of resource downloaded to be able to check if they need to be updated.
|
||||
//
|
||||
// The interface can be used completly synchronously by the application and some
|
||||
// context or message loop is needed in the implementation of this interface
|
||||
//
|
||||
// Note that the Downloader could in theory by implemented on top of JNetwork.
|
||||
//
|
||||
//-------------------------------------------------------------------------------------
|
||||
#include <string>
|
||||
#include <ostream>
|
||||
#include <istream>
|
||||
#include <fstream>
|
||||
#include <map>
|
||||
#include "Threading.h"
|
||||
#ifdef QT_CONFIG
|
||||
#include <QObject>
|
||||
#include <QNetworkRequest>
|
||||
#include <QNetworkReply>
|
||||
#include <QNetworkAccessManager>
|
||||
#endif
|
||||
|
||||
using namespace std;
|
||||
|
||||
class DownloadRequest
|
||||
#ifdef QT_CONFIG
|
||||
: public QObject
|
||||
#endif
|
||||
{
|
||||
#ifdef QT_CONFIG
|
||||
Q_OBJECT
|
||||
|
||||
private slots:
|
||||
#endif
|
||||
void fileDownloaded();
|
||||
void downloadProgress(qint64 bytesReceived, qint64 bytesTotal);
|
||||
|
||||
#ifdef QT_CONFIG
|
||||
signals:
|
||||
void percentChanged(int percent);
|
||||
void statusChanged(int);
|
||||
#endif
|
||||
|
||||
public:
|
||||
typedef enum {
|
||||
NOT_PRESENT,
|
||||
DOWNLOADING,
|
||||
DOWNLOADED,
|
||||
DOWNLOAD_ERROR
|
||||
} DownloadStatus;
|
||||
|
||||
protected:
|
||||
string mLocalPath;
|
||||
string mRemoteResourceURL;
|
||||
// previous one is the original, next one can change after redirection
|
||||
string mRequestedRemoteResourceURL;
|
||||
string mETag;
|
||||
DownloadStatus mDownloadStatus;
|
||||
bool mUpgradeAvailable;
|
||||
size_t mTotalSize;
|
||||
size_t mCurrentSize;
|
||||
ofstream mFile;
|
||||
#ifdef QT_CONFIG
|
||||
QNetworkReply* mNetworkReply;
|
||||
static QNetworkAccessManager networkAccessManager;
|
||||
#endif
|
||||
|
||||
|
||||
public:
|
||||
DownloadRequest(string localPath="",
|
||||
string remoteResourceURL="",
|
||||
string ETag = "",
|
||||
DownloadStatus downloadStatus=NOT_PRESENT,
|
||||
size_t totalSize = 0,
|
||||
size_t currentSize = 0);
|
||||
~DownloadRequest();
|
||||
static bool NetworkIsAccessible();
|
||||
|
||||
string getTempLocalPath() const { return (mLocalPath+".tmp"); };
|
||||
string getLocalPath() const { return mLocalPath; };
|
||||
string getRemoteResource() const { return mRemoteResourceURL; };
|
||||
string getETag() const { return mETag; };
|
||||
void startGet();
|
||||
void startHead();
|
||||
DownloadStatus getDownloadStatus() const { return mDownloadStatus; };
|
||||
bool upgradeAvailable() const { return mUpgradeAvailable; };
|
||||
void getSizes(size_t& totalSize, size_t¤tSize) {
|
||||
totalSize = mTotalSize;
|
||||
currentSize = mCurrentSize;
|
||||
};
|
||||
|
||||
friend ostream& operator<<(ostream& out, const DownloadRequest& d);
|
||||
friend istream& operator>>(istream&, DownloadRequest&);
|
||||
friend class Downloader;
|
||||
};
|
||||
|
||||
|
||||
class Downloader
|
||||
{
|
||||
protected:
|
||||
Downloader(string globalRemoteURL="", string localCacheRecords="");
|
||||
virtual ~Downloader();
|
||||
static Downloader* mInstance;
|
||||
string mGlobalRemoteURL;
|
||||
string mLocalCacheRecords;
|
||||
boost::mutex mMutex;
|
||||
map<string, DownloadRequest*> mRequestMap;
|
||||
|
||||
public:
|
||||
static Downloader* GetInstance();
|
||||
static void Release();
|
||||
|
||||
void Update();
|
||||
DownloadRequest* Get(string localPath, string remoteResourceURL="");
|
||||
|
||||
friend ostream& operator<<(ostream& out, const Downloader& d);
|
||||
friend istream& operator>>(istream&, Downloader&);
|
||||
};
|
||||
|
||||
#endif // DOWNLOADER_H
|
||||
@@ -297,7 +297,6 @@ public:
|
||||
private:
|
||||
float mTimer;
|
||||
float mFrameTime;
|
||||
JAnimator* mAnimator;
|
||||
vector<JAnimatorObject *> mObjects;
|
||||
|
||||
};
|
||||
|
||||
@@ -37,7 +37,6 @@ private:
|
||||
float mTexY;
|
||||
float mTexWidth;
|
||||
float mTexHeight;
|
||||
JTexture* mTexture;
|
||||
JQuad* mQuad;
|
||||
|
||||
|
||||
|
||||
@@ -128,6 +128,7 @@ public:
|
||||
bool readIntoString(const string & FilePath, string & target);
|
||||
bool openForWrite(ofstream & File, const string & FilePath, ios_base::openmode mode = ios_base::out );
|
||||
bool Rename(string from, string to);
|
||||
bool Remove(string aFile);
|
||||
|
||||
//Returns true if strFilename exists somewhere in the fileSystem
|
||||
bool FileExists(const string& strFilename);
|
||||
@@ -163,4 +164,4 @@ protected:
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@@ -23,28 +23,32 @@
|
||||
#include "SLES/OpenSLES_Android.h"
|
||||
|
||||
#elif defined USE_PHONON
|
||||
#include <phonon/AudioOutput>
|
||||
#include <phonon/MediaObject>
|
||||
#include <phonon/AudioOutput>
|
||||
#include <phonon/MediaObject>
|
||||
#elif (defined QT_CONFIG)
|
||||
#include "QMediaPlayer"
|
||||
#include "QMediaPlaylist"
|
||||
#include "QSoundEffect"
|
||||
#elif defined WIN32
|
||||
#include <windows.h>
|
||||
#include <windows.h>
|
||||
#define WITH_FMOD
|
||||
#elif defined (PSP)
|
||||
#include <pspgu.h>
|
||||
#include <pspkernel.h>
|
||||
#include <pspdisplay.h>
|
||||
#include <pspdebug.h>
|
||||
#include <pspctrl.h>
|
||||
#include <time.h>
|
||||
#include <string.h>
|
||||
#include <pspaudiolib.h>
|
||||
#include <psprtc.h>
|
||||
#include <pspgu.h>
|
||||
#include <pspkernel.h>
|
||||
#include <pspdisplay.h>
|
||||
#include <pspdebug.h>
|
||||
#include <pspctrl.h>
|
||||
#include <time.h>
|
||||
#include <string.h>
|
||||
#include <pspaudiolib.h>
|
||||
#include <psprtc.h>
|
||||
|
||||
#include "JAudio.h"
|
||||
#include "JMP3.h"
|
||||
#include "JAudio.h"
|
||||
#include "JMP3.h"
|
||||
#endif
|
||||
|
||||
#ifdef WITH_FMOD
|
||||
#include "../Dependencies/include/fmod.h"
|
||||
#include "../Dependencies/include/fmod.h"
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
@@ -67,7 +71,7 @@ public:
|
||||
#ifdef USE_PHONON
|
||||
Phonon::AudioOutput* mOutput;
|
||||
Phonon::MediaObject* mMediaObject;
|
||||
public slots:
|
||||
public slots:
|
||||
void seekAtTheBegining();
|
||||
#elif defined (PSP)
|
||||
JMP3* mTrack;
|
||||
@@ -82,6 +86,10 @@ public:
|
||||
SLPlayItf playInterface;
|
||||
SLSeekItf seekInterface;
|
||||
SLVolumeItf musicVolumeInterface;
|
||||
#elif (defined QT_CONFIG)
|
||||
QMediaPlaylist* playlist;
|
||||
QMediaPlayer* player;
|
||||
string fullpath;
|
||||
#else
|
||||
void* mTrack;
|
||||
#endif //WITH_FMOD
|
||||
@@ -92,13 +100,15 @@ public:
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class JSample
|
||||
{
|
||||
public:
|
||||
public:
|
||||
JSample();
|
||||
~JSample();
|
||||
|
||||
unsigned long fileSize();
|
||||
|
||||
#if defined (PSP)
|
||||
#if (defined QT_CONFIG) && (!defined USE_PHONON)
|
||||
QMediaPlayer* effect;
|
||||
void* mSample;
|
||||
#elif defined (PSP)
|
||||
WAVDATA *mSample;
|
||||
#elif defined (IOS)
|
||||
std::string filename;
|
||||
@@ -133,126 +143,128 @@ class JSoundSystem
|
||||
|
||||
public:
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Get the singleton instance
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
static JSoundSystem* GetInstance();
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Get the singleton instance
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
static JSoundSystem* GetInstance();
|
||||
|
||||
static void Destroy();
|
||||
static void Destroy();
|
||||
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Load music.
|
||||
///
|
||||
/// @note MP3 is the only supported format for the moment.
|
||||
///
|
||||
/// @param filename - Name of the music file.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
JMusic *LoadMusic(const char *fileName);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Load music.
|
||||
///
|
||||
/// @note MP3 is the only supported format for the moment.
|
||||
///
|
||||
/// @param filename - Name of the music file.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
JMusic *LoadMusic(const char *fileName);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Delete music from memory.
|
||||
///
|
||||
/// @param music - Music to be deleted.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//void FreeMusic(JMusic *music);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Delete music from memory.
|
||||
///
|
||||
/// @param music - Music to be deleted.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//void FreeMusic(JMusic *music);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Play music.
|
||||
///
|
||||
/// @param music - Music to be played.
|
||||
/// @param looping - Play the music in a loop.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void PlayMusic(JMusic *music, bool looping = false);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Play music.
|
||||
///
|
||||
/// @param music - Music to be played.
|
||||
/// @param looping - Play the music in a loop.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void PlayMusic(JMusic *music, bool looping = false);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Stop playing.
|
||||
///
|
||||
/// @param music - Music to be stopped.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void StopMusic(JMusic *music);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Stop playing.
|
||||
///
|
||||
/// @param music - Music to be stopped.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void StopMusic(JMusic *music);
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Resume playing.
|
||||
///
|
||||
/// @param music - Music to be resumed.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void ResumeMusic(JMusic *music);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Resume playing.
|
||||
///
|
||||
/// @param music - Music to be resumed.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void ResumeMusic(JMusic *music);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Pause playing.
|
||||
///
|
||||
/// @param music - Music to be paused.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void PauseMusic(JMusic *music);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Pause playing.
|
||||
///
|
||||
/// @param music - Music to be paused.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void PauseMusic(JMusic *music);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Load sound effect.
|
||||
///
|
||||
/// @note WAV sound effect only.
|
||||
///
|
||||
/// @param fileName - Sound effect for loading.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
JSample *LoadSample(const char *fileName);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Load sound effect.
|
||||
///
|
||||
/// @note WAV sound effect only.
|
||||
///
|
||||
/// @param fileName - Sound effect for loading.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
JSample *LoadSample(const char *fileName);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Delete sound effect from memory.
|
||||
///
|
||||
/// @param sample - Sound to be deleted.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//void FreeSample(JSample *sample);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Delete sound effect from memory.
|
||||
///
|
||||
/// @param sample - Sound to be deleted.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//void FreeSample(JSample *sample);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Play sound effect.
|
||||
///
|
||||
/// @param sample - Sound for playing.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void PlaySample(JSample *sample);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Play sound effect.
|
||||
///
|
||||
/// @param sample - Sound for playing.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void PlaySample(JSample *sample);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Set volume for audio playback.
|
||||
///
|
||||
/// @param volume - New volume.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void SetVolume(int volume);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Set volume for audio playback.
|
||||
///
|
||||
/// @param volume - New volume.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void SetVolume(int volume);
|
||||
|
||||
void SetMusicVolume(int volume);
|
||||
void SetMusicVolume(int volume);
|
||||
|
||||
void SetSfxVolume(int volume);
|
||||
void SetSfxVolume(int volume);
|
||||
|
||||
int mChannel;
|
||||
int mChannel;
|
||||
protected:
|
||||
JSoundSystem();
|
||||
~JSoundSystem();
|
||||
JSoundSystem();
|
||||
~JSoundSystem();
|
||||
|
||||
void InitSoundSystem();
|
||||
void DestroySoundSystem();
|
||||
void InitSoundSystem();
|
||||
void DestroySoundSystem();
|
||||
|
||||
private:
|
||||
|
||||
JMusic *mCurrentMusic;
|
||||
#if (defined PSP || defined ANDROID)
|
||||
JMusic *mCurrentMusic;
|
||||
JSample *mCurrentSample;
|
||||
#endif
|
||||
|
||||
int mVolume;
|
||||
int mMusicVolume;
|
||||
int mSampleVolume;
|
||||
int mVolume;
|
||||
int mMusicVolume;
|
||||
int mSampleVolume;
|
||||
|
||||
|
||||
static JSoundSystem* mInstance;
|
||||
static JSoundSystem* mInstance;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef THREADING_H
|
||||
#define THREADING_H
|
||||
|
||||
#if !defined(PSP) && !defined(QT_CONFIG)
|
||||
#if !defined(PSP) && !defined(QT_CONFIG) && !(__cplusplus > 199711L)
|
||||
#include <boost/date_time.hpp>
|
||||
|
||||
#ifdef WIN32
|
||||
@@ -14,7 +14,7 @@
|
||||
#endif
|
||||
|
||||
#include <boost/thread/mutex.hpp>
|
||||
#elif !defined(QT_CONFIG)
|
||||
#elif defined(PSP)
|
||||
#include <boost/bind.hpp>
|
||||
#include <boost/shared_ptr.hpp>
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
namespace boost
|
||||
{
|
||||
/**
|
||||
** PSP specific variant of a boost mutex & scoped_lock
|
||||
** PSP specific variant of a boost mutex & scoped_lock
|
||||
*/
|
||||
|
||||
template <class Mutex>
|
||||
@@ -60,7 +60,7 @@ namespace boost
|
||||
{
|
||||
sceKernelDeleteSema(mID);
|
||||
}
|
||||
|
||||
|
||||
void lock()
|
||||
{
|
||||
int result = sceKernelWaitSema(mID, 1, 0);
|
||||
@@ -142,7 +142,7 @@ namespace boost
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
int mID;
|
||||
int mThreadID;
|
||||
volatile int mRecursionCount;
|
||||
@@ -164,7 +164,7 @@ namespace boost
|
||||
|
||||
|
||||
/**
|
||||
** Emulating boost::thread configuration glue, with some shortcuts
|
||||
** Emulating boost::thread configuration glue, with some shortcuts
|
||||
** This detail namespace is a distillation of boost's thread.hpp, thread_data.hpp.
|
||||
*/
|
||||
namespace detail
|
||||
@@ -212,13 +212,13 @@ namespace boost
|
||||
**
|
||||
** The intent of its usage is this form only:
|
||||
** mWorkerThread = boost::thread(ThreadProc, this);
|
||||
** where ThreadProc is a static member function of the 'this' class,eg:
|
||||
** static void FOO::ThreadProc(void* inParam)
|
||||
** {
|
||||
** FOO* instance = reinterpret_cast<FOO*>(inParam);
|
||||
** // now you have class instance data available...
|
||||
** }
|
||||
**
|
||||
** where ThreadProc is a static member function of the 'this' class,eg:
|
||||
** static void FOO::ThreadProc(void* inParam)
|
||||
** {
|
||||
** FOO* instance = reinterpret_cast<FOO*>(inParam);
|
||||
** // now you have class instance data available...
|
||||
** }
|
||||
**
|
||||
** Any other variant of a thread proc with more than one param is unimplemented.
|
||||
*/
|
||||
class thread
|
||||
@@ -227,7 +227,7 @@ namespace boost
|
||||
** Helper class for sceKernelStartThread, which passes args by value, not by reference
|
||||
** We use this struct to wrap any pointers that we want to pass to the worker thread.
|
||||
*/
|
||||
struct CallbackData
|
||||
struct CallbackData
|
||||
{
|
||||
CallbackData(detail::thread_data_ptr inThreadInfo)
|
||||
: mThreadInfo(inThreadInfo)
|
||||
@@ -307,7 +307,7 @@ namespace boost
|
||||
}
|
||||
}
|
||||
|
||||
#elif defined(QT_CONFIG)
|
||||
#elif defined(QT_CONFIG) && (__cplusplus <= 199711L)
|
||||
|
||||
#include <QMutex>
|
||||
#include <QThread>
|
||||
@@ -537,6 +537,80 @@ namespace boost
|
||||
}
|
||||
}
|
||||
|
||||
#elif (__cplusplus > 199711L)
|
||||
|
||||
#include <thread>
|
||||
#include <mutex>
|
||||
|
||||
namespace boost
|
||||
{
|
||||
typedef std::thread thread;
|
||||
|
||||
template <class Mutex>
|
||||
struct unique_lock
|
||||
{
|
||||
unique_lock(Mutex& inMutex) : mMutex(&inMutex)
|
||||
{
|
||||
mMutex->lock();
|
||||
}
|
||||
|
||||
~unique_lock()
|
||||
{
|
||||
mMutex->unlock();
|
||||
}
|
||||
|
||||
Mutex* mMutex;
|
||||
};
|
||||
|
||||
class mutex
|
||||
{
|
||||
public:
|
||||
|
||||
typedef unique_lock<mutex> scoped_lock;
|
||||
|
||||
mutex()
|
||||
: mQMutex()
|
||||
{
|
||||
}
|
||||
|
||||
~mutex()
|
||||
{
|
||||
}
|
||||
|
||||
void lock()
|
||||
{
|
||||
mQMutex.lock();
|
||||
}
|
||||
|
||||
void unlock()
|
||||
{
|
||||
mQMutex.unlock();
|
||||
}
|
||||
|
||||
std::mutex mQMutex;
|
||||
|
||||
private:
|
||||
mutex(mutex const&);
|
||||
mutex& operator=(mutex const&);
|
||||
};
|
||||
|
||||
namespace posix_time
|
||||
{
|
||||
typedef unsigned int milliseconds;
|
||||
}
|
||||
|
||||
/**
|
||||
** boost's platform neutral sleep call.
|
||||
*/
|
||||
namespace this_thread
|
||||
{
|
||||
inline void sleep(boost::posix_time::milliseconds const& time)
|
||||
{
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(time));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#endif // THREADING_H
|
||||
|
||||
@@ -136,6 +136,20 @@ signals:
|
||||
private slots:
|
||||
|
||||
private:
|
||||
int lastPosx(){
|
||||
#if QT_VERSION >= 0x050100
|
||||
return m_lastPos.x()*devicePixelRatio();
|
||||
#else
|
||||
return m_lastPos.x();
|
||||
#endif
|
||||
}
|
||||
int lastPosy(){
|
||||
#if QT_VERSION >= 0x050100
|
||||
return m_lastPos.y()*devicePixelRatio();
|
||||
#else
|
||||
return m_lastPos.y();
|
||||
#endif
|
||||
}
|
||||
void timerEvent( QTimerEvent* );
|
||||
void doAndEnqueue(JButton action) {
|
||||
m_engine->HoldKey_NoRepeat(action);
|
||||
@@ -154,6 +168,7 @@ private:
|
||||
int m_timerId;
|
||||
bool m_active;
|
||||
QRect m_viewPort;
|
||||
QPoint m_lastPos;
|
||||
#ifdef QT_WIDGET
|
||||
#if (defined Q_WS_MAEMO_5) || (defined MEEGO_EDITION_HARMATTAN) || (defined Q_WS_ANDROID)
|
||||
int mMouseDownX;
|
||||
|
||||
298
JGE/src/Downloader.cpp
Normal file
298
JGE/src/Downloader.cpp
Normal file
@@ -0,0 +1,298 @@
|
||||
#include "DebugRoutines.h"
|
||||
#include "JFileSystem.h"
|
||||
#include "Downloader.h"
|
||||
|
||||
#define RECORDS_DEFAULT_FILE "cache/records.txt"
|
||||
|
||||
#ifdef QT_CONFIG
|
||||
QNetworkAccessManager DownloadRequest::networkAccessManager;
|
||||
#endif
|
||||
|
||||
DownloadRequest::DownloadRequest(string localPath,
|
||||
string remoteResourceURL,
|
||||
string ETag,
|
||||
DownloadStatus downloadStatus,
|
||||
size_t totalSize,
|
||||
size_t currentSize):
|
||||
mLocalPath(localPath),
|
||||
mRemoteResourceURL(remoteResourceURL),
|
||||
mRequestedRemoteResourceURL(remoteResourceURL),
|
||||
mETag(ETag),
|
||||
mDownloadStatus(downloadStatus),
|
||||
mUpgradeAvailable(false),
|
||||
mTotalSize(totalSize),
|
||||
mCurrentSize(currentSize)
|
||||
{
|
||||
}
|
||||
|
||||
DownloadRequest::~DownloadRequest()
|
||||
{
|
||||
}
|
||||
|
||||
void DownloadRequest::startHead()
|
||||
{
|
||||
#ifdef QT_CONFIG
|
||||
QNetworkRequest request(QUrl(QString(mRequestedRemoteResourceURL.c_str())));
|
||||
request.setRawHeader("If-None-Match", mETag.c_str());
|
||||
mNetworkReply = networkAccessManager.head(request);
|
||||
connect(mNetworkReply, SIGNAL(finished()), SLOT(fileDownloaded()));
|
||||
#endif
|
||||
}
|
||||
|
||||
void DownloadRequest::startGet()
|
||||
{
|
||||
#ifdef QT_CONFIG
|
||||
mNetworkReply = networkAccessManager.get(QNetworkRequest(QUrl(QString(mRequestedRemoteResourceURL.c_str()))));
|
||||
#endif
|
||||
mFile.close();
|
||||
JFileSystem::GetInstance()->Remove(getTempLocalPath());
|
||||
JFileSystem::GetInstance()->openForWrite(mFile, getTempLocalPath());
|
||||
#ifdef QT_CONFIG
|
||||
connect(mNetworkReply, SIGNAL(downloadProgress(qint64, qint64)),
|
||||
SLOT(downloadProgress(qint64, qint64)));
|
||||
connect(mNetworkReply, SIGNAL(finished()), SLOT(fileDownloaded()));
|
||||
#endif
|
||||
}
|
||||
|
||||
void DownloadRequest::fileDownloaded()
|
||||
{
|
||||
do {
|
||||
QByteArray eTagByteArray = mNetworkReply->rawHeader("ETag");
|
||||
if(!eTagByteArray.isEmpty()) {
|
||||
string oldETag = mETag;
|
||||
mETag = QString(eTagByteArray).toStdString();
|
||||
if(oldETag!="" && oldETag != mETag)
|
||||
mUpgradeAvailable = true;
|
||||
}
|
||||
|
||||
// let's check some error
|
||||
if(mNetworkReply->error() != QNetworkReply::NoError) {
|
||||
DebugTrace(mNetworkReply->errorString().toStdString());
|
||||
mDownloadStatus = DownloadRequest::DOWNLOAD_ERROR;
|
||||
mFile.close();
|
||||
JFileSystem::GetInstance()->Remove(getTempLocalPath());
|
||||
break;
|
||||
}
|
||||
|
||||
// check if we're getting redirected
|
||||
QVariant redirectionTarget = mNetworkReply->attribute(QNetworkRequest::RedirectionTargetAttribute);
|
||||
if (!redirectionTarget.isNull()) {
|
||||
QUrl newUrl = QUrl(mRequestedRemoteResourceURL.c_str()).resolved(redirectionTarget.toUrl());
|
||||
DebugTrace(string("Redirect to ")+ newUrl.toString().toStdString());
|
||||
|
||||
mRequestedRemoteResourceURL = newUrl.toString().toStdString();
|
||||
mNetworkReply->deleteLater();
|
||||
if(mFile.is_open())
|
||||
startGet();
|
||||
else
|
||||
startHead();
|
||||
return;
|
||||
}
|
||||
|
||||
if(mFile.is_open())
|
||||
{
|
||||
QByteArray byteArray = mNetworkReply->readAll();
|
||||
mFile.write(byteArray.constData(), byteArray.size());
|
||||
mFile.close();
|
||||
if(!JFileSystem::GetInstance()->Rename(getTempLocalPath(), mLocalPath)) {
|
||||
mDownloadStatus = DownloadRequest::DOWNLOAD_ERROR;
|
||||
break;
|
||||
}
|
||||
}
|
||||
mDownloadStatus = DownloadRequest::DOWNLOADED;
|
||||
} while(0);
|
||||
|
||||
Downloader::GetInstance()->Update();
|
||||
mNetworkReply->deleteLater();
|
||||
|
||||
emit statusChanged((int)mDownloadStatus);
|
||||
}
|
||||
|
||||
void DownloadRequest::downloadProgress(qint64 bytesReceived, qint64 bytesTotal)
|
||||
{
|
||||
QByteArray byteArray = mNetworkReply->readAll();
|
||||
mFile.write(byteArray.constData(), byteArray.size());
|
||||
mCurrentSize = bytesReceived;
|
||||
mTotalSize = bytesTotal;
|
||||
int percent = 0;
|
||||
if(bytesTotal)
|
||||
percent = (bytesReceived/bytesTotal)*100;
|
||||
emit percentChanged(percent);
|
||||
}
|
||||
|
||||
Downloader* Downloader::mInstance = 0;
|
||||
|
||||
Downloader::Downloader(string globalRemoteURL, string localcacheRecords):
|
||||
mGlobalRemoteURL(globalRemoteURL),
|
||||
mLocalCacheRecords(localcacheRecords)
|
||||
{
|
||||
JFileSystem::GetInstance()->MakeDir("cache");
|
||||
|
||||
izfstream downloadRecords;
|
||||
if(mLocalCacheRecords.empty())
|
||||
mLocalCacheRecords = RECORDS_DEFAULT_FILE;
|
||||
if(JFileSystem::GetInstance()->openForRead(downloadRecords, mLocalCacheRecords))
|
||||
{// File exists, let's read it.
|
||||
downloadRecords >> (*this);
|
||||
}
|
||||
JFileSystem::GetInstance()->CloseFile();
|
||||
}
|
||||
|
||||
Downloader::~Downloader()
|
||||
{
|
||||
map<string, DownloadRequest*>::iterator ite;
|
||||
for(ite = mRequestMap.begin(); ite != mRequestMap.end(); ite++)
|
||||
{
|
||||
delete (*ite).second;
|
||||
}
|
||||
mRequestMap.erase(mRequestMap.begin(), mRequestMap.end());
|
||||
}
|
||||
|
||||
Downloader* Downloader::GetInstance()
|
||||
{
|
||||
if(!mInstance)
|
||||
{
|
||||
mInstance = new Downloader();
|
||||
}
|
||||
return mInstance;
|
||||
}
|
||||
|
||||
void Downloader::Release()
|
||||
{
|
||||
if(mInstance)
|
||||
{
|
||||
delete mInstance;
|
||||
mInstance = 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool DownloadRequest::NetworkIsAccessible()
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
#ifdef QT_CONFIG
|
||||
networkAccessManager.setNetworkAccessible(QNetworkAccessManager::Accessible);
|
||||
result = networkAccessManager.networkAccessible();
|
||||
#endif
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
DownloadRequest* Downloader::Get(string localPath, string remoteResourceURL)
|
||||
{
|
||||
map<string, DownloadRequest*>::iterator ite = mRequestMap.find(localPath);
|
||||
if(ite == mRequestMap.end())
|
||||
{ // request does not exist, let's create it
|
||||
DownloadRequest* request = new DownloadRequest(localPath, remoteResourceURL);
|
||||
std::pair<std::map<string,DownloadRequest*>::iterator,bool> ret;
|
||||
ret = mRequestMap.insert ( std::pair<string,DownloadRequest*>(localPath, request) );
|
||||
if (ret.second==false) {
|
||||
DebugTrace("Downloader::Get Error inserting request in Map");
|
||||
return 0;
|
||||
}
|
||||
ite = ret.first;
|
||||
}
|
||||
|
||||
// Now, we can check the server
|
||||
if((*ite).second->getDownloadStatus() == DownloadRequest::NOT_PRESENT ||
|
||||
(*ite).second->upgradeAvailable())
|
||||
{ // File is not here or an update is available, let's get it
|
||||
(*ite).second->startGet();
|
||||
(*ite).second->mDownloadStatus = DownloadRequest::DOWNLOADING;
|
||||
}
|
||||
else if ((*ite).second->getDownloadStatus() == DownloadRequest::DOWNLOADED)
|
||||
{ // File is here, let's check if there is some update without blocking the playback
|
||||
(*ite).second->startHead();
|
||||
}
|
||||
|
||||
return (*ite).second;
|
||||
}
|
||||
|
||||
void Downloader::Update()
|
||||
{
|
||||
ofstream downloadRecords;
|
||||
if(JFileSystem::GetInstance()->openForWrite(downloadRecords, mLocalCacheRecords))
|
||||
{
|
||||
downloadRecords << (*this);
|
||||
}
|
||||
downloadRecords.close();
|
||||
}
|
||||
|
||||
ostream& operator<<(ostream& out, const DownloadRequest& d)
|
||||
{
|
||||
// HEAD request fails, so this line erase cache record after upgrade check :(
|
||||
// if(d.getDownloadStatus() == DownloadRequest::DOWNLOADED)
|
||||
{
|
||||
out << "localPath=" << d.mLocalPath << endl;
|
||||
out << "remoteResource=" << d.mRemoteResourceURL << endl;
|
||||
out << "ETag=" << d.mETag << endl;
|
||||
out << "upgradeAvailable=" << d.mUpgradeAvailable <<endl;
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
istream& operator>>(istream& in, DownloadRequest& d)
|
||||
{
|
||||
string s;
|
||||
|
||||
while(std::getline(in, s))
|
||||
{
|
||||
size_t limiter = s.find("=");
|
||||
string areaS;
|
||||
if (limiter != string::npos)
|
||||
{
|
||||
areaS = s.substr(0, limiter);
|
||||
if (areaS.compare("localPath") == 0)
|
||||
{
|
||||
d.mLocalPath = s.substr(limiter + 1);
|
||||
}
|
||||
else if (areaS.compare("remoteResource") == 0)
|
||||
{
|
||||
d.mRemoteResourceURL = s.substr(limiter + 1);
|
||||
d.mRequestedRemoteResourceURL = d.mRemoteResourceURL;
|
||||
}
|
||||
else if (areaS.compare("ETag") == 0)
|
||||
{
|
||||
d.mETag = s.substr(limiter + 1);
|
||||
d.mDownloadStatus = DownloadRequest::DOWNLOADED;
|
||||
}
|
||||
else if (areaS.compare("upgradeAvailable") == 0)
|
||||
{
|
||||
d.mUpgradeAvailable = (bool)atoi(s.substr(limiter + 1).c_str());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
ostream& operator<<(ostream& out, const Downloader& d)
|
||||
{
|
||||
map<string, DownloadRequest*>::const_iterator ite;
|
||||
for(ite = d.mRequestMap.begin(); ite != d.mRequestMap.end(); ite++)
|
||||
{
|
||||
out << (*(*ite).second) << endl;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
istream& operator>>(istream& in, Downloader& d)
|
||||
{
|
||||
while(!in.eof())
|
||||
{
|
||||
DownloadRequest* downloadRequest = new DownloadRequest();
|
||||
in >> (*downloadRequest);
|
||||
|
||||
if(!downloadRequest->getLocalPath().empty() &&
|
||||
!downloadRequest->getRemoteResource().empty() &&
|
||||
!downloadRequest->getETag().empty()) {
|
||||
d.mRequestMap[downloadRequest->getLocalPath()] = downloadRequest;
|
||||
} else {
|
||||
delete downloadRequest;
|
||||
}
|
||||
}
|
||||
return in;
|
||||
}
|
||||
|
||||
@@ -67,7 +67,7 @@ bool JAnimator::Load(const char* scriptFile)
|
||||
element = script->ToElement();
|
||||
printf("---- Loading %s:%s\n", element->Value(), element->Attribute("name"));
|
||||
|
||||
const char *type[] =
|
||||
string type[] =
|
||||
{
|
||||
"ANIMATION_TYPE_LOOPING",
|
||||
"ANIMATION_TYPE_ONCE_AND_STAY",
|
||||
@@ -78,7 +78,7 @@ bool JAnimator::Load(const char* scriptFile)
|
||||
|
||||
const char* aniType = element->Attribute("type");
|
||||
for (int i=0;i<5;i++)
|
||||
if (strcmp(type[i], aniType)==0)
|
||||
if (type[i] == aniType)
|
||||
{
|
||||
SetAnimationType(i);
|
||||
break;
|
||||
@@ -108,7 +108,7 @@ bool JAnimator::Load(const char* scriptFile)
|
||||
element = param->ToElement();
|
||||
if (element != NULL)
|
||||
{
|
||||
if (strcmp(element->Value(), "settings")==0)
|
||||
if (element->ValueStr() == "settings")
|
||||
{
|
||||
const char* quadName = element->Attribute("quad");
|
||||
JQuad* quad = mResource->GetQuad(quadName);
|
||||
|
||||
@@ -126,7 +126,7 @@ JFileSystem::JFileSystem(const string & _userPath, const string & _systemPath)
|
||||
DebugTrace("User path " << userPath);
|
||||
#elif defined (QT_CONFIG)
|
||||
|
||||
QDir sysDir("projects/mtg/bin/Res");
|
||||
QDir sysDir(RESDIR);
|
||||
QDir dir(QDir::homePath());
|
||||
dir.mkdir(USERDIR);
|
||||
dir.cd(USERDIR);
|
||||
@@ -248,7 +248,7 @@ void JFileSystem::clearZipCache()
|
||||
|
||||
bool JFileSystem::AttachZipFile(const string &zipfile, char *password /* = NULL */)
|
||||
{
|
||||
if (mZipAvailable && mZipFile != NULL)
|
||||
if (mZipAvailable && mZipFile.is_open())
|
||||
{
|
||||
if (mZipFileName != zipfile)
|
||||
DetachZipFile(); // close the previous zip file
|
||||
@@ -313,11 +313,15 @@ bool JFileSystem::readIntoString(const string & FilePath, string & target)
|
||||
|
||||
int fileSize = GetFileSize(file);
|
||||
|
||||
#ifndef __MINGW32__
|
||||
try {
|
||||
#endif
|
||||
target.resize((std::string::size_type) fileSize);
|
||||
#ifndef __MINGW32__
|
||||
} catch (bad_alloc&) {
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
if (fileSize)
|
||||
@@ -553,7 +557,13 @@ bool JFileSystem::Rename(string _from, string _to)
|
||||
string from = mUserFSPath + _from;
|
||||
string to = mUserFSPath + _to;
|
||||
std::remove(to.c_str());
|
||||
return rename(from.c_str(), to.c_str()) ? true: false;
|
||||
return (rename(from.c_str(), to.c_str()) == 0);
|
||||
}
|
||||
|
||||
bool JFileSystem::Remove(string aFile)
|
||||
{
|
||||
string toRemove = mUserFSPath + aFile;
|
||||
return (std::remove(toRemove.c_str()) == 0);
|
||||
}
|
||||
|
||||
int JFileSystem::GetFileSize(izfstream & file)
|
||||
|
||||
@@ -65,7 +65,7 @@ void JQuad::SetHotSpot(float x, float y)
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
JTexture::JTexture() : mBuffer(NULL)
|
||||
JTexture::JTexture() : mWidth(0), mHeight(0), mBuffer(NULL)
|
||||
{
|
||||
mTexId = -1;
|
||||
}
|
||||
@@ -305,14 +305,12 @@ void JRenderer::TransferTextureToGLContext(JTexture& inTexture)
|
||||
JTexture* JRenderer::CreateTexture(int width, int height, int mode __attribute__((unused)))
|
||||
{
|
||||
JTexture *tex = new JTexture();
|
||||
|
||||
return tex;
|
||||
}
|
||||
|
||||
JTexture* JRenderer::LoadTexture(const char* filename, int mode, int textureFormat)
|
||||
{
|
||||
JTexture *tex = new JTexture();
|
||||
|
||||
return tex;
|
||||
}
|
||||
|
||||
|
||||
@@ -75,10 +75,10 @@ bool JOBJModel::Load(const char *modelName, const char *textureName)
|
||||
|
||||
int count;
|
||||
|
||||
while (filePtr < size)
|
||||
{
|
||||
while (filePtr < size)
|
||||
{
|
||||
filePtr = ReadLine(tmpLine, buffer, filePtr, size);
|
||||
{
|
||||
{
|
||||
|
||||
if ((tmpLine[0] == '#') || (strlen(tmpLine) < 3))
|
||||
{
|
||||
@@ -89,19 +89,19 @@ bool JOBJModel::Load(const char *modelName, const char *textureName)
|
||||
|
||||
if (count == 4)
|
||||
{
|
||||
if (strcmp(s1, "vn") == 0)
|
||||
if (string("vn") == s1)
|
||||
normalList.push_back(vert);
|
||||
else if (strcmp(s1, "vt") == 0)
|
||||
else if (string("vt") == s1)
|
||||
texList.push_back(vert);
|
||||
else if (strcmp(s1, "v") == 0)
|
||||
else if (string("v") == s1)
|
||||
vertList.push_back(vert);
|
||||
}
|
||||
else if (count == 3)
|
||||
{
|
||||
if (strcmp(s1, "vt") == 0)
|
||||
if (string("vt") == s1)
|
||||
texList.push_back(vert);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
else if (tmpLine[0] == 'f')
|
||||
{
|
||||
@@ -211,7 +211,7 @@ bool JOBJModel::Load(const char *modelName, const char *textureName)
|
||||
if (textureName != NULL)
|
||||
mTexture = JRenderer::GetInstance()->LoadTexture(textureName);
|
||||
|
||||
return true;
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -90,7 +90,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
// FIELD_COUNT
|
||||
// };
|
||||
|
||||
const char* lifeValues[] =
|
||||
const string lifeValues[] =
|
||||
{
|
||||
"speed",
|
||||
"size",
|
||||
@@ -104,7 +104,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
"gravity"
|
||||
};
|
||||
|
||||
const char* typeNames[] =
|
||||
const string typeNames[] =
|
||||
{
|
||||
"POINT",
|
||||
"AREA",
|
||||
@@ -113,7 +113,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
"CIRCLE"
|
||||
};
|
||||
|
||||
const char* modeNames[] =
|
||||
const string modeNames[] =
|
||||
{
|
||||
"REPEAT",
|
||||
"ONCE",
|
||||
@@ -149,32 +149,32 @@ bool JParticleEffect::Load(const char* filename)
|
||||
{
|
||||
element = param->ToElement();
|
||||
|
||||
if (strcmp(element->Attribute("name"), "settings")==0)
|
||||
if (string("settings") == element->Attribute("name"))
|
||||
{
|
||||
|
||||
if (strcmp(element->Attribute("blend"), "NORMAL")==0)
|
||||
if (string("NORMAL") == element->Attribute("blend"))
|
||||
mParticleEmitters[mEmitterCount]->SetBlending(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
|
||||
else if (strcmp(element->Attribute("blend"), "ADDITIVE")==0)
|
||||
else if (string("ADDITIVE") == element->Attribute("blend"))
|
||||
mParticleEmitters[mEmitterCount]->SetBlending(BLEND_SRC_ALPHA, BLEND_ONE);
|
||||
|
||||
for (unsigned int i=0;i<sizeof(modeNames)/sizeof(char*);i++)
|
||||
{
|
||||
if (strcmp(element->Attribute("mode"), modeNames[i])==0)
|
||||
if (modeNames[i] == element->Attribute("mode"))
|
||||
{
|
||||
mParticleEmitters[mEmitterCount]->mEmitterMode = i;
|
||||
#if defined (_DEBUG)
|
||||
printf("emitter mode:%s\n", modeNames[i]);
|
||||
printf("emitter mode:%s\n", modeNames[i].c_str());
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (unsigned i=0;i<sizeof(typeNames)/sizeof(char*);i++)
|
||||
{
|
||||
if (strcmp(element->Attribute("type"), typeNames[i])==0)
|
||||
if (typeNames[i] == element->Attribute("type"))
|
||||
{
|
||||
mParticleEmitters[mEmitterCount]->mType = i;
|
||||
#if defined (_DEBUG)
|
||||
printf("emitter type:%s\n", typeNames[i]);
|
||||
printf("emitter type:%s\n", typeNames[i].c_str());
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -213,7 +213,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
|
||||
}
|
||||
}
|
||||
else if (strcmp(element->Attribute("name"), "quantity")==0)
|
||||
else if (string("quantity") == element->Attribute("name"))
|
||||
{
|
||||
for (key = param->FirstChild(); key; key = key->NextSibling())
|
||||
{
|
||||
@@ -227,7 +227,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
|
||||
}
|
||||
}
|
||||
else if (strcmp(element->Attribute("name"), "lifex")==0)
|
||||
else if (string("lifex") == element->Attribute("name"))
|
||||
{
|
||||
if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS &&
|
||||
element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS)
|
||||
@@ -236,7 +236,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
mParticleEmitters[mEmitterCount]->mLifeMax= value;
|
||||
}
|
||||
}
|
||||
else if (strcmp(element->Attribute("name"), "anglex")==0)
|
||||
else if (string("anglex") == element->Attribute("name"))
|
||||
{
|
||||
if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS &&
|
||||
element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS)
|
||||
@@ -245,7 +245,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
mParticleEmitters[mEmitterCount]->mAngleMax= value*DEG2RAD;
|
||||
}
|
||||
}
|
||||
else if (strcmp(element->Attribute("name"), "speedx")==0)
|
||||
else if (string("speedx") == element->Attribute("name"))
|
||||
{
|
||||
if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS &&
|
||||
element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS)
|
||||
@@ -254,7 +254,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
mParticleEmitters[mEmitterCount]->mSpeedMax= value;
|
||||
}
|
||||
}
|
||||
else if (strcmp(element->Attribute("name"), "sizex")==0)
|
||||
else if (string("sizex") == element->Attribute("name"))
|
||||
{
|
||||
if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS &&
|
||||
element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS)
|
||||
@@ -267,7 +267,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
{
|
||||
for (int i=0;i<FIELD_COUNT;i++)
|
||||
{
|
||||
if (strcmp(element->Attribute("name"), lifeValues[i])==0)
|
||||
if (lifeValues[i] == element->Attribute("name"))
|
||||
{
|
||||
for (key = param->FirstChild(); key; key = key->NextSibling())
|
||||
{
|
||||
|
||||
@@ -119,11 +119,11 @@ bool JResourceManager::LoadResource(const string& resourceName)
|
||||
element = node->ToElement();
|
||||
if (element != NULL)
|
||||
{
|
||||
if (strcmp(element->Value(), "texture")==0)
|
||||
if (element->ValueStr() == "texture")
|
||||
{
|
||||
CreateTexture(element->Attribute("name"));
|
||||
}
|
||||
else if (strcmp(element->Value(), "quad")==0)
|
||||
else if (element->ValueStr() == "quad")
|
||||
{
|
||||
string quadName = element->Attribute("name");
|
||||
string textureName = element->Attribute("texture");
|
||||
@@ -170,7 +170,7 @@ bool JResourceManager::LoadResource(const string& resourceName)
|
||||
GetQuad(id)->SetHotSpot(hotspotX, hotspotY);
|
||||
}
|
||||
}
|
||||
else if (strcmp(element->Value(), "font")==0)
|
||||
else if (element->ValueStr() == "font")
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -96,9 +96,8 @@ int main(int argc, char* argv[])
|
||||
options.reloadProfile();
|
||||
TestSuite testSuite("test/_tests.txt");
|
||||
result = testSuite.run();
|
||||
int totalTests = testSuite.nbTests + testSuite.nbAITests;
|
||||
delete wagicCore;
|
||||
DebugTrace("TestSuite done: failed test: " << result << " out of " << totalTests << " total");
|
||||
DebugTrace("TestSuite done: failed test: " << result << " out of " << testSuite.nbTests + testSuite.nbAITests << " total");
|
||||
#ifdef CAPTURE_STDERR
|
||||
OutputCapturer::debugAndClear();
|
||||
#endif
|
||||
|
||||
@@ -9,11 +9,11 @@
|
||||
#include <QtDeclarative>
|
||||
#include "qmlapplicationviewer.h"
|
||||
#endif //QT_WIDGET
|
||||
#include "filedownloader.h"
|
||||
#include "Downloader.h"
|
||||
#include "GameApp.h"
|
||||
#include "corewrapper.h"
|
||||
|
||||
QWidget* g_glwidget = NULL;
|
||||
WagicCore* g_glwidget = NULL;
|
||||
|
||||
static const struct { LocalKeySym keysym; JButton keycode; } gDefaultBindings[] =
|
||||
{
|
||||
@@ -69,18 +69,25 @@ int main(int argc, char* argv[])
|
||||
|
||||
#endif //QT_WIDGET
|
||||
|
||||
if(argc >= 2 && strcmp(argv[1], "testsuite")==0)
|
||||
{
|
||||
int result = 0;
|
||||
result += WagicCore::runTestSuite();
|
||||
return result;
|
||||
}
|
||||
|
||||
app->setApplicationName(WagicCore::getApplicationName());
|
||||
FileDownloader fileDownloader(USERDIR, WAGIC_RESOURCE_NAME);
|
||||
DownloadRequest* downloadRequest = NULL;
|
||||
#ifdef WAGIC_RESOURCE_URL
|
||||
Downloader*downloader = Downloader::GetInstance();
|
||||
downloadRequest = downloader->Get(
|
||||
"core.zip",
|
||||
WAGIC_RESOURCE_URL
|
||||
);
|
||||
#endif
|
||||
#ifdef QT_WIDGET
|
||||
g_glwidget = new WagicCore();
|
||||
g_glwidget->connect(&fileDownloader, SIGNAL(finished(int)), SLOT(start(int)));
|
||||
if(!downloadRequest || downloadRequest->getDownloadStatus() == DownloadRequest::DOWNLOADED)
|
||||
{
|
||||
g_glwidget->start(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
g_glwidget->connect(downloadRequest, SIGNAL(statusChanged(int)), SLOT(start(int)));
|
||||
}
|
||||
#else
|
||||
qmlRegisterType<WagicCore>("CustomComponents", 1, 0, "WagicCore");
|
||||
|
||||
|
||||
@@ -78,7 +78,20 @@ extern "C" void Java_org_libsdl_app_SDLActivity_nativeResume(
|
||||
{
|
||||
if (!g_engine)
|
||||
return;
|
||||
g_engine->Resume();
|
||||
g_engine->Resume();
|
||||
}
|
||||
|
||||
#include "Wagic_Version.h"
|
||||
extern "C" jstring Java_org_libsdl_app_SDLActivity_getResourceName(
|
||||
JNIEnv* env, jclass cls)
|
||||
{
|
||||
return env->NewStringUTF (WAGIC_RESOURCE_NAME);
|
||||
}
|
||||
|
||||
extern "C" jstring Java_org_libsdl_app_SDLActivity_getResourceUrl(
|
||||
JNIEnv* env, jclass cls)
|
||||
{
|
||||
return env->NewStringUTF (WAGIC_RESOURCE_URL);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
@@ -343,7 +343,7 @@ void JQuad::SetHotSpot(float x, float y)
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
JTexture::JTexture() : mBuffer(NULL)
|
||||
JTexture::JTexture() : mWidth(0), mHeight(0), mBuffer(NULL)
|
||||
{
|
||||
mTexId = -1;
|
||||
}
|
||||
@@ -2486,7 +2486,7 @@ void JRenderer::Enable2D()
|
||||
#if (defined GL_VERSION_ES_CM_1_1) || (defined GL_OES_VERSION_1_1)
|
||||
glOrthof(0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f, -1.0f, 1.0f);
|
||||
#else
|
||||
gluOrtho2D(0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f);
|
||||
glOrtho(0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f, -1.0f, 1.0f);
|
||||
#endif
|
||||
|
||||
glMatrixMode (GL_MODELVIEW); // Select The Modelview Matrix
|
||||
|
||||
@@ -22,6 +22,8 @@
|
||||
JMusic::JMusic()
|
||||
#ifdef USE_PHONON
|
||||
: mOutput(0), mMediaObject(0)
|
||||
#elif defined QT_CONFIG
|
||||
: playlist(0), player(0)
|
||||
#endif
|
||||
{
|
||||
}
|
||||
@@ -40,11 +42,16 @@ int JMusic::getPlayTime(){
|
||||
|
||||
JMusic::~JMusic()
|
||||
{
|
||||
#ifdef USE_PHONON
|
||||
#if defined USE_PHONON
|
||||
if(mOutput)
|
||||
delete mOutput;
|
||||
if(mMediaObject)
|
||||
delete mMediaObject;
|
||||
#elif defined QT_CONFIG
|
||||
if(player)
|
||||
delete player;
|
||||
if(playlist)
|
||||
delete playlist;
|
||||
#elif defined WITH_FMOD
|
||||
JSoundSystem::GetInstance()->StopMusic(this);
|
||||
if (mTrack) FSOUND_Sample_Free(mTrack);
|
||||
@@ -60,7 +67,9 @@ void JMusic::seekAtTheBegining()
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
JSample::JSample()
|
||||
#ifdef USE_PHONON
|
||||
#ifdef QT_CONFIG
|
||||
: effect(0)
|
||||
#elif (defined USE_PHONON)
|
||||
: mOutput(0), mMediaObject(0)
|
||||
#endif
|
||||
{
|
||||
@@ -69,7 +78,12 @@ JSample::JSample()
|
||||
|
||||
JSample::~JSample()
|
||||
{
|
||||
#ifdef USE_PHONON
|
||||
#if (defined QT_CONFIG) && (!defined USE_PHONON)
|
||||
if(effect) {
|
||||
delete effect;
|
||||
effect = 0;
|
||||
}
|
||||
#elif (defined USE_PHONON)
|
||||
if(mOutput)
|
||||
delete mOutput;
|
||||
if(mMediaObject)
|
||||
@@ -144,65 +158,84 @@ void JSoundSystem::DestroySoundSystem()
|
||||
|
||||
JMusic *JSoundSystem::LoadMusic(const char *fileName)
|
||||
{
|
||||
#ifdef USE_PHONON
|
||||
JMusic* music = new JMusic();
|
||||
if (music)
|
||||
{
|
||||
music->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
|
||||
music->mMediaObject = new Phonon::MediaObject(0);
|
||||
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
|
||||
music->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
|
||||
Phonon::Path mediapath = Phonon::createPath(music->mMediaObject, music->mOutput);
|
||||
Q_ASSERT(mediapath.isValid());
|
||||
}
|
||||
return music;
|
||||
#elif (defined WITH_FMOD)
|
||||
JMusic* music = new JMusic();
|
||||
if (music)
|
||||
JMusic* music = NULL;
|
||||
#if (defined QT_CONFIG) && (!defined USE_PHONON)
|
||||
music = new JMusic();
|
||||
if (music)
|
||||
{
|
||||
JFileSystem* fileSystem = JFileSystem::GetInstance();
|
||||
if (fileSystem->OpenFile(fileName))
|
||||
{
|
||||
int size = fileSystem->GetFileSize();
|
||||
char *buffer = new char[size];
|
||||
fileSystem->ReadFile(buffer, size);
|
||||
music->mTrack = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
|
||||
|
||||
delete[] buffer;
|
||||
fileSystem->CloseFile();
|
||||
}
|
||||
music->player = new QMediaPlayer;
|
||||
music->player->setVolume(100);
|
||||
music->playlist = new QMediaPlaylist;
|
||||
music->fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
|
||||
music->playlist->addMedia(QUrl::fromLocalFile(music->fullpath.c_str()));
|
||||
music->playlist->setCurrentIndex(0);
|
||||
}
|
||||
#elif defined USE_PHONON
|
||||
music = new JMusic();
|
||||
if (music)
|
||||
{
|
||||
music->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
|
||||
music->mMediaObject = new Phonon::MediaObject(0);
|
||||
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
|
||||
music->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
|
||||
Phonon::Path mediapath = Phonon::createPath(music->mMediaObject, music->mOutput);
|
||||
Q_ASSERT(mediapath.isValid());
|
||||
}
|
||||
#elif (defined WITH_FMOD)
|
||||
music = new JMusic();
|
||||
if (music)
|
||||
{
|
||||
JFileSystem* fileSystem = JFileSystem::GetInstance();
|
||||
if (fileSystem->OpenFile(fileName))
|
||||
{
|
||||
int size = fileSystem->GetFileSize();
|
||||
char *buffer = new char[size];
|
||||
fileSystem->ReadFile(buffer, size);
|
||||
music->mTrack = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
|
||||
|
||||
delete[] buffer;
|
||||
fileSystem->CloseFile();
|
||||
}
|
||||
}
|
||||
return music;
|
||||
#else
|
||||
cerr << fileName << endl;
|
||||
return NULL;
|
||||
#endif
|
||||
return music;
|
||||
}
|
||||
|
||||
|
||||
void JSoundSystem::PlayMusic(JMusic *music, bool looping)
|
||||
{
|
||||
#ifdef USE_PHONON
|
||||
if (music && music->mMediaObject && music->mOutput)
|
||||
{
|
||||
if(looping)
|
||||
#if (defined QT_CONFIG) && (!defined USE_PHONON)
|
||||
if(music && music->player && music->playlist)
|
||||
{
|
||||
music->mMediaObject->connect(music->mMediaObject, SIGNAL(aboutToFinish()), music, SLOT(seekAtTheBegining()));
|
||||
if(looping)
|
||||
music->playlist->setPlaybackMode(QMediaPlaylist::Loop);
|
||||
|
||||
music->player->setPlaylist(music->playlist);
|
||||
music->player->play();
|
||||
}
|
||||
music->mOutput->setVolume((qreal)mVolume*0.01);
|
||||
music->mMediaObject->play();
|
||||
|
||||
}
|
||||
#elif (defined WITH_FMOD)
|
||||
if (music && music->mTrack)
|
||||
#elif USE_PHONON
|
||||
if (music && music->mMediaObject && music->mOutput)
|
||||
{
|
||||
mChannel = FSOUND_PlaySound(mChannel, music->mTrack);
|
||||
SetMusicVolume(mVolume);
|
||||
if(looping)
|
||||
{
|
||||
music->mMediaObject->connect(music->mMediaObject, SIGNAL(aboutToFinish()), music, SLOT(seekAtTheBegining()));
|
||||
}
|
||||
music->mOutput->setVolume((qreal)mVolume*0.01);
|
||||
music->mMediaObject->play();
|
||||
|
||||
if (looping)
|
||||
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_NORMAL);
|
||||
else
|
||||
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_OFF);
|
||||
}
|
||||
#elif (defined WITH_FMOD)
|
||||
if (music && music->mTrack)
|
||||
{
|
||||
mChannel = FSOUND_PlaySound(mChannel, music->mTrack);
|
||||
SetMusicVolume(mVolume);
|
||||
|
||||
if (looping)
|
||||
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_NORMAL);
|
||||
else
|
||||
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_OFF);
|
||||
}
|
||||
#else
|
||||
music = 0;
|
||||
@@ -213,7 +246,12 @@ void JSoundSystem::PlayMusic(JMusic *music, bool looping)
|
||||
|
||||
void JSoundSystem::StopMusic(JMusic *music)
|
||||
{
|
||||
#ifdef USE_PHONON
|
||||
#if (defined QT_CONFIG) && (!defined USE_PHONON)
|
||||
if (music && music->player && music->playlist)
|
||||
{
|
||||
music->player->stop();
|
||||
}
|
||||
#elif defined USE_PHONON
|
||||
if (music && music->mMediaObject && music->mOutput)
|
||||
{
|
||||
music->mMediaObject->stop();
|
||||
@@ -264,47 +302,61 @@ void JSoundSystem::SetSfxVolume(int volume){
|
||||
|
||||
JSample *JSoundSystem::LoadSample(const char *fileName)
|
||||
{
|
||||
#if (defined USE_PHONON)
|
||||
JSample* sample = new JSample();
|
||||
if (sample)
|
||||
{
|
||||
sample->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
|
||||
sample->mMediaObject = new Phonon::MediaObject(0);
|
||||
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
|
||||
sample->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
|
||||
Phonon::Path mediapath = Phonon::createPath(sample->mMediaObject, sample->mOutput);
|
||||
Q_ASSERT(mediapath.isValid());
|
||||
}
|
||||
return sample;
|
||||
#elif (defined WITH_FMOD)
|
||||
JSample* sample = new JSample();
|
||||
if (sample)
|
||||
JSample* sample = NULL;
|
||||
#if (defined QT_CONFIG) && (!defined USE_PHONON)
|
||||
sample = new JSample();
|
||||
if (sample)
|
||||
{
|
||||
JFileSystem* fileSystem = JFileSystem::GetInstance();
|
||||
if (fileSystem->OpenFile(fileName))
|
||||
{
|
||||
int size = fileSystem->GetFileSize();
|
||||
char *buffer = new char[size];
|
||||
fileSystem->ReadFile(buffer, size);
|
||||
sample->mSample = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
|
||||
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
|
||||
sample->effect = new QMediaPlayer;
|
||||
sample->effect->setMedia(QUrl::fromLocalFile(fullpath.c_str()));
|
||||
sample->effect->setVolume(100);
|
||||
sample->mSample = &(sample->effect);
|
||||
}
|
||||
#elif (defined USE_PHONON)
|
||||
sample = new JSample();
|
||||
if (sample)
|
||||
{
|
||||
sample->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
|
||||
sample->mMediaObject = new Phonon::MediaObject(0);
|
||||
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
|
||||
sample->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
|
||||
Phonon::Path mediapath = Phonon::createPath(sample->mMediaObject, sample->mOutput);
|
||||
Q_ASSERT(mediapath.isValid());
|
||||
}
|
||||
#elif (defined WITH_FMOD)
|
||||
sample = new JSample();
|
||||
if (sample)
|
||||
{
|
||||
JFileSystem* fileSystem = JFileSystem::GetInstance();
|
||||
if (fileSystem->OpenFile(fileName))
|
||||
{
|
||||
int size = fileSystem->GetFileSize();
|
||||
char *buffer = new char[size];
|
||||
fileSystem->ReadFile(buffer, size);
|
||||
sample->mSample = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
|
||||
|
||||
delete[] buffer;
|
||||
fileSystem->CloseFile();
|
||||
}else
|
||||
sample->mSample = NULL;
|
||||
delete[] buffer;
|
||||
fileSystem->CloseFile();
|
||||
}else
|
||||
sample->mSample = NULL;
|
||||
|
||||
}
|
||||
return sample;
|
||||
#else
|
||||
cerr << fileName << endl;
|
||||
return NULL;
|
||||
#endif
|
||||
return sample;
|
||||
}
|
||||
|
||||
|
||||
void JSoundSystem::PlaySample(JSample *sample)
|
||||
{
|
||||
#ifdef USE_PHONON
|
||||
#if (defined QT_CONFIG) && (!defined USE_PHONON)
|
||||
if(sample)
|
||||
{
|
||||
sample->effect->play();
|
||||
}
|
||||
#elif defined USE_PHONON
|
||||
if (sample && sample->mMediaObject && sample->mOutput)
|
||||
{
|
||||
sample->mOutput->setVolume((qreal)mSampleVolume*0.01);
|
||||
|
||||
@@ -335,7 +335,7 @@ void WagicCore::resizeGL(int width, int height)
|
||||
#if (defined GL_VERSION_ES_CM_1_1 || defined GL_OES_VERSION_1_1)
|
||||
glOrthof(0.0f, (float) (m_viewPort.right()-m_viewPort.left())-1.0f, 0.0f, (float) (m_viewPort.bottom()-m_viewPort.top())-1.0f, -1.0f, 1.0f);
|
||||
#else
|
||||
gluOrtho2D(0.0f, (float) (m_viewPort.right()-m_viewPort.left())-1.0f, 0.0f, (float) (m_viewPort.bottom()-m_viewPort.top())-1.0f);
|
||||
glOrtho(0.0f, (float) (m_viewPort.right()-m_viewPort.left())-1.0f, 0.0f, (float) (m_viewPort.bottom()-m_viewPort.top())-1.0f, -1.0f, 1.0f);
|
||||
#endif
|
||||
|
||||
glMatrixMode (GL_MODELVIEW); // Select The Modelview Matrix
|
||||
@@ -418,29 +418,29 @@ void WagicCore::mousePressEvent(QMouseEvent *event)
|
||||
{
|
||||
if(event->button() == Qt::LeftButton)
|
||||
{
|
||||
QPoint lastPos = event->pos();
|
||||
m_lastPos = event->pos();
|
||||
// this is intended to convert window coordinate into game coordinate.
|
||||
// this is correct only if the game and window have the same aspect ratio, otherwise, it's just wrong
|
||||
int actualWidth = (int) JRenderer::GetInstance()->GetActualWidth();
|
||||
int actualHeight = (int) JRenderer::GetInstance()->GetActualHeight();
|
||||
|
||||
if (lastPos.y() >= m_viewPort.top() &&
|
||||
lastPos.y() <= m_viewPort.bottom() &&
|
||||
lastPos.x() <= m_viewPort.right() &&
|
||||
lastPos.x() >= m_viewPort.left()) {
|
||||
if (lastPosy() >= m_viewPort.top() &&
|
||||
lastPosy() <= m_viewPort.bottom() &&
|
||||
lastPosx() <= m_viewPort.right() &&
|
||||
lastPosx() >= m_viewPort.left()) {
|
||||
m_engine->LeftClicked(
|
||||
((lastPos.x()-m_viewPort.left())*SCREEN_WIDTH)/actualWidth,
|
||||
((lastPos.y()-m_viewPort.top())*SCREEN_HEIGHT)/actualHeight);
|
||||
((lastPosx()-m_viewPort.left())*SCREEN_WIDTH)/actualWidth,
|
||||
((lastPosy()-m_viewPort.top())*SCREEN_HEIGHT)/actualHeight);
|
||||
#if (!defined Q_WS_MAEMO_5) && (!defined MEEGO_EDITION_HARMATTAN) && (!defined Q_WS_ANDROID)
|
||||
m_engine->HoldKey_NoRepeat(JGE_BTN_OK);
|
||||
#else
|
||||
mMouseDownX = lastPos.x();
|
||||
mMouseDownY = lastPos.y();
|
||||
mMouseDownX = lastPosx();
|
||||
mMouseDownY = lastPosy();
|
||||
mLastFingerDownTime = g_startTimer.elapsed();
|
||||
#endif
|
||||
} else if(lastPos.y()<m_viewPort.top()) {
|
||||
} else if(lastPosy()<m_viewPort.top()) {
|
||||
m_engine->HoldKey_NoRepeat(JGE_BTN_MENU);
|
||||
} else if(lastPos.y()>m_viewPort.bottom()) {
|
||||
} else if(lastPosy()>m_viewPort.bottom()) {
|
||||
m_engine->HoldKey_NoRepeat(JGE_BTN_NEXT);
|
||||
}
|
||||
event->accept();
|
||||
@@ -465,33 +465,33 @@ void WagicCore::mouseReleaseEvent(QMouseEvent *event)
|
||||
{
|
||||
if(event->button() == Qt::LeftButton)
|
||||
{
|
||||
QPoint lastPos = event->pos();
|
||||
m_lastPos = event->pos();
|
||||
|
||||
if (lastPos.y() >= m_viewPort.top() &&
|
||||
lastPos.y() <= m_viewPort.bottom() &&
|
||||
lastPos.x() <= m_viewPort.right() &&
|
||||
lastPos.x() >= m_viewPort.left()) {
|
||||
if (lastPosy() >= m_viewPort.top() &&
|
||||
lastPosy() <= m_viewPort.bottom() &&
|
||||
lastPosx() <= m_viewPort.right() &&
|
||||
lastPosx() >= m_viewPort.left()) {
|
||||
#if (defined Q_WS_MAEMO_5) || (defined MEEGO_EDITION_HARMATTAN) || (defined Q_WS_ANDROID)
|
||||
if(g_startTimer.elapsed() - mLastFingerDownTime <= kTapEventTimeout )
|
||||
{
|
||||
if(abs(mMouseDownX - lastPos.x()) < kHitzonePliancy &&
|
||||
abs(mMouseDownY - lastPos.y()) < kHitzonePliancy)
|
||||
if(abs(mMouseDownX - lastPosx()) < kHitzonePliancy &&
|
||||
abs(mMouseDownY - lastPosy()) < kHitzonePliancy)
|
||||
{
|
||||
m_engine->HoldKey_NoRepeat(JGE_BTN_OK);
|
||||
}
|
||||
}
|
||||
else if (g_startTimer.elapsed() - mLastFingerDownTime >= kSwipeEventMinDuration)
|
||||
{ // Let's swipe
|
||||
m_engine->Scroll(lastPos.x()-mMouseDownX, lastPos.y()-mMouseDownY);
|
||||
m_engine->Scroll(lastPosx()-mMouseDownX, lastPosy()-mMouseDownY);
|
||||
}
|
||||
#else
|
||||
//#if (!defined Q_WS_MAEMO_5) && (!defined MEEGO_EDITION_HARMATTAN)
|
||||
m_engine->ReleaseKey(JGE_BTN_OK);
|
||||
#endif
|
||||
m_engine->ReleaseKey(JGE_BTN_MENU);
|
||||
} else if(lastPos.y() < m_viewPort.top()) {
|
||||
} else if(lastPosy() < m_viewPort.top()) {
|
||||
m_engine->ReleaseKey(JGE_BTN_MENU);
|
||||
} else if(lastPos.y() > m_viewPort.bottom()) {
|
||||
} else if(lastPosy() > m_viewPort.bottom()) {
|
||||
m_engine->ReleaseKey(JGE_BTN_NEXT);
|
||||
}
|
||||
event->accept();
|
||||
@@ -517,15 +517,15 @@ void WagicCore::mouseMoveEvent(QMouseEvent *event)
|
||||
int actualWidth = (int) JRenderer::GetInstance()->GetActualWidth();
|
||||
int actualHeight = (int) JRenderer::GetInstance()->GetActualHeight();
|
||||
|
||||
QPoint lastPos = event->pos();
|
||||
m_lastPos = event->pos();
|
||||
|
||||
if (lastPos.y() >= m_viewPort.top() &&
|
||||
lastPos.y() <= m_viewPort.bottom() &&
|
||||
lastPos.x() <= m_viewPort.right() &&
|
||||
lastPos.x() >= m_viewPort.left()) {
|
||||
if (lastPosy() >= m_viewPort.top() &&
|
||||
lastPosy() <= m_viewPort.bottom() &&
|
||||
lastPosx() <= m_viewPort.right() &&
|
||||
lastPosx() >= m_viewPort.left()) {
|
||||
m_engine->LeftClicked(
|
||||
((lastPos.x()-m_viewPort.left())*SCREEN_WIDTH)/actualWidth,
|
||||
((lastPos.y()-m_viewPort.top())*SCREEN_HEIGHT)/actualHeight);
|
||||
((lastPosx()-m_viewPort.left())*SCREEN_WIDTH)/actualWidth,
|
||||
((lastPosy()-m_viewPort.top())*SCREEN_HEIGHT)/actualHeight);
|
||||
event->accept();
|
||||
} else {
|
||||
super::mouseMoveEvent(event);
|
||||
|
||||
@@ -106,6 +106,7 @@ public:
|
||||
virtual int overflow(int c = EOF);
|
||||
virtual int underflow();
|
||||
virtual int sync();
|
||||
using std::streambuf::setbuf;
|
||||
virtual std::streambuf * setbuf(char * pr, int nLength);
|
||||
virtual std::streampos seekoff(std::streamoff, std::ios::seekdir, std::ios::openmode);
|
||||
|
||||
@@ -131,6 +132,7 @@ public:
|
||||
virtual int overflow(int c = EOF);
|
||||
virtual int underflow();
|
||||
virtual int sync();
|
||||
using std::streambuf::setbuf;
|
||||
virtual std::streambuf * setbuf(char * pr, int nLength);
|
||||
virtual std::streampos seekoff(std::streamoff, std::ios::seekdir, std::ios::openmode);
|
||||
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
|
||||
|
||||
[](https://travis-ci.org/WagicProject/wagic)
|
||||
[](https://ci.appveyor.com/project/xawotihs/wagic/branch/master)
|
||||
[](https://coveralls.io/r/WagicProject/wagic?branch=master)
|
||||
|
||||
## Description
|
||||
|
||||
@@ -16,6 +18,11 @@ Wagic, the Homebrew, is a C++ game engine that allows to play card games against
|
||||
It is highly customizable and allows the player to tweak the rules / create their own cards, their own themes, etc...
|
||||
|
||||
|
||||
Info, Downloads, and more at http://wololo.net
|
||||
Info, downloads, discussions and more at http://wololo.net/forum/index.php
|
||||
|
||||
-
|
||||
|
||||
|
||||
|
||||
### Sample round play-through video
|
||||
[](http://www.youtube.com/watch?v=WUFSAPZuDIk)
|
||||
|
||||
76
appveyor.yml
Normal file
76
appveyor.yml
Normal file
@@ -0,0 +1,76 @@
|
||||
# Notes:
|
||||
# - Minimal appveyor.yml file is an empty file. All sections are optional.
|
||||
# - Indent each level of configuration with 2 spaces. Do not use tabs!
|
||||
# - All section names are case-sensitive.
|
||||
# - Section names should be unique on each level.
|
||||
|
||||
# branches to build
|
||||
branches:
|
||||
# blacklist
|
||||
except:
|
||||
- travis_mac_osx
|
||||
# Do not build on tags (GitHub only)
|
||||
skip_tags: true
|
||||
|
||||
#---------------------------------#
|
||||
# environment configuration #
|
||||
#---------------------------------#
|
||||
|
||||
environment:
|
||||
GH_TOKEN:
|
||||
secure: dYnBDQkiY5oVjIlswzBX9BJigNtBGXgGlp1tK3XbHzrDEDrs2vaKD5m+Oz5OSz1C
|
||||
|
||||
# scripts that run after cloning repository
|
||||
install:
|
||||
- ps: (new-object net.webclient).DownloadFile('https://raw.github.com/pypa/pip/master/contrib/get-pip.py', 'C:/get-pip.py')
|
||||
- "C:/Python27/python.exe C:/get-pip.py"
|
||||
- "C:/Python27/Scripts/pip.exe install pyjavaproperties"
|
||||
- "C:/Python27/Scripts/pip.exe install github3.py"
|
||||
|
||||
#---------------------------------#
|
||||
# build configuration #
|
||||
#---------------------------------#
|
||||
|
||||
# build Configuration, i.e. Debug, Release, etc.
|
||||
configuration: Release
|
||||
|
||||
build:
|
||||
project: projects/mtg/mtg_vs2010.sln # path to Visual Studio solution or project
|
||||
|
||||
#---------------------------------#
|
||||
# tests configuration #
|
||||
#---------------------------------#
|
||||
|
||||
# to disable automatic tests
|
||||
test: off
|
||||
|
||||
|
||||
#---------------------------------#
|
||||
# artifacts configuration #
|
||||
#---------------------------------#
|
||||
|
||||
artifacts:
|
||||
# pushing windows package
|
||||
- path: projects\mtg\bin\Wagic-windows*.zip
|
||||
|
||||
|
||||
#---------------------------------#
|
||||
# deployment configuration #
|
||||
#---------------------------------#
|
||||
|
||||
# scripts to run before deployment
|
||||
before_deploy:
|
||||
- cd projects/mtg/bin
|
||||
- "C:/Python27/python.exe createWindowsZip.py"
|
||||
- cd ../../..
|
||||
|
||||
# scripts to run after deployment
|
||||
after_deploy:
|
||||
|
||||
# to run your custom scripts instead of provider deployments
|
||||
deploy_script:
|
||||
- "C:/Python27/python.exe tools/upload-binaries.py -t %GH_TOKEN% -s %APPVEYOR_REPO_COMMIT% -l projects/mtg/bin/Wagic-windows.zip -r Wagic-windows.zip -b %APPVEYOR_REPO_BRANCH%"
|
||||
|
||||
# to disable deployment
|
||||
#deploy: off
|
||||
|
||||
@@ -14,7 +14,7 @@ PNG_PATH := $(JGE_PATH)/Dependencies/libpng
|
||||
DEBUG ?= DEBUG
|
||||
|
||||
LOCAL_CFLAGS += -DLINUX -DANDROID -DSDL_CONFIG -D_$(DEBUG)
|
||||
LOCAL_CFLAGS += -D_STLP_USE_SIMPLE_NODE_ALLOC
|
||||
LOCAL_CFLAGS += -D_STLP_USE_SIMPLE_NODE_ALLOC -DTIXML_USE_STL
|
||||
LOCAL_CFLAGS += -D__arm__ -D_REENTRANT -D_GLIBCXX__PTHREADS
|
||||
LOCAL_STATIC_LIBRARIES := libpng libjpeg
|
||||
LOCAL_SHARED_LIBRARIES := SDL
|
||||
@@ -57,7 +57,6 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \
|
||||
$(MTG_PATH)/src/DeckMetaData.cpp \
|
||||
$(MTG_PATH)/src/DeckStats.cpp \
|
||||
$(MTG_PATH)/src/DuelLayers.cpp \
|
||||
$(MTG_PATH)/src/Effects.cpp \
|
||||
$(MTG_PATH)/src/ExtraCost.cpp \
|
||||
$(MTG_PATH)/src/GameApp.cpp \
|
||||
$(MTG_PATH)/src/GameLauncher.cpp \
|
||||
@@ -136,6 +135,9 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \
|
||||
$(MTG_PATH)/src/WFont.cpp \
|
||||
$(MTG_PATH)/src/WGui.cpp \
|
||||
$(MTG_PATH)/src/WResourceManager.cpp \
|
||||
$(MTG_PATH)/src/DeckView.cpp \
|
||||
$(MTG_PATH)/src/CarouselDeckView.cpp \
|
||||
$(MTG_PATH)/src/GridDeckView.cpp \
|
||||
$(JGE_PATH)/src/SDLmain.cpp \
|
||||
$(JGE_PATH)/src/Encoding.cpp \
|
||||
$(JGE_PATH)/src/JAnimator.cpp \
|
||||
|
||||
@@ -80,7 +80,6 @@ public class SDLActivity extends Activity implements OnKeyListener
|
||||
public Boolean mErrorHappened = false;
|
||||
public final static String RES_FOLDER = Environment.getExternalStorageDirectory().getPath() + "/Wagic/Res/";
|
||||
public static String RES_FILENAME = "core_0184.zip";
|
||||
public static final String RES_URL = "http://wagic.googlecode.com/files/";
|
||||
|
||||
public String systemFolder = Environment.getExternalStorageDirectory().getPath() + "/Wagic/Res/";
|
||||
private String userFolder;
|
||||
@@ -307,7 +306,7 @@ public class SDLActivity extends Activity implements OnKeyListener
|
||||
|
||||
private void startDownload()
|
||||
{
|
||||
String url = RES_URL + RES_FILENAME;
|
||||
String url = getResourceUrl();
|
||||
if (!checkStorageState())
|
||||
{
|
||||
Log.e(TAG, "Error in initializing storage space.");
|
||||
@@ -437,7 +436,7 @@ public class SDLActivity extends Activity implements OnKeyListener
|
||||
mContext = this.getApplicationContext();
|
||||
// get the current version of the app to set the core filename
|
||||
String versionCodeString = getApplicationCode();
|
||||
RES_FILENAME = "core_" + versionCodeString + ".zip";
|
||||
RES_FILENAME = getResourceName();
|
||||
|
||||
StorageOptions.determineStorageOptions();
|
||||
checkStorageLocationPreference();
|
||||
@@ -525,6 +524,9 @@ public class SDLActivity extends Activity implements OnKeyListener
|
||||
}
|
||||
|
||||
// C functions we call
|
||||
public static native String getResourceUrl();
|
||||
public static native String getResourceName();
|
||||
|
||||
public static native void nativeInit();
|
||||
|
||||
public static native void nativeQuit();
|
||||
|
||||
20
projects/mtg/MacOS/Info.plist
Normal file
20
projects/mtg/MacOS/Info.plist
Normal file
@@ -0,0 +1,20 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>NSPrincipalClass</key>
|
||||
<string>NSApplication</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleGetInfoString</key>
|
||||
<string>Created by Qt/QMake</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>wagic.launcher</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>wagic.wagic</string>
|
||||
<key>NOTE</key>
|
||||
<string>This file was generated by Qt/QMake.</string>
|
||||
</dict>
|
||||
</plist>
|
||||
BIN
projects/mtg/MacOS/wagic.icns
Normal file
BIN
projects/mtg/MacOS/wagic.icns
Normal file
Binary file not shown.
5
projects/mtg/MacOS/wagic.launcher
Executable file
5
projects/mtg/MacOS/wagic.launcher
Executable file
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
cd ${0%/*/*}/Resources
|
||||
#cd ../Resources
|
||||
exec ../MacOS/wagic -platformpluginpath ../PlugIns >> ../logs/out.log 2> ../logs/err.log
|
||||
@@ -6,7 +6,7 @@ OBJS = objs/InteractiveButton.o objs/AbilityParser.o objs/ActionElement.o\
|
||||
objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o\
|
||||
objs/DeckDataWrapper.o objs/DeckEditorMenu.o objs/DeckMenu.o\
|
||||
objs/DeckMenuItem.o objs/DeckMetaData.o objs/DeckStats.o objs/DuelLayers.o\
|
||||
objs/Effects.o objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o\
|
||||
objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o\
|
||||
objs/GameObserver.o objs/GameOptions.o objs/GameState.o\
|
||||
objs/GameStateAwards.o objs/GameStateDeckViewer.o objs/GameStateDuel.o\
|
||||
objs/DeckManager.o objs/GameStateMenu.o objs/GameStateOptions.o\
|
||||
@@ -27,7 +27,7 @@ OBJS = objs/InteractiveButton.o objs/AbilityParser.o objs/ActionElement.o\
|
||||
objs/ThisDescriptor.o objs/Token.o objs/Translate.o objs/TranslateKeys.o\
|
||||
objs/Trash.o objs/utils.o objs/WEvent.o objs/WResourceManager.o\
|
||||
objs/WCachedResource.o objs/WDataSrc.o objs/WGui.o objs/WFilter.o objs/Tasks.o\
|
||||
objs/WFont.o
|
||||
objs/WFont.o objs/CarouselDeckView.o objs/GridDeckView.o objs/DeckView.o
|
||||
DEPS = $(patsubst objs/%.o, deps/%.d, $(OBJS))
|
||||
|
||||
RESULT = $(shell psp-config --psp-prefix 2> Makefile.cache)
|
||||
@@ -73,7 +73,7 @@ PSP_EBOOT_UNKPNG = pic0.png
|
||||
PSP_EBOOT_PIC1 = pic1.png
|
||||
INCDIR = ../../JGE/include ../../JGE/src/zipFS ../../JGE/include/psp ../../JGE/include/psp/freetype2 ../../JGE/src ../../projects/mtg/include ../../Boost
|
||||
LIBDIR = ../../JGE/lib/psp
|
||||
CFLAGS = -O2 -G0 -DPSPFW3XX -DDEVHOOK -DUSE_PRECOMPILED_HEADERS=1 -DPSP
|
||||
CFLAGS = -O2 -G0 -DPSPFW3XX -DDEVHOOK -DUSE_PRECOMPILED_HEADERS=1 -DPSP -DTIXML_USE_STL
|
||||
else
|
||||
OBJS += objs/TestSuiteAI.o
|
||||
INCDIR = -I../../JGE/include -I../../JGE/src -I/usr/X11/include -I../../projects/mtg/include -I../../Boost -I../../JGE/src/zipFS
|
||||
@@ -86,7 +86,7 @@ all: $(DEFAULT_RULE)
|
||||
|
||||
endif
|
||||
|
||||
CFLAGS := -Wall -W -Werror -Wno-unused $(CFLAGS)
|
||||
CFLAGS := -Wall -W -Wno-unused $(CFLAGS)
|
||||
CXXFLAGS += $(CFLAGS)
|
||||
# -fno-exceptions
|
||||
|
||||
@@ -128,7 +128,7 @@ clean:
|
||||
endif
|
||||
|
||||
define compile
|
||||
$(CXX) -c $(CXXFLAGS) $< -o $@
|
||||
$(CXX) -c $(CXXFLAGS) $< -o $@
|
||||
endef
|
||||
|
||||
PrecompiledHeader.h.gch: ../../projects/mtg/include/PrecompiledHeader.h
|
||||
|
||||
@@ -7,10 +7,13 @@ from optparse import OptionParser
|
||||
def createResZipFile(filename):
|
||||
|
||||
utilities = ZipUtilities()
|
||||
rename = False
|
||||
if not os.path.isfile('settings/options.txt'):
|
||||
os.rename('settings/options.orig.txt', 'settings/options.txt')
|
||||
remame = True
|
||||
if not os.path.isfile('player/options.txt'):
|
||||
os.rename('player/options.orig.txt', 'player/options.txt')
|
||||
rename = True
|
||||
|
||||
zip_file = zipfile.ZipFile(filename, 'w', zipfile.ZIP_STORED)
|
||||
utilities.addFolderToZip(zip_file, 'themes')
|
||||
@@ -25,6 +28,10 @@ def createResZipFile(filename):
|
||||
utilities.addFolderToZip(zip_file, 'campaigns')
|
||||
utilities.addFolderToZip(zip_file, 'ai')
|
||||
zip_file.close()
|
||||
|
||||
if rename:
|
||||
os.rename('settings/options.txt', 'settings/options.orig.txt')
|
||||
os.rename('player/options.txt', 'player/options.orig.txt')
|
||||
|
||||
def getFilename():
|
||||
p = Properties();
|
||||
@@ -37,16 +44,18 @@ def getFilename():
|
||||
|
||||
|
||||
|
||||
def createStandardResFile():
|
||||
print "Creating Standard Resource File"
|
||||
filename = getFilename() + '.zip'
|
||||
def createStandardResFile(filename):
|
||||
print('Creating Standard Resource File')
|
||||
if not filename:
|
||||
filename = getFilename() + '.zip'
|
||||
createResZipFile( filename )
|
||||
print >> sys.stderr, 'Created Resource Package for Standard Distribution: {0}'.format( filename)
|
||||
|
||||
def createIosResFile():
|
||||
print 'Preparing Resource Package for iOS'
|
||||
def createIosResFile(filename):
|
||||
print('Preparing Resource Package for iOS')
|
||||
utilities = ZipUtilities()
|
||||
filename = getFilename() + '_iOS.zip'
|
||||
if not filename:
|
||||
filename = getFilename() + '_iOS.zip'
|
||||
#createResZipFile( filename )
|
||||
zip_file = zipfile.ZipFile(filename, 'a', zipfile.ZIP_STORED)
|
||||
zip_file.write("../../iOS/Res/rules/modrules.xml", "rules/modrules.xml", zipfile.ZIP_STORED)
|
||||
@@ -71,10 +80,10 @@ class ZipUtilities:
|
||||
if file != '.svn':
|
||||
full_path = os.path.join(folder, file)
|
||||
if os.path.isfile(full_path):
|
||||
print 'File added: ' + str(full_path)
|
||||
print('File added: ' + str(full_path))
|
||||
zip_file.write(full_path)
|
||||
elif os.path.isdir(full_path):
|
||||
print 'Entering folder: ' + str(full_path)
|
||||
print('Entering folder: ' + str(full_path))
|
||||
self.addFolderToZip(zip_file, full_path)
|
||||
|
||||
|
||||
@@ -83,16 +92,17 @@ def main():
|
||||
|
||||
parser = OptionParser()
|
||||
parser.add_option("-p", "--platform", help="PLATFORM: specify custom build. (eg ios, android, etc)", metavar="PLATFORM", dest="platform")
|
||||
parser.add_option("-n", "--name", help="NAME: specify resource file name", metavar="NAME", dest="name")
|
||||
|
||||
(options, args) = parser.parse_args()
|
||||
|
||||
if (options.platform):
|
||||
if (options.platform == "ios"):
|
||||
createIosResFile()
|
||||
else:
|
||||
createStandardResFile()
|
||||
if (options.platform == "ios"):
|
||||
createIosResFile(options.name)
|
||||
else:
|
||||
createStandardResFile(options.name)
|
||||
else:
|
||||
createStandardResFile()
|
||||
createStandardResFile(options.name)
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
|
||||
@@ -16,6 +16,7 @@ auto=flashbackrule
|
||||
auto=retracerule
|
||||
auto=suspendrule
|
||||
auto=morphrule
|
||||
auto=playfromgraveyardrule
|
||||
auto=attackrule
|
||||
auto=blockrule
|
||||
auto=combattriggerrule
|
||||
|
||||
846
projects/mtg/bin/Res/sets/BNG/_cards.dat
Normal file
846
projects/mtg/bin/Res/sets/BNG/_cards.dat
Normal file
@@ -0,0 +1,846 @@
|
||||
[meta]
|
||||
author=Wagic Team
|
||||
name=Born of the Gods
|
||||
year=2014
|
||||
block=Theros
|
||||
[/meta]
|
||||
[card]
|
||||
primitive=Acolyte's Reward
|
||||
id=378373
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Aerie Worshippers
|
||||
id=378402
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Akroan Conscriptor
|
||||
id=378459
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Akroan Phalanx
|
||||
id=378374
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Akroan Skyguard
|
||||
id=378375
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Arbiter of the Ideal
|
||||
id=378403
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Archetype of Aggression
|
||||
id=378460
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Archetype of Courage
|
||||
id=378376
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Archetype of Endurance
|
||||
id=378488
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Archetype of Finality
|
||||
id=378430
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Archetype of Imagination
|
||||
id=378404
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ashiok's Adept
|
||||
id=378431
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Aspect of Hydra
|
||||
id=378489
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Asphyxiate
|
||||
id=378432
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Astral Cornucopia
|
||||
id=378529
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Bile Blight
|
||||
id=378433
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Black Oak of Odunos
|
||||
id=378434
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Bolt of Keranos
|
||||
id=378461
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Brimaz, King of Oreskos
|
||||
id=378377
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Champion of Stray Souls
|
||||
id=378435
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Charging Badger
|
||||
id=378490
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Chorus of the Tides
|
||||
id=378405
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Chromanticore
|
||||
id=378516
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Claim of Erebos
|
||||
id=378436
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Courser of Kruphix
|
||||
id=378491
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Crypsis
|
||||
id=378406
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Culling Mark
|
||||
id=378492
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Cyclops of One-Eyed Pass
|
||||
id=378462
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dawn to Dusk
|
||||
id=378378
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Deepwater Hypnotist
|
||||
id=378407
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Divination
|
||||
id=378408
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Drown in Sorrow
|
||||
id=378437
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Eater of Hope
|
||||
id=378438
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Eidolon of Countless Battles
|
||||
id=378379
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Elite Skirmisher
|
||||
id=378380
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ephara, God of the Polis
|
||||
id=378517
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ephara's Enlightenment
|
||||
id=378518
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ephara's Radiance
|
||||
id=378381
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Epiphany Storm
|
||||
id=378463
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Eternity Snare
|
||||
id=378409
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Evanescent Intellect
|
||||
id=378410
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Everflame Eidolon
|
||||
id=378464
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Excoriate
|
||||
id=378382
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Eye Gouge
|
||||
id=378439
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fall of the Hammer
|
||||
id=378465
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fanatic of Xenagos
|
||||
id=378519
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fate Unraveler
|
||||
id=378440
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fated Conflagration
|
||||
id=378466
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fated Infatuation
|
||||
id=378411
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fated Intervention
|
||||
id=378493
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fated Retribution
|
||||
id=378383
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fated Return
|
||||
id=378441
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fearsome Temper
|
||||
id=378467
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Felhide Brawler
|
||||
id=378442
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Felhide Spiritbinder
|
||||
id=378468
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Flame-Wreathed Phoenix
|
||||
id=378469
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Flitterstep Eidolon
|
||||
id=378412
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Floodtide Serpent
|
||||
id=378413
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Forgestoker Dragon
|
||||
id=378470
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Forlorn Pseudamma
|
||||
id=378443
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Forsaken Drifters
|
||||
id=378444
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ghostblade Eidolon
|
||||
id=378384
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Gild
|
||||
id=378445
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Gold
|
||||
id=-378445
|
||||
rarity=T
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Glimpse the Sun God
|
||||
id=378385
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=God-Favored General
|
||||
id=378386
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Gorgon's Head
|
||||
id=378530
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Graverobber Spider
|
||||
id=378494
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Great Hart
|
||||
id=378387
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Griffin Dreamfinder
|
||||
id=378388
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Grisly Transformation
|
||||
id=378446
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Herald of Torment
|
||||
id=378447
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hero of Iroas
|
||||
id=378389
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hero of Leina Tower
|
||||
id=378495
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Heroes' Podium
|
||||
id=378531
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hold at Bay
|
||||
id=378390
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hunter's Prowess
|
||||
id=378496
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Impetuous Sunchaser
|
||||
id=378471
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Karametra, God of Harvests
|
||||
id=378520
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Karametra's Favor
|
||||
id=378497
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kiora, the Crashing Wave
|
||||
id=378521
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kiora's Prevention
|
||||
id=37852101
|
||||
rarity=T
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kiora's Kraken
|
||||
id=-378521
|
||||
rarity=T
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kiora's Follower
|
||||
id=378522
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kragma Butcher
|
||||
id=378472
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kraken of the Straits
|
||||
id=378414
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Lightning Volley
|
||||
id=378473
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Loyal Pegasus
|
||||
id=378391
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Marshmist Titan
|
||||
id=378448
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Meletis Astronomer
|
||||
id=378415
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mindreaver
|
||||
id=378416
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mischief and Mayhem
|
||||
id=378498
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mogis, God of Slaughter
|
||||
id=378523
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mortal's Ardor
|
||||
id=378392
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mortal's Resolve
|
||||
id=378499
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Necrobite
|
||||
id=378449
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nessian Demolok
|
||||
id=378500
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nessian Wilds Ravager
|
||||
id=378501
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Noble Quarry
|
||||
id=378502
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nullify
|
||||
id=378417
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nyxborn Eidolon
|
||||
id=378450
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nyxborn Rollicker
|
||||
id=378474
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nyxborn Shieldmate
|
||||
id=378393
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nyxborn Triton
|
||||
id=378418
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nyxborn Wolf
|
||||
id=378503
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Odunos River Trawler
|
||||
id=378451
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Oracle of Bones
|
||||
id=378475
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Oracle's Insight
|
||||
id=378419
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Oreskos Sun Guide
|
||||
id=378394
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ornitharch
|
||||
id=378395
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pain Seer
|
||||
id=378452
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Peregrination
|
||||
id=378504
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Perplexing Chimera
|
||||
id=378420
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pharagax Giant
|
||||
id=378476
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Phenax, God of Deception
|
||||
id=378524
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pheres-Band Raiders
|
||||
id=378505
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pheres-Band Tromper
|
||||
id=378506
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pillar of War
|
||||
id=378532
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pinnacle of Rage
|
||||
id=378477
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Plea for Guidance
|
||||
id=378396
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ragemonger
|
||||
id=378525
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Raised by Wolves
|
||||
id=378507
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Reap what is Sown
|
||||
id=378526
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Reckless Reveler
|
||||
id=378478
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Retraction Helix
|
||||
id=378421
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Revoke Existence
|
||||
id=378397
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Rise to the Challenge
|
||||
id=378479
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sanguimancy
|
||||
id=378453
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Satyr Firedancer
|
||||
id=378480
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Satyr Nyx-Smith
|
||||
id=378481
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Satyr Wayfinder
|
||||
id=378508
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Scourge of Skola Vale
|
||||
id=378509
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Scouring Sands
|
||||
id=378482
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Searing Blood
|
||||
id=378483
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Servant of Tymaret
|
||||
id=378454
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Setessan Oathsworn
|
||||
id=378510
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Setessan Starbreaker
|
||||
id=378511
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Shrike Harpy
|
||||
id=378455
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Silent Sentinel
|
||||
id=378398
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Siren of the Fanged Coast
|
||||
id=378422
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Siren of the Silent Song
|
||||
id=378527
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Siren Song Lyre
|
||||
id=378533
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Skyreaping
|
||||
id=378512
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Snake of the Golden Grove
|
||||
id=378513
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sphinx's Disciple
|
||||
id=378423
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Spirit of the Labyrinth
|
||||
id=378399
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Spiteful Returned
|
||||
id=378456
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Springleaf Drum
|
||||
id=378534
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Stormcaller of Keranos
|
||||
id=378484
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Stratus Walk
|
||||
id=378424
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sudden Storm
|
||||
id=378425
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sunbond
|
||||
id=378400
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Swordwise Centaur
|
||||
id=378514
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Temple of Enlightenment
|
||||
id=378535
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Temple of Malice
|
||||
id=378536
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Temple of Plenty
|
||||
id=378537
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Thassa's Rebuff
|
||||
id=378426
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Thunder Brute
|
||||
id=378485
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Thunderous Might
|
||||
id=378486
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Tromokratis
|
||||
id=378427
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Unravel the AEther
|
||||
id=378515
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Vanguard of Brimaz
|
||||
id=378401
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Vortex Elemental
|
||||
id=378428
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Warchanter of Mogis
|
||||
id=378457
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Weight of the Underworld
|
||||
id=378458
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Whelming Wave
|
||||
id=378429
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Whims of the Fates
|
||||
id=378487
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Xenagos, God of Revels
|
||||
id=378528
|
||||
rarity=M
|
||||
[/card]
|
||||
1324
projects/mtg/bin/Res/sets/DTK/_cards.dat
Normal file
1324
projects/mtg/bin/Res/sets/DTK/_cards.dat
Normal file
File diff suppressed because it is too large
Load Diff
21
projects/mtg/bin/Res/sets/DTK/booster.txt
Normal file
21
projects/mtg/bin/Res/sets/DTK/booster.txt
Normal file
@@ -0,0 +1,21 @@
|
||||
<PACK name="Dragons of Tarkir" type="Booster" pool="all set:DTK;" price="700">
|
||||
<slot copies="1">
|
||||
<random_card>rarity:mythic;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
</slot>
|
||||
<slot copies="3">
|
||||
<random_card>rarity:uncommon;</random_card>
|
||||
</slot>
|
||||
<slot copies="1">
|
||||
<random_card>rarity:special;</random_card>
|
||||
</slot>
|
||||
<slot copies="10">
|
||||
<random_card>rarity:common;</random_card>
|
||||
</slot>
|
||||
</PACK>
|
||||
934
projects/mtg/bin/Res/sets/FRF/_cards.dat
Normal file
934
projects/mtg/bin/Res/sets/FRF/_cards.dat
Normal file
@@ -0,0 +1,934 @@
|
||||
[meta]
|
||||
author=Wagic Team
|
||||
year=2015
|
||||
[/meta]
|
||||
[card]
|
||||
primitive=Abzan Advantage
|
||||
id=391781
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Abzan Beastmaster
|
||||
id=391782
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Abzan Kin-Guard
|
||||
id=391783
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Abzan Runemark
|
||||
id=391784
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Abzan Skycaptain
|
||||
id=391785
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ainok Guide
|
||||
id=391786
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Alesha, Who Smiles at Death
|
||||
id=391787
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Alesha's Vanguard
|
||||
id=391788
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ambush Krotiq
|
||||
id=391789
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ancestral Vengeance
|
||||
id=391790
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Arashin Cleric
|
||||
id=391791
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Arashin War Beast
|
||||
id=391792
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Arcbond
|
||||
id=391793
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Archers of Qarsi
|
||||
id=391794
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Archfiend of Depravity
|
||||
id=391795
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Atarka, World Render
|
||||
id=391796
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Aven Skirmisher
|
||||
id=391797
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Aven Surveyor
|
||||
id=391798
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Bathe in Dragonfire
|
||||
id=391799
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Battle Brawler
|
||||
id=391800
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Battlefront Krushok
|
||||
id=391801
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Bloodfell Caves
|
||||
id=391802
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Bloodfire Enforcers
|
||||
id=391803
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Blossoming Sands
|
||||
id=391804
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Break Through the Line
|
||||
id=391805
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Brutal Hordechief
|
||||
id=391806
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Cached Defenses
|
||||
id=391807
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Channel Harm
|
||||
id=391808
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Citadel Siege
|
||||
id=391809
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Cloudform
|
||||
id=391810
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Collateral Damage
|
||||
id=391811
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Crucible of the Spirit Dragon
|
||||
id=391812
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Crux of Fate
|
||||
id=391813
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Cunning Strike
|
||||
id=391814
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Daghatar the Adamant
|
||||
id=391815
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dark Deal
|
||||
id=391816
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Defiant Ogre
|
||||
id=391817
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Destructor Dragon
|
||||
id=391818
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Diplomacy of the Wastes
|
||||
id=391819
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dismal Backwater
|
||||
id=391820
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Douse in Gloom
|
||||
id=391821
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dragon Bell Monk
|
||||
id=391822
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dragonrage
|
||||
id=391823
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dragonscale General
|
||||
id=391824
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dromoka, the Eternal
|
||||
id=391825
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Elite Scaleguard
|
||||
id=391826
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Enhanced Awareness
|
||||
id=391827
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ethereal Ambush
|
||||
id=391828
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fascination
|
||||
id=391829
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fearsome Awakening
|
||||
id=391830
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Feral Krushok
|
||||
id=391831
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fierce Invocation
|
||||
id=391832
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Flamerush Rider
|
||||
id=391833
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Flamewake Phoenix
|
||||
id=391834
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Forest
|
||||
id=391836
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Formless Nurturing
|
||||
id=391837
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Friendly Fire
|
||||
id=391838
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Frontier Mastodon
|
||||
id=391839
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Frontier Siege
|
||||
id=391840
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Frost Walker
|
||||
id=391841
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fruit of the First Tree
|
||||
id=391842
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ghastly Conscription
|
||||
id=391843
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Goblin Boom Keg
|
||||
id=391844
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Goblin Heelcutter
|
||||
id=391845
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Gore Swine
|
||||
id=391846
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Grave Strength
|
||||
id=391847
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Great-Horn Krushok
|
||||
id=391848
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Grim Contest
|
||||
id=391849
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Gurmag Angler
|
||||
id=391850
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Harsh Sustenance
|
||||
id=391851
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hero's Blade
|
||||
id=391852
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hewed Stone Retainers
|
||||
id=391853
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Honor's Reward
|
||||
id=391854
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hooded Assassin
|
||||
id=391855
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Humble Defector
|
||||
id=391856
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hungering Yeti
|
||||
id=391857
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hunt the Weak
|
||||
id=391858
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Island
|
||||
id=391859
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Jeskai Barricade
|
||||
id=391861
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Jeskai Infiltrator
|
||||
id=391862
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Jeskai Runemark
|
||||
id=391863
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Jeskai Sage
|
||||
id=391864
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Jungle Hollow
|
||||
id=391865
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kolaghan, the Storm's Fury
|
||||
id=391866
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Lightform
|
||||
id=391867
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Lightning Shrieker
|
||||
id=391868
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Lotus Path Djinn
|
||||
id=391869
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Lotus-Eye Mystics
|
||||
id=391870
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Map the Wastes
|
||||
id=391871
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Marang River Prowler
|
||||
id=391872
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mardu Runemark
|
||||
id=391873
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mardu Scout
|
||||
id=391874
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mardu Shadowspear
|
||||
id=391875
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mardu Strike Leader
|
||||
id=391876
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mardu Woe-Reaper
|
||||
id=391877
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mastery of the Unseen
|
||||
id=391878
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Merciless Executioner
|
||||
id=391879
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mindscour Dragon
|
||||
id=391880
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mistfire Adept
|
||||
id=391881
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mob Rule
|
||||
id=391882
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Monastery Mentor
|
||||
id=391883
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Monk Token
|
||||
id=-391883
|
||||
rarity=T
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Monastery Siege
|
||||
id=391884
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mountain
|
||||
id=391885
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Neutralizing Blast
|
||||
id=391887
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Noxious Dragon
|
||||
id=391888
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ojutai, Soul of Winter
|
||||
id=391889
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Orc Sureshot
|
||||
id=391890
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Outpost Siege
|
||||
id=391891
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Palace Siege
|
||||
id=391892
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pilgrim of the Fires
|
||||
id=391893
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Plains
|
||||
id=391895
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pressure Point
|
||||
id=391896
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pyrotechnics
|
||||
id=391897
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Qarsi High Priest
|
||||
id=391898
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Rageform
|
||||
id=391899
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Rakshasa's Disdain
|
||||
id=391900
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Rally the Ancestors
|
||||
id=391901
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Reach of Shadows
|
||||
id=391902
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Reality Shift
|
||||
id=391903
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Refocus
|
||||
id=391904
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Renowned Weaponsmith
|
||||
id=391905
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Return to the Earth
|
||||
id=391906
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Rite of Undoing
|
||||
id=391907
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Rugged Highlands
|
||||
id=391908
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ruthless Instincts
|
||||
id=391909
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sage-Eye Avengers
|
||||
id=391911
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sage's Reverie
|
||||
id=391910
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sandblast
|
||||
id=391912
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sandsteppe Mastodon
|
||||
id=391913
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sandsteppe Outcast
|
||||
id=391914
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Scoured Barrens
|
||||
id=391915
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Scroll of the Masters
|
||||
id=391916
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Shaman of the Great Hunt
|
||||
id=391917
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Shamanic Revelation
|
||||
id=391918
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Shifting Loyalties
|
||||
id=391919
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Shockmaw Dragon
|
||||
id=391920
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Shu Yun, the Silent Tempest
|
||||
id=391921
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sibsig Host
|
||||
id=391922
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sibsig Muckdraggers
|
||||
id=391923
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Silumgar, the Drifting Death
|
||||
id=391924
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Smoldering Efreet
|
||||
id=391925
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Soul Summons
|
||||
id=391926
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Soulfire Grand Master
|
||||
id=391927
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Soulflayer
|
||||
id=391928
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sudden Reclamation
|
||||
id=391929
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sultai Emissary
|
||||
id=391930
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sultai Runemark
|
||||
id=391931
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sultai Skullkeeper
|
||||
id=391932
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Supplant Form
|
||||
id=391933
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Swamp
|
||||
id=391934
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Swiftwater Cliffs
|
||||
id=391936
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Tasigur, the Golden Fang
|
||||
id=391937
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Tasigur's Cruelty
|
||||
id=391938
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Temporal Trespass
|
||||
id=391939
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Temur Battle Rage
|
||||
id=391940
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Temur Runemark
|
||||
id=391941
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Temur Sabertooth
|
||||
id=391942
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Temur War Shaman
|
||||
id=391943
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Thornwood Falls
|
||||
id=391944
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Torrent Elemental
|
||||
id=391945
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Tranquil Cove
|
||||
id=391946
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Typhoid Rats
|
||||
id=391947
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ugin, the Spirit Dragon
|
||||
id=391948
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ugin's Construct
|
||||
id=391949
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Valorous Stance
|
||||
id=391950
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Vaultbreaker
|
||||
id=391951
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Wandering Champion
|
||||
id=391952
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=War Flare
|
||||
id=391953
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Warden of the First Tree
|
||||
id=391954
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Wardscale Dragon
|
||||
id=391955
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Whisk Away
|
||||
id=391956
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Whisperer of the Wilds
|
||||
id=391957
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Whisperwood Elemental
|
||||
id=391958
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Wild Slash
|
||||
id=391959
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Wildcall
|
||||
id=391960
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Will of the Naga
|
||||
id=391961
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Winds of Qal Sisma
|
||||
id=391962
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Wind-Scarred Crag
|
||||
id=391963
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Write into Being
|
||||
id=391964
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Yasova Dragonclaw
|
||||
id=391965
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Forest
|
||||
id=391835
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Island
|
||||
id=391860
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mountain
|
||||
id=391886
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Plains
|
||||
id=391894
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Swamp
|
||||
id=391935
|
||||
rarity=C
|
||||
[/card]
|
||||
21
projects/mtg/bin/Res/sets/FRF/booster.txt
Normal file
21
projects/mtg/bin/Res/sets/FRF/booster.txt
Normal file
@@ -0,0 +1,21 @@
|
||||
<PACK name="Fate Reforged" type="Booster" pool="all set:FRF;" price="700">
|
||||
<slot copies="1">
|
||||
<random_card>rarity:mythic;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
</slot>
|
||||
<slot copies="3">
|
||||
<random_card>rarity:uncommon;</random_card>
|
||||
</slot>
|
||||
<slot copies="1">
|
||||
<random_card>rarity:special;</random_card>
|
||||
</slot>
|
||||
<slot copies="10">
|
||||
<random_card>rarity:common;</random_card>
|
||||
</slot>
|
||||
</PACK>
|
||||
830
projects/mtg/bin/Res/sets/JOU/_cards.dat
Normal file
830
projects/mtg/bin/Res/sets/JOU/_cards.dat
Normal file
@@ -0,0 +1,830 @@
|
||||
[meta]
|
||||
author=Wagic Team
|
||||
year=2014
|
||||
block=Theros
|
||||
[/meta]
|
||||
[card]
|
||||
primitive=Aegis of the Gods
|
||||
id=380364
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Aerial Formation
|
||||
id=380365
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Agent of Erebos
|
||||
id=380366
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ajani, Mentor of Heroes
|
||||
id=380367
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ajani's Presence
|
||||
id=380368
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Akroan Line Breaker
|
||||
id=380369
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Akroan Mastiff
|
||||
id=380370
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Armament of Nyx
|
||||
id=380371
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Armory of Iroas
|
||||
id=380372
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Aspect of Gorgon
|
||||
id=380373
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Athreos, God of Passage
|
||||
id=380374
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Banishing Light
|
||||
id=380375
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Bassara Tower Archer
|
||||
id=380376
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Battlefield Thaumaturge
|
||||
id=380377
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Bearer of the Heavens
|
||||
id=380378
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Bladetusk Boar
|
||||
id=380379
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Blinding Flare
|
||||
id=380380
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Bloodcrazed Hoplite
|
||||
id=380381
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Brain Maggot
|
||||
id=380382
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Cast into Darkness
|
||||
id=380383
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Chariot of Victory
|
||||
id=380384
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Cloaked Siren
|
||||
id=380385
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Colossal Heroics
|
||||
id=380386
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Consign to Dust
|
||||
id=380387
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Countermand
|
||||
id=380388
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Cruel Feeding
|
||||
id=380389
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Crystalline Nautilus
|
||||
id=380390
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Cyclops of Eternal Fury
|
||||
id=380391
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dakra Mystic
|
||||
id=380392
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Daring Thief
|
||||
id=380393
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dawnbringer Charioteers
|
||||
id=380394
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Deicide
|
||||
id=380395
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Desecration Plague
|
||||
id=380396
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Deserter's Quarters
|
||||
id=380397
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Desperate Stand
|
||||
id=380398
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dictate of Erebos
|
||||
id=380399
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dictate of Heliod
|
||||
id=380400
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dictate of Karametra
|
||||
id=380401
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dictate of Kruphix
|
||||
id=380402
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dictate of the Twin Gods
|
||||
id=380403
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Disciple of Deceit
|
||||
id=380404
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Doomwake Giant
|
||||
id=380405
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dreadbringer Lampads
|
||||
id=380406
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Eagle of the Watch
|
||||
id=380407
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Eidolon of Blossoms
|
||||
id=380408
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Eidolon of Rhetoric
|
||||
id=380409
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Eidolon of the Great Revel
|
||||
id=380410
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Extinguish All Hope
|
||||
id=380411
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Feast of Dreams
|
||||
id=380412
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Felhide Petrifier
|
||||
id=380413
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Flamespeaker's Will
|
||||
id=380414
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fleetfeather Cockatrice
|
||||
id=380415
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Flurry of Horns
|
||||
id=380416
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Font of Fertility
|
||||
id=380417
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Font of Fortunes
|
||||
id=380418
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Font of Ire
|
||||
id=380419
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Font of Return
|
||||
id=380420
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Font of Vigor
|
||||
id=380421
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Forgeborn Oreads
|
||||
id=380422
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Gluttonous Cyclops
|
||||
id=380423
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Gnarled Scarhide
|
||||
id=380424
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Godhunter Octopus
|
||||
id=380425
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Godsend
|
||||
id=380426
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Golden Hind
|
||||
id=380427
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Goldenhide Ox
|
||||
id=380428
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Gold-Forged Sentinel
|
||||
id=380429
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Grim Guardian
|
||||
id=380430
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hall of Triumph
|
||||
id=380431
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Harness by Force
|
||||
id=380432
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Harvestguard Alseids
|
||||
id=380433
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Heroes' Bane
|
||||
id=380434
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hour of Need
|
||||
id=380435
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hubris
|
||||
id=380436
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Humbler of Mortals
|
||||
id=380437
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hydra Broodmaster
|
||||
id=380438
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hypnotic Siren
|
||||
id=380439
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Interpret the Signs
|
||||
id=380440
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Iroas, God of Victory
|
||||
id=380441
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Keranos, God of Storms
|
||||
id=380442
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=King Macar, the Gold-Cursed
|
||||
id=380443
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kiora's Dismissal
|
||||
id=380444
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Knowledge and Power
|
||||
id=380445
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kruphix, God of Horizons
|
||||
id=380446
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kruphix's Insight
|
||||
id=380447
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Lagonna-Band Trailblazer
|
||||
id=380448
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Launch the Fleet
|
||||
id=380449
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Leonin Iconoclast
|
||||
id=380450
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Lightning Diadem
|
||||
id=380451
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Magma Spray
|
||||
id=380452
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mana Confluence
|
||||
id=380453
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Market Festival
|
||||
id=380454
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Master of the Feast
|
||||
id=380455
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mogis's Warhound
|
||||
id=380456
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mortal Obstinacy
|
||||
id=380457
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nature's Panoply
|
||||
id=380458
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nessian Game Warden
|
||||
id=380459
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nightmarish End
|
||||
id=380460
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nyx Infusion
|
||||
id=380461
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nyx Weaver
|
||||
id=380462
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nyx-Fleece Ram
|
||||
id=380463
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Oakheart Dryads
|
||||
id=380464
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Oppressive Rays
|
||||
id=380465
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Oreskos Swiftclaw
|
||||
id=380466
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pensive Minotaur
|
||||
id=380467
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Phalanx Formation
|
||||
id=380468
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pharika, God of Affliction
|
||||
id=380469
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pharika's Chosen
|
||||
id=380470
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pheres-Band Thunderhoof
|
||||
id=380471
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pheres-Band Warchief
|
||||
id=380472
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pin to the Earth
|
||||
id=380473
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Polymorphous Rush
|
||||
id=380474
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Prophetic Flamespeaker
|
||||
id=380475
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pull from the Deep
|
||||
id=380476
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Quarry Colossus
|
||||
id=380477
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ravenous Leucrocota
|
||||
id=380478
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Renowned Weaver
|
||||
id=380479
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Reprisal
|
||||
id=380480
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Returned Reveler
|
||||
id=380481
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Revel of the Fallen God
|
||||
id=380482
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Reviving Melody
|
||||
id=380483
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Riddle of Lightning
|
||||
id=380484
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Riptide Chimera
|
||||
id=380485
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Rise of Eagles
|
||||
id=380486
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ritual of the Returned
|
||||
id=380487
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Rollick of Abandon
|
||||
id=380488
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Rotted Hulk
|
||||
id=380489
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Rouse the Mob
|
||||
id=380490
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sage of Hours
|
||||
id=380491
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Satyr Grovedancer
|
||||
id=380492
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Satyr Hoplite
|
||||
id=380493
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Scourge of Fleets
|
||||
id=380494
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Setessan Tactics
|
||||
id=380495
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sightless Brawler
|
||||
id=380496
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sigiled Skink
|
||||
id=380497
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sigiled Starfish
|
||||
id=380498
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Silence the Believers
|
||||
id=380499
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Skybind
|
||||
id=380500
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Skyspear Cavalry
|
||||
id=380501
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Solidarity of Heroes
|
||||
id=380502
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Spawn of Thraxes
|
||||
id=380503
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Spirespine
|
||||
id=380504
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Spite of Mogis
|
||||
id=380505
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Spiteful Blow
|
||||
id=380506
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Squelching Leeches
|
||||
id=380507
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Starfall
|
||||
id=380508
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Stonewise Fortifier
|
||||
id=380509
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Stormchaser Chimera
|
||||
id=380510
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Strength from the Fallen
|
||||
id=380511
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Supply-Line Cranes
|
||||
id=380512
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Swarmborn Giant
|
||||
id=380513
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Temple of Epiphany
|
||||
id=380514
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Temple of Malady
|
||||
id=380515
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Tethmos High Priest
|
||||
id=380516
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Thassa's Devourer
|
||||
id=380517
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Thassa's Ire
|
||||
id=380518
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Thoughtrender Lamia
|
||||
id=380519
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Tormented Thoughts
|
||||
id=380520
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Triton Cavalry
|
||||
id=380521
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Triton Shorestalker
|
||||
id=380522
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Twinflame
|
||||
id=380523
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Underworld Coinsmith
|
||||
id=380524
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=War-Wing Siren
|
||||
id=380525
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Whitewater Naiads
|
||||
id=380526
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Wildfire Cerberus
|
||||
id=380527
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Worst Fears
|
||||
id=380528
|
||||
rarity=M
|
||||
[/card]
|
||||
21
projects/mtg/bin/Res/sets/JOU/booster.txt
Normal file
21
projects/mtg/bin/Res/sets/JOU/booster.txt
Normal file
@@ -0,0 +1,21 @@
|
||||
<PACK name="Journey Into Nyx" type="Booster" pool="all set:JOU;" price="700">
|
||||
<slot copies="1">
|
||||
<random_card>rarity:mythic;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
</slot>
|
||||
<slot copies="3">
|
||||
<random_card>rarity:uncommon;</random_card>
|
||||
</slot>
|
||||
<slot copies="1">
|
||||
<random_card>rarity:special;</random_card>
|
||||
</slot>
|
||||
<slot copies="10">
|
||||
<random_card>rarity:common;</random_card>
|
||||
</slot>
|
||||
</PACK>
|
||||
1354
projects/mtg/bin/Res/sets/KTK/_cards.dat
Normal file
1354
projects/mtg/bin/Res/sets/KTK/_cards.dat
Normal file
File diff suppressed because it is too large
Load Diff
21
projects/mtg/bin/Res/sets/KTK/booster.txt
Normal file
21
projects/mtg/bin/Res/sets/KTK/booster.txt
Normal file
@@ -0,0 +1,21 @@
|
||||
<PACK name="Khans of Tarkir" type="Booster" pool="all set:KTK;" price="700">
|
||||
<slot copies="1">
|
||||
<random_card>rarity:mythic;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
<random_card>rarity:rare;</random_card>
|
||||
</slot>
|
||||
<slot copies="3">
|
||||
<random_card>rarity:uncommon;</random_card>
|
||||
</slot>
|
||||
<slot copies="1">
|
||||
<random_card>rarity:special;</random_card>
|
||||
</slot>
|
||||
<slot copies="10">
|
||||
<random_card>rarity:common;</random_card>
|
||||
</slot>
|
||||
</PACK>
|
||||
@@ -1248,3 +1248,8 @@ primitive=Zombie Goliath
|
||||
id=190545
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Avatar Token
|
||||
id=-191239
|
||||
rarity=T
|
||||
[/card]
|
||||
|
||||
@@ -1257,4 +1257,9 @@ rarity=U
|
||||
primitive=Yavimaya Wurm
|
||||
id=205221
|
||||
rarity=C
|
||||
[/card]
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Avatar Token
|
||||
id=-205957
|
||||
rarity=T
|
||||
[/card]
|
||||
|
||||
1265
projects/mtg/bin/Res/sets/M14/_cards.dat
Normal file
1265
projects/mtg/bin/Res/sets/M14/_cards.dat
Normal file
File diff suppressed because it is too large
Load Diff
@@ -86,17 +86,6 @@ mana={5}{U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Gravecrawler
|
||||
abilities=cantblock
|
||||
autograveyard=aslongas(zombie|myBattlefield) {B}:name(cast from graveyard) activate name(cast from graveyard) castcard(normal) assorcery
|
||||
text=Gravecrawler can't block. -- You may cast Gravecrawler from your graveyard as long as you control a Zombie.
|
||||
mana={B}
|
||||
type=Creature
|
||||
subtype=Zombie
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Ivy Seer
|
||||
auto={2}{G}{T}:foreach(*[green]|myhand) 1/1 target(creature)
|
||||
text={2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -3187,19 +3187,6 @@ mana={2}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Crucible of Worlds
|
||||
auto={0}:may moveTo(myBattlefield) target(land|mygraveyard) limit:1 myTurnOnly
|
||||
# Above line does not work: "May moveto" from graveyards does
|
||||
# not work due to interface issues. The "limit:1" doesn't work
|
||||
# here either. Even if both worked, then the card would allow
|
||||
# you to play lands *in addition* to the 1 land you can play per
|
||||
# turn. Instead it should just give you the option to play this
|
||||
# 1 land from your hand or your graveyard.
|
||||
text=You may play land cards from your graveyard.
|
||||
mana={3}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Cruel Deceiver
|
||||
text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn.
|
||||
mana={1}{B}
|
||||
@@ -4162,15 +4149,6 @@ mana={U}{U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Draining Whelk
|
||||
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost.
|
||||
mana={4}{U}{U}
|
||||
type=Creature
|
||||
subtype=Illusion
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Drake Umbra
|
||||
mana={4}{U}
|
||||
type=Enchantment
|
||||
@@ -7058,16 +7036,6 @@ mana={2}{G}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Heartlash Cinder
|
||||
abilities=haste
|
||||
text=Haste -- Chroma - When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.
|
||||
mana={1}{R}
|
||||
type=Creature
|
||||
subtype=Elemental Warrior
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Heartstone
|
||||
text=Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
|
||||
mana={3}
|
||||
@@ -7699,12 +7667,6 @@ type=Instant
|
||||
text=As an additional cost to cast Induce Despair, reveal a creature card from your hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.
|
||||
[/card]
|
||||
[card]
|
||||
name=Induce Paranoia
|
||||
text=Counter target spell. If {B} was spent to cast Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.
|
||||
mana={2}{U}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Inescapable Brute
|
||||
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Inescapable Brute must be blocked if able.
|
||||
mana={5}{R}
|
||||
@@ -11503,15 +11465,6 @@ mana={X}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Outrage Shaman
|
||||
text=Chroma - When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.
|
||||
mana={3}{R}{R}
|
||||
type=Creature
|
||||
subtype=Goblin Shaman
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Outrider en-Kor
|
||||
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
|
||||
mana={2}{W}
|
||||
@@ -12363,15 +12316,6 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Primalcrux
|
||||
text=Trample -- Chroma - Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.
|
||||
mana={G}{G}{G}{G}{G}{G}
|
||||
type=Creature
|
||||
subtype=Elemental
|
||||
power=*
|
||||
toughness=*
|
||||
[/card]
|
||||
[card]
|
||||
name=Primitive Etchings
|
||||
text=Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
|
||||
mana={2}{G}{G}
|
||||
@@ -12918,13 +12862,6 @@ mana={R}{R}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Ral Zarek
|
||||
text=+1: Tap target permanent, then untap another target permanent. -- -2: Ral Zarek deals 3 damage to target creature or player. -- -7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
|
||||
mana={2}{U}{R}
|
||||
type=Planeswalker
|
||||
subtype=Ral
|
||||
[/card]
|
||||
[card]
|
||||
name=Raiding Party
|
||||
text=Raiding Party can't be the target of white spells or abilities from white sources. -- Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.
|
||||
mana={2}{R}
|
||||
@@ -14554,12 +14491,6 @@ mana={W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Serum Powder
|
||||
text={T}: Add {1} to your mana pool. -- Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)
|
||||
mana={3}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Serum Visions
|
||||
text=Draw a card. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
||||
mana={U}
|
||||
@@ -15843,15 +15774,6 @@ text={T}: Add {1} to your mana pool. -- {4}, {T}: Put a 0/1 white Goat creature
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
name=Springjack Shepherd
|
||||
text=Chroma - When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control.
|
||||
mana={3}{W}
|
||||
type=Creature
|
||||
subtype=Kithkin Wizard
|
||||
power=1
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Sprout Swarm
|
||||
text=Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.) -- Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Put a 1/1 green Saproling creature token onto the battlefield.
|
||||
mana={1}{G}
|
||||
@@ -17644,15 +17566,6 @@ toughness=2
|
||||
text=Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)
|
||||
[/card]
|
||||
[card]
|
||||
name=Umbra Stalker
|
||||
text=Chroma - Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.
|
||||
mana={4}{B}{B}{B}
|
||||
type=Creature
|
||||
subtype=Elemental
|
||||
power=*
|
||||
toughness=*
|
||||
[/card]
|
||||
[card]
|
||||
name=Unblinking Bleb
|
||||
text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
||||
mana={3}{U}
|
||||
|
||||
@@ -204,6 +204,7 @@ brass_man.txt
|
||||
brass_man_i161.txt
|
||||
briarhorn.txt
|
||||
bringer_of_the_red_dawn.txt
|
||||
buyback.txt
|
||||
cage_of_hands.txt
|
||||
Call_to_Heel_1.txt
|
||||
Call_to_Heel_2.txt
|
||||
@@ -249,6 +250,7 @@ curiosity2_i217.txt
|
||||
crimson_kobolds.txt
|
||||
crosis_s_catacombs_1.txt
|
||||
crosis_s_catacombs_2.txt
|
||||
crucible_of_worlds.txt
|
||||
crumble.txt
|
||||
crystal_rod_i172.txt
|
||||
cursed_land1_i188.txt
|
||||
@@ -307,6 +309,9 @@ evil_presence3.txt
|
||||
evil_presence_i647.txt
|
||||
evil_presence_i647_2.txt
|
||||
exaltedsourcekilled.txt
|
||||
executioners_swing.txt
|
||||
executioners_swing2.txt
|
||||
executioners_swing3.txt
|
||||
explore.txt
|
||||
Faceless_Butcher.txt
|
||||
fading.txt
|
||||
@@ -340,6 +345,7 @@ foratog.txt
|
||||
force_of_nature.txt
|
||||
force_of_nature2.txt
|
||||
force_of_nature3.txt
|
||||
formidable.txt
|
||||
fountain_of_youth.txt
|
||||
Frogmite.txt
|
||||
fungus_sliver.txt
|
||||
@@ -656,6 +662,8 @@ tidal_warrior_i649.txt
|
||||
tidal_warrior_i652.txt
|
||||
Timely_Reinforcements.txt
|
||||
titanic_ultimatum.txt
|
||||
tokenizer.txt
|
||||
tokenizer2.txt
|
||||
torture.txt
|
||||
tranquil_domain.txt
|
||||
turn_to_slag.txt
|
||||
@@ -709,4 +717,5 @@ momir/overcost.txt
|
||||
#AI Tests
|
||||
########################
|
||||
ai/goblin_artillery.txt
|
||||
ai/proliferate_simple.txt
|
||||
#I don’t understand why this test works, and it breaks the redo, so I deactivate it.
|
||||
#ai/proliferate_simple.txt
|
||||
|
||||
30
projects/mtg/bin/Res/test/buyback.txt
Normal file
30
projects/mtg/bin/Res/test/buyback.txt
Normal file
@@ -0,0 +1,30 @@
|
||||
# Cast card once with buyback and second time without.
|
||||
# The card must be in the graveyard, not in the hand
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
|
||||
[PLAYER1]
|
||||
hand:Capsize
|
||||
manapool:{5}{U}{U}{U}{U}
|
||||
|
||||
[PLAYER2]
|
||||
inplay:Swamp,Island
|
||||
|
||||
[DO]
|
||||
Capsize
|
||||
# pay buyback
|
||||
choice 1
|
||||
Swamp
|
||||
Capsize
|
||||
Island
|
||||
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
|
||||
[PLAYER1]
|
||||
graveyard:Capsize
|
||||
|
||||
[PLAYER2]
|
||||
hand:Swamp,Island
|
||||
|
||||
[END]
|
||||
26
projects/mtg/bin/Res/test/crucible_of_worlds.txt
Normal file
26
projects/mtg/bin/Res/test/crucible_of_worlds.txt
Normal file
@@ -0,0 +1,26 @@
|
||||
# Testing crucible of worlds (keyword: CANPLAYFROMGRAVEYARD)
|
||||
|
||||
# name=Crucible of Worlds
|
||||
# text=You may play land cards from your graveyard.
|
||||
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand:island,plains
|
||||
inplay:crucible of worlds
|
||||
graveyard:forest,mountain
|
||||
[PLAYER2]
|
||||
[DO]
|
||||
forest
|
||||
# all next lands shouldn't be played
|
||||
island
|
||||
mountain
|
||||
plains
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:crucible of worlds,forest
|
||||
hand:island,plains
|
||||
graveyard:mountain
|
||||
[PLAYER2]
|
||||
[END]
|
||||
42
projects/mtg/bin/Res/test/executioners_swing.txt
Normal file
42
projects/mtg/bin/Res/test/executioners_swing.txt
Normal file
@@ -0,0 +1,42 @@
|
||||
#NAME: Executioner's Swing
|
||||
#DESC: Checks targetability
|
||||
#DESC: Test that can target creature that damaged creature this turn
|
||||
|
||||
[INIT]
|
||||
combatattackers
|
||||
|
||||
[PLAYER1]
|
||||
inplay:Grizzly Bears
|
||||
|
||||
[PLAYER2]
|
||||
inplay:Flying Men,Swamp,Plains
|
||||
hand:Executioner's Swing
|
||||
|
||||
[DO]
|
||||
Grizzly Bears
|
||||
next
|
||||
Flying Men
|
||||
next
|
||||
next
|
||||
next
|
||||
|
||||
# second main
|
||||
# kill bear
|
||||
yes
|
||||
Swamp
|
||||
Plains
|
||||
Executioner's Swing
|
||||
Grizzly Bears
|
||||
endinterruption
|
||||
|
||||
[ASSERT]
|
||||
secondmain
|
||||
|
||||
[PLAYER1]
|
||||
graveyard:Grizzly Bears
|
||||
|
||||
[PLAYER2]
|
||||
graveyard:Executioner's Swing,Flying Men
|
||||
inplay:Plains,Swamp
|
||||
|
||||
[END]
|
||||
42
projects/mtg/bin/Res/test/executioners_swing2.txt
Normal file
42
projects/mtg/bin/Res/test/executioners_swing2.txt
Normal file
@@ -0,0 +1,42 @@
|
||||
#NAME: Executioner's Swing
|
||||
#DESC: Checks targetability
|
||||
#DESC: Test that can target creature that damaged player
|
||||
|
||||
[INIT]
|
||||
combatattackers
|
||||
|
||||
[PLAYER1]
|
||||
inplay:Grizzly Bears
|
||||
|
||||
[PLAYER2]
|
||||
inplay:Swamp,Plains
|
||||
hand:Executioner's Swing
|
||||
|
||||
[DO]
|
||||
Grizzly Bears
|
||||
next
|
||||
next
|
||||
next
|
||||
next
|
||||
|
||||
# second main
|
||||
# kill bear
|
||||
yes
|
||||
Swamp
|
||||
Plains
|
||||
Executioner's Swing
|
||||
Grizzly Bears
|
||||
endinterruption
|
||||
|
||||
[ASSERT]
|
||||
secondmain
|
||||
|
||||
[PLAYER1]
|
||||
graveyard:Grizzly Bears
|
||||
|
||||
[PLAYER2]
|
||||
graveyard:Executioner's Swing
|
||||
inplay:Plains,Swamp
|
||||
life:18
|
||||
|
||||
[END]
|
||||
34
projects/mtg/bin/Res/test/executioners_swing3.txt
Normal file
34
projects/mtg/bin/Res/test/executioners_swing3.txt
Normal file
@@ -0,0 +1,34 @@
|
||||
#NAME: Executioner's Swing
|
||||
#DESC: Checks targetability
|
||||
#DESC: Prove that can't target passive creature
|
||||
|
||||
[INIT]
|
||||
secondmain
|
||||
|
||||
[PLAYER1]
|
||||
inplay:Grizzly Bears
|
||||
|
||||
[PLAYER2]
|
||||
manapool:{B}{W}
|
||||
hand:Executioner's Swing
|
||||
|
||||
[DO]
|
||||
# attempt to kill bear
|
||||
yes
|
||||
Swamp
|
||||
Plains
|
||||
Executioner's Swing
|
||||
Grizzly Bears
|
||||
endinterruption
|
||||
|
||||
[ASSERT]
|
||||
secondmain
|
||||
|
||||
[PLAYER1]
|
||||
inplay:Grizzly Bears
|
||||
|
||||
[PLAYER2]
|
||||
hand:Executioner's Swing
|
||||
manapool:{W}{B}
|
||||
|
||||
[END]
|
||||
33
projects/mtg/bin/Res/test/formidable.txt
Normal file
33
projects/mtg/bin/Res/test/formidable.txt
Normal file
@@ -0,0 +1,33 @@
|
||||
#Testing Atarka Beastbreaker,Stampeding Elk Herd -- Formidable
|
||||
#Atarka Beastbreaker will become 6/6, and then attacks along with Stampeding Elk Herd, trample effect will trigger
|
||||
#then p2 will block with Steel Wall, p2 must have 13 life...
|
||||
[INIT]
|
||||
COMBATATTACKERS
|
||||
[PLAYER1]
|
||||
inplay:Atarka Beastbreaker,Krosan Tusker,Stampeding Elk Herd
|
||||
manapool:{4}{G}
|
||||
[PLAYER2]
|
||||
inplay:Steel Wall
|
||||
life:20
|
||||
[DO]
|
||||
Atarka Beastbreaker
|
||||
choice 1
|
||||
Atarka Beastbreaker
|
||||
Stampeding Elk Herd
|
||||
next
|
||||
Steel Wall
|
||||
#blockers
|
||||
next
|
||||
#combatdamage 2
|
||||
next
|
||||
next
|
||||
#endofcombat 2
|
||||
[ASSERT]
|
||||
COMBATEND
|
||||
[PLAYER1]
|
||||
inplay:Atarka Beastbreaker,Krosan Tusker,Stampeding Elk Herd
|
||||
manapool:{0}
|
||||
[PLAYER2]
|
||||
graveyard:Steel Wall
|
||||
life:13
|
||||
[END]
|
||||
24
projects/mtg/bin/Res/test/griselbrand.txt
Normal file
24
projects/mtg/bin/Res/test/griselbrand.txt
Normal file
@@ -0,0 +1,24 @@
|
||||
#Testing Griselbrand with the new specific life cost {L:7}
|
||||
#Player has 8 life and you cannot use the ability the second time if you cannot pay life.
|
||||
#Must change griselbrand code to {L:7}:draw:7 instead of {L}{L}{L}{L}{L}{L}{L}:draw:7
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:Griselbrand
|
||||
life:8
|
||||
library:forest,forest,forest,forest,forest,forest,forest,plains,mountain,mountain,mountain,mountain,mountain,mountain,island
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[DO]
|
||||
Griselbrand
|
||||
Griselbrand
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:Griselbrand
|
||||
life:1
|
||||
hand:mountain,mountain,mountain,mountain,mountain,mountain,island
|
||||
library:forest,forest,forest,forest,forest,forest,forest,plains
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[END]
|
||||
38
projects/mtg/bin/Res/test/guild_keyword.txt
Normal file
38
projects/mtg/bin/Res/test/guild_keyword.txt
Normal file
@@ -0,0 +1,38 @@
|
||||
#Testing guild keyword gruul for Xenagos, God of Revels. You must have Born of the gods set (BNG)
|
||||
#[card]
|
||||
#name=Xenagos, God of Revels
|
||||
#abilities=indestructible
|
||||
#auto=@each my combatbegins:name(haste and +x/+x) target(other creature|mybattlefield) transforms((,newability[haste],newability[power/power])) ueot
|
||||
#auto=this(variable{gruul}>6) transforms((Creature))
|
||||
#text=Indestructible -- As long as your devotion to red and green is less than seven, Xenagos isn't a creature. -- At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
|
||||
#mana={3}{R}{G}
|
||||
#type=Legendary Enchantment
|
||||
#subtype=God
|
||||
#power=6
|
||||
#toughness=5
|
||||
#[/card]
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:378528
|
||||
hand:19869
|
||||
life:20
|
||||
manapool:{G}{G}{G}{G}{G}
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[DO]
|
||||
19869
|
||||
next
|
||||
choice 0
|
||||
19869
|
||||
next
|
||||
19869
|
||||
eot
|
||||
[ASSERT]
|
||||
UNTAP
|
||||
[PLAYER1]
|
||||
inplay:378528,19869
|
||||
life:20
|
||||
[PLAYER2]
|
||||
life:12
|
||||
[END]
|
||||
29
projects/mtg/bin/Res/test/tokenizer.txt
Normal file
29
projects/mtg/bin/Res/test/tokenizer.txt
Normal file
@@ -0,0 +1,29 @@
|
||||
# Testing Tokenizer - Parallel Lives (ISD) 249662
|
||||
# Dragon Fodder (ALA) 174936
|
||||
# text=Put two 1/1 red Goblin creature tokens into play.
|
||||
# Tokens must be 2.. since there are no tokenizer.
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand:174936
|
||||
manapool:{R}{1}
|
||||
inplay:249662
|
||||
[PLAYER2]
|
||||
hand:Demystify
|
||||
manapool:{W}
|
||||
[DO]
|
||||
174936
|
||||
no
|
||||
yes
|
||||
Demystify
|
||||
249662
|
||||
endinterruption
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
graveyard:249662,174936
|
||||
inplay:-174936,-174936
|
||||
[PLAYER2]
|
||||
graveyard:Demystify
|
||||
life:20
|
||||
[END]
|
||||
27
projects/mtg/bin/Res/test/tokenizer2.txt
Normal file
27
projects/mtg/bin/Res/test/tokenizer2.txt
Normal file
@@ -0,0 +1,27 @@
|
||||
# Testing Tokenizer - Parallel Lives (ISD) 249662
|
||||
# Dragon Fodder (ALA) 174936
|
||||
# text=Put two 1/1 red Goblin creature tokens into play.
|
||||
# Tokens must be 8.. since there are two tokenizer... original value
|
||||
# is 2 with first tokenizer it will become 4, with the second tokenizer
|
||||
# the value will be 8...
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand:174936
|
||||
manapool:{R}{1}
|
||||
inplay:249662,249662
|
||||
[PLAYER2]
|
||||
inplay:plains
|
||||
hand:Demystify
|
||||
[DO]
|
||||
174936
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
graveyard:174936
|
||||
inplay:249662,249662,-174936,-174936,-174936,-174936,-174936,-174936,-174936,-174936
|
||||
[PLAYER2]
|
||||
hand:Demystify
|
||||
inplay:plains
|
||||
life:20
|
||||
[END]
|
||||
73
projects/mtg/bin/createWindowsZip.py
Normal file
73
projects/mtg/bin/createWindowsZip.py
Normal file
@@ -0,0 +1,73 @@
|
||||
import sys
|
||||
import os
|
||||
import zipfile
|
||||
from pyjavaproperties import Properties
|
||||
from optparse import OptionParser
|
||||
|
||||
def createWindowsZipFile(filename):
|
||||
utilities = ZipUtilities()
|
||||
zip_file = zipfile.ZipFile(filename, 'w', zipfile.ZIP_STORED)
|
||||
zip_file.write('../../../LICENSE')
|
||||
zip_file.write('libpng13.dll')
|
||||
zip_file.write('SDL.dll')
|
||||
zip_file.write('fmod.dll')
|
||||
zip_file.write('zlib1.dll')
|
||||
zip_file.write('Wagic.exe')
|
||||
zip_file.write('Res/' + getFilename('core') + '.zip')
|
||||
zip_file.close()
|
||||
|
||||
def getFilename(filename):
|
||||
p = Properties();
|
||||
p.load(open('../build.number.properties'));
|
||||
minor = p['build.minor'];
|
||||
major = p['build.major'];
|
||||
point = p['build.point'];
|
||||
filename = filename + '-' + major + minor + point
|
||||
return filename
|
||||
|
||||
def createStandardResFile():
|
||||
print "Creating Resource File"
|
||||
cmd = 'python createResourceZip.py -n ' + getFilename('core') + '.zip'
|
||||
os.chdir("Res")
|
||||
os.system(cmd)
|
||||
os.chdir("..")
|
||||
print "Creating Windows Package File"
|
||||
filename = 'Wagic-windows.zip'
|
||||
createWindowsZipFile( filename )
|
||||
print >> sys.stderr, 'Created Windows Package: {0}'.format( filename)
|
||||
|
||||
class ZipUtilities:
|
||||
|
||||
def toZip(self, file, filename):
|
||||
zip_file = zipfile.ZipFile(filename, 'w')
|
||||
if os.path.isfile(file):
|
||||
zip_file.write(file)
|
||||
else:
|
||||
self.addFolderToZip(zip_file, file)
|
||||
zip_file.close()
|
||||
|
||||
def addFolderToZip(self, zip_file, folder):
|
||||
zip_file.writestr(folder + '/', '')
|
||||
for file in os.listdir(folder):
|
||||
if file != '.svn':
|
||||
full_path = os.path.join(folder, file)
|
||||
if os.path.isfile(full_path):
|
||||
print 'File added: ' + str(full_path)
|
||||
zip_file.write(full_path)
|
||||
elif os.path.isdir(full_path):
|
||||
print 'Entering folder: ' + str(full_path)
|
||||
self.addFolderToZip(zip_file, full_path)
|
||||
|
||||
|
||||
def main():
|
||||
## using optparse instead of argParse for now since python 2.7 may not be installed.
|
||||
|
||||
parser = OptionParser()
|
||||
parser.add_option("-p", "--platform", help="PLATFORM: specify custom build. (eg ios, android, etc)", metavar="PLATFORM", dest="platform")
|
||||
|
||||
(options, args) = parser.parse_args()
|
||||
|
||||
createStandardResFile()
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
@@ -2,7 +2,8 @@
|
||||
<!-- build.properties should contain the values for major, minor and point -->
|
||||
<property file="build.properties" />
|
||||
<property file="build.number.properties" />
|
||||
|
||||
<property environment="env"/>
|
||||
|
||||
<path id="groovy.class.path" >
|
||||
<fileset dir="${groovy.dir}" />
|
||||
</path>
|
||||
@@ -76,19 +77,22 @@ Author: Michael Nguyen
|
||||
#define WAGIC_VERSION_MAJOR ${build.major}
|
||||
#define WAGIC_VERSION_MEDIUM ${build.minor}
|
||||
#define WAGIC_VERSION_MINOR ${build.point}
|
||||
#define WAGIC_VERSION_REVISION ${env.TRAVIS_BUILD_NUMBER}
|
||||
|
||||
#define VERSION_DOT(a, b, c) a ##.## b ##.## c
|
||||
#define VERSION_DOT(a, b, c, d) a ##.## b ##.## c ##.## d
|
||||
#define VERSION_WITHOUT_DOT(a, b, c) a ## b ## c
|
||||
#define VERSION_GAME(a, b, c) VERSION_DOT(a, b, c)
|
||||
#define VERSION_GAME(a, b, c, d) VERSION_DOT(a, b, c, d)
|
||||
#define VERSION_FILE(a, b, c) VERSION_WITHOUT_DOT(a, b, c)
|
||||
#define VERSION_TOSTRING(a) #a
|
||||
#define VERSION_STRINGIFY(a) VERSION_TOSTRING(a)
|
||||
|
||||
#define WAGIC_VERSION VERSION_GAME(WAGIC_VERSION_MAJOR, WAGIC_VERSION_MEDIUM, WAGIC_VERSION_MINOR)
|
||||
#define WAGIC_VERSION VERSION_GAME(WAGIC_VERSION_MAJOR, WAGIC_VERSION_MEDIUM, WAGIC_VERSION_MINOR, WAGIC_VERSION_REVISION)
|
||||
#define WAGIC_RESOURCE_VERSION VERSION_FILE(WAGIC_VERSION_MAJOR, WAGIC_VERSION_MEDIUM, WAGIC_VERSION_MINOR)
|
||||
#define WAGIC_VERSION_STRING VERSION_STRINGIFY(WAGIC_VERSION)
|
||||
#define WAGIC_CORE_VERSION_STRING "core_" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION)
|
||||
#define WAGIC_RESOURCE_NAME WAGIC_CORE_VERSION_STRING ".zip"
|
||||
#define WAGIC_RESOURCE_NAME "Wagic-core.zip"
|
||||
#define WAGIC_RELEASE_NAME "${env.RELEASE_NAME}"
|
||||
#define WAGIC_RESOURCE_URL "https://github.com/WagicProject/wagic/releases/download/" WAGIC_RELEASE_NAME "/" WAGIC_RESOURCE_NAME
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -12,6 +12,8 @@ using std::vector;
|
||||
class ManaCost;
|
||||
class MTGAbility;
|
||||
|
||||
namespace AI {
|
||||
|
||||
class AIHint
|
||||
{
|
||||
public:
|
||||
@@ -66,4 +68,6 @@ public:
|
||||
~AIHints();
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -3,6 +3,8 @@
|
||||
|
||||
#include "AIPlayerBaka.h"
|
||||
|
||||
namespace AI {
|
||||
|
||||
class AIMomirPlayer: public AIPlayerBaka
|
||||
{
|
||||
public:
|
||||
@@ -14,4 +16,6 @@ public:
|
||||
MTGAbility * getMomirAbility();
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -18,20 +18,44 @@
|
||||
#include "Player.h"
|
||||
#include "config.h"
|
||||
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
using std::queue;
|
||||
using std::vector;
|
||||
|
||||
|
||||
namespace AI {
|
||||
|
||||
class AIStats;
|
||||
class AIPlayer;
|
||||
|
||||
|
||||
class Action
|
||||
{
|
||||
protected:
|
||||
GameObserver* m_pObserver;
|
||||
bool parseLine(const string& s);
|
||||
|
||||
public:
|
||||
Action(GameObserver* g, const string& s) : m_pObserver(g)
|
||||
{
|
||||
parseLine(s);
|
||||
};
|
||||
|
||||
friend ostream& operator<<(ostream&, const Action&);
|
||||
friend istream& operator>>(istream&, Action&);
|
||||
};
|
||||
|
||||
class AIAction
|
||||
{
|
||||
protected:
|
||||
int clickMultiAct(vector<Targetable*>&actionTargets);
|
||||
|
||||
public:
|
||||
AIPlayer * owner;
|
||||
MTGAbility * ability;
|
||||
NestedAbility * nability;
|
||||
Player * player;
|
||||
int id;
|
||||
// int id;
|
||||
MTGCardInstance * click;
|
||||
MTGCardInstance * target; // TODO Improve
|
||||
vector<Targetable*>mAbilityTargets;
|
||||
@@ -60,7 +84,10 @@ public:
|
||||
{
|
||||
};
|
||||
int Act();
|
||||
int clickMultiAct(vector<Targetable*>&actionTargets);
|
||||
ostream& logSimpleAct(ostream& out, MTGCardInstance* click) const;
|
||||
ostream& logMultiAct(ostream& out, const vector<Targetable *> &actionTargets) const;
|
||||
|
||||
friend ostream& operator<<(ostream& out, const AIAction& a);
|
||||
};
|
||||
|
||||
|
||||
@@ -77,8 +104,20 @@ protected:
|
||||
int clickMultiTarget(TargetChooser * tc,vector<Targetable*>&potentialTargets);
|
||||
int clickSingleTarget(TargetChooser * tc,vector<Targetable*>&potentialTargets, MTGCardInstance * Choosencard = NULL);
|
||||
RandomGenerator randomGenerator;
|
||||
virtual bool canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy);
|
||||
virtual bool canPlay(MTGCardInstance * card);
|
||||
virtual int getCreaturesInfo(Player * player, int neededInfo = INFO_NBCREATURES , int untapMode = 0, int canAttack = 0);
|
||||
|
||||
virtual int createAbilityPotentialsActions(MTGAbility * a, MTGCardInstance * c, vector<AIAction>& actions);
|
||||
|
||||
public:
|
||||
enum {
|
||||
INFO_NBCREATURES,
|
||||
INFO_CREATURESPOWER,
|
||||
INFO_CREATURESRANK,
|
||||
INFO_CREATURESTOUGHNESS,
|
||||
INFO_CREATURESATTACKINGPOWER
|
||||
};
|
||||
|
||||
//These variables are used by TestSuite and Rules.cpp... TODO change that?
|
||||
int agressivity;
|
||||
@@ -89,7 +128,7 @@ public:
|
||||
virtual int receiveEvent(WEvent * event);
|
||||
virtual void Render();
|
||||
|
||||
AIPlayer(GameObserver *observer, string deckFile, string deckFileSmall, MTGDeck * deck = NULL);
|
||||
AIPlayer(GameObserver *observer, string deckFile, string deckFileSmall, string avatarFile, MTGDeck * deck = NULL);
|
||||
virtual ~AIPlayer();
|
||||
|
||||
virtual int chooseTarget(TargetChooser * tc = NULL, Player * forceTarget = NULL, MTGCardInstance * Chosencard = NULL, bool checkonly = false) = 0;
|
||||
@@ -116,5 +155,6 @@ class AIPlayerFactory{
|
||||
#endif
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
#include "AIPlayer.h"
|
||||
#include "AllAbilities.h"
|
||||
|
||||
namespace AI {
|
||||
|
||||
class AIStats;
|
||||
class AIHints;
|
||||
class AIHint;
|
||||
@@ -57,7 +59,7 @@ public:
|
||||
OrderedAIAction* a2Ptr = const_cast<OrderedAIAction*>(&a2);
|
||||
int e1 = a1Ptr->getEfficiency();
|
||||
int e2 = a2Ptr->getEfficiency();
|
||||
if (e1 == e2) return a1Ptr->id < a2Ptr->id;
|
||||
// if (e1 == e2) return a1Ptr->id < a2Ptr->id;
|
||||
return (e1 > e2);
|
||||
}
|
||||
};
|
||||
@@ -72,7 +74,7 @@ class AIPlayerBaka: public AIPlayer{
|
||||
virtual int interruptIfICan();
|
||||
virtual int chooseAttackers();
|
||||
virtual int chooseBlockers();
|
||||
virtual int canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy);
|
||||
virtual bool canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy);
|
||||
virtual int effectBadOrGood(MTGCardInstance * card, int mode = MODE_PUTINTOPLAY, TargetChooser * tc = NULL);
|
||||
|
||||
|
||||
@@ -105,19 +107,10 @@ class AIPlayerBaka: public AIPlayer{
|
||||
virtual int getEfficiency(OrderedAIAction * action);
|
||||
virtual int getEfficiency(MTGAbility * ability);
|
||||
virtual bool payTheManaCost(ManaCost * cost, MTGCardInstance * card = NULL,vector<MTGAbility*> gotPayment = vector<MTGAbility*>());
|
||||
virtual int getCreaturesInfo(Player * player, int neededInfo = INFO_NBCREATURES , int untapMode = 0, int canAttack = 0);
|
||||
virtual ManaCost * getPotentialMana(MTGCardInstance * card = NULL);
|
||||
virtual int selectAbility();
|
||||
|
||||
public:
|
||||
enum {
|
||||
INFO_NBCREATURES,
|
||||
INFO_CREATURESPOWER,
|
||||
INFO_CREATURESRANK,
|
||||
INFO_CREATURESTOUGHNESS,
|
||||
INFO_CREATURESATTACKINGPOWER
|
||||
};
|
||||
|
||||
vector<MTGAbility*>gotPayments;
|
||||
|
||||
AIPlayerBaka(GameObserver *observer, string deckFile, string deckfileSmall, string avatarFile, MTGDeck * deck = NULL);
|
||||
@@ -137,4 +130,5 @@ class AIPlayerBaka: public AIPlayer{
|
||||
virtual int createAbilityTargets(MTGAbility * a, MTGCardInstance * c, RankingContainer& ranking);
|
||||
};
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -11,6 +11,8 @@ class AIStats;
|
||||
class AIHints;
|
||||
|
||||
|
||||
namespace AI {
|
||||
|
||||
class AIPlayerBakaB: public AIPlayerBaka{
|
||||
protected:
|
||||
int orderBlockers();
|
||||
@@ -18,7 +20,7 @@ protected:
|
||||
int interruptIfICan();
|
||||
int chooseAttackers();
|
||||
int chooseBlockers();
|
||||
int canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy);
|
||||
bool canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy);
|
||||
int effectBadOrGood(MTGCardInstance * card, int mode = MODE_PUTINTOPLAY, TargetChooser * tc = NULL);
|
||||
|
||||
|
||||
@@ -61,6 +63,8 @@ protected:
|
||||
int createAbilityTargets(MTGAbility * a, MTGCardInstance * c, RankingContainer& ranking);
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
34
projects/mtg/include/AIPlayerMinMax.h
Normal file
34
projects/mtg/include/AIPlayerMinMax.h
Normal file
@@ -0,0 +1,34 @@
|
||||
/*
|
||||
* Wagic, The Homebrew ?! is licensed under the BSD license
|
||||
* See LICENSE in the Folder's root
|
||||
* http://wololo.net/wagic/
|
||||
|
||||
AIPlayerMinMax is the MinMax implementation of the AIPlayer interface
|
||||
*/
|
||||
|
||||
#ifndef _IAPLAYER_MINMAX_H
|
||||
#define _IAPLAYER_MINMAX_H
|
||||
|
||||
#include "AIPlayer.h"
|
||||
#include "config.h"
|
||||
|
||||
namespace AI {
|
||||
|
||||
class AIPlayerMinMax: public AIPlayer{
|
||||
|
||||
protected:
|
||||
void LookAround();
|
||||
|
||||
public:
|
||||
AIPlayerMinMax(GameObserver *observer, string deckFile, string deckFileSmall, string avatarFile, MTGDeck * deck = NULL);
|
||||
virtual ~AIPlayerMinMax();
|
||||
|
||||
virtual int chooseTarget(TargetChooser * tc = NULL, Player * forceTarget = NULL, MTGCardInstance * Chosencard = NULL, bool checkonly = false) = 0;
|
||||
virtual int affectCombatDamages(CombatStep) = 0;
|
||||
virtual int Act(float dt) = 0;
|
||||
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -18,6 +18,8 @@ class MTGCard;
|
||||
class Damage;
|
||||
class WEvent;
|
||||
|
||||
namespace AI {
|
||||
|
||||
class AIStat
|
||||
{
|
||||
public:
|
||||
@@ -49,4 +51,6 @@ public:
|
||||
void Render();
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -72,7 +72,7 @@ public:
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
virtual const char * getMenuText()
|
||||
virtual const string getMenuText()
|
||||
{
|
||||
return "Ability";
|
||||
}
|
||||
|
||||
@@ -72,7 +72,7 @@ public:
|
||||
}
|
||||
|
||||
Interruptible(GameObserver* observer, int inID = 0, bool hasFocus = false)
|
||||
: PlayGuiObject(40, x, y, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
|
||||
: PlayGuiObject(40, 0.0f, 0.0f, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -204,7 +204,6 @@ protected:
|
||||
JQuadPtr pspIcons[8];
|
||||
InterruptDecision interruptDecision[2];
|
||||
float timer;
|
||||
int currentState;
|
||||
ActionStackMode mode;
|
||||
int checked;
|
||||
ATutorialMessage* currentTutorial;
|
||||
@@ -224,7 +223,7 @@ public:
|
||||
int getNextIndex(Interruptible * previous, int type = 0, int state = 0 , int display = -1);
|
||||
void Fizzle(Interruptible * action, FizzleMode fizzleMode = PUT_IN_GRAVEARD);
|
||||
Interruptible * getAt(int id);
|
||||
void cancelInterruptOffer(InterruptDecision cancelMode = DONT_INTERRUPT, bool log = true);
|
||||
void cancelInterruptOffer(Player* p = 0, InterruptDecision cancelMode = DONT_INTERRUPT, bool log = true);
|
||||
void endOfInterruption(bool log = true);
|
||||
Interruptible * getLatest(int state);
|
||||
Player * askIfWishesToInterrupt;
|
||||
@@ -251,7 +250,9 @@ public:
|
||||
#endif
|
||||
void setCurrentTutorial(ATutorialMessage* message) {currentTutorial = message;};
|
||||
ATutorialMessage* getCurrentTutorial() {return currentTutorial;};
|
||||
bool isCalm() {return interruptDecision[0] == NOT_DECIDED && interruptDecision[1] == NOT_DECIDED;};
|
||||
bool isNotUndecided() {
|
||||
return (interruptDecision[0] == NOT_DECIDED && interruptDecision[1] == NOT_DECIDED);
|
||||
};
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -172,6 +172,206 @@ private:
|
||||
{
|
||||
intValue = target->getManaCost()->getConvertedCost();
|
||||
}
|
||||
else if (s == "azorius")//devotion blue white
|
||||
{
|
||||
TargetChooserFactory dtf(card->getObserver());
|
||||
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
Player * dp = card->getObserver()->players[i];
|
||||
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
|
||||
for (int k = 0; k < 4; k++)
|
||||
{
|
||||
MTGGameZone * zone = dzones[k];
|
||||
if (dtc->targetsZone(zone, card)&&dp == card->controller())
|
||||
{
|
||||
intValue += zone->countDevotion(dtc, 2);
|
||||
intValue += zone->countDevotion(dtc, 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
SAFE_DELETE(dtc);
|
||||
}
|
||||
else if (s == "boros")//devotion red white
|
||||
{
|
||||
TargetChooserFactory dtf(card->getObserver());
|
||||
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
Player * dp = card->getObserver()->players[i];
|
||||
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
|
||||
for (int k = 0; k < 4; k++)
|
||||
{
|
||||
MTGGameZone * zone = dzones[k];
|
||||
if (dtc->targetsZone(zone, card)&&dp == card->controller())
|
||||
{
|
||||
intValue += zone->countDevotion(dtc, 3);
|
||||
intValue += zone->countDevotion(dtc, 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
SAFE_DELETE(dtc);
|
||||
}
|
||||
else if (s == "dimir")//devotion blue black
|
||||
{
|
||||
TargetChooserFactory dtf(card->getObserver());
|
||||
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
Player * dp = card->getObserver()->players[i];
|
||||
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
|
||||
for (int k = 0; k < 4; k++)
|
||||
{
|
||||
MTGGameZone * zone = dzones[k];
|
||||
if (dtc->targetsZone(zone, card)&&dp == card->controller())
|
||||
{
|
||||
intValue += zone->countDevotion(dtc, 2);
|
||||
intValue += zone->countDevotion(dtc, 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
SAFE_DELETE(dtc);
|
||||
}
|
||||
else if (s == "golgari")//devotion to green black
|
||||
{
|
||||
TargetChooserFactory dtf(card->getObserver());
|
||||
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
Player * dp = card->getObserver()->players[i];
|
||||
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
|
||||
for (int k = 0; k < 4; k++)
|
||||
{
|
||||
MTGGameZone * zone = dzones[k];
|
||||
if (dtc->targetsZone(zone, card)&&dp == card->controller())
|
||||
{
|
||||
intValue += zone->countDevotion(dtc, 1);
|
||||
intValue += zone->countDevotion(dtc, 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
SAFE_DELETE(dtc);
|
||||
}
|
||||
else if (s == "gruul")//devotion to green red
|
||||
{
|
||||
TargetChooserFactory dtf(card->getObserver());
|
||||
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
Player * dp = card->getObserver()->players[i];
|
||||
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
|
||||
for (int k = 0; k < 4; k++)
|
||||
{
|
||||
MTGGameZone * zone = dzones[k];
|
||||
if (dtc->targetsZone(zone, card)&&dp == card->controller())
|
||||
{
|
||||
intValue += zone->countDevotion(dtc, 1);
|
||||
intValue += zone->countDevotion(dtc, 3);
|
||||
}
|
||||
}
|
||||
}
|
||||
SAFE_DELETE(dtc);
|
||||
}
|
||||
else if (s == "izzet")//devotion to red blue
|
||||
{
|
||||
TargetChooserFactory dtf(card->getObserver());
|
||||
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
Player * dp = card->getObserver()->players[i];
|
||||
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
|
||||
for (int k = 0; k < 4; k++)
|
||||
{
|
||||
MTGGameZone * zone = dzones[k];
|
||||
if (dtc->targetsZone(zone, card)&&dp == card->controller())
|
||||
{
|
||||
intValue += zone->countDevotion(dtc, 2);
|
||||
intValue += zone->countDevotion(dtc, 3);
|
||||
}
|
||||
}
|
||||
}
|
||||
SAFE_DELETE(dtc);
|
||||
}
|
||||
else if (s == "orzhov")//devotion to white black
|
||||
{
|
||||
TargetChooserFactory dtf(card->getObserver());
|
||||
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
Player * dp = card->getObserver()->players[i];
|
||||
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
|
||||
for (int k = 0; k < 4; k++)
|
||||
{
|
||||
MTGGameZone * zone = dzones[k];
|
||||
if (dtc->targetsZone(zone, card)&&dp == card->controller())
|
||||
{
|
||||
intValue += zone->countDevotion(dtc, 4);
|
||||
intValue += zone->countDevotion(dtc, 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
SAFE_DELETE(dtc);
|
||||
}
|
||||
else if (s == "rakdos")//devotion to red black
|
||||
{
|
||||
TargetChooserFactory dtf(card->getObserver());
|
||||
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
Player * dp = card->getObserver()->players[i];
|
||||
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
|
||||
for (int k = 0; k < 4; k++)
|
||||
{
|
||||
MTGGameZone * zone = dzones[k];
|
||||
if (dtc->targetsZone(zone, card)&&dp == card->controller())
|
||||
{
|
||||
intValue += zone->countDevotion(dtc, 3);
|
||||
intValue += zone->countDevotion(dtc, 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
SAFE_DELETE(dtc);
|
||||
}
|
||||
else if (s == "selesnya")//devotion to green white
|
||||
{
|
||||
TargetChooserFactory dtf(card->getObserver());
|
||||
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
Player * dp = card->getObserver()->players[i];
|
||||
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
|
||||
for (int k = 0; k < 4; k++)
|
||||
{
|
||||
MTGGameZone * zone = dzones[k];
|
||||
if (dtc->targetsZone(zone, card)&&dp == card->controller())
|
||||
{
|
||||
intValue += zone->countDevotion(dtc, 1);
|
||||
intValue += zone->countDevotion(dtc, 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
SAFE_DELETE(dtc);
|
||||
}
|
||||
else if (s == "simic")//devotion to green blue
|
||||
{
|
||||
TargetChooserFactory dtf(card->getObserver());
|
||||
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
Player * dp = card->getObserver()->players[i];
|
||||
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
|
||||
for (int k = 0; k < 4; k++)
|
||||
{
|
||||
MTGGameZone * zone = dzones[k];
|
||||
if (dtc->targetsZone(zone, card)&&dp == card->controller())
|
||||
{
|
||||
intValue += zone->countDevotion(dtc, 1);
|
||||
intValue += zone->countDevotion(dtc, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
SAFE_DELETE(dtc);
|
||||
}
|
||||
else if (s.find("type:") != string::npos)
|
||||
{
|
||||
size_t begins = s.find("type:");
|
||||
@@ -435,6 +635,17 @@ private:
|
||||
{
|
||||
intValue = target->controller()->opponent()->game->hand->nb_cards;
|
||||
}
|
||||
else if (s == "powertotalinplay")//Count Total Power of Creatures you control... Formidable
|
||||
{
|
||||
intValue = 0;
|
||||
for (int j = card->controller()->game->inPlay->nb_cards - 1; j >= 0; --j)
|
||||
{
|
||||
if (card->controller()->game->inPlay->cards[j]->hasType(Subtypes::TYPE_CREATURE))
|
||||
{
|
||||
intValue += card->controller()->game->inPlay->cards[j]->power;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
intValue = atoi(s.c_str());
|
||||
@@ -1081,7 +1292,7 @@ public:
|
||||
ManaCost * cost = NULL);
|
||||
|
||||
int resolve();
|
||||
const char* getMenuText();
|
||||
const string getMenuText();
|
||||
AACounter * clone() const;
|
||||
};
|
||||
|
||||
@@ -1100,7 +1311,7 @@ public:
|
||||
bool all,ManaCost * cost = NULL);
|
||||
|
||||
int resolve();
|
||||
const char* getMenuText();
|
||||
const string getMenuText();
|
||||
AARemoveAllCounter * clone() const;
|
||||
};
|
||||
|
||||
@@ -1110,7 +1321,7 @@ class AAResetDamage: public ActivatedAbility
|
||||
public:
|
||||
AAResetDamage(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, ManaCost * cost = NULL);
|
||||
int resolve();
|
||||
const char* getMenuText();
|
||||
const string getMenuText();
|
||||
AAResetDamage * clone() const;
|
||||
};
|
||||
|
||||
@@ -1120,7 +1331,7 @@ public:
|
||||
string named;
|
||||
AAFakeAbility(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target,string _newName, ManaCost * cost = NULL);
|
||||
int resolve();
|
||||
const char* getMenuText();
|
||||
const string getMenuText();
|
||||
AAFakeAbility * clone() const;
|
||||
};
|
||||
|
||||
@@ -1131,7 +1342,7 @@ public:
|
||||
|
||||
AAFizzler(GameObserver* observer, int _id, MTGCardInstance * card, Spell * _target, ManaCost * _cost = NULL);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AAFizzler* clone() const;
|
||||
};
|
||||
|
||||
@@ -1160,7 +1371,7 @@ public:
|
||||
string Cond;
|
||||
IfThenAbility(GameObserver* observer, int _id,MTGAbility * delayedAbility = NULL,MTGAbility * delayedElseAbility = NULL, MTGCardInstance * _source=NULL, Targetable * target = NULL, int type = 1,string Cond = "");
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
IfThenAbility * clone() const;
|
||||
~IfThenAbility();
|
||||
};
|
||||
@@ -1179,7 +1390,7 @@ public:
|
||||
|
||||
void Update(float dt);
|
||||
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
int testDestroy();
|
||||
|
||||
int isReactingToTargetClick(Targetable * card);
|
||||
@@ -1209,7 +1420,7 @@ public:
|
||||
bool CheckUserInput(JButton key);
|
||||
void Update(float dt);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
int testDestroy();
|
||||
int isReactingToTargetClick(Targetable * card);
|
||||
int reactToTargetClick(Targetable * object);
|
||||
@@ -1225,7 +1436,7 @@ class AAProliferate: public ActivatedAbility
|
||||
public:
|
||||
AAProliferate(GameObserver* observer, int id, MTGCardInstance * source, Targetable * target,ManaCost * cost = NULL);
|
||||
int resolve();
|
||||
const char* getMenuText();
|
||||
const string getMenuText();
|
||||
AAProliferate * clone() const;
|
||||
~AAProliferate();
|
||||
};
|
||||
@@ -1243,7 +1454,7 @@ public:
|
||||
int resolve();
|
||||
int addToGame();
|
||||
int destroy();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
MultiAbility * clone() const;
|
||||
~MultiAbility();
|
||||
};
|
||||
@@ -1258,8 +1469,9 @@ public:
|
||||
|
||||
GenericActivatedAbility(GameObserver* observer, string newName,string castRestriction,int _id, MTGCardInstance * card, MTGAbility * a, ManaCost * _cost, string limit = "",MTGAbility * sideEffects = NULL,string usesBeforeSideEffects = "",
|
||||
int restrictions = 0, MTGGameZone * dest = NULL);
|
||||
GenericActivatedAbility(const GenericActivatedAbility& other);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
|
||||
void Update(float dt);
|
||||
int testDestroy();
|
||||
@@ -1274,7 +1486,7 @@ class AALibraryBottom: public ActivatedAbility
|
||||
public:
|
||||
AALibraryBottom(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target = NULL, ManaCost * _cost = NULL);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AALibraryBottom * clone() const;
|
||||
};
|
||||
|
||||
@@ -1284,7 +1496,7 @@ class AACopier: public ActivatedAbility
|
||||
public:
|
||||
AACopier(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target = NULL, ManaCost * _cost = NULL);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AACopier * clone() const;
|
||||
};
|
||||
//imprint
|
||||
@@ -1293,7 +1505,7 @@ class AAPhaseOut: public ActivatedAbility
|
||||
public:
|
||||
AAPhaseOut(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target = NULL, ManaCost * _cost = NULL);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AAPhaseOut * clone() const;
|
||||
};
|
||||
//cloning...this makes a token thats a copy of the target.
|
||||
@@ -1310,7 +1522,7 @@ public:
|
||||
AACloner(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target = NULL, ManaCost * _cost = NULL, int who = 0,
|
||||
string abilitiesStringList = "",string typeslist = "");
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
virtual ostream& toString(ostream& out) const;
|
||||
AACloner * clone() const;
|
||||
~AACloner();
|
||||
@@ -1326,7 +1538,7 @@ public:
|
||||
AAMover(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target, string dest,string _name, ManaCost * _cost = NULL);
|
||||
MTGGameZone * destinationZone(Targetable * target = NULL);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
const char * getMenuText(TargetChooser * fromTc);
|
||||
AAMover * clone() const;
|
||||
~AAMover();
|
||||
@@ -1342,7 +1554,7 @@ public:
|
||||
AARandomMover(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target, string tcs, string from, string to);
|
||||
MTGGameZone * destinationZone(Targetable * target = NULL,string zone = "");
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AARandomMover * clone() const;
|
||||
~AARandomMover();
|
||||
};
|
||||
@@ -1356,7 +1568,7 @@ public:
|
||||
string menu;
|
||||
AABuryCard(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AABuryCard * clone() const;
|
||||
~AABuryCard();
|
||||
};
|
||||
@@ -1367,7 +1579,7 @@ public:
|
||||
MTGAbility * andAbility;
|
||||
AADestroyCard(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AADestroyCard * clone() const;
|
||||
~AADestroyCard();
|
||||
};
|
||||
@@ -1378,7 +1590,7 @@ public:
|
||||
MTGAbility * andAbility;
|
||||
AASacrificeCard(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AASacrificeCard * clone() const;
|
||||
~AASacrificeCard();
|
||||
};
|
||||
@@ -1389,7 +1601,7 @@ public:
|
||||
MTGAbility * andAbility;
|
||||
AADiscardCard(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AADiscardCard * clone() const;
|
||||
~AADiscardCard();
|
||||
};
|
||||
@@ -1409,7 +1621,7 @@ public:
|
||||
string tcString;
|
||||
|
||||
GenericTargetAbility(GameObserver* observer, string newName, string castRestriction, int _id, MTGCardInstance * _source, TargetChooser * _tc, MTGAbility * a, ManaCost * _cost = NULL, string limit = "",MTGAbility * sideEffects = NULL,string usesBeforeSideEffects = "", int restrictions = 0, MTGGameZone * dest = NULL,string tcString ="");
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
~GenericTargetAbility();
|
||||
GenericTargetAbility * clone() const;
|
||||
int resolve();
|
||||
@@ -1447,7 +1659,7 @@ public:
|
||||
return 1;
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
return "Ninjutsu";
|
||||
}
|
||||
@@ -1479,7 +1691,7 @@ public:
|
||||
return 1;
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
return "Remove From Combat";
|
||||
}
|
||||
@@ -1501,7 +1713,7 @@ public:
|
||||
AADrawer(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost,string nbcardsStr, int who =
|
||||
TargetChooser::UNSET,bool noReplace = false);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AADrawer * clone() const;
|
||||
int getNumCards();
|
||||
};
|
||||
@@ -1521,7 +1733,7 @@ public:
|
||||
ACastRestriction(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, TargetChooser * _restrictionsScope, WParsedInt * _value, bool _modifyExisting, int _zoneId, int who = TargetChooser::UNSET);
|
||||
int addToGame();
|
||||
int destroy();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
ACastRestriction * clone() const;
|
||||
~ACastRestriction();
|
||||
|
||||
@@ -1536,7 +1748,7 @@ public:
|
||||
|
||||
AInstantCastRestrictionUEOT(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, TargetChooser * _restrictionsScope, WParsedInt * _value, bool _modifyExisting, int _zoneId, int who = TargetChooser::UNSET);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AInstantCastRestrictionUEOT * clone() const;
|
||||
~AInstantCastRestrictionUEOT();
|
||||
};
|
||||
@@ -1549,7 +1761,7 @@ public:
|
||||
AALifer(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string life_s, ManaCost * _cost = NULL,
|
||||
int who = TargetChooser::UNSET);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AALifer * clone() const;
|
||||
int getLife();
|
||||
|
||||
@@ -1562,7 +1774,7 @@ public:
|
||||
AAWinGame(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost = NULL, int who =
|
||||
TargetChooser::UNSET);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AAWinGame * clone() const;
|
||||
};
|
||||
|
||||
@@ -1603,7 +1815,7 @@ public:
|
||||
return 1;
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
return Constants::MTGBasicAbilities[ability];
|
||||
}
|
||||
@@ -1645,7 +1857,7 @@ public:
|
||||
return InstantAbility::addToGame();
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
return Constants::MTGBasicAbilities[ability];
|
||||
}
|
||||
@@ -1706,7 +1918,7 @@ public:
|
||||
return ActivatedAbility::addToGame();
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
return ability->getMenuText();
|
||||
}
|
||||
@@ -1862,7 +2074,7 @@ public:
|
||||
return 1;
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
sprintf(menuText,"Protection from %s",tcstr.c_str());
|
||||
return menuText;
|
||||
@@ -2054,7 +2266,7 @@ public:
|
||||
((MTGCardInstance *) target)->addToToughness(-wppt->toughness.getValue());
|
||||
return 1;
|
||||
}
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
if(PT.size())
|
||||
{
|
||||
@@ -2147,7 +2359,7 @@ public:
|
||||
return 1;
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
return ability->getMenuText();
|
||||
}
|
||||
@@ -2189,7 +2401,7 @@ public:
|
||||
return toAdd->addToGame();
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
return ability->getMenuText();
|
||||
}
|
||||
@@ -2287,7 +2499,7 @@ public:
|
||||
return 1;
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
return "Regenerate";
|
||||
}
|
||||
@@ -2494,7 +2706,7 @@ public:
|
||||
SAFE_DELETE(ability);
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
if(ability)
|
||||
{
|
||||
@@ -2523,13 +2735,13 @@ public:
|
||||
|
||||
ALord(GameObserver* observer, int _id, MTGCardInstance * card, TargetChooser * _tc, int _includeSelf, MTGAbility * a) :
|
||||
ListMaintainerAbility(observer, _id, card), NestedAbility(a)
|
||||
{
|
||||
tc = _tc;
|
||||
tc->targetter = NULL;
|
||||
includeSelf = _includeSelf;
|
||||
if(ability->aType == MTGAbility::STANDARD_PREVENT)
|
||||
aType = MTGAbility::STANDARD_PREVENT;
|
||||
}
|
||||
{
|
||||
tc = _tc;
|
||||
tc->targetter = NULL;
|
||||
includeSelf = _includeSelf;
|
||||
if(ability->aType == MTGAbility::STANDARD_PREVENT)
|
||||
aType = MTGAbility::STANDARD_PREVENT;
|
||||
}
|
||||
|
||||
//returns true if it is me who created ability a attached to Damageable d
|
||||
bool isParentOf(Damageable * d, MTGAbility * a)
|
||||
@@ -2607,7 +2819,8 @@ public:
|
||||
|
||||
int removed(MTGCardInstance * card)
|
||||
{
|
||||
if (abilities.find(card) != abilities.end() && !(forceDestroy == -1 && forcedAlive == 1))//only embelms have forcedestroy = -1 and forcedalive = 1
|
||||
if (abilities.find(card) != abilities.end()
|
||||
&& !(forceDestroy == -1 && forcedAlive == 1)) //only embelms have forcedestroy = -1 and forcedalive = 1
|
||||
{
|
||||
game->removeObserver(abilities[card]);
|
||||
abilities.erase(card);
|
||||
@@ -2620,7 +2833,7 @@ public:
|
||||
SAFE_DELETE(ability);
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
//Special case for move
|
||||
if (AAMover * move = dynamic_cast<AAMover *>(ability))
|
||||
@@ -2806,7 +3019,7 @@ public:
|
||||
int equip(MTGCardInstance * equipped);
|
||||
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
|
||||
int testDestroy();
|
||||
int destroy();
|
||||
@@ -2927,7 +3140,7 @@ public:
|
||||
SAFE_DELETE(NewPow);
|
||||
SAFE_DELETE(NewTou);
|
||||
}
|
||||
for (int i = 0; i < multiplier->getValue(); ++i)
|
||||
for (int i = 0; i < Tokenizer(); ++i)
|
||||
{
|
||||
//MTGCardInstance * myToken;
|
||||
if (tokenId)
|
||||
@@ -2986,6 +3199,23 @@ public:
|
||||
return 1;
|
||||
}
|
||||
|
||||
int Tokenizer()//tokenizer
|
||||
{
|
||||
int tokenize = 1;
|
||||
if (source->controller()->game->battlefield->hasAbility(Constants::TOKENIZER))
|
||||
{
|
||||
int nbcards = source->controller()->game->battlefield->nb_cards;
|
||||
for (int j = 0; j < nbcards; j++)
|
||||
{
|
||||
if (source->controller()->game->battlefield->cards[j]->has(Constants::TOKENIZER))
|
||||
tokenize *= 2;
|
||||
}
|
||||
return multiplier->getValue()*tokenize;
|
||||
}
|
||||
else
|
||||
return multiplier->getValue();
|
||||
}
|
||||
|
||||
void setTokenOwner()
|
||||
{
|
||||
switch(who)
|
||||
@@ -3034,7 +3264,7 @@ public:
|
||||
card->setAttacker(1);
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
sprintf(menuText, "Create %s", name.c_str());
|
||||
return menuText;
|
||||
@@ -3135,7 +3365,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
if(name.size())
|
||||
return name.c_str();
|
||||
@@ -3308,7 +3538,7 @@ public:
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
return ability->getMenuText();
|
||||
}
|
||||
@@ -3520,7 +3750,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
return ability->getMenuText();
|
||||
}
|
||||
@@ -3543,7 +3773,7 @@ public:
|
||||
AASetHand(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, int hand, ManaCost * _cost = NULL,
|
||||
int who = TargetChooser::UNSET);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AASetHand * clone() const;
|
||||
|
||||
};
|
||||
@@ -3557,7 +3787,7 @@ public:
|
||||
AALifeSet(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, WParsedInt * life, ManaCost * _cost = NULL,
|
||||
int who = TargetChooser::UNSET);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AALifeSet * clone() const;
|
||||
~AALifeSet();
|
||||
|
||||
@@ -3574,7 +3804,7 @@ public:
|
||||
AADamager(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, string d, ManaCost * _cost = NULL,
|
||||
int who = TargetChooser::UNSET);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
int getDamage();
|
||||
AADamager * clone() const;
|
||||
|
||||
@@ -3588,7 +3818,7 @@ public:
|
||||
|
||||
AADamagePrevent(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, int preventing, ManaCost * _cost = NULL, int who = TargetChooser::UNSET);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AADamagePrevent * clone() const;
|
||||
~AADamagePrevent();
|
||||
};
|
||||
@@ -3602,7 +3832,7 @@ public:
|
||||
AAAlterPoison(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, int poison, ManaCost * _cost = NULL,
|
||||
int who = TargetChooser::UNSET);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AAAlterPoison * clone() const;
|
||||
~AAAlterPoison();
|
||||
};
|
||||
@@ -3630,7 +3860,7 @@ class AATapper: public ActivatedAbility
|
||||
public:
|
||||
AATapper(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target, ManaCost * _cost = NULL);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AATapper * clone() const;
|
||||
};
|
||||
|
||||
@@ -3640,7 +3870,7 @@ class AAUntapper: public ActivatedAbility
|
||||
public:
|
||||
AAUntapper(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target, ManaCost * _cost = NULL);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AAUntapper * clone() const;
|
||||
};
|
||||
|
||||
@@ -3661,7 +3891,7 @@ class AAFrozen: public ActivatedAbility
|
||||
public:
|
||||
AAFrozen(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target, ManaCost * _cost = NULL);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AAFrozen * clone() const;
|
||||
};
|
||||
/* ghetto new target*/
|
||||
@@ -3671,7 +3901,7 @@ public:
|
||||
bool retarget;
|
||||
AANewTarget(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target,bool retarget = false, ManaCost * _cost = NULL);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AANewTarget * clone() const;
|
||||
};
|
||||
/* morph*/
|
||||
@@ -3682,7 +3912,7 @@ public:
|
||||
AAMorph(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target, ManaCost * _cost = NULL);
|
||||
int resolve();
|
||||
int testDestroy();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AAMorph * clone() const;
|
||||
};
|
||||
/* flip*/
|
||||
@@ -3694,7 +3924,7 @@ public:
|
||||
AAFlip(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target,string flipStats);
|
||||
int resolve();
|
||||
int testDestroy();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AAFlip * clone() const;
|
||||
};
|
||||
/* dynamic ability build*/
|
||||
@@ -3759,7 +3989,7 @@ string menu;
|
||||
int resolve();
|
||||
int activateMainAbility(MTGAbility * toActivate,MTGCardInstance * source , Damageable * target);
|
||||
int activateStored();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AADynamic * clone() const;
|
||||
~AADynamic();
|
||||
};
|
||||
@@ -3812,7 +4042,7 @@ public:
|
||||
return 1;
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
return "Swap power and toughness";
|
||||
}
|
||||
@@ -3828,7 +4058,7 @@ public:
|
||||
AAExchangeLife(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, ManaCost * _cost = NULL,
|
||||
int who = TargetChooser::UNSET);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AAExchangeLife * clone() const;
|
||||
|
||||
};
|
||||
@@ -4064,7 +4294,7 @@ public:
|
||||
int reapplyCountersBonus(MTGCardInstance * rtarget= NULL,bool powerapplied=false,bool toughnessapplied=false);
|
||||
int testDestroy();
|
||||
int destroy();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
ATransformer * clone() const;
|
||||
~ATransformer();
|
||||
};
|
||||
@@ -4087,7 +4317,7 @@ public:
|
||||
|
||||
ATransformerInstant(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, string types = "", string abilities = "",string newpower = "",bool newpowerfound = false,string newtoughness = "",bool newtoughnessfound = false,vector<string>newAbilitiesList = vector<string>(),bool newAbilityFound = false,bool aForever = false, bool UYNT = false,string menutext = "");
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
ATransformerInstant * clone() const;
|
||||
~ATransformerInstant();
|
||||
};
|
||||
@@ -4103,7 +4333,7 @@ public:
|
||||
WParsedPT * newWppt;
|
||||
PTInstant(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, WParsedPT * wppt,string s = "",bool nonstatic = false);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
PTInstant * clone() const;
|
||||
~PTInstant();
|
||||
};
|
||||
@@ -4162,7 +4392,7 @@ public:
|
||||
return 1;
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
return "Exalted";
|
||||
}
|
||||
@@ -4180,7 +4410,7 @@ public:
|
||||
ASwapPT * ability;
|
||||
ASwapPTUEOT(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
ASwapPTUEOT * clone() const;
|
||||
~ASwapPTUEOT();
|
||||
};
|
||||
@@ -4257,7 +4487,7 @@ public:
|
||||
APreventDamageTypesUEOT(GameObserver* observer, int id, MTGCardInstance * source, string to, string from, int type = 0);
|
||||
int resolve();
|
||||
int destroy();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
APreventDamageTypesUEOT * clone() const;
|
||||
~APreventDamageTypesUEOT();
|
||||
};
|
||||
@@ -4274,7 +4504,7 @@ public:
|
||||
AVanishing(GameObserver* observer, int _id, MTGCardInstance * card, ManaCost * _cost, int restrictions = 0,int amount = 0,string counterName = "");
|
||||
void Update(float dt);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AVanishing * clone() const;
|
||||
~AVanishing();
|
||||
};
|
||||
@@ -4296,7 +4526,7 @@ public:
|
||||
void Update(float dt);
|
||||
int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
virtual ostream& toString(ostream& out) const;
|
||||
AUpkeep * clone() const;
|
||||
~AUpkeep();
|
||||
@@ -4322,7 +4552,7 @@ public:
|
||||
MTG_PHASE_UPKEEP,bool forcedestroy = false,bool next = true,bool myturn = true,bool opponentturn = true,bool once = false);
|
||||
void Update(float dt);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
APhaseAction * clone() const;
|
||||
~APhaseAction();
|
||||
};
|
||||
@@ -4336,7 +4566,7 @@ public:
|
||||
APhaseActionGeneric(GameObserver* observer, int _id, MTGCardInstance * card, MTGCardInstance * target, string sAbility, int restrictions = 0, int _phase =
|
||||
MTG_PHASE_UPKEEP,bool forcedestroy = false,bool next = true,bool myturn = false,bool opponentturn = false,bool once = false);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
APhaseActionGeneric * clone() const;
|
||||
~APhaseActionGeneric();
|
||||
|
||||
@@ -4356,7 +4586,7 @@ public:
|
||||
void Update(float dt);
|
||||
void resolveBlink();
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
ABlink * clone() const;
|
||||
~ABlink();
|
||||
private:
|
||||
@@ -4374,7 +4604,7 @@ public:
|
||||
MTGAbility * stored;
|
||||
ABlinkGeneric(GameObserver* observer, int _id, MTGCardInstance * card, MTGCardInstance * _target,bool blinkueot=false,bool blinkForSource = false,bool blinkhand = false,MTGAbility * stored = NULL);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
ABlinkGeneric * clone() const;
|
||||
~ABlinkGeneric();
|
||||
|
||||
@@ -5280,7 +5510,7 @@ public:
|
||||
return 1;
|
||||
}
|
||||
|
||||
const char * getMenuText()
|
||||
const string getMenuText()
|
||||
{
|
||||
return "phase alter";
|
||||
}
|
||||
@@ -5299,7 +5529,7 @@ public:
|
||||
AADepleter(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost = NULL,
|
||||
int who = TargetChooser::UNSET);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AADepleter * clone() const;
|
||||
};
|
||||
|
||||
@@ -5312,7 +5542,7 @@ public:
|
||||
AAModTurn(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbTurnStr, ManaCost * _cost = NULL,
|
||||
int who = TargetChooser::UNSET);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AAModTurn * clone() const;
|
||||
};
|
||||
|
||||
@@ -5323,10 +5553,21 @@ public:
|
||||
AAShuffle(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost = NULL, int who =
|
||||
TargetChooser::UNSET);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AAShuffle * clone() const;
|
||||
};
|
||||
|
||||
//Mulligan
|
||||
class AAMulligan: public ActivatedAbilityTP
|
||||
{
|
||||
public:
|
||||
AAMulligan(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost = NULL, int who =
|
||||
TargetChooser::UNSET);
|
||||
int resolve();
|
||||
const string getMenuText();
|
||||
AAMulligan * clone() const;
|
||||
};
|
||||
|
||||
//Remove Mana From ManaPool
|
||||
class AARemoveMana: public ActivatedAbilityTP
|
||||
{
|
||||
@@ -5336,7 +5577,7 @@ public:
|
||||
|
||||
AARemoveMana(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, string ManaDesc, int who = TargetChooser::UNSET);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AARemoveMana * clone() const;
|
||||
~AARemoveMana();
|
||||
|
||||
@@ -5351,7 +5592,7 @@ public:
|
||||
AARandomDiscarder(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost = NULL,
|
||||
int who = TargetChooser::UNSET);
|
||||
int resolve();
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
AARandomDiscarder * clone() const;
|
||||
};
|
||||
|
||||
@@ -5523,7 +5764,7 @@ public:
|
||||
|
||||
int testDestroy(){return 0;};
|
||||
void Update(float dt);
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
int isReactingToTargetClick(Targetable * card);
|
||||
int reactToTargetClick(Targetable * object);
|
||||
MTGCardInstance * makeCard();
|
||||
@@ -5640,7 +5881,7 @@ public:
|
||||
MTGAbility * abilityAltered;
|
||||
AASetColorChosen(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, int _color = 0 ,string toAdd = "");
|
||||
int resolve();
|
||||
const char* getMenuText();
|
||||
const string getMenuText();
|
||||
AASetColorChosen * clone() const;
|
||||
~AASetColorChosen();
|
||||
};
|
||||
@@ -5653,7 +5894,7 @@ public:
|
||||
MTGAbility * abilityAltered;
|
||||
AASetTypeChosen(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, int _type = 0,string menu = "error" ,string toAdd = "");
|
||||
int resolve();
|
||||
const char* getMenuText();
|
||||
const string getMenuText();
|
||||
AASetTypeChosen * clone() const;
|
||||
~AASetTypeChosen();
|
||||
};
|
||||
@@ -5667,7 +5908,7 @@ public:
|
||||
bool ANonWall;
|
||||
GenericChooseTypeColor(GameObserver* observer, int id, MTGCardInstance * source, Targetable * target, string toAdd = "",bool chooseColor = false,bool nonwall = false, ManaCost * cost = NULL);
|
||||
int resolve();
|
||||
const char* getMenuText();
|
||||
const string getMenuText();
|
||||
GenericChooseTypeColor * clone() const;
|
||||
~GenericChooseTypeColor();
|
||||
|
||||
@@ -5684,7 +5925,7 @@ public:
|
||||
MTGAbility * abilityAltered;
|
||||
AASetCoin(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, int side = -1,string toAdd = "");
|
||||
int resolve();
|
||||
const char* getMenuText();
|
||||
const string getMenuText();
|
||||
AASetCoin * clone() const;
|
||||
~AASetCoin();
|
||||
};
|
||||
@@ -5695,7 +5936,7 @@ public:
|
||||
AASetCoin * setCoin;
|
||||
GenericFlipACoin(GameObserver* observer, int id, MTGCardInstance * source, Targetable * target, string toAdd = "", ManaCost * cost = NULL);
|
||||
int resolve();
|
||||
const char* getMenuText();
|
||||
const string getMenuText();
|
||||
GenericFlipACoin * clone() const;
|
||||
~GenericFlipACoin();
|
||||
|
||||
@@ -5714,7 +5955,7 @@ public:
|
||||
|
||||
GenericPaidAbility(GameObserver* observer, int id, MTGCardInstance * source, Targetable * target,string _newName,string _castRestriction,string _mayCost, string toAdd, ManaCost * cost = NULL);
|
||||
int resolve();
|
||||
const char* getMenuText();
|
||||
const string getMenuText();
|
||||
GenericPaidAbility * clone() const;
|
||||
~GenericPaidAbility();
|
||||
|
||||
|
||||
@@ -64,6 +64,7 @@ class CardDescriptor: public MTGCardInstance
|
||||
string compareName;
|
||||
int CDopponentDamaged;
|
||||
int CDcontrollerDamaged;
|
||||
int CDdamager;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -33,7 +33,7 @@ protected:
|
||||
/*
|
||||
** Tries to render the Big version of a card picture, backups to text version in case of failure
|
||||
*/
|
||||
static void RenderBig(MTGCard * card, const Pos& pos);
|
||||
static void RenderBig(MTGCard * card, const Pos& pos, bool thumb = false);
|
||||
|
||||
static void RenderCountersBig(MTGCard * card, const Pos& pos, int drawMode = DrawMode::kNormal);
|
||||
static void AlternateRender(MTGCard * card, const Pos& pos);
|
||||
@@ -55,8 +55,8 @@ public:
|
||||
virtual void Render();
|
||||
virtual void Update(float dt);
|
||||
|
||||
void DrawCard(const Pos& inPosition, int inMode = DrawMode::kNormal);
|
||||
static void DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode = DrawMode::kNormal);
|
||||
void DrawCard(const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false);
|
||||
static void DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false);
|
||||
|
||||
static JQuadPtr AlternateThumbQuad(MTGCard * card);
|
||||
virtual ostream& toString(ostream&) const;
|
||||
|
||||
@@ -101,10 +101,9 @@ public:
|
||||
int removeType(string value, int removeAll = 0);
|
||||
int removeType(int value, int removeAll = 0);
|
||||
bool hasSubtype(int _subtype);
|
||||
bool hasSubtype(const char * _subtype);
|
||||
bool hasSubtype(const string& _subtype);
|
||||
bool hasType(int _type);
|
||||
bool hasType(const char * type);
|
||||
bool hasType(const string& type);
|
||||
|
||||
void setManaCost(const string& value);
|
||||
ManaCost * getManaCost();
|
||||
|
||||
45
projects/mtg/include/CarouselDeckView.h
Normal file
45
projects/mtg/include/CarouselDeckView.h
Normal file
@@ -0,0 +1,45 @@
|
||||
#ifndef _CAROUSEL_DECK_VIEW_H_
|
||||
#define _CAROUSEL_DECK_VIEW_H_
|
||||
|
||||
#include "DeckView.h"
|
||||
#include "Easing.h"
|
||||
|
||||
class CarouselDeckView : public DeckView
|
||||
{
|
||||
private:
|
||||
static const float max_scale;
|
||||
static const float x_center;
|
||||
static const float right_border;
|
||||
static const float slide_animation_duration;
|
||||
static const float scroll_animation_duration;
|
||||
|
||||
public:
|
||||
CarouselDeckView();
|
||||
virtual ~CarouselDeckView();
|
||||
void Reset();
|
||||
|
||||
void UpdateViewState(float dt);
|
||||
void UpdateCardPosition(int index);
|
||||
void renderCard(int index)
|
||||
{
|
||||
int alpha = (int) (255 * (mCards[index].scale + 1.0 - max_scale));
|
||||
DeckView::renderCard(index, alpha);
|
||||
}
|
||||
|
||||
void Render();
|
||||
|
||||
bool ButtonPressed(Buttons button);
|
||||
MTGCard * Click(int x, int y);
|
||||
MTGCard * Click();
|
||||
|
||||
void changePositionAnimated(int offset);
|
||||
void changeFilterAnimated(int offset);
|
||||
|
||||
MTGCard *getActiveCard();
|
||||
private:
|
||||
float mScrollOffset, mSlideOffset;
|
||||
InOutQuadEasing mScrollEasing;
|
||||
InOutQuadEasing mSlideEasing;
|
||||
};
|
||||
|
||||
#endif //_CAROUSEL_DECK_VIEW_H_
|
||||
@@ -17,7 +17,7 @@ private:
|
||||
StatsWrapper *stw;
|
||||
|
||||
public:
|
||||
DeckEditorMenu(int id, JGuiListener* listener = NULL, int fontId = 1, const char * _title = "", DeckDataWrapper *selectedDeck = NULL, StatsWrapper *stats = NULL);
|
||||
DeckEditorMenu(int id, JGuiListener* listener = NULL, int fontId = 1, const string& _title = "", DeckDataWrapper *selectedDeck = NULL, StatsWrapper *stats = NULL);
|
||||
void Render();
|
||||
virtual ~DeckEditorMenu();
|
||||
};
|
||||
|
||||
@@ -79,7 +79,7 @@ public:
|
||||
virtual void Render();
|
||||
virtual void Update(float dt);
|
||||
using JGuiController::Add;
|
||||
virtual void Add(int id, const char * Text, string desc = "", bool forceFocus = false, DeckMetaData *deckMetaData = NULL);
|
||||
virtual void Add(int id, const string& Text, const string& desc = "", bool forceFocus = false, DeckMetaData *deckMetaData = NULL);
|
||||
virtual void Close();
|
||||
void updateScroller();
|
||||
void RenderBackground();
|
||||
|
||||
@@ -77,9 +77,7 @@ public:
|
||||
}
|
||||
|
||||
// Setters
|
||||
void setDescription( const string description ) { mDescription = description; };
|
||||
|
||||
;
|
||||
void setDescription( const string& description ) { mDescription = description; }
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -98,7 +98,7 @@ public:
|
||||
string getManaColorIndex();
|
||||
void updateStats(string filename, MTGAllCards * collection);
|
||||
void updateStats(DeckDataWrapper *mtgDeck);
|
||||
int countCardsByType(const char * _type, DeckDataWrapper * myDeck);
|
||||
int countCardsByType(const string& _type, DeckDataWrapper * myDeck);
|
||||
float noLuck(int n, int a, int x);
|
||||
|
||||
vector<string> aiDeckNames;
|
||||
|
||||
241
projects/mtg/include/DeckView.h
Normal file
241
projects/mtg/include/DeckView.h
Normal file
@@ -0,0 +1,241 @@
|
||||
#ifndef _DECK_VIEW_H_
|
||||
#define _DECK_VIEW_H_
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "MTGCard.h"
|
||||
#include "DeckDataWrapper.h"
|
||||
#include "WFont.h"
|
||||
#include "WResourceManager.h"
|
||||
#include "Pos.h"
|
||||
|
||||
/*! \brief A abstract base class for deck views
|
||||
*
|
||||
* The deck editor uses a deck view to present the cards
|
||||
* e.g. in a circular "Carousel" layout or in a flat grid
|
||||
* layout. Both layouts inherit this base class to ensure
|
||||
* a common interface which the deck editor can rely on.
|
||||
*/
|
||||
class DeckView
|
||||
{
|
||||
protected:
|
||||
/*! \brief defines the delay until additional card informations get shown
|
||||
*
|
||||
* \note I am not entirely sure about that
|
||||
*/
|
||||
static const float no_user_activity_show_card_delay;
|
||||
|
||||
/*! \brief Represents a card for internal use in the deck view
|
||||
*
|
||||
* It stores positional information and a pointer to the actual card structure.
|
||||
*/
|
||||
struct CardRep{
|
||||
float x;
|
||||
float y;
|
||||
float scale;
|
||||
MTGCard * card;
|
||||
};
|
||||
public:
|
||||
/*! \brief Defines if the filter needs an update
|
||||
*
|
||||
* The owner of the deck that is shown is responsible for updating the filters.
|
||||
*/
|
||||
bool dirtyFilters;
|
||||
|
||||
/*! \brief Defines if the card positions need an update
|
||||
*
|
||||
* If the card positions are dirty, UpdateCardPosition will get called on
|
||||
* all cards during Update(float dt);
|
||||
*
|
||||
* \see Update
|
||||
* \see UpdateCardPosition
|
||||
*/
|
||||
bool dirtyCardPos;
|
||||
|
||||
/*! \brief Constructs the view and initializes datamembers
|
||||
*
|
||||
* It sets the dirty states to true, the currently shown deck to NULL and selects filter 0.
|
||||
*
|
||||
* \param numberOfCards the number of cards the view handles (this includes hidden cards for caching)
|
||||
*/
|
||||
DeckView(int numberOfCards);
|
||||
|
||||
/*! \brief Does nothing but is needed to ensure proper deletion of derived classes.
|
||||
*/
|
||||
virtual ~DeckView();
|
||||
|
||||
/*! \brief Resets nearly all datamembers to their initial values
|
||||
*
|
||||
* Does not reset mCards.
|
||||
*/
|
||||
virtual void Reset();
|
||||
|
||||
/*! \brief Advances the view by dt time units
|
||||
*
|
||||
* This method calls UpdateViewState unconditionally and UpdateCardPosition on every card
|
||||
* if dirtyCardPos is set. It then resets dirtyCardPos.
|
||||
*
|
||||
* \param dt the number of time units to advance
|
||||
* \see UpdateViewState
|
||||
* \see UpdateCardPosition
|
||||
*/
|
||||
void Update(float dt);
|
||||
|
||||
/*! \brief Sets the deck that this view shows
|
||||
*
|
||||
* This method replaces the currently shown deck with toShow, sets all dirty states and
|
||||
* reloads the mtg cards. No ownership changes.
|
||||
*
|
||||
* \param toShow the deck to show
|
||||
* \see reloadIndexes
|
||||
*/
|
||||
void SetDeck(DeckDataWrapper *toShow);
|
||||
|
||||
/*! \brief Returns a pointer to the current deck.
|
||||
*/
|
||||
DeckDataWrapper *deck();
|
||||
|
||||
/*! \brief Performs an immediate switch of the filter without animations
|
||||
*
|
||||
* This method rotates the currently selected filter by delta and sets dirtyFilters.
|
||||
*
|
||||
* \param delta the filter to select relatively to the currently selected filter
|
||||
* \see dirtyFilters
|
||||
*/
|
||||
void changeFilter(int delta);
|
||||
|
||||
/*! \brief Performs an immediate switch of the position without animations
|
||||
*
|
||||
* If the i-th card stored in mCards points to the j-th card in the deck, it will point
|
||||
* to the (j+delta)-th card after this method is called. No dirty states are set.
|
||||
*
|
||||
* \param delta the number of cards to advances
|
||||
* \see mCards
|
||||
*/
|
||||
void changePosition(int delta);
|
||||
|
||||
/*! \brief Returns the number of the currently selected filter
|
||||
*
|
||||
* \return the currently selected filter
|
||||
*/
|
||||
int filter();
|
||||
|
||||
/*! \brief Reloads the mtg card pointers of mCards from the deck
|
||||
*
|
||||
* This is called when: We change the position in the deck or the deck structure changes
|
||||
* (due to filtering or addition or removal of cards).
|
||||
*/
|
||||
void reloadIndexes();
|
||||
|
||||
/*! \brief Returns the current position in the deck
|
||||
*/
|
||||
int getPosition();
|
||||
|
||||
/*! \brief Renders the view
|
||||
*/
|
||||
virtual void Render() = 0;
|
||||
|
||||
/*! \brief Reacts to selections by a pointer device (e. g. mouse, touch)
|
||||
*
|
||||
* If the selection in view internal i. e. a card got selected, there is
|
||||
* no outside action performed and this method will return NULL. If a action got
|
||||
* triggered i. e. a selected card was activated, it returns that card
|
||||
* for further handling by the caller.
|
||||
*
|
||||
* \param x the x coordinate of the pointer during the action
|
||||
* \param y the y coordinate of the pointer during the action
|
||||
* \returns the card the action corresponds to
|
||||
*/
|
||||
virtual MTGCard * Click(int x, int y) = 0;
|
||||
|
||||
/*! \brief Reacts to selections by pointerless devices (e. g. buttons)
|
||||
*
|
||||
* \see Click(int x, int y)
|
||||
* \returns the card the actions corresponds to
|
||||
*/
|
||||
virtual MTGCard * Click() = 0;
|
||||
|
||||
/*! \brief Handles ordinary button presses
|
||||
*
|
||||
* \param the pressed JButton
|
||||
* \returns true if the view reacted to the button and false otherwise
|
||||
*/
|
||||
virtual bool ButtonPressed(Buttons button) = 0;
|
||||
|
||||
/*! \brief Returns the currently active card
|
||||
*/
|
||||
virtual MTGCard *getActiveCard() = 0;
|
||||
|
||||
/*! \brief Changes the position by a given offset
|
||||
*
|
||||
* Advances the view by offset cards and animates the change.
|
||||
*
|
||||
* \param offset the number of positions to advance
|
||||
*/
|
||||
virtual void changePositionAnimated(int offset) = 0;
|
||||
|
||||
/*! \brief Changes the filter by a given offset
|
||||
*
|
||||
* Rotates the selected filter by the given offset and animates the change.
|
||||
*/
|
||||
virtual void changeFilterAnimated(int offset) = 0;
|
||||
protected:
|
||||
|
||||
/*! \brief The number of time units since an user activity occurred
|
||||
*/
|
||||
float last_user_activity;
|
||||
|
||||
/*! \brief The currently selected filter
|
||||
*/
|
||||
int mFilter;
|
||||
|
||||
/*! \brief The currently selected deck
|
||||
*
|
||||
* This class does not take ownership of the deck
|
||||
*/
|
||||
DeckDataWrapper *mCurrentDeck;
|
||||
|
||||
/*! \brief The card positions and pointers
|
||||
*/
|
||||
vector<CardRep> mCards;
|
||||
|
||||
/*! \brief Renders a card with given alpha value
|
||||
*
|
||||
* \param index of the card in mCards to render
|
||||
* \param alpha the alpha value of the card
|
||||
* \param asThumbnail renders the thumbnail image of the card if set to true
|
||||
*
|
||||
* \see mCards
|
||||
*/
|
||||
void renderCard(int index, int alpha, bool asThumbnail = false);
|
||||
|
||||
/*! \brief Returns the index in mCards of the card that is nearest to the given point
|
||||
*
|
||||
* \note This method uses the euclidian distance to the center of the card
|
||||
*
|
||||
* \param x the reference points x coordinate
|
||||
* \param y the reference points y coordinate
|
||||
* \returns the index of the nearest card to the reference point and -1 of mCards is empty
|
||||
*/
|
||||
int getCardIndexNextTo(int x, int y);
|
||||
private:
|
||||
|
||||
/*! \brief Updates the state of the view e. g. view transitions
|
||||
*
|
||||
* \param dt the passes time since the last update
|
||||
*/
|
||||
virtual void UpdateViewState(float dt) = 0;
|
||||
|
||||
/*! \brief Updates the given card reps positional members
|
||||
*
|
||||
* This method is called from Update when dirtyCardPos is set
|
||||
*
|
||||
* \param index the index in mCards of the card to update
|
||||
*
|
||||
* \see Update
|
||||
* \see mCards
|
||||
*/
|
||||
virtual void UpdateCardPosition(int index) = 0;
|
||||
};
|
||||
|
||||
#endif // _DECK_VIEW_H_
|
||||
245
projects/mtg/include/Easing.h
Normal file
245
projects/mtg/include/Easing.h
Normal file
@@ -0,0 +1,245 @@
|
||||
#ifndef _EASING_H_
|
||||
#define _EASING_H_
|
||||
|
||||
/*! \brief A class for eased floats for use in animations
|
||||
*
|
||||
* Animations often defines values a floating point variable
|
||||
* should have at given times and interpolates between them to
|
||||
* calculate the value of that variable at any given intermediate
|
||||
* time step.
|
||||
*
|
||||
* The simplest case would be linear interpolation:
|
||||
* Suppose a float "position" should be a at time = 0 and
|
||||
* b at time = x. If the current time is y, the value of
|
||||
* "position" is then a + (b-a)*y/x.
|
||||
*
|
||||
* This class defines the interface needed to implement different
|
||||
* kind of interpolations with a common interface. See
|
||||
* http://www.gizma.com/easing/ for more information for a few
|
||||
* examples.
|
||||
*/
|
||||
class Easing
|
||||
{
|
||||
public:
|
||||
/*! \brief The value at the start of an animation.
|
||||
*
|
||||
* start_value is undefined if no animation is running.
|
||||
*/
|
||||
float start_value;
|
||||
|
||||
/*! \brief The amount the value should change during the animation.
|
||||
*
|
||||
* delta_value is undefined if no animation is running.
|
||||
*/
|
||||
float delta_value;
|
||||
|
||||
/*! \brief The current value.
|
||||
*
|
||||
* Use this member to read the value or to write the value without
|
||||
* to animate intermediate values and. Make sure that the easing
|
||||
* is not used once value is deleted.
|
||||
*/
|
||||
float& value;
|
||||
|
||||
/*! \brief The duration the animation should take
|
||||
*
|
||||
* It is not relevant which unit is used. This value is undefined
|
||||
* if no animation is running.
|
||||
*/
|
||||
float duration;
|
||||
|
||||
/*! \brief The accumulated time the animation did run until now.
|
||||
*
|
||||
* It is not relevant which unit is used. This values is undefined
|
||||
* if no animation is running.
|
||||
*/
|
||||
float time_acc;
|
||||
|
||||
/*! \brief Sets Easing::float to val and sets the animation as not running.
|
||||
*
|
||||
* Make sure that the easing is not used once value is deleted.
|
||||
*
|
||||
* \param val The value to ease
|
||||
*/
|
||||
Easing(float& val): start_value(val), delta_value(0), value(val), duration(0), time_acc(0)
|
||||
{
|
||||
}
|
||||
|
||||
/*! \brief Resets the animation to its initial value
|
||||
*
|
||||
* This method does set the value to the start value and sets the passed time to 0.
|
||||
* If there is no animation animation running, the resulting value is undefined.
|
||||
*/
|
||||
void reset()
|
||||
{
|
||||
value = start_value;
|
||||
time_acc = 0;
|
||||
}
|
||||
|
||||
/*! \brief Finishes the animation immediately
|
||||
*
|
||||
* Sets the value to the animations target value and the passed time to the
|
||||
* animations duration. If there is no animation running, the behaviour is undefined.
|
||||
*/
|
||||
void finish()
|
||||
{
|
||||
value = start_value + delta_value;
|
||||
time_acc = duration;
|
||||
}
|
||||
|
||||
/*! \brief Lets dt time pass
|
||||
*
|
||||
* Advances the animation by dt time units and updates the value accordingly.
|
||||
*
|
||||
* \val dt The amount of time to jump forward
|
||||
*/
|
||||
void update(float dt)
|
||||
{
|
||||
if(time_acc < duration)
|
||||
{
|
||||
time_acc += dt;
|
||||
|
||||
if(time_acc > duration)
|
||||
{
|
||||
time_acc = duration;
|
||||
value = start_value + delta_value;
|
||||
}
|
||||
else
|
||||
{
|
||||
updateValue();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*! \brief Calculates the value from all other members.
|
||||
*
|
||||
* This method gets implemented by all specific easing classes.
|
||||
*/
|
||||
virtual void updateValue() = 0;
|
||||
|
||||
/*! \brief Starts the animation.
|
||||
*
|
||||
* Starts the interpolation from the current value (now) to
|
||||
* targetValue (in now + _duration).
|
||||
*
|
||||
* If the animation is currently running, it gets replaced.
|
||||
*
|
||||
* \param targetValue The value to interpolate to
|
||||
* \param _duration The duration the interpolation should take
|
||||
*/
|
||||
void start(float targetValue, float _duration)
|
||||
{
|
||||
start_value = value;
|
||||
delta_value = targetValue - start_value;
|
||||
time_acc = 0;
|
||||
duration = _duration;
|
||||
}
|
||||
|
||||
/*! \brief Translates the current value and the target value by delta_value
|
||||
*
|
||||
* This method is mainly used for trickery. Suppose there is one object in the
|
||||
* middle of the screen that should move to the top until it is outside of the
|
||||
* screen and gets replaced by a second one entering the screen from the lower
|
||||
* side once the first one disappeared. This method can be used to simulate this
|
||||
* effect with one animation by translating (i.e. moving) the animation from the
|
||||
* top to the bottom:
|
||||
*
|
||||
* Object1 and object2 are the same object: object1 whose y position is bound to value
|
||||
* To start the transition, use start(SCREEN_HEIGHT, desired time); Once the first
|
||||
* object left the screen (i.e. object.y < 0), change objects appearance to object2
|
||||
* and translate the easing by (SCREEN_HEIGHT).
|
||||
*
|
||||
* \param delta_value The change in start_value and value
|
||||
*/
|
||||
void translate(float delta_value)
|
||||
{
|
||||
start_value += delta_value;
|
||||
value += delta_value;
|
||||
}
|
||||
|
||||
/*! \brief Returns if the passed time exceeds duration.
|
||||
*
|
||||
* If ther is no animation running, it is ensured that this is true.
|
||||
*/
|
||||
bool finished()
|
||||
{
|
||||
return time_acc >= duration;
|
||||
}
|
||||
};
|
||||
|
||||
/*! \brief This class defines an easing with quadratic acceleration
|
||||
*/
|
||||
class InQuadEasing : public Easing
|
||||
{
|
||||
public:
|
||||
/*! \brief Calls Easing::Easing(val).
|
||||
*
|
||||
* \see Easing::Easing(float& val)
|
||||
*/
|
||||
InQuadEasing(float& val): Easing(val) {}
|
||||
|
||||
/*! \brief Implements the value calculation.
|
||||
*
|
||||
* \see Easing::updateValue()
|
||||
*/
|
||||
void updateValue()
|
||||
{
|
||||
float time_tmp = time_acc / duration;
|
||||
value = delta_value * time_tmp * time_tmp + start_value;
|
||||
}
|
||||
};
|
||||
|
||||
/*! \brief This class defines an easing with quadratic decceleration
|
||||
*/
|
||||
class OutQuadEasing : public Easing
|
||||
{
|
||||
public:
|
||||
/*! \brief Calls Easing::Easing(val).
|
||||
*
|
||||
* \see Easing::Easing(float& val)
|
||||
*/
|
||||
OutQuadEasing(float& val): Easing(val) {}
|
||||
|
||||
/*! \brief Implements the value calculation.
|
||||
*
|
||||
* \see Easing::updateValue()
|
||||
*/
|
||||
void updateValue()
|
||||
{
|
||||
float time_tmp = time_acc / duration;
|
||||
value = (-delta_value) * time_tmp * (time_tmp - 2.0f) + start_value;
|
||||
}
|
||||
};
|
||||
|
||||
/*! \brief This class defines an easing with quadratic acceleration and decceleration.
|
||||
*/
|
||||
class InOutQuadEasing : public Easing
|
||||
{
|
||||
public:
|
||||
/*! \brief Calls Easing::Easing(val).
|
||||
*
|
||||
* \see Easing::Easing(float& val)
|
||||
*/
|
||||
InOutQuadEasing(float& val): Easing(val) {}
|
||||
|
||||
/*! \brief Implements the value calculation.
|
||||
*
|
||||
* \see Easing::updateValue()
|
||||
*/
|
||||
void updateValue()
|
||||
{
|
||||
float time_tmp = (time_acc * 2) / duration;
|
||||
if (time_tmp < 1)
|
||||
{
|
||||
value = (float)(delta_value * 0.5 * time_tmp * time_tmp + start_value);
|
||||
}
|
||||
else
|
||||
{
|
||||
time_tmp -= 1;
|
||||
value = (float)(- delta_value * 0.5 * (time_tmp * (time_tmp - 2) - 1) + start_value);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#endif //_EASING_H_
|
||||
@@ -1,13 +0,0 @@
|
||||
#ifndef _EFFECTS_H_
|
||||
#define _EFFECTS_H_
|
||||
|
||||
#include <JGui.h>
|
||||
|
||||
class Effect: public JGuiObject
|
||||
{
|
||||
static int id_counter;
|
||||
public:
|
||||
Effect() : JGuiObject(++id_counter) {};
|
||||
};
|
||||
|
||||
#endif // _EFFECTS_H_
|
||||
@@ -90,6 +90,19 @@ public:
|
||||
virtual LifeCost * clone() const;
|
||||
};
|
||||
|
||||
//Specific life cost
|
||||
class SpecificLifeCost : public ExtraCost
|
||||
{
|
||||
private:
|
||||
int slc;
|
||||
|
||||
public:
|
||||
SpecificLifeCost(TargetChooser *_tc = NULL, int slc = 0);
|
||||
virtual int canPay();
|
||||
virtual int doPay();
|
||||
virtual SpecificLifeCost * clone() const;
|
||||
};
|
||||
|
||||
//phyrexian mana
|
||||
class LifeorManaCost : public ExtraCost
|
||||
{
|
||||
|
||||
@@ -52,7 +52,6 @@ class GameObserver{
|
||||
string startupGameSerialized;
|
||||
bool parseLine(const string& s);
|
||||
virtual void logAction(const string& s);
|
||||
bool processAction(const string& s);
|
||||
bool processActions(bool undo
|
||||
#ifdef TESTSUITE
|
||||
, TestSuiteGame* testgame
|
||||
@@ -69,6 +68,7 @@ class GameObserver{
|
||||
);
|
||||
|
||||
public:
|
||||
bool processAction(const string& s);
|
||||
int currentPlayerId;
|
||||
CombatStep combatStep;
|
||||
int turn;
|
||||
@@ -78,7 +78,7 @@ class GameObserver{
|
||||
vector<list<Phase*> >gameTurn;
|
||||
int cancelCurrentAction();
|
||||
ExtraCosts * mExtraPayment;
|
||||
int oldGamePhase;
|
||||
GamePhase oldGamePhase;
|
||||
TargetChooser * targetChooser;
|
||||
DuelLayers * mLayers;
|
||||
ReplacementEffects *replacementEffects;
|
||||
@@ -98,8 +98,8 @@ class GameObserver{
|
||||
int cardClick(MTGCardInstance * card,Targetable * _object = NULL, bool log = true);
|
||||
GamePhase getCurrentGamePhase();
|
||||
void setCurrentGamePhase(GamePhase phase) { mCurrentGamePhase = phase; };
|
||||
const char * getCurrentGamePhaseName();
|
||||
const char * getNextGamePhaseName();
|
||||
const string& getCurrentGamePhaseName();
|
||||
const string& getNextGamePhaseName();
|
||||
void nextCombatStep();
|
||||
void userRequestNextGamePhase(bool allowInterrupt = true, bool log = true);
|
||||
void cleanupPhase();
|
||||
@@ -111,6 +111,7 @@ class GameObserver{
|
||||
void loadPlayer(int playerId, PlayerType playerType = PLAYER_TYPE_HUMAN, int decknb=0, bool premadeDeck=false);
|
||||
virtual void loadPlayer(int playerId, Player* player);
|
||||
|
||||
int getPlayerId(Player* player) {if(player == players[0]) return 1; else if(player == players[1]) return 2; else return 0;};
|
||||
Player * currentPlayer;
|
||||
Player * currentActionPlayer;
|
||||
Player * isInterrupting;
|
||||
@@ -138,6 +139,7 @@ class GameObserver{
|
||||
int receiveEvent(WEvent * event);
|
||||
bool connectRule;
|
||||
|
||||
void logActionMomir(MTGCardInstance * card_to_discard, int cardId);
|
||||
void logAction(Player* player, const string& s="");
|
||||
void logAction(int playerId, const string& s="") {
|
||||
logAction(players[playerId], s);
|
||||
@@ -151,6 +153,7 @@ class GameObserver{
|
||||
bool undo();
|
||||
bool isLoading(){ return mLoading; };
|
||||
void Mulligan(Player* player = NULL);
|
||||
void serumMulligan(Player* player = NULL);
|
||||
Player* getPlayer(size_t index) { return players[index];};
|
||||
bool isStarted() { return (mLayers!=NULL);};
|
||||
RandomGenerator* getRandomGenerator() { return &randomGenerator; };
|
||||
|
||||
@@ -17,7 +17,6 @@ private:
|
||||
WSrcCards * setSrc;
|
||||
SimpleMenu * menu;
|
||||
bool showMenu;
|
||||
bool showAlt;
|
||||
bool saveMe;
|
||||
int mState;
|
||||
int mDetailItem;
|
||||
|
||||
@@ -19,22 +19,7 @@
|
||||
#include "WGui.h"
|
||||
#include "InteractiveButton.h"
|
||||
|
||||
#define NO_USER_ACTIVITY_HELP_DELAY 10
|
||||
#define NO_USER_ACTIVITY_SHOWCARD_DELAY 0.1
|
||||
|
||||
enum
|
||||
{
|
||||
STAGE_TRANSITION_RIGHT = 0,
|
||||
STAGE_TRANSITION_LEFT = 1,
|
||||
STAGE_WAITING = 2,
|
||||
STAGE_TRANSITION_UP = 3,
|
||||
STAGE_TRANSITION_DOWN = 4,
|
||||
STAGE_ONSCREEN_MENU = 5,
|
||||
STAGE_WELCOME = 6,
|
||||
STAGE_MENU = 7,
|
||||
STAGE_FILTERS = 8,
|
||||
STAGE_TRANSITION_SELECTED = 9
|
||||
};
|
||||
class DeckView;
|
||||
|
||||
// TODO: need a better name for MENU_FIRST_MENU, this is reused for the 1st submenu of
|
||||
// available options in the duel menu
|
||||
@@ -44,7 +29,7 @@ enum
|
||||
MENU_DECK_SELECTION = 10,
|
||||
MENU_DECK_BUILDER = 11,
|
||||
MENU_FIRST_DUEL_SUBMENU = 102,
|
||||
MENU_LANGUAGE_SELECTION = 103,
|
||||
MENU_LANGUAGE_SELECTION = 103
|
||||
};
|
||||
|
||||
// enums for menu options
|
||||
@@ -64,79 +49,69 @@ enum DECK_VIEWER_MENU_ITEMS
|
||||
MENU_ITEM_NO = 21,
|
||||
MENU_ITEM_FILTER_BY = 22,
|
||||
MENUITEM_MORE_INFO = kInfoMenuID
|
||||
|
||||
};
|
||||
|
||||
#define ALL_COLORS -1
|
||||
|
||||
#define ROTATE_LEFT 1;
|
||||
#define ROTATE_RIGHT 0;
|
||||
|
||||
#define HIGH_SPEED 15.0
|
||||
#define MED_SPEED 5.0f
|
||||
#define LOW_SPEED 1.5
|
||||
|
||||
#define MAX_SAVED_FILTERS Constants::NB_Colors + 1
|
||||
#define CARDS_DISPLAYED 10
|
||||
|
||||
class GameStateDeckViewer: public GameState, public JGuiListener
|
||||
{
|
||||
private:
|
||||
enum DeckViewerStages
|
||||
{
|
||||
STAGE_WAITING = 0,
|
||||
STAGE_ONSCREEN_MENU,
|
||||
STAGE_WELCOME,
|
||||
STAGE_MENU,
|
||||
STAGE_FILTERS
|
||||
};
|
||||
|
||||
vector<JQuadPtr> mIcons;
|
||||
JQuadPtr pspIcons[8];
|
||||
JTexture * pspIconsTexture;
|
||||
float last_user_activity;
|
||||
float onScreenTransition;
|
||||
float mRotation;
|
||||
float mSlide;
|
||||
int mAlpha;
|
||||
int mStage;
|
||||
int useFilter;
|
||||
DeckViewerStages mStage;
|
||||
JMusic * bgMusic;
|
||||
int lastPos;
|
||||
int lastTotal;
|
||||
int mSelected;
|
||||
|
||||
InteractiveButton *toggleDeckButton, *sellCardButton, *statsPrevButton, *filterButton;
|
||||
InteractiveButton *toggleDeckButton, *sellCardButton, *statsPrevButton, *filterButton, *toggleViewButton;
|
||||
|
||||
WGuiFilters * filterMenu;
|
||||
WSrcDeckViewer * source;
|
||||
|
||||
DeckEditorMenu * welcome_menu;
|
||||
SimpleMenu * subMenu;
|
||||
DeckEditorMenu * menu;
|
||||
DeckEditorMenu * deckMenu;
|
||||
PriceList* pricelist;
|
||||
PlayerData * playerdata;
|
||||
int price;
|
||||
DeckDataWrapper * displayed_deck;
|
||||
DeckDataWrapper * myDeck;
|
||||
DeckDataWrapper * myCollection;
|
||||
MTGCard * cardIndex[CARDS_DISPLAYED];
|
||||
StatsWrapper *stw;
|
||||
StatsWrapper * mStatsWrapper;
|
||||
|
||||
int hudAlpha;
|
||||
string newDeckname;
|
||||
bool isAIDeckSave;
|
||||
bool mSwitching;
|
||||
|
||||
enum AvailableView{
|
||||
CAROUSEL_VIEW,
|
||||
GRID_VIEW
|
||||
};
|
||||
DeckView* mView;
|
||||
AvailableView mCurrentView;
|
||||
|
||||
void saveDeck(); //Saves the deck and additional necessary information
|
||||
void saveAsAIDeck(string deckName); // saves deck as an AI Deck
|
||||
int getCurrentPos();
|
||||
void sellCard();
|
||||
void setButtonState(bool state);
|
||||
bool userPressedButton();
|
||||
void RenderButtons();
|
||||
|
||||
pair<float, float> cardsCoordinates[CARDS_DISPLAYED];
|
||||
|
||||
void setupView(AvailableView view, DeckDataWrapper *deck);
|
||||
void toggleView();
|
||||
public:
|
||||
GameStateDeckViewer(GameApp* parent);
|
||||
virtual ~GameStateDeckViewer();
|
||||
void updateDecks();
|
||||
void rotateCards(int direction);
|
||||
void loadIndexes();
|
||||
void updateFilters();
|
||||
void rebuildFilters();
|
||||
void switchDisplay();
|
||||
void toggleCollection();
|
||||
void Start();
|
||||
virtual void End();
|
||||
void addRemove(MTGCard * card);
|
||||
@@ -145,11 +120,8 @@ public:
|
||||
void renderSlideBar();
|
||||
void renderDeckBackground();
|
||||
void renderOnScreenMenu();
|
||||
virtual void renderCard(int id, float rotation);
|
||||
virtual void renderCard(int id);
|
||||
virtual void Render();
|
||||
int loadDeck(int deckid);
|
||||
void LoadDeckStatistics(int deckId);
|
||||
|
||||
void OnScroll(int inXVelocity, int inYVelocity);
|
||||
|
||||
|
||||
@@ -65,7 +65,6 @@ private:
|
||||
JQuadPtr pspIcons[8];
|
||||
WSrcCards * srcCards;
|
||||
TaskList * taskList;
|
||||
float mElapsed;
|
||||
WGuiMenu * shopMenu;
|
||||
WGuiFilters * filterMenu; //Filter menu slides in sideways from right, or up from bottom.
|
||||
WGuiCardImage * bigDisplay;
|
||||
|
||||
154
projects/mtg/include/GridDeckView.h
Normal file
154
projects/mtg/include/GridDeckView.h
Normal file
@@ -0,0 +1,154 @@
|
||||
#ifndef _GRID_DECK_VIEW_H
|
||||
#define _GRID_DECK_VIEW_H
|
||||
|
||||
#include "DeckView.h"
|
||||
#include "Easing.h"
|
||||
|
||||
/*! \brief Implements a grid view
|
||||
*
|
||||
* This view displays 12 cards in two rows as thumbnails. The currently
|
||||
* selected card is dislayed bigger than the rest and uses the fullsize
|
||||
* image. Scrolling the view horizontally and toggeling filters is
|
||||
* animated and uses quadratic easing.
|
||||
*
|
||||
* It also implements a button mode for pointerless devices.
|
||||
*/
|
||||
class GridDeckView : public DeckView
|
||||
{
|
||||
private:
|
||||
static const float scroll_animation_duration;
|
||||
static const float slide_animation_duration;
|
||||
static const float card_scale_small;
|
||||
static const float card_scale_big;
|
||||
public:
|
||||
/*! \brief Constructs a grid view with no decks set
|
||||
*/
|
||||
GridDeckView();
|
||||
|
||||
/*! \brief Does nothing but is needed to ensure proper deletion of derived classes.
|
||||
*/
|
||||
virtual ~GridDeckView();
|
||||
|
||||
/*! \brief Resets almost all member variables but mRows and mCols
|
||||
*/
|
||||
void Reset();
|
||||
|
||||
/*! \brief Advances scrolling and sliding animations
|
||||
*
|
||||
* \param dt the time since the last update
|
||||
*
|
||||
* \see DeckView::UpdateViewState()
|
||||
*/
|
||||
void UpdateViewState(float dt);
|
||||
|
||||
/*! \brief Updates the cards position
|
||||
*
|
||||
* \see DeckView::UpdateCardPosition()
|
||||
*/
|
||||
void UpdateCardPosition(int index);
|
||||
|
||||
/*! \brief Renders the view
|
||||
*
|
||||
* This method prefetches all rendered cards as thumbnails except the
|
||||
* selected card to reduce cache pressure.
|
||||
*/
|
||||
void Render();
|
||||
|
||||
/*! \brief Handles button presses
|
||||
*
|
||||
* The mapping is as follows:
|
||||
* JGE_BTN_LEFT moves the position to the left if not in button mode
|
||||
* moves the selection otherwise
|
||||
* JGE_BTN_RIGHT move the position to the right if not in button mode
|
||||
* moves the selection otherwise
|
||||
* JGE_BTN_UP select the previous filter if not in button mode
|
||||
* moves the selection otherwise
|
||||
* JGE_BTN_DOWN select the next filter if not in button mode
|
||||
* moves the selection otherwise
|
||||
* JGE_BTN_CTRL deactivate button mode
|
||||
*
|
||||
* \param button the pressed button
|
||||
* \returns if the view handled the button
|
||||
*/
|
||||
bool ButtonPressed(Buttons button);
|
||||
|
||||
/*! \brief Handles clicks and triggers scrolling and the selection of cards
|
||||
*
|
||||
* This method deactivates the button mode and searches for the nearest
|
||||
* card to the given position. If this card is in column 0 or 1 it scrolls
|
||||
* left. If it is in column (mCols-1) or (mCols-2) it scrolls to the right.
|
||||
* In any other case, it selects the card.
|
||||
*
|
||||
* \param x the clicks x coordinate
|
||||
* \param y the clicks y coordinate
|
||||
*
|
||||
* \return selected card c if c was already selected and no animation is running, NULL otherwise
|
||||
*/
|
||||
MTGCard * Click(int x, int y);
|
||||
|
||||
/*! \brief Handles pointerless clicks (JGE_BTN_OK)
|
||||
*
|
||||
* If no card is selected, this method activates button mode and selects a card.
|
||||
*
|
||||
* \returns selected card, NULL otherwise
|
||||
*/
|
||||
MTGCard * Click();
|
||||
|
||||
/*! \brief Scrolls the view horizontally
|
||||
*
|
||||
* \param offset the number of columns to scroll
|
||||
*/
|
||||
void changePositionAnimated(int offset);
|
||||
|
||||
/*! \brief Rotates the selected filter and slides vertically
|
||||
*
|
||||
* \param the number of filters to rotate
|
||||
*/
|
||||
void changeFilterAnimated(int offset);
|
||||
|
||||
/*! \brief Returns the currently selected card
|
||||
*
|
||||
* \returns card c if c is selected and in column 4 to 6 and NULL otherwise*/
|
||||
MTGCard *getActiveCard();
|
||||
private:
|
||||
/*! \brief The amount of columns (visible and hidden)
|
||||
*/
|
||||
const int mCols;
|
||||
|
||||
/*! \brief The amount of rows
|
||||
*/
|
||||
const int mRows;
|
||||
|
||||
/*! \brief The current scrolling offset
|
||||
*/
|
||||
float mScrollOffset;
|
||||
|
||||
/*! \brief The current sliding offset
|
||||
*/
|
||||
float mSlideOffset;
|
||||
|
||||
/*! \brief The easing functor that gets applied while scrolling
|
||||
*/
|
||||
InOutQuadEasing mScrollEasing;
|
||||
|
||||
/*! \brief The easing functor that gets applied while sliding
|
||||
*/
|
||||
InOutQuadEasing mSlideEasing;
|
||||
|
||||
/*! \brief The current selected card index
|
||||
*/
|
||||
int mCurrentSelection;
|
||||
|
||||
/*! \brief Stores if we are in button mode.
|
||||
*/
|
||||
bool mButtonMode;
|
||||
|
||||
/*! \brief Moves the card selection by an offset.
|
||||
*
|
||||
* \param offset the offset to move the selection
|
||||
* \param alignIfOutOfBounds the view will scroll if the selection moves out of bound if set to true
|
||||
*/
|
||||
void moveSelection(int offset, bool alignIfOutOfBounds);
|
||||
};
|
||||
|
||||
#endif //_GRID_DECK_VIEW_H
|
||||
@@ -6,8 +6,9 @@
|
||||
#include <hge/hgeparticle.h>
|
||||
#include "JGE.h"
|
||||
#include "MTGDefinitions.h"
|
||||
#include "GameApp.h"
|
||||
#include "Pos.h"
|
||||
#include "GuiLayers.h"
|
||||
#include "WResource_Fwd.h"
|
||||
|
||||
class ManaIcon : public Pos
|
||||
{
|
||||
|
||||
@@ -4,15 +4,25 @@
|
||||
#include "GuiLayers.h"
|
||||
#include "PhaseRing.h"
|
||||
#include "WEvent.h"
|
||||
#include "PlayGuiObject.h"
|
||||
|
||||
#include "Easing.h"
|
||||
|
||||
class GuiPhaseBar: public GuiLayer, public PlayGuiObject
|
||||
{
|
||||
protected:
|
||||
Phase* phase;
|
||||
private:
|
||||
static const float zoom_big;
|
||||
static const float zoom_small;
|
||||
static const float step;
|
||||
|
||||
int displayedPhaseId;
|
||||
float angle;
|
||||
float zoomFactor;
|
||||
DuelLayers* mpDuelLayers;
|
||||
OutQuadEasing angleEasing;
|
||||
InOutQuadEasing zoomFactorEasing;
|
||||
DuelLayers* mpDuelLayers;
|
||||
|
||||
void DrawGlyph(JQuad *inQuad, int phaseId, float x, float y, float scale);
|
||||
public:
|
||||
GuiPhaseBar(DuelLayers* duelLayers);
|
||||
~GuiPhaseBar();
|
||||
|
||||
@@ -47,7 +47,6 @@ protected:
|
||||
{
|
||||
static const float HEIGHT;
|
||||
unsigned attackers;
|
||||
unsigned blockers;
|
||||
unsigned currentAttacker;
|
||||
float height;
|
||||
|
||||
|
||||
@@ -28,6 +28,7 @@ const int kNextStatsButtonId = 10005;
|
||||
const int kPrevStatsButtonId = 10006;
|
||||
const int kCycleCardsButtonId = 10007;
|
||||
const int kShowCardListButtonId = 10008;
|
||||
const int kSwitchViewButton = 10009;
|
||||
|
||||
class InteractiveButton: public SimpleButton
|
||||
{
|
||||
|
||||
@@ -317,7 +317,7 @@ public:
|
||||
virtual TargetAbility* clone() const = 0;
|
||||
virtual void Render();
|
||||
virtual int resolve();
|
||||
virtual const char * getMenuText();
|
||||
virtual const string getMenuText();
|
||||
virtual ostream& toString(ostream& out) const;
|
||||
};
|
||||
|
||||
@@ -436,7 +436,7 @@ public:
|
||||
|
||||
void Update(float dt);
|
||||
virtual GenericTriggeredAbility* clone() const;
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
~GenericTriggeredAbility();
|
||||
};
|
||||
|
||||
@@ -525,7 +525,7 @@ public:
|
||||
int isReactingToClick(MTGCardInstance * _card, ManaCost * mana = NULL);
|
||||
int resolve();
|
||||
int reactToClick(MTGCardInstance* _card);
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
~AManaProducer();
|
||||
virtual AManaProducer * clone() const;
|
||||
};
|
||||
|
||||
@@ -65,6 +65,7 @@ public:
|
||||
bool wasDealtDamage;
|
||||
bool damageToOpponent;
|
||||
bool damageToController;
|
||||
bool damageToCreature;
|
||||
bool mPropertiesChangedSinceLastUpdate;
|
||||
int reduxamount;
|
||||
int flanked;
|
||||
@@ -129,11 +130,11 @@ public:
|
||||
|
||||
|
||||
//types
|
||||
void addType(char * type_text);
|
||||
void addType(const string& type_text);
|
||||
virtual void addType(int id);
|
||||
void setType(const char * type_text);
|
||||
void setSubtype( string value);
|
||||
int removeType(string value, int removeAll = 0);
|
||||
void setType(const string& type_text);
|
||||
void setSubtype(const string &value);
|
||||
int removeType(const string &value, int removeAll = 0);
|
||||
int removeType(int value, int removeAll = 0);
|
||||
|
||||
//dangerranking is a hint to Ai which creatures are the ones it should be targetting for effects.
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#define MTG_ERROR -1
|
||||
|
||||
#include "MTGDefinitions.h"
|
||||
#include "GameApp.h"
|
||||
#include "WResourceManager.h"
|
||||
#include <dirent.h>
|
||||
#include <Threading.h>
|
||||
@@ -19,7 +18,7 @@ class MTGPack;
|
||||
class MTGSetInfo
|
||||
{
|
||||
public:
|
||||
MTGSetInfo(string _id);
|
||||
MTGSetInfo(const string& _id);
|
||||
~MTGSetInfo();
|
||||
string id; //Short name: 10E, RAV, etc. Automatic from folder.
|
||||
string author; //Author of set, for crediting mod makers, etc.
|
||||
@@ -70,7 +69,7 @@ public:
|
||||
MTGSets();
|
||||
~MTGSets();
|
||||
|
||||
int Add(const char * subtype);
|
||||
int Add(const string& subtype);
|
||||
int findSet(string value);
|
||||
int findBlock(string s);
|
||||
int size();
|
||||
@@ -127,8 +126,10 @@ public:
|
||||
MTGCard * getCardByName(string name);
|
||||
void loadFolder(const string& folder, const string& filename="" );
|
||||
|
||||
int load(const char * config_file, const char * setName = NULL, int autoload = 1);
|
||||
int countByType(const char * _type);
|
||||
int load(const string& config_file);
|
||||
int load(const string& config_file, const string& setName);
|
||||
int load(const string& config_file, int set_id);
|
||||
int countByType(const string& _type);
|
||||
int countByColor(int color);
|
||||
int countBySet(int setId);
|
||||
int totalCards();
|
||||
@@ -136,7 +137,7 @@ public:
|
||||
|
||||
static int findType(string subtype, bool forceAdd = true) {
|
||||
boost::mutex::scoped_lock lock(instance->mMutex);
|
||||
int result = instance->subtypesList.find(subtype, forceAdd);
|
||||
int result = instance->subtypesList.find(subtype, forceAdd);
|
||||
return result;
|
||||
};
|
||||
static int add(string value, unsigned int parentType) {
|
||||
@@ -218,8 +219,8 @@ public:
|
||||
int totalCards();
|
||||
int totalPrice();
|
||||
MTGDeck(MTGAllCards * _allcards);
|
||||
MTGDeck(const char * config_file, MTGAllCards * _allcards, int meta_only = 0,int difficultySetting = 0);
|
||||
int addRandomCards(int howmany, int * setIds = NULL, int nbSets = 0, int rarity = -1, const char * subtype = NULL,
|
||||
MTGDeck(const string& config_file, MTGAllCards * _allcards, int meta_only = 0,int difficultySetting = 0);
|
||||
int addRandomCards(int howmany, int * setIds = NULL, int nbSets = 0, int rarity = -1, const string& subtype = "",
|
||||
int * colors = NULL, int nbcolors = 0);
|
||||
int add(int cardid);
|
||||
int add(MTGDeck * deck); // adds the contents of "deck" into myself
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user