174 Commits

Author SHA1 Message Date
xawotihs
ab34d0d366 Removed Werror to work around a bug in the PSP cross-compiler. 2015-08-29 20:31:56 +02:00
xawotihs
963ab2840b Should fix cross-compilation issue on PSP. 2015-08-29 19:23:07 +02:00
xawotihs
a25b010429 Merge branch 'master' into minmax 2015-08-28 23:48:54 +02:00
xawotihs
504160a740 Latest min-max branch 2015-08-25 23:29:58 +02:00
xawotihs
5061f7c37f Merge branch 'master' into minmax 2015-08-25 22:41:44 +02:00
Xawotihs
30f5a49988 Merge pull request #614 from kevlahnota/master
added FRF
2015-08-24 17:56:32 +02:00
Anthony Calosa
2998e95a3b tokenizer should work now for cloning ability
Populate(Put a token onto the battlefield that's a copy of a creature
token you control.)
2015-08-24 22:39:54 +08:00
Anthony Calosa
ac29367ff8 update _tests.txt 2015-08-24 10:05:05 +08:00
Anthony Calosa
dbd7f82eab added tokenizer test 2015-08-24 10:03:34 +08:00
Anthony Calosa
176b74489e added parallel lives
support token doubler... :)
2015-08-23 21:56:23 +08:00
Anthony Calosa
f940f8e303 some corrections
added Induce Paranoia, Draining Whelk
2015-08-22 23:40:31 +08:00
Anthony Calosa
2679213121 added FRF 2015-08-21 17:38:15 +08:00
Anthony Calosa
59c0cf467f serum powder code
serum powder second ability...
Any time you could mulligan and Serum Powder is in your hand, you may
exile all the cards from your hand, then draw that many cards.
2015-08-20 23:11:44 +08:00
Anthony Calosa
5a2637856f Merge remote-tracking branch 'WagicProject/master' 2015-08-20 23:09:12 +08:00
Anthony Calosa
26ecb199d3 Merge remote-tracking branch 'WagicProject/master' 2015-08-20 23:00:56 +08:00
Xawotihs
62d42fb61f Removed local check of mac branch 2015-08-17 23:53:11 +02:00
Xawotihs
19c96e496b More debug 2015-08-17 23:03:53 +02:00
Xawotihs
e982ba50be Removed a suspicous $ from the mac script 2015-08-17 22:27:39 +02:00
Xawotihs
27ad956034 More debug of the mac script 2015-08-17 21:57:29 +02:00
Xawotihs
8c6f694645 Replaced suspicious test 2015-08-16 21:11:41 +02:00
Xawotihs
8ce85636d9 More debug 2015-08-16 20:52:10 +02:00
Xawotihs
07683480b4 build => release => tag => build ... 2015-08-16 18:41:36 +02:00
Xawotihs
7d8fdbfd58 Restored branch removal and added some debug 2015-08-16 18:24:57 +02:00
Xawotihs
2a1cb03484 OMG what a stupid typo 2015-08-16 18:02:22 +02:00
Anthony Calosa
baa90fb605 added Ral Zarek 2015-08-16 14:57:34 +08:00
Anthony Calosa
1b67b736df Merge remote-tracking branch 'WagicProject/master' 2015-08-16 14:29:44 +08:00
Anthony Calosa
e6514a8b33 added gravecrawler
gravecrawler is supported :)
2015-08-16 14:17:26 +08:00
Xawotihs
636b07b350 Try to fix macosx branch deletion 2015-08-15 23:29:47 +02:00
Xawotihs
4b5478530c Merge pull request #612 from kevlahnota/master
Support of "formidable" abilities, added JOU, THS, M14 and fixed various cards.
2015-08-15 21:00:12 +02:00
Anthony Calosa
4a721a7e18 added KTK cards 2015-08-15 23:41:31 +08:00
Anthony Calosa
2470629afd Merge remote-tracking branch 'WagicProject/master' 2015-08-15 22:23:00 +08:00
Anthony Calosa
ccdd16bbc7 Used proper constant 2015-08-15 19:13:48 +08:00
Anthony Calosa
9cf6e621ab Removes viewing of tokens (rarity with T) on Spoiler 2015-08-15 14:51:26 +08:00
Anthony Calosa
94a97a3032 give credits
thanks KF1 and Tacoghandi
2015-08-15 08:18:35 +08:00
Anthony Calosa
f4ef7b9851 added M14 cards 2015-08-15 08:17:21 +08:00
Anthony Calosa
c2be7dd025 Fix M14 card dat 2015-08-15 08:07:36 +08:00
Anthony Calosa
b51dfc7733 added THS cards 2015-08-14 13:19:05 +08:00
Anthony Calosa
9999820a8f added missing cards from theros block 2015-08-13 23:19:20 +08:00
Anthony Calosa
10bc8283ed added JOU cards 2015-08-12 22:40:24 +08:00
Anthony Calosa
66f3ba5a7b removed id collision
avatar token already defined below ajani goldmane
2015-08-12 21:38:19 +08:00
Anthony Calosa
07f0175c5e fix bad line 2015-08-12 21:33:46 +08:00
Anthony Calosa
7376ac382f added missing copy cards 2015-08-12 20:53:30 +08:00
Anthony Calosa
3646219da4 Added missing devotion cards 2015-08-12 20:46:23 +08:00
Anthony Calosa
bfbc073593 added cards 2015-08-12 20:23:46 +08:00
Anthony Calosa
307be96fd6 Added Formidable cards 2015-08-12 20:16:07 +08:00
Anthony Calosa
22f4f21619 Added missing sets 2015-08-12 18:20:03 +08:00
Anthony Calosa
1738e216d0 Delete JOU 2015-08-12 18:05:45 +08:00
Anthony Calosa
567650357f Create JOU 2015-08-12 18:03:46 +08:00
Anthony Calosa
32de6ac124 Minor primitives correction
corrected some typo and added some cards
2015-08-12 17:32:42 +08:00
Anthony Calosa
60f3c87de1 Count Total Power of Creatures you control
example usage:  auto={4}{G}:4/4
restriction{compare(powertotalinplay)~morethan~7}
2015-08-10 22:44:27 +08:00
Xawotihs
d9561118bc Update appveyor.yml
Skip building macosx environment on windows
2015-07-20 22:32:25 +02:00
Xawotihs
228e5342fb Merge pull request #609 from WagicProject/CI-fixes
Ci fixes
2015-07-11 23:47:44 +02:00
Xawotihs
8574154071 Update .travis.yml 2015-07-11 21:58:30 +02:00
Xawotihs
80379ecde5 Update .travis.yml 2015-07-11 21:52:20 +02:00
Xawotihs
31b8ad248f Update .travis.yml
Fixed references to SDK package
2015-07-11 20:03:37 +02:00
Xawotihs
2d02f97f7f Update .travis.yml
Updated android SDK to 24.3.3
2015-07-11 18:51:11 +02:00
Xawotihs
6a37b5e461 Update .travis.yml
And a last one.
2015-07-11 18:36:34 +02:00
Xawotihs
38ed60bf63 Update .travis.yml
Add some \ to try fixing the script
2015-07-11 18:27:23 +02:00
Xawotihs
e664ecfaf5 Update .travis.yml
Updated android build tools to 22.0.1
2015-07-11 18:05:39 +02:00
Xawotihs
e2814c04f4 Merge pull request #607 from WagicProject/coverage
Adds test code coverage support
2014-12-31 13:57:14 +01:00
Xawotihs
8c2836b0c2 Update README.md
Added coverage status
2014-12-29 15:04:00 +01:00
Xawotihs
fcfab4c756 Update .travis.yml
Removed traces
2014-12-27 13:43:38 +01:00
Xawotihs
ddd59c489a Update .travis.yml
trying to fix gcov root
2014-12-27 12:17:03 +01:00
xawotihs
db922a0e77 Activated perf logs with qt console config 2014-12-27 11:47:54 +01:00
Xawotihs
793c4d1d7d Update .travis.yml
Added some traces
2014-12-27 10:39:16 +01:00
Xawotihs
24eab33b6d Update .travis.yml
updating coveralls options
2014-12-27 02:07:38 +01:00
Xawotihs
4985323ad9 Update .travis.yml
Tweaked coveralls config
2014-12-27 01:29:58 +01:00
Xawotihs
9fc551982b Update .travis.yml
Updated android sdk version
2014-12-26 21:23:11 +01:00
xawotihs
8ee67b5af8 Adds coverage support 2014-12-21 22:49:47 +01:00
xawotihs
78ad22479c Added changelog file 2014-12-09 22:18:51 +01:00
Xawotihs
2041aa45f0 Reactivated PSP build 2014-12-08 20:52:04 +01:00
xawotihs
c8b0ce9669 added sudo to install python packages on macosx 2014-12-08 00:10:48 +01:00
xawotihs
11eb6de57e Changed token and redirect push output 2014-12-07 23:33:46 +01:00
xawotihs
c451234bd5 Moved definition of origin 2014-12-07 22:47:04 +01:00
xawotihs
b56862fcf8 Added python dependencies, replaced token and removed "x" option in shell scripts 2014-12-07 22:26:39 +01:00
xawotihs
21a6da91ca Added git remote URL as HTTPS 2014-12-07 21:48:50 +01:00
xawotihs
410108a005 Added email and name to enable git commit 2014-12-07 21:06:53 +01:00
xawotihs
51d5b166a6 Deactivated PSP build and refactored build conditions 2014-12-07 20:29:27 +01:00
xawotihs
1f77243881 Fixed mac build script 2014-12-07 19:48:53 +01:00
xawotihs
f63afb2dd6 Merge branch 'mac-build' 2014-12-07 17:55:25 +01:00
xawotihs
dbe1c6e2ae Moved mac travis file outside of script and update oauth token 2014-12-07 17:26:32 +01:00
xawotihs
6a37425a38 Changed number of processes to 4 2014-12-07 16:48:57 +01:00
xawotihs
02efa4745f Fixed access to mac script and added mac branch to the list of branch authorized to upload binaries 2014-12-07 16:39:15 +01:00
xawotihs
e78754bcd5 Fixed mac script call 2014-12-07 16:24:39 +01:00
xawotihs
16dcf3cc5e - Moved scripts in tools directory
- Added a Mac cross-compiling script
2014-12-07 16:02:56 +01:00
xawotihs
03d168f972 Added MacOS bundle creation in Qt .pro file 2014-12-06 15:13:45 +01:00
Xawotihs
6f6c8b0eb6 Merge pull request #606 from kevlahnota/master
Fix for guild_keywords Devotion, added some "Chroma" cards
2014-12-05 07:47:37 +01:00
Anthony Calosa
fa14219e12 Fix for Devotion, added some "Chroma" cards 2014-12-05 10:18:05 +08:00
Xawotihs
15cd86fad1 Add traces at the end of the upload 2014-12-04 22:51:38 +01:00
Xawotihs
56ccebb720 Merge pull request #605 from kevlahnota/master
added guild keywords, added specific life cost
2014-12-03 07:37:55 +01:00
Anthony Calosa
8ef3789970 reverted sacred foundry 2014-12-03 07:54:13 +08:00
Anthony Calosa
ed7769c373 Revert "update sacred_foundry_i275.txt"
This reverts commit 5745006c35.
2014-12-03 07:47:00 +08:00
Anthony Calosa
5745006c35 update sacred_foundry_i275.txt 2014-12-02 19:19:05 +08:00
Anthony Calosa
16b243c52a Added bng cards to the main primitives. Removed bngGods.txt 2014-12-02 10:39:53 +08:00
Anthony Calosa
bc91eaf5ca updated card primitives that supports specific life cost 2014-11-29 07:10:02 +08:00
Anthony Calosa
6962d1e888 added cards, needs more testing before merging with the main primitives 2014-11-29 06:58:33 +08:00
Anthony Calosa
4d1e8dfb36 Update bngGods.txt
9/15/2013 	The type-changing ability that can make the God not be a creature functions only on the battlefield. It’s always a creature card in other zones, regardless of your devotion to its color.
2014-11-28 15:31:24 +08:00
Anthony Calosa
6ff6f95044 added Xenagos, God of Revels and Phenax, God of Deception for test purpose. 2014-11-28 14:34:37 +08:00
Anthony Calosa
5369983b35 Added BNG set 2014-11-28 14:19:04 +08:00
Anthony Calosa
46a8041c48 Added guild keyword gruul test for Xenagos, God of Revels. You must have Born of the gods set (BNG) 2014-11-28 14:00:58 +08:00
Anthony Calosa
84185a7c78 Added specific life cost test for griselbrand. Pls read note. 2014-11-28 13:35:13 +08:00
Anthony Calosa
4f41248978 Added specific life cost. if we use {l}{l}{l} to pay 3 life, and you have 2 life, you cannot afford to pay the cost but instead the game allows it. if we use specific life cost like: {l:3}, the restriction works. 2014-11-27 14:38:55 +08:00
Anthony Calosa
92d52a78be Update ExtraCost.cpp 2014-11-27 14:33:43 +08:00
Anthony Calosa
a76594046b Update ExtraCost.h 2014-11-27 14:31:25 +08:00
kevlahnota
2214ec66f1 Update AllAbilities.h
keywords for the "gods", "azorius" returns value of devotion to blue and white. ex. auto=azorius/dimir ueot
2014-11-27 11:31:19 +08:00
xawotihs
b8da46ac18 Fixed phonon support. 2014-11-23 16:27:18 +01:00
xawotihs
d656730d3a Fixed phonon support 2014-11-23 16:24:36 +01:00
xawotihs
2f230e4b38 Added buyback.txt to the list of automatic tests 2014-11-23 16:23:18 +01:00
xawotihs
494f64acbd Merge branch 'apollovy-master' 2014-11-23 14:32:02 +01:00
xawotihs
50978200d4 Merge branch 'master' of https://github.com/apollovy/wagic into apollovy-master 2014-11-23 14:30:17 +01:00
xawotihs
a38e1daec7 Updated Android build tools to 21.1.1 2014-11-23 12:44:22 +01:00
Yuriy A. Apollov
57a26b4583 Add test for buyback case. 2014-11-18 06:58:38 +03:00
Yuriy A. Apollov
c018c8fcd1 Fix buyback payed once stayed forever. 2014-11-18 06:51:40 +03:00
xawotihs
3ba4aca8bc Fixed stupid bug in python release creation 2014-08-25 22:16:12 +02:00
xawotihs
870f6e3b58 Fixed python typo 2014-08-25 00:27:40 +02:00
xawotihs
83e0869548 Updated python upload code to re-create new release 'latest-master' for each master commit 2014-08-25 00:02:46 +02:00
xawotihs
90b08db038 Updated travis to use python uploading script 2014-08-24 19:45:18 +02:00
xawotihs
c888e143a1 Fixed python typo 2014-08-24 18:46:42 +02:00
xawotihs
4e727bc164 Fixed python typo 2014-08-24 18:23:08 +02:00
xawotihs
b37afadb01 Fixed typo. 2014-08-24 17:59:04 +02:00
xawotihs
2c2744f6fb Fixed python issue 2014-08-24 17:40:05 +02:00
xawotihs
db2b2fa3b5 Replaced \ by / 2014-08-24 17:07:00 +02:00
xawotihs
0127f7aab9 Tries to activate automatic artifact deployment to github release from appveyor 2014-08-24 16:07:26 +02:00
Xawotihs
ce41791fa4 Remove broken comments 2014-08-23 09:36:46 +02:00
Xawotihs
ec4be4f6b1 Uses real python path 2014-08-23 00:53:33 +02:00
Xawotihs
f82d89b3db Removed empty environment section 2014-08-23 00:47:30 +02:00
xawotihs
202175f2a7 First appveyor script and python windows package build file 2014-08-22 23:26:03 +02:00
xawotihs
165eb699e8 Fixed and activated redo in testsuite 2014-08-17 16:31:21 +02:00
xawotihs
33760f4066 Add minmax in Qt project, fixed small issue in later qtMultimedia code 2014-08-08 18:08:13 +02:00
xawotihs
656ab78cf5 Merge branch 'master' into minmax 2014-08-07 22:29:41 +02:00
xawotihs
d7628b3eb2 Fixed console with Qtmultimedia 2014-08-03 12:20:45 +02:00
Xawotihs
7560db571c Trying without HTTPS to speed up SDK update 2014-08-03 11:43:55 +02:00
Xawotihs
775143355d Add lib pulse-dev 2014-08-03 01:51:41 +02:00
Xawotihs
846ba30821 Tries to fix android sdk update issue 2014-08-03 01:34:53 +02:00
Xawotihs
ad88592229 Replaced pulse-dev with pulseaudio 2014-08-02 23:44:40 +02:00
Xawotihs
6b90956af1 Adding pulse 2014-08-02 23:35:25 +02:00
Xawotihs
26e905a36e Update Androi build tools to 20.0.0 2014-08-02 23:16:22 +02:00
xawotihs
1a9ff38f0c Merge branch 'qtMultimedia' of https://github.com/WagicProject/wagic into qtMultimedia 2014-08-02 21:07:12 +02:00
xawotihs
8b22d032cd Fixed QT version needed for pixelRatio API 2014-08-02 21:05:55 +02:00
Xawotihs
8d58baf4a3 adding qtmultimedia in apt-get 2014-08-02 19:38:11 +02:00
Xawotihs
a447a0c9af Trying with --all 2014-08-02 19:22:38 +02:00
xawotihs
555fb3ae93 Updated Qt building scripts to use qt5 qmake and no fmod 2014-08-02 18:54:28 +02:00
Xawotihs
7053531a4d Added qmake qt5 configuration 2014-08-02 18:37:53 +02:00
Xawotihs
7d4e5177b9 Reordered actions from install to before_install 2014-08-02 18:15:45 +02:00
Xawotihs
06f30eca3a Upgraded travis to use qt5 2014-08-02 17:50:45 +02:00
xawotihs
ac5c14b977 Fixed QtMultimedia port, replaced QSoundEffect by QMediaPlayer as all codecs were not supported by first class. 2014-08-02 17:12:19 +02:00
xawotihs
c3d810bd3b Merge branch 'master' into qtMultimedia 2014-08-02 16:16:19 +02:00
xawotihs
1e24f25c18 Fixed repository against Qt5.3.1 2014-08-02 15:56:52 +02:00
xawotihs
28db884498 Cleaned up cross-compiling travis stuff 2014-07-26 19:45:59 +02:00
xawotihs
36ecc1ffef Cleaned up cross-compiling travis stuff 2014-07-26 19:38:14 +02:00
Xawotihs
9ec6803a02 Merge pull request #602 from WagicProject/feature/ios-update-xcode5.1
Feature/ios update xcode5.1
2014-07-24 23:08:39 +02:00
xawotihs
e87996a7f2 Deactivate window cross-compiling build 2014-07-23 23:20:54 +02:00
xawotihs
f2a5273029 Activating logs on android issue 2014-07-23 22:22:06 +02:00
xawotihs
9bc750da9a Upgrade Android SDK to r23.0.2 2014-07-23 22:05:02 +02:00
Xawotihs
539c5bd18a Trying to fix android build 2014-07-23 20:53:25 +02:00
Xawotihs
bdc1ada090 Update README.md
Added build status on AppVeyor
2014-07-23 00:17:07 +02:00
Michael Nguyen
2efc24a1ce Merge branch 'develop' into feature/ios-update-xcode5.1 2014-04-13 11:50:16 -07:00
Michael Nguyen
63561e6122 update Xcode build preferences as recommended by XCode. 2014-04-13 11:39:40 -07:00
Michael Nguyen
d2390b1227 updated project file for iOS to work with current codebase
- added missing source/headers (GameView.h, CarouselView.h, etc )
- removed dependency on admob static library
- removed CardEffect.h and CardEffect.cpp from project reference
- removed -no_implicit_dylibs flag (apparently no longer supported)
- added -fno-objc-arc (turns off ARC compilation for entire project)
- added -DTIXML_USE_STL
2014-04-13 08:34:21 -07:00
Michael Nguyen
d0799ea3f2 updating to latest code from master
Merge branch 'master' into develop
2014-04-13 08:26:53 -07:00
Xawotihs
44cbfbb1fb Merge pull request #601 from ZobyTwo/cleanup_3
Remove dead code and fix circular initialization
2014-03-13 20:20:12 +01:00
Tobias Loose
b078dd1f6a Fix android makefile 2014-03-11 17:31:25 +01:00
Tobias Loose
225dd23753 Fix makefile 2014-03-11 17:19:05 +01:00
Rolzad73
51b4755242 Update README.md
Added sample play-through video link
2014-02-05 23:39:57 -05:00
Tobias Loose
8f233b3027 Avoid circular initialization 2014-02-03 19:44:51 +01:00
Tobias Loose
197540763e Remove unused Effects.h/.cpp and class Effect
There was an empty vector of effect* in PlayGuiObject.
2014-02-03 13:52:40 +01:00
xawotihs
5d7667dc01 Cleaned Phonon vs QtMultimedia config 2014-01-31 21:53:27 +01:00
xawotihs
18383579e9 Fixed android compilation 2014-01-27 06:31:23 +01:00
xawotihs
03d4f8ffa1 Added Qt Multimedia support in order to replace Phonon. Currently does not work on Mac. 2014-01-26 23:56:15 +01:00
xawotihs
541698f98e Merge branch 'master' into minmax 2014-01-24 23:49:30 +01:00
xawotihs
746a486e7a Added some comments for the redo tests. 2013-11-30 23:39:29 +01:00
xawotihs
261a6e4780 Merge branch 'master' into minmax 2013-11-30 23:10:24 +01:00
Michael Nguyen
a8cff5ed8e Merge branch 'master' into develop 2013-11-28 02:19:41 -08:00
xawotihs
a683f5a2b7 Some preliminary work for minmax 2013-11-19 11:09:39 +01:00
99 changed files with 15436 additions and 992 deletions

View File

@@ -2,29 +2,59 @@ language: cpp
branches:
except:
- latest-master
before_install:
- export PSPDEV="$TRAVIS_BUILD_DIR/opt/pspsdk"
- export PSPSDK="$PSPDEV/psp/sdk"
- export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin"
- export ANDROID="android-sdk-linux/tools/android"
- export BUILD_PSP=YES
- export BUILD_ANDROID=YES
- export BUILD_Qt=YES
- export BUILD_MAC=YES
- sudo apt-get update -qq
# Building for PSP here
- if [ "$BUILD_PSP" == "YES" ]; then
export PSPDEV="$TRAVIS_BUILD_DIR/opt/pspsdk" &&
export PSPSDK="$PSPDEV/psp/sdk" &&
export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin" &&
wget -O sdk.lzma http://sourceforge.net/projects/minpspw/files/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma/download;
fi
# Building for Android here
- if [ "$BUILD_ANDROID" == "YES" ]; then
export ANDROID="android-sdk-linux/tools/android" &&
if [ `uname -m` = x86_64 ]; then sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch jq; fi &&
wget http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2 -nv &&
wget http://dl.google.com/android/android-sdk_r24.3.3-linux.tgz -nv;
fi
# Building for Qt here
- if [ "$BUILD_Qt" == "YES" ]; then
sudo add-apt-repository --yes ppa:ubuntu-sdk-team/ppa &&
sudo apt-get update -qq &&
sudo apt-get install -qq qt5-qmake qtbase5-dev qtdeclarative5-dev qttools5-dev qtmultimedia5-dev pulseaudio libpulse-dev &&
export QMAKE="qmake -qt=qt5";
fi
install:
- sudo add-apt-repository ppa:tobydox/mingw -y
- sudo apt-get update -qq
- if [ `uname -m` = x86_64 ]; then sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch jq mingw32-x-gcc mingw32-x-qt; fi
- sudo ln -s /opt/mingw32/bin/moc /opt/mingw32/bin/i686-w64-mingw32-moc
- wget -O sdk.lzma http://sourceforge.net/projects/minpspw/files/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma/download
- tar -x --xz -f sdk.lzma
- wget http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2 -nv
- wget http://dl.google.com/android/android-sdk_r22-linux.tgz -nv
- tar --absolute-names -jxf android-ndk-r9-linux-x86_64.tar.bz2
- tar -zxf android-sdk_r22-linux.tgz
- $ANDROID list sdk --extended -a
- echo yes | $ANDROID update sdk -a --filter "tools","platform-tools","build-tools-19.0.1","android-10" --no-ui --force > log.txt
- if [ "$BUILD_PSP" == "YES" ]; then
tar -x --xz -f sdk.lzma;
fi
- if [ "$BUILD_ANDROID" == "YES" ]; then
tar --absolute-names -jxf android-ndk-r9-linux-x86_64.tar.bz2 &&
tar -zxf android-sdk_r24.3.3-linux.tgz &&
$ANDROID list sdk --extended -a &&
echo yes | $ANDROID update sdk -a -t tools,platform-tools,build-tools-22.0.1,android-10 --no-ui --force --no-https;
fi
- sudo pip install pyjavaproperties
script: ./travis-script.sh
- sudo pip install github3.py
- sudo pip install cpp-coveralls
env:
global:
secure: "fJgWlCFbde96OSQNGKUmowGX+ERPeqP+n1EOMf1+FJzOU4DdkTLRAlV5+5qnEX9jB/3mWN6iPpmG1qEz/SdDG3KHxJYs4ZU/Lu485O24zZ/+GdYBNsrvhPD9ckPGEMLDa1foEVTDnW0Dlkz3BCFcszjhtXGUJv7v6Pj6LRk1Mg8="
- secure: "EBzr1+qjQsOhn0s+tcFmXR1jP9B0xiOSXuXbRXWZ1OEHNvp8+A5/pS84LYVFlaZqmxr5dApxvPtwhgLIUbQ3EPXm8LpC3KgSD4dS+9/QMbxhe5TK4oczgFRGcDTMJQZsCzhOh7hp3tbcbJg5Gp+VT7aFjFQSHDGwhzSJXsXwh/8="
- secure: "X5dTQfofqAutnXxmu11Ep2MQ5QYnMN8m0AITRtwymhEF2UclcOudI1+skPtuhAGbWQnSO+lhunV3cvMfw2/Ml3k/VDz6VdFSKFrzAu7ja1VLJfcxr7chi0s8q30pVBb66tGydjIBac3B+RQyqgmZQW1frbRrhC/kPFQ6wPWOJdQ="
- secure: "T97NUPnxCpVZ/c5HH0zfo0FO3DPSRMSmze58ubW5EUTZOjAMtEt+OFdsrNZvUTCugUj2M1agtonZbAbczpaAL+lgZcHDgXgWMkfO0pMnsWX1yyCNqMuE/iTMpJr/xsLQeyWlftWjJLsseQU45abZsd1XVmda/G+ZhrDLF1y55SA="
script: "./travis-script.sh"
after_success: ./upload-binaries.sh
script: "tools/travis-script.sh"
after_success:
- coveralls -b . -e JGE/src -e JGE/include -i projects/mtg/include -i projects/mtg/src --gcov-options '\-lp'
- python tools/upload-binaries.py -t $GH_TOKEN -s $TRAVIS_COMMIT -l core.zip -r Wagic-core.zip -b $TRAVIS_BRANCH
- python tools/upload-binaries.py -t $GH_TOKEN -s $TRAVIS_COMMIT -l projects/mtg/Android/bin/Wagic-debug.apk -r Wagic-android.apk -b $TRAVIS_BRANCH
- python tools/upload-binaries.py -t $GH_TOKEN -s $TRAVIS_COMMIT -l projects/mtg/psprelease.zip -r Wagic-psp.zip -b $TRAVIS_BRANCH

80
CHANGELOG.md Normal file
View File

@@ -0,0 +1,80 @@
# Changelog
## [latest-master] (https://github.com/WagicProject/wagic/tree/latest-master)
#### 08/12/14
- *Merged pull-request:* Fix for guild_keywords Devotion, added some "Chroma" cards [\#606](https://github.com/WagicProject/wagic/pull/606) ([kevlahnota](https://github.com/kevlahnota))
- *Merged pull-request:* added guild keywords, added specific life cost [\#605](https://github.com/WagicProject/wagic/pull/605) ([kevlahnota](https://github.com/kevlahnota))
- *Merged pull-request:* Buyback issue and a fix [\#604](https://github.com/WagicProject/wagic/pull/604) ([apollovy](https://github.com/apollovy))
- *Merged pull-request:* Feature/ios update xcode5.1 [\#602](https://github.com/WagicProject/wagic/pull/602) ([mjnguyen](https://github.com/mjnguyen))
- *Merged pull-request:* Remove dead code and fix circular initialization [\#601](https://github.com/WagicProject/wagic/pull/601) ([ZobyTwo](https://github.com/ZobyTwo))
- *Merged pull-request:* update android build tools version [\#600](https://github.com/WagicProject/wagic/pull/600) ([Rolzad73](https://github.com/Rolzad73))
- *Merged pull-request:* Attempt to make android tools fetching for TravisCI explicit and futureproof [\#599](https://github.com/WagicProject/wagic/pull/599) ([Rolzad73](https://github.com/Rolzad73))
- *Merged pull-request:* Damager keyword [\#598](https://github.com/WagicProject/wagic/pull/598) ([bjornsnoen](https://github.com/bjornsnoen))
- *Merged pull-request:* Fix a rarity mistake and a grammatical error [\#596](https://github.com/WagicProject/wagic/pull/596) ([bjornsnoen](https://github.com/bjornsnoen))
- *Merged pull-request:* Fix bug where the phase wheel got out of sync [\#588](https://github.com/WagicProject/wagic/pull/588) ([ZobyTwo](https://github.com/ZobyTwo))
- *Merged pull-request:* More easing [\#586](https://github.com/WagicProject/wagic/pull/586) ([ZobyTwo](https://github.com/ZobyTwo))
- *Merged pull-request:* Added Avatar Tokens created by Ajani Goldmane. [\#585](https://github.com/WagicProject/wagic/pull/585) ([bjornsnoen](https://github.com/bjornsnoen))
- *Merged pull-request:* Cleanup, usability fixes and source code documentation for DeckView.h and GridDeckView.h [\#583](https://github.com/WagicProject/wagic/pull/583) ([ZobyTwo](https://github.com/ZobyTwo))
- *Fixed bug:* Blight does not destroy at the end of turn but right now [\#592](https://github.com/WagicProject/wagic/issues/592)
- *Fixed bug:* game freezes on Android when the phone returns from "sleep mode" [\#544](https://github.com/WagicProject/wagic/issues/544)
- *Fixed bug:* Android port needs to be able to respond to attaching/detaching devices to it [\#522](https://github.com/WagicProject/wagic/issues/522)
## [alpha-195] (https://github.com/WagicProject/wagic/tree/alpha-195)
#### 07/12/13
- *Merged pull-request:* Reset positions and filters when reopening the editor [\#578](https://github.com/WagicProject/wagic/pull/578) ([ZobyTwo](https://github.com/ZobyTwo))
- *Merged pull-request:* Deck viewer [\#577](https://github.com/WagicProject/wagic/pull/577) ([ZobyTwo](https://github.com/ZobyTwo))
- *Merged pull-request:* Do not specify the system directory in JGE [\#576](https://github.com/WagicProject/wagic/pull/576) ([ZobyTwo](https://github.com/ZobyTwo))
- *Merged pull-request:* Changed Travis build file to use Android API 10 and Android build tools 18.1.1 [\#575](https://github.com/WagicProject/wagic/pull/575) ([Rolzad73](https://github.com/Rolzad73))
- *Merged pull-request:* Feature/play from grave [\#574](https://github.com/WagicProject/wagic/pull/574) ([pankdm](https://github.com/pankdm))
- *Merged pull-request:* Fix Valgrind warnings appearing during the test suit. [\#573](https://github.com/WagicProject/wagic/pull/573) ([ZobyTwo](https://github.com/ZobyTwo))
- *Merged pull-request:* Strings 2 [\#572](https://github.com/WagicProject/wagic/pull/572) ([ZobyTwo](https://github.com/ZobyTwo))
- *Merged pull-request:* Android travis ci [\#570](https://github.com/WagicProject/wagic/pull/570) ([xawotihs](https://github.com/xawotihs))
- *Merged pull-request:* Android NDK build fix [\#569](https://github.com/WagicProject/wagic/pull/569) ([Rolzad73](https://github.com/Rolzad73))
- *Merged pull-request:* Add a few namespaces and fix header guards. [\#564](https://github.com/WagicProject/wagic/pull/564) ([ZobyTwo](https://github.com/ZobyTwo))
- *Merged pull-request:* Updated deckmenu.cpp to properly render deck description and summary [\#562](https://github.com/WagicProject/wagic/pull/562) ([citiral](https://github.com/citiral))
- *Merged pull-request:* Fix some valgrind memcheck warnings. However there remains one... [\#561](https://github.com/WagicProject/wagic/pull/561) ([ZobyTwo](https://github.com/ZobyTwo))
- *Merged pull-request:* Remove some dead code [\#560](https://github.com/WagicProject/wagic/pull/560) ([ZobyTwo](https://github.com/ZobyTwo))
- *Merged pull-request:* Show output only for failing tests [\#559](https://github.com/WagicProject/wagic/pull/559) ([pankdm](https://github.com/pankdm))
- *Merged pull-request:* Defines/Typos [\#557](https://github.com/WagicProject/wagic/pull/557) ([ZobyTwo](https://github.com/ZobyTwo))
- *Merged pull-request:* Simplify Damage::resolve a bit [\#556](https://github.com/WagicProject/wagic/pull/556) ([ZobyTwo](https://github.com/ZobyTwo))
- *Merged pull-request:* Fix cranial plating [\#555](https://github.com/WagicProject/wagic/pull/555) ([pankdm](https://github.com/pankdm))
- *Merged pull-request:* Android cleanup [\#1](https://github.com/WagicProject/wagic/pull/1) ([Rolzad73](https://github.com/Rolzad73))
- *Fixed bug:* Iona and Nin don't work [\#527](https://github.com/WagicProject/wagic/issues/527)
- *Closed issue:* Less verbose output of tests at Travis [\#558](https://github.com/WagicProject/wagic/issues/558)
## [wagic-0.19.2] (https://github.com/WagicProject/wagic/tree/wagic-v0.19.2)
#### 28/10/13

View File

@@ -23,28 +23,32 @@
#include "SLES/OpenSLES_Android.h"
#elif defined USE_PHONON
#include <phonon/AudioOutput>
#include <phonon/MediaObject>
#include <phonon/AudioOutput>
#include <phonon/MediaObject>
#elif (defined QT_CONFIG)
#include "QMediaPlayer"
#include "QMediaPlaylist"
#include "QSoundEffect"
#elif defined WIN32
#include <windows.h>
#include <windows.h>
#define WITH_FMOD
#elif defined (PSP)
#include <pspgu.h>
#include <pspkernel.h>
#include <pspdisplay.h>
#include <pspdebug.h>
#include <pspctrl.h>
#include <time.h>
#include <string.h>
#include <pspaudiolib.h>
#include <psprtc.h>
#include <pspgu.h>
#include <pspkernel.h>
#include <pspdisplay.h>
#include <pspdebug.h>
#include <pspctrl.h>
#include <time.h>
#include <string.h>
#include <pspaudiolib.h>
#include <psprtc.h>
#include "JAudio.h"
#include "JMP3.h"
#include "JAudio.h"
#include "JMP3.h"
#endif
#ifdef WITH_FMOD
#include "../Dependencies/include/fmod.h"
#include "../Dependencies/include/fmod.h"
#endif
//------------------------------------------------------------------------------------------------
@@ -67,7 +71,7 @@ public:
#ifdef USE_PHONON
Phonon::AudioOutput* mOutput;
Phonon::MediaObject* mMediaObject;
public slots:
public slots:
void seekAtTheBegining();
#elif defined (PSP)
JMP3* mTrack;
@@ -82,6 +86,10 @@ public:
SLPlayItf playInterface;
SLSeekItf seekInterface;
SLVolumeItf musicVolumeInterface;
#elif (defined QT_CONFIG)
QMediaPlaylist* playlist;
QMediaPlayer* player;
string fullpath;
#else
void* mTrack;
#endif //WITH_FMOD
@@ -92,13 +100,15 @@ public:
//------------------------------------------------------------------------------------------------
class JSample
{
public:
public:
JSample();
~JSample();
unsigned long fileSize();
#if defined (PSP)
#if (defined QT_CONFIG) && (!defined USE_PHONON)
QMediaPlayer* effect;
void* mSample;
#elif defined (PSP)
WAVDATA *mSample;
#elif defined (IOS)
std::string filename;
@@ -133,126 +143,128 @@ class JSoundSystem
public:
//////////////////////////////////////////////////////////////////////////
/// Get the singleton instance
///
//////////////////////////////////////////////////////////////////////////
static JSoundSystem* GetInstance();
//////////////////////////////////////////////////////////////////////////
/// Get the singleton instance
///
//////////////////////////////////////////////////////////////////////////
static JSoundSystem* GetInstance();
static void Destroy();
static void Destroy();
//////////////////////////////////////////////////////////////////////////
/// Load music.
///
/// @note MP3 is the only supported format for the moment.
///
/// @param filename - Name of the music file.
///
//////////////////////////////////////////////////////////////////////////
JMusic *LoadMusic(const char *fileName);
//////////////////////////////////////////////////////////////////////////
/// Load music.
///
/// @note MP3 is the only supported format for the moment.
///
/// @param filename - Name of the music file.
///
//////////////////////////////////////////////////////////////////////////
JMusic *LoadMusic(const char *fileName);
//////////////////////////////////////////////////////////////////////////
/// Delete music from memory.
///
/// @param music - Music to be deleted.
///
//////////////////////////////////////////////////////////////////////////
//void FreeMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Delete music from memory.
///
/// @param music - Music to be deleted.
///
//////////////////////////////////////////////////////////////////////////
//void FreeMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Play music.
///
/// @param music - Music to be played.
/// @param looping - Play the music in a loop.
///
//////////////////////////////////////////////////////////////////////////
void PlayMusic(JMusic *music, bool looping = false);
//////////////////////////////////////////////////////////////////////////
/// Play music.
///
/// @param music - Music to be played.
/// @param looping - Play the music in a loop.
///
//////////////////////////////////////////////////////////////////////////
void PlayMusic(JMusic *music, bool looping = false);
//////////////////////////////////////////////////////////////////////////
/// Stop playing.
///
/// @param music - Music to be stopped.
///
//////////////////////////////////////////////////////////////////////////
void StopMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Stop playing.
///
/// @param music - Music to be stopped.
///
//////////////////////////////////////////////////////////////////////////
void StopMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Resume playing.
///
/// @param music - Music to be resumed.
///
//////////////////////////////////////////////////////////////////////////
void ResumeMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Resume playing.
///
/// @param music - Music to be resumed.
///
//////////////////////////////////////////////////////////////////////////
void ResumeMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Pause playing.
///
/// @param music - Music to be paused.
///
//////////////////////////////////////////////////////////////////////////
void PauseMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Pause playing.
///
/// @param music - Music to be paused.
///
//////////////////////////////////////////////////////////////////////////
void PauseMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Load sound effect.
///
/// @note WAV sound effect only.
///
/// @param fileName - Sound effect for loading.
///
//////////////////////////////////////////////////////////////////////////
JSample *LoadSample(const char *fileName);
//////////////////////////////////////////////////////////////////////////
/// Load sound effect.
///
/// @note WAV sound effect only.
///
/// @param fileName - Sound effect for loading.
///
//////////////////////////////////////////////////////////////////////////
JSample *LoadSample(const char *fileName);
//////////////////////////////////////////////////////////////////////////
/// Delete sound effect from memory.
///
/// @param sample - Sound to be deleted.
///
//////////////////////////////////////////////////////////////////////////
//void FreeSample(JSample *sample);
//////////////////////////////////////////////////////////////////////////
/// Delete sound effect from memory.
///
/// @param sample - Sound to be deleted.
///
//////////////////////////////////////////////////////////////////////////
//void FreeSample(JSample *sample);
//////////////////////////////////////////////////////////////////////////
/// Play sound effect.
///
/// @param sample - Sound for playing.
///
//////////////////////////////////////////////////////////////////////////
void PlaySample(JSample *sample);
//////////////////////////////////////////////////////////////////////////
/// Play sound effect.
///
/// @param sample - Sound for playing.
///
//////////////////////////////////////////////////////////////////////////
void PlaySample(JSample *sample);
//////////////////////////////////////////////////////////////////////////
/// Set volume for audio playback.
///
/// @param volume - New volume.
///
//////////////////////////////////////////////////////////////////////////
void SetVolume(int volume);
//////////////////////////////////////////////////////////////////////////
/// Set volume for audio playback.
///
/// @param volume - New volume.
///
//////////////////////////////////////////////////////////////////////////
void SetVolume(int volume);
void SetMusicVolume(int volume);
void SetMusicVolume(int volume);
void SetSfxVolume(int volume);
void SetSfxVolume(int volume);
int mChannel;
int mChannel;
protected:
JSoundSystem();
~JSoundSystem();
JSoundSystem();
~JSoundSystem();
void InitSoundSystem();
void DestroySoundSystem();
void InitSoundSystem();
void DestroySoundSystem();
private:
JMusic *mCurrentMusic;
#if (defined PSP || defined ANDROID)
JMusic *mCurrentMusic;
JSample *mCurrentSample;
#endif
int mVolume;
int mMusicVolume;
int mSampleVolume;
int mVolume;
int mMusicVolume;
int mSampleVolume;
static JSoundSystem* mInstance;
static JSoundSystem* mInstance;
};
#endif

View File

@@ -137,14 +137,14 @@ private slots:
private:
int lastPosx(){
#if QT_VERSION >= 0x050000
#if QT_VERSION >= 0x050100
return m_lastPos.x()*devicePixelRatio();
#else
return m_lastPos.x();
#endif
}
int lastPosy(){
#if QT_VERSION >= 0x050000
#if QT_VERSION >= 0x050100
return m_lastPos.y()*devicePixelRatio();
#else
return m_lastPos.y();

View File

@@ -248,7 +248,7 @@ void JFileSystem::clearZipCache()
bool JFileSystem::AttachZipFile(const string &zipfile, char *password /* = NULL */)
{
if (mZipAvailable && mZipFile != NULL)
if (mZipAvailable && mZipFile.is_open())
{
if (mZipFileName != zipfile)
DetachZipFile(); // close the previous zip file

View File

@@ -22,6 +22,8 @@
JMusic::JMusic()
#ifdef USE_PHONON
: mOutput(0), mMediaObject(0)
#elif defined QT_CONFIG
: playlist(0), player(0)
#endif
{
}
@@ -40,11 +42,16 @@ int JMusic::getPlayTime(){
JMusic::~JMusic()
{
#ifdef USE_PHONON
#if defined USE_PHONON
if(mOutput)
delete mOutput;
if(mMediaObject)
delete mMediaObject;
#elif defined QT_CONFIG
if(player)
delete player;
if(playlist)
delete playlist;
#elif defined WITH_FMOD
JSoundSystem::GetInstance()->StopMusic(this);
if (mTrack) FSOUND_Sample_Free(mTrack);
@@ -60,7 +67,9 @@ void JMusic::seekAtTheBegining()
//////////////////////////////////////////////////////////////////////////
JSample::JSample()
#ifdef USE_PHONON
#ifdef QT_CONFIG
: effect(0)
#elif (defined USE_PHONON)
: mOutput(0), mMediaObject(0)
#endif
{
@@ -69,7 +78,12 @@ JSample::JSample()
JSample::~JSample()
{
#ifdef USE_PHONON
#if (defined QT_CONFIG) && (!defined USE_PHONON)
if(effect) {
delete effect;
effect = 0;
}
#elif (defined USE_PHONON)
if(mOutput)
delete mOutput;
if(mMediaObject)
@@ -144,65 +158,84 @@ void JSoundSystem::DestroySoundSystem()
JMusic *JSoundSystem::LoadMusic(const char *fileName)
{
#ifdef USE_PHONON
JMusic* music = new JMusic();
if (music)
{
music->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
music->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
music->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(music->mMediaObject, music->mOutput);
Q_ASSERT(mediapath.isValid());
}
return music;
#elif (defined WITH_FMOD)
JMusic* music = new JMusic();
if (music)
JMusic* music = NULL;
#if (defined QT_CONFIG) && (!defined USE_PHONON)
music = new JMusic();
if (music)
{
JFileSystem* fileSystem = JFileSystem::GetInstance();
if (fileSystem->OpenFile(fileName))
{
int size = fileSystem->GetFileSize();
char *buffer = new char[size];
fileSystem->ReadFile(buffer, size);
music->mTrack = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
delete[] buffer;
fileSystem->CloseFile();
}
music->player = new QMediaPlayer;
music->player->setVolume(100);
music->playlist = new QMediaPlaylist;
music->fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
music->playlist->addMedia(QUrl::fromLocalFile(music->fullpath.c_str()));
music->playlist->setCurrentIndex(0);
}
#elif defined USE_PHONON
music = new JMusic();
if (music)
{
music->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
music->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
music->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(music->mMediaObject, music->mOutput);
Q_ASSERT(mediapath.isValid());
}
#elif (defined WITH_FMOD)
music = new JMusic();
if (music)
{
JFileSystem* fileSystem = JFileSystem::GetInstance();
if (fileSystem->OpenFile(fileName))
{
int size = fileSystem->GetFileSize();
char *buffer = new char[size];
fileSystem->ReadFile(buffer, size);
music->mTrack = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
delete[] buffer;
fileSystem->CloseFile();
}
}
return music;
#else
cerr << fileName << endl;
return NULL;
#endif
return music;
}
void JSoundSystem::PlayMusic(JMusic *music, bool looping)
{
#ifdef USE_PHONON
if (music && music->mMediaObject && music->mOutput)
{
if(looping)
#if (defined QT_CONFIG) && (!defined USE_PHONON)
if(music && music->player && music->playlist)
{
music->mMediaObject->connect(music->mMediaObject, SIGNAL(aboutToFinish()), music, SLOT(seekAtTheBegining()));
if(looping)
music->playlist->setPlaybackMode(QMediaPlaylist::Loop);
music->player->setPlaylist(music->playlist);
music->player->play();
}
music->mOutput->setVolume((qreal)mVolume*0.01);
music->mMediaObject->play();
}
#elif (defined WITH_FMOD)
if (music && music->mTrack)
#elif USE_PHONON
if (music && music->mMediaObject && music->mOutput)
{
mChannel = FSOUND_PlaySound(mChannel, music->mTrack);
SetMusicVolume(mVolume);
if(looping)
{
music->mMediaObject->connect(music->mMediaObject, SIGNAL(aboutToFinish()), music, SLOT(seekAtTheBegining()));
}
music->mOutput->setVolume((qreal)mVolume*0.01);
music->mMediaObject->play();
if (looping)
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_NORMAL);
else
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_OFF);
}
#elif (defined WITH_FMOD)
if (music && music->mTrack)
{
mChannel = FSOUND_PlaySound(mChannel, music->mTrack);
SetMusicVolume(mVolume);
if (looping)
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_NORMAL);
else
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_OFF);
}
#else
music = 0;
@@ -213,7 +246,12 @@ void JSoundSystem::PlayMusic(JMusic *music, bool looping)
void JSoundSystem::StopMusic(JMusic *music)
{
#ifdef USE_PHONON
#if (defined QT_CONFIG) && (!defined USE_PHONON)
if (music && music->player && music->playlist)
{
music->player->stop();
}
#elif defined USE_PHONON
if (music && music->mMediaObject && music->mOutput)
{
music->mMediaObject->stop();
@@ -264,47 +302,61 @@ void JSoundSystem::SetSfxVolume(int volume){
JSample *JSoundSystem::LoadSample(const char *fileName)
{
#if (defined USE_PHONON)
JSample* sample = new JSample();
if (sample)
{
sample->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
sample->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
sample->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(sample->mMediaObject, sample->mOutput);
Q_ASSERT(mediapath.isValid());
}
return sample;
#elif (defined WITH_FMOD)
JSample* sample = new JSample();
if (sample)
JSample* sample = NULL;
#if (defined QT_CONFIG) && (!defined USE_PHONON)
sample = new JSample();
if (sample)
{
JFileSystem* fileSystem = JFileSystem::GetInstance();
if (fileSystem->OpenFile(fileName))
{
int size = fileSystem->GetFileSize();
char *buffer = new char[size];
fileSystem->ReadFile(buffer, size);
sample->mSample = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
sample->effect = new QMediaPlayer;
sample->effect->setMedia(QUrl::fromLocalFile(fullpath.c_str()));
sample->effect->setVolume(100);
sample->mSample = &(sample->effect);
}
#elif (defined USE_PHONON)
sample = new JSample();
if (sample)
{
sample->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
sample->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
sample->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(sample->mMediaObject, sample->mOutput);
Q_ASSERT(mediapath.isValid());
}
#elif (defined WITH_FMOD)
sample = new JSample();
if (sample)
{
JFileSystem* fileSystem = JFileSystem::GetInstance();
if (fileSystem->OpenFile(fileName))
{
int size = fileSystem->GetFileSize();
char *buffer = new char[size];
fileSystem->ReadFile(buffer, size);
sample->mSample = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
delete[] buffer;
fileSystem->CloseFile();
}else
sample->mSample = NULL;
delete[] buffer;
fileSystem->CloseFile();
}else
sample->mSample = NULL;
}
return sample;
#else
cerr << fileName << endl;
return NULL;
#endif
return sample;
}
void JSoundSystem::PlaySample(JSample *sample)
{
#ifdef USE_PHONON
#if (defined QT_CONFIG) && (!defined USE_PHONON)
if(sample)
{
sample->effect->play();
}
#elif defined USE_PHONON
if (sample && sample->mMediaObject && sample->mOutput)
{
sample->mOutput->setVolume((qreal)mSampleVolume*0.01);

View File

@@ -2,6 +2,8 @@
[![Build Status](https://travis-ci.org/WagicProject/wagic.png?branch=master)](https://travis-ci.org/WagicProject/wagic)
[![Build status](https://ci.appveyor.com/api/projects/status/7j4fbr6m62aqej59/branch/master)](https://ci.appveyor.com/project/xawotihs/wagic/branch/master)
[![Coverage Status](https://coveralls.io/repos/WagicProject/wagic/badge.png?branch=master)](https://coveralls.io/r/WagicProject/wagic?branch=master)
## Description
@@ -19,3 +21,8 @@ It is highly customizable and allows the player to tweak the rules / create thei
Info, downloads, discussions and more at http://wololo.net/forum/index.php
-![alt text](http://wololo.net/wagic/wp-content/uploads/2009/10/shop.jpg "Screenshot")
### Sample round play-through video
[![IMAGE ALT TEXT HERE](http://img.youtube.com/vi/WUFSAPZuDIk/0.jpg)](http://www.youtube.com/watch?v=WUFSAPZuDIk)

76
appveyor.yml Normal file
View File

@@ -0,0 +1,76 @@
# Notes:
# - Minimal appveyor.yml file is an empty file. All sections are optional.
# - Indent each level of configuration with 2 spaces. Do not use tabs!
# - All section names are case-sensitive.
# - Section names should be unique on each level.
# branches to build
branches:
# blacklist
except:
- travis_mac_osx
# Do not build on tags (GitHub only)
skip_tags: true
#---------------------------------#
# environment configuration #
#---------------------------------#
environment:
GH_TOKEN:
secure: dYnBDQkiY5oVjIlswzBX9BJigNtBGXgGlp1tK3XbHzrDEDrs2vaKD5m+Oz5OSz1C
# scripts that run after cloning repository
install:
- ps: (new-object net.webclient).DownloadFile('https://raw.github.com/pypa/pip/master/contrib/get-pip.py', 'C:/get-pip.py')
- "C:/Python27/python.exe C:/get-pip.py"
- "C:/Python27/Scripts/pip.exe install pyjavaproperties"
- "C:/Python27/Scripts/pip.exe install github3.py"
#---------------------------------#
# build configuration #
#---------------------------------#
# build Configuration, i.e. Debug, Release, etc.
configuration: Release
build:
project: projects/mtg/mtg_vs2010.sln # path to Visual Studio solution or project
#---------------------------------#
# tests configuration #
#---------------------------------#
# to disable automatic tests
test: off
#---------------------------------#
# artifacts configuration #
#---------------------------------#
artifacts:
# pushing windows package
- path: projects\mtg\bin\Wagic-windows*.zip
#---------------------------------#
# deployment configuration #
#---------------------------------#
# scripts to run before deployment
before_deploy:
- cd projects/mtg/bin
- "C:/Python27/python.exe createWindowsZip.py"
- cd ../../..
# scripts to run after deployment
after_deploy:
# to run your custom scripts instead of provider deployments
deploy_script:
- "C:/Python27/python.exe tools/upload-binaries.py -t %GH_TOKEN% -s %APPVEYOR_REPO_COMMIT% -l projects/mtg/bin/Wagic-windows.zip -r Wagic-windows.zip -b %APPVEYOR_REPO_BRANCH%"
# to disable deployment
#deploy: off

View File

@@ -57,7 +57,6 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \
$(MTG_PATH)/src/DeckMetaData.cpp \
$(MTG_PATH)/src/DeckStats.cpp \
$(MTG_PATH)/src/DuelLayers.cpp \
$(MTG_PATH)/src/Effects.cpp \
$(MTG_PATH)/src/ExtraCost.cpp \
$(MTG_PATH)/src/GameApp.cpp \
$(MTG_PATH)/src/GameLauncher.cpp \

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleGetInfoString</key>
<string>Created by Qt/QMake</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleExecutable</key>
<string>wagic.launcher</string>
<key>CFBundleIdentifier</key>
<string>wagic.wagic</string>
<key>NOTE</key>
<string>This file was generated by Qt/QMake.</string>
</dict>
</plist>

Binary file not shown.

View File

@@ -0,0 +1,5 @@
#!/bin/bash
cd ${0%/*/*}/Resources
#cd ../Resources
exec ../MacOS/wagic -platformpluginpath ../PlugIns >> ../logs/out.log 2> ../logs/err.log

View File

@@ -6,7 +6,7 @@ OBJS = objs/InteractiveButton.o objs/AbilityParser.o objs/ActionElement.o\
objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o\
objs/DeckDataWrapper.o objs/DeckEditorMenu.o objs/DeckMenu.o\
objs/DeckMenuItem.o objs/DeckMetaData.o objs/DeckStats.o objs/DuelLayers.o\
objs/Effects.o objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o\
objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o\
objs/GameObserver.o objs/GameOptions.o objs/GameState.o\
objs/GameStateAwards.o objs/GameStateDeckViewer.o objs/GameStateDuel.o\
objs/DeckManager.o objs/GameStateMenu.o objs/GameStateOptions.o\
@@ -86,7 +86,7 @@ all: $(DEFAULT_RULE)
endif
CFLAGS := -Wall -W -Werror -Wno-unused $(CFLAGS)
CFLAGS := -Wall -W -Wno-unused $(CFLAGS)
CXXFLAGS += $(CFLAGS)
# -fno-exceptions
@@ -128,7 +128,7 @@ clean:
endif
define compile
$(CXX) -c $(CXXFLAGS) $< -o $@
$(CXX) -c $(CXXFLAGS) $< -o $@
endef
PrecompiledHeader.h.gch: ../../projects/mtg/include/PrecompiledHeader.h

View File

@@ -30,8 +30,8 @@ def createResZipFile(filename):
zip_file.close()
if rename:
os.rename('settings/options.txt', 'settings/options.orig.txt')
os.rename('player/options.txt', 'player/options.orig.txt')
os.rename('settings/options.txt', 'settings/options.orig.txt')
os.rename('player/options.txt', 'player/options.orig.txt')
def getFilename():
p = Properties();
@@ -44,16 +44,18 @@ def getFilename():
def createStandardResFile():
print "Creating Standard Resource File"
filename = getFilename() + '.zip'
def createStandardResFile(filename):
print('Creating Standard Resource File')
if not filename:
filename = getFilename() + '.zip'
createResZipFile( filename )
print >> sys.stderr, 'Created Resource Package for Standard Distribution: {0}'.format( filename)
def createIosResFile():
print 'Preparing Resource Package for iOS'
def createIosResFile(filename):
print('Preparing Resource Package for iOS')
utilities = ZipUtilities()
filename = getFilename() + '_iOS.zip'
if not filename:
filename = getFilename() + '_iOS.zip'
#createResZipFile( filename )
zip_file = zipfile.ZipFile(filename, 'a', zipfile.ZIP_STORED)
zip_file.write("../../iOS/Res/rules/modrules.xml", "rules/modrules.xml", zipfile.ZIP_STORED)
@@ -78,10 +80,10 @@ class ZipUtilities:
if file != '.svn':
full_path = os.path.join(folder, file)
if os.path.isfile(full_path):
print 'File added: ' + str(full_path)
print('File added: ' + str(full_path))
zip_file.write(full_path)
elif os.path.isdir(full_path):
print 'Entering folder: ' + str(full_path)
print('Entering folder: ' + str(full_path))
self.addFolderToZip(zip_file, full_path)
@@ -90,16 +92,17 @@ def main():
parser = OptionParser()
parser.add_option("-p", "--platform", help="PLATFORM: specify custom build. (eg ios, android, etc)", metavar="PLATFORM", dest="platform")
parser.add_option("-n", "--name", help="NAME: specify resource file name", metavar="NAME", dest="name")
(options, args) = parser.parse_args()
if (options.platform):
if (options.platform == "ios"):
createIosResFile()
else:
createStandardResFile()
if (options.platform == "ios"):
createIosResFile(options.name)
else:
createStandardResFile(options.name)
else:
createStandardResFile()
createStandardResFile(options.name)
if __name__ == "__main__":
main()

View File

@@ -0,0 +1,846 @@
[meta]
author=Wagic Team
name=Born of the Gods
year=2014
block=Theros
[/meta]
[card]
primitive=Acolyte's Reward
id=378373
rarity=U
[/card]
[card]
primitive=Aerie Worshippers
id=378402
rarity=U
[/card]
[card]
primitive=Akroan Conscriptor
id=378459
rarity=U
[/card]
[card]
primitive=Akroan Phalanx
id=378374
rarity=U
[/card]
[card]
primitive=Akroan Skyguard
id=378375
rarity=C
[/card]
[card]
primitive=Arbiter of the Ideal
id=378403
rarity=R
[/card]
[card]
primitive=Archetype of Aggression
id=378460
rarity=U
[/card]
[card]
primitive=Archetype of Courage
id=378376
rarity=U
[/card]
[card]
primitive=Archetype of Endurance
id=378488
rarity=U
[/card]
[card]
primitive=Archetype of Finality
id=378430
rarity=U
[/card]
[card]
primitive=Archetype of Imagination
id=378404
rarity=U
[/card]
[card]
primitive=Ashiok's Adept
id=378431
rarity=U
[/card]
[card]
primitive=Aspect of Hydra
id=378489
rarity=C
[/card]
[card]
primitive=Asphyxiate
id=378432
rarity=C
[/card]
[card]
primitive=Astral Cornucopia
id=378529
rarity=R
[/card]
[card]
primitive=Bile Blight
id=378433
rarity=U
[/card]
[card]
primitive=Black Oak of Odunos
id=378434
rarity=U
[/card]
[card]
primitive=Bolt of Keranos
id=378461
rarity=C
[/card]
[card]
primitive=Brimaz, King of Oreskos
id=378377
rarity=M
[/card]
[card]
primitive=Champion of Stray Souls
id=378435
rarity=M
[/card]
[card]
primitive=Charging Badger
id=378490
rarity=C
[/card]
[card]
primitive=Chorus of the Tides
id=378405
rarity=C
[/card]
[card]
primitive=Chromanticore
id=378516
rarity=M
[/card]
[card]
primitive=Claim of Erebos
id=378436
rarity=C
[/card]
[card]
primitive=Courser of Kruphix
id=378491
rarity=R
[/card]
[card]
primitive=Crypsis
id=378406
rarity=C
[/card]
[card]
primitive=Culling Mark
id=378492
rarity=C
[/card]
[card]
primitive=Cyclops of One-Eyed Pass
id=378462
rarity=C
[/card]
[card]
primitive=Dawn to Dusk
id=378378
rarity=U
[/card]
[card]
primitive=Deepwater Hypnotist
id=378407
rarity=C
[/card]
[card]
primitive=Divination
id=378408
rarity=C
[/card]
[card]
primitive=Drown in Sorrow
id=378437
rarity=U
[/card]
[card]
primitive=Eater of Hope
id=378438
rarity=R
[/card]
[card]
primitive=Eidolon of Countless Battles
id=378379
rarity=R
[/card]
[card]
primitive=Elite Skirmisher
id=378380
rarity=C
[/card]
[card]
primitive=Ephara, God of the Polis
id=378517
rarity=M
[/card]
[card]
primitive=Ephara's Enlightenment
id=378518
rarity=U
[/card]
[card]
primitive=Ephara's Radiance
id=378381
rarity=C
[/card]
[card]
primitive=Epiphany Storm
id=378463
rarity=C
[/card]
[card]
primitive=Eternity Snare
id=378409
rarity=U
[/card]
[card]
primitive=Evanescent Intellect
id=378410
rarity=C
[/card]
[card]
primitive=Everflame Eidolon
id=378464
rarity=U
[/card]
[card]
primitive=Excoriate
id=378382
rarity=C
[/card]
[card]
primitive=Eye Gouge
id=378439
rarity=C
[/card]
[card]
primitive=Fall of the Hammer
id=378465
rarity=C
[/card]
[card]
primitive=Fanatic of Xenagos
id=378519
rarity=U
[/card]
[card]
primitive=Fate Unraveler
id=378440
rarity=R
[/card]
[card]
primitive=Fated Conflagration
id=378466
rarity=R
[/card]
[card]
primitive=Fated Infatuation
id=378411
rarity=R
[/card]
[card]
primitive=Fated Intervention
id=378493
rarity=R
[/card]
[card]
primitive=Fated Retribution
id=378383
rarity=R
[/card]
[card]
primitive=Fated Return
id=378441
rarity=R
[/card]
[card]
primitive=Fearsome Temper
id=378467
rarity=C
[/card]
[card]
primitive=Felhide Brawler
id=378442
rarity=C
[/card]
[card]
primitive=Felhide Spiritbinder
id=378468
rarity=R
[/card]
[card]
primitive=Flame-Wreathed Phoenix
id=378469
rarity=M
[/card]
[card]
primitive=Flitterstep Eidolon
id=378412
rarity=U
[/card]
[card]
primitive=Floodtide Serpent
id=378413
rarity=C
[/card]
[card]
primitive=Forgestoker Dragon
id=378470
rarity=R
[/card]
[card]
primitive=Forlorn Pseudamma
id=378443
rarity=U
[/card]
[card]
primitive=Forsaken Drifters
id=378444
rarity=U
[/card]
[card]
primitive=Ghostblade Eidolon
id=378384
rarity=U
[/card]
[card]
primitive=Gild
id=378445
rarity=R
[/card]
[card]
primitive=Gold
id=-378445
rarity=T
[/card]
[card]
primitive=Glimpse the Sun God
id=378385
rarity=U
[/card]
[card]
primitive=God-Favored General
id=378386
rarity=U
[/card]
[card]
primitive=Gorgon's Head
id=378530
rarity=U
[/card]
[card]
primitive=Graverobber Spider
id=378494
rarity=U
[/card]
[card]
primitive=Great Hart
id=378387
rarity=C
[/card]
[card]
primitive=Griffin Dreamfinder
id=378388
rarity=C
[/card]
[card]
primitive=Grisly Transformation
id=378446
rarity=C
[/card]
[card]
primitive=Herald of Torment
id=378447
rarity=R
[/card]
[card]
primitive=Hero of Iroas
id=378389
rarity=R
[/card]
[card]
primitive=Hero of Leina Tower
id=378495
rarity=R
[/card]
[card]
primitive=Heroes' Podium
id=378531
rarity=R
[/card]
[card]
primitive=Hold at Bay
id=378390
rarity=C
[/card]
[card]
primitive=Hunter's Prowess
id=378496
rarity=R
[/card]
[card]
primitive=Impetuous Sunchaser
id=378471
rarity=C
[/card]
[card]
primitive=Karametra, God of Harvests
id=378520
rarity=M
[/card]
[card]
primitive=Karametra's Favor
id=378497
rarity=C
[/card]
[card]
primitive=Kiora, the Crashing Wave
id=378521
rarity=M
[/card]
[card]
primitive=Kiora's Prevention
id=37852101
rarity=T
[/card]
[card]
primitive=Kiora's Kraken
id=-378521
rarity=T
[/card]
[card]
primitive=Kiora's Follower
id=378522
rarity=U
[/card]
[card]
primitive=Kragma Butcher
id=378472
rarity=C
[/card]
[card]
primitive=Kraken of the Straits
id=378414
rarity=U
[/card]
[card]
primitive=Lightning Volley
id=378473
rarity=U
[/card]
[card]
primitive=Loyal Pegasus
id=378391
rarity=C
[/card]
[card]
primitive=Marshmist Titan
id=378448
rarity=C
[/card]
[card]
primitive=Meletis Astronomer
id=378415
rarity=U
[/card]
[card]
primitive=Mindreaver
id=378416
rarity=R
[/card]
[card]
primitive=Mischief and Mayhem
id=378498
rarity=U
[/card]
[card]
primitive=Mogis, God of Slaughter
id=378523
rarity=M
[/card]
[card]
primitive=Mortal's Ardor
id=378392
rarity=C
[/card]
[card]
primitive=Mortal's Resolve
id=378499
rarity=C
[/card]
[card]
primitive=Necrobite
id=378449
rarity=C
[/card]
[card]
primitive=Nessian Demolok
id=378500
rarity=U
[/card]
[card]
primitive=Nessian Wilds Ravager
id=378501
rarity=R
[/card]
[card]
primitive=Noble Quarry
id=378502
rarity=U
[/card]
[card]
primitive=Nullify
id=378417
rarity=C
[/card]
[card]
primitive=Nyxborn Eidolon
id=378450
rarity=C
[/card]
[card]
primitive=Nyxborn Rollicker
id=378474
rarity=C
[/card]
[card]
primitive=Nyxborn Shieldmate
id=378393
rarity=C
[/card]
[card]
primitive=Nyxborn Triton
id=378418
rarity=C
[/card]
[card]
primitive=Nyxborn Wolf
id=378503
rarity=C
[/card]
[card]
primitive=Odunos River Trawler
id=378451
rarity=U
[/card]
[card]
primitive=Oracle of Bones
id=378475
rarity=R
[/card]
[card]
primitive=Oracle's Insight
id=378419
rarity=U
[/card]
[card]
primitive=Oreskos Sun Guide
id=378394
rarity=C
[/card]
[card]
primitive=Ornitharch
id=378395
rarity=U
[/card]
[card]
primitive=Pain Seer
id=378452
rarity=R
[/card]
[card]
primitive=Peregrination
id=378504
rarity=U
[/card]
[card]
primitive=Perplexing Chimera
id=378420
rarity=R
[/card]
[card]
primitive=Pharagax Giant
id=378476
rarity=C
[/card]
[card]
primitive=Phenax, God of Deception
id=378524
rarity=M
[/card]
[card]
primitive=Pheres-Band Raiders
id=378505
rarity=U
[/card]
[card]
primitive=Pheres-Band Tromper
id=378506
rarity=C
[/card]
[card]
primitive=Pillar of War
id=378532
rarity=U
[/card]
[card]
primitive=Pinnacle of Rage
id=378477
rarity=U
[/card]
[card]
primitive=Plea for Guidance
id=378396
rarity=R
[/card]
[card]
primitive=Ragemonger
id=378525
rarity=U
[/card]
[card]
primitive=Raised by Wolves
id=378507
rarity=U
[/card]
[card]
primitive=Reap what is Sown
id=378526
rarity=U
[/card]
[card]
primitive=Reckless Reveler
id=378478
rarity=C
[/card]
[card]
primitive=Retraction Helix
id=378421
rarity=C
[/card]
[card]
primitive=Revoke Existence
id=378397
rarity=C
[/card]
[card]
primitive=Rise to the Challenge
id=378479
rarity=C
[/card]
[card]
primitive=Sanguimancy
id=378453
rarity=U
[/card]
[card]
primitive=Satyr Firedancer
id=378480
rarity=R
[/card]
[card]
primitive=Satyr Nyx-Smith
id=378481
rarity=U
[/card]
[card]
primitive=Satyr Wayfinder
id=378508
rarity=C
[/card]
[card]
primitive=Scourge of Skola Vale
id=378509
rarity=R
[/card]
[card]
primitive=Scouring Sands
id=378482
rarity=C
[/card]
[card]
primitive=Searing Blood
id=378483
rarity=U
[/card]
[card]
primitive=Servant of Tymaret
id=378454
rarity=C
[/card]
[card]
primitive=Setessan Oathsworn
id=378510
rarity=C
[/card]
[card]
primitive=Setessan Starbreaker
id=378511
rarity=C
[/card]
[card]
primitive=Shrike Harpy
id=378455
rarity=U
[/card]
[card]
primitive=Silent Sentinel
id=378398
rarity=R
[/card]
[card]
primitive=Siren of the Fanged Coast
id=378422
rarity=U
[/card]
[card]
primitive=Siren of the Silent Song
id=378527
rarity=U
[/card]
[card]
primitive=Siren Song Lyre
id=378533
rarity=U
[/card]
[card]
primitive=Skyreaping
id=378512
rarity=U
[/card]
[card]
primitive=Snake of the Golden Grove
id=378513
rarity=C
[/card]
[card]
primitive=Sphinx's Disciple
id=378423
rarity=C
[/card]
[card]
primitive=Spirit of the Labyrinth
id=378399
rarity=R
[/card]
[card]
primitive=Spiteful Returned
id=378456
rarity=U
[/card]
[card]
primitive=Springleaf Drum
id=378534
rarity=U
[/card]
[card]
primitive=Stormcaller of Keranos
id=378484
rarity=U
[/card]
[card]
primitive=Stratus Walk
id=378424
rarity=C
[/card]
[card]
primitive=Sudden Storm
id=378425
rarity=C
[/card]
[card]
primitive=Sunbond
id=378400
rarity=U
[/card]
[card]
primitive=Swordwise Centaur
id=378514
rarity=C
[/card]
[card]
primitive=Temple of Enlightenment
id=378535
rarity=R
[/card]
[card]
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rarity=R
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[card]
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[card]
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[/card]
[card]
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[/card]
[card]
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rarity=U
[/card]
[card]
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rarity=R
[/card]
[card]
primitive=Unravel the AEther
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rarity=U
[/card]
[card]
primitive=Vanguard of Brimaz
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rarity=U
[/card]
[card]
primitive=Vortex Elemental
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rarity=U
[/card]
[card]
primitive=Warchanter of Mogis
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rarity=C
[/card]
[card]
primitive=Weight of the Underworld
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rarity=C
[/card]
[card]
primitive=Whelming Wave
id=378429
rarity=R
[/card]
[card]
primitive=Whims of the Fates
id=378487
rarity=R
[/card]
[card]
primitive=Xenagos, God of Revels
id=378528
rarity=M
[/card]

File diff suppressed because it is too large Load Diff

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<PACK name="Dragons of Tarkir" type="Booster" pool="all set:DTK;" price="700">
<slot copies="1">
<random_card>rarity:mythic;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
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<slot copies="3">
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<slot copies="1">
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</slot>
<slot copies="10">
<random_card>rarity:common;</random_card>
</slot>
</PACK>

View File

@@ -0,0 +1,934 @@
[meta]
author=Wagic Team
year=2015
[/meta]
[card]
primitive=Abzan Advantage
id=391781
rarity=C
[/card]
[card]
primitive=Abzan Beastmaster
id=391782
rarity=U
[/card]
[card]
primitive=Abzan Kin-Guard
id=391783
rarity=U
[/card]
[card]
primitive=Abzan Runemark
id=391784
rarity=C
[/card]
[card]
primitive=Abzan Skycaptain
id=391785
rarity=C
[/card]
[card]
primitive=Ainok Guide
id=391786
rarity=C
[/card]
[card]
primitive=Alesha, Who Smiles at Death
id=391787
rarity=R
[/card]
[card]
primitive=Alesha's Vanguard
id=391788
rarity=C
[/card]
[card]
primitive=Ambush Krotiq
id=391789
rarity=C
[/card]
[card]
primitive=Ancestral Vengeance
id=391790
rarity=C
[/card]
[card]
primitive=Arashin Cleric
id=391791
rarity=C
[/card]
[card]
primitive=Arashin War Beast
id=391792
rarity=U
[/card]
[card]
primitive=Arcbond
id=391793
rarity=R
[/card]
[card]
primitive=Archers of Qarsi
id=391794
rarity=C
[/card]
[card]
primitive=Archfiend of Depravity
id=391795
rarity=R
[/card]
[card]
primitive=Atarka, World Render
id=391796
rarity=R
[/card]
[card]
primitive=Aven Skirmisher
id=391797
rarity=C
[/card]
[card]
primitive=Aven Surveyor
id=391798
rarity=C
[/card]
[card]
primitive=Bathe in Dragonfire
id=391799
rarity=C
[/card]
[card]
primitive=Battle Brawler
id=391800
rarity=U
[/card]
[card]
primitive=Battlefront Krushok
id=391801
rarity=U
[/card]
[card]
primitive=Bloodfell Caves
id=391802
rarity=C
[/card]
[card]
primitive=Bloodfire Enforcers
id=391803
rarity=U
[/card]
[card]
primitive=Blossoming Sands
id=391804
rarity=C
[/card]
[card]
primitive=Break Through the Line
id=391805
rarity=U
[/card]
[card]
primitive=Brutal Hordechief
id=391806
rarity=M
[/card]
[card]
primitive=Cached Defenses
id=391807
rarity=U
[/card]
[card]
primitive=Channel Harm
id=391808
rarity=U
[/card]
[card]
primitive=Citadel Siege
id=391809
rarity=R
[/card]
[card]
primitive=Cloudform
id=391810
rarity=U
[/card]
[card]
primitive=Collateral Damage
id=391811
rarity=C
[/card]
[card]
primitive=Crucible of the Spirit Dragon
id=391812
rarity=R
[/card]
[card]
primitive=Crux of Fate
id=391813
rarity=R
[/card]
[card]
primitive=Cunning Strike
id=391814
rarity=C
[/card]
[card]
primitive=Daghatar the Adamant
id=391815
rarity=R
[/card]
[card]
primitive=Dark Deal
id=391816
rarity=U
[/card]
[card]
primitive=Defiant Ogre
id=391817
rarity=C
[/card]
[card]
primitive=Destructor Dragon
id=391818
rarity=U
[/card]
[card]
primitive=Diplomacy of the Wastes
id=391819
rarity=U
[/card]
[card]
primitive=Dismal Backwater
id=391820
rarity=C
[/card]
[card]
primitive=Douse in Gloom
id=391821
rarity=C
[/card]
[card]
primitive=Dragon Bell Monk
id=391822
rarity=C
[/card]
[card]
primitive=Dragonrage
id=391823
rarity=U
[/card]
[card]
primitive=Dragonscale General
id=391824
rarity=R
[/card]
[card]
primitive=Dromoka, the Eternal
id=391825
rarity=R
[/card]
[card]
primitive=Elite Scaleguard
id=391826
rarity=U
[/card]
[card]
primitive=Enhanced Awareness
id=391827
rarity=C
[/card]
[card]
primitive=Ethereal Ambush
id=391828
rarity=C
[/card]
[card]
primitive=Fascination
id=391829
rarity=U
[/card]
[card]
primitive=Fearsome Awakening
id=391830
rarity=U
[/card]
[card]
primitive=Feral Krushok
id=391831
rarity=C
[/card]
[card]
primitive=Fierce Invocation
id=391832
rarity=C
[/card]
[card]
primitive=Flamerush Rider
id=391833
rarity=R
[/card]
[card]
primitive=Flamewake Phoenix
id=391834
rarity=R
[/card]
[card]
primitive=Forest
id=391836
rarity=C
[/card]
[card]
primitive=Formless Nurturing
id=391837
rarity=C
[/card]
[card]
primitive=Friendly Fire
id=391838
rarity=U
[/card]
[card]
primitive=Frontier Mastodon
id=391839
rarity=C
[/card]
[card]
primitive=Frontier Siege
id=391840
rarity=R
[/card]
[card]
primitive=Frost Walker
id=391841
rarity=U
[/card]
[card]
primitive=Fruit of the First Tree
id=391842
rarity=U
[/card]
[card]
primitive=Ghastly Conscription
id=391843
rarity=M
[/card]
[card]
primitive=Goblin Boom Keg
id=391844
rarity=U
[/card]
[card]
primitive=Goblin Heelcutter
id=391845
rarity=C
[/card]
[card]
primitive=Gore Swine
id=391846
rarity=C
[/card]
[card]
primitive=Grave Strength
id=391847
rarity=U
[/card]
[card]
primitive=Great-Horn Krushok
id=391848
rarity=C
[/card]
[card]
primitive=Grim Contest
id=391849
rarity=C
[/card]
[card]
primitive=Gurmag Angler
id=391850
rarity=C
[/card]
[card]
primitive=Harsh Sustenance
id=391851
rarity=C
[/card]
[card]
primitive=Hero's Blade
id=391852
rarity=U
[/card]
[card]
primitive=Hewed Stone Retainers
id=391853
rarity=U
[/card]
[card]
primitive=Honor's Reward
id=391854
rarity=U
[/card]
[card]
primitive=Hooded Assassin
id=391855
rarity=C
[/card]
[card]
primitive=Humble Defector
id=391856
rarity=U
[/card]
[card]
primitive=Hungering Yeti
id=391857
rarity=U
[/card]
[card]
primitive=Hunt the Weak
id=391858
rarity=C
[/card]
[card]
primitive=Island
id=391859
rarity=C
[/card]
[card]
primitive=Jeskai Barricade
id=391861
rarity=U
[/card]
[card]
primitive=Jeskai Infiltrator
id=391862
rarity=R
[/card]
[card]
primitive=Jeskai Runemark
id=391863
rarity=C
[/card]
[card]
primitive=Jeskai Sage
id=391864
rarity=C
[/card]
[card]
primitive=Jungle Hollow
id=391865
rarity=C
[/card]
[card]
primitive=Kolaghan, the Storm's Fury
id=391866
rarity=R
[/card]
[card]
primitive=Lightform
id=391867
rarity=U
[/card]
[card]
primitive=Lightning Shrieker
id=391868
rarity=C
[/card]
[card]
primitive=Lotus Path Djinn
id=391869
rarity=C
[/card]
[card]
primitive=Lotus-Eye Mystics
id=391870
rarity=U
[/card]
[card]
primitive=Map the Wastes
id=391871
rarity=C
[/card]
[card]
primitive=Marang River Prowler
id=391872
rarity=U
[/card]
[card]
primitive=Mardu Runemark
id=391873
rarity=C
[/card]
[card]
primitive=Mardu Scout
id=391874
rarity=C
[/card]
[card]
primitive=Mardu Shadowspear
id=391875
rarity=U
[/card]
[card]
primitive=Mardu Strike Leader
id=391876
rarity=R
[/card]
[card]
primitive=Mardu Woe-Reaper
id=391877
rarity=U
[/card]
[card]
primitive=Mastery of the Unseen
id=391878
rarity=R
[/card]
[card]
primitive=Merciless Executioner
id=391879
rarity=U
[/card]
[card]
primitive=Mindscour Dragon
id=391880
rarity=U
[/card]
[card]
primitive=Mistfire Adept
id=391881
rarity=U
[/card]
[card]
primitive=Mob Rule
id=391882
rarity=R
[/card]
[card]
primitive=Monastery Mentor
id=391883
rarity=M
[/card]
[card]
primitive=Monk Token
id=-391883
rarity=T
[/card]
[card]
primitive=Monastery Siege
id=391884
rarity=R
[/card]
[card]
primitive=Mountain
id=391885
rarity=C
[/card]
[card]
primitive=Neutralizing Blast
id=391887
rarity=U
[/card]
[card]
primitive=Noxious Dragon
id=391888
rarity=U
[/card]
[card]
primitive=Ojutai, Soul of Winter
id=391889
rarity=R
[/card]
[card]
primitive=Orc Sureshot
id=391890
rarity=U
[/card]
[card]
primitive=Outpost Siege
id=391891
rarity=R
[/card]
[card]
primitive=Palace Siege
id=391892
rarity=R
[/card]
[card]
primitive=Pilgrim of the Fires
id=391893
rarity=U
[/card]
[card]
primitive=Plains
id=391895
rarity=C
[/card]
[card]
primitive=Pressure Point
id=391896
rarity=C
[/card]
[card]
primitive=Pyrotechnics
id=391897
rarity=U
[/card]
[card]
primitive=Qarsi High Priest
id=391898
rarity=U
[/card]
[card]
primitive=Rageform
id=391899
rarity=U
[/card]
[card]
primitive=Rakshasa's Disdain
id=391900
rarity=C
[/card]
[card]
primitive=Rally the Ancestors
id=391901
rarity=R
[/card]
[card]
primitive=Reach of Shadows
id=391902
rarity=C
[/card]
[card]
primitive=Reality Shift
id=391903
rarity=U
[/card]
[card]
primitive=Refocus
id=391904
rarity=C
[/card]
[card]
primitive=Renowned Weaponsmith
id=391905
rarity=U
[/card]
[card]
primitive=Return to the Earth
id=391906
rarity=C
[/card]
[card]
primitive=Rite of Undoing
id=391907
rarity=U
[/card]
[card]
primitive=Rugged Highlands
id=391908
rarity=C
[/card]
[card]
primitive=Ruthless Instincts
id=391909
rarity=U
[/card]
[card]
primitive=Sage-Eye Avengers
id=391911
rarity=R
[/card]
[card]
primitive=Sage's Reverie
id=391910
rarity=U
[/card]
[card]
primitive=Sandblast
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rarity=C
[/card]
[card]
primitive=Sandsteppe Mastodon
id=391913
rarity=R
[/card]
[card]
primitive=Sandsteppe Outcast
id=391914
rarity=C
[/card]
[card]
primitive=Scoured Barrens
id=391915
rarity=C
[/card]
[card]
primitive=Scroll of the Masters
id=391916
rarity=R
[/card]
[card]
primitive=Shaman of the Great Hunt
id=391917
rarity=M
[/card]
[card]
primitive=Shamanic Revelation
id=391918
rarity=R
[/card]
[card]
primitive=Shifting Loyalties
id=391919
rarity=U
[/card]
[card]
primitive=Shockmaw Dragon
id=391920
rarity=U
[/card]
[card]
primitive=Shu Yun, the Silent Tempest
id=391921
rarity=R
[/card]
[card]
primitive=Sibsig Host
id=391922
rarity=C
[/card]
[card]
primitive=Sibsig Muckdraggers
id=391923
rarity=U
[/card]
[card]
primitive=Silumgar, the Drifting Death
id=391924
rarity=R
[/card]
[card]
primitive=Smoldering Efreet
id=391925
rarity=C
[/card]
[card]
primitive=Soul Summons
id=391926
rarity=C
[/card]
[card]
primitive=Soulfire Grand Master
id=391927
rarity=M
[/card]
[card]
primitive=Soulflayer
id=391928
rarity=R
[/card]
[card]
primitive=Sudden Reclamation
id=391929
rarity=U
[/card]
[card]
primitive=Sultai Emissary
id=391930
rarity=C
[/card]
[card]
primitive=Sultai Runemark
id=391931
rarity=C
[/card]
[card]
primitive=Sultai Skullkeeper
id=391932
rarity=C
[/card]
[card]
primitive=Supplant Form
id=391933
rarity=R
[/card]
[card]
primitive=Swamp
id=391934
rarity=C
[/card]
[card]
primitive=Swiftwater Cliffs
id=391936
rarity=C
[/card]
[card]
primitive=Tasigur, the Golden Fang
id=391937
rarity=R
[/card]
[card]
primitive=Tasigur's Cruelty
id=391938
rarity=C
[/card]
[card]
primitive=Temporal Trespass
id=391939
rarity=M
[/card]
[card]
primitive=Temur Battle Rage
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rarity=C
[/card]
[card]
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[/card]
[card]
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rarity=U
[/card]
[card]
primitive=Temur War Shaman
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rarity=R
[/card]
[card]
primitive=Thornwood Falls
id=391944
rarity=C
[/card]
[card]
primitive=Torrent Elemental
id=391945
rarity=M
[/card]
[card]
primitive=Tranquil Cove
id=391946
rarity=C
[/card]
[card]
primitive=Typhoid Rats
id=391947
rarity=C
[/card]
[card]
primitive=Ugin, the Spirit Dragon
id=391948
rarity=M
[/card]
[card]
primitive=Ugin's Construct
id=391949
rarity=U
[/card]
[card]
primitive=Valorous Stance
id=391950
rarity=U
[/card]
[card]
primitive=Vaultbreaker
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rarity=U
[/card]
[card]
primitive=Wandering Champion
id=391952
rarity=U
[/card]
[card]
primitive=War Flare
id=391953
rarity=C
[/card]
[card]
primitive=Warden of the First Tree
id=391954
rarity=M
[/card]
[card]
primitive=Wardscale Dragon
id=391955
rarity=U
[/card]
[card]
primitive=Whisk Away
id=391956
rarity=C
[/card]
[card]
primitive=Whisperer of the Wilds
id=391957
rarity=C
[/card]
[card]
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rarity=M
[/card]
[card]
primitive=Wild Slash
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[/card]
[card]
primitive=Wildcall
id=391960
rarity=R
[/card]
[card]
primitive=Will of the Naga
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[/card]
[card]
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id=391962
rarity=U
[/card]
[card]
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id=391963
rarity=C
[/card]
[card]
primitive=Write into Being
id=391964
rarity=C
[/card]
[card]
primitive=Yasova Dragonclaw
id=391965
rarity=R
[/card]
[card]
primitive=Forest
id=391835
rarity=C
[/card]
[card]
primitive=Island
id=391860
rarity=C
[/card]
[card]
primitive=Mountain
id=391886
rarity=C
[/card]
[card]
primitive=Plains
id=391894
rarity=C
[/card]
[card]
primitive=Swamp
id=391935
rarity=C
[/card]

View File

@@ -0,0 +1,21 @@
<PACK name="Fate Reforged" type="Booster" pool="all set:FRF;" price="700">
<slot copies="1">
<random_card>rarity:mythic;</random_card>
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<slot copies="10">
<random_card>rarity:common;</random_card>
</slot>
</PACK>

View File

@@ -0,0 +1,830 @@
[meta]
author=Wagic Team
year=2014
block=Theros
[/meta]
[card]
primitive=Aegis of the Gods
id=380364
rarity=R
[/card]
[card]
primitive=Aerial Formation
id=380365
rarity=C
[/card]
[card]
primitive=Agent of Erebos
id=380366
rarity=U
[/card]
[card]
primitive=Ajani, Mentor of Heroes
id=380367
rarity=M
[/card]
[card]
primitive=Ajani's Presence
id=380368
rarity=C
[/card]
[card]
primitive=Akroan Line Breaker
id=380369
rarity=U
[/card]
[card]
primitive=Akroan Mastiff
id=380370
rarity=C
[/card]
[card]
primitive=Armament of Nyx
id=380371
rarity=C
[/card]
[card]
primitive=Armory of Iroas
id=380372
rarity=U
[/card]
[card]
primitive=Aspect of Gorgon
id=380373
rarity=C
[/card]
[card]
primitive=Athreos, God of Passage
id=380374
rarity=M
[/card]
[card]
primitive=Banishing Light
id=380375
rarity=U
[/card]
[card]
primitive=Bassara Tower Archer
id=380376
rarity=U
[/card]
[card]
primitive=Battlefield Thaumaturge
id=380377
rarity=R
[/card]
[card]
primitive=Bearer of the Heavens
id=380378
rarity=R
[/card]
[card]
primitive=Bladetusk Boar
id=380379
rarity=C
[/card]
[card]
primitive=Blinding Flare
id=380380
rarity=U
[/card]
[card]
primitive=Bloodcrazed Hoplite
id=380381
rarity=C
[/card]
[card]
primitive=Brain Maggot
id=380382
rarity=U
[/card]
[card]
primitive=Cast into Darkness
id=380383
rarity=C
[/card]
[card]
primitive=Chariot of Victory
id=380384
rarity=U
[/card]
[card]
primitive=Cloaked Siren
id=380385
rarity=C
[/card]
[card]
primitive=Colossal Heroics
id=380386
rarity=U
[/card]
[card]
primitive=Consign to Dust
id=380387
rarity=U
[/card]
[card]
primitive=Countermand
id=380388
rarity=C
[/card]
[card]
primitive=Cruel Feeding
id=380389
rarity=C
[/card]
[card]
primitive=Crystalline Nautilus
id=380390
rarity=U
[/card]
[card]
primitive=Cyclops of Eternal Fury
id=380391
rarity=U
[/card]
[card]
primitive=Dakra Mystic
id=380392
rarity=U
[/card]
[card]
primitive=Daring Thief
id=380393
rarity=R
[/card]
[card]
primitive=Dawnbringer Charioteers
id=380394
rarity=R
[/card]
[card]
primitive=Deicide
id=380395
rarity=R
[/card]
[card]
primitive=Desecration Plague
id=380396
rarity=C
[/card]
[card]
primitive=Deserter's Quarters
id=380397
rarity=U
[/card]
[card]
primitive=Desperate Stand
id=380398
rarity=U
[/card]
[card]
primitive=Dictate of Erebos
id=380399
rarity=R
[/card]
[card]
primitive=Dictate of Heliod
id=380400
rarity=R
[/card]
[card]
primitive=Dictate of Karametra
id=380401
rarity=R
[/card]
[card]
primitive=Dictate of Kruphix
id=380402
rarity=R
[/card]
[card]
primitive=Dictate of the Twin Gods
id=380403
rarity=R
[/card]
[card]
primitive=Disciple of Deceit
id=380404
rarity=U
[/card]
[card]
primitive=Doomwake Giant
id=380405
rarity=R
[/card]
[card]
primitive=Dreadbringer Lampads
id=380406
rarity=C
[/card]
[card]
primitive=Eagle of the Watch
id=380407
rarity=C
[/card]
[card]
primitive=Eidolon of Blossoms
id=380408
rarity=R
[/card]
[card]
primitive=Eidolon of Rhetoric
id=380409
rarity=U
[/card]
[card]
primitive=Eidolon of the Great Revel
id=380410
rarity=R
[/card]
[card]
primitive=Extinguish All Hope
id=380411
rarity=R
[/card]
[card]
primitive=Feast of Dreams
id=380412
rarity=C
[/card]
[card]
primitive=Felhide Petrifier
id=380413
rarity=U
[/card]
[card]
primitive=Flamespeaker's Will
id=380414
rarity=C
[/card]
[card]
primitive=Fleetfeather Cockatrice
id=380415
rarity=U
[/card]
[card]
primitive=Flurry of Horns
id=380416
rarity=C
[/card]
[card]
primitive=Font of Fertility
id=380417
rarity=C
[/card]
[card]
primitive=Font of Fortunes
id=380418
rarity=C
[/card]
[card]
primitive=Font of Ire
id=380419
rarity=C
[/card]
[card]
primitive=Font of Return
id=380420
rarity=C
[/card]
[card]
primitive=Font of Vigor
id=380421
rarity=C
[/card]
[card]
primitive=Forgeborn Oreads
id=380422
rarity=U
[/card]
[card]
primitive=Gluttonous Cyclops
id=380423
rarity=C
[/card]
[card]
primitive=Gnarled Scarhide
id=380424
rarity=U
[/card]
[card]
primitive=Godhunter Octopus
id=380425
rarity=C
[/card]
[card]
primitive=Godsend
id=380426
rarity=M
[/card]
[card]
primitive=Golden Hind
id=380427
rarity=C
[/card]
[card]
primitive=Goldenhide Ox
id=380428
rarity=U
[/card]
[card]
primitive=Gold-Forged Sentinel
id=380429
rarity=U
[/card]
[card]
primitive=Grim Guardian
id=380430
rarity=C
[/card]
[card]
primitive=Hall of Triumph
id=380431
rarity=R
[/card]
[card]
primitive=Harness by Force
id=380432
rarity=R
[/card]
[card]
primitive=Harvestguard Alseids
id=380433
rarity=C
[/card]
[card]
primitive=Heroes' Bane
id=380434
rarity=R
[/card]
[card]
primitive=Hour of Need
id=380435
rarity=U
[/card]
[card]
primitive=Hubris
id=380436
rarity=C
[/card]
[card]
primitive=Humbler of Mortals
id=380437
rarity=C
[/card]
[card]
primitive=Hydra Broodmaster
id=380438
rarity=R
[/card]
[card]
primitive=Hypnotic Siren
id=380439
rarity=R
[/card]
[card]
primitive=Interpret the Signs
id=380440
rarity=U
[/card]
[card]
primitive=Iroas, God of Victory
id=380441
rarity=M
[/card]
[card]
primitive=Keranos, God of Storms
id=380442
rarity=M
[/card]
[card]
primitive=King Macar, the Gold-Cursed
id=380443
rarity=R
[/card]
[card]
primitive=Kiora's Dismissal
id=380444
rarity=U
[/card]
[card]
primitive=Knowledge and Power
id=380445
rarity=U
[/card]
[card]
primitive=Kruphix, God of Horizons
id=380446
rarity=M
[/card]
[card]
primitive=Kruphix's Insight
id=380447
rarity=C
[/card]
[card]
primitive=Lagonna-Band Trailblazer
id=380448
rarity=C
[/card]
[card]
primitive=Launch the Fleet
id=380449
rarity=R
[/card]
[card]
primitive=Leonin Iconoclast
id=380450
rarity=U
[/card]
[card]
primitive=Lightning Diadem
id=380451
rarity=C
[/card]
[card]
primitive=Magma Spray
id=380452
rarity=C
[/card]
[card]
primitive=Mana Confluence
id=380453
rarity=R
[/card]
[card]
primitive=Market Festival
id=380454
rarity=C
[/card]
[card]
primitive=Master of the Feast
id=380455
rarity=R
[/card]
[card]
primitive=Mogis's Warhound
id=380456
rarity=U
[/card]
[card]
primitive=Mortal Obstinacy
id=380457
rarity=C
[/card]
[card]
primitive=Nature's Panoply
id=380458
rarity=C
[/card]
[card]
primitive=Nessian Game Warden
id=380459
rarity=U
[/card]
[card]
primitive=Nightmarish End
id=380460
rarity=U
[/card]
[card]
primitive=Nyx Infusion
id=380461
rarity=C
[/card]
[card]
primitive=Nyx Weaver
id=380462
rarity=U
[/card]
[card]
primitive=Nyx-Fleece Ram
id=380463
rarity=U
[/card]
[card]
primitive=Oakheart Dryads
id=380464
rarity=C
[/card]
[card]
primitive=Oppressive Rays
id=380465
rarity=C
[/card]
[card]
primitive=Oreskos Swiftclaw
id=380466
rarity=C
[/card]
[card]
primitive=Pensive Minotaur
id=380467
rarity=C
[/card]
[card]
primitive=Phalanx Formation
id=380468
rarity=U
[/card]
[card]
primitive=Pharika, God of Affliction
id=380469
rarity=M
[/card]
[card]
primitive=Pharika's Chosen
id=380470
rarity=C
[/card]
[card]
primitive=Pheres-Band Thunderhoof
id=380471
rarity=C
[/card]
[card]
primitive=Pheres-Band Warchief
id=380472
rarity=R
[/card]
[card]
primitive=Pin to the Earth
id=380473
rarity=C
[/card]
[card]
primitive=Polymorphous Rush
id=380474
rarity=R
[/card]
[card]
primitive=Prophetic Flamespeaker
id=380475
rarity=M
[/card]
[card]
primitive=Pull from the Deep
id=380476
rarity=U
[/card]
[card]
primitive=Quarry Colossus
id=380477
rarity=U
[/card]
[card]
primitive=Ravenous Leucrocota
id=380478
rarity=C
[/card]
[card]
primitive=Renowned Weaver
id=380479
rarity=C
[/card]
[card]
primitive=Reprisal
id=380480
rarity=U
[/card]
[card]
primitive=Returned Reveler
id=380481
rarity=C
[/card]
[card]
primitive=Revel of the Fallen God
id=380482
rarity=R
[/card]
[card]
primitive=Reviving Melody
id=380483
rarity=U
[/card]
[card]
primitive=Riddle of Lightning
id=380484
rarity=U
[/card]
[card]
primitive=Riptide Chimera
id=380485
rarity=U
[/card]
[card]
primitive=Rise of Eagles
id=380486
rarity=C
[/card]
[card]
primitive=Ritual of the Returned
id=380487
rarity=U
[/card]
[card]
primitive=Rollick of Abandon
id=380488
rarity=U
[/card]
[card]
primitive=Rotted Hulk
id=380489
rarity=C
[/card]
[card]
primitive=Rouse the Mob
id=380490
rarity=C
[/card]
[card]
primitive=Sage of Hours
id=380491
rarity=M
[/card]
[card]
primitive=Satyr Grovedancer
id=380492
rarity=C
[/card]
[card]
primitive=Satyr Hoplite
id=380493
rarity=C
[/card]
[card]
primitive=Scourge of Fleets
id=380494
rarity=R
[/card]
[card]
primitive=Setessan Tactics
id=380495
rarity=R
[/card]
[card]
primitive=Sightless Brawler
id=380496
rarity=U
[/card]
[card]
primitive=Sigiled Skink
id=380497
rarity=C
[/card]
[card]
primitive=Sigiled Starfish
id=380498
rarity=C
[/card]
[card]
primitive=Silence the Believers
id=380499
rarity=R
[/card]
[card]
primitive=Skybind
id=380500
rarity=R
[/card]
[card]
primitive=Skyspear Cavalry
id=380501
rarity=U
[/card]
[card]
primitive=Solidarity of Heroes
id=380502
rarity=U
[/card]
[card]
primitive=Spawn of Thraxes
id=380503
rarity=R
[/card]
[card]
primitive=Spirespine
id=380504
rarity=U
[/card]
[card]
primitive=Spite of Mogis
id=380505
rarity=U
[/card]
[card]
primitive=Spiteful Blow
id=380506
rarity=U
[/card]
[card]
primitive=Squelching Leeches
id=380507
rarity=U
[/card]
[card]
primitive=Starfall
id=380508
rarity=C
[/card]
[card]
primitive=Stonewise Fortifier
id=380509
rarity=C
[/card]
[card]
primitive=Stormchaser Chimera
id=380510
rarity=U
[/card]
[card]
primitive=Strength from the Fallen
id=380511
rarity=U
[/card]
[card]
primitive=Supply-Line Cranes
id=380512
rarity=C
[/card]
[card]
primitive=Swarmborn Giant
id=380513
rarity=U
[/card]
[card]
primitive=Temple of Epiphany
id=380514
rarity=R
[/card]
[card]
primitive=Temple of Malady
id=380515
rarity=R
[/card]
[card]
primitive=Tethmos High Priest
id=380516
rarity=U
[/card]
[card]
primitive=Thassa's Devourer
id=380517
rarity=C
[/card]
[card]
primitive=Thassa's Ire
id=380518
rarity=U
[/card]
[card]
primitive=Thoughtrender Lamia
id=380519
rarity=U
[/card]
[card]
primitive=Tormented Thoughts
id=380520
rarity=U
[/card]
[card]
primitive=Triton Cavalry
id=380521
rarity=U
[/card]
[card]
primitive=Triton Shorestalker
id=380522
rarity=C
[/card]
[card]
primitive=Twinflame
id=380523
rarity=R
[/card]
[card]
primitive=Underworld Coinsmith
id=380524
rarity=U
[/card]
[card]
primitive=War-Wing Siren
id=380525
rarity=C
[/card]
[card]
primitive=Whitewater Naiads
id=380526
rarity=U
[/card]
[card]
primitive=Wildfire Cerberus
id=380527
rarity=U
[/card]
[card]
primitive=Worst Fears
id=380528
rarity=M
[/card]

View File

@@ -0,0 +1,21 @@
<PACK name="Journey Into Nyx" type="Booster" pool="all set:JOU;" price="700">
<slot copies="1">
<random_card>rarity:mythic;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
</slot>
<slot copies="3">
<random_card>rarity:uncommon;</random_card>
</slot>
<slot copies="1">
<random_card>rarity:special;</random_card>
</slot>
<slot copies="10">
<random_card>rarity:common;</random_card>
</slot>
</PACK>

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,21 @@
<PACK name="Khans of Tarkir" type="Booster" pool="all set:KTK;" price="700">
<slot copies="1">
<random_card>rarity:mythic;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
<random_card>rarity:rare;</random_card>
</slot>
<slot copies="3">
<random_card>rarity:uncommon;</random_card>
</slot>
<slot copies="1">
<random_card>rarity:special;</random_card>
</slot>
<slot copies="10">
<random_card>rarity:common;</random_card>
</slot>
</PACK>

View File

@@ -1513,8 +1513,3 @@ primitive=Zephyr Net
id=142357
rarity=C
[/card]
[card]
primitive=Avatar Token
id=-140233
rarity=T
[/card]

View File

@@ -11,7 +11,7 @@ rarity=C
[card]
primitive=Accorder's Shield
id=370581
rarity=C
rarity=U
[/card]
[card]
primitive=Accursed Spirit
@@ -31,7 +31,7 @@ rarity=C
[card]
primitive=Air Servant
id=370688
rarity=C
rarity=U
[/card]
[card]
primitive=Ajani, Caller of the Pride
@@ -121,7 +121,7 @@ rarity=C
[card]
primitive=Blur Sliver
id=370593
rarity=U
rarity=C
[/card]
[card]
primitive=Bogbrew Witch
@@ -156,7 +156,7 @@ rarity=C
[card]
primitive=Bubbling Cauldron
id=370661
rarity=R
rarity=U
[/card]
[card]
primitive=Burning Earth
@@ -261,7 +261,7 @@ rarity=R
[card]
primitive=Darksteel Forge
id=370734
rarity=R
rarity=M
[/card]
[card]
primitive=Darksteel Ingot
@@ -326,7 +326,7 @@ rarity=R
[card]
primitive=Doom Blade
id=370609
rarity=C
rarity=U
[/card]
[card]
primitive=Door of Destinies
@@ -339,6 +339,11 @@ id=370660
rarity=U
[/card]
[card]
primitive=Dragon Egg Dragon
id=-370660
rarity=T
[/card]
[card]
primitive=Dragon Hatchling
id=370717
rarity=C
@@ -431,7 +436,7 @@ rarity=C
[card]
primitive=Fortify
id=370712
rarity=U
rarity=C
[/card]
[card]
primitive=Frost Breath
@@ -581,7 +586,7 @@ rarity=R
[card]
primitive=Kalonian Hydra
id=370766
rarity=R
rarity=M
[/card]
[card]
primitive=Kalonian Tusker
@@ -591,7 +596,7 @@ rarity=U
[card]
primitive=Lava Axe
id=370595
rarity=
rarity=C
[/card]
[card]
primitive=Lay of the Land
@@ -619,8 +624,8 @@ id=370740
rarity=R
[/card]
[card]
primitive=Zombie Token
id=-339967
primitive=Liliana's Reaver Zombie
id=-370740
rarity=T
[/card]
[card]
@@ -736,7 +741,7 @@ rarity=R
[card]
primitive=Nightwing Shade
id=370705
rarity=U
rarity=C
[/card]
[card]
primitive=Oath of the Ancient Wood
@@ -831,7 +836,7 @@ rarity=R
[card]
primitive=Quag Sickness
id=370714
rarity=U
rarity=C
[/card]
[card]
primitive=Quicken
@@ -846,7 +851,7 @@ rarity=C
[card]
primitive=Ratchet Bomb
id=370623
rarity=C
rarity=R
[/card]
[card]
primitive=Regathan Firecat
@@ -896,7 +901,7 @@ rarity=R
[card]
primitive=Scourge of Valkas
id=370584
rarity=R
rarity=M
[/card]
[card]
primitive=Scroll Thief
@@ -951,7 +956,7 @@ rarity=M
[card]
primitive=Shimmering Grotto
id=370631
rarity=C
rarity=U
[/card]
[card]
primitive=Shivan Dragon
@@ -1031,6 +1036,7 @@ rarity=U
[card]
primitive=Staff of the Mind Magus
id=370676
rarity=U
[/card]
[card]
primitive=Staff of the Wild Magus
@@ -1105,7 +1111,7 @@ rarity=R
[card]
primitive=Thunder Strike
id=370607
rarity=U
rarity=C
[/card]
[card]
primitive=Tidebinder Mage
@@ -1115,7 +1121,7 @@ rarity=R
[card]
primitive=Time Ebb
id=370641
rarity=R
rarity=C
[/card]
[card]
primitive=Tome Scour
@@ -1215,7 +1221,7 @@ rarity=R
[card]
primitive=Windreader Sphinx
id=370810
rarity=U
rarity=M
[/card]
[card]
primitive=Windstorm
@@ -1243,8 +1249,8 @@ id=370619
rarity=R
[/card]
[card]
primitive=Zombie Token
id=-339968
primitive=Xathrid Necromancer Zombie
id=-370619
rarity=T
[/card]
[card]

View File

@@ -86,17 +86,6 @@ mana={5}{U}
type=Sorcery
[/card]
[card]
name=Gravecrawler
abilities=cantblock
autograveyard=aslongas(zombie|myBattlefield) {B}:name(cast from graveyard) activate name(cast from graveyard) castcard(normal) assorcery
text=Gravecrawler can't block. -- You may cast Gravecrawler from your graveyard as long as you control a Zombie.
mana={B}
type=Creature
subtype=Zombie
power=2
toughness=1
[/card]
[card]
name=Ivy Seer
auto={2}{G}{T}:foreach(*[green]|myhand) 1/1 target(creature)
text={2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

File diff suppressed because it is too large Load Diff

View File

@@ -4149,15 +4149,6 @@ mana={U}{U}
type=Sorcery
[/card]
[card]
name=Draining Whelk
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost.
mana={4}{U}{U}
type=Creature
subtype=Illusion
power=1
toughness=1
[/card]
[card]
name=Drake Umbra
mana={4}{U}
type=Enchantment
@@ -7045,16 +7036,6 @@ mana={2}{G}
type=Enchantment
[/card]
[card]
name=Heartlash Cinder
abilities=haste
text=Haste -- Chroma - When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.
mana={1}{R}
type=Creature
subtype=Elemental Warrior
power=1
toughness=1
[/card]
[card]
name=Heartstone
text=Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
mana={3}
@@ -7686,12 +7667,6 @@ type=Instant
text=As an additional cost to cast Induce Despair, reveal a creature card from your hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.
[/card]
[card]
name=Induce Paranoia
text=Counter target spell. If {B} was spent to cast Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Inescapable Brute
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Inescapable Brute must be blocked if able.
mana={5}{R}
@@ -11490,15 +11465,6 @@ mana={X}{R}
type=Instant
[/card]
[card]
name=Outrage Shaman
text=Chroma - When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.
mana={3}{R}{R}
type=Creature
subtype=Goblin Shaman
power=2
toughness=2
[/card]
[card]
name=Outrider en-Kor
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
mana={2}{W}
@@ -12350,15 +12316,6 @@ power=2
toughness=2
[/card]
[card]
name=Primalcrux
text=Trample -- Chroma - Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.
mana={G}{G}{G}{G}{G}{G}
type=Creature
subtype=Elemental
power=*
toughness=*
[/card]
[card]
name=Primitive Etchings
text=Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
mana={2}{G}{G}
@@ -12905,13 +12862,6 @@ mana={R}{R}
type=Enchantment
[/card]
[card]
name=Ral Zarek
text=+1: Tap target permanent, then untap another target permanent. -- -2: Ral Zarek deals 3 damage to target creature or player. -- -7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
mana={2}{U}{R}
type=Planeswalker
subtype=Ral
[/card]
[card]
name=Raiding Party
text=Raiding Party can't be the target of white spells or abilities from white sources. -- Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.
mana={2}{R}
@@ -14541,12 +14491,6 @@ mana={W}
type=Enchantment
[/card]
[card]
name=Serum Powder
text={T}: Add {1} to your mana pool. -- Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)
mana={3}
type=Artifact
[/card]
[card]
name=Serum Visions
text=Draw a card. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={U}
@@ -15830,15 +15774,6 @@ text={T}: Add {1} to your mana pool. -- {4}, {T}: Put a 0/1 white Goat creature
type=Land
[/card]
[card]
name=Springjack Shepherd
text=Chroma - When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control.
mana={3}{W}
type=Creature
subtype=Kithkin Wizard
power=1
toughness=2
[/card]
[card]
name=Sprout Swarm
text=Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.) -- Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Put a 1/1 green Saproling creature token onto the battlefield.
mana={1}{G}
@@ -17631,15 +17566,6 @@ toughness=2
text=Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)
[/card]
[card]
name=Umbra Stalker
text=Chroma - Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.
mana={4}{B}{B}{B}
type=Creature
subtype=Elemental
power=*
toughness=*
[/card]
[card]
name=Unblinking Bleb
text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{U}

View File

@@ -204,6 +204,7 @@ brass_man.txt
brass_man_i161.txt
briarhorn.txt
bringer_of_the_red_dawn.txt
buyback.txt
cage_of_hands.txt
Call_to_Heel_1.txt
Call_to_Heel_2.txt
@@ -344,6 +345,7 @@ foratog.txt
force_of_nature.txt
force_of_nature2.txt
force_of_nature3.txt
formidable.txt
fountain_of_youth.txt
Frogmite.txt
fungus_sliver.txt
@@ -660,6 +662,8 @@ tidal_warrior_i649.txt
tidal_warrior_i652.txt
Timely_Reinforcements.txt
titanic_ultimatum.txt
tokenizer.txt
tokenizer2.txt
torture.txt
tranquil_domain.txt
turn_to_slag.txt
@@ -713,4 +717,5 @@ momir/overcost.txt
#AI Tests
########################
ai/goblin_artillery.txt
ai/proliferate_simple.txt
#I dont understand why this test works, and it breaks the redo, so I deactivate it.
#ai/proliferate_simple.txt

View File

@@ -0,0 +1,30 @@
# Cast card once with buyback and second time without.
# The card must be in the graveyard, not in the hand
[INIT]
FIRSTMAIN
[PLAYER1]
hand:Capsize
manapool:{5}{U}{U}{U}{U}
[PLAYER2]
inplay:Swamp,Island
[DO]
Capsize
# pay buyback
choice 1
Swamp
Capsize
Island
[ASSERT]
FIRSTMAIN
[PLAYER1]
graveyard:Capsize
[PLAYER2]
hand:Swamp,Island
[END]

View File

@@ -0,0 +1,33 @@
#Testing Atarka Beastbreaker,Stampeding Elk Herd -- Formidable
#Atarka Beastbreaker will become 6/6, and then attacks along with Stampeding Elk Herd, trample effect will trigger
#then p2 will block with Steel Wall, p2 must have 13 life...
[INIT]
COMBATATTACKERS
[PLAYER1]
inplay:Atarka Beastbreaker,Krosan Tusker,Stampeding Elk Herd
manapool:{4}{G}
[PLAYER2]
inplay:Steel Wall
life:20
[DO]
Atarka Beastbreaker
choice 1
Atarka Beastbreaker
Stampeding Elk Herd
next
Steel Wall
#blockers
next
#combatdamage 2
next
next
#endofcombat 2
[ASSERT]
COMBATEND
[PLAYER1]
inplay:Atarka Beastbreaker,Krosan Tusker,Stampeding Elk Herd
manapool:{0}
[PLAYER2]
graveyard:Steel Wall
life:13
[END]

View File

@@ -0,0 +1,24 @@
#Testing Griselbrand with the new specific life cost {L:7}
#Player has 8 life and you cannot use the ability the second time if you cannot pay life.
#Must change griselbrand code to {L:7}:draw:7 instead of {L}{L}{L}{L}{L}{L}{L}:draw:7
[INIT]
FIRSTMAIN
[PLAYER1]
inplay:Griselbrand
life:8
library:forest,forest,forest,forest,forest,forest,forest,plains,mountain,mountain,mountain,mountain,mountain,mountain,island
[PLAYER2]
life:20
[DO]
Griselbrand
Griselbrand
[ASSERT]
FIRSTMAIN
[PLAYER1]
inplay:Griselbrand
life:1
hand:mountain,mountain,mountain,mountain,mountain,mountain,island
library:forest,forest,forest,forest,forest,forest,forest,plains
[PLAYER2]
life:20
[END]

View File

@@ -0,0 +1,38 @@
#Testing guild keyword gruul for Xenagos, God of Revels. You must have Born of the gods set (BNG)
#[card]
#name=Xenagos, God of Revels
#abilities=indestructible
#auto=@each my combatbegins:name(haste and +x/+x) target(other creature|mybattlefield) transforms((,newability[haste],newability[power/power])) ueot
#auto=this(variable{gruul}>6) transforms((Creature))
#text=Indestructible -- As long as your devotion to red and green is less than seven, Xenagos isn't a creature. -- At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
#mana={3}{R}{G}
#type=Legendary Enchantment
#subtype=God
#power=6
#toughness=5
#[/card]
[INIT]
FIRSTMAIN
[PLAYER1]
inplay:378528
hand:19869
life:20
manapool:{G}{G}{G}{G}{G}
[PLAYER2]
life:20
[DO]
19869
next
choice 0
19869
next
19869
eot
[ASSERT]
UNTAP
[PLAYER1]
inplay:378528,19869
life:20
[PLAYER2]
life:12
[END]

View File

@@ -0,0 +1,29 @@
# Testing Tokenizer - Parallel Lives (ISD) 249662
# Dragon Fodder (ALA) 174936
# text=Put two 1/1 red Goblin creature tokens into play.
# Tokens must be 2.. since there are no tokenizer.
[INIT]
FIRSTMAIN
[PLAYER1]
hand:174936
manapool:{R}{1}
inplay:249662
[PLAYER2]
hand:Demystify
manapool:{W}
[DO]
174936
no
yes
Demystify
249662
endinterruption
[ASSERT]
FIRSTMAIN
[PLAYER1]
graveyard:249662,174936
inplay:-174936,-174936
[PLAYER2]
graveyard:Demystify
life:20
[END]

View File

@@ -0,0 +1,27 @@
# Testing Tokenizer - Parallel Lives (ISD) 249662
# Dragon Fodder (ALA) 174936
# text=Put two 1/1 red Goblin creature tokens into play.
# Tokens must be 8.. since there are two tokenizer... original value
# is 2 with first tokenizer it will become 4, with the second tokenizer
# the value will be 8...
[INIT]
FIRSTMAIN
[PLAYER1]
hand:174936
manapool:{R}{1}
inplay:249662,249662
[PLAYER2]
inplay:plains
hand:Demystify
[DO]
174936
[ASSERT]
FIRSTMAIN
[PLAYER1]
graveyard:174936
inplay:249662,249662,-174936,-174936,-174936,-174936,-174936,-174936,-174936,-174936
[PLAYER2]
hand:Demystify
inplay:plains
life:20
[END]

View File

@@ -0,0 +1,73 @@
import sys
import os
import zipfile
from pyjavaproperties import Properties
from optparse import OptionParser
def createWindowsZipFile(filename):
utilities = ZipUtilities()
zip_file = zipfile.ZipFile(filename, 'w', zipfile.ZIP_STORED)
zip_file.write('../../../LICENSE')
zip_file.write('libpng13.dll')
zip_file.write('SDL.dll')
zip_file.write('fmod.dll')
zip_file.write('zlib1.dll')
zip_file.write('Wagic.exe')
zip_file.write('Res/' + getFilename('core') + '.zip')
zip_file.close()
def getFilename(filename):
p = Properties();
p.load(open('../build.number.properties'));
minor = p['build.minor'];
major = p['build.major'];
point = p['build.point'];
filename = filename + '-' + major + minor + point
return filename
def createStandardResFile():
print "Creating Resource File"
cmd = 'python createResourceZip.py -n ' + getFilename('core') + '.zip'
os.chdir("Res")
os.system(cmd)
os.chdir("..")
print "Creating Windows Package File"
filename = 'Wagic-windows.zip'
createWindowsZipFile( filename )
print >> sys.stderr, 'Created Windows Package: {0}'.format( filename)
class ZipUtilities:
def toZip(self, file, filename):
zip_file = zipfile.ZipFile(filename, 'w')
if os.path.isfile(file):
zip_file.write(file)
else:
self.addFolderToZip(zip_file, file)
zip_file.close()
def addFolderToZip(self, zip_file, folder):
zip_file.writestr(folder + '/', '')
for file in os.listdir(folder):
if file != '.svn':
full_path = os.path.join(folder, file)
if os.path.isfile(full_path):
print 'File added: ' + str(full_path)
zip_file.write(full_path)
elif os.path.isdir(full_path):
print 'Entering folder: ' + str(full_path)
self.addFolderToZip(zip_file, full_path)
def main():
## using optparse instead of argParse for now since python 2.7 may not be installed.
parser = OptionParser()
parser.add_option("-p", "--platform", help="PLATFORM: specify custom build. (eg ios, android, etc)", metavar="PLATFORM", dest="platform")
(options, args) = parser.parse_args()
createStandardResFile()
if __name__ == "__main__":
main()

View File

@@ -12,6 +12,8 @@ using std::vector;
class ManaCost;
class MTGAbility;
namespace AI {
class AIHint
{
public:
@@ -66,4 +68,6 @@ public:
~AIHints();
};
};
#endif

View File

@@ -3,6 +3,8 @@
#include "AIPlayerBaka.h"
namespace AI {
class AIMomirPlayer: public AIPlayerBaka
{
public:
@@ -14,4 +16,6 @@ public:
MTGAbility * getMomirAbility();
};
};
#endif

View File

@@ -18,20 +18,44 @@
#include "Player.h"
#include "config.h"
#include <vector>
#include <queue>
using std::queue;
using std::vector;
namespace AI {
class AIStats;
class AIPlayer;
class Action
{
protected:
GameObserver* m_pObserver;
bool parseLine(const string& s);
public:
Action(GameObserver* g, const string& s) : m_pObserver(g)
{
parseLine(s);
};
friend ostream& operator<<(ostream&, const Action&);
friend istream& operator>>(istream&, Action&);
};
class AIAction
{
protected:
int clickMultiAct(vector<Targetable*>&actionTargets);
public:
AIPlayer * owner;
MTGAbility * ability;
NestedAbility * nability;
Player * player;
int id;
// int id;
MTGCardInstance * click;
MTGCardInstance * target; // TODO Improve
vector<Targetable*>mAbilityTargets;
@@ -60,7 +84,10 @@ public:
{
};
int Act();
int clickMultiAct(vector<Targetable*>&actionTargets);
ostream& logSimpleAct(ostream& out, MTGCardInstance* click) const;
ostream& logMultiAct(ostream& out, const vector<Targetable *> &actionTargets) const;
friend ostream& operator<<(ostream& out, const AIAction& a);
};
@@ -77,8 +104,20 @@ protected:
int clickMultiTarget(TargetChooser * tc,vector<Targetable*>&potentialTargets);
int clickSingleTarget(TargetChooser * tc,vector<Targetable*>&potentialTargets, MTGCardInstance * Choosencard = NULL);
RandomGenerator randomGenerator;
virtual bool canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy);
virtual bool canPlay(MTGCardInstance * card);
virtual int getCreaturesInfo(Player * player, int neededInfo = INFO_NBCREATURES , int untapMode = 0, int canAttack = 0);
virtual int createAbilityPotentialsActions(MTGAbility * a, MTGCardInstance * c, vector<AIAction>& actions);
public:
enum {
INFO_NBCREATURES,
INFO_CREATURESPOWER,
INFO_CREATURESRANK,
INFO_CREATURESTOUGHNESS,
INFO_CREATURESATTACKINGPOWER
};
//These variables are used by TestSuite and Rules.cpp... TODO change that?
int agressivity;
@@ -89,7 +128,7 @@ public:
virtual int receiveEvent(WEvent * event);
virtual void Render();
AIPlayer(GameObserver *observer, string deckFile, string deckFileSmall, MTGDeck * deck = NULL);
AIPlayer(GameObserver *observer, string deckFile, string deckFileSmall, string avatarFile, MTGDeck * deck = NULL);
virtual ~AIPlayer();
virtual int chooseTarget(TargetChooser * tc = NULL, Player * forceTarget = NULL, MTGCardInstance * Chosencard = NULL, bool checkonly = false) = 0;
@@ -116,5 +155,6 @@ class AIPlayerFactory{
#endif
};
}
#endif

View File

@@ -4,6 +4,8 @@
#include "AIPlayer.h"
#include "AllAbilities.h"
namespace AI {
class AIStats;
class AIHints;
class AIHint;
@@ -57,7 +59,7 @@ public:
OrderedAIAction* a2Ptr = const_cast<OrderedAIAction*>(&a2);
int e1 = a1Ptr->getEfficiency();
int e2 = a2Ptr->getEfficiency();
if (e1 == e2) return a1Ptr->id < a2Ptr->id;
// if (e1 == e2) return a1Ptr->id < a2Ptr->id;
return (e1 > e2);
}
};
@@ -72,7 +74,7 @@ class AIPlayerBaka: public AIPlayer{
virtual int interruptIfICan();
virtual int chooseAttackers();
virtual int chooseBlockers();
virtual int canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy);
virtual bool canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy);
virtual int effectBadOrGood(MTGCardInstance * card, int mode = MODE_PUTINTOPLAY, TargetChooser * tc = NULL);
@@ -105,19 +107,10 @@ class AIPlayerBaka: public AIPlayer{
virtual int getEfficiency(OrderedAIAction * action);
virtual int getEfficiency(MTGAbility * ability);
virtual bool payTheManaCost(ManaCost * cost, MTGCardInstance * card = NULL,vector<MTGAbility*> gotPayment = vector<MTGAbility*>());
virtual int getCreaturesInfo(Player * player, int neededInfo = INFO_NBCREATURES , int untapMode = 0, int canAttack = 0);
virtual ManaCost * getPotentialMana(MTGCardInstance * card = NULL);
virtual int selectAbility();
public:
enum {
INFO_NBCREATURES,
INFO_CREATURESPOWER,
INFO_CREATURESRANK,
INFO_CREATURESTOUGHNESS,
INFO_CREATURESATTACKINGPOWER
};
vector<MTGAbility*>gotPayments;
AIPlayerBaka(GameObserver *observer, string deckFile, string deckfileSmall, string avatarFile, MTGDeck * deck = NULL);
@@ -137,4 +130,5 @@ class AIPlayerBaka: public AIPlayer{
virtual int createAbilityTargets(MTGAbility * a, MTGCardInstance * c, RankingContainer& ranking);
};
}
#endif

View File

@@ -11,6 +11,8 @@ class AIStats;
class AIHints;
namespace AI {
class AIPlayerBakaB: public AIPlayerBaka{
protected:
int orderBlockers();
@@ -18,7 +20,7 @@ protected:
int interruptIfICan();
int chooseAttackers();
int chooseBlockers();
int canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy);
bool canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy);
int effectBadOrGood(MTGCardInstance * card, int mode = MODE_PUTINTOPLAY, TargetChooser * tc = NULL);
@@ -61,6 +63,8 @@ protected:
int createAbilityTargets(MTGAbility * a, MTGCardInstance * c, RankingContainer& ranking);
};
};
#endif
#endif

View File

@@ -0,0 +1,34 @@
/*
* Wagic, The Homebrew ?! is licensed under the BSD license
* See LICENSE in the Folder's root
* http://wololo.net/wagic/
AIPlayerMinMax is the MinMax implementation of the AIPlayer interface
*/
#ifndef _IAPLAYER_MINMAX_H
#define _IAPLAYER_MINMAX_H
#include "AIPlayer.h"
#include "config.h"
namespace AI {
class AIPlayerMinMax: public AIPlayer{
protected:
void LookAround();
public:
AIPlayerMinMax(GameObserver *observer, string deckFile, string deckFileSmall, string avatarFile, MTGDeck * deck = NULL);
virtual ~AIPlayerMinMax();
virtual int chooseTarget(TargetChooser * tc = NULL, Player * forceTarget = NULL, MTGCardInstance * Chosencard = NULL, bool checkonly = false) = 0;
virtual int affectCombatDamages(CombatStep) = 0;
virtual int Act(float dt) = 0;
};
};
#endif

View File

@@ -18,6 +18,8 @@ class MTGCard;
class Damage;
class WEvent;
namespace AI {
class AIStat
{
public:
@@ -49,4 +51,6 @@ public:
void Render();
};
};
#endif

View File

@@ -72,7 +72,7 @@ public:
}
Interruptible(GameObserver* observer, int inID = 0, bool hasFocus = false)
: PlayGuiObject(40, x, y, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
: PlayGuiObject(40, 0.0f, 0.0f, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
{
}
@@ -204,7 +204,6 @@ protected:
JQuadPtr pspIcons[8];
InterruptDecision interruptDecision[2];
float timer;
int currentState;
ActionStackMode mode;
int checked;
ATutorialMessage* currentTutorial;
@@ -224,7 +223,7 @@ public:
int getNextIndex(Interruptible * previous, int type = 0, int state = 0 , int display = -1);
void Fizzle(Interruptible * action, FizzleMode fizzleMode = PUT_IN_GRAVEARD);
Interruptible * getAt(int id);
void cancelInterruptOffer(InterruptDecision cancelMode = DONT_INTERRUPT, bool log = true);
void cancelInterruptOffer(Player* p = 0, InterruptDecision cancelMode = DONT_INTERRUPT, bool log = true);
void endOfInterruption(bool log = true);
Interruptible * getLatest(int state);
Player * askIfWishesToInterrupt;
@@ -251,7 +250,9 @@ public:
#endif
void setCurrentTutorial(ATutorialMessage* message) {currentTutorial = message;};
ATutorialMessage* getCurrentTutorial() {return currentTutorial;};
bool isCalm() {return interruptDecision[0] == NOT_DECIDED && interruptDecision[1] == NOT_DECIDED;};
bool isNotUndecided() {
return (interruptDecision[0] == NOT_DECIDED && interruptDecision[1] == NOT_DECIDED);
};
};
#endif

View File

@@ -172,6 +172,206 @@ private:
{
intValue = target->getManaCost()->getConvertedCost();
}
else if (s == "azorius")//devotion blue white
{
TargetChooserFactory dtf(card->getObserver());
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
for (int i = 0; i < 2; i++)
{
Player * dp = card->getObserver()->players[i];
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
for (int k = 0; k < 4; k++)
{
MTGGameZone * zone = dzones[k];
if (dtc->targetsZone(zone, card)&&dp == card->controller())
{
intValue += zone->countDevotion(dtc, 2);
intValue += zone->countDevotion(dtc, 5);
}
}
}
SAFE_DELETE(dtc);
}
else if (s == "boros")//devotion red white
{
TargetChooserFactory dtf(card->getObserver());
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
for (int i = 0; i < 2; i++)
{
Player * dp = card->getObserver()->players[i];
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
for (int k = 0; k < 4; k++)
{
MTGGameZone * zone = dzones[k];
if (dtc->targetsZone(zone, card)&&dp == card->controller())
{
intValue += zone->countDevotion(dtc, 3);
intValue += zone->countDevotion(dtc, 5);
}
}
}
SAFE_DELETE(dtc);
}
else if (s == "dimir")//devotion blue black
{
TargetChooserFactory dtf(card->getObserver());
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
for (int i = 0; i < 2; i++)
{
Player * dp = card->getObserver()->players[i];
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
for (int k = 0; k < 4; k++)
{
MTGGameZone * zone = dzones[k];
if (dtc->targetsZone(zone, card)&&dp == card->controller())
{
intValue += zone->countDevotion(dtc, 2);
intValue += zone->countDevotion(dtc, 4);
}
}
}
SAFE_DELETE(dtc);
}
else if (s == "golgari")//devotion to green black
{
TargetChooserFactory dtf(card->getObserver());
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
for (int i = 0; i < 2; i++)
{
Player * dp = card->getObserver()->players[i];
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
for (int k = 0; k < 4; k++)
{
MTGGameZone * zone = dzones[k];
if (dtc->targetsZone(zone, card)&&dp == card->controller())
{
intValue += zone->countDevotion(dtc, 1);
intValue += zone->countDevotion(dtc, 4);
}
}
}
SAFE_DELETE(dtc);
}
else if (s == "gruul")//devotion to green red
{
TargetChooserFactory dtf(card->getObserver());
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
for (int i = 0; i < 2; i++)
{
Player * dp = card->getObserver()->players[i];
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
for (int k = 0; k < 4; k++)
{
MTGGameZone * zone = dzones[k];
if (dtc->targetsZone(zone, card)&&dp == card->controller())
{
intValue += zone->countDevotion(dtc, 1);
intValue += zone->countDevotion(dtc, 3);
}
}
}
SAFE_DELETE(dtc);
}
else if (s == "izzet")//devotion to red blue
{
TargetChooserFactory dtf(card->getObserver());
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
for (int i = 0; i < 2; i++)
{
Player * dp = card->getObserver()->players[i];
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
for (int k = 0; k < 4; k++)
{
MTGGameZone * zone = dzones[k];
if (dtc->targetsZone(zone, card)&&dp == card->controller())
{
intValue += zone->countDevotion(dtc, 2);
intValue += zone->countDevotion(dtc, 3);
}
}
}
SAFE_DELETE(dtc);
}
else if (s == "orzhov")//devotion to white black
{
TargetChooserFactory dtf(card->getObserver());
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
for (int i = 0; i < 2; i++)
{
Player * dp = card->getObserver()->players[i];
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
for (int k = 0; k < 4; k++)
{
MTGGameZone * zone = dzones[k];
if (dtc->targetsZone(zone, card)&&dp == card->controller())
{
intValue += zone->countDevotion(dtc, 4);
intValue += zone->countDevotion(dtc, 5);
}
}
}
SAFE_DELETE(dtc);
}
else if (s == "rakdos")//devotion to red black
{
TargetChooserFactory dtf(card->getObserver());
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
for (int i = 0; i < 2; i++)
{
Player * dp = card->getObserver()->players[i];
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
for (int k = 0; k < 4; k++)
{
MTGGameZone * zone = dzones[k];
if (dtc->targetsZone(zone, card)&&dp == card->controller())
{
intValue += zone->countDevotion(dtc, 3);
intValue += zone->countDevotion(dtc, 4);
}
}
}
SAFE_DELETE(dtc);
}
else if (s == "selesnya")//devotion to green white
{
TargetChooserFactory dtf(card->getObserver());
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
for (int i = 0; i < 2; i++)
{
Player * dp = card->getObserver()->players[i];
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
for (int k = 0; k < 4; k++)
{
MTGGameZone * zone = dzones[k];
if (dtc->targetsZone(zone, card)&&dp == card->controller())
{
intValue += zone->countDevotion(dtc, 1);
intValue += zone->countDevotion(dtc, 5);
}
}
}
SAFE_DELETE(dtc);
}
else if (s == "simic")//devotion to green blue
{
TargetChooserFactory dtf(card->getObserver());
TargetChooser * dtc = dtf.createTargetChooser("*",NULL);
for (int i = 0; i < 2; i++)
{
Player * dp = card->getObserver()->players[i];
MTGGameZone * dzones[] = { dp->game->inPlay, dp->game->graveyard, dp->game->hand, dp->game->library };
for (int k = 0; k < 4; k++)
{
MTGGameZone * zone = dzones[k];
if (dtc->targetsZone(zone, card)&&dp == card->controller())
{
intValue += zone->countDevotion(dtc, 1);
intValue += zone->countDevotion(dtc, 2);
}
}
}
SAFE_DELETE(dtc);
}
else if (s.find("type:") != string::npos)
{
size_t begins = s.find("type:");
@@ -435,6 +635,17 @@ private:
{
intValue = target->controller()->opponent()->game->hand->nb_cards;
}
else if (s == "powertotalinplay")//Count Total Power of Creatures you control... Formidable
{
intValue = 0;
for (int j = card->controller()->game->inPlay->nb_cards - 1; j >= 0; --j)
{
if (card->controller()->game->inPlay->cards[j]->hasType(Subtypes::TYPE_CREATURE))
{
intValue += card->controller()->game->inPlay->cards[j]->power;
}
}
}
else
{
intValue = atoi(s.c_str());
@@ -2929,7 +3140,7 @@ public:
SAFE_DELETE(NewPow);
SAFE_DELETE(NewTou);
}
for (int i = 0; i < multiplier->getValue(); ++i)
for (int i = 0; i < Tokenizer(); ++i)
{
//MTGCardInstance * myToken;
if (tokenId)
@@ -2988,6 +3199,23 @@ public:
return 1;
}
int Tokenizer()//tokenizer
{
int tokenize = 1;
if (source->controller()->game->battlefield->hasAbility(Constants::TOKENIZER))
{
int nbcards = source->controller()->game->battlefield->nb_cards;
for (int j = 0; j < nbcards; j++)
{
if (source->controller()->game->battlefield->cards[j]->has(Constants::TOKENIZER))
tokenize *= 2;
}
return multiplier->getValue()*tokenize;
}
else
return multiplier->getValue();
}
void setTokenOwner()
{
switch(who)
@@ -5329,6 +5557,17 @@ public:
AAShuffle * clone() const;
};
//Mulligan
class AAMulligan: public ActivatedAbilityTP
{
public:
AAMulligan(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost = NULL, int who =
TargetChooser::UNSET);
int resolve();
const string getMenuText();
AAMulligan * clone() const;
};
//Remove Mana From ManaPool
class AARemoveMana: public ActivatedAbilityTP
{

View File

@@ -1,13 +0,0 @@
#ifndef _EFFECTS_H_
#define _EFFECTS_H_
#include <JGui.h>
class Effect: public JGuiObject
{
static int id_counter;
public:
Effect() : JGuiObject(++id_counter) {};
};
#endif // _EFFECTS_H_

View File

@@ -90,6 +90,19 @@ public:
virtual LifeCost * clone() const;
};
//Specific life cost
class SpecificLifeCost : public ExtraCost
{
private:
int slc;
public:
SpecificLifeCost(TargetChooser *_tc = NULL, int slc = 0);
virtual int canPay();
virtual int doPay();
virtual SpecificLifeCost * clone() const;
};
//phyrexian mana
class LifeorManaCost : public ExtraCost
{

View File

@@ -52,7 +52,6 @@ class GameObserver{
string startupGameSerialized;
bool parseLine(const string& s);
virtual void logAction(const string& s);
bool processAction(const string& s);
bool processActions(bool undo
#ifdef TESTSUITE
, TestSuiteGame* testgame
@@ -69,6 +68,7 @@ class GameObserver{
);
public:
bool processAction(const string& s);
int currentPlayerId;
CombatStep combatStep;
int turn;
@@ -78,7 +78,7 @@ class GameObserver{
vector<list<Phase*> >gameTurn;
int cancelCurrentAction();
ExtraCosts * mExtraPayment;
int oldGamePhase;
GamePhase oldGamePhase;
TargetChooser * targetChooser;
DuelLayers * mLayers;
ReplacementEffects *replacementEffects;
@@ -111,6 +111,7 @@ class GameObserver{
void loadPlayer(int playerId, PlayerType playerType = PLAYER_TYPE_HUMAN, int decknb=0, bool premadeDeck=false);
virtual void loadPlayer(int playerId, Player* player);
int getPlayerId(Player* player) {if(player == players[0]) return 1; else if(player == players[1]) return 2; else return 0;};
Player * currentPlayer;
Player * currentActionPlayer;
Player * isInterrupting;
@@ -138,6 +139,7 @@ class GameObserver{
int receiveEvent(WEvent * event);
bool connectRule;
void logActionMomir(MTGCardInstance * card_to_discard, int cardId);
void logAction(Player* player, const string& s="");
void logAction(int playerId, const string& s="") {
logAction(players[playerId], s);
@@ -151,6 +153,7 @@ class GameObserver{
bool undo();
bool isLoading(){ return mLoading; };
void Mulligan(Player* player = NULL);
void serumMulligan(Player* player = NULL);
Player* getPlayer(size_t index) { return players[index];};
bool isStarted() { return (mLayers!=NULL);};
RandomGenerator* getRandomGenerator() { return &randomGenerator; };

View File

@@ -219,7 +219,8 @@ class Constants
LURE = 101,
NOLEGEND = 102,
CANPLAYFROMGRAVEYARD = 103,
NB_BASIC_ABILITIES = 104,
TOKENIZER = 104,
NB_BASIC_ABILITIES = 105,
RARITY_S = 'S', //Special Rarity

View File

@@ -98,6 +98,7 @@ class MTGGameZone {
unsigned int countByType(const string &value);
unsigned int countByCanTarget(TargetChooser * tc);
unsigned int countTotalManaSymbols(TargetChooser * tc, int color);
unsigned int countDevotion(TargetChooser * tc, int color); //devotion for gods
MTGCardInstance * findByName(string name);
//returns true if one of the cards in the zone has the ability

View File

@@ -99,6 +99,7 @@ public:
string toString();
int getCost(int color);
int getManaSymbols(int color);
int getManaSymbolsHybridMerged(int color);
//Returns NULL if i is greater than nbhybrids
ManaCostHybrid * getHybridCost(unsigned int i);

View File

@@ -19,6 +19,7 @@ public:
string toString();
int getConvertedCost();
int getManaSymbols(int color);
int getManaSymbolsHybridMerged(int color);
friend std::ostream& operator<<(std::ostream& out, ManaCostHybrid& m);
friend std::ostream& operator<<(std::ostream& out, ManaCostHybrid* m);

View File

@@ -12,7 +12,6 @@
#define GUI_OPPONENTHAND 5
#include <JGui.h>
#include "Effects.h"
#include "WEvent.h"
#include "Pos.h"
@@ -65,7 +64,6 @@ public:
}
;
virtual ~PlayGuiObject() {};
vector<Effect*> effects;
};
#endif

View File

@@ -68,6 +68,7 @@ public:
MTGInPlay * inPlay();
ManaPool * getManaPool();
void takeMulligan();
void serumMulligan();
ManaCost * doesntEmpty;
ManaCost * poolDoesntEmpty;
void cleanupPhase();
@@ -105,7 +106,7 @@ public:
std::string GetCurrentDeckStatsFile();
virtual bool parseLine(const string& s);
friend ostream& operator<<(ostream&, const Player&);
friend istream& operator>>(istream&, Player&);
friend istream& operator>>(istream&, Player&);
bool operator<(Player& aPlayer);
bool isDead();
};

View File

@@ -114,7 +114,7 @@ public:
int run();
};
class TestSuiteAI:public AIPlayerBaka
class TestSuiteAI:public AI::AIPlayerBaka
{
private:
MTGCardInstance * getCard(string action);

View File

@@ -234,7 +234,7 @@ public:
WCFilterSet(string arg);
bool isMatch(MTGCard *c)
{
return (setid == MTGSets::ALL_SETS || c->setId == setid);
return (setid == MTGSets::ALL_SETS || c->setId == setid) && (c->getRarity() != Constants::RARITY_T); //removes viewing of card tokens. tokens will not display on spoiler and should not affect gameplay :)
}
;
string getCode();

View File

@@ -7,6 +7,8 @@
#include <sstream>
namespace AI {
AIHint::AIHint(string _line)
{
string line = _line;
@@ -582,3 +584,5 @@ AIAction * AIHints::suggestAbility(ManaCost * potentialMana)
}
return NULL;
}
};

View File

@@ -6,6 +6,8 @@
#include "AIStats.h"
#include "AllAbilities.h"
namespace AI {
AIMomirPlayer::AIMomirPlayer(GameObserver *observer, string file, string fileSmall, string avatarFile, MTGDeck * deck) :
AIPlayerBaka(observer, file, fileSmall, avatarFile, deck)
{
@@ -128,3 +130,4 @@ int AIMomirPlayer::computeActions()
return AIPlayerBaka::computeActions();
}
};

View File

@@ -13,11 +13,36 @@
#include "AIPlayerBakaB.h"
#endif
namespace AI {
bool Action::parseLine(const string& s)
{
return true;
}
ostream& operator<<(ostream& out, const Action&)
{
return out;
}
istream& operator>>(istream& in, Action& a)
{
string s;
while(std::getline(in, s))
{
if(!a.parseLine(s))
{
break;
}
}
return in;
}
int AIPlayer::totalAIDecks = -1;
const char * const MTG_LAND_TEXTS[] = { "artifact", "forest", "island", "mountain", "swamp", "plains", "other lands" };
AIAction::AIAction(AIPlayer * owner, MTGCardInstance * c, MTGCardInstance * t)
: owner(owner), ability(NULL), player(NULL), click(c), target(t)
{
@@ -42,6 +67,51 @@ AIAction::AIAction(AIPlayer * owner, MTGCardInstance * c, MTGCardInstance * t)
}
}
ostream& operator<<(ostream& out, const AIAction& a)
{
do {
if (a.player && !a.playerAbilityTarget)
{
out << "p" + (a.owner->getObserver()->getPlayerId(a.player) + 1) << endl;
break;
}
if (a.ability)
{
a.logSimpleAct(out, a.click);
// we're ignoring ability and we shouldn't
if (a.target && !a.mAbilityTargets.size())
{
a.logSimpleAct(out, a.target);
// sounds broken if target is a player ... or not, it's the following case
break;
}
else if(a.playerAbilityTarget && !a.mAbilityTargets.size())
{
out << "p" + (a.owner->getObserver()->getPlayerId((Player*)a.playerAbilityTarget) + 1) << endl;
// with this log we're losing what player clicked on who ... which is bad.
break;
}
if(a.mAbilityTargets.size())
{
a.logMultiAct(out, a.mAbilityTargets);
break;
}
}
else if(a.mAbilityTargets.size())
{
a.logMultiAct(out, a.mAbilityTargets);
break;
}
else if (a.click)
{ //Shouldn't be used, really...
assert(0);
}
} while(0);
return out;
}
int AIAction::Act()
{
GameObserver * g = owner->getObserver();
@@ -82,6 +152,46 @@ int AIAction::Act()
return 0;
}
ostream& AIAction::logSimpleAct(ostream& out, MTGCardInstance* click) const
{
string currentPlayer = "p" + (owner->getObserver()->getPlayerId(owner) + 1);
out << currentPlayer << click->currentZone->getName() << "[" << click->currentZone->getIndex(click) << "]" << endl;
return out;
}
ostream& AIAction::logMultiAct(ostream& out, const vector<Targetable*>& actionTargets) const
{
GameObserver * g = owner->getObserver();
TargetChooser * tc = g->getCurrentTargetChooser();
do {
if(!tc) break;
vector<Targetable*>::const_iterator ite = actionTargets.begin();
while(ite != actionTargets.end())
{
MTGCardInstance * card = ((MTGCardInstance *) (*ite));
if(card == (MTGCardInstance*)tc->source)//click source first.
{
logSimpleAct(out, card);
continue;
}
++ite;
}
// this is just wrong, but at least it should compile
for(int k = 0 ;k < int(actionTargets.size()) && k < tc->maxtargets; k++)
{
if (MTGCardInstance * card = dynamic_cast<MTGCardInstance *>(actionTargets[k]))
{
if(k+1 == int(actionTargets.size()))
tc->done = true;
logSimpleAct(out, card);
}
}
tc->attemptsToFill++;
} while (0);
return out;
}
int AIAction::clickMultiAct(vector<Targetable*>& actionTargets)
{
GameObserver * g = owner->getObserver();
@@ -116,7 +226,7 @@ int AIAction::clickMultiAct(vector<Targetable*>& actionTargets)
return 1;
}
AIPlayer::AIPlayer(GameObserver *observer, string file, string fileSmall, MTGDeck * deck) :
AIPlayer::AIPlayer(GameObserver *observer, string file, string fileSmall, string avatarFile, MTGDeck * deck) :
Player(observer, file, fileSmall, deck)
{
agressivity = 50;
@@ -124,6 +234,33 @@ AIPlayer::AIPlayer(GameObserver *observer, string file, string fileSmall, MTGDec
playMode = Player::MODE_AI;
mFastTimerMode = false;
if(avatarFile != "")
{
if(!loadAvatar(avatarFile, "bakaAvatar"))
{
avatarFile = "baka.jpg";
loadAvatar(avatarFile, "bakaAvatar");
}
mAvatarName = avatarFile;
}
else //load a random avatar.
{
avatarFile = "avatar";
char buffer[3];
sprintf(buffer, "%i", int(observer->getRandomGenerator()->random()%100));
avatarFile.append(buffer);
avatarFile.append(".jpg");
if(!loadAvatar(avatarFile, "bakaAvatar"))
{
avatarFile = "baka.jpg";
loadAvatar(avatarFile, "bakaAvatar");
}
mAvatarName = avatarFile;
}
if (fileSmall == "ai_baka_eviltwin")
mAvatar->SetHFlip(true);
}
AIPlayer::~AIPlayer()
@@ -372,3 +509,151 @@ void AIPlayer::invalidateTotalAIDecks()
totalAIDecks = -1;
}
bool AIPlayer::canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy)
{
if (ennemy->has(Constants::FIRSTSTRIKE) || ennemy->has(Constants::DOUBLESTRIKE))
return false;
if (!(card->has(Constants::FIRSTSTRIKE) || card->has(Constants::DOUBLESTRIKE)))
return false;
if (!(card->power >= ennemy->toughness))
return false;
if (!(card->power >= ennemy->toughness + 1) && ennemy->has(Constants::FLANKING))
return false;
return true;
}
bool AIPlayer::canPlay(MTGCardInstance * card)
{
if (card->hasType(Subtypes::TYPE_LAND))
{
if (game->playRestrictions->canPutIntoZone(card, game->inPlay) == PlayRestriction::CANT_PLAY)
return false;
}
else
{
if (game->playRestrictions->canPutIntoZone(card, game->stack) == PlayRestriction::CANT_PLAY)
return false;
}
if (!manaPool->canAfford(card->getManaCost()))
return false;
return true;
}
int AIPlayer::getCreaturesInfo(Player * player, int neededInfo, int untapMode, int canAttack)
{
int result = 0;
CardDescriptor cd;
cd.init();
cd.setType("Creature");
cd.unsecureSetTapped(untapMode);
MTGCardInstance * card = NULL;
while ((card = cd.nextmatch(player->game->inPlay, card)))
{
if (!canAttack || card->canAttack())
{
if (neededInfo == INFO_NBCREATURES)
{
result++;
}
else
{
result += card->power;
}
}
}
return result;
}
int AIPlayer::createAbilityPotentialsActions(MTGAbility * a, MTGCardInstance * c, vector<AIAction>& actions)
{
if (!a->getActionTc())
{
AIAction aiAction(this, a, c, NULL);
actions.push_back(aiAction);
return 1;
}
vector<Targetable*>potentialTargets;
for (int i = 0; i < 2; i++)
{
Player * p = observer->players[i];
MTGGameZone * playerZones[] = { p->game->graveyard, p->game->library, p->game->hand, p->game->inPlay,p->game->stack };
// try player first
if(a->getActionTc()->canTarget((Targetable*)p))
{
if(a->getActionTc()->maxtargets == 1)
{
AIAction aiAction(this, a, p, c);
actions.push_back(aiAction);
}
else
potentialTargets.push_back(p);
}
for (int j = 0; j < 5; j++)
{
MTGGameZone * zone = playerZones[j];
for (int k = 0; k < zone->nb_cards; k++)
{
MTGCardInstance * t = zone->cards[k];
if (a->getActionTc()->canTarget(t))
{
if(a->getActionTc()->maxtargets == 1)
{
AIAction aiAction(this, a, c, t);
actions.push_back(aiAction);
}
else
{
potentialTargets.push_back(t);
}
}
}
}
}
vector<Targetable*>realTargets;
if(a->getActionTc()->maxtargets != 1)
{
if(a->getActionTc()->getNbTargets() && a->getActionTc()->attemptsToFill > 4)
{
a->getActionTc()->done = true;
return 0;
}
while(potentialTargets.size())
{
AIAction * check = NULL;
Player * pTargeting = 0;
MTGCardInstance * cTargeting = dynamic_cast<MTGCardInstance*>(potentialTargets[0]);
if(cTargeting)
{
check = NEW AIAction(this, a,c,cTargeting);
}
else
{
pTargeting = dynamic_cast<Player*>(potentialTargets[0]);
if(pTargeting)
check = NEW AIAction(this, a,pTargeting,c);
}
if(check && pTargeting)
{
AIAction aiAction(this, a,pTargeting,c);
actions.push_back(aiAction);
}
if(check)
realTargets.push_back(potentialTargets[0]);
potentialTargets.erase(potentialTargets.begin());
SAFE_DELETE(check);
}
if(!realTargets.size() || (int(realTargets.size()) < a->getActionTc()->maxtargets && a->getActionTc()->targetMin))
return 0;
AIAction aiAction(this, a, c,realTargets);
aiAction.target = dynamic_cast<MTGCardInstance*>(realTargets[0]);
aiAction.playerAbilityTarget = dynamic_cast<Player*>(realTargets[0]);
actions.push_back(aiAction);
}
return 1;
}
}

View File

@@ -14,6 +14,7 @@
// AIAction
//
namespace AI {
Player * OrderedAIAction::getPlayerTarget()
{
@@ -2192,36 +2193,6 @@ int AIPlayerBaka::computeActions()
return 1;
};
//
// Combat //
//
int AIPlayerBaka::getCreaturesInfo(Player * player, int neededInfo, int untapMode, int canAttack)
{
int result = 0;
CardDescriptor cd;
cd.init();
cd.setType("Creature");
cd.unsecureSetTapped(untapMode);
MTGCardInstance * card = NULL;
while ((card = cd.nextmatch(player->game->inPlay, card)))
{
if (!canAttack || card->canAttack())
{
if (neededInfo == INFO_NBCREATURES)
{
result++;
}
else
{
result += card->power;
}
}
}
return result;
}
int AIPlayerBaka::chooseAttackers()
{
//Attack with all creatures
@@ -2268,19 +2239,12 @@ int AIPlayerBaka::chooseAttackers()
}
/* Can I first strike my oponent and get away with murder ? */
int AIPlayerBaka::canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy)
bool AIPlayerBaka::canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy)
{
if(hints && hints->HintSaysAlwaysBlock(observer,ennemy))
return 1;
if (ennemy->has(Constants::FIRSTSTRIKE) || ennemy->has(Constants::DOUBLESTRIKE))
return 0;
if (!(card->has(Constants::FIRSTSTRIKE) || card->has(Constants::DOUBLESTRIKE)))
return 0;
if (!(card->power >= ennemy->toughness))
return 0;
if (!(card->power >= ennemy->toughness + 1) && ennemy->has(Constants::FLANKING))
return 0;
return 1;
return true;
return AIPlayer::canFirstStrikeKill(card, ennemy);
}
int AIPlayerBaka::chooseBlockers()
@@ -2464,7 +2428,7 @@ int AIPlayerBaka::receiveEvent(WEvent * event)
AIPlayerBaka::AIPlayerBaka(GameObserver *observer, string file, string fileSmall, string avatarFile, MTGDeck * deck) :
AIPlayer(observer, file, fileSmall, deck)
AIPlayer(observer, file, fileSmall, avatarFile, deck)
{
nextCardToPlay = NULL;
@@ -2479,34 +2443,6 @@ AIPlayerBaka::AIPlayerBaka(GameObserver *observer, string file, string fileSmall
for (size_t i = 0; i < mDeck->meta_AIHints.size(); ++i)
hints->add(mDeck->meta_AIHints[i]);
}
if(avatarFile != "")
{
if(!loadAvatar(avatarFile, "bakaAvatar"))
{
avatarFile = "baka.jpg";
loadAvatar(avatarFile, "bakaAvatar");
}
mAvatarName = avatarFile;
}
else //load a random avatar.
{
avatarFile = "avatar";
char buffer[3];
sprintf(buffer, "%i", int(observer->getRandomGenerator()->random()%100));
avatarFile.append(buffer);
avatarFile.append(".jpg");
if(!loadAvatar(avatarFile, "bakaAvatar"))
{
avatarFile = "baka.jpg";
loadAvatar(avatarFile, "bakaAvatar");
}
mAvatarName = avatarFile;
}
if (fileSmall == "ai_baka_eviltwin")
mAvatar->SetHFlip(true);
initTimer();
}
@@ -2598,3 +2534,5 @@ AIPlayerBaka::~AIPlayerBaka() {
}
SAFE_DELETE(hints);
}
}

View File

@@ -14,6 +14,7 @@
// Abilities/Target Selection
//
namespace AI {
MTGCardInstance * AIPlayerBakaB::chooseCard(TargetChooser * tc, MTGCardInstance * source, int random)
{
@@ -117,7 +118,7 @@ int AIPlayerBakaB::chooseAttackers()
}
/* Can I first strike my oponent and get away with murder ? */
int AIPlayerBakaB::canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy)
bool AIPlayerBakaB::canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy)
{
return AIPlayerBaka::canFirstStrikeKill(card, ennemy);
}
@@ -180,7 +181,7 @@ AIPlayerBakaB::~AIPlayerBakaB() {
}
}
#endif

View File

@@ -0,0 +1,78 @@
#include "PrecompiledHeader.h"
#include "AIPlayerMinMax.h"
#include "CardDescriptor.h"
#include "AIStats.h"
#include "AllAbilities.h"
#include "ExtraCost.h"
#include "GuiCombat.h"
#include "AIHints.h"
#include "ManaCostHybrid.h"
#include "MTGRules.h"
namespace AI {
//
// Abilities/Target Selection
//
AIPlayerMinMax::AIPlayerMinMax(GameObserver *observer, string deckFile, string deckFileSmall, string avatarFile, MTGDeck * deck) :
AIPlayer(observer, deckFile, deckFileSmall, avatarFile, deck)
{
}
int AIPlayerMinMax::Act(float dt)
{
return 0;
};
AIPlayerMinMax::~AIPlayerMinMax()
{
}
void AIPlayerMinMax::LookAround()
{
vector<MTGCardInstance*>::iterator ite;
vector<AIAction> potentialActions;
// look for something useable (including mana)
for (size_t i = 1; i < observer->mLayers->actionLayer()->mObjects.size(); i++)
{
MTGAbility * a = ((MTGAbility *) observer->mLayers->actionLayer()->mObjects[i]);
//Make sure we can use the ability
for (int j = 0; j < game->inPlay->nb_cards; j++)
{
MTGCardInstance * card = game->inPlay->cards[j];
if (a->isReactingToClick(card, 0))
{
createAbilityPotentialsActions(a, card, potentialActions);
}
}
}
// look for something playable
for(ite = game->hand->cards.begin(); ite != game->hand->cards.end(); ite++)
{
if(canPlay(*ite))
{
AIAction a(this, (*ite));
potentialActions.push_back(a);
}
}
stringstream stream;
stream << *observer;
vector<AIAction>::const_iterator it;
for(it = potentialActions.begin(); it != potentialActions.end(); it++)
{
stringstream theCommand;
theCommand << (*it);
GameObserver g;
g.load(stream.str());
g.processAction(theCommand.str());
}
}
}

View File

@@ -6,6 +6,9 @@
#include "MTGCardInstance.h"
#include "WEvent.h"
#include "AllAbilities.h"
namespace AI {
//TODO:better comments this is too cryptic to work on by anyone but original coder.
bool compare_aistats(AIStat * first, AIStat * second)
{
@@ -217,3 +220,5 @@ void AIStats::Render()
}
}
}
}

View File

@@ -608,7 +608,7 @@ int ActionStack::setIsInterrupting(Player * player, bool log)
if (!gModRules.game.canInterrupt())
{
cancelInterruptOffer(DONT_INTERRUPT, log);
cancelInterruptOffer(0, DONT_INTERRUPT, log);
return 0;
}
@@ -622,9 +622,18 @@ int ActionStack::setIsInterrupting(Player * player, bool log)
int playerId = (player == observer->players[1]) ? 1 : 0;
interruptDecision[playerId] = INTERRUPT;
Interruptible* latest = getLatest(NOT_RESOLVED);
stringstream stream;
if(latest)
stream << "yes " << " " << latest->getDisplayName();
else
stream << "yes";
observer->isInterrupting = player;
if(log)
observer->logAction(player, "yes");
observer->logAction(player, stream.str());
return 1;
}
@@ -672,7 +681,6 @@ ActionStack::ActionStack(GameObserver* game)
interruptDecision[i] = NOT_DECIDED;
askIfWishesToInterrupt = NULL;
timer = -1;
currentState = -1;
mode = ACTIONSTACK_STANDARD;
checked = 0;
lastActionController = NULL;
@@ -873,8 +881,6 @@ void ActionStack::Update(float dt)
//modal = 0;
TargetChooser * tc = observer->getCurrentTargetChooser();
int newState = observer->getCurrentGamePhase();
currentState = newState;
if (!tc)
checked = 0;
@@ -992,18 +998,33 @@ void ActionStack::Update(float dt)
}
}
void ActionStack::cancelInterruptOffer(InterruptDecision cancelMode, bool log)
void ActionStack::cancelInterruptOffer(Player* p, InterruptDecision cancelMode, bool log)
{
int playerId = (observer->isInterrupting == observer->players[1]) ? 1 : 0;
assert(observer->isInterrupting!=0);
int playerId;
if(p) {
playerId = observer->getPlayerId(p)-1;
} else {
if(observer->isInterrupting == observer->players[1]) {
playerId = 1;
} else {
playerId = 0;
}
}
if(log) {
stringstream stream;
Interruptible* latest = getLatest(NOT_RESOLVED);
if(latest)
stream << "no " << cancelMode << " " << latest->getDisplayName();
else
stream << "no " << cancelMode;
observer->logAction(playerId, stream.str());
}
interruptDecision[playerId] = cancelMode;
askIfWishesToInterrupt = NULL;
observer->isInterrupting = NULL;
timer = -1;
if(log) {
stringstream stream;
stream << "no " << cancelMode;
observer->logAction(playerId, stream.str());
}
}
void ActionStack::endOfInterruption(bool log)
@@ -1059,7 +1080,7 @@ bool ActionStack::CheckUserInput(JButton inputKey)
}
else if ((JGE_BTN_PRI == key))
{
cancelInterruptOffer(DONT_INTERRUPT_ALL);
cancelInterruptOffer(0, DONT_INTERRUPT_ALL);
return true;
}
return true;

View File

@@ -1359,6 +1359,13 @@ int AAFizzler::resolve()
sCard = sTarget->source;
if (!sCard || !sTarget || sCard->has(Constants::NOFIZZLE))
return 0;
if (source->alias == 111057 && sTarget)//Draining Whelk
{
for (int j = sTarget->cost->getConvertedCost(); j > 0; j--)
{
source->counters->addCounter(1,1);
}
}
stack->Fizzle(sTarget, fizzleMode);
return 1;
}
@@ -2482,35 +2489,49 @@ int AACloner::resolve()
Player * targetPlayer = who == 1 ? source->controller()->opponent() : source->controller();
MTGCardInstance * myClone = NEW MTGCardInstance(clone, targetPlayer->game);
targetPlayer->game->temp->addCard(myClone);
int tokenize = 1;//tokenizer support for cloning
if (targetPlayer->game->battlefield->hasAbility(Constants::TOKENIZER))
{
int nbcards = targetPlayer->game->battlefield->nb_cards;
for (int j = 0; j < nbcards; j++)
{
if (targetPlayer->game->battlefield->cards[j]->has(Constants::TOKENIZER))
tokenize *= 2;
}
}
for (int i = 0; i < tokenize; ++i)
{
MTGCardInstance * myClone = NEW MTGCardInstance(clone, targetPlayer->game);
targetPlayer->game->temp->addCard(myClone);
Spell * spell = NEW Spell(game, myClone);
spell->source->isToken = 1;
spell->resolve();
spell->source->fresh = 1;
spell->source->model = spell->source;
spell->source->model->data = spell->source;
if(_target->isToken)
{
spell->source->power = _target->origpower;
spell->source->toughness = _target->origtoughness;
spell->source->life = _target->origtoughness;
Spell * spell = NEW Spell(game, myClone);
spell->source->isToken = 1;
spell->resolve();
spell->source->fresh = 1;
spell->source->model = spell->source;
spell->source->model->data = spell->source;
if(_target->isToken)
{
spell->source->power = _target->origpower;
spell->source->toughness = _target->origtoughness;
spell->source->life = _target->origtoughness;
}
list<int>::iterator it;
for (it = awith.begin(); it != awith.end(); it++)
{
spell->source->basicAbilities[*it] = 1;
}
for (it = colors.begin(); it != colors.end(); it++)
{
spell->source->setColor(*it);
}
for (it = typesToAdd.begin(); it != typesToAdd.end(); it++)
{
spell->source->addType(*it);
}
delete spell;
}
list<int>::iterator it;
for (it = awith.begin(); it != awith.end(); it++)
{
spell->source->basicAbilities[*it] = 1;
}
for (it = colors.begin(); it != colors.end(); it++)
{
spell->source->setColor(*it);
}
for (it = typesToAdd.begin(); it != typesToAdd.end(); it++)
{
spell->source->addType(*it);
}
delete spell;
return 1;
}
@@ -2941,6 +2962,32 @@ AAShuffle * AAShuffle::clone() const
return NEW AAShuffle(*this);
}
// Mulligan
AAMulligan::AAMulligan(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost, int who) :
ActivatedAbilityTP(observer, _id, card, _target, _cost, who)
{
}
int AAMulligan::resolve()
{
Player * player = getPlayerFromTarget(getTarget());
if (player)
{
player->serumMulligan();
}
return 1;
}
const string AAMulligan::getMenuText()
{
return "Mulligan";
}
AAMulligan * AAMulligan::clone() const
{
return NEW AAMulligan(*this);
}
// Remove Mana From ManaPool
AARemoveMana::AARemoveMana(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, string manaDesc, int who) :
ActivatedAbilityTP(observer, _id, card, _target, NULL, who)
@@ -3503,7 +3550,7 @@ int MenuAbility::processAbility()
mClone->resolve();
SAFE_DELETE(mClone);
if (source->controller() == game->isInterrupting)
game->mLayers->stackLayer()->cancelInterruptOffer(ActionStack::DONT_INTERRUPT, false);
game->mLayers->stackLayer()->cancelInterruptOffer(0, ActionStack::DONT_INTERRUPT, false);
}
processed = true;
@@ -3540,7 +3587,7 @@ int MenuAbility::reactToChoiceClick(Targetable * object,int choice,int control)
if(!mClone)
{
if (source->controller() == game->isInterrupting)
game->mLayers->stackLayer()->cancelInterruptOffer(ActionStack::DONT_INTERRUPT, false);
game->mLayers->stackLayer()->cancelInterruptOffer(0, ActionStack::DONT_INTERRUPT, false);
return 0;
}
mClone->target = abilities[choice]->target;

View File

@@ -625,7 +625,7 @@ int Credits::isDifficultyUnlocked(DeckStats * stats)
{
if (options[Options::DIFFICULTY_MODE_UNLOCKED].number)
return 0;
int nbAIDecks = AIPlayer::getTotalAIDecks();
int nbAIDecks = AI::AIPlayer::getTotalAIDecks();
int wins = 0;
@@ -743,7 +743,7 @@ int Credits::IsMoreAIDecksUnlocked(DeckStats * stats) {
// the number of currently unlocked decks in order to go through.
if (stats->nbGames() < currentlyUnlocked * 1.2) return 0;
if (AIPlayer::getTotalAIDecks() > currentlyUnlocked)
if (AI::AIPlayer::getTotalAIDecks() > currentlyUnlocked)
return 1;
return 0;

View File

@@ -1,3 +0,0 @@
#include "../include/Effects.h"
int Effect::id_counter = 0;

View File

@@ -151,6 +151,44 @@ int LifeCost::doPay()
return 1;
}
//Specific life cost
SpecificLifeCost * SpecificLifeCost::clone() const
{
SpecificLifeCost * ec = NEW SpecificLifeCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
SpecificLifeCost::SpecificLifeCost(TargetChooser *_tc, int slc)
: ExtraCost("Life", _tc), slc(slc)
{
}
int SpecificLifeCost::canPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if(_target->controller()->life >= slc)
{
return 1;
}
return 0;
}
int SpecificLifeCost::doPay()
{
if (!target)
return 0;
MTGCardInstance * _target = (MTGCardInstance *) target;
_target->controller()->loseLife(slc);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
//life or Mana cost
LifeorManaCost * LifeorManaCost::clone() const
{

View File

@@ -295,8 +295,8 @@ void GameObserver::userRequestNextGamePhase(bool allowInterrupt, bool log)
{
if(log) {
stringstream stream;
stream << "next " << allowInterrupt << " " <<mCurrentGamePhase;
logAction(currentPlayer, stream.str());
stream << "next " << allowInterrupt;
logAction(currentPlayer/*currentActionPlayer*/, stream.str());
}
if(getCurrentTargetChooser() && getCurrentTargetChooser()->maxtargets == 1000)
@@ -863,7 +863,7 @@ void GameObserver::gameStateBasedEffects()
if (combatStep == TRIGGERS)
{
if (!mLayers->stackLayer()->getNext(NULL, 0, NOT_RESOLVED) && !targetChooser
&& !mLayers->actionLayer()->isWaitingForAnswer())
&& !mLayers->actionLayer()->isWaitingForAnswer())
mLayers->stackLayer()->AddNextCombatStep();
}
@@ -1497,6 +1497,7 @@ ostream& operator<<(ostream& out, const GameObserver& g)
out << "player=" << g.currentPlayerId + 1 << endl;
if(g.mCurrentGamePhase != MTG_PHASE_INVALID)
out << "phase=" << g.phaseRing->phaseName(g.mCurrentGamePhase) << endl;
out << "gameType=" << g.gameType() << endl;
out << "[player1]" << endl;
out << *(g.players[0]) << endl;
out << "[player2]" << endl;
@@ -1570,8 +1571,13 @@ bool GameObserver::load(const string& ss, bool undo, int controlledPlayerIndex
if (s[s.size() - 1] == '\r') s.erase(s.size() - 1); //Handle DOS files
if (!s.size()) continue;
if (s[0] == '#') continue;
std::transform(s.begin(), s.end(), s.begin(), ::tolower);
if (s.find("seed ") == 0)
if (s.find("gameType:") == 0)
{
mGameType = (GameType)atoi(s.substr(9).c_str());
continue;
}
if (s.find("seed:") == 0)
{
mSeed = atoi(s.substr(5).c_str());
randomGenerator.setSeed(mSeed);
@@ -1660,6 +1666,25 @@ bool GameObserver::load(const string& ss, bool undo, int controlledPlayerIndex
if(testgame)
testgame->initGame();
#endif //TESTSUITE
switch(mGameType) {
case GAME_TYPE_MOMIR:
{
addObserver(NEW MTGMomirRule(this, -1, MTGCollection()));
break;
}
case GAME_TYPE_STONEHEWER:
{
addObserver(NEW MTGStoneHewerRule(this, -1,MTGCollection()));
break;
}
case GAME_TYPE_HERMIT:
{
addObserver(NEW MTGHermitRule(this, -1));
break;
}
default:
break;
}
processActions(undo
#ifdef TESTSUITE
@@ -1669,7 +1694,7 @@ bool GameObserver::load(const string& ss, bool undo, int controlledPlayerIndex
}
else
{
logAction(s);
actionsList.push_back(s);
}
break;
}
@@ -1699,19 +1724,28 @@ bool GameObserver::processAction(const string& s)
size_t size = s.find("]")-begin;
size_t index = atoi(s.substr(begin, size).c_str());
dumpAssert(index < zone->cards.size());
cardClick(zone->cards[index], zone->cards[index]);
if(s.find(" -momir- ") != string::npos) {
int cardId = atoi(s.substr(s.find(" -momir- ") + 9).c_str());
MTGMomirRule * a = ((MTGMomirRule *) mLayers->actionLayer()->getAbility(MTGAbility::MOMIR));
a->reactToClick(zone->cards[index], cardId);
mLayers->actionLayer()->stuffHappened = 1;
}
else
cardClick(zone->cards[index], zone->cards[index]);
} else if (s.find("stack") != string::npos) {
size_t begin = s.find("[")+1;
size_t size = s.find("]")-begin;
size_t index = atoi(s.substr(begin, size).c_str());
stackObjectClicked((Interruptible*)mLayers->stackLayer()->getByIndex(index));
} else if (s.find("yes") != string::npos) {
} else if (s.find(".yes") != string::npos) {
mLayers->stackLayer()->setIsInterrupting(p);
} else if (s.find("no") != string::npos) {
mLayers->stackLayer()->cancelInterruptOffer();
} else if (s.find(".no") != string::npos) {
mLayers->stackLayer()->cancelInterruptOffer(p);
} else if (s.find("endinterruption") != string::npos) {
mLayers->stackLayer()->endOfInterruption();
} else if (s.find("next") != string::npos) {
} else if (s.find(".next") != string::npos) {
// currentPlayer = p;
// currentActionPlayer = p;
userRequestNextGamePhase();
} else if (s.find("combatok") != string::npos) {
mLayers->combatLayer()->clickOK();
@@ -1720,14 +1754,14 @@ bool GameObserver::processAction(const string& s)
} else if (s.find("choice") != string::npos) {
int choice = atoi(s.substr(s.find("choice ") + 7).c_str());
mLayers->actionLayer()->doReactTo(choice);
} else if (s == "p1" || s == "p2") {
cardClick(NULL, p);
} else if(s.find("mulligan") != string::npos) {
Mulligan(p);
} else if(s.find("shufflelib") != string::npos) {
// This should probably be differently and be automatically part of the ability triggered
// that would allow the AI to use it as well.
shuffleLibrary(p);
} else if (s.find("p1") || s.find("p2")) {
cardClick(NULL, p);
} else {
DebugTrace("no clue about: " + s);
}
@@ -1771,21 +1805,29 @@ bool GameObserver::processActions(bool undo
}
#endif
for(loadingite = loadingList.begin(); loadingite != loadingList.end(); loadingite++, cmdIndex++)
for(loadingite = loadingList.begin(); loadingite != loadingList.end(); /*loadingite++,*/ cmdIndex++)
{
processAction(*loadingite);
Interruptible* lastInterruption;
Player* lastInterruptingPlayer;
size_t nb = actionsList.size();
for (int i = 0; i<6; i++)
do
{
lastInterruption = mLayers->stackLayer()->getLatest(NOT_RESOLVED);
lastInterruptingPlayer = isInterrupting;
// let's fake an update
GameObserver::Update(counter);
counter += 1.000f;
}
dumpAssert(actionsList.back() == *loadingite);
dumpAssert(nb == actionsList.size());
dumpAssert(cmdIndex == (actionsList.size()-1));
while(
(lastInterruption != mLayers->stackLayer()->getLatest(NOT_RESOLVED)
&& mLayers->stackLayer()->isNotUndecided())
||lastInterruptingPlayer != isInterrupting);
// one again just to be sure
GameObserver::Update(counter);
counter += 1.000f;
string s = *loadingite;
processAction(s);
}
mLoading = false;
@@ -1814,14 +1856,42 @@ void GameObserver::logAction(MTGCardInstance* card, MTGGameZone* zone, size_t in
logAction(stream.str());
}
void GameObserver::logActionMomir(MTGCardInstance * card, int cardId)
{
stringstream stream;
stream << "p" << ((card->controller()==players[0])?"1.":"2.")
<< card->currentZone->getName()<< "[" << card->currentZone->getIndex(card) << "] "
<< " -momir- " << cardId << " " << card->getLCName();
logAction(stream.str());
}
void GameObserver::logAction(const string& s)
{
stringstream stream;
stream << s;
stream << " " << getCurrentGamePhaseName();
// << mLayers->stackLayer()->interruptDecision[0]
// << mLayers->stackLayer()->interruptDecision[1];
if(s.find("shufflelib") == string::npos &&
s.find("next") == string::npos &&
s.find(".no") == string::npos &&
s.find(".yes") == string::npos
) {
// shufflelib replay might be desynchronized
stream << " cp " << getPlayerId(currentPlayer) << ", ii " << getPlayerId(isInterrupting) << ", cap " << getPlayerId(currentActionPlayer);
}
if(mLoading)
{
string toCheck = *loadingite;
dumpAssert(toCheck == s);
string vs = stream.str();
dumpAssert(toCheck == vs);
loadingite++;
}
actionsList.push_back(s);
actionsList.push_back(stream.str());
};
bool GameObserver::undo()
@@ -1839,6 +1909,13 @@ void GameObserver::Mulligan(Player* player)
player->takeMulligan();
}
void GameObserver::serumMulligan(Player* player)
{
if(!player) player = currentPlayer;
logAction(player, "mulligan serum powder");
player->serumMulligan();
}
Player* GameObserver::createPlayer(const string& playerMode
#ifdef TESTSUITE
, TestSuiteGame* testgame
@@ -1851,7 +1928,7 @@ Player* GameObserver::createPlayer(const string& playerMode
switch(aMode)
{
case Player::MODE_AI:
AIPlayerFactory playerCreator;
AI::AIPlayerFactory playerCreator;
if(players.size())
pPlayer = playerCreator.createAIPlayer(this, MTGCollection(), players[0]);
else
@@ -1924,7 +2001,7 @@ void GameObserver::loadPlayer(int playerId, PlayerType playerType, int decknb, b
}
else
{ //AI Player, chooses deck
AIPlayerFactory playerCreator;
AI::AIPlayerFactory playerCreator;
Player * opponent = NULL;
if (playerId == 1) opponent = players[0];
@@ -1934,7 +2011,7 @@ void GameObserver::loadPlayer(int playerId, PlayerType playerType, int decknb, b
else
{
//Random deck
AIPlayerFactory playerCreator;
AI::AIPlayerFactory playerCreator;
Player * opponent = NULL;
// Reset the random logging.
@@ -1951,7 +2028,7 @@ void GameObserver::loadPlayer(int playerId, PlayerType playerType, int decknb, b
}
if (playerType == PLAYER_TYPE_CPU_TEST)
((AIPlayer *) players[playerId])->setFastTimerMode();
((AI::AIPlayer *) players[playerId])->setFastTimerMode();
}
}

View File

@@ -263,7 +263,7 @@ void GameStateDeckViewer::saveDeck()
void GameStateDeckViewer::saveAsAIDeck(string deckName)
{
int deckId = AIPlayer::getTotalAIDecks() + 1;
int deckId = AI::AIPlayer::getTotalAIDecks() + 1;
std::ostringstream oss;
oss << "deck" <<deckId;
@@ -278,7 +278,7 @@ void GameStateDeckViewer::saveAsAIDeck(string deckName)
filepath.append(aiDeckName).append(".txt");
DebugTrace("saving AI deck " << filepath);
myDeck->save(filepath, true, deckName, deckDesc);
AIPlayer::invalidateTotalAIDecks(); //We added one AI deck, so we need to invalidate the count cache
AI::AIPlayer::invalidateTotalAIDecks(); //We added one AI deck, so we need to invalidate the count cache
}
void GameStateDeckViewer::sellCard()

View File

@@ -1734,8 +1734,8 @@ void GameStateDuel::setAISpeed()
{
if (mParent->players[i] == PLAYER_TYPE_CPU)
{
if(dynamic_cast<AIPlayer*>(game->players[i]))
((AIPlayer *)game->players[i])->setFastTimerMode(tournament->getFastTimerMode());
if(dynamic_cast<AI::AIPlayer*>(game->players[i]))
((AI::AIPlayer *)game->players[i])->setFastTimerMode(tournament->getFastTimerMode());
}
}
}

View File

@@ -254,7 +254,7 @@ int GameStateMenu::gamePercentComplete() {
//unlocked AI decks
int currentlyUnlocked = options[Options::AIDECKS_UNLOCKED].number;
int totalAIDecks = AIPlayer::getTotalAIDecks();
int totalAIDecks = AI::AIPlayer::getTotalAIDecks();
int reallyUnlocked = MIN(currentlyUnlocked, totalAIDecks);
total+= totalAIDecks / 10;
done+= reallyUnlocked / 10;

View File

@@ -236,8 +236,8 @@ void GameStateOptions::Render()
"Nakano, Niegen, Kaioshin, Psyringe, r1c47, Superhiro,",
"Szei, Thanatos02, Whismer, Wololo",
"",
"Thanks also go to Dr.Watson, Orine, Raphael, Sakya, Tyranid",
"for their help.",
"Thanks also go to Dr.Watson, KF1, Orine, Raphael, Sakya,",
"Tacoghandi, Tyranid for their help.",
"",
"Thanks to everyone who contributes code/content on the forums!",
"",

View File

@@ -727,7 +727,7 @@ int GuiCombat::receiveEventMinus(WEvent* e)
DAMAGE: step = event->step;
if (!observer->currentPlayer->displayStack())
{
((AIPlayer *) observer->currentPlayer)->affectCombatDamages(step);
((AI::AIPlayer *) observer->currentPlayer)->affectCombatDamages(step);
observer->userRequestNextGamePhase(false, false);
return 1;
}

View File

@@ -2532,6 +2532,16 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
return a;
}
//Serum Powder
found = s.find("serumpowder");
if (found != string::npos)
{
Targetable * t = spell? spell->getNextTarget() : NULL;
MTGAbility * a = NEW AAMulligan(observer, id, card, t, NULL, who);
a->oneShot = 1;
return a;
}
//Remove Mana from ManaPool
vector<string> splitRemove = parseBetween(s, "removemana(", ")");
if (splitRemove.size())
@@ -4284,6 +4294,7 @@ void AbilityFactory::addAbilities(int _id, Spell * spell)
}
else if (card->alternateCostPaid[ManaCost::MANA_PAID_WITH_BUYBACK] > 0)
{
card->alternateCostPaid[ManaCost::MANA_PAID_WITH_BUYBACK] = 0;
zones->putInZone(card, zones->stack, Endzones->hand);
}
else if (card->alternateCostPaid[ManaCost::MANA_PAID_WITH_FLASHBACK] > 0)

View File

@@ -132,7 +132,8 @@ const char* Constants::MTGBasicAbilities[] = {
"soulbond",
"lure",
"nolegend",
"canplayfromgraveyard"
"canplayfromgraveyard",
"tokenizer"//parallel lives
};
map<string,int> Constants::MTGBasicAbilitiesMap;

View File

@@ -580,6 +580,24 @@ unsigned int MTGGameZone::countTotalManaSymbols(TargetChooser * tc, int color)
return result;
}
unsigned int MTGGameZone::countDevotion(TargetChooser * tc, int color)
{
if (!tc) {
return 0;
}
// we don't care if cards have protection.
bool withoutProtections = true;
int result = 0;
for (int i = 0; i < nb_cards; i++)
{
if (tc->canTarget(cards[i], withoutProtections))
{
result += cards[i]->getManaCost()->getManaSymbolsHybridMerged(color);
}
}
return result;
}
MTGCardInstance * MTGGameZone::findByName(string name)
{
for (int i = 0; i < (nb_cards); i++)

View File

@@ -1724,6 +1724,9 @@ int MTGMomirRule::reactToClick(MTGCardInstance * card_to_discard, int cardId)
{
if (!isReactingToClick(card_to_discard))
return 0;
game->logActionMomir(card_to_discard, cardId);
Player * player = game->currentlyActing();
ManaCost * cost = player->getManaPool();
player->getManaPool()->pay(cost);

View File

@@ -159,10 +159,19 @@ ManaCost * ManaCost::parseManaCost(string s, ManaCost * _manaCost, MTGCardInstan
{ //Mill to exile yourself as a cost (Library 2 Exile)
manaCost->addExtraCost(NEW MillExileCost(tc));
}
else
else if (value == "l")
{ //Life cost
manaCost->addExtraCost(NEW LifeCost(tc));
}
else
{ //Specific Life cost
vector<string>valSplit = parseBetween(value,"l:"," ",false);
if (valSplit.size()) {
WParsedInt* lifetopay = NEW WParsedInt(valSplit[1], NULL, c);
manaCost->addExtraCost(NEW SpecificLifeCost(tc,lifetopay->getValue()));
SAFE_DELETE(lifetopay);
}
}
break;
case 'd': //DiscardRandom cost
if (value == "d")
@@ -609,6 +618,27 @@ int ManaCost::getManaSymbols(int color)
return result;
}
int ManaCost::getManaSymbolsHybridMerged(int color)
{
int result = cost[color];
for (size_t i = 0; i < hybrids.size(); ++i)
{
result = hybrids[i].getManaSymbolsHybridMerged(color);//removed +
}
if (extraCosts && extraCosts->costs.size())
{
for (size_t i = 0; i < extraCosts->costs.size(); ++i)
{
LifeorManaCost * phyrexianMana = dynamic_cast<LifeorManaCost*>(extraCosts->costs[i]);
if (phyrexianMana)
{
result += phyrexianMana->getManaCost()->getManaSymbolsHybridMerged(color);
}
}
}
return result;
}
int ManaCost::parseManaSymbol(char symbol)
{
switch (symbol)

View File

@@ -58,6 +58,14 @@ int ManaCostHybrid::getManaSymbols(int color)
return 0;
}
int ManaCostHybrid::getManaSymbolsHybridMerged(int color)
{
// we assume that color1 and color2 are different
if (color1 == color) return value1;
if (color2 == color) return value2;
return 0;
}
int ManaCostHybrid::hasColor(int color)
{
if (((color1 == color) && value1) || ((color2 == color) && value2))

View File

@@ -38,13 +38,9 @@ void PlayGuiObject::Update(float dt)
if (mHeight < defaultHeight) mHeight = defaultHeight;
}
wave = (wave + 2 * (int) (100 * dt)) % 255;
for (vector<Effect*>::iterator it = effects.begin(); it != effects.end(); ++it)
(*it)->Update(dt);
Pos::Update(dt);
}
void PlayGuiObject::Render()
{
for (vector<Effect*>::iterator it = effects.begin(); it != effects.end(); ++it)
(*it)->Render();
}

View File

@@ -217,6 +217,22 @@ void Player::takeMulligan()
//Draw hand with 1 less card penalty //almhum
}
void Player::serumMulligan()
{
MTGPlayerCards * currentPlayerZones = game;
int cardsinhand = currentPlayerZones->hand->nb_cards;
for (int i = 0; i < cardsinhand; i++) //Exile
currentPlayerZones->putInZone(currentPlayerZones->hand->cards[0],
currentPlayerZones->hand,
currentPlayerZones->exile);
currentPlayerZones->library->shuffle(); //Shuffle
for (int i = 0; i < (cardsinhand); i++)
game->drawFromLibrary();
//Draw hand no penalty
}
//Cleanup phase at the end of a turn
void Player::cleanupPhase()
{
@@ -385,18 +401,30 @@ bool Player::operator<(Player& aPlayer)
if(isDead() && !aPlayer.isDead())
return true;
// if this opponent is not dead and aPlayer opponent is dead then this < aPlayer
if(!opponent()->isDead() && aPlayer.opponent()->isDead())
return true;
// heuristics for min-max
// if this is more poisoined than aPlayer then this < aPlayer
if(poisonCount > aPlayer.poisonCount)
if((poisonCount - opponent()->poisonCount) > (aPlayer.poisonCount - aPlayer.opponent()->poisonCount))
return true;
// if this has less life than aPlayer then this < aPlayer
if(life < aPlayer.life)
if((life - opponent()->life) < (aPlayer.life - aPlayer.opponent()->life))
return true;
// if this has less parmanents in game that aPlayer then this < aPlayer
if(game->battlefield->cards.size() < aPlayer.game->battlefield->cards.size())
// if this has less permanents in game that aPlayer then this < aPlayer
if(((int)game->battlefield->cards.size() - (int)opponent()->game->battlefield->cards.size()) < ((int)aPlayer.game->battlefield->cards.size() - (int)aPlayer.opponent()->game->battlefield->cards.size()))
return true;
// if this has less cards in hand that aPlayer then this < aPlayer
if(((int)game->hand->cards.size() - (int)opponent()->game->hand->cards.size()) < ((int)aPlayer.game->hand->cards.size() - (int)aPlayer.opponent()->game->hand->cards.size()))
return true;
// if this has less mana than aPlayer then this < aPlayer
if(aPlayer.manaPool->canAfford(manaPool))
return true;
return false;

View File

@@ -184,8 +184,8 @@ void Rules::addExtraRules(GameObserver* g)
else if (p->isAI() && (p->playMode == Player::MODE_AI && p->opponent()->playMode== Player::MODE_AI))
{
handsize = ((AADrawer *)a)->getNumCards();
((AIPlayer *) p)->forceBestAbilityUse = true;
((AIPlayer *) p)->agressivity += 100;
((AI::AIPlayer *) p)->forceBestAbilityUse = true;
((AI::AIPlayer *) p)->agressivity += 100;
hand->OptimizedHand(p,handsize, 3, 1, 3);
}
else if (!p->isAI() && !Optimizedhandcheat)
@@ -203,8 +203,8 @@ void Rules::addExtraRules(GameObserver* g)
handsize = ((AADrawer *)a)->getNumCards();
if(difficultyRating == EASY)
{
((AIPlayer *) p)->forceBestAbilityUse = true;
((AIPlayer *) p)->agressivity += 100;
((AI::AIPlayer *) p)->forceBestAbilityUse = true;
((AI::AIPlayer *) p)->agressivity += 100;
hand->OptimizedHand(p,handsize, 3, 1, 3);//easy decks get a major boost, open hand is 2lands,1 creature under 3 mana,3spells under 3 mana.
}
else if (difficultyRating == NORMAL)
@@ -266,7 +266,7 @@ Player * Rules::loadPlayerMomir(GameObserver* observer, int isAI)
if (!isAI) // Human Player
player = NEW HumanPlayer(observer, options.profileFile("momir.txt", "", true).c_str(), deckFileSmall, false, tempDeck);
else
player = NEW AIMomirPlayer(observer, options.profileFile("momir.txt", "", true).c_str(), deckFileSmall, empty, tempDeck);
player = NEW AI::AIMomirPlayer(observer, options.profileFile("momir.txt", "", true).c_str(), deckFileSmall, empty, tempDeck);
return player;
}
@@ -300,7 +300,7 @@ Player * Rules::loadPlayerRandom(GameObserver* observer, int isAI, int mode)
if (!isAI) // Human Player
player = NEW HumanPlayer(observer, deckFile, deckFileSmall, false, tempDeck);
else
player = NEW AIPlayerBaka(observer, deckFile, deckFileSmall, "", tempDeck);
player = NEW AI::AIPlayerBaka(observer, deckFile, deckFileSmall, "", tempDeck);
return player;
}

View File

@@ -311,7 +311,7 @@ void StoryDuel::init()
sprintf(deckFile, "%s/opponent_deck.txt", folder);
sprintf(deckFileSmall, "campaign_ennemy_%s_%s", mParent->folder.c_str(), pageId.c_str());
game->loadPlayer(1, NEW AIPlayerBaka(game, deckFile, deckFileSmall, "baka.jpg"));
game->loadPlayer(1, NEW AI::AIPlayerBaka(game, deckFile, deckFileSmall, "baka.jpg"));
string rulesFile = folder;
rulesFile.append("/rules.txt");

View File

@@ -620,7 +620,7 @@ string TaskWinAgainst::getShortDesc()
bool TaskWinAgainst::isDone(GameObserver* observer, GameApp *)
{
AIPlayerBaka * baka = (AIPlayerBaka*) observer->players[1];
AI::AIPlayerBaka * baka = (AI::AIPlayerBaka*) observer->players[1];
return ((baka) && (!observer->players[0]->isAI()) && (observer->players[1]->isAI()) && (observer->didWin(observer->players[0])) // Human player wins
&& (baka->deckId == opponent));
}

View File

@@ -576,7 +576,7 @@ int TestSuite::loadNext()
#elif defined(IOS)
thread_count = 6;
#else
thread_count = 4;
thread_count = 2;
#endif
for(size_t i = 0; i < (thread_count-1); i++)
mWorkerThread.push_back(new boost::thread(ThreadProc, this));
@@ -603,6 +603,7 @@ void TestSuite::ThreadProc(void* inParam)
float counter = 1.0f;
while(instance->mProcessing && (filename = instance->getNextFile()) != "")
{
DebugTrace("Checking " + filename);
TestSuiteGame theGame(instance, filename);
if(theGame.isOK)
{
@@ -612,6 +613,14 @@ void TestSuite::ThreadProc(void* inParam)
theGame.observer->startGame(theGame.gameType, /*instance->mRules*/Rules::getRulesByFilename("testsuite.txt"));
theGame.initGame();
while(!theGame.observer->didWin())
theGame.observer->Update(counter++);
// rewind and redo thanks to the action logging
stringstream stream;
stream << (*theGame.observer);
theGame.observer->load(stream.str(), false, 0, &theGame);
while(!theGame.observer->didWin())
theGame.observer->Update(counter++);
}
@@ -846,7 +855,7 @@ void TestSuiteGame::initGame()
for (int i = 0; i < 2; i++)
{
AIPlayerBaka * p = (AIPlayerBaka *) (observer->players[i]);
AI::AIPlayerBaka * p = (AI::AIPlayerBaka *) (observer->players[i]);
p->forceBestAbilityUse = forceAbility;
p->life = initState.players[i]->life;
p->poisonCount = initState.players[i]->poisonCount;

View File

@@ -310,6 +310,7 @@
<ClCompile Include="src\AIPlayer.cpp" />
<ClCompile Include="src\AIPlayerBaka.cpp" />
<ClCompile Include="src\AIPlayerBakaB.cpp" />
<ClCompile Include="src\AIPlayerMinMax.cpp" />
<ClCompile Include="src\AIStats.cpp" />
<ClCompile Include="src\AllAbilities.cpp" />
<ClCompile Include="src\CardDescriptor.cpp" />
@@ -468,6 +469,7 @@
<ClInclude Include="include\AIPlayer.h" />
<ClInclude Include="include\AIPlayerBaka.h" />
<ClInclude Include="include\AIPlayerBakaB.h" />
<ClInclude Include="include\AIPlayerMinMax.h" />
<ClInclude Include="include\AIStats.h" />
<ClInclude Include="include\AllAbilities.h" />
<ClInclude Include="include\CacheEngine.h" />
@@ -493,7 +495,6 @@
<ClInclude Include="include\DeckView.h" />
<ClInclude Include="include\DuelLayers.h" />
<ClInclude Include="include\Easing.h" />
<ClInclude Include="include\Effects.h" />
<ClInclude Include="include\ExtraCost.h" />
<ClInclude Include="include\GameApp.h" />
<ClInclude Include="include\GameObserver.h" />
@@ -592,4 +593,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="src\ActionElement.cpp">
@@ -331,6 +331,9 @@
<ClCompile Include="src\NetworkPlayer.cpp">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="src\AIPlayerMinMax.cpp">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="src\CarouselDeckView.cpp">
<Filter>src</Filter>
</ClCompile>
@@ -417,9 +420,6 @@
<ClInclude Include="include\DuelLayers.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="include\Effects.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="include\ExtraCost.h">
<Filter>inc</Filter>
</ClInclude>
@@ -690,6 +690,9 @@
<ClInclude Include="include\NetworkPlayer.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="include\AIPlayerMinMax.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="include\CarouselDeckView.h">
<Filter>inc</Filter>
</ClInclude>
@@ -725,4 +728,4 @@
<Filter>res</Filter>
</ResourceCompile>
</ItemGroup>
</Project>
</Project>

View File

@@ -5,27 +5,26 @@ addExclusiveBuilds(graphics, Graphics, console, Console)
INCLUDEPATH += ../../JGE/include/qt
CONFIG(console, graphics|console){
QT += core network
QT += core network multimedia
QT -= gui
DEFINES += CONSOLE_CONFIG
CONFIG += console
CONFIG -= app_bundle
DEFINES += TESTSUITE
QMAKE_CXXFLAGS += -g -fprofile-arcs -ftest-coverage
QMAKE_LDFLAGS += -g -fprofile-arcs -ftest-coverage
LIBS += -lgcov
}
else:CONFIG(graphics, graphics|console){
folder_01.source = qml/QmlWagic
folder_01.target = /usr/share
DEPLOYMENTFOLDERS = folder_01
QT += core gui opengl network
QT += core gui opengl network multimedia
QT -= declarative quick qml
#maemo5:DEFINES += QT_WIDGET
DEFINES += QT_WIDGET
unix:!symbian:INCLUDEPATH += /usr/include/GL
# Please do not modify the following two lines. Required for deployment.
# !maemo5:include(qml/qmlapplicationviewer/qmlapplicationviewer.pri)
# !maemo5:qtcAddDeployment()
}
#!android:!symbian:QT += phonon
@@ -46,6 +45,7 @@ CONFIG(graphics, graphics|console){
../../JGE/src/qt/corewrapper.cpp\
../../JGE/src/Qtmain.cpp\
../../JGE/src/JMD2Model.cpp\
../../JGE/src/pc/JSfx.cpp\
../../JGE/src/pc/JGfx.cpp
}
else:CONFIG(console, graphics|console){
@@ -54,6 +54,7 @@ else:CONFIG(console, graphics|console){
SOURCES += \
../../JGE/src/OutputCapturer.cpp\
../../JGE/src/pc/JSfx.cpp\
../../JGE/src/JGfx-fake.cpp\
../../JGE/src/Qtconsole.cpp\
}
@@ -132,6 +133,28 @@ maemo5: {
USERDIR = /sdcard/Wagic/Res
DEFINES += RESDIR=\\\"$$RESDIR\\\"
DEFINES += USERDIR=\\\"$$USERDIR\\\"
} else:macx {
# Copy the custom Info.plist to the app bundle
QMAKE_INFO_PLIST = MacOS/Info.plist
# Icon is mandatory for submission
ICON = MacOS/wagic.icns
#Move resource file
res.commands = cd $$_PRO_FILE_PWD_/bin/Res; python createResourceZip.py;
res.depends = all
QMAKE_EXTRA_TARGETS += res
# Create a dmg file
dmg.commands = mkdir wagic.app/Contents/logs; mkdir wagic.app/Contents/Resources/Res; mv $$_PRO_FILE_PWD_/bin/Res/core*.zip wagic.app/Contents/Resources/Res; cp $$_PRO_FILE_PWD_/MacOS/wagic.launcher wagic.app/Contents/MacOS; $$dirname(QMAKE_QMAKE)/macdeployqt wagic.app -dmg
dmg.depends = res
QMAKE_EXTRA_TARGETS += dmg
QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.9
QMAKE_MAC_SDK = macosx
# Only Intel binaries are accepted so force this
CONFIG += x86
} else:unix {
# Variables
BINDIR = /usr/bin

View File

@@ -11,6 +11,7 @@ unix:!*macx*:QMAKE_CXXFLAGS += -Wno-unused-local-typedefs
unix:!*macx*:!maemo5:!symbian:QMAKE_CXXFLAGS += -Werror
windows:DEFINES += _CRT_SECURE_NO_WARNINGS
windows|winrt:DEFINES += NOMINMAX
unix|macx:DEFINES += LINUX
CONFIG(debug, debug|release) {
DEFINES += _DEBUG
@@ -32,6 +33,7 @@ windows{
*-msvc* {
INCLUDEPATH += extra
DEFINES += WIN32
DEFINES += FORCE_GL2
}
}
macx:INCLUDEPATH += /opt/include
@@ -41,7 +43,6 @@ INCLUDEPATH += ../../Boost
INCLUDEPATH += include
unix:!symbian:LIBS += -lz
windows:LIBS += ../../JGE/Dependencies/lib/fmodvc.lib
windows:LIBS += ../../JGE/Dependencies/lib/zlibd.lib
PRECOMPILED_HEADER = include/PrecompiledHeader.h
@@ -58,6 +59,7 @@ SOURCES += \
src/AIMomirPlayer.cpp\
src/AIPlayer.cpp\
src/AIPlayerBaka.cpp\
src/AIPlayerMinMax.cpp\
src/AIStats.cpp\
src/AllAbilities.cpp\
src/CardDescriptor.cpp\
@@ -80,7 +82,6 @@ SOURCES += \
src/DeckStats.cpp\
src/DeckView.cpp\
src/DuelLayers.cpp\
src/Effects.cpp\
src/ExtraCost.cpp\
src/GameApp.cpp\
src/GameLauncher.cpp\
@@ -177,6 +178,7 @@ HEADERS += \
include/AIHints.h\
include/AIPlayerBaka.h\
include/AIPlayerBakaB.h\
include/AIPlayerMinMax.h\
include/DeckEditorMenu.h\
include/WResourceManagerImpl.h\
include/DeckMenu.h\
@@ -271,7 +273,6 @@ HEADERS += \
include/WResourceManager.h\
include/DuelLayers.h\
include/GuiStatic.h\
include/Effects.h\
include/StyleManager.h\
include/WFont.h\
include/DeckManager.h\
@@ -303,7 +304,6 @@ SOURCES += \
../../JGE/src/JSpline.cpp\
../../JGE/src/JNetwork.cpp\
../../JGE/src/pc/JSocket.cpp\
../../JGE/src/pc/JSfx.cpp\
../../JGE/src/JSprite.cpp\
../../JGE/src/Vector2D.cpp\
../../JGE/src/tinyxml/tinystr.cpp\

View File

@@ -67,7 +67,6 @@
12059DA814980B7300DAC43B /* AllAbilities.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F41291C60500B9016A /* AllAbilities.cpp */; };
12059DA914980B7300DAC43B /* CardDescriptor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F51291C60500B9016A /* CardDescriptor.cpp */; };
12059DAA14980B7300DAC43B /* CardDisplay.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F61291C60500B9016A /* CardDisplay.cpp */; };
12059DAB14980B7300DAC43B /* CardEffect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F71291C60500B9016A /* CardEffect.cpp */; };
12059DAC14980B7300DAC43B /* CardGui.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F81291C60500B9016A /* CardGui.cpp */; };
12059DAD14980B7300DAC43B /* CardPrimitive.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F91291C60500B9016A /* CardPrimitive.cpp */; };
12059DAE14980B7300DAC43B /* CardSelector.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376FA1291C60500B9016A /* CardSelector.cpp */; };
@@ -85,7 +84,6 @@
12059DBA14980B7300DAC43B /* DeckMetaData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377061291C60500B9016A /* DeckMetaData.cpp */; };
12059DBB14980B7300DAC43B /* DeckStats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377071291C60500B9016A /* DeckStats.cpp */; };
12059DBC14980B7300DAC43B /* DuelLayers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377081291C60500B9016A /* DuelLayers.cpp */; };
12059DBD14980B7300DAC43B /* Effects.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377091291C60500B9016A /* Effects.cpp */; };
12059DBE14980B7300DAC43B /* ExtraCost.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770A1291C60500B9016A /* ExtraCost.cpp */; };
12059DBF14980B7300DAC43B /* GameApp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770B1291C60500B9016A /* GameApp.cpp */; };
12059DC014980B7300DAC43B /* GameLauncher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770C1291C60500B9016A /* GameLauncher.cpp */; };
@@ -198,7 +196,6 @@
12059E4A14980B7300DAC43B /* libstdc++.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 12D095E014417D0500F69056 /* libstdc++.dylib */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4B14980B7300DAC43B /* CFNetwork.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 12211EBA14934A2C00641703 /* CFNetwork.framework */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4C14980B7300DAC43B /* MobileCoreServices.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 12211EB814934A1800641703 /* MobileCoreServices.framework */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4D14980B7300DAC43B /* libGoogleAdMobAds.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED379148BAE7B00C58E83 /* libGoogleAdMobAds.a */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4E14980B7300DAC43B /* libc++abi.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 1216D632148F7411000F2295 /* libc++abi.dylib */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4F14980B7300DAC43B /* libsqlite3.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED50F148BCC1900C58E83 /* libsqlite3.dylib */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E5014980B7300DAC43B /* iAd.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 129654D0148A52730031100B /* iAd.framework */; settings = {ATTRIBUTES = (Weak, ); }; };
@@ -217,7 +214,6 @@
12059E5D14980B7300DAC43B /* MapKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED50B148BCBBC00C58E83 /* MapKit.framework */; };
12059E5E14980B7300DAC43B /* MediaPlayer.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED518148BF0E000C58E83 /* MediaPlayer.framework */; };
1216D633148F7411000F2295 /* libc++abi.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 1216D632148F7411000F2295 /* libc++abi.dylib */; settings = {ATTRIBUTES = (Weak, ); }; };
1216D634148F747D000F2295 /* libGoogleAdMobAds.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED379148BAE7B00C58E83 /* libGoogleAdMobAds.a */; settings = {ATTRIBUTES = (Weak, ); }; };
12211E7914931CBB00641703 /* ASIAuthenticationDialog.m in Sources */ = {isa = PBXBuildFile; fileRef = 12211E2814931CBB00641703 /* ASIAuthenticationDialog.m */; };
12211E7A14931CBB00641703 /* ASIDataCompressor.m in Sources */ = {isa = PBXBuildFile; fileRef = 12211E2B14931CBB00641703 /* ASIDataCompressor.m */; };
12211E7B14931CBB00641703 /* ASIDataDecompressor.m in Sources */ = {isa = PBXBuildFile; fileRef = 12211E2D14931CBB00641703 /* ASIDataDecompressor.m */; };
@@ -285,6 +281,9 @@
1DF5F4E00D08C38300B7A737 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; };
28FD15000DC6FC520079059D /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD14FF0DC6FC520079059D /* OpenGLES.framework */; };
28FD15080DC6FC5B0079059D /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD15070DC6FC5B0079059D /* QuartzCore.framework */; };
751E1F1518FAE53E001B1E16 /* CarouselDeckView.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 751E1F1218FAE53E001B1E16 /* CarouselDeckView.cpp */; };
751E1F1618FAE53E001B1E16 /* DeckView.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 751E1F1318FAE53E001B1E16 /* DeckView.cpp */; };
751E1F1718FAE53E001B1E16 /* GridDeckView.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 751E1F1418FAE53E001B1E16 /* GridDeckView.cpp */; };
75D209D3181D54FD009916AC /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 75D209D1181D54FD009916AC /* Default-568h@2x.png */; };
75D209D4181D54FD009916AC /* wagic-80x80.png in Resources */ = {isa = PBXBuildFile; fileRef = 75D209D2181D54FD009916AC /* wagic-80x80.png */; };
CE97CD1E1295AB4300FDFD3B /* SimplePopup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CE97CD1D1295AB4300FDFD3B /* SimplePopup.cpp */; };
@@ -307,7 +306,6 @@
CEA3775E1291C60500B9016A /* AllAbilities.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F41291C60500B9016A /* AllAbilities.cpp */; };
CEA3775F1291C60500B9016A /* CardDescriptor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F51291C60500B9016A /* CardDescriptor.cpp */; };
CEA377601291C60500B9016A /* CardDisplay.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F61291C60500B9016A /* CardDisplay.cpp */; };
CEA377611291C60500B9016A /* CardEffect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F71291C60500B9016A /* CardEffect.cpp */; };
CEA377621291C60500B9016A /* CardGui.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F81291C60500B9016A /* CardGui.cpp */; };
CEA377631291C60500B9016A /* CardPrimitive.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F91291C60500B9016A /* CardPrimitive.cpp */; };
CEA377641291C60500B9016A /* CardSelector.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376FA1291C60500B9016A /* CardSelector.cpp */; };
@@ -325,7 +323,6 @@
CEA377701291C60500B9016A /* DeckMetaData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377061291C60500B9016A /* DeckMetaData.cpp */; };
CEA377711291C60500B9016A /* DeckStats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377071291C60500B9016A /* DeckStats.cpp */; };
CEA377721291C60500B9016A /* DuelLayers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377081291C60500B9016A /* DuelLayers.cpp */; };
CEA377731291C60500B9016A /* Effects.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377091291C60500B9016A /* Effects.cpp */; };
CEA377741291C60500B9016A /* ExtraCost.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770A1291C60500B9016A /* ExtraCost.cpp */; };
CEA377751291C60500B9016A /* GameApp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770B1291C60500B9016A /* GameApp.cpp */; };
CEA377761291C60500B9016A /* GameLauncher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770C1291C60500B9016A /* GameLauncher.cpp */; };
@@ -578,6 +575,13 @@
1DF5F4DF0D08C38300B7A737 /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
28FD14FF0DC6FC520079059D /* OpenGLES.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGLES.framework; path = System/Library/Frameworks/OpenGLES.framework; sourceTree = SDKROOT; };
28FD15070DC6FC5B0079059D /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = System/Library/Frameworks/QuartzCore.framework; sourceTree = SDKROOT; };
751E1F0E18FAE52D001B1E16 /* CarouselDeckView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CarouselDeckView.h; sourceTree = "<group>"; };
751E1F0F18FAE52D001B1E16 /* DeckView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = DeckView.h; sourceTree = "<group>"; };
751E1F1018FAE52D001B1E16 /* Easing.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Easing.h; sourceTree = "<group>"; };
751E1F1118FAE52D001B1E16 /* GridDeckView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GridDeckView.h; sourceTree = "<group>"; };
751E1F1218FAE53E001B1E16 /* CarouselDeckView.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CarouselDeckView.cpp; sourceTree = "<group>"; };
751E1F1318FAE53E001B1E16 /* DeckView.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = DeckView.cpp; sourceTree = "<group>"; };
751E1F1418FAE53E001B1E16 /* GridDeckView.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GridDeckView.cpp; sourceTree = "<group>"; };
75D209D1181D54FD009916AC /* Default-568h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-568h@2x.png"; sourceTree = SOURCE_ROOT; };
75D209D2181D54FD009916AC /* wagic-80x80.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "wagic-80x80.png"; sourceTree = SOURCE_ROOT; };
8D1107310486CEB800E47090 /* wagic-Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = "wagic-Info.plist"; plistStructureDefinitionIdentifier = "com.apple.xcode.plist.structure-definition.iphone.info-plist"; sourceTree = "<group>"; };
@@ -609,7 +613,6 @@
CEA3768C1291C60500B9016A /* AllAbilities.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = AllAbilities.h; sourceTree = "<group>"; };
CEA3768D1291C60500B9016A /* CardDescriptor.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardDescriptor.h; sourceTree = "<group>"; };
CEA3768E1291C60500B9016A /* CardDisplay.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardDisplay.h; sourceTree = "<group>"; };
CEA3768F1291C60500B9016A /* CardEffect.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardEffect.h; sourceTree = "<group>"; };
CEA376901291C60500B9016A /* CardGui.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardGui.h; sourceTree = "<group>"; };
CEA376911291C60500B9016A /* CardPrimitive.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardPrimitive.h; sourceTree = "<group>"; };
CEA376921291C60500B9016A /* CardSelector.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardSelector.h; sourceTree = "<group>"; };
@@ -627,7 +630,6 @@
CEA3769E1291C60500B9016A /* DeckMetaData.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = DeckMetaData.h; sourceTree = "<group>"; };
CEA3769F1291C60500B9016A /* DeckStats.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = DeckStats.h; sourceTree = "<group>"; };
CEA376A01291C60500B9016A /* DuelLayers.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = DuelLayers.h; sourceTree = "<group>"; };
CEA376A11291C60500B9016A /* Effects.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = Effects.h; sourceTree = "<group>"; };
CEA376A21291C60500B9016A /* ExtraCost.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = ExtraCost.h; sourceTree = "<group>"; };
CEA376A31291C60500B9016A /* GameApp.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = GameApp.h; sourceTree = "<group>"; };
CEA376A41291C60500B9016A /* GameObserver.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = GameObserver.h; sourceTree = "<group>"; };
@@ -711,7 +713,6 @@
CEA376F41291C60500B9016A /* AllAbilities.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = AllAbilities.cpp; sourceTree = "<group>"; };
CEA376F51291C60500B9016A /* CardDescriptor.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardDescriptor.cpp; sourceTree = "<group>"; };
CEA376F61291C60500B9016A /* CardDisplay.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardDisplay.cpp; sourceTree = "<group>"; };
CEA376F71291C60500B9016A /* CardEffect.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardEffect.cpp; sourceTree = "<group>"; };
CEA376F81291C60500B9016A /* CardGui.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardGui.cpp; sourceTree = "<group>"; };
CEA376F91291C60500B9016A /* CardPrimitive.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardPrimitive.cpp; sourceTree = "<group>"; };
CEA376FA1291C60500B9016A /* CardSelector.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardSelector.cpp; sourceTree = "<group>"; };
@@ -729,7 +730,6 @@
CEA377061291C60500B9016A /* DeckMetaData.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DeckMetaData.cpp; sourceTree = "<group>"; };
CEA377071291C60500B9016A /* DeckStats.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DeckStats.cpp; sourceTree = "<group>"; };
CEA377081291C60500B9016A /* DuelLayers.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DuelLayers.cpp; sourceTree = "<group>"; };
CEA377091291C60500B9016A /* Effects.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = Effects.cpp; sourceTree = "<group>"; };
CEA3770A1291C60500B9016A /* ExtraCost.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = ExtraCost.cpp; sourceTree = "<group>"; };
CEA3770B1291C60500B9016A /* GameApp.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = GameApp.cpp; sourceTree = "<group>"; };
CEA3770C1291C60500B9016A /* GameLauncher.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = GameLauncher.cpp; sourceTree = "<group>"; };
@@ -890,7 +890,6 @@
12059E4A14980B7300DAC43B /* libstdc++.dylib in Frameworks */,
12059E4B14980B7300DAC43B /* CFNetwork.framework in Frameworks */,
12059E4C14980B7300DAC43B /* MobileCoreServices.framework in Frameworks */,
12059E4D14980B7300DAC43B /* libGoogleAdMobAds.a in Frameworks */,
12059E4E14980B7300DAC43B /* libc++abi.dylib in Frameworks */,
12059E4F14980B7300DAC43B /* libsqlite3.dylib in Frameworks */,
12059E5014980B7300DAC43B /* iAd.framework in Frameworks */,
@@ -922,7 +921,6 @@
12D095E114417D0500F69056 /* libstdc++.dylib in Frameworks */,
12211EBB14934A2C00641703 /* CFNetwork.framework in Frameworks */,
12211EB914934A1900641703 /* MobileCoreServices.framework in Frameworks */,
1216D634148F747D000F2295 /* libGoogleAdMobAds.a in Frameworks */,
1216D633148F7411000F2295 /* libc++abi.dylib in Frameworks */,
128ED510148BCC1900C58E83 /* libsqlite3.dylib in Frameworks */,
129654D1148A52740031100B /* iAd.framework in Frameworks */,
@@ -1284,6 +1282,10 @@
CEA376851291C60500B9016A /* include */ = {
isa = PBXGroup;
children = (
751E1F0E18FAE52D001B1E16 /* CarouselDeckView.h */,
751E1F0F18FAE52D001B1E16 /* DeckView.h */,
751E1F1018FAE52D001B1E16 /* Easing.h */,
751E1F1118FAE52D001B1E16 /* GridDeckView.h */,
12272FC114CD558C00192DC7 /* SimpleButton.h */,
12CCA032144A05DF00E343A0 /* AbilityParser.h */,
127694891441274D0088F6D3 /* AIPlayerBaka.h */,
@@ -1306,7 +1308,6 @@
CEA3768C1291C60500B9016A /* AllAbilities.h */,
CEA3768D1291C60500B9016A /* CardDescriptor.h */,
CEA3768E1291C60500B9016A /* CardDisplay.h */,
CEA3768F1291C60500B9016A /* CardEffect.h */,
CEA376901291C60500B9016A /* CardGui.h */,
CEA376911291C60500B9016A /* CardPrimitive.h */,
CEA376921291C60500B9016A /* CardSelector.h */,
@@ -1324,7 +1325,6 @@
CEA3769E1291C60500B9016A /* DeckMetaData.h */,
CEA3769F1291C60500B9016A /* DeckStats.h */,
CEA376A01291C60500B9016A /* DuelLayers.h */,
CEA376A11291C60500B9016A /* Effects.h */,
CEA376A21291C60500B9016A /* ExtraCost.h */,
CEA376A31291C60500B9016A /* GameApp.h */,
CEA376A41291C60500B9016A /* GameObserver.h */,
@@ -1408,6 +1408,9 @@
CEA376ED1291C60500B9016A /* src */ = {
isa = PBXGroup;
children = (
751E1F1218FAE53E001B1E16 /* CarouselDeckView.cpp */,
751E1F1318FAE53E001B1E16 /* DeckView.cpp */,
751E1F1418FAE53E001B1E16 /* GridDeckView.cpp */,
12CCA02F144A05D100E343A0 /* AbilityParser.cpp */,
12769483144127380088F6D3 /* AIPlayerBaka.cpp */,
12769484144127380088F6D3 /* AIPlayerBakaB.cpp */,
@@ -1427,7 +1430,6 @@
CEA376F41291C60500B9016A /* AllAbilities.cpp */,
CEA376F51291C60500B9016A /* CardDescriptor.cpp */,
CEA376F61291C60500B9016A /* CardDisplay.cpp */,
CEA376F71291C60500B9016A /* CardEffect.cpp */,
CEA376F81291C60500B9016A /* CardGui.cpp */,
CEA376F91291C60500B9016A /* CardPrimitive.cpp */,
CEA376FA1291C60500B9016A /* CardSelector.cpp */,
@@ -1445,7 +1447,6 @@
CEA377061291C60500B9016A /* DeckMetaData.cpp */,
CEA377071291C60500B9016A /* DeckStats.cpp */,
CEA377081291C60500B9016A /* DuelLayers.cpp */,
CEA377091291C60500B9016A /* Effects.cpp */,
CEA3770A1291C60500B9016A /* ExtraCost.cpp */,
CEA3770B1291C60500B9016A /* GameApp.cpp */,
CEA3770C1291C60500B9016A /* GameLauncher.cpp */,
@@ -1703,7 +1704,7 @@
29B97313FDCFA39411CA2CEA /* Project object */ = {
isa = PBXProject;
attributes = {
LastUpgradeCheck = 0430;
LastUpgradeCheck = 0510;
};
buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "wagic" */;
compatibilityVersion = "Xcode 3.2";
@@ -1827,7 +1828,6 @@
12059DA814980B7300DAC43B /* AllAbilities.cpp in Sources */,
12059DA914980B7300DAC43B /* CardDescriptor.cpp in Sources */,
12059DAA14980B7300DAC43B /* CardDisplay.cpp in Sources */,
12059DAB14980B7300DAC43B /* CardEffect.cpp in Sources */,
12059DAC14980B7300DAC43B /* CardGui.cpp in Sources */,
12059DAD14980B7300DAC43B /* CardPrimitive.cpp in Sources */,
12059DAE14980B7300DAC43B /* CardSelector.cpp in Sources */,
@@ -1845,7 +1845,6 @@
12059DBA14980B7300DAC43B /* DeckMetaData.cpp in Sources */,
12059DBB14980B7300DAC43B /* DeckStats.cpp in Sources */,
12059DBC14980B7300DAC43B /* DuelLayers.cpp in Sources */,
12059DBD14980B7300DAC43B /* Effects.cpp in Sources */,
12059DBE14980B7300DAC43B /* ExtraCost.cpp in Sources */,
12059DBF14980B7300DAC43B /* GameApp.cpp in Sources */,
12059DC014980B7300DAC43B /* GameLauncher.cpp in Sources */,
@@ -2009,7 +2008,6 @@
CEA3775E1291C60500B9016A /* AllAbilities.cpp in Sources */,
CEA3775F1291C60500B9016A /* CardDescriptor.cpp in Sources */,
CEA377601291C60500B9016A /* CardDisplay.cpp in Sources */,
CEA377611291C60500B9016A /* CardEffect.cpp in Sources */,
CEA377621291C60500B9016A /* CardGui.cpp in Sources */,
CEA377631291C60500B9016A /* CardPrimitive.cpp in Sources */,
CEA377641291C60500B9016A /* CardSelector.cpp in Sources */,
@@ -2027,7 +2025,6 @@
CEA377701291C60500B9016A /* DeckMetaData.cpp in Sources */,
CEA377711291C60500B9016A /* DeckStats.cpp in Sources */,
CEA377721291C60500B9016A /* DuelLayers.cpp in Sources */,
CEA377731291C60500B9016A /* Effects.cpp in Sources */,
CEA377741291C60500B9016A /* ExtraCost.cpp in Sources */,
CEA377751291C60500B9016A /* GameApp.cpp in Sources */,
CEA377761291C60500B9016A /* GameLauncher.cpp in Sources */,
@@ -2057,6 +2054,7 @@
CEA3778F1291C60500B9016A /* ManaCostHybrid.cpp in Sources */,
CEA377901291C60500B9016A /* MenuItem.cpp in Sources */,
CEA377911291C60500B9016A /* MTGAbility.cpp in Sources */,
751E1F1718FAE53E001B1E16 /* GridDeckView.cpp in Sources */,
CEA377931291C60500B9016A /* MTGCard.cpp in Sources */,
CEA377941291C60500B9016A /* MTGCardInstance.cpp in Sources */,
CEA377951291C60500B9016A /* MTGDeck.cpp in Sources */,
@@ -2095,6 +2093,7 @@
CEA377BA1291C60500B9016A /* utils.cpp in Sources */,
CEA377BB1291C60500B9016A /* WCachedResource.cpp in Sources */,
CEA377BC1291C60500B9016A /* WDataSrc.cpp in Sources */,
751E1F1618FAE53E001B1E16 /* DeckView.cpp in Sources */,
CEA377BD1291C60500B9016A /* WEvent.cpp in Sources */,
CEA377BE1291C60500B9016A /* WFilter.cpp in Sources */,
CEA377BF1291C60500B9016A /* WFont.cpp in Sources */,
@@ -2104,6 +2103,7 @@
CE9A478512B514BA00C9F38A /* EAGLView.m in Sources */,
CE9A478612B514BA00C9F38A /* EAGLViewController.m in Sources */,
CE9A478912B514BA00C9F38A /* ES2Renderer.m in Sources */,
751E1F1518FAE53E001B1E16 /* CarouselDeckView.cpp in Sources */,
CE9A478A12B514BA00C9F38A /* main.m in Sources */,
CE9A478D12B514BA00C9F38A /* wagicAppDelegate.m in Sources */,
CE9E71DD1375A58600759DDC /* thread.cpp in Sources */,
@@ -2152,10 +2152,6 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Developer";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
@@ -2205,10 +2201,6 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Distribution";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution";
COPY_PHASE_STRIP = YES;
@@ -2252,10 +2244,6 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Developer";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
@@ -2291,10 +2279,7 @@
"\"$(SRCROOT)/../../admobsdk/iOS/GoogleAdMobAdsSDKiOS-5.0.5\"",
);
"New Setting" = "";
OTHER_LDFLAGS = (
"-no_implicit_dylibs",
"-Wl",
);
OTHER_LDFLAGS = "-Wl";
PRODUCT_NAME = wagic;
PROVISIONING_PROFILE = "";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
@@ -2307,10 +2292,6 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Distribution";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution";
COPY_PHASE_STRIP = YES;
@@ -2339,10 +2320,7 @@
"$(inherited)",
"\"$(SRCROOT)/../../admobsdk/iOS/GoogleAdMobAdsSDKiOS-5.0.5\"",
);
OTHER_LDFLAGS = (
"-no_implicit_dylibs",
"-Wl",
);
OTHER_LDFLAGS = "-Wl";
PRODUCT_NAME = wagic;
PROVISIONING_PROFILE = "";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
@@ -2354,7 +2332,6 @@
C01FCF4F08A954540054247B /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
CODE_SIGN_IDENTITY = "iPhone Developer";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
DEPLOYMENT_LOCATION = NO;
@@ -2365,6 +2342,11 @@
GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ../../Boost/boost;
IPHONEOS_DEPLOYMENT_TARGET = 5.1;
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = (
"-DTIXML_USE_STL",
"-fno-objc-arc",
);
PROVISIONING_PROFILE = "";
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
@@ -2374,7 +2356,6 @@
C01FCF5008A954540054247B /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
CODE_SIGN_IDENTITY = "iPhone Distribution";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution";
GCC_C_LANGUAGE_STANDARD = c99;
@@ -2382,7 +2363,10 @@
GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ../../Boost/boost;
IPHONEOS_DEPLOYMENT_TARGET = 5.1;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
OTHER_CFLAGS = (
"-DNS_BLOCK_ASSERTIONS=1",
"-DTIXML_USE_STL=1",
);
PROVISIONING_PROFILE = "";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
SDKROOT = iphoneos;

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0500"
LastUpgradeVersion = "0510"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0500"
LastUpgradeVersion = "0510"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"

37
tools/build-macos-script.sh Executable file
View File

@@ -0,0 +1,37 @@
#!/bin/sh -e
## New of branch to use
TRAVIS_MAC_BRANCH=travis_mac_osx
## Only cross-compile on Mac the master branch
test "$TRAVIS_BRANCH" != "master" && exit 0
## Configure Git to use OAuth token
git config credential.helper "store --file=.git/credentials"
echo "https://${GH_TOKEN}:@github.com" > .git/credentials
git config --global user.name $GH_USER
git config --global user.email $GH_EMAIL
git remote set-url origin "https://${GH_TOKEN}@github.com/WagicProject/wagic.git"
## Delete remote Travis-Mac branch (if any)
echo git branches = `git branch -r`
#export REMOTE=$(git branch -r | grep "origin/$TRAVIS_MAC_BRANCH")
#if [ "$REMOTE" = "origin/$TRAVIS_MAC_BRANCH" ]; then
# echo "Removing old $TRAVIS_MAC_BRANCH branch"
# # Delete remote branch
# git branch -r -D "origin/$TRAVIS_MAC_BRANCH"
# Push (delete) remote branch on temote server (e.g. github)
git push origin --delete "$TRAVIS_MAC_BRANCH"
#else
# echo "$REMOTE : No $TRAVIS_MAC_BRANCH to remove"
#fi
## Create a new branch
git checkout -q -b "$TRAVIS_MAC_BRANCH" "$TRAVIS_BRANCH"
## Write a new Travis-CI configuration file
cp tools/macos.travis.yml .travis.yml
git add .travis.yml
git commit -m "Auto-Updated Travis-CI configuration for Mac"
## Push new branch to remote server
git push -q origin $TRAVIS_MAC_BRANCH:$TRAVIS_MAC_BRANCH 2> /dev/null > /dev/null

15
tools/macos.travis.yml Normal file
View File

@@ -0,0 +1,15 @@
language: objective-c
before_install:
- brew update
- brew install qt5
- sudo pip install pyjavaproperties
- sudo pip install github3.py
env:
global:
secure: "EBzr1+qjQsOhn0s+tcFmXR1jP9B0xiOSXuXbRXWZ1OEHNvp8+A5/pS84LYVFlaZqmxr5dApxvPtwhgLIUbQ3EPXm8LpC3KgSD4dS+9/QMbxhe5TK4oczgFRGcDTMJQZsCzhOh7hp3tbcbJg5Gp+VT7aFjFQSHDGwhzSJXsXwh/8="
script:
- /usr/local/opt/qt5/bin/qmake projects/mtg/wagic-qt.pro CONFIG+=graphics
- make -j 4 dmg
after_success:
- python tools/upload-binaries.py -t $GH_TOKEN -s $TRAVIS_COMMIT -l wagic.dmg -r Wagic-macosx.dmg -b $TRAVIS_BRANCH

87
tools/travis-script.sh Executable file
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#!/bin/sh -e
# let's dump some info to debug a bit
echo ls = `ls`
echo pwd = `pwd`
# computing potential release name
echo TRAVIS_PULL_REQUEST = $TRAVIS_PULL_REQUEST
echo TRAVIS_BRANCH = $TRAVIS_BRANCH
if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then
if [ "$TRAVIS_BRANCH" = "alphas" ]; then
export RELEASE_NAME="alpha-${TRAVIS_BUILD_NUMBER}"
else if [ "$TRAVIS_BRANCH" = "master" ]; then
export RELEASE_NAME="latest-master"
fi
fi
fi
echo RELEASE_NAME = $RELEASE_NAME
# updating versions with the TRAVIS build numbers
cd projects/mtg/
ant update > error.txt
cd ../..
# we create resource package
cd projects/mtg/bin/Res
python createResourceZip.py
# if we let the zip here, Wagic will use it in the testsuite
# and we'll get 51 failed test cases
mv core_*.zip ../../../../core.zip
cd ../../../..
# we're building a PSP binary here
if [ "$BUILD_PSP" = "YES" ]; then
echo PSPDEV = $PSPDEV
echo psp-config = `psp-config --psp-prefix`
cd JGE
make -j 4
cd ..
cd projects/mtg
mkdir objs
make -j 4
mkdir WTH
mkdir WTH/Res
mv EBOOT.PBP WTH/
mv ../../JGE/exceptionHandler/prx/exception.prx WTH/
cp ../../core.zip WTH/Res
cd WTH/Res
unzip core.zip
rm core.zip
cd ..
chmod -R 775 Res
cd ..
zip psprelease.zip -r WTH/
cd ../..
fi
# we're building an Android binary here
if [ "$BUILD_ANDROID" = "YES" ]; then
android-ndk-r9/ndk-build -C projects/mtg/Android -j4
$ANDROID list targets
$ANDROID update project -t 1 -p projects/mtg/Android
ant debug -f projects/mtg/Android/build.xml
fi
# we're building a Qt version with GUI here
if [ "$BUILD_Qt" = "YES" ]; then
mkdir qt-gui-build
cd qt-gui-build
$QMAKE ../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
make -j 4
cd ..
# let's try an Intel linux binary in debug text-mode-only
$QMAKE projects/mtg/wagic-qt.pro CONFIG+=console CONFIG+=debug DEFINES+=CAPTURE_STDERR
make -j 4
# Now we run the testsuite (Res needs to be in the working directory)
cd projects/mtg
../../wagic
cd ../..
fi
# Let's launch de Mac cross-compilation
if [ "$BUILD_MAC" = "YES" ]; then
./tools/build-macos-script.sh
fi

67
tools/upload-binaries.py Normal file
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import sys
import os
import zipfile
from pyjavaproperties import Properties
from optparse import OptionParser
from github3 import login
def checkRelease(repository, remote):
release = None
for r in repository.iter_releases():
if r.name == 'latest-master' :
release = r
for a in r.assets :
if a.name == remote :
# need to delete the old release
r.delete()
# need also to delete the tag (reference)
ref = repository.ref('tags/latest-master')
ref.delete()
release = None
if release is None:
# now, we recreate a new one
release = repository.create_release('latest-master', 'master', 'latest-master',
'Latest successful builds of the master branch automatically uploaded by Travis or AppVeyor CI.',
False,
True)
return release
def suffixFilename(filename, build):
p = Properties();
p.load(open('projects/mtg/build.number.properties'));
minor = p['build.minor'];
major = p['build.major'];
point = p['build.point'];
name, extension = os.path.splitext(filename)
filename = name + '-' + major + minor + point + '-' + build + extension
return filename
def main():
parser = OptionParser()
parser.add_option("-t", "--token", help="TOKEN: specify authentication token to use", metavar="TOKEN", dest="token")
parser.add_option("-s", "--sha", help="SHA: specify commit SHA", metavar="SHA", dest="sha")
parser.add_option("-l", "--local", help="FILE: specify local file path to upload", metavar="LOCAL", dest="local")
parser.add_option("-r", "--remote", help="NAME: specify remote asset name in the release.", metavar="REMOTE", dest="remote")
parser.add_option("-b", "--branch", help="BRANCH: specify branch of the commit", metavar="BRANCH", dest="branch")
(options, args) = parser.parse_args()
if (options.token and options.sha and options.local and options.remote and (options.branch == 'master' or options.branch == 'travis_mac_osx')):
gh = login(token = options.token)
else:
parser.print_help()
return
repository = gh.repository('WagicProject', 'wagic')
r = checkRelease(repository, options.remote)
filename = options.remote
with open(options.local, 'rb') as fd:
asset = r.upload_asset('application/zip', filename , fd)
s = 'File ' + options.local + ' has been uploaded as ' + asset.name + '.'
print s
if __name__ == "__main__":
main()

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@@ -1,99 +0,0 @@
#!/bin/sh -ex
# let's dump some info to debug a bit
echo PSPDEV = $PSPDEV
echo psp-config = `psp-config --psp-prefix`
echo ls = `ls`
echo pwd = `pwd`
# computing potential release name
echo TRAVIS_PULL_REQUEST = $TRAVIS_PULL_REQUEST
echo TRAVIS_BRANCH = $TRAVIS_BRANCH
if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then
if [ "$TRAVIS_BRANCH" = "alphas" ]; then
export RELEASE_NAME="alpha-${TRAVIS_BUILD_NUMBER}"
else if [ "$TRAVIS_BRANCH" = "master" ]; then
export RELEASE_NAME="latest-master"
fi
fi
fi
echo RELEASE_NAME = $RELEASE_NAME
# updating versions with the TRAVIS build numbers
cd projects/mtg/
ant update > error.txt
cd ../..
# we create resource package
cd projects/mtg/bin/Res
python createResourceZip.py
# if we let the zip here, Wagic will use it in the testsuite
# and we'll get 51 failed test cases
mv core_*.zip ../../../../core.zip
cd ../../../..
# we're building a PSP binary here
cd JGE
make -j 8
cd ..
cd projects/mtg
mkdir objs
make -j 8
mkdir WTH
mkdir WTH/Res
mv EBOOT.PBP WTH/
mv ../../JGE/exceptionHandler/prx/exception.prx WTH/
cp ../../core.zip WTH/Res
cd WTH/Res
unzip core.zip
rm core.zip
cd ..
chmod -R 775 Res
cd ..
zip psprelease.zip -r WTH/
cd ../..
# we're building an Android binary here
android-ndk-r9/ndk-build -C projects/mtg/Android -j8
$ANDROID list targets
$ANDROID update project -t 1 -p projects/mtg/Android
ant debug -f projects/mtg/Android/build.xml
# we're building a Qt version with GUI here
mkdir qt-gui-build
cd qt-gui-build
qmake ../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
make -j 8
cd ..
# let's try an Intel linux binary in debug text-mode-only
qmake projects/mtg/wagic-qt.pro CONFIG+=console CONFIG+=debug DEFINES+=CAPTURE_STDERR
make -j 8
# we're cross-compiling a Qt Windows version here,
# PATH is only set here to prevent colision
export PATH="$PATH:/opt/mingw32/bin"
mkdir build
cd build
mkdir win-cross
cd win-cross
/opt/mingw32/bin/qmake ../../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
make -j 8
cd release
cp ../../../projects/mtg/bin/fmod.dll .
cp /opt/mingw32/bin/QtCore4.dll .
cp /opt/mingw32/bin/QtGui4.dll .
cp /opt/mingw32/bin/QtNetwork4.dll .
cp /opt/mingw32/bin/QtOpenGL4.dll .
cp ../../../projects/mtg/bin/zlib1.dll .
cp /opt/mingw32/bin/libpng15-15.dll .
cd ..
zip win-cross.zip -r release/
cd ../..
# Now we run the testsuite (Res needs to be in the working directory)
cd projects/mtg
../../wagic
cd ../..

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@@ -1,99 +0,0 @@
if [ "$TRAVIS_PULL_REQUEST" == "false" ]; then
if [ "$TRAVIS_BRANCH" == "alphas" ]; then
echo -e "Creating a release\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-d '{"tag_name": "alpha-'${TRAVIS_BUILD_NUMBER}'", "target_commitish": "master", "name": "Alpha release number '${TRAVIS_BUILD_NUMBER}'", "body": "Automatic alpha release generated by Travis CI", "draft": false, "prerelease": true}' "https://api.github.com/repos/WagicProject/wagic/releases" > json.txt
IDDI=`cat json.txt | jq '.id'`
echo -e "Uploading Core resources\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @core.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-core.zip"
echo -e "Uploading android package\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @projects/mtg/Android/bin/Wagic-debug.apk \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-android.apk"
echo -e "Uploading PSP package\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @projects/mtg/psprelease.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-psp.zip"
echo -e "Uploading Windows package\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @build/win-cross/win-cross.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-windows.zip"
echo -e "Done uploading\n"
fi
fi
if [ "$TRAVIS_PULL_REQUEST" == "false" ]; then
if [ "$TRAVIS_BRANCH" == "master" ]; then
# get info about all releases
echo -e "Getting info about previous releases"
curl -X GET -H "Authorization: token ${GH_TOKEN}" \
"https://api.github.com/repos/WagicProject/wagic/releases" > json.txt
# extract info only about only "latest-release" tag
cat json.txt |jq 'map(select (.tag_name == "latest-master"))' > latest.txt
# get id of release
ID_TO_DELETE=`cat latest.txt |jq '.[0].id'`
# delete previous release
echo -e "Deleting release number ${ID_TO_DELETE}"
curl -X DELETE -H "Authorization: token ${GH_TOKEN}" \
"https://api.github.com/repos/WagicProject/wagic/releases/${ID_TO_DELETE}"
# delete previous tag
curl -X DELETE -H "Authorization: token ${GH_TOKEN}" \
"https://api.github.com/repos/WagicProject/wagic/git/refs/tags/latest-master"
echo -e "Creating a release\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-d '{"tag_name": "latest-master", "target_commitish": "master", "name": "master-'${TRAVIS_BUILD_NUMBER}'", "body": "Automatic release based on latest commit to master branch generated by Travis CI", "draft": false, "prerelease": true}' "https://api.github.com/repos/WagicProject/wagic/releases" > json.txt
IDDI=`cat json.txt | jq '.id'`
echo -e "Uploading Core resources\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @core.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-core.zip"
echo -e "Uploading android package\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @projects/mtg/Android/bin/Wagic-debug.apk \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-android.apk"
echo -e "Uploading PSP package\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @projects/mtg/psprelease.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-psp.zip"
echo -e "Uploading Windows package\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @build/win-cross/win-cross.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-windows.zip"
echo -e "Done uploading\n"
fi
fi