Fix buyback payed once stayed forever.
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@@ -4284,6 +4284,7 @@ void AbilityFactory::addAbilities(int _id, Spell * spell)
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}
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else if (card->alternateCostPaid[ManaCost::MANA_PAID_WITH_BUYBACK] > 0)
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{
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card->alternateCostPaid[ManaCost::MANA_PAID_WITH_BUYBACK] = 0;
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zones->putInZone(card, zones->stack, Endzones->hand);
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}
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else if (card->alternateCostPaid[ManaCost::MANA_PAID_WITH_FLASHBACK] > 0)
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