Merge pull request #574 from WagicProject/feature/play-from-grave
Feature/play from grave
This commit is contained in:
@@ -16,6 +16,7 @@ auto=flashbackrule
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auto=retracerule
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auto=suspendrule
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auto=morphrule
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auto=playfromgraveyardrule
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auto=attackrule
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auto=blockrule
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auto=combattriggerrule
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@@ -18104,6 +18104,13 @@ mana={3}{R}
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type=Enchantment
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[/card]
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[card]
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name=Crucible of Worlds
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auto=lord(land|mygraveyard) CanPlayFromGraveyard
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text=You may play land cards from your graveyard.
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mana={3}
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type=Artifact
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[/card]
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[card]
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name=Crude Rampart
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abilities=defender
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facedown={3}
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@@ -103468,6 +103475,15 @@ mana={1}{B}
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type=Enchantment
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[/card]
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[card]
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name=Yawgmoth's Will
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auto=lord(*|mygraveyard) canPlayFromGraveyard
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auto=emblem transforms((,newability[@movedTo(*|mygraveyard):all(trigger[to]) moveTo(exile)])) ueot
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auto=moveTo(exile)
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text=Until end of turn, you may play cards from your graveyard. -- If a card would be put into your graveyard from anywhere this turn, exile that card instead.
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mana={2}{B}
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type=Sorcery
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[/card]
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[card]
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name=Yawning Fissure
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auto=ability$!name(sacrifice land) notatarget(land|mybattlefield) sacrifice!$ opponent
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text=Each opponent sacrifices a land.
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@@ -3187,19 +3187,6 @@ mana={2}
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type=Artifact
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[/card]
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[card]
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name=Crucible of Worlds
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auto={0}:may moveTo(myBattlefield) target(land|mygraveyard) limit:1 myTurnOnly
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# Above line does not work: "May moveto" from graveyards does
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# not work due to interface issues. The "limit:1" doesn't work
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# here either. Even if both worked, then the card would allow
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# you to play lands *in addition* to the 1 land you can play per
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# turn. Instead it should just give you the option to play this
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# 1 land from your hand or your graveyard.
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text=You may play land cards from your graveyard.
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mana={3}
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type=Artifact
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[/card]
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[card]
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name=Cruel Deceiver
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text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn.
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mana={1}{B}
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@@ -249,6 +249,7 @@ curiosity2_i217.txt
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crimson_kobolds.txt
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crosis_s_catacombs_1.txt
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crosis_s_catacombs_2.txt
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crucible_of_worlds.txt
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crumble.txt
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crystal_rod_i172.txt
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cursed_land1_i188.txt
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26
projects/mtg/bin/Res/test/crucible_of_worlds.txt
Normal file
26
projects/mtg/bin/Res/test/crucible_of_worlds.txt
Normal file
@@ -0,0 +1,26 @@
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# Testing crucible of worlds (keyword: CANPLAYFROMGRAVEYARD)
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# name=Crucible of Worlds
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# text=You may play land cards from your graveyard.
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:island,plains
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inplay:crucible of worlds
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graveyard:forest,mountain
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[PLAYER2]
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[DO]
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forest
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# all next lands shouldn't be played
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island
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mountain
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plains
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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inplay:crucible of worlds,forest
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hand:island,plains
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graveyard:mountain
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[PLAYER2]
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[END]
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@@ -218,7 +218,8 @@ class Constants
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soulbond = 100,
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LURE = 101,
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NOLEGEND = 102,
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NB_BASIC_ABILITIES = 103,
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CANPLAYFROMGRAVEYARD = 103,
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NB_BASIC_ABILITIES = 104,
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RARITY_S = 'S', //Special Rarity
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@@ -66,6 +66,7 @@ public:
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MTGEventBonus(GameObserver* observer, int _id);
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virtual MTGEventBonus * clone() const;
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};
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class MTGPutInPlayRule: public PermanentAbility
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{
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public:
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@@ -172,6 +173,21 @@ public:
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virtual MTGMorphCostRule * clone() const;
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};
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class MTGPlayFromGraveyardRule: public MTGAlternativeCostRule
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{
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public:
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int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
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int reactToClick(MTGCardInstance * card);
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virtual ostream& toString(ostream& out) const;
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MTGPlayFromGraveyardRule(GameObserver* observer, int _id);
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const string getMenuText()
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{
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return "cast card from graveyard";
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}
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virtual MTGPlayFromGraveyardRule * clone() const;
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};
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class MTGSuspendRule: public MTGAlternativeCostRule
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{
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public:
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@@ -1039,6 +1039,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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observer->addObserver(NEW MTGMorphCostRule(observer, -1));
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return NULL;
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}
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found = s.find("playfromgraveyardrule");
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if(found != string::npos)
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{
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observer->addObserver(NEW MTGPlayFromGraveyardRule(observer, -1));
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return NULL;
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}
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//this rule handles attacking ability during attacker phase
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found = s.find("attackrule");
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if(found != string::npos)
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@@ -131,7 +131,8 @@ const char* Constants::MTGBasicAbilities[] = {
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"poisondamager",//deals damage to players as poison counters.
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"soulbond",
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"lure",
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"nolegend"
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"nolegend",
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"canplayfromgraveyard"
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};
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map<string,int> Constants::MTGBasicAbilitiesMap;
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@@ -273,6 +273,7 @@ MTGEventBonus * MTGEventBonus::clone() const
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{
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return NEW MTGEventBonus(*this);
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}
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MTGPutInPlayRule::MTGPutInPlayRule(GameObserver* observer, int _id) :
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PermanentAbility(observer, _id)
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{
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@@ -716,7 +717,6 @@ int MTGAlternativeCostRule::reactToClick(MTGCardInstance * card, ManaCost *alter
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copy->alternateCostPaid[alternateCostType] = 1;
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spell->resolve();
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SAFE_DELETE(spell);
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game->mLayers->stackLayer()->addSpell(copy, NULL, NULL, alternateCostType, 1);
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}
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else
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{
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@@ -1140,8 +1140,49 @@ MTGMorphCostRule * MTGMorphCostRule::clone() const
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//-------------------------------------------------------------------------
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//-------------------------------------------------------------------------
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MTGPlayFromGraveyardRule::MTGPlayFromGraveyardRule(GameObserver* observer, int _id) :
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MTGAlternativeCostRule(observer, _id)
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{
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aType = MTGAbility::PUT_INTO_PLAY;
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}
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int MTGPlayFromGraveyardRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
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{
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Player * player = game->currentlyActing();
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ManaCost * cost = card->getManaCost();
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if (!player->game->graveyard->hasCard(card))
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return 0;
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if (!card->has(Constants::CANPLAYFROMGRAVEYARD))
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return 0;
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return MTGAlternativeCostRule::isReactingToClick(card, mana, cost);
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}
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int MTGPlayFromGraveyardRule::reactToClick(MTGCardInstance * card)
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{
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if (!isReactingToClick(card))
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return 0;
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ManaCost * cost = card->getManaCost();
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card->paymenttype = MTGAbility::PUT_INTO_PLAY;
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return MTGAlternativeCostRule::reactToClick(card, cost, ManaCost::MANA_PAID);
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}
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ostream& MTGPlayFromGraveyardRule::toString(ostream& out) const
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{
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out << "MTGPlayFromGraveyardRule ::: (";
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return MTGAbility::toString(out) << ")";
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}
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MTGPlayFromGraveyardRule * MTGPlayFromGraveyardRule::clone() const
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{
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return NEW MTGPlayFromGraveyardRule(*this);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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bool MTGAttackRule::select(Target* t)
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{
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