Merge branch 'master' into minmax

This commit is contained in:
xawotihs
2014-08-07 22:29:41 +02:00
21 changed files with 347 additions and 320 deletions

View File

@@ -7,19 +7,20 @@ before_install:
- export PSPSDK="$PSPDEV/psp/sdk"
- export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin"
- export ANDROID="android-sdk-linux/tools/android"
install:
- sudo add-apt-repository ppa:tobydox/mingw -y
- sudo add-apt-repository --yes ppa:ubuntu-sdk-team/ppa
- sudo apt-get update -qq
- if [ `uname -m` = x86_64 ]; then sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch jq mingw32-x-gcc mingw32-x-qt; fi
- sudo ln -s /opt/mingw32/bin/moc /opt/mingw32/bin/i686-w64-mingw32-moc
- if [ `uname -m` = x86_64 ]; then sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch jq; fi
- sudo apt-get install -qq qt5-qmake qtbase5-dev qtdeclarative5-dev qttools5-dev qtmultimedia5-dev pulseaudio libpulse-dev
- export QMAKE="qmake -qt=qt5"
- wget -O sdk.lzma http://sourceforge.net/projects/minpspw/files/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma/download
- tar -x --xz -f sdk.lzma
- wget http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2 -nv
- wget http://dl.google.com/android/android-sdk_r22-linux.tgz -nv
- wget http://dl.google.com/android/android-sdk_r23.0.2-linux.tgz -nv
install:
- tar -x --xz -f sdk.lzma
- tar --absolute-names -jxf android-ndk-r9-linux-x86_64.tar.bz2
- tar -zxf android-sdk_r22-linux.tgz
- tar -zxf android-sdk_r23.0.2-linux.tgz
- $ANDROID list sdk --extended -a
- echo yes | $ANDROID update sdk -a --filter "tools","platform-tools","build-tools-19.0.1","android-10" --no-ui --force > log.txt
- echo yes | $ANDROID update sdk --filter tools,platform-tools,build-tools-20.0.0,android-10 --no-ui --force --no-https
- sudo pip install pyjavaproperties
script: ./travis-script.sh
env:

View File

@@ -23,28 +23,32 @@
#include "SLES/OpenSLES_Android.h"
#elif defined USE_PHONON
#include <phonon/AudioOutput>
#include <phonon/MediaObject>
#include <phonon/AudioOutput>
#include <phonon/MediaObject>
#elif (defined QT_CONFIG)
#include "QMediaPlayer"
#include "QMediaPlaylist"
#include "QSoundEffect"
#elif defined WIN32
#include <windows.h>
#include <windows.h>
#define WITH_FMOD
#elif defined (PSP)
#include <pspgu.h>
#include <pspkernel.h>
#include <pspdisplay.h>
#include <pspdebug.h>
#include <pspctrl.h>
#include <time.h>
#include <string.h>
#include <pspaudiolib.h>
#include <psprtc.h>
#include <pspgu.h>
#include <pspkernel.h>
#include <pspdisplay.h>
#include <pspdebug.h>
#include <pspctrl.h>
#include <time.h>
#include <string.h>
#include <pspaudiolib.h>
#include <psprtc.h>
#include "JAudio.h"
#include "JMP3.h"
#include "JAudio.h"
#include "JMP3.h"
#endif
#ifdef WITH_FMOD
#include "../Dependencies/include/fmod.h"
#include "../Dependencies/include/fmod.h"
#endif
//------------------------------------------------------------------------------------------------
@@ -67,7 +71,7 @@ public:
#ifdef USE_PHONON
Phonon::AudioOutput* mOutput;
Phonon::MediaObject* mMediaObject;
public slots:
public slots:
void seekAtTheBegining();
#elif defined (PSP)
JMP3* mTrack;
@@ -82,6 +86,10 @@ public:
SLPlayItf playInterface;
SLSeekItf seekInterface;
SLVolumeItf musicVolumeInterface;
#elif (defined QT_CONFIG)
QMediaPlaylist* playlist;
QMediaPlayer* player;
string fullpath;
#else
void* mTrack;
#endif //WITH_FMOD
@@ -92,13 +100,16 @@ public:
//------------------------------------------------------------------------------------------------
class JSample
{
public:
public:
JSample();
~JSample();
unsigned long fileSize();
#if defined (PSP)
#if (defined QT_CONFIG)
QMediaPlayer* effect;
// QSoundEffect effect;
void* mSample;
#elif defined (PSP)
WAVDATA *mSample;
#elif defined (IOS)
std::string filename;
@@ -133,126 +144,128 @@ class JSoundSystem
public:
//////////////////////////////////////////////////////////////////////////
/// Get the singleton instance
///
//////////////////////////////////////////////////////////////////////////
static JSoundSystem* GetInstance();
//////////////////////////////////////////////////////////////////////////
/// Get the singleton instance
///
//////////////////////////////////////////////////////////////////////////
static JSoundSystem* GetInstance();
static void Destroy();
static void Destroy();
//////////////////////////////////////////////////////////////////////////
/// Load music.
///
/// @note MP3 is the only supported format for the moment.
///
/// @param filename - Name of the music file.
///
//////////////////////////////////////////////////////////////////////////
JMusic *LoadMusic(const char *fileName);
//////////////////////////////////////////////////////////////////////////
/// Load music.
///
/// @note MP3 is the only supported format for the moment.
///
/// @param filename - Name of the music file.
///
//////////////////////////////////////////////////////////////////////////
JMusic *LoadMusic(const char *fileName);
//////////////////////////////////////////////////////////////////////////
/// Delete music from memory.
///
/// @param music - Music to be deleted.
///
//////////////////////////////////////////////////////////////////////////
//void FreeMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Delete music from memory.
///
/// @param music - Music to be deleted.
///
//////////////////////////////////////////////////////////////////////////
//void FreeMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Play music.
///
/// @param music - Music to be played.
/// @param looping - Play the music in a loop.
///
//////////////////////////////////////////////////////////////////////////
void PlayMusic(JMusic *music, bool looping = false);
//////////////////////////////////////////////////////////////////////////
/// Play music.
///
/// @param music - Music to be played.
/// @param looping - Play the music in a loop.
///
//////////////////////////////////////////////////////////////////////////
void PlayMusic(JMusic *music, bool looping = false);
//////////////////////////////////////////////////////////////////////////
/// Stop playing.
///
/// @param music - Music to be stopped.
///
//////////////////////////////////////////////////////////////////////////
void StopMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Stop playing.
///
/// @param music - Music to be stopped.
///
//////////////////////////////////////////////////////////////////////////
void StopMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Resume playing.
///
/// @param music - Music to be resumed.
///
//////////////////////////////////////////////////////////////////////////
void ResumeMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Resume playing.
///
/// @param music - Music to be resumed.
///
//////////////////////////////////////////////////////////////////////////
void ResumeMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Pause playing.
///
/// @param music - Music to be paused.
///
//////////////////////////////////////////////////////////////////////////
void PauseMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Pause playing.
///
/// @param music - Music to be paused.
///
//////////////////////////////////////////////////////////////////////////
void PauseMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Load sound effect.
///
/// @note WAV sound effect only.
///
/// @param fileName - Sound effect for loading.
///
//////////////////////////////////////////////////////////////////////////
JSample *LoadSample(const char *fileName);
//////////////////////////////////////////////////////////////////////////
/// Load sound effect.
///
/// @note WAV sound effect only.
///
/// @param fileName - Sound effect for loading.
///
//////////////////////////////////////////////////////////////////////////
JSample *LoadSample(const char *fileName);
//////////////////////////////////////////////////////////////////////////
/// Delete sound effect from memory.
///
/// @param sample - Sound to be deleted.
///
//////////////////////////////////////////////////////////////////////////
//void FreeSample(JSample *sample);
//////////////////////////////////////////////////////////////////////////
/// Delete sound effect from memory.
///
/// @param sample - Sound to be deleted.
///
//////////////////////////////////////////////////////////////////////////
//void FreeSample(JSample *sample);
//////////////////////////////////////////////////////////////////////////
/// Play sound effect.
///
/// @param sample - Sound for playing.
///
//////////////////////////////////////////////////////////////////////////
void PlaySample(JSample *sample);
//////////////////////////////////////////////////////////////////////////
/// Play sound effect.
///
/// @param sample - Sound for playing.
///
//////////////////////////////////////////////////////////////////////////
void PlaySample(JSample *sample);
//////////////////////////////////////////////////////////////////////////
/// Set volume for audio playback.
///
/// @param volume - New volume.
///
//////////////////////////////////////////////////////////////////////////
void SetVolume(int volume);
//////////////////////////////////////////////////////////////////////////
/// Set volume for audio playback.
///
/// @param volume - New volume.
///
//////////////////////////////////////////////////////////////////////////
void SetVolume(int volume);
void SetMusicVolume(int volume);
void SetMusicVolume(int volume);
void SetSfxVolume(int volume);
void SetSfxVolume(int volume);
int mChannel;
int mChannel;
protected:
JSoundSystem();
~JSoundSystem();
JSoundSystem();
~JSoundSystem();
void InitSoundSystem();
void DestroySoundSystem();
void InitSoundSystem();
void DestroySoundSystem();
private:
JMusic *mCurrentMusic;
#if (defined PSP || defined ANDROID)
JMusic *mCurrentMusic;
JSample *mCurrentSample;
#endif
int mVolume;
int mMusicVolume;
int mSampleVolume;
int mVolume;
int mMusicVolume;
int mSampleVolume;
static JSoundSystem* mInstance;
static JSoundSystem* mInstance;
};
#endif

View File

@@ -137,14 +137,14 @@ private slots:
private:
int lastPosx(){
#if QT_VERSION >= 0x050000
#if QT_VERSION >= 0x050100
return m_lastPos.x()*devicePixelRatio();
#else
return m_lastPos.x();
#endif
}
int lastPosy(){
#if QT_VERSION >= 0x050000
#if QT_VERSION >= 0x050100
return m_lastPos.y()*devicePixelRatio();
#else
return m_lastPos.y();

View File

@@ -22,6 +22,8 @@
JMusic::JMusic()
#ifdef USE_PHONON
: mOutput(0), mMediaObject(0)
#elif defined QT_CONFIG
: playlist(0), player(0)
#endif
{
}
@@ -40,7 +42,12 @@ int JMusic::getPlayTime(){
JMusic::~JMusic()
{
#ifdef USE_PHONON
#ifdef QT_CONFIG
if(player)
delete player;
if(playlist)
delete playlist;
#elif defined USE_PHONON
if(mOutput)
delete mOutput;
if(mMediaObject)
@@ -69,7 +76,10 @@ JSample::JSample()
JSample::~JSample()
{
#ifdef USE_PHONON
#ifdef QT_CONFIG
if(effect)
delete effect;
#elif USE_PHONON
if(mOutput)
delete mOutput;
if(mMediaObject)
@@ -144,65 +154,84 @@ void JSoundSystem::DestroySoundSystem()
JMusic *JSoundSystem::LoadMusic(const char *fileName)
{
#ifdef USE_PHONON
JMusic* music = new JMusic();
if (music)
{
music->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
music->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
music->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(music->mMediaObject, music->mOutput);
Q_ASSERT(mediapath.isValid());
}
return music;
#elif (defined WITH_FMOD)
JMusic* music = new JMusic();
if (music)
JMusic* music = NULL;
#ifdef QT_CONFIG
music = new JMusic();
if (music)
{
JFileSystem* fileSystem = JFileSystem::GetInstance();
if (fileSystem->OpenFile(fileName))
{
int size = fileSystem->GetFileSize();
char *buffer = new char[size];
fileSystem->ReadFile(buffer, size);
music->mTrack = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
delete[] buffer;
fileSystem->CloseFile();
}
music->player = new QMediaPlayer;
music->player->setVolume(100);
music->playlist = new QMediaPlaylist;
music->fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
music->playlist->addMedia(QUrl::fromLocalFile(music->fullpath.c_str()));
music->playlist->setCurrentIndex(0);
}
#elif defined USE_PHONON
music = new JMusic();
if (music)
{
music->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
music->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
music->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(music->mMediaObject, music->mOutput);
Q_ASSERT(mediapath.isValid());
}
#elif (defined WITH_FMOD)
music = new JMusic();
if (music)
{
JFileSystem* fileSystem = JFileSystem::GetInstance();
if (fileSystem->OpenFile(fileName))
{
int size = fileSystem->GetFileSize();
char *buffer = new char[size];
fileSystem->ReadFile(buffer, size);
music->mTrack = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
delete[] buffer;
fileSystem->CloseFile();
}
}
return music;
#else
cerr << fileName << endl;
return NULL;
#endif
return music;
}
void JSoundSystem::PlayMusic(JMusic *music, bool looping)
{
#ifdef USE_PHONON
if (music && music->mMediaObject && music->mOutput)
{
if(looping)
#ifdef QT_CONFIG
if(music && music->player && music->playlist)
{
music->mMediaObject->connect(music->mMediaObject, SIGNAL(aboutToFinish()), music, SLOT(seekAtTheBegining()));
if(looping)
music->playlist->setPlaybackMode(QMediaPlaylist::Loop);
music->player->setPlaylist(music->playlist);
music->player->play();
}
music->mOutput->setVolume((qreal)mVolume*0.01);
music->mMediaObject->play();
}
#elif (defined WITH_FMOD)
if (music && music->mTrack)
#elif USE_PHONON
if (music && music->mMediaObject && music->mOutput)
{
mChannel = FSOUND_PlaySound(mChannel, music->mTrack);
SetMusicVolume(mVolume);
if(looping)
{
music->mMediaObject->connect(music->mMediaObject, SIGNAL(aboutToFinish()), music, SLOT(seekAtTheBegining()));
}
music->mOutput->setVolume((qreal)mVolume*0.01);
music->mMediaObject->play();
if (looping)
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_NORMAL);
else
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_OFF);
}
#elif (defined WITH_FMOD)
if (music && music->mTrack)
{
mChannel = FSOUND_PlaySound(mChannel, music->mTrack);
SetMusicVolume(mVolume);
if (looping)
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_NORMAL);
else
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_OFF);
}
#else
music = 0;
@@ -213,7 +242,12 @@ void JSoundSystem::PlayMusic(JMusic *music, bool looping)
void JSoundSystem::StopMusic(JMusic *music)
{
#ifdef USE_PHONON
#ifdef QT_CONFIG
if (music && music->player && music->playlist)
{
music->player->stop();
}
#elif defined USE_PHONON
if (music && music->mMediaObject && music->mOutput)
{
music->mMediaObject->stop();
@@ -264,47 +298,61 @@ void JSoundSystem::SetSfxVolume(int volume){
JSample *JSoundSystem::LoadSample(const char *fileName)
{
#if (defined USE_PHONON)
JSample* sample = new JSample();
if (sample)
{
sample->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
sample->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
sample->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(sample->mMediaObject, sample->mOutput);
Q_ASSERT(mediapath.isValid());
}
return sample;
#elif (defined WITH_FMOD)
JSample* sample = new JSample();
if (sample)
JSample* sample = NULL;
#ifdef QT_CONFIG
sample = new JSample();
if (sample)
{
JFileSystem* fileSystem = JFileSystem::GetInstance();
if (fileSystem->OpenFile(fileName))
{
int size = fileSystem->GetFileSize();
char *buffer = new char[size];
fileSystem->ReadFile(buffer, size);
sample->mSample = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
sample->effect = new QMediaPlayer;
sample->effect->setMedia(QUrl::fromLocalFile(fullpath.c_str()));
sample->effect->setVolume(100);
sample->mSample = &(sample->effect);
}
#elif (defined USE_PHONON)
sample = new JSample();
if (sample)
{
sample->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
sample->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
sample->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(sample->mMediaObject, sample->mOutput);
Q_ASSERT(mediapath.isValid());
}
#elif (defined WITH_FMOD)
sample = new JSample();
if (sample)
{
JFileSystem* fileSystem = JFileSystem::GetInstance();
if (fileSystem->OpenFile(fileName))
{
int size = fileSystem->GetFileSize();
char *buffer = new char[size];
fileSystem->ReadFile(buffer, size);
sample->mSample = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
delete[] buffer;
fileSystem->CloseFile();
}else
sample->mSample = NULL;
delete[] buffer;
fileSystem->CloseFile();
}else
sample->mSample = NULL;
}
return sample;
#else
cerr << fileName << endl;
return NULL;
#endif
return sample;
}
void JSoundSystem::PlaySample(JSample *sample)
{
#ifdef USE_PHONON
#ifdef QT_CONFIG
if(sample)
{
sample->effect->play();
}
#elif defined USE_PHONON
if (sample && sample->mMediaObject && sample->mOutput)
{
sample->mOutput->setVolume((qreal)mSampleVolume*0.01);

View File

@@ -2,6 +2,8 @@
[![Build Status](https://travis-ci.org/WagicProject/wagic.png?branch=master)](https://travis-ci.org/WagicProject/wagic)
[![Build status](https://ci.appveyor.com/api/projects/status/7j4fbr6m62aqej59/branch/master)](https://ci.appveyor.com/project/xawotihs/wagic/branch/master)
## Description
@@ -19,3 +21,8 @@ It is highly customizable and allows the player to tweak the rules / create thei
Info, downloads, discussions and more at http://wololo.net/forum/index.php
-![alt text](http://wololo.net/wagic/wp-content/uploads/2009/10/shop.jpg "Screenshot")
### Sample round play-through video
[![IMAGE ALT TEXT HERE](http://img.youtube.com/vi/WUFSAPZuDIk/0.jpg)](http://www.youtube.com/watch?v=WUFSAPZuDIk)

View File

@@ -57,7 +57,6 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \
$(MTG_PATH)/src/DeckMetaData.cpp \
$(MTG_PATH)/src/DeckStats.cpp \
$(MTG_PATH)/src/DuelLayers.cpp \
$(MTG_PATH)/src/Effects.cpp \
$(MTG_PATH)/src/ExtraCost.cpp \
$(MTG_PATH)/src/GameApp.cpp \
$(MTG_PATH)/src/GameLauncher.cpp \

View File

@@ -6,7 +6,7 @@ OBJS = objs/InteractiveButton.o objs/AbilityParser.o objs/ActionElement.o\
objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o\
objs/DeckDataWrapper.o objs/DeckEditorMenu.o objs/DeckMenu.o\
objs/DeckMenuItem.o objs/DeckMetaData.o objs/DeckStats.o objs/DuelLayers.o\
objs/Effects.o objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o\
objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o\
objs/GameObserver.o objs/GameOptions.o objs/GameState.o\
objs/GameStateAwards.o objs/GameStateDeckViewer.o objs/GameStateDuel.o\
objs/DeckManager.o objs/GameStateMenu.o objs/GameStateOptions.o\
@@ -128,7 +128,7 @@ clean:
endif
define compile
$(CXX) -c $(CXXFLAGS) $< -o $@
$(CXX) -c $(CXXFLAGS) $< -o $@
endef
PrecompiledHeader.h.gch: ../../projects/mtg/include/PrecompiledHeader.h

View File

@@ -72,7 +72,7 @@ public:
}
Interruptible(GameObserver* observer, int inID = 0, bool hasFocus = false)
: PlayGuiObject(40, x, y, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
: PlayGuiObject(40, 0.0f, 0.0f, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
{
}

View File

@@ -1,13 +0,0 @@
#ifndef _EFFECTS_H_
#define _EFFECTS_H_
#include <JGui.h>
class Effect: public JGuiObject
{
static int id_counter;
public:
Effect() : JGuiObject(++id_counter) {};
};
#endif // _EFFECTS_H_

View File

@@ -12,7 +12,6 @@
#define GUI_OPPONENTHAND 5
#include <JGui.h>
#include "Effects.h"
#include "WEvent.h"
#include "Pos.h"
@@ -65,7 +64,6 @@ public:
}
;
virtual ~PlayGuiObject() {};
vector<Effect*> effects;
};
#endif

View File

@@ -1,3 +0,0 @@
#include "../include/Effects.h"
int Effect::id_counter = 0;

View File

@@ -38,13 +38,9 @@ void PlayGuiObject::Update(float dt)
if (mHeight < defaultHeight) mHeight = defaultHeight;
}
wave = (wave + 2 * (int) (100 * dt)) % 255;
for (vector<Effect*>::iterator it = effects.begin(); it != effects.end(); ++it)
(*it)->Update(dt);
Pos::Update(dt);
}
void PlayGuiObject::Render()
{
for (vector<Effect*>::iterator it = effects.begin(); it != effects.end(); ++it)
(*it)->Render();
}

View File

@@ -495,7 +495,6 @@
<ClInclude Include="include\DeckView.h" />
<ClInclude Include="include\DuelLayers.h" />
<ClInclude Include="include\Easing.h" />
<ClInclude Include="include\Effects.h" />
<ClInclude Include="include\ExtraCost.h" />
<ClInclude Include="include\GameApp.h" />
<ClInclude Include="include\GameObserver.h" />
@@ -594,4 +593,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@@ -420,9 +420,6 @@
<ClInclude Include="include\DuelLayers.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="include\Effects.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="include\ExtraCost.h">
<Filter>inc</Filter>
</ClInclude>
@@ -731,4 +728,4 @@
<Filter>res</Filter>
</ResourceCompile>
</ItemGroup>
</Project>
</Project>

View File

@@ -5,7 +5,7 @@ addExclusiveBuilds(graphics, Graphics, console, Console)
INCLUDEPATH += ../../JGE/include/qt
CONFIG(console, graphics|console){
QT += core network
QT += core network multimedia
QT -= gui
DEFINES += CONSOLE_CONFIG
@@ -17,7 +17,7 @@ else:CONFIG(graphics, graphics|console){
folder_01.source = qml/QmlWagic
folder_01.target = /usr/share
DEPLOYMENTFOLDERS = folder_01
QT += core gui opengl network
QT += core gui opengl network multimedia
QT -= declarative quick qml
#maemo5:DEFINES += QT_WIDGET
DEFINES += QT_WIDGET
@@ -46,6 +46,7 @@ CONFIG(graphics, graphics|console){
../../JGE/src/qt/corewrapper.cpp\
../../JGE/src/Qtmain.cpp\
../../JGE/src/JMD2Model.cpp\
../../JGE/src/pc/JSfx.cpp\
../../JGE/src/pc/JGfx.cpp
}
else:CONFIG(console, graphics|console){
@@ -54,6 +55,7 @@ else:CONFIG(console, graphics|console){
SOURCES += \
../../JGE/src/OutputCapturer.cpp\
../../JGE/src/pc/JSfx.cpp\
../../JGE/src/JGfx-fake.cpp\
../../JGE/src/Qtconsole.cpp\
}

View File

@@ -11,6 +11,7 @@ unix:!*macx*:QMAKE_CXXFLAGS += -Wno-unused-local-typedefs
unix:!*macx*:!maemo5:!symbian:QMAKE_CXXFLAGS += -Werror
windows:DEFINES += _CRT_SECURE_NO_WARNINGS
windows|winrt:DEFINES += NOMINMAX
unix|macx:DEFINES += LINUX
CONFIG(debug, debug|release) {
DEFINES += _DEBUG
@@ -32,6 +33,7 @@ windows{
*-msvc* {
INCLUDEPATH += extra
DEFINES += WIN32
DEFINES += FORCE_GL2
}
}
macx:INCLUDEPATH += /opt/include
@@ -41,7 +43,6 @@ INCLUDEPATH += ../../Boost
INCLUDEPATH += include
unix:!symbian:LIBS += -lz
windows:LIBS += ../../JGE/Dependencies/lib/fmodvc.lib
windows:LIBS += ../../JGE/Dependencies/lib/zlibd.lib
PRECOMPILED_HEADER = include/PrecompiledHeader.h
@@ -80,7 +81,6 @@ SOURCES += \
src/DeckStats.cpp\
src/DeckView.cpp\
src/DuelLayers.cpp\
src/Effects.cpp\
src/ExtraCost.cpp\
src/GameApp.cpp\
src/GameLauncher.cpp\
@@ -271,7 +271,6 @@ HEADERS += \
include/WResourceManager.h\
include/DuelLayers.h\
include/GuiStatic.h\
include/Effects.h\
include/StyleManager.h\
include/WFont.h\
include/DeckManager.h\
@@ -303,7 +302,6 @@ SOURCES += \
../../JGE/src/JSpline.cpp\
../../JGE/src/JNetwork.cpp\
../../JGE/src/pc/JSocket.cpp\
../../JGE/src/pc/JSfx.cpp\
../../JGE/src/JSprite.cpp\
../../JGE/src/Vector2D.cpp\
../../JGE/src/tinyxml/tinystr.cpp\

View File

@@ -67,7 +67,6 @@
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12059DA914980B7300DAC43B /* CardDescriptor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F51291C60500B9016A /* CardDescriptor.cpp */; };
12059DAA14980B7300DAC43B /* CardDisplay.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F61291C60500B9016A /* CardDisplay.cpp */; };
12059DAB14980B7300DAC43B /* CardEffect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F71291C60500B9016A /* CardEffect.cpp */; };
12059DAC14980B7300DAC43B /* CardGui.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F81291C60500B9016A /* CardGui.cpp */; };
12059DAD14980B7300DAC43B /* CardPrimitive.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F91291C60500B9016A /* CardPrimitive.cpp */; };
12059DAE14980B7300DAC43B /* CardSelector.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376FA1291C60500B9016A /* CardSelector.cpp */; };
@@ -85,7 +84,6 @@
12059DBA14980B7300DAC43B /* DeckMetaData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377061291C60500B9016A /* DeckMetaData.cpp */; };
12059DBB14980B7300DAC43B /* DeckStats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377071291C60500B9016A /* DeckStats.cpp */; };
12059DBC14980B7300DAC43B /* DuelLayers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377081291C60500B9016A /* DuelLayers.cpp */; };
12059DBD14980B7300DAC43B /* Effects.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377091291C60500B9016A /* Effects.cpp */; };
12059DBE14980B7300DAC43B /* ExtraCost.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770A1291C60500B9016A /* ExtraCost.cpp */; };
12059DBF14980B7300DAC43B /* GameApp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770B1291C60500B9016A /* GameApp.cpp */; };
12059DC014980B7300DAC43B /* GameLauncher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770C1291C60500B9016A /* GameLauncher.cpp */; };
@@ -198,7 +196,6 @@
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12059E4B14980B7300DAC43B /* CFNetwork.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 12211EBA14934A2C00641703 /* CFNetwork.framework */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4C14980B7300DAC43B /* MobileCoreServices.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 12211EB814934A1800641703 /* MobileCoreServices.framework */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4D14980B7300DAC43B /* libGoogleAdMobAds.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED379148BAE7B00C58E83 /* libGoogleAdMobAds.a */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4E14980B7300DAC43B /* libc++abi.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 1216D632148F7411000F2295 /* libc++abi.dylib */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4F14980B7300DAC43B /* libsqlite3.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED50F148BCC1900C58E83 /* libsqlite3.dylib */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E5014980B7300DAC43B /* iAd.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 129654D0148A52730031100B /* iAd.framework */; settings = {ATTRIBUTES = (Weak, ); }; };
@@ -217,7 +214,6 @@
12059E5D14980B7300DAC43B /* MapKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED50B148BCBBC00C58E83 /* MapKit.framework */; };
12059E5E14980B7300DAC43B /* MediaPlayer.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED518148BF0E000C58E83 /* MediaPlayer.framework */; };
1216D633148F7411000F2295 /* libc++abi.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 1216D632148F7411000F2295 /* libc++abi.dylib */; settings = {ATTRIBUTES = (Weak, ); }; };
1216D634148F747D000F2295 /* libGoogleAdMobAds.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED379148BAE7B00C58E83 /* libGoogleAdMobAds.a */; settings = {ATTRIBUTES = (Weak, ); }; };
12211E7914931CBB00641703 /* ASIAuthenticationDialog.m in Sources */ = {isa = PBXBuildFile; fileRef = 12211E2814931CBB00641703 /* ASIAuthenticationDialog.m */; };
12211E7A14931CBB00641703 /* ASIDataCompressor.m in Sources */ = {isa = PBXBuildFile; fileRef = 12211E2B14931CBB00641703 /* ASIDataCompressor.m */; };
12211E7B14931CBB00641703 /* ASIDataDecompressor.m in Sources */ = {isa = PBXBuildFile; fileRef = 12211E2D14931CBB00641703 /* ASIDataDecompressor.m */; };
@@ -285,6 +281,9 @@
1DF5F4E00D08C38300B7A737 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; };
28FD15000DC6FC520079059D /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD14FF0DC6FC520079059D /* OpenGLES.framework */; };
28FD15080DC6FC5B0079059D /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD15070DC6FC5B0079059D /* QuartzCore.framework */; };
751E1F1518FAE53E001B1E16 /* CarouselDeckView.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 751E1F1218FAE53E001B1E16 /* CarouselDeckView.cpp */; };
751E1F1618FAE53E001B1E16 /* DeckView.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 751E1F1318FAE53E001B1E16 /* DeckView.cpp */; };
751E1F1718FAE53E001B1E16 /* GridDeckView.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 751E1F1418FAE53E001B1E16 /* GridDeckView.cpp */; };
75D209D3181D54FD009916AC /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 75D209D1181D54FD009916AC /* Default-568h@2x.png */; };
75D209D4181D54FD009916AC /* wagic-80x80.png in Resources */ = {isa = PBXBuildFile; fileRef = 75D209D2181D54FD009916AC /* wagic-80x80.png */; };
CE97CD1E1295AB4300FDFD3B /* SimplePopup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CE97CD1D1295AB4300FDFD3B /* SimplePopup.cpp */; };
@@ -307,7 +306,6 @@
CEA3775E1291C60500B9016A /* AllAbilities.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F41291C60500B9016A /* AllAbilities.cpp */; };
CEA3775F1291C60500B9016A /* CardDescriptor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F51291C60500B9016A /* CardDescriptor.cpp */; };
CEA377601291C60500B9016A /* CardDisplay.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F61291C60500B9016A /* CardDisplay.cpp */; };
CEA377611291C60500B9016A /* CardEffect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F71291C60500B9016A /* CardEffect.cpp */; };
CEA377621291C60500B9016A /* CardGui.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F81291C60500B9016A /* CardGui.cpp */; };
CEA377631291C60500B9016A /* CardPrimitive.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F91291C60500B9016A /* CardPrimitive.cpp */; };
CEA377641291C60500B9016A /* CardSelector.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376FA1291C60500B9016A /* CardSelector.cpp */; };
@@ -325,7 +323,6 @@
CEA377701291C60500B9016A /* DeckMetaData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377061291C60500B9016A /* DeckMetaData.cpp */; };
CEA377711291C60500B9016A /* DeckStats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377071291C60500B9016A /* DeckStats.cpp */; };
CEA377721291C60500B9016A /* DuelLayers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377081291C60500B9016A /* DuelLayers.cpp */; };
CEA377731291C60500B9016A /* Effects.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377091291C60500B9016A /* Effects.cpp */; };
CEA377741291C60500B9016A /* ExtraCost.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770A1291C60500B9016A /* ExtraCost.cpp */; };
CEA377751291C60500B9016A /* GameApp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770B1291C60500B9016A /* GameApp.cpp */; };
CEA377761291C60500B9016A /* GameLauncher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770C1291C60500B9016A /* GameLauncher.cpp */; };
@@ -578,6 +575,13 @@
1DF5F4DF0D08C38300B7A737 /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
28FD14FF0DC6FC520079059D /* OpenGLES.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGLES.framework; path = System/Library/Frameworks/OpenGLES.framework; sourceTree = SDKROOT; };
28FD15070DC6FC5B0079059D /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = System/Library/Frameworks/QuartzCore.framework; sourceTree = SDKROOT; };
751E1F0E18FAE52D001B1E16 /* CarouselDeckView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CarouselDeckView.h; sourceTree = "<group>"; };
751E1F0F18FAE52D001B1E16 /* DeckView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = DeckView.h; sourceTree = "<group>"; };
751E1F1018FAE52D001B1E16 /* Easing.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Easing.h; sourceTree = "<group>"; };
751E1F1118FAE52D001B1E16 /* GridDeckView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GridDeckView.h; sourceTree = "<group>"; };
751E1F1218FAE53E001B1E16 /* CarouselDeckView.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CarouselDeckView.cpp; sourceTree = "<group>"; };
751E1F1318FAE53E001B1E16 /* DeckView.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = DeckView.cpp; sourceTree = "<group>"; };
751E1F1418FAE53E001B1E16 /* GridDeckView.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GridDeckView.cpp; sourceTree = "<group>"; };
75D209D1181D54FD009916AC /* Default-568h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-568h@2x.png"; sourceTree = SOURCE_ROOT; };
75D209D2181D54FD009916AC /* wagic-80x80.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "wagic-80x80.png"; sourceTree = SOURCE_ROOT; };
8D1107310486CEB800E47090 /* wagic-Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = "wagic-Info.plist"; plistStructureDefinitionIdentifier = "com.apple.xcode.plist.structure-definition.iphone.info-plist"; sourceTree = "<group>"; };
@@ -609,7 +613,6 @@
CEA3768C1291C60500B9016A /* AllAbilities.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = AllAbilities.h; sourceTree = "<group>"; };
CEA3768D1291C60500B9016A /* CardDescriptor.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardDescriptor.h; sourceTree = "<group>"; };
CEA3768E1291C60500B9016A /* CardDisplay.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardDisplay.h; sourceTree = "<group>"; };
CEA3768F1291C60500B9016A /* CardEffect.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardEffect.h; sourceTree = "<group>"; };
CEA376901291C60500B9016A /* CardGui.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardGui.h; sourceTree = "<group>"; };
CEA376911291C60500B9016A /* CardPrimitive.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardPrimitive.h; sourceTree = "<group>"; };
CEA376921291C60500B9016A /* CardSelector.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardSelector.h; sourceTree = "<group>"; };
@@ -627,7 +630,6 @@
CEA3769E1291C60500B9016A /* DeckMetaData.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = DeckMetaData.h; sourceTree = "<group>"; };
CEA3769F1291C60500B9016A /* DeckStats.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = DeckStats.h; sourceTree = "<group>"; };
CEA376A01291C60500B9016A /* DuelLayers.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = DuelLayers.h; sourceTree = "<group>"; };
CEA376A11291C60500B9016A /* Effects.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = Effects.h; sourceTree = "<group>"; };
CEA376A21291C60500B9016A /* ExtraCost.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = ExtraCost.h; sourceTree = "<group>"; };
CEA376A31291C60500B9016A /* GameApp.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = GameApp.h; sourceTree = "<group>"; };
CEA376A41291C60500B9016A /* GameObserver.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = GameObserver.h; sourceTree = "<group>"; };
@@ -711,7 +713,6 @@
CEA376F41291C60500B9016A /* AllAbilities.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = AllAbilities.cpp; sourceTree = "<group>"; };
CEA376F51291C60500B9016A /* CardDescriptor.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardDescriptor.cpp; sourceTree = "<group>"; };
CEA376F61291C60500B9016A /* CardDisplay.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardDisplay.cpp; sourceTree = "<group>"; };
CEA376F71291C60500B9016A /* CardEffect.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardEffect.cpp; sourceTree = "<group>"; };
CEA376F81291C60500B9016A /* CardGui.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardGui.cpp; sourceTree = "<group>"; };
CEA376F91291C60500B9016A /* CardPrimitive.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardPrimitive.cpp; sourceTree = "<group>"; };
CEA376FA1291C60500B9016A /* CardSelector.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardSelector.cpp; sourceTree = "<group>"; };
@@ -729,7 +730,6 @@
CEA377061291C60500B9016A /* DeckMetaData.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DeckMetaData.cpp; sourceTree = "<group>"; };
CEA377071291C60500B9016A /* DeckStats.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DeckStats.cpp; sourceTree = "<group>"; };
CEA377081291C60500B9016A /* DuelLayers.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DuelLayers.cpp; sourceTree = "<group>"; };
CEA377091291C60500B9016A /* Effects.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = Effects.cpp; sourceTree = "<group>"; };
CEA3770A1291C60500B9016A /* ExtraCost.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = ExtraCost.cpp; sourceTree = "<group>"; };
CEA3770B1291C60500B9016A /* GameApp.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = GameApp.cpp; sourceTree = "<group>"; };
CEA3770C1291C60500B9016A /* GameLauncher.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = GameLauncher.cpp; sourceTree = "<group>"; };
@@ -890,7 +890,6 @@
12059E4A14980B7300DAC43B /* libstdc++.dylib in Frameworks */,
12059E4B14980B7300DAC43B /* CFNetwork.framework in Frameworks */,
12059E4C14980B7300DAC43B /* MobileCoreServices.framework in Frameworks */,
12059E4D14980B7300DAC43B /* libGoogleAdMobAds.a in Frameworks */,
12059E4E14980B7300DAC43B /* libc++abi.dylib in Frameworks */,
12059E4F14980B7300DAC43B /* libsqlite3.dylib in Frameworks */,
12059E5014980B7300DAC43B /* iAd.framework in Frameworks */,
@@ -922,7 +921,6 @@
12D095E114417D0500F69056 /* libstdc++.dylib in Frameworks */,
12211EBB14934A2C00641703 /* CFNetwork.framework in Frameworks */,
12211EB914934A1900641703 /* MobileCoreServices.framework in Frameworks */,
1216D634148F747D000F2295 /* libGoogleAdMobAds.a in Frameworks */,
1216D633148F7411000F2295 /* libc++abi.dylib in Frameworks */,
128ED510148BCC1900C58E83 /* libsqlite3.dylib in Frameworks */,
129654D1148A52740031100B /* iAd.framework in Frameworks */,
@@ -1284,6 +1282,10 @@
CEA376851291C60500B9016A /* include */ = {
isa = PBXGroup;
children = (
751E1F0E18FAE52D001B1E16 /* CarouselDeckView.h */,
751E1F0F18FAE52D001B1E16 /* DeckView.h */,
751E1F1018FAE52D001B1E16 /* Easing.h */,
751E1F1118FAE52D001B1E16 /* GridDeckView.h */,
12272FC114CD558C00192DC7 /* SimpleButton.h */,
12CCA032144A05DF00E343A0 /* AbilityParser.h */,
127694891441274D0088F6D3 /* AIPlayerBaka.h */,
@@ -1306,7 +1308,6 @@
CEA3768C1291C60500B9016A /* AllAbilities.h */,
CEA3768D1291C60500B9016A /* CardDescriptor.h */,
CEA3768E1291C60500B9016A /* CardDisplay.h */,
CEA3768F1291C60500B9016A /* CardEffect.h */,
CEA376901291C60500B9016A /* CardGui.h */,
CEA376911291C60500B9016A /* CardPrimitive.h */,
CEA376921291C60500B9016A /* CardSelector.h */,
@@ -1324,7 +1325,6 @@
CEA3769E1291C60500B9016A /* DeckMetaData.h */,
CEA3769F1291C60500B9016A /* DeckStats.h */,
CEA376A01291C60500B9016A /* DuelLayers.h */,
CEA376A11291C60500B9016A /* Effects.h */,
CEA376A21291C60500B9016A /* ExtraCost.h */,
CEA376A31291C60500B9016A /* GameApp.h */,
CEA376A41291C60500B9016A /* GameObserver.h */,
@@ -1408,6 +1408,9 @@
CEA376ED1291C60500B9016A /* src */ = {
isa = PBXGroup;
children = (
751E1F1218FAE53E001B1E16 /* CarouselDeckView.cpp */,
751E1F1318FAE53E001B1E16 /* DeckView.cpp */,
751E1F1418FAE53E001B1E16 /* GridDeckView.cpp */,
12CCA02F144A05D100E343A0 /* AbilityParser.cpp */,
12769483144127380088F6D3 /* AIPlayerBaka.cpp */,
12769484144127380088F6D3 /* AIPlayerBakaB.cpp */,
@@ -1427,7 +1430,6 @@
CEA376F41291C60500B9016A /* AllAbilities.cpp */,
CEA376F51291C60500B9016A /* CardDescriptor.cpp */,
CEA376F61291C60500B9016A /* CardDisplay.cpp */,
CEA376F71291C60500B9016A /* CardEffect.cpp */,
CEA376F81291C60500B9016A /* CardGui.cpp */,
CEA376F91291C60500B9016A /* CardPrimitive.cpp */,
CEA376FA1291C60500B9016A /* CardSelector.cpp */,
@@ -1445,7 +1447,6 @@
CEA377061291C60500B9016A /* DeckMetaData.cpp */,
CEA377071291C60500B9016A /* DeckStats.cpp */,
CEA377081291C60500B9016A /* DuelLayers.cpp */,
CEA377091291C60500B9016A /* Effects.cpp */,
CEA3770A1291C60500B9016A /* ExtraCost.cpp */,
CEA3770B1291C60500B9016A /* GameApp.cpp */,
CEA3770C1291C60500B9016A /* GameLauncher.cpp */,
@@ -1703,7 +1704,7 @@
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attributes = {
LastUpgradeCheck = 0430;
LastUpgradeCheck = 0510;
};
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compatibilityVersion = "Xcode 3.2";
@@ -1827,7 +1828,6 @@
12059DA814980B7300DAC43B /* AllAbilities.cpp in Sources */,
12059DA914980B7300DAC43B /* CardDescriptor.cpp in Sources */,
12059DAA14980B7300DAC43B /* CardDisplay.cpp in Sources */,
12059DAB14980B7300DAC43B /* CardEffect.cpp in Sources */,
12059DAC14980B7300DAC43B /* CardGui.cpp in Sources */,
12059DAD14980B7300DAC43B /* CardPrimitive.cpp in Sources */,
12059DAE14980B7300DAC43B /* CardSelector.cpp in Sources */,
@@ -1845,7 +1845,6 @@
12059DBA14980B7300DAC43B /* DeckMetaData.cpp in Sources */,
12059DBB14980B7300DAC43B /* DeckStats.cpp in Sources */,
12059DBC14980B7300DAC43B /* DuelLayers.cpp in Sources */,
12059DBD14980B7300DAC43B /* Effects.cpp in Sources */,
12059DBE14980B7300DAC43B /* ExtraCost.cpp in Sources */,
12059DBF14980B7300DAC43B /* GameApp.cpp in Sources */,
12059DC014980B7300DAC43B /* GameLauncher.cpp in Sources */,
@@ -2009,7 +2008,6 @@
CEA3775E1291C60500B9016A /* AllAbilities.cpp in Sources */,
CEA3775F1291C60500B9016A /* CardDescriptor.cpp in Sources */,
CEA377601291C60500B9016A /* CardDisplay.cpp in Sources */,
CEA377611291C60500B9016A /* CardEffect.cpp in Sources */,
CEA377621291C60500B9016A /* CardGui.cpp in Sources */,
CEA377631291C60500B9016A /* CardPrimitive.cpp in Sources */,
CEA377641291C60500B9016A /* CardSelector.cpp in Sources */,
@@ -2027,7 +2025,6 @@
CEA377701291C60500B9016A /* DeckMetaData.cpp in Sources */,
CEA377711291C60500B9016A /* DeckStats.cpp in Sources */,
CEA377721291C60500B9016A /* DuelLayers.cpp in Sources */,
CEA377731291C60500B9016A /* Effects.cpp in Sources */,
CEA377741291C60500B9016A /* ExtraCost.cpp in Sources */,
CEA377751291C60500B9016A /* GameApp.cpp in Sources */,
CEA377761291C60500B9016A /* GameLauncher.cpp in Sources */,
@@ -2057,6 +2054,7 @@
CEA3778F1291C60500B9016A /* ManaCostHybrid.cpp in Sources */,
CEA377901291C60500B9016A /* MenuItem.cpp in Sources */,
CEA377911291C60500B9016A /* MTGAbility.cpp in Sources */,
751E1F1718FAE53E001B1E16 /* GridDeckView.cpp in Sources */,
CEA377931291C60500B9016A /* MTGCard.cpp in Sources */,
CEA377941291C60500B9016A /* MTGCardInstance.cpp in Sources */,
CEA377951291C60500B9016A /* MTGDeck.cpp in Sources */,
@@ -2095,6 +2093,7 @@
CEA377BA1291C60500B9016A /* utils.cpp in Sources */,
CEA377BB1291C60500B9016A /* WCachedResource.cpp in Sources */,
CEA377BC1291C60500B9016A /* WDataSrc.cpp in Sources */,
751E1F1618FAE53E001B1E16 /* DeckView.cpp in Sources */,
CEA377BD1291C60500B9016A /* WEvent.cpp in Sources */,
CEA377BE1291C60500B9016A /* WFilter.cpp in Sources */,
CEA377BF1291C60500B9016A /* WFont.cpp in Sources */,
@@ -2104,6 +2103,7 @@
CE9A478512B514BA00C9F38A /* EAGLView.m in Sources */,
CE9A478612B514BA00C9F38A /* EAGLViewController.m in Sources */,
CE9A478912B514BA00C9F38A /* ES2Renderer.m in Sources */,
751E1F1518FAE53E001B1E16 /* CarouselDeckView.cpp in Sources */,
CE9A478A12B514BA00C9F38A /* main.m in Sources */,
CE9A478D12B514BA00C9F38A /* wagicAppDelegate.m in Sources */,
CE9E71DD1375A58600759DDC /* thread.cpp in Sources */,
@@ -2152,10 +2152,6 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Developer";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
@@ -2205,10 +2201,6 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Distribution";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution";
COPY_PHASE_STRIP = YES;
@@ -2252,10 +2244,6 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Developer";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
@@ -2291,10 +2279,7 @@
"\"$(SRCROOT)/../../admobsdk/iOS/GoogleAdMobAdsSDKiOS-5.0.5\"",
);
"New Setting" = "";
OTHER_LDFLAGS = (
"-no_implicit_dylibs",
"-Wl",
);
OTHER_LDFLAGS = "-Wl";
PRODUCT_NAME = wagic;
PROVISIONING_PROFILE = "";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
@@ -2307,10 +2292,6 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Distribution";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution";
COPY_PHASE_STRIP = YES;
@@ -2339,10 +2320,7 @@
"$(inherited)",
"\"$(SRCROOT)/../../admobsdk/iOS/GoogleAdMobAdsSDKiOS-5.0.5\"",
);
OTHER_LDFLAGS = (
"-no_implicit_dylibs",
"-Wl",
);
OTHER_LDFLAGS = "-Wl";
PRODUCT_NAME = wagic;
PROVISIONING_PROFILE = "";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
@@ -2354,7 +2332,6 @@
C01FCF4F08A954540054247B /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
CODE_SIGN_IDENTITY = "iPhone Developer";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
DEPLOYMENT_LOCATION = NO;
@@ -2365,6 +2342,11 @@
GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ../../Boost/boost;
IPHONEOS_DEPLOYMENT_TARGET = 5.1;
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = (
"-DTIXML_USE_STL",
"-fno-objc-arc",
);
PROVISIONING_PROFILE = "";
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
@@ -2374,7 +2356,6 @@
C01FCF5008A954540054247B /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
CODE_SIGN_IDENTITY = "iPhone Distribution";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution";
GCC_C_LANGUAGE_STANDARD = c99;
@@ -2382,7 +2363,10 @@
GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ../../Boost/boost;
IPHONEOS_DEPLOYMENT_TARGET = 5.1;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
OTHER_CFLAGS = (
"-DNS_BLOCK_ASSERTIONS=1",
"-DTIXML_USE_STL=1",
);
PROVISIONING_PROFILE = "";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
SDKROOT = iphoneos;

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0500"
LastUpgradeVersion = "0510"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0500"
LastUpgradeVersion = "0510"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"

View File

@@ -64,34 +64,35 @@ ant debug -f projects/mtg/Android/build.xml
# we're building a Qt version with GUI here
mkdir qt-gui-build
cd qt-gui-build
qmake ../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
$QMAKE ../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
make -j 8
cd ..
# let's try an Intel linux binary in debug text-mode-only
qmake projects/mtg/wagic-qt.pro CONFIG+=console CONFIG+=debug DEFINES+=CAPTURE_STDERR
$QMAKE projects/mtg/wagic-qt.pro CONFIG+=console CONFIG+=debug DEFINES+=CAPTURE_STDERR
make -j 8
# we're cross-compiling a Qt Windows version here,
# PATH is only set here to prevent colision
export PATH="$PATH:/opt/mingw32/bin"
mkdir build
cd build
mkdir win-cross
cd win-cross
/opt/mingw32/bin/qmake ../../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
make -j 8
cd release
cp ../../../projects/mtg/bin/fmod.dll .
cp /opt/mingw32/bin/QtCore4.dll .
cp /opt/mingw32/bin/QtGui4.dll .
cp /opt/mingw32/bin/QtNetwork4.dll .
cp /opt/mingw32/bin/QtOpenGL4.dll .
cp ../../../projects/mtg/bin/zlib1.dll .
cp /opt/mingw32/bin/libpng15-15.dll .
cd ..
zip win-cross.zip -r release/
cd ../..
# export PATH="$PATH:/opt/mingw32/bin"
# mkdir build
# cd build
# mkdir win-cross
# cd win-cross
# /opt/mingw32/bin/qmake ../../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
# make -j 8
# cd release
# cp ../../../projects/mtg/bin/fmod.dll .
# cp /opt/mingw32/bin/QtCore4.dll .
# cp /opt/mingw32/bin/QtGui4.dll .
# cp /opt/mingw32/bin/QtNetwork4.dll .
# cp /opt/mingw32/bin/QtOpenGL4.dll .
# cp ../../../projects/mtg/bin/zlib1.dll .
# cp /opt/mingw32/bin/libpng15-15.dll .
# cd ..
# zip win-cross.zip -r release/
# cd ../..
# Now we run the testsuite (Res needs to be in the working directory)
cd projects/mtg

View File

@@ -26,12 +26,12 @@ if [ "$TRAVIS_BRANCH" == "alphas" ]; then
--data-binary @projects/mtg/psprelease.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-psp.zip"
echo -e "Uploading Windows package\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @build/win-cross/win-cross.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-windows.zip"
# echo -e "Uploading Windows package\n"
# curl -X POST -H "Authorization: token ${GH_TOKEN}" \
# -H "Accept: application/vnd.github.manifold-preview" \
# -H "Content-Type: application/zip" \
# --data-binary @build/win-cross/win-cross.zip \
# "https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-windows.zip"
echo -e "Done uploading\n"
fi
@@ -87,12 +87,12 @@ if [ "$TRAVIS_BRANCH" == "master" ]; then
--data-binary @projects/mtg/psprelease.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-psp.zip"
echo -e "Uploading Windows package\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @build/win-cross/win-cross.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-windows.zip"
# echo -e "Uploading Windows package\n"
# curl -X POST -H "Authorization: token ${GH_TOKEN}" \
# -H "Accept: application/vnd.github.manifold-preview" \
# -H "Content-Type: application/zip" \
# --data-binary @build/win-cross/win-cross.zip \
# "https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-windows.zip"
echo -e "Done uploading\n"
fi