Removed mingw32-qt

Merged SDL and QT .pro files
Removed glu dependency in corewrapper and JGfx to enable mingw cross compilation.
This commit is contained in:
xawotihs
2013-12-07 18:57:57 +01:00
parent 0bbfd00d15
commit 38e19f7d35
6 changed files with 729 additions and 748 deletions

View File

@@ -6,7 +6,7 @@ before_install:
- export ANDROID="android-sdk-linux/tools/android"
install:
- sudo apt-get update -qq
- if [ `uname -m` = x86_64 ]; then sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch mingw32-qt; fi
- if [ `uname -m` = x86_64 ]; then sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch; fi
- wget -O sdk.lzma http://sourceforge.net/projects/minpspw/files/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma/download
- tar -x --xz -f sdk.lzma
- wget http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2 -nv

View File

@@ -2486,7 +2486,7 @@ void JRenderer::Enable2D()
#if (defined GL_VERSION_ES_CM_1_1) || (defined GL_OES_VERSION_1_1)
glOrthof(0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f, -1.0f, 1.0f);
#else
gluOrtho2D(0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f);
glOrtho(0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f, -1.0f, 1.0f);
#endif
glMatrixMode (GL_MODELVIEW); // Select The Modelview Matrix

View File

@@ -335,7 +335,7 @@ void WagicCore::resizeGL(int width, int height)
#if (defined GL_VERSION_ES_CM_1_1 || defined GL_OES_VERSION_1_1)
glOrthof(0.0f, (float) (m_viewPort.right()-m_viewPort.left())-1.0f, 0.0f, (float) (m_viewPort.bottom()-m_viewPort.top())-1.0f, -1.0f, 1.0f);
#else
gluOrtho2D(0.0f, (float) (m_viewPort.right()-m_viewPort.left())-1.0f, 0.0f, (float) (m_viewPort.bottom()-m_viewPort.top())-1.0f);
glOrtho(0.0f, (float) (m_viewPort.right()-m_viewPort.left())-1.0f, 0.0f, (float) (m_viewPort.bottom()-m_viewPort.top())-1.0f, -1.0f, 1.0f);
#endif
glMatrixMode (GL_MODELVIEW); // Select The Modelview Matrix

View File

@@ -1,39 +1,19 @@
#-------------------------------------------------
#-------------------------------------------------
include(wagic.pri)
DEFINES += SDL_CONFIG
#
# Project created by QtCreator 2010-06-30T19:48:30
#
#-------------------------------------------------
QT -= core gui opengl network declarative
#QT += core gui opengl network
macx:QT += phonon
#CONFIG += warn_off precompile_header // causes some massives errors on mac.
VERSION = 0.14.1
TARGET = wagic
TEMPLATE = app
unix|macx:QMAKE_CXXFLAGS += -Wno-unused-parameter
windows:DEFINES += WIN32
windows:DEFINES += _CRT_SECURE_NO_WARNINGS
unix|macx:DEFINES += LINUX
CONFIG(debug, debug|release):DEFINES += _DEBUG
#DEFINES += QT_CONFIG
#DEFINES += NETWORK_SUPPORT
DEFINES += SDL_CONFIG
DEFINES += TIXML_USE_STL
macx:DEFINES += USE_PHONON
maemo5: {
DEFINES += USE_PHONON
QT += phonon dbus
}
windows:INCLUDEPATH += ../../JGE/Dependencies/include
windows:INCLUDEPATH += ../../JGE/Dependencies/SDL/include
windows:INCLUDEPATH += extra
unix|windows:QMAKE_CXXFLAGS += -std=c++11
INCLUDEPATH += ../../JGE/Dependencies/SDL/include
unix:INCLUDEPATH += /usr/include/GL
unix:INCLUDEPATH += /usr/local/include/SDL
macx:INCLUDEPATH += /opt/include
INCLUDEPATH += ../../JGE/include
INCLUDEPATH += ../../JGE/src/zipFS
INCLUDEPATH += ../../Boost
INCLUDEPATH += include
OBJECTS_DIR = objs
MOC_DIR = objs
DESTDIR = bin
@@ -42,358 +22,246 @@ macx|unix:LIBS += -lz -lboost_thread-mt
unix:LIBS += -ljpeg -lgif -lpng12 -L/usr/local/lib -lGL -lGLU -lSDL
windows:LIBS += -L../../JGE/Dependencies/lib -L../../Boost/lib -llibjpeg-static-mt-debug -lgiflib -llibpng -lfmodvc
PRECOMPILED_HEADER = include/PrecompiledHeader.h
# MGT
SOURCES += \
src/AbilityParser.cpp\
src/ActionElement.cpp\
src/ActionLayer.cpp\
src/ActionStack.cpp\
src/AIHints.cpp\
src/AIMomirPlayer.cpp\
src/AIPlayer.cpp\
src/AIPlayerBaka.cpp\
src/AIStats.cpp\
src/AllAbilities.cpp\
src/CardDescriptor.cpp\
src/CardDisplay.cpp\
src/CardEffect.cpp\
src/CardGui.cpp\
src/CardPrimitive.cpp\
src/CardSelector.cpp\
src/CardSelectorSingleton.cpp\
src/Closest.cpp\
src/Counters.cpp\
src/Credits.cpp\
src/Damage.cpp\
src/DamagerDamaged.cpp\
src/DeckDataWrapper.cpp\
src/DeckEditorMenu.cpp\
src/DeckManager.cpp\
src/DeckMenu.cpp\
src/DeckMenuItem.cpp\
src/DeckMetaData.cpp\
src/DeckStats.cpp\
src/DuelLayers.cpp\
src/Effects.cpp\
src/ExtraCost.cpp\
src/GameApp.cpp\
src/GameLauncher.cpp\
src/GameObserver.cpp\
src/GameOptions.cpp\
src/GameStateAwards.cpp\
src/GameState.cpp\
src/GameStateDeckViewer.cpp\
src/GameStateDuel.cpp\
src/GameStateMenu.cpp\
src/GameStateOptions.cpp\
src/GameStateShop.cpp\
src/GameStateStory.cpp\
src/GameStateTransitions.cpp\
src/GuiAvatars.cpp\
src/GuiBackground.cpp\
src/GuiCardsController.cpp\
src/GuiCombat.cpp\
src/GuiFrame.cpp\
src/GuiHand.cpp\
src/GuiLayers.cpp\
src/GuiMana.cpp\
src/GuiPhaseBar.cpp\
src/GuiPlay.cpp\
src/GuiStatic.cpp\
src/IconButton.cpp\
src/ManaCost.cpp\
src/ManaCostHybrid.cpp\
src/MenuItem.cpp\
src/ModRules.cpp\
src/MTGAbility.cpp\
src/MTGCard.cpp\
src/MTGCardInstance.cpp\
src/MTGDeck.cpp\
src/MTGDefinitions.cpp\
src/MTGGamePhase.cpp\
src/MTGGameZones.cpp\
src/MTGPack.cpp\
src/MTGRules.cpp\
src/ObjectAnalytics.cpp\
src/OptionItem.cpp\
src/PhaseRing.cpp\
src/Player.cpp\
src/PlayerData.cpp\
src/PlayGuiObject.cpp\
src/PlayGuiObjectController.cpp\
src/PlayRestrictions.cpp\
src/Pos.cpp\
src/PriceList.cpp\
src/ReplacementEffects.cpp\
src/Rules.cpp\
src/SimpleMenu.cpp\
src/SimpleMenuItem.cpp\
src/SimplePad.cpp\
src/SimplePopup.cpp\
src/StoryFlow.cpp\
src/Subtypes.cpp\
src/StyleManager.cpp\
src/TargetChooser.cpp\
src/TargetsList.cpp\
src/Tasks.cpp\
src/TextScroller.cpp\
src/ThisDescriptor.cpp\
src/Token.cpp\
src/Translate.cpp\
src/TranslateKeys.cpp\
src/Trash.cpp\
src/utils.cpp\
src/WCachedResource.cpp\
src/WDataSrc.cpp\
src/WEvent.cpp\
src/WFilter.cpp\
src/WFont.cpp\
src/WGui.cpp\
src/WResourceManager.cpp\
src/NetworkPlayer.cpp
CONFIG(debug, debug|release):SOURCES += src/TestSuiteAI.cpp
HEADERS += \
include/AllAbilities.h\
include/DeckMenu.h\
include/DeckMenuItem.h\
include/ExtraCost.h\
include/ManaCost.h\
include/SimpleMenuItem.h\
include/GameApp.h\
include/ManaCostHybrid.h\
include/SimplePad.h\
include/ActionElement.h\
include/GameObserver.h\
include/MenuItem.h\
include/StoryFlow.h\
include/ActionLayer.h\
include/GameOptions.h\
include/MTGAbility.h\
include/Subtypes.h\
include/ActionStack.h\
include/GameStateAwards.h\
include/MTGCard.h\
include/AIMomirPlayer.h\
include/GameStateDeckViewer.h\
include/MTGCardInstance.h\
include/Targetable.h\
include/AIPlayer.h\
include/GameStateDuel.h\
include/MTGDeck.h\
include/TargetChooser.h\
include/AIStats.h\
include/GameState.h\
include/MTGDefinitions.h\
include/TargetsList.h\
include/AllAbilities.h\
include/GameStateMenu.h\
include/MTGGamePhase.h\
include/Tasks.h\
include/CardDescriptor.h\
include/GameStateOptions.h\
include/MTGGameZones.h\
include/TestSuiteAI.h\
include/CardDisplay.h\
include/GameStateShop.h\
include/MTGPack.h\
include/TextScroller.h\
include/CardEffect.h\
include/GameStateStory.h\
include/MTGRules.h\
include/ThisDescriptor.h\
include/CardGui.h\
include/GameStateTransitions.h\
include/IconButton.h\
include/OptionItem.h\
include/Token.h\
include/CardPrimitive.h\
include/GuiAvatars.h\
include/OSD.h\
include/Translate.h\
include/CardSelector.h\
include/CardSelectorSingleton.h\
include/GuiBackground.h\
include/PhaseRing.h\
include/TranslateKeys.h\
include/config.h\
include/GuiCardsController.h\
include/PlayerData.h\
include/Trash.h\
include/Counters.h\
include/GuiCombat.h\
include/Player.h\
include/utils.h\
include/Credits.h\
include/GuiFrame.h\
include/PlayGuiObjectController.h\
include/WCachedResource.h\
include/Damage.h\
include/GuiHand.h\
include/PlayGuiObject.h\
include/WDataSrc.h\
include/DamagerDamaged.h\
include/GuiLayers.h\
include/Pos.h\
include/WEvent.h\
include/DeckDataWrapper.h\
include/GuiMana.h\
include/PriceList.h\
include/WFilter.h\
include/DeckMetaData.h\
include/GuiPhaseBar.h\
include/ReplacementEffects.h\
include/WGui.h\
include/DeckStats.h\
include/GuiPlay.h\
include/Rules.h\
include/WResourceManager.h\
include/DuelLayers.h\
include/GuiStatic.h\
include/Effects.h\
include/StyleManager.h\
include/WFont.h\
include/DeckManager.h\
include/SimplePopup.h\
include/SimpleMenu.h\
include/PrecompiledHeader.h\
include/Navigator.h\
include/DeckEditorMenu.h\
include/PlayRestrictions.h\
include/NetworkPlayer.h\
include/ModRules.h\
include/AIHints.h\
# JGE, could probably be moved outside
SOURCES += \
../../JGE/src/SDLmain.cpp\
../../JGE/src/Encoding.cpp\
../../JGE/src/JAnimator.cpp\
../../JGE/src/JApp.cpp\
../../JGE/src/JDistortionMesh.cpp\
../../JGE/src/JFileSystem.cpp\
../../JGE/src/JGameObject.cpp\
../../JGE/src/JGE.cpp\
../../JGE/src/JGui.cpp\
../../JGE/src/JLogger.cpp\
../../JGE/src/JLBFont.cpp\
../../JGE/src/JMD2Model.cpp\
../../JGE/src/JOBJModel.cpp\
../../JGE/src/JParticle.cpp\
../../JGE/src/JParticleEffect.cpp\
../../JGE/src/JParticleEmitter.cpp\
../../JGE/src/JParticleSystem.cpp\
../../JGE/src/JResourceManager.cpp\
../../JGE/src/JSpline.cpp\
../../JGE/src/JSprite.cpp\
../../JGE/src/Vector2D.cpp\
../../JGE/src/tinyxml/tinystr.cpp\
../../JGE/src/tinyxml/tinyxml.cpp\
../../JGE/src/tinyxml/tinyxmlerror.cpp\
../../JGE/src/tinyxml/tinyxmlparser.cpp\
../../JGE/src/hge/hgecolor.cpp\
../../JGE/src/hge/hgedistort.cpp\
../../JGE/src/hge/hgefont.cpp\
../../JGE/src/hge/hgeparticle.cpp\
../../JGE/src/hge/hgerect.cpp\
../../JGE/src/hge/hgevector.cpp\
../../JGE/src/zipFS/zfsystem.cpp\
../../JGE/src/zipFS/ziphdr.cpp\
../../JGE/src/zipFS/zstream.cpp\
../../JGE/src/pc/JSfx.cpp\
../../JGE/src/pc/JGfx.cpp\
../../JGE/src/JNetwork.cpp\
../../JGE/src/pc/JSocket.cpp
../../JGE/src/JMD2Model.cpp
HEADERS += \
../../JGE/include/decoder_prx.h\
../../JGE/include/DebugRoutines.h\
../../JGE/include/Encoding.h\
../../JGE/include/JAnimator.h\
../../JGE/include/JApp.h\
../../JGE/include/JAssert.h\
../../JGE/include/JCooleyesMP3.h\
../../JGE/include/JDistortionMesh.h\
../../JGE/include/JFileSystem.h\
../../JGE/include/JGameLauncher.h\
../../JGE/include/JGameObject.h\
../../JGE/include/JGE.h\
../../JGE/include/JGui.h\
../../JGE/include/JLBFont.h\
../../JGE/include/JLogger.h\
../../JGE/include/JMD2Model.h\
../../JGE/include/JMP3.h\
../../JGE/include/JNetwork.h\
../../JGE/include/JOBJModel.h\
../../JGE/include/JParticleEffect.h\
../../JGE/include/JParticleEmitter.h\
../../JGE/include/JParticle.h\
../../JGE/include/JParticleSystem.h\
../../JGE/include/JRenderer.h\
../../JGE/include/JResourceManager.h\
../../JGE/include/JSocket.h\
../../JGE/include/JSoundSystem.h\
../../JGE/include/JSpline.h\
../../JGE/include/JSprite.h\
../../JGE/include/JTypes.h\
../../JGE/include/Vector2D.h\
../../JGE/include/Vector3D.h\
../../JGE/include/vram.h\
../../JGE/include/Threading.h\
../../JGE/src/tinyxml/tinystr.h\
../../JGE/src/tinyxml/tinyxml.h\
../../JGE/include/vram.h\
../../JGE/include/hge/hgecolor.h\
../../JGE/include/hge/hgedistort.h\
../../JGE/include/hge/hgefont.h\
../../JGE/include/hge/hgerect.h\
../../JGE/include/hge/hgevector.h\
../../JGE/include/hge/hgeparticle.h\
../../JGE/include/unzip/ioapi.h\
../../JGE/include/unzip/mztools.h\
../../JGE/include/unzip/unzip.h\
../../JGE/include/JNetwork.h\
../../JGE/include/JSocket.h
windows{
INSTALLS += target \
res \
SOURCES += \
../../JGE/Dependencies/SDL/src/core/windows/SDL_windows.c\
../../JGE/Dependencies/SDL/src/events/SDL_clipboardevents.c\
../../JGE/Dependencies/SDL/src/events/SDL_gesture.c\
../../JGE/Dependencies/SDL/src/events/SDL_touch.c\
../../JGE/Dependencies/SDL/src/libm/e_atan2.c\
../../JGE/Dependencies/SDL/src/libm/e_log.c\
../../JGE/Dependencies/SDL/src/libm/e_pow.c\
../../JGE/Dependencies/SDL/src/libm/e_rem_pio2.c\
../../JGE/Dependencies/SDL/src/libm/e_sqrt.c\
../../JGE/Dependencies/SDL/src/libm/k_cos.c\
../../JGE/Dependencies/SDL/src/libm/k_rem_pio2.c\
../../JGE/Dependencies/SDL/src/libm/k_sin.c\
../../JGE/Dependencies/SDL/src/libm/s_atan.c\
../../JGE/Dependencies/SDL/src/libm/s_copysign.c\
../../JGE/Dependencies/SDL/src/libm/s_cos.c\
../../JGE/Dependencies/SDL/src/libm/s_fabs.c\
../../JGE/Dependencies/SDL/src/libm/s_floor.c\
../../JGE/Dependencies/SDL/src/libm/s_scalbn.c\
../../JGE/Dependencies/SDL/src/libm/s_sin.c\
../../JGE/Dependencies/SDL/src/render/direct3d/SDL_render_d3d.c\
../../JGE/Dependencies/SDL/src/render/opengl/SDL_render_gl.c\
../../JGE/Dependencies/SDL/src/render/opengl/SDL_shaders_gl.c\
../../JGE/Dependencies/SDL/src/render/SDL_render.c\
../../JGE/Dependencies/SDL/src/render/SDL_yuv_mmx.c\
../../JGE/Dependencies/SDL/src/render/SDL_yuv_sw.c\
../../JGE/Dependencies/SDL/src/render/software/SDL_blendfillrect.c\
../../JGE/Dependencies/SDL/src/render/software/SDL_blendline.c\
../../JGE/Dependencies/SDL/src/render/software/SDL_blendpoint.c\
../../JGE/Dependencies/SDL/src/render/software/SDL_drawline.c\
../../JGE/Dependencies/SDL/src/render/software/SDL_drawpoint.c\
../../JGE/Dependencies/SDL/src/render/software/SDL_render_sw.c\
../../JGE/Dependencies/SDL/src/SDL.c\
../../JGE/Dependencies/SDL/src/SDL_assert.c\
../../JGE/Dependencies/SDL/src/atomic/SDL_atomic.c\
../../JGE/Dependencies/SDL/src/atomic/SDL_spinlock.c\
../../JGE/Dependencies/SDL/src/audio/SDL_audio.c\
../../JGE/Dependencies/SDL/src/audio/SDL_audiocvt.c\
../../JGE/Dependencies/SDL/src/audio/SDL_audiodev.c\
../../JGE/Dependencies/SDL/src/audio/SDL_audiotypecvt.c\
../../JGE/Dependencies/SDL/src/SDL_hints.c\
../../JGE/Dependencies/SDL/src/SDL_log.c\
../../JGE/Dependencies/SDL/src/video/dummy/SDL_nullframebuffer.c\
../../JGE/Dependencies/SDL/src/video/SDL_blit.c\
../../JGE/Dependencies/SDL/src/video/SDL_blit_0.c\
../../JGE/Dependencies/SDL/src/video/SDL_blit_1.c\
../../JGE/Dependencies/SDL/src/video/SDL_blit_A.c\
../../JGE/Dependencies/SDL/src/video/SDL_blit_auto.c\
../../JGE/Dependencies/SDL/src/video/SDL_blit_copy.c\
../../JGE/Dependencies/SDL/src/video/SDL_blit_N.c\
../../JGE/Dependencies/SDL/src/video/SDL_blit_slow.c\
../../JGE/Dependencies/SDL/src/video/SDL_bmp.c\
../../JGE/Dependencies/SDL/src/SDL_compat.c\
../../JGE/Dependencies/SDL/src/cpuinfo/SDL_cpuinfo.c\
../../JGE/Dependencies/SDL/src/video/SDL_clipboard.c\
../../JGE/Dependencies/SDL/src/video/SDL_shape.c\
../../JGE/Dependencies/SDL/src/audio/windib/SDL_dibaudio.c\
../../JGE/Dependencies/SDL/src/audio/disk/SDL_diskaudio.c\
../../JGE/Dependencies/SDL/src/audio/dummy/SDL_dummyaudio.c\
../../JGE/Dependencies/SDL/src/audio/windx5/SDL_dx5audio.c\
../../JGE/Dependencies/SDL/src/joystick/windows/SDL_dxjoystick.c\
../../JGE/Dependencies/SDL/src/SDL_error.c\
../../JGE/Dependencies/SDL/src/events/SDL_events.c\
../../JGE/Dependencies/SDL/src/SDL_fatal.c\
../../JGE/Dependencies/SDL/src/video/SDL_fillrect.c\
../../JGE/Dependencies/SDL/src/stdlib/SDL_getenv.c\
../../JGE/Dependencies/SDL/src/haptic/SDL_haptic.c\
../../JGE/Dependencies/SDL/src/stdlib/SDL_iconv.c\
../../JGE/Dependencies/SDL/src/joystick/SDL_joystick.c\
../../JGE/Dependencies/SDL/src/events/SDL_keyboard.c\
../../JGE/Dependencies/SDL/src/stdlib/SDL_malloc.c\
../../JGE/Dependencies/SDL/src/audio/SDL_mixer.c\
../../JGE/Dependencies/SDL/src/joystick/windows/SDL_mmjoystick.c\
../../JGE/Dependencies/SDL/src/events/SDL_mouse.c\
../../JGE/Dependencies/SDL/src/video/dummy/SDL_nullevents.c\
../../JGE/Dependencies/SDL/src/video/dummy/SDL_nullvideo.c\
../../JGE/Dependencies/SDL/src/video/SDL_pixels.c\
../../JGE/Dependencies/SDL/src/power/SDL_power.c\
../../JGE/Dependencies/SDL/src/stdlib/SDL_qsort.c\
../../JGE/Dependencies/SDL/src/events/SDL_quit.c\
../../JGE/Dependencies/SDL/src/video/SDL_rect.c\
../../JGE/Dependencies/SDL/src/video/SDL_RLEaccel.c\
../../JGE/Dependencies/SDL/src/file/SDL_rwops.c\
../../JGE/Dependencies/SDL/src/stdlib/SDL_stdlib.c\
../../JGE/Dependencies/SDL/src/video/SDL_stretch.c\
../../JGE/Dependencies/SDL/src/stdlib/SDL_string.c\
../../JGE/Dependencies/SDL/src/video/SDL_surface.c\
../../JGE/Dependencies/SDL/src/haptic/windows/SDL_syshaptic.c\
../../JGE/Dependencies/SDL/src/loadso/windows/SDL_sysloadso.c\
../../JGE/Dependencies/SDL/src/thread/windows/SDL_sysmutex.c\
../../JGE/Dependencies/SDL/src/power/windows/SDL_syspower.c\
../../JGE/Dependencies/SDL/src/thread/windows/SDL_syssem.c\
../../JGE/Dependencies/SDL/src/thread/windows/SDL_systhread.c\
../../JGE/Dependencies/SDL/src/timer/windows/SDL_systimer.c\
../../JGE/Dependencies/SDL/src/thread/SDL_thread.c\
../../JGE/Dependencies/SDL/src/timer/SDL_timer.c\
../../JGE/Dependencies/SDL/src/video/SDL_video.c\
../../JGE/Dependencies/SDL/src/audio/SDL_wave.c\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsclipboard.c\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsevents.c\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsframebuffer.c\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowskeyboard.c\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsmodes.c\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsmouse.c\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsopengl.c\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsshape.c\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsvideo.c\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowswindow.c\
../../JGE/Dependencies/SDL/src/events/SDL_windowevents.c
res.path = /usr/local/bin/Res
res.files += bin/Res/*
target.path = /usr/local/bin
maemo5: {
# Variables
BINDIR = /opt/wagic
RESDIR = /home/user/wagic/Res
ICONDIR = /usr/share
DEFINES += RESDIR=\\\"$$RESDIR\\\"
HEADERS += \
../../JGE/Dependencies/SDL/include/SDL.h\
../../JGE/Dependencies/SDL/include/SDL_assert.h\
../../JGE/Dependencies/SDL/include/SDL_atomic.h\
../../JGE/Dependencies/SDL/include/SDL_audio.h\
../../JGE/Dependencies/SDL/include/SDL_blendmode.h\
../../JGE/Dependencies/SDL/include/SDL_clipboard.h\
../../JGE/Dependencies/SDL/include/SDL_compat.h\
../../JGE/Dependencies/SDL/include/SDL_config.h\
../../JGE/Dependencies/SDL/include/SDL_config_windows.h\
../../JGE/Dependencies/SDL/include/SDL_copying.h\
../../JGE/Dependencies/SDL/include/SDL_cpuinfo.h\
../../JGE/Dependencies/SDL/include/SDL_endian.h\
../../JGE/Dependencies/SDL/include/SDL_error.h\
../../JGE/Dependencies/SDL/include/SDL_events.h\
../../JGE/Dependencies/SDL/include/SDL_gesture.h\
../../JGE/Dependencies/SDL/include/SDL_haptic.h\
../../JGE/Dependencies/SDL/include/SDL_hints.h\
../../JGE/Dependencies/SDL/include/SDL_input.h\
../../JGE/Dependencies/SDL/include/SDL_joystick.h\
../../JGE/Dependencies/SDL/include/SDL_keyboard.h\
../../JGE/Dependencies/SDL/include/SDL_keycode.h\
../../JGE/Dependencies/SDL/include/SDL_loadso.h\
../../JGE/Dependencies/SDL/include/SDL_log.h\
../../JGE/Dependencies/SDL/include/SDL_main.h\
../../JGE/Dependencies/SDL/include/SDL_mouse.h\
../../JGE/Dependencies/SDL/include/SDL_mutex.h\
../../JGE/Dependencies/SDL/include/SDL_name.h\
../../JGE/Dependencies/SDL/include/SDL_opengl.h\
../../JGE/Dependencies/SDL/include/SDL_opengles.h\
../../JGE/Dependencies/SDL/include/SDL_pixels.h\
../../JGE/Dependencies/SDL/include/SDL_platform.h\
../../JGE/Dependencies/SDL/include/SDL_power.h\
../../JGE/Dependencies/SDL/include/SDL_quit.h\
../../JGE/Dependencies/SDL/include/SDL_rect.h\
../../JGE/Dependencies/SDL/include/SDL_render.h\
../../JGE/Dependencies/SDL/include/SDL_revision.h\
../../JGE/Dependencies/SDL/include/SDL_rwops.h\
../../JGE/Dependencies/SDL/include/SDL_scancode.h\
../../JGE/Dependencies/SDL/include/SDL_shape.h\
../../JGE/Dependencies/SDL/include/SDL_stdinc.h\
../../JGE/Dependencies/SDL/include/SDL_surface.h\
../../JGE/Dependencies/SDL/include/SDL_syswm.h\
../../JGE/Dependencies/SDL/include/SDL_thread.h\
../../JGE/Dependencies/SDL/include/SDL_timer.h\
../../JGE/Dependencies/SDL/include/SDL_touch.h\
../../JGE/Dependencies/SDL/include/SDL_types.h\
../../JGE/Dependencies/SDL/include/SDL_version.h\
../../JGE/Dependencies/SDL/include/SDL_video.h\
../../JGE/Dependencies/SDL/src/core/windows/SDL_windows.h\
../../JGE/Dependencies/SDL/src/events/blank_cursor.h\
../../JGE/Dependencies/SDL/src/events/default_cursor.h\
../../JGE/Dependencies/SDL/src/audio/windx5\directx.h\
../../JGE/Dependencies/SDL/src/events/SDL_clipboardevents_c.h\
../../JGE/Dependencies/SDL/src/events/SDL_gesture_c.h\
../../JGE/Dependencies/SDL/src/events/SDL_touch_c.h\
../../JGE/Dependencies/SDL/src/libm/math.h\
../../JGE/Dependencies/SDL/src/libm/math_private.h\
../../JGE/Dependencies/SDL/src/render/mmx.h\
../../JGE/Dependencies/SDL/src/render/opengl\SDL_shaders_gl.h\
../../JGE/Dependencies/SDL/src/render/SDL_sysrender.h\
../../JGE/Dependencies/SDL/src/render/SDL_yuv_sw_c.h\
../../JGE/Dependencies/SDL/src/audio/SDL_audio_c.h\
../../JGE/Dependencies/SDL/src/audio/SDL_audiodev_c.h\
../../JGE/Dependencies/SDL/src/audio/SDL_audiomem.h\
../../JGE/Dependencies/SDL/src/render/software/SDL_blendfillrect.h\
../../JGE/Dependencies/SDL/src/render/software/SDL_blendline.h\
../../JGE/Dependencies/SDL/src/render/software/SDL_blendpoint.h\
../../JGE/Dependencies/SDL/src/render/software/SDL_draw.h\
../../JGE/Dependencies/SDL/src/render/software/SDL_drawline.h\
../../JGE/Dependencies/SDL/src/render/software/SDL_drawpoint.h\
../../JGE/Dependencies/SDL/src/render/software/SDL_render_sw_c.h\
../../JGE/Dependencies/SDL/src/video/dummy/SDL_nullframebuffer_c.h\
../../JGE/Dependencies/SDL/src/video/SDL_blit.h\
../../JGE/Dependencies/SDL/src/video/SDL_blit_auto.h\
../../JGE/Dependencies/SDL/src/video/SDL_blit_copy.h\
../../JGE/Dependencies/SDL/src/video/SDL_blit_slow.h\
../../JGE/Dependencies/SDL/src/video/SDL_shape_internals.h\
../../JGE/Dependencies/SDL/src/audio/windib/SDL_dibaudio.h\
../../JGE/Dependencies/SDL/src/audio/disk/SDL_diskaudio.h\
../../JGE/Dependencies/SDL/src/audio/dummy/SDL_dummyaudio.h\
../../JGE/Dependencies/SDL/src/audio/windx5/SDL_dx5audio.h\
../../JGE/Dependencies/SDL/src/SDL_error_c.h\
../../JGE/Dependencies/SDL/src/events/SDL_events_c.h\
../../JGE/Dependencies/SDL/src/SDL_fatal.h\
../../JGE/Dependencies/SDL/src/video/SDL_glesfuncs.h\
../../JGE/Dependencies/SDL/src/video/SDL_glfuncs.h\
../../JGE/Dependencies/SDL/src/joystick/SDL_joystick_c.h\
../../JGE/Dependencies/SDL/src/events/SDL_keyboard_c.h\
../../JGE/Dependencies/SDL/src/events/SDL_mouse_c.h\
../../JGE/Dependencies/SDL/src/video/dummy/SDL_nullevents_c.h\
../../JGE/Dependencies/SDL/src/video/dummy/SDL_nullvideo.h\
../../JGE/Dependencies/SDL/src/video/SDL_pixels_c.h\
../../JGE/Dependencies/SDL/src/video/SDL_rect_c.h\
../../JGE/Dependencies/SDL/src/video/SDL_RLEaccel_c.h\
../../JGE/Dependencies/SDL/src/video/SDL_stretch_c.h\
../../JGE/Dependencies/SDL/src/audio/SDL_sysaudio.h\
../../JGE/Dependencies/SDL/src/events/SDL_sysevents.h\
../../JGE/Dependencies/SDL/src/haptic/SDL_syshaptic.h\
../../JGE/Dependencies/SDL/src/joystick/SDL_sysjoystick.h\
../../JGE/Dependencies/SDL/src/thread/SDL_systhread.h\
../../JGE/Dependencies/SDL/src/thread/windows\SDL_systhread_c.h\
../../JGE/Dependencies/SDL/src/timer/SDL_systimer.h\
../../JGE/Dependencies/SDL/src/video/SDL_sysvideo.h\
../../JGE/Dependencies/SDL/src/thread/SDL_thread_c.h\
../../JGE/Dependencies/SDL/src/timer/SDL_timer_c.h\
../../JGE/Dependencies/SDL/src/video/windows/SDL_vkeys.h\
../../JGE/Dependencies/SDL/src/audio/SDL_wave.h\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsclipboard.h\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsevents.h\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsframebuffer.h\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowskeyboard.h\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsmodes.h\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsmouse.h\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsopengl.h\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsshape.h\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowsvideo.h\
../../JGE/Dependencies/SDL/src/video/windows/SDL_windowswindow.h\
../../JGE/Dependencies/SDL/src/events/SDL_windowevents_c.h\
../../JGE/Dependencies/SDL/src/video/windows/wmmsg.h\
../../JGE/Dependencies/SDL/VisualC/SDL/resource.h
INSTALLS += target \
desktop \
icon \
res \
restxt \
launcher \
target.path = $$BINDIR
desktop.path = $$ICONDIR/applications/hildon
desktop.files += wagic.desktop
icon.path = $$ICONDIR/icons/hicolor/64x64/apps
icon.files += wagic-64x64.png
res.path = $$RESDIR
res.files += bin/Res/*
# res.extra = tar -C ../../../../src/projects/mtg/bin -czf Res.tgz Res
restxt.path = $$BINDIR
restxt.files += debian/Res.txt
launcher.path = $$BINDIR
launcher.files += debian/launcher
}

View File

@@ -1,5 +1,9 @@
include(wagic.pri)
# Add more folders to ship with the application, here
addExclusiveBuilds(graphics, Graphics, console, Console)
INCLUDEPATH += ../../JGE/include/qt
CONFIG(console, graphics|console){
QT += core network
QT -= gui
@@ -14,345 +18,35 @@ else:CONFIG(graphics, graphics|console){
folder_01.target = /usr/share
DEPLOYMENTFOLDERS = folder_01
QT += core gui opengl network
QT -= declarative quick qml
#maemo5:DEFINES += QT_WIDGET
DEFINES += QT_WIDGET
unix:!symbian:INCLUDEPATH += /usr/include/GL
# Please do not modify the following two lines. Required for deployment.
!maemo5:include(qml/qmlapplicationviewer/qmlapplicationviewer.pri)
!maemo5:qtcAddDeployment()
# !maemo5:include(qml/qmlapplicationviewer/qmlapplicationviewer.pri)
# !maemo5:qtcAddDeployment()
}
#!android:!symbian:QT += phonon
maemo5:QT += dbus
TARGET = wagic
TEMPLATE = app
#!macx:CONFIG += precompile_header
unix|macx:QMAKE_CXXFLAGS += -Wno-unused-parameter
unix:!macx:QMAKE_CXXFLAGS += -Wno-unused-but-set-parameter
unix:!macx:QMAKE_CXXFLAGS += -Wno-unused-but-set-variable
unix|macx:QMAKE_CXXFLAGS += -Wno-unused-value
unix:!macx:QMAKE_CXXFLAGS += -Wno-unused-local-typedefs
unix:!macx:!maemo5:!symbian:QMAKE_CXXFLAGS += -Werror
windows:DEFINES += _CRT_SECURE_NO_WARNINGS
unix|macx:DEFINES += LINUX
CONFIG(debug, debug|release) {
DEFINES += _DEBUG
}
DEFINES += QT_CONFIG
#!android:!symbian:DEFINES += USE_PHONON
android:INCLUDEPATH += $$ANDROID_NDK_ROOT/platforms/android-9/arch-arm/usr/include
#DEFINES += QT_NO_DEBUG_OUTPUT
DEFINES += NETWORK_SUPPORT
DEFINES += TIXML_USE_STL
windows:INCLUDEPATH += ../../JGE/Dependencies/include
windows{
*-g++* {
DEFINES += LINUX
}
*-msvc* {
INCLUDEPATH += extra
DEFINES += WIN32
}
}
macx:INCLUDEPATH += /opt/include
INCLUDEPATH += ../../JGE/include/qt
INCLUDEPATH += ../../JGE/include
INCLUDEPATH += ../../JGE/src/zipFS
INCLUDEPATH += ../../Boost
INCLUDEPATH += include
#!symbian:DESTDIR = bin
unix:!symbian:LIBS += -lz
win32:LIBS += ../../JGE/Dependencies/lib/fmodvc.lib
win32:LIBS += ../../JGE/Dependencies/lib/zlibd.lib
PRECOMPILED_HEADER = include/PrecompiledHeader.h
#DEFINES += TRACK_OBJECT_USAGE
#DEFINES += AI_CHANGE_TESTING
#DEFINES += ACTION_LOGGING_TESTING
SOURCES += \
src/AbilityParser.cpp\
src/ActionElement.cpp\
src/ActionLayer.cpp\
src/ActionStack.cpp\
src/AIHints.cpp\
src/AIMomirPlayer.cpp\
src/AIPlayer.cpp\
src/AIPlayerBaka.cpp\
src/AIStats.cpp\
src/AllAbilities.cpp\
src/CardDescriptor.cpp\
src/CardDisplay.cpp\
src/CardGui.cpp\
src/CardPrimitive.cpp\
src/CardSelector.cpp\
src/Closest.cpp\
src/Counters.cpp\
src/Credits.cpp\
src/Damage.cpp\
src/DamagerDamaged.cpp\
src/DeckDataWrapper.cpp\
src/DeckEditorMenu.cpp\
src/DeckManager.cpp\
src/DeckMenu.cpp\
src/DeckMenuItem.cpp\
src/DeckMetaData.cpp\
src/DeckStats.cpp\
src/DuelLayers.cpp\
src/Effects.cpp\
src/ExtraCost.cpp\
src/GameApp.cpp\
src/GameLauncher.cpp\
src/GameObserver.cpp\
src/GameOptions.cpp\
src/GameStateAwards.cpp\
src/GameState.cpp\
src/GameStateDeckViewer.cpp\
src/GameStateDuel.cpp\
src/GameStateMenu.cpp\
src/GameStateOptions.cpp\
src/GameStateShop.cpp\
src/GameStateStory.cpp\
src/GameStateTransitions.cpp\
src/GuiAvatars.cpp\
src/GuiBackground.cpp\
src/GuiCardsController.cpp\
src/GuiCombat.cpp\
src/GuiFrame.cpp\
src/GuiHand.cpp\
src/GuiLayers.cpp\
src/GuiMana.cpp\
src/GuiPhaseBar.cpp\
src/GuiPlay.cpp\
src/GuiStatic.cpp\
src/IconButton.cpp\
src/InteractiveButton.cpp\
src/ManaCost.cpp\
src/ManaCostHybrid.cpp\
src/MenuItem.cpp\
src/ModRules.cpp\
src/MTGAbility.cpp\
src/MTGCard.cpp\
src/MTGCardInstance.cpp\
src/MTGDeck.cpp\
src/MTGDefinitions.cpp\
src/MTGGamePhase.cpp\
src/MTGGameZones.cpp\
src/MTGPack.cpp\
src/MTGRules.cpp\
src/ObjectAnalytics.cpp\
src/OptionItem.cpp\
src/PhaseRing.cpp\
src/Player.cpp\
src/PlayerData.cpp\
src/PlayGuiObject.cpp\
src/PlayGuiObjectController.cpp\
src/PlayRestrictions.cpp\
src/Pos.cpp\
src/PriceList.cpp\
src/ReplacementEffects.cpp\
src/Rules.cpp\
src/SimpleButton.cpp\
src/SimpleMenu.cpp\
src/SimpleMenuItem.cpp\
src/SimplePad.cpp\
src/SimplePopup.cpp\
src/StoryFlow.cpp\
src/Subtypes.cpp\
src/StyleManager.cpp\
src/TargetChooser.cpp\
src/TargetsList.cpp\
src/Tasks.cpp\
src/TextScroller.cpp\
src/ThisDescriptor.cpp\
src/Token.cpp\
src/Translate.cpp\
src/TranslateKeys.cpp\
src/Trash.cpp\
src/utils.cpp\
src/WCachedResource.cpp\
src/WDataSrc.cpp\
src/WEvent.cpp\
src/WFilter.cpp\
src/WFont.cpp\
src/WGui.cpp\
src/WResourceManager.cpp \
src/AIPlayerBakaB.cpp \
src/TestSuiteAI.cpp
HEADERS += \
include/CacheEngine.h\
include/AllAbilities.h\
include/AbilityParser.h\
include/PrecompiledHeader.h\
include/WResource_Fwd.h\
include/PlayRestrictions.h\
include/ModRules.h\
include/AIHints.h\
include/AIPlayerBaka.h\
include/AIPlayerBakaB.h\
include/DeckEditorMenu.h\
include/WResourceManagerImpl.h\
include/DeckMenu.h\
include/DeckMenuItem.h\
include/ExtraCost.h\
include/ManaCost.h\
include/SimpleMenuItem.h\
include/GameApp.h\
include/ManaCostHybrid.h\
include/SimplePad.h\
include/ActionElement.h\
include/GameObserver.h\
include/MenuItem.h\
include/StoryFlow.h\
include/ActionLayer.h\
include/GameOptions.h\
include/MTGAbility.h\
include/Subtypes.h\
include/ActionStack.h\
include/GameStateAwards.h\
include/MTGCard.h\
include/AIMomirPlayer.h\
include/GameStateDeckViewer.h\
include/MTGCardInstance.h\
include/Targetable.h\
include/AIPlayer.h\
include/GameStateDuel.h\
include/MTGDeck.h\
include/TargetChooser.h\
include/AIStats.h\
include/GameState.h\
include/MTGDefinitions.h\
include/TargetsList.h\
include/AllAbilities.h\
include/GameStateMenu.h\
include/MTGGamePhase.h\
include/Tasks.h\
include/CardDescriptor.h\
include/GameStateOptions.h\
include/MTGGameZones.h\
include/TestSuiteAI.h\
include/CardDisplay.h\
include/GameStateShop.h\
include/MTGPack.h\
include/TextScroller.h\
include/GameStateStory.h\
include/MTGRules.h\
include/ThisDescriptor.h\
include/CardGui.h\
include/GameStateTransitions.h\
include/IconButton.h\
include/OptionItem.h\
include/Token.h\
include/CardPrimitive.h\
include/GuiAvatars.h\
include/Translate.h\
include/CardSelector.h\
include/GuiBackground.h\
include/PhaseRing.h\
include/TranslateKeys.h\
include/config.h\
include/GuiCardsController.h\
include/PlayerData.h\
include/Trash.h\
include/Counters.h\
include/GuiCombat.h\
include/Player.h\
include/utils.h\
include/Credits.h\
include/GuiFrame.h\
include/PlayGuiObjectController.h\
include/WCachedResource.h\
include/Damage.h\
include/GuiHand.h\
include/PlayGuiObject.h\
include/WDataSrc.h\
include/DamagerDamaged.h\
include/GuiLayers.h\
include/Pos.h\
include/WEvent.h\
include/DeckDataWrapper.h\
include/GuiMana.h\
include/PriceList.h\
include/WFilter.h\
include/DeckMetaData.h\
include/GuiPhaseBar.h\
include/ReplacementEffects.h\
include/WGui.h\
include/DeckStats.h\
include/GuiPlay.h\
include/Rules.h\
include/WResourceManager.h\
include/DuelLayers.h\
include/GuiStatic.h\
include/Effects.h\
include/StyleManager.h\
include/WFont.h\
include/DeckManager.h\
include/SimplePopup.h\
include/SimpleMenu.h\
include/SimpleButton.h\
include/InteractiveButton.h\
include/ObjectAnalytics.h
# JGE, could probably be moved outside
SOURCES += \
../../JGE/src/Encoding.cpp\
../../JGE/src/JAnimator.cpp\
../../JGE/src/JApp.cpp\
../../JGE/src/JDistortionMesh.cpp\
../../JGE/src/JFileSystem.cpp\
../../JGE/src/JGameObject.cpp\
../../JGE/src/JGE.cpp\
../../JGE/src/JGui.cpp\
../../JGE/src/JLogger.cpp\
../../JGE/src/JLBFont.cpp\
../../JGE/src/JOBJModel.cpp\
../../JGE/src/JParticle.cpp\
../../JGE/src/JParticleEffect.cpp\
../../JGE/src/JParticleEmitter.cpp\
../../JGE/src/JParticleSystem.cpp\
../../JGE/src/JResourceManager.cpp\
../../JGE/src/JSpline.cpp\
../../JGE/src/JNetwork.cpp\
../../JGE/src/pc/JSocket.cpp\
../../JGE/src/pc/JSfx.cpp\
../../JGE/src/JSprite.cpp\
../../JGE/src/OutputCapturer.cpp\
../../JGE/src/Vector2D.cpp\
../../JGE/src/tinyxml/tinystr.cpp\
../../JGE/src/tinyxml/tinyxml.cpp\
../../JGE/src/tinyxml/tinyxmlerror.cpp\
../../JGE/src/tinyxml/tinyxmlparser.cpp\
../../JGE/src/hge/hgecolor.cpp\
../../JGE/src/hge/hgedistort.cpp\
../../JGE/src/hge/hgefont.cpp\
../../JGE/src/hge/hgeparticle.cpp\
../../JGE/src/hge/hgerect.cpp\
../../JGE/src/hge/hgevector.cpp\
../../JGE/src/zipFS/zfsystem.cpp\
../../JGE/src/zipFS/ziphdr.cpp\
../../JGE/src/zipFS/zstream.cpp
CONFIG(graphics, graphics|console){
HEADERS += \
../../JGE/include/qt/filedownloader.h\
../../JGE/include/qt/corewrapper.h
SOURCES += \
../../JGE/src/qt/filedownloader.cpp\
../../JGE/src/qt/corewrapper.cpp\
../../JGE/src/Qtmain.cpp\
../../JGE/src/JMD2Model.cpp\
../../JGE/src/pc/JGfx.cpp
HEADERS += \
../../JGE/include/qt/filedownloader.h\
../../JGE/include/qt/corewrapper.h
}
else:CONFIG(console, graphics|console){
SOURCES += \
@@ -360,61 +54,6 @@ else:CONFIG(console, graphics|console){
../../JGE/src/Qtconsole.cpp
}
HEADERS += \
../../JGE/include/Threading.h\
../../JGE/include/decoder_prx.h\
../../JGE/include/DebugRoutines.h\
../../JGE/include/Encoding.h\
../../JGE/include/JAnimator.h\
../../JGE/include/JApp.h\
../../JGE/include/JAssert.h\
../../JGE/include/JCooleyesMP3.h\
../../JGE/include/JDistortionMesh.h\
../../JGE/include/JFileSystem.h\
../../JGE/include/JGameLauncher.h\
../../JGE/include/JGameObject.h\
../../JGE/include/JGE.h\
../../JGE/include/JGui.h\
../../JGE/include/JLBFont.h\
../../JGE/include/JLogger.h\
../../JGE/include/JMD2Model.h\
../../JGE/include/JMP3.h\
../../JGE/include/JNetwork.h\
../../JGE/include/JOBJModel.h\
../../JGE/include/JParticleEffect.h\
../../JGE/include/JParticleEmitter.h\
../../JGE/include/JParticle.h\
../../JGE/include/JParticleSystem.h\
../../JGE/include/JRenderer.h\
../../JGE/include/JResourceManager.h\
../../JGE/include/JSocket.h\
../../JGE/include/JSoundSystem.h\
../../JGE/include/JSpline.h\
../../JGE/include/JSprite.h\
../../JGE/include/JTypes.h\
../../JGE/include/OutputCapturer.h\
../../JGE/include/Vector2D.h\
../../JGE/include/Vector3D.h\
../../JGE/include/vram.h\
../../JGE/include/hge/hgecolor.h\
../../JGE/include/hge/hgedistort.h\
../../JGE/include/hge/hgefont.h\
../../JGE/include/hge/hgeparticle.h\
../../JGE/include/hge/hgerect.h\
../../JGE/include/hge/hgevector.h\
../../JGE/src/unzip/unzip.h\
../../JGE/src/unzip/ioapi.h\
../../JGE/src/zipFS/zstream_zlib.h\
../../JGE/src/zipFS/zfsystem.h\
../../JGE/src/zipFS/zstream.h\
../../JGE/src/zipFS/ziphdr.h\
../../JGE/src/zipFS/stdafx.h\
../../JGE/src/zipFS/fileio.h\
../../JGE/src/tinyxml/tinystr.h\
../../JGE/src/tinyxml/tinyxml.h\
../../JGE/include/vram.h
# maemo 5 packaging
maemo5: {
# Variables

474
projects/mtg/wagic.pri Normal file
View File

@@ -0,0 +1,474 @@
# Add more folders to ship with the application, here
TARGET = wagic
TEMPLATE = app
#!macx:CONFIG += precompile_header
unix|macx:QMAKE_CXXFLAGS += -Wno-unused-parameter
unix:!macx:QMAKE_CXXFLAGS += -Wno-unused-but-set-parameter
unix:!macx:QMAKE_CXXFLAGS += -Wno-unused-but-set-variable
unix|macx:QMAKE_CXXFLAGS += -Wno-unused-value
unix:!macx:QMAKE_CXXFLAGS += -Wno-unused-local-typedefs
unix:!macx:!maemo5:!symbian:QMAKE_CXXFLAGS += -Werror
windows:DEFINES += _CRT_SECURE_NO_WARNINGS
unix|macx:DEFINES += LINUX
CONFIG(debug, debug|release) {
DEFINES += _DEBUG
}
DEFINES += NETWORK_SUPPORT
DEFINES += TIXML_USE_STL
windows:INCLUDEPATH += ../../JGE/Dependencies/include
windows{
*-g++* {
DEFINES += LINUX
INCLUDEPATH += /usr/i686-w64-mingw32/sys-root/mingw/include/Qt
# INCLUDEPATH += /usr/i686-w64-mingw32/sys-root/mingw/include/c++
LIBS += -L/usr/i686-w64-mingw32/sys-root/mingw/lib
LIBS += -lwsock32
}
*-msvc* {
INCLUDEPATH += extra
DEFINES += WIN32
}
}
macx:INCLUDEPATH += /opt/include
INCLUDEPATH += ../../JGE/include
INCLUDEPATH += ../../JGE/src/zipFS
INCLUDEPATH += ../../Boost
INCLUDEPATH += include
unix:!symbian:LIBS += -lz
win32:LIBS += ../../JGE/Dependencies/lib/fmodvc.lib
win32:LIBS += ../../JGE/Dependencies/lib/zlibd.lib
PRECOMPILED_HEADER = include/PrecompiledHeader.h
#DEFINES += TRACK_OBJECT_USAGE
#DEFINES += AI_CHANGE_TESTING
#DEFINES += ACTION_LOGGING_TESTING
SOURCES += \
src/AbilityParser.cpp\
src/ActionElement.cpp\
src/ActionLayer.cpp\
src/ActionStack.cpp\
src/AIHints.cpp\
src/AIMomirPlayer.cpp\
src/AIPlayer.cpp\
src/AIPlayerBaka.cpp\
src/AIStats.cpp\
src/AllAbilities.cpp\
src/CardDescriptor.cpp\
src/CardDisplay.cpp\
src/CardGui.cpp\
src/CardPrimitive.cpp\
src/CardSelector.cpp\
src/Closest.cpp\
src/Counters.cpp\
src/Credits.cpp\
src/Damage.cpp\
src/DamagerDamaged.cpp\
src/DeckDataWrapper.cpp\
src/DeckEditorMenu.cpp\
src/DeckManager.cpp\
src/DeckMenu.cpp\
src/DeckMenuItem.cpp\
src/DeckMetaData.cpp\
src/DeckStats.cpp\
src/DuelLayers.cpp\
src/Effects.cpp\
src/ExtraCost.cpp\
src/GameApp.cpp\
src/GameLauncher.cpp\
src/GameObserver.cpp\
src/GameOptions.cpp\
src/GameStateAwards.cpp\
src/GameState.cpp\
src/GameStateDeckViewer.cpp\
src/GameStateDuel.cpp\
src/GameStateMenu.cpp\
src/GameStateOptions.cpp\
src/GameStateShop.cpp\
src/GameStateStory.cpp\
src/GameStateTransitions.cpp\
src/GuiAvatars.cpp\
src/GuiBackground.cpp\
src/GuiCardsController.cpp\
src/GuiCombat.cpp\
src/GuiFrame.cpp\
src/GuiHand.cpp\
src/GuiLayers.cpp\
src/GuiMana.cpp\
src/GuiPhaseBar.cpp\
src/GuiPlay.cpp\
src/GuiStatic.cpp\
src/IconButton.cpp\
src/InteractiveButton.cpp\
src/ManaCost.cpp\
src/ManaCostHybrid.cpp\
src/MenuItem.cpp\
src/ModRules.cpp\
src/MTGAbility.cpp\
src/MTGCard.cpp\
src/MTGCardInstance.cpp\
src/MTGDeck.cpp\
src/MTGDefinitions.cpp\
src/MTGGamePhase.cpp\
src/MTGGameZones.cpp\
src/MTGPack.cpp\
src/MTGRules.cpp\
src/ObjectAnalytics.cpp\
src/OptionItem.cpp\
src/PhaseRing.cpp\
src/Player.cpp\
src/PlayerData.cpp\
src/PlayGuiObject.cpp\
src/PlayGuiObjectController.cpp\
src/PlayRestrictions.cpp\
src/Pos.cpp\
src/PriceList.cpp\
src/ReplacementEffects.cpp\
src/Rules.cpp\
src/SimpleButton.cpp\
src/SimpleMenu.cpp\
src/SimpleMenuItem.cpp\
src/SimplePad.cpp\
src/SimplePopup.cpp\
src/StoryFlow.cpp\
src/Subtypes.cpp\
src/StyleManager.cpp\
src/TargetChooser.cpp\
src/TargetsList.cpp\
src/Tasks.cpp\
src/TextScroller.cpp\
src/ThisDescriptor.cpp\
src/Token.cpp\
src/Translate.cpp\
src/TranslateKeys.cpp\
src/Trash.cpp\
src/utils.cpp\
src/WCachedResource.cpp\
src/WDataSrc.cpp\
src/WEvent.cpp\
src/WFilter.cpp\
src/WFont.cpp\
src/WGui.cpp\
src/WResourceManager.cpp \
src/AIPlayerBakaB.cpp \
src/TestSuiteAI.cpp
HEADERS += \
include/CacheEngine.h\
include/AllAbilities.h\
include/AbilityParser.h\
include/PrecompiledHeader.h\
include/WResource_Fwd.h\
include/PlayRestrictions.h\
include/ModRules.h\
include/AIHints.h\
include/AIPlayerBaka.h\
include/AIPlayerBakaB.h\
include/DeckEditorMenu.h\
include/WResourceManagerImpl.h\
include/DeckMenu.h\
include/DeckMenuItem.h\
include/ExtraCost.h\
include/ManaCost.h\
include/SimpleMenuItem.h\
include/GameApp.h\
include/ManaCostHybrid.h\
include/SimplePad.h\
include/ActionElement.h\
include/GameObserver.h\
include/MenuItem.h\
include/StoryFlow.h\
include/ActionLayer.h\
include/GameOptions.h\
include/MTGAbility.h\
include/Subtypes.h\
include/ActionStack.h\
include/GameStateAwards.h\
include/MTGCard.h\
include/AIMomirPlayer.h\
include/GameStateDeckViewer.h\
include/MTGCardInstance.h\
include/Targetable.h\
include/AIPlayer.h\
include/GameStateDuel.h\
include/MTGDeck.h\
include/TargetChooser.h\
include/AIStats.h\
include/GameState.h\
include/MTGDefinitions.h\
include/TargetsList.h\
include/AllAbilities.h\
include/GameStateMenu.h\
include/MTGGamePhase.h\
include/Tasks.h\
include/CardDescriptor.h\
include/GameStateOptions.h\
include/MTGGameZones.h\
include/TestSuiteAI.h\
include/CardDisplay.h\
include/GameStateShop.h\
include/MTGPack.h\
include/TextScroller.h\
include/GameStateStory.h\
include/MTGRules.h\
include/ThisDescriptor.h\
include/CardGui.h\
include/GameStateTransitions.h\
include/IconButton.h\
include/OptionItem.h\
include/Token.h\
include/CardPrimitive.h\
include/GuiAvatars.h\
include/Translate.h\
include/CardSelector.h\
include/GuiBackground.h\
include/PhaseRing.h\
include/TranslateKeys.h\
include/config.h\
include/GuiCardsController.h\
include/PlayerData.h\
include/Trash.h\
include/Counters.h\
include/GuiCombat.h\
include/Player.h\
include/utils.h\
include/Credits.h\
include/GuiFrame.h\
include/PlayGuiObjectController.h\
include/WCachedResource.h\
include/Damage.h\
include/GuiHand.h\
include/PlayGuiObject.h\
include/WDataSrc.h\
include/DamagerDamaged.h\
include/GuiLayers.h\
include/Pos.h\
include/WEvent.h\
include/DeckDataWrapper.h\
include/GuiMana.h\
include/PriceList.h\
include/WFilter.h\
include/DeckMetaData.h\
include/GuiPhaseBar.h\
include/ReplacementEffects.h\
include/WGui.h\
include/DeckStats.h\
include/GuiPlay.h\
include/Rules.h\
include/WResourceManager.h\
include/DuelLayers.h\
include/GuiStatic.h\
include/Effects.h\
include/StyleManager.h\
include/WFont.h\
include/DeckManager.h\
include/SimplePopup.h\
include/SimpleMenu.h\
include/SimpleButton.h\
include/InteractiveButton.h\
include/ObjectAnalytics.h
# JGE, could probably be moved outside
SOURCES += \
../../JGE/src/Encoding.cpp\
../../JGE/src/JAnimator.cpp\
../../JGE/src/JApp.cpp\
../../JGE/src/JDistortionMesh.cpp\
../../JGE/src/JFileSystem.cpp\
../../JGE/src/JGameObject.cpp\
../../JGE/src/JGE.cpp\
../../JGE/src/JGui.cpp\
../../JGE/src/JLogger.cpp\
../../JGE/src/JLBFont.cpp\
../../JGE/src/JOBJModel.cpp\
../../JGE/src/JParticle.cpp\
../../JGE/src/JParticleEffect.cpp\
../../JGE/src/JParticleEmitter.cpp\
../../JGE/src/JParticleSystem.cpp\
../../JGE/src/JResourceManager.cpp\
../../JGE/src/JSpline.cpp\
../../JGE/src/JNetwork.cpp\
../../JGE/src/pc/JSocket.cpp\
../../JGE/src/pc/JSfx.cpp\
../../JGE/src/JSprite.cpp\
../../JGE/src/OutputCapturer.cpp\
../../JGE/src/Vector2D.cpp\
../../JGE/src/tinyxml/tinystr.cpp\
../../JGE/src/tinyxml/tinyxml.cpp\
../../JGE/src/tinyxml/tinyxmlerror.cpp\
../../JGE/src/tinyxml/tinyxmlparser.cpp\
../../JGE/src/hge/hgecolor.cpp\
../../JGE/src/hge/hgedistort.cpp\
../../JGE/src/hge/hgefont.cpp\
../../JGE/src/hge/hgeparticle.cpp\
../../JGE/src/hge/hgerect.cpp\
../../JGE/src/hge/hgevector.cpp\
../../JGE/src/zipFS/zfsystem.cpp\
../../JGE/src/zipFS/ziphdr.cpp\
../../JGE/src/zipFS/zstream.cpp
HEADERS += \
../../JGE/include/Threading.h\
../../JGE/include/decoder_prx.h\
../../JGE/include/DebugRoutines.h\
../../JGE/include/Encoding.h\
../../JGE/include/JAnimator.h\
../../JGE/include/JApp.h\
../../JGE/include/JAssert.h\
../../JGE/include/JCooleyesMP3.h\
../../JGE/include/JDistortionMesh.h\
../../JGE/include/JFileSystem.h\
../../JGE/include/JGameLauncher.h\
../../JGE/include/JGameObject.h\
../../JGE/include/JGE.h\
../../JGE/include/JGui.h\
../../JGE/include/JLBFont.h\
../../JGE/include/JLogger.h\
../../JGE/include/JMD2Model.h\
../../JGE/include/JMP3.h\
../../JGE/include/JNetwork.h\
../../JGE/include/JOBJModel.h\
../../JGE/include/JParticleEffect.h\
../../JGE/include/JParticleEmitter.h\
../../JGE/include/JParticle.h\
../../JGE/include/JParticleSystem.h\
../../JGE/include/JRenderer.h\
../../JGE/include/JResourceManager.h\
../../JGE/include/JSocket.h\
../../JGE/include/JSoundSystem.h\
../../JGE/include/JSpline.h\
../../JGE/include/JSprite.h\
../../JGE/include/JTypes.h\
../../JGE/include/OutputCapturer.h\
../../JGE/include/Vector2D.h\
../../JGE/include/Vector3D.h\
../../JGE/include/vram.h\
../../JGE/include/hge/hgecolor.h\
../../JGE/include/hge/hgedistort.h\
../../JGE/include/hge/hgefont.h\
../../JGE/include/hge/hgeparticle.h\
../../JGE/include/hge/hgerect.h\
../../JGE/include/hge/hgevector.h\
../../JGE/src/unzip/unzip.h\
../../JGE/src/unzip/ioapi.h\
../../JGE/src/zipFS/zstream_zlib.h\
../../JGE/src/zipFS/zfsystem.h\
../../JGE/src/zipFS/zstream.h\
../../JGE/src/zipFS/ziphdr.h\
../../JGE/src/zipFS/stdafx.h\
../../JGE/src/zipFS/fileio.h\
../../JGE/src/tinyxml/tinystr.h\
../../JGE/src/tinyxml/tinyxml.h\
../../JGE/include/vram.h
# maemo 5 packaging
maemo5: {
# Variables
BINDIR = /opt/wagic/bin
RESDIR = /home/user/wagic/Res
USERDIR = MyDocs/.Wagic
ICONDIR = /usr/share
DEFINES += RESDIR=\\\"$$RESDIR\\\"
DEFINES += USERDIR=\\\"$$USERDIR\\\"
INSTALLS += target \
desktop \
icon
target.path = $$BINDIR
desktop.path = $$ICONDIR/applications/hildon
desktop.files += wagic.desktop
icon.path = $$ICONDIR/icons/hicolor/64x64/apps
icon.files += wagic-64x64.png
# Meego/maemo 6 packaging (no launcher)
} else:contains(MEEGO_EDITION,harmattan): {
# Variables
BINDIR = /opt/wagic/bin
RESDIR = /opt/wagic/Res
USERDIR = MyDocs/.Wagic
ICONDIR = /usr/share
DEFINES += RESDIR=\\\"$$RESDIR\\\"
DEFINES += USERDIR=\\\"$$USERDIR\\\"
INSTALLS += target \
desktop \
icon \
policy
target.path = $$BINDIR
desktop.path = /usr/share/applications
desktop.files += debian_harmattan/wagic.desktop
icon.files = wagic-80x80.png
icon.path = /usr/share/icons/hicolor/64x64/apps
policy.files = debian_harmattan/wagic.conf
policy.path = /usr/share/policy/etc/syspart.conf.d
} else:symbian {
TARGET.UID3 = 0xE1D807D3
# Smart Installer package's UID
# This UID is from the protected range
# and therefore the package will fail to install if self-signed
# By default qmake uses the unprotected range value if unprotected UID is defined for the application
# and 0x2002CCCF value if protected UID is given to the application
#symbian:DEPLOYMENT.installer_header = 0x2002CCCF
# Allow network access on Symbian... that's probably pointless
TARGET.CAPABILITY += NetworkServices
RESDIR = some/res/dir
USERDIR = .Wagic
DEFINES += RESDIR=\"$$RESDIR\"
DEFINES += USERDIR=\"$$USERDIR\"
ICON = wagic.svg
} else:android {
DEFINES += Q_WS_ANDROID
RESDIR = Res
USERDIR = /sdcard/Wagic/Res
DEFINES += RESDIR=\\\"$$RESDIR\\\"
DEFINES += USERDIR=\\\"$$USERDIR\\\"
} else:unix {
# Variables
BINDIR = /usr/bin
ICONDIR = /usr/share
RESDIR = Res
USERDIR = .Wagic
DEFINES += RESDIR=\\\"$$RESDIR\\\"
DEFINES += USERDIR=\\\"$$USERDIR\\\"
target.path = $$BINDIR
desktop.path = $$ICONDIR/applications
desktop.files += wagic.desktop
icon.path = $$ICONDIR/icons/hicolor/64x64/apps
icon.files += wagic-64x64.png
INSTALLS += target \
desktop \
icon
} else:windows {
RESDIR = ./Res
USERDIR = .Wagic
DEFINES += RESDIR=\\\"$$RESDIR\\\"
DEFINES += USERDIR=\\\"$$USERDIR\\\"
}